WEBVTT - Buying Land in the Metaverse

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<v Speaker 1>This is Bloomberg Crypto, a daily Bloomberg I Heart podcast,

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<v Speaker 1>and I'm Stacy Marie Ishmael, Managing editor of Crypto for

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<v Speaker 1>Bloomberg News. It's Tuesday, November twenty nine. This episode about

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<v Speaker 1>buying land in the Metaverse with my colleague Carly Juanna

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<v Speaker 1>was recorded before the collapse of FTX. Just putting that

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<v Speaker 1>out there for context. Have you heard the one about

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<v Speaker 1>how broke millennials who had given up on owning a home.

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<v Speaker 1>We're supposed to be super excited about the opportunities in

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<v Speaker 1>the metaverse, or maybe you've heard that it was gen

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<v Speaker 1>Z who's supposed to be super excited about opportunities in

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<v Speaker 1>the metaverse. Yeah, about that not quite turning out that way.

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<v Speaker 1>Despite the hype and the fact that entities is different

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<v Speaker 1>as Snoop Dogg himself, and for reasons not entirely cleared me,

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<v Speaker 1>the Beijun government boils into said hype, Owning a property

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<v Speaker 1>in the metaverse hasn't turned out to be a winning

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<v Speaker 1>investment strategy for everyone, and yet despite falling prices and

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<v Speaker 1>declining user activity, some people are still betting on virtual property.

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<v Speaker 1>For more on Who's building what in the Metaverse, I'm

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<v Speaker 1>joined by Bloomberg reporter call I wanna. There's a fixed

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<v Speaker 1>plot of land, so there's certain levels of values that

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<v Speaker 1>are attributed to that, and it's your individual plot. It's

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<v Speaker 1>your n f T. Carly, Welcome to the podcast. Tell

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<v Speaker 1>us what you do? I cover crypto at Bloomberg News.

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<v Speaker 1>How's that been? It has been fascinating, to say the least.

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<v Speaker 1>It's odder than I would have expected coming in. It's diplomatic,

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<v Speaker 1>yes when you say odd. One of the stories that

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<v Speaker 1>you published recently is about Virtue to all Land, which

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<v Speaker 1>to me seems like a contradiction in terms, but to

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<v Speaker 1>some people seems like a worthwhile investment opportunity. What did

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<v Speaker 1>you find in the course of reporting that story. Yes,

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<v Speaker 1>I found out a lot. I think the most surprising

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<v Speaker 1>thing I found out was that it's very expensive. You know,

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<v Speaker 1>people will spend thousands and thousands of dollars to buy

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<v Speaker 1>these virtual plots of land in the metaverse, and a

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<v Speaker 1>lot of them are looking at it as an investment opportunity.

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<v Speaker 1>They think that these plots of land are actually going

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<v Speaker 1>to increase in value significantly, and so they're willing to

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<v Speaker 1>shell out for it, despite the fact that over the

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<v Speaker 1>past year, values have really dropped off. When you say

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<v Speaker 1>values have really dropped off, like what kind? And you

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<v Speaker 1>say expensive, like what are we talking about here? We

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<v Speaker 1>talked about five five million dollars, Like what's the range? Right? Yeah,

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<v Speaker 1>so it varies. I talked to one guy, for example.

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<v Speaker 1>He told me that he had bought a plot of

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<v Speaker 1>land in one of these virtual worlds. It's called the

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<v Speaker 1>Central Land, and he purchased it for about three thousand

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<v Speaker 1>dollars in August. Um. I talked to a guy last year, though,

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<v Speaker 1>who kind of in the fall, purchased something that was

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<v Speaker 1>sixty dollars. And granted that was a bigger plot of land,

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<v Speaker 1>but you know, the prices on these really do vary.

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<v Speaker 1>And part of the reason they were so much more

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<v Speaker 1>expensive last year was because, you know, these virtual plots

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<v Speaker 1>of land I should mention too, are often denominated and

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<v Speaker 1>sold in cryptocurrencies, so their values are inherently tied to that.

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<v Speaker 1>Last year crypto prices were a lot higher than they

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<v Speaker 1>are right now, especially you know, in the October time frame.

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<v Speaker 1>So the guy who bought the plot of land, you know,

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<v Speaker 1>the value of that sixty thousand dollar estate as it

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<v Speaker 1>is called, is a lot less. Now today, what do

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<v Speaker 1>you do with the sixty dollar virtual plot of land? Exactly?

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<v Speaker 1>That is a golden question. You know, a lot of

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<v Speaker 1>the people who I spoke with and even just kind

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<v Speaker 1>of walking around these worlds, you know, there's not that

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<v Speaker 1>much going on. So going back to the guy who

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<v Speaker 1>purchased the plot of land in August for three thousand dollars,

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<v Speaker 1>he is years old. That was his first quote unquote

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<v Speaker 1>real estate purchase, if you will. And he actually has

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<v Speaker 1>done nothing with that plot of land. He doesn't really

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<v Speaker 1>have any specific plans in the future to do anything

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<v Speaker 1>with it. Right now, he rents it out. He rents

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<v Speaker 1>it for fifty to seventy dollars a month to a company.

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<v Speaker 1>And on the plot of land there is a billboard

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<v Speaker 1>that is touting a a metaverse marketing startup, which is

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<v Speaker 1>very meta in my opinion. So and when I reported,

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<v Speaker 1>you know, I would go into these lands that you

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<v Speaker 1>can access from a web browser and you walk around,

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<v Speaker 1>and you know, give or take, there's not that much

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<v Speaker 1>going on. There's kind of you know, some areas are

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<v Speaker 1>more populated than others, but a lot of these people

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<v Speaker 1>are betting that these virtual realities really will take off

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<v Speaker 1>and they will become cool and popular and fun. Okay,

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<v Speaker 1>I don't know if I would describe any of this

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<v Speaker 1>as either cool or fun, and it would seem from

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<v Speaker 1>the user numbers, because you know, you mentioned to Central

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<v Speaker 1>and another big one of these is the Sandbox. They're

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<v Speaker 1>not necessarily popular either. Our colleague of Miller, who's regularly

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<v Speaker 1>on the podcast, in a story that she published closer

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<v Speaker 1>to the end of October, said that the Sandbox has

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<v Speaker 1>about five hundred daily active uses. That's not a lot

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<v Speaker 1>of people in these particular environments. So, you know, various

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<v Speaker 1>of these places were sold as this is going to

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<v Speaker 1>be a place to hang out. This is like Mark

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<v Speaker 1>Zuckerberg's whole thing. You'll do anything that you want to

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<v Speaker 1>do in the metaverse. But what they're turning into is

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<v Speaker 1>almost like desolate strip malls where there isn't a ton

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<v Speaker 1>of activity. There's weird inception e billboards, but not a

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<v Speaker 1>lot of happening. When you ask the folks in the

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<v Speaker 1>story who were continuing to buy land why they're optimistic

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<v Speaker 1>about the future of these platforms, what did they say?

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<v Speaker 1>A lot of them really bet that at some point

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<v Speaker 1>these lands are going to become more popular there's a

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<v Speaker 1>lot of risk associated with that because there are so

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<v Speaker 1>many of these digital worlds. You know, we kind of

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<v Speaker 1>focused on two of the biggest ones being Sandbox and

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<v Speaker 1>decentral Land. Part of the reason that those are kind

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<v Speaker 1>of getting a lot of attention and are more popular

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<v Speaker 1>is because they're the ones that have gotten a fair

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<v Speaker 1>bit of traction off of one of the things that

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<v Speaker 1>causes them to have higher property values, which is celebrities

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<v Speaker 1>and companies and brands that are taking interest in the metaphors.

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<v Speaker 1>So granted this is not a universal thing. There's still

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<v Speaker 1>lot of room to go, but there have been some

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<v Speaker 1>companies and brands that have purchased land in the metaverse

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<v Speaker 1>or otherwise made investments or marketing campaigns there. So, for example,

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<v Speaker 1>Gucci has purchased an estate in the metaverse, and they're

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<v Speaker 1>going to be able to have some sort of events

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<v Speaker 1>that they're going to put on on the celebrity front,

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<v Speaker 1>you have Snoop Dogg has purchased land in the metaverse.

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<v Speaker 1>I've got my Monuma money and my money only I

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<v Speaker 1>built the whole metaverse called you know what I'm saying

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<v Speaker 1>to STANDBOXXM and you know that then makes other parcels

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<v Speaker 1>and plots of land that are around them go up

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<v Speaker 1>significantly in value because the assumption and the bet here

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<v Speaker 1>is that, Okay, if you own land that's really close

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<v Speaker 1>to Snoop Dogg, you're going to be in a cool

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<v Speaker 1>part of town where more people are going to be

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<v Speaker 1>walking around. You know, if you're near a really cool

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<v Speaker 1>fashion brand store, people are going to be walking in

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<v Speaker 1>and out of those districts and they're going to see

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<v Speaker 1>your area, and you're going to have a highly valued property.

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<v Speaker 1>You know, there's a taco Taco bell is having a

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<v Speaker 1>wedding in the metaverse soon. There's all sorts of weird

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<v Speaker 1>and kiki things going on, and they are they are disparate,

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<v Speaker 1>But these people who have bought this land are betting

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<v Speaker 1>they're going to become more common. I spoke with one

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<v Speaker 1>guy who he wants to set up a virtual furniture

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<v Speaker 1>store in the metaverse, and he wants to hold onto

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<v Speaker 1>his plot of land so that then he can eventually

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<v Speaker 1>be able to do that. So it's kind of a

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<v Speaker 1>bet overall. But other people have, you know, entrepreneurial aspects

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<v Speaker 1>and kind of interest themselves. I'm just gonna say a

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<v Speaker 1>couple of like nineties kid things as a as a

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<v Speaker 1>nineties kid one. Anytime I have people talk about Snoop

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<v Speaker 1>was like this like cool childred, I am reminded that

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<v Speaker 1>this was also a dude who became famous for seeing

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<v Speaker 1>the song Murder was the case that they gave me.

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<v Speaker 1>So so you know, just putting that out there, like

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<v Speaker 1>you know, Martha Stewart, Snoop and Stoop of the nineties

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<v Speaker 1>are two very different people. But I also I'm a

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<v Speaker 1>person who played the SIMS and Second Life, which was,

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<v Speaker 1>for all intents and purposes, one of the very earliest

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<v Speaker 1>of these kinds of metaverse like experiences where you have

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<v Speaker 1>an avatar and you had brands that showed up in

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<v Speaker 1>these spaces and you have like the Microsoft's of the

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<v Speaker 1>world and the royces Is of the world. Royce's had

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<v Speaker 1>a bureau in there, the you know, like various tech

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<v Speaker 1>companies would sort of set up you could like buy clothes.

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<v Speaker 1>And there are still people I don't know if they're

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<v Speaker 1>still brands who are in Second Life, but like every

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<v Speaker 1>generation gets the metaverse it deserves. I suppose one of

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<v Speaker 1>the things that strikes me about the biggest difference between

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<v Speaker 1>these current meta verses and places like Second Life is

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<v Speaker 1>what you identify, which is the prime refocused being like

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<v Speaker 1>the potential for monetization. Right. Second Life absolutely had monetization.

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<v Speaker 1>It had enough to have a bank run, which is

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<v Speaker 1>a pretty good indicator that there was a real financial ecosystem,

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<v Speaker 1>but it wasn't pitched as come hand, make your fortune speculating.

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<v Speaker 1>And a big criticism of Web three has been around

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<v Speaker 1>the idea that profits come before fun. Did the people

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<v Speaker 1>that you spoke to sound like they were having fun?

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<v Speaker 1>I think the best way to answer that would be

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<v Speaker 1>going back to the fact that not a lot of

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<v Speaker 1>them had done much on their land. That's not to

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<v Speaker 1>say that they didn't have ideas to do stuff on

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<v Speaker 1>the land, for example setting up a furniture store or

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<v Speaker 1>other endeavors like that, but the bottom line is that

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<v Speaker 1>they hadn't yet. I think one of the things that

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<v Speaker 1>we've reported on a Bloomberg is that, you know, gambling

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<v Speaker 1>and casinos have been popular for terms of entertainment that

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<v Speaker 1>have taken off in these worlds, but yeah, they're not

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<v Speaker 1>seeing this as a fun place where they're hosting parties

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<v Speaker 1>with their friends. I talked to a professor who said that,

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<v Speaker 1>you know, in some ways. Buying land in the metaverse

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<v Speaker 1>is a way to diversify your crypto holdings, because even

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<v Speaker 1>though it's a little bit different than buying bitcoin, I mean,

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<v Speaker 1>it does kind of come with this promise of an

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<v Speaker 1>online experience that you would assume comes with some sort

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<v Speaker 1>of promise or hope for fun. At the end of

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<v Speaker 1>the day, they're denominated in crypto, their prices are at

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<v Speaker 1>least right now somewhat moving with cryptocurrency. Exact, a pot

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<v Speaker 1>of land in the metaverse is a non fungible token, yeah, exactly.

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<v Speaker 1>So that's a little bit of a distinction too, is

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<v Speaker 1>that when you buy these, you know, it's recorded on

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<v Speaker 1>the blockchain. It is its own separate thing, and these

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<v Speaker 1>plots of lands are fixed. That's another thing that is

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<v Speaker 1>going to appeal to a lot of the buy areas.

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<v Speaker 1>That's not like ubiquitous across virtual worlds, but that is

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<v Speaker 1>a big selling point is that there's a fixed plot

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<v Speaker 1>of land, so there's certain levels of values that are

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<v Speaker 1>attributed to that, and it's your individual plot, it's your

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<v Speaker 1>n f T. So these individuals who are buying these lands, yeah,

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<v Speaker 1>they might not be doing much on them now, but

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<v Speaker 1>they're thinking they will in the future, and I would

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<v Speaker 1>assume that if more activity comes to the metaverse, that

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<v Speaker 1>would increase the chances that they actually do set up

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<v Speaker 1>their virtual furniture store. With the reports of places like

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<v Speaker 1>Sandbox only have active users, the investors in these platforms

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<v Speaker 1>say very similar things to the folks that you're talking

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<v Speaker 1>to who are buying land. So yeah, so of anamoca.

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<v Speaker 1>You know, made the case to our colleague Hannah Miller

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<v Speaker 1>that like looking at just daily active users is not

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<v Speaker 1>really as he described it, like representative of the overall

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<v Speaker 1>scale of activity, like he has amazing quotes, which is

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<v Speaker 1>to look at this metric would be comparable to claiming

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<v Speaker 1>that how many people trade on Wall Street is the

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<v Speaker 1>size of the American population. And you know, from his perspective,

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<v Speaker 1>what you need to look at is things like revenues

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<v Speaker 1>that are being generated and other opportunities that people have,

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<v Speaker 1>which sounds very much like what you're also saying. I

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<v Speaker 1>think the challenge for a lot of folks is if

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<v Speaker 1>the speculative asset isn't currently delivering returns to them, if

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<v Speaker 1>there doesn't seem like very much to do right now,

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<v Speaker 1>holding onto their attention can be a little bit hard.

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<v Speaker 1>You know, so the folks who you spoke to, how

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<v Speaker 1>many of them see like the this activity is going

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<v Speaker 1>to pick up in the next six months, the next

0:13:41.200 --> 0:13:45.120
<v Speaker 1>five years, Like what's the time horizon that's they're talking about.

0:13:45.520 --> 0:13:50.120
<v Speaker 1>Oh gosh, it's so hard to say. I think the

0:13:50.240 --> 0:13:55.119
<v Speaker 1>other distinction here is that there are dozens and dozens

0:13:55.280 --> 0:13:59.559
<v Speaker 1>of these virtual worlds. So you know, the sandbox might

0:13:59.600 --> 0:14:02.280
<v Speaker 1>be the thing today, but that's not to say that

0:14:02.360 --> 0:14:05.920
<v Speaker 1>another one won't come in and completely take its place.

0:14:06.080 --> 0:14:09.360
<v Speaker 1>So when you buy these lands, not only are you

0:14:09.400 --> 0:14:14.000
<v Speaker 1>taking a bet that the metaverse will become cool and popular,

0:14:14.080 --> 0:14:17.520
<v Speaker 1>you're taking a bet that you were specific chosen digital

0:14:17.600 --> 0:14:20.880
<v Speaker 1>world will be the one that is cool and popular.

0:14:21.040 --> 0:14:25.000
<v Speaker 1>So this isn't like a, oh, in twenty years, this

0:14:25.040 --> 0:14:26.840
<v Speaker 1>will be the thing. It's kind of more of a

0:14:27.280 --> 0:14:29.840
<v Speaker 1>right now, you're assuming that this will be the thing.

0:14:29.880 --> 0:14:32.160
<v Speaker 1>Like I talked to one guy who I mean he's

0:14:32.200 --> 0:14:36.840
<v Speaker 1>bought He's diversified his diversified crypto holdings in the metaverse

0:14:37.040 --> 0:14:40.800
<v Speaker 1>by purchasing land in a variety of different virtual worlds.

0:14:40.840 --> 0:14:43.400
<v Speaker 1>I mean, he has dozens of plots of land. So

0:14:43.760 --> 0:14:46.720
<v Speaker 1>it's kind of a question of all right, you're choosing

0:14:46.720 --> 0:14:50.080
<v Speaker 1>one digital world, but you're also choosing that digital world

0:14:50.120 --> 0:14:54.640
<v Speaker 1>among several other options that you could possibly have. Right,

0:14:54.760 --> 0:14:57.600
<v Speaker 1>It's like, you know, ten years ago nobody thought TikTok

0:14:57.640 --> 0:15:01.120
<v Speaker 1>was a thing, and now TikTok definitely a thing. Will

0:15:01.120 --> 0:15:03.560
<v Speaker 1>it still continue to be one in ten years from now?

0:15:05.000 --> 0:15:07.560
<v Speaker 1>Up next more from Bloomberg report to Collie Wanna on

0:15:07.640 --> 0:15:10.080
<v Speaker 1>buying land in the mesa Verse. We'll be right back.

0:15:23.000 --> 0:15:25.840
<v Speaker 1>I think one one of the things it's often helpful

0:15:25.920 --> 0:15:28.560
<v Speaker 1>for us to remember is that at its hots, the

0:15:28.600 --> 0:15:31.280
<v Speaker 1>dynamics and crypto are a tech story, and they're a

0:15:31.320 --> 0:15:34.000
<v Speaker 1>lifestyle story and their culture story, and they're not just

0:15:34.080 --> 0:15:38.600
<v Speaker 1>always a monetization or financial one. When you were reporting this,

0:15:38.680 --> 0:15:40.320
<v Speaker 1>did you how much time did you have to spend

0:15:40.360 --> 0:15:44.680
<v Speaker 1>in these worlds? I spent a fair bit just walking around.

0:15:44.800 --> 0:15:50.080
<v Speaker 1>There's a games reporter at Bloomberg who Cecilia. She is great,

0:15:50.200 --> 0:15:52.800
<v Speaker 1>She is so cool. She showed me kind of the

0:15:52.920 --> 0:15:55.680
<v Speaker 1>ends and the outs of these worlds. And I will

0:15:55.720 --> 0:15:58.400
<v Speaker 1>say when I walked around, I would get forward a

0:15:58.400 --> 0:16:02.240
<v Speaker 1>little bit fast. I'm not that in to gambling in casinos,

0:16:02.280 --> 0:16:04.520
<v Speaker 1>but it was fun to just kind of get in

0:16:04.560 --> 0:16:06.880
<v Speaker 1>your little avatar and pull up the browser and just

0:16:06.960 --> 0:16:09.840
<v Speaker 1>run around a little bit in the world. I also

0:16:10.000 --> 0:16:14.000
<v Speaker 1>enjoyed in talking with my sources. I asked them for

0:16:14.000 --> 0:16:17.440
<v Speaker 1>for photos of their avatars on their plots of land.

0:16:18.160 --> 0:16:20.960
<v Speaker 1>I'm a reporter. I'm very used to people not being

0:16:21.000 --> 0:16:23.760
<v Speaker 1>comfortable giving you photos, and I guess maybe it's a

0:16:23.800 --> 0:16:26.440
<v Speaker 1>little bit different if it's your digital avatar. But they

0:16:26.440 --> 0:16:29.280
<v Speaker 1>were excited, like they love their avatars, they love their

0:16:29.280 --> 0:16:32.120
<v Speaker 1>plots of land. They were happy to share them. One

0:16:32.160 --> 0:16:35.800
<v Speaker 1>even said, like he sent me one during the daytime,

0:16:35.960 --> 0:16:39.320
<v Speaker 1>and then he circled back later in the day after

0:16:39.360 --> 0:16:42.880
<v Speaker 1>he emailed me and said, oh gosh, like I realized

0:16:42.920 --> 0:16:45.800
<v Speaker 1>that that picture isn't like the best, I'll send you

0:16:45.880 --> 0:16:48.520
<v Speaker 1>another one, And so he sent me a different picture

0:16:48.720 --> 0:16:52.200
<v Speaker 1>to like cover the basis. It was just nice, like

0:16:52.360 --> 0:16:55.560
<v Speaker 1>they enjoyed and we're very proud of it. So, you know,

0:16:55.720 --> 0:16:58.680
<v Speaker 1>I got bored in these lands, but it does seem

0:16:58.720 --> 0:17:01.760
<v Speaker 1>like some people are very, very, very very excited about them.

0:17:01.840 --> 0:17:04.439
<v Speaker 1>I will say that really reminds me of kind of

0:17:04.440 --> 0:17:07.679
<v Speaker 1>playing SIMS, where, you know, since it's a game, as

0:17:07.720 --> 0:17:10.240
<v Speaker 1>opposed to sim City, where you design an entire ecosystem

0:17:10.280 --> 0:17:13.520
<v Speaker 1>and sims, you like control little folks that are called sims.

0:17:13.560 --> 0:17:16.880
<v Speaker 1>And I was certainly a person who would spend so

0:17:16.960 --> 0:17:19.840
<v Speaker 1>much more time just like designing the sim and then

0:17:19.920 --> 0:17:23.040
<v Speaker 1>never doing anything. I was like down to like the

0:17:23.080 --> 0:17:26.800
<v Speaker 1>eye color and the outfits I once recreated, like the

0:17:26.880 --> 0:17:30.680
<v Speaker 1>j Lo dress, and I was like, it took so long,

0:17:31.000 --> 0:17:33.639
<v Speaker 1>and then I'd be like, okay, cool, like let me

0:17:33.640 --> 0:17:35.439
<v Speaker 1>move on to creating another one and continue to do

0:17:35.840 --> 0:17:38.280
<v Speaker 1>nothing else. So I I understand being proud of of

0:17:38.280 --> 0:17:41.159
<v Speaker 1>one's digital personas. Yes, it is. It is a real thing.

0:17:41.520 --> 0:17:44.440
<v Speaker 1>Thank you so much, Carly, appreciated having you on the show. Yeah, absolutely,

0:17:44.480 --> 0:17:47.800
<v Speaker 1>thank you so much, y'all. You can find more of

0:17:47.840 --> 0:17:50.360
<v Speaker 1>Carly one as reporting on the Bloomberg Terminal on Bloomberg

0:17:50.440 --> 0:17:53.320
<v Speaker 1>dot com, or follow her on Twitter. She's at Carly

0:17:53.520 --> 0:17:57.159
<v Speaker 1>d Wanna. That's c A r L Y d w

0:17:57.400 --> 0:18:06.600
<v Speaker 1>A n n E. This is Bloomberg Crypto, a daily

0:18:06.640 --> 0:18:10.040
<v Speaker 1>podcast from Bloomberg and I Heart Radio. For more shows

0:18:10.040 --> 0:18:13.600
<v Speaker 1>from iHeart Radio, visit the I Heart Radio app, Apple Podcasts,

0:18:13.800 --> 0:18:17.719
<v Speaker 1>or wherever you get your podcasts. Send us your comments, questions,

0:18:17.760 --> 0:18:20.840
<v Speaker 1>or suggestions for the show to Crypto at Bloomberg dot net.

0:18:24.080 --> 0:18:27.199
<v Speaker 1>The supervising producer of Bloomberg Crypto is Vicky Very Galina.

0:18:27.600 --> 0:18:31.320
<v Speaker 1>Our senior producer is Janet Babin. Our producers are Mohammed

0:18:31.320 --> 0:18:34.919
<v Speaker 1>Faruk and Sharon Barriro. Our associate producers are Ty Butler

0:18:35.000 --> 0:18:38.600
<v Speaker 1>and Moses on Them. Desta wonder At is our engineer.

0:18:38.960 --> 0:18:44.120
<v Speaker 1>Original music by Leo Sidrn. I'm Stacy Marie Schmal We'll

0:18:44.160 --> 0:19:01.640
<v Speaker 1>be back tomorrow.