WEBVTT - TechStuff Classic: TechStuff Listens to Dolby

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<v Speaker 1>Welcome to tex Stuff, a production from I Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jonathan Strickland of an executive producer with I Heart Radio

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<v Speaker 1>and I love all things tech, and today we're going

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<v Speaker 1>to listen to another tech Stuff classic. This episode originally

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<v Speaker 1>published February third, two thousand fourteen. It is titled tex

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<v Speaker 1>Stuff Listens to Dolby. Yep, we're gonna learn about the

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<v Speaker 1>Dolby sound system and how that works. So let's listen

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<v Speaker 1>to this classic episode. If you've ever owned a stereo

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<v Speaker 1>in the history of ever, you've probably seen the Dolby logo,

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<v Speaker 1>which is that Yeah, certainly in the history of the

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<v Speaker 1>past thirty years, which I think for most of our

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<v Speaker 1>listeners that that qualifies. Uh. I know that we have

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<v Speaker 1>some listeners who maybe have owned stereos that are older

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<v Speaker 1>than thirty years. We appreciate you as well, of course.

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<v Speaker 1>So Dolby, who was this guy? What did he do?

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<v Speaker 1>While he was an electrical engineer famous for his work

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<v Speaker 1>in developing audio technology which was used in everything from

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<v Speaker 1>movies to uh to studio equipment to the stuff that

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<v Speaker 1>you could buy like consumer electronics. And he has absolutely

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<v Speaker 1>no relation to the musician Thomas Dolby known for us.

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<v Speaker 1>She blinded me with science, right. Apparently Thomas Dolby took

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<v Speaker 1>that stage name based on Dolby. Yes, yeah, his his

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<v Speaker 1>actual name is Thomas Robertson, but his stage name is

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<v Speaker 1>Thomas Dolby, presumably taking the name because of Dolby Laboratories

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<v Speaker 1>and Dolby himself, Ray Dolby, Ray, by the way, had

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<v Speaker 1>still has a son named Tom. So also a little

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<v Speaker 1>confused and confusion there um. But apparently and and you

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<v Speaker 1>uncovered this little tidbit that that Thomas or yes, yes,

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<v Speaker 1>Thomas Dolby, the musician stage person, had an agreement laid

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<v Speaker 1>out that he would not name any electronics equipment under

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<v Speaker 1>the Dolby brand, right right, he could not he you know,

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<v Speaker 1>there was some initial um tension between Dolby Labs and

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<v Speaker 1>Thomas Dolby, but that eventually got kind of settled down

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<v Speaker 1>in the agreement essentially was kind of a gentleman's agreement.

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<v Speaker 1>It was that Thomas Dolby could perform and and record

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<v Speaker 1>under the name Thomas Dolby as long as he didn't

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<v Speaker 1>put out like the Dolby stereo because I could be

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<v Speaker 1>confused with the actual Dolby Labs brand. So let's talk

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<v Speaker 1>about Tom, not Thomas Dolby. I mean, that's a totally

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<v Speaker 1>different podcast that we could do, because Thomas Dolby has

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<v Speaker 1>been very active in digital distribution. But Ray Dolby, so

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<v Speaker 1>he was born back in nineteen three in Portland, Oregon.

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<v Speaker 1>His father was a salesman. Yep. Ray Dolby as a

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<v Speaker 1>kid got interested in electronics. He apparently, according to one

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<v Speaker 1>report I read, at age nine, Line, rigged up an

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<v Speaker 1>electronic signaling system that would allow you to alert someone,

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<v Speaker 1>similar to using something with Morse code. I imagine this

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<v Speaker 1>is something similar, like like a simple switch and uh,

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<v Speaker 1>something that either made noise or lit up. There weren't

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<v Speaker 1>details about exactly what it was. Yeah, I think that

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<v Speaker 1>this was from an interview that he had done with

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<v Speaker 1>a member of the m I E. The I Tripolie

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<v Speaker 1>back in the eighties at some point. So I didn't

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<v Speaker 1>have extreme details, but I found that very charming. He

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<v Speaker 1>was also fascinated as a child by the mechanics of music.

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<v Speaker 1>As a kid, he apparently played clarinet and remembered being

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<v Speaker 1>just engrossed by the vibrations of the reads and in

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<v Speaker 1>fact that fascination with music would go throughout his entire life.

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<v Speaker 1>His sons would talk about how he was not just

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<v Speaker 1>an engineer, nor did he ever wish to be seen

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<v Speaker 1>that way. He was an adventurer at heart and a

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<v Speaker 1>musician at heart, someone who truly appreciated the sound of

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<v Speaker 1>talented artists making music. And that was part of what

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<v Speaker 1>he was so interested in when he got into electronics

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<v Speaker 1>was being able to have a device that could record

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<v Speaker 1>and play back such stuff without any other artifacts getting

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<v Speaker 1>in the way. So in high school he uh joined

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<v Speaker 1>the projectionist clubs. So clearly a big man on campus. Uh,

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<v Speaker 1>obviously these are the the kids who are really interested

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<v Speaker 1>in cinema. They're interested in in all aspects of electronics technology. Yeah,

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<v Speaker 1>you know, all of that kind of stuff. And through that,

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<v Speaker 1>in nine he met one um Alex Panto excellent. Yeah,

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<v Speaker 1>he was the founder of a company called Ampex Corps yep.

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<v Speaker 1>And uh, and so here's here's the deal. Here's the scenario.

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<v Speaker 1>Alex Pontia comes to town and he's going to have

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<v Speaker 1>a meeting and in order, part of this meeting involves

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<v Speaker 1>showing a film and he needs to have someone to

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<v Speaker 1>run the projector so he reaches out to the local

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<v Speaker 1>school and says, hey, can you send me a kid

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<v Speaker 1>who can run the projector? And Dolby volunteers. He says,

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<v Speaker 1>this sounds like something I would really like to do.

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<v Speaker 1>So he comes over and runs the projector, and he

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<v Speaker 1>and Poniatof hit it off. I mean they you know,

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<v Speaker 1>it's clear that Dolby is truly interested in technology, and

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<v Speaker 1>Ampex was really getting into building recording devices, both for

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<v Speaker 1>industry like geophysical recorders and also for you know, entertainment

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<v Speaker 1>industry as well. Eventually, so he Dolby shows this incredible

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<v Speaker 1>interest in the subject matter, and Poniatof is obviously impressed

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<v Speaker 1>and tells Dolbie, hey, you know, kid, listen. I know

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<v Speaker 1>you're in school and all, but I tell you what,

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<v Speaker 1>on weekends and on vacations, if you like, you can

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<v Speaker 1>come and work for me. And Dolby says sure, yeah.

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<v Speaker 1>Delbie was only sixteen years old at the time and

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<v Speaker 1>wound up working a little bit more than I think

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<v Speaker 1>that they originally expected. Dolby said that he was far

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<v Speaker 1>enough I had with his credit it's in high school,

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<v Speaker 1>that he wasn't really worried about getting into colleges. He

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<v Speaker 1>figured he had it in the bag. So he wound

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<v Speaker 1>up at a certain point spending like three hours a

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<v Speaker 1>day at school and five hours a day at AMPEX.

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<v Speaker 1>It turns out that eventually Delby's not so it was

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<v Speaker 1>so concerned about staying in college either, at least initially. So. Yeah,

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<v Speaker 1>his he was obviously really eager to get hands on

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<v Speaker 1>experience with this. It was, you know, he didn't want

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<v Speaker 1>to just learn theory. He wanted to actually be working,

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<v Speaker 1>and he found it really exciting. By nine fifty one,

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<v Speaker 1>he was attending San Jose State College in California and

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<v Speaker 1>had picked the major of electrical engineering. Uh, and he

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<v Speaker 1>was still working with Ampex at that time. And within

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<v Speaker 1>the first year of his schooling, actually just after he

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<v Speaker 1>was just about to start a sophomore year, Ampex began

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<v Speaker 1>to develop something that would revolutionize the entertainment industry and

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<v Speaker 1>the home entertainment market. Eventually, the video recorders, So videotape

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<v Speaker 1>recorders were not a thing yet. Right, this is a

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<v Speaker 1>brand new technology, and he had the opportunity to work

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<v Speaker 1>on an early implementation of that. Videotape had the potential

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<v Speaker 1>to be a truly disruptive type of technology, which of course,

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<v Speaker 1>as we all know, that's what happened. I mean, you

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<v Speaker 1>saw it happen again and again. But he had the

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<v Speaker 1>chance to get in on the ground floor, and he

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<v Speaker 1>was so excited by that that he made the decision

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<v Speaker 1>to drop out of college and work full time at AMPEX.

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<v Speaker 1>But that also meant right, this was during during the

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<v Speaker 1>Korean War was about to really ramp up, and he

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<v Speaker 1>was He's spoken about being very aware at the time

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<v Speaker 1>that this decision would make him eligible to be drafted

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<v Speaker 1>and being a little bit concerned about that, which would

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<v Speaker 1>turn out to be a fair concern. Yeah. He um,

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<v Speaker 1>you know, by not being a college student, that made

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<v Speaker 1>him eligible for the draft, and in fact, he was

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<v Speaker 1>drafted and he went into the army on April first,

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<v Speaker 1>nineteen fifty three. He was drafted into the army. And

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<v Speaker 1>during this was during the Korean War. Delby later said that, uh,

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<v Speaker 1>that was worth it because he got to work on

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<v Speaker 1>the heal recorder. Meanwhile, even you know, Dolby was removed

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<v Speaker 1>from the picture. He had to go and serve in

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<v Speaker 1>the army. Uh, AMPEX ended up shelving the video recorder project,

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<v Speaker 1>not because Dolby was removed from it. I mean Dolby

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<v Speaker 1>himself said, it's not because I wasn't there. That's not

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<v Speaker 1>why they did it. They did it because the company

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<v Speaker 1>itself was in financial trouble. There was a recession going

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<v Speaker 1>on at the time, and the company was hit pretty

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<v Speaker 1>hard by it, and so to to save money and

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<v Speaker 1>and to cut back on things that were, you know,

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<v Speaker 1>obviously big projects that could pay off, but it would

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<v Speaker 1>be a long term gain, they decided to pull back

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<v Speaker 1>on those. So this was one of the projects they shelved.

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<v Speaker 1>So he goes off and he joins the army. While

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<v Speaker 1>he's in the army, he teaches classes on electronics because

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<v Speaker 1>why not. Yeah, he still hasn't completed college himself. But

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<v Speaker 1>on January one, nine, he was discharged from the army

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<v Speaker 1>and rejoined Ampex, which had started UH decided to go

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<v Speaker 1>back and and launched the video records project again, so

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<v Speaker 1>he was working on that. He also went back to

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<v Speaker 1>college this time. He did not go to San Jose State.

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<v Speaker 1>He went to a little college called Stanford UM and

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<v Speaker 1>he completed his degree at Stanford. So by nineteen fifty six,

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<v Speaker 1>the video recorder goes into production. So this is a

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<v Speaker 1>big deal and Dolby, I think his name is even

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<v Speaker 1>on one of the patents, at least one of the patents. Yeah,

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<v Speaker 1>this is Ampex's specific video record. Yes, and it's the

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<v Speaker 1>first to go into production. So Dolby goes to then

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<v Speaker 1>he applies and is accepted to go to Cambridge University

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<v Speaker 1>to work towards a PhD in physics. Um. He would

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<v Speaker 1>finally receive that in nineteen sixty one. Yeah, and uh,

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<v Speaker 1>and of course you know, obviously PhD in physics, he's

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<v Speaker 1>looking at acoustics, right, that was his main focus. No,

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<v Speaker 1>that's not his main focus. His main focus actually was

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<v Speaker 1>an X rays, long wavelength X rays. He was, yeah,

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<v Speaker 1>he was. He was convinced that this was what he

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<v Speaker 1>really was going to do for the rest of his life.

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<v Speaker 1>He was going to work and experiments and build things

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<v Speaker 1>that worked with X rays. Apparently at the time very

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<v Speaker 1>popular guy in Cambridge, partially because he had access to

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<v Speaker 1>professional recording equipment, and there were a lot of musical

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<v Speaker 1>groups in the area that wanted to be able to

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<v Speaker 1>record stuff, but they didn't have access to professional recording

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<v Speaker 1>equipment and you would get these really poor recordings. So

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<v Speaker 1>he started getting invited to all sorts of events and

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<v Speaker 1>he would have people over at his place to play music.

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<v Speaker 1>Not keep in mind this is you know, this is

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<v Speaker 1>great stuff for Dolbie who loves music. You know, this

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<v Speaker 1>is again him continuing this, uh, this keen interest in music.

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<v Speaker 1>So I'm sure he found it to be a wonderful

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<v Speaker 1>time of his life. Oh sure. He was also making

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<v Speaker 1>a big impact on the community in general. He around

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<v Speaker 1>the same time was consulting for the UK's atomic energy authorities,

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<v Speaker 1>so getting some good stuff on his resume. Oh yeah, yeah,

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<v Speaker 1>I know this for someone who was interested in making

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<v Speaker 1>the first video recorder, he's already branching out quite a

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<v Speaker 1>bit by this time. Also in nineteen sixty two, he

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<v Speaker 1>meets Dagmar ballmert Uh in Cambridge and she would become

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<v Speaker 1>the love of his life. I mean, every report I

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<v Speaker 1>ever read about the two of them talking very sweet,

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<v Speaker 1>talked about how parties they were always right there, you know,

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<v Speaker 1>backing each other up, and they they complemented one another

0:11:22.720 --> 0:11:26.600
<v Speaker 1>in various ways. So she was actually from Germany. She

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<v Speaker 1>was in Cambridge for a summer program when they met.

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<v Speaker 1>And the rest is, they say, is history. We'll we'll

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<v Speaker 1>talk more about them a little bit later on to um.

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<v Speaker 1>But then in nineteen sixty three, really cool. Yeah, don'll

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<v Speaker 1>be read about this opportunity in a newspaper for the

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<v Speaker 1>United Nations Educational, Scientific and Cultural Organization a k a.

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<v Speaker 1>UNESCO as most people would know about it. Um to

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<v Speaker 1>to go to India and help consult to to build

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<v Speaker 1>up a little bit more of a kind of infrastructure, Yeah,

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<v Speaker 1>scientific laboratory in structures, specifically in the Punjab region which

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<v Speaker 1>is known as a very culturally rich area. And he

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<v Speaker 1>spent two years there. And while he was doing that,

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<v Speaker 1>he continued to be really interested in creating equipment that

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<v Speaker 1>would be allowed to allow you to make high fidelity

0:12:16.760 --> 0:12:19.840
<v Speaker 1>audio recordings. Well, he had brought one of those professional

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<v Speaker 1>level Ampex I think it was the Ampex six hundred

0:12:22.520 --> 0:12:26.400
<v Speaker 1>tape recorders along with him, and UH would would invite

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<v Speaker 1>musicians to complay at his house so that he could

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<v Speaker 1>experiment with recordings and UH and he started to really

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<v Speaker 1>be bothered by something that is inherent in magnetic tape

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<v Speaker 1>recordings analog recordings, which is that you get this hiss sound,

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<v Speaker 1>particularly if you're playing the tape at lower speeds. And

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<v Speaker 1>we'll talk more about that as well, because in nineteen

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<v Speaker 1>sixty five, once he had concluded his two year stint

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<v Speaker 1>with Unesco, he decided to go back to London. There

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<v Speaker 1>was a dressmaker factory. I assume it was a factory

0:13:01.280 --> 0:13:05.559
<v Speaker 1>for dresses, not for dressmakers. I think they actually built dressmakers.

0:13:05.840 --> 0:13:09.040
<v Speaker 1>I think the robotics wasn't quite it's advanced at the time,

0:13:09.160 --> 0:13:13.160
<v Speaker 1>I don't think so. Yeah, he rented essentially what was

0:13:13.200 --> 0:13:17.280
<v Speaker 1>a corner in an old factory and created Dolby Laboratories.

0:13:17.559 --> 0:13:21.040
<v Speaker 1>He was using twenty dollars in startup money, which was

0:13:21.320 --> 0:13:24.959
<v Speaker 1>what he had saved plus borrowed from other folks, and

0:13:25.000 --> 0:13:27.560
<v Speaker 1>it had a grand total of four employees when it

0:13:27.600 --> 0:13:30.560
<v Speaker 1>first started. And their first product that they were working

0:13:30.600 --> 0:13:34.920
<v Speaker 1>on was something called Signal to Noise stretchers. Now that's

0:13:34.960 --> 0:13:39.480
<v Speaker 1>the technical name for what Dolby created. However that they

0:13:39.480 --> 0:13:42.320
<v Speaker 1>are to this day called Dolby's. Yeah, in the industry

0:13:42.320 --> 0:13:44.520
<v Speaker 1>they're called Dolby's And it didn't take very long for

0:13:44.559 --> 0:13:47.199
<v Speaker 1>that to happen. So the whole point of signal to

0:13:47.320 --> 0:13:50.520
<v Speaker 1>noise stretcher, it kind of comes in the name signal

0:13:50.559 --> 0:13:52.920
<v Speaker 1>to noise. So if you think of something that's been

0:13:52.920 --> 0:13:55.520
<v Speaker 1>recorded to magnetic tape, the signal is whatever it was

0:13:55.559 --> 0:13:58.600
<v Speaker 1>you were trying to record, right, Noise is noise, it's

0:13:58.600 --> 0:14:02.439
<v Speaker 1>stuff you don't want, it's artifacts, it's it's static. Yeah,

0:14:02.480 --> 0:14:04.760
<v Speaker 1>it distracts from what you were trying to capture. So

0:14:04.880 --> 0:14:07.839
<v Speaker 1>if your goal is to create a recreation of the

0:14:07.960 --> 0:14:11.200
<v Speaker 1>moment that a sound was created, then you want to

0:14:11.200 --> 0:14:14.920
<v Speaker 1>reduce that noise as much as possible. And so this

0:14:15.120 --> 0:14:20.040
<v Speaker 1>was a method really of recording and playing back stuff

0:14:20.080 --> 0:14:23.320
<v Speaker 1>so that you would reduce that noise so that it

0:14:23.440 --> 0:14:27.360
<v Speaker 1>was inaudible, it was unnoticeable. And we'll talk about how

0:14:27.400 --> 0:14:29.680
<v Speaker 1>he did that in the second half of this of

0:14:29.720 --> 0:14:34.240
<v Speaker 1>this episode. But anyway, this was, you know, really meant

0:14:34.280 --> 0:14:37.040
<v Speaker 1>to be kind of a side project. It was meant

0:14:37.040 --> 0:14:39.760
<v Speaker 1>to be the thing that allowed him to make, you know,

0:14:39.800 --> 0:14:42.000
<v Speaker 1>to fund the other things he was going to do,

0:14:42.080 --> 0:14:46.920
<v Speaker 1>specifically X ray experimentation. But as it turns out, don't

0:14:46.960 --> 0:14:49.520
<v Speaker 1>be hit on something that a lot of people found

0:14:49.680 --> 0:14:54.640
<v Speaker 1>really fascinating and valuable and it took over his life.

0:14:54.760 --> 0:14:59.160
<v Speaker 1>Well even even at the time, very high quality media

0:14:59.360 --> 0:15:02.440
<v Speaker 1>like a like an LP, like a record. Um, we're

0:15:02.560 --> 0:15:06.480
<v Speaker 1>recorded from a master tape, a master magnetic tape. So

0:15:06.520 --> 0:15:09.840
<v Speaker 1>this impacted a huge segment of a few different industries.

0:15:09.880 --> 0:15:12.400
<v Speaker 1>Oh sure, if your master tape has a hiss on it,

0:15:12.480 --> 0:15:15.920
<v Speaker 1>then that hiss gets transmitted to every other copy that

0:15:16.000 --> 0:15:18.560
<v Speaker 1>you make. Right, So if you're able to create a

0:15:18.600 --> 0:15:21.800
<v Speaker 1>system where you remove that hiss so that you have

0:15:21.920 --> 0:15:26.080
<v Speaker 1>the highest quality master tape, then whenever you are making

0:15:26.120 --> 0:15:30.360
<v Speaker 1>a new copy, then you are there across your copying

0:15:30.400 --> 0:15:32.480
<v Speaker 1>the hiss as well. Yeah. So if you if you

0:15:32.480 --> 0:15:34.440
<v Speaker 1>can get rid of the hiss, that's awesome. And that's

0:15:34.480 --> 0:15:37.320
<v Speaker 1>why it ended up being such a big deal. Um,

0:15:37.480 --> 0:15:41.320
<v Speaker 1>And so early on it was really focusing mostly on

0:15:41.320 --> 0:15:46.280
<v Speaker 1>on studio level quality, right we're talking professional recording studios,

0:15:46.320 --> 0:15:50.080
<v Speaker 1>not something that you would find in your average the

0:15:50.720 --> 0:15:53.960
<v Speaker 1>playback device that a consumer would have right right right there.

0:15:54.000 --> 0:15:58.080
<v Speaker 1>Their first customer was Decca Records. Yeah, yeah, and ended

0:15:58.160 --> 0:16:02.520
<v Speaker 1>up being a pretty import customer. So Decca Records they

0:16:02.600 --> 0:16:04.440
<v Speaker 1>come up and they say they want to use the

0:16:04.440 --> 0:16:08.440
<v Speaker 1>Dolby System on a series of recordings made by Vladimir

0:16:08.520 --> 0:16:13.240
<v Speaker 1>Ashkenazi of Mozart Piano Concertos, which you know already it's

0:16:13.320 --> 0:16:17.320
<v Speaker 1>speaking to Dolby's heart, and so Dolby says that, uh,

0:16:17.680 --> 0:16:20.680
<v Speaker 1>you know, he realized that the noise reduction, which he

0:16:20.720 --> 0:16:23.800
<v Speaker 1>thought was gonna be that little side project was going

0:16:23.840 --> 0:16:26.480
<v Speaker 1>to become, uh, the main thing he worked on for

0:16:26.520 --> 0:16:30.520
<v Speaker 1>the at least the foreseeable future. So nineteen sixty six,

0:16:31.040 --> 0:16:35.960
<v Speaker 1>Dolby Mary's Dagmar So uh, they end up eventually having

0:16:35.960 --> 0:16:39.720
<v Speaker 1>two children, Tom and David. Tom is a novelist and

0:16:39.760 --> 0:16:42.160
<v Speaker 1>a journalist and editor, and David sits on the board

0:16:42.160 --> 0:16:45.880
<v Speaker 1>of directors for Dolby Labs. So they're both very successful. Um.

0:16:45.960 --> 0:16:49.360
<v Speaker 1>In nineteen sixty eight, Dolby is convinced by a man

0:16:49.480 --> 0:16:52.480
<v Speaker 1>named Henry Class, who at that time was president of

0:16:52.520 --> 0:16:56.560
<v Speaker 1>the k l H Research and Development Corporation, to create

0:16:56.600 --> 0:17:00.560
<v Speaker 1>a consumer version of his signal to noise stretcher technology.

0:17:00.600 --> 0:17:02.360
<v Speaker 1>All right, because up until this point it had all

0:17:02.440 --> 0:17:06.800
<v Speaker 1>been these these really high end, pretty expensive versions for

0:17:06.800 --> 0:17:11.520
<v Speaker 1>for that professional studio that for doing like doing those

0:17:11.560 --> 0:17:13.840
<v Speaker 1>master tapes, right, it was it was meant as a

0:17:13.920 --> 0:17:16.960
<v Speaker 1>as an industry thing. So it was you know, originally

0:17:17.040 --> 0:17:19.520
<v Speaker 1>Dolby was thinking that his stuff that he was working on,

0:17:20.359 --> 0:17:23.080
<v Speaker 1>it would trickle down to consumers, but in a way

0:17:23.080 --> 0:17:26.000
<v Speaker 1>that the consumer would never notice, or in a way

0:17:26.000 --> 0:17:29.920
<v Speaker 1>that the consumer would never have any direct participation in. Yeah, exactly,

0:17:29.920 --> 0:17:32.440
<v Speaker 1>because because you know, the consumer would be able to

0:17:32.560 --> 0:17:35.840
<v Speaker 1>enjoy the benefits by playing something and not hearing that

0:17:36.560 --> 0:17:38.760
<v Speaker 1>sounds better than that other thing, right, but they wouldn't

0:17:38.800 --> 0:17:43.480
<v Speaker 1>be able to create their own stuff. Right well, Claus

0:17:43.560 --> 0:17:46.600
<v Speaker 1>ends up saying to to Dolby that, hey, you should

0:17:46.600 --> 0:17:49.520
<v Speaker 1>really make a consumer version of this. Dolby says, well,

0:17:49.560 --> 0:17:51.639
<v Speaker 1>there's not really a market for it. I can't see

0:17:52.280 --> 0:17:55.080
<v Speaker 1>consumers jumping at this. So then what Clus does is

0:17:55.119 --> 0:17:57.640
<v Speaker 1>something kind of sneaky to convince Dolby otherwise. He goes

0:17:57.720 --> 0:18:00.240
<v Speaker 1>back and he tells some of his engineers, hey, eyes,

0:18:00.840 --> 0:18:04.560
<v Speaker 1>let's kind of reverse engineer this. Take Dolby's Type A

0:18:04.960 --> 0:18:08.280
<v Speaker 1>what would eventually be called the Type A Dolby's um

0:18:08.359 --> 0:18:10.720
<v Speaker 1>and reverse engineer so that we can make a consumer

0:18:10.800 --> 0:18:13.720
<v Speaker 1>level of our own. They do that. He then takes

0:18:13.760 --> 0:18:16.120
<v Speaker 1>that to Dolby and says, look at what I did.

0:18:16.400 --> 0:18:19.040
<v Speaker 1>I took your stuff and I made a cheaper version

0:18:19.119 --> 0:18:22.440
<v Speaker 1>for consumers. Someone else is gonna do that and they're

0:18:22.440 --> 0:18:24.199
<v Speaker 1>gonna beat you to the market, so you should do

0:18:24.240 --> 0:18:28.040
<v Speaker 1>it first. And Dolby says, huh, how about that. You're right,

0:18:28.080 --> 0:18:31.560
<v Speaker 1>I should do that, And so Dolby that goes to

0:18:31.600 --> 0:18:35.320
<v Speaker 1>create a consumer version of his signal to noise stretchers

0:18:35.600 --> 0:18:38.960
<v Speaker 1>called Type B. So Type A is for the professional studios,

0:18:38.960 --> 0:18:42.760
<v Speaker 1>it's it's more sophisticated, it covers a greater range of sounds,

0:18:42.880 --> 0:18:44.840
<v Speaker 1>and we'll go over that in the second half. To

0:18:45.440 --> 0:18:50.280
<v Speaker 1>Type B is less expensive, more limited. But then for

0:18:50.359 --> 0:18:55.160
<v Speaker 1>your average consumer it was perfectly right, unless unless you're

0:18:55.160 --> 0:18:56.879
<v Speaker 1>an expert in the field and have an extremely good

0:18:56.960 --> 0:19:00.200
<v Speaker 1>year and etcetera, etcetera. Was basically fine, and then they're

0:19:00.280 --> 0:19:03.959
<v Speaker 1>on Dolby Labs would end up releasing updates. They had

0:19:04.000 --> 0:19:07.280
<v Speaker 1>a Type C come out that was a more sophisticated version,

0:19:07.320 --> 0:19:10.760
<v Speaker 1>and then eventually they had a spectral recording which was

0:19:10.880 --> 0:19:14.240
<v Speaker 1>an even more sophisticated version of the same basic approach.

0:19:15.000 --> 0:19:18.399
<v Speaker 1>Class would wind up continuing to to interact with Delby

0:19:18.440 --> 0:19:21.199
<v Speaker 1>in this industry. Yeah, he ends up creating a company

0:19:21.240 --> 0:19:24.919
<v Speaker 1>called Advent Corporation, which would produce the first consumer cassette

0:19:24.960 --> 0:19:27.439
<v Speaker 1>deck that had the Dolby technology in it. Now that

0:19:27.480 --> 0:19:29.840
<v Speaker 1>wasn't the first one that was a consumer product. The

0:19:29.880 --> 0:19:32.760
<v Speaker 1>first consumer probuct was real to real deck. So this

0:19:32.840 --> 0:19:36.560
<v Speaker 1>is before cassettes really had had started to become a thing.

0:19:36.840 --> 0:19:39.119
<v Speaker 1>But real to real recorders. If you were, you know,

0:19:39.280 --> 0:19:42.399
<v Speaker 1>an amateur musician or even a professional musician, but you

0:19:42.440 --> 0:19:45.040
<v Speaker 1>want to record your own stuff, then this is the

0:19:45.119 --> 0:19:47.560
<v Speaker 1>kind of technology you were using at the time. So

0:19:47.840 --> 0:19:52.040
<v Speaker 1>nineteen seventy one that's when Dolby Labs begins to experiment

0:19:52.080 --> 0:19:55.760
<v Speaker 1>by going outside of just the audio recording industry. There's

0:19:55.760 --> 0:19:59.320
<v Speaker 1>still very much it's still audio centric, but they're looking

0:19:59.400 --> 0:20:02.760
<v Speaker 1>at an other industry that they can impact, and that

0:20:02.920 --> 0:20:05.320
<v Speaker 1>that was movies. And this would be this would be

0:20:05.320 --> 0:20:09.360
<v Speaker 1>a huge, huge player in in a Delby's personal success

0:20:09.440 --> 0:20:12.960
<v Speaker 1>and and be just the film industry. Yeah, so they're

0:20:13.000 --> 0:20:17.679
<v Speaker 1>looking at making movies sound match the quality of the

0:20:17.720 --> 0:20:20.920
<v Speaker 1>images because uh and Lauren, I saw that you you

0:20:21.200 --> 0:20:23.840
<v Speaker 1>pulled this into the notes as a perfect example. The

0:20:23.880 --> 0:20:26.800
<v Speaker 1>problem was that movies at that time we're relying on

0:20:26.840 --> 0:20:31.520
<v Speaker 1>the same basic sound systems that have been developed decades earlier.

0:20:31.720 --> 0:20:34.520
<v Speaker 1>Oh yeah, there had been so many innovations in um

0:20:34.560 --> 0:20:38.680
<v Speaker 1>in film quality itself over the past, of the recent past,

0:20:38.760 --> 0:20:42.399
<v Speaker 1>of of the nineteen sixties and fifties, but really like

0:20:42.600 --> 0:20:46.560
<v Speaker 1>gone with the wind was the industry standard of audio production.

0:20:47.000 --> 0:20:50.360
<v Speaker 1>And that had happened thirty five or forty years previously, right,

0:20:50.400 --> 0:20:54.480
<v Speaker 1>So Dolby ends up looking into creating a system that

0:20:54.480 --> 0:20:58.800
<v Speaker 1>would make much more clear, crisp sound for movies. Uh.

0:20:58.840 --> 0:21:01.760
<v Speaker 1>And so the first home that gets released that has

0:21:01.800 --> 0:21:05.639
<v Speaker 1>the Dolby treatment to it is a little film called

0:21:05.680 --> 0:21:09.560
<v Speaker 1>Stanley Kubrick's Clockwork Orange and Oh, my Drew gees if

0:21:09.560 --> 0:21:12.119
<v Speaker 1>you don't vitty, well what I say, things changing s

0:21:12.359 --> 0:21:15.480
<v Speaker 1>scory these days and people quick to forget. Just remember

0:21:16.040 --> 0:21:20.320
<v Speaker 1>that without this, our movies wouldn't sound nearly as good.

0:21:20.359 --> 0:21:24.800
<v Speaker 1>And here here's the reason why Dolby was so influential,

0:21:24.880 --> 0:21:27.720
<v Speaker 1>really early early on, because not only did it work,

0:21:28.160 --> 0:21:32.360
<v Speaker 1>but it wasn't expensive for theaters to incorporate into their systems.

0:21:32.359 --> 0:21:34.520
<v Speaker 1>Like this is this is not surround sound we're talking

0:21:34.520 --> 0:21:37.000
<v Speaker 1>about here. This is just the sound quality. Yeah, this

0:21:37.040 --> 0:21:39.880
<v Speaker 1>is just the clarity, removing that hiss, because the same

0:21:39.960 --> 0:21:42.719
<v Speaker 1>hiss was apparent in uh in film as it was

0:21:42.880 --> 0:21:46.480
<v Speaker 1>in yeah, in magnetic tapes. So this was a way

0:21:46.560 --> 0:21:49.679
<v Speaker 1>of being able to create this, this crisp sound that

0:21:49.760 --> 0:21:52.760
<v Speaker 1>theaters didn't have to spend hundreds of thousands of dollars

0:21:52.800 --> 0:21:56.240
<v Speaker 1>to fit. Yeah, they didn't have to do that. So

0:21:56.680 --> 0:21:59.719
<v Speaker 1>it ended up becoming an industry standard because it worked

0:21:59.800 --> 0:22:02.280
<v Speaker 1>and it was cheap. And when it works and it's

0:22:02.359 --> 0:22:04.800
<v Speaker 1>cheap and becomes a standard, that means you have a

0:22:04.840 --> 0:22:10.560
<v Speaker 1>constant supply of customers. So Dolby had struck gold with this.

0:22:10.560 --> 0:22:12.919
<v Speaker 1>This was going to end up being one of the

0:22:12.920 --> 0:22:17.480
<v Speaker 1>biggest businesses for Dolby moving forward, because you had an

0:22:17.600 --> 0:22:22.400
<v Speaker 1>entire industry dependent upon that that particular methodology to make

0:22:22.480 --> 0:22:24.920
<v Speaker 1>movies sound good. And it became one of those things

0:22:24.960 --> 0:22:28.800
<v Speaker 1>where if you saw that the movie incorporated Dolby Sound,

0:22:28.840 --> 0:22:31.600
<v Speaker 1>you knew you were in for a special treat. We'll

0:22:31.640 --> 0:22:34.720
<v Speaker 1>be back to talk more about Dolby and just a moment,

0:22:34.760 --> 0:22:45.040
<v Speaker 1>but first let's take a quick break, all right, getting

0:22:45.080 --> 0:22:49.840
<v Speaker 1>back to ray Dolby. So he was already seeing success

0:22:49.880 --> 0:22:54.160
<v Speaker 1>in audio, uh well, audio hardware, both on the on

0:22:54.200 --> 0:22:57.199
<v Speaker 1>the the professional side and on the consumer side. He

0:22:57.240 --> 0:23:00.440
<v Speaker 1>was starting to see success in the motion picture industry. Um,

0:23:00.520 --> 0:23:02.840
<v Speaker 1>and then it starts to work on some other stuff

0:23:02.920 --> 0:23:07.240
<v Speaker 1>for movies. In nineteen uh a lot of things happened.

0:23:07.280 --> 0:23:10.359
<v Speaker 1>First of all, he relocated the headquarters of Dolby Labs.

0:23:10.720 --> 0:23:12.639
<v Speaker 1>It had been in London, as we had said earlier,

0:23:12.840 --> 0:23:15.679
<v Speaker 1>they moved it over to San Francisco, California. So he

0:23:15.760 --> 0:23:18.560
<v Speaker 1>goes over to to to uh. I was gonna say

0:23:18.560 --> 0:23:21.160
<v Speaker 1>San fran but boy, they hate that. I would also

0:23:21.200 --> 0:23:23.600
<v Speaker 1>say Frescope. If they hate that more, We'll just say

0:23:23.760 --> 0:23:28.120
<v Speaker 1>the city. So he takes it to the city in California. Well,

0:23:28.320 --> 0:23:30.280
<v Speaker 1>they still keep their London office, and they still keep

0:23:30.280 --> 0:23:34.360
<v Speaker 1>the London office open, and they then introduce a multi

0:23:34.480 --> 0:23:39.480
<v Speaker 1>channel technology for films that becomes known as surround sound.

0:23:39.920 --> 0:23:43.199
<v Speaker 1>So multi channel is pretty self explanatory. There are multiple

0:23:43.280 --> 0:23:46.439
<v Speaker 1>channels for the sound, and you have multiple speakers and

0:23:46.480 --> 0:23:49.239
<v Speaker 1>you send different channels to different speakers to create the

0:23:49.320 --> 0:23:53.320
<v Speaker 1>effect of sound surrounding the person in the in the theater.

0:23:53.440 --> 0:23:56.320
<v Speaker 1>So that way, if you have action on the screen

0:23:56.359 --> 0:23:58.800
<v Speaker 1>that's heavily taking place on the left side, you can

0:23:58.840 --> 0:24:01.480
<v Speaker 1>amplify the stuff that's on the left rather than on

0:24:01.520 --> 0:24:04.120
<v Speaker 1>the right and give the impression that you are right

0:24:04.119 --> 0:24:06.520
<v Speaker 1>there in the middle of things. You can even isolate

0:24:06.560 --> 0:24:10.360
<v Speaker 1>sounds so that particular sounds play either more on one

0:24:10.400 --> 0:24:13.080
<v Speaker 1>side than the other or just on one side. And

0:24:13.440 --> 0:24:16.040
<v Speaker 1>if you've been keeping up with surround sound, both in

0:24:16.080 --> 0:24:20.160
<v Speaker 1>the film industry and in just home entertainment center centers,

0:24:20.200 --> 0:24:23.280
<v Speaker 1>you know that the numbers keep going up, like you

0:24:23.400 --> 0:24:25.480
<v Speaker 1>had five point one and then like six point one

0:24:25.520 --> 0:24:28.600
<v Speaker 1>and seven point one. Then mostly that really refers to

0:24:28.680 --> 0:24:30.840
<v Speaker 1>the channels, all right, it's the number of channels that

0:24:30.840 --> 0:24:34.520
<v Speaker 1>are involved, and it's usually uh, I think it's five channels.

0:24:34.520 --> 0:24:37.040
<v Speaker 1>And then the point one is technically the effects channel.

0:24:37.160 --> 0:24:40.159
<v Speaker 1>It's point one is that technically the subwoffer because if

0:24:40.160 --> 0:24:42.600
<v Speaker 1>you have a five point one's set up, it usually

0:24:42.640 --> 0:24:47.000
<v Speaker 1>means that you have a front center speaker, front left, front, right, back, left,

0:24:47.080 --> 0:24:49.879
<v Speaker 1>back right, and then you have the sub wolfer right

0:24:50.600 --> 0:24:54.600
<v Speaker 1>for forgetting those those vibrated soul shaking effects. Right, you know,

0:24:54.680 --> 0:24:58.240
<v Speaker 1>that's the that's what makes the movies like uh like

0:24:58.240 --> 0:25:05.440
<v Speaker 1>like Event Horizon really watchable, you know when you get that. So, yeah,

0:25:05.440 --> 0:25:07.800
<v Speaker 1>any any time that you have the elder gods coming

0:25:07.840 --> 0:25:09.600
<v Speaker 1>for you, it's great if you can really feel it

0:25:09.600 --> 0:25:12.920
<v Speaker 1>in your spleen. Yeah, if every time the Taranto source

0:25:12.960 --> 0:25:15.160
<v Speaker 1>Rex takes a step in dress a park, the water

0:25:15.359 --> 0:25:17.880
<v Speaker 1>on your table actually actually shakes, then you know you've

0:25:17.920 --> 0:25:20.680
<v Speaker 1>got a really good sound system exactly. So yeah, it

0:25:20.800 --> 0:25:23.119
<v Speaker 1>surround sound comes out. And there were some there were

0:25:23.160 --> 0:25:25.440
<v Speaker 1>a few movies that that took advantage of it early.

0:25:25.560 --> 0:25:28.639
<v Speaker 1>But there was one in particular close to my heart

0:25:29.240 --> 0:25:32.439
<v Speaker 1>that really leveraged it, little independent film that came out

0:25:32.480 --> 0:25:35.720
<v Speaker 1>in nineteen Star Wars. I was thinking Close Encounters of

0:25:35.760 --> 0:25:37.760
<v Speaker 1>the third kind of Star Wars is good too. No,

0:25:37.960 --> 0:25:40.320
<v Speaker 1>of course it was Star Wars. And both Star Wars

0:25:40.400 --> 0:25:43.200
<v Speaker 1>and Close Encounters did take advantage of surround sound. Both

0:25:43.240 --> 0:25:47.600
<v Speaker 1>did come out in ninety seven. And those movies had

0:25:47.720 --> 0:25:50.480
<v Speaker 1>so much going for them. I mean, they were capturing

0:25:50.480 --> 0:25:56.200
<v Speaker 1>people's imaginations, they had incredible scores. John Williams worked on both. Uh,

0:25:56.240 --> 0:25:59.040
<v Speaker 1>they were they were movies that hit just at the

0:25:59.119 --> 0:26:02.359
<v Speaker 1>right time. They were so big budget, there were such blockbusters.

0:26:02.400 --> 0:26:04.760
<v Speaker 1>That was kind of the beginning of the entire blockbuster era.

0:26:04.960 --> 0:26:06.720
<v Speaker 1>And and it's kind of a chicken and an egg

0:26:06.720 --> 0:26:10.480
<v Speaker 1>issue of whether they caught on so well because they

0:26:10.520 --> 0:26:14.200
<v Speaker 1>had this terrific sound quality, or that the sound quality,

0:26:14.240 --> 0:26:17.359
<v Speaker 1>because it was attached to these incredibly popular movies, thus

0:26:17.440 --> 0:26:20.480
<v Speaker 1>became more popular. It doesn't really matter. I mean, I

0:26:20.480 --> 0:26:24.240
<v Speaker 1>would say that the sound was certainly an integral part

0:26:24.440 --> 0:26:28.280
<v Speaker 1>of what made those movies an amazing experience. And in fact,

0:26:28.320 --> 0:26:32.200
<v Speaker 1>George Lucas gives incredible amounts of credit to Dolby and

0:26:32.359 --> 0:26:35.600
<v Speaker 1>Dolbie Labs for making Star Wars immersive. He said that,

0:26:35.640 --> 0:26:38.119
<v Speaker 1>you know, that's what gave me the ability to create

0:26:38.160 --> 0:26:41.240
<v Speaker 1>the experience I had imagined. Grant he said that way

0:26:41.240 --> 0:26:44.280
<v Speaker 1>back in the in the late seventies, I suppose when

0:26:44.280 --> 0:26:47.119
<v Speaker 1>he went back and decided to ruin the Star Wars

0:26:47.240 --> 0:26:49.600
<v Speaker 1>movies with all the special editions, he was thinking that

0:26:49.640 --> 0:26:52.360
<v Speaker 1>maybe he didn't really achieve what he had planned on achieving.

0:26:52.400 --> 0:26:54.720
<v Speaker 1>That's kind of commentary will skip on the rest of that.

0:26:56.000 --> 0:26:57.720
<v Speaker 1>But but but at any rate, this was you know,

0:26:57.800 --> 0:27:00.879
<v Speaker 1>this was a huge industry game chain and I believe

0:27:00.920 --> 0:27:03.960
<v Speaker 1>that tech stuff that that Jonathan and Chris, you guys

0:27:04.000 --> 0:27:07.680
<v Speaker 1>did a whole episode on surround sound back in Yeah,

0:27:07.760 --> 0:27:10.679
<v Speaker 1>So if you want to learn more about how surround

0:27:10.720 --> 0:27:13.480
<v Speaker 1>sound works, definitely go back and listen to that podcast.

0:27:13.840 --> 0:27:16.920
<v Speaker 1>It's from August time. The name is what is surround sound?

0:27:16.960 --> 0:27:19.000
<v Speaker 1>If you're looking for it, yep, yep, So go check

0:27:19.040 --> 0:27:21.399
<v Speaker 1>that out because we're not going to cover surround sounds

0:27:21.400 --> 0:27:24.560
<v Speaker 1>so much as we're gonna cover the signal to noise stretchers.

0:27:24.960 --> 0:27:29.560
<v Speaker 1>At the end of this episode. Um, now, when we're

0:27:29.600 --> 0:27:33.600
<v Speaker 1>getting into an interesting time in Dolby Labs is history.

0:27:33.640 --> 0:27:37.399
<v Speaker 1>At this point. In nineteen seventy nine, William Jasper joins

0:27:37.440 --> 0:27:40.720
<v Speaker 1>Dolby Labs, and Jasper was a little different from the

0:27:40.800 --> 0:27:43.760
<v Speaker 1>average person who worked at Delby. Basically everyone who worked

0:27:43.760 --> 0:27:46.760
<v Speaker 1>there at the time was a technician, yeah, including Dolby himself.

0:27:47.160 --> 0:27:50.480
<v Speaker 1>And so that works great when you're building products, but

0:27:50.840 --> 0:27:54.800
<v Speaker 1>any person who is especially handling a complex business will

0:27:54.800 --> 0:27:57.200
<v Speaker 1>tell you if you don't have the expertise and things

0:27:57.240 --> 0:28:01.000
<v Speaker 1>like managing a budget and people and cetera, yeah, that

0:28:01.000 --> 0:28:04.520
<v Speaker 1>that your company can end up going straight, uh, even

0:28:04.560 --> 0:28:06.840
<v Speaker 1>if you are working your hardest to make sure that

0:28:06.880 --> 0:28:09.440
<v Speaker 1>doesn't happen. And they were working their hardest, I mean there,

0:28:09.520 --> 0:28:13.040
<v Speaker 1>but their response to having any kind of monetary problem

0:28:13.160 --> 0:28:17.280
<v Speaker 1>was to innovate wonderful new technology, which is, you know,

0:28:18.119 --> 0:28:20.240
<v Speaker 1>a fine thing for a business to do, but also

0:28:20.359 --> 0:28:23.360
<v Speaker 1>so expensive and also yeah, it's also not the best plan.

0:28:23.480 --> 0:28:25.920
<v Speaker 1>So essentially what's saying what we're saying here is that

0:28:26.320 --> 0:28:30.280
<v Speaker 1>anytime Dolby Labs got into some financial uh you know,

0:28:30.400 --> 0:28:32.520
<v Speaker 1>like like they're starting to creep toward the red right,

0:28:32.560 --> 0:28:34.479
<v Speaker 1>like they're gonna lose more money than they bring in

0:28:34.880 --> 0:28:37.080
<v Speaker 1>then they would end up making some sort of new

0:28:37.119 --> 0:28:40.440
<v Speaker 1>product and that would stave off that and make make

0:28:40.520 --> 0:28:43.200
<v Speaker 1>sure that they were doing okay. But that was a

0:28:43.240 --> 0:28:47.480
<v Speaker 1>lot of short term reactions, and bringing Jasper on as

0:28:47.480 --> 0:28:50.200
<v Speaker 1>a manager was sort of a long term solution, saying, well,

0:28:50.280 --> 0:28:52.760
<v Speaker 1>let's get someone in here who knows how to manage people.

0:28:53.400 --> 0:28:57.560
<v Speaker 1>And that's exactly what Jasper's background was in. So Jasper

0:28:57.640 --> 0:29:02.360
<v Speaker 1>starts by making some pretty tough choices. For example, he

0:29:02.480 --> 0:29:05.000
<v Speaker 1>ends up laying off about a third of Delby Labs

0:29:05.000 --> 0:29:08.840
<v Speaker 1>employees in both the San Francisco and London offices. He

0:29:08.920 --> 0:29:13.480
<v Speaker 1>said that the purpose for that was because of budgetary problems,

0:29:13.480 --> 0:29:15.280
<v Speaker 1>like you had to do it in order for the

0:29:15.320 --> 0:29:20.680
<v Speaker 1>company itself to remain strong. Um, so they continue to innovate. Yeah, yeah,

0:29:20.680 --> 0:29:23.520
<v Speaker 1>despite all of those, all of those layoffs. Um, you know,

0:29:23.640 --> 0:29:25.680
<v Speaker 1>Jasper kind of got the system working again, and over

0:29:25.720 --> 0:29:28.680
<v Speaker 1>the next decade they would they would introduce surround sound

0:29:28.720 --> 0:29:33.600
<v Speaker 1>systems for television, compact discs, and laser discs. Nineteen eighty,

0:29:33.960 --> 0:29:36.840
<v Speaker 1>Dolby Labs would introduce the C type Dolby's that I

0:29:36.880 --> 0:29:39.880
<v Speaker 1>mentioned earlier in this episode, which you know, the higher

0:29:39.920 --> 0:29:45.080
<v Speaker 1>grade consumer version of the those original type stretchers right. Um.

0:29:45.160 --> 0:29:49.800
<v Speaker 1>In two they would introduce Dolby Surround for home video right,

0:29:49.840 --> 0:29:54.880
<v Speaker 1>which again for people who are big home entertainment theater enthusiasts,

0:29:54.880 --> 0:29:58.360
<v Speaker 1>that was a huge deal. In nineteen eighty three, William

0:29:58.400 --> 0:30:01.400
<v Speaker 1>Jasper would become the president of Dolby Labs. By the way,

0:30:01.440 --> 0:30:06.280
<v Speaker 1>all through this time, Ray Dolby retained ownership of the company.

0:30:06.400 --> 0:30:09.120
<v Speaker 1>He was the chairman of the board until the late

0:30:10.040 --> 0:30:12.560
<v Speaker 1>the late odds, the late two thousand something, so he

0:30:12.560 --> 0:30:15.200
<v Speaker 1>he was, um, you know, he was actually at this

0:30:15.280 --> 0:30:18.760
<v Speaker 1>time the really the sole owner of the company, so

0:30:18.800 --> 0:30:22.400
<v Speaker 1>it's still privately held company. At this time seven, Ray

0:30:22.400 --> 0:30:25.960
<v Speaker 1>Delby becomes an Officer of the Most Excellent Order of

0:30:26.000 --> 0:30:28.280
<v Speaker 1>the British Empire, which means, I guess said O B

0:30:28.400 --> 0:30:30.200
<v Speaker 1>E at the end of his name. It does not

0:30:30.360 --> 0:30:33.880
<v Speaker 1>mean he's a knight. Knighthood would require a higher ranking

0:30:33.880 --> 0:30:37.760
<v Speaker 1>than O. B. E. But still he was not more

0:30:37.840 --> 0:30:40.560
<v Speaker 1>highly regarded in the eyes of Her Majesty the Queen

0:30:40.600 --> 0:30:47.400
<v Speaker 1>than I don't worry, Jonathan, I'm still waiting them. She

0:30:47.480 --> 0:30:50.800
<v Speaker 1>never returns my calls. Yeah, anyway, I'll have her over

0:30:50.840 --> 0:30:54.640
<v Speaker 1>for tea sometime. I swear it So nineteen eighty nine,

0:30:54.680 --> 0:30:58.280
<v Speaker 1>Dolby receives an Oscar for his contributions to the motion

0:30:58.320 --> 0:31:03.240
<v Speaker 1>picture sound Uh seven, he received an award from then

0:31:03.320 --> 0:31:05.680
<v Speaker 1>President Bill Clinton. Stn't when we can still call him

0:31:05.680 --> 0:31:08.080
<v Speaker 1>President Clinton. He's not the current president. No, but you

0:31:08.160 --> 0:31:11.360
<v Speaker 1>get that title forever, you know, I mean, I don't

0:31:11.400 --> 0:31:14.080
<v Speaker 1>have that title. But one day he doesn't return my

0:31:14.120 --> 0:31:16.600
<v Speaker 1>calls either for the for the record, at any rate,

0:31:16.600 --> 0:31:19.640
<v Speaker 1>he was awarded. Dolby was awarded the National Medal of

0:31:19.680 --> 0:31:24.320
<v Speaker 1>Technology and Innovation. And here is Dolby's speech, which I love.

0:31:24.920 --> 0:31:27.640
<v Speaker 1>The first part of your life is education, the second

0:31:27.640 --> 0:31:30.120
<v Speaker 1>part is hard work, and then you get discovered and

0:31:30.160 --> 0:31:35.920
<v Speaker 1>people start handing you awards. That's exactly how short and sweet,

0:31:37.080 --> 0:31:40.560
<v Speaker 1>very very modest man by, a very humble according to

0:31:40.600 --> 0:31:43.400
<v Speaker 1>all reports that I read, where he loved working on

0:31:43.440 --> 0:31:46.320
<v Speaker 1>the stuff he worked on, and he loved also we'll

0:31:46.360 --> 0:31:48.680
<v Speaker 1>talk about some of his hobbies. He loved those very

0:31:48.760 --> 0:31:51.360
<v Speaker 1>much as well, and of course his family. But was

0:31:51.400 --> 0:31:54.200
<v Speaker 1>not the kind of person to, you know, revel in

0:31:54.280 --> 0:31:56.200
<v Speaker 1>these things or boast in them. He was just very

0:31:56.200 --> 0:31:59.000
<v Speaker 1>determined and enjoyed working on something. Yeah, yeah, I think

0:31:59.000 --> 0:32:01.120
<v Speaker 1>he was just one of these people who had that

0:32:01.240 --> 0:32:04.920
<v Speaker 1>drive to create all of this stuff in the experiment. Um.

0:32:05.600 --> 0:32:08.240
<v Speaker 1>For for that, he was awarded in two thousand three

0:32:08.280 --> 0:32:11.440
<v Speaker 1>by the Emmy's with a Lifetime Achievement Award yep, and

0:32:11.760 --> 0:32:14.600
<v Speaker 1>two thousand four he was inducted into the Royal Academy

0:32:14.640 --> 0:32:18.800
<v Speaker 1>of Engineers. In two thousand five, Dolby Labs then finally

0:32:18.840 --> 0:32:23.160
<v Speaker 1>goes public and this move ends up getting uh, Ray

0:32:23.200 --> 0:32:26.080
<v Speaker 1>Dolby around, like his shares are worth around two hundred

0:32:26.120 --> 0:32:28.400
<v Speaker 1>million dollars at that point. Yeah, he became a pretty

0:32:28.440 --> 0:32:31.480
<v Speaker 1>much instant billionaire. Yeah. Yeah, that that rocketed him to

0:32:31.640 --> 0:32:35.960
<v Speaker 1>billionaire status. And in two thousand nine Dolby retires as

0:32:36.000 --> 0:32:39.880
<v Speaker 1>the chairman of the company board. And uh yeah it was, um,

0:32:40.720 --> 0:32:45.120
<v Speaker 1>you know, pretty pretty remarkable time for Dolby Labs and

0:32:45.200 --> 0:32:48.959
<v Speaker 1>also sadly for Ray Dolby because it was around this

0:32:49.040 --> 0:32:53.560
<v Speaker 1>time also that he discovered that he had contracted Alzheimer's.

0:32:54.280 --> 0:32:59.040
<v Speaker 1>So uh and by two thousand eleven he had officially

0:32:59.200 --> 0:33:02.600
<v Speaker 1>retired because even even a stepping down, he was still

0:33:02.640 --> 0:33:05.840
<v Speaker 1>working on things. He was still working on systems and

0:33:06.000 --> 0:33:08.040
<v Speaker 1>um yeah, so that that kind of is the you know,

0:33:08.080 --> 0:33:13.000
<v Speaker 1>and of course he passed away September twelve. Yes, yeah,

0:33:13.120 --> 0:33:16.520
<v Speaker 1>so that that's a look at his life. But more

0:33:16.600 --> 0:33:19.640
<v Speaker 1>than that, I mean he obviously he won multiple awards.

0:33:19.680 --> 0:33:23.200
<v Speaker 1>He won Oscar Awards, Emmy Awards, a Grammy Award. He

0:33:23.320 --> 0:33:25.920
<v Speaker 1>has a theater named after him, the Theater where the

0:33:25.960 --> 0:33:28.719
<v Speaker 1>Oscars are held every year, theater right as a as

0:33:28.720 --> 0:33:31.560
<v Speaker 1>a tribute to him, his Adobe Labs secured the name

0:33:31.600 --> 0:33:33.840
<v Speaker 1>of that for the next twenty years. Yeah, that was

0:33:33.920 --> 0:33:38.560
<v Speaker 1>formerly the Kodak Theater. I've actually visited that theater and um,

0:33:38.600 --> 0:33:41.400
<v Speaker 1>because I I've stayed in Hollywood a couple of times

0:33:41.400 --> 0:33:44.560
<v Speaker 1>and I stayed near that theater. It's a really it's

0:33:44.600 --> 0:33:48.320
<v Speaker 1>a really interesting place. I mean, it's a cool design.

0:33:48.360 --> 0:33:51.160
<v Speaker 1>I like it a lot. Um And then you know,

0:33:51.360 --> 0:33:53.400
<v Speaker 1>let's talk about some of his hobbies, some of his interests.

0:33:53.400 --> 0:33:57.720
<v Speaker 1>He was. He sat as the director of the San

0:33:57.760 --> 0:34:02.520
<v Speaker 1>Francisco Opera for a while. Um, he was also on

0:34:02.800 --> 0:34:05.640
<v Speaker 1>the He was a governor of the the Symphony, the

0:34:05.640 --> 0:34:08.640
<v Speaker 1>San Francisco Symphony as well. Obviously, that love of music

0:34:08.800 --> 0:34:11.960
<v Speaker 1>doesn't go away. Sure, And when you're as big a

0:34:12.000 --> 0:34:15.480
<v Speaker 1>person as doll be Er, as as you know, influential, influential,

0:34:15.640 --> 0:34:18.239
<v Speaker 1>then I'm not sure if he was that tall. That's

0:34:18.239 --> 0:34:20.839
<v Speaker 1>not what I was saying. Um. He also was an

0:34:20.840 --> 0:34:24.200
<v Speaker 1>amateur pilot. Yep. He loved sailing and boating. He had

0:34:24.239 --> 0:34:27.640
<v Speaker 1>a yacht. He also liked to drive for pleasure. I

0:34:27.680 --> 0:34:30.920
<v Speaker 1>loved reading about some of his driving adventures. Like he

0:34:30.920 --> 0:34:34.440
<v Speaker 1>he drove a vintage Jeep around for a while just

0:34:34.520 --> 0:34:38.360
<v Speaker 1>to explore the San Francisco area and California in general.

0:34:38.640 --> 0:34:42.160
<v Speaker 1>He also for a while enjoyed driving essentially what was

0:34:42.200 --> 0:34:44.719
<v Speaker 1>the same thing as a tour bus, like a like

0:34:44.760 --> 0:34:47.640
<v Speaker 1>a tour bus that rock musicians would use. He liked

0:34:47.719 --> 0:34:51.600
<v Speaker 1>driving one of those around us. So curious. It's a

0:34:51.719 --> 0:34:55.560
<v Speaker 1>very interesting character and um. Also he and his wife

0:34:55.920 --> 0:34:59.319
<v Speaker 1>both uh were philanthropist. She still is obviously, She's still

0:34:59.400 --> 0:35:01.960
<v Speaker 1>very much involve and philanthropy, all right. She she inherited

0:35:02.040 --> 0:35:06.160
<v Speaker 1>his his his multitudinous fortunes, and he was worth around

0:35:06.560 --> 0:35:09.120
<v Speaker 1>two point four billion dollars at the time of his death.

0:35:09.800 --> 0:35:13.799
<v Speaker 1>And one of the projects they donated money to was

0:35:14.000 --> 0:35:17.040
<v Speaker 1>they donated like thirty five million dollars to the University

0:35:17.040 --> 0:35:20.799
<v Speaker 1>of California, San Francisco for stem cell research projects and

0:35:20.880 --> 0:35:25.440
<v Speaker 1>instead of flowers when when they announced the passing of

0:35:25.560 --> 0:35:28.120
<v Speaker 1>Ray Dolby, the family said, well, and lieu of Flowers,

0:35:28.160 --> 0:35:30.520
<v Speaker 1>why not make a donation too, And they listed a

0:35:30.520 --> 0:35:35.120
<v Speaker 1>couple of different medical facilities that specifically do Alzheimer's research

0:35:35.520 --> 0:35:37.440
<v Speaker 1>and a little bit into leukemia as well, which is

0:35:37.640 --> 0:35:41.719
<v Speaker 1>he actually passed away from right right, So uh, you

0:35:41.760 --> 0:35:44.360
<v Speaker 1>know there they were very much active, and she still

0:35:44.480 --> 0:35:48.240
<v Speaker 1>is in scientific endeavors not you know, it's all sorts

0:35:48.239 --> 0:35:51.960
<v Speaker 1>of philanthropic endeavors, not just the arts, but also the sciences. Um.

0:35:52.040 --> 0:35:54.319
<v Speaker 1>So that's and to really, I think, to be fair

0:35:54.360 --> 0:35:58.319
<v Speaker 1>to Dolby, he would not distinguished between the two. He

0:35:58.400 --> 0:36:02.640
<v Speaker 1>felt art and science really it were interwoven. Oh sure, well,

0:36:02.640 --> 0:36:05.280
<v Speaker 1>you know it's he he was so influential in bringing

0:36:05.800 --> 0:36:07.839
<v Speaker 1>in bringing the two together. You know, it's you can't

0:36:07.880 --> 0:36:11.160
<v Speaker 1>have you can't have art without the applications that allow

0:36:11.400 --> 0:36:14.560
<v Speaker 1>more people to experience it. And you know, this has

0:36:14.600 --> 0:36:17.600
<v Speaker 1>been a fun time to look back on on his

0:36:17.680 --> 0:36:21.160
<v Speaker 1>life and his contributions. We've got more about the Dolby

0:36:21.200 --> 0:36:24.640
<v Speaker 1>Sound System coming up, but first let's take another quick break.

0:36:32.160 --> 0:36:34.640
<v Speaker 1>Let's take the last part of this podcast to really

0:36:34.640 --> 0:36:37.360
<v Speaker 1>talk about what put Ray Dolby on the map. The

0:36:37.920 --> 0:36:41.120
<v Speaker 1>signal to noise stretchers, Like what exactly was that all

0:36:41.160 --> 0:36:43.440
<v Speaker 1>about and how did they work? Yeah? Yeah, okay, So

0:36:43.480 --> 0:36:48.360
<v Speaker 1>what actually causes tape hiss? Okay, So magnetic tape you know,

0:36:48.440 --> 0:36:51.640
<v Speaker 1>has a little magnetic particles in it that that's what stores,

0:36:52.200 --> 0:36:55.680
<v Speaker 1>you know, and encoded. So it's that grain structure that

0:36:55.760 --> 0:36:58.480
<v Speaker 1>let's see store it, right, and that grain structure actually

0:36:58.560 --> 0:37:01.960
<v Speaker 1>creates that hissing noise. So it's the it's the medium

0:37:02.000 --> 0:37:05.200
<v Speaker 1>itself that produces the hiss, which means you cannot remove

0:37:05.280 --> 0:37:07.440
<v Speaker 1>You cannot remove it because if you if you had

0:37:07.440 --> 0:37:09.359
<v Speaker 1>a smooth tape, then you wouldn't be able to store

0:37:09.400 --> 0:37:11.680
<v Speaker 1>anything on it. So that's the that's you know, the

0:37:11.760 --> 0:37:14.560
<v Speaker 1>kind of the double edged sword. It allows you to

0:37:14.600 --> 0:37:17.840
<v Speaker 1>store sound, but it also will create this his So

0:37:18.760 --> 0:37:21.799
<v Speaker 1>how do you handle this? Well, you know, first of all,

0:37:22.600 --> 0:37:25.840
<v Speaker 1>it's really noticeable. Uh, if you have something that's playing

0:37:25.880 --> 0:37:29.360
<v Speaker 1>at a low volume, particularly at a higher pitch, or

0:37:29.440 --> 0:37:32.439
<v Speaker 1>something that's that's recorded at a low volume, right right, right,

0:37:32.520 --> 0:37:35.040
<v Speaker 1>So when you play it back any of those low

0:37:35.120 --> 0:37:38.520
<v Speaker 1>volume parts, you're going to be you're going to notice

0:37:38.520 --> 0:37:41.560
<v Speaker 1>the hiss more if it's a louder part in the recording.

0:37:41.600 --> 0:37:44.920
<v Speaker 1>Like let's say that you've recorded a symphony and the

0:37:45.000 --> 0:37:49.160
<v Speaker 1>symphony starts off softly but then builds to this well,

0:37:49.239 --> 0:37:51.359
<v Speaker 1>during the crescendo, you may not notice any hiss at all.

0:37:51.400 --> 0:37:53.600
<v Speaker 1>I mean, it's just the the sound itself is at

0:37:53.600 --> 0:37:56.960
<v Speaker 1>an intensity where there's no noticeable hiss, but maybe at

0:37:57.000 --> 0:37:59.520
<v Speaker 1>the softer, slower parts you can kind of detect it.

0:37:59.800 --> 0:38:02.640
<v Speaker 1>And that was what Delby found to be infuriating and

0:38:02.680 --> 0:38:05.080
<v Speaker 1>needed to be wiped off the face of magnetic tape.

0:38:05.600 --> 0:38:08.280
<v Speaker 1>So what he did was well. And also we should

0:38:08.320 --> 0:38:11.480
<v Speaker 1>mention that this is more noticeable if you're playing the

0:38:11.520 --> 0:38:13.840
<v Speaker 1>magnetic tape back at a slower speed, so real to

0:38:13.920 --> 0:38:18.839
<v Speaker 1>real tape plays tape quickly compared to cassette tape. Right,

0:38:18.880 --> 0:38:20.920
<v Speaker 1>So if you're doing real to real, that speed is

0:38:20.920 --> 0:38:23.320
<v Speaker 1>about seven and a half inches per second, which equals

0:38:23.320 --> 0:38:26.279
<v Speaker 1>out to be about nineteen centimeters per second. But a

0:38:26.280 --> 0:38:29.960
<v Speaker 1>cassette tape plays magnetic tape much more slowly, at about

0:38:30.040 --> 0:38:33.200
<v Speaker 1>one and seven eighth inches per second, or about four

0:38:33.360 --> 0:38:37.360
<v Speaker 1>point eight centimeters per second. So cassette tapes move slowly

0:38:37.400 --> 0:38:39.880
<v Speaker 1>compared to real to real. So at that slow speed

0:38:40.120 --> 0:38:43.760
<v Speaker 1>with that narrow band, if you're playing a low volume,

0:38:43.880 --> 0:38:46.160
<v Speaker 1>high pitch sound, you're gonna hear a lot of hiss

0:38:46.280 --> 0:38:49.560
<v Speaker 1>comparatively speaking. And and as Dolby was noticing that cassettes

0:38:49.600 --> 0:38:52.040
<v Speaker 1>were becoming more of a thing, you know what, more

0:38:52.040 --> 0:38:55.960
<v Speaker 1>of a capable technology. Sure, yeah, yeah exactly, he was like, well,

0:38:56.000 --> 0:38:58.000
<v Speaker 1>we've got to address this because otherwise no one will

0:38:58.040 --> 0:39:00.480
<v Speaker 1>ever want to listen to anything. I certainly I won't,

0:39:00.560 --> 0:39:02.520
<v Speaker 1>so yeah, So what he decided to do is he

0:39:02.760 --> 0:39:05.560
<v Speaker 1>came up with a system for both recording and the

0:39:05.640 --> 0:39:09.880
<v Speaker 1>playback of of stuff that you were recording onto magnetic tape.

0:39:10.360 --> 0:39:14.320
<v Speaker 1>The recording element was a system where you would boost

0:39:14.680 --> 0:39:17.920
<v Speaker 1>low volume signals going onto the tape, so you would

0:39:18.400 --> 0:39:22.360
<v Speaker 1>artificially intensify them, you make them where they would essentially

0:39:22.360 --> 0:39:25.640
<v Speaker 1>overpower the hiss uh. And then when you would play

0:39:25.680 --> 0:39:29.839
<v Speaker 1>it back, a decoder would interpret this and be able

0:39:29.880 --> 0:39:32.279
<v Speaker 1>to play it back at the low volume right, so

0:39:32.320 --> 0:39:35.120
<v Speaker 1>that you wouldn't get the the high volume played back

0:39:35.160 --> 0:39:39.959
<v Speaker 1>at additional volume. Right. So, so here's how they would

0:39:39.960 --> 0:39:42.360
<v Speaker 1>target the low volume parts, so parts of their quieter

0:39:42.640 --> 0:39:45.520
<v Speaker 1>that gets targeted by a system and then it gets

0:39:45.600 --> 0:39:49.879
<v Speaker 1>artificially boosted and then recorded to the magnetic tape. When

0:39:50.000 --> 0:39:52.719
<v Speaker 1>it's played back at the you know it and the

0:39:52.760 --> 0:39:55.560
<v Speaker 1>decoder says, okay, play this at a lower volume the

0:39:55.600 --> 0:39:58.839
<v Speaker 1>original volume that it was intended to be at. It

0:39:58.880 --> 0:40:01.719
<v Speaker 1>reduces the hiss down by the same amount that the

0:40:01.760 --> 0:40:05.000
<v Speaker 1>signal itself had been boosted in the first place. And

0:40:05.080 --> 0:40:08.200
<v Speaker 1>so the his is still there, it's just inaudible because

0:40:08.200 --> 0:40:11.560
<v Speaker 1>it's it's so quiet, so uh. And then since you're

0:40:11.640 --> 0:40:13.800
<v Speaker 1>not treating the high volume parts, you don't have to

0:40:13.800 --> 0:40:16.919
<v Speaker 1>worry about blowing out the capacity of the magnet tape

0:40:16.920 --> 0:40:19.360
<v Speaker 1>to record that sound and then distored everything right, and

0:40:19.480 --> 0:40:21.840
<v Speaker 1>the hiss also is not noticeable at the or or

0:40:21.880 --> 0:40:25.000
<v Speaker 1>it's not very noticeable at the high volume things because

0:40:25.000 --> 0:40:27.480
<v Speaker 1>as we said before, the sound is already drowning it

0:40:27.520 --> 0:40:31.320
<v Speaker 1>out exactly. So in other words, it doesn't really remove

0:40:31.480 --> 0:40:34.840
<v Speaker 1>the hiss. It kind of masks it, which is brilliant.

0:40:34.840 --> 0:40:37.239
<v Speaker 1>I mean, you don't have to remove it if you're

0:40:37.360 --> 0:40:39.120
<v Speaker 1>not able to hear it, right, it just goes this

0:40:39.200 --> 0:40:40.920
<v Speaker 1>is not the hiss you're looking for. It's kind of

0:40:41.040 --> 0:40:43.400
<v Speaker 1>to me, it's like theater. So if you're in a

0:40:43.480 --> 0:40:45.920
<v Speaker 1>theater like a stage theater, and you're watching a play.

0:40:46.360 --> 0:40:48.080
<v Speaker 1>You know, the set you see looks gorgeous, but if

0:40:48.120 --> 0:40:49.920
<v Speaker 1>you were to walk behind that set, it would just

0:40:50.000 --> 0:40:52.680
<v Speaker 1>be plywood and you know, stands and stuff like that,

0:40:52.960 --> 0:40:55.960
<v Speaker 1>because it only has to look good from the side

0:40:56.000 --> 0:40:58.040
<v Speaker 1>that you can perceive it. So if you can't perceive

0:40:58.080 --> 0:41:01.560
<v Speaker 1>the rest of it, don't don't bother building a set

0:41:01.600 --> 0:41:08.920
<v Speaker 1>that's never gonna be seen. Peter Jackson, um. So anyway, Uh,

0:41:08.960 --> 0:41:11.799
<v Speaker 1>that's you know, that's kind of the low down the

0:41:11.840 --> 0:41:15.879
<v Speaker 1>basics of how this worked. Now Type A Dolby's did

0:41:15.920 --> 0:41:18.880
<v Speaker 1>this with all frequencies of sounds, so whether it was

0:41:18.920 --> 0:41:21.080
<v Speaker 1>a low pitch or a high pitch, it would handle

0:41:21.120 --> 0:41:23.960
<v Speaker 1>that all of it, So that way you would have

0:41:24.280 --> 0:41:26.840
<v Speaker 1>it would make all of the his the least amount

0:41:26.880 --> 0:41:30.520
<v Speaker 1>of noticeable. It's possible, exactly. That's really awesome grammar. Sorry,

0:41:31.120 --> 0:41:34.320
<v Speaker 1>I do it too. But the consumer version focused mainly

0:41:34.320 --> 0:41:36.960
<v Speaker 1>on high pitches because that was where the problem was

0:41:37.040 --> 0:41:40.040
<v Speaker 1>most noticeable, and so it didn't really bother with the

0:41:40.080 --> 0:41:44.400
<v Speaker 1>low pitches so much. Because most consumer quality recording equipment

0:41:44.440 --> 0:41:46.040
<v Speaker 1>you didn't have to worry about it as much. You

0:41:46.080 --> 0:41:48.120
<v Speaker 1>didn't have to be so good that this is the

0:41:48.120 --> 0:41:52.040
<v Speaker 1>master recording for something. Then uh, the Type C, like

0:41:52.080 --> 0:41:55.560
<v Speaker 1>we said, handled a slightly wider range of frequencies than

0:41:55.600 --> 0:41:58.080
<v Speaker 1>the Type B did, and once you get up to UH,

0:41:58.120 --> 0:42:01.200
<v Speaker 1>I think it was spectral recording where they introduced the

0:42:01.280 --> 0:42:05.200
<v Speaker 1>ability to handle pretty much all volumes below a certain

0:42:05.239 --> 0:42:08.960
<v Speaker 1>threshold and all frequencies. So it the goal was actually

0:42:09.000 --> 0:42:13.279
<v Speaker 1>to do as little production as possible, to remove hiss

0:42:13.440 --> 0:42:17.640
<v Speaker 1>without affecting the final sound, because the other risk you

0:42:17.760 --> 0:42:20.239
<v Speaker 1>run whenever you do this sort of thing is that

0:42:20.280 --> 0:42:23.040
<v Speaker 1>you actually affect the sound of the thing itself, where

0:42:23.040 --> 0:42:25.520
<v Speaker 1>you might remove the hiss, but you also somehow otherwise

0:42:25.560 --> 0:42:28.759
<v Speaker 1>affect the sound and thus it's not a good recreation

0:42:28.800 --> 0:42:31.560
<v Speaker 1>of what the original sound was. So, you know, it

0:42:31.680 --> 0:42:36.160
<v Speaker 1>was a delicate line to walk. But as technology improved overall,

0:42:36.280 --> 0:42:38.840
<v Speaker 1>um with with with computers and algorithms and everything that

0:42:38.920 --> 0:42:41.160
<v Speaker 1>could go into this kind of process, and um, they

0:42:41.160 --> 0:42:43.680
<v Speaker 1>were able to, I mean because because keeping costs down

0:42:44.160 --> 0:42:46.799
<v Speaker 1>was always an important part of this Dolby system. Yeah,

0:42:47.040 --> 0:42:50.640
<v Speaker 1>and of course we're talking here all about analog. Dolby

0:42:50.719 --> 0:42:53.920
<v Speaker 1>himself resisted the digital revolution quite a bit in the

0:42:53.960 --> 0:42:57.400
<v Speaker 1>early eighties, but eventually Delby Labs did come around. Obviously,

0:42:57.400 --> 0:43:00.480
<v Speaker 1>because if you've seen Dolby Digital everywhere now, but at

0:43:00.480 --> 0:43:05.120
<v Speaker 1>the time, the the whole spectral recording idea that was

0:43:05.200 --> 0:43:08.400
<v Speaker 1>mostly to try and extend the life of analog recording

0:43:08.719 --> 0:43:11.560
<v Speaker 1>beyond what most of the industry thought it was going

0:43:11.600 --> 0:43:15.040
<v Speaker 1>to do. You know, they thought it was over. Spectral

0:43:15.080 --> 0:43:17.240
<v Speaker 1>recording comes out like, okay, well you've extended a lifespan

0:43:17.280 --> 0:43:20.720
<v Speaker 1>by like five years. And eventually Dolby Digital would become

0:43:20.840 --> 0:43:23.000
<v Speaker 1>a big player in that space. But it was one

0:43:23.040 --> 0:43:25.799
<v Speaker 1>of those things that Dolby himself resisted for a while.

0:43:25.840 --> 0:43:29.279
<v Speaker 1>He had a real soft spot in his heart for analog. Um.

0:43:29.360 --> 0:43:32.160
<v Speaker 1>He felt felt that digital was a little a little cold,

0:43:32.320 --> 0:43:36.279
<v Speaker 1>and you know, early implementations were not the best, right

0:43:36.480 --> 0:43:39.600
<v Speaker 1>were they were perfect? We'll say yes. Although Dolby Labs

0:43:39.680 --> 0:43:42.800
<v Speaker 1>has certainly gotten into the digital space, yes, as we said,

0:43:42.840 --> 0:43:45.440
<v Speaker 1>and they lead it now so or at least they

0:43:45.440 --> 0:43:48.920
<v Speaker 1>are a leader. Um. Also, I mean they're they're continuing

0:43:48.960 --> 0:43:53.759
<v Speaker 1>to bring out new systems. For example, Dolby Atmos, which

0:43:53.800 --> 0:43:57.520
<v Speaker 1>is a sixty four speaker theatrical sound system. Some two

0:43:58.000 --> 0:44:01.040
<v Speaker 1>theaters installed it when it first came out. But what

0:44:01.080 --> 0:44:04.000
<v Speaker 1>was really cool about this system, the sixty four speaker

0:44:04.040 --> 0:44:06.839
<v Speaker 1>system is that it's so precise that you could even

0:44:06.880 --> 0:44:09.879
<v Speaker 1>program a sound to come from only one of those

0:44:09.920 --> 0:44:12.759
<v Speaker 1>sixty four speakers. So if you wanted to pinpoint a

0:44:12.840 --> 0:44:15.920
<v Speaker 1>specific point of origin for a sound in a theater,

0:44:16.120 --> 0:44:18.960
<v Speaker 1>you could do that, which would be interesting because it

0:44:18.960 --> 0:44:21.280
<v Speaker 1>would mean that your experience of that film would depend

0:44:21.360 --> 0:44:24.520
<v Speaker 1>heavily upon where you sat, because if you sat closer

0:44:24.560 --> 0:44:26.319
<v Speaker 1>to the speaker, it would be louder to you. If

0:44:26.320 --> 0:44:29.319
<v Speaker 1>you sit sat further away, it would be softer. But

0:44:29.400 --> 0:44:31.480
<v Speaker 1>either way, you sure there's I mean, there's always going

0:44:31.520 --> 0:44:33.440
<v Speaker 1>to be a sweet spot in the theater. And I

0:44:33.480 --> 0:44:36.560
<v Speaker 1>think that the general rule is that when when they're

0:44:36.640 --> 0:44:39.359
<v Speaker 1>designing these kind of theater systems, the people designing them

0:44:39.360 --> 0:44:41.439
<v Speaker 1>are sitting kind of two thirds of the way back

0:44:41.480 --> 0:44:44.279
<v Speaker 1>and dead center in the room. And so if you

0:44:44.320 --> 0:44:46.880
<v Speaker 1>really want to get the best sound system, and Holly

0:44:46.960 --> 0:44:49.400
<v Speaker 1>Holly Fry did an excellent brain Stuff episode about this,

0:44:49.440 --> 0:44:51.400
<v Speaker 1>and if any of you guys are watching brain Stuff

0:44:51.400 --> 0:44:55.080
<v Speaker 1>over on YouTube or test tube, but it's generally designed

0:44:55.120 --> 0:44:58.520
<v Speaker 1>so that so that anyone will get a pretty good experience,

0:44:58.680 --> 0:45:02.000
<v Speaker 1>right right, So let's let's close this out with a

0:45:02.040 --> 0:45:05.480
<v Speaker 1>couple of quotes from the man himself from Ray Dolby. Um,

0:45:05.560 --> 0:45:08.440
<v Speaker 1>here's one of mine, and it's it's the longer of

0:45:08.480 --> 0:45:11.640
<v Speaker 1>the two. It's uh. I've often thought that I would

0:45:11.760 --> 0:45:16.120
<v Speaker 1>have made a great nineteenth century engineer, because I love machinery.

0:45:16.480 --> 0:45:18.360
<v Speaker 1>I would have liked to have been in position to

0:45:18.440 --> 0:45:21.000
<v Speaker 1>make a better steam engine, or to invent the first

0:45:21.040 --> 0:45:24.399
<v Speaker 1>internal combustion engine, to work on the first car. All

0:45:24.400 --> 0:45:29.840
<v Speaker 1>my life, I've loved everything that goes. I mean, bicycles, motorcycles, cars, jeeps, boats,

0:45:29.840 --> 0:45:33.760
<v Speaker 1>sail or power airplanes, helicopters. I love all of these things,

0:45:33.920 --> 0:45:35.839
<v Speaker 1>and I just regret that I was born in a

0:45:35.880 --> 0:45:38.920
<v Speaker 1>time when most of those mechanical problems had already been

0:45:39.000 --> 0:45:45.840
<v Speaker 1>solved and what remained were electronic problems. That's kind of funny. No, No,

0:45:45.960 --> 0:45:48.560
<v Speaker 1>it's it's it's beautiful though. That's that's so and that

0:45:48.640 --> 0:45:52.040
<v Speaker 1>really uh. I, especially having done a bunch of episodes

0:45:52.040 --> 0:45:56.600
<v Speaker 1>relatively recently about some of the build up to modern technology,

0:45:56.680 --> 0:45:59.000
<v Speaker 1>right and and talking about what was going on and

0:45:59.280 --> 0:46:02.880
<v Speaker 1>in the eight in the early early twentieth century, that

0:46:02.920 --> 0:46:05.799
<v Speaker 1>was just fascinating to me. Another one that that I

0:46:05.960 --> 0:46:09.520
<v Speaker 1>really love, and that wraps up this classic episode of

0:46:09.560 --> 0:46:11.480
<v Speaker 1>tech stuff hope you guys enjoyed it. If you have

0:46:11.520 --> 0:46:14.840
<v Speaker 1>any suggestions for future topics we can cover on tech Stuff,

0:46:14.920 --> 0:46:17.080
<v Speaker 1>let me know. The best way to do that is

0:46:17.080 --> 0:46:19.080
<v Speaker 1>to hop on over to Twitter and use the handle

0:46:19.239 --> 0:46:22.000
<v Speaker 1>tech stuff hs W and I'll talk to you again

0:46:22.719 --> 0:46:30.520
<v Speaker 1>really soon. Text Stuff is an I Heart Radio production.

0:46:30.760 --> 0:46:33.560
<v Speaker 1>For more podcasts from my Heart Radio, visit the i

0:46:33.680 --> 0:46:36.920
<v Speaker 1>Heart Radio app, Apple Podcasts, or wherever you listen to

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