WEBVTT - From the Vault: Techno-Telepathy

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<v Speaker 1>Hey, welcome to Stuff to Blow your Mind. My name

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<v Speaker 1>is Robert Lamb and I'm Joe McCormick. And it's Saturday.

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<v Speaker 1>The vault door is open. Will you go in? That's right,

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<v Speaker 1>It's it's a perfect day to say, rewatch David Cronenberg

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<v Speaker 1>Scanners or listen to this episode on Technotal Epathy in

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<v Speaker 1>which we reference scanners probably way too many times now.

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<v Speaker 1>One thing I do want to clarify because people have

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<v Speaker 1>been asking about this. Some people are like, hey, why

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<v Speaker 1>are you doing reruns lately? Aren't you doing new episodes?

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<v Speaker 1>We should be clear. I hope you're getting all of

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<v Speaker 1>the new episodes we're releasing just as many original episodes

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<v Speaker 1>as always. That has not changed. Uh. These Saturday Vault

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<v Speaker 1>selections are in addition to our regular lineup, so you

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<v Speaker 1>are not missing out on any new stuff to Blow

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<v Speaker 1>your Mind content. If you're not getting our new regular

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<v Speaker 1>episodes on Tuesday and Thursday, check your feed or use

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<v Speaker 1>a different way of getting to them. Yeah, and by

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<v Speaker 1>all means note the original publication date because you know,

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<v Speaker 1>a lot of these topics do involve scientific stories and

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<v Speaker 1>scientific findings, but in general, if there's something major that

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<v Speaker 1>has changed, we will either not rerun it, or we'll

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<v Speaker 1>make sure to clue you into what has occurred, or

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<v Speaker 1>we'll be oblivious and hear about it from you later exactly,

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<v Speaker 1>and then we'll just that's just part of the fan conversation.

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<v Speaker 1>So it's all good either way. So this episode was

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<v Speaker 1>originally called Brain to Brain The Science of Techno Telepathy,

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<v Speaker 1>and it aired on December twenty two, so it's a

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<v Speaker 1>couple of years old now, but I think this one

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<v Speaker 1>still holds up. It's still an interesting and developing topic

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<v Speaker 1>in neuroscience and neuro technology, and I especially would like

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<v Speaker 1>to revisit this idea sometime in the future with reference

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<v Speaker 1>to the ideas of neuro security that we discussed in

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<v Speaker 1>in another episode from a while back. So anyway, I

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<v Speaker 1>hope you enjoy the Science of Techno Telepathy. Welcome to

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<v Speaker 1>Stuff to blow your mind from housetop works dot com.

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<v Speaker 1>I would like to scan all of them in this room,

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<v Speaker 1>one at a time. I must remind you that the

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<v Speaker 1>scanning experience is usually a painful one, sometimes resulting in nosebleeds,

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<v Speaker 1>ear aches, stomach cramps. Wait, wait, joke, You can't just

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<v Speaker 1>scan everybody in the room. Well why not? Will did

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<v Speaker 1>you get everyone to sign those consent forms? I figured

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<v Speaker 1>they show up for a press conference, they must be

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<v Speaker 1>game for a little till episode. But they might have

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<v Speaker 1>pre existing health conditions. I mean, you just warned them

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<v Speaker 1>that they might get cramps and nose bleeds, you know,

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<v Speaker 1>mild nosebleeds. I mean, we're not gonna catch anybody on

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<v Speaker 1>fire or any What about their mental health? What about

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<v Speaker 1>their privacy, the right, the right of freedom of thought

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<v Speaker 1>and the deliberate communication. Well, that's not what this experiment

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<v Speaker 1>is about. And that doesn't even touch on the fact

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<v Speaker 1>that you can scan their smartphones and laptops with your mind.

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<v Speaker 1>I mean, that's not quite as bad as peering into

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<v Speaker 1>their private thoughts, dreams, and bears. But nobody wants that either. Geez, Robert,

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<v Speaker 1>I was really looking forward to this, and I have

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<v Speaker 1>to report that you are now being a major buzz kill. Hey,

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<v Speaker 1>I'm sorry, I knew you are. I know you are

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<v Speaker 1>a bit of migraine forming here. Okay, I'm good. That

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<v Speaker 1>was a close one. Hey, you welcome to stuff to

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<v Speaker 1>blow your mind. My name is Robert Lamb and I'm

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<v Speaker 1>Joe McCormick. And if you haven't guessed already today we're

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<v Speaker 1>going to be talking about telepathy scanning, as it's often

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<v Speaker 1>called in the literature. Yes, yes, I imagine a number

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<v Speaker 1>of you identified our homage there to uh to David

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<v Speaker 1>Cronenberg's sci fi classics Scanners. You know, what I found

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<v Speaker 1>out just this week is that Scanners has a huge,

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<v Speaker 1>uh catalog of sequels I was unaware of. I knew

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<v Speaker 1>there was a Scanners too that's got some corrupt police

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<v Speaker 1>commissioner with an army of Scanners, but there's a Scanners

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<v Speaker 1>three that has a scene where a woman makes a

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<v Speaker 1>pigeon blow up with her mind. And then I had

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<v Speaker 1>no idea about this until you told me. But there's

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<v Speaker 1>a spinoff series called Scanner Cop Scanner Top one and

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<v Speaker 1>then Scanner Cop two, which is also sometimes essentially Scanners four,

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<v Speaker 1>depending on which a version of the at least you're

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<v Speaker 1>looking at. You know. One of the funny things about

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<v Speaker 1>the development of the Scanners series, at least as far

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<v Speaker 1>as I can tell, I haven't watched all of the movies,

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<v Speaker 1>that the most of the sequels look quite bad. But

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<v Speaker 1>there is a sort of slow development or escalation of

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<v Speaker 1>the powers that are attributed to Scanners. I can remember

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<v Speaker 1>in the first movie, you can read somebody's thoughts, and

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<v Speaker 1>you can also sort of I think, plant implant thoughts

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<v Speaker 1>to a certain extent um, And then of course you

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<v Speaker 1>can cause the resident frequency cascade that makes their head

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<v Speaker 1>blow up, right, and I think you can make fire,

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<v Speaker 1>and you can you can well then also there's at

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<v Speaker 1>least um I don't want to give too many spoilers,

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<v Speaker 1>but it's at least mentioned that you might be able

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<v Speaker 1>to absorb another individual's mind state into your own. Okay,

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<v Speaker 1>so that's pretty goadline. It's getting pretty weird even in

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<v Speaker 1>the first movie. But later on you add what would

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<v Speaker 1>conventionally be called telekinesis where you're throwing things around, you

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<v Speaker 1>throw people across the room, So you're just generally developing

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<v Speaker 1>psychic powers. Yeah, it goes into that realm of essentially

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<v Speaker 1>magic pan psychic sorcery. But telepathy is something that I

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<v Speaker 1>can understand why that happens, because it's a concept that

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<v Speaker 1>I thought. I think it's been interpreted in various ways

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<v Speaker 1>that are often quite vague. So as much as I

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<v Speaker 1>hate to go to the dictionary at the beginning of

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<v Speaker 1>a discussion, I do think it's helpful to get a

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<v Speaker 1>specified common definition on the table for telepathy, and I

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<v Speaker 1>want to go with one included in Miriam Webster, which

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<v Speaker 1>it just says communication from one mind to another by

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<v Speaker 1>extra sensory means. So I think that's what we're gonna

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<v Speaker 1>be talking about today. It's sharing ideas. It's communication without

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<v Speaker 1>using any of the senses, because we're using our our

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<v Speaker 1>senses and our our language abilities or vocal abilities right now. Yeah,

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<v Speaker 1>we're engaging in a in in in a communication, in

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<v Speaker 1>a communal thought process. Yeah, like right now, a man

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<v Speaker 1>walks into a bar and there's a duck on the bar.

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<v Speaker 1>I just put that image into your head. I just

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<v Speaker 1>put that image into everyone's head. I essentially use my

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<v Speaker 1>scanner powers on everyone listening to this podcast. But there

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<v Speaker 1>was a fidelity copying problem there because when I pictured

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<v Speaker 1>in my brain, what I pictured was a swan. And

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<v Speaker 1>that sort of gets to the basic problem of communication.

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<v Speaker 1>One of the reasons we often imagine the idea of

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<v Speaker 1>telepathy as we defined it for the purpose of this

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<v Speaker 1>episode communication without words or any of the normal sensory means,

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<v Speaker 1>is that those normal canonical means of communication are highly flawed,

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<v Speaker 1>like our ability to use them is far from perfect.

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<v Speaker 1>Just think how often there's a conflict in your life

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<v Speaker 1>because somebody took something that you said or wrote the

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<v Speaker 1>wrong way, or because or because you don't know how

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<v Speaker 1>to interpret what somebody has said or wrote. If only

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<v Speaker 1>you could truly understand what their intentions and feelings about

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<v Speaker 1>the subject really were without everything being garbled through this

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<v Speaker 1>language transmission mediator, then then things would seem to be

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<v Speaker 1>a lot easier, right, Yeah. I mean there's a study

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<v Speaker 1>that came out earlier this year talking about how there

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<v Speaker 1>I think they were mainly looking at, you know, situations

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<v Speaker 1>between spouses where individuals have known each other for an

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<v Speaker 1>extended period of time. They've they have this this this

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<v Speaker 1>long relationship and this collaboration going on, and you would think, oh, well,

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<v Speaker 1>they're they've been they've been together so long, they totally

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<v Speaker 1>understand each other. They can totally read each other's intents,

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<v Speaker 1>and they know what the other person wants in values.

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<v Speaker 1>But this particular study found there's kind of the the

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<v Speaker 1>opposite in many cases, because you end up having an

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<v Speaker 1>idea in your head of what that other individual wants

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<v Speaker 1>and needs and it may not actually be accurate, but

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<v Speaker 1>you're no longer feeling it out as much anymore, because

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<v Speaker 1>it's you feel like it's written in stone. Yeah, like

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<v Speaker 1>everything you say, because I know you, I'm interpreting through

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<v Speaker 1>the lens of what I think about Robert. So even

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<v Speaker 1>though all you said was hey can you can you

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<v Speaker 1>grab a cup of coffee from the kitchen, I'm thinking,

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<v Speaker 1>why is he asking for a Satanic ritual? Yeah? Yeah,

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<v Speaker 1>there's just so much that can that can become lost

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<v Speaker 1>and ambiguous and just misinterpreted entirely. Of course, most of

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<v Speaker 1>us are familiar with telepathy from fiction. That's when we

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<v Speaker 1>started off with an example from a fictional sci fi

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<v Speaker 1>horror movie. Uh and and certainly fiction gives us plenty

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<v Speaker 1>of wonderful, rich examples uh and some more thoughtful than others. Yeah. Yeah,

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<v Speaker 1>of course, there's like the shining in the Shining, you know,

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<v Speaker 1>the title of The Shining refers to this this uh

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<v Speaker 1>sort of telepathic ability, though it seems to extend beyond

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<v Speaker 1>just communication. Telepathy is more just like we've mentioned earlier,

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<v Speaker 1>the general psychic awareness, being able to sense things that

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<v Speaker 1>are beyond what we can normally see with our see

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<v Speaker 1>or here since is, yes, they have a sensory it's

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<v Speaker 1>like they have a sensory ability that everyone has, but

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<v Speaker 1>there's this amped up to an incredible level, so they're

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<v Speaker 1>constantly bombarded with the signals. You can finally hear the

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<v Speaker 1>red rum resolve from the background noise. Yeah. Another one

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<v Speaker 1>that comes to my mind is I assume you've seen

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<v Speaker 1>The Dark Crystal, right, and do you remember the guelf

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<v Speaker 1>Lin dream Fast in that vaguely? That's uh, that's when

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<v Speaker 1>Jin and Kira, I believe, the two gelf Liings meet

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<v Speaker 1>and the sort of they kind of have this mind

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<v Speaker 1>meld moment where they share visions of their childhood, right,

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<v Speaker 1>they share their memories. It seems like it's been a

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<v Speaker 1>while since I've seen the movie, but it is a

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<v Speaker 1>great movie. And what I remember is that they just

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<v Speaker 1>sort of download their memories directly from one another, so

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<v Speaker 1>you can suddenly remember the other one's life. Another one,

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<v Speaker 1>of course, is Box Vulcan mind meld in Star Trek,

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<v Speaker 1>and that seems also kind of like the dream Fast

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<v Speaker 1>from what I recalled that it's not just like a

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<v Speaker 1>single coded message being traded between minds, but it's like

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<v Speaker 1>I've got your consciousness in me now. Yeah? Is that

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<v Speaker 1>is that pretty much? Right? Yeah? I believe. So it's

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<v Speaker 1>it's it's been Hanstin's I've seen any trek with actual

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<v Speaker 1>mind melding moments. But yeah, alright, well a few that

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<v Speaker 1>came to my mind. Well, first of all, uh, I

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<v Speaker 1>was wondering, do you think that the spice orgies and

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<v Speaker 1>doone count? There's it's not directly mentioned as I recall that,

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<v Speaker 1>and I could be wrong on this, that there's a

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<v Speaker 1>telepathic link, And certainly I think the spice is going

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<v Speaker 1>to affect individuals and you know, varying levels. Well, this

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<v Speaker 1>is a problem I've read about in some of the

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<v Speaker 1>skeptical literature on telepathy is that it's difficult to tell

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<v Speaker 1>the difference between different types of extra sense reperception that

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<v Speaker 1>people have claimed. So how can you tell the functional

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<v Speaker 1>difference between telepathy and precognition, or telepathy and clairvoyance? Yeah,

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<v Speaker 1>I mean so I think that comes through in Dune.

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<v Speaker 1>Our trouble here may just be that there's general psychic

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<v Speaker 1>hyper awareness. Can you tell the difference between am I

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<v Speaker 1>reading your mind or am I standing atop the dune

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<v Speaker 1>viewing the great order of the universe? And one of

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<v Speaker 1>the things I gain awareness of is what you would

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<v Speaker 1>be thinking or saying yes, yeah, A good point. Another

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<v Speaker 1>one that comes to mind, This one's hot on uh

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<v Speaker 1>in my memory since I just watched the whole thing.

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<v Speaker 1>But then the Marvel Netflix series Jessica Jones has the

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<v Speaker 1>villain Purple Man Zebediah Killgrave and fabulous, uh, fabulous villain

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<v Speaker 1>that uses mind control. What he but what he commands

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<v Speaker 1>you to do you want to do. You don't just

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<v Speaker 1>turn into a zombie. They use a nice exploration of

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<v Speaker 1>this to where if he puts an impulse in your mind,

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<v Speaker 1>like that the thing you want. So that's not just communication,

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<v Speaker 1>that's full online control. Yeah, but it's it kind of

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<v Speaker 1>leaks into some of the stuff we're gonna talk later,

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<v Speaker 1>and that he kind of it's kind of I get

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<v Speaker 1>the impression that kill Grave he's kind of temporarily thinking

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<v Speaker 1>with your brain. And so he's thinking with your brain

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<v Speaker 1>and giving you, you know, something to to want, something

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<v Speaker 1>to believe in that you know or desire that you

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<v Speaker 1>normally would not. Well, that blurs a line that will

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<v Speaker 1>become important later in this episode when we talked about

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<v Speaker 1>scientific studies. Yeah, indeed and uh. And another thing about

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<v Speaker 1>kill Grave is that you know it raises the question

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<v Speaker 1>that if there's an outside force making you want or

0:12:36.679 --> 0:12:40.560
<v Speaker 1>believe something temporarily, and then that a force eventually you know,

0:12:40.600 --> 0:12:43.719
<v Speaker 1>it's it's influence is gone, how does that affect what

0:12:43.760 --> 0:12:46.000
<v Speaker 1>you're going to believe or want in the long term?

0:12:46.080 --> 0:12:49.120
<v Speaker 1>You know, like, how does that memory and form? Can

0:12:49.160 --> 0:12:52.760
<v Speaker 1>you remember that you wanted something but recognize that it

0:12:52.800 --> 0:12:56.320
<v Speaker 1>was not original to your mind? Yeah? Indeed, so I

0:12:56.360 --> 0:12:58.959
<v Speaker 1>thought that was a There was some some excellent explorations

0:12:58.960 --> 0:13:02.400
<v Speaker 1>of that in that particular show um in the vampire

0:13:02.400 --> 0:13:06.200
<v Speaker 1>in the vampire novel by John Steckley Vampires where the

0:13:06.400 --> 0:13:10.000
<v Speaker 1>s is a dollar sign, which was adapted into John

0:13:10.000 --> 0:13:13.280
<v Speaker 1>Carpenter's movie. But believe me, the book is so Yeah

0:13:13.320 --> 0:13:16.960
<v Speaker 1>that the book is really really frightening and terrifying and

0:13:17.160 --> 0:13:20.800
<v Speaker 1>the just hideous. Yeah. But the vampires in the book

0:13:20.880 --> 0:13:24.400
<v Speaker 1>they engage in in mind control that's very similar to

0:13:24.400 --> 0:13:27.440
<v Speaker 1>to kill Gray and from the world of Dungeons and Dragons.

0:13:27.440 --> 0:13:28.720
<v Speaker 1>I feel like I need to mention just a couple

0:13:28.800 --> 0:13:31.920
<v Speaker 1>of species real quick. There's of course the meld communal

0:13:31.960 --> 0:13:36.240
<v Speaker 1>meditation of the fungal my conid species. You know, shambling

0:13:36.240 --> 0:13:38.839
<v Speaker 1>fungus people benevolent that live in the under Dark, but yeah,

0:13:38.880 --> 0:13:42.000
<v Speaker 1>they engage in a kind of communal meditation. And then

0:13:42.040 --> 0:13:45.880
<v Speaker 1>also they're the hive mind college colonies of the alipid

0:13:45.960 --> 0:13:51.360
<v Speaker 1>mind flares, and there of course just catastrophically evil uh beings,

0:13:51.600 --> 0:13:54.439
<v Speaker 1>and they're using all a bit just about every shade

0:13:54.520 --> 0:13:58.120
<v Speaker 1>of of psychic power and telepathic power to to work

0:13:58.880 --> 0:14:02.280
<v Speaker 1>their evil schemes. The under Duck they strike terror just

0:14:02.320 --> 0:14:05.839
<v Speaker 1>by directly transmitting the pages of the Monster Manual to

0:14:06.000 --> 0:14:09.280
<v Speaker 1>feature them into your brain. Yeah, and and they also

0:14:09.360 --> 0:14:12.760
<v Speaker 1>it's like a whole host of under dark creatures in Dungeon.

0:14:12.880 --> 0:14:16.040
<v Speaker 1>Dragons are are weird and twisted and horrible because the

0:14:16.080 --> 0:14:19.720
<v Speaker 1>mind players use their abilities to enslave their species in

0:14:19.520 --> 0:14:22.280
<v Speaker 1>a in an earlier times. So yeah, it seems to

0:14:22.320 --> 0:14:25.520
<v Speaker 1>me that in all these different conceptions of telepathy from fiction,

0:14:25.640 --> 0:14:28.800
<v Speaker 1>you can basically break them down into two different categories

0:14:28.840 --> 0:14:35.000
<v Speaker 1>of communication, linguistic and non linguistic. So even the linguistic version,

0:14:35.000 --> 0:14:39.000
<v Speaker 1>of course, is not involving written or spoken words, but

0:14:39.200 --> 0:14:44.320
<v Speaker 1>it's silent internal brain to brain communication without the senses

0:14:44.400 --> 0:14:47.840
<v Speaker 1>that still somehow seems to be mediated through language, Like

0:14:48.240 --> 0:14:52.160
<v Speaker 1>you hear a voice inside your head communicating with you

0:14:52.280 --> 0:14:55.880
<v Speaker 1>through words or some other type of structured coded message.

0:14:56.760 --> 0:15:00.760
<v Speaker 1>Then there's non linguistic telepathy, and that's commune mucation that's

0:15:00.840 --> 0:15:03.600
<v Speaker 1>not mediated by language. And I think this is more

0:15:03.680 --> 0:15:06.480
<v Speaker 1>difficult to represent in fiction, but it's the kind we

0:15:06.560 --> 0:15:10.200
<v Speaker 1>see more often because it's the kind that's even stranger

0:15:10.360 --> 0:15:14.280
<v Speaker 1>to to to reality. You know, it's one thing to

0:15:15.200 --> 0:15:18.080
<v Speaker 1>send a message into somebody's brain. You could accomplish almost

0:15:18.160 --> 0:15:20.840
<v Speaker 1>the same thing by them just having a tiny earpiece,

0:15:21.080 --> 0:15:23.680
<v Speaker 1>you know, and talking into a microphone. But it's a

0:15:23.680 --> 0:15:28.480
<v Speaker 1>different thing to download somebody's memories or to uh or

0:15:28.560 --> 0:15:33.520
<v Speaker 1>to experience uncoded conceptual thought like the guelf link dream

0:15:33.560 --> 0:15:36.040
<v Speaker 1>fast I was talking about. And that second kind, I

0:15:36.040 --> 0:15:39.600
<v Speaker 1>think is it may end up introducing some conceptual problems

0:15:39.640 --> 0:15:41.680
<v Speaker 1>with the concept of telepathy that we can talk about

0:15:41.680 --> 0:15:44.960
<v Speaker 1>more once we look at the science. But so today

0:15:45.000 --> 0:15:49.880
<v Speaker 1>we're gonna be talking primarily about technologically enabled brain to

0:15:50.000 --> 0:15:55.160
<v Speaker 1>brain communication or technologically enabled telepathy, because we we should

0:15:55.160 --> 0:15:57.520
<v Speaker 1>at least give a brief nod to the concept of

0:15:57.560 --> 0:16:00.520
<v Speaker 1>paranormal telepathy. I don't think we need to spend a

0:16:00.560 --> 0:16:02.520
<v Speaker 1>lot of time on this because I think by and large,

0:16:02.520 --> 0:16:06.320
<v Speaker 1>our listeners are are scientific skeptics of one kind or another. Yeah,

0:16:06.320 --> 0:16:10.480
<v Speaker 1>I mean, there have been studies into paranormal telepathy, of course,

0:16:10.640 --> 0:16:13.360
<v Speaker 1>and we could go through all all those here today,

0:16:13.400 --> 0:16:16.080
<v Speaker 1>but I think we pretty much decided that this would

0:16:16.320 --> 0:16:19.440
<v Speaker 1>this would take time away from the more pressing studies

0:16:19.480 --> 0:16:22.840
<v Speaker 1>we're going to discuss regarding technological telepathy. Yes, so we'll

0:16:22.880 --> 0:16:26.120
<v Speaker 1>just say very briefly that the scientific community has not

0:16:26.200 --> 0:16:29.200
<v Speaker 1>been convinced that there's ever been any good evidence of

0:16:29.240 --> 0:16:33.000
<v Speaker 1>telepathy from properly controlled studies. Lots of people have claimed

0:16:33.040 --> 0:16:35.680
<v Speaker 1>to find evidence of telepathy, but usually when you look

0:16:35.720 --> 0:16:38.520
<v Speaker 1>at these studies, they're not double blinded, they're not being

0:16:38.560 --> 0:16:40.960
<v Speaker 1>carried out with the kind of strict rigor you expect

0:16:41.000 --> 0:16:43.440
<v Speaker 1>if you want to get a scientific result that that

0:16:43.560 --> 0:16:47.120
<v Speaker 1>you can feel confidence in. Yeah. So, so, by and large,

0:16:47.400 --> 0:16:51.360
<v Speaker 1>we have not seen any convincing evidence that paranormal telepathy exists.

0:16:51.400 --> 0:16:53.880
<v Speaker 1>There doesn't seem to be any known mechanism of action

0:16:53.960 --> 0:16:56.400
<v Speaker 1>for that, so we will leave that to the side

0:16:56.600 --> 0:16:59.480
<v Speaker 1>for today. Yeah, because when it comes to brain to

0:16:59.560 --> 0:17:03.080
<v Speaker 1>brain communication, we have all of these other wonderful systems

0:17:03.120 --> 0:17:05.960
<v Speaker 1>and and equally, I mean even more mind blowing than

0:17:06.520 --> 0:17:10.440
<v Speaker 1>than than brains sending little waves because we're communicating with language.

0:17:10.440 --> 0:17:14.160
<v Speaker 1>We're communicating with all the various expressions and micro expressions

0:17:14.200 --> 0:17:18.120
<v Speaker 1>that are that are rippling across this facial communication ray

0:17:18.160 --> 0:17:20.560
<v Speaker 1>that we all have. Yeah, it's one of those things

0:17:20.600 --> 0:17:23.560
<v Speaker 1>that's uh, it can seem kind of silly to say

0:17:23.560 --> 0:17:26.320
<v Speaker 1>it now, but really just take a second and try

0:17:26.400 --> 0:17:30.080
<v Speaker 1>to step back from human experience and feel the weirdness

0:17:30.160 --> 0:17:33.440
<v Speaker 1>of language. It's language is totally normal to us because

0:17:33.480 --> 0:17:35.159
<v Speaker 1>we use it all the time. But just try to

0:17:35.480 --> 0:17:39.360
<v Speaker 1>pretend you're not a creature that uses language, and look

0:17:39.359 --> 0:17:43.080
<v Speaker 1>at this from the universe's perspective. What a bizarre thing

0:17:43.160 --> 0:17:46.960
<v Speaker 1>we're doing. We're taking electrical patterns in our brain and

0:17:47.000 --> 0:17:50.680
<v Speaker 1>then infecting other people with copies of those patterns by

0:17:50.760 --> 0:17:56.919
<v Speaker 1>making waves in the air. It's freaky. So, setting aside

0:17:56.920 --> 0:18:00.600
<v Speaker 1>any kind of naturally occurring, you know, brain wave telepathy

0:18:00.840 --> 0:18:04.879
<v Speaker 1>situation going on, we're talking about using technology, using the

0:18:05.160 --> 0:18:08.560
<v Speaker 1>technology that we've created and have access to, to serve

0:18:08.600 --> 0:18:11.760
<v Speaker 1>as a bridge between one mind and the next. So

0:18:11.840 --> 0:18:14.520
<v Speaker 1>you might be thinking like, well, wait a minute, how

0:18:14.560 --> 0:18:17.800
<v Speaker 1>could you do this? Let us tell you a story.

0:18:17.960 --> 0:18:21.159
<v Speaker 1>So for years now, scientists have been developing lots of

0:18:21.200 --> 0:18:25.760
<v Speaker 1>different technologies for brain to computer interfaces, or they're often

0:18:25.760 --> 0:18:28.199
<v Speaker 1>known as b C I S brain computer interfaces. And

0:18:28.200 --> 0:18:31.320
<v Speaker 1>in physical terms, it makes sense that you can do

0:18:31.359 --> 0:18:35.720
<v Speaker 1>this because the brain is an electrochemical machine. Things are

0:18:35.760 --> 0:18:38.840
<v Speaker 1>happening inside the brain when you're thinking thoughts, when you're

0:18:38.840 --> 0:18:43.640
<v Speaker 1>performing behaviors, whenever your brain is doing something, there's electrical

0:18:43.680 --> 0:18:48.480
<v Speaker 1>activity going on inside it that is allowing that activity,

0:18:48.560 --> 0:18:52.439
<v Speaker 1>that external activity, or that conscious thought to happen, and

0:18:52.520 --> 0:18:55.600
<v Speaker 1>its activities are expressed in ways for this reason, that

0:18:55.640 --> 0:19:00.280
<v Speaker 1>are detectable by machines that are sensitive to electromagnetism. You

0:19:00.280 --> 0:19:02.320
<v Speaker 1>have to get outside of this idea that your your

0:19:02.359 --> 0:19:04.960
<v Speaker 1>mind is this magical soul or that lives in a

0:19:05.000 --> 0:19:08.160
<v Speaker 1>little meat house in your skull um and just start

0:19:08.200 --> 0:19:10.800
<v Speaker 1>thinking about the meat house itself as as being the thing,

0:19:10.840 --> 0:19:13.080
<v Speaker 1>you know, taking a very uh uh, you know, direct

0:19:13.119 --> 0:19:17.440
<v Speaker 1>approach to what what what is going on with our mind? Yeah,

0:19:17.520 --> 0:19:21.640
<v Speaker 1>not to not to downgrade the beauty and mysteriousness of consciousness,

0:19:21.640 --> 0:19:25.920
<v Speaker 1>which is a wonderfully powerfully strange thing, but when there's

0:19:25.960 --> 0:19:29.800
<v Speaker 1>something happening in your brain, there is electricity concurrent with that,

0:19:30.280 --> 0:19:32.840
<v Speaker 1>and so if you can figure out how to measure

0:19:32.880 --> 0:19:37.280
<v Speaker 1>that electricity, you can somehow represent it as data that's

0:19:37.400 --> 0:19:40.440
<v Speaker 1>usable by technology. So what I've just been talking about

0:19:40.640 --> 0:19:44.520
<v Speaker 1>is neuroimaging, various forms of neuroimaging to take what's going

0:19:44.520 --> 0:19:48.160
<v Speaker 1>on in the brain and understand that with a computer,

0:19:48.320 --> 0:19:51.040
<v Speaker 1>say okay, there's some electrical spiking in this part of

0:19:51.040 --> 0:19:53.280
<v Speaker 1>the brain. Here's here's what's going on with the action

0:19:53.320 --> 0:19:57.280
<v Speaker 1>potentials in in this cortical region, and then stimulate that

0:19:57.359 --> 0:20:01.240
<v Speaker 1>same region in another individual's brain being. So in a sense,

0:20:01.320 --> 0:20:05.000
<v Speaker 1>it's kind of like peeking behind one puppet theater, you know,

0:20:05.000 --> 0:20:06.880
<v Speaker 1>out on the street, like a punch and judy thing, right,

0:20:07.480 --> 0:20:11.240
<v Speaker 1>seeing what what manner of physical manipulations that puppet that

0:20:11.400 --> 0:20:15.560
<v Speaker 1>puppet master is making, and then transmitting or relating those

0:20:15.600 --> 0:20:19.760
<v Speaker 1>exact manipulations to a puppet here within a second puppet theater.

0:20:20.119 --> 0:20:23.880
<v Speaker 1>So that's a great analogy because it encapsulates both what

0:20:23.920 --> 0:20:28.240
<v Speaker 1>you're trying to do and the limitations we have when

0:20:28.280 --> 0:20:30.200
<v Speaker 1>we try to do this. And we'll talk more about

0:20:30.200 --> 0:20:33.680
<v Speaker 1>the limitations at the end. But notice that that what

0:20:33.760 --> 0:20:36.359
<v Speaker 1>you just said would only really make sense if both

0:20:36.440 --> 0:20:40.960
<v Speaker 1>puppet theaters were exactly the same size and had exactly

0:20:41.000 --> 0:20:44.720
<v Speaker 1>the same puppets and the same type of puppets, and

0:20:44.720 --> 0:20:48.320
<v Speaker 1>then to the exact same method of manipulation, which is

0:20:48.400 --> 0:20:51.879
<v Speaker 1>not necessarily the case for the brain, but maybe you

0:20:51.920 --> 0:20:55.040
<v Speaker 1>can get some kind of approximation. You know, your brain

0:20:55.119 --> 0:20:57.679
<v Speaker 1>isn't the exact same as somebody else's brain. Your puppet

0:20:57.720 --> 0:21:00.960
<v Speaker 1>theater is different, but there are some general all rules

0:21:01.000 --> 0:21:04.400
<v Speaker 1>that operate in both puppet theaters that you can exploit.

0:21:04.960 --> 0:21:07.480
<v Speaker 1>So let's look at some of the technologies here. What

0:21:07.480 --> 0:21:10.239
<v Speaker 1>what actual technology would you use if you want to

0:21:10.280 --> 0:21:14.800
<v Speaker 1>scan somebody else's brain and see what's happening inside there. Well,

0:21:14.840 --> 0:21:17.359
<v Speaker 1>one of the most powerful methods we would have would

0:21:17.359 --> 0:21:22.000
<v Speaker 1>be implanted electrodes. You can implant directly into somebody's brain,

0:21:22.359 --> 0:21:27.720
<v Speaker 1>cortical microelectrode arrays which are capable of of recording what's

0:21:27.760 --> 0:21:30.320
<v Speaker 1>going on in the brain. And also what's known as

0:21:30.359 --> 0:21:34.560
<v Speaker 1>intracortical micro stimulation or i c m S, And this

0:21:34.640 --> 0:21:39.320
<v Speaker 1>means you can get both input and output with the brain,

0:21:39.440 --> 0:21:42.360
<v Speaker 1>so you can read the electrical activity to find out

0:21:42.400 --> 0:21:44.880
<v Speaker 1>what's going on, and if you want to stimulate parts

0:21:44.920 --> 0:21:47.400
<v Speaker 1>of the brain, you can provide little bits of electric

0:21:47.440 --> 0:21:50.160
<v Speaker 1>current through these two light up that part of the brain.

0:21:51.000 --> 0:21:54.679
<v Speaker 1>You can also use electro corticography, which is electrodes on

0:21:54.720 --> 0:21:57.480
<v Speaker 1>the exposed surface of the brain. If you want to

0:21:57.520 --> 0:22:00.960
<v Speaker 1>be really weird at out, google pictures of this. Uh.

0:22:01.240 --> 0:22:03.440
<v Speaker 1>But if you don't want to cut your skull open,

0:22:03.600 --> 0:22:05.760
<v Speaker 1>and I think most of us would prefer that method.

0:22:05.960 --> 0:22:08.200
<v Speaker 1>There there are still other ways you can scan what's

0:22:08.240 --> 0:22:10.159
<v Speaker 1>going on in the brain. I think typically they're not

0:22:10.200 --> 0:22:12.800
<v Speaker 1>going to be as sensitive, so there's a drawback. The

0:22:12.920 --> 0:22:15.760
<v Speaker 1>advantages you don't have to go through brain surgery. The

0:22:15.800 --> 0:22:19.119
<v Speaker 1>advantage or the disadvantages you're not gonna get quite as

0:22:19.200 --> 0:22:22.120
<v Speaker 1>much precision with the signals you're receiving. But you can

0:22:22.200 --> 0:22:25.920
<v Speaker 1>use f m r I, so that's functional magnetic resonance imaging,

0:22:26.000 --> 0:22:28.800
<v Speaker 1>So it's like an m r I, except you detect

0:22:28.880 --> 0:22:31.760
<v Speaker 1>real time activity in the brain by mapping blood flow

0:22:31.880 --> 0:22:36.720
<v Speaker 1>to different parts of the brain. There's magneto encephalography, which

0:22:36.760 --> 0:22:40.320
<v Speaker 1>is great. Google pictures of this also. I love telling

0:22:40.320 --> 0:22:42.320
<v Speaker 1>people to Google pictures of things. I think I do

0:22:42.400 --> 0:22:44.959
<v Speaker 1>that pretty often, but this this one is worth it

0:22:45.040 --> 0:22:48.679
<v Speaker 1>because it's a It's a system that detects magnetic field

0:22:48.760 --> 0:22:52.280
<v Speaker 1>fluctuations caused by electrical activity in the brain, and it

0:22:52.320 --> 0:22:54.800
<v Speaker 1>looks like you're wearing a hat the size of a car.

0:22:55.680 --> 0:22:57.280
<v Speaker 1>You're you're kind of like you get in like the

0:22:57.320 --> 0:23:00.080
<v Speaker 1>space jockey scene from Alien and then you put it

0:23:00.119 --> 0:23:01.919
<v Speaker 1>on a hat that's as big as a van with

0:23:02.080 --> 0:23:05.159
<v Speaker 1>tons of the wires and stuff. Yeah, it's gigantic and

0:23:05.160 --> 0:23:07.320
<v Speaker 1>it just goes over your head. And I guess it's

0:23:07.359 --> 0:23:10.200
<v Speaker 1>got to be very sensitive to to detect what's going

0:23:10.240 --> 0:23:12.680
<v Speaker 1>on with these tiny little electrical currents in your brain,

0:23:13.080 --> 0:23:15.000
<v Speaker 1>but it does it. Yeah, And all of these are

0:23:15.119 --> 0:23:17.359
<v Speaker 1>methods that I'm sure that you've heard mentioned on this

0:23:17.400 --> 0:23:21.320
<v Speaker 1>podcast before or in other science podcasts, in science literature,

0:23:21.320 --> 0:23:24.480
<v Speaker 1>these are standard means of looking at the brain and

0:23:24.560 --> 0:23:27.440
<v Speaker 1>figuring out what's going on. Yeah, and then this very

0:23:27.520 --> 0:23:29.560
<v Speaker 1>last one is gonna be crucial. And some of the

0:23:29.560 --> 0:23:33.439
<v Speaker 1>studies we're talking about it's electro and cephalography or e

0:23:33.280 --> 0:23:35.880
<v Speaker 1>E G. You've probably heard of this one before, but

0:23:36.160 --> 0:23:38.119
<v Speaker 1>this one is very appealing because you don't have to

0:23:38.160 --> 0:23:40.119
<v Speaker 1>get into a chair with a hat the size of

0:23:40.119 --> 0:23:43.760
<v Speaker 1>the car. You just put some electrodes on your scalp,

0:23:44.240 --> 0:23:46.680
<v Speaker 1>and the electrodes they go on the skin on your head.

0:23:46.720 --> 0:23:50.560
<v Speaker 1>They're really really sensitive to electricity enough that they can

0:23:50.640 --> 0:23:54.320
<v Speaker 1>read some of the electrical activity in your brain through

0:23:54.440 --> 0:23:57.080
<v Speaker 1>your scalp, though obviously, like we said, it's not nearly

0:23:57.080 --> 0:24:01.760
<v Speaker 1>as sensitive as implanted electrodes um And then of course

0:24:01.800 --> 0:24:03.200
<v Speaker 1>if you want to go so that's all the ways

0:24:03.240 --> 0:24:06.640
<v Speaker 1>we can read what's happening inside your brain. Imagine we

0:24:06.680 --> 0:24:09.600
<v Speaker 1>want to switch to input on the brain. How can

0:24:09.640 --> 0:24:12.520
<v Speaker 1>we put things directly into your brain without the use

0:24:12.560 --> 0:24:14.879
<v Speaker 1>of your senses. Well, of course, like we said, you

0:24:14.880 --> 0:24:18.480
<v Speaker 1>can implant electrodes, So just put some get some brain surgery,

0:24:18.880 --> 0:24:21.719
<v Speaker 1>put those stimulators in your brain and give you little shocks.

0:24:21.760 --> 0:24:25.240
<v Speaker 1>When we want you to experience something, you can use

0:24:25.440 --> 0:24:29.239
<v Speaker 1>focused ultrasound, and that's high frequency sound waves targeted at

0:24:29.280 --> 0:24:33.280
<v Speaker 1>specific parts of the brain. That's experimental. It's been used

0:24:33.280 --> 0:24:36.080
<v Speaker 1>in animals, but I think it's it's not super cool

0:24:36.119 --> 0:24:38.240
<v Speaker 1>to use this in humans yet. And I should throw

0:24:38.280 --> 0:24:41.040
<v Speaker 1>into like most people are familiar with with ultrasound, probably

0:24:41.080 --> 0:24:42.880
<v Speaker 1>from you know, hearing about it, you know, us sort

0:24:42.920 --> 0:24:46.440
<v Speaker 1>of witnessing participating in its use to look inside an

0:24:46.440 --> 0:24:48.840
<v Speaker 1>individual and see what's going on in there inside, particularly

0:24:48.880 --> 0:24:51.840
<v Speaker 1>to look at a at at a grilling fetus, right,

0:24:52.400 --> 0:24:55.760
<v Speaker 1>And that just underlines that that ultrasoience sound, depending on

0:24:55.800 --> 0:24:59.840
<v Speaker 1>the frequency, can be used for something as as pain

0:25:00.080 --> 0:25:03.440
<v Speaker 1>us and mundane is that, or it can be used

0:25:03.480 --> 0:25:06.760
<v Speaker 1>at higher frequencies, much higher frequencies to actually destroy tissue

0:25:06.760 --> 0:25:10.119
<v Speaker 1>in the body, like in cancer. So this is a

0:25:10.240 --> 0:25:13.040
<v Speaker 1>more middle ground where we can use it to stimulate

0:25:13.119 --> 0:25:18.120
<v Speaker 1>but not harm. Little middle ground that's comfortable middle ground

0:25:18.119 --> 0:25:20.440
<v Speaker 1>when you're talking about your brain. Yeah, yeah, we're gonna

0:25:20.440 --> 0:25:22.840
<v Speaker 1>stimulate the tissue. We're not just gonna look at it,

0:25:22.880 --> 0:25:24.840
<v Speaker 1>but we're also not going to just not enough to

0:25:24.880 --> 0:25:27.480
<v Speaker 1>melt it, we promise. And then of course the last

0:25:27.480 --> 0:25:29.399
<v Speaker 1>one we're going to mention is another one that's going

0:25:29.480 --> 0:25:31.600
<v Speaker 1>to be important in the studies we talk about, which

0:25:31.640 --> 0:25:37.240
<v Speaker 1>is transcranial magnetic stimulation or TMS. And this is where

0:25:37.240 --> 0:25:40.840
<v Speaker 1>you put a nice friendly electro magnet against your skull,

0:25:41.160 --> 0:25:44.280
<v Speaker 1>carefully aligned over the scalp to target a particular part

0:25:44.280 --> 0:25:48.560
<v Speaker 1>of the brain, and it pulses with electromagnetism to stimulate

0:25:48.600 --> 0:25:51.879
<v Speaker 1>electrical activity in the targeted region in your brain. And

0:25:51.960 --> 0:25:53.560
<v Speaker 1>this is of course the domain of the god helmet

0:25:53.640 --> 0:25:56.560
<v Speaker 1>and uh, you know, countless studies out there anytime we're

0:25:56.600 --> 0:26:00.000
<v Speaker 1>looking at at you know, what's physically going on into

0:26:00.040 --> 0:26:03.280
<v Speaker 1>brain versus what the experience of reality is. You often

0:26:03.320 --> 0:26:06.560
<v Speaker 1>see this technology employed. Yeah, and so for more than

0:26:06.600 --> 0:26:09.680
<v Speaker 1>a decade now, we've seen experiments using methods like this

0:26:09.760 --> 0:26:13.600
<v Speaker 1>to send messages to and from to and from brains,

0:26:14.080 --> 0:26:17.320
<v Speaker 1>between brains and computers. These are brain computer interfaces or

0:26:17.359 --> 0:26:19.960
<v Speaker 1>b C guys. So you can get people to, say,

0:26:20.040 --> 0:26:24.280
<v Speaker 1>control a robot arm with their minds, or control a

0:26:24.359 --> 0:26:27.919
<v Speaker 1>computer cursor with their minds. This is now pretty much

0:26:28.000 --> 0:26:30.960
<v Speaker 1>conquered ground and science. We're still getting better at doing

0:26:31.000 --> 0:26:34.080
<v Speaker 1>it and better at doing it with less invasive procedures,

0:26:34.119 --> 0:26:36.600
<v Speaker 1>but it's a thing we can comfortably do in science

0:26:36.600 --> 0:26:46.480
<v Speaker 1>and technology. Monkey moves a robot with its brain. Yeah,

0:26:46.840 --> 0:26:50.160
<v Speaker 1>but what if instead of communicating with a robot arm

0:26:50.400 --> 0:26:55.960
<v Speaker 1>or with a computer, you just substituted another brain. Mm hmm.

0:26:57.240 --> 0:27:01.600
<v Speaker 1>That's where it gets kind of difficult to comprehend. Uh. So,

0:27:02.440 --> 0:27:06.040
<v Speaker 1>stuff is going from inside your brain through a computer

0:27:06.480 --> 0:27:10.760
<v Speaker 1>to another brain and then back the other way. That

0:27:10.920 --> 0:27:15.040
<v Speaker 1>sounds like you have suddenly discovered a technological basis for

0:27:15.080 --> 0:27:18.400
<v Speaker 1>telepathy sharing the contents of our brains, or at least

0:27:18.480 --> 0:27:23.000
<v Speaker 1>some form of brain activity, without talking, without text, without

0:27:23.040 --> 0:27:27.800
<v Speaker 1>any external communication of any kind. It's brain to brain communication.

0:27:28.080 --> 0:27:30.320
<v Speaker 1>All right, Well, let's let's launch into the studies. We'll

0:27:30.320 --> 0:27:33.200
<v Speaker 1>get more into discussion of what this would be like,

0:27:33.280 --> 0:27:36.760
<v Speaker 1>what the experience of molving your mind via technology would

0:27:36.840 --> 0:27:39.720
<v Speaker 1>consist of. First Let's yeah, let's just launch into some

0:27:39.800 --> 0:27:43.560
<v Speaker 1>of the studies, most of them pretty recent studies dealing

0:27:43.720 --> 0:27:48.760
<v Speaker 1>with technological telepathy. How about some rat to rat brain communication.

0:27:48.840 --> 0:27:51.760
<v Speaker 1>That's what I'm talking about, rat telepathy. It's my favorite.

0:27:51.800 --> 0:27:54.600
<v Speaker 1>How many are there any good novels about rat telepathy?

0:27:54.680 --> 0:27:56.560
<v Speaker 1>They've got to be is that in secretive nim who

0:27:56.920 --> 0:27:59.240
<v Speaker 1>you know? There there are some rats in dungeons and

0:27:59.320 --> 0:28:02.120
<v Speaker 1>dragons where and I love these guys because they're called

0:28:02.119 --> 0:28:05.600
<v Speaker 1>off hand. But each individual rat has a rat intelligence, right,

0:28:06.200 --> 0:28:09.680
<v Speaker 1>but they have a certain amount of of psychic ability.

0:28:09.720 --> 0:28:12.760
<v Speaker 1>So you get two rats together close together, and their

0:28:12.800 --> 0:28:15.240
<v Speaker 1>minds melt and they have the intellect of like a

0:28:15.280 --> 0:28:19.400
<v Speaker 1>double deck or rat brain. But you know, rats, eventually

0:28:19.480 --> 0:28:23.160
<v Speaker 1>they form large groups. Two's company three is Willard, right,

0:28:23.200 --> 0:28:25.840
<v Speaker 1>So you end up with a huge swarm of rats.

0:28:25.880 --> 0:28:28.800
<v Speaker 1>But they their brain powers all pooled together into a

0:28:28.880 --> 0:28:32.640
<v Speaker 1>powerful intellect that's capable of launching uh, you know, psychic

0:28:32.680 --> 0:28:36.159
<v Speaker 1>attacks attack patterns. Yeah. Well, and also just like the

0:28:36.200 --> 0:28:38.640
<v Speaker 1>mental energy, like we have so much mental power, they

0:28:38.720 --> 0:28:42.800
<v Speaker 1>actually have paranormal abilities. Well maybe the people who created

0:28:42.840 --> 0:28:45.760
<v Speaker 1>those for the Dungeons and Dragons manual went ahead and

0:28:45.800 --> 0:28:48.280
<v Speaker 1>a time machine to read about this study that was

0:28:48.280 --> 0:28:52.600
<v Speaker 1>published in Nature called a brain to brain interface for

0:28:52.680 --> 0:28:56.440
<v Speaker 1>real time sharing of sensory motor information. So I'm not

0:28:56.480 --> 0:28:58.400
<v Speaker 1>going to get too much into the details in the

0:28:58.400 --> 0:29:01.440
<v Speaker 1>study because it was very long. In the multiple experiments

0:29:01.440 --> 0:29:04.400
<v Speaker 1>described in the study with lots of different aspects to

0:29:04.480 --> 0:29:07.880
<v Speaker 1>them that we're all individually interesting but kind of technical,

0:29:08.160 --> 0:29:11.520
<v Speaker 1>So I'll give you the broad overview. There's several different experiments,

0:29:11.520 --> 0:29:14.200
<v Speaker 1>and the basic idea is that you've got two rats,

0:29:14.640 --> 0:29:18.520
<v Speaker 1>an encoder rat and a decoder rat. So you take

0:29:18.640 --> 0:29:20.720
<v Speaker 1>both your rats and you train them on a task.

0:29:21.040 --> 0:29:24.800
<v Speaker 1>For example, an led light comes on over one of

0:29:24.880 --> 0:29:28.040
<v Speaker 1>two levers, either a left lever or right lever, and

0:29:28.080 --> 0:29:30.440
<v Speaker 1>then you pick that lever, You pick the correct lever,

0:29:30.640 --> 0:29:33.200
<v Speaker 1>and you get a reward. Now, once the rats have

0:29:33.320 --> 0:29:35.880
<v Speaker 1>been trained on the basic task enough to to be

0:29:35.960 --> 0:29:40.400
<v Speaker 1>good at it, you split them up into encoders and decoders.

0:29:40.440 --> 0:29:44.320
<v Speaker 1>These rats get electrodes implanted in their brains with wires

0:29:44.400 --> 0:29:47.239
<v Speaker 1>running out of their heads, so this probably is not

0:29:47.320 --> 0:29:49.560
<v Speaker 1>an experiment you want to try on your friends at home.

0:29:51.040 --> 0:29:54.480
<v Speaker 1>But the encode rat has a micro electrode array that

0:29:54.600 --> 0:29:57.600
<v Speaker 1>can read its neuronal activity, so essentially it's measuring the

0:29:57.640 --> 0:30:00.760
<v Speaker 1>electrical patterns between cells in the AND like we're talking

0:30:00.760 --> 0:30:04.120
<v Speaker 1>about earlier. And the decode rat also has electrodes and

0:30:04.280 --> 0:30:07.560
<v Speaker 1>implanted in its brain for intracortical micro stimulation or i

0:30:07.640 --> 0:30:11.840
<v Speaker 1>c MS like we mentioned earlier, So the encoder rat

0:30:12.040 --> 0:30:16.680
<v Speaker 1>gets the same familiar stimulus. For example, the the l

0:30:16.720 --> 0:30:20.840
<v Speaker 1>E ed over the left lever lights up, and then

0:30:20.960 --> 0:30:24.560
<v Speaker 1>it goes to press the correct lever to get its reward.

0:30:24.640 --> 0:30:27.880
<v Speaker 1>It presses the left lever, but then the decoder rat

0:30:27.920 --> 0:30:31.280
<v Speaker 1>gets its turn and it doesn't get a clear visual signal.

0:30:31.320 --> 0:30:34.040
<v Speaker 1>Instead of the LED just popping up over the left lever,

0:30:34.360 --> 0:30:37.920
<v Speaker 1>the LED lights come on over both levers instead. What

0:30:37.960 --> 0:30:41.520
<v Speaker 1>happens is that the micro electrode array measures the first

0:30:41.640 --> 0:30:45.600
<v Speaker 1>rats brain activity, then it runs that data through some

0:30:45.640 --> 0:30:49.400
<v Speaker 1>analysis and amplification and sends the output straight down the

0:30:49.440 --> 0:30:52.600
<v Speaker 1>wire into the I i c m S equipment in

0:30:52.680 --> 0:30:57.200
<v Speaker 1>the decoder rats brain. Then the decoder rats brain lights

0:30:57.280 --> 0:31:01.320
<v Speaker 1>up in patterns correlated with the behavior of the encoder rats,

0:31:01.400 --> 0:31:04.080
<v Speaker 1>so that the decoder rat goes to choose a lever

0:31:04.480 --> 0:31:07.280
<v Speaker 1>and the translation was on a perfect It didn't get

0:31:07.320 --> 0:31:09.960
<v Speaker 1>it right every time, but it did a good bit

0:31:10.080 --> 0:31:14.600
<v Speaker 1>better than chance. So, through implanning electrodes in the brain,

0:31:14.800 --> 0:31:19.440
<v Speaker 1>one rat teaches another rat which button to push from

0:31:19.440 --> 0:31:23.720
<v Speaker 1>a separate room. This is rat to rat education with

0:31:23.760 --> 0:31:27.680
<v Speaker 1>no external communication required. It's rat brain to rat brain

0:31:27.840 --> 0:31:29.840
<v Speaker 1>teaching you how to get a reward, all right, and

0:31:29.880 --> 0:31:31.320
<v Speaker 1>you only have to throw out the stimulus once. You

0:31:31.400 --> 0:31:33.800
<v Speaker 1>only have to flip the switch once. It's like it's

0:31:33.840 --> 0:31:36.520
<v Speaker 1>like each rat is a string of Christmas lights and

0:31:36.560 --> 0:31:39.000
<v Speaker 1>you've just connected them together. Yeah, and so note that

0:31:39.040 --> 0:31:41.320
<v Speaker 1>this study was complex. It involved a bunch of other

0:31:41.360 --> 0:31:44.760
<v Speaker 1>interesting stuff as well, like UH commentary on the rats

0:31:44.760 --> 0:31:48.760
<v Speaker 1>as a cooperative di AD computing team, and then UH

0:31:48.840 --> 0:31:52.160
<v Speaker 1>stuff about feedback from one rat to the other, like

0:31:52.200 --> 0:31:56.040
<v Speaker 1>the encoder rat also getting positive feedback a reward for

0:31:56.040 --> 0:31:59.120
<v Speaker 1>when the decoder rat did things right. But anyway, so

0:31:59.440 --> 0:32:02.280
<v Speaker 1>this is is the creation of a rat to rat

0:32:02.760 --> 0:32:06.080
<v Speaker 1>brain to brain interface, which they called a bt b I,

0:32:07.000 --> 0:32:10.160
<v Speaker 1>and this is a pretty cool study. One of the

0:32:10.160 --> 0:32:13.040
<v Speaker 1>things I found very interesting is they said, quote, it

0:32:13.080 --> 0:32:17.760
<v Speaker 1>remains to be explained how the brain simultaneously integrates information

0:32:17.800 --> 0:32:21.760
<v Speaker 1>generated by direct I c MS and by natural stimuli,

0:32:22.200 --> 0:32:25.160
<v Speaker 1>for example, real whisker stimulation. And that's referring to a

0:32:25.160 --> 0:32:28.080
<v Speaker 1>second test they did where the rats were supposed to

0:32:28.200 --> 0:32:33.200
<v Speaker 1>judge real versus virtual width of an opening by by

0:32:33.560 --> 0:32:37.400
<v Speaker 1>touch on the whiskers. Okay, because they're essentially incorporating both

0:32:37.920 --> 0:32:42.120
<v Speaker 1>natural stimuli and this new you know, unnatural stimuli, you

0:32:42.200 --> 0:32:45.360
<v Speaker 1>will into into their single experience. Right, So how does

0:32:45.440 --> 0:32:49.920
<v Speaker 1>the rat like what's imagine you are the rat, and

0:32:50.560 --> 0:32:56.880
<v Speaker 1>how does the rat differentiate between between stimulation coming in

0:32:57.120 --> 0:33:01.280
<v Speaker 1>through the brain that's just like the brain being electrically

0:33:01.320 --> 0:33:05.040
<v Speaker 1>stimulated and the real sensory information it's getting from its

0:33:05.080 --> 0:33:09.440
<v Speaker 1>eyes and its whiskers. Can it tell the difference? How

0:33:09.560 --> 0:33:12.080
<v Speaker 1>how does that information get put together? We don't really

0:33:12.080 --> 0:33:15.600
<v Speaker 1>know because we have not done such experiments on humans

0:33:15.640 --> 0:33:19.160
<v Speaker 1>for obvious reasons, So we don't know what the experience

0:33:19.240 --> 0:33:21.640
<v Speaker 1>is like for the rat. But it's at least powerful

0:33:21.760 --> 0:33:25.640
<v Speaker 1>enough that the rat can perform tasks based on this

0:33:25.720 --> 0:33:30.680
<v Speaker 1>incoming brain information. But you know rat to rat is

0:33:30.720 --> 0:33:33.000
<v Speaker 1>one thing. Yeah, I think we need to do some

0:33:33.120 --> 0:33:35.680
<v Speaker 1>cross species telepathy. Yeah, we want to get a little

0:33:35.920 --> 0:33:40.280
<v Speaker 1>Willard E here and talk about human to rat mind control.

0:33:40.280 --> 0:33:43.880
<v Speaker 1>And this study tattled non invasive brain to brain interface

0:33:44.160 --> 0:33:49.440
<v Speaker 1>establishing functional links between two brains is from April and Uh.

0:33:49.640 --> 0:33:54.280
<v Speaker 1>In this particular study, a US South Korean team investigated, uh,

0:33:54.880 --> 0:33:58.840
<v Speaker 1>that classic question how might a human wag a rat's

0:33:58.920 --> 0:34:02.960
<v Speaker 1>tale using only their brain and brain to brain interface

0:34:03.000 --> 0:34:09.080
<v Speaker 1>system that shockingly requires no surgical implantation. So in this

0:34:09.120 --> 0:34:11.560
<v Speaker 1>particular experience of how it went down, First, the human

0:34:11.600 --> 0:34:16.800
<v Speaker 1>controller is hooked up to to that e G. Based

0:34:16.840 --> 0:34:21.640
<v Speaker 1>brain computer interface. Again we're talking electro in cephalography. Um,

0:34:21.680 --> 0:34:24.319
<v Speaker 1>it's in this the monitoring system. Generally it's based on

0:34:24.360 --> 0:34:27.840
<v Speaker 1>scout based electrodes to record electrical activity of the brain.

0:34:28.280 --> 0:34:31.000
<v Speaker 1>Then they hooked the rat up to a focused ultrasound

0:34:31.040 --> 0:34:35.200
<v Speaker 1>based computer to brain interface and uh, these again have

0:34:35.280 --> 0:34:38.600
<v Speaker 1>high frequency sound waves uh that are that are going

0:34:38.600 --> 0:34:42.280
<v Speaker 1>into the tissue. Uh, not enough to do any damage. Next,

0:34:42.440 --> 0:34:45.400
<v Speaker 1>they hit the human with some visual stimulation to invoke

0:34:45.480 --> 0:34:49.480
<v Speaker 1>a little uh steady state visually evoked potential. So we're

0:34:49.480 --> 0:34:52.799
<v Speaker 1>talking strobe light flashes here. The researchers were then able

0:34:52.800 --> 0:34:57.600
<v Speaker 1>to identify the same burst frequency in the humans brain. Okay,

0:34:57.800 --> 0:34:59.960
<v Speaker 1>then the humans b c I detects this and then

0:35:00.040 --> 0:35:04.800
<v Speaker 1>transfers that that same pattern to the focused ultrasound based

0:35:04.840 --> 0:35:07.480
<v Speaker 1>cb I on the rat, targeting the region of the

0:35:07.560 --> 0:35:10.759
<v Speaker 1>rat's brain that controls its tail, and this causes the

0:35:10.800 --> 0:35:14.120
<v Speaker 1>tail to move with the same frequency that's flashing through

0:35:14.160 --> 0:35:17.319
<v Speaker 1>the humans mind, the same frequency this flashing on the

0:35:17.360 --> 0:35:23.000
<v Speaker 1>strobe lights. Creepy, yeah, and the rat. Yeah. These six

0:35:23.040 --> 0:35:26.200
<v Speaker 1>different humans and six different rats in this experiment with

0:35:27.480 --> 0:35:31.280
<v Speaker 1>success rate. So, I mean, there's a lot of these experiences.

0:35:31.280 --> 0:35:34.240
<v Speaker 1>They may not seem all that amazing when you break

0:35:34.239 --> 0:35:36.799
<v Speaker 1>it down into these simple parts, but you really have

0:35:36.840 --> 0:35:38.600
<v Speaker 1>to look at what's being done, and most importantly, what's

0:35:38.640 --> 0:35:42.160
<v Speaker 1>being done completely non evasively. If it seems simple, that's

0:35:42.200 --> 0:35:46.279
<v Speaker 1>because the experiment breaks down thought and action into simple components,

0:35:47.400 --> 0:35:51.000
<v Speaker 1>which is always kind of both overwhelming and underwhelming at

0:35:51.000 --> 0:35:53.799
<v Speaker 1>the same time. When you when you see something that

0:35:53.840 --> 0:35:57.360
<v Speaker 1>we think of as magical, like thought, broken down into

0:35:57.360 --> 0:36:00.279
<v Speaker 1>the physical actions that constitute it, it just kind of

0:36:00.280 --> 0:36:03.040
<v Speaker 1>seems like really that's all there is, all right, So

0:36:03.080 --> 0:36:05.520
<v Speaker 1>what's next on the plate. Then we've gone we've gone

0:36:05.560 --> 0:36:08.719
<v Speaker 1>rat to rat, we've gone human to rat. What's next, Oh,

0:36:08.760 --> 0:36:12.040
<v Speaker 1>we gotta go human to human? Okay, okay? So here

0:36:12.120 --> 0:36:15.080
<v Speaker 1>was another study came out in ten called conscious Brain

0:36:15.160 --> 0:36:19.400
<v Speaker 1>to brain Communication and Humans using Noninvasive Technologies, published in

0:36:19.680 --> 0:36:23.640
<v Speaker 1>Plos one. And here are the basics. You've got a

0:36:23.680 --> 0:36:28.200
<v Speaker 1>cinder in India and recipients in France. So here we're

0:36:28.280 --> 0:36:30.799
<v Speaker 1>we're the cinder wears an e G cap like we're

0:36:30.800 --> 0:36:33.560
<v Speaker 1>saying stuff on the scalp to text electrical activity in

0:36:33.600 --> 0:36:36.799
<v Speaker 1>the brain, and the recipients sit under a different thing

0:36:36.880 --> 0:36:40.719
<v Speaker 1>than we've seen before, one of those transcranial magnetic stimulation

0:36:40.840 --> 0:36:44.720
<v Speaker 1>coils or TMS coils. And uh and like I said earlier,

0:36:44.719 --> 0:36:47.480
<v Speaker 1>what this does is it generates an electromagnetic field, so

0:36:47.520 --> 0:36:52.160
<v Speaker 1>it stimulates the brain with electrical activity at the sender's end.

0:36:52.640 --> 0:36:54.960
<v Speaker 1>There are some code words, so the sender with the

0:36:54.960 --> 0:36:59.040
<v Speaker 1>e G cap gets code words chow and o lah

0:36:59.280 --> 0:37:03.920
<v Speaker 1>a couple of different kind of European hellos and had

0:37:03.920 --> 0:37:06.640
<v Speaker 1>to translate them into binary code. So that's ones and

0:37:06.760 --> 0:37:09.800
<v Speaker 1>zeros are on and off switches, and then the sender

0:37:09.920 --> 0:37:14.919
<v Speaker 1>had to think about different actions to represent each one

0:37:15.000 --> 0:37:18.399
<v Speaker 1>and zero in the string to spell the word. So

0:37:18.520 --> 0:37:21.080
<v Speaker 1>for example, thinking about moving your hands could be a

0:37:21.120 --> 0:37:24.920
<v Speaker 1>one and thinking about moving your feet could be a zero,

0:37:25.239 --> 0:37:28.239
<v Speaker 1>and then they thought out the binary string. So if

0:37:28.320 --> 0:37:30.640
<v Speaker 1>to spell a law, it would be like, you know,

0:37:30.800 --> 0:37:35.040
<v Speaker 1>zero one, zero, you have to think about feet and

0:37:35.080 --> 0:37:38.239
<v Speaker 1>then think about moving your hands, and then think about

0:37:38.320 --> 0:37:40.960
<v Speaker 1>moving your feet, but on and on as you would

0:37:41.000 --> 0:37:43.200
<v Speaker 1>have to do to spell the whole word. So the

0:37:43.280 --> 0:37:46.920
<v Speaker 1>e G measured those different electrical patterns, sent them to

0:37:46.960 --> 0:37:50.600
<v Speaker 1>the computer, and then that was sent five thousand miles

0:37:50.600 --> 0:37:54.120
<v Speaker 1>over the Internet to the recipients t MS coils. The

0:37:54.160 --> 0:37:57.759
<v Speaker 1>TMS coils caused the recipients to experience this is great

0:37:58.320 --> 0:38:01.920
<v Speaker 1>phosphenes or vision of lights. So you're sitting under this coil,

0:38:02.360 --> 0:38:05.040
<v Speaker 1>you're sitting in the chair, and suddenly you might see

0:38:05.200 --> 0:38:09.719
<v Speaker 1>dots or lines sort of visual light hallucination patterns pop

0:38:09.800 --> 0:38:13.200
<v Speaker 1>up in your vision. And it's caused by when the

0:38:13.480 --> 0:38:16.600
<v Speaker 1>pulses of electromagnetism come through the t M S coil,

0:38:17.160 --> 0:38:21.120
<v Speaker 1>and so different kinds of visions translated into ones and zeros,

0:38:21.200 --> 0:38:24.160
<v Speaker 1>of code, and once you got your string of ones

0:38:24.200 --> 0:38:26.960
<v Speaker 1>and zeros from the t MS code, you could translate

0:38:27.040 --> 0:38:31.000
<v Speaker 1>that back into text from the binary code. And thus

0:38:31.200 --> 0:38:35.360
<v Speaker 1>brain to brain communication of coded messages in language was

0:38:35.400 --> 0:38:38.480
<v Speaker 1>achieved over five thousand miles. You see some of the

0:38:38.520 --> 0:38:41.040
<v Speaker 1>media reports, it sounds like they're kind of gushing over

0:38:41.080 --> 0:38:43.160
<v Speaker 1>the fact that it was five thousand miles, like the

0:38:43.239 --> 0:38:46.120
<v Speaker 1>distance matters a lot when it comes down to the

0:38:46.600 --> 0:38:48.839
<v Speaker 1>use of the Internet, you know, yeah, exactly. To me,

0:38:49.480 --> 0:38:51.440
<v Speaker 1>maybe there's something I didn't understand, but to me that

0:38:51.440 --> 0:38:53.799
<v Speaker 1>the distance didn't really seem to matter. I mean, once

0:38:53.840 --> 0:38:58.040
<v Speaker 1>you've got a decoded brain signal on the Internet sent

0:38:58.080 --> 0:39:01.000
<v Speaker 1>to somebody else and then reek aded back into the

0:39:01.040 --> 0:39:03.880
<v Speaker 1>message it was supposed to be, it's the Internet, And

0:39:04.160 --> 0:39:05.800
<v Speaker 1>why does it matter if it's one mile or a

0:39:05.840 --> 0:39:08.880
<v Speaker 1>hundred miles or a thousand miles. Yeah exactly. But anyway

0:39:08.880 --> 0:39:11.920
<v Speaker 1>that that that's some human to human text communication. But

0:39:12.000 --> 0:39:15.560
<v Speaker 1>then there's another one, and this one got some interesting

0:39:15.600 --> 0:39:18.719
<v Speaker 1>media attention. I actually wrote about this last year for

0:39:18.760 --> 0:39:21.960
<v Speaker 1>a forward Thinking video, but it was also published in

0:39:22.120 --> 0:39:24.480
<v Speaker 1>Plos one, and it was called a direct brain to

0:39:24.600 --> 0:39:27.880
<v Speaker 1>brain interface and humans. And this involves a video game.

0:39:29.200 --> 0:39:32.920
<v Speaker 1>So it's it's cooperative gaming. No, it didn't sound like

0:39:32.920 --> 0:39:36.160
<v Speaker 1>a very good video I'm looking at the image right now.

0:39:36.160 --> 0:39:38.480
<v Speaker 1>It's one of these video games. Yeah, it sounded like

0:39:38.800 --> 0:39:40.759
<v Speaker 1>I think it was one of those free video games. No,

0:39:41.320 --> 0:39:44.440
<v Speaker 1>it may have been designed purposefully for this study. I

0:39:44.480 --> 0:39:49.200
<v Speaker 1>don't know. It looks it looks kind of boring. Yes, So,

0:39:50.239 --> 0:39:54.280
<v Speaker 1>researchers at the University of Washington published this study showing

0:39:54.360 --> 0:39:58.120
<v Speaker 1>they were they were able to establish a non invasive

0:39:58.120 --> 0:40:02.400
<v Speaker 1>brain to brain interface between pete which allowed them to

0:40:02.480 --> 0:40:08.480
<v Speaker 1>cause movements in a different person's body without speech across

0:40:08.560 --> 0:40:14.320
<v Speaker 1>the internet to play the game. So it works this way.

0:40:15.000 --> 0:40:18.279
<v Speaker 1>One person sits in a room with the ability to

0:40:18.440 --> 0:40:21.799
<v Speaker 1>look at a screen. The screen has the game on it,

0:40:22.360 --> 0:40:24.640
<v Speaker 1>and what you see on the game is that there's

0:40:24.680 --> 0:40:28.239
<v Speaker 1>a pirate ship launching rockets at a city, and you've

0:40:28.239 --> 0:40:31.239
<v Speaker 1>got control of a cannon that can shoot down the

0:40:31.360 --> 0:40:34.080
<v Speaker 1>rockets if you time the cannon shot right. So you've

0:40:34.080 --> 0:40:36.560
<v Speaker 1>got to wait until the pirate ship shoots a rocket,

0:40:36.920 --> 0:40:38.920
<v Speaker 1>and then when it does, you shoot your cannon to

0:40:39.000 --> 0:40:41.239
<v Speaker 1>shoot the rocket and knock it out of the sky.

0:40:41.640 --> 0:40:45.880
<v Speaker 1>Pretty simple, right, But the problem is you can't press

0:40:45.920 --> 0:40:49.759
<v Speaker 1>a button. The only person who has a controller to

0:40:49.840 --> 0:40:53.440
<v Speaker 1>control the game is in a different room across the campus,

0:40:54.080 --> 0:40:59.759
<v Speaker 1>different buildings, like exactly right. So you are sitting there

0:41:00.280 --> 0:41:02.960
<v Speaker 1>watching the screen of the game with an e G

0:41:03.160 --> 0:41:05.839
<v Speaker 1>cap on your head. And when you see that it's

0:41:05.840 --> 0:41:08.600
<v Speaker 1>time to press that button to shoot down the rocket,

0:41:09.000 --> 0:41:12.759
<v Speaker 1>you think, move my hand. You don't move your hand,

0:41:12.800 --> 0:41:16.280
<v Speaker 1>You just think move my hand. The e G cap

0:41:17.080 --> 0:41:20.120
<v Speaker 1>records that and says, oh, okay, it's time. Since that

0:41:20.200 --> 0:41:23.960
<v Speaker 1>information across the internet to the room which has the

0:41:24.000 --> 0:41:26.760
<v Speaker 1>other person sitting in it. Now, this person cannot see

0:41:26.840 --> 0:41:30.160
<v Speaker 1>the screen that the game is being played on, but

0:41:30.440 --> 0:41:33.000
<v Speaker 1>this person has the ability to press the button to

0:41:33.080 --> 0:41:36.920
<v Speaker 1>fire the rocket. And when the when the timing is right,

0:41:36.960 --> 0:41:40.560
<v Speaker 1>when the signal arrives, it activates a t MS coil

0:41:41.120 --> 0:41:45.440
<v Speaker 1>that causes their hand to jerk. And when that causes

0:41:45.520 --> 0:41:48.440
<v Speaker 1>their hand to jerk, they press a button that says

0:41:48.440 --> 0:41:51.360
<v Speaker 1>fire the rocket. That signal goes back to the game

0:41:51.840 --> 0:41:55.680
<v Speaker 1>and fires the rocket. So you have to so neither

0:41:55.760 --> 0:41:58.880
<v Speaker 1>one can play the game alone. They have to cooperate

0:41:58.960 --> 0:42:01.520
<v Speaker 1>to play the game, and they can't talk about it.

0:42:01.520 --> 0:42:05.440
<v Speaker 1>It's just thought to thought to action, all right. I

0:42:05.480 --> 0:42:07.960
<v Speaker 1>think that makes that makes sense. I think everybody's falling

0:42:08.000 --> 0:42:10.880
<v Speaker 1>along with that. So so what was the success rate? Like,

0:42:11.080 --> 0:42:14.640
<v Speaker 1>how did that? How did these uh weirdly conjoined individuals

0:42:14.960 --> 0:42:17.879
<v Speaker 1>um perform in this simple game? So there were three

0:42:17.880 --> 0:42:21.760
<v Speaker 1>pairs of subjects and they correctly identified and destroyed eighty

0:42:21.840 --> 0:42:25.320
<v Speaker 1>three point three percent, twenty five percent, and thirty seven

0:42:25.320 --> 0:42:28.920
<v Speaker 1>point five percent of the rockets, respectively during the the

0:42:28.960 --> 0:42:32.400
<v Speaker 1>experimental games, and then they had a zero percent success

0:42:32.480 --> 0:42:36.200
<v Speaker 1>rate during control games. So they did better in the

0:42:36.239 --> 0:42:39.520
<v Speaker 1>experimental games where real information was being transmitted than in

0:42:39.560 --> 0:42:42.760
<v Speaker 1>the control games when it wasn't. So there are several

0:42:42.800 --> 0:42:44.920
<v Speaker 1>takeaways from this. One of the things that I think

0:42:45.000 --> 0:42:47.480
<v Speaker 1>is interesting about this is that the receiver's action is

0:42:47.520 --> 0:42:51.520
<v Speaker 1>not conscious. They're not thinking, they're not getting a message

0:42:51.560 --> 0:42:55.440
<v Speaker 1>that they're decoding. They're just being caused to jerk, all right.

0:42:55.440 --> 0:42:57.040
<v Speaker 1>So they're not hearing a voice in their head that's

0:42:57.080 --> 0:42:59.279
<v Speaker 1>saying saying, shoot it now, push the button, now, push

0:42:59.320 --> 0:43:02.400
<v Speaker 1>the button now. It's just happening. No, they're they're getting

0:43:02.440 --> 0:43:06.480
<v Speaker 1>some magnetism that says, uh, Suddenly their hand moves and

0:43:06.520 --> 0:43:09.520
<v Speaker 1>they press a button. Uh. There are three takeaways that

0:43:09.600 --> 0:43:12.479
<v Speaker 1>the authors of the study came up with. So they said,

0:43:12.520 --> 0:43:15.279
<v Speaker 1>one of the takeaways from the study is that we've

0:43:15.280 --> 0:43:19.520
<v Speaker 1>got the technology now that's sufficient to develop devices for

0:43:19.800 --> 0:43:23.640
<v Speaker 1>rudimentary brain to brain communication. So that's one of the

0:43:23.680 --> 0:43:26.120
<v Speaker 1>things they say. They've demonstrated it's already here. We can

0:43:26.160 --> 0:43:35.719
<v Speaker 1>do it now, though it is rudimentary. The second thing

0:43:35.760 --> 0:43:39.280
<v Speaker 1>they point out is that working brain to brain interfaces

0:43:39.320 --> 0:43:42.360
<v Speaker 1>can be built out of non invasive technologies. Neither person

0:43:42.480 --> 0:43:46.520
<v Speaker 1>here required a brain implant. Uh, they it was e g.

0:43:46.840 --> 0:43:51.160
<v Speaker 1>To the transcranial magnetic stimulation. And then the third thing

0:43:51.200 --> 0:43:55.040
<v Speaker 1>they point out is that this is very rudimentary, but

0:43:55.120 --> 0:43:57.359
<v Speaker 1>the fact that it can be done at all means

0:43:57.440 --> 0:44:01.440
<v Speaker 1>we need to start having a conversation between atist neuroscientists

0:44:01.760 --> 0:44:07.480
<v Speaker 1>and regulatory agencies on the ethical, moral, and societal implications

0:44:07.600 --> 0:44:10.520
<v Speaker 1>of b b I. S Uh. They're they're talking. They're

0:44:10.520 --> 0:44:13.239
<v Speaker 1>about the ones that could grow in the future out

0:44:13.280 --> 0:44:16.960
<v Speaker 1>of the rudimentary technologies that are being developed now. Yeah. Yeah,

0:44:16.960 --> 0:44:20.839
<v Speaker 1>setting the stage for the whole world of neural security, right,

0:44:20.960 --> 0:44:25.080
<v Speaker 1>neuro security protecting our our our thoughts and emotions and

0:44:25.239 --> 0:44:29.720
<v Speaker 1>true feelings from all those technologically enhanced scanners out there. Yeah.

0:44:29.960 --> 0:44:32.600
<v Speaker 1>Now there's an even more recent study on this, right,

0:44:32.600 --> 0:44:34.719
<v Speaker 1>there was one that came out just in September of

0:44:34.760 --> 0:44:39.440
<v Speaker 1>this year in September, where it was not exactly the

0:44:39.480 --> 0:44:42.120
<v Speaker 1>same group, but most of the same scientists, uh, some

0:44:42.160 --> 0:44:45.360
<v Speaker 1>of the same authors from that that previous one published

0:44:45.360 --> 0:44:48.880
<v Speaker 1>again in p o OS one a study called Playing

0:44:48.880 --> 0:44:52.840
<v Speaker 1>twenty Questions with the Mind Collaborative problem solving by humans

0:44:52.880 --> 0:44:54.840
<v Speaker 1>using a brain to brain interface. And it was a

0:44:54.880 --> 0:44:57.120
<v Speaker 1>set up a lot like the last one. It was

0:44:57.160 --> 0:44:59.840
<v Speaker 1>pretty much just the same with cinder with the g

0:45:00.640 --> 0:45:04.400
<v Speaker 1>and a receiver using a transcranial magnetic stimulation coil. But

0:45:04.600 --> 0:45:07.040
<v Speaker 1>instead what they did here, instead of playing a video

0:45:07.080 --> 0:45:11.000
<v Speaker 1>game together, they got them to trade coded messages in

0:45:11.120 --> 0:45:15.400
<v Speaker 1>order to play a game of twenty questions without talking. Okay,

0:45:15.440 --> 0:45:18.840
<v Speaker 1>so this is communication that goes beyond merely just push

0:45:18.840 --> 0:45:21.280
<v Speaker 1>that button, push that button, right, and but it's still

0:45:21.480 --> 0:45:23.480
<v Speaker 1>one of the things worth pointing out is that it

0:45:23.640 --> 0:45:26.480
<v Speaker 1>is still coded communication. Now that they had a pretty

0:45:26.560 --> 0:45:29.200
<v Speaker 1>high success rate, the setup is a is a whole

0:45:29.200 --> 0:45:31.319
<v Speaker 1>lot like the last experiment. You've got to you've got

0:45:31.320 --> 0:45:34.280
<v Speaker 1>a cinder wearing an e G cap to read their brain,

0:45:34.400 --> 0:45:36.840
<v Speaker 1>and you've got a receiver under a t MS coil

0:45:37.000 --> 0:45:41.000
<v Speaker 1>to uh to give them information. Except what's different here

0:45:41.120 --> 0:45:44.000
<v Speaker 1>is that instead of the t MS coil giving somebody

0:45:44.080 --> 0:45:47.600
<v Speaker 1>a jerk hand movement in the hand, it gives them

0:45:47.640 --> 0:45:50.080
<v Speaker 1>what we were talking about earlier, a phosphene of vision,

0:45:50.520 --> 0:45:54.279
<v Speaker 1>and they can use that to decode information sent by

0:45:54.320 --> 0:45:57.120
<v Speaker 1>the person in the e G cap. And by trading

0:45:57.120 --> 0:46:00.920
<v Speaker 1>information back and forth this way, by being able to

0:46:01.280 --> 0:46:04.399
<v Speaker 1>answer yes or no questions by sending them a phosphene

0:46:04.600 --> 0:46:09.319
<v Speaker 1>or not, these people can ask and answer questions to

0:46:09.400 --> 0:46:12.560
<v Speaker 1>play a game of twenty questions to guess an object

0:46:13.760 --> 0:46:16.919
<v Speaker 1>without any words or language. So the basic ideas say

0:46:16.960 --> 0:46:20.120
<v Speaker 1>you have a parakeet in mind, the person asks a

0:46:20.239 --> 0:46:22.920
<v Speaker 1>question that they select from a square from a screen,

0:46:23.040 --> 0:46:25.960
<v Speaker 1>like can this thing fly? And then the person in

0:46:26.000 --> 0:46:29.000
<v Speaker 1>the e G cap gives a stimulus by looking at

0:46:29.040 --> 0:46:31.920
<v Speaker 1>two different lights to answer yes or no, And then

0:46:31.960 --> 0:46:34.040
<v Speaker 1>that goes back to the person who answered the question

0:46:34.200 --> 0:46:36.480
<v Speaker 1>and they get They get a sense of whether the

0:46:36.480 --> 0:46:38.520
<v Speaker 1>answer is yes or no by whether or not they

0:46:38.520 --> 0:46:41.280
<v Speaker 1>get this vision of light from the from the coil,

0:46:41.680 --> 0:46:44.160
<v Speaker 1>and by going back and forth this way they can

0:46:44.200 --> 0:46:47.480
<v Speaker 1>solve the puzzle and eventually figure out what the object is.

0:46:47.800 --> 0:46:50.279
<v Speaker 1>And this set up allowed the people in the experimental

0:46:50.280 --> 0:46:52.759
<v Speaker 1>group to win seventy two percent of the games. And

0:46:52.840 --> 0:46:55.840
<v Speaker 1>so there's a control group where no genuine information was

0:46:55.880 --> 0:46:58.600
<v Speaker 1>being traded back and forth, and only eight percent of

0:46:58.640 --> 0:47:02.919
<v Speaker 1>those participants were all to correctly identify the object. So

0:47:04.160 --> 0:47:07.640
<v Speaker 1>pretty cool. This is twenty questions without words. Well, actually

0:47:07.680 --> 0:47:10.000
<v Speaker 1>know there were words because you had to select the

0:47:10.120 --> 0:47:13.160
<v Speaker 1>questions to go back and forth, but the answers didn't

0:47:13.160 --> 0:47:16.960
<v Speaker 1>require words. It was just coded brain signals, the flashes

0:47:16.960 --> 0:47:20.440
<v Speaker 1>of light in the mind. Yeah, okay, So the authors

0:47:20.480 --> 0:47:22.799
<v Speaker 1>themselves point out a couple of limitations at the end.

0:47:22.840 --> 0:47:26.480
<v Speaker 1>One of them is that the kind of obvious thing

0:47:26.560 --> 0:47:33.120
<v Speaker 1>is that this doesn't necessarily provide any better communication than talking, right,

0:47:33.120 --> 0:47:35.960
<v Speaker 1>It's it's it feels very hamstrong that you're having to

0:47:35.960 --> 0:47:40.279
<v Speaker 1>to to rely on this convoluted method of flashes, where

0:47:40.520 --> 0:47:43.800
<v Speaker 1>when really we have far better means of communication and artists,

0:47:44.000 --> 0:47:46.240
<v Speaker 1>it would be much easier to play the game by

0:47:46.239 --> 0:47:50.160
<v Speaker 1>by text messages or just by talking. But they point

0:47:50.160 --> 0:47:53.240
<v Speaker 1>out how well, even something like this could probably help

0:47:53.280 --> 0:47:56.799
<v Speaker 1>in somebody who has UH, for example, the inability to

0:47:56.840 --> 0:47:59.520
<v Speaker 1>move or speak if it broke as aphasia or something

0:47:59.560 --> 0:48:03.479
<v Speaker 1>like that, um or if it's being played between people

0:48:03.480 --> 0:48:06.439
<v Speaker 1>who don't speak the same language. So so that that's

0:48:06.560 --> 0:48:09.440
<v Speaker 1>possibly a good point. But then they also point out

0:48:09.440 --> 0:48:11.680
<v Speaker 1>that this is just sort of a proof of concept

0:48:11.719 --> 0:48:15.160
<v Speaker 1>for technologies that could become much more power and powerful

0:48:15.160 --> 0:48:19.279
<v Speaker 1>and sensitive in the future, and that's the real question. Yeah.

0:48:19.280 --> 0:48:21.040
<v Speaker 1>And then the other thing they point out is a

0:48:21.080 --> 0:48:24.040
<v Speaker 1>limitation of their own study, is that it doesn't allow

0:48:24.160 --> 0:48:28.080
<v Speaker 1>bi directional transfer of information. The information is going from

0:48:28.200 --> 0:48:31.000
<v Speaker 1>one person to the other, but it would be very

0:48:31.040 --> 0:48:34.480
<v Speaker 1>interesting to hook up both the sender and the recipient,

0:48:34.640 --> 0:48:37.399
<v Speaker 1>or both people at least with both capabilities. So you've

0:48:37.440 --> 0:48:40.200
<v Speaker 1>got an e G and a t MS coil and

0:48:40.239 --> 0:48:43.759
<v Speaker 1>you can send information back and forth both ways, which

0:48:43.840 --> 0:48:47.239
<v Speaker 1>is when things would really start getting creepy. All right,

0:48:47.280 --> 0:48:50.000
<v Speaker 1>So there's a taste of where we are with the type,

0:48:50.080 --> 0:48:52.319
<v Speaker 1>with the with the research and the technology where and

0:48:52.320 --> 0:48:55.120
<v Speaker 1>in an idea of where we may be going. So

0:48:55.400 --> 0:48:57.400
<v Speaker 1>how do we prepare for and what's it gonna be

0:48:57.480 --> 0:49:02.880
<v Speaker 1>like as these more advanced telepathic technologies become available and

0:49:02.920 --> 0:49:05.239
<v Speaker 1>even become a part of our life. Well, I think

0:49:05.239 --> 0:49:09.200
<v Speaker 1>it's interesting because it's a question whether these have really

0:49:09.360 --> 0:49:12.000
<v Speaker 1>changed that concern we brought up at the beginning of

0:49:12.040 --> 0:49:17.080
<v Speaker 1>the episode about linguistic versus non linguistic telepathy. Um, if

0:49:17.080 --> 0:49:21.040
<v Speaker 1>it's just saying that you will be able to send

0:49:21.320 --> 0:49:25.120
<v Speaker 1>coded messages like like this kind of binary morse code

0:49:25.200 --> 0:49:28.520
<v Speaker 1>type thing we were talking about earlier between brains, that's

0:49:28.560 --> 0:49:31.120
<v Speaker 1>one thing. If it were to somehow become the case

0:49:31.200 --> 0:49:35.400
<v Speaker 1>that you could send something more complex and difficult to quantify,

0:49:35.640 --> 0:49:41.680
<v Speaker 1>like a non encoded thought or memory or something like that,

0:49:41.680 --> 0:49:44.279
<v Speaker 1>that would be very interesting. But I don't know if

0:49:44.320 --> 0:49:47.279
<v Speaker 1>that's even possible, because, like we talked about with our

0:49:47.320 --> 0:49:51.200
<v Speaker 1>puppet theater analogy, your puppet theater is not exactly the

0:49:51.239 --> 0:49:54.840
<v Speaker 1>same as somebody else's puppet theater. They can't just put

0:49:54.920 --> 0:49:58.640
<v Speaker 1>electrodes in your brain and say, well, I'm going to

0:49:58.719 --> 0:50:01.759
<v Speaker 1>share this, uh, this image by lighting up exactly the

0:50:01.800 --> 0:50:04.560
<v Speaker 1>same neurons in your brain that are lit up in

0:50:04.680 --> 0:50:08.440
<v Speaker 1>somebody else's brain. You don't have the same neurons as them.

0:50:08.480 --> 0:50:10.960
<v Speaker 1>Everybody's brain is going to be a little bit different.

0:50:11.360 --> 0:50:14.000
<v Speaker 1>So I'm not sure how that would even work without

0:50:14.160 --> 0:50:17.319
<v Speaker 1>some kind of encoding back and forth. And this is

0:50:17.320 --> 0:50:19.680
<v Speaker 1>something that's been pointed out in some of the criticism

0:50:19.719 --> 0:50:23.600
<v Speaker 1>of these studies and the supposed implications of it, Again,

0:50:23.640 --> 0:50:27.320
<v Speaker 1>they are just sending coded messages, right, It's still basically language.

0:50:27.320 --> 0:50:31.280
<v Speaker 1>It's not emotions. Ideas thoughts though the one about making

0:50:31.280 --> 0:50:33.680
<v Speaker 1>the hand jerk or making the tail wag is kind

0:50:33.680 --> 0:50:36.839
<v Speaker 1>of interesting because that's motor control. But for the most

0:50:36.880 --> 0:50:39.040
<v Speaker 1>part of these situations where you could still lie, it's

0:50:39.080 --> 0:50:43.440
<v Speaker 1>not like it's so this direct, you know, unfiltered communication system. Yeah,

0:50:43.840 --> 0:50:46.120
<v Speaker 1>but what would that be like that? That's the thing

0:50:46.160 --> 0:50:48.120
<v Speaker 1>I keep coming back to, what would what would it

0:50:48.160 --> 0:50:51.719
<v Speaker 1>be like to have this communal mind experience with someone else?

0:50:51.840 --> 0:50:54.200
<v Speaker 1>And in researching this, I came across a really cool

0:50:54.360 --> 0:50:58.799
<v Speaker 1>u A in magazine article by Peter Watt's titled Hive Consciousness.

0:50:59.239 --> 0:51:03.080
<v Speaker 1>And in this he points out that the brain that

0:51:03.239 --> 0:51:06.560
<v Speaker 1>makes us who we are, you know, essentially, it quotes,

0:51:06.640 --> 0:51:11.840
<v Speaker 1>spreads across two cerebritl hemispheres connected by the corpus colossum,

0:51:11.840 --> 0:51:16.879
<v Speaker 1>a fat, meaty pipe more than two hundred million accents thick. Yeah,

0:51:16.920 --> 0:51:19.399
<v Speaker 1>this sort of the idea that you've already got two

0:51:19.480 --> 0:51:22.080
<v Speaker 1>brains in a way, and in fact, he points out

0:51:22.239 --> 0:51:24.440
<v Speaker 1>that if you were to cleave these hemispheres in two

0:51:24.520 --> 0:51:28.719
<v Speaker 1>and that's indeed a last ditch surgery that sometimes a

0:51:29.120 --> 0:51:31.279
<v Speaker 1>uh SEE employee to deal with to deal with certain

0:51:31.320 --> 0:51:34.760
<v Speaker 1>forms of epilepsy, each half would go its own way,

0:51:34.800 --> 0:51:37.640
<v Speaker 1>developing its own taste and beliefs. And to support this,

0:51:37.719 --> 0:51:41.080
<v Speaker 1>he points to uh a talk that was given by

0:51:41.600 --> 0:51:46.560
<v Speaker 1>noted neuroscientist Villano Ramaschandren at the two thousand six Beyond

0:51:46.640 --> 0:51:49.160
<v Speaker 1>Belief Conference, and you can find video of this on YouTube.

0:51:49.200 --> 0:51:51.719
<v Speaker 1>I'll try and link to the clip on the landing

0:51:51.719 --> 0:51:53.279
<v Speaker 1>page for this episode of Stuff to Boil Your Mind

0:51:53.280 --> 0:51:56.880
<v Speaker 1>dot com. But Ramachandren points the he shares an account

0:51:56.920 --> 0:52:00.200
<v Speaker 1>of a split brain patient with a Christian hemisphere and

0:52:00.239 --> 0:52:03.200
<v Speaker 1>an atheist one UH and they have to end up

0:52:03.239 --> 0:52:06.759
<v Speaker 1>having to teach the hemispheres to communicate with each other.

0:52:07.000 --> 0:52:09.680
<v Speaker 1>So the the general idea here, I think was that

0:52:09.719 --> 0:52:14.520
<v Speaker 1>he's saying that the corpus colosum helps uh homogenize the

0:52:14.560 --> 0:52:19.120
<v Speaker 1>two different brains. It creates the conscious illusion that your

0:52:19.160 --> 0:52:22.160
<v Speaker 1>hemispheres are in accord with one another. But if you're

0:52:22.160 --> 0:52:24.640
<v Speaker 1>able to sever them and you don't have this high

0:52:24.680 --> 0:52:29.160
<v Speaker 1>bandwidth connection between them, they're very much two different minds. Yeah,

0:52:29.200 --> 0:52:31.360
<v Speaker 1>and it's not a gradual separation either. It's not like

0:52:31.360 --> 0:52:34.239
<v Speaker 1>a musical duo breaking up and then each struggles for

0:52:34.320 --> 0:52:36.440
<v Speaker 1>years to find their own solo identity. You know, this

0:52:36.480 --> 0:52:38.680
<v Speaker 1>side of the brain eventually becomes atheists, and this side

0:52:38.680 --> 0:52:42.839
<v Speaker 1>eventually becomes a believer. No, scientists can actually induce hemispheric

0:52:43.080 --> 0:52:46.960
<v Speaker 1>isolation chemically in the brain, just shutting it down uh

0:52:47.160 --> 0:52:51.000
<v Speaker 1>and uh and then watching just without any delay that

0:52:51.160 --> 0:52:54.920
<v Speaker 1>the undrugged hemisphere sort of coming into its own, becoming

0:52:54.960 --> 0:53:00.640
<v Speaker 1>the primary decider, developing a whole new personality right there

0:53:00.640 --> 0:53:03.040
<v Speaker 1>in front of so, Like I I a neesthetize your

0:53:03.120 --> 0:53:05.880
<v Speaker 1>left brain and I suddenly see your right brain evil

0:53:05.960 --> 0:53:09.320
<v Speaker 1>twin emerges the dominant personality, which was really only half

0:53:09.360 --> 0:53:12.840
<v Speaker 1>of you before. Yeah, it reminds me of a character

0:53:13.040 --> 0:53:16.640
<v Speaker 1>in the Culture book by Enim Banks consider Flibus. There's

0:53:16.640 --> 0:53:22.040
<v Speaker 1>a character name uh Craiklin who has enhanced hemispheric task

0:53:22.120 --> 0:53:25.719
<v Speaker 1>division in his brain, but basically he sleeps with one

0:53:25.760 --> 0:53:28.279
<v Speaker 1>eye open. He can use a uni hemispheric sleep much

0:53:28.320 --> 0:53:30.960
<v Speaker 1>like a you know, like many animals out there that

0:53:31.000 --> 0:53:34.279
<v Speaker 1>never completely put their brain under uh. So, one third

0:53:34.280 --> 0:53:37.400
<v Speaker 1>of the time, one half of his brain sleeps and

0:53:37.400 --> 0:53:40.080
<v Speaker 1>he's a bit dreamy and vague. Another third of the

0:53:40.120 --> 0:53:42.759
<v Speaker 1>time he's all logic in numbers and doesn't communicate all

0:53:42.800 --> 0:53:45.080
<v Speaker 1>that well. And only one third of the time is

0:53:45.120 --> 0:53:48.520
<v Speaker 1>he fully awake with both sides of his brain making

0:53:48.640 --> 0:53:52.160
<v Speaker 1>up who he is. That's pretty cool, yeah, and uh yeah,

0:53:52.239 --> 0:53:53.719
<v Speaker 1>So it's it's interesting to think of it in terms

0:53:53.719 --> 0:53:56.680
<v Speaker 1>of Ramachandren's example. He he jokingly pointed out, what happens

0:53:56.680 --> 0:53:59.160
<v Speaker 1>if this individual dies? Does half his brain go to

0:53:59.200 --> 0:54:02.120
<v Speaker 1>heaven and one half go to hell? And uh? And

0:54:02.280 --> 0:54:05.640
<v Speaker 1>it makes us ask some difficult questions about consciousness itself,

0:54:06.080 --> 0:54:09.040
<v Speaker 1>because consciousness remains something of a mystery and when we

0:54:09.080 --> 0:54:12.000
<v Speaker 1>have a hell of a time unraveling and as author

0:54:12.080 --> 0:54:15.200
<v Speaker 1>our Scott Backer points that, we're trying to explain the

0:54:15.239 --> 0:54:18.400
<v Speaker 1>magic of a coin trick, right, but we're in a

0:54:18.440 --> 0:54:21.560
<v Speaker 1>horrible position because we are the magic that we're trying

0:54:21.560 --> 0:54:24.680
<v Speaker 1>to understand. We're trying to explain consciousness. You mean, yeah,

0:54:24.719 --> 0:54:27.520
<v Speaker 1>with consciousness and then but ultimately with any any time

0:54:27.560 --> 0:54:30.920
<v Speaker 1>time we try and tackle our you know, our our

0:54:30.960 --> 0:54:34.680
<v Speaker 1>cognition and our and our brain activity, and certainly we

0:54:34.680 --> 0:54:37.240
<v Speaker 1>try to translate it into another being or try to

0:54:37.280 --> 0:54:40.160
<v Speaker 1>bring two of them together. We have to we have

0:54:40.239 --> 0:54:44.120
<v Speaker 1>to unravel the magic of the human experience. Yeah, well,

0:54:44.160 --> 0:54:47.520
<v Speaker 1>we mentioned this earlier. I mean, when you start under

0:54:48.040 --> 0:54:50.960
<v Speaker 1>understanding consciousness for some reason, that's kind of a scary thing.

0:54:51.600 --> 0:54:55.239
<v Speaker 1>Like we we like this magical illusion of the unified

0:54:55.320 --> 0:54:59.840
<v Speaker 1>self to to persist. And when you start separating consciousness

0:54:59.840 --> 0:55:03.480
<v Speaker 1>in to constituent parts or understanding I mean we I'm

0:55:03.520 --> 0:55:06.600
<v Speaker 1>not saying we fully understand consciousness, but even understanding little

0:55:06.640 --> 0:55:09.960
<v Speaker 1>bits that might inform how it comes together, it's a

0:55:10.000 --> 0:55:13.400
<v Speaker 1>little alarming. You don't like the idea that your consciousness

0:55:13.680 --> 0:55:17.320
<v Speaker 1>can be explained via, you know, a combination of different

0:55:17.320 --> 0:55:20.560
<v Speaker 1>processes in the brain. But one of the scary things

0:55:20.600 --> 0:55:22.880
<v Speaker 1>here is is the implication, going back to brain to

0:55:22.960 --> 0:55:29.240
<v Speaker 1>brain interfaces, that what if combining different brains with technology

0:55:29.360 --> 0:55:34.160
<v Speaker 1>in different skulls will become just as seamless as combining

0:55:34.239 --> 0:55:39.120
<v Speaker 1>the two hemispheres of your brain via the corpus colossum. Uh.

0:55:39.200 --> 0:55:44.799
<v Speaker 1>And it's such that maybe our producer Null and our

0:55:45.160 --> 0:55:48.239
<v Speaker 1>other co host, Christian would link their brains up via

0:55:48.400 --> 0:55:51.480
<v Speaker 1>computer and it wouldn't feel like they were two different

0:55:51.480 --> 0:55:55.799
<v Speaker 1>brains connected. It would just feel like they were one brain. Yeah,

0:55:55.920 --> 0:55:58.440
<v Speaker 1>like essentially would be like you know, like a Vultron

0:55:58.520 --> 0:56:03.120
<v Speaker 1>scenario or or or like an assemblage of of keywords.

0:56:03.160 --> 0:56:05.399
<v Speaker 1>So like, oh, we we need somebody who's really good

0:56:05.440 --> 0:56:09.040
<v Speaker 1>at maritime law, but we also need somebody who really

0:56:09.040 --> 0:56:11.600
<v Speaker 1>it's really tuned into pop culture and we need to

0:56:11.640 --> 0:56:13.080
<v Speaker 1>go out and speak. Well, what can we do? Well,

0:56:13.120 --> 0:56:15.480
<v Speaker 1>let's just take these two individuals, hook them up together

0:56:15.920 --> 0:56:19.200
<v Speaker 1>and make them manifest a new individual who is a

0:56:19.200 --> 0:56:24.239
<v Speaker 1>perfect uh you know, convergence of those two uh skill sets. Yeah. Now,

0:56:24.560 --> 0:56:26.759
<v Speaker 1>now again, I want to say, who knows if such

0:56:26.760 --> 0:56:28.719
<v Speaker 1>a thing as possible? We don't want to get to

0:56:29.040 --> 0:56:32.320
<v Speaker 1>uh to hype heavy here and suggest that we we've

0:56:32.360 --> 0:56:35.279
<v Speaker 1>now demonstrated that it's possible to link brains up in

0:56:35.280 --> 0:56:37.959
<v Speaker 1>a way that they seamlessly combined. But just the mere

0:56:38.000 --> 0:56:45.120
<v Speaker 1>possibility of that is a very like human experience changing proposition. Yeah,

0:56:45.160 --> 0:56:47.960
<v Speaker 1>and and what are the legal ramifications? So if if me,

0:56:48.080 --> 0:56:51.600
<v Speaker 1>if you and I, if we conjoined our brains with

0:56:51.680 --> 0:56:55.760
<v Speaker 1>some fancy helmets and essentially became this different mind state,

0:56:55.920 --> 0:56:59.880
<v Speaker 1>and in that mind state broke a law or invented something,

0:57:00.520 --> 0:57:04.160
<v Speaker 1>you know, who owns that invention? Who's responsible for that crime.

0:57:04.480 --> 0:57:06.440
<v Speaker 1>And then it gets even weirder if you look at

0:57:06.480 --> 0:57:09.040
<v Speaker 1>our own brains and think of it as two halves

0:57:09.040 --> 0:57:12.120
<v Speaker 1>of brains that are connected together. It's like which individual

0:57:12.239 --> 0:57:14.840
<v Speaker 1>has the right to exist and even his personhood that

0:57:15.320 --> 0:57:19.600
<v Speaker 1>the Joe Robert being Joe Robert or the two halves

0:57:19.840 --> 0:57:21.520
<v Speaker 1>of Joe in your head and the two halves of

0:57:21.600 --> 0:57:24.680
<v Speaker 1>Robert in mind. I mean, do you think it's possible

0:57:24.760 --> 0:57:27.400
<v Speaker 1>for one hemisphere of your brain to conspire to kill

0:57:27.480 --> 0:57:30.520
<v Speaker 1>the other one? Yeah, or sue it, or or get

0:57:30.520 --> 0:57:33.760
<v Speaker 1>out of some sort of a neural divorce. We will

0:57:33.800 --> 0:57:38.880
<v Speaker 1>be all right, brain from now on. Uh yeah. Well, anyway,

0:57:38.880 --> 0:57:41.480
<v Speaker 1>if we've got you worried about this based on this

0:57:41.520 --> 0:57:44.800
<v Speaker 1>final discussion, it is a good thing to consider in

0:57:44.800 --> 0:57:47.880
<v Speaker 1>the long run. But please do remember that these these

0:57:47.880 --> 0:57:51.320
<v Speaker 1>experiments we've been talking about in this episode don't indicate

0:57:51.440 --> 0:57:54.120
<v Speaker 1>anything like that yet. Like we we certainly don't want

0:57:54.120 --> 0:57:58.120
<v Speaker 1>to get into the overhype machine that the types of communication,

0:57:58.240 --> 0:58:01.480
<v Speaker 1>not the overhype machine, but maybe the over dream machine.

0:58:01.560 --> 0:58:03.920
<v Speaker 1>You like, take these and run wild with the possibilities,

0:58:03.960 --> 0:58:08.280
<v Speaker 1>But don't you know, this is still super super rudimentary communication.

0:58:08.360 --> 0:58:13.000
<v Speaker 1>Like we said, it's it's very coded, It requires extremely

0:58:13.080 --> 0:58:18.760
<v Speaker 1>bulky and difficult and expensive equipment, and it's it's it's

0:58:18.760 --> 0:58:21.320
<v Speaker 1>impressive in one sense that it can be done at all,

0:58:21.520 --> 0:58:23.760
<v Speaker 1>But what can be done with it is not that

0:58:23.840 --> 0:58:27.040
<v Speaker 1>impressive yet. Indeed, who knows how impressive it will be

0:58:27.160 --> 0:58:30.200
<v Speaker 1>or is impressive the right word? Who knows how daunting

0:58:30.320 --> 0:58:36.040
<v Speaker 1>and uh and mind bending it will be? Yeah? Game changing? Alright. Well,

0:58:36.080 --> 0:58:39.800
<v Speaker 1>there you have it, a little exploration into technological telepathy

0:58:39.880 --> 0:58:44.760
<v Speaker 1>and some of the possible near future and far future ramifications.

0:58:45.560 --> 0:58:47.840
<v Speaker 1>Before we head out here, I just want to remind everyone, Hey,

0:58:47.840 --> 0:58:49.400
<v Speaker 1>don't over to stuff to Blow your mind dot com.

0:58:49.480 --> 0:58:52.080
<v Speaker 1>If you want to check out all the podcast episodes,

0:58:52.120 --> 0:58:54.840
<v Speaker 1>all the videos, blog postlinks out to our social media accounts,

0:58:55.000 --> 0:58:58.320
<v Speaker 1>it's all there. And in the meantime, how can they

0:58:58.360 --> 0:59:01.480
<v Speaker 1>get in touch with us? How can how can they

0:59:01.480 --> 0:59:05.800
<v Speaker 1>communicate the contents of their brain to our brains the

0:59:06.440 --> 0:59:08.200
<v Speaker 1>magic of the internet. Well you can use some good

0:59:08.200 --> 0:59:12.120
<v Speaker 1>old Stone age linguistic technology and type out an email

0:59:12.200 --> 0:59:14.080
<v Speaker 1>and send it to us that blow the mind at

0:59:14.080 --> 0:59:27.920
<v Speaker 1>House of Works dot com for more on this and

0:59:28.040 --> 0:59:54.160
<v Speaker 1>thousands of other topics. Because it how stuff works dot Com.

0:59:36.680 --> 0:59:37.000
<v Speaker 1>Remember