WEBVTT - TechStuff Classic: TechStuff Goes Steampunk

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<v Speaker 1>Welcome to tech Stuff, a production of I Heart Radios,

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<v Speaker 1>How Stuff Works. Hey there, and welcome to tech Stuff.

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<v Speaker 1>I'm your host, Jonathan Strickland. I'm an executive producer with

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<v Speaker 1>How Stuff Works and I heart Radio and I love

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<v Speaker 1>all things tech. And today we're getting a real blast

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<v Speaker 1>from the past as well as a blast from the

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<v Speaker 1>fictional past. It is time for another classic episode of

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<v Speaker 1>tech Stuff, and in this episode, we're going to look

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<v Speaker 1>at the speculative fiction sub category known as steampunk, the

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<v Speaker 1>aesthetic that is based on a history that never was,

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<v Speaker 1>history of brass and copper and steam that ended up

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<v Speaker 1>never evolving beyond that technology, but influenced everything to come

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<v Speaker 1>after it. And this has sort of gone through a

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<v Speaker 1>little bit of a lull, I would say, over the

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<v Speaker 1>last soveral years. For a while, it was very much

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<v Speaker 1>in fashion, at least in the speculative fiction world, in

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<v Speaker 1>science fiction conventions and that kind of thing. You don't

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<v Speaker 1>see it quite as much anymore, but there's still people

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<v Speaker 1>who really cling to this and really enjoy it. I

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<v Speaker 1>happen to be one of them. Just about a pair

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<v Speaker 1>of sunglasses, they kind of fall into that aesthetic. So

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<v Speaker 1>let's listen back on this episode, which originally aired on

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<v Speaker 1>August two thousand and twelve. So we wanted to talk

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<v Speaker 1>about steampunk, and one of our sister podcast, pop Stuff,

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<v Speaker 1>has has addressed steampunk, but we thought we would talk

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<v Speaker 1>about steampunk as well, because we're doing this whole series

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<v Speaker 1>of episodes about technology that you reinvent, you know, in

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<v Speaker 1>some way, so it is different from what it originally was,

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<v Speaker 1>and and steampunk is is sort of an aesthetic approach

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<v Speaker 1>to that it's and it's not confined solely to technology.

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<v Speaker 1>In fact, you would argue, I would argue that it

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<v Speaker 1>originally was a literary genre or sub honra and so

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<v Speaker 1>let's kind of talk about what it is before we

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<v Speaker 1>get into any steampunk hacks that we have seen and

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<v Speaker 1>enjoyed on the interwebs. So you're familiar with some of

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<v Speaker 1>the the forefathers of modern science fiction. We're therefore there's

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<v Speaker 1>many more than that, right, Well, it's f O R E. H.

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<v Speaker 1>So Jules Verne, Jules Verne, very famous author H. H. G.

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<v Speaker 1>Wells another one. Yes, Jules Verne and H. G. Wells

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<v Speaker 1>together produced a lot of work that kind of serves

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<v Speaker 1>as a an inspiration for the steampunk movement. Yes, and

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<v Speaker 1>if they had actually worked together around the world in

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<v Speaker 1>eighty days could have been accomplished with a time machine

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<v Speaker 1>and it wouldn't have taken around the world yesterday. So

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<v Speaker 1>uh sorry, but the time machine didn't only travel in

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<v Speaker 1>time but not in space. Wasn't that its thing? Anyway?

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<v Speaker 1>So the the the Yeah, so you'd have to have

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<v Speaker 1>it on the on the balloon, I guess nothing bad

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<v Speaker 1>could happen from that, right, So so the the the

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<v Speaker 1>aesthetic that Jules Vernon H. G. Wells kind of set

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<v Speaker 1>is sort of what creates the foundation for steampunk. Steam

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<v Speaker 1>Punk in general takes a very Victorian era approach to technology. Yes,

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<v Speaker 1>the idea is, what if during the Victorian era, uh,

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<v Speaker 1>tinkerers who have been able to build some of the

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<v Speaker 1>more complex electronics and machinery that we have at our

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<v Speaker 1>disposal today, but with that Victorian aesthetic and the materials

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<v Speaker 1>that they would have used during that era. So you

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<v Speaker 1>get a lot of stuff with copper and brass and

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<v Speaker 1>uh and and sometimes things like vacuum tubes and stuff

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<v Speaker 1>like that, although that's vacuum tubes earlier post Victorian, but anyway,

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<v Speaker 1>you get you get the lots of wood as well,

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<v Speaker 1>a lot of a lot of these materials that you

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<v Speaker 1>would find in Victorian furniture and things like that would

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<v Speaker 1>be incorporated into this sort of technology of this this

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<v Speaker 1>fictional world, this world that could have been but wasn't. So. Yeah,

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<v Speaker 1>the Victorian area that we're talking about is the late

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<v Speaker 1>nineteenth century, so you know, around the eighteen eighties. There's

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<v Speaker 1>a lot of different literature that came out around that time,

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<v Speaker 1>eighteen eighties, eighteen nineties. Uh that that that really influences

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<v Speaker 1>the steampunk aesthetics. So some of it is some of

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<v Speaker 1>it is stuff that H. G. Wells and Jules Verne writing.

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<v Speaker 1>Some of it is stuff like uh sar Arthur Glendon Doyle,

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<v Speaker 1>the Sherlock Home stories. That that definitely influences a lot

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<v Speaker 1>of the steampunk aesthetic too. It's not just technology. It's

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<v Speaker 1>a lot of different things, but it's it's that feel,

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<v Speaker 1>especially the feel that you would associate with something like

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<v Speaker 1>London during this era. Although steampunk, I would say steampunk

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<v Speaker 1>is kind of very much an English influenced um esthetic

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<v Speaker 1>or movement, or at least Western European. Yeah. And the

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<v Speaker 1>reason why I say English is because a lot of

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<v Speaker 1>the steampunk stuff I see is based off Victorian fashion

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<v Speaker 1>or colonial fashion, the stuff that was done during that

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<v Speaker 1>late UH nineteenth century colonial era, like in in UH

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<v Speaker 1>in India. So you'll see a lot of steampunk that

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<v Speaker 1>takes design elements from that as well. But the the

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<v Speaker 1>idea of creating the sort of science fiction world based

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<v Speaker 1>on the Victorian era of technology is a little more modern.

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<v Speaker 1>I mean, their inspiration comes from writers that we're writing

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<v Speaker 1>around that era, but later writers really kind of brought

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<v Speaker 1>that back up, like William Gibson and Bruce Sterling who

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<v Speaker 1>wrote The Difference Engine, which kind of brought this aesthetic

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<v Speaker 1>into UH, the idea of well, what if we take

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<v Speaker 1>this basic form of technology and then go a different

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<v Speaker 1>evolutionary path than what we actually in reality took. And

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<v Speaker 1>so this created this sort of idea of neo Victorian

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<v Speaker 1>UH technology, and you really think about you would have

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<v Speaker 1>advances in certain areas but not advances in others, and

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<v Speaker 1>it's really arbitrary where those advances are. So, for example,

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<v Speaker 1>in a steampunk world, you might have the equivalent of

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<v Speaker 1>personal computer devices, even handheld computer devices, although they'd probably

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<v Speaker 1>be clunkier and made out of different materials than what

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<v Speaker 1>our current ones are. But you might not have airplanes

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<v Speaker 1>because the blimps in dirigibles are incredibly popular with the

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<v Speaker 1>steampunk crowd. It's this idea of this sort of world

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<v Speaker 1>of of luxury and uh, everything's a lot more. Uh,

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<v Speaker 1>it takes up a lot more space than what we're

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<v Speaker 1>typically used to. But I think the person who really

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<v Speaker 1>kind of nails why the steampunk aesthetic is so compelling

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<v Speaker 1>to certain people is Mark Fraunfelder, who was a He's

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<v Speaker 1>the editor in chief of Make magazine and was the

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<v Speaker 1>co founder of Boing Boing. Yes, and he says the

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<v Speaker 1>Victorian era was the great age of the amateur, where

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<v Speaker 1>non professionals could contribute to the advancement of science. And

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<v Speaker 1>because these amateurs were most often well healed gentleman, great

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<v Speaker 1>emphasis was placed on ornamental beauty in their equipment. So

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<v Speaker 1>the idea here is that the average person with with

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<v Speaker 1>the right education would be able to make advances in

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<v Speaker 1>science and technology, whereas today you're talking about really specialized,

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<v Speaker 1>really advanced fields. Right, it feels like you have to

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<v Speaker 1>be part of a much larger project often in order

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<v Speaker 1>for you to make a big impact in those areas.

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<v Speaker 1>It's not entirely true, but it's more true than not.

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<v Speaker 1>So the Victorian era was a time where you could

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<v Speaker 1>be on the cutting edge. You could be an average

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<v Speaker 1>person with a good education and be on the cutting

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<v Speaker 1>edge of science and technology at that time and thus

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<v Speaker 1>be able to make your own impact on it. So

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<v Speaker 1>that is one of the reasons why it's so compelling.

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<v Speaker 1>Also with the emphasis on ornamentation, so um, it's it's

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<v Speaker 1>funny that you would bring that up. Was that, well,

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<v Speaker 1>I mean one of the uh Now, one of the

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<v Speaker 1>things that you'll find if you start looking for uh

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<v Speaker 1>steampunk and search engine on the computer, one of the

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<v Speaker 1>first things you're going to find is uh clothing. There

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<v Speaker 1>are lots and lots of of well, i mean existing

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<v Speaker 1>clothing that you know, I'm sure that people are really

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<v Speaker 1>excited about because they really wanted to make lots of

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<v Speaker 1>bowler hats but couldn't figure out why no one would

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<v Speaker 1>buy them or top hats anymore, and all of a sudden,

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<v Speaker 1>they're going. Steam has really increased the demand for certain

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<v Speaker 1>articles of clothing and vests and pocket watches. Watches are

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<v Speaker 1>crazy and and some of these pieces of clothing don't

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<v Speaker 1>necessarily have any uh added ornamentation to them. They may

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<v Speaker 1>very well, be essentially a Victorian costume, but then you

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<v Speaker 1>would might have a coutrement which makes that go beyond

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<v Speaker 1>a period costume and turn it more into steampunk. Yes.

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<v Speaker 1>For example, goggles seem extremely popular. Well they must requirement

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<v Speaker 1>with the steampunk costume. Um. Yes, And I'm not making

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<v Speaker 1>fun of anybody who who does steampunk and likes goggles.

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<v Speaker 1>It just seems that they're ubiquitous and it's not. Uh, well,

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<v Speaker 1>you think about the early people who were driving or flying, Um,

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<v Speaker 1>they wouldn't have a windscreen necessarily. Yeah, so you you'd

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<v Speaker 1>see that, you know, they'd have their their driving outfit

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<v Speaker 1>where they had the gloves and the hat with the

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<v Speaker 1>goggles to keep the dust out of your eyes. Very necessary.

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<v Speaker 1>But the funny thing, and I I find this amusing,

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<v Speaker 1>but not again not in a making fun way, just

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<v Speaker 1>sort of, um, that's kind of funny sort of way. Um,

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<v Speaker 1>the people who some of the people who do who

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<v Speaker 1>dress in the steampunk fashion embrace the the clothing, will

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<v Speaker 1>you know, use unadorned goggles just sort of the same

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<v Speaker 1>kind of thing. But I've seen others that have really

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<v Speaker 1>modified them with brass fittings, hands, flares and things that

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<v Speaker 1>you know, really make them stand out, and they're they're

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<v Speaker 1>very large, and it's just it's kind of amusing to

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<v Speaker 1>me because I'm going, wow, you're really going out of

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<v Speaker 1>your way to draw attention to the goggles. Well, and

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<v Speaker 1>they might, they might have a fun they might have

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<v Speaker 1>attachments where they have different filters like glass exactly like

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<v Speaker 1>a like a magnifying lens that you can swivel in

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<v Speaker 1>or out of the way. Well, yeah, it's it's and

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<v Speaker 1>again there you have the idea of well, the practicality

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<v Speaker 1>would be if you are a tinkerer, then you would

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<v Speaker 1>have this magnifying glass that you could see the very small,

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<v Speaker 1>intricate parts. You're doing all this work with their hands,

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<v Speaker 1>at least in theory. You know. Now, a lot of

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<v Speaker 1>the people who are into steampunk do not necessarily make

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<v Speaker 1>their own gear. But the folks who do, uh take

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<v Speaker 1>a lot of pride in it, you know, because again,

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<v Speaker 1>these are works not just of of technology or costume,

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<v Speaker 1>their works of art. You know, there's there's artistry that

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<v Speaker 1>goes into this. Although there are those who will say that,

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<v Speaker 1>you know, there are plenty of people out there who

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<v Speaker 1>are into steampunk who what they'll do is they'll get

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<v Speaker 1>a costume to throw on a pair of goggles. They

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<v Speaker 1>might wear a necklace has a gear on it and boom,

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<v Speaker 1>it's steampunk. Uh. Then there are others who will go

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<v Speaker 1>into great detail on their costumes and incorporate these really

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<v Speaker 1>intricate pieces of equipment and even come up with very

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<v Speaker 1>uh whimsical names for for the things, because you know,

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<v Speaker 1>they're they're using that Victorian naming convention where it's almost

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<v Speaker 1>like Louis Carroll has named all of their items, where

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<v Speaker 1>it's it's this odd you know, nothing is nothing is

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<v Speaker 1>a simple device. They're all going to be uh adorned

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<v Speaker 1>with these very elaborate names. Um. Like, for example, instead

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<v Speaker 1>of saying a computer, you might say that it is

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<v Speaker 1>a manipulator of random information or something like that. Yeah,

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<v Speaker 1>it's um, you know, the the or you it's some

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<v Speaker 1>variation on the difference engine. Because they're actually that's a

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<v Speaker 1>good example to say. If you've ever seen an picture

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<v Speaker 1>of the replica of Babbage's difference engine, people have actually

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<v Speaker 1>built the difference engine. Uh. It's a massive device made

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<v Speaker 1>out of brass and other medals, and you see all

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<v Speaker 1>these gears and things that you turn, and that's how

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<v Speaker 1>you work this this difference engine that speaks a lot

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<v Speaker 1>to the aesthetics of that Victorian era where you've got

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<v Speaker 1>you know, it doesn't need to look sleek. It can

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<v Speaker 1>look complicated, complicated and even bulky, but it's done in

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<v Speaker 1>such a way that it's uh emphasizing the aesthetic not

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<v Speaker 1>you know, it's not it doesn't look like a big

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<v Speaker 1>clunky piece of equipment ideally unless that was, of course

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<v Speaker 1>the intent from the big get go. But yeah, if

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<v Speaker 1>you if you look up these devices, you'll often come

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<v Speaker 1>across names that are just uh, you know, really tongue

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<v Speaker 1>twisters and and you know there's usually an ether thrown

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<v Speaker 1>in there somewhere, like it uses it uses the ether.

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<v Speaker 1>This this nebulous source of energy. UM one uh, one

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<v Speaker 1>really cool thing about steampunk and it it could be

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<v Speaker 1>frustrating for somebody who's getting into it, UM who may

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<v Speaker 1>need a little bit more structure. Is that unlike other

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<v Speaker 1>um hobbyists and cost players and and you know, groups

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<v Speaker 1>of of that style, UM, you don't have like a

0:13:52.559 --> 0:13:55.520
<v Speaker 1>Star Trek universe or a Star Wars universe or a

0:13:55.720 --> 0:13:59.360
<v Speaker 1>Lord of the Rings. You don't have something that tells

0:13:59.440 --> 0:14:04.120
<v Speaker 1>you what is and what isn't steampunk. So for example,

0:14:04.240 --> 0:14:09.040
<v Speaker 1>you have somebody who dresses in Victorian garb and they

0:14:09.080 --> 0:14:14.240
<v Speaker 1>are speaking uh, you know, English, with the the verbal

0:14:14.320 --> 0:14:18.800
<v Speaker 1>expressions that they might use in vernacular of the Yes,

0:14:18.840 --> 0:14:22.520
<v Speaker 1>the vernacular of the time. However, Uh, they might have

0:14:22.960 --> 0:14:27.120
<v Speaker 1>a uh, they might use a computer with brass fittings

0:14:27.600 --> 0:14:31.360
<v Speaker 1>and ornamentation on the front. Or they might carry ray

0:14:31.400 --> 0:14:37.560
<v Speaker 1>guns of the buck Rogers, talking like old style buck Rogers,

0:14:37.600 --> 0:14:39.680
<v Speaker 1>you know, with the big bulgy stuff in the big

0:14:40.080 --> 0:14:44.760
<v Speaker 1>um cannab on the on the shooting end. So it

0:14:45.280 --> 0:14:48.560
<v Speaker 1>could be anything could be steampunk because there's not you're

0:14:48.600 --> 0:14:51.400
<v Speaker 1>not having to go, well, that's cannon or that's not cannon.

0:14:51.840 --> 0:14:54.160
<v Speaker 1>So it could be kind of anything you wanted to be.

0:14:54.400 --> 0:14:56.520
<v Speaker 1>If you if you look at um, like you know

0:14:56.600 --> 0:15:00.840
<v Speaker 1>what kind you know, Weather Industries, what the effects companies

0:15:00.840 --> 0:15:04.640
<v Speaker 1>that did fiction effects, They did the they did a

0:15:04.640 --> 0:15:08.920
<v Speaker 1>lot of the props for the Lord of the Rings movies. Um,

0:15:08.960 --> 0:15:14.040
<v Speaker 1>they have a division called Dr groad Boards uh and

0:15:14.160 --> 0:15:17.400
<v Speaker 1>it's uh Dr gord Boards ray guns essentially, and these

0:15:17.440 --> 0:15:23.160
<v Speaker 1>are yes, yes, beautiful devices, but these are all designed

0:15:23.160 --> 0:15:28.200
<v Speaker 1>after that old science fiction aesthetic, which definitely is related

0:15:28.200 --> 0:15:32.560
<v Speaker 1>to steampunk, but it's not necessarily. It isn't isn't yeah,

0:15:32.640 --> 0:15:36.320
<v Speaker 1>because because some of the ideally the steampunk type stuff

0:15:36.640 --> 0:15:41.920
<v Speaker 1>should look like it's technology that runs on Victorian era resources,

0:15:42.240 --> 0:15:46.440
<v Speaker 1>thus the steam the steam power being far more common

0:15:46.480 --> 0:15:48.800
<v Speaker 1>than other forms. Chris and I have more to say

0:15:48.840 --> 0:16:00.280
<v Speaker 1>about steampunk, but first let's take a quick break. There

0:16:00.200 --> 0:16:04.040
<v Speaker 1>are other forms of this punk aesthetic too. There's diesel punk. Yeah,

0:16:04.080 --> 0:16:06.640
<v Speaker 1>I was gonna mentioned that you had done something on that. Yeah,

0:16:06.640 --> 0:16:09.240
<v Speaker 1>diesel punk is is a slightly later era. It's usually

0:16:09.280 --> 0:16:14.120
<v Speaker 1>like World War One era technology aesthetic. So the aesthetic

0:16:14.200 --> 0:16:16.760
<v Speaker 1>is different the you know, and you would argue that

0:16:16.800 --> 0:16:19.520
<v Speaker 1>the whatever is running the technology is a different source

0:16:19.520 --> 0:16:21.800
<v Speaker 1>of energy, but it's the same sort of idea that

0:16:21.840 --> 0:16:24.760
<v Speaker 1>you're taking this aesthetic from a different time period and

0:16:24.800 --> 0:16:29.120
<v Speaker 1>applying it to modern day clothing, electronics, all sorts of stuff.

0:16:29.320 --> 0:16:31.880
<v Speaker 1>I have an example that I wanted to mention something

0:16:31.920 --> 0:16:35.520
<v Speaker 1>that I thought was really clever in the sense that

0:16:35.560 --> 0:16:38.200
<v Speaker 1>a lot of the steampunk projects you'll see are not

0:16:38.280 --> 0:16:45.160
<v Speaker 1>just beautiful but are also equally um impractical. But but

0:16:45.200 --> 0:16:49.360
<v Speaker 1>they're impractical on purpose. They're not you know, it's practicality

0:16:49.440 --> 0:16:52.120
<v Speaker 1>was not part of the design element. So one of

0:16:52.160 --> 0:16:55.960
<v Speaker 1>those is what It's a project that was created by

0:16:56.080 --> 0:17:00.360
<v Speaker 1>John Knight, as in, uh, let's get up on horse

0:17:00.400 --> 0:17:03.640
<v Speaker 1>and have a squire night. He created something that he

0:17:03.760 --> 0:17:08.240
<v Speaker 1>calls the Electromagnetic Geospatial Globe and remote view with obligatory

0:17:08.280 --> 0:17:12.680
<v Speaker 1>goggles and goggles have to be in there. But this

0:17:12.760 --> 0:17:16.840
<v Speaker 1>is uh, this is his version of Google Earth and

0:17:16.880 --> 0:17:18.800
<v Speaker 1>what it is. What what he can do is he

0:17:18.880 --> 0:17:22.439
<v Speaker 1>runs Google Earth on a computer and this globe, this

0:17:22.600 --> 0:17:26.840
<v Speaker 1>it looks like a big brass globe, is hooked up

0:17:27.080 --> 0:17:32.159
<v Speaker 1>to the computer. So as he uh moves a little

0:17:32.280 --> 0:17:37.879
<v Speaker 1>uh indicator on the physical globe, the virtual globe on

0:17:37.920 --> 0:17:43.159
<v Speaker 1>Google Earth will turn and show whatever point is in

0:17:43.240 --> 0:17:47.200
<v Speaker 1>focus on his indicator on the screen. So, in other words,

0:17:47.240 --> 0:17:52.159
<v Speaker 1>it's a way to navigate Google Earth using a physical globe.

0:17:52.760 --> 0:17:56.600
<v Speaker 1>And uh it's kind of an interesting um approach. It

0:17:56.840 --> 0:18:03.719
<v Speaker 1>again not necessarily practical, but definitely very visually arresting, very pretty. Uh.

0:18:03.880 --> 0:18:08.240
<v Speaker 1>There are a lot of really well known artists within

0:18:08.280 --> 0:18:11.199
<v Speaker 1>the steampunk world. UH. Two of them I wanted to

0:18:11.200 --> 0:18:14.000
<v Speaker 1>mention in particular, although there are lots and lots of them,

0:18:14.080 --> 0:18:17.320
<v Speaker 1>don't don't think that you know these are like the

0:18:17.520 --> 0:18:19.880
<v Speaker 1>end all be all but one of them in particular,

0:18:19.960 --> 0:18:24.280
<v Speaker 1>is known for his his work as as sort of

0:18:24.440 --> 0:18:29.160
<v Speaker 1>a pioneer in the steampunk physical Let's make stuff space,

0:18:29.480 --> 0:18:33.359
<v Speaker 1>and that's Jake von Slat. Jake von Slat has done

0:18:33.400 --> 0:18:35.880
<v Speaker 1>lots and lots and lots of of projects where he's

0:18:35.920 --> 0:18:42.679
<v Speaker 1>taken either modern day technology and and put new stuff

0:18:42.720 --> 0:18:45.560
<v Speaker 1>on it to make it have a steampunk sort of aesthetic,

0:18:46.160 --> 0:18:51.760
<v Speaker 1>or has actually built steampunk style devices from the ground

0:18:51.880 --> 0:18:55.119
<v Speaker 1>up that do something that a modern device could do

0:18:55.560 --> 0:18:57.560
<v Speaker 1>in a totally different way. So he's he's taking both

0:18:57.600 --> 0:19:01.200
<v Speaker 1>approaches where he's altering something that exists now or building

0:19:01.320 --> 0:19:04.320
<v Speaker 1>based upon the old methods of building. UM. He was

0:19:04.440 --> 0:19:07.840
<v Speaker 1>featured in in Make magazine actually a couple of years ago,

0:19:07.960 --> 0:19:10.480
<v Speaker 1>and I have an article on the site how Steampunk Works,

0:19:10.480 --> 0:19:13.359
<v Speaker 1>and I have some of his work on there as well. Uh.

0:19:13.359 --> 0:19:16.359
<v Speaker 1>He has a website called the Steampunk Workshop where he

0:19:16.400 --> 0:19:19.440
<v Speaker 1>actually shows you if you want to build your own

0:19:19.480 --> 0:19:24.080
<v Speaker 1>steampunk devices, he has do it yourself guides on how

0:19:24.119 --> 0:19:26.360
<v Speaker 1>to do them. Now. For people who want to get

0:19:26.400 --> 0:19:28.639
<v Speaker 1>into this, you have to be really comfortable with using

0:19:29.280 --> 0:19:32.360
<v Speaker 1>things that allow you to work with metals like soldering

0:19:32.480 --> 0:19:35.280
<v Speaker 1>is really important. Uh. You might need you might need

0:19:35.320 --> 0:19:38.640
<v Speaker 1>access to special tools to be able to work metals

0:19:38.840 --> 0:19:40.720
<v Speaker 1>in a way so that you can shape them, and

0:19:41.560 --> 0:19:43.560
<v Speaker 1>not just metals, but would as well, you know, all

0:19:43.600 --> 0:19:47.640
<v Speaker 1>sorts of materials. So you're it's for someone who has

0:19:47.680 --> 0:19:51.280
<v Speaker 1>like a workshop space that has uh the ability to

0:19:51.400 --> 0:19:53.920
<v Speaker 1>use or the access to use these sort of tools.

0:19:54.600 --> 0:19:57.159
<v Speaker 1>It's not necessarily something that you can do just you know,

0:19:58.000 --> 0:20:00.639
<v Speaker 1>go home and fire up the website. Well cool, I'm

0:20:00.640 --> 0:20:04.879
<v Speaker 1>gonna make my own steampunk laptop now, because a lot

0:20:04.960 --> 0:20:09.639
<v Speaker 1>of this involves uh, finding things and curiosity shops or

0:20:09.920 --> 0:20:12.600
<v Speaker 1>antique shops or or even like you know, there used

0:20:12.600 --> 0:20:14.880
<v Speaker 1>to be a shop near where I live that sells

0:20:15.359 --> 0:20:19.760
<v Speaker 1>all sorts of old cabinet fittings, and you you could

0:20:19.760 --> 0:20:21.960
<v Speaker 1>go to a place like that and sort through and say, oh,

0:20:22.040 --> 0:20:23.840
<v Speaker 1>this has the look that I'm going for, and you

0:20:23.880 --> 0:20:26.200
<v Speaker 1>take that and you might repurpose it for something totally different,

0:20:26.240 --> 0:20:30.000
<v Speaker 1>Like instead of this being a cabinet handle, it's going

0:20:30.040 --> 0:20:32.320
<v Speaker 1>to be the corner the top left corner of a

0:20:33.040 --> 0:20:36.040
<v Speaker 1>computer display. That kind of thing. Well, you have to

0:20:36.040 --> 0:20:40.119
<v Speaker 1>be able to you know, manipulate that metal in whatever

0:20:40.119 --> 0:20:42.600
<v Speaker 1>way you may have to trim stuff off or reshape something.

0:20:42.920 --> 0:20:46.160
<v Speaker 1>So you may need some special tools for a lot

0:20:46.160 --> 0:20:49.720
<v Speaker 1>of these d I y projects, but he he actually

0:20:49.760 --> 0:20:52.720
<v Speaker 1>goes through what he does to to build out these things.

0:20:52.880 --> 0:20:57.119
<v Speaker 1>And another pretty well known artist in fact, I remember

0:20:57.119 --> 0:20:59.960
<v Speaker 1>seeing some of his work, uh in the sci fi

0:21:00.160 --> 0:21:03.080
<v Speaker 1>series Where House thirteen. So Where House thirteen, you know,

0:21:03.160 --> 0:21:06.800
<v Speaker 1>you've got these these interesting pieces of technology that are

0:21:06.840 --> 0:21:12.280
<v Speaker 1>inside artis office where he's got like a computer that

0:21:12.320 --> 0:21:15.680
<v Speaker 1>has these old typewriter keys instead of regular keys. Those

0:21:15.720 --> 0:21:18.760
<v Speaker 1>were built by a guy named Richard doc Nagy also

0:21:18.800 --> 0:21:22.479
<v Speaker 1>known as Data Manser and data Manswer has done some

0:21:22.600 --> 0:21:28.040
<v Speaker 1>really amazing work with custom keyboards, laptops, uh, desktop computers.

0:21:28.840 --> 0:21:31.320
<v Speaker 1>He's really created some neat stuff, and not just in

0:21:31.400 --> 0:21:35.080
<v Speaker 1>the steampunk aesthetic. He's also branched out. He did some

0:21:35.320 --> 0:21:38.560
<v Speaker 1>in a sort of an Art Deco inspired approach as well.

0:21:38.840 --> 0:21:41.760
<v Speaker 1>So he's he's tried a couple of different things. He

0:21:41.800 --> 0:21:47.520
<v Speaker 1>takes commissions um and his work is really really labor intensive,

0:21:47.560 --> 0:21:51.959
<v Speaker 1>so they are expensive things to buy. But on the

0:21:52.000 --> 0:21:55.280
<v Speaker 1>other hand, these are devices that are made by hand

0:21:56.320 --> 0:22:01.840
<v Speaker 1>from materials that are more expensive than plastic. So the

0:22:01.880 --> 0:22:05.399
<v Speaker 1>expense is in not just the labor but also the

0:22:05.480 --> 0:22:07.520
<v Speaker 1>artistry that goes into it. So you know, you might

0:22:07.600 --> 0:22:11.040
<v Speaker 1>sit there and think, oh my gosh, that's a keyboard.

0:22:11.440 --> 0:22:14.240
<v Speaker 1>I can't spend twe buying a keyboard from my computer.

0:22:14.560 --> 0:22:16.280
<v Speaker 1>But then you think, all right, when you factor in

0:22:16.359 --> 0:22:18.919
<v Speaker 1>the materials that went into it, how much time was

0:22:18.960 --> 0:22:21.920
<v Speaker 1>spent for him to track down all the different stuff

0:22:21.960 --> 0:22:24.560
<v Speaker 1>that he used to make it, and also just the

0:22:24.680 --> 0:22:27.960
<v Speaker 1>hours of of work that he puts into it, then

0:22:28.000 --> 0:22:31.399
<v Speaker 1>you start figuring, Okay, now it's it's a work of

0:22:31.520 --> 0:22:36.120
<v Speaker 1>art that I'm buying, not just a functional piece of technology. Yeah. Yeah, well,

0:22:36.119 --> 0:22:38.600
<v Speaker 1>I mean there are there are people who actually make

0:22:38.640 --> 0:22:44.760
<v Speaker 1>their living modifying people's living spaces. Um. I went to

0:22:44.960 --> 0:22:48.200
<v Speaker 1>a modern Victorian which is at mad vic dot com,

0:22:48.280 --> 0:22:54.360
<v Speaker 1>and they basically remake people's homes into steampunk like environments.

0:22:54.640 --> 0:22:58.320
<v Speaker 1>Um you know, wood burning stoves and um, you know,

0:22:58.800 --> 0:23:02.560
<v Speaker 1>portholes and things you might see bad of the Nautilus,

0:23:02.600 --> 0:23:06.439
<v Speaker 1>big big gears that you would turn in order to

0:23:06.480 --> 0:23:09.120
<v Speaker 1>open the door instead of a regular door knob. Yes, yes,

0:23:09.160 --> 0:23:10.639
<v Speaker 1>I mean just that that kind of thing. And if

0:23:10.680 --> 0:23:14.080
<v Speaker 1>you've got the either the ability to do it yourself

0:23:14.200 --> 0:23:18.240
<v Speaker 1>or the wherewithal to pay someone who knows what they're doing. Um,

0:23:18.320 --> 0:23:23.680
<v Speaker 1>you can do that too, but just in the creativity

0:23:23.800 --> 0:23:27.080
<v Speaker 1>that that's involved in doing that, and even even something

0:23:27.119 --> 0:23:29.160
<v Speaker 1>as simple as you know, the keyboards that you see

0:23:29.160 --> 0:23:33.280
<v Speaker 1>with the typewriter keys instead of uh, computer keys. Um,

0:23:33.440 --> 0:23:36.880
<v Speaker 1>it's just kind of fascinating. I saw one computer desk

0:23:36.920 --> 0:23:40.760
<v Speaker 1>that had pipes behind it, or you know, at the

0:23:40.800 --> 0:23:42.639
<v Speaker 1>back where it made it look sort of as the

0:23:42.920 --> 0:23:45.199
<v Speaker 1>as though the computer we're sitting in as part of

0:23:45.240 --> 0:23:48.520
<v Speaker 1>a pipe organ And it was just kind of cool.

0:23:48.640 --> 0:23:52.600
<v Speaker 1>The the idea behind that. We haven't run out steam yet,

0:23:52.680 --> 0:23:55.480
<v Speaker 1>see what I did there. But before we get back

0:23:55.520 --> 0:24:06.000
<v Speaker 1>into the discussion, let's take another quick break. There's no

0:24:06.760 --> 0:24:09.240
<v Speaker 1>large company that I can think of that that makes

0:24:09.640 --> 0:24:14.640
<v Speaker 1>this stuff in in amounts that make it would make

0:24:14.640 --> 0:24:18.800
<v Speaker 1>it cheap for the average person to own one of these.

0:24:18.920 --> 0:24:20.840
<v Speaker 1>You know, this is all done by hand, but you

0:24:20.880 --> 0:24:23.720
<v Speaker 1>know you can also say, uh, you know, it's it's

0:24:24.240 --> 0:24:27.280
<v Speaker 1>done custom work. Not everybody is going to own something

0:24:27.359 --> 0:24:30.080
<v Speaker 1>like this. Um, there are a lot of one of

0:24:30.119 --> 0:24:32.520
<v Speaker 1>the kind pieces out there. Yeah, and it's also an

0:24:32.560 --> 0:24:36.480
<v Speaker 1>opportunity for uh, for you know, the casual hacker to

0:24:36.560 --> 0:24:40.560
<v Speaker 1>maybe try his or her hand at something like this. Yeah,

0:24:40.600 --> 0:24:42.920
<v Speaker 1>I mean this is you know, their plans and and

0:24:42.920 --> 0:24:44.840
<v Speaker 1>and things like this, and not all the projects are

0:24:44.840 --> 0:24:47.399
<v Speaker 1>super complex. And that's that's sort of again, that's the

0:24:47.400 --> 0:24:52.400
<v Speaker 1>whole point that uh that was made about the appeal

0:24:52.640 --> 0:24:55.879
<v Speaker 1>of steampunk in the first places, that you are creating

0:24:56.280 --> 0:24:58.440
<v Speaker 1>something that's much more personal to you. You know, it's

0:24:58.480 --> 0:25:02.840
<v Speaker 1>not this mass produced piece of technology that looks exactly

0:25:02.880 --> 0:25:07.200
<v Speaker 1>like every single other version of that particular device, right

0:25:07.280 --> 0:25:10.440
<v Speaker 1>like every iPhone, like every iPhone four looks like every

0:25:10.440 --> 0:25:13.679
<v Speaker 1>other iPhone four until you put like a skin on

0:25:13.720 --> 0:25:16.080
<v Speaker 1>it or put a case around it or whatever. But

0:25:16.160 --> 0:25:18.160
<v Speaker 1>you know, on its own, they all look the same.

0:25:18.600 --> 0:25:21.600
<v Speaker 1>And it's this this approach to mass manufacturer that has

0:25:21.640 --> 0:25:26.440
<v Speaker 1>created sort of a homogenized approach to technology, and this

0:25:26.480 --> 0:25:28.880
<v Speaker 1>is kind of a rejection of that, saying I want

0:25:28.960 --> 0:25:32.359
<v Speaker 1>something that has more personality to it. It's just that

0:25:32.400 --> 0:25:37.080
<v Speaker 1>this is a personality that evokes a very specific feel

0:25:37.240 --> 0:25:41.120
<v Speaker 1>and era. So it's interesting because every year that passes,

0:25:41.160 --> 0:25:44.800
<v Speaker 1>I think, okay, steampunk has gotta like that that fat

0:25:45.000 --> 0:25:48.240
<v Speaker 1>is got to be on the decline by now, because

0:25:48.920 --> 0:25:51.440
<v Speaker 1>there are artists who get into it and they're really

0:25:51.480 --> 0:25:53.879
<v Speaker 1>really active in it. For a couple of years and

0:25:53.880 --> 0:25:55.720
<v Speaker 1>then some of them are saying, you know, I really

0:25:55.720 --> 0:25:58.040
<v Speaker 1>want to do other stuff. I had fun with that,

0:25:58.119 --> 0:26:00.840
<v Speaker 1>it was great, But as an artist, I want to grow,

0:26:00.920 --> 0:26:03.359
<v Speaker 1>so I want to try different things. So I often

0:26:03.400 --> 0:26:06.080
<v Speaker 1>expect to see that kind of trickled down to the

0:26:06.160 --> 0:26:11.879
<v Speaker 1>general uh steampunk niche. Like I was gonna say general public,

0:26:11.920 --> 0:26:16.040
<v Speaker 1>but really steampunk is a very specific niche of people. Um,

0:26:16.040 --> 0:26:19.520
<v Speaker 1>but so far that hasn't really happened. We'll have to

0:26:19.600 --> 0:26:21.960
<v Speaker 1>keep our eyes open because I mean, I find it

0:26:22.000 --> 0:26:25.600
<v Speaker 1>a very compelling aesthetic myself. I really do like the

0:26:25.680 --> 0:26:28.480
<v Speaker 1>look of it and uh and and it does have

0:26:28.520 --> 0:26:32.840
<v Speaker 1>an interesting um impact on me emotionally when I see

0:26:32.880 --> 0:26:36.800
<v Speaker 1>something that's been really well designed and a very clever design.

0:26:36.880 --> 0:26:39.840
<v Speaker 1>Because well designed and clever again doesn't necessarily mean that

0:26:39.880 --> 0:26:42.600
<v Speaker 1>the device is practical. Sometimes the more impractical it is,

0:26:43.400 --> 0:26:46.600
<v Speaker 1>the more enjoyable it is. That's true. That's true. Well,

0:26:46.640 --> 0:26:48.600
<v Speaker 1>I mean it's a it's a human thing, I think.

0:26:49.200 --> 0:26:58.040
<v Speaker 1>Um and yeah, I am fascinated by alternate histories and anachronisms. Um,

0:26:58.080 --> 0:27:01.240
<v Speaker 1>you know it. It's the what IF's if you will

0:27:01.960 --> 0:27:05.359
<v Speaker 1>um and just to imagine the like the what if

0:27:05.600 --> 0:27:09.440
<v Speaker 1>you know, you have a steam steampowered world with the internet.

0:27:09.680 --> 0:27:12.679
<v Speaker 1>You know, how could those things go together? You know,

0:27:12.920 --> 0:27:18.200
<v Speaker 1>handwriting messages and sticking them in pneumatic tubes? Right, yeah, yeah,

0:27:18.520 --> 0:27:21.320
<v Speaker 1>you know, my dad started writing a science fiction novel,

0:27:21.840 --> 0:27:26.800
<v Speaker 1>uh that was based in a steampunk type world, and uh,

0:27:27.000 --> 0:27:29.800
<v Speaker 1>sadly he was one of those projects that never they

0:27:29.880 --> 0:27:32.879
<v Speaker 1>never completed. But it was funny because when he was

0:27:32.920 --> 0:27:37.240
<v Speaker 1>writing it, it was before steampunk had really become a thing.

0:27:37.680 --> 0:27:40.680
<v Speaker 1>Like there were some examples, early examples in the genre,

0:27:41.160 --> 0:27:43.960
<v Speaker 1>and I think had he had he completed, it would

0:27:44.000 --> 0:27:46.960
<v Speaker 1>have been one of them. It certainly would have been

0:27:47.640 --> 0:27:52.040
<v Speaker 1>an interesting addition to the library of literature that supports

0:27:52.119 --> 0:27:55.680
<v Speaker 1>this genre. Uh. Of course, we'll never know because it's

0:27:55.840 --> 0:27:57.720
<v Speaker 1>I mean, maybe one day he'll go back and finish it,

0:27:57.760 --> 0:28:00.679
<v Speaker 1>but by then it's gonna seem like he's following a

0:28:00.680 --> 0:28:02.560
<v Speaker 1>trend as opposed to being on the forefront of it.

0:28:02.600 --> 0:28:06.200
<v Speaker 1>At least it's not another vampire book. You know. It's

0:28:06.200 --> 0:28:10.960
<v Speaker 1>funny you mentioned it's the steam powered vampires. There's sparkle, No,

0:28:11.119 --> 0:28:14.240
<v Speaker 1>not at all, not even a there's a steam powered

0:28:14.320 --> 0:28:16.720
<v Speaker 1>vampire that sparkles in the daylight, but he gets invited

0:28:16.760 --> 0:28:21.320
<v Speaker 1>to go to a wizard college. No with where wolves, right,

0:28:21.400 --> 0:28:23.160
<v Speaker 1>I wonder how many more I can fit in there.

0:28:23.720 --> 0:28:26.840
<v Speaker 1>There's a Chicago detective who's also a magician who shows

0:28:26.880 --> 0:28:29.160
<v Speaker 1>up No, uh, none of this is true. And there's

0:28:29.200 --> 0:28:32.800
<v Speaker 1>a good cop in a bad cop right. And that

0:28:32.960 --> 0:28:35.960
<v Speaker 1>concludes another classic episode of tech Stuff. Hope you guys

0:28:36.040 --> 0:28:39.880
<v Speaker 1>enjoyed it. Obviously, since two thousand twelve, there's been a

0:28:39.920 --> 0:28:44.720
<v Speaker 1>lot more stuff in the steampunk world, although you could

0:28:44.840 --> 0:28:48.600
<v Speaker 1>argue it has been losing steam as of late. I

0:28:48.640 --> 0:28:52.800
<v Speaker 1>don't see quite as much in popular fiction that falls

0:28:52.800 --> 0:28:55.000
<v Speaker 1>into that category as I used to. I still see

0:28:55.000 --> 0:28:58.480
<v Speaker 1>it now and then, just not everywhere. But if you

0:28:58.520 --> 0:29:02.480
<v Speaker 1>guys have any suggestion for future topics, whether they involve

0:29:02.560 --> 0:29:06.520
<v Speaker 1>speculative fiction or not, feel free to send them to

0:29:06.600 --> 0:29:09.360
<v Speaker 1>me the email addresses tech Stuff at how stuff works

0:29:09.400 --> 0:29:12.120
<v Speaker 1>dot com, or pop on over to our website that's

0:29:12.160 --> 0:29:15.280
<v Speaker 1>tech stuff podcast dot com. There you will find links

0:29:15.320 --> 0:29:18.720
<v Speaker 1>to our social media sites, so you can contact me

0:29:18.800 --> 0:29:22.280
<v Speaker 1>that way, or hey, pop on over to our our

0:29:22.320 --> 0:29:25.600
<v Speaker 1>online store. There's a link there over at tech stuff

0:29:25.600 --> 0:29:28.800
<v Speaker 1>podcast dot com, and every purchasing make at that store

0:29:29.040 --> 0:29:31.200
<v Speaker 1>goes to help the show. You can get tex Stuff

0:29:31.240 --> 0:29:34.840
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0:29:35.040 --> 0:29:38.600
<v Speaker 1>all sorts of stuff, and we have some fun designs

0:29:38.600 --> 0:29:40.600
<v Speaker 1>over there, so go check that out and I will

0:29:40.640 --> 0:29:47.440
<v Speaker 1>talk to you again really soon. Tex Stuff is a

0:29:47.440 --> 0:29:50.200
<v Speaker 1>production of I Heart Radio's How Stuff Works. For more

0:29:50.240 --> 0:29:53.640
<v Speaker 1>podcasts from my heart Radio, visit the I heart Radio app,

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<v Speaker 1>Apple Podcasts, or wherever you listen to your favorite shows.