WEBVTT - The Halo Story

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<v Speaker 1>Brought to you by the reinvented two thousand twelve Camray.

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<v Speaker 1>It's ready. Are you didn't touch? With technology? With tech

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<v Speaker 1>Stuff from how stuff flix dot com. Hello again, everyone,

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<v Speaker 1>and welcome to tech Stuff. My name is Chris Polette

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<v Speaker 1>and I'm an editor at how stuff works dot com.

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<v Speaker 1>Sitting across me, as usual, is the person who just

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<v Speaker 1>accused me of being too energetic, Senior writer Jonathan Strickland program.

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<v Speaker 1>I just blew out everyone's ears. Yeah, yeah, she did,

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<v Speaker 1>Sorry about that. So today we're going to talk about

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<v Speaker 1>something we've actually had requests about this for ages. We've

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<v Speaker 1>had people ask us about Halo and the games of Halo,

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<v Speaker 1>and all my notes are about Beyonce. Is that a

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<v Speaker 1>problem you can see your Halo? Yeah, that is a

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<v Speaker 1>problem in more ways than one. But we'll talk about

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<v Speaker 1>that after the show. So we want to talk about

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<v Speaker 1>the games of Halo and sort of the development the

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<v Speaker 1>story of Halo, if you will, because to talk about

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<v Speaker 1>the technology that's within Halo is kind of silly in

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<v Speaker 1>a way because the games are set in the twenty

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<v Speaker 1>sixth century, and as it turns out, the technology of

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<v Speaker 1>the twenty six century is different from the technology we

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<v Speaker 1>have today. In order to explain how things would work,

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<v Speaker 1>we'd have to make stuff up. Well, we've talked about

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<v Speaker 1>the tartists, yes, and we had to make stuff up.

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<v Speaker 1>Uh So, not entirely. We're gonna talk about kind of

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<v Speaker 1>the development of these games and when, where they came from,

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<v Speaker 1>and how they evolved over time. Uh So, let's let's

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<v Speaker 1>cast our minds back to the mid nineties. Actually, if

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<v Speaker 1>you don't mind, I'd like to go back just a

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<v Speaker 1>hair further. Oh all right, you go round on the

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<v Speaker 1>head just just a little. I will follow you wherever

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<v Speaker 1>you may go. Um, there's a song in there. Somewhere

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<v Speaker 1>there is a mountain two high. A couple of a

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<v Speaker 1>couple of guys, Alexander's Seropian and uh Jason Jones. Um

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<v Speaker 1>basically got together. They had both been working on writing software. Um.

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<v Speaker 1>In fact, Alexander came up with the amazing game, which

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<v Speaker 1>was a clone of Pong called knop Ah. So what

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<v Speaker 1>did you play a ball that had knock paddles back

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<v Speaker 1>and forth? Um? Well, I don't know. I actually haven't

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<v Speaker 1>seen stuff. But they essentially they got together. They wanted

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<v Speaker 1>to do this. Uh for well, let let me start

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<v Speaker 1>by saying this all of all of you out there

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<v Speaker 1>who have a project, and I'm speaking to myself also

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<v Speaker 1>in addition, UM, who have a project and you want

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<v Speaker 1>to do it, not because you want to become the

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<v Speaker 1>next billionaire, but mostly because you can, and you just

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<v Speaker 1>trying to get motivated to see what happens if you

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<v Speaker 1>can do it, but you just haven't gotten there yet. Listen,

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<v Speaker 1>you know, to the story of of Jason and Alexander.

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<v Speaker 1>Not Jason Alexander. That's different, UM, because they essentially started

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<v Speaker 1>writing these programs because they wanted to see if they

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<v Speaker 1>could do it. And at least according to the information

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<v Speaker 1>I dug up on the Bungee website, UM, because what

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<v Speaker 1>what they essentially did was they started writing software and

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<v Speaker 1>they wanted to see if they could sell it. And

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<v Speaker 1>they were selling, you know, a couple of thousand copies

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<v Speaker 1>copies of their early games like Minotaur, UM. And then

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<v Speaker 1>you know, they they basically made it through the early

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<v Speaker 1>nineties and started Bungee, this software company that was making

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<v Speaker 1>games primarily for the Macintosh simply because um, that was

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<v Speaker 1>the operating system they knew well more than any other really, UM.

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<v Speaker 1>And they they started growing bigger and bigger, and they

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<v Speaker 1>were one of many UH Macintosh game developers in the

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<v Speaker 1>early to mid nineties. Um, but you know, they they

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<v Speaker 1>moved up. As as Jonathan was get ready to say

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<v Speaker 1>before I interrupted him so harshly. Um, you know they

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<v Speaker 1>with every game they released, they were gradually more successful.

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<v Speaker 1>And Uh. But one of the things is that they

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<v Speaker 1>wanted to create games that had something more to them

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<v Speaker 1>than just uh, straight gameplay. They wanted to have a

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<v Speaker 1>story and a narrative that went along with it exactly.

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<v Speaker 1>And and in the mid nineties, Bungee, which was called

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<v Speaker 1>Bungee Software Products Corporation at the time, began to work

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<v Speaker 1>on a series of games called Marathon. It's called the

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<v Speaker 1>Marathon Trilogy. There's Marathon, Marathon to Durandall, and Marathon Infinity,

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<v Speaker 1>which were released in nine respectively. And Uh. These games

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<v Speaker 1>set up a science fiction, futuristic world. They were first

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<v Speaker 1>person shooter games. They were for the Mac platform, so

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<v Speaker 1>therefore the mac os and UH you took the role

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<v Speaker 1>of a character who was aboard at least in the

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<v Speaker 1>first game, you were board a colony ship called Marathon.

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<v Speaker 1>And Uh. There were certain themes that were created in

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<v Speaker 1>this game that would later end up re emerging in

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<v Speaker 1>the Halo series, So having a first person shooter having

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<v Speaker 1>to be a science fiction setting. Uh. There were aliens

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<v Speaker 1>in the games, and of course in the Halo series

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<v Speaker 1>there aliens. Will talk about them in a minute, Uh.

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<v Speaker 1>They It also created the idea and this is not

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<v Speaker 1>unique of course to games that Bungees created, but it

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<v Speaker 1>created the idea of a an ancient civilization that's responsible

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<v Speaker 1>for some incredibly sophisticated technology that has since been lost.

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<v Speaker 1>Everybody else, like you occasionally come across a remnant of

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<v Speaker 1>it and you think, wow, this must be really amazing

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<v Speaker 1>and maybe this can still work in some capacity, but

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<v Speaker 1>you have very little understanding of it. That was sort

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<v Speaker 1>of established in these games. Also, another important element that

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<v Speaker 1>ended up playing a big role in various parts of

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<v Speaker 1>Halo is the idea of artificial intelligence. So you have

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<v Speaker 1>these these personalities, these AI personalities that are individuals. You know,

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<v Speaker 1>they have a sense of identity and personality. Um. And

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<v Speaker 1>the idea of an AI going rampant, rampantcy rampantcy is

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<v Speaker 1>in the Marathon universe and also somewhat in the Halo universe.

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<v Speaker 1>This idea that an AI can become not only self

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<v Speaker 1>aware but self actualized, like it can start to behave

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<v Speaker 1>on its own, and it starts to lose coherence insanity

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<v Speaker 1>over time, so that it actually starts to break down,

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<v Speaker 1>and it can become a dangerous thing. This this AI

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<v Speaker 1>can become destructive, and it can become resentful of its creators,

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<v Speaker 1>of the whatever physical construct it inhabits. And these are

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<v Speaker 1>ideas that also carry over into the Halo Universe to

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<v Speaker 1>some extent. We haven't seen a lot of it in

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<v Speaker 1>the direct Halo games, but a lot of it has

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<v Speaker 1>come out in the various novels, um and other tie

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<v Speaker 1>ins to the Halo universe, including one that I'll talk

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<v Speaker 1>about briefly, Uh, the Red Versus Blue series. You know,

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<v Speaker 1>we had the creator of that series, Bernie Burns, We

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<v Speaker 1>had him on our show not too long ago to

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<v Speaker 1>talk about the development of Red Versus Blue. Well, Red

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<v Speaker 1>Versus Blue also continues this idea of rampancy and AI. Uh.

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<v Speaker 1>It becomes a very central part of the story in

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<v Speaker 1>Red Versus Blue. So they sort of took that same

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<v Speaker 1>sort that same idea and adapted it for their story. Now,

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<v Speaker 1>keep in mind, the Red Versus Blue universe and the

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<v Speaker 1>Halo universe are kind of uh like cousins. You know,

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<v Speaker 1>the Red versus Blue universe does not directly tie into

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<v Speaker 1>the story of Halo. They just kind of splits splits off,

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<v Speaker 1>sort of like the Evil Goatee version of Spock and uh.

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<v Speaker 1>The Marathon Games took place in the twenty eight and

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<v Speaker 1>twenty ninth centuries, so it actually, from the perspective of Halo,

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<v Speaker 1>takes place in the future. Right. Anyway, the Marathon Universe

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<v Speaker 1>and the Halo universe are a kind of spiritual cousins,

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<v Speaker 1>but not directly related. So the the things that happened

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<v Speaker 1>in Halo are not necessarily things that will take place

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<v Speaker 1>in the history of the Marathon Universe. It's just meant

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<v Speaker 1>to Like, some of the ideas that came up in

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<v Speaker 1>Marathon also came up in Halo. So the Marathon games

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<v Speaker 1>come out for the Mac in the nineties and in

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<v Speaker 1>nine one other element I meant to mention, all three

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<v Speaker 1>of those games had very important story elements. What you

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<v Speaker 1>were talking about, this idea of creating a story. They

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<v Speaker 1>had very important story elements that would be told to

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<v Speaker 1>the player through the use of terminals that had these

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<v Speaker 1>Ai personalities inhabiting them, and you would get missions through

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<v Speaker 1>the terminals, you would also get more information about the

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<v Speaker 1>world and the mythology that was being built around this

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<v Speaker 1>whole game system or a series of games rather and

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<v Speaker 1>UH and Bungee was very proud of that, and it

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<v Speaker 1>was again a very central part of this game, and

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<v Speaker 1>it kind of set it apart from other first person shooters,

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<v Speaker 1>which when you get boiled down to it, a lot

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<v Speaker 1>of first person shooters essentially boiled down to You're a

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<v Speaker 1>dude in a place with a lot of bad guys,

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<v Speaker 1>you got a gun, try to get to the other

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<v Speaker 1>side of the map, like that's the that's the extent

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<v Speaker 1>of the story for a lot of these games, and

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<v Speaker 1>Bungee wanted to make something a little more deep and complex. Well,

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<v Speaker 1>Bungee announced the successor to the Marathon series in a way,

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<v Speaker 1>again the spiritual successor, and this was the Halo game UH.

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<v Speaker 1>In fact, originally it was thought of as just a

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<v Speaker 1>standalone game Halo what would eventually become Halo Combat evolved

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<v Speaker 1>and the first unveiling of this was it wasn't early

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<v Speaker 1>an official unveiling, but they held closed door sessions at

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<v Speaker 1>E three and where they would invite certain people to

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<v Speaker 1>come back and see the game that was in development,

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<v Speaker 1>and at this time it was in development for the Mac. Yeah.

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<v Speaker 1>One of the things that that Bungee did, um well

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<v Speaker 1>Marathon really established him is one of the leaders in

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<v Speaker 1>Mac game development, and um you know talking about that

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<v Speaker 1>in the mid nineties is basically establishing yourself among a

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<v Speaker 1>small handful of other developers really, um because gaming for

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<v Speaker 1>the Mac at that time was just not that strong.

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<v Speaker 1>Speaking as a Mac user of that time, yeah, their

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<v Speaker 1>their entire videos online from that era that are devoted

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<v Speaker 1>to you know, the the laments of the Mac gamer. Yeah, yeah,

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<v Speaker 1>well there um uh Bungee and Blizzard both were very

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<v Speaker 1>devoted to the Mac and UH Marathon was something of

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<v Speaker 1>a appointed pride in a way for a lot of

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<v Speaker 1>my friends who um, you know, there were there were games.

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<v Speaker 1>There were gamers in the Windows side who were interested

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<v Speaker 1>in playing and they couldn't because they had a PC.

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<v Speaker 1>Well they did port. Um they began to port the

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<v Speaker 1>UH Marathon series over two windows. Um and you know

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<v Speaker 1>they became a Bungee became a more um, well rounded developer.

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<v Speaker 1>They started releasing things for Windows and Mac. But um

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<v Speaker 1>uh you know, they had a series of others like

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<v Speaker 1>myth the Myth series. One into UM, which was you know,

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<v Speaker 1>sort of a strategy type game you weren't playing as

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<v Speaker 1>a as a third player, the third person game UM,

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<v Speaker 1>and then UH and then Only, which was sort of

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<v Speaker 1>a third person shooter. I am actually wearing my on

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<v Speaker 1>E T shirt which I got in Mac World. UH.

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<v Speaker 1>And they when they announced Halo at Macworld, which was

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<v Speaker 1>which was earlier in the year than E three, which

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<v Speaker 1>I think is kind of important to point out for

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<v Speaker 1>the timeline of this UM. The fans were excited because

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<v Speaker 1>here was this you know, it was planned for the Mac.

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<v Speaker 1>They were really excited about playing this brand new game.

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<v Speaker 1>If if you were around back when they released Halo

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<v Speaker 1>or you know, we're starting to promote Halo UM. They

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<v Speaker 1>were going to release it for multiple platforms UM, Windows,

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<v Speaker 1>PC and UH and Mac and UM at least one

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<v Speaker 1>console if I remember correctly. And the thing is, you

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<v Speaker 1>know this it started generating buzz at Macworld, It picked

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<v Speaker 1>up at E three well heck, I mean Steve Jobs

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<v Speaker 1>himself came out during the keynote from Macworld and he

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<v Speaker 1>talked about this game. And again this was a way

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<v Speaker 1>to show how the Mac could be a great platform

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<v Speaker 1>for games. And so he was pointing this out as

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<v Speaker 1>an example, and uh, yeah, I got a great reaction

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<v Speaker 1>when people saw what the demo for this, this game,

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<v Speaker 1>which you know, in in compared to what eventually came out,

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<v Speaker 1>was fairly primitive, although it's still look great. Well. Then

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<v Speaker 1>in two thousand, everything changes because Microsoft acquired Bungee in

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<v Speaker 1>that year, and uh, the development of Halo switches from

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<v Speaker 1>primarily being a Mac game to being an Xbox title,

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<v Speaker 1>one of the launch titles for the Xbox System. And

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<v Speaker 1>I read that the Bungee executives at the time, we're

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<v Speaker 1>really you know, considering this carefully when Microsoft came to

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<v Speaker 1>them with this acquisition deal, because they had a couple

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<v Speaker 1>of different pathways open to them. Remaining independent would have

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<v Speaker 1>been uh probably the I think everyone would have preferred

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<v Speaker 1>that the most, except for the fact that it's uncertain

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<v Speaker 1>when you're an independent company and you don't have that

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<v Speaker 1>that benefit of a larger parent company to help get

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<v Speaker 1>you through tough time times. You know, you you stand

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<v Speaker 1>or fall based upon how your products do, and the

0:14:05.240 --> 0:14:08.800
<v Speaker 1>success of one product is not necessarily guarantee necessarily guaranteed

0:14:08.800 --> 0:14:12.200
<v Speaker 1>the success of the next product. However, they were also

0:14:12.240 --> 0:14:15.079
<v Speaker 1>worried about selling to a company that would just want

0:14:15.120 --> 0:14:18.440
<v Speaker 1>to turn them into a production company, that all it

0:14:18.480 --> 0:14:21.160
<v Speaker 1>did was port games from other platforms to the Mac

0:14:21.480 --> 0:14:23.160
<v Speaker 1>and that would be all they would do. They didn't

0:14:23.160 --> 0:14:26.920
<v Speaker 1>want that to happen. But then when Microsoft came to them,

0:14:26.960 --> 0:14:29.640
<v Speaker 1>they saw Microsoft as a company that was getting very

0:14:29.760 --> 0:14:33.440
<v Speaker 1>very interested and very serious about games, and they felt

0:14:33.480 --> 0:14:36.960
<v Speaker 1>that that was a good match for their their work culture,

0:14:37.440 --> 0:14:41.000
<v Speaker 1>and so they did make that deal with Microsoft. And

0:14:41.080 --> 0:14:44.720
<v Speaker 1>so that's when Halo switched from being primarily a mac

0:14:44.800 --> 0:14:47.600
<v Speaker 1>os game to an Xbox game, although it elso came

0:14:47.600 --> 0:14:51.680
<v Speaker 1>out for PC um and it was in on November

0:14:52.320 --> 0:14:56.640
<v Speaker 1>two thousand one when Halo Combat Evolved released for the

0:14:56.800 --> 0:15:02.600
<v Speaker 1>Xbox m man I was. I was an Xbox owner,

0:15:02.880 --> 0:15:05.800
<v Speaker 1>early Xbox owner, and Halo was one of the games

0:15:05.840 --> 0:15:09.840
<v Speaker 1>that I played throughout the entire time that I had

0:15:09.880 --> 0:15:14.480
<v Speaker 1>that Xbox. I mean, i've I was a hardcore Halo fan,

0:15:14.640 --> 0:15:18.800
<v Speaker 1>and I loved playing the the the campaign, even the

0:15:18.840 --> 0:15:21.880
<v Speaker 1>infamous Library level, which I will talk about in a second.

0:15:22.880 --> 0:15:26.560
<v Speaker 1>And uh I also loved hooking up the Xbox to

0:15:26.680 --> 0:15:30.480
<v Speaker 1>other Xboxes and playing in land parties against other players,

0:15:30.760 --> 0:15:33.920
<v Speaker 1>which was a preview of what was to come once

0:15:34.200 --> 0:15:37.800
<v Speaker 1>Xbox Live launched and people were able to play online

0:15:37.840 --> 0:15:41.000
<v Speaker 1>against each other and call each other names that I

0:15:41.040 --> 0:15:44.560
<v Speaker 1>didn't even know could exist until I got online and

0:15:44.640 --> 0:15:48.920
<v Speaker 1>heard a twelve year old called them out to me. Um,

0:15:49.000 --> 0:15:52.280
<v Speaker 1>yeah there are Um. This really through the gaming world

0:15:52.320 --> 0:15:55.280
<v Speaker 1>into a bit of a tizzy. UM. You know, Bungee

0:15:55.320 --> 0:15:57.400
<v Speaker 1>had made some some deals. They had a partnership with

0:15:57.440 --> 0:16:01.120
<v Speaker 1>Take two. Uh you know them from the Grand Theft

0:16:01.160 --> 0:16:04.480
<v Speaker 1>Auto series. Um and uh you know this was right

0:16:04.520 --> 0:16:07.280
<v Speaker 1>about the time Only was supposed to have been released. Um.

0:16:07.440 --> 0:16:10.200
<v Speaker 1>Take two ended up with the rights to owny and

0:16:10.200 --> 0:16:15.960
<v Speaker 1>and published it. Um and Uh, Bungee did shift primarily

0:16:15.960 --> 0:16:18.520
<v Speaker 1>to developing for the Xbox, although um, the Windows and

0:16:18.600 --> 0:16:23.920
<v Speaker 1>later the Mac got their copies eventually. UM. Uh so

0:16:24.000 --> 0:16:25.520
<v Speaker 1>you know, but this was this was a bit of

0:16:25.720 --> 0:16:28.400
<v Speaker 1>a major shift. Uh. The PlayStation two, by the way,

0:16:28.440 --> 0:16:30.840
<v Speaker 1>never did see its version of Halo. I wonder why.

0:16:31.000 --> 0:16:34.160
<v Speaker 1>You can't imagine why. Um, but yeah, this was this

0:16:34.200 --> 0:16:36.560
<v Speaker 1>was kind of a big deal. UM. I understand too

0:16:36.560 --> 0:16:41.560
<v Speaker 1>that Activision was courting Bungee as well, but Microsoft ended

0:16:41.640 --> 0:16:44.760
<v Speaker 1>up on top. Um and then it was released with

0:16:45.160 --> 0:16:50.800
<v Speaker 1>I don't know some minor you know, praise. Yeah. So,

0:16:51.560 --> 0:16:53.440
<v Speaker 1>if you are one of the few people out there

0:16:53.440 --> 0:16:56.280
<v Speaker 1>who has no idea what the storyline of Halo is

0:16:56.320 --> 0:16:59.120
<v Speaker 1>all about, I'll kind of boil it down for you.

0:16:59.280 --> 0:17:01.960
<v Speaker 1>And keep in mind, this story has been fleshed out

0:17:02.160 --> 0:17:06.919
<v Speaker 1>quite a bit with supplemental material in the form of novels,

0:17:07.119 --> 0:17:12.879
<v Speaker 1>comic books, um and and other media as well. But

0:17:13.080 --> 0:17:15.800
<v Speaker 1>if you were to just take the content that's in

0:17:15.840 --> 0:17:19.760
<v Speaker 1>the games themselves and string it together chronologically based upon

0:17:19.800 --> 0:17:23.520
<v Speaker 1>the release of the games, this is how the story unfolds.

0:17:24.600 --> 0:17:28.000
<v Speaker 1>So the game opens up, Halo Combat Involved opens up

0:17:28.520 --> 0:17:33.720
<v Speaker 1>with this massive spaceship coming out of what it's called

0:17:33.760 --> 0:17:38.960
<v Speaker 1>slipstream space, and it's essentially like warp drive. You're working

0:17:39.080 --> 0:17:42.280
<v Speaker 1>space around so that you can travel faster than light. Uh.

0:17:42.359 --> 0:17:45.119
<v Speaker 1>It is in an era where faster than light travel

0:17:45.359 --> 0:17:48.840
<v Speaker 1>is is uh not only you know, not only something

0:17:48.880 --> 0:17:51.600
<v Speaker 1>we can do, but something that's fairly common in human

0:17:51.760 --> 0:17:55.680
<v Speaker 1>space travels at this point, and you and the overpopulation

0:17:55.680 --> 0:17:58.119
<v Speaker 1>problems of Earth have gotten to the point where the

0:17:58.400 --> 0:18:02.760
<v Speaker 1>colonization of other plants was a necessity. And one of

0:18:02.760 --> 0:18:07.800
<v Speaker 1>the plants that that humans colonized was called Reach, and

0:18:07.880 --> 0:18:12.080
<v Speaker 1>on Reach, you had this massive human colony which covers

0:18:12.200 --> 0:18:16.680
<v Speaker 1>most of the planet. But twenty years before the opening

0:18:16.720 --> 0:18:19.720
<v Speaker 1>of the game, the humans came into contact with a

0:18:19.760 --> 0:18:24.560
<v Speaker 1>confederation of alien races called the Covenant. The Covenant have

0:18:24.680 --> 0:18:32.480
<v Speaker 1>this very uh hierarchical religious view of the galaxy, and

0:18:32.520 --> 0:18:35.439
<v Speaker 1>they think of humans as being evil and they need

0:18:35.480 --> 0:18:38.159
<v Speaker 1>to be wiped out, their unclean creatures that have to

0:18:38.200 --> 0:18:42.240
<v Speaker 1>be destroyed. And so there's this massive battle that took

0:18:42.240 --> 0:18:46.800
<v Speaker 1>place on Reach before the events of Halo open, and

0:18:46.840 --> 0:18:50.080
<v Speaker 1>the ship that your character is on the Pillar of

0:18:50.119 --> 0:18:54.880
<v Speaker 1>Autumn has just escaped Reach into slipstream space. It comes

0:18:54.880 --> 0:18:57.600
<v Speaker 1>out of slipstream space, and no one's really sure where

0:18:57.640 --> 0:19:01.280
<v Speaker 1>they are because they just had to make a getaway

0:19:01.280 --> 0:19:04.480
<v Speaker 1>as fast as possible and they couldn't really plan it out.

0:19:05.560 --> 0:19:10.000
<v Speaker 1>So your character is known as John H. John one seventeen.

0:19:10.040 --> 0:19:13.200
<v Speaker 1>You're never really given a full identity for your character,

0:19:13.440 --> 0:19:17.280
<v Speaker 1>and he's mostly known by his H, his designation of

0:19:17.480 --> 0:19:20.960
<v Speaker 1>master Chief, his Master Chief petty Officer um. And he

0:19:21.160 --> 0:19:24.720
<v Speaker 1>is a spartan, which is a super soldier, a cybernetic,

0:19:25.760 --> 0:19:31.920
<v Speaker 1>biologically engineered soldier who is stronger, faster, more capable than

0:19:32.160 --> 0:19:34.960
<v Speaker 1>your typical soldier. Is also has the ability to store

0:19:35.119 --> 0:19:41.800
<v Speaker 1>and artificially intelligent UH personality within his armor, so he

0:19:41.840 --> 0:19:45.280
<v Speaker 1>can carry around with him in AI that can further

0:19:45.359 --> 0:19:50.680
<v Speaker 1>augment his abilities. He's incrogenic sleep at the beginning and

0:19:50.760 --> 0:19:55.800
<v Speaker 1>has woken up when the ship comes out of slipstream

0:19:55.840 --> 0:19:58.720
<v Speaker 1>space and it is right in front of this enormous

0:19:58.920 --> 0:20:04.080
<v Speaker 1>ring shaped space station. And the space station is huge.

0:20:04.080 --> 0:20:08.400
<v Speaker 1>It's ten thousand kilometers in diameter, and UH it's so

0:20:08.480 --> 0:20:12.639
<v Speaker 1>large that there are ecosystems that have developed upon the surface,

0:20:13.400 --> 0:20:17.479
<v Speaker 1>both surfaces, the inner and outer ring of this space station,

0:20:18.119 --> 0:20:20.480
<v Speaker 1>and on Most of the stuff in the space station,

0:20:20.480 --> 0:20:22.280
<v Speaker 1>of course, is on the interior of the ring, the

0:20:22.520 --> 0:20:26.440
<v Speaker 1>inside the rings guts, but there's all this other stuff

0:20:26.440 --> 0:20:29.960
<v Speaker 1>that's on the outside. And meanwhile, the Covenant guys are

0:20:30.400 --> 0:20:32.240
<v Speaker 1>right hot on the tail of the Pillar of Autumn.

0:20:32.320 --> 0:20:36.000
<v Speaker 1>So Master Chiefs UH purpose in the first game is

0:20:36.000 --> 0:20:44.000
<v Speaker 1>really to protect the artificial intelligent UH construct called Cortana,

0:20:44.240 --> 0:20:47.359
<v Speaker 1>and to protect the location of the Earth so that

0:20:47.400 --> 0:20:49.520
<v Speaker 1>the Covenant don't figure out where the Earth is, and

0:20:49.560 --> 0:20:51.720
<v Speaker 1>also to figure out what the heck this ring thing is,

0:20:52.040 --> 0:20:54.840
<v Speaker 1>because no one seems to know, and the Covenant they

0:20:54.840 --> 0:20:57.760
<v Speaker 1>don't know, but they it's something in their legends that

0:20:58.320 --> 0:21:00.760
<v Speaker 1>they think that this is a tool they're supposed to

0:21:00.840 --> 0:21:03.879
<v Speaker 1>use in order to reach their religious enlightenment to go

0:21:03.920 --> 0:21:07.600
<v Speaker 1>on the Great Journey. And it turns out that the

0:21:07.680 --> 0:21:10.720
<v Speaker 1>Ring is something that was built by this ancient race

0:21:10.840 --> 0:21:14.400
<v Speaker 1>of aliens that were very, very advanced called the Forerunners.

0:21:14.480 --> 0:21:17.560
<v Speaker 1>So again that's pulling that same sort of idea that

0:21:17.600 --> 0:21:22.640
<v Speaker 1>they developed a marathon and employing it in Halo. And

0:21:22.720 --> 0:21:24.680
<v Speaker 1>as the game progresses, I mean, there's gonna be lots

0:21:24.680 --> 0:21:26.439
<v Speaker 1>of spoilers in this, but if you haven't played the

0:21:26.440 --> 0:21:28.680
<v Speaker 1>first Halo game, then I don't know why you're listening

0:21:28.680 --> 0:21:33.560
<v Speaker 1>to this episode. Uh, the on that Ring, they discover

0:21:33.720 --> 0:21:37.720
<v Speaker 1>that there is a race of parasitic aliens called the Flood,

0:21:38.080 --> 0:21:42.600
<v Speaker 1>which can infect other races, sentient races and take them over.

0:21:43.440 --> 0:21:47.159
<v Speaker 1>And uh, you discover throughout the story that the Halo

0:21:47.240 --> 0:21:51.040
<v Speaker 1>devices themselves are actually a weapon, a defense system designed

0:21:51.040 --> 0:21:53.800
<v Speaker 1>by the Forerunners to wipe out the Flood. The way

0:21:53.840 --> 0:21:56.720
<v Speaker 1>they do this is they flood the entire galaxy and

0:21:56.880 --> 0:22:00.880
<v Speaker 1>energy that kills any sentient creature. So, in other words,

0:22:00.920 --> 0:22:02.879
<v Speaker 1>you kill off the Flood by killing off the food supply.

0:22:03.640 --> 0:22:06.320
<v Speaker 1>Here's The problem is that humans are technically essentient creatures,

0:22:06.400 --> 0:22:08.880
<v Speaker 1>so if they were to actually turn on this device,

0:22:08.960 --> 0:22:11.960
<v Speaker 1>they would wipe themselves out. So then on top of

0:22:12.000 --> 0:22:15.400
<v Speaker 1>everything else, Master Chief needs to try and destroy this

0:22:15.520 --> 0:22:19.280
<v Speaker 1>Halo device to make sure that the Covenant doesn't turn

0:22:19.320 --> 0:22:23.080
<v Speaker 1>it on and kill everybody, and as you play the game,

0:22:23.400 --> 0:22:26.600
<v Speaker 1>you end up being able to do that. Uh. You

0:22:26.640 --> 0:22:28.800
<v Speaker 1>do have this one level called the Library, which is

0:22:28.840 --> 0:22:32.520
<v Speaker 1>filled mostly with the flood but also some covenant, which

0:22:32.560 --> 0:22:35.879
<v Speaker 1>goes on forever and has essentially the same hallway like

0:22:36.119 --> 0:22:39.760
<v Speaker 1>five times. It's crazy, especially if you're playing on the

0:22:39.760 --> 0:22:43.160
<v Speaker 1>harder difficulties. It was one of those levels that gamers

0:22:43.240 --> 0:22:46.159
<v Speaker 1>often would sort of complain about because they felt that

0:22:46.200 --> 0:22:48.880
<v Speaker 1>one it was really repetitive, and two it was really

0:22:48.920 --> 0:22:53.520
<v Speaker 1>really difficult, and three it was incredibly long, So it

0:22:53.640 --> 0:22:56.560
<v Speaker 1>had all those things going for it. Oh, and the

0:22:56.680 --> 0:22:58.560
<v Speaker 1>armor you wear, I love the name of the armor

0:22:58.640 --> 0:23:04.360
<v Speaker 1>you wear, the Older Mark five. The Older or Mew

0:23:04.400 --> 0:23:08.959
<v Speaker 1>Mew is of course the name of Four's Mighty hammer.

0:23:10.080 --> 0:23:12.040
<v Speaker 1>So there are a lot of things like that in

0:23:12.080 --> 0:23:16.119
<v Speaker 1>the game, where different chips and UH and and equipment

0:23:16.160 --> 0:23:19.439
<v Speaker 1>have these cool names to it and um in the

0:23:19.480 --> 0:23:22.600
<v Speaker 1>game you have the human based weapons, which are all

0:23:22.640 --> 0:23:24.720
<v Speaker 1>sort of things like you know, battle rifles, so they're

0:23:24.800 --> 0:23:28.880
<v Speaker 1>kind of like machine guns, things like that, pistols, sniper rifles. Uh.

0:23:29.000 --> 0:23:30.720
<v Speaker 1>Then you have the Covenant weapons, which are all these

0:23:30.720 --> 0:23:34.000
<v Speaker 1>sort of energy based weapons, and the two have very

0:23:34.040 --> 0:23:38.040
<v Speaker 1>different abilities and they're useful in different situations, and that

0:23:38.160 --> 0:23:41.960
<v Speaker 1>kind of set the basic premise of the Halo series.

0:23:42.280 --> 0:23:44.720
<v Speaker 1>And again, there was a lot more story going on

0:23:45.560 --> 0:23:48.000
<v Speaker 1>than you would necessarily first notice if you were just

0:23:48.040 --> 0:23:51.040
<v Speaker 1>playing the game through as a first person shooter and

0:23:51.080 --> 0:23:54.359
<v Speaker 1>you weren't really paying attention to that, And that story

0:23:54.440 --> 0:23:56.560
<v Speaker 1>ended up getting fleshed out quite a bit by the

0:23:56.600 --> 0:24:01.560
<v Speaker 1>other materials. So that's the that's the basis for the

0:24:01.640 --> 0:24:03.600
<v Speaker 1>first game, and and the end of the first game,

0:24:03.720 --> 0:24:08.840
<v Speaker 1>assuming you succeed, you destroy the Halo structure, and then

0:24:08.960 --> 0:24:12.000
<v Speaker 1>you uh you are the only really the only person

0:24:12.040 --> 0:24:16.000
<v Speaker 1>to escape, while one of two depending upon how you

0:24:16.040 --> 0:24:20.520
<v Speaker 1>look at it, and you make your way back to uh,

0:24:20.600 --> 0:24:23.239
<v Speaker 1>the Earth to figure out what the heck is going on.

0:24:24.280 --> 0:24:28.160
<v Speaker 1>So that game ended up being really, really, really popular.

0:24:29.160 --> 0:24:32.679
<v Speaker 1>It was not meant to be the first of a

0:24:32.720 --> 0:24:35.480
<v Speaker 1>series of games. It was kind of a self contained

0:24:35.520 --> 0:24:40.800
<v Speaker 1>story However, with the game like this, with with it

0:24:40.880 --> 0:24:44.280
<v Speaker 1>being such a hit, and it being owned by Microsoft,

0:24:44.480 --> 0:24:47.480
<v Speaker 1>which had such high expectations for the Xbox and this title,

0:24:48.000 --> 0:24:54.120
<v Speaker 1>how could you not have Halo two? Yeah? And uh, Fortunately,

0:24:54.400 --> 0:24:57.240
<v Speaker 1>I would say the sequels of Halo, a game that

0:24:57.640 --> 0:25:01.159
<v Speaker 1>did not was not made to be the first in

0:25:01.200 --> 0:25:04.800
<v Speaker 1>a series, they were much more successful at continuing that

0:25:04.840 --> 0:25:09.800
<v Speaker 1>story than say a movie like Highlander too. Once again,

0:25:09.840 --> 0:25:12.000
<v Speaker 1>if you watched the first Highlander, you realize this is

0:25:12.040 --> 0:25:14.160
<v Speaker 1>a movie that was not meant to be the first

0:25:14.160 --> 0:25:18.159
<v Speaker 1>in a series. It has a very definitive end um.

0:25:18.200 --> 0:25:21.600
<v Speaker 1>But Halo managed to succeed in areas where Highlander did not.

0:25:23.119 --> 0:25:26.880
<v Speaker 1>So on November nine, two thousand four, Halo two comes out,

0:25:27.960 --> 0:25:31.840
<v Speaker 1>and it is incredibly popular. It's already I mean, people

0:25:32.080 --> 0:25:35.600
<v Speaker 1>are eager to continue the story, and you have the

0:25:35.680 --> 0:25:40.719
<v Speaker 1>added bonus of online multiplayer games. Yeah. Yeah, the uh

0:25:41.520 --> 0:25:45.520
<v Speaker 1>Halo two first debuted well at any point where people

0:25:45.560 --> 0:25:49.760
<v Speaker 1>could see it at E three, two thousand three, um,

0:25:49.800 --> 0:25:53.840
<v Speaker 1>at the Halo two theater, yep um. And if you've

0:25:53.920 --> 0:25:58.000
<v Speaker 1>ever seen pictures of any of these expos you know that, um,

0:25:58.119 --> 0:26:01.840
<v Speaker 1>the companies that are find them spend a lot of

0:26:01.880 --> 0:26:05.000
<v Speaker 1>money on the stuff they really want to promote, um

0:26:05.000 --> 0:26:07.920
<v Speaker 1>and it could include anything from lots of banners and

0:26:08.240 --> 0:26:12.960
<v Speaker 1>lights and all sorts of funky electronic stuff to giants.

0:26:15.119 --> 0:26:17.840
<v Speaker 1>It it's it can be amazing. But yes, they they

0:26:17.880 --> 0:26:21.560
<v Speaker 1>Microsoft built a a theater so that people could actually

0:26:21.640 --> 0:26:25.399
<v Speaker 1>see Halo two in action. You walk into this big

0:26:25.440 --> 0:26:30.159
<v Speaker 1>conference room floor and it's it's not even recognizable as

0:26:30.160 --> 0:26:32.160
<v Speaker 1>a conference from floor in some parts, because you've got

0:26:32.160 --> 0:26:35.400
<v Speaker 1>these massive structures in place, including theaters, which show off

0:26:35.520 --> 0:26:38.600
<v Speaker 1>various games. And yeah, you can actually find videos on

0:26:39.000 --> 0:26:44.600
<v Speaker 1>YouTube of the different Halo preview events where people get

0:26:44.640 --> 0:26:47.520
<v Speaker 1>that look and the reaction you hear from the crowd,

0:26:47.600 --> 0:26:51.159
<v Speaker 1>like these are hardcore fans of these games. Now E

0:26:51.280 --> 0:26:53.320
<v Speaker 1>three is supposed to be an industry only event, although

0:26:53.320 --> 0:26:56.120
<v Speaker 1>in certain years they did open to the public. Um

0:26:56.240 --> 0:26:58.639
<v Speaker 1>But even as an industry only event, you hear people

0:26:59.080 --> 0:27:02.560
<v Speaker 1>really react in a very vocal way when they see

0:27:02.600 --> 0:27:06.480
<v Speaker 1>these Halo games. M previewed well. When it came out

0:27:06.480 --> 0:27:09.800
<v Speaker 1>in two thousand four, it was very popular. It did

0:27:09.880 --> 0:27:14.359
<v Speaker 1>make some interesting there were some interesting choices in the game. Uh,

0:27:14.359 --> 0:27:17.000
<v Speaker 1>it picks up where the first game left left off,

0:27:17.560 --> 0:27:20.720
<v Speaker 1>but the Covenant end up discovering the location of Earth,

0:27:21.160 --> 0:27:24.639
<v Speaker 1>and they're because there's a big battle that takes place

0:27:25.320 --> 0:27:28.080
<v Speaker 1>on Earth to try and fight off the Covenant and

0:27:28.119 --> 0:27:30.399
<v Speaker 1>to cut them off before they can tell the rest

0:27:30.480 --> 0:27:32.359
<v Speaker 1>of the Covenant where Earth is. Because this is just

0:27:32.440 --> 0:27:36.520
<v Speaker 1>one little branch of the Covenant Armada, they're actually looking

0:27:36.640 --> 0:27:39.880
<v Speaker 1>for something and they happen to find Earth because they're

0:27:39.880 --> 0:27:42.359
<v Speaker 1>looking for something else that turns out to be on Earth.

0:27:43.359 --> 0:27:46.720
<v Speaker 1>Uh spoiler alert for the end of this story, Master

0:27:46.840 --> 0:27:50.080
<v Speaker 1>Chief ends up having to fight them off. Then he

0:27:50.080 --> 0:27:53.680
<v Speaker 1>has to pursue a fleeing Covenant ship before it can

0:27:53.720 --> 0:27:56.880
<v Speaker 1>find the rest of the Covenant Armada and let them

0:27:56.880 --> 0:27:59.840
<v Speaker 1>know where Earth is. And in the process, they discover

0:28:00.080 --> 0:28:03.280
<v Speaker 1>a second Halo Ring. So this is where you find

0:28:03.320 --> 0:28:06.480
<v Speaker 1>out that they there are several Halo rings throughout the

0:28:06.520 --> 0:28:09.119
<v Speaker 1>galaxy that are set up in this defense network, and

0:28:09.160 --> 0:28:13.600
<v Speaker 1>the first one was just one of many. Uh. Aboard

0:28:13.640 --> 0:28:17.080
<v Speaker 1>that second Halo Ring, they discover a creature called the

0:28:17.119 --> 0:28:20.280
<v Speaker 1>Grave Mind, which is the leader of the flood on

0:28:20.359 --> 0:28:24.919
<v Speaker 1>that particular installation, installation five, and it turns out it's

0:28:25.000 --> 0:28:28.320
<v Speaker 1>very intelligent and it's very manipulative. It ends up manipulating

0:28:28.359 --> 0:28:32.000
<v Speaker 1>Master Chief and an Elite. Now, the Elites are one

0:28:32.040 --> 0:28:34.680
<v Speaker 1>of the races of aliens that are belown to the Covenant,

0:28:35.280 --> 0:28:38.680
<v Speaker 1>and one of the elites is called the Arbiter, which

0:28:38.760 --> 0:28:41.960
<v Speaker 1>was a disgraced Elite. Was disgraced because it's the one

0:28:42.000 --> 0:28:46.080
<v Speaker 1>that takes the blame for the first Halo blowing up

0:28:46.280 --> 0:28:48.840
<v Speaker 1>in the first game. So this is the elite that

0:28:48.840 --> 0:28:52.240
<v Speaker 1>takes the blame for that and gets UM. It's title

0:28:52.320 --> 0:28:55.880
<v Speaker 1>changed to Arbiter and it ends up being one of

0:28:55.920 --> 0:29:00.360
<v Speaker 1>the controllable characters within the game. So unlike the first

0:29:00.360 --> 0:29:03.719
<v Speaker 1>Halo where you just play his Master Chief, in Halo two,

0:29:03.760 --> 0:29:05.640
<v Speaker 1>you play as Master Chief and also as the Arbiter,

0:29:05.720 --> 0:29:09.480
<v Speaker 1>and it kind of alternates between chapters UM, which some

0:29:09.560 --> 0:29:13.200
<v Speaker 1>people liked and some people didn't. But anyway, the storyline

0:29:13.360 --> 0:29:18.920
<v Speaker 1>plays out where again you've got the the Grave Mind

0:29:19.120 --> 0:29:23.280
<v Speaker 1>manipulating the Arbiter and Master Chief and Cortana trying to

0:29:23.320 --> 0:29:26.960
<v Speaker 1>bring about um a series of events they'll allow the

0:29:27.000 --> 0:29:30.000
<v Speaker 1>Grave Mind to start infecting other areas because it's been

0:29:30.000 --> 0:29:35.000
<v Speaker 1>confined to this Halo ring for ages, and this is

0:29:35.120 --> 0:29:37.120
<v Speaker 1>its attempt to try and spread itself kind of like

0:29:37.200 --> 0:29:39.120
<v Speaker 1>an think of it like a virus. Is trying to

0:29:39.280 --> 0:29:44.400
<v Speaker 1>spread to a new host really, and in the process

0:29:44.720 --> 0:29:48.480
<v Speaker 1>the Halo ring gets switched on, which switches on all

0:29:48.560 --> 0:29:52.000
<v Speaker 1>the Halo rings across the entire galaxy. And they discovered

0:29:52.080 --> 0:29:55.960
<v Speaker 1>that the activation for these rings is in another location

0:29:56.160 --> 0:30:00.400
<v Speaker 1>called the Arc. And here's the kicker. The entran to

0:30:00.560 --> 0:30:04.360
<v Speaker 1>the Arc is back on Earth. So that means there's

0:30:04.400 --> 0:30:07.760
<v Speaker 1>a race to Earth. That's how Halo two ends. Now

0:30:07.800 --> 0:30:11.320
<v Speaker 1>in two thousand five, it's of the Covenant, no and

0:30:11.440 --> 0:30:15.320
<v Speaker 1>no different arc uh. No Covenant faces melt off at

0:30:15.360 --> 0:30:18.440
<v Speaker 1>the end of this. In two thousand five, Bungee then

0:30:18.560 --> 0:30:20.600
<v Speaker 1>this is getting back to the marathon just for a second,

0:30:20.720 --> 0:30:23.480
<v Speaker 1>releases the full Marathon trilogy for the mac os for

0:30:23.520 --> 0:30:26.280
<v Speaker 1>free online distribution, which is a shame because I paid

0:30:26.320 --> 0:30:29.280
<v Speaker 1>for the online I mean for I was about to say,

0:30:29.320 --> 0:30:31.280
<v Speaker 1>it's a wonderful thing for all the Bungee fans, but

0:30:31.480 --> 0:30:33.880
<v Speaker 1>I'm glad that Chris could turned something nice into something

0:30:33.880 --> 0:30:37.959
<v Speaker 1>that was a personal and no, that's the same thing

0:30:37.960 --> 0:30:43.040
<v Speaker 1>I would have said. In two thousand six, another interesting development,

0:30:43.280 --> 0:30:47.480
<v Speaker 1>there was an announcement from a certain fellow named says

0:30:47.480 --> 0:30:51.760
<v Speaker 1>here Peter Jackson, who had who was he that he

0:30:51.840 --> 0:30:56.000
<v Speaker 1>was famous for making that, um that movie, The Frighten

0:30:56.080 --> 0:31:00.520
<v Speaker 1>Nurse with Michael J. Fox. That one. Oh, also those

0:31:00.600 --> 0:31:03.320
<v Speaker 1>Lord of the Rings movies. Um So, Peter Jackson in

0:31:03.320 --> 0:31:05.959
<v Speaker 1>two thousand and six announced that he was going to

0:31:06.360 --> 0:31:12.200
<v Speaker 1>produce a Halo live action film and this so you

0:31:12.240 --> 0:31:15.080
<v Speaker 1>can see the Halo Halo Yeah, yeah, there are. There's

0:31:15.080 --> 0:31:17.640
<v Speaker 1>a YouTube video where Peter Jackson actually talks about the

0:31:17.680 --> 0:31:21.840
<v Speaker 1>Halo film. Uh. Sadly, this never really made it out

0:31:21.880 --> 0:31:25.080
<v Speaker 1>of development. It just kind of sat there in various

0:31:25.080 --> 0:31:29.520
<v Speaker 1>stages of development and never really progressed into actuality. Um.

0:31:29.680 --> 0:31:32.720
<v Speaker 1>You occasionally still hear rumors that people are kicking around

0:31:32.720 --> 0:31:35.920
<v Speaker 1>the idea of bringing back this and making a Halo movie.

0:31:36.320 --> 0:31:40.520
<v Speaker 1>It just hasn't happened. So September thousand seven, Halo three

0:31:40.560 --> 0:31:44.880
<v Speaker 1>comes out. Now. In Halo three, the storyline continues again. Uh.

0:31:44.960 --> 0:31:47.160
<v Speaker 1>Master Chief has to make his way to the Arc.

0:31:47.320 --> 0:31:49.040
<v Speaker 1>So he has to first go to Earth because that's

0:31:49.040 --> 0:31:51.800
<v Speaker 1>where the entrance to the Arc is. Um. So he

0:31:51.840 --> 0:31:56.120
<v Speaker 1>fights Covenant and flood forces. Uh, and they find a

0:31:56.240 --> 0:32:00.200
<v Speaker 1>portal in on Earth that leads to a local Chian

0:32:00.240 --> 0:32:04.120
<v Speaker 1>that's outside of the Milky Way. That is the activation

0:32:04.200 --> 0:32:07.880
<v Speaker 1>point for the Halo defense system. Yeah, it's a long way. Well,

0:32:07.920 --> 0:32:09.360
<v Speaker 1>you have to be a long way away, because if

0:32:09.360 --> 0:32:11.400
<v Speaker 1>you're using a defense system that's going to kill everything

0:32:11.400 --> 0:32:14.320
<v Speaker 1>that's sentient within the galaxy, you gotta get outside the

0:32:14.320 --> 0:32:18.600
<v Speaker 1>galaxy in order to do it without dying. So uh

0:32:19.240 --> 0:32:22.000
<v Speaker 1>they make their way to the Arc uh and they

0:32:22.120 --> 0:32:24.680
<v Speaker 1>and Master Chief also discovers a new ring is being

0:32:24.720 --> 0:32:28.680
<v Speaker 1>constructed to replace the one that he destroyed back in

0:32:28.720 --> 0:32:32.680
<v Speaker 1>Halo one. Because you have all these these artificially intelligent

0:32:32.800 --> 0:32:36.120
<v Speaker 1>constructs that still exist that we're built by the for Runners,

0:32:36.120 --> 0:32:40.560
<v Speaker 1>that still exist and can still h do their jobs,

0:32:41.040 --> 0:32:43.880
<v Speaker 1>although most of them are pretty crazy by now because

0:32:43.920 --> 0:32:47.040
<v Speaker 1>they've had millennia where with nothing to do. One of

0:32:47.080 --> 0:32:50.600
<v Speaker 1>those was Guilty Spark three four three, and that three

0:32:50.680 --> 0:32:53.840
<v Speaker 1>four three becomes important in a little bit. But um,

0:32:53.960 --> 0:32:58.920
<v Speaker 1>so you've got these uh this ring being constructed, Master

0:32:59.000 --> 0:33:02.960
<v Speaker 1>Chief discover and and the Arbiter discovers that if they

0:33:03.000 --> 0:33:08.520
<v Speaker 1>are to activate the rings before the newest one is finished,

0:33:08.800 --> 0:33:12.080
<v Speaker 1>it's going to destroy the Ring and the Ark. So

0:33:12.360 --> 0:33:14.840
<v Speaker 1>there's a big battle between them and the Flood and

0:33:15.600 --> 0:33:18.360
<v Speaker 1>uh Forerunner technology in order to do this, and of

0:33:18.400 --> 0:33:22.760
<v Speaker 1>course eventually they managed to activate it, which makes a

0:33:22.800 --> 0:33:26.240
<v Speaker 1>self destruct sequence begin UH. They try to escape in

0:33:26.480 --> 0:33:30.160
<v Speaker 1>a ship that goes into slip stream space. The arc

0:33:30.200 --> 0:33:34.840
<v Speaker 1>and the ring blow up, and the the resultant shock

0:33:34.920 --> 0:33:41.040
<v Speaker 1>wave through space disrupts the slip stream UH pathway and

0:33:41.120 --> 0:33:44.240
<v Speaker 1>cuts the ship in half. The ship that the Master

0:33:44.320 --> 0:33:47.320
<v Speaker 1>Chief and Arbiter were both on, the Arbiter is on

0:33:47.400 --> 0:33:51.200
<v Speaker 1>the front half, which continues to crash into Earth. So

0:33:51.240 --> 0:33:54.720
<v Speaker 1>the Arbiter actually survives and everyone assumes Master Chief is dead.

0:33:55.160 --> 0:33:57.280
<v Speaker 1>Turns out Master Chief is not dead. He's just floating

0:33:57.280 --> 0:33:59.720
<v Speaker 1>in half a ship out in space and goes into

0:33:59.760 --> 0:34:02.520
<v Speaker 1>cry genic free sleep again and tells Cortana to wake

0:34:02.600 --> 0:34:05.520
<v Speaker 1>him up when he's needed, and Cortana sets out a

0:34:05.520 --> 0:34:10.920
<v Speaker 1>a distress beacon which will probably not be um discovered

0:34:10.920 --> 0:34:14.960
<v Speaker 1>for several years according to her. So that's that story.

0:34:15.000 --> 0:34:17.640
<v Speaker 1>And then September twenty two, two thousand nine, two years later,

0:34:17.680 --> 0:34:20.880
<v Speaker 1>Halo three O D s T comes out. Now this

0:34:20.960 --> 0:34:23.479
<v Speaker 1>is the first game where you aren't playing as Master

0:34:23.600 --> 0:34:26.839
<v Speaker 1>Chief at all. You're playing as a member of the

0:34:26.960 --> 0:34:31.360
<v Speaker 1>United Nations Space Command Orbital Drop Shock Troopers or O

0:34:31.520 --> 0:34:35.279
<v Speaker 1>d s T. And the story in O d s

0:34:35.320 --> 0:34:38.840
<v Speaker 1>T takes place sort of between Halo's two and three,

0:34:39.480 --> 0:34:41.759
<v Speaker 1>because in Halo two you've got that big fight on

0:34:41.800 --> 0:34:45.680
<v Speaker 1>Earth between humans and the Covenant. When Master Chief then

0:34:45.719 --> 0:34:49.200
<v Speaker 1>goes off to Chase after the escaping Covenant ship. Well

0:34:49.200 --> 0:34:52.319
<v Speaker 1>O d s t takes place on Earth as a

0:34:52.360 --> 0:34:56.240
<v Speaker 1>member of this group of Shock Troopers that are fighting

0:34:56.280 --> 0:34:58.879
<v Speaker 1>off the Covenant forces that are attacking Earth at that time.

0:35:00.160 --> 0:35:06.160
<v Speaker 1>So there's that story. And then in September, Bungee releases

0:35:06.200 --> 0:35:11.080
<v Speaker 1>their last Halo game, which is called Halo Reach and

0:35:11.239 --> 0:35:16.399
<v Speaker 1>was a prequel, So it takes place on Reach, which

0:35:16.440 --> 0:35:18.120
<v Speaker 1>is that planet I was talking about the very beginning

0:35:18.120 --> 0:35:21.040
<v Speaker 1>when the Pillar of Automn ship is escaping Reach. This

0:35:21.120 --> 0:35:23.239
<v Speaker 1>is the planet that takes place on and you are.

0:35:23.960 --> 0:35:27.600
<v Speaker 1>You play a Spartan who is designated as Noble six

0:35:27.760 --> 0:35:31.160
<v Speaker 1>as part of the Noble Strike squad Um. It's a

0:35:31.280 --> 0:35:35.560
<v Speaker 1>six member squadron, and your job is to do these

0:35:35.640 --> 0:35:40.400
<v Speaker 1>various missions while trying to fight off the Covenant, and

0:35:40.480 --> 0:35:45.480
<v Speaker 1>ultimately the purpose is to try and get Cortana, the

0:35:45.600 --> 0:35:51.160
<v Speaker 1>artificially intelligent construct, from Reach onto the Pillar of Autumn

0:35:51.239 --> 0:35:56.520
<v Speaker 1>so that the information Cortana has can escape the clutches

0:35:56.520 --> 0:36:00.640
<v Speaker 1>of the Covenant because Cortana has information about four Runner technology,

0:36:00.640 --> 0:36:03.799
<v Speaker 1>which ultimately becomes this whole Halo program and arc thing.

0:36:04.960 --> 0:36:08.640
<v Speaker 1>So this again takes place before the events of Halo

0:36:08.680 --> 0:36:13.160
<v Speaker 1>Combat evolved, just before in fact, and again you're not

0:36:13.239 --> 0:36:16.839
<v Speaker 1>playing as master Chief, You're playing as a different spartan um.

0:36:16.840 --> 0:36:18.279
<v Speaker 1>It turns out that master Chief is one of the

0:36:18.320 --> 0:36:22.200
<v Speaker 1>few Spartans left by the beginning of Halo Combat evolved.

0:36:22.960 --> 0:36:25.160
<v Speaker 1>And it depends on whether or not you've read the

0:36:25.200 --> 0:36:28.520
<v Speaker 1>movies or read the movies, read the books or or

0:36:28.719 --> 0:36:33.080
<v Speaker 1>graphic novels, uh as to whether or not other Spartans

0:36:33.120 --> 0:36:36.359
<v Speaker 1>are still alive at this point. And then on June,

0:36:38.120 --> 0:36:42.480
<v Speaker 1>Microsoft announced Halo four. Halo four was a big deal

0:36:42.480 --> 0:36:46.480
<v Speaker 1>because Halo four is the and I didn't talk about

0:36:46.520 --> 0:36:50.239
<v Speaker 1>the the rerelease of Halo Combat evolved where it was

0:36:50.360 --> 0:36:54.000
<v Speaker 1>and it updated the game engine, which was technically three

0:36:54.320 --> 0:36:58.560
<v Speaker 1>H three or four three Industries first foray into developing

0:36:58.560 --> 0:37:02.600
<v Speaker 1>this without Bungee. But Halo four is the first new

0:37:02.719 --> 0:37:07.000
<v Speaker 1>game with news story by three four three Industries, which

0:37:07.000 --> 0:37:09.600
<v Speaker 1>is the new production company that's in charge of the

0:37:09.600 --> 0:37:14.600
<v Speaker 1>Halo franchise because Bungee has left. Bungee left Microsoft and

0:37:14.680 --> 0:37:18.520
<v Speaker 1>left the Halo franchise behind after Halo Reached. That was

0:37:18.560 --> 0:37:22.000
<v Speaker 1>their last title in that series, and now the company

0:37:22.080 --> 0:37:27.279
<v Speaker 1>is concentrating on other projects. So Halo four is three

0:37:27.320 --> 0:37:31.080
<v Speaker 1>four three Industries baby, and it is going to come

0:37:31.080 --> 0:37:35.720
<v Speaker 1>out on November six. Recording this in the end of June.

0:37:36.480 --> 0:37:39.319
<v Speaker 1>Um it comes out on November six, and it's going

0:37:39.400 --> 0:37:42.960
<v Speaker 1>to pick up about four years after the conclusion of

0:37:43.000 --> 0:37:48.000
<v Speaker 1>Halo three. It features Master Chief, it features Cortana Uh,

0:37:48.080 --> 0:37:51.880
<v Speaker 1>and it has a new series of stories that involved

0:37:51.880 --> 0:37:55.480
<v Speaker 1>the fore Runners. So these this ancient race that developed

0:37:55.480 --> 0:37:59.719
<v Speaker 1>all this technology that that various races are just now

0:38:00.239 --> 0:38:02.840
<v Speaker 1>really learning more about. You know, they've heard about the

0:38:02.880 --> 0:38:05.359
<v Speaker 1>Four Runners, but now they're actually starting to learn more

0:38:05.360 --> 0:38:08.399
<v Speaker 1>about them. And most of it apparently takes place upon

0:38:08.520 --> 0:38:15.440
<v Speaker 1>an artificial planet that the Four Runners created called Requiem. Okay,

0:38:16.560 --> 0:38:18.600
<v Speaker 1>but that's about all we know. I mean, there's there's

0:38:18.640 --> 0:38:21.840
<v Speaker 1>been some video of some of the gameplay that shows

0:38:21.880 --> 0:38:24.840
<v Speaker 1>some new enemies that you'll run into that are probably

0:38:24.880 --> 0:38:28.759
<v Speaker 1>Four Runner based. Um, but that's that's about all we know.

0:38:29.160 --> 0:38:31.040
<v Speaker 1>I'm going to get to know about it more after

0:38:31.160 --> 0:38:34.800
<v Speaker 1>next weekend because I get to play it early. Yeah. Yeah, Now,

0:38:35.160 --> 0:38:39.719
<v Speaker 1>you know, people people are familiar with Bungee's take on

0:38:39.760 --> 0:38:43.319
<v Speaker 1>these things. So I know that Halo four is going

0:38:43.640 --> 0:38:48.239
<v Speaker 1>is something of a um, maybe a mild question mark.

0:38:48.400 --> 0:38:51.359
<v Speaker 1>You know, people are wondering if they can, uh you know,

0:38:51.400 --> 0:38:55.480
<v Speaker 1>if this series will survive the transition. Um. I think

0:38:55.760 --> 0:38:59.239
<v Speaker 1>it's probable that it will. Yeah. For one thing, well,

0:38:59.280 --> 0:39:02.520
<v Speaker 1>the proper he is very popular. For another, three or

0:39:02.520 --> 0:39:06.800
<v Speaker 1>four three Industries does have some former Bungee employees on staff,

0:39:07.000 --> 0:39:09.480
<v Speaker 1>so it's not like it's a totally new group of

0:39:09.520 --> 0:39:13.200
<v Speaker 1>people who have never touched the project before. Right, But

0:39:13.280 --> 0:39:17.760
<v Speaker 1>you know, for those uh, you know, especially um, devoted

0:39:17.800 --> 0:39:21.879
<v Speaker 1>fans who are are concerned about something like that, you know, yeah,

0:39:22.120 --> 0:39:24.440
<v Speaker 1>it'll happen with all kinds of properties like that, comic

0:39:24.520 --> 0:39:28.080
<v Speaker 1>books or movies or you know TV series and the

0:39:28.360 --> 0:39:30.560
<v Speaker 1>oh well, the lead writers. I don't just don't know

0:39:30.600 --> 0:39:32.600
<v Speaker 1>if I can keep following it, you know, Right, people

0:39:32.640 --> 0:39:34.880
<v Speaker 1>are going to be concerned about that, But I think, um,

0:39:34.920 --> 0:39:36.759
<v Speaker 1>I think the series is in good hand. Yeah, there's

0:39:36.800 --> 0:39:40.280
<v Speaker 1>series loyalty, and then there's company loyalty, and then there's

0:39:40.360 --> 0:39:46.799
<v Speaker 1>the the complicated place in between. Um. It was also

0:39:46.840 --> 0:39:53.520
<v Speaker 1>interesting when when Bungee said that, you know, Halo. Halo

0:39:53.560 --> 0:39:56.680
<v Speaker 1>Reach was their last game. Uh in the Halo series.

0:39:57.040 --> 0:40:02.120
<v Speaker 1>They also released UM stats when they gave up all

0:40:02.200 --> 0:40:06.280
<v Speaker 1>the player information that had been collected over time, because

0:40:06.320 --> 0:40:08.719
<v Speaker 1>you know, Bungee was responsible for that for the longest time,

0:40:08.760 --> 0:40:11.239
<v Speaker 1>and then they transferred that information over because they were

0:40:11.280 --> 0:40:16.680
<v Speaker 1>no longer the caretakers of the Halo series. Um if uh,

0:40:16.960 --> 0:40:19.000
<v Speaker 1>let's see, I'll see if I can read up this numbers.

0:40:19.120 --> 0:40:22.760
<v Speaker 1>That's that's that's thousand, that's millions, all right, so since

0:40:23.040 --> 0:40:26.440
<v Speaker 1>September nine, two thousand four. This was one of the

0:40:26.440 --> 0:40:30.480
<v Speaker 1>figures Bungee released when it gave over the information players

0:40:30.480 --> 0:40:36.160
<v Speaker 1>had played twenty billion, eight hundred eighty million, two hundred

0:40:36.200 --> 0:40:41.920
<v Speaker 1>fifty thousand, one hundred twenty three games of Halo. Yeah,

0:40:42.120 --> 0:40:46.280
<v Speaker 1>and uh, then they broke it out by title. UM.

0:40:46.320 --> 0:40:50.120
<v Speaker 1>And they also said how many minutes had been played

0:40:50.520 --> 0:40:53.120
<v Speaker 1>in Halo, which was over a hundred and twenty three

0:40:53.320 --> 0:40:58.680
<v Speaker 1>billion minutes of Halo? Is that broken down my platform

0:40:58.760 --> 0:41:01.080
<v Speaker 1>to or is that just a box they just played it.

0:41:01.160 --> 0:41:04.879
<v Speaker 1>They just broke it down by title, So it's not um,

0:41:04.920 --> 0:41:08.720
<v Speaker 1>not by as far as I can tell, not by platform. Uh.

0:41:08.880 --> 0:41:13.120
<v Speaker 1>They also broke down the you have killed each other

0:41:13.239 --> 0:41:17.200
<v Speaker 1>one thirty six billion times and assist assisted each other

0:41:17.840 --> 0:41:21.440
<v Speaker 1>forty three billion times, which tells you something about Halo players.

0:41:21.480 --> 0:41:25.360
<v Speaker 1>I think they like those. They like those Slayer matches.

0:41:26.400 --> 0:41:28.400
<v Speaker 1>I can't blame them, my I like Slayer matches to

0:41:28.480 --> 0:41:30.680
<v Speaker 1>the problem with the cooperative matches is you have to

0:41:30.719 --> 0:41:34.200
<v Speaker 1>work with other people, and unless you're able to select

0:41:34.200 --> 0:41:37.839
<v Speaker 1>who those people are, that can be a less than

0:41:37.920 --> 0:41:41.239
<v Speaker 1>ideal situation, as I found out last night when I

0:41:41.280 --> 0:41:45.319
<v Speaker 1>was playing Halo Reach online. Uh yeah, if you guys

0:41:45.320 --> 0:41:48.839
<v Speaker 1>want to play against me, you know, jump on Halo Reach.

0:41:48.960 --> 0:41:52.000
<v Speaker 1>I am an easy target, as it turns out, I got.

0:41:52.040 --> 0:41:56.040
<v Speaker 1>I got involved in the online play for Halo early

0:41:56.080 --> 0:41:59.480
<v Speaker 1>on when it started, but then I started having some

0:41:59.560 --> 0:42:03.399
<v Speaker 1>real problems with my internet service provider. This was back

0:42:03.440 --> 0:42:06.680
<v Speaker 1>in the Halo two days and uh. In fact, I

0:42:06.760 --> 0:42:09.320
<v Speaker 1>had so many problems that it was starting to seem

0:42:09.400 --> 0:42:13.360
<v Speaker 1>like I was using a method to cheat when I

0:42:13.360 --> 0:42:16.880
<v Speaker 1>was playing online. There was a people discovered that if

0:42:16.920 --> 0:42:21.200
<v Speaker 1>they used the standby mode on their routers, on their

0:42:21.320 --> 0:42:24.359
<v Speaker 1>you know, their their modems, that they could cheat in

0:42:24.480 --> 0:42:26.920
<v Speaker 1>Halo online. What would happen is you would hit standby,

0:42:27.000 --> 0:42:30.000
<v Speaker 1>which would make you break your connection to the Microsoft servers,

0:42:30.800 --> 0:42:34.720
<v Speaker 1>really the Bungee servers, and you you continue to play. Well.

0:42:35.000 --> 0:42:38.400
<v Speaker 1>The way with the way Bungees servers would interpret this

0:42:38.480 --> 0:42:41.320
<v Speaker 1>is they would just keep having your guide do whatever

0:42:41.320 --> 0:42:44.200
<v Speaker 1>it was he was doing when you broke the connection.

0:42:44.280 --> 0:42:46.719
<v Speaker 1>So if you're running in a straight line, you would

0:42:46.719 --> 0:42:50.120
<v Speaker 1>continue running, but you wouldn't really be there. It would

0:42:50.160 --> 0:42:53.160
<v Speaker 1>just be a placeholder for you. When the connection would

0:42:53.160 --> 0:42:55.759
<v Speaker 1>re establish, assuming it did re establish an enough time,

0:42:55.840 --> 0:43:00.200
<v Speaker 1>like it was just a few seconds, your your ense

0:43:00.239 --> 0:43:03.400
<v Speaker 1>of you would suddenly disappear, and you would reappear wherever

0:43:03.480 --> 0:43:06.400
<v Speaker 1>you really were, based upon what you were doing locally

0:43:06.560 --> 0:43:09.439
<v Speaker 1>on your machine. So let's say I'm playing a game

0:43:09.480 --> 0:43:11.600
<v Speaker 1>of Capture the Flag. I pick up the flag, I

0:43:11.640 --> 0:43:14.600
<v Speaker 1>start running in a straight line. I hit a standby

0:43:14.680 --> 0:43:17.759
<v Speaker 1>button on my modem. I've broken my connection. I immediately

0:43:17.800 --> 0:43:21.400
<v Speaker 1>hang a sharp right, run that way several yards, then

0:43:21.440 --> 0:43:25.239
<v Speaker 1>hang a left and continue running. My pursuers see me

0:43:25.440 --> 0:43:28.000
<v Speaker 1>continuing to run in a straight line because their connection

0:43:28.080 --> 0:43:31.600
<v Speaker 1>is still to the servers. But every time they try

0:43:31.640 --> 0:43:33.799
<v Speaker 1>and shoot me or knock me down or run me over,

0:43:34.160 --> 0:43:36.359
<v Speaker 1>it doesn't seem to work. Nothing's happening it's because I'm

0:43:36.400 --> 0:43:39.080
<v Speaker 1>not really there. The servers are just trying to keep

0:43:39.120 --> 0:43:42.520
<v Speaker 1>track where I should be. My connection re establishes. Suddenly

0:43:42.520 --> 0:43:44.920
<v Speaker 1>the computer has to resolve where I really am versus

0:43:44.920 --> 0:43:49.040
<v Speaker 1>where it thought I was. The representation of my character disappears.

0:43:49.920 --> 0:43:52.760
<v Speaker 1>My actual character reappears on the map in a totally

0:43:52.800 --> 0:43:55.120
<v Speaker 1>different spot than where everyone thought it was, because of

0:43:55.160 --> 0:43:58.200
<v Speaker 1>course I had moved in a different location. So this

0:43:58.280 --> 0:44:00.960
<v Speaker 1>was a way of cheating, you know, you would people

0:44:01.000 --> 0:44:03.160
<v Speaker 1>did use this. They would grab the flag that used

0:44:03.160 --> 0:44:05.880
<v Speaker 1>stand by, and then they would suddenly be in a

0:44:05.880 --> 0:44:07.799
<v Speaker 1>different location than where you thought they were, and the

0:44:07.840 --> 0:44:09.520
<v Speaker 1>flag would get to the other end of the map

0:44:09.600 --> 0:44:13.799
<v Speaker 1>and you'd lose. And everyone thought this was awful, and

0:44:13.840 --> 0:44:16.319
<v Speaker 1>it was because you were gaming the system. You were

0:44:16.480 --> 0:44:19.719
<v Speaker 1>finding a hardware solution to solve for the fact that

0:44:19.760 --> 0:44:23.440
<v Speaker 1>you were not very good in Halo. Um well, I

0:44:23.480 --> 0:44:25.600
<v Speaker 1>had a problem because I had an internet service provider

0:44:25.640 --> 0:44:28.560
<v Speaker 1>where I was getting severe lag, and that lag was

0:44:28.640 --> 0:44:32.000
<v Speaker 1>acting the same way like a little dropped connections. Every

0:44:32.000 --> 0:44:33.840
<v Speaker 1>now and then my connection would drop, and so it

0:44:33.920 --> 0:44:38.120
<v Speaker 1>was acting just like this standby uh bug, And so

0:44:39.080 --> 0:44:42.560
<v Speaker 1>I ended up I stopped playing because people thought I

0:44:42.600 --> 0:44:45.080
<v Speaker 1>was cheating, and I didn't want to play that way.

0:44:45.160 --> 0:44:47.319
<v Speaker 1>That was no fun for me. I wanted to play

0:44:47.320 --> 0:44:49.640
<v Speaker 1>on a level playing ground. I'm not a great player,

0:44:49.719 --> 0:44:52.520
<v Speaker 1>but I don't want to I don't want an unfair advantage.

0:44:52.840 --> 0:44:56.360
<v Speaker 1>So I just stopped. And until recently, I just didn't

0:44:56.360 --> 0:44:58.840
<v Speaker 1>have a fast enough connection to get back on Xbox

0:44:58.880 --> 0:45:01.600
<v Speaker 1>Live and really play on line again. So for years

0:45:02.280 --> 0:45:04.200
<v Speaker 1>I just I just that part of the game was

0:45:04.239 --> 0:45:06.040
<v Speaker 1>off limits to me. I just wouldn't play that. I

0:45:06.080 --> 0:45:08.319
<v Speaker 1>played the single player campaign and that was it. So

0:45:08.360 --> 0:45:10.080
<v Speaker 1>I was missing out on a big part of what

0:45:10.200 --> 0:45:13.200
<v Speaker 1>makes the Halo games so interesting to players. Well, I

0:45:13.239 --> 0:45:16.880
<v Speaker 1>finally got back into it, and now my problem is

0:45:16.920 --> 0:45:19.960
<v Speaker 1>that there are only certain people who still play Halo

0:45:20.000 --> 0:45:22.160
<v Speaker 1>Reach online because it's a game that's been out for

0:45:22.560 --> 0:45:25.440
<v Speaker 1>a while now, right, so it's not as popular as

0:45:25.480 --> 0:45:27.759
<v Speaker 1>it was when it first came out. Um, And the

0:45:27.800 --> 0:45:29.880
<v Speaker 1>people who are playing online for the most part are

0:45:29.880 --> 0:45:32.080
<v Speaker 1>people who have been playing for a while, so they

0:45:32.120 --> 0:45:34.680
<v Speaker 1>know all the maps, they know all the tricks, they

0:45:34.719 --> 0:45:38.480
<v Speaker 1>have developed their playing style. I'm still learning, so I'm

0:45:38.480 --> 0:45:43.520
<v Speaker 1>eating a lot of shotgun blast to the face. Not fun, No,

0:45:43.760 --> 0:45:45.920
<v Speaker 1>it's fun for the other players. They love it. I

0:45:46.000 --> 0:45:48.319
<v Speaker 1>see my name pop up and they're like, oh man,

0:45:48.480 --> 0:45:50.200
<v Speaker 1>I'm going to get a lot of points in this

0:45:50.320 --> 0:45:55.960
<v Speaker 1>round because me, Jonathan the Walking Target is playing. You know,

0:45:56.160 --> 0:45:59.760
<v Speaker 1>you might want to rename your character. I'm just saying that, right, yeah,

0:45:59.800 --> 0:46:01.600
<v Speaker 1>my kick them in. In case you want to know

0:46:01.719 --> 0:46:03.480
<v Speaker 1>my my game handle, I will go ahead and give

0:46:03.480 --> 0:46:05.680
<v Speaker 1>it out. I don't. I don't mind because even if

0:46:05.680 --> 0:46:07.319
<v Speaker 1>I get tons of request that doesn't mean I have

0:46:07.360 --> 0:46:11.319
<v Speaker 1>to accept them. But my game gamer tag is John B. Strickland.

0:46:11.480 --> 0:46:15.279
<v Speaker 1>Because I use my name as my handle everywhere. It

0:46:15.360 --> 0:46:18.879
<v Speaker 1>keeps me accountable. So yeah, if you want to play

0:46:18.880 --> 0:46:21.600
<v Speaker 1>against me, go ahead, and I'm I'm terrible. I'm telling

0:46:21.640 --> 0:46:23.680
<v Speaker 1>you right now. You don't. You don't need to tell me.

0:46:23.920 --> 0:46:27.360
<v Speaker 1>I already know, all right. So anyway, that's the story

0:46:27.440 --> 0:46:29.960
<v Speaker 1>of the Halo franchise as it stands right now. We

0:46:30.040 --> 0:46:32.759
<v Speaker 1>may we should also say there are lots and lots

0:46:32.760 --> 0:46:35.920
<v Speaker 1>of books that tie into the Halo franchise that really

0:46:35.960 --> 0:46:41.440
<v Speaker 1>flesh out the mythology um, depending upon you know, they

0:46:41.520 --> 0:46:43.720
<v Speaker 1>may or may not really be cannon to the games.

0:46:43.760 --> 0:46:46.360
<v Speaker 1>It's kind of like the Star Wars stuff, right, it

0:46:46.400 --> 0:46:49.239
<v Speaker 1>doesn't happen in the game. It's not really cannon, but

0:46:50.320 --> 0:46:55.480
<v Speaker 1>most of them deal with events that happen around the games,

0:46:55.560 --> 0:46:59.279
<v Speaker 1>not they aren't necessarily novelizations of the games themselves, so

0:46:59.560 --> 0:47:03.319
<v Speaker 1>they really are supplemental material that can flesh out that world.

0:47:03.360 --> 0:47:05.879
<v Speaker 1>If you're really interested in it, um, if you are

0:47:05.920 --> 0:47:08.960
<v Speaker 1>interested in a totally different topic and you think that

0:47:09.000 --> 0:47:11.960
<v Speaker 1>we should talk about it, you should contact us our

0:47:12.040 --> 0:47:15.040
<v Speaker 1>email addresses tech stuff at Discovery dot com, or you

0:47:15.040 --> 0:47:16.880
<v Speaker 1>can let us know on Facebook or Twitter. Are handled.

0:47:16.880 --> 0:47:20.120
<v Speaker 1>There's tech stuff hs W Chris and I will talk

0:47:20.120 --> 0:47:24.000
<v Speaker 1>to you again, probably not about video games really soon

0:47:25.280 --> 0:47:27.719
<v Speaker 1>for more on this and thousands of other topics. Is

0:47:27.760 --> 0:47:33.880
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0:47:33.880 --> 0:47:37.359
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