WEBVTT - Why do we need early adopters?

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<v Speaker 1>Brought to you by the reinvented two thousand twelve camera.

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<v Speaker 1>It's ready. Are you get in touch with technology? With

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<v Speaker 1>tech Stuff from how stuff works dot com. Hi, everybody,

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<v Speaker 1>welcome to tech stuff. My name is Chris Poette and

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<v Speaker 1>I am an editor here at how stuff works dot Com.

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<v Speaker 1>Sitting across from me, as he always is, his senior writer,

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<v Speaker 1>Jonathan Strickland. This will only hurt a little what comes

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<v Speaker 1>next more so? Alright, I don't have any idea where

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<v Speaker 1>that one came from. Maybe our listeners do. Yeah, it's

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<v Speaker 1>from a movie I watched on Netflix instant. Don't judge me,

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<v Speaker 1>all right, So let's leads us to a little listener mail.

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<v Speaker 1>This listener mail comes from Dave from New Hampshire, and

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<v Speaker 1>Dave says, Hey, guys, love your podcast. I was listening

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<v Speaker 1>to your podcast about USB FireWire and in the podcast

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<v Speaker 1>you mentioned the backward compatibility of USB versions. I hear

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<v Speaker 1>these terms a lot, backward compatibility, upward compatibility, and I'm

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<v Speaker 1>always wondering what do they really mean? How about demystifying

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<v Speaker 1>this topic for me and my fellow loyal listeners. Thanks

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<v Speaker 1>for all you do, Dave. All Right, Dave, we're not

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<v Speaker 1>going to do a full podcast on this, we figured

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<v Speaker 1>we'd answer this question quickly before moving on to the

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<v Speaker 1>main course. But backward compatibility is a pretty simple concept.

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<v Speaker 1>Let's say that you have a device and it runs

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<v Speaker 1>a certain kind of software, and then let's say that

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<v Speaker 1>technological advancements and processing power and manufacturing costs have come

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<v Speaker 1>to the point where you can make a new version

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<v Speaker 1>of this device that runs new software and can do

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<v Speaker 1>lots more stuff than the old version can. So let's

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<v Speaker 1>as a simple example, we'll go with a video gaming console.

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<v Speaker 1>Will say PlayStation was the original one and PlayStation two

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<v Speaker 1>is the new one. So PlayStation two comes out and

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<v Speaker 1>it can run new games that the old PlayStation can't

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<v Speaker 1>run well. Backwards compatibility means that the PlayStation two has

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<v Speaker 1>built in it the ability of playing older games from

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<v Speaker 1>the PlayStation one right now. People who like technology really

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<v Speaker 1>tend to enjoy the backward compatibility um model because it

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<v Speaker 1>means that the stuff they've bought before will still work

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<v Speaker 1>on the new stuff they have now. They don't have

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<v Speaker 1>to keep multiple versions of the same device because the

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<v Speaker 1>latest one will run everything right right if you especially

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<v Speaker 1>true uh I think of the video game consoles, because

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<v Speaker 1>a lot of people fall in love with a particular game,

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<v Speaker 1>particular build of a game. They're they're uh, you know,

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<v Speaker 1>we were recently talking about the new version of Civilization,

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<v Speaker 1>and I know that some people really like Civilization two

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<v Speaker 1>and they couldn't stand Civilization three. So people would continue

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<v Speaker 1>to play the older version of the game, and you know,

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<v Speaker 1>if their computers wouldn't run the older version of the game,

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<v Speaker 1>then they would have to either give up the game,

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<v Speaker 1>or you know, continue keeping their old machine around so

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<v Speaker 1>that they could continue to play that, or find some

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<v Speaker 1>sort of emulator that would allow them to play the

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<v Speaker 1>old game. That it's really what we're talking about here

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<v Speaker 1>is the ability to to use older technology using a

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<v Speaker 1>new device or software model. I mean it really, it

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<v Speaker 1>can be anything. It's just a general concept. Upward compatibility

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<v Speaker 1>is kind of similar in the sense that you design

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<v Speaker 1>something with the idea and mind that future iterations of

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<v Speaker 1>that device will still be able to run the software

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<v Speaker 1>you're developing now. So it's it's really it's forethought. You're thinking,

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<v Speaker 1>all right, I've built this device. I want to make

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<v Speaker 1>sure that every device I build in the future will

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<v Speaker 1>still be able to run the stuff I've got now.

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<v Speaker 1>In case, people really like it, So it's it's one

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<v Speaker 1>of those concepts that again is really popular, especially among gamers.

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<v Speaker 1>You hear whenever a new system comes out that does

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<v Speaker 1>not support earlier versions. There's a lot of griping and complaining.

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<v Speaker 1>Nintendo is infamous for this because Nintendo not only will

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<v Speaker 1>give you a new game system that will require a

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<v Speaker 1>new kind of medium, right. You know, you might have

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<v Speaker 1>cartridges in one system, and then you have many discs

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<v Speaker 1>in the next, and then slightly different sized media for

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<v Speaker 1>the for the next one, and they none of them

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<v Speaker 1>will work on the other machines, so you can't play

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<v Speaker 1>your older games on your newer machine. Sometimes. Yes, of course,

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<v Speaker 1>the we actually is a big step for that. Yes,

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<v Speaker 1>because I only mentioned that because someone will write in

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<v Speaker 1>and tell us that you can play GameCube games on

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<v Speaker 1>the Wii and it will let you download games for

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<v Speaker 1>the Genesis and older Nintendo systems to right that, Yes,

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<v Speaker 1>they didn't make a big step in that regardment, right,

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<v Speaker 1>But if you look at things like the the Nes

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<v Speaker 1>Super Nes in sixty four GameCube, I mean it's just

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<v Speaker 1>it's a history of not letting you access that older, uh,

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<v Speaker 1>that older product without keeping your older game system around,

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<v Speaker 1>which just means that you end up getting really cluttered. Yes,

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<v Speaker 1>so that's the whole backward compatibility upward compatibility issue. And

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<v Speaker 1>now we're going to move on, and it's kind of

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<v Speaker 1>a related topic. It's definitely related. We're going to talk

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<v Speaker 1>about early adopters and why they're important. Okay, then, so

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<v Speaker 1>first I guess we should, uh, you know, define what

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<v Speaker 1>early adopter is. It's actually, it pretty much is what

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<v Speaker 1>sounds like. It's a person who is someone someone who

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<v Speaker 1>will adopt new technology before the general crowd does. So

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<v Speaker 1>it's it's the people who have to have that latest

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<v Speaker 1>and greatest thing as soon as possible, before it becomes

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<v Speaker 1>the most you know, commonly owned device out there. So

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<v Speaker 1>early adopters are the people who moved to cell phones

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<v Speaker 1>before anyone else did, smartphones before anyone else did. They're

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<v Speaker 1>the ones who adopted the new form of like DVDs

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<v Speaker 1>and CDs and and h D DVDs and blue rays. Right.

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<v Speaker 1>He Actually the first Uh, if this sounds a little

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<v Speaker 1>foreign to you, that's because this is not really tech speak.

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<v Speaker 1>It's what I would consider marketing speak. The first, the

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<v Speaker 1>first instance I came across of the term early adopter

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<v Speaker 1>was when I used to work in marketing, and um

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<v Speaker 1>it actually came and where I came to be aware

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<v Speaker 1>of it. From Jeffrey A. Moore's book, which was first

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<v Speaker 1>published in nineteen anyone called Crossing the Chasm and UH

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<v Speaker 1>and More comes up with basically five groups of people,

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<v Speaker 1>the innovators, the early adopters, the early majority, the late majority,

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<v Speaker 1>and the laggards. Basically, the innovators to the people who

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<v Speaker 1>are the bleeding edge. As soon as it comes out,

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<v Speaker 1>they've got to go buy it, the first in line,

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<v Speaker 1>the first day a brand new product is released. They

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<v Speaker 1>don't care about the possible bugs. Um, they don't really

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<v Speaker 1>care that it may or may not be a lemon

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<v Speaker 1>or that it may not, you know, take off with

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<v Speaker 1>the market and there's stuff that comes out that's compatible

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<v Speaker 1>with it. Um. They just want it and they want

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<v Speaker 1>it now. And the early adopters followed behind them, but

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<v Speaker 1>not too far behind them. These guys, the two groups

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<v Speaker 1>really make up the the people that marketers have been

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<v Speaker 1>trying to reach with tech products really probably since UH,

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<v Speaker 1>since technolog became such a hot consumer thing, and innovators

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<v Speaker 1>can sometimes get hold of products before they even hit

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<v Speaker 1>the market. That's true. We're talking about people who are

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<v Speaker 1>so motivated to get hold of this technology that they

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<v Speaker 1>form relationships with engineers or companies. Sometimes there are people

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<v Speaker 1>who work within a company. For instance, Google is a

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<v Speaker 1>good example Google. Google does this thing called dog fooding,

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<v Speaker 1>where they encouraged their employees to consume the same products

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<v Speaker 1>that they are building. So for example, the Nexus one,

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<v Speaker 1>that the Android phone that Google put out on the market,

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<v Speaker 1>that was a developer phone, that was an in house

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<v Speaker 1>developer phone before it ever hit the market, and Google

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<v Speaker 1>engineers had been playing with it for several months before

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<v Speaker 1>the public ever got a chance to play with it.

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<v Speaker 1>In a way, the Google engineers were manufactured innovators. You know,

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<v Speaker 1>whether they had that particular personality trade or not is

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<v Speaker 1>beside the point. They actually were using it before anyone else. Uh.

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<v Speaker 1>And the idea with Google is that you can turn

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<v Speaker 1>them into innovator types because, uh, they'll if they like

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<v Speaker 1>the product, they'll go out and they'll talk about it,

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<v Speaker 1>and then that'll lead to the next round of early adopters.

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<v Speaker 1>And we should probably give some percentages here because you

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<v Speaker 1>can think of the whole different classifications as a bell curve.

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<v Speaker 1>So on the bleeding edge. You've got the innovators, which

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<v Speaker 1>make up about two point five percent of the entire market,

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<v Speaker 1>and then you've got early adopters, and that's an additional

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<v Speaker 1>thirteen point five percent, so we're still talking about six

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<v Speaker 1>of the entire market. That's it. You know, everybody else

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<v Speaker 1>falls into either the early majority, so we're talking about

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<v Speaker 1>the people who who follow behind the early adopters and

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<v Speaker 1>buy it, but they're not buying it, you know, right

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<v Speaker 1>out of the gate. They're waiting a while to see

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<v Speaker 1>what the early adopters think. And then you have the

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<v Speaker 1>late majority. Those are that's everybody else. I would probably

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<v Speaker 1>fall into that category for most products. And then you've

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<v Speaker 1>got the laggards, who are the people who they'll buy

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<v Speaker 1>something once it becomes clear that the stuff they they

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<v Speaker 1>own will no longer work for them. Yes, so that

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<v Speaker 1>these are the people who will eventually break down and

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<v Speaker 1>buy a cell phone just because everyone else has one

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<v Speaker 1>and they are, you know there they need one now,

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<v Speaker 1>Or they'll finally go out and they'll they'll buy a

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<v Speaker 1>video game system long after it's been off the market

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<v Speaker 1>because now it's being sold and used game stores and

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<v Speaker 1>they're like, well, I've always wanted to play this, but

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<v Speaker 1>I never had the drive to actually go out and

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<v Speaker 1>buy one when it was on the market for real zes. Um,

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<v Speaker 1>go ahead, I'm sorry, And now I was gonna reference

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<v Speaker 1>back to uh to the chasm here. Chasm for those

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<v Speaker 1>of you who are unfamiliar with the word are because

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<v Speaker 1>we do have a lot of people who may not

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<v Speaker 1>know is a is a gap. So traditionally they're, at

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<v Speaker 1>least according to uh More's thinking, there is a gap

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<v Speaker 1>in between the early adopters and the early majority, and

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<v Speaker 1>the trick for marketers is to get people in the

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<v Speaker 1>early majority to buy it. So they want to, the

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<v Speaker 1>marketers and the product engineers want to cross the chasm

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<v Speaker 1>between just this small, you know, sixteen percent population of

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<v Speaker 1>the market to everybody else. And basically they figure, hey,

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<v Speaker 1>if I can get all these people to take it

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<v Speaker 1>on and start using it, then they'll start spreading you know,

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<v Speaker 1>word of mouth. But we have to get people talking

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<v Speaker 1>about this thing. Otherwise it's only going to you know,

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<v Speaker 1>reach the scent of the market and we'll be trying

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<v Speaker 1>to create a brand new product something else to sell

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<v Speaker 1>to people. So they want to they want to bridge

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<v Speaker 1>that gap, and that's where the title of that book

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<v Speaker 1>comes from and for the most part, you know, it's

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<v Speaker 1>it's been a pretty it's played out pretty well, pretty

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<v Speaker 1>true to form. Yeah, what's interesting to me is I

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<v Speaker 1>read a some survey results from Roger's Consulting. They they

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<v Speaker 1>got a famous, uh survey on this back in the

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<v Speaker 1>eighties and it's still kind of something that holds true today. Uh.

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<v Speaker 1>They found in their survey that fifty of early adopters

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<v Speaker 1>held either a master's degree or a PhD. So we're

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<v Speaker 1>talking about people who have reached a high level of education. Um,

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<v Speaker 1>they have a lot of They normally have a lot

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<v Speaker 1>of income they can dispose of. Because that's why the

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<v Speaker 1>things about being an early adopters. It means that you're

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<v Speaker 1>buying the technology back when it first premieres. It's usually

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<v Speaker 1>when it's the most expensive, and you have to you

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<v Speaker 1>have to be willing to take a risk. Right, you're

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<v Speaker 1>going to be investing in a technology. There's no guarantee

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<v Speaker 1>that technology is going to be successful yet, so you're

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<v Speaker 1>spending a good deal of money on a product that

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<v Speaker 1>may not succeed and may not be supported for very long. So,

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<v Speaker 1>so these people are are highly educated and they are

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<v Speaker 1>risk takers and they have lots of money, kind of

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<v Speaker 1>the people I want to hang out with. Well, it's

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<v Speaker 1>it's it's very challenging to reach past the early adopter

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<v Speaker 1>segment for different people, and they're looking at in different ways.

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<v Speaker 1>The venture capitalists who are the people that fund brand

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<v Speaker 1>new companies UM are looking are constantly looking for a

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<v Speaker 1>way to reach past the early majority because they want

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<v Speaker 1>to fund stuff that's going to make them lots and

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<v Speaker 1>lots of money. Now, a brand new startup developer making

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<v Speaker 1>a software or hardware product is really not concerned with

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<v Speaker 1>reaching the early majority because they want to read. They

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<v Speaker 1>want to reach the innovators. They get them to start

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<v Speaker 1>buying it, and they have the early adopters start buying

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<v Speaker 1>it and hopefully after that. I mean, they're not really

0:12:25.800 --> 0:12:27.800
<v Speaker 1>worried about this. And this is this is actually what

0:12:27.840 --> 0:12:31.600
<v Speaker 1>I got from reading Alexis Cold's article on Read Write

0:12:31.600 --> 0:12:33.840
<v Speaker 1>Web not too long ago. But I thought it was

0:12:33.840 --> 0:12:35.920
<v Speaker 1>funny because we started talking about doing this podcast and

0:12:35.960 --> 0:12:38.559
<v Speaker 1>he just wrote this this article about it. UM. He

0:12:38.600 --> 0:12:42.040
<v Speaker 1>actually used the example of the iPod as something like that. Now,

0:12:42.240 --> 0:12:45.520
<v Speaker 1>Apple didn't have that same problem because people knew who

0:12:45.559 --> 0:12:49.600
<v Speaker 1>Apple was. UM. Of course, at the time the iPod,

0:12:49.840 --> 0:12:53.880
<v Speaker 1>they were still still regaining some credibility after several bad

0:12:53.960 --> 0:12:57.520
<v Speaker 1>years of products where they were losing market share for

0:12:57.559 --> 0:12:59.920
<v Speaker 1>the computers. They really didn't have any other consumer like

0:13:00.040 --> 0:13:03.840
<v Speaker 1>tronics on the market other than the computers at the time, um,

0:13:03.880 --> 0:13:05.600
<v Speaker 1>but they had something brand new. They had an MP

0:13:05.679 --> 0:13:07.640
<v Speaker 1>three player, and they were entering a market that already

0:13:07.640 --> 0:13:11.320
<v Speaker 1>had other people in it, in the MP three three

0:13:11.320 --> 0:13:13.000
<v Speaker 1>player market. But what they did, they came up with

0:13:13.040 --> 0:13:16.560
<v Speaker 1>a pretty product. You know, people pick on Apple for

0:13:16.600 --> 0:13:19.760
<v Speaker 1>having pretty products, but you know, that helped them cross

0:13:19.960 --> 0:13:24.120
<v Speaker 1>from the early adopters to the early majority, because that

0:13:24.120 --> 0:13:25.800
<v Speaker 1>that was one of the things that people liked about it.

0:13:25.840 --> 0:13:27.880
<v Speaker 1>That and the fact that it was easy to use,

0:13:28.400 --> 0:13:30.520
<v Speaker 1>and with each new version of the product that it

0:13:30.520 --> 0:13:33.840
<v Speaker 1>became more powerful, and that helped them move past the

0:13:34.000 --> 0:13:36.560
<v Speaker 1>early adopters. One of the things Apple built into the

0:13:36.600 --> 0:13:40.400
<v Speaker 1>iPod is something that tends to frustrate early adopters, but

0:13:40.440 --> 0:13:43.200
<v Speaker 1>it's very pleasing to the majority, which is that, you know,

0:13:43.280 --> 0:13:44.920
<v Speaker 1>you remove a lot of the choice, a lot of

0:13:44.920 --> 0:13:48.079
<v Speaker 1>the freedom out of your product. So the product works

0:13:48.080 --> 0:13:51.240
<v Speaker 1>really well, but it works really well in the specific

0:13:51.320 --> 0:13:54.960
<v Speaker 1>way and and outside of that specific way. It either

0:13:55.040 --> 0:13:57.280
<v Speaker 1>does not work well or it doesn't work at all.

0:13:57.400 --> 0:13:59.520
<v Speaker 1>In other words, you may not be able to use

0:13:59.559 --> 0:14:01.840
<v Speaker 1>it out side of the way they intend you to

0:14:01.960 --> 0:14:05.199
<v Speaker 1>use it. And for early adopters and innovators this can

0:14:05.200 --> 0:14:08.920
<v Speaker 1>be frustrating because they're they're kind of looking for the

0:14:08.920 --> 0:14:11.360
<v Speaker 1>device that will let them do pretty much anything. The

0:14:11.400 --> 0:14:14.080
<v Speaker 1>majority they want something that works, and they want something

0:14:14.080 --> 0:14:18.280
<v Speaker 1>that works in a specific way. So a music player,

0:14:18.320 --> 0:14:20.120
<v Speaker 1>they want a music player that's gonna work really well,

0:14:20.160 --> 0:14:23.640
<v Speaker 1>it's gonna make it easy for them to organize their music. Um,

0:14:23.680 --> 0:14:28.600
<v Speaker 1>they're not necessarily concerned about customizing that experience or opening

0:14:28.600 --> 0:14:30.840
<v Speaker 1>it up any They may or may not even be

0:14:30.920 --> 0:14:34.160
<v Speaker 1>aware of the limitations of the device. Yeah, it just

0:14:34.280 --> 0:14:36.720
<v Speaker 1>matters that it looks nice and it works. And uh

0:14:36.760 --> 0:14:39.440
<v Speaker 1>actually Clive Thompson over at Wired had a really good

0:14:39.520 --> 0:14:42.000
<v Speaker 1>article too. Yeah. I was going to mention that targeting

0:14:42.120 --> 0:14:45.200
<v Speaker 1>late adopters. Yeah, and this is one thing that I

0:14:45.240 --> 0:14:49.080
<v Speaker 1>had not considered before. Um, to go back to Scold's point,

0:14:49.160 --> 0:14:53.640
<v Speaker 1>another problem is that some people, some early adopters, adopt

0:14:53.680 --> 0:14:56.400
<v Speaker 1>stuff and give it up before the early majority reaches it.

0:14:56.480 --> 0:15:01.000
<v Speaker 1>So some things are dying more quickly than others simply

0:15:01.040 --> 0:15:04.600
<v Speaker 1>because the early adopters tried out they like it, but

0:15:04.720 --> 0:15:06.680
<v Speaker 1>then there's another new thing that comes out right on

0:15:06.720 --> 0:15:10.120
<v Speaker 1>its heels and they buy it instead, and so they

0:15:10.120 --> 0:15:12.160
<v Speaker 1>never the word of mouth never gets going, and they

0:15:12.560 --> 0:15:15.320
<v Speaker 1>never really sell a lot of them. But in uh,

0:15:15.400 --> 0:15:18.920
<v Speaker 1>in Thompson's article, that's a completely different thing. Yeah, I

0:15:18.960 --> 0:15:20.720
<v Speaker 1>mean it's it's a completely different way of look. He's

0:15:20.760 --> 0:15:26.400
<v Speaker 1>he's suggesting that by ignoring the laggards, you are essentially

0:15:27.080 --> 0:15:31.000
<v Speaker 1>counting out of the market, which is a huge number. Yeah,

0:15:31.080 --> 0:15:34.320
<v Speaker 1>and just adding a few people from the laggards category

0:15:34.440 --> 0:15:38.360
<v Speaker 1>into the market for your device would really boost sales

0:15:38.480 --> 0:15:41.800
<v Speaker 1>quite a bit. And so how would you do that? Well,

0:15:41.920 --> 0:15:46.600
<v Speaker 1>Thompson's point is that that laggards are not necessarily always laggards.

0:15:46.800 --> 0:15:51.600
<v Speaker 1>They can leap frog technologies and then not the not

0:15:51.680 --> 0:15:55.160
<v Speaker 1>the company leap frog, but they actually jump over generations

0:15:55.160 --> 0:15:58.200
<v Speaker 1>of technologies and then adopt the latest thing once whatever

0:15:58.240 --> 0:16:02.080
<v Speaker 1>it is they possess is no longer really viable. The

0:16:02.120 --> 0:16:05.640
<v Speaker 1>example Thompson uses is he says, take a person who

0:16:05.640 --> 0:16:09.680
<v Speaker 1>has a walkman, an old Sony Walkman cassette player. Yes,

0:16:10.600 --> 0:16:12.680
<v Speaker 1>and they're happy with it, and they don't have and

0:16:12.720 --> 0:16:15.280
<v Speaker 1>they don't see any reason to change from the Sony

0:16:15.320 --> 0:16:20.200
<v Speaker 1>Walkman until so they skip over the CD revolution. They

0:16:20.200 --> 0:16:22.480
<v Speaker 1>don't they don't go into CDs, they don't go into

0:16:22.520 --> 0:16:25.520
<v Speaker 1>the mini discs or anything like that because the Walkman

0:16:25.560 --> 0:16:28.640
<v Speaker 1>still works fine. Then eventually MP three players come out,

0:16:28.720 --> 0:16:31.600
<v Speaker 1>and then you have the person who has the Sony

0:16:31.640 --> 0:16:36.400
<v Speaker 1>Walkman either realizes that they are hopelessly out of date

0:16:36.440 --> 0:16:39.120
<v Speaker 1>and they want to catch up, or their device no

0:16:39.200 --> 0:16:41.240
<v Speaker 1>longer works because the wear and tear is finally worn

0:16:41.280 --> 0:16:43.960
<v Speaker 1>it down, or if you're talking about cassettes, you can

0:16:44.000 --> 0:16:46.600
<v Speaker 1>also just make the argument of the formats no longer

0:16:46.640 --> 0:16:50.040
<v Speaker 1>really supported anywhere. You can't it's hard to get music

0:16:50.080 --> 0:16:54.280
<v Speaker 1>on cassette now. So if in that case the laggard

0:16:54.280 --> 0:16:56.000
<v Speaker 1>will go out and buy something, well, the lagger is

0:16:56.000 --> 0:16:58.000
<v Speaker 1>not going to go out and buy a CD player

0:16:58.400 --> 0:17:00.720
<v Speaker 1>or a mini disc playerlagger it will go out and

0:17:00.760 --> 0:17:03.920
<v Speaker 1>buy an MP three player, which means that temporarily your

0:17:03.960 --> 0:17:10.040
<v Speaker 1>laggard has switched from laggard to early adopter. So Thompson's

0:17:10.040 --> 0:17:12.200
<v Speaker 1>point is that people who are in these categories aren't

0:17:12.200 --> 0:17:16.359
<v Speaker 1>necessarily always in the same categories. Situation might come up

0:17:16.440 --> 0:17:19.800
<v Speaker 1>where someone behaves as if they are in the early

0:17:19.840 --> 0:17:22.520
<v Speaker 1>adopter category when normally they would be in one of

0:17:22.560 --> 0:17:26.960
<v Speaker 1>the other ones. So Thompson's point is that manufacturers should

0:17:26.960 --> 0:17:30.160
<v Speaker 1>try and find ways to market to these people, saying, hey,

0:17:30.240 --> 0:17:32.159
<v Speaker 1>you know, we know that this product that you have

0:17:32.320 --> 0:17:35.480
<v Speaker 1>that you love is great and all, but really what

0:17:35.520 --> 0:17:38.000
<v Speaker 1>you want is this new product because it does all

0:17:38.040 --> 0:17:39.600
<v Speaker 1>the things your old one does, but it does it

0:17:39.760 --> 0:17:42.280
<v Speaker 1>better and you've got more options and that kind of stuff.

0:17:42.480 --> 0:17:44.080
<v Speaker 1>That's the sort of message you need to give to

0:17:44.119 --> 0:17:47.200
<v Speaker 1>the Lacquard's Uh. Thompson doesn't really go into detail about

0:17:47.240 --> 0:17:49.679
<v Speaker 1>how to achieve that, because that's not really the point,

0:17:49.680 --> 0:17:52.280
<v Speaker 1>the point being that, you know, you can't ignore this

0:17:52.320 --> 0:17:55.880
<v Speaker 1>segment of the market because that's money gone to waste.

0:17:56.480 --> 0:17:59.439
<v Speaker 1>I can actually give you a personal example to UM.

0:18:00.119 --> 0:18:04.119
<v Speaker 1>I we picked up a standard definition television back around

0:18:04.200 --> 0:18:07.119
<v Speaker 1>two thousand or so. UM that you know, it was

0:18:07.200 --> 0:18:08.960
<v Speaker 1>much bigger than the one that we had, and we

0:18:09.000 --> 0:18:12.919
<v Speaker 1>really liked it. At the time. High definition television is really, really,

0:18:12.960 --> 0:18:16.679
<v Speaker 1>really really expensive, at least as far as my income

0:18:16.800 --> 0:18:19.320
<v Speaker 1>was concerned. UM. And then you know, I still consider

0:18:19.359 --> 0:18:22.359
<v Speaker 1>them somewhat expensive. But it's funny because you know, my

0:18:22.400 --> 0:18:25.119
<v Speaker 1>wife and I have talked about the possibility of getting

0:18:25.160 --> 0:18:27.640
<v Speaker 1>a high definition television. Now now that I do tech

0:18:27.680 --> 0:18:30.520
<v Speaker 1>stuff and I do a lot of research on these things. UM,

0:18:30.560 --> 0:18:32.800
<v Speaker 1>I've started looking at the ads and going, well, you know,

0:18:33.720 --> 0:18:38.439
<v Speaker 1>these high def televisions have a hundred twenty hurts refresh rates. Well,

0:18:38.760 --> 0:18:41.040
<v Speaker 1>maybe I should wait until the two forty hurts refresh

0:18:41.119 --> 0:18:43.040
<v Speaker 1>rates are cheap, you know, And it's it's the same.

0:18:43.240 --> 0:18:46.480
<v Speaker 1>And I actually reading Thompson's article, I saw that in myself,

0:18:46.560 --> 0:18:50.480
<v Speaker 1>thinking we'll see. Now I'm waiting for the you know

0:18:50.520 --> 0:18:55.080
<v Speaker 1>what is currently the uh, the higher standard. Um, I'm

0:18:55.080 --> 0:18:57.159
<v Speaker 1>waiting for that to come down in price, so you

0:18:57.160 --> 0:18:59.640
<v Speaker 1>know when I finally do, because my current TV works fine,

0:18:59.680 --> 0:19:01.359
<v Speaker 1>it looks it looks fine to have a nice signal

0:19:01.400 --> 0:19:04.560
<v Speaker 1>coming in UM, and I don't have to have high def.

0:19:04.840 --> 0:19:07.320
<v Speaker 1>So I'm thinking, well, maybe I should wait. And I

0:19:07.359 --> 0:19:10.040
<v Speaker 1>thought about it, and of course I don't fall true

0:19:10.080 --> 0:19:12.520
<v Speaker 1>to exactly to to his because then I would have

0:19:12.640 --> 0:19:17.160
<v Speaker 1>purchased a two forty hurts TV and become an innovator

0:19:17.280 --> 0:19:20.240
<v Speaker 1>or early adopter of that technology. But still, I mean,

0:19:20.280 --> 0:19:21.639
<v Speaker 1>I think there are a lot of people who go,

0:19:21.680 --> 0:19:23.960
<v Speaker 1>you know, the thing I got works. I don't really

0:19:24.000 --> 0:19:26.480
<v Speaker 1>need to fork over a couple of thousand dollars for

0:19:26.520 --> 0:19:28.919
<v Speaker 1>this next big thing that's come out. I'm gonna wait

0:19:29.000 --> 0:19:31.000
<v Speaker 1>until it comes down in price, and I you know,

0:19:31.600 --> 0:19:33.800
<v Speaker 1>maybe they'll be even something newer out that I like

0:19:33.840 --> 0:19:37.280
<v Speaker 1>even better. And that's that's another reason why early adopters

0:19:37.280 --> 0:19:39.920
<v Speaker 1>are important. Early adopters will go out and they'll they

0:19:39.960 --> 0:19:43.600
<v Speaker 1>have the income and the desire to purchase these products,

0:19:43.680 --> 0:19:46.000
<v Speaker 1>right A lot of them do. Right. Well, if you're

0:19:46.000 --> 0:19:48.720
<v Speaker 1>an early adopter, you better have the income because you're

0:19:48.800 --> 0:19:50.919
<v Speaker 1>not gonna be an early adopter for long unless you're

0:19:50.920 --> 0:19:53.399
<v Speaker 1>an early steeler. You mean, like the people who paid

0:19:53.520 --> 0:19:57.800
<v Speaker 1>five six hundred dollars for a CD player or or

0:19:57.880 --> 0:20:00.159
<v Speaker 1>four hundred or six hundred dollars for an iPhone they

0:20:00.200 --> 0:20:02.640
<v Speaker 1>first came out. It's a good example. In fact, we'll

0:20:02.640 --> 0:20:05.160
<v Speaker 1>get into that a little bit um. But early adopters,

0:20:05.200 --> 0:20:06.720
<v Speaker 1>what they'll do is they'll go out and they'll purchase

0:20:06.800 --> 0:20:11.320
<v Speaker 1>this technology. It tends to be pretty high in price, um,

0:20:11.359 --> 0:20:13.960
<v Speaker 1>but that can give an indication of which technology is

0:20:14.000 --> 0:20:16.760
<v Speaker 1>going to end up being successful, which means companies can

0:20:16.840 --> 0:20:20.920
<v Speaker 1>invest in manufacturing processes and bring the cost of manufacture down,

0:20:21.200 --> 0:20:24.080
<v Speaker 1>which means they can then in turn drop prices without

0:20:24.200 --> 0:20:26.960
<v Speaker 1>hurting their profit margin too much, which means the rest

0:20:26.960 --> 0:20:28.880
<v Speaker 1>of us can get our hands on it because we

0:20:28.880 --> 0:20:31.040
<v Speaker 1>we couldn't afford a CD player when it first came out,

0:20:31.080 --> 0:20:33.600
<v Speaker 1>but a year and a half or two years later,

0:20:33.960 --> 0:20:35.760
<v Speaker 1>the price had dropped to the point where it was

0:20:35.880 --> 0:20:39.320
<v Speaker 1>now reasonable. Uh. That tends to be the case, but

0:20:39.400 --> 0:20:41.520
<v Speaker 1>it also means that early adopters run the risk of

0:20:41.600 --> 0:20:44.920
<v Speaker 1>purchasing a product that never really takes off and therefore

0:20:45.040 --> 0:20:48.880
<v Speaker 1>never drops in price and and ends up losing support quickly. Uh.

0:20:49.000 --> 0:20:51.680
<v Speaker 1>Some examples of this with their their tons. I know

0:20:51.720 --> 0:20:55.200
<v Speaker 1>what you're thinking of first, though, what's that I'm thinking

0:20:55.240 --> 0:20:57.680
<v Speaker 1>that you're going to the h d DVD route. HD

0:20:57.800 --> 0:20:59.879
<v Speaker 1>DVD is a really good example. Beta Max would be

0:20:59.880 --> 0:21:02.400
<v Speaker 1>an other one, because those two have some a lot

0:21:02.400 --> 0:21:06.920
<v Speaker 1>of parallels. The HDDVD and Beta max stories. These are

0:21:07.000 --> 0:21:10.960
<v Speaker 1>two different formats for video. You know, it's video recording

0:21:10.960 --> 0:21:14.160
<v Speaker 1>and playback. Actually for for Beta Max, technically it's just playback.

0:21:14.880 --> 0:21:18.479
<v Speaker 1>But at any rate, you would the early adopters went

0:21:18.520 --> 0:21:20.800
<v Speaker 1>now bought these things, and you could argue that one

0:21:20.920 --> 0:21:24.200
<v Speaker 1>was better than the other. For example, in Beta max,

0:21:24.280 --> 0:21:27.800
<v Speaker 1>it's big component was VH. Our opponent rather was VHS,

0:21:28.600 --> 0:21:31.720
<v Speaker 1>so you had two different technologies. Early adopters adopted both.

0:21:31.840 --> 0:21:35.880
<v Speaker 1>VHS ended up being successful. HDDVD you had HDDVD versus

0:21:35.880 --> 0:21:39.920
<v Speaker 1>blu ray, and blu ray ended up surviving. I was

0:21:39.920 --> 0:21:42.399
<v Speaker 1>gonna say be successful. But there are arguments now that

0:21:42.400 --> 0:21:45.000
<v Speaker 1>blue ray. In fact, Microsoft at the time that we're

0:21:45.000 --> 0:21:48.600
<v Speaker 1>recording this podcast this week and executive over at Microsoft

0:21:48.640 --> 0:21:51.240
<v Speaker 1>proclaimed blue ray to be dead. Now, granted, keep in

0:21:51.320 --> 0:21:54.160
<v Speaker 1>mind that's a Microsoft executive and blu ray is a

0:21:54.240 --> 0:21:58.600
<v Speaker 1>Sony technology. That that is correct, So you could argue

0:21:58.680 --> 0:22:01.320
<v Speaker 1>that perhaps they're saying blu ray is dead because they

0:22:01.320 --> 0:22:05.560
<v Speaker 1>have an interest in blue ray not being around anymore. Yes,

0:22:05.640 --> 0:22:09.399
<v Speaker 1>but they're not offering a competing technology. They're actually saying

0:22:09.440 --> 0:22:13.360
<v Speaker 1>that they believe streaming right will take over instead. And

0:22:13.440 --> 0:22:16.720
<v Speaker 1>that's I'm sure that that is making some people in

0:22:16.720 --> 0:22:20.960
<v Speaker 1>the majority and Laggard's pause before adopting blue ray. I'm

0:22:21.000 --> 0:22:23.480
<v Speaker 1>one of them, someone who has not yet adopted the

0:22:23.480 --> 0:22:27.960
<v Speaker 1>blue ray format because streaming is a possible alternative, and

0:22:28.400 --> 0:22:32.440
<v Speaker 1>at any rate, the early adopters who adopted either Beta

0:22:32.520 --> 0:22:35.840
<v Speaker 1>max or HD DVD soon discovered that their product was

0:22:35.920 --> 0:22:39.919
<v Speaker 1>no longer being supported by manufacturers, and so you had

0:22:39.960 --> 0:22:43.320
<v Speaker 1>a very limited library that you could go to, and

0:22:43.359 --> 0:22:46.200
<v Speaker 1>then you know, it was just taking up space that

0:22:47.160 --> 0:22:51.160
<v Speaker 1>There's a huge history of technology that falls into this category.

0:22:51.200 --> 0:22:54.160
<v Speaker 1>I mean video gaming consoles alone. You heard in our

0:22:54.560 --> 0:22:58.000
<v Speaker 1>History of Video Games podcast how many old consoles we

0:22:58.119 --> 0:23:00.439
<v Speaker 1>listed that you may not have ever heard of before

0:23:00.720 --> 0:23:03.360
<v Speaker 1>because they never took off. You know, the Atari ended

0:23:03.440 --> 0:23:06.720
<v Speaker 1>up becoming the dominant video game system of the early

0:23:07.160 --> 0:23:11.000
<v Speaker 1>late seventies early eighties, and the others like Clico Vision

0:23:11.600 --> 0:23:14.280
<v Speaker 1>UH and in television were able to compete a little bit.

0:23:14.560 --> 0:23:17.400
<v Speaker 1>But beyond those three you probably hadn't heard very many

0:23:17.520 --> 0:23:20.639
<v Speaker 1>of the other names we've listed. Early adopters might have

0:23:20.640 --> 0:23:23.240
<v Speaker 1>bought them, but the majority never moved to them and

0:23:23.280 --> 0:23:27.199
<v Speaker 1>they ended up dying. So really, the early adopters are

0:23:27.280 --> 0:23:30.640
<v Speaker 1>hurting because of that. The other big hurt is when

0:23:30.680 --> 0:23:32.879
<v Speaker 1>you are an early adopter, you go out and you

0:23:32.920 --> 0:23:35.600
<v Speaker 1>buy something, and then a couple of months later the

0:23:35.640 --> 0:23:39.440
<v Speaker 1>price drops dramatically and you think I'm being penalized for

0:23:39.520 --> 0:23:43.520
<v Speaker 1>supporting this company. Yes, um, And the big example there

0:23:43.560 --> 0:23:46.639
<v Speaker 1>would be the iPhone, Apple iPhones. So Apple iPhone when

0:23:46.640 --> 0:23:48.000
<v Speaker 1>it came out, I think there were two models of

0:23:48.000 --> 0:23:50.640
<v Speaker 1>four gigabyte, and a gigabyte is four hundred or six

0:23:50.680 --> 0:23:55.040
<v Speaker 1>hundred dollars. So the early adopters rushed out and bought them,

0:23:55.040 --> 0:23:56.919
<v Speaker 1>and I just a couple of months later, they dropped

0:23:56.960 --> 0:23:59.800
<v Speaker 1>the well, they dropped the four gigabyte altogether, and the

0:24:00.040 --> 0:24:03.119
<v Speaker 1>gigabyte model I think dropped two hundred bucks. And so

0:24:03.640 --> 0:24:06.480
<v Speaker 1>the people who early early adopters who went out and

0:24:06.520 --> 0:24:08.280
<v Speaker 1>bought the phone, we're saying, well, you know, it's a

0:24:08.359 --> 0:24:10.360
<v Speaker 1>it's a great phone, and I love it, but now

0:24:10.400 --> 0:24:12.359
<v Speaker 1>I feel like I was an idiot for buying it

0:24:12.480 --> 0:24:15.640
<v Speaker 1>so early because I spent so much money. And then

0:24:15.920 --> 0:24:20.200
<v Speaker 1>Apple ended up giving a hundred dollar essentially gift card

0:24:20.720 --> 0:24:24.399
<v Speaker 1>Apple Card to the early adopters, which helped a little

0:24:24.880 --> 0:24:27.320
<v Speaker 1>healed a lot of wounds. At least was saying that

0:24:27.320 --> 0:24:29.159
<v Speaker 1>Apple was saying, hey, you know what, we appreciate the

0:24:29.160 --> 0:24:32.040
<v Speaker 1>fact that you supported this product, which you know, our

0:24:32.080 --> 0:24:34.480
<v Speaker 1>company has never made a phone before, so there's no

0:24:34.520 --> 0:24:35.960
<v Speaker 1>way of us knowing whether or not it's going to

0:24:35.960 --> 0:24:39.760
<v Speaker 1>be successful. So that kind of smoothed out some stuff

0:24:39.800 --> 0:24:43.080
<v Speaker 1>between early adopters and Apple. But that's that's the danger

0:24:43.200 --> 0:24:45.159
<v Speaker 1>that you run into when you're an early adopter is

0:24:45.200 --> 0:24:47.240
<v Speaker 1>that you you one, are going to spend more money

0:24:47.240 --> 0:24:49.000
<v Speaker 1>than other people in the same product. You're just gonna

0:24:49.000 --> 0:24:52.159
<v Speaker 1>get it first and to it may not succe. The

0:24:52.160 --> 0:24:54.040
<v Speaker 1>product may not succeed, and so you may end up

0:24:54.040 --> 0:24:59.760
<v Speaker 1>with a useless hunk of electronics. Uh and some people.

0:25:00.480 --> 0:25:02.720
<v Speaker 1>There's been a lot of interesting discussion about why people

0:25:02.720 --> 0:25:06.720
<v Speaker 1>are early adopters. I mean, there's the whole love of technology,

0:25:07.400 --> 0:25:11.679
<v Speaker 1>but there's also an element of status that comes with

0:25:11.720 --> 0:25:15.120
<v Speaker 1>being an early adopter. So if you ever have known

0:25:15.240 --> 0:25:17.359
<v Speaker 1>someone or if you happen to be this person, the

0:25:17.359 --> 0:25:22.120
<v Speaker 1>person who casually leaves out a new cool device that's

0:25:22.160 --> 0:25:25.159
<v Speaker 1>in view, you know, not necessarily pointing it out, but

0:25:25.240 --> 0:25:28.480
<v Speaker 1>leaving it so that it's easily seen so people are like, hey,

0:25:28.480 --> 0:25:32.879
<v Speaker 1>that's really cool, then you might fall into that category.

0:25:33.240 --> 0:25:35.600
<v Speaker 1>For example, if you're one of those people who happens

0:25:35.640 --> 0:25:37.359
<v Speaker 1>to have an iPad and you leave it out on

0:25:37.400 --> 0:25:40.240
<v Speaker 1>your desk so that every single time someone else has

0:25:40.280 --> 0:25:42.240
<v Speaker 1>to walk by your desk in order to get to

0:25:42.320 --> 0:25:45.320
<v Speaker 1>his desk, he sees the darn thing. Maybe you fall

0:25:45.359 --> 0:25:48.720
<v Speaker 1>into that category just a little bit. I get your point.

0:25:50.000 --> 0:25:54.000
<v Speaker 1>I'm not pointing fingers. I'm just being awfully specific. Yeah

0:25:54.000 --> 0:25:58.080
<v Speaker 1>that that that actually, you know, especially since I'm conscious

0:25:58.080 --> 0:26:00.520
<v Speaker 1>of people saying that about Apple's prought. You know, I

0:26:00.560 --> 0:26:02.960
<v Speaker 1>was kind of thinking about that when I when I

0:26:03.000 --> 0:26:06.399
<v Speaker 1>got the iPad, because that's not you know, at least consciously.

0:26:06.520 --> 0:26:08.800
<v Speaker 1>I I try to avoid doing that, but you know,

0:26:09.040 --> 0:26:12.240
<v Speaker 1>I have no idea whether subconsciously I'm trying to show

0:26:12.240 --> 0:26:14.600
<v Speaker 1>off to other people. But yeah, for some people, they do.

0:26:14.640 --> 0:26:18.320
<v Speaker 1>They make a great big deal out of it. Um

0:26:18.440 --> 0:26:21.879
<v Speaker 1>and uh, you know that that's that's all part of

0:26:22.040 --> 0:26:24.760
<v Speaker 1>why people might want to do that. I'm thinking of

0:26:24.800 --> 0:26:29.439
<v Speaker 1>a certain uh infamous venture capitalist and his uh, his tesla.

0:26:29.960 --> 0:26:34.320
<v Speaker 1>Oh yeah, that's true. That Yeah, that is a pretty

0:26:34.440 --> 0:26:38.040
<v Speaker 1>uh that's a pretty expensive piece of Technolog's a double

0:26:38.080 --> 0:26:40.440
<v Speaker 1>because it's a car, which has always been seen as

0:26:40.440 --> 0:26:44.000
<v Speaker 1>a status symbol, true and technology which is you know,

0:26:44.080 --> 0:26:47.680
<v Speaker 1>more of a recent development. Yeah that that that's true.

0:26:47.720 --> 0:26:50.080
<v Speaker 1>It's uh, it could be early adopter, could be just

0:26:50.160 --> 0:26:53.359
<v Speaker 1>about it could be almost any kind of technology, not

0:26:53.480 --> 0:26:57.159
<v Speaker 1>just a piece of computer or electronic equipment or um.

0:26:57.200 --> 0:26:59.240
<v Speaker 1>You know. Actually, I've always heard that it's sort of

0:26:59.280 --> 0:27:01.800
<v Speaker 1>a bad idea to be the early adopter for a

0:27:01.840 --> 0:27:05.200
<v Speaker 1>lot of car models because there are bugs that that

0:27:05.640 --> 0:27:08.760
<v Speaker 1>can be a problem. Actually, I was one of the

0:27:08.760 --> 0:27:12.560
<v Speaker 1>first people to UH to buy an iMac, the very

0:27:12.640 --> 0:27:14.840
<v Speaker 1>very first iMac. I was there on the day they

0:27:14.880 --> 0:27:17.720
<v Speaker 1>opened the store, the first day that you could buy

0:27:17.720 --> 0:27:21.040
<v Speaker 1>when it was their inline and UH at that point

0:27:21.320 --> 0:27:24.240
<v Speaker 1>and tells USB technology. That was the first Mac to

0:27:24.359 --> 0:27:28.960
<v Speaker 1>embrace USB. And I had a lot of problems getting

0:27:29.680 --> 0:27:33.520
<v Speaker 1>USB to work correctly because there weren't drivers available. Drivers

0:27:33.520 --> 0:27:36.720
<v Speaker 1>are the the piece of software that basically allows one

0:27:36.720 --> 0:27:39.880
<v Speaker 1>piece of electronic equipment to interface with another. For example,

0:27:40.040 --> 0:27:42.040
<v Speaker 1>in this case, a computer and a printer. I bought

0:27:42.040 --> 0:27:45.120
<v Speaker 1>a USB printer for it, but you know, I had

0:27:45.119 --> 0:27:47.320
<v Speaker 1>trouble at the very very outset trying to get it

0:27:47.320 --> 0:27:49.960
<v Speaker 1>to communicate with it because there just weren't a lot

0:27:50.000 --> 0:27:54.040
<v Speaker 1>of It had difficulty with the USB interfaces on and off.

0:27:54.080 --> 0:27:55.639
<v Speaker 1>It wasn't just that I had a game pad that

0:27:55.680 --> 0:27:57.920
<v Speaker 1>I bought for it, which most of the time it

0:27:57.960 --> 0:27:59.840
<v Speaker 1>didn't really have a problem with, but sometimes it did.

0:27:59.840 --> 0:28:02.280
<v Speaker 1>And I know that in later iterations, and of course

0:28:02.320 --> 0:28:06.080
<v Speaker 1>now USB is ubiquitous on on just about every kind

0:28:06.080 --> 0:28:07.919
<v Speaker 1>of computer that at least that has some kind of

0:28:07.960 --> 0:28:11.080
<v Speaker 1>external port right. Um, but yeah, that that happens a

0:28:11.080 --> 0:28:14.120
<v Speaker 1>lot with all kinds of early adopter technologies. You may

0:28:14.119 --> 0:28:18.120
<v Speaker 1>find that the market isn't ready to support you yet. Yeah,

0:28:18.200 --> 0:28:21.760
<v Speaker 1>and this does go beyond just the physical hardware and

0:28:21.840 --> 0:28:23.879
<v Speaker 1>software is the same way, like, if you're one of

0:28:23.920 --> 0:28:26.800
<v Speaker 1>the people who loves to try beta programs and you're

0:28:26.800 --> 0:28:29.640
<v Speaker 1>an early adopter, you're an early adopter of software, not

0:28:29.720 --> 0:28:33.159
<v Speaker 1>necessarily hardware. Uh. And I fall into that category. I mean,

0:28:33.200 --> 0:28:35.680
<v Speaker 1>I'm whenever Google Chrome comes out with a new beta,

0:28:35.840 --> 0:28:39.040
<v Speaker 1>I'll tend to try it out. Uh. And you know

0:28:39.120 --> 0:28:42.680
<v Speaker 1>that's I don't think anything more of that. That then,

0:28:42.720 --> 0:28:44.520
<v Speaker 1>I don't really think of as a statis symbol because

0:28:44.520 --> 0:28:47.000
<v Speaker 1>it's not like I'm walking around to people saying, hey, look,

0:28:47.040 --> 0:28:49.640
<v Speaker 1>I have the latest Google Chrome build on my computer.

0:28:50.120 --> 0:28:53.600
<v Speaker 1>But I have been guilty of other ones where like,

0:28:53.720 --> 0:28:55.440
<v Speaker 1>you know, I'm with a group of friends, I'm thinking,

0:28:55.480 --> 0:28:56.840
<v Speaker 1>you know what I'm gonna do, I'm gonna whip out

0:28:56.880 --> 0:28:59.400
<v Speaker 1>this Android phone because it's awesome. I don't do that

0:28:59.400 --> 0:29:01.360
<v Speaker 1>anymore because it's two years old, so it's no longer

0:29:01.400 --> 0:29:03.760
<v Speaker 1>really on the cutting edge. But you know, yeah, to

0:29:03.840 --> 0:29:05.960
<v Speaker 1>your to your point, I'm made a testing a game

0:29:06.080 --> 0:29:10.400
<v Speaker 1>right now, um that I've reached a certain point in

0:29:10.440 --> 0:29:12.560
<v Speaker 1>the development of the character. I created my character, and

0:29:12.600 --> 0:29:15.000
<v Speaker 1>I'm playing through the game, and there's a point at

0:29:15.000 --> 0:29:17.840
<v Speaker 1>which you're supposed to do something to take the step

0:29:17.920 --> 0:29:20.440
<v Speaker 1>to achieve the next level. And they're saying, okay, you

0:29:20.480 --> 0:29:23.480
<v Speaker 1>have to choose from these different paths, which one will

0:29:23.520 --> 0:29:26.200
<v Speaker 1>you choose? Well, when I chose the path, you know,

0:29:26.240 --> 0:29:29.880
<v Speaker 1>I spent hours developing this character and building up his

0:29:29.880 --> 0:29:32.720
<v Speaker 1>his gear and all this stuff, and I chose a

0:29:32.760 --> 0:29:36.440
<v Speaker 1>path and it's like, well, okay, sorry, and now I've

0:29:36.440 --> 0:29:39.560
<v Speaker 1>I've reached the point where it didn't take right as

0:29:39.600 --> 0:29:42.680
<v Speaker 1>it's supposed to in the game, and I can't actually

0:29:42.680 --> 0:29:45.080
<v Speaker 1>go forward with the character now and develop it further

0:29:45.120 --> 0:29:46.920
<v Speaker 1>because there's a bug in the game that won't let

0:29:46.920 --> 0:29:50.600
<v Speaker 1>you continue. So now I've wasted Well, depends on how

0:29:50.600 --> 0:29:52.200
<v Speaker 1>you look at it. I've spent a lot of time

0:29:52.240 --> 0:29:55.040
<v Speaker 1>developing this character. And because I am trying, I'm actually

0:29:55.040 --> 0:29:57.040
<v Speaker 1>an innovator in this case, because I'm beta testing this

0:29:57.080 --> 0:30:00.000
<v Speaker 1>one where and I can no longer develop this character

0:30:00.080 --> 0:30:03.720
<v Speaker 1>that you know, sort of poured hours of digital blood,

0:30:03.720 --> 0:30:06.800
<v Speaker 1>sweat and tears into developing. So that's that's a peril

0:30:06.880 --> 0:30:10.280
<v Speaker 1>that you run into. But I, well, actually I don't

0:30:10.320 --> 0:30:13.600
<v Speaker 1>get to brag about it because I signed a nondisclosure agreement. Well,

0:30:13.640 --> 0:30:16.920
<v Speaker 1>at any rate, you get to experience it before anyone else,

0:30:17.080 --> 0:30:18.640
<v Speaker 1>that's true, and it's it's been a lot of fun

0:30:18.680 --> 0:30:21.440
<v Speaker 1>doing that, so you know, there are trade offs. Yeah,

0:30:21.520 --> 0:30:25.080
<v Speaker 1>So anyway, early adopters are important. They will continue to

0:30:25.080 --> 0:30:26.800
<v Speaker 1>be important. They're the ones who are going to really

0:30:26.880 --> 0:30:31.120
<v Speaker 1>kind of drive the way consumer technology goes because you know,

0:30:31.200 --> 0:30:34.720
<v Speaker 1>if the early adopters go after it and convince the

0:30:34.760 --> 0:30:37.920
<v Speaker 1>majority to go after it, that's what we end up

0:30:38.480 --> 0:30:41.480
<v Speaker 1>seeing available available in stores, you know, and the stuff

0:30:41.520 --> 0:30:44.760
<v Speaker 1>that early adopters go after one year are going to

0:30:44.840 --> 0:30:47.760
<v Speaker 1>be the things that go on sale on Black Friday

0:30:47.760 --> 0:30:51.960
<v Speaker 1>and Cyber Monday the next year. So that's uh, you know,

0:30:52.720 --> 0:30:55.640
<v Speaker 1>kudos to you early adopters. I wish I could also

0:30:55.680 --> 0:30:57.560
<v Speaker 1>ignore risk, and I wish I also had the the

0:30:57.680 --> 0:31:01.480
<v Speaker 1>disposable income that you have. Uh, right now, I just

0:31:01.520 --> 0:31:04.520
<v Speaker 1>ignore risk, which is not good when you don't have

0:31:04.560 --> 0:31:08.640
<v Speaker 1>disposable income. I don't see how you could ignore risk,

0:31:08.680 --> 0:31:12.680
<v Speaker 1>it's such a good game. And on that note, let's

0:31:12.680 --> 0:31:15.080
<v Speaker 1>close this off. Remember if you want to give us

0:31:15.120 --> 0:31:19.239
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0:31:19.440 --> 0:31:22.400
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0:31:22.760 --> 0:31:26.440
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0:31:26.480 --> 0:31:28.840
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0:31:28.880 --> 0:31:31.920
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0:31:31.960 --> 0:31:34.280
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0:31:38.040 --> 0:31:39.840
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0:31:39.920 --> 0:31:43.760
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0:31:50.800 --> 0:31:53.240
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0:31:55.480 --> 0:32:02.280
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