1 00:00:05,240 --> 00:00:07,520 Speaker 1: Hey, this is any and Samantha, and welcome to Steff. 2 00:00:07,520 --> 00:00:19,400 Speaker 1: I'll never told you protection of iHeartRadio, and welcome to 3 00:00:19,560 --> 00:00:23,759 Speaker 1: another edition of Half the Hour. Please remember to drink 4 00:00:23,800 --> 00:00:29,560 Speaker 1: responsibly or do whatever you are doing responsibly. Uh, water, 5 00:00:29,520 --> 00:00:35,040 Speaker 1: are you slipping on? I'm stickiling, stickling, stickling. Yeah, that's 6 00:00:35,080 --> 00:00:38,240 Speaker 1: why I'm sticking to just my bubble of water. Okay, 7 00:00:38,360 --> 00:00:41,880 Speaker 1: what about you? I have a margarita. There, it is there, 8 00:00:41,880 --> 00:00:44,800 Speaker 1: it is. I am trying to clean out some space 9 00:00:44,800 --> 00:00:47,440 Speaker 1: in my refrigerator and Samantha warns me today I might 10 00:00:48,440 --> 00:00:50,680 Speaker 1: be in imminent need to clean out even more space 11 00:00:50,720 --> 00:00:57,880 Speaker 1: because of a sponsor. So all hands on tech over here. 12 00:00:58,520 --> 00:01:04,839 Speaker 1: So uh, the order of our episodes got all mixed around. 13 00:01:04,840 --> 00:01:07,640 Speaker 1: But originally I had a different Happy Hour plan for today, 14 00:01:07,640 --> 00:01:10,280 Speaker 1: but it became a Monday mini, so look out for that. 15 00:01:10,360 --> 00:01:13,440 Speaker 1: So this is kind of a short notice one that 16 00:01:13,520 --> 00:01:16,120 Speaker 1: I wanted to do, and it is just an update 17 00:01:16,160 --> 00:01:20,039 Speaker 1: on some game stuff that's going on because recently it 18 00:01:20,080 --> 00:01:25,280 Speaker 1: was game Master's Day, which is what I am for 19 00:01:25,680 --> 00:01:28,920 Speaker 1: Dungeons and Dragons. I am a game master. That's basically 20 00:01:28,920 --> 00:01:33,199 Speaker 1: somebody who just runs a game, and that can take 21 00:01:33,240 --> 00:01:37,959 Speaker 1: a lot of forms. Mine is very intense, I'll say, 22 00:01:38,040 --> 00:01:41,000 Speaker 1: because I put a lot of work on myself to 23 00:01:41,120 --> 00:01:43,520 Speaker 1: write this campaign and to make all the props and 24 00:01:43,560 --> 00:01:45,320 Speaker 1: to do all the things. But you don't have to. 25 00:01:45,360 --> 00:01:47,280 Speaker 1: It doesn't have to be that way. So I just 26 00:01:47,319 --> 00:01:51,400 Speaker 1: wanted to do a rundown. And Samantha, I know you 27 00:01:52,160 --> 00:01:54,480 Speaker 1: are going to have an episode soon about your game update. 28 00:01:54,520 --> 00:01:59,360 Speaker 1: This sure, this is fun. I got my island is 29 00:01:59,360 --> 00:02:03,400 Speaker 1: a year old, my animal crossing island. I'm scared to 30 00:02:03,400 --> 00:02:07,120 Speaker 1: look at my island. It's been a minute. Ha ha, 31 00:02:09,720 --> 00:02:17,799 Speaker 1: Mine looks great. Okay, then no, I'm excited to hear 32 00:02:17,800 --> 00:02:21,200 Speaker 1: your updates. But in the meantime, here are some of mine. 33 00:02:21,880 --> 00:02:24,040 Speaker 1: This will probably be a shorter episode, but you'd never know. 34 00:02:24,080 --> 00:02:28,200 Speaker 1: I can get going and going. So for Dungeons and Dragons, 35 00:02:28,560 --> 00:02:31,079 Speaker 1: the last time we checked in about that and where 36 00:02:31,160 --> 00:02:36,240 Speaker 1: my campaign is, they had just talked to George Lucas essentially, 37 00:02:36,760 --> 00:02:40,520 Speaker 1: and he was a very sad person who was not 38 00:02:40,560 --> 00:02:43,080 Speaker 1: going to help them out because his story got like 39 00:02:43,080 --> 00:02:47,120 Speaker 1: out of control and created this like evil monster and 40 00:02:47,160 --> 00:02:49,639 Speaker 1: he doesn't know what to do about it. But now 41 00:02:49,680 --> 00:02:54,440 Speaker 1: they sort of know who the villain is and they 42 00:02:54,480 --> 00:02:58,480 Speaker 1: had come to the conclusion that fan fiction was very 43 00:02:58,480 --> 00:03:00,800 Speaker 1: important to save the word world. They came up with 44 00:03:00,840 --> 00:03:02,320 Speaker 1: this on their own. I didn't have anything to do 45 00:03:02,360 --> 00:03:06,959 Speaker 1: with this, but I loved it for you. They might 46 00:03:07,080 --> 00:03:11,919 Speaker 1: have well, because there's I have a character named after 47 00:03:12,040 --> 00:03:16,880 Speaker 1: my old my old username, August Wind, and she died 48 00:03:16,960 --> 00:03:20,200 Speaker 1: after she tried to publish. She was murdered after she 49 00:03:20,280 --> 00:03:23,680 Speaker 1: tried to publish a story taking down kind of the 50 00:03:23,880 --> 00:03:28,800 Speaker 1: crime factions, like an actual not fan fiction, but now 51 00:03:30,080 --> 00:03:34,880 Speaker 1: kind of hilariously because George Lucas was unwilling to help. 52 00:03:35,440 --> 00:03:37,560 Speaker 1: And because of this book, they think that she maybe 53 00:03:37,560 --> 00:03:40,240 Speaker 1: wrote the story that they need and has clues in it. 54 00:03:40,280 --> 00:03:42,320 Speaker 1: Which was fun because I had to go write the story. 55 00:03:44,320 --> 00:03:47,040 Speaker 1: It was great. I have like I made this board, 56 00:03:47,360 --> 00:03:49,960 Speaker 1: this memorial board of all her fan fiction quotes, like 57 00:03:51,120 --> 00:03:56,160 Speaker 1: unfolded it. You know, it was really good. So they 58 00:03:56,160 --> 00:03:59,960 Speaker 1: did that, and then one of them, Oh my god, 59 00:04:00,320 --> 00:04:01,920 Speaker 1: I'm not going to go into the mechanics of this, 60 00:04:02,000 --> 00:04:05,840 Speaker 1: but I'm still mad about it. But he rolled like 61 00:04:05,880 --> 00:04:08,400 Speaker 1: one of the highest roles I've ever seen. It shouldn't 62 00:04:08,400 --> 00:04:12,320 Speaker 1: have impossible what he did because basically with D and 63 00:04:12,400 --> 00:04:17,560 Speaker 1: D you set like difficulty levels, so if you roll 64 00:04:18,200 --> 00:04:23,080 Speaker 1: D twenty, then whatever that score is can equal the 65 00:04:23,120 --> 00:04:25,520 Speaker 1: difficulty levels, so like a medium difficulty would be twelve 66 00:04:26,640 --> 00:04:28,880 Speaker 1: whatever whatever, And now D twenty obviously he goes up 67 00:04:28,880 --> 00:04:30,800 Speaker 1: to twenty. But you can add bunch of modifiers. So 68 00:04:30,839 --> 00:04:33,279 Speaker 1: if you want something to be kind of impossible, you 69 00:04:33,320 --> 00:04:35,520 Speaker 1: make it twenty five or thirty, because then they'd have 70 00:04:35,560 --> 00:04:38,239 Speaker 1: to like roll the twenty and get a bunch of Okay, 71 00:04:38,720 --> 00:04:42,920 Speaker 1: he did it. Oh, I was so angry because then 72 00:04:42,960 --> 00:04:44,880 Speaker 1: I had to make up this whole other thing because 73 00:04:45,720 --> 00:04:47,640 Speaker 1: he didn't go the way I thought you was going 74 00:04:47,720 --> 00:04:52,919 Speaker 1: to go. Even with that, I went just behind the 75 00:04:52,960 --> 00:04:57,320 Speaker 1: scenes show of me lamenting that I did that. They 76 00:04:57,360 --> 00:05:02,640 Speaker 1: did this. It worked out, but I was like, oh, 77 00:05:02,800 --> 00:05:05,120 Speaker 1: in the next episode, they are going to court. They 78 00:05:05,200 --> 00:05:09,520 Speaker 1: got served some papers for their deeds. They're gonna have 79 00:05:09,560 --> 00:05:12,920 Speaker 1: to defend themselves. So I gotta I gotta make up 80 00:05:12,960 --> 00:05:16,880 Speaker 1: all the characters who are testifying against them and all 81 00:05:16,880 --> 00:05:19,840 Speaker 1: their testimonies and stuff. I think it'll be fun, but 82 00:05:19,880 --> 00:05:22,200 Speaker 1: I will say they're close to the end, and I 83 00:05:22,320 --> 00:05:26,600 Speaker 1: have anxiety about making the ending a good ending. And 84 00:05:26,640 --> 00:05:29,159 Speaker 1: we talked about this with my last campaign, which was 85 00:05:29,240 --> 00:05:33,599 Speaker 1: years as long as well the ending kind of fizzled out, 86 00:05:33,800 --> 00:05:36,760 Speaker 1: like it happens. But because of the pandemic and we 87 00:05:36,760 --> 00:05:42,520 Speaker 1: were doing it over you know, video, it was much 88 00:05:42,560 --> 00:05:46,919 Speaker 1: more difficult to have longer sessions just because you know, 89 00:05:46,920 --> 00:05:49,159 Speaker 1: you're sitting around a computer. That was our case. Anyway, 90 00:05:49,279 --> 00:05:52,680 Speaker 1: I know friends who still do it online. So the 91 00:05:52,760 --> 00:05:55,279 Speaker 1: last I built like this apparatus and stuff for the 92 00:05:55,279 --> 00:05:58,800 Speaker 1: final battle and then eventually has like everybody's tired. I 93 00:05:58,839 --> 00:06:03,000 Speaker 1: just got in this. So the ending, I'm just like, uh, 94 00:06:03,839 --> 00:06:07,200 Speaker 1: was based on exhaustion. This when I'm hoping it will 95 00:06:07,240 --> 00:06:11,760 Speaker 1: be good. They're close, they are close, answers will be revealed, 96 00:06:11,920 --> 00:06:19,400 Speaker 1: the truth of Peaches will be revealed. So it's been 97 00:06:19,440 --> 00:06:24,000 Speaker 1: going well. I do like I said, I don't like 98 00:06:24,080 --> 00:06:26,919 Speaker 1: that I've made it so much work for myself, but 99 00:06:26,960 --> 00:06:29,320 Speaker 1: I did. I did that to myself that this is 100 00:06:29,360 --> 00:06:32,640 Speaker 1: not on anyone but me. To the fact. At the 101 00:06:32,720 --> 00:06:35,800 Speaker 1: point that Lauren, who's in the campaign friend of the show, 102 00:06:35,880 --> 00:06:39,040 Speaker 1: Lauren vocl Baum told the others like, if you play 103 00:06:39,120 --> 00:06:42,320 Speaker 1: D and D again and she's not your DM, it 104 00:06:42,400 --> 00:06:49,120 Speaker 1: probably won't be like yeah, which I'll take as a compliment, 105 00:06:49,279 --> 00:06:54,839 Speaker 1: but yeah, but it does mean that I never plan them. 106 00:06:55,040 --> 00:06:57,960 Speaker 1: I wait until they ask can we play again, and 107 00:06:58,000 --> 00:07:01,840 Speaker 1: then I'll start working you. Oh okay, that's there. Yeah, 108 00:07:01,920 --> 00:07:04,960 Speaker 1: because I wait, I mean the scheduling demon is so hard. 109 00:07:05,000 --> 00:07:07,920 Speaker 1: That's the joke of D and D is the biggest 110 00:07:08,320 --> 00:07:11,440 Speaker 1: enemy you face is the schedule? Yeah? 111 00:07:11,640 --> 00:07:22,800 Speaker 2: Yeah. 112 00:07:22,840 --> 00:07:28,480 Speaker 1: And then recently, as you and I were talking about 113 00:07:28,480 --> 00:07:31,520 Speaker 1: off Mike and I believe we discussed in the upcoming 114 00:07:31,560 --> 00:07:34,760 Speaker 1: mini Monday Mini. Very briefly, I did get to hang 115 00:07:34,800 --> 00:07:37,960 Speaker 1: out with your partner. We went to see Dune two 116 00:07:38,040 --> 00:07:41,520 Speaker 1: with a group of people, and afterwards I loved very 117 00:07:41,520 --> 00:07:44,680 Speaker 1: awkwardly and abruptly. I didn't say you did that, but 118 00:07:44,800 --> 00:07:46,680 Speaker 1: I felt like I did. Oh okay, he just said you 119 00:07:46,720 --> 00:07:50,480 Speaker 1: had to go with the game. Yes, Because of Final 120 00:07:50,520 --> 00:07:55,480 Speaker 1: Fantasy seven Rebirth came out that day and me and 121 00:07:55,520 --> 00:07:58,240 Speaker 1: my friend who grew up together, Katie, who has been 122 00:07:58,240 --> 00:08:00,800 Speaker 1: on the show, we used to play that game all 123 00:08:00,800 --> 00:08:03,760 Speaker 1: the time together. We have a lot of very fond 124 00:08:03,800 --> 00:08:06,080 Speaker 1: memories with it. We have a lot of thoughts about 125 00:08:06,120 --> 00:08:10,320 Speaker 1: shipping with it, because I've discussed before. But it's a 126 00:08:10,360 --> 00:08:12,360 Speaker 1: big game where you can choose who you end up with, 127 00:08:12,840 --> 00:08:18,400 Speaker 1: and people picked their sides, and okay, I'm going to 128 00:08:18,440 --> 00:08:20,360 Speaker 1: try to not spoil it, but it's not following the 129 00:08:20,400 --> 00:08:25,000 Speaker 1: original game exactly, so I don't know what's going to happen. 130 00:08:25,080 --> 00:08:27,240 Speaker 1: But there's a big moment in the shipping Wars that 131 00:08:27,280 --> 00:08:29,200 Speaker 1: hasn't happened yet, and I don't know if it will 132 00:08:29,240 --> 00:08:31,640 Speaker 1: happen because they kind of changed the story, so I 133 00:08:31,680 --> 00:08:34,600 Speaker 1: don't know. But so we went to right after this 134 00:08:36,160 --> 00:08:38,720 Speaker 1: viewing to go play it for a couple hours. We 135 00:08:38,760 --> 00:08:41,440 Speaker 1: didn't get that far out, honestly, but it was really, 136 00:08:41,480 --> 00:08:44,040 Speaker 1: really fun and I liked There was a lot of 137 00:08:44,080 --> 00:08:46,960 Speaker 1: restaurants nearby, a couple, I won't say a lot that 138 00:08:47,000 --> 00:08:50,400 Speaker 1: were doing File Fantasy seven specials, so I was like, hey, 139 00:08:50,400 --> 00:08:53,440 Speaker 1: this is the thing. But it did get me thinking 140 00:08:53,480 --> 00:09:00,920 Speaker 1: about gatekeeping because I've discussed before, but in a lot 141 00:09:00,960 --> 00:09:04,640 Speaker 1: of older games you could only have a certain number 142 00:09:04,679 --> 00:09:10,040 Speaker 1: of save slots, and in my home growing up, my 143 00:09:10,120 --> 00:09:15,280 Speaker 1: older brother and my younger brother were seen as the 144 00:09:15,280 --> 00:09:18,319 Speaker 1: They viewed themselves as the ones who should have all 145 00:09:18,360 --> 00:09:20,400 Speaker 1: of the slots because they were better at video games. 146 00:09:20,400 --> 00:09:21,839 Speaker 1: So even though they were three of us and there's 147 00:09:21,880 --> 00:09:25,400 Speaker 1: three slots, my game would get erased because I wasn't 148 00:09:25,440 --> 00:09:27,320 Speaker 1: as serious as gaming it also had to do because 149 00:09:27,320 --> 00:09:28,839 Speaker 1: the systems were in their room and I didn't want 150 00:09:28,840 --> 00:09:33,839 Speaker 1: to go in there all the time. Whatever. So Final 151 00:09:33,880 --> 00:09:36,480 Speaker 1: Fantasy seven, the original game, which came out in nineteen 152 00:09:36,559 --> 00:09:40,160 Speaker 1: ninety seven, was considered like one of the best games 153 00:09:40,200 --> 00:09:42,319 Speaker 1: of all time. It still is, Like the original is 154 00:09:42,360 --> 00:09:44,720 Speaker 1: worth a lot of money. I have mine, but it's 155 00:09:44,760 --> 00:09:47,480 Speaker 1: not in the it's cracked on the outside, so I 156 00:09:47,520 --> 00:09:49,680 Speaker 1: don't think it I'd get any money for him. But 157 00:09:49,760 --> 00:09:53,319 Speaker 1: it was a game that like impressed usually guys if 158 00:09:53,720 --> 00:09:55,720 Speaker 1: you knew about it and if you had played it. 159 00:09:56,040 --> 00:09:58,000 Speaker 1: And I feel bad because I think I wore that 160 00:09:58,040 --> 00:10:00,040 Speaker 1: as like a badge of honor, Like I know what 161 00:10:00,160 --> 00:10:04,400 Speaker 1: fole Fantasy seven is. And it's one of those situations 162 00:10:04,440 --> 00:10:08,880 Speaker 1: too where I'm better at my brothers than a certain 163 00:10:08,880 --> 00:10:10,760 Speaker 1: type of at a certain type of game, last of 164 00:10:10,800 --> 00:10:13,160 Speaker 1: as being a big one. But this they would take 165 00:10:13,200 --> 00:10:15,240 Speaker 1: the controller from me, or I'd give them the controller. 166 00:10:15,280 --> 00:10:18,520 Speaker 1: It wasn't always a wrestling away of it, but they 167 00:10:18,520 --> 00:10:19,920 Speaker 1: would take it and they would beat something for me 168 00:10:19,960 --> 00:10:23,440 Speaker 1: and give it back like I couldn't do it. I'd 169 00:10:23,480 --> 00:10:26,120 Speaker 1: be quicker if I'll just do it. And so I 170 00:10:26,160 --> 00:10:27,960 Speaker 1: sort of got that in my head. So there were 171 00:10:27,960 --> 00:10:29,640 Speaker 1: a lot of games growing up like Don Y Kong 172 00:10:29,679 --> 00:10:32,720 Speaker 1: Country Too, or I essentially never really played it because 173 00:10:32,760 --> 00:10:35,600 Speaker 1: I would just give them the controller of my in turn, 174 00:10:36,160 --> 00:10:38,520 Speaker 1: because I was so self conscious about it that I 175 00:10:38,559 --> 00:10:42,680 Speaker 1: wasn't as good as them, which I don't really feel 176 00:10:42,679 --> 00:10:44,840 Speaker 1: that way anymore. I don't mind you and I were 177 00:10:44,840 --> 00:10:47,360 Speaker 1: talking about this recently. I actually don't mind sucking. But 178 00:10:47,440 --> 00:10:50,280 Speaker 1: I'm actually really good at other games too, and I 179 00:10:50,360 --> 00:10:55,000 Speaker 1: have been for a long time. So that's been something 180 00:10:55,200 --> 00:10:58,600 Speaker 1: with this game coming back out, is remembering where I 181 00:10:58,679 --> 00:11:01,440 Speaker 1: was when I was playing it, and also just times 182 00:11:01,440 --> 00:11:05,600 Speaker 1: have changed because of walkthroughs, Like you would look up 183 00:11:05,600 --> 00:11:10,800 Speaker 1: online like this huge manuscript like that somebody wrote took 184 00:11:10,840 --> 00:11:12,800 Speaker 1: the time to write and be like, if you want 185 00:11:12,840 --> 00:11:16,760 Speaker 1: to play the piano right, here's the tune. And I 186 00:11:17,040 --> 00:11:18,800 Speaker 1: don't know, I might have to do it again, Samantha, 187 00:11:18,920 --> 00:11:20,880 Speaker 1: because I I came to the piano when I was like, 188 00:11:21,040 --> 00:11:27,640 Speaker 1: is it the tune? I also feel like there's a 189 00:11:27,640 --> 00:11:31,199 Speaker 1: lot of again I haven't chosen who I'm going to 190 00:11:31,280 --> 00:11:33,040 Speaker 1: try to go for, but there's a lot of sexual 191 00:11:33,040 --> 00:11:39,720 Speaker 1: attension early on, early on. Yeah. Also Final Fantasy seven 192 00:11:41,080 --> 00:11:43,520 Speaker 1: is where a lot of stuff from my D and 193 00:11:43,559 --> 00:11:45,840 Speaker 1: D campaign. I based it on Final Fantasy seven, to 194 00:11:45,880 --> 00:11:49,440 Speaker 1: the point one of a Dylan, past producer of the show, 195 00:11:49,600 --> 00:11:51,600 Speaker 1: was like, is this fun part of Fantasy seven? I 196 00:11:51,679 --> 00:11:58,240 Speaker 1: was like, yeah, you got me. Yes, hey, take inspiration 197 00:11:58,320 --> 00:12:00,880 Speaker 1: from where. I like that he figured it out, though 198 00:12:01,320 --> 00:12:04,760 Speaker 1: I did too. I was like, hey, okay. And then 199 00:12:05,120 --> 00:12:07,640 Speaker 1: a very brief up date on Lastphis to you, because 200 00:12:07,679 --> 00:12:09,280 Speaker 1: I know I talked about it a ton. I'm still 201 00:12:09,320 --> 00:12:14,000 Speaker 1: sending Samantha all the casting notices. Very excited. But I 202 00:12:14,440 --> 00:12:16,680 Speaker 1: last time, when we were talking about the remaster that 203 00:12:16,760 --> 00:12:19,480 Speaker 1: just came out, I was staying there were some challenges 204 00:12:19,520 --> 00:12:21,360 Speaker 1: I didn't know I could beat. I beat them. I 205 00:12:21,440 --> 00:12:24,720 Speaker 1: beat them most, and they were one of really hard. 206 00:12:24,760 --> 00:12:30,040 Speaker 1: It was a head shot for everybody that's difficult. And 207 00:12:31,440 --> 00:12:35,760 Speaker 1: I recently beat the game on hard thinking it was 208 00:12:35,800 --> 00:12:38,720 Speaker 1: on light. Oh now that is a big brag, but 209 00:12:38,760 --> 00:12:42,559 Speaker 1: trust me, I remember being like, wowife sucks so bad 210 00:12:42,640 --> 00:12:46,040 Speaker 1: because I thought it was so it was hard, but 211 00:12:46,160 --> 00:12:50,520 Speaker 1: I thought it was light. Yeah, it was a very 212 00:12:50,600 --> 00:12:55,040 Speaker 1: nice surprise. But I just say this because again, I'm 213 00:12:55,080 --> 00:12:57,560 Speaker 1: pretty good at this game, and I feel like it's 214 00:12:57,840 --> 00:13:02,800 Speaker 1: you know, I'm trying to get better about looking at 215 00:13:02,800 --> 00:13:05,000 Speaker 1: this behavior from my childhood where I just thought I 216 00:13:05,040 --> 00:13:07,200 Speaker 1: could never be as good as my brothers. I wasn't 217 00:13:07,240 --> 00:13:09,760 Speaker 1: good at video games, which I feel like a lot 218 00:13:09,800 --> 00:13:14,480 Speaker 1: of my friends, especially my female friends, have internalized, Like 219 00:13:14,520 --> 00:13:16,280 Speaker 1: I have some friends that won't play video games at 220 00:13:16,280 --> 00:13:17,880 Speaker 1: all because they're like, oh, I'm not any good. I 221 00:13:17,880 --> 00:13:21,760 Speaker 1: won't be any good. But I'm trying to get better 222 00:13:21,760 --> 00:13:23,959 Speaker 1: about being like I'm not good at that game, but 223 00:13:24,120 --> 00:13:31,440 Speaker 1: damn'm not good good. Yes, Yes, although I have had 224 00:13:31,480 --> 00:13:34,400 Speaker 1: many funny instances where I brag about how good I 225 00:13:34,400 --> 00:13:35,959 Speaker 1: am at the last of Us and then die very 226 00:13:36,000 --> 00:13:42,040 Speaker 1: comically immediately. Sometimes that happens too. That's how it goes. 227 00:13:43,000 --> 00:13:48,760 Speaker 1: That's how it goes. Yes. My same friend who I 228 00:13:48,800 --> 00:13:51,400 Speaker 1: played fun Fantasy seven with, she was like, we have 229 00:13:51,480 --> 00:13:53,480 Speaker 1: to play Mario Kart at least once because she's really 230 00:13:53,520 --> 00:13:55,760 Speaker 1: good at it and I'm really bad at it, but 231 00:13:55,760 --> 00:13:57,240 Speaker 1: I think it's fun. Like I love playing it, but 232 00:13:57,280 --> 00:14:05,959 Speaker 1: I'm bad. I've gotten twelve race. That's me. I had 233 00:14:05,960 --> 00:14:08,719 Speaker 1: a great time. I had fun doing it. I have 234 00:14:08,800 --> 00:14:10,400 Speaker 1: fun doing it. I get why that's not fun for 235 00:14:10,480 --> 00:14:12,320 Speaker 1: some people, but for me, I was just like, al right, 236 00:14:14,480 --> 00:14:17,839 Speaker 1: being a lass and explaining I don't I don't play well, 237 00:14:18,000 --> 00:14:21,000 Speaker 1: just stop asking me. It's annoying if people get mad 238 00:14:21,040 --> 00:14:23,240 Speaker 1: at you for it, Like I feel like she doesn't care. 239 00:14:23,480 --> 00:14:26,760 Speaker 1: I could be in the twelfth was it with Katie? 240 00:14:26,760 --> 00:14:28,560 Speaker 1: Then I was probably like Katie, I'm so sorry. Out 241 00:14:28,600 --> 00:14:31,560 Speaker 1: of it and then it's very awful. We just got stuck. 242 00:14:31,560 --> 00:14:35,080 Speaker 1: I was like, yeah, that's about right. Yep, that's about right. 243 00:14:35,120 --> 00:14:38,800 Speaker 1: That's about right. And it is true that sometimes I 244 00:14:38,920 --> 00:14:41,040 Speaker 1: do like if if somebody's better at a thing than me, 245 00:14:41,120 --> 00:14:44,200 Speaker 1: Like my little brother was really good at blitz Ball, 246 00:14:44,200 --> 00:14:46,080 Speaker 1: which was a mini game in fun Pansy ten, I 247 00:14:46,080 --> 00:14:47,680 Speaker 1: would ask him to do it for me. It wasn't 248 00:14:47,680 --> 00:14:50,280 Speaker 1: worth it to me to spend that time in that stress. 249 00:14:51,160 --> 00:14:53,480 Speaker 1: I would just ask him to do it. So there 250 00:14:53,520 --> 00:14:55,520 Speaker 1: is space for that too. Sometimes it was an unhealthy 251 00:14:55,520 --> 00:14:57,320 Speaker 1: thing of me just being like low self esteem and 252 00:14:57,360 --> 00:14:59,240 Speaker 1: them kind of dismissing me as a video game player. 253 00:14:59,240 --> 00:15:00,920 Speaker 1: But sometimes I'd be like, can you please do this, 254 00:15:01,360 --> 00:15:03,160 Speaker 1: which again I was like, I could make some money 255 00:15:03,200 --> 00:15:06,160 Speaker 1: play in this game. If there's any interest. We've talked 256 00:15:06,200 --> 00:15:11,360 Speaker 1: about this, I know, I know, well, listeners, if you 257 00:15:11,440 --> 00:15:13,880 Speaker 1: have any games we really do appreciate when you send 258 00:15:13,920 --> 00:15:17,800 Speaker 1: in suggestions. They have definitely led to me purchasing some games, 259 00:15:17,800 --> 00:15:20,360 Speaker 1: playing some games that I didn't know about, so please 260 00:15:20,480 --> 00:15:23,400 Speaker 1: me too. Please let us know if you have any 261 00:15:23,400 --> 00:15:26,280 Speaker 1: thoughts about any of these. I have such a long 262 00:15:26,320 --> 00:15:29,000 Speaker 1: way to go if I always seven, oh my gosh, 263 00:15:29,080 --> 00:15:32,480 Speaker 1: but it'll be fine. You can email us at stephaniea 264 00:15:32,480 --> 00:15:34,760 Speaker 1: mom stuff at iHeartMedia dot com, give med us on 265 00:15:34,800 --> 00:15:37,000 Speaker 1: Twitter at mom Stuff podcast, or on Instagram and TikTok 266 00:15:37,000 --> 00:15:38,920 Speaker 1: at stuff I Never told you. We have a tea 267 00:15:38,920 --> 00:15:40,680 Speaker 1: public store, and we have a book you can get 268 00:15:40,680 --> 00:15:42,720 Speaker 1: wherever you get your books, and it has stuff about 269 00:15:42,720 --> 00:15:45,920 Speaker 1: the new games in there, so yes, see yes. Thanks 270 00:15:46,000 --> 00:15:49,040 Speaker 1: as always too, are super producer Christina, our executive producer Maya, 271 00:15:49,120 --> 00:15:51,360 Speaker 1: and your contruder Joey. Thank you and thanks to you 272 00:15:51,400 --> 00:15:53,720 Speaker 1: for listening. Stuff I'll Ever Told You's production by Heart Radio. 273 00:15:53,720 --> 00:15:55,240 Speaker 1: For more podcast from my Heart Radio, you can check 274 00:15:55,240 --> 00:15:57,000 Speaker 1: out the heart Radio app, Apple podcast, or wherever you 275 00:15:57,000 --> 00:15:58,360 Speaker 1: listen to your favorite shows.