1 00:00:00,160 --> 00:00:03,560 Speaker 1: With Robinhood, not only can you trade individual stocks and ETFs, 2 00:00:03,720 --> 00:00:07,560 Speaker 1: you can also seamlessly buy and sell crypto at low costs, 3 00:00:07,800 --> 00:00:11,520 Speaker 1: trade all in one place. Get started now on robin Hood. 4 00:00:11,560 --> 00:00:14,040 Speaker 2: Trading crypto involve significant risk. Crypto trading is offered through 5 00:00:14,040 --> 00:00:16,400 Speaker 2: an account with the Robinhood Crypto LC. Robinhood Crypto is 6 00:00:16,440 --> 00:00:18,640 Speaker 2: licensed to engagement virtual currency business activity by the New 7 00:00:18,680 --> 00:00:20,760 Speaker 2: York State Department of Financial Services Crypto Health thro robin 8 00:00:20,840 --> 00:00:23,560 Speaker 2: Hood Crypto is not FDIC insured or SIPC protected. Investing 9 00:00:23,560 --> 00:00:26,200 Speaker 2: involves risk, including loss of principle securities. Trading is offered 10 00:00:26,200 --> 00:00:28,720 Speaker 2: through an account with robin Hood Financial LLC member SIPC, 11 00:00:28,960 --> 00:00:30,040 Speaker 2: a registered broker dealer. 12 00:00:30,280 --> 00:00:33,640 Speaker 3: Traditional businesses, they don't let their artists participate. They're helping 13 00:00:33,680 --> 00:00:36,120 Speaker 3: us build a brand, build a company, and we make 14 00:00:36,159 --> 00:00:38,279 Speaker 3: sure we do business with them accordingly. You know, as 15 00:00:38,320 --> 00:00:40,600 Speaker 3: you're scaling raising money, you know there's all these different 16 00:00:40,640 --> 00:00:42,920 Speaker 3: pots and you know we're generating money on that level. 17 00:00:42,920 --> 00:00:44,880 Speaker 3: But they're they're the ones that are supporting it. They're 18 00:00:44,880 --> 00:00:47,199 Speaker 3: the ones getting behind it, they're pushing it. They put 19 00:00:47,280 --> 00:00:49,120 Speaker 3: phase in front of their name, and that really means 20 00:00:49,120 --> 00:00:52,520 Speaker 3: something from a business perspective, making sure that they participate 21 00:00:52,600 --> 00:00:53,280 Speaker 3: in the company. 22 00:00:53,400 --> 00:00:54,520 Speaker 4: That's that's the major thing. 23 00:00:56,480 --> 00:01:01,400 Speaker 5: My graduates from my school being forced back and drops 24 00:01:01,480 --> 00:01:04,800 Speaker 5: drop Mike, drop back, drop drop. 25 00:01:15,120 --> 00:01:17,000 Speaker 6: So, first and foremost, thank you guys for coming. We 26 00:01:17,000 --> 00:01:19,520 Speaker 6: appreciate youall. This is gonna kick off of a crazy 27 00:01:19,600 --> 00:01:23,360 Speaker 6: three day event. We're gonna talk about tomorrow a little later, 28 00:01:23,440 --> 00:01:26,200 Speaker 6: but today we're gonna focus on what we're about to do, 29 00:01:26,360 --> 00:01:27,720 Speaker 6: and I just want to kind of just give you 30 00:01:27,760 --> 00:01:30,360 Speaker 6: guys the run a show of exactly what's gonna happen. So 31 00:01:30,840 --> 00:01:33,520 Speaker 6: we're gonna have a dope fire side chat with Kyle Henry. 32 00:01:34,360 --> 00:01:38,119 Speaker 6: Then Ally is gonna have a panel about building wealth, 33 00:01:38,880 --> 00:01:42,120 Speaker 6: and then it is gonna be you know, networking vibe. 34 00:01:42,120 --> 00:01:44,880 Speaker 6: We're gonna have art and it's just gonna be a 35 00:01:44,880 --> 00:01:47,440 Speaker 6: whole night full of just good energy and good vib 36 00:01:47,480 --> 00:01:49,840 Speaker 6: Shout out to my brother nineteen Keys in the building. 37 00:01:51,000 --> 00:01:54,559 Speaker 6: Of course, the legendary Many Fresh will be closing the set. 38 00:01:54,680 --> 00:01:58,920 Speaker 6: But shout out to DJ oh Soo for holding us 39 00:01:58,960 --> 00:02:02,360 Speaker 6: down in the open and said she was k yeah, yeah, 40 00:02:02,400 --> 00:02:05,320 Speaker 6: she was rocking for sure. So without further ADU, let's 41 00:02:05,360 --> 00:02:07,520 Speaker 6: get into this. So if you watch market mondays. If 42 00:02:07,560 --> 00:02:09,000 Speaker 6: you watch market Mondays, make some noise. 43 00:02:11,080 --> 00:02:13,560 Speaker 7: Yeah, if you've made some money, watches market Mondays, make 44 00:02:13,600 --> 00:02:17,880 Speaker 7: some noise. My man set up all drinks is on 45 00:02:17,919 --> 00:02:19,960 Speaker 7: him today. 46 00:02:18,320 --> 00:02:21,840 Speaker 8: But yes and yes, and. 47 00:02:24,160 --> 00:02:28,600 Speaker 6: So we talked about Phase Clan before, right, if you 48 00:02:28,600 --> 00:02:30,639 Speaker 6: watch market Mondays, you know, we talked about Phase Plan 49 00:02:30,720 --> 00:02:33,120 Speaker 6: and I got a lot of inspiration from Phase Clan. 50 00:02:33,360 --> 00:02:35,640 Speaker 6: They just got a billion dollar valuation on his spec 51 00:02:36,040 --> 00:02:39,040 Speaker 6: And I got introduced to Phase Clan through my son, 52 00:02:39,120 --> 00:02:40,840 Speaker 6: who was a gamer. And when I really started to 53 00:02:40,840 --> 00:02:43,360 Speaker 6: look into that business model, it just kind of blew 54 00:02:43,440 --> 00:02:46,160 Speaker 6: my mind that these kids was that was, you know, 55 00:02:46,200 --> 00:02:50,119 Speaker 6: playing video games and video game enthusias can a couple 56 00:02:50,160 --> 00:02:52,560 Speaker 6: of years later have a billion dollar valuation and about 57 00:02:52,600 --> 00:02:57,040 Speaker 6: to go public on the stock market. So yeah, that's yeah, 58 00:02:56,639 --> 00:03:01,239 Speaker 6: yeah sure. So when we had the opportunity to talk 59 00:03:01,280 --> 00:03:02,440 Speaker 6: to Kyle, it was a no brainer. 60 00:03:02,560 --> 00:03:03,680 Speaker 8: So Ki is a. 61 00:03:03,720 --> 00:03:06,880 Speaker 6: Chief strategy officer of Phase Clans. So we're gonna have 62 00:03:06,919 --> 00:03:11,680 Speaker 6: a dope conversation about content, about business, about marketing, about 63 00:03:11,840 --> 00:03:15,240 Speaker 6: all that kind of stuff. So without further ado, Ky 64 00:03:15,400 --> 00:03:17,840 Speaker 6: Henry all right, So we're gonna, like I said, we're 65 00:03:17,840 --> 00:03:20,120 Speaker 6: gonna have some fun later on we're going network it's 66 00:03:20,160 --> 00:03:22,720 Speaker 6: a bar and all of that, but for now, this 67 00:03:22,840 --> 00:03:26,560 Speaker 6: is about education, so we need your undivided attention. In 68 00:03:26,639 --> 00:03:30,040 Speaker 6: true ey L fashion, We're gonna drop some gems, give 69 00:03:30,120 --> 00:03:33,760 Speaker 6: some information, and hopefully you know some information that you 70 00:03:33,800 --> 00:03:35,800 Speaker 6: can actually take in using your day to day life. 71 00:03:35,880 --> 00:03:37,840 Speaker 6: So Kyle, first and foremost, thank you for joining us. Brother, 72 00:03:37,840 --> 00:03:38,520 Speaker 6: I appreciate it. 73 00:03:40,920 --> 00:03:43,240 Speaker 4: Check check than for having me, yeah for sure. 74 00:03:43,320 --> 00:03:45,720 Speaker 6: So all right, for anybody that doesn't know, he actually 75 00:03:45,720 --> 00:03:48,120 Speaker 6: comes from a music background. So it used to be 76 00:03:48,120 --> 00:03:49,560 Speaker 6: the manager for Snoop Dogg. 77 00:03:50,240 --> 00:03:54,160 Speaker 5: Yeah, long time ago, long time, Quincy Jones, yes, long 78 00:03:54,200 --> 00:04:01,200 Speaker 5: time ago, ice Cube yeah yeah, long time, like hall 79 00:04:01,240 --> 00:04:03,520 Speaker 5: of Fame, everybody's Hall of fan some legacy talent. 80 00:04:03,760 --> 00:04:06,240 Speaker 6: So how did you make the transition from the music 81 00:04:06,280 --> 00:04:08,240 Speaker 6: business to the game and culture. 82 00:04:09,840 --> 00:04:12,560 Speaker 4: Well, actually it wasn't immediate. 83 00:04:12,680 --> 00:04:16,560 Speaker 3: I think I kind of started that path i'd say 84 00:04:17,560 --> 00:04:19,360 Speaker 3: ten years ago. So I got out of the music 85 00:04:19,400 --> 00:04:24,400 Speaker 3: business in around twenty ten, and I was making a 86 00:04:24,440 --> 00:04:28,080 Speaker 3: slow transition out. But I think initially I understood that 87 00:04:28,640 --> 00:04:31,280 Speaker 3: YouTube was going to be a really big platform for 88 00:04:31,520 --> 00:04:34,680 Speaker 3: music in particular, and so around two thousand and eight 89 00:04:34,839 --> 00:04:37,280 Speaker 3: through twenty ten, I started a company with DJ Ski 90 00:04:37,400 --> 00:04:42,160 Speaker 3: called Ski TV, which was like a lifestyle you know, 91 00:04:42,320 --> 00:04:46,800 Speaker 3: YouTube platform where we would do music videos. 92 00:04:46,400 --> 00:04:48,279 Speaker 4: Behind the scenes content, branded content. 93 00:04:49,200 --> 00:04:51,400 Speaker 3: And so I just started thinking about, you know what 94 00:04:52,520 --> 00:04:55,400 Speaker 3: the digital you know, platforms are going to bring to music. 95 00:04:55,480 --> 00:04:58,000 Speaker 3: So my first step out of the out of the 96 00:04:58,080 --> 00:05:01,720 Speaker 3: music game as a manager and UH and and kind 97 00:05:01,720 --> 00:05:04,560 Speaker 3: of creative sounding board for UH for these artists was 98 00:05:05,360 --> 00:05:06,320 Speaker 3: jumping into YouTube. 99 00:05:06,360 --> 00:05:07,039 Speaker 4: So I did that. 100 00:05:07,720 --> 00:05:10,440 Speaker 3: I sold that company in twenty eleven to a like 101 00:05:10,520 --> 00:05:13,400 Speaker 3: a there's a company called karmel Loop, which is like 102 00:05:13,400 --> 00:05:14,440 Speaker 3: an online street. 103 00:05:14,160 --> 00:05:17,120 Speaker 4: Wear mall in the day. Yeah, Greg Soelco. 104 00:05:17,680 --> 00:05:20,440 Speaker 3: They were raising money to UH to start a TV network, 105 00:05:20,520 --> 00:05:22,880 Speaker 3: and you know, I think they really understood that they 106 00:05:22,920 --> 00:05:25,599 Speaker 3: needed some online viewership to support what they were doing. So, 107 00:05:26,040 --> 00:05:28,679 Speaker 3: you know, they they they wanted to buy YouTube channel. 108 00:05:28,720 --> 00:05:31,200 Speaker 3: At that point, I was ready, I was willing me 109 00:05:31,240 --> 00:05:33,640 Speaker 3: and Ski made that choice and UH and then I 110 00:05:33,720 --> 00:05:36,400 Speaker 3: just transitioned into becoming an entrepreneur and just you know, 111 00:05:37,000 --> 00:05:40,800 Speaker 3: really inserting myself in different industries that I think that 112 00:05:40,880 --> 00:05:43,400 Speaker 3: I thought was gonna kind of converge down down the 113 00:05:43,480 --> 00:05:45,800 Speaker 3: road in the future, you know. So I got into uh, 114 00:05:45,960 --> 00:05:50,000 Speaker 3: consumer electronics, I helped Monster Cable do you know, do 115 00:05:50,080 --> 00:05:53,120 Speaker 3: their deal with uh with Interscope for beats by Dre 116 00:05:54,320 --> 00:05:56,080 Speaker 3: and so you know, me and Ski did that together, 117 00:05:56,560 --> 00:05:59,400 Speaker 3: and then uh, you know, after that, got into creating 118 00:05:59,400 --> 00:06:02,320 Speaker 3: our own head for company called Soul Republic, you know, 119 00:06:02,400 --> 00:06:05,159 Speaker 3: and just really just trying to trying to understand consumer 120 00:06:05,200 --> 00:06:10,640 Speaker 3: electronics lifestyle products on that level, you know, figure out 121 00:06:10,640 --> 00:06:12,960 Speaker 3: how to get your product you know, placed in Target 122 00:06:13,040 --> 00:06:15,200 Speaker 3: and Best Buy and Apple back then, and just understand 123 00:06:15,279 --> 00:06:18,680 Speaker 3: channel marketing and just honestly just educated myself through through 124 00:06:18,720 --> 00:06:23,000 Speaker 3: being an entrepreneur. So yeah, got into consumer electronics, got 125 00:06:23,040 --> 00:06:25,599 Speaker 3: into fashion. I started a brand called a Noir with 126 00:06:25,760 --> 00:06:30,360 Speaker 3: Rob Garcia back in twenty thirteen, and then I started 127 00:06:30,360 --> 00:06:34,000 Speaker 3: a marketing company called Milk and Honey back in the day, 128 00:06:34,760 --> 00:06:37,560 Speaker 3: and so yeah, and that just eventually led me to gaming, right, 129 00:06:37,600 --> 00:06:39,920 Speaker 3: which was you know, i'd say two years ago. I 130 00:06:41,800 --> 00:06:44,159 Speaker 3: started having conversations with Lee Trink, who's the CEO of 131 00:06:44,160 --> 00:06:47,760 Speaker 3: fase Clan. I had met him back in my music 132 00:06:47,839 --> 00:06:50,240 Speaker 3: days about you know, back in two thousand and eight 133 00:06:50,800 --> 00:06:52,600 Speaker 3: at a management company he was a partner at. So 134 00:06:52,920 --> 00:06:56,400 Speaker 3: we just started talking and I realized that gaming was 135 00:06:56,440 --> 00:06:58,640 Speaker 3: the true convergence of all the things I had educated 136 00:06:58,640 --> 00:07:01,159 Speaker 3: myself in as an entrepreneur over the past ten years, 137 00:07:01,600 --> 00:07:03,320 Speaker 3: and so I just made the jump, right, Like I 138 00:07:03,680 --> 00:07:07,800 Speaker 3: didn't really fully understand at that point, you know, the 139 00:07:07,839 --> 00:07:10,040 Speaker 3: ins and outs of the professional side of gaming and 140 00:07:10,720 --> 00:07:11,280 Speaker 3: stuff like that. 141 00:07:11,520 --> 00:07:13,080 Speaker 4: I need to educate myself more on that. 142 00:07:13,160 --> 00:07:16,640 Speaker 3: But culturally outside of game, you know, the professional side 143 00:07:16,640 --> 00:07:19,240 Speaker 3: of gaming, the lifestyle side of it. I think I 144 00:07:19,280 --> 00:07:21,280 Speaker 3: was prepared to kind of have like a fifty thousand 145 00:07:21,360 --> 00:07:24,880 Speaker 3: you know foot view of you know, brand like Phase 146 00:07:24,960 --> 00:07:28,960 Speaker 3: Clan with multiple business pots around it in consumer electronics, 147 00:07:29,000 --> 00:07:32,720 Speaker 3: in fashion, and merch in content, and so I thought 148 00:07:32,760 --> 00:07:34,360 Speaker 3: that I could bring something to the table with. 149 00:07:34,640 --> 00:07:36,400 Speaker 4: You know, what I had done over the last ten 150 00:07:36,440 --> 00:07:37,240 Speaker 4: years as entrepreneur. 151 00:07:38,160 --> 00:07:41,280 Speaker 7: When we met a little while ago, we said, we 152 00:07:41,280 --> 00:07:43,160 Speaker 7: had this moment. I said, look, man, I wish Phase 153 00:07:43,200 --> 00:07:44,960 Speaker 7: Clan was around twenty years ago because we would have 154 00:07:44,960 --> 00:07:47,720 Speaker 7: definitely been in it right, Like we were gamers. What's 155 00:07:47,760 --> 00:07:51,119 Speaker 7: the difference between somebody who was considered a professional gamer 156 00:07:51,240 --> 00:07:53,720 Speaker 7: versus the average person who's just playing in the house, Like, 157 00:07:53,760 --> 00:07:56,200 Speaker 7: what what's the transition to make you a professional gamer? 158 00:07:56,320 --> 00:08:02,040 Speaker 3: I mean, a professional gamer is next level talent that 159 00:08:02,560 --> 00:08:06,520 Speaker 3: you know, I think I think that we're yet to 160 00:08:06,640 --> 00:08:09,760 Speaker 3: kind of quantify what that really means. But like from 161 00:08:09,800 --> 00:08:13,120 Speaker 3: from my seat and just being in this organization, like 162 00:08:13,200 --> 00:08:18,480 Speaker 3: a real true professional gamer is you know, the same 163 00:08:18,560 --> 00:08:21,320 Speaker 3: kind of talent with your hands, fingers, hand eye coordination 164 00:08:21,480 --> 00:08:24,360 Speaker 3: is as as someone that plays in the NBA, you know, 165 00:08:24,680 --> 00:08:26,240 Speaker 3: might not be with your legs and your feet. But 166 00:08:26,720 --> 00:08:32,040 Speaker 3: the the the difference between you know, uh, a casual 167 00:08:32,160 --> 00:08:35,439 Speaker 3: to amateur you know, amateur gamer and a professional gamer 168 00:08:35,600 --> 00:08:38,000 Speaker 3: is is is a lot. It's a lot. 169 00:08:38,280 --> 00:08:40,480 Speaker 6: So when I first got introduced to Phase Clan the 170 00:08:40,520 --> 00:08:42,480 Speaker 6: reason why I was so interesting to me is because 171 00:08:42,600 --> 00:08:45,040 Speaker 6: when my son told me about it, and he was 172 00:08:45,600 --> 00:08:49,959 Speaker 6: he was so fanatical about these these guys that was 173 00:08:51,120 --> 00:08:54,720 Speaker 6: he's ten. So I started to look at it. And 174 00:08:54,760 --> 00:08:57,760 Speaker 6: when I looked at it, the word clan was interesting 175 00:08:57,800 --> 00:08:59,760 Speaker 6: to me because it reminded me of like Wu Tang clan. 176 00:09:00,600 --> 00:09:03,200 Speaker 8: Yes, and I'm like, okay, I get it. 177 00:09:03,640 --> 00:09:06,320 Speaker 6: And I kind of used that as a lot of 178 00:09:06,400 --> 00:09:09,880 Speaker 6: inspiration for arnal Lisha. I see some similarities and I'm like, okay, 179 00:09:10,240 --> 00:09:13,160 Speaker 6: this is something that we kind of have to look at. 180 00:09:13,520 --> 00:09:15,960 Speaker 6: Because when you look at Phase clan. You're not just 181 00:09:16,000 --> 00:09:20,319 Speaker 6: looking at it as like gamers. They're just cultural phenomenon 182 00:09:21,200 --> 00:09:24,439 Speaker 6: that transcend gaming. And they have a lot of different 183 00:09:24,720 --> 00:09:27,640 Speaker 6: like Phase clan jars like Phase Jarvis, Phase this. 184 00:09:27,600 --> 00:09:30,520 Speaker 8: One, and it's like it's like the model. 185 00:09:30,600 --> 00:09:32,880 Speaker 6: Yeah, so talk about that as far as like you 186 00:09:33,040 --> 00:09:37,600 Speaker 6: being in the business model of it for those guys 187 00:09:37,600 --> 00:09:42,599 Speaker 6: to actually go out and conquer so many different areas 188 00:09:43,320 --> 00:09:46,200 Speaker 6: and obviously that's helped them reach the levels that they've reached. 189 00:09:46,240 --> 00:09:46,400 Speaker 8: Now. 190 00:09:47,400 --> 00:09:50,559 Speaker 3: Yeah, I mean, you know, they all have their own attributes, 191 00:09:50,600 --> 00:09:54,880 Speaker 3: their own style, their own businesses separately as members of 192 00:09:54,920 --> 00:09:58,680 Speaker 3: Phase clan, right, so you know some of them, you know, 193 00:09:58,720 --> 00:10:01,280 Speaker 3: we have Phase Rug. Phase Rus is one of the 194 00:10:01,320 --> 00:10:04,520 Speaker 3: biggest YouTubers in the world. He's got twenty million, twenty 195 00:10:04,559 --> 00:10:08,559 Speaker 3: million subscribers on YouTube. He's probably a top two hundred talent, 196 00:10:08,679 --> 00:10:10,760 Speaker 3: you know, and he's a machine. He does YouTube. He 197 00:10:10,760 --> 00:10:14,040 Speaker 3: doesn't game as much anymore, but he is a true 198 00:10:14,080 --> 00:10:18,360 Speaker 3: YouTube giant, right. And then we have you know Nick Marks, 199 00:10:18,400 --> 00:10:22,280 Speaker 3: who's a gamer who streams every night on Twitch and 200 00:10:22,600 --> 00:10:24,280 Speaker 3: you know, he streams in front of one hundred thousand 201 00:10:24,400 --> 00:10:27,200 Speaker 3: current live viewers, and you know he's interacting with his chat, 202 00:10:27,240 --> 00:10:29,400 Speaker 3: and so you think each one of them brings their 203 00:10:29,440 --> 00:10:32,760 Speaker 3: own magic, you know, in their own almost like an Avengers, 204 00:10:32,800 --> 00:10:35,640 Speaker 3: like a Justice League of you know, like Wu Tang clan. Right, 205 00:10:35,679 --> 00:10:37,760 Speaker 3: Like everybody's got like their own sauce with the you 206 00:10:37,800 --> 00:10:40,000 Speaker 3: know what they bringing the table as far as lyricism 207 00:10:40,080 --> 00:10:41,680 Speaker 3: and producing and stuff like that. 208 00:10:41,720 --> 00:10:43,920 Speaker 4: It's the same thing with the FaZe members. 209 00:10:44,080 --> 00:10:46,240 Speaker 7: So what's the selection process because I know somebody's in 210 00:10:46,280 --> 00:10:48,400 Speaker 7: here like, yo, my son is nice, yeah, and I'm 211 00:10:48,760 --> 00:10:51,439 Speaker 7: I'm nice yeah. So what's the selection process like to 212 00:10:51,760 --> 00:10:54,080 Speaker 7: be a part of the clan? And when they come 213 00:10:54,120 --> 00:10:56,400 Speaker 7: in on the other side, are you looking like, all right, 214 00:10:56,480 --> 00:10:58,440 Speaker 7: we can build a brand around him or are we 215 00:10:58,520 --> 00:10:59,440 Speaker 7: looking for talent? 216 00:10:59,480 --> 00:11:02,640 Speaker 4: That's so they've already had an establishment. It's a really 217 00:11:02,679 --> 00:11:03,160 Speaker 4: good question. 218 00:11:04,360 --> 00:11:08,720 Speaker 3: The selection process is still being refined. The brand itself, 219 00:11:08,920 --> 00:11:11,400 Speaker 3: you know, was a It's a brand that was started 220 00:11:11,400 --> 00:11:13,640 Speaker 3: by that you know internet kids, you know what I mean. 221 00:11:13,679 --> 00:11:17,080 Speaker 3: These four four guys met on Xbox. They were friends 222 00:11:17,160 --> 00:11:18,920 Speaker 3: for a year and a half playing video games. They 223 00:11:18,920 --> 00:11:20,600 Speaker 3: had never met each other in person, and then they 224 00:11:20,600 --> 00:11:22,480 Speaker 3: decided to like jump in the house, you know, and 225 00:11:22,720 --> 00:11:25,320 Speaker 3: and start you know, gaming together and getting to know 226 00:11:25,400 --> 00:11:27,880 Speaker 3: each other, but that was like a decade ago, right, 227 00:11:27,960 --> 00:11:31,080 Speaker 3: and so you know, and they once they got in 228 00:11:31,080 --> 00:11:33,800 Speaker 3: the house, they started turning the camera on themselves creating content. 229 00:11:33,840 --> 00:11:35,840 Speaker 3: And really it was really like the first version of 230 00:11:35,840 --> 00:11:39,880 Speaker 3: like a content house mixed with gaming to ever exist. 231 00:11:39,920 --> 00:11:42,480 Speaker 3: And so now as the brand's gotten bigger and the 232 00:11:42,480 --> 00:11:45,280 Speaker 3: business has gotten bigger, the selection process is still kind 233 00:11:45,280 --> 00:11:47,400 Speaker 3: of archaic. It's kind of still like you know, the 234 00:11:47,480 --> 00:11:50,760 Speaker 3: original founders, you know, getting in a room and everybody 235 00:11:50,800 --> 00:11:55,800 Speaker 3: yelling at each other. But but I mean, yeah, yeah, yeah, 236 00:11:55,960 --> 00:11:59,199 Speaker 3: everybody's got their own definition of like what a Phase 237 00:11:59,280 --> 00:12:02,600 Speaker 3: members should be. But you know, we're we're we're getting 238 00:12:02,600 --> 00:12:04,559 Speaker 3: to a place now where you know, like we've got 239 00:12:04,559 --> 00:12:07,640 Speaker 3: a big initiative called Phase one, which is almost like 240 00:12:07,679 --> 00:12:11,920 Speaker 3: our global casting call for the next Phase member that 241 00:12:11,960 --> 00:12:14,280 Speaker 3: we're gonna be launching in January, and so you know, 242 00:12:14,400 --> 00:12:17,000 Speaker 3: we're finding talent that way. And then you know, again, 243 00:12:17,040 --> 00:12:18,760 Speaker 3: like I said, the founders getting in the room looking 244 00:12:18,800 --> 00:12:20,600 Speaker 3: at a list of talent that you know, we've been 245 00:12:20,800 --> 00:12:24,079 Speaker 3: checking out on Twitch and on YouTube, and everybody putting 246 00:12:24,120 --> 00:12:26,559 Speaker 3: in on what they think, you know, that person brings 247 00:12:26,600 --> 00:12:29,320 Speaker 3: to the table to this group and what you know, 248 00:12:29,480 --> 00:12:32,320 Speaker 3: other abilities they bring as well. 249 00:12:32,080 --> 00:12:33,520 Speaker 4: You know what I mean. So it's not just the 250 00:12:33,559 --> 00:12:36,240 Speaker 4: same you know, same people in the roster. What's that 251 00:12:36,280 --> 00:12:37,000 Speaker 4: feeling like? Right? 252 00:12:37,040 --> 00:12:38,800 Speaker 7: Because I remember there was a time when you would 253 00:12:38,800 --> 00:12:40,640 Speaker 7: play against your friend in the house and an a 254 00:12:40,640 --> 00:12:43,280 Speaker 7: online gaming game, and then out of nowhere it was 255 00:12:43,360 --> 00:12:46,920 Speaker 7: people actually recording themselves playing the game and we're watching that. 256 00:12:47,160 --> 00:12:48,520 Speaker 4: Right, How does that feel? 257 00:12:48,559 --> 00:12:51,240 Speaker 7: Because like the industry has changed, right, Twitch didn't exist 258 00:12:51,280 --> 00:12:53,079 Speaker 7: before you guys were doing this, so right, what does 259 00:12:53,080 --> 00:12:54,679 Speaker 7: that feel like when you know that you're shifting the 260 00:12:54,679 --> 00:12:55,640 Speaker 7: industry and shifting the world. 261 00:12:55,720 --> 00:12:58,480 Speaker 4: Really? Yeah, I mean it's you know, that's what I'm 262 00:12:58,480 --> 00:12:58,880 Speaker 4: in it for. 263 00:12:59,040 --> 00:13:01,680 Speaker 3: Like I think everyone on that phase is about innovation 264 00:13:02,320 --> 00:13:05,040 Speaker 3: and just like learning, you know, this new this new 265 00:13:05,080 --> 00:13:08,800 Speaker 3: world when it comes to you know, technology and platforms 266 00:13:08,840 --> 00:13:11,040 Speaker 3: and stuff like that. So, I mean it feels great 267 00:13:11,120 --> 00:13:14,040 Speaker 3: like every day were we're we're we're being innovative as 268 00:13:14,040 --> 00:13:16,280 Speaker 3: far as like how we use these platforms. You know, 269 00:13:16,320 --> 00:13:20,760 Speaker 3: when you talk about Twitch in particular, I mean, it's 270 00:13:20,800 --> 00:13:22,960 Speaker 3: really like the evolution of like radio. In my mind, 271 00:13:23,000 --> 00:13:24,600 Speaker 3: it's like radio, you know what I mean, It's like 272 00:13:24,640 --> 00:13:26,240 Speaker 3: back in the day you used to call into the 273 00:13:26,320 --> 00:13:28,000 Speaker 3: radio station. You want to give our shout out to 274 00:13:28,080 --> 00:13:29,120 Speaker 3: your girl or your dude. 275 00:13:29,000 --> 00:13:30,800 Speaker 4: Or whatever, you know what I mean. And you like, 276 00:13:30,920 --> 00:13:33,160 Speaker 4: you know, the lines busy, the line is busy. 277 00:13:33,200 --> 00:13:36,520 Speaker 3: You finally get through and and that's kind of like 278 00:13:36,559 --> 00:13:38,600 Speaker 3: what the you know what twitch is like now to 279 00:13:38,600 --> 00:13:42,120 Speaker 3: to to to you know, this generation, it's like you 280 00:13:42,120 --> 00:13:44,040 Speaker 3: could jump in the chat and talk to your favorite, 281 00:13:44,120 --> 00:13:47,280 Speaker 3: you know, talk to the actual person you're following, and 282 00:13:47,280 --> 00:13:49,320 Speaker 3: then you know, you do a donation, your name fly 283 00:13:49,400 --> 00:13:51,240 Speaker 3: across the strength screen and they shout you out and 284 00:13:51,240 --> 00:13:54,079 Speaker 3: stuff like that, and so it's a it's another form 285 00:13:54,160 --> 00:13:59,080 Speaker 3: of connection with who you're following and really getting that bridge. 286 00:13:59,120 --> 00:14:01,440 Speaker 3: You know, that's the that's the that's the difference between 287 00:14:01,440 --> 00:14:04,920 Speaker 3: a traditional celebrity and the new and the new generation 288 00:14:04,960 --> 00:14:07,000 Speaker 3: of celebrities now is you actually have that kind of 289 00:14:07,080 --> 00:14:09,280 Speaker 3: built in connection through these platforms where you feel like 290 00:14:09,320 --> 00:14:11,240 Speaker 3: you can reach out and touch who you who you 291 00:14:11,280 --> 00:14:15,040 Speaker 3: are following right and who you're and who you're you know, 292 00:14:15,720 --> 00:14:18,120 Speaker 3: appreciative of or who you want to you know, who 293 00:14:18,120 --> 00:14:20,560 Speaker 3: you want to you know, spend most of your time 294 00:14:20,640 --> 00:14:21,560 Speaker 3: following every day. 295 00:14:21,800 --> 00:14:25,880 Speaker 6: So when I when I started on Instagram, uh, you know, 296 00:14:26,200 --> 00:14:30,480 Speaker 6: my friend Valencia, She's the motivation that really, she really 297 00:14:30,560 --> 00:14:33,640 Speaker 6: is a motivation for Erno Lisia in a sense because 298 00:14:33,680 --> 00:14:36,680 Speaker 6: she was the first person that I knew personally that 299 00:14:36,800 --> 00:14:40,160 Speaker 6: became famous on social media. And she was a school 300 00:14:40,160 --> 00:14:43,600 Speaker 6: teacher in Baltimore. So that was inspiring to me because 301 00:14:43,640 --> 00:14:45,960 Speaker 6: before that, the only famous people that I knew was 302 00:14:46,240 --> 00:14:50,680 Speaker 6: entertainers or athletes. So when I saw a school teacher 303 00:14:50,680 --> 00:14:54,200 Speaker 6: from Baltimore get famous on social media, I understood that 304 00:14:54,480 --> 00:14:56,480 Speaker 6: when in the day and age now that anybody can 305 00:14:56,520 --> 00:15:01,840 Speaker 6: become a celebrity, a chef, a train, even two guys 306 00:15:01,840 --> 00:15:07,000 Speaker 6: that talk about financial literacy. 307 00:15:06,240 --> 00:15:07,520 Speaker 8: You would have never thought about that. 308 00:15:08,240 --> 00:15:13,360 Speaker 6: So now you got video gamers that have become celebrities, 309 00:15:13,440 --> 00:15:16,600 Speaker 6: and celebrities actually want to be a part. So now 310 00:15:16,640 --> 00:15:21,760 Speaker 6: like little Yachty Kyle Murray, sure, Bronni. So talk about 311 00:15:21,800 --> 00:15:24,320 Speaker 6: that as far as the cultural influence and how it 312 00:15:24,400 --> 00:15:30,840 Speaker 6: has changed, where the athletes and entertainers are following with 313 00:15:31,760 --> 00:15:33,840 Speaker 6: just the other people are doing now. 314 00:15:34,080 --> 00:15:37,760 Speaker 3: Yeah, I mean, look, I don't know, gaming has been 315 00:15:37,800 --> 00:15:39,880 Speaker 3: around forever, you know what I mean as a pastime, 316 00:15:40,080 --> 00:15:43,160 Speaker 3: you know, for for for different people, and I think culturally, 317 00:15:43,840 --> 00:15:50,520 Speaker 3: you know, now when you have you know, new musicians, 318 00:15:50,600 --> 00:15:54,160 Speaker 3: new athletes that are you know, coming into stardom, they 319 00:15:54,200 --> 00:15:56,800 Speaker 3: still have that background of gaming, you know, of how 320 00:15:56,840 --> 00:15:58,760 Speaker 3: they grew up and stuff like that. And so with 321 00:15:58,920 --> 00:16:01,720 Speaker 3: a brand like that's been around for ten years, it's 322 00:16:01,760 --> 00:16:04,440 Speaker 3: almost like a new age legacy brand, right, And so 323 00:16:04,520 --> 00:16:08,440 Speaker 3: a lot of these athletes and musicians grew up on 324 00:16:08,640 --> 00:16:12,040 Speaker 3: Phase and they grew up watching our content and following 325 00:16:12,080 --> 00:16:14,720 Speaker 3: some of our creators. So you know they still Yeah, 326 00:16:14,720 --> 00:16:17,480 Speaker 3: they become you know, Kyler Murray becomes you know, top 327 00:16:17,560 --> 00:16:19,760 Speaker 3: number one pick and you know, hopefully m v P 328 00:16:19,880 --> 00:16:24,040 Speaker 3: this year. Yeah, yeah, you know, and bron and Bronnie 329 00:16:24,160 --> 00:16:26,800 Speaker 3: is who Bronni is. But you know, I think they 330 00:16:26,920 --> 00:16:30,000 Speaker 3: still you know, they they they love Phase, They love 331 00:16:30,040 --> 00:16:30,800 Speaker 3: what it represents. 332 00:16:30,840 --> 00:16:32,360 Speaker 4: They you know, it means something to them. 333 00:16:32,400 --> 00:16:35,200 Speaker 3: And and and again that game and culture is running 334 00:16:35,240 --> 00:16:37,240 Speaker 3: deeper than it has before. 335 00:16:37,360 --> 00:16:37,520 Speaker 4: You know. 336 00:16:38,440 --> 00:16:40,680 Speaker 7: Yeah, so when when the brand because you're told them 337 00:16:40,680 --> 00:16:43,320 Speaker 7: about the musicians, Yeah, I know one of your first 338 00:16:43,400 --> 00:16:46,720 Speaker 7: now is car Yeah yeah, so. 339 00:16:46,720 --> 00:16:48,640 Speaker 4: Like how how was that right? Because now he's a 340 00:16:48,680 --> 00:16:50,000 Speaker 4: gamer slash musician. 341 00:16:50,120 --> 00:16:53,920 Speaker 7: Yeah, but he's working with some elite, elite, elite talent. 342 00:16:54,000 --> 00:16:56,480 Speaker 7: Right after you parted with Little Dirk. Uh So how 343 00:16:56,480 --> 00:16:57,840 Speaker 7: did that come about? How did that work? 344 00:16:58,080 --> 00:16:58,840 Speaker 4: Yeah? I mean. 345 00:17:00,520 --> 00:17:02,840 Speaker 3: I think now, like you know, every time I meet 346 00:17:02,840 --> 00:17:05,359 Speaker 3: someone who's gonna be a new Phase member, you know, 347 00:17:05,520 --> 00:17:08,159 Speaker 3: someone that's gonna be announced as our as one of 348 00:17:08,200 --> 00:17:10,480 Speaker 3: our next members, I kind of like, did you know? 349 00:17:10,600 --> 00:17:12,880 Speaker 3: Me and the head of talent, Darren Yan, who runs 350 00:17:12,920 --> 00:17:15,159 Speaker 3: all of our talent, we sit down with him and 351 00:17:15,200 --> 00:17:17,000 Speaker 3: we just see what other aspirations they have as far 352 00:17:17,040 --> 00:17:18,720 Speaker 3: as their business goes, and what they want to do 353 00:17:18,800 --> 00:17:19,960 Speaker 3: outside of gaming. 354 00:17:20,080 --> 00:17:21,399 Speaker 4: And so case on you know. 355 00:17:21,520 --> 00:17:24,280 Speaker 3: He he he expressed that he loved producing on the side. 356 00:17:24,320 --> 00:17:26,199 Speaker 3: He wanted you know, he DJ'ed a little bit, and 357 00:17:26,359 --> 00:17:29,679 Speaker 3: uh and you know, my, you know, my, my, my 358 00:17:29,760 --> 00:17:32,119 Speaker 3: old ass like music being kicked in, and I was, 359 00:17:32,400 --> 00:17:35,560 Speaker 3: I think I could do this again, you know, And 360 00:17:35,640 --> 00:17:38,679 Speaker 3: so we started talking and and then we just started 361 00:17:38,680 --> 00:17:41,240 Speaker 3: you know, making music, like honestly right, and I think, 362 00:17:41,480 --> 00:17:43,600 Speaker 3: you know, when it comes to rolling out an announcement 363 00:17:43,640 --> 00:17:45,919 Speaker 3: for one of our members, like one one thing we 364 00:17:46,080 --> 00:17:49,560 Speaker 3: considered was like we wanted to take his brand and 365 00:17:49,240 --> 00:17:53,119 Speaker 3: it be gaming and music simultaneously. Not you're a gamer 366 00:17:53,240 --> 00:17:55,359 Speaker 3: trying to do music or you coming out as a 367 00:17:55,440 --> 00:17:57,520 Speaker 3: DJ music, trying to do you know, trying to game. 368 00:17:57,600 --> 00:18:00,359 Speaker 3: So we really solidified him, got him stream with a 369 00:18:00,359 --> 00:18:02,200 Speaker 3: lot of our you know a lot of our members, 370 00:18:02,280 --> 00:18:05,040 Speaker 3: just solidifying him on the game inside in the meanwhile, 371 00:18:05,119 --> 00:18:07,720 Speaker 3: this is before announcement, but in the meanwhile making music 372 00:18:07,760 --> 00:18:10,280 Speaker 3: and getting ready for his launching announcement, and you know, 373 00:18:10,840 --> 00:18:12,000 Speaker 3: litt Dirk wanted. 374 00:18:11,720 --> 00:18:13,320 Speaker 4: To do some game and stuff with Phase. 375 00:18:13,400 --> 00:18:17,040 Speaker 3: He had aspirations to launch a OTF gaming, So we 376 00:18:17,080 --> 00:18:19,040 Speaker 3: did some content with him, and we were just like, hey, 377 00:18:19,119 --> 00:18:20,600 Speaker 3: you know, while we ad it, why don't we make 378 00:18:20,600 --> 00:18:23,600 Speaker 3: a record, you know, and then we do future on 379 00:18:23,680 --> 00:18:27,439 Speaker 3: there and just just experimenting with our platforms, right, like 380 00:18:27,480 --> 00:18:30,000 Speaker 3: not really there's no real pressure as far as like 381 00:18:30,040 --> 00:18:32,320 Speaker 3: having to have a hit record. It's just like, what's 382 00:18:32,320 --> 00:18:33,959 Speaker 3: something we want to do. You know, we have our 383 00:18:33,960 --> 00:18:37,399 Speaker 3: own platforms, our own marketing power, and so yeah, it 384 00:18:37,440 --> 00:18:39,160 Speaker 3: was just you know, that was kind of yeah. 385 00:18:39,200 --> 00:18:41,199 Speaker 7: I mean, it's interesting, right if he made when he 386 00:18:41,240 --> 00:18:43,240 Speaker 7: makes the record, and let's say he's on Twitch and 387 00:18:43,240 --> 00:18:46,080 Speaker 7: a million people are watching and yea, yeah, yeah, that's. 388 00:18:45,960 --> 00:18:47,200 Speaker 4: A million listens, No exactly. 389 00:18:47,240 --> 00:18:49,919 Speaker 3: Well, yeah, well the music industry is figuring out what 390 00:18:49,960 --> 00:18:50,440 Speaker 3: that means. 391 00:18:50,480 --> 00:18:52,760 Speaker 4: But yeah, yeah, that's what That's what I think. 392 00:18:53,880 --> 00:18:54,919 Speaker 8: So let me ask you this. 393 00:18:55,080 --> 00:19:00,920 Speaker 6: Yeah, the revenue model for Phase sure, because obviously to 394 00:19:01,000 --> 00:19:05,479 Speaker 6: have a billion dollar valuation is interesting, but there's revenue 395 00:19:05,520 --> 00:19:07,639 Speaker 6: that's coming in, right, So can you talk about a 396 00:19:07,640 --> 00:19:10,840 Speaker 6: few streams of revenue that Phase clan? 397 00:19:10,920 --> 00:19:14,520 Speaker 3: Actually yeah, I mean I think number one first and 398 00:19:14,560 --> 00:19:17,320 Speaker 3: foremost is, you know, we participate with our creators. They 399 00:19:17,359 --> 00:19:20,199 Speaker 3: have their own businesses, you know, and a lot of 400 00:19:20,200 --> 00:19:22,919 Speaker 3: it is you know, ad sense driven through YouTube and 401 00:19:23,000 --> 00:19:26,679 Speaker 3: through Twitch, and we we also have the ability to 402 00:19:26,680 --> 00:19:29,639 Speaker 3: bring them brand deals. Right, so it's almost like, you know, 403 00:19:29,760 --> 00:19:33,040 Speaker 3: all of our creators have their own siloed businesses on 404 00:19:33,080 --> 00:19:35,080 Speaker 3: their own, but we participate in them. 405 00:19:34,920 --> 00:19:36,920 Speaker 4: So it's almost like a label, right. 406 00:19:37,119 --> 00:19:40,560 Speaker 6: Yeah, yeah, you know, I wanted to talk about that 407 00:19:40,600 --> 00:19:43,720 Speaker 6: because that's interesting. The key with that is unity. Sure, 408 00:19:43,880 --> 00:19:45,480 Speaker 6: The key with that is unity. I was just having 409 00:19:45,480 --> 00:19:48,359 Speaker 6: a conversation with somebody. We're not a lot of times 410 00:19:48,359 --> 00:19:51,879 Speaker 6: we lack unity, and it wouldn't have had a billion 411 00:19:51,920 --> 00:19:55,320 Speaker 6: dollar valuation if each member was a solo artist doing 412 00:19:55,359 --> 00:19:56,080 Speaker 6: their own things. 413 00:19:56,160 --> 00:19:56,680 Speaker 4: Yeah. 414 00:19:56,800 --> 00:19:58,800 Speaker 8: So it's like, you got how many members is in Phase? 415 00:19:59,040 --> 00:20:01,440 Speaker 4: Uh, we're eighty So. 416 00:20:01,359 --> 00:20:03,400 Speaker 6: You have eighty members, and like you said, now it's 417 00:20:03,400 --> 00:20:06,520 Speaker 6: a collective. Everybody's doing their own thing, but it all 418 00:20:06,640 --> 00:20:10,720 Speaker 6: kind of falls on the umbrellas. Phase yeah, phase, you know, 419 00:20:10,840 --> 00:20:13,600 Speaker 6: give them support, but also they're part of the revenue 420 00:20:13,640 --> 00:20:18,439 Speaker 6: share because they give them exposure. And now instead of 421 00:20:18,480 --> 00:20:22,120 Speaker 6: one person getting a ten million dollar deal, one company 422 00:20:22,440 --> 00:20:25,920 Speaker 6: has a one billion dollar valuation. Yes, so there's power 423 00:20:26,200 --> 00:20:28,640 Speaker 6: in collective economics. 424 00:20:28,040 --> 00:20:31,359 Speaker 3: Absolutely, and also powering you know, skinning the game, you 425 00:20:31,359 --> 00:20:33,399 Speaker 3: know what I mean. Like, like I think for a 426 00:20:33,440 --> 00:20:36,840 Speaker 3: long time, a lot of just you know, traditional businesses, 427 00:20:36,920 --> 00:20:40,600 Speaker 3: you know, they don't let their artists participate, you know 428 00:20:40,640 --> 00:20:42,720 Speaker 3: what I mean. And so they're helping us build a brand, 429 00:20:42,760 --> 00:20:46,600 Speaker 3: build a company, and we make sure we do business 430 00:20:46,640 --> 00:20:48,360 Speaker 3: with them accordingly, you know what I mean. That's part 431 00:20:48,359 --> 00:20:50,600 Speaker 3: of my job is to make sure we balance that ship. 432 00:20:51,040 --> 00:20:54,040 Speaker 3: And you know, as just scaling, raising money, you know, 433 00:20:54,160 --> 00:20:56,479 Speaker 3: making money. Other ways we make money is merch, right, 434 00:20:56,560 --> 00:20:58,440 Speaker 3: Like I see you guys killing it on the merch side. 435 00:20:58,440 --> 00:21:00,840 Speaker 4: So we'll get to a we're gonna get to the 436 00:21:00,920 --> 00:21:01,440 Speaker 4: version of a set. 437 00:21:01,520 --> 00:21:03,560 Speaker 3: But you know there's all these different pots and you 438 00:21:03,600 --> 00:21:05,960 Speaker 3: know we're generating money on that level. But they're they're 439 00:21:06,000 --> 00:21:07,840 Speaker 3: the ones that are supporting it, they're the ones getting 440 00:21:07,840 --> 00:21:10,240 Speaker 3: behind it, they're pushing it. They put Phase in front 441 00:21:10,240 --> 00:21:12,520 Speaker 3: of their name, and that really means something. And I 442 00:21:12,560 --> 00:21:15,040 Speaker 3: think that you know on our on, you know, from 443 00:21:15,040 --> 00:21:18,680 Speaker 3: a business perspective, making sure that they participate in the company. 444 00:21:18,800 --> 00:21:19,880 Speaker 4: That's that's the major thing. 445 00:21:20,200 --> 00:21:20,679 Speaker 8: Before you go. 446 00:21:20,720 --> 00:21:23,639 Speaker 6: I just want to say something because so now you 447 00:21:23,760 --> 00:21:27,119 Speaker 6: understand why I've studied Phase Clan. Because if you watch 448 00:21:27,160 --> 00:21:31,040 Speaker 6: earn Alesia, see the merch you see we have earned 449 00:21:31,040 --> 00:21:32,760 Speaker 6: a Lisia which is one of the top podcasts in 450 00:21:32,760 --> 00:21:36,120 Speaker 6: the world. We started market Mondays, we started e YL Network, 451 00:21:36,680 --> 00:21:41,119 Speaker 6: e YL University. So now you see the pathway to 452 00:21:41,280 --> 00:21:42,240 Speaker 6: that billion dollars. 453 00:21:42,760 --> 00:21:46,719 Speaker 4: Let's get it right. Just got right to tap it off. 454 00:21:46,760 --> 00:21:50,639 Speaker 7: For that, the valuable lesson is you don't have to 455 00:21:50,680 --> 00:21:54,560 Speaker 7: reinvent the wheel from from a content creation standpoint, because 456 00:21:54,560 --> 00:21:56,000 Speaker 7: I'm sure there's people in here right now that are 457 00:21:56,040 --> 00:21:58,320 Speaker 7: creating content for their brands, that try to build their brands. 458 00:21:58,680 --> 00:22:01,760 Speaker 7: You got eighty people that are under the Face Clan umbrella. 459 00:22:02,080 --> 00:22:04,360 Speaker 7: What's that process like? Is there a schedule, Is there 460 00:22:04,359 --> 00:22:07,080 Speaker 7: a quota that people have to meet? Deadlines that they 461 00:22:07,119 --> 00:22:09,080 Speaker 7: have to meet as far as content, How does that work? 462 00:22:09,680 --> 00:22:12,600 Speaker 3: No, I mean the great thing about it is, I 463 00:22:12,600 --> 00:22:14,840 Speaker 3: mean we have our deliverables for our partners and stuff 464 00:22:14,880 --> 00:22:16,600 Speaker 3: like that. Right for like if we do a deal 465 00:22:16,680 --> 00:22:19,000 Speaker 3: with you know, McDonald's or you know, we have a 466 00:22:19,040 --> 00:22:21,720 Speaker 3: deal with Nissan and Beats and stuff like that, we 467 00:22:21,800 --> 00:22:24,119 Speaker 3: have to we have to deliver, you know, we have 468 00:22:24,160 --> 00:22:27,000 Speaker 3: to meet our deliverables as an organization. But really for 469 00:22:27,119 --> 00:22:29,840 Speaker 3: each creator, I mean that's how they eat, you know 470 00:22:29,880 --> 00:22:31,720 Speaker 3: what I mean. So it's really like it's based off 471 00:22:31,720 --> 00:22:35,840 Speaker 3: their business. They're gonna like that youth culture, they want 472 00:22:35,840 --> 00:22:37,680 Speaker 3: to work, they want to make money, you know what 473 00:22:37,720 --> 00:22:39,919 Speaker 3: I mean. Like I'm an eighties baby, a lot of 474 00:22:39,960 --> 00:22:41,280 Speaker 3: you know, a lot of yeah, a lot of a 475 00:22:41,280 --> 00:22:48,440 Speaker 3: lot of yeah saying, but like you know, I'm not knocking. 476 00:22:48,520 --> 00:22:53,879 Speaker 3: I think you know that generation, my generation. There's a 477 00:22:53,920 --> 00:22:56,199 Speaker 3: lot that we that we bring to the table as 478 00:22:56,200 --> 00:22:58,359 Speaker 3: far as being a bridge between two you know, like 479 00:22:58,400 --> 00:22:59,800 Speaker 3: more of like a boomer. 480 00:23:00,000 --> 00:23:03,399 Speaker 4: Culture and Gen X, but like our gen Z. 481 00:23:03,560 --> 00:23:08,040 Speaker 3: Sorry, but you know, overall, a lot of eighties babies 482 00:23:08,080 --> 00:23:09,560 Speaker 3: didn't want to make money like that, you know what 483 00:23:09,640 --> 00:23:11,560 Speaker 3: I mean, Like when you get in your creative bag, 484 00:23:11,600 --> 00:23:13,920 Speaker 3: and you start thinking about like you don't really want to, 485 00:23:14,080 --> 00:23:15,760 Speaker 3: you know, It's like that whole artist. 486 00:23:17,119 --> 00:23:17,840 Speaker 4: Earners. What's up? 487 00:23:17,920 --> 00:23:20,439 Speaker 7: You ever walk into a small business and everything just 488 00:23:20,560 --> 00:23:23,760 Speaker 7: works Like the checkout is fast, the receipts are digital, 489 00:23:24,280 --> 00:23:27,240 Speaker 7: tipping is a breeze, and you're out the door before 490 00:23:27,240 --> 00:23:31,399 Speaker 7: the line even builds odds are they're using Square. We 491 00:23:31,560 --> 00:23:34,119 Speaker 7: love supporting businesses that run on Square because it just 492 00:23:34,160 --> 00:23:37,399 Speaker 7: feels seamless. Whether it's a local coffee shop, a vendor 493 00:23:37,440 --> 00:23:39,680 Speaker 7: at a pop up market, or even one of our 494 00:23:39,760 --> 00:23:43,400 Speaker 7: merch partners, Square makes it easy for them to take payments, 495 00:23:43,640 --> 00:23:47,359 Speaker 7: manage inventory, and run their business with confidence, all from 496 00:23:47,440 --> 00:23:50,840 Speaker 7: one simple system. If you're a business owner or even 497 00:23:50,920 --> 00:23:54,480 Speaker 7: just thinking about launching something soon, Square is hands down 498 00:23:54,480 --> 00:23:56,800 Speaker 7: one of the best tools out there to help you start, 499 00:23:57,200 --> 00:24:00,800 Speaker 7: run and grow. It's not just about payments, it's about 500 00:24:00,800 --> 00:24:03,280 Speaker 7: giving you time back so you can focus on what 501 00:24:03,400 --> 00:24:07,080 Speaker 7: matters most Ready. To see how Square can transform your business, 502 00:24:07,320 --> 00:24:11,960 Speaker 7: visit Square dot com backslash go backslash eyl to learn 503 00:24:12,000 --> 00:24:17,200 Speaker 7: more that Square dot com backslash, go backslash eyl. Don't wait, 504 00:24:17,520 --> 00:24:20,320 Speaker 7: don't hesitate, Let's Square handle the back end so you 505 00:24:20,359 --> 00:24:26,680 Speaker 7: can keep pushing your vision forward. 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Hiring Indeed is 533 00:26:04,960 --> 00:26:05,639 Speaker 9: all you need. 534 00:26:06,200 --> 00:26:08,320 Speaker 3: That artist thing right in this generation, they want to 535 00:26:08,359 --> 00:26:12,360 Speaker 3: make money, and but they there's a very specific way 536 00:26:12,400 --> 00:26:16,000 Speaker 3: to monetize what they do, and they make sure that 537 00:26:16,119 --> 00:26:19,080 Speaker 3: culture and their and their and their community and their 538 00:26:19,119 --> 00:26:21,840 Speaker 3: audiences at the at the at the forefront of what 539 00:26:21,880 --> 00:26:24,200 Speaker 3: they care about right over over over money. 540 00:26:24,200 --> 00:26:27,199 Speaker 4: But but in general they do what they need to do, 541 00:26:27,240 --> 00:26:27,800 Speaker 4: you know what I mean? 542 00:26:27,800 --> 00:26:30,560 Speaker 3: And yeah, if you don't move your feet, yeah yeah, 543 00:26:30,560 --> 00:26:31,760 Speaker 3: and then yeah yeah. 544 00:26:31,800 --> 00:26:35,080 Speaker 7: So from you mentioned, I want to talk about brand partnerships, yeah, 545 00:26:35,400 --> 00:26:38,720 Speaker 7: and trying to get understanding of the selection process and 546 00:26:38,920 --> 00:26:41,560 Speaker 7: trying to figure out which member will blow we'll fit 547 00:26:41,640 --> 00:26:43,919 Speaker 7: with which brands. So you said McDonald's, I know you 548 00:26:43,960 --> 00:26:47,080 Speaker 7: had Nissan NFL. You did a deal with Beesbadre. I'm 549 00:26:47,080 --> 00:26:48,440 Speaker 7: sure you had a part to do with that, being 550 00:26:48,440 --> 00:26:50,680 Speaker 7: that you were there, you had a DC comic which 551 00:26:50,720 --> 00:26:53,000 Speaker 7: was incredible. Yes, uh, and then you did a deal 552 00:26:53,000 --> 00:26:55,639 Speaker 7: with Manchester City, which is a soccer club. So what 553 00:26:55,800 --> 00:26:59,080 Speaker 7: is the process in trying to find the brands or 554 00:26:59,240 --> 00:27:01,080 Speaker 7: obviously at this point maybe brands will come to you 555 00:27:01,359 --> 00:27:03,720 Speaker 7: and figure out which phlease clam member we'll fit with 556 00:27:03,760 --> 00:27:04,240 Speaker 7: which brand. 557 00:27:04,480 --> 00:27:06,840 Speaker 4: Yeah, I mean there's a lot. 558 00:27:06,920 --> 00:27:09,840 Speaker 3: I don't know, There's just a lot of opportunity and ideas, 559 00:27:09,880 --> 00:27:12,560 Speaker 3: you know, So I think the selection process really comes 560 00:27:12,600 --> 00:27:14,680 Speaker 3: down to, like, you know, we've got a great head 561 00:27:14,720 --> 00:27:17,280 Speaker 3: of marketing Xavier Ramos, who like comes from the music 562 00:27:17,320 --> 00:27:21,040 Speaker 3: business and just has understands our brand. He's kind of 563 00:27:21,080 --> 00:27:22,840 Speaker 3: like our protector of our brand and he and he 564 00:27:22,880 --> 00:27:24,959 Speaker 3: sources a lot of those opportunities. A lot of it 565 00:27:25,000 --> 00:27:27,480 Speaker 3: comes in from, you know, from talent and stuff like that. 566 00:27:27,560 --> 00:27:29,760 Speaker 3: From the talent that want to be in that campaign 567 00:27:29,840 --> 00:27:30,359 Speaker 3: or something like that. 568 00:27:30,400 --> 00:27:33,720 Speaker 4: You know, they'll have an idea. But I think, you know, 569 00:27:33,760 --> 00:27:35,760 Speaker 4: as far as like who we're partnering. 570 00:27:35,320 --> 00:27:39,680 Speaker 3: With, our sales team is bringing in just giant you know, opportunities, 571 00:27:39,680 --> 00:27:41,119 Speaker 3: and then we sit down in the room's like a 572 00:27:41,119 --> 00:27:43,320 Speaker 3: red light green light meeting, or we all sit down 573 00:27:43,359 --> 00:27:45,280 Speaker 3: and figure out if it makes sense for our business. 574 00:27:45,520 --> 00:27:47,480 Speaker 3: There's two things, the brand and the business, and those 575 00:27:47,520 --> 00:27:51,320 Speaker 3: two things generally don't go together very well when you're 576 00:27:51,359 --> 00:27:54,320 Speaker 3: making decisions like that, right, so you have to there's 577 00:27:54,320 --> 00:27:56,560 Speaker 3: a cadence. There's a cadence to doing enough shit. 578 00:27:56,400 --> 00:27:56,880 Speaker 4: For your brand. 579 00:27:56,880 --> 00:27:59,159 Speaker 3: Excuse me sorry, enough stuff for your brand, and then 580 00:27:59,160 --> 00:28:01,560 Speaker 3: there's enough and then you have to do what's right 581 00:28:01,600 --> 00:28:03,760 Speaker 3: for your bank accounting for and for the business right. 582 00:28:03,800 --> 00:28:06,880 Speaker 4: And so that's really how we assess it. 583 00:28:07,560 --> 00:28:10,639 Speaker 6: So talk about managing personally, I mean, it's hard to 584 00:28:10,720 --> 00:28:14,680 Speaker 6: manage ten people, five people, yeah, eighty people, eighty young people. 585 00:28:14,680 --> 00:28:18,080 Speaker 6: And that's something that as your business skills, it's becomes 586 00:28:18,080 --> 00:28:21,240 Speaker 6: more and more difficult. You got stars and they got egos. 587 00:28:22,080 --> 00:28:24,320 Speaker 6: How is it to manage that? And how is it 588 00:28:24,359 --> 00:28:26,960 Speaker 6: to keep them focused that no matter how big you get, 589 00:28:27,000 --> 00:28:28,680 Speaker 6: you still got to be under the brand. 590 00:28:30,760 --> 00:28:31,280 Speaker 4: It's hard. 591 00:28:32,440 --> 00:28:34,280 Speaker 3: I don't know, it's hard that you know. We have 592 00:28:34,320 --> 00:28:36,280 Speaker 3: a whole talent team. That's what they do. They make 593 00:28:36,320 --> 00:28:39,800 Speaker 3: sure they're managing the talent, managing expectations, you know, helping 594 00:28:39,840 --> 00:28:42,320 Speaker 3: them drive their careers. Like it's a it's a full 595 00:28:42,360 --> 00:28:47,080 Speaker 3: time job working with talented young creators that they have 596 00:28:47,200 --> 00:28:50,040 Speaker 3: their own understanding and algorithms that they live by for 597 00:28:50,120 --> 00:28:52,760 Speaker 3: their business and what they do and and we have 598 00:28:52,840 --> 00:28:55,880 Speaker 3: to match that. So it's a lot of communication and translation. 599 00:28:56,000 --> 00:28:58,760 Speaker 3: You know what I mean that is, that's I think 600 00:28:58,800 --> 00:29:02,280 Speaker 3: the key to success on the outside is just managing expectations, 601 00:29:02,280 --> 00:29:03,200 Speaker 3: communication and. 602 00:29:03,120 --> 00:29:04,400 Speaker 4: Having a related to trust. 603 00:29:04,880 --> 00:29:07,600 Speaker 3: You gotta have trust, right, So no talent is going 604 00:29:07,640 --> 00:29:10,320 Speaker 3: to follow you if you if they don't trust you, 605 00:29:10,720 --> 00:29:12,360 Speaker 3: And so that's that's what we do. 606 00:29:12,760 --> 00:29:14,640 Speaker 7: Yeah, one of the big things we had our basel 607 00:29:15,400 --> 00:29:17,600 Speaker 7: and there's a new form of art right. NFTs have 608 00:29:17,680 --> 00:29:21,200 Speaker 7: taken over the landscape over the past year. The metaverse 609 00:29:21,280 --> 00:29:24,200 Speaker 7: is here, right, And we spoke about the metaverse. If 610 00:29:24,240 --> 00:29:25,920 Speaker 7: we're in the gaming we've seen the metal I feel 611 00:29:25,920 --> 00:29:27,239 Speaker 7: like we've been in the metaverse. We've been in there, 612 00:29:27,360 --> 00:29:31,280 Speaker 7: We've been with and Fortnite. We've been in this metaverse, Sims. So, 613 00:29:31,360 --> 00:29:35,640 Speaker 7: what role does Phase Clan play in the forward thinking 614 00:29:35,680 --> 00:29:38,000 Speaker 7: of the future thinking of the metaverse in your opinion? 615 00:29:41,000 --> 00:29:46,680 Speaker 3: Yeah, so I think I mean, look, the metaverses up 616 00:29:46,760 --> 00:29:50,760 Speaker 3: until this point have been video games metaverse, right, so 617 00:29:50,880 --> 00:29:55,960 Speaker 3: like Epic you know with Fortnite, you know, Activision will 618 00:29:56,000 --> 00:29:56,560 Speaker 3: call of duty. 619 00:29:57,320 --> 00:29:57,440 Speaker 7: Uh. 620 00:29:57,680 --> 00:29:59,600 Speaker 3: So I think that you know, we have the innate 621 00:29:59,640 --> 00:30:01,760 Speaker 3: knowledge as far as what phase plan or. 622 00:30:01,720 --> 00:30:03,680 Speaker 4: Any other gaming organization, you know what I mean. 623 00:30:03,760 --> 00:30:07,160 Speaker 3: Like, I think that there's the innate knowledge there where 624 00:30:07,360 --> 00:30:10,120 Speaker 3: you know, you can maneuver in that world and quickly 625 00:30:10,200 --> 00:30:13,000 Speaker 3: understand it as a platform, a new social media and 626 00:30:13,000 --> 00:30:15,880 Speaker 3: what it brings to the table with spatial audio and 627 00:30:15,920 --> 00:30:17,560 Speaker 3: being able to meet people in the metaverse. 628 00:30:18,600 --> 00:30:20,000 Speaker 4: I ultimately think that. 629 00:30:22,040 --> 00:30:27,240 Speaker 3: Game theory, how to gamify n f t s, how 630 00:30:27,240 --> 00:30:31,600 Speaker 3: to gamify experiences, uh is what's gonna win and so 631 00:30:31,960 --> 00:30:34,960 Speaker 3: uh or be one of the main components in the metaverse. 632 00:30:35,000 --> 00:30:37,120 Speaker 3: And so you know, when you get a when you 633 00:30:37,200 --> 00:30:40,000 Speaker 3: sit a table, you know, sit a bunch of gamers 634 00:30:40,000 --> 00:30:42,360 Speaker 3: down at a table and you start talking game theory 635 00:30:42,400 --> 00:30:45,080 Speaker 3: and why you know, how things should be gamified, it's 636 00:30:45,120 --> 00:30:47,880 Speaker 3: pretty fun and you get some answers really fast. So 637 00:30:48,720 --> 00:30:51,280 Speaker 3: I think that, you know, for us, that's that's what 638 00:30:51,320 --> 00:30:53,960 Speaker 3: we're most interested in. Is like you know, you're starting 639 00:30:53,960 --> 00:30:56,440 Speaker 3: to see like, okay, the art world really blew up 640 00:30:56,480 --> 00:30:58,160 Speaker 3: on the you know, on the n FT side, and 641 00:30:58,160 --> 00:31:00,440 Speaker 3: and and it's beautiful I think, you know, on the 642 00:31:00,440 --> 00:31:02,840 Speaker 3: collectible side in the NFT world, like people are really 643 00:31:02,920 --> 00:31:05,800 Speaker 3: understanding that and just experience you get to get through, 644 00:31:05,880 --> 00:31:08,800 Speaker 3: you know, the way these NFTs unlock you know, a 645 00:31:08,800 --> 00:31:11,160 Speaker 3: certain like an affinity program or like a fan club, 646 00:31:11,240 --> 00:31:13,040 Speaker 3: you know, where you get you know, you get access 647 00:31:13,080 --> 00:31:15,960 Speaker 3: to certain things by holding holding these NFTs. And the 648 00:31:16,040 --> 00:31:21,480 Speaker 3: next level is gamification and monetization of NFTs. Right, You're 649 00:31:21,480 --> 00:31:23,760 Speaker 3: starting to see and I'm not saying that these things 650 00:31:23,760 --> 00:31:25,720 Speaker 3: are you know, I'm not saying these things are the way, 651 00:31:25,760 --> 00:31:28,080 Speaker 3: but like you see something like Wolf Game, which is 652 00:31:28,120 --> 00:31:32,480 Speaker 3: a huge NFT project where you're literally gamifying these NFTs 653 00:31:32,520 --> 00:31:35,240 Speaker 3: now and being able to create tokens and monetize that 654 00:31:35,360 --> 00:31:37,720 Speaker 3: and use it in the game or swap out for 655 00:31:37,800 --> 00:31:39,960 Speaker 3: eth A lot of stuff like that that's coming down 656 00:31:40,000 --> 00:31:40,560 Speaker 3: the pipeline. 657 00:31:40,600 --> 00:31:42,520 Speaker 4: I think that's what you know, that's where we'll live. 658 00:31:43,360 --> 00:31:46,280 Speaker 6: That really ties to a crypto too. Yeah, that's when 659 00:31:46,280 --> 00:31:49,720 Speaker 6: we got introduced to what was a crypto for games, 660 00:31:50,240 --> 00:31:54,120 Speaker 6: Tron Tron. Yeah, and now, when I got introduced to 661 00:31:54,120 --> 00:31:56,920 Speaker 6: Tron in twenty seventeen, I was obsessed with Yeah, that 662 00:31:57,040 --> 00:31:59,720 Speaker 6: was Troy's favorite crypto for a while. But the reason 663 00:31:59,720 --> 00:32:02,680 Speaker 6: why understood Tron justin Sun is the guy, right, that's 664 00:32:02,720 --> 00:32:05,200 Speaker 6: the son yep, it is because I understood how big 665 00:32:05,240 --> 00:32:07,440 Speaker 6: gaming was, so that was their whole thing is to 666 00:32:07,480 --> 00:32:11,120 Speaker 6: become the token or the coin for the gaming community 667 00:32:11,120 --> 00:32:12,560 Speaker 6: and you can use it for games. So I'm like, 668 00:32:12,640 --> 00:32:15,080 Speaker 6: this is a no brainer. It hasn't really worked out 669 00:32:15,120 --> 00:32:16,200 Speaker 6: the way we thought it would. 670 00:32:16,440 --> 00:32:18,960 Speaker 4: It hasn't. It's not over and say the least, to 671 00:32:18,960 --> 00:32:20,400 Speaker 4: say the least, but I was there. 672 00:32:20,600 --> 00:32:22,680 Speaker 6: What you're just talking about as far as the gamification 673 00:32:22,840 --> 00:32:28,000 Speaker 6: of NFTs, and plays right in line with something like that, 674 00:32:28,040 --> 00:32:31,680 Speaker 6: because you're gonna need currency to actually play it. And 675 00:32:31,720 --> 00:32:34,840 Speaker 6: then if there's a native crypto that's designed for that 676 00:32:35,040 --> 00:32:38,040 Speaker 6: for the gamification of NFTs, and that's like a home run. 677 00:32:38,280 --> 00:32:40,200 Speaker 7: I think we're a great ideas because you're but with 678 00:32:40,320 --> 00:32:43,160 Speaker 7: great ideas, sometimes they happen too soon, right, So it 679 00:32:43,160 --> 00:32:45,360 Speaker 7: we'd be like trying to introduce Tesla in two thousand 680 00:32:45,400 --> 00:32:48,120 Speaker 7: and seven. The world wasn't ready for it, right, But 681 00:32:48,160 --> 00:32:50,720 Speaker 7: if you look at Tesla in twenty twenty one, yeah, sure, 682 00:32:50,800 --> 00:32:53,120 Speaker 7: it's past every car company in the world. And so 683 00:32:53,240 --> 00:32:55,000 Speaker 7: the game why I thought it was going to be 684 00:32:55,000 --> 00:32:57,040 Speaker 7: a great idea was because I understood the League of 685 00:32:57,120 --> 00:33:00,680 Speaker 7: Champions and I'm like, we don't play it as adults, 686 00:33:00,680 --> 00:33:03,160 Speaker 7: most of us don't, but there's a huge population that 687 00:33:03,200 --> 00:33:04,840 Speaker 7: play it, and they play it on their phone, right 688 00:33:04,960 --> 00:33:06,480 Speaker 7: and when they're in the game, you're stuck in it 689 00:33:06,520 --> 00:33:08,600 Speaker 7: and you need you need the top and so is 690 00:33:08,640 --> 00:33:09,720 Speaker 7: that what you're looking at? 691 00:33:09,800 --> 00:33:12,040 Speaker 3: Yeah, I mean, yeah, play to earn, you know, play 692 00:33:12,080 --> 00:33:13,720 Speaker 3: to earn. That's a that's the future, you know what 693 00:33:13,760 --> 00:33:16,480 Speaker 3: I'm saying. I even think for like, you know, I 694 00:33:16,480 --> 00:33:19,840 Speaker 3: think countries are you're seeing it, countries embracing play to earn. 695 00:33:19,720 --> 00:33:21,680 Speaker 4: And and and and. 696 00:33:22,080 --> 00:33:26,760 Speaker 3: Communities being able to create value in an ecosystem through 697 00:33:27,280 --> 00:33:30,200 Speaker 3: dows through you know, play to earn system stuff like that. 698 00:33:30,240 --> 00:33:32,480 Speaker 4: Like that's what that's actually really important outside of game. 699 00:33:32,520 --> 00:33:36,240 Speaker 3: It's just really important to you know, low income communities 700 00:33:36,280 --> 00:33:38,760 Speaker 3: and and and and countries that are you know, where 701 00:33:38,760 --> 00:33:42,520 Speaker 3: where their currencies are are are hurting and they got 702 00:33:42,560 --> 00:33:44,000 Speaker 3: to figure out, you know, another option. 703 00:33:44,160 --> 00:33:46,960 Speaker 4: So yeah, I think, you know, play to earn. 704 00:33:47,040 --> 00:33:49,440 Speaker 3: I think we're gonna you know, uncover new phase members 705 00:33:49,440 --> 00:33:52,640 Speaker 3: of like when it comes to the talent that's gonna 706 00:33:52,720 --> 00:33:54,959 Speaker 3: come into play now, a whole new talent pool of 707 00:33:55,000 --> 00:33:57,880 Speaker 3: like play to earn, you know, like beasts, you know 708 00:33:57,920 --> 00:33:58,320 Speaker 3: what I mean. 709 00:33:58,400 --> 00:33:59,600 Speaker 4: So I think it's gonna be interesting. 710 00:33:59,640 --> 00:34:01,760 Speaker 3: I think finding that new world of talent and the 711 00:34:01,760 --> 00:34:03,440 Speaker 3: metaversus is gonna be fun. 712 00:34:04,080 --> 00:34:06,520 Speaker 8: The e y L coin oh was coming so down. 713 00:34:06,560 --> 00:34:09,080 Speaker 8: It was just about doubt out the day. Yep. It's crazy. 714 00:34:09,160 --> 00:34:11,360 Speaker 8: All of these conversations all all. 715 00:34:11,200 --> 00:34:13,280 Speaker 4: Convert Yeah, they all converged, I think, yeah. 716 00:34:13,200 --> 00:34:14,480 Speaker 8: Yeah, yeah. 717 00:34:14,640 --> 00:34:17,280 Speaker 6: Let me ask you this, as far as for content creators, 718 00:34:17,320 --> 00:34:18,400 Speaker 6: you talked about Twitch. 719 00:34:19,360 --> 00:34:20,680 Speaker 8: Everything changes so much. 720 00:34:21,080 --> 00:34:23,160 Speaker 6: I just even found out about Twitch like this year, 721 00:34:23,560 --> 00:34:25,400 Speaker 6: and I realized I didn't realize how big it was. 722 00:34:25,719 --> 00:34:28,480 Speaker 6: And then of course TikTok. So would you guys have 723 00:34:28,560 --> 00:34:31,440 Speaker 6: so many followers on all different platforms. What are your 724 00:34:31,440 --> 00:34:35,360 Speaker 6: thoughts if somebody was creating content today, what platform should 725 00:34:35,400 --> 00:34:36,160 Speaker 6: they focus on? 726 00:34:38,800 --> 00:34:41,719 Speaker 3: Twitch for sure? Twitch for sure. I think Twitch has 727 00:34:41,719 --> 00:34:44,799 Speaker 3: been a gaming platform up until this point. But you know, 728 00:34:45,040 --> 00:34:47,920 Speaker 3: just seeing the ways that you can make a business 729 00:34:47,960 --> 00:34:50,400 Speaker 3: there and and and and get yourself out there and 730 00:34:50,440 --> 00:34:54,080 Speaker 3: grow an audience. I think Twitch is very important. I think, 731 00:34:54,200 --> 00:34:56,640 Speaker 3: you know, from a community level, like like just making 732 00:34:56,680 --> 00:34:59,719 Speaker 3: sure you're communing with communicating with your fans through discord, 733 00:35:00,480 --> 00:35:02,759 Speaker 3: I think, you know discord. If you're not really you know, 734 00:35:02,880 --> 00:35:05,279 Speaker 3: building there, you might you know, you just might want 735 00:35:05,320 --> 00:35:14,200 Speaker 3: to look at building an audience there. Let's see TikTok, TikTok. Yeah, absolutely, TikTok. 736 00:35:14,520 --> 00:35:16,040 Speaker 3: I mean, but you know, and then and then it's 737 00:35:16,120 --> 00:35:18,759 Speaker 3: leading into places like you know, again, this space. 738 00:35:18,560 --> 00:35:19,400 Speaker 4: Is moving so fast. 739 00:35:19,440 --> 00:35:21,520 Speaker 3: But like i'd look up and start looking at these 740 00:35:21,520 --> 00:35:24,640 Speaker 3: different meta versus sandbox, you know, decentraland. 741 00:35:25,480 --> 00:35:27,239 Speaker 4: You know meta when they roll out in a. 742 00:35:27,200 --> 00:35:31,120 Speaker 3: Certain level, like like right now is the time to 743 00:35:31,239 --> 00:35:33,799 Speaker 3: learn all these platforms and get ahead and really and 744 00:35:33,840 --> 00:35:37,200 Speaker 3: really you know, educate yourself and and create new brands 745 00:35:37,200 --> 00:35:40,360 Speaker 3: like doing what's been done. That's cool as a good foundation, 746 00:35:40,480 --> 00:35:42,600 Speaker 3: but like we we're living in a time that like 747 00:35:42,960 --> 00:35:45,520 Speaker 3: I mean, this hasn't happened in thirty five years, you 748 00:35:45,520 --> 00:35:47,040 Speaker 3: know what I mean, what we're seeing, we're seeing a 749 00:35:47,480 --> 00:35:49,799 Speaker 3: like when those stars align as far as like a 750 00:35:49,840 --> 00:35:53,680 Speaker 3: financial revolution, you know, uh, you know Web three point 751 00:35:53,680 --> 00:35:57,279 Speaker 3: a new a new evolution on the web. All these 752 00:35:57,280 --> 00:36:00,239 Speaker 3: things are shifting at the same time, Like like will 753 00:36:00,280 --> 00:36:02,480 Speaker 3: you know, start looking at these new platforms and figuring 754 00:36:02,480 --> 00:36:06,600 Speaker 3: out ways to build things because you know it's to 755 00:36:06,760 --> 00:36:11,040 Speaker 3: be it's to be you know, identified what what's what? 756 00:36:11,120 --> 00:36:12,600 Speaker 4: Yet, you know what I mean, come up with anything. 757 00:36:12,640 --> 00:36:14,040 Speaker 3: I was like coming off top of the head the 758 00:36:14,080 --> 00:36:15,880 Speaker 3: other day about something I wanted to do in meta 759 00:36:16,000 --> 00:36:16,840 Speaker 3: and people were sitting. 760 00:36:16,680 --> 00:36:18,000 Speaker 4: Around like uh huh oh yeah yeah. 761 00:36:18,200 --> 00:36:20,600 Speaker 3: I was like, shit, I'm plitting there like okay, you 762 00:36:20,640 --> 00:36:23,480 Speaker 3: know what I mean, just being creative with what you're seeing. 763 00:36:23,520 --> 00:36:27,080 Speaker 3: And but yeah, you know twitch TikTok discord. I think 764 00:36:27,080 --> 00:36:29,080 Speaker 3: those are I think those are the major ones you 765 00:36:29,160 --> 00:36:30,600 Speaker 3: just got mitter Twitter for sure. 766 00:36:30,640 --> 00:36:33,000 Speaker 7: Obviously I just started thinking now and maybe this is 767 00:36:33,000 --> 00:36:34,880 Speaker 7: a plan because I'm thinking about the future growth of 768 00:36:34,880 --> 00:36:39,200 Speaker 7: the brand. Obviously the ey l House was comes from 769 00:36:39,239 --> 00:36:42,680 Speaker 7: the Phase house. Shout out to y'all. Okay, but I'm 770 00:36:42,680 --> 00:36:46,319 Speaker 7: thinking the centraland sandbos. Are we buying digital real estate 771 00:36:46,400 --> 00:36:48,880 Speaker 7: with the with the plan? And if so, are these 772 00:36:48,920 --> 00:36:50,440 Speaker 7: type of lessons being taught because I know you have 773 00:36:50,480 --> 00:36:52,840 Speaker 7: Phase Academy, maybe that's something different. Can you explain what 774 00:36:52,880 --> 00:36:55,200 Speaker 7: that is and if you're interested in the digital real estate? 775 00:36:55,440 --> 00:36:59,040 Speaker 3: Yeah, so Phase Academy is just a program that we put, 776 00:36:59,520 --> 00:37:02,960 Speaker 3: you know, put potential Phase members through. It's ran by 777 00:37:03,040 --> 00:37:05,480 Speaker 3: Darren Yan, our head of Talent, and it's really just 778 00:37:05,560 --> 00:37:08,920 Speaker 3: like you know, preparing them for what it means to 779 00:37:08,960 --> 00:37:11,040 Speaker 3: be a Phase member and have those kind of eyeballs 780 00:37:11,080 --> 00:37:14,759 Speaker 3: on you and do media training and you know, you know, 781 00:37:14,800 --> 00:37:17,240 Speaker 3: it's really testing out who you are as a person 782 00:37:17,360 --> 00:37:20,680 Speaker 3: a little bit more digger, uh deeper dive for us 783 00:37:20,760 --> 00:37:23,360 Speaker 3: as far as who you are as a human, you know, 784 00:37:23,520 --> 00:37:25,520 Speaker 3: to make sure that you know it's a right match. 785 00:37:25,920 --> 00:37:28,400 Speaker 3: So we put them through Phase Academy and you know, 786 00:37:28,440 --> 00:37:30,359 Speaker 3: we have a lot of our heads of departments come 787 00:37:30,400 --> 00:37:32,839 Speaker 3: and sit with whoever we have in the academy at 788 00:37:32,840 --> 00:37:36,360 Speaker 3: that point, from PR to marketing to explain our business, 789 00:37:36,440 --> 00:37:38,640 Speaker 3: let them know what they're in for right and then 790 00:37:38,680 --> 00:37:41,719 Speaker 3: again also check them out for a longer period of time, 791 00:37:41,800 --> 00:37:43,399 Speaker 3: make sure that it's a that it's a match. 792 00:37:44,680 --> 00:37:45,759 Speaker 8: Yeah. 793 00:37:45,800 --> 00:37:49,839 Speaker 3: And then oh my bet, yeah, the digital real estate thing, yes, 794 00:37:49,880 --> 00:37:52,040 Speaker 3: the answers yes, I. 795 00:37:53,560 --> 00:37:57,640 Speaker 6: Yeah, yeah, I think that. The gaming world. Let me 796 00:37:57,640 --> 00:38:00,800 Speaker 6: ask you this, do you feel concerned at all? Because 797 00:38:00,800 --> 00:38:03,719 Speaker 6: I feel like a lot of people have become addicted 798 00:38:03,760 --> 00:38:04,680 Speaker 6: to video games. 799 00:38:04,840 --> 00:38:07,960 Speaker 8: It is very addicting. So I have a two part 800 00:38:08,040 --> 00:38:09,040 Speaker 8: question to this a. 801 00:38:09,960 --> 00:38:13,640 Speaker 6: Is there any level of concern for how fast video 802 00:38:13,680 --> 00:38:16,600 Speaker 6: game culture has grown? And we talk about the metaverse 803 00:38:16,640 --> 00:38:20,600 Speaker 6: where people could potentially like live in the metaverse more 804 00:38:20,680 --> 00:38:22,319 Speaker 6: than they're actually living in physical world. 805 00:38:22,600 --> 00:38:23,880 Speaker 8: It's almost kind of happening now. 806 00:38:23,880 --> 00:38:25,600 Speaker 6: If you have a kid that's played video games, they're 807 00:38:25,600 --> 00:38:27,320 Speaker 6: playing video games all day, every day. 808 00:38:27,480 --> 00:38:29,000 Speaker 8: So what's your thoughts on that. 809 00:38:30,800 --> 00:38:33,200 Speaker 3: I think it's a double edged sword for sure, you know, 810 00:38:33,360 --> 00:38:35,920 Speaker 3: I think that, you know, growing up, you know, my 811 00:38:36,000 --> 00:38:38,440 Speaker 3: parents make sure I'm outside and you know, doing you know, 812 00:38:38,800 --> 00:38:40,880 Speaker 3: playing for a certain amount of time, and they wouldn't 813 00:38:40,920 --> 00:38:43,319 Speaker 3: really let me, you know, play video games as much. 814 00:38:43,360 --> 00:38:46,480 Speaker 3: But to the flip side of that, there wasn't like 815 00:38:46,520 --> 00:38:48,600 Speaker 3: an option to really make money like that, you know 816 00:38:48,640 --> 00:38:50,480 Speaker 3: what I mean, or like have a business like like 817 00:38:50,520 --> 00:38:54,399 Speaker 3: gaming like that wasn't an option. So I will say 818 00:38:54,400 --> 00:38:58,359 Speaker 3: that outside of gaming, if you think about the next jobs. 819 00:38:58,080 --> 00:38:59,279 Speaker 4: That are going to be coming up in the in 820 00:38:59,320 --> 00:39:03,240 Speaker 4: the future, it's going to be mainly digital based jobs, 821 00:39:03,280 --> 00:39:06,520 Speaker 4: you know what I mean. And so if you're seeing. 822 00:39:06,520 --> 00:39:12,359 Speaker 3: Your child or godchild or young brother or sister, if 823 00:39:12,360 --> 00:39:16,360 Speaker 3: you're seeing them have talents and nate talent in that world, 824 00:39:17,320 --> 00:39:21,440 Speaker 3: it's almost like seeing seeing someone kick a soccer ball 825 00:39:21,480 --> 00:39:23,319 Speaker 3: and then having like true talent, you know what I 826 00:39:23,320 --> 00:39:25,200 Speaker 3: mean early on and you're like and the first thing 827 00:39:25,239 --> 00:39:26,480 Speaker 3: you do is a parent, You're like, oh shit, I 828 00:39:26,480 --> 00:39:28,760 Speaker 3: need to go get them some a soccer ball, a bag, 829 00:39:29,040 --> 00:39:30,960 Speaker 3: some cleats, and we're gonna sign them up right or 830 00:39:31,000 --> 00:39:33,400 Speaker 3: her up. So I think that, you know, if you 831 00:39:33,480 --> 00:39:35,799 Speaker 3: start thinking about what these new jobs are going to be, 832 00:39:35,800 --> 00:39:37,480 Speaker 3: and what and what's going to happen in the future 833 00:39:37,520 --> 00:39:41,160 Speaker 3: as far as business goes, you should lean into some 834 00:39:41,200 --> 00:39:43,480 Speaker 3: of those talents and foster some of that stuff. You know, 835 00:39:43,520 --> 00:39:46,560 Speaker 3: when you see talent there you know my opinion, but 836 00:39:46,640 --> 00:39:49,120 Speaker 3: you obviously you don't want someone just like full blown 837 00:39:49,600 --> 00:39:52,239 Speaker 3: you know, losing somebody to the metaverse right now, I 838 00:39:52,280 --> 00:39:55,319 Speaker 3: don't think that's that's that's that's that's the move. But 839 00:39:55,320 --> 00:39:58,040 Speaker 3: but again I think that people tense up and get 840 00:39:58,040 --> 00:40:00,080 Speaker 3: scared of when they see the amount of time and 841 00:40:00,080 --> 00:40:04,200 Speaker 3: and when they see their kid or or a young person. 842 00:40:04,239 --> 00:40:05,040 Speaker 4: Living like that. 843 00:40:07,200 --> 00:40:10,080 Speaker 3: Again, there's gonna be where the jobs are at right 844 00:40:10,280 --> 00:40:11,960 Speaker 3: if you think about it, like in the future. So 845 00:40:12,640 --> 00:40:15,520 Speaker 3: I think that a lot of that, you know, talent 846 00:40:15,600 --> 00:40:18,680 Speaker 3: seeking on that end is really important, but also balancing 847 00:40:18,680 --> 00:40:18,960 Speaker 3: it out. 848 00:40:19,000 --> 00:40:21,960 Speaker 4: Make sure you know that someone's not just full blow 849 00:40:22,080 --> 00:40:22,520 Speaker 4: gone over there. 850 00:40:22,520 --> 00:40:24,040 Speaker 6: I want, I want to ask your opinion on I 851 00:40:24,040 --> 00:40:26,680 Speaker 6: feel like video games was everything we're talking about now 852 00:40:26,680 --> 00:40:28,160 Speaker 6: with metaverse and all that. A lot of people can't 853 00:40:28,200 --> 00:40:31,320 Speaker 6: understand it, but I understand it because I understand Fortnite, 854 00:40:31,480 --> 00:40:33,880 Speaker 6: and I understand in app purchases, and I understand the 855 00:40:33,920 --> 00:40:36,120 Speaker 6: pressure to make your character. 856 00:40:35,960 --> 00:40:38,120 Speaker 7: Holda holda How many parents we got in here right now? 857 00:40:39,480 --> 00:40:41,080 Speaker 7: Y'all know about any that purchases for sure? 858 00:40:41,400 --> 00:40:41,600 Speaker 4: Yeah? 859 00:40:42,840 --> 00:40:45,920 Speaker 7: Ninety non charge every two days. Yeah, that's what you're 860 00:40:45,920 --> 00:40:46,359 Speaker 7: talking about. 861 00:40:46,480 --> 00:40:49,799 Speaker 6: So now I really revolutionize the whole business model because before, 862 00:40:49,880 --> 00:40:52,080 Speaker 6: when I played video games, you just buy John Mann 863 00:40:52,160 --> 00:40:53,879 Speaker 6: for fifty dollars whatever, and that's it. 864 00:40:54,239 --> 00:40:55,440 Speaker 8: With Fortnite is free. 865 00:40:55,560 --> 00:40:58,440 Speaker 6: Now these video games are free, but these in app purchases, 866 00:40:58,480 --> 00:41:01,400 Speaker 6: it's like fifty dollars a week, Like there's an unlimited 867 00:41:01,440 --> 00:41:04,760 Speaker 6: amount of money that you could spend. So talk about 868 00:41:04,800 --> 00:41:08,239 Speaker 6: that as far as the how that really transformed, in 869 00:41:08,280 --> 00:41:11,960 Speaker 6: my opinion, the video game culture into billions and billions 870 00:41:11,960 --> 00:41:12,400 Speaker 6: of dollars. 871 00:41:13,920 --> 00:41:20,240 Speaker 3: Yeah, I mean, uh, look when social media came into play, 872 00:41:20,560 --> 00:41:23,359 Speaker 3: I think that was the catalyst to all of this, right, 873 00:41:23,400 --> 00:41:28,960 Speaker 3: and and and and people's digital selves are as important 874 00:41:29,000 --> 00:41:32,759 Speaker 3: than their physical self as far as representation to other people, right. 875 00:41:32,800 --> 00:41:36,960 Speaker 3: And so when you're playing a video game, and and 876 00:41:37,040 --> 00:41:41,000 Speaker 3: it's you know, you get the flex some jersey or 877 00:41:41,040 --> 00:41:43,239 Speaker 3: something that you're wearing in in in Madden, or you 878 00:41:43,280 --> 00:41:45,040 Speaker 3: get to wear you know, get to wear some cool 879 00:41:45,080 --> 00:41:49,040 Speaker 3: sneakers in in in Fortnite, and and and you're streaming 880 00:41:49,040 --> 00:41:51,840 Speaker 3: with your friends as a flex, right and and so 881 00:41:51,920 --> 00:41:54,680 Speaker 3: I just think that you know, social media really really 882 00:41:54,680 --> 00:41:58,040 Speaker 3: plays into that and really really gave us an understanding 883 00:41:58,080 --> 00:41:59,759 Speaker 3: of what our digital self is and what we want 884 00:41:59,800 --> 00:42:00,840 Speaker 3: other people to see. 885 00:42:01,800 --> 00:42:04,640 Speaker 7: I want to know the key to keeping your brand 886 00:42:04,800 --> 00:42:06,920 Speaker 7: as the Pyramier name in the space? 887 00:42:07,000 --> 00:42:07,120 Speaker 4: Right? 888 00:42:07,120 --> 00:42:10,040 Speaker 7: If we think the sports automatically, the first thing we 889 00:42:10,080 --> 00:42:13,080 Speaker 7: think is phase planned. And I know there's other sports 890 00:42:13,560 --> 00:42:16,920 Speaker 7: competition teams, but it's like they're not irrelevant. What has 891 00:42:17,000 --> 00:42:19,000 Speaker 7: been the key to making sure that you're at the 892 00:42:19,000 --> 00:42:21,839 Speaker 7: forefront of this that's your name, that your brand, that 893 00:42:21,840 --> 00:42:22,960 Speaker 7: that f right? 894 00:42:23,000 --> 00:42:25,160 Speaker 4: I did hold on? What is it here that's doing 895 00:42:25,120 --> 00:42:25,359 Speaker 4: it right? 896 00:42:25,400 --> 00:42:25,920 Speaker 8: I got it right? 897 00:42:26,520 --> 00:42:27,680 Speaker 4: I got it right? All right? 898 00:42:27,719 --> 00:42:29,600 Speaker 7: So, how how do we make sure that that that 899 00:42:29,800 --> 00:42:33,280 Speaker 7: f it's entrenching everybody's mind when once they think E gaming. 900 00:42:34,520 --> 00:42:36,440 Speaker 4: Yeah, so I think there's there's a difference. Right. 901 00:42:36,480 --> 00:42:39,200 Speaker 3: There's E sports, which is the professional side of gaming, 902 00:42:39,480 --> 00:42:40,839 Speaker 3: which is more of a franchise. 903 00:42:41,040 --> 00:42:43,400 Speaker 4: You know, a lot of a lot of players. 904 00:42:43,000 --> 00:42:45,680 Speaker 3: Moving around from you know, team to team, and they 905 00:42:45,719 --> 00:42:50,960 Speaker 3: don't really have the time to establish themselves as they 906 00:42:50,960 --> 00:42:53,280 Speaker 3: don't really have the time to give themselves an online 907 00:42:53,280 --> 00:42:55,719 Speaker 3: presence like the amateur gaming. Right, So I always I 908 00:42:55,719 --> 00:42:58,279 Speaker 3: always tell people this, like, imagine, like the physics are 909 00:42:58,280 --> 00:43:03,040 Speaker 3: different in this world, right of imagine if the G 910 00:43:03,200 --> 00:43:11,479 Speaker 3: League Lakers team was more popular than the Lakers, that's 911 00:43:11,520 --> 00:43:13,920 Speaker 3: where that's kind of like where gaming is, right. So, 912 00:43:14,040 --> 00:43:17,279 Speaker 3: like the amateur gamers that have the time to put 913 00:43:17,280 --> 00:43:20,279 Speaker 3: into streaming twelve hours a day in front of their 914 00:43:20,320 --> 00:43:22,320 Speaker 3: fans and stuff like that, they're amateur gamers. 915 00:43:22,360 --> 00:43:24,720 Speaker 4: They're not professional gamers. Professional gamers are. 916 00:43:24,960 --> 00:43:27,480 Speaker 3: Practicing for the next tournament and making sure that they 917 00:43:27,480 --> 00:43:29,640 Speaker 3: can perform at the highest level and win a tournament 918 00:43:29,840 --> 00:43:31,279 Speaker 3: perse right or prize. 919 00:43:31,960 --> 00:43:36,839 Speaker 4: And so you know, I think that I don't know 920 00:43:36,920 --> 00:43:37,760 Speaker 4: as far as. 921 00:43:39,480 --> 00:43:42,880 Speaker 3: Making sure that we're in front of everybody, we just 922 00:43:42,920 --> 00:43:46,200 Speaker 3: look to push a space of gaming in general, gaming 923 00:43:46,200 --> 00:43:49,160 Speaker 3: has not been defined. I think esports has been defined 924 00:43:49,719 --> 00:43:52,759 Speaker 3: to a certain extent, but gaming hasn't been defined culturally. 925 00:43:52,800 --> 00:43:55,040 Speaker 4: And so when we're making moves. 926 00:43:55,760 --> 00:43:58,239 Speaker 3: Or if I'm thinking it's a strategic move we should make, 927 00:43:58,600 --> 00:44:00,000 Speaker 3: I'm thinking about pushing game. 928 00:44:00,400 --> 00:44:01,960 Speaker 4: I'm not thinking about pushing phase plan. 929 00:44:02,440 --> 00:44:04,720 Speaker 3: And when you're in an emerging industry and you're bleeding 930 00:44:04,800 --> 00:44:08,080 Speaker 3: edge company, that's I think the way you should think. 931 00:44:08,080 --> 00:44:10,879 Speaker 3: You need to transcend your own business transit as far 932 00:44:10,880 --> 00:44:15,160 Speaker 3: as thought process goes, transcend your own brand and franchise 933 00:44:15,239 --> 00:44:17,560 Speaker 3: and think about how can I push this space? 934 00:44:17,760 --> 00:44:17,920 Speaker 8: Right. 935 00:44:18,040 --> 00:44:21,600 Speaker 3: So, and there's certain moves that when we make those moves, 936 00:44:21,600 --> 00:44:26,080 Speaker 3: a lot of our quote unquote competitors they make they 937 00:44:26,080 --> 00:44:28,160 Speaker 3: make more money, you know what I mean, Because we're 938 00:44:28,239 --> 00:44:31,200 Speaker 3: unlocking and kicking down certain doors. And those are the 939 00:44:31,200 --> 00:44:33,279 Speaker 3: moves I love to make. And I think that's how 940 00:44:33,320 --> 00:44:34,640 Speaker 3: you I think that's how you achieve that. 941 00:44:35,080 --> 00:44:37,440 Speaker 4: You talked about the cash prizes for some of these ornaments. 942 00:44:38,040 --> 00:44:39,759 Speaker 7: I remember seeing the first time that there was a 943 00:44:39,800 --> 00:44:43,120 Speaker 7: million dollar prize and I was like, Wow, I should 944 00:44:43,120 --> 00:44:45,040 Speaker 7: have kept gaming for the rest of my life. Yeah, 945 00:44:45,040 --> 00:44:47,960 Speaker 7: but now we've seeing like you've taken over the US Open, sure, 946 00:44:48,080 --> 00:44:49,759 Speaker 7: and the prize money is going up. Do you think 947 00:44:49,760 --> 00:44:52,799 Speaker 7: there's a this endless lim because at a certain point, 948 00:44:53,280 --> 00:44:56,040 Speaker 7: I know you were inside author As Stadium in the 949 00:44:56,120 --> 00:44:57,760 Speaker 7: three point two million was the prize. 950 00:44:57,840 --> 00:44:58,040 Speaker 4: Yeah. 951 00:44:58,120 --> 00:45:01,040 Speaker 7: The person who wins the actual US Open gets paid 952 00:45:01,080 --> 00:45:03,200 Speaker 7: the same amount. Yeah, So where do you think this 953 00:45:03,239 --> 00:45:04,040 Speaker 7: prize money is going? 954 00:45:04,120 --> 00:45:04,760 Speaker 4: Is it limitless? 955 00:45:04,880 --> 00:45:08,160 Speaker 3: I don't think it's limitless, but it's it's I think 956 00:45:08,160 --> 00:45:09,440 Speaker 3: it's there's. 957 00:45:09,200 --> 00:45:11,200 Speaker 4: A lot room, a lot of room. There's a lot 958 00:45:11,200 --> 00:45:15,719 Speaker 4: of room. I mean again, gaming is entertainment, you know 959 00:45:15,760 --> 00:45:16,880 Speaker 4: what I mean, it's entertainment. 960 00:45:16,960 --> 00:45:20,759 Speaker 3: So you know, whether or not from whatever age group 961 00:45:20,760 --> 00:45:23,560 Speaker 3: you're from, if you really understand it for yourself, which 962 00:45:23,560 --> 00:45:25,960 Speaker 3: you know, you just have to find ways to correlate 963 00:45:25,960 --> 00:45:28,239 Speaker 3: it to something that you're attracted to on that level, right, 964 00:45:28,840 --> 00:45:32,000 Speaker 3: because this generation sees gaming, you know just like we 965 00:45:32,120 --> 00:45:34,400 Speaker 3: You know, that event is the Super Bowl, you know 966 00:45:34,400 --> 00:45:37,480 Speaker 3: what I mean, and so or the World Cup. And 967 00:45:37,520 --> 00:45:39,600 Speaker 3: I think that you know, when it comes to youth culture, 968 00:45:40,360 --> 00:45:42,520 Speaker 3: that's what they're into, that's what they that's what they 969 00:45:42,600 --> 00:45:46,480 Speaker 3: love watching, that's what they identify with. And and so 970 00:45:46,680 --> 00:45:50,240 Speaker 3: I think the scalability there from a professional esports side. 971 00:45:50,080 --> 00:45:52,919 Speaker 4: Is It's not limitless. I don't think anything is. 972 00:45:52,840 --> 00:45:58,479 Speaker 3: But but it's the potential is great. 973 00:45:59,040 --> 00:46:01,400 Speaker 4: Looks like yeah, yeah, yeah, God, I appreciate. 974 00:46:01,440 --> 00:46:02,399 Speaker 8: I know you got to go, brother. 975 00:46:02,440 --> 00:46:05,160 Speaker 6: But any last thing you want to tell or future 976 00:46:05,200 --> 00:46:06,400 Speaker 6: plans for Phase Clan. 977 00:46:07,520 --> 00:46:09,200 Speaker 3: No, I think we kind of covered it on the 978 00:46:09,239 --> 00:46:11,400 Speaker 3: on the you know, on the NFT side, and and 979 00:46:11,400 --> 00:46:13,360 Speaker 3: and how we're looking at the metaverse. You know, I 980 00:46:13,360 --> 00:46:17,520 Speaker 3: think other than that, you know, maybe just some bits 981 00:46:17,560 --> 00:46:19,480 Speaker 3: on a business level, you know, I think you know 982 00:46:19,560 --> 00:46:21,319 Speaker 3: what I like on you know, as far as my 983 00:46:21,360 --> 00:46:26,600 Speaker 3: personal mantra, Phase Clan is like the ultimate place for 984 00:46:27,080 --> 00:46:29,359 Speaker 3: to me to exercise what I believe in as far 985 00:46:29,400 --> 00:46:34,360 Speaker 3: as bridging the gap between youth culture, even black culture, 986 00:46:34,840 --> 00:46:38,279 Speaker 3: and and and what you know, and and something as 987 00:46:38,280 --> 00:46:41,719 Speaker 3: explosive as gaming. So you know, I really stress you know, 988 00:46:42,360 --> 00:46:45,319 Speaker 3: communicating with young people from youth culture understand, you know, 989 00:46:45,440 --> 00:46:47,600 Speaker 3: talking to your kids, talking to people that live and 990 00:46:47,680 --> 00:46:50,360 Speaker 3: having nate knowledge of of of any of these spaces. 991 00:46:50,400 --> 00:46:52,080 Speaker 4: It's not just gaming, it's you. 992 00:46:52,040 --> 00:46:54,080 Speaker 3: Know, whatever's going to help you drive your business or 993 00:46:54,080 --> 00:46:57,280 Speaker 3: whatever you're on, like, really finding the magic in the middle, 994 00:46:57,400 --> 00:47:00,480 Speaker 3: like communicating with with with youth cultures and portant you 995 00:47:00,560 --> 00:47:03,400 Speaker 3: know what I mean, and and and and That's what 996 00:47:03,440 --> 00:47:05,600 Speaker 3: I'm trying to teach as far as like you know, 997 00:47:06,280 --> 00:47:09,720 Speaker 3: scaling a business, going public, stuff like that, bringing corporations 998 00:47:09,800 --> 00:47:16,000 Speaker 3: and and and and corporate culture and meeting youth culture 999 00:47:16,719 --> 00:47:19,360 Speaker 3: and and honoring it on high just like you would. 1000 00:47:19,440 --> 00:47:21,520 Speaker 4: You know, when when I bring in talent or I 1001 00:47:21,600 --> 00:47:22,560 Speaker 4: bring in someone to my. 1002 00:47:22,560 --> 00:47:25,400 Speaker 3: Creative team or whatever, I'm not asking really what you know, 1003 00:47:25,440 --> 00:47:27,799 Speaker 3: I'm not as interested as a resume as I am 1004 00:47:27,840 --> 00:47:30,440 Speaker 3: in their talent. And I make sure that they sit 1005 00:47:30,480 --> 00:47:32,600 Speaker 3: at the same table as a CFO and a COO 1006 00:47:32,719 --> 00:47:34,600 Speaker 3: and we honor what they have to say, just like 1007 00:47:35,000 --> 00:47:37,080 Speaker 3: you know, the tippy top of any type of corporate 1008 00:47:37,120 --> 00:47:38,080 Speaker 3: structure and who. 1009 00:47:37,920 --> 00:47:38,880 Speaker 4: Sits at that table. 1010 00:47:40,120 --> 00:47:44,600 Speaker 3: You know, certain companies now have to have many people 1011 00:47:44,640 --> 00:47:47,160 Speaker 3: sitting around that big table figuring out like what we're 1012 00:47:47,160 --> 00:47:48,799 Speaker 3: going to green light and stuff like that, you know, 1013 00:47:49,360 --> 00:47:51,440 Speaker 3: especially with BLM and what happened with a lot you 1014 00:47:51,480 --> 00:47:53,120 Speaker 3: know a lot of brands putting stuffut they should have 1015 00:47:53,160 --> 00:47:55,680 Speaker 3: put out, and you got to have somebody sitting at 1016 00:47:55,680 --> 00:47:56,840 Speaker 3: that table going, hey, what is that? 1017 00:47:57,440 --> 00:47:57,480 Speaker 7: No? 1018 00:47:57,640 --> 00:48:00,239 Speaker 3: You can't do that right because you need another lens there. 1019 00:48:00,239 --> 00:48:03,479 Speaker 3: And so when it comes to youth culture, usually those 1020 00:48:03,480 --> 00:48:06,560 Speaker 3: two sides don't talk your corporate America. And then you 1021 00:48:06,640 --> 00:48:08,560 Speaker 3: got a bunch of kids that play video games, right, 1022 00:48:08,880 --> 00:48:11,560 Speaker 3: how are you going to export product that is meaningful, 1023 00:48:11,600 --> 00:48:14,719 Speaker 3: scalable and create a business around that. And so it's 1024 00:48:14,760 --> 00:48:16,759 Speaker 3: really about the weight and gold and honor and you know, 1025 00:48:17,680 --> 00:48:20,839 Speaker 3: the youth and making sure you can you know, teach them, 1026 00:48:21,080 --> 00:48:22,720 Speaker 3: bring them along, and also listen. 1027 00:48:23,160 --> 00:48:25,480 Speaker 4: You know I listen a lot. 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