WEBVTT - Invention Playlist II: The Wheel, Part 2

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<v Speaker 1>Hey, welcome to Invention. My name is Robert Lamp and

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<v Speaker 1>I'm Joe McCormick, and this is gonna be part two

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<v Speaker 1>of our first foray into the exploration of the Wheel,

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<v Speaker 1>the ultimate technology, the one everybody goes to when they're

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<v Speaker 1>asked to think of an invention. Uh, the thing that

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<v Speaker 1>they tell you, let's not reinvent, when in fact, people

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<v Speaker 1>reinvented all the time, and thank god, they do, the

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<v Speaker 1>very technology that Anthony Zerbe was so down on in

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<v Speaker 1>The Omega Man talking about did he hate the wheel?

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<v Speaker 1>I thought they rode on cars and stuff. Well, the

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<v Speaker 1>wheel was for them. Like, Okay, if you haven't seen

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<v Speaker 1>The Omega Man, based on Mathieson's excellent I am legend

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<v Speaker 1>it is a kind of a sad reworking of it. Yeah,

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<v Speaker 1>it's it's a corny Charleton Heston. Uh lead this redundant

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<v Speaker 1>the sentence you just said. Nineteen seventies um post apocaly

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<v Speaker 1>oiptic film in which Charlton Heston is seemingly the last

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<v Speaker 1>human and then you have these pale vampires that are

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<v Speaker 1>ruling the night and scientists exactly, He's a scientist that's

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<v Speaker 1>like Christ like scientists battling the vampires, and the vampires

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<v Speaker 1>like see the wheel as a symbol of everything that

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<v Speaker 1>humanity got wrong. At some point, that's kind of a

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<v Speaker 1>shaky premise. They tell him he stinks of oil and

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<v Speaker 1>electric circuitry. He did look a little oily in that,

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<v Speaker 1>I have to say, but any rate, but but it

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<v Speaker 1>was corn oil. So yes, we're continuing our discussion of

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<v Speaker 1>of wheel technology. Uh, we're not quite as down on

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<v Speaker 1>wheel technology as the as the future of vampires are.

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<v Speaker 1>So let's jump back into our discussion. So how does

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<v Speaker 1>the wheel and the wheeled cart change things? How do

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<v Speaker 1>these technologies change the world. Well, one thing I would

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<v Speaker 1>say is that the legacy and impact of wheeled transportation

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<v Speaker 1>and has been much more profound and say, the last

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<v Speaker 1>four or five centuries than it was for the you know,

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<v Speaker 1>most of the time wheeled vehicles have existed, their impact

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<v Speaker 1>was less profound. Basically, you know, they made it easier

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<v Speaker 1>to move some stuff around in places where you could

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<v Speaker 1>use them, right, and the ultimately that that's one of

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<v Speaker 1>the main advancements here, is that it was for the

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<v Speaker 1>transportation of goods and and people to a certain extent

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<v Speaker 1>as well. You can also make, of course the argument

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<v Speaker 1>for the use of chariots in a military s areo

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<v Speaker 1>or the move using moving around say large scale siege equipment, etcetera.

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<v Speaker 1>Though though after the age of chariots, wheels basically sort

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<v Speaker 1>of fell out of use in a military context and

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<v Speaker 1>were replaced largely by heavy cavalry. Yeah, by by sheer horsemanship. Yeah. Now,

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<v Speaker 1>another important the impact of the wheel is just the

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<v Speaker 1>stimulation of carpentry and road technologies like the the because

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<v Speaker 1>that's something to keep in mind too. To have like

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<v Speaker 1>a really functional, useful car, you've got to have a

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<v Speaker 1>certain level of carpentry employ for that thing to even exist.

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<v Speaker 1>And then you're gonna need to up your game with

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<v Speaker 1>with roads so that you can get it all the

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<v Speaker 1>places you need to get it, so that it can

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<v Speaker 1>actually transport goods and people or you know, equipment from

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<v Speaker 1>one place to the other. Yeah, Bullet wrights about this

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<v Speaker 1>a lot about the So he's got a section of

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<v Speaker 1>his book where he talks about um the fact that

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<v Speaker 1>the wheel shaped to the modern world, and that these

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<v Speaker 1>influences were highly contingent not just on the wheel existing,

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<v Speaker 1>but on the different types of wheels we're talking about.

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<v Speaker 1>Like he explores how fixed wheel sets like the early

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<v Speaker 1>steam engine locomotive wheels, and then axles with independently rotating

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<v Speaker 1>wheels like we saw on the more versatile carriages and

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<v Speaker 1>modern cars had very different impacts on the world. And

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<v Speaker 1>he mentions road design, and so think about how we

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<v Speaker 1>were talking about roads in the last episode. When the

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<v Speaker 1>first carriage roads UH came about, they were usually based

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<v Speaker 1>on old roads that have been used for centuries by

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<v Speaker 1>foot and you know, animal transport, whereas the first railroads

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<v Speaker 1>had to be of a completely different design. They had

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<v Speaker 1>to be built a new into the landscape for obvious reasons. Example,

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<v Speaker 1>early trains with fixed wheelsets couldn't handle sharp turns or

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<v Speaker 1>steep grades down a hill, and this meant that the

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<v Speaker 1>landscape had to be altered to accommodate them to allow

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<v Speaker 1>a train to pass through UH. And they also required

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<v Speaker 1>the intervention of government authorities to help manage things like

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<v Speaker 1>right of way and scheduling of use. And this was

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<v Speaker 1>not originally the case for carriage roads, which you know

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<v Speaker 1>eventually became automobile roads. But funny enough, a lot of

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<v Speaker 1>aspects of the design of railroads were then later recreated

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<v Speaker 1>when interstate highway systems and their worldwide equivalents like the

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<v Speaker 1>Auto bonn were born. Yeah, just the idea that, oh,

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<v Speaker 1>we're gonna we're gonna be able to road from point

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<v Speaker 1>A to point b Uh. There's a hill in the way,

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<v Speaker 1>we're not going to go around it, We're not gonna

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<v Speaker 1>go over it. We're going to go right through it.

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<v Speaker 1>And that means that building a tunnel, we're going to

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<v Speaker 1>do it, or we're just gonna cut a massive, uh,

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<v Speaker 1>you know, slice out of that hill. And we see

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<v Speaker 1>this all over with certainly with their trains but also

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<v Speaker 1>with our interstates. Yeah, but also avoiding stops, avoiding sharp

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<v Speaker 1>turns of what you know, doing doing all that kind

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<v Speaker 1>of stuff you would see in railroad design. But now

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<v Speaker 1>it's to get lots of cars through all at once.

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<v Speaker 1>Another story Bullet tells about road design that I thought

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<v Speaker 1>was interesting was about the Scottish guy named John McAdam,

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<v Speaker 1>who was born in seventeen fifty six, who came up

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<v Speaker 1>with a new design for carriage roads. So you had

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<v Speaker 1>a traditional way of building roads, which was essentially based

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<v Speaker 1>on the Roman road design. You'd have like flat paving

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<v Speaker 1>stones on top of a layer of cement that went

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<v Speaker 1>on top of a layer of smaller, looser stones. This

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<v Speaker 1>is great for foot traffic. You're you know you want

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<v Speaker 1>to march a bunch of legionaries through, that's fine. But

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<v Speaker 1>heavy carriages and carts with iron rimmed wheels would crush

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<v Speaker 1>these roads. They would break the flat paving stones and

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<v Speaker 1>ruin them. And at one point even the Roman emperor

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<v Speaker 1>Theodosia uh set weight limits on wheeled carts. This was

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<v Speaker 1>in four thirty eight CE to prevent damage to the

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<v Speaker 1>road systems. But by the sixteenth century, when carriages were

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<v Speaker 1>becoming really popular in Europe, it was clear that an

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<v Speaker 1>inverted design worked better. So you'd have larger stones or

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<v Speaker 1>blocks on the bottom, and then you'd cover it with

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<v Speaker 1>smaller stones like you could use streambed gravel that could

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<v Speaker 1>better survive the assault of wheeled carriages. But and even

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<v Speaker 1>better design, supposedly was this guy John McAdams, and this

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<v Speaker 1>was roads paved with small stones, not tiny pebbles, but

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<v Speaker 1>small stones that had to be of a certain small

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<v Speaker 1>size and sharp edged rather than round. And when it

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<v Speaker 1>comes down to the size bullet rights that uh quote,

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<v Speaker 1>building supervisors sometimes put them in their mouth to check.

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<v Speaker 1>But the sharp edges of the stones actually mattered because

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<v Speaker 1>that meant that when traffic went over them, it would

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<v Speaker 1>pound the stones into each other and sort of compas

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<v Speaker 1>act them, rather than pushing them out to the sides

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<v Speaker 1>of the road as often happened with smoother stones and

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<v Speaker 1>bullet rights. That McAdam became known for insisting that the

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<v Speaker 1>best way to make sure stones were the correct size

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<v Speaker 1>and shape was to have a bunch of workers sit

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<v Speaker 1>alongside the road and use hammers to break rocks, and

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<v Speaker 1>this led to the common image of the chain gang

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<v Speaker 1>of prisoners breaking rocks on the side of the road. Huh,

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<v Speaker 1>I had no idea. But of course, as we discussed

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<v Speaker 1>in our our Road episode, it's not. The changes are

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<v Speaker 1>not just to the way you get from point A

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<v Speaker 1>to point B. There. They actually change the cities and

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<v Speaker 1>towns that you're traveling to. Oh, they completely change it,

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<v Speaker 1>and they change urban culture. I mean, have you ever

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<v Speaker 1>seen like old city centers from very old cities across

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<v Speaker 1>the Middle East and North Africa where there will be

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<v Speaker 1>the city centers there are amazing. They're they're gorgeous and

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<v Speaker 1>they are not made with wheeled vehicles in mind. And

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<v Speaker 1>it's great because so they've got like staircases in the

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<v Speaker 1>middle of the city roads, and they they can be

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<v Speaker 1>very narrow, sometimes bullet rights that even some city like

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<v Speaker 1>city roads in city centers have ladders in them, and

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<v Speaker 1>this is fine, you can deal with this on foot,

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<v Speaker 1>but they're just not made for cars. And so the

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<v Speaker 1>carriage revolution of the sixteenth century lead to city designs

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<v Speaker 1>with straighter roads, wider roads that were better paved, and

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<v Speaker 1>with sort of regimes to keep obstacles out of the

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<v Speaker 1>middle of the road. And this had a really profound

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<v Speaker 1>effect on culture. Like do you ever think about the

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<v Speaker 1>irony of what it means to be street wise or

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<v Speaker 1>life on the streets? Like I think what we use

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<v Speaker 1>that to mean is being out in public, mingling with

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<v Speaker 1>people and strangers, right, but that doesn't literally apply because

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<v Speaker 1>like if you're you're not mingling with people in the

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<v Speaker 1>street unless I guess there's a festival going on or

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<v Speaker 1>something like cars are going by. You need to get

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<v Speaker 1>out of the way. Maybe that's the one of the

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<v Speaker 1>appeals of street festivals and probably like these various fun

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<v Speaker 1>runs as well as like where you're retaking the street

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<v Speaker 1>for what they originally were used for for for us

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<v Speaker 1>to move around, uh, devoid of these uh you know,

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<v Speaker 1>murderous uh machine housings that we use all the time.

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<v Speaker 1>I mean, traditionally, streets in most cities are a place

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<v Speaker 1>for people to walk and sometimes for people on horseback

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<v Speaker 1>to travel, but also there are a place for public

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<v Speaker 1>commerce there, for the public square to take place in.

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<v Speaker 1>So you'd have people in the streets mingling, talking, having

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<v Speaker 1>public events, buying and selling things. And this changed somewhat

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<v Speaker 1>with the carriage, and then it changed a huge amount

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<v Speaker 1>with the motorized car. The motorized car with the car,

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<v Speaker 1>you know, and I think you can see an inverse

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<v Speaker 1>relationship between the amount of wheeled vehicle traffic on a

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<v Speaker 1>road and the amount of public commerce, economic and social

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<v Speaker 1>that takes place there. Bullet rights that without wheeled vehicles,

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<v Speaker 1>quote a street or lane can bring neighbors together instead

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<v Speaker 1>of keeping them apart. That's kind of sad, you know.

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<v Speaker 1>I I get kind of sad because when I see

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<v Speaker 1>like kids in a neighborhood playing in the street, my

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<v Speaker 1>instinct is they should get out of the street. That's dangerous,

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<v Speaker 1>when what I really should be thinking is like we

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<v Speaker 1>shouldn't be driving here. Yeah, I mean, it's a sad

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<v Speaker 1>defect of of of certainly American history where you see,

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<v Speaker 1>for instance, railroads and other certainly railroads but also major

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<v Speaker 1>streets used as a divide between racial populations. Yeah and

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<v Speaker 1>or yeah, like bullet rights about that, our railroads and

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<v Speaker 1>highways very often did become like dividing lines for along

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<v Speaker 1>class lines, along racial segregation, all kinds of cruel segregation

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<v Speaker 1>that took place in the creation of modern cities. So

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<v Speaker 1>while I don't really love what like cars have done

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<v Speaker 1>to our cities, on the other hand, there are some

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<v Speaker 1>really interesting ways that uh well, I don't know if

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<v Speaker 1>you'd say this is for the better or for the worst.

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<v Speaker 1>It's certainly just in at least a neutral way. Our

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<v Speaker 1>way of thinking about the world has been largely changed

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<v Speaker 1>by wheeled vehicles, and one of those is the arrival

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<v Speaker 1>of standard Dice time. Yeah, Like, without wheeled vehicles, we

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<v Speaker 1>probably would not have standardized time because before before trains,

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<v Speaker 1>different villages and towns would you know, the clock at

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<v Speaker 1>the main clock in the village might read a different time.

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<v Speaker 1>People would keep a different general local time. It would

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<v Speaker 1>probably be close to the same as other villages nearby,

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<v Speaker 1>but wouldn't necessarily be exactly the same. And on railroads,

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<v Speaker 1>arrivals and departures have to be timed very carefully, and

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<v Speaker 1>in some cases mistakes and scheduling could even lead to

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<v Speaker 1>like collisions of trains, so everybody had to be on

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<v Speaker 1>the same time, even at distant points along the tracks.

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<v Speaker 1>The railroads have been crucial in the development of the

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<v Speaker 1>idea of standardized time across distance, and sometimes wonder without

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<v Speaker 1>without standardized time, where things better or worse? Like I'm

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<v Speaker 1>sure people spent just a lot more time waiting around

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<v Speaker 1>for things to happen, or waiting around for to meet

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<v Speaker 1>somebody or something. Well, this is this is actually something

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<v Speaker 1>I think we could come back to in a future

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<v Speaker 1>episode where we deal with the standardized time and time

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<v Speaker 1>keeping and discussing, you know, as we always do. What

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<v Speaker 1>was it like before this innovation? What was it like

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<v Speaker 1>in a in a world without rigorous timekeeping? And I think,

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<v Speaker 1>you know, there's an argument that you may that you

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<v Speaker 1>still you still can go to places where you experience

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<v Speaker 1>something more like our our traditional uh you know, unaltered

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<v Speaker 1>experience of time. Yeah, I mean sometimes as simple as

0:12:26.520 --> 0:12:29.920
<v Speaker 1>going on a vacation or going they're also you know,

0:12:29.920 --> 0:12:33.320
<v Speaker 1>there's an argument to made maybe certain cultures put less

0:12:33.360 --> 0:12:37.320
<v Speaker 1>of an emphasis on rigorous timekeeping, and other cultures put

0:12:37.520 --> 0:12:40.959
<v Speaker 1>too much emphasis on rigorous timekeeping. Yeah, like maybe rigorous

0:12:40.960 --> 0:12:44.360
<v Speaker 1>timekeeping might be uh, it might help the efficiency of

0:12:44.360 --> 0:12:46.360
<v Speaker 1>your economy or something, but it might not be as

0:12:46.360 --> 0:12:51.520
<v Speaker 1>psychologically healthy. Yeah, I mean, how ultimately it is an exercise?

0:12:51.559 --> 0:12:54.600
<v Speaker 1>And how had the rate at which time is leaking

0:12:54.600 --> 0:12:57.640
<v Speaker 1>out of your hands? Right? And how useful is that

0:12:58.720 --> 0:13:01.480
<v Speaker 1>across the board? Now that we're talking so much about time.

0:13:01.520 --> 0:13:04.080
<v Speaker 1>I also can't help but notice that I think of

0:13:04.120 --> 0:13:06.400
<v Speaker 1>time as a wheel because the clock face is circular

0:13:06.520 --> 0:13:09.600
<v Speaker 1>and the hands go around. It recurs again and again

0:13:09.640 --> 0:13:11.960
<v Speaker 1>every day, the same way a wheel spends. A wheel

0:13:12.000 --> 0:13:15.200
<v Speaker 1>is sort of like an indispensable physical metaphor of of

0:13:15.400 --> 0:13:18.320
<v Speaker 1>tons of things that happen every single day. Yeah, it's

0:13:18.320 --> 0:13:22.000
<v Speaker 1>just an irresistible model upon which to interpret the human condition.

0:13:22.360 --> 0:13:26.040
<v Speaker 1>And again, like the unseen movements of cosmos and divinity

0:13:26.080 --> 0:13:29.000
<v Speaker 1>and nature. Um, you know, the wheel is a symbol

0:13:29.000 --> 0:13:32.800
<v Speaker 1>of cycle of eternal return, arguably a means of understanding

0:13:32.840 --> 0:13:35.680
<v Speaker 1>the very way that you know that that early people

0:13:35.720 --> 0:13:38.160
<v Speaker 1>understood the very shape of their lives, that the pan

0:13:38.240 --> 0:13:41.920
<v Speaker 1>Indian cyclical nature of time in which everything comes back

0:13:41.960 --> 0:13:43.960
<v Speaker 1>around to the same place have you carried on? In

0:13:44.000 --> 0:13:47.720
<v Speaker 1>Buddhism and Jainism, UH, particular note is the wheel of

0:13:47.760 --> 0:13:51.280
<v Speaker 1>sam Sara, which charts the movement of the soul through

0:13:51.360 --> 0:13:55.320
<v Speaker 1>various incarnations and phases of life, and it's part of

0:13:55.320 --> 0:13:57.319
<v Speaker 1>the you know, the ongoing effort to break free from

0:13:57.360 --> 0:14:01.720
<v Speaker 1>the wheel and uh to achieve liberation. We also see

0:14:01.760 --> 0:14:05.600
<v Speaker 1>this in the largely medieval idea of the wheel of fortune,

0:14:05.720 --> 0:14:08.840
<v Speaker 1>the road of fortuna uh, you know, carrying, and this

0:14:08.880 --> 0:14:11.200
<v Speaker 1>carries over to the into the occult as well, that

0:14:11.240 --> 0:14:14.199
<v Speaker 1>the forces of fate are bringing us high and bringing

0:14:14.280 --> 0:14:17.080
<v Speaker 1>us low again. And then there is a circular nature

0:14:17.360 --> 0:14:19.720
<v Speaker 1>to how this works that seems to lead even to

0:14:19.880 --> 0:14:22.320
<v Speaker 1>like the idea of a cycle of myth that functions

0:14:22.360 --> 0:14:23.960
<v Speaker 1>as a wheel. And then there of course a whole

0:14:23.960 --> 0:14:26.920
<v Speaker 1>host of other symbols used in various cultures around the world.

0:14:27.000 --> 0:14:29.760
<v Speaker 1>There may not be a wheel per se or a

0:14:29.800 --> 0:14:32.480
<v Speaker 1>circle per se, but there is some sort of uh

0:14:32.600 --> 0:14:34.720
<v Speaker 1>you know, like a spiral design to it. There's some

0:14:34.720 --> 0:14:37.800
<v Speaker 1>sort of implied motion. And then, of course we already

0:14:37.840 --> 0:14:40.360
<v Speaker 1>talked about the breaking wheel a little bit. The just

0:14:40.400 --> 0:14:43.400
<v Speaker 1>to drive home the idea that no matter what the

0:14:43.400 --> 0:14:46.600
<v Speaker 1>the invention is. No matter what new spin we take

0:14:46.640 --> 0:14:49.280
<v Speaker 1>on the technology, somebody is going to figure out a

0:14:49.320 --> 0:14:53.320
<v Speaker 1>way to use it as an instrument of torture and death. Uh,

0:14:53.360 --> 0:14:55.960
<v Speaker 1>that's just that just comes with the territory. Now, let's

0:14:56.000 --> 0:14:58.560
<v Speaker 1>not end on that sour. Now we should think about

0:14:58.960 --> 0:15:01.200
<v Speaker 1>So we've talked about four wheeled carts and some of

0:15:01.200 --> 0:15:03.920
<v Speaker 1>the challenges they face. We've talked about trains cars, We've

0:15:03.920 --> 0:15:06.720
<v Speaker 1>talked about two wheeled carts. We've talked about the one

0:15:06.720 --> 0:15:09.360
<v Speaker 1>wheeled wheelbarrow. But if you really want to get down

0:15:09.360 --> 0:15:11.640
<v Speaker 1>to like the true form of the one wheeled vehicle,

0:15:11.720 --> 0:15:14.200
<v Speaker 1>I think we should take one final look at something

0:15:14.240 --> 0:15:17.880
<v Speaker 1>called the mono wheel. I would love to ride in

0:15:17.880 --> 0:15:19.880
<v Speaker 1>a mono wheel. I don't know if I would actually

0:15:19.920 --> 0:15:22.840
<v Speaker 1>because it seems like it could easily end in in

0:15:22.920 --> 0:15:26.880
<v Speaker 1>a tangled metal death. But a mono wheel, if you've

0:15:26.920 --> 0:15:30.360
<v Speaker 1>never seen one, is a sort of experimental or novelty

0:15:30.440 --> 0:15:35.000
<v Speaker 1>type of vehicle. It's not actually all that useful compared

0:15:35.040 --> 0:15:37.160
<v Speaker 1>to other types of vehicle, but it is a single

0:15:37.200 --> 0:15:40.320
<v Speaker 1>wheeled vehicle, sort of like a unicycle. But when you're

0:15:40.440 --> 0:15:43.200
<v Speaker 1>on a unicycle, you sit up above the wheel in

0:15:43.240 --> 0:15:47.200
<v Speaker 1>a monowheel. The driver generally sits inside the wheel. So

0:15:47.400 --> 0:15:50.320
<v Speaker 1>think about like you're sitting inside a hula hoop frame,

0:15:50.760 --> 0:15:52.720
<v Speaker 1>and then on the outside of the hula hoop frame

0:15:52.720 --> 0:15:55.640
<v Speaker 1>there is a wheel and you can power it somehow

0:15:55.680 --> 0:15:58.240
<v Speaker 1>with I don't know, pedals or with a motor, and

0:15:58.240 --> 0:16:00.960
<v Speaker 1>obviously because there's only one, well, this is going to

0:16:01.000 --> 0:16:03.560
<v Speaker 1>be very difficult to steer, doesn't It sounds like fun?

0:16:03.600 --> 0:16:07.240
<v Speaker 1>Though it sounds like fun. I've I've seen, I've run

0:16:07.240 --> 0:16:10.680
<v Speaker 1>across a number of cool images of these, uh these vehicles.

0:16:10.800 --> 0:16:13.760
<v Speaker 1>I've never actually seen footage of one in motion or

0:16:14.440 --> 0:16:18.280
<v Speaker 1>I assume one falling over which, if you it looks

0:16:18.320 --> 0:16:21.840
<v Speaker 1>like something that would be be easy to wreck. Yeah,

0:16:21.920 --> 0:16:23.720
<v Speaker 1>I mean, I guess one way around that is like

0:16:23.760 --> 0:16:25.440
<v Speaker 1>you can make the center of it more of like

0:16:25.560 --> 0:16:29.000
<v Speaker 1>a a spherical cage and then just have a single

0:16:29.000 --> 0:16:31.320
<v Speaker 1>wheel that rolls on the outside. I think I've seen

0:16:31.400 --> 0:16:33.760
<v Speaker 1>some designs like that. I'm surprised. I can't think of

0:16:33.800 --> 0:16:37.640
<v Speaker 1>any science fiction treatments of this offhand. I'm sure they're

0:16:37.640 --> 0:16:40.640
<v Speaker 1>out there, like some sort of a futuristic vehicle that

0:16:40.720 --> 0:16:43.720
<v Speaker 1>is essentially a mono wheel because it lends itself well

0:16:43.760 --> 0:16:47.080
<v Speaker 1>to that kind of vision I feel. I know I've

0:16:47.080 --> 0:16:49.040
<v Speaker 1>seen it in some sci fi movie and I can't

0:16:49.040 --> 0:16:50.800
<v Speaker 1>remember what it is. I think maybe one of the

0:16:50.840 --> 0:16:54.200
<v Speaker 1>men in Black movies has one, because it feels very Tron.

0:16:54.440 --> 0:16:57.200
<v Speaker 1>But I'm pretty sure they're not in Tron. I could

0:16:57.200 --> 0:16:59.960
<v Speaker 1>be wrong. Somebody's working on the next Tron sequel. We're

0:17:00.000 --> 0:17:02.960
<v Speaker 1>placed the light cycles with light mono wheels. Yes, and

0:17:03.200 --> 0:17:05.920
<v Speaker 1>if you're not working on the Nextron sequel, please work

0:17:05.960 --> 0:17:10.040
<v Speaker 1>on the Nextron sequel. I would love to see another one. Okay,

0:17:10.119 --> 0:17:12.000
<v Speaker 1>we're going to take a quick break. We'll be right

0:17:12.080 --> 0:17:21.280
<v Speaker 1>back with more on wheels, and we're back now. It's

0:17:21.280 --> 0:17:23.920
<v Speaker 1>also worth noting and all of this that early notions

0:17:23.960 --> 0:17:27.080
<v Speaker 1>of celestial mechanics, you know, the movement of of of

0:17:27.160 --> 0:17:31.080
<v Speaker 1>planets and the spheres uh. You know, some of the

0:17:31.359 --> 0:17:35.680
<v Speaker 1>models that were employed saying in Greek antiquity, uh certainly

0:17:35.760 --> 0:17:38.359
<v Speaker 1>benefited from an understanding of the wheel, the wheel as

0:17:38.560 --> 0:17:41.239
<v Speaker 1>uh you know, as a metaphor as well, along with

0:17:41.280 --> 0:17:44.400
<v Speaker 1>the geometric metric circles and spheres like. Knowledge of these

0:17:44.440 --> 0:17:49.280
<v Speaker 1>things helped the minds of the day try and figure

0:17:49.320 --> 0:17:52.480
<v Speaker 1>out what was going on in the observable universe. Yeah.

0:17:52.520 --> 0:17:55.480
<v Speaker 1>The one thing that's interesting is that the orbits of

0:17:55.520 --> 0:18:00.439
<v Speaker 1>the planets began to resemble true wheels. More we had

0:18:00.440 --> 0:18:03.399
<v Speaker 1>an accurate understanding of like the heliocentric model of the

0:18:03.400 --> 0:18:06.280
<v Speaker 1>Solar System. Because when you had the geocentric model of

0:18:06.280 --> 0:18:09.000
<v Speaker 1>the Solar System, the planets didn't just go in a

0:18:09.080 --> 0:18:12.080
<v Speaker 1>straight circle around the Earth. They had to regress and stuff.

0:18:12.080 --> 0:18:13.560
<v Speaker 1>So you'd see him to go across the sky and

0:18:13.560 --> 0:18:16.000
<v Speaker 1>then go backwards. Yeah. And as you move towards the

0:18:16.000 --> 0:18:19.560
<v Speaker 1>heliocentric model, Uh, then you begin to to to see

0:18:19.560 --> 0:18:22.520
<v Speaker 1>these things that are, due to your point, more like wheels.

0:18:22.800 --> 0:18:26.000
<v Speaker 1>It's almost as if we while we were becoming better

0:18:26.080 --> 0:18:30.560
<v Speaker 1>at using physical wheels within civilization, uh, more of our

0:18:31.480 --> 0:18:35.080
<v Speaker 1>metaphorical models or physical models of the universe came to

0:18:35.119 --> 0:18:37.800
<v Speaker 1>incorporate wheels. You know, the orbit of the planets, while

0:18:37.960 --> 0:18:40.520
<v Speaker 1>slightly elliptical, you know, they're not perfect circles, they're pretty

0:18:40.520 --> 0:18:44.480
<v Speaker 1>close to circular. Uh say that then the models that

0:18:44.760 --> 0:18:48.159
<v Speaker 1>weren't perfectly accurate, but like the orbit of electrons around

0:18:48.200 --> 0:18:52.239
<v Speaker 1>the atomic nucleus and all that, Yeah, exactly, And uh,

0:18:52.560 --> 0:18:56.080
<v Speaker 1>you know another area we see wheels utilized to really

0:18:56.200 --> 0:19:00.800
<v Speaker 1>I think spectacular effect are in various wheel based creatures, beings,

0:19:00.800 --> 0:19:03.480
<v Speaker 1>and artifacts from religion. We may have touched on one

0:19:03.600 --> 0:19:07.640
<v Speaker 1>or two other examples already, but but I don't think

0:19:07.640 --> 0:19:11.919
<v Speaker 1>we even mentioned the Old Testament examples of say, uh,

0:19:12.000 --> 0:19:14.680
<v Speaker 1>you know the the vision from Ezekiel. Oh, yeah, where

0:19:14.680 --> 0:19:16.960
<v Speaker 1>he saw the wheels and the fiery wheel, the thing

0:19:17.000 --> 0:19:20.240
<v Speaker 1>that got like Eric von Danikin all excited all the

0:19:20.280 --> 0:19:23.280
<v Speaker 1>ancient aliens. People say, look this story and Ezekiel he

0:19:23.280 --> 0:19:25.280
<v Speaker 1>talks about wheels in the sky. It's got to be

0:19:25.320 --> 0:19:29.080
<v Speaker 1>flying saucers, right, Yeah, And the Sherebims lifted up their

0:19:29.080 --> 0:19:32.240
<v Speaker 1>wings and mounted up from the earth in my sight,

0:19:32.480 --> 0:19:35.960
<v Speaker 1>and when they went out, the wheels also were beside them. Now,

0:19:36.080 --> 0:19:38.040
<v Speaker 1>I want to be clear, we're not advocating the ancient

0:19:38.080 --> 0:19:40.680
<v Speaker 1>aliens theory here, no, But I know because I have

0:19:40.800 --> 0:19:42.680
<v Speaker 1>one thing I don't think you have to. Because as

0:19:42.720 --> 0:19:45.920
<v Speaker 1>we've pointed out, like the wheel was already established as

0:19:46.000 --> 0:19:49.440
<v Speaker 1>this this thing in the human mind, and and and

0:19:49.840 --> 0:19:52.280
<v Speaker 1>it's one of the one of these forms you might

0:19:52.400 --> 0:19:57.119
<v Speaker 1>turn to when conceptualizing, you know, visions from heaven or

0:19:57.160 --> 0:19:59.760
<v Speaker 1>the will of the gods, et cetera. Yeah, it's one

0:19:59.760 --> 0:20:02.600
<v Speaker 1>of the is platonic forms. Almost you would expect to

0:20:02.600 --> 0:20:05.000
<v Speaker 1>see it turn up in visions. In fact, you could

0:20:05.000 --> 0:20:07.959
<v Speaker 1>expect to see maybe wheels show up as alien transport

0:20:08.080 --> 0:20:11.680
<v Speaker 1>in hallucinations for the same reason in the twentieth century exactly.

0:20:12.280 --> 0:20:15.639
<v Speaker 1>And well they end, well they did. Now. Another creature

0:20:15.680 --> 0:20:18.280
<v Speaker 1>that I just mentioned mostly in passing here is the

0:20:18.359 --> 0:20:24.160
<v Speaker 1>demon bure described in Johan Vyers fifteen sixty three Grimore

0:20:24.760 --> 0:20:29.520
<v Speaker 1>pseudo Monarchya Demonum sounds like a good read. Well, yeah,

0:20:29.560 --> 0:20:32.480
<v Speaker 1>if you're into if you're into summoning various demons, it's

0:20:32.480 --> 0:20:35.760
<v Speaker 1>certainly a good text to pick up um. But there

0:20:35.760 --> 0:20:38.200
<v Speaker 1>there have been various illustrated versions of these over the years,

0:20:38.280 --> 0:20:40.880
<v Speaker 1>and you know, there are some phenomenal woodcuts that went

0:20:40.920 --> 0:20:45.320
<v Speaker 1>along with these. But the demon bure Is is described

0:20:45.320 --> 0:20:47.680
<v Speaker 1>as the great President of Hell. Now, like all these

0:20:47.680 --> 0:20:52.600
<v Speaker 1>different demons have different roles and positions in Hell, and

0:20:52.680 --> 0:20:54.840
<v Speaker 1>this one's most notable because it looks kind of like

0:20:54.880 --> 0:21:00.919
<v Speaker 1>a uh an evil lion's head with what five different

0:21:01.000 --> 0:21:04.800
<v Speaker 1>goat legs kind of rotating or it's like rotation is

0:21:04.840 --> 0:21:08.040
<v Speaker 1>implied anyway, with the different goat legs poking out of him.

0:21:08.160 --> 0:21:09.840
<v Speaker 1>He looks you know, what he looks like is an

0:21:09.840 --> 0:21:12.919
<v Speaker 1>overbalanced wheel, which I'll talk about in the second. Yeah,

0:21:12.960 --> 0:21:15.119
<v Speaker 1>some people might remember this guy because I believe he

0:21:15.119 --> 0:21:17.880
<v Speaker 1>was also on a Black Sabbath album cover. I don't

0:21:17.920 --> 0:21:20.760
<v Speaker 1>remember that, or maybe it was an Aussie uh solo

0:21:20.800 --> 0:21:23.879
<v Speaker 1>album cover, but any rate, uh. It certainly has shown

0:21:23.960 --> 0:21:28.000
<v Speaker 1>up in um in metal likeonography a few times. Right.

0:21:28.280 --> 0:21:30.240
<v Speaker 1>And then of course there's the there's the idea of

0:21:30.320 --> 0:21:34.080
<v Speaker 1>the juggernaut. Uh so this is you know, in modern English,

0:21:34.119 --> 0:21:36.840
<v Speaker 1>this word often refers to like a large, impossible to

0:21:36.840 --> 0:21:40.679
<v Speaker 1>stop force that's on motion, or a complex machine, you know,

0:21:40.720 --> 0:21:43.760
<v Speaker 1>like this company is a juggernaut, or this uh or

0:21:43.800 --> 0:21:45.720
<v Speaker 1>I don't know, this football team is a juggernaut. You know,

0:21:45.760 --> 0:21:49.520
<v Speaker 1>it just can't be stopped. Meanwhile, in uh in British usage,

0:21:49.560 --> 0:21:52.520
<v Speaker 1>you'll find that it is often used to describe to say,

0:21:52.560 --> 0:21:55.800
<v Speaker 1>just a large truck. But all I would expect it

0:21:55.840 --> 0:22:00.359
<v Speaker 1>to be someone who explores juggers. What actual it doesn't

0:22:00.400 --> 0:22:02.919
<v Speaker 1>have any connection to the to those word routes because

0:22:02.920 --> 0:22:07.199
<v Speaker 1>it it derives from seventeenth century British observations of the

0:22:07.280 --> 0:22:12.560
<v Speaker 1>wheeled altar cart processions at the Jaganatha Temple in India.

0:22:12.640 --> 0:22:14.959
<v Speaker 1>See that's so that's where we get a juggernat jagganava

0:22:15.560 --> 0:22:17.800
<v Speaker 1>um and and this is basically just a situation where

0:22:17.800 --> 0:22:22.480
<v Speaker 1>we could have carts, really ordinate carts with big wheels,

0:22:22.800 --> 0:22:28.560
<v Speaker 1>and they would carry statues of like the Hindu deity Jaganatha,

0:22:28.600 --> 0:22:32.720
<v Speaker 1>along with a couple of other key figures and h

0:22:33.040 --> 0:22:35.679
<v Speaker 1>they observed this, and they were even like these, uh,

0:22:35.720 --> 0:22:38.800
<v Speaker 1>you know, erroneous accounts. So from for instance, the fourth

0:22:38.920 --> 0:22:43.080
<v Speaker 1>fourteenth century text The Travels of Sir John Mandeville, which

0:22:43.119 --> 0:22:46.640
<v Speaker 1>said that Hindus would cast themselves before these great wheels

0:22:46.680 --> 0:22:49.240
<v Speaker 1>as a sacrifice. But that's not true, and that's not true.

0:22:49.280 --> 0:22:52.479
<v Speaker 1>It's just just a parade, a procession of of sacred

0:22:52.520 --> 0:22:56.200
<v Speaker 1>altars upon wheeled vehicles. Now this is interesting because it

0:22:56.280 --> 0:23:00.359
<v Speaker 1>kind of connects to the idea of the wheeled funerary carts.

0:23:00.359 --> 0:23:04.200
<v Speaker 1>So we're discussing in the last episode where there were

0:23:04.240 --> 0:23:07.800
<v Speaker 1>apparently cultures that didn't there's no evidence that they used

0:23:07.800 --> 0:23:11.280
<v Speaker 1>wheels all that much, just for normal everyday work, but

0:23:11.320 --> 0:23:13.439
<v Speaker 1>there might have been wheeled carts to like take a

0:23:13.520 --> 0:23:17.199
<v Speaker 1>body to its final resting place. It seems a similar

0:23:17.280 --> 0:23:20.439
<v Speaker 1>kind of ceremonial or religious significance for the use of

0:23:20.440 --> 0:23:22.640
<v Speaker 1>the wheel. I wonder if there's something I haven't seen

0:23:22.640 --> 0:23:24.680
<v Speaker 1>this mention in any of the texts that we've been

0:23:24.680 --> 0:23:26.880
<v Speaker 1>looking at. But I wonder if we're missing something very

0:23:26.920 --> 0:23:31.119
<v Speaker 1>basic about the sacred nature of a wheeled cart, just

0:23:31.160 --> 0:23:33.879
<v Speaker 1>by virtue of it being everywhere and having been everywhere

0:23:34.440 --> 0:23:37.600
<v Speaker 1>in human history for so long. But like, if you're

0:23:37.640 --> 0:23:40.359
<v Speaker 1>building a wheeled cart and to say you're the first

0:23:40.400 --> 0:23:42.760
<v Speaker 1>to do it, imagine yourself being the first to create this.

0:23:42.800 --> 0:23:47.080
<v Speaker 1>What have you done? You've created an artificial scenario in

0:23:47.119 --> 0:23:52.359
<v Speaker 1>which a horizontal space is no longer set in in

0:23:52.480 --> 0:23:56.240
<v Speaker 1>time and space. It can be moved. Um. Which you

0:23:56.280 --> 0:23:58.760
<v Speaker 1>know this sounds like an outrageous overstatement of the obvious,

0:23:58.840 --> 0:24:01.160
<v Speaker 1>But but if you think about it for a second,

0:24:01.200 --> 0:24:03.240
<v Speaker 1>you really think, and you you try and put it

0:24:03.240 --> 0:24:05.720
<v Speaker 1>in a context where this is Uh, this is not

0:24:05.760 --> 0:24:08.520
<v Speaker 1>just an everyday occurrence, but an anomaly like something that

0:24:08.920 --> 0:24:12.879
<v Speaker 1>us an amazing invention, like think of the you know,

0:24:12.960 --> 0:24:16.080
<v Speaker 1>the metaphorical power of that, the religious power of that,

0:24:16.440 --> 0:24:19.359
<v Speaker 1>the idea that like that which cannot walk, be it

0:24:20.040 --> 0:24:25.080
<v Speaker 1>um statue of a deity or the body of the dead. Uh,

0:24:25.200 --> 0:24:27.879
<v Speaker 1>that the entity cannot move, but we can move the

0:24:27.960 --> 0:24:32.360
<v Speaker 1>ground upon which it is it is reduced. That's really interesting,

0:24:32.359 --> 0:24:34.199
<v Speaker 1>And there's another way to think about it, which is that,

0:24:34.240 --> 0:24:36.680
<v Speaker 1>because we talked about it in the last episode, there

0:24:36.880 --> 0:24:39.840
<v Speaker 1>is no wheeled locomotion in nature, except you might talk

0:24:39.840 --> 0:24:42.640
<v Speaker 1>about like the bacterial flagellam working kind of like a propeller,

0:24:43.320 --> 0:24:46.320
<v Speaker 1>But there is no animal with wheels, so you would

0:24:46.359 --> 0:24:48.560
<v Speaker 1>never see this in nature. The closest thing you might

0:24:48.600 --> 0:24:52.600
<v Speaker 1>see is like a dung beetle rolling a circular pill

0:24:52.640 --> 0:24:54.879
<v Speaker 1>of dung around, but that's not a wheel with an axle.

0:24:55.280 --> 0:24:58.600
<v Speaker 1>So the wheel and axle moving a fixed substrate is literally,

0:24:58.640 --> 0:25:02.159
<v Speaker 1>in some ways like un natural or other worldly as

0:25:02.200 --> 0:25:04.880
<v Speaker 1>a form of locomotion that might I don't know, maybe

0:25:04.920 --> 0:25:07.800
<v Speaker 1>I'm reaching here, but you the place where you see

0:25:07.800 --> 0:25:10.440
<v Speaker 1>the disks wheeling around the sky, the sun and the moon,

0:25:10.480 --> 0:25:12.160
<v Speaker 1>I mean, it's it's easy to see how you could

0:25:12.160 --> 0:25:16.960
<v Speaker 1>think of wheeled locomotion as this other worldly thing. Yeah, yeah,

0:25:17.359 --> 0:25:19.520
<v Speaker 1>I mean certainly in terms of just like a horsh

0:25:19.600 --> 0:25:22.720
<v Speaker 1>horizontal space that is is an emotion. Uh. You know,

0:25:22.760 --> 0:25:25.280
<v Speaker 1>you can look to rafts certainly that would have have

0:25:25.359 --> 0:25:30.080
<v Speaker 1>predated the cart, but still the wheels allow a raft

0:25:30.160 --> 0:25:34.000
<v Speaker 1>to move across the ground with you know, rather smoothly,

0:25:34.280 --> 0:25:37.080
<v Speaker 1>depending on you know, exactly what sort of wheel set

0:25:37.119 --> 0:25:39.360
<v Speaker 1>up you're using. That is really interesting to think about.

0:25:39.440 --> 0:25:41.199
<v Speaker 1>I think we should keep that in mind. All Right,

0:25:41.240 --> 0:25:43.280
<v Speaker 1>we're gonna take a quick break, but we'll be right back.

0:25:49.320 --> 0:25:51.560
<v Speaker 1>All Right, we're back. Let's get rolling now. One thing

0:25:51.600 --> 0:25:53.800
<v Speaker 1>I was reading about that seems kind of interesting to

0:25:53.920 --> 0:25:56.719
<v Speaker 1>me is that also if we want to sort of

0:25:56.760 --> 0:25:59.200
<v Speaker 1>like get into the realm of the unnatural to look

0:25:59.240 --> 0:26:02.600
<v Speaker 1>at other world lead types of wheels. Perhaps the most

0:26:02.720 --> 0:26:08.000
<v Speaker 1>famous design for a supposed perpetual motion machine is known

0:26:08.040 --> 0:26:11.959
<v Speaker 1>as box Sara's wheel, or the over balanced wheel. Now,

0:26:11.960 --> 0:26:14.960
<v Speaker 1>I know we're focusing primarily on wheels for transportation, but

0:26:15.280 --> 0:26:17.960
<v Speaker 1>I think this is too interesting not to mention. We

0:26:18.000 --> 0:26:20.320
<v Speaker 1>could easily do a whole episode, and I think we

0:26:20.320 --> 0:26:24.280
<v Speaker 1>should in the future about failed attempts to build perpetual

0:26:24.400 --> 0:26:28.119
<v Speaker 1>motion machines, because the the idea of the perpetual motion

0:26:28.160 --> 0:26:31.399
<v Speaker 1>machine is sort of a perfect test case where the

0:26:31.480 --> 0:26:35.920
<v Speaker 1>earnest ambition or dishonest cunning of inventors and self proclaimed

0:26:35.920 --> 0:26:40.120
<v Speaker 1>inventors sort of crashes head first against the laws of physics.

0:26:40.119 --> 0:26:43.240
<v Speaker 1>So who was Boxer? So there was this guy Boxer

0:26:43.280 --> 0:26:46.040
<v Speaker 1>a too, also known as Boxer the Learned, and he

0:26:46.119 --> 0:26:49.399
<v Speaker 1>was a twelfth century Indian mathematician and astronomer. He was

0:26:49.440 --> 0:26:52.440
<v Speaker 1>a pioneer of the use of the decimal number system,

0:26:52.480 --> 0:26:55.000
<v Speaker 1>and he was the chief astronomer of a of an

0:26:55.000 --> 0:26:59.520
<v Speaker 1>observatory ugine. And the wheel model named after him is

0:26:59.560 --> 0:27:02.880
<v Speaker 1>also some times described as the overbalanced wheel. As I said,

0:27:02.880 --> 0:27:05.840
<v Speaker 1>the basic idea of an overbalanced wheel is that it's

0:27:05.840 --> 0:27:09.640
<v Speaker 1>a wheel that is covered with shifting weights. And these

0:27:09.680 --> 0:27:12.639
<v Speaker 1>could be glass tubes of liquid, or that could be

0:27:12.720 --> 0:27:15.679
<v Speaker 1>slots with weighted disks that can slide back and forth,

0:27:15.760 --> 0:27:18.760
<v Speaker 1>or that could be like metal balls on hinges. You've

0:27:18.800 --> 0:27:21.679
<v Speaker 1>probably seen some form of this or another at some point,

0:27:21.920 --> 0:27:24.520
<v Speaker 1>but the key is it's anything that allows a significant

0:27:24.520 --> 0:27:28.000
<v Speaker 1>amount of mass to transfer from one side to the other.

0:27:28.359 --> 0:27:30.560
<v Speaker 1>Of this, of these things that are all around the

0:27:30.560 --> 0:27:34.080
<v Speaker 1>wheel and on the overbalanced wheel, these weights are angled

0:27:34.240 --> 0:27:37.000
<v Speaker 1>to shift so that one side of the wheel is

0:27:37.040 --> 0:27:40.159
<v Speaker 1>always heavier than the other side, or so that parts

0:27:40.160 --> 0:27:42.320
<v Speaker 1>of the wheel on one side of the axle are

0:27:42.359 --> 0:27:45.919
<v Speaker 1>always providing greater torque, which should in theory keep the

0:27:45.960 --> 0:27:49.240
<v Speaker 1>wheel spinning forever, right, But Robert, I know we've looked

0:27:49.280 --> 0:27:51.760
<v Speaker 1>at a few perpetual motion machines in the past. Never

0:27:51.760 --> 0:27:53.880
<v Speaker 1>really seems to work out, does it. Yeah, it does.

0:27:53.880 --> 0:27:57.600
<v Speaker 1>It doesn't quite work because, unfortunately, we now know that

0:27:57.720 --> 0:28:00.919
<v Speaker 1>you can't make a machine like this. They're supposed to

0:28:00.960 --> 0:28:04.640
<v Speaker 1>stay in motion forever without any input of energy from

0:28:04.680 --> 0:28:07.720
<v Speaker 1>the outside. But we know this is impossible due to

0:28:07.760 --> 0:28:10.320
<v Speaker 1>the law of conservation of energy, which says that energy

0:28:10.400 --> 0:28:13.439
<v Speaker 1>is never created or destroyed, It just gets transferred from

0:28:13.520 --> 0:28:15.880
<v Speaker 1>one form to another. So the wheel can't make its

0:28:15.880 --> 0:28:19.000
<v Speaker 1>own energy. And then the other thing is that that

0:28:19.040 --> 0:28:21.480
<v Speaker 1>you've got the second law of thermodynamics, which means that

0:28:21.560 --> 0:28:25.680
<v Speaker 1>within a closed system, usable energy or order, such as

0:28:25.720 --> 0:28:30.200
<v Speaker 1>the angular momentum of wheel, gets transformed into unusable energy

0:28:30.280 --> 0:28:34.720
<v Speaker 1>or disorder, which is heat. And no machine, no wheel, no,

0:28:34.880 --> 0:28:37.800
<v Speaker 1>nothing is perfectly efficient. There's always going to be some

0:28:37.920 --> 0:28:42.240
<v Speaker 1>amount of usable energy, like angular momentum that a spinning

0:28:42.240 --> 0:28:45.000
<v Speaker 1>wheel just loses over time. In this case, the spinning

0:28:45.000 --> 0:28:48.360
<v Speaker 1>wheel is gonna lose its angular momentum to friction on

0:28:48.440 --> 0:28:50.800
<v Speaker 1>the axle. You know that turning around the axle is

0:28:50.880 --> 0:28:54.280
<v Speaker 1>rubbing and it's heating up and it's changing that momentum

0:28:54.320 --> 0:28:57.880
<v Speaker 1>into heat until finally the wheel just becomes balanced. No

0:28:57.880 --> 0:29:00.000
<v Speaker 1>matter how hard you try to keep it to design

0:29:00.040 --> 0:29:03.240
<v Speaker 1>it so that it stays unbalanced forever, eventually it will

0:29:03.360 --> 0:29:06.360
<v Speaker 1>balance out at its lowest point and just stop turning.

0:29:06.800 --> 0:29:10.160
<v Speaker 1>And there's a reason patent offices generally don't grant patents

0:29:10.200 --> 0:29:13.280
<v Speaker 1>for perpetual motion machines, even if it looks really convincing.

0:29:13.680 --> 0:29:16.520
<v Speaker 1>You know, no matter what, there's a flaw in the design,

0:29:16.760 --> 0:29:19.920
<v Speaker 1>something is not actually working as intended. I should have

0:29:19.960 --> 0:29:22.480
<v Speaker 1>looked this up before I came in, but I just wondered, now,

0:29:22.720 --> 0:29:26.520
<v Speaker 1>I wonder if there are like recreational engineering nerds out

0:29:26.520 --> 0:29:29.720
<v Speaker 1>there who are constantly just trolling patent offices trying to

0:29:29.760 --> 0:29:34.080
<v Speaker 1>get perpetual motion machines issued patents. Maybe and maybe they're

0:29:34.120 --> 0:29:36.360
<v Speaker 1>even listening to this podcast, and they can write in

0:29:36.440 --> 0:29:38.400
<v Speaker 1>and let us know. Yeah, if you have experience, let

0:29:38.480 --> 0:29:41.240
<v Speaker 1>us know. Speaking of patents, I also came across an

0:29:41.240 --> 0:29:44.840
<v Speaker 1>interesting story about wheel patents in a Smithsonian dot com

0:29:44.920 --> 0:29:48.280
<v Speaker 1>article by Megan Gambino, where she mentions this story that

0:29:48.400 --> 0:29:51.480
<v Speaker 1>around the year two thousand one, the country of Australia

0:29:52.000 --> 0:29:54.400
<v Speaker 1>they tried to put in place this new system for

0:29:54.480 --> 0:29:57.680
<v Speaker 1>patent applications. They're like, okay, well we'll make it all Streamline,

0:29:57.680 --> 0:29:59.800
<v Speaker 1>will make it easy on the user. Right, So they

0:30:00.000 --> 0:30:03.280
<v Speaker 1>allow inventors to draft their own patents without the advice

0:30:03.320 --> 0:30:07.240
<v Speaker 1>of legal counsel. And so a patent lawyer named John

0:30:07.320 --> 0:30:10.240
<v Speaker 1>Keo wanted to argue that the new system for patent

0:30:10.280 --> 0:30:13.239
<v Speaker 1>applications was flawed, and he did so by applying for

0:30:13.360 --> 0:30:17.120
<v Speaker 1>and being granted a patent for quote, a circular transportation

0:30:17.200 --> 0:30:22.480
<v Speaker 1>facilitation device. Uh. He apparently was issued a patent for

0:30:22.560 --> 0:30:26.120
<v Speaker 1>his invention the wheel. Oh. I bet he probably didn't

0:30:26.160 --> 0:30:28.640
<v Speaker 1>go get too far with that one though, in terms

0:30:28.680 --> 0:30:31.760
<v Speaker 1>of just like you know, trolling everybody and uh and

0:30:31.800 --> 0:30:34.520
<v Speaker 1>causing chaos and you know, going out and insisting that

0:30:34.560 --> 0:30:37.600
<v Speaker 1>everyone bade him royalties on his wheel. No, I assumed

0:30:37.640 --> 0:30:40.680
<v Speaker 1>this probably just showed that something was wrong with the system. Well,

0:30:40.760 --> 0:30:43.080
<v Speaker 1>let's let's let's talk a little bit about tires. What

0:30:43.120 --> 0:30:45.480
<v Speaker 1>do you say, Robert, I am so ready to get tired?

0:30:45.800 --> 0:30:49.000
<v Speaker 1>All right? Well, you know, Scott Benjamin, the Great Scott

0:30:49.040 --> 0:30:52.080
<v Speaker 1>Benjamin helps us with research for this show. Scott, of course,

0:30:52.320 --> 0:30:56.600
<v Speaker 1>previously co host of the long running Car Stuff which

0:30:56.680 --> 0:31:00.440
<v Speaker 1>was I think finally just parked in the garage, what

0:31:00.560 --> 0:31:04.720
<v Speaker 1>a year or so ago. It's on hiatus for the

0:31:04.840 --> 0:31:08.200
<v Speaker 1>foreseeable future. But Scott's doing great stuff right now. Yeah, he's.

0:31:08.400 --> 0:31:12.760
<v Speaker 1>Scott's busy with all sorts of grizzly happenings. But he

0:31:12.800 --> 0:31:16.360
<v Speaker 1>also has all this wonderful knowledge about automobiles automobile history.

0:31:16.360 --> 0:31:21.000
<v Speaker 1>So of course he brought some interesting tires to our attention. Uh.

0:31:21.040 --> 0:31:24.000
<v Speaker 1>One of them that I was particularly amazed with is

0:31:24.000 --> 0:31:28.520
<v Speaker 1>is the idea of the role the rollergon tire. Yeah,

0:31:28.560 --> 0:31:30.840
<v Speaker 1>these were really interesting. Yeah. So what you have with

0:31:30.840 --> 0:31:34.600
<v Speaker 1>the rollergn tire is imagine a steam roller and instead

0:31:34.640 --> 0:31:37.680
<v Speaker 1>of like just a big like the rollers, imagine instead

0:31:37.680 --> 0:31:41.520
<v Speaker 1>of it being this this hard crushing uh material, you know,

0:31:41.680 --> 0:31:46.440
<v Speaker 1>this big steel wheel, imagine instead that it is this soft,

0:31:46.520 --> 0:31:51.680
<v Speaker 1>inflatable substance like a you know, like a partially deflated kickball.

0:31:52.440 --> 0:31:55.800
<v Speaker 1>That that's That's about what the the the rollagon tire

0:31:55.880 --> 0:31:59.080
<v Speaker 1>consisted of. The classic image of the roller gun tire

0:31:59.200 --> 0:32:03.240
<v Speaker 1>is an image of its inventor, William Hamilton Albe being

0:32:03.440 --> 0:32:06.760
<v Speaker 1>joyfully run over by his own invention and like giving

0:32:06.800 --> 0:32:09.040
<v Speaker 1>a smile and a thumbs up while it's on top

0:32:09.080 --> 0:32:12.760
<v Speaker 1>of him. Right now. It's primary feature It was not

0:32:12.840 --> 0:32:15.480
<v Speaker 1>that it could run over it's an own inventor without

0:32:15.560 --> 0:32:18.960
<v Speaker 1>killing him, but rather that yet with these low pressure rollers,

0:32:19.080 --> 0:32:22.880
<v Speaker 1>you could roll across soft or uneven terrain. And so

0:32:23.040 --> 0:32:25.640
<v Speaker 1>the origin story to this is pretty pretty cool. It

0:32:25.680 --> 0:32:28.960
<v Speaker 1>was ninety five and Albie was teaching in a small

0:32:29.120 --> 0:32:32.600
<v Speaker 1>Eskimo village in the Bearing Strait and he saw some

0:32:32.640 --> 0:32:36.200
<v Speaker 1>of the locals. They're using bags of swollen seal skin

0:32:36.440 --> 0:32:41.320
<v Speaker 1>like like essentially seal skin balloons, uh, And they were

0:32:41.400 --> 0:32:43.840
<v Speaker 1>using these to hoist a boat out of the water,

0:32:43.920 --> 0:32:46.200
<v Speaker 1>a boat that was filled with about four tons of

0:32:46.320 --> 0:32:48.560
<v Speaker 1>meat and roll it up a hill, right yeah, yeah,

0:32:48.600 --> 0:32:52.000
<v Speaker 1>So essentially these were like wide tires. There were sort

0:32:52.000 --> 0:32:57.120
<v Speaker 1>of like low pressure balloons made out of tough material. Yeah.

0:32:57.280 --> 0:32:59.960
<v Speaker 1>So in nineteen fifty one Albi ended up a dad

0:33:00.000 --> 0:33:04.480
<v Speaker 1>acting this concept using nylon rubber bags on rollers. A

0:33:04.520 --> 0:33:08.680
<v Speaker 1>good Year actually manufactured them based on his plans, and

0:33:08.720 --> 0:33:12.280
<v Speaker 1>the Rollergne was born. And it does sound like a

0:33:12.320 --> 0:33:16.400
<v Speaker 1>creature from the Hitchhiker's Guide to the Galaxy. Does the U.

0:33:16.480 --> 0:33:18.760
<v Speaker 1>S Army actually use these in Korea? It was it

0:33:18.800 --> 0:33:21.880
<v Speaker 1>was a successful concept, and it's still used today in

0:33:22.000 --> 0:33:25.760
<v Speaker 1>some forms, but they were ultimately too expensive to make

0:33:25.880 --> 0:33:29.800
<v Speaker 1>and certainly to to mass produce or to even mass market.

0:33:29.960 --> 0:33:33.640
<v Speaker 1>You a very specialized tire, the roll agane. Yeah, and

0:33:33.680 --> 0:33:36.400
<v Speaker 1>I think it's a really interesting variation on the concept

0:33:36.400 --> 0:33:39.120
<v Speaker 1>of a wheel or a tire, because normally you want

0:33:39.240 --> 0:33:43.120
<v Speaker 1>kind of narrow, high pressure tires to reduce friction and

0:33:43.160 --> 0:33:46.800
<v Speaker 1>improve efficiency of steering and movement. Like you might notice

0:33:46.800 --> 0:33:49.360
<v Speaker 1>in your car that if your tires are running at

0:33:49.360 --> 0:33:52.240
<v Speaker 1>low pressure, it's a little bit harder to steer the car. Yeah,

0:33:52.640 --> 0:33:53.960
<v Speaker 1>so yeah, this is another kind of thing you would

0:33:54.000 --> 0:33:56.440
<v Speaker 1>take out on the highway. No, no, no, no, But wider,

0:33:56.520 --> 0:33:59.160
<v Speaker 1>lower pressure rollers taken to the extreme here can be

0:33:59.240 --> 0:34:02.680
<v Speaker 1>more forgiving. The terrain is undependable, right, they can just

0:34:02.720 --> 0:34:05.840
<v Speaker 1>sort of roll over whatever. They're not gonna get jostled

0:34:05.840 --> 0:34:08.439
<v Speaker 1>around too much, and so a machine like this could

0:34:08.480 --> 0:34:11.040
<v Speaker 1>never be built for speed or for efficiency, but it's

0:34:11.080 --> 0:34:15.200
<v Speaker 1>great for rugged environments. Now, another design that Scott brought

0:34:15.239 --> 0:34:18.560
<v Speaker 1>to our attention the twheel. Yeah, this is great. So

0:34:18.800 --> 0:34:21.200
<v Speaker 1>what is tweel is kind of what it sounds like, right,

0:34:21.400 --> 0:34:23.520
<v Speaker 1>if you take a tire and a wheel and you

0:34:23.600 --> 0:34:26.440
<v Speaker 1>remove most of the tire, so it's just the tea left. Well,

0:34:26.520 --> 0:34:29.920
<v Speaker 1>you have a twheel modern airless radial tires. They're you

0:34:30.040 --> 0:34:36.800
<v Speaker 1>use for generally things like golf carts, but also construction vehicles, lawnmowers. Um. Basically,

0:34:36.840 --> 0:34:39.840
<v Speaker 1>it's all rubber spoke virtually little no a little to

0:34:39.920 --> 0:34:42.120
<v Speaker 1>no tire or another way to think of it would

0:34:42.120 --> 0:34:46.760
<v Speaker 1>be it kind of feels like a toy cars wheel

0:34:46.800 --> 0:34:52.160
<v Speaker 1>and tire scaled up to it's like usable form um.

0:34:52.200 --> 0:34:55.360
<v Speaker 1>Another interesting take on the tire. This has been described

0:34:55.360 --> 0:35:00.000
<v Speaker 1>as the tire of the future, the spherical maglev tires. Uh.

0:35:00.080 --> 0:35:02.480
<v Speaker 1>And these were these were produced by a good Year

0:35:02.520 --> 0:35:05.000
<v Speaker 1>I believe as well. Uh. The idea is that you

0:35:05.040 --> 0:35:07.840
<v Speaker 1>have a tire and you transform it essentially into a

0:35:07.880 --> 0:35:10.840
<v Speaker 1>sphere and then you kind of use kind of a

0:35:10.920 --> 0:35:14.400
<v Speaker 1>kind of something that's like a computer mouse ball, uh

0:35:14.520 --> 0:35:18.160
<v Speaker 1>insert socket. That's how you would line these up on

0:35:18.239 --> 0:35:20.719
<v Speaker 1>the bottom of a vehicle, you know, four and just

0:35:20.760 --> 0:35:23.800
<v Speaker 1>like you would have four tires, and it would enable

0:35:23.880 --> 0:35:26.799
<v Speaker 1>crazy mobility because you could you could you could really

0:35:26.840 --> 0:35:30.200
<v Speaker 1>just maneuver this thing like an ikea shopping cart. You

0:35:30.239 --> 0:35:32.839
<v Speaker 1>can only the castors on your office chair exactly. Yeah,

0:35:32.840 --> 0:35:35.160
<v Speaker 1>so you could do like all sorts of amazing parallel

0:35:35.239 --> 0:35:38.960
<v Speaker 1>parking and the sky's the limit. But of course you'd

0:35:38.960 --> 0:35:42.000
<v Speaker 1>also need a computer to help drive these things, because

0:35:42.160 --> 0:35:44.040
<v Speaker 1>like an ikea shopping cart, you could the things you

0:35:44.080 --> 0:35:47.000
<v Speaker 1>could just careen out of control, um and then you

0:35:47.000 --> 0:35:50.319
<v Speaker 1>have to you know, flee the store. But but you

0:35:50.400 --> 0:35:52.160
<v Speaker 1>and you'd certainly need a computer to help driving if

0:35:52.160 --> 0:35:54.719
<v Speaker 1>you were doing anything other than just traditional driving, if

0:35:54.719 --> 0:35:56.920
<v Speaker 1>you had it in you know, anything besides just sort

0:35:56.920 --> 0:36:00.279
<v Speaker 1>of typical automobile mode. But the other crazy the thing

0:36:00.320 --> 0:36:02.840
<v Speaker 1>about it is not only the spherical nature of the wheels,

0:36:02.840 --> 0:36:06.120
<v Speaker 1>but the car would essentially float above these tires via

0:36:06.200 --> 0:36:10.279
<v Speaker 1>magnetic levitation, thus the maglev we talked about. So it's

0:36:10.320 --> 0:36:14.000
<v Speaker 1>just another example that yes, we continually reinvent the wheel,

0:36:14.080 --> 0:36:17.440
<v Speaker 1>we continually reinvent tires. I want to see this episode

0:36:17.480 --> 0:36:20.680
<v Speaker 1>lead to a revolution in everyday language. I think people

0:36:20.719 --> 0:36:23.720
<v Speaker 1>should stop using the phrase let's not reinvent the wheel,

0:36:24.000 --> 0:36:26.239
<v Speaker 1>not only because a lot of times when people say it,

0:36:26.280 --> 0:36:29.120
<v Speaker 1>they're actually just like trying not to get you to

0:36:29.160 --> 0:36:33.320
<v Speaker 1>do something that is important, but also because it doesn't

0:36:33.400 --> 0:36:36.439
<v Speaker 1>make sense as a phrase. The wheel is constantly reinvented.

0:36:36.600 --> 0:36:39.680
<v Speaker 1>The wheel and the infrastructure that supports it had to

0:36:39.680 --> 0:36:42.560
<v Speaker 1>be reinvented or we wouldn't have the vehicles we have today.

0:36:42.680 --> 0:36:46.440
<v Speaker 1>It's ridiculous, Robert, this has been really interesting, but obviously

0:36:46.440 --> 0:36:48.600
<v Speaker 1>we've touched on so many things we're gonna have to

0:36:48.640 --> 0:36:51.240
<v Speaker 1>come back to in the future. I think tires. Tires

0:36:51.280 --> 0:36:54.440
<v Speaker 1>are are more fascinating than you might imagine. Yeah, this

0:36:54.520 --> 0:36:57.279
<v Speaker 1>is one of these inventions that really, I mean, it's

0:36:57.280 --> 0:37:00.920
<v Speaker 1>not just one invention, it's multiple inventions, legacy of inventions,

0:37:01.000 --> 0:37:03.839
<v Speaker 1>and then spiraling off from from it are all these

0:37:03.880 --> 0:37:09.960
<v Speaker 1>different diversion technologies and necessary um, you know, supporting technologies.

0:37:10.239 --> 0:37:12.960
<v Speaker 1>So I I I'm pretty sure we're not done with

0:37:13.000 --> 0:37:16.760
<v Speaker 1>the wheel yet. Uh and and neither is is human civilization.

0:37:17.840 --> 0:37:23.080
<v Speaker 1>We are still reinventing the wheel, um constantly. I predict

0:37:23.200 --> 0:37:27.839
<v Speaker 1>that by all human civilizations will have transitioned to motorized

0:37:27.880 --> 0:37:31.719
<v Speaker 1>pogo stick. Well, what wouldn't that be nice? It's hard

0:37:31.760 --> 0:37:33.880
<v Speaker 1>to wage war on a poco stick one of sims.

0:37:34.960 --> 0:37:36.680
<v Speaker 1>All right, Hey, if you want to check out more

0:37:36.719 --> 0:37:40.520
<v Speaker 1>episodes of Invention, head on over to invention pod dot com.

0:37:40.600 --> 0:37:43.239
<v Speaker 1>That's the that's the mothership for this show. That's where

0:37:43.280 --> 0:37:46.000
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<v Speaker 1>this series with other listeners, be sure to uh to

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<v Speaker 1>That's where listeners gather to discuss with episodes of Stuff

0:38:00.840 --> 0:38:03.840
<v Speaker 1>to Blow Your Mind, which is our other show, and Invention,

0:38:04.040 --> 0:38:07.479
<v Speaker 1>where we've already had some some some delightful conversations on there.

0:38:07.840 --> 0:38:09.719
<v Speaker 1>And we have merchandise now, by the way, if you're

0:38:09.760 --> 0:38:12.480
<v Speaker 1>if you're if you're getting to where you really for Invention,

0:38:12.520 --> 0:38:15.520
<v Speaker 1>for Invention, yeah, yeah, there's merchandise. If you're getting to

0:38:15.520 --> 0:38:18.759
<v Speaker 1>the point where you're you're digging the show enough and

0:38:18.840 --> 0:38:21.800
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0:38:21.840 --> 0:38:24.920
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<v Speaker 1>Stuff to Blow Your Mind. You can now get it

0:38:27.200 --> 0:38:32.520
<v Speaker 1>on shirts and pillows and stickers and you know iPhone cases.

0:38:33.080 --> 0:38:36.120
<v Speaker 1>You can get a notepad with the logo on it

0:38:36.239 --> 0:38:40.120
<v Speaker 1>in which you can jot down your own inventions. Yes,

0:38:40.200 --> 0:38:42.399
<v Speaker 1>that's where you'll do the design for your death ray,

0:38:42.600 --> 0:38:46.640
<v Speaker 1>but it will be stolen by shadowy authorities from some

0:38:46.800 --> 0:38:49.439
<v Speaker 1>government when your home is burglarized by the Anti Death

0:38:49.520 --> 0:38:52.680
<v Speaker 1>Ray League. That's true, that's always a risk. As always,

0:38:52.920 --> 0:38:55.320
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0:38:55.320 --> 0:38:56.960
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0:39:00.640 --> 0:39:05.360
<v Speaker 1>Subscribe to Invention wherever you get your podcasts. Huge thanks

0:39:05.440 --> 0:39:09.560
<v Speaker 1>as always to our excellent audio producer, Tori Harrison. If

0:39:09.560 --> 0:39:11.360
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0:39:11.440 --> 0:39:14.520
<v Speaker 1>with feedback on this episode, with a suggestion for a

0:39:14.520 --> 0:39:17.240
<v Speaker 1>future topic, or just to say hello, you can email

0:39:17.320 --> 0:39:38.360
<v Speaker 1>us at contact at invention pod dot com.