WEBVTT - Play That Funky Music, Android

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<v Speaker 1>Brought to you by Toyota. Let's go places. Welcome to

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<v Speaker 1>Forward Thinking. Hey there, and welcome to Forward Thinking, the

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<v Speaker 1>podcast that looks at the future and says, say, who's

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<v Speaker 1>that playing the guitar. I'm Jonathan Strickland, I'm Lauren Vokeman,

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<v Speaker 1>and I'm Joe McCormick. And today we were going to

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<v Speaker 1>talk about the future of music, specifically when it comes

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<v Speaker 1>to musical performance, and kind of talk all about how

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<v Speaker 1>how sometimes the instruments that we have at our disposal

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<v Speaker 1>can actually shape the way we create music, and the

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<v Speaker 1>sound of the music can actually create entire revolutions in music.

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<v Speaker 1>I got an interesting trivia question for y'all. All right,

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<v Speaker 1>what's older music or farming. I'm gonna go with music music. Yeah, yeah,

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<v Speaker 1>because agriculture. I mean, I sit there and think about that. Like,

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<v Speaker 1>I'm sure when we were hunters and gathers were still

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<v Speaker 1>bashing a little ewoks skulls to make the music because

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<v Speaker 1>we had walks before we had it was a long

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<v Speaker 1>time ago, Lauren, but it wasn't in a galaxy far

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<v Speaker 1>okay anyway, So yep, numb. So that's for the old

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<v Speaker 1>school fans who like the pre uh messed with version

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<v Speaker 1>of the original trilogy. Well, yeah, actually, uh so the

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<v Speaker 1>even the e Walks had music, and they were a

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<v Speaker 1>fairly primitive society. Yeah that they didn't have a lot

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<v Speaker 1>of advanced technology, but they still had a fairly robust

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<v Speaker 1>music scene. Is it fair to I honestly don't know

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<v Speaker 1>the answer to this, and maybe you you do, Joe,

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<v Speaker 1>because you were looking into some of the earliest musical instruments, right, Uh,

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<v Speaker 1>is it fair to say that some of the earliest

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<v Speaker 1>musical instruments were percussion instruments? Well, they could be. Uh

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<v Speaker 1>if we're part of the problem is we just don't

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<v Speaker 1>know how old because so few things survived. We know, Um,

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<v Speaker 1>we know music is older than say, agriculture, because we

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<v Speaker 1>have a pretty good idea that agriculture began about ten

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<v Speaker 1>to twelve thousand years ago, and when the rolling stones

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<v Speaker 1>are older than that. We have musical instruments that are

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<v Speaker 1>we now believe about forty years old. Yeah, not percussion instruments,

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<v Speaker 1>but the percussion may have preceded them because obviously, what

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<v Speaker 1>were the first musical instruments, Well, they were our bodies,

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<v Speaker 1>right before people were building things with their bodies and

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<v Speaker 1>were building you know, making tools. Yeah, they were. They

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<v Speaker 1>could clap and they could sing. And there's actually some

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<v Speaker 1>really interesting research about why singing started. Yeah, well, I

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<v Speaker 1>mean think about it. Why did we start making music

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<v Speaker 1>instead of just comun talking or grunting or etcetera. Gesticulating. Yeah,

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<v Speaker 1>One interesting theory is that music performance started um as

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<v Speaker 1>sort of an organizing principle for tribes of apex predators.

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<v Speaker 1>So it was staying Yeah, and so you listen to

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<v Speaker 1>the way wolves howl, Well, wolves howl for lots of reasons.

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<v Speaker 1>We think some of the main reasons they do it

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<v Speaker 1>are to establish like a a social dominance hierarchy, to

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<v Speaker 1>establish the borders of their territory, and to sort of

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<v Speaker 1>create a defense alertness network within their territory UM and

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<v Speaker 1>to sort of coordinate during hunt's interest. And those are

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<v Speaker 1>all characteristics that would be displayed by predators, actually predators,

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<v Speaker 1>which are the same kind of role that early hominids

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<v Speaker 1>would have played, like Neanderthals and our direct dominid ancestors um.

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<v Speaker 1>And so there's a pretty good there's a pretty good

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<v Speaker 1>basis there for thinking, wow, well, maybe our ancestors had

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<v Speaker 1>organized systems of vocal calls the same way that wolves

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<v Speaker 1>have howling systems, but obviously we have um more versatile

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<v Speaker 1>vocal cords than wolves do, and so we have even

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<v Speaker 1>more ability to you know, maybe we could kind of

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<v Speaker 1>create an even more intricate and and well thought out

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<v Speaker 1>system of vocal signals, and from there you have the

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<v Speaker 1>idea that well, maybe that's how the first songs came about.

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<v Speaker 1>And of course, I mean, this whole topic ties in

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<v Speaker 1>very closely with the one we looked at earlier, the

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<v Speaker 1>storytelling topic and the idea of how music has become

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<v Speaker 1>part of our way of sharing stories and h and

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<v Speaker 1>culture to a point where you know, you could imagine

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<v Speaker 1>a lore teller someone who is in charge of gathering

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<v Speaker 1>information about the people and passing that on also communicating

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<v Speaker 1>that in the form of song, which can make things

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<v Speaker 1>easier to remember and can also have a very very

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<v Speaker 1>deep emotional impact, as anyone who enjoys music can tell you.

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<v Speaker 1>I mean, I know there are people out there who

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<v Speaker 1>just don't get music. It's just doesn't speak to them

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<v Speaker 1>in any way. But for others, like I include myself

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<v Speaker 1>in this, certain types of music can get a huge

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<v Speaker 1>emotional response from me. Kenny g makes me really angry,

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<v Speaker 1>it's it's obviously not my favorite form of artistic expression.

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<v Speaker 1>It's harder for me to consume it than other forms

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<v Speaker 1>of art, so I I tend to consume less music

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<v Speaker 1>than other things. But it, but it definitely has a

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<v Speaker 1>huge um I think a mnemonic impression on our brains.

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<v Speaker 1>That the patterns and the mathematics and it are something

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<v Speaker 1>that the bits of your brain that you're not using

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<v Speaker 1>to listen to the words of a story you are

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<v Speaker 1>going to kick in well. And it's hard to deny

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<v Speaker 1>that it's deeply social's singing together with people really helps.

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<v Speaker 1>It creates a sense of oneness and harmony, a kind

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<v Speaker 1>of you know, a spiritual bond. I've even seen each

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<v Speaker 1>other some recent some recent scientific studies that have suggested

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<v Speaker 1>that singing with a group of people can help improve

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<v Speaker 1>your mood drastically, Like it can be a true psychological

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<v Speaker 1>aid for for people who are suffering from a depression

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<v Speaker 1>or they're just they have anxiety issues. Um, assuming that

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<v Speaker 1>you don't have an anxiety issue with singing with a group.

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<v Speaker 1>But but but it is it's more like kind of

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<v Speaker 1>choral singing. It's not that it's not like you know

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<v Speaker 1>you're gonna get singled out to do a crazy Yeah,

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<v Speaker 1>so all of that obviously speculation. I mean, there's just

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<v Speaker 1>there's no physical evidence for that. It's just we we

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<v Speaker 1>can look at how other animals behave and we can

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<v Speaker 1>sort of guess how things like that came about, but

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<v Speaker 1>there's no way to really know. What we do know UM,

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<v Speaker 1>and that can be tested by radiocarbon dating and stuff.

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<v Speaker 1>Is that at the at the very latest thirty five

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<v Speaker 1>thousand years ago, and some new tests reveal probably more

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<v Speaker 1>like forty to forty two or forty three thousand years ago.

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<v Speaker 1>We had bone flutes um found in caves in Germany.

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<v Speaker 1>There are these uh flutes made from the birds of

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<v Speaker 1>bones and and they're just little hollow bird bones, but

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<v Speaker 1>they've they've clearly been carved, so they're carved holes along

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<v Speaker 1>the length of the flute um where you would place

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<v Speaker 1>your fingers to cover them up and create notes. And

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<v Speaker 1>researchers who found these have created wooden replicas that they

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<v Speaker 1>say are are pretty solid, like you can play them

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<v Speaker 1>and create some pleasing harmonic frequency. So the other thing

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<v Speaker 1>we wanted to talk about before we get into some

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<v Speaker 1>of the crazy instruments that we've seen UH that are

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<v Speaker 1>are trying to either reshape music or just create new

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<v Speaker 1>ways of playing music. We wanted to talk a little

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<v Speaker 1>bit about some of the instruments that were really familiar

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<v Speaker 1>with today that had uh through their creation and and

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<v Speaker 1>people playing them, have really transformed music in big ways. Now,

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<v Speaker 1>there are way too many to name. I mean, obviously

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<v Speaker 1>if we were to go and and even if we

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<v Speaker 1>were to just focus on just the the Western Hemist

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<v Speaker 1>fear musical traditions, because obviously music is very different in

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<v Speaker 1>different parts of the world. We all have different rules

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<v Speaker 1>for the way we make music, We have different instruments

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<v Speaker 1>that we play, there are different techniques, but there are

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<v Speaker 1>certain ones in the Western traditions that have had an

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<v Speaker 1>enormous impact, particularly on modern music, the music that we

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<v Speaker 1>listened to today. Um. You know, clearly we could talk

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<v Speaker 1>about even the invention of just the guitar itself, and

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<v Speaker 1>not the electric guitar, but just the guitar, which came

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<v Speaker 1>in pretty late in the Renaissance. But I think the

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<v Speaker 1>one we really wanted to start with it was a

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<v Speaker 1>different musical instrument, one that is featured still quite heavily

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<v Speaker 1>in music today, the piano, right right, Yeah, Um, well,

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<v Speaker 1>stringed instruments appear in basically every culture across the globe.

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<v Speaker 1>Everyone has versions of these, But the piano itself was

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<v Speaker 1>not invented until about seventeen hundred, or maybe innovated as

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<v Speaker 1>a better word, because before the piano, we had the

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<v Speaker 1>harpsichord and the clavichord, and these were two, um, two

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<v Speaker 1>stringed instruments, the clavichord being a having these bi chord

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<v Speaker 1>strings that were struck by tangents at the end of

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<v Speaker 1>the keys that you would press down. Um, just a

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<v Speaker 1>really simple lever motion. Um. It allowed for dynamic expression

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<v Speaker 1>the way that we get in a in a modern piano.

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<v Speaker 1>But it was very quiet, but beyond about you know,

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<v Speaker 1>the length of a room, a good few feet beyond

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<v Speaker 1>the actual instrument, you couldn't hear it very well. So

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<v Speaker 1>it wasn't a concert piece at all. UM, And the

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<v Speaker 1>harps harpsichord was a little bit louder Um. That's a

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<v Speaker 1>that's a set of strings that are plucked by quills

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<v Speaker 1>moved by jack's when you press the keys. So it's

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<v Speaker 1>an extra layer added on to that basic lever motion.

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<v Speaker 1>But uh, it was it wasn't as dynamic. It was

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<v Speaker 1>a pretty um uh steady level of sound. You can

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<v Speaker 1>get the emotion that you can that people talk about

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<v Speaker 1>getting from piano out of a harpsichord, right like with

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<v Speaker 1>a piano where you can you can press the different

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<v Speaker 1>pedals to to allow a string to be somewhat muffled

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<v Speaker 1>or make it louder with a With a harpsichord, you

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<v Speaker 1>you push a key, and that sound that you get

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<v Speaker 1>as the same sound you're going to get no matter

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<v Speaker 1>how you push that key right exactly. And you know,

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<v Speaker 1>but beyond the pedals, what's really innovative about the piano

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<v Speaker 1>is that um, you can you can press a key

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<v Speaker 1>at a different um, different hardness or softness, and get

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<v Speaker 1>a different sound out of that string. Um. And and

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<v Speaker 1>those innovations were all due to um. Bartolomeo Cristoforio maybe

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<v Speaker 1>that might be how you say it, who worked for

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<v Speaker 1>the Royal court. He was Italian, an Italian craftsman of harpsichords.

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<v Speaker 1>He worked for the Royal Court of Italy at the time,

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<v Speaker 1>repairing their their machines, music machines. And yeah, he created

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<v Speaker 1>a whole bunch of innovations that a lot of them

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<v Speaker 1>were so complicated that they didn't actually come into common

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<v Speaker 1>use until a century later because they were so expensive

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<v Speaker 1>to to create. I mean really really interesting things like

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<v Speaker 1>a like an escapement mechanism that let the hammer fall

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<v Speaker 1>away from the string instantly after the hit, so that, um,

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<v Speaker 1>you know, it would it would let the string vibrate freely,

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<v Speaker 1>or a stopper to prevent the hammer from coming back

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<v Speaker 1>and hitting the key, all kinds of all kinds of

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<v Speaker 1>stuff that that sounds really simple when you say it

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<v Speaker 1>out loud like that, but it was was really completely

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<v Speaker 1>revolutionary for the instrument. And at first they were so

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<v Speaker 1>so individual and expensive to make that they really were

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<v Speaker 1>only used by royalty and extremely famous concert players. But

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<v Speaker 1>but innovations eventually let them be smaller, added more keys,

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<v Speaker 1>added greater expressions of sound, and um, they wound up

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<v Speaker 1>being in basically every affluent home and eventually every home period,

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<v Speaker 1>allowing people to learn how to play music on a

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<v Speaker 1>very you know, the keys are laid out in this

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<v Speaker 1>very obvious way on like a guitar where you have

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<v Speaker 1>to kind of play with the frets and figure out

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<v Speaker 1>how to how to do these complex hand motions. You

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<v Speaker 1>can just look at a keyboard and see where your

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<v Speaker 1>sounds are going to be coming from. Oh yeah, there's

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<v Speaker 1>a very obvious visual correspondence between the keys and the

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<v Speaker 1>musical scale itself. Sure, sure, although of course you can

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<v Speaker 1>play with such great complexity that for some of us

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<v Speaker 1>that obviousness is obvious skated by the deft fingers of

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<v Speaker 1>a talented pianist. Well, it is interesting just to think

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<v Speaker 1>about everything that the piano allows you to do. I mean,

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<v Speaker 1>it's sort of the one stop shop for the single composer.

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<v Speaker 1>You know, you can use a piano to compose much

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<v Speaker 1>more complex pieces of music. Sure, sure, yeah, you can.

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<v Speaker 1>You can hold a note with a single key the

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<v Speaker 1>way that you can't on a lot of on on

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<v Speaker 1>a lot of the predecessors. And um and yeah, and

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<v Speaker 1>and dynamic is the word that people always apply to

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<v Speaker 1>it in this kind of literature. And it's it's fascinating that,

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<v Speaker 1>um yeah, I mean, you know, so solo piano concerts

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<v Speaker 1>didn't happen until like the eighteen hundreds, and and it's

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<v Speaker 1>such a such a major part of musical existence these days.

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<v Speaker 1>But you know, it's it's they couldn't be incorporated into

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<v Speaker 1>concerts until Christopheros. Um. Yeah, the fourte piano or piano forte,

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<v Speaker 1>which of course means uh. Well, if it's fo four

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<v Speaker 1>to forte, piano means loud soft and pianoforte means soft loud,

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<v Speaker 1>meaning that this instrument was capable of of producing both

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<v Speaker 1>types of sound, either the very soft, subtle sounds or

0:13:12.160 --> 0:13:14.720
<v Speaker 1>it could be quite loud and dramatic. But the interesting

0:13:14.760 --> 0:13:17.800
<v Speaker 1>thing to look at here is not just how this is. Well,

0:13:17.840 --> 0:13:19.840
<v Speaker 1>it's a cool instrument. It makes a new sound. It

0:13:19.840 --> 0:13:24.080
<v Speaker 1>actually changed music. Sure, it changed the whole music scene,

0:13:24.679 --> 0:13:27.079
<v Speaker 1>and it changed what people would do and the kinds

0:13:27.120 --> 0:13:30.239
<v Speaker 1>of songs they would write. Yes, yes, And it eventually,

0:13:30.280 --> 0:13:32.360
<v Speaker 1>like you were saying, Lauren, I mean, the fact that

0:13:32.480 --> 0:13:35.480
<v Speaker 1>pianos became more affordable ad meant that it was a

0:13:35.600 --> 0:13:40.560
<v Speaker 1>more accessible instrument for a larger potential audience. So you

0:13:40.600 --> 0:13:44.640
<v Speaker 1>started seeing pianos being that that sort of became the

0:13:44.840 --> 0:13:47.760
<v Speaker 1>entrigue musical instrument for a lot of people. Now Ever,

0:13:47.880 --> 0:13:50.040
<v Speaker 1>since most since a lot of households had them, um

0:13:50.040 --> 0:13:53.120
<v Speaker 1>and since especially women were expected to know how to

0:13:53.120 --> 0:13:56.000
<v Speaker 1>play to entertain their families, but we're not expected to

0:13:56.040 --> 0:13:58.400
<v Speaker 1>appear on stage. In fact, it women were banned from

0:13:58.440 --> 0:14:01.280
<v Speaker 1>the stage for playing pianos for a long time, ragtime

0:14:01.280 --> 0:14:04.559
<v Speaker 1>and jazz. In fact, we're partially originated on pianos due

0:14:04.600 --> 0:14:07.920
<v Speaker 1>to due to different different ways of playing uh using

0:14:07.960 --> 0:14:11.040
<v Speaker 1>the instrument to play right, I was going to pick

0:14:11.160 --> 0:14:14.760
<v Speaker 1>up with another musical instrument that truly revolutionized music, although

0:14:15.040 --> 0:14:17.960
<v Speaker 1>uh when it was being worked on it was being

0:14:18.280 --> 0:14:20.880
<v Speaker 1>during the invention of it, that wasn't necessarily the intent.

0:14:21.760 --> 0:14:26.160
<v Speaker 1>That's the electric guitar. Now, the electric guitar, the first

0:14:26.200 --> 0:14:29.600
<v Speaker 1>one really that we can point to, was designed by

0:14:29.720 --> 0:14:33.440
<v Speaker 1>Lloyd lore in N who was an engineer with Gibson

0:14:33.480 --> 0:14:37.440
<v Speaker 1>Guitar Company, and he had created was called an electric pickup. Now,

0:14:37.440 --> 0:14:40.240
<v Speaker 1>this pickup is essentially it's an electro magnet that is

0:14:40.320 --> 0:14:43.240
<v Speaker 1>part of the guitar and um and it's hooked up

0:14:43.280 --> 0:14:45.760
<v Speaker 1>to a pre amplifier. And what happens is when the

0:14:45.800 --> 0:14:49.320
<v Speaker 1>string vibrates, it creates a fluctuation in the magnetic field.

0:14:49.640 --> 0:14:53.600
<v Speaker 1>That fluctuation in the magnetic field induces a current through

0:14:53.640 --> 0:14:55.800
<v Speaker 1>the pickup, which then goes to the pre amp where

0:14:55.800 --> 0:15:01.040
<v Speaker 1>it can amplify this tiny electrical current and turn into

0:15:01.120 --> 0:15:05.320
<v Speaker 1>something that that can then be sent on to other

0:15:05.360 --> 0:15:09.160
<v Speaker 1>equipment like speakers, so that you can actually have a

0:15:09.280 --> 0:15:12.120
<v Speaker 1>much louder sound come from a guitar, because one of

0:15:12.160 --> 0:15:16.840
<v Speaker 1>the problems was that trying to play something like a guitar,

0:15:16.960 --> 0:15:19.760
<v Speaker 1>which does not make like acoustic guitar, does not make

0:15:19.760 --> 0:15:22.000
<v Speaker 1>a very loud sound in the grand scheme of things,

0:15:22.040 --> 0:15:23.760
<v Speaker 1>if you want to play for a really large group,

0:15:24.120 --> 0:15:26.720
<v Speaker 1>it's very difficult to do. If you're incorporating it into

0:15:26.760 --> 0:15:30.400
<v Speaker 1>a larger orchestra or exactly. Uh, you could put a

0:15:30.440 --> 0:15:34.880
<v Speaker 1>microphone directly in front of the the the instrument, but

0:15:35.000 --> 0:15:37.360
<v Speaker 1>that usually meant that you had some distortion of what

0:15:37.400 --> 0:15:40.080
<v Speaker 1>the sound was like, and you wouldn't get a true

0:15:40.520 --> 0:15:42.960
<v Speaker 1>representation of what a guitar sounded like. You would get

0:15:43.000 --> 0:15:45.480
<v Speaker 1>some something that would be musical, but you would have

0:15:45.520 --> 0:15:49.040
<v Speaker 1>some artifacts in that a little bit. Yeah, there's more

0:15:49.840 --> 0:15:53.480
<v Speaker 1>for feedback also, that's also true. Yeah, So so doing

0:15:53.520 --> 0:15:55.920
<v Speaker 1>this was kind of getting around that, and in fact,

0:15:55.960 --> 0:15:58.560
<v Speaker 1>for the longest time, electric guitars were really just meant

0:15:58.560 --> 0:16:01.920
<v Speaker 1>to be a representation of what an acoustic guitar sounds like,

0:16:02.080 --> 0:16:05.440
<v Speaker 1>just louder. Now, I've seen a lot of arguing about

0:16:05.520 --> 0:16:09.080
<v Speaker 1>when the actual first what we should call an electric

0:16:09.120 --> 0:16:13.480
<v Speaker 1>guitar was put together. So there's some people say that

0:16:13.520 --> 0:16:17.760
<v Speaker 1>It wasn't really until the Rickenbacker frying Pan uh and

0:16:17.880 --> 0:16:22.600
<v Speaker 1>other people would say that the other models around nineteen thirties, say,

0:16:22.640 --> 0:16:26.400
<v Speaker 1>late twenties, early thirties. Yeah, there was a Hawaiian guitar

0:16:26.480 --> 0:16:28.920
<v Speaker 1>that was played. It was like a lap guitar you

0:16:29.040 --> 0:16:30.840
<v Speaker 1>played in your lap and it had that sort of

0:16:31.240 --> 0:16:34.080
<v Speaker 1>kind of twanky sound that you would associate with Hawaiian music.

0:16:34.560 --> 0:16:37.120
<v Speaker 1>That was one of the earliest electric guitars. But I mean,

0:16:37.160 --> 0:16:39.360
<v Speaker 1>it's is one of those things where it all depends

0:16:39.440 --> 0:16:43.280
<v Speaker 1>upon whose definition you you, uh, you pay attention to

0:16:43.400 --> 0:16:46.280
<v Speaker 1>when you're talking about the modern electric guitars. Something that

0:16:47.200 --> 0:16:50.480
<v Speaker 1>really shaped the music in a in an interesting way.

0:16:50.520 --> 0:16:53.800
<v Speaker 1>You gotta get all the way into really the nineteen fifties.

0:16:53.840 --> 0:16:55.960
<v Speaker 1>That's where you start seeing the electric guitars that really

0:16:56.000 --> 0:16:58.360
<v Speaker 1>had a big impact. And that's where you see the

0:16:58.400 --> 0:17:01.800
<v Speaker 1>guitars from uh Leo Fender. You know, he created the

0:17:01.800 --> 0:17:04.720
<v Speaker 1>first mass produced solid body electric guitar in nineteen fifty

0:17:04.720 --> 0:17:07.880
<v Speaker 1>and then you had less Paul. Of course, everybody thinks

0:17:07.880 --> 0:17:11.159
<v Speaker 1>he invented the electric guitar. Now he certainly, he certainly

0:17:11.200 --> 0:17:13.080
<v Speaker 1>had played a huge part in and of course he

0:17:13.119 --> 0:17:16.520
<v Speaker 1>built his own electric guitar called the log that looked

0:17:16.560 --> 0:17:19.040
<v Speaker 1>like just a big solid piece of wood that fit

0:17:19.200 --> 0:17:21.720
<v Speaker 1>into another body. So that but he was it was

0:17:21.800 --> 0:17:25.200
<v Speaker 1>sort of a his own little hobby, but it was

0:17:25.280 --> 0:17:28.520
<v Speaker 1>never meant to be sold as an actual guitar. UM

0:17:28.560 --> 0:17:31.600
<v Speaker 1>but his models started hitting the market in nineteen fifty two,

0:17:32.119 --> 0:17:35.920
<v Speaker 1>and uh, this was when you started seeing musicians play

0:17:36.080 --> 0:17:38.800
<v Speaker 1>with the fact that they could create different sounds with

0:17:38.840 --> 0:17:42.240
<v Speaker 1>an electric guitar by messing with different settings and creating

0:17:42.280 --> 0:17:46.080
<v Speaker 1>distortion and echo effects, this sort of thing where they

0:17:46.119 --> 0:17:51.240
<v Speaker 1>weren't trying to accurately recreate the sound of an acoustic guitar.

0:17:51.240 --> 0:17:53.320
<v Speaker 1>They were trying to make new sounds. And there was

0:17:53.359 --> 0:17:56.119
<v Speaker 1>a little bit of um, not a little bit, there was.

0:17:56.280 --> 0:17:58.199
<v Speaker 1>There was quite a bit of resistance in some in

0:17:58.280 --> 0:18:03.360
<v Speaker 1>some genres of music when the electric guitar became prominent,

0:18:03.440 --> 0:18:07.280
<v Speaker 1>So rhythm and blues and rock and roll, obviously they

0:18:07.320 --> 0:18:11.400
<v Speaker 1>they adopted the electric guitar pretty quickly. Other genres were slower.

0:18:11.440 --> 0:18:14.399
<v Speaker 1>In fact, when Bob Dylan showed up with electric guitar,

0:18:14.520 --> 0:18:16.920
<v Speaker 1>that was that was a controversy in the folk music world.

0:18:18.400 --> 0:18:21.000
<v Speaker 1>I can't believe you've betrayed us. Country music also, I

0:18:21.040 --> 0:18:22.920
<v Speaker 1>mean there was there were certain types of country music

0:18:22.960 --> 0:18:27.000
<v Speaker 1>that that adopted it quickly, but um, these these were

0:18:27.320 --> 0:18:30.639
<v Speaker 1>instruments that eventually became the backbone of a lot of

0:18:30.640 --> 0:18:35.880
<v Speaker 1>popular music today. Obviously, not every genre of music relies

0:18:35.920 --> 0:18:39.200
<v Speaker 1>heavily on on electric guitars, but a lot of it does.

0:18:39.240 --> 0:18:41.680
<v Speaker 1>If you listen to your typical radio station in America,

0:18:41.720 --> 0:18:44.640
<v Speaker 1>for example, you're gonna get a lot of electric guitar. Well,

0:18:44.880 --> 0:18:48.600
<v Speaker 1>it's not as uh as central in every genre as

0:18:48.640 --> 0:18:51.399
<v Speaker 1>it is in in say, your standard rock and roll band,

0:18:51.520 --> 0:18:55.639
<v Speaker 1>but you'll find it featured even as a background or

0:18:55.640 --> 0:19:00.240
<v Speaker 1>textual instrument in tons of music. Sure, yeah, most. And

0:19:00.280 --> 0:19:04.560
<v Speaker 1>that also brings us to another musical instrument that has

0:19:04.640 --> 0:19:09.160
<v Speaker 1>become pretty heavily featured in a lot of music, the synthesizer.

0:19:09.960 --> 0:19:11.800
<v Speaker 1>And this sort of ties into where we're going to

0:19:11.880 --> 0:19:14.520
<v Speaker 1>be going with this in the future. But I want

0:19:14.560 --> 0:19:17.639
<v Speaker 1>to talk about first the one of the earliest h

0:19:18.040 --> 0:19:20.960
<v Speaker 1>This is not truly a synthesizer in in the respect

0:19:20.960 --> 0:19:23.399
<v Speaker 1>that it was never called that, but it was a

0:19:23.760 --> 0:19:26.960
<v Speaker 1>musical instrument that I had to talk about, the tell harmonium,

0:19:27.000 --> 0:19:31.639
<v Speaker 1>also known as the dynamo phone, dynamo phone Dynamo phone.

0:19:32.440 --> 0:19:36.560
<v Speaker 1>It was the saxomaphone and the Dynamo phone. It was

0:19:36.600 --> 0:19:41.199
<v Speaker 1>invented by Thaddeus Hill or K. Hill. And uh, it

0:19:41.280 --> 0:19:48.679
<v Speaker 1>was a steam powered synthesizer with it had steam powered steamer,

0:19:49.560 --> 0:19:55.240
<v Speaker 1>a steamer you might want to steam powered instrument. It

0:19:55.280 --> 0:19:59.320
<v Speaker 1>had electromagnetic generators, and it had a It had velocity

0:19:59.359 --> 0:20:01.760
<v Speaker 1>sensitive key is like a piano, meaning that if you

0:20:01.840 --> 0:20:05.040
<v Speaker 1>played the keys gently, it would make a softer sounds.

0:20:05.080 --> 0:20:07.639
<v Speaker 1>So this is something that tries to kill you in BioShock.

0:20:07.800 --> 0:20:11.600
<v Speaker 1>It could create different sounds simultaneously, so you could actually

0:20:11.680 --> 0:20:15.119
<v Speaker 1>have it make different quality sounds. And uh, and it

0:20:15.200 --> 0:20:20.160
<v Speaker 1>weighed a mirror two hundred tons. Two hundred tons steam

0:20:20.240 --> 0:20:26.520
<v Speaker 1>powered synthesizer. I want this what I could play heart

0:20:26.560 --> 0:20:29.760
<v Speaker 1>and soul on that for defeating your enemies and driving

0:20:29.760 --> 0:20:35.120
<v Speaker 1>them before you. You don't even have the missical ax

0:20:35.200 --> 0:20:38.840
<v Speaker 1>in your hand. So now the first synthesizer that was

0:20:38.840 --> 0:20:42.400
<v Speaker 1>actually called a synthesizer was made by Harry f Olsen

0:20:42.520 --> 0:20:46.520
<v Speaker 1>and Herbert Blair for our c A in nineteen sixty three.

0:20:46.640 --> 0:20:50.040
<v Speaker 1>Are a quote unquote Bob Moag, Thank you Noel for

0:20:50.080 --> 0:20:53.000
<v Speaker 1>the correction, Thank you Joe for letting me let Noel

0:20:53.119 --> 0:20:55.959
<v Speaker 1>know that he was thanked for the correction. UH created

0:20:55.960 --> 0:20:58.760
<v Speaker 1>a voltage controlled oscillator and amplifier module with a keyboard.

0:20:58.760 --> 0:21:01.720
<v Speaker 1>Would we now call the move synthesizer, despite the fact

0:21:01.720 --> 0:21:05.040
<v Speaker 1>that his last name apparently was pronounced Mog. So here's

0:21:05.040 --> 0:21:07.240
<v Speaker 1>the cool thing is that Noel's actually gathered a little

0:21:07.240 --> 0:21:09.800
<v Speaker 1>bit of a Moog synthesizer. So you can hear what

0:21:09.880 --> 0:21:11.840
<v Speaker 1>it sounds like, a SUSI hear it. You're going to

0:21:11.880 --> 0:21:21.800
<v Speaker 1>recognize that sound. I guarantee it, alright. So, and of

0:21:21.840 --> 0:21:24.920
<v Speaker 1>course synthesizers became another one of those things that that

0:21:25.080 --> 0:21:27.919
<v Speaker 1>went beyond what the intent was. The intent originally was

0:21:27.960 --> 0:21:31.639
<v Speaker 1>to try and create a musical instrument that could recreate

0:21:31.720 --> 0:21:36.080
<v Speaker 1>certain sounds, that could synthesize the sounds of other instruments

0:21:36.440 --> 0:21:38.720
<v Speaker 1>and do it in a way where you could, you know,

0:21:38.800 --> 0:21:42.040
<v Speaker 1>have have at your your disposal and entire orchestra, even

0:21:42.080 --> 0:21:44.919
<v Speaker 1>if you just had one instrument. However, they the sounds

0:21:44.920 --> 0:21:48.440
<v Speaker 1>of synthesizers were pretty distinct, or another way of saying

0:21:48.480 --> 0:21:52.080
<v Speaker 1>that is, they didn't sound anything like the actual instruments

0:21:52.080 --> 0:21:56.720
<v Speaker 1>they were trying to to emulate at that time. In fact,

0:21:56.840 --> 0:21:59.760
<v Speaker 1>they were kind of hilarious. It certainly was. I mean,

0:21:59.760 --> 0:22:03.040
<v Speaker 1>those early synthesizers were hilarious. If you wanted to listen to, like,

0:22:03.080 --> 0:22:05.600
<v Speaker 1>this is what a piano sounds like. It doesn't sound

0:22:05.600 --> 0:22:10.800
<v Speaker 1>anything like any piano you've ever actually, yeah, or or

0:22:10.960 --> 0:22:13.480
<v Speaker 1>banjo or whatever. It just be this weird kind of

0:22:13.640 --> 0:22:17.880
<v Speaker 1>electronic sound that sounds almost but not quite exactly, not

0:22:18.040 --> 0:22:20.639
<v Speaker 1>like what it was supposed to sound like. But the

0:22:21.040 --> 0:22:23.479
<v Speaker 1>cool things that musicians found ways of making music with

0:22:23.560 --> 0:22:26.760
<v Speaker 1>this where that was that was the the draw of

0:22:26.800 --> 0:22:29.000
<v Speaker 1>the music. It wasn't that they were trying to make

0:22:29.080 --> 0:22:31.880
<v Speaker 1>the synthesizer be some other musical instrument. They were using

0:22:31.920 --> 0:22:34.119
<v Speaker 1>the synthesizer for what it was, right. They realized that

0:22:34.160 --> 0:22:36.040
<v Speaker 1>it had its own unique sound that that could be

0:22:36.080 --> 0:22:40.639
<v Speaker 1>incorporated into questionably pleasing music. I'm not gonna go with

0:22:40.720 --> 0:22:43.000
<v Speaker 1>questionably pleasing you, or you get to go sit in

0:22:43.040 --> 0:22:46.159
<v Speaker 1>the corner of shame. Because new wave new wave music

0:22:46.280 --> 0:22:48.760
<v Speaker 1>I'm I'm I'm mostly I'm mostly the roots that our

0:22:48.880 --> 0:22:53.160
<v Speaker 1>theme we new wave music. That I loved the new

0:22:53.240 --> 0:22:56.360
<v Speaker 1>wave era. So we're talking about the early eighties when

0:22:56.480 --> 0:22:58.880
<v Speaker 1>we had all this music here in the United States.

0:22:58.960 --> 0:23:01.280
<v Speaker 1>We had all this music come over from the UK,

0:23:02.040 --> 0:23:05.639
<v Speaker 1>where it was a lot of bands experimenting with different

0:23:05.720 --> 0:23:09.320
<v Speaker 1>sounds and different instruments, including synthesizers. There were a lot

0:23:09.400 --> 0:23:12.439
<v Speaker 1>of sythen I'm giving it crap, but I would give

0:23:12.440 --> 0:23:14.280
<v Speaker 1>any genre crap. I think that, I think that any

0:23:14.359 --> 0:23:19.919
<v Speaker 1>genre is technically m questionably pleasing. Well, oh, I mean again,

0:23:20.680 --> 0:23:24.200
<v Speaker 1>it's hard to imagine the music scene today without computer

0:23:24.320 --> 0:23:28.680
<v Speaker 1>generated tones. Sure, I mean that that come a long way.

0:23:28.840 --> 0:23:33.520
<v Speaker 1>And early synthesizers weren't computer generated tones, sorry, electronically generated.

0:23:34.160 --> 0:23:37.200
<v Speaker 1>I mean now we have I guess you'd say digitally generated. Sure, sure,

0:23:37.320 --> 0:23:39.800
<v Speaker 1>Sure that that day that auto tuning became a thing

0:23:39.880 --> 0:23:43.480
<v Speaker 1>that people did on purpose, as opposed to something to

0:23:43.680 --> 0:23:48.280
<v Speaker 1>correct the occasional sharp or flat note, suddenly became a style.

0:23:48.440 --> 0:23:51.119
<v Speaker 1>The whole purpose of auto tuning was for it to

0:23:51.200 --> 0:23:53.959
<v Speaker 1>be unobtrusive, that you wouldn't notice that it was happening.

0:23:54.040 --> 0:23:56.880
<v Speaker 1>And then you started to get artists who again took

0:23:56.960 --> 0:24:00.280
<v Speaker 1>this tool that wasn't meant to take center stage and

0:24:00.400 --> 0:24:03.399
<v Speaker 1>turn it around. I remember I did a podcast about

0:24:03.760 --> 0:24:08.280
<v Speaker 1>the auto tuning software and the creator was sort of

0:24:08.400 --> 0:24:11.520
<v Speaker 1>amused that it had become this this tool for people

0:24:11.560 --> 0:24:15.720
<v Speaker 1>to make songs. That's really they're using it for the

0:24:15.760 --> 0:24:17.679
<v Speaker 1>opposite reason for why I made it, by the way

0:24:17.720 --> 0:24:21.400
<v Speaker 1>that guy now makes and did at the time, makes

0:24:21.680 --> 0:24:25.040
<v Speaker 1>software to help oil companies find oil under the ground

0:24:25.080 --> 0:24:28.959
<v Speaker 1>through sound. It's true, that's terrific. That is interesting how

0:24:29.040 --> 0:24:32.879
<v Speaker 1>like a tool designed as a recording tool became a

0:24:33.000 --> 0:24:36.119
<v Speaker 1>weapon of performance, to be fair. To be fair, he

0:24:36.280 --> 0:24:38.600
<v Speaker 1>was working on that first and then came up with

0:24:38.680 --> 0:24:41.080
<v Speaker 1>the auto tune idea. So it's it's sort of but

0:24:41.320 --> 0:24:44.200
<v Speaker 1>but they were related. So that's interesting that, like, we

0:24:44.280 --> 0:24:46.240
<v Speaker 1>found oil and we were able to make this guy

0:24:46.320 --> 0:24:52.000
<v Speaker 1>sing okay. So we know that new music is brought

0:24:52.040 --> 0:24:54.960
<v Speaker 1>about by new instruments. When you've got something different in

0:24:55.040 --> 0:24:57.639
<v Speaker 1>your hands that makes a different sound, that's played in

0:24:57.720 --> 0:25:01.160
<v Speaker 1>a different way, it creates news genres. And that's why

0:25:01.359 --> 0:25:04.879
<v Speaker 1>it's hard to predict what the music of the future

0:25:04.960 --> 0:25:07.000
<v Speaker 1>is going to sound like, because you don't know what

0:25:07.080 --> 0:25:09.560
<v Speaker 1>people are going to be using to create it necessarily

0:25:09.800 --> 0:25:12.159
<v Speaker 1>right now. I think one thing we can definitely predict

0:25:12.280 --> 0:25:14.800
<v Speaker 1>is that a lot of the music performance in the

0:25:14.880 --> 0:25:17.439
<v Speaker 1>future is going to be electronic. It's going to be digital.

0:25:17.560 --> 0:25:20.280
<v Speaker 1>A lot of people will be you know, they're performing

0:25:20.320 --> 0:25:23.679
<v Speaker 1>their music with a laptop. But that aside, what are

0:25:23.760 --> 0:25:26.960
<v Speaker 1>the kinds of instruments that we think might be coming

0:25:27.000 --> 0:25:30.320
<v Speaker 1>about to change the way we produce music in the future. Well, sure,

0:25:30.359 --> 0:25:34.520
<v Speaker 1>I mean, we've got lots of people musicians, engineers, scientists,

0:25:35.520 --> 0:25:39.000
<v Speaker 1>mad scientists, all coming up with different ways to create music.

0:25:39.280 --> 0:25:42.040
<v Speaker 1>And we've all sort of gone out and kind of

0:25:42.200 --> 0:25:45.639
<v Speaker 1>looked up some different musical instruments that are kind of,

0:25:46.560 --> 0:25:48.720
<v Speaker 1>you know, they're on the cutting edge, or some of

0:25:48.760 --> 0:25:51.040
<v Speaker 1>them are a little you know, quirky or more like

0:25:51.160 --> 0:25:53.880
<v Speaker 1>performance art based type stuff. But we wanted to talk

0:25:53.920 --> 0:25:56.480
<v Speaker 1>a little bit about some of the kind of creative

0:25:56.760 --> 0:25:59.280
<v Speaker 1>approaches to creating music. I've got I've got one right

0:25:59.320 --> 0:26:01.360
<v Speaker 1>here called the art of Phone. Have you guys heard

0:26:01.359 --> 0:26:05.320
<v Speaker 1>of this? Okay, So the art a phone kind of

0:26:05.480 --> 0:26:07.920
<v Speaker 1>looks a little bit like a guitar. It does have

0:26:08.040 --> 0:26:10.560
<v Speaker 1>it's got a neck with with sort of fretwork, but

0:26:10.640 --> 0:26:15.080
<v Speaker 1>it's all digital threats and you actually plug an iPhone

0:26:15.400 --> 0:26:19.600
<v Speaker 1>into this this device, and the iPhone has an app

0:26:19.720 --> 0:26:23.520
<v Speaker 1>that works with this particular device. So you plug the

0:26:23.600 --> 0:26:27.119
<v Speaker 1>iPhone in and that's what allows you do select different songs,

0:26:27.200 --> 0:26:31.040
<v Speaker 1>different sounds, different things like the percussion. You can create

0:26:31.160 --> 0:26:33.960
<v Speaker 1>loops so you can play something, loop it and then

0:26:34.080 --> 0:26:36.600
<v Speaker 1>add in a drum track and loop that and add

0:26:36.640 --> 0:26:38.679
<v Speaker 1>in another track. You can play it like it's an

0:26:38.760 --> 0:26:42.040
<v Speaker 1>upright basse. You can play it like it's a violin. Uh.

0:26:42.160 --> 0:26:45.040
<v Speaker 1>And it actually has a little digital touch area where

0:26:45.320 --> 0:26:48.359
<v Speaker 1>that acts like the strings. You move your fingers against that,

0:26:48.520 --> 0:26:52.239
<v Speaker 1>and that's what allows you to play this thing. And um,

0:26:52.440 --> 0:26:54.960
<v Speaker 1>you know, we're going to create a blog post. We're

0:26:55.000 --> 0:26:59.320
<v Speaker 1>going to include links to these different devices so that

0:26:59.480 --> 0:27:02.520
<v Speaker 1>you can actually listen to what they sound like. I

0:27:02.760 --> 0:27:06.240
<v Speaker 1>listened to this one on a video on YouTube, and

0:27:06.560 --> 0:27:08.439
<v Speaker 1>it was pretty impressed with what it could do. I mean,

0:27:08.520 --> 0:27:12.120
<v Speaker 1>considering that this is using a smartphone as the real

0:27:12.240 --> 0:27:16.440
<v Speaker 1>brains of the device itself, it was really kind of

0:27:16.520 --> 0:27:19.720
<v Speaker 1>remarkable and that you could even with this thing, create

0:27:19.880 --> 0:27:23.400
<v Speaker 1>music files in different formats and export it directly from

0:27:23.640 --> 0:27:27.119
<v Speaker 1>the instruments. So you have a if you wanted to

0:27:27.160 --> 0:27:30.720
<v Speaker 1>compose something, you could do your percussion track, your bass track,

0:27:31.160 --> 0:27:34.720
<v Speaker 1>your main track, recorded all on this one device and

0:27:34.840 --> 0:27:38.240
<v Speaker 1>export and you've got a song. Pretty neat. Yeah, My

0:27:38.400 --> 0:27:40.760
<v Speaker 1>and my my favorite thing about about this incredible future

0:27:40.840 --> 0:27:44.200
<v Speaker 1>of of technology that we're currently experiencing. Is that really

0:27:44.280 --> 0:27:47.280
<v Speaker 1>with with things like capaciti of touch, anything can become

0:27:47.320 --> 0:27:50.119
<v Speaker 1>an instrument. My a few months back, my very favorite

0:27:50.200 --> 0:27:52.320
<v Speaker 1>Raspberry Pie application of the day, because I have a

0:27:52.400 --> 0:27:55.600
<v Speaker 1>new one about about every day, UM, was something called

0:27:55.640 --> 0:27:59.600
<v Speaker 1>a beat box. This is a b e et box

0:27:59.680 --> 0:28:03.159
<v Speaker 1>because because it's a wooden box with an audio amplifier,

0:28:03.680 --> 0:28:08.119
<v Speaker 1>UM and root vegetables placed in the top and uh

0:28:08.200 --> 0:28:11.000
<v Speaker 1>and and with the circuitry from the Raspberry Pie, you

0:28:11.160 --> 0:28:15.080
<v Speaker 1>touch the beat and it and it creates a percussive sounds,

0:28:15.119 --> 0:28:20.200
<v Speaker 1>so it registers your touch and that becomes that's insane,

0:28:20.200 --> 0:28:23.240
<v Speaker 1>so you can actually play vegetables. Joe, do you want

0:28:23.280 --> 0:28:26.119
<v Speaker 1>to take a swing at one of these? Well? Uh, First,

0:28:26.560 --> 0:28:29.280
<v Speaker 1>I guess I want to talk about how one type

0:28:29.320 --> 0:28:31.800
<v Speaker 1>of thing that I definitely see happening is this sort

0:28:31.840 --> 0:28:36.480
<v Speaker 1>of acoustic electric mash up okay type of instrument that

0:28:36.600 --> 0:28:39.560
<v Speaker 1>we see a lot of. Um. We can talk in

0:28:39.640 --> 0:28:42.960
<v Speaker 1>a minute about this, uh this awesome music instrument design

0:28:43.080 --> 0:28:47.880
<v Speaker 1>festival that they have Georgia competition around here, but a

0:28:47.960 --> 0:28:51.080
<v Speaker 1>couple of the coolest enturies, like one example is this

0:28:51.240 --> 0:28:55.600
<v Speaker 1>thing uh called the elect trumpet, which is. Uh, it's

0:28:55.600 --> 0:28:58.200
<v Speaker 1>an acoustic electric mash up. So it's a it's a

0:28:58.280 --> 0:29:01.960
<v Speaker 1>traditional acoustic trumpet that you play like a normal trumpet,

0:29:02.040 --> 0:29:06.480
<v Speaker 1>except in addition to the traditional controllers that control airflow

0:29:06.600 --> 0:29:10.320
<v Speaker 1>and stuff like that, it also has digital controllers so

0:29:10.560 --> 0:29:12.720
<v Speaker 1>you you hook like I think. It also has an

0:29:12.760 --> 0:29:15.560
<v Speaker 1>iPhone as the main controller of interesting. Yeah, and so

0:29:15.960 --> 0:29:19.719
<v Speaker 1>it's got multiple types of buttons, so while you're playing

0:29:20.200 --> 0:29:22.320
<v Speaker 1>the trumpet like you would normally play a trumpet, you

0:29:22.360 --> 0:29:25.920
<v Speaker 1>can also manipulate digital controllers on it to create all

0:29:26.000 --> 0:29:30.080
<v Speaker 1>kinds of you know, weird effects, manipulate and modulate the

0:29:30.120 --> 0:29:34.400
<v Speaker 1>sound you're creating. Um. Another one is this is really cool? Uh.

0:29:35.440 --> 0:29:41.360
<v Speaker 1>Keith McMillan Instruments produced this thing called the Cabo Violence. Yeah.

0:29:41.400 --> 0:29:43.720
<v Speaker 1>I watched the video that you sent out with this.

0:29:43.920 --> 0:29:49.320
<v Speaker 1>That was really I mean, it was very alien sounding

0:29:49.400 --> 0:29:51.400
<v Speaker 1>to me because it doesn't sound like anything else you've

0:29:51.520 --> 0:29:53.600
<v Speaker 1>listened to. Necessary So what is what is this thing?

0:29:53.640 --> 0:29:55.640
<v Speaker 1>I didn't I didn't actually have time to check it out. Well,

0:29:55.720 --> 0:29:58.880
<v Speaker 1>it's it's a so it's a violin bow um. Actually

0:29:59.160 --> 0:30:02.320
<v Speaker 1>it can go with ultimple instruments. Is violin, viola, cello

0:30:02.400 --> 0:30:07.040
<v Speaker 1>and bass um but so it's a stringed instrument bow. Essentially,

0:30:07.200 --> 0:30:09.720
<v Speaker 1>what I think he's trying to do with it is

0:30:09.880 --> 0:30:16.560
<v Speaker 1>to um capture both the original sort of full range

0:30:16.600 --> 0:30:19.560
<v Speaker 1>of dynamic expression and emotion that you can get with

0:30:19.640 --> 0:30:22.800
<v Speaker 1>a stringed instrument, which is really hard to capture in

0:30:23.000 --> 0:30:27.040
<v Speaker 1>like Middi's say, electronic music. To get all of that

0:30:27.520 --> 0:30:30.720
<v Speaker 1>depth of expression and the different subtleties of that sound

0:30:30.880 --> 0:30:33.600
<v Speaker 1>with digital control at the same time. So this is

0:30:33.680 --> 0:30:39.040
<v Speaker 1>a bluetooth enabled bow UM that connects wirelessly with a

0:30:39.080 --> 0:30:43.120
<v Speaker 1>piece of software on your computer so that while you play,

0:30:43.840 --> 0:30:45.840
<v Speaker 1>you're getting all the let's see here it's got on

0:30:45.880 --> 0:30:48.720
<v Speaker 1>the press release, so it's got um. It's since his

0:30:48.880 --> 0:30:52.640
<v Speaker 1>motion on the X Y and z axes, grip pressure,

0:30:52.800 --> 0:30:56.520
<v Speaker 1>hair tension, tilt, angle, and the position of the bow

0:30:56.720 --> 0:30:59.640
<v Speaker 1>relative to the instrument, and like all of what you

0:30:59.720 --> 0:31:03.200
<v Speaker 1>had dinner, but all of the but like a stringed

0:31:03.200 --> 0:31:06.640
<v Speaker 1>instrument player will tell you all those different things, uh

0:31:07.280 --> 0:31:11.840
<v Speaker 1>go into creating the very complex texture of sound that

0:31:11.920 --> 0:31:14.440
<v Speaker 1>you create with a string. Sure, it's how the bow

0:31:14.520 --> 0:31:16.880
<v Speaker 1>is interacting with the tension of the string and therefore

0:31:16.960 --> 0:31:20.320
<v Speaker 1>creating a library of sounds. Yeah, and and so what

0:31:20.560 --> 0:31:23.520
<v Speaker 1>this thing does is it. It tries to capture all

0:31:23.720 --> 0:31:27.200
<v Speaker 1>of those subtleties and still make them translatable to a

0:31:27.440 --> 0:31:31.240
<v Speaker 1>digital medium. So you can you can send this signal

0:31:31.440 --> 0:31:34.520
<v Speaker 1>to your MIDI studio on your computer if you want to,

0:31:34.600 --> 0:31:36.840
<v Speaker 1>like you know, record the notation of what you're doing.

0:31:37.040 --> 0:31:39.440
<v Speaker 1>But you can also send it to controllers that you

0:31:39.520 --> 0:31:41.760
<v Speaker 1>can use, just like I was talking about with the electrumpet,

0:31:41.800 --> 0:31:45.520
<v Speaker 1>to you know, modulate the sound you create. UM and

0:31:45.760 --> 0:31:49.280
<v Speaker 1>and so I see that's one big avenue of change

0:31:49.400 --> 0:31:53.320
<v Speaker 1>in future instruments is sort of these electronic acoustic mashups,

0:31:53.400 --> 0:31:56.960
<v Speaker 1>trying to keep what's great about the classic instrument, but

0:31:57.120 --> 0:31:59.600
<v Speaker 1>to sort of beef it up with all this electronic

0:31:59.680 --> 0:32:03.160
<v Speaker 1>cape ability. This also reminds me of UM the artists

0:32:03.200 --> 0:32:07.240
<v Speaker 1>image and heap formerly fr fru had Um or Frau Frau.

0:32:07.320 --> 0:32:09.719
<v Speaker 1>I'm not sure exactly how that goes if you're British.

0:32:10.600 --> 0:32:13.120
<v Speaker 1>Has these these gloves that that she did a TED

0:32:13.200 --> 0:32:15.400
<v Speaker 1>talk about a couple of years back that UM were

0:32:15.480 --> 0:32:17.360
<v Speaker 1>inspired by gloves that she saw at the m I

0:32:17.440 --> 0:32:21.000
<v Speaker 1>T Media Lab designed by Ellie Jessup, and these through

0:32:21.160 --> 0:32:24.440
<v Speaker 1>gesture can control the reverb or grain of a note.

0:32:24.520 --> 0:32:28.960
<v Speaker 1>They can select harmony, change vibrato, and when she pairs

0:32:29.040 --> 0:32:31.479
<v Speaker 1>them with other software like I like a connect on stage,

0:32:31.800 --> 0:32:36.000
<v Speaker 1>she can use her whole body movement and interaction on

0:32:36.240 --> 0:32:39.720
<v Speaker 1>stage with the audience in order to change the sound

0:32:40.120 --> 0:32:42.840
<v Speaker 1>and add add in more sounds. She's got a little

0:32:42.880 --> 0:32:45.080
<v Speaker 1>microphones in her gloves so that she can live orcord

0:32:45.120 --> 0:32:47.720
<v Speaker 1>bits and live loop them into the music that she's playing,

0:32:47.880 --> 0:32:51.480
<v Speaker 1>so it becomes not just a performance, a musical performance,

0:32:51.560 --> 0:32:56.320
<v Speaker 1>but but almost a dance performance, right. You know. Part

0:32:56.400 --> 0:32:58.680
<v Speaker 1>of what she was saying about why she wanted to

0:32:58.760 --> 0:33:02.760
<v Speaker 1>create these things is that she she was a digital artist, um,

0:33:03.240 --> 0:33:06.600
<v Speaker 1>you know, working working with creating her own sounds and

0:33:06.840 --> 0:33:10.080
<v Speaker 1>and uh and and refining them on computers, and realized

0:33:10.120 --> 0:33:12.479
<v Speaker 1>that playing those for an audience was pretty boring. If

0:33:12.520 --> 0:33:14.480
<v Speaker 1>you're just stuck behind a keyboard or laptop, you know,

0:33:14.560 --> 0:33:16.920
<v Speaker 1>you might as well be checking your email. You know,

0:33:17.000 --> 0:33:23.600
<v Speaker 1>no one knows the another Another instrument that's similar to

0:33:23.720 --> 0:33:27.160
<v Speaker 1>that in the sense that I think, while it's cool,

0:33:27.360 --> 0:33:30.360
<v Speaker 1>it doesn't it doesn't necessarily do something that you can't

0:33:30.400 --> 0:33:33.920
<v Speaker 1>already do with other instruments, but as a new form

0:33:34.000 --> 0:33:38.440
<v Speaker 1>of performance and expression is called the alpha sphere, which

0:33:38.640 --> 0:33:40.680
<v Speaker 1>is you you imagine a sphere that's made up of

0:33:40.760 --> 0:33:43.920
<v Speaker 1>forty eight elastic pads. So these pads look like little

0:33:44.040 --> 0:33:46.440
<v Speaker 1>they look like little trampolines. And some of them are

0:33:46.480 --> 0:33:48.320
<v Speaker 1>bigger than others. So you've got some that are about,

0:33:48.440 --> 0:33:50.440
<v Speaker 1>you know, the size of a small saucer, and then

0:33:50.480 --> 0:33:52.160
<v Speaker 1>there's a few that are maybe the size of like

0:33:52.240 --> 0:33:54.720
<v Speaker 1>a half dollar or something in the United States, I

0:33:54.800 --> 0:33:56.680
<v Speaker 1>guess that doesn't help you if you're not from the US.

0:33:56.760 --> 0:34:02.360
<v Speaker 1>But anyway, they're varying diameters, and by pressing these different

0:34:02.840 --> 0:34:07.120
<v Speaker 1>elastic pads, you will create sounds because they're they're keyed

0:34:07.160 --> 0:34:11.239
<v Speaker 1>up two different sounds and uh. And by pressing, you know,

0:34:11.320 --> 0:34:14.120
<v Speaker 1>more firmly, it will change the quality of the sound.

0:34:14.200 --> 0:34:16.120
<v Speaker 1>By moving your finger around, it kind of bends the

0:34:16.200 --> 0:34:19.960
<v Speaker 1>note in various ways. And so you can actually play

0:34:20.000 --> 0:34:22.800
<v Speaker 1>a full song by manipulating all these different pads, and

0:34:22.880 --> 0:34:25.600
<v Speaker 1>it becomes more like again some sort of performance art.

0:34:25.840 --> 0:34:29.000
<v Speaker 1>You're watching an artist as they are manipulating this musical

0:34:29.080 --> 0:34:31.960
<v Speaker 1>instrument in an interesting way. And again, while the sounds

0:34:32.000 --> 0:34:34.480
<v Speaker 1>you hear are similar to that to what you would

0:34:34.520 --> 0:34:38.240
<v Speaker 1>hear and from maybe a synthesizer, it's visually really interesting,

0:34:38.320 --> 0:34:41.360
<v Speaker 1>and that becomes another element. So you might not necessarily

0:34:41.440 --> 0:34:44.399
<v Speaker 1>go out and buy someone's latest c D that they're

0:34:44.640 --> 0:34:46.560
<v Speaker 1>rock in the alpha sphere, but you might want to

0:34:46.600 --> 0:34:49.759
<v Speaker 1>go and see someone perform this live. UM. And it's

0:34:49.960 --> 0:34:52.160
<v Speaker 1>also got an LED light in the center that changes

0:34:52.280 --> 0:34:56.200
<v Speaker 1>color as you're playing, so it's very visually oriented. UM.

0:34:56.440 --> 0:34:58.920
<v Speaker 1>And then I've got the Eigenharp. Have you guys ever

0:34:58.960 --> 0:35:06.120
<v Speaker 1>heard the Eigenharp. It's really cool, very expensive electronic instrument.

0:35:06.200 --> 0:35:09.840
<v Speaker 1>It's supposed to be. According to to uh Eigen Labs,

0:35:10.040 --> 0:35:12.719
<v Speaker 1>which is the British company that offers up the Eigenharp,

0:35:13.120 --> 0:35:17.239
<v Speaker 1>they build it as the most expressive electronic instrument ever made.

0:35:18.000 --> 0:35:23.440
<v Speaker 1>It has seventy two keyboard keys, it has twelve percussion keys,

0:35:24.000 --> 0:35:28.120
<v Speaker 1>It's got a capacitance touch strip controller and a mouthpiece

0:35:28.280 --> 0:35:30.359
<v Speaker 1>that's optional. You don't have to have it in there,

0:35:30.440 --> 0:35:32.879
<v Speaker 1>but you can. And it looks like if you had

0:35:33.040 --> 0:35:38.240
<v Speaker 1>ripped the neck off of an upright bass and replaced

0:35:38.280 --> 0:35:40.520
<v Speaker 1>all the strings with lots and lots and lots of buttons.

0:35:40.880 --> 0:35:43.800
<v Speaker 1>And the capacitance touch strip is on one side of it,

0:35:44.200 --> 0:35:45.960
<v Speaker 1>so you can you move your hand up and down

0:35:46.000 --> 0:35:49.000
<v Speaker 1>the capacity, its touch scripts strip rather and you use

0:35:49.080 --> 0:35:52.239
<v Speaker 1>the different buttons to change the different sounds. And like

0:35:52.440 --> 0:35:55.680
<v Speaker 1>other instruments like the the artiphone that I mentioned earlier,

0:35:56.480 --> 0:36:00.919
<v Speaker 1>you can record loops and create an entire um song

0:36:01.080 --> 0:36:03.680
<v Speaker 1>that way. And in fact, when we do the blog

0:36:03.760 --> 0:36:06.759
<v Speaker 1>post with this, I will include a video that has

0:36:06.920 --> 0:36:11.839
<v Speaker 1>a guy playing a particular television theme song on one

0:36:11.880 --> 0:36:14.719
<v Speaker 1>of these things. And uh, and I was very much

0:36:15.640 --> 0:36:19.600
<v Speaker 1>amused and entertained. Um I when I first saw these

0:36:19.760 --> 0:36:21.799
<v Speaker 1>come out, the first thing I thought was, how can

0:36:21.880 --> 0:36:24.719
<v Speaker 1>we get one of those? For how stuff works? And uh,

0:36:24.840 --> 0:36:28.440
<v Speaker 1>at the price range, I don't think we can. Sadly,

0:36:28.600 --> 0:36:31.560
<v Speaker 1>might as well get a Dynamo phone. Yeah, I'm still

0:36:31.600 --> 0:36:33.960
<v Speaker 1>wearing a back order on that one. Okay, So I

0:36:34.080 --> 0:36:38.880
<v Speaker 1>wanna mention one really cool and really practical instrument, I thought, um,

0:36:39.200 --> 0:36:43.080
<v Speaker 1>which was the roly cboard? Right? This was? Wasn't this

0:36:43.200 --> 0:36:46.480
<v Speaker 1>one of the ones featured in the Georgia Tech Musical competition? Yeah,

0:36:46.480 --> 0:36:52.560
<v Speaker 1>we should mention the competition. So it's the musical maybe Guthman.

0:36:53.040 --> 0:36:56.319
<v Speaker 1>I've never actually attended it. It's but we'll see full

0:36:56.320 --> 0:37:00.000
<v Speaker 1>of pronunciation. It's the Guthman musical instrument. Competition at george

0:37:00.040 --> 0:37:02.880
<v Speaker 1>To Tech. So yeah, it's and it's a lot of

0:37:02.960 --> 0:37:06.880
<v Speaker 1>our ideas were uh instruments that were featured in this competition. Right.

0:37:06.920 --> 0:37:09.279
<v Speaker 1>So this is a competition that that Georgia Tech, which

0:37:09.360 --> 0:37:11.279
<v Speaker 1>is local to us. It's right down the street from

0:37:11.280 --> 0:37:14.319
<v Speaker 1>where we work. Uh. They have this competition every year

0:37:14.360 --> 0:37:18.080
<v Speaker 1>where they invite engineers and students and and musicians to

0:37:18.400 --> 0:37:24.960
<v Speaker 1>kind of submit these crazy awesome musical instruments that transform

0:37:25.160 --> 0:37:29.120
<v Speaker 1>the whole performance aspect of music or create music in

0:37:29.160 --> 0:37:31.840
<v Speaker 1>a way you had never expected before. And they actually

0:37:31.960 --> 0:37:34.560
<v Speaker 1>have a panel of judges look at these different musical

0:37:34.600 --> 0:37:38.040
<v Speaker 1>instruments and then hand out awards based upon which ones

0:37:38.120 --> 0:37:40.759
<v Speaker 1>they think are the most innovative and interesting. It's a

0:37:40.880 --> 0:37:43.319
<v Speaker 1>really cool competition and you should go online and read

0:37:43.360 --> 0:37:45.520
<v Speaker 1>about it if you get a chance. So the roly

0:37:45.600 --> 0:37:48.520
<v Speaker 1>cboard is I think it was. It won some prize

0:37:48.520 --> 0:37:51.319
<v Speaker 1>and I think it was second place. Okay, it's really cool.

0:37:51.719 --> 0:37:53.399
<v Speaker 1>You should check out the video that we're gonna put

0:37:53.480 --> 0:37:56.920
<v Speaker 1>up with this. So imagine an electric keyboard, just a

0:37:56.960 --> 0:38:00.360
<v Speaker 1>standard electric piano, except instead of rigid key ease that

0:38:00.520 --> 0:38:06.200
<v Speaker 1>you depress, it's got these flexible rubber keys and they

0:38:06.320 --> 0:38:10.680
<v Speaker 1>actually respond to the dynamic pressure of your fingers. Well,

0:38:10.760 --> 0:38:15.359
<v Speaker 1>that's just soft and loud, Joe. How wait, so they

0:38:15.480 --> 0:38:18.400
<v Speaker 1>respond to the pressure of your fingers. Think about the

0:38:18.480 --> 0:38:22.000
<v Speaker 1>same way a guitar player can bend a note by

0:38:22.160 --> 0:38:25.280
<v Speaker 1>like bending a string, so it's just volume, it's actually

0:38:25.360 --> 0:38:27.799
<v Speaker 1>the pitch of the note can change to too. Uh.

0:38:27.960 --> 0:38:30.920
<v Speaker 1>And the way a guitar player can create like tremolow

0:38:31.239 --> 0:38:34.920
<v Speaker 1>and like that, you can do just by pressing the keys.

0:38:34.920 --> 0:38:37.880
<v Speaker 1>So if you watch a player use this, it actually

0:38:38.000 --> 0:38:43.719
<v Speaker 1>gives more expressivity to what the pianists can play. Interesting

0:38:44.000 --> 0:38:46.279
<v Speaker 1>and and that's kind of cool because I see that

0:38:46.760 --> 0:38:48.640
<v Speaker 1>some of these things we look at like I think,

0:38:48.719 --> 0:38:51.000
<v Speaker 1>on one hand, they're really cool, But on the other hand,

0:38:51.040 --> 0:38:53.560
<v Speaker 1>I'm like, well, I don't know how much people really

0:38:53.680 --> 0:38:56.839
<v Speaker 1>use that. This one really struck me. I'm like, oh wow,

0:38:56.960 --> 0:39:00.239
<v Speaker 1>I mean I feel like people would use this. Could

0:39:00.280 --> 0:39:03.400
<v Speaker 1>I could easily see bands using something like that to

0:39:03.480 --> 0:39:06.200
<v Speaker 1>incorporate into their music, particularly if it's a band that's

0:39:06.280 --> 0:39:10.080
<v Speaker 1>known for exploring new sounds. Uh, you know that that

0:39:10.200 --> 0:39:12.880
<v Speaker 1>would I could easily see that being Yeah, anything like that.

0:39:12.960 --> 0:39:15.560
<v Speaker 1>That that gives you more control over the sound as

0:39:15.640 --> 0:39:19.120
<v Speaker 1>you are making It is not to talk down the

0:39:19.160 --> 0:39:21.600
<v Speaker 1>other really awesome instruments we feature, but just that some

0:39:21.760 --> 0:39:24.000
<v Speaker 1>of them are more they're like weirder, you know, some

0:39:24.360 --> 0:39:28.640
<v Speaker 1>of them are individualized something specific. Yeah, it's the sort

0:39:28.640 --> 0:39:30.400
<v Speaker 1>of thing that you would think of, like, you know,

0:39:30.640 --> 0:39:33.399
<v Speaker 1>you might go to say a Bjork concert and see

0:39:33.520 --> 0:39:36.640
<v Speaker 1>some pretty crazy technology used in creating that music, and

0:39:36.760 --> 0:39:38.799
<v Speaker 1>you might think this was an amazing experience. But at

0:39:38.840 --> 0:39:41.040
<v Speaker 1>the same time, you're not going to think everyone's going

0:39:41.080 --> 0:39:43.239
<v Speaker 1>to be doing this in five years want all the

0:39:43.320 --> 0:39:48.640
<v Speaker 1>music to sound like this. Yeah no, please no, but anyway, Yeah,

0:39:48.719 --> 0:39:52.480
<v Speaker 1>So that there are tons of different examples of instruments

0:39:52.560 --> 0:39:54.759
<v Speaker 1>that came out of that competition that are really pretty cool.

0:39:55.360 --> 0:39:58.080
<v Speaker 1>So yeah, and and then there are probably tons of

0:39:58.160 --> 0:40:00.040
<v Speaker 1>things that people are working on right now that we

0:40:00.080 --> 0:40:03.600
<v Speaker 1>don't even know about. Sure, I mean, the next electric guitar,

0:40:03.760 --> 0:40:06.160
<v Speaker 1>the next piano, you know, it might be something we

0:40:06.280 --> 0:40:08.359
<v Speaker 1>haven't even seen yet. I mean I've even seen someone

0:40:08.440 --> 0:40:11.920
<v Speaker 1>turned a Nintendo Wii into a theremin. Oh yeah, well,

0:40:12.080 --> 0:40:14.319
<v Speaker 1>so that ties into something I want to talk about

0:40:14.320 --> 0:40:17.160
<v Speaker 1>in two different ways. So there are certainly people who

0:40:17.239 --> 0:40:20.359
<v Speaker 1>have used sounds from video games in a fun way

0:40:21.080 --> 0:40:25.200
<v Speaker 1>sort of to uh sort of repurposed music. And I

0:40:25.280 --> 0:40:28.359
<v Speaker 1>think that's an interesting way of performing. You can take

0:40:29.080 --> 0:40:32.040
<v Speaker 1>all the sounds normally produced by a game boy, as

0:40:32.120 --> 0:40:34.759
<v Speaker 1>like sound effects or little musical blips that you might

0:40:34.800 --> 0:40:37.000
<v Speaker 1>play in your Super Mario World on your game Boy,

0:40:37.000 --> 0:40:40.600
<v Speaker 1>and actually make them into music based on their pitches. Sure,

0:40:40.800 --> 0:40:42.320
<v Speaker 1>and and kind of in the same way that I

0:40:42.520 --> 0:40:45.239
<v Speaker 1>think distortion of of guitars started out as something that

0:40:45.400 --> 0:40:48.040
<v Speaker 1>was a negative point, the way that these low fi

0:40:48.239 --> 0:40:50.480
<v Speaker 1>eight bit kind of sounds started out as as well,

0:40:50.560 --> 0:40:52.479
<v Speaker 1>that's as good as they get right now, sorry, guys,

0:40:52.560 --> 0:40:55.640
<v Speaker 1>it has turned into yeah, something something, Actually, it's something.

0:40:56.000 --> 0:40:58.359
<v Speaker 1>It's something that actually makes them unique, and they sound

0:40:58.400 --> 0:41:01.160
<v Speaker 1>kind of interesting now because of that. But the other

0:41:01.280 --> 0:41:04.680
<v Speaker 1>thing that video games made me think of is that

0:41:05.920 --> 0:41:08.480
<v Speaker 1>one thing in the future of musical performances, we might

0:41:08.560 --> 0:41:11.719
<v Speaker 1>have more just flat out more people who can perform

0:41:12.320 --> 0:41:17.160
<v Speaker 1>because of the idea of the gamification of music training. Now,

0:41:17.360 --> 0:41:20.200
<v Speaker 1>I play a musical instrument, uh, mostly just for fun.

0:41:20.280 --> 0:41:22.239
<v Speaker 1>I'm certainly not all that great at it, but I

0:41:22.280 --> 0:41:24.640
<v Speaker 1>play the guitar and and it it was a painstaking

0:41:24.719 --> 0:41:27.920
<v Speaker 1>process to learn to play. Um just I was in

0:41:28.040 --> 0:41:30.840
<v Speaker 1>my basement I was a teenager teaching myself and and

0:41:31.040 --> 0:41:33.680
<v Speaker 1>it probably shows because I never got very good, but

0:41:34.280 --> 0:41:36.880
<v Speaker 1>it's very rewarding, and I'm really glad I play now

0:41:36.880 --> 0:41:38.439
<v Speaker 1>because I have a lot of fun with it. Sure

0:41:38.719 --> 0:41:40.400
<v Speaker 1>do you all have any experience with that? With like

0:41:40.520 --> 0:41:43.680
<v Speaker 1>how rough it can be learning to play an instrument. Um.

0:41:43.880 --> 0:41:46.040
<v Speaker 1>I tried to have a friend to teach me how

0:41:46.120 --> 0:41:50.880
<v Speaker 1>to play guitar all of once and got really frustrated

0:41:50.960 --> 0:41:52.880
<v Speaker 1>really fast, and I don't think I've ever picked one

0:41:52.960 --> 0:41:55.879
<v Speaker 1>up again after after that. I do very much enjoy

0:41:55.960 --> 0:41:58.520
<v Speaker 1>singing and I and I do understand that vocal training,

0:41:59.360 --> 0:42:01.840
<v Speaker 1>like playing an instrument, is a really intensive process, and

0:42:01.880 --> 0:42:03.799
<v Speaker 1>I've never done it in an official kind of way,

0:42:03.880 --> 0:42:06.120
<v Speaker 1>but it's something that I have fun doing in my

0:42:06.239 --> 0:42:10.040
<v Speaker 1>kitchen when i'm you know, washing dishes or whatever. I

0:42:10.160 --> 0:42:12.960
<v Speaker 1>play apple a chan dulcimer. Taught myself how to play that,

0:42:13.760 --> 0:42:16.480
<v Speaker 1>but I also play ukulele. Taught myself how to play

0:42:16.520 --> 0:42:18.839
<v Speaker 1>that too. Um. Not very good at either of them,

0:42:19.000 --> 0:42:21.800
<v Speaker 1>and but I, again, I find enjoyment from it. But

0:42:22.200 --> 0:42:25.759
<v Speaker 1>you know, the whole idea of adding gamification so that

0:42:25.920 --> 0:42:29.759
<v Speaker 1>you have another reward system in place besides learning to

0:42:29.800 --> 0:42:32.240
<v Speaker 1>play in musical instrument is interesting to me, right totally

0:42:32.280 --> 0:42:33.919
<v Speaker 1>because yeah, you know, I just said that I don't

0:42:33.920 --> 0:42:36.080
<v Speaker 1>play any musical instruments, but um, but I had a

0:42:36.160 --> 0:42:39.480
<v Speaker 1>friend who hooked a midikit up to a actual electronic

0:42:39.600 --> 0:42:41.960
<v Speaker 1>drum set and used it to play rock band with

0:42:42.360 --> 0:42:45.000
<v Speaker 1>which which there are there's a rock band setting that

0:42:45.080 --> 0:42:48.080
<v Speaker 1>you can switch over pro drums and it will allow

0:42:48.160 --> 0:42:51.560
<v Speaker 1>you to work up to playing the way that the

0:42:51.680 --> 0:42:54.439
<v Speaker 1>song is played on a full drum kit at home,

0:42:54.560 --> 0:42:56.760
<v Speaker 1>and and I loved playing with that. That was actually

0:42:56.800 --> 0:42:59.520
<v Speaker 1>a lot of fun. Yeah, it's a lot easier to

0:42:59.640 --> 0:43:02.120
<v Speaker 1>learn to play when you can play in a in

0:43:02.200 --> 0:43:05.799
<v Speaker 1>a digital game environment, I think because just because there

0:43:05.880 --> 0:43:10.719
<v Speaker 1>you can program in so much incremental reward, uh and

0:43:11.000 --> 0:43:14.640
<v Speaker 1>and just kind of this naturally fun environment that takes

0:43:14.719 --> 0:43:18.520
<v Speaker 1>away some of the humiliating early stages. Yeah, what you're

0:43:18.520 --> 0:43:20.640
<v Speaker 1>saying there, and you're thinking, my hand does not make

0:43:20.760 --> 0:43:22.759
<v Speaker 1>that shape? How am I supposed to play this chord?

0:43:22.920 --> 0:43:25.719
<v Speaker 1>This hurts and it sounds bad, and and so that

0:43:25.840 --> 0:43:28.400
<v Speaker 1>makes me think that, well, if you can. So, there

0:43:28.400 --> 0:43:30.600
<v Speaker 1>are lots of people who can't play musical instrument, but

0:43:30.680 --> 0:43:32.880
<v Speaker 1>they can play the hell out of some Guitar Hero, right,

0:43:33.080 --> 0:43:35.359
<v Speaker 1>but then you get Guitar Hero and guitar playing are

0:43:35.640 --> 0:43:38.839
<v Speaker 1>very different exactly, and that's where I'm heading. You can

0:43:39.280 --> 0:43:42.359
<v Speaker 1>take so you've got a normal Guitar Hero controller that's

0:43:42.400 --> 0:43:44.800
<v Speaker 1>not really like playing guitar. It might have some of

0:43:44.840 --> 0:43:47.920
<v Speaker 1>the same skills, just like rhythm and coordination, right, But

0:43:48.239 --> 0:43:50.520
<v Speaker 1>I I do think that the rock band kids anyway

0:43:50.880 --> 0:43:57.080
<v Speaker 1>designed the button movements to mimic the chords on a guitar. Well,

0:43:57.520 --> 0:44:01.320
<v Speaker 1>but that's loose interpretation. They're all online, so it's not

0:44:01.400 --> 0:44:03.439
<v Speaker 1>like you have to move your fingers across the fret

0:44:03.560 --> 0:44:05.600
<v Speaker 1>the way you would. But I I know I've seen

0:44:05.719 --> 0:44:09.760
<v Speaker 1>some sort of some hacks and upgrades on similar games

0:44:09.880 --> 0:44:13.800
<v Speaker 1>that take a controller that's essentially like a real guitar,

0:44:14.040 --> 0:44:17.200
<v Speaker 1>or you can even just use a real guitar. Sure, yeah,

0:44:17.480 --> 0:44:20.000
<v Speaker 1>they have a fancy ones with all the buttons. Yeah right.

0:44:20.040 --> 0:44:23.040
<v Speaker 1>There's some that uh that Roland makes, for example, where

0:44:23.160 --> 0:44:26.360
<v Speaker 1>they have specific software where you can get a guitar

0:44:26.480 --> 0:44:28.120
<v Speaker 1>and you plug it in and you have it hooked

0:44:28.200 --> 0:44:32.200
<v Speaker 1>up to the software, and there are not just here's

0:44:32.200 --> 0:44:35.160
<v Speaker 1>how you play guitar type tutorials, but also they add

0:44:35.200 --> 0:44:37.960
<v Speaker 1>the gamification in there so that you are playing along

0:44:38.000 --> 0:44:40.800
<v Speaker 1>with known tracks, and at first you might just be playing,

0:44:41.120 --> 0:44:43.879
<v Speaker 1>you know, a certain percentage of the notes for one

0:44:43.960 --> 0:44:47.520
<v Speaker 1>of those those guitar tracks, and it's just so that

0:44:47.640 --> 0:44:50.480
<v Speaker 1>you get comfortable with the instrument and you can increase

0:44:50.560 --> 0:44:52.920
<v Speaker 1>the difficulty as you go along until you're actually to

0:44:52.920 --> 0:44:55.719
<v Speaker 1>the point where you can really play that musical instrument. Yeah.

0:44:55.840 --> 0:44:58.759
<v Speaker 1>So we we can imagine this easily with something like

0:44:58.920 --> 0:45:02.520
<v Speaker 1>guitar drums. It really any instrument that you can digitize,

0:45:02.560 --> 0:45:06.399
<v Speaker 1>you could probably create this kind of gamified training system. Yeah.

0:45:06.440 --> 0:45:08.799
<v Speaker 1>You could argue that one of the more advanced rock

0:45:08.880 --> 0:45:11.520
<v Speaker 1>bands they added keyboards to it, so essentially you were

0:45:11.600 --> 0:45:15.080
<v Speaker 1>learning to play keyboards with that game. Yeah. Yeah, that

0:45:15.239 --> 0:45:17.360
<v Speaker 1>was That was one I didn't really mess with that.

0:45:17.440 --> 0:45:19.080
<v Speaker 1>I was like, I'm going to leave that to Billy Joe.

0:45:19.200 --> 0:45:21.080
<v Speaker 1>I went to I went to E three where they

0:45:21.239 --> 0:45:23.680
<v Speaker 1>debuted that particular rock band, so I got a chance

0:45:23.760 --> 0:45:26.560
<v Speaker 1>to play with it before it even hit store shelves

0:45:26.680 --> 0:45:30.400
<v Speaker 1>and learned that that I may be a man, but

0:45:30.480 --> 0:45:36.280
<v Speaker 1>I am not divo. Um. Well, anyway, that the upshot

0:45:36.320 --> 0:45:38.840
<v Speaker 1>of that is that I think it's highly possible that

0:45:39.040 --> 0:45:41.160
<v Speaker 1>with advances like that we might be looking at a

0:45:41.200 --> 0:45:44.399
<v Speaker 1>future where even more people can play instruments, more people

0:45:44.440 --> 0:45:47.120
<v Speaker 1>will be will be out of the interest, And yeah,

0:45:47.400 --> 0:45:50.040
<v Speaker 1>I think that's a great future. I mean I as

0:45:50.080 --> 0:45:54.160
<v Speaker 1>someone who truly enjoys music it's and just the sort

0:45:54.160 --> 0:45:56.759
<v Speaker 1>of benefits you can get from learning to play, I

0:45:56.880 --> 0:45:59.879
<v Speaker 1>think that that's really encouraging, and I'm I'm certainly eager

0:46:00.040 --> 0:46:02.919
<v Speaker 1>to see that. I'm also aware that we will see

0:46:03.560 --> 0:46:07.360
<v Speaker 1>numerous YouTube videos of people who are in various stages

0:46:07.560 --> 0:46:12.000
<v Speaker 1>of of of expertise playing their musical instruments. That's okay,

0:46:12.080 --> 0:46:15.000
<v Speaker 1>too well. But the kind of music you produce for

0:46:15.160 --> 0:46:17.560
<v Speaker 1>public consumption and the kind of music that you produced

0:46:17.600 --> 0:46:19.960
<v Speaker 1>just to have fun playing it with the people, you know,

0:46:20.120 --> 0:46:23.960
<v Speaker 1>I mean, those are different levels and arguably serve different purposes.

0:46:24.640 --> 0:46:27.080
<v Speaker 1>Um and even if it's just the latter, you know,

0:46:27.120 --> 0:46:29.080
<v Speaker 1>if it's just people learning to play so they can

0:46:29.120 --> 0:46:31.680
<v Speaker 1>play with their friends and experience that kind of bonding

0:46:31.760 --> 0:46:34.560
<v Speaker 1>we were talking about, you know, even from the ancient

0:46:34.640 --> 0:46:38.680
<v Speaker 1>days and the origins of music, that's really cool. I agree. Well, uh,

0:46:38.800 --> 0:46:41.440
<v Speaker 1>you know, this has been a great discussion all about

0:46:41.719 --> 0:46:45.080
<v Speaker 1>the future of musical instruments kind of the way we're

0:46:45.120 --> 0:46:47.920
<v Speaker 1>going I think we are going to see this continuing

0:46:48.160 --> 0:46:51.520
<v Speaker 1>uh convergence of the digital and the analog, and and

0:46:51.880 --> 0:46:55.279
<v Speaker 1>this uh, this new evolution of musical instruments. Maybe some

0:46:55.400 --> 0:46:57.680
<v Speaker 1>of the ones we mentioned today will still be talking

0:46:57.760 --> 0:47:00.520
<v Speaker 1>about in you know, ten years. I think we'll see

0:47:00.520 --> 0:47:02.719
<v Speaker 1>a lot of other developments come out that will make

0:47:02.840 --> 0:47:06.279
<v Speaker 1>some of these seem quaint in comparison. And there are

0:47:06.320 --> 0:47:09.680
<v Speaker 1>certain musical form factors out there, things like the guitar

0:47:09.800 --> 0:47:12.200
<v Speaker 1>and the piano. I expect those will be around for it.

0:47:12.520 --> 0:47:14.960
<v Speaker 1>I mean, they've already proven their longevity. It will be

0:47:15.040 --> 0:47:18.400
<v Speaker 1>interesting to see if they are ever replaced by something else.

0:47:18.440 --> 0:47:20.080
<v Speaker 1>I mean, when you think about it, the guitar kind

0:47:20.120 --> 0:47:23.319
<v Speaker 1>of replaced a whole family of stringed instruments. Don't see

0:47:23.360 --> 0:47:25.400
<v Speaker 1>too many lootes out there these days. I think the

0:47:25.480 --> 0:47:28.640
<v Speaker 1>next big thing is the ok Arena of time. Yeah,

0:47:28.680 --> 0:47:31.920
<v Speaker 1>it's a great game, alright. So we're gonna wrap this up. Guys,

0:47:32.000 --> 0:47:34.880
<v Speaker 1>if you have if you think that this is pretty

0:47:34.880 --> 0:47:36.640
<v Speaker 1>awesome and you want to join in on the conversation,

0:47:36.680 --> 0:47:39.360
<v Speaker 1>maybe you are an expert musician and you want to

0:47:39.840 --> 0:47:42.160
<v Speaker 1>to let us know, point us to some videos of you,

0:47:42.400 --> 0:47:44.239
<v Speaker 1>you know, really rocking out. Let us know, go to

0:47:44.440 --> 0:47:47.359
<v Speaker 1>fw thinking dot com. That's the website where we've got

0:47:47.440 --> 0:47:50.720
<v Speaker 1>all of the podcasts, the blog posts, the videos, articles.

0:47:51.160 --> 0:47:53.480
<v Speaker 1>You want to go there and join in on the conversation.

0:47:53.560 --> 0:47:55.160
<v Speaker 1>We're also going to post up, like I said, a

0:47:55.200 --> 0:47:58.960
<v Speaker 1>blog post accompanying this podcast. We're going to have links

0:47:59.040 --> 0:48:01.920
<v Speaker 1>to differ print examples of what we've talked about, so

0:48:01.960 --> 0:48:04.239
<v Speaker 1>you can kind of get a an ear for some

0:48:04.320 --> 0:48:07.000
<v Speaker 1>of these strange instruments we've mentioned, and I think you'll

0:48:07.000 --> 0:48:08.719
<v Speaker 1>get a big kick out of it. And that's it

0:48:08.880 --> 0:48:11.200
<v Speaker 1>for us, But stick with us because we'll be talking

0:48:11.320 --> 0:48:18.240
<v Speaker 1>to you again, really simmer. For more on this topic

0:48:18.320 --> 0:48:21.480
<v Speaker 1>and the future of technology, visit forward thinking dot com,

0:48:32.239 --> 0:48:35.040
<v Speaker 1>brought to you by Toyota. Let's go places,