1 00:00:02,759 --> 00:00:05,960 Speaker 1: Do you know someone who's hoked on video games? How 2 00:00:05,960 --> 00:00:08,280 Speaker 1: many days do you think it would take to play 3 00:00:08,320 --> 00:00:12,039 Speaker 1: the main story of every video game? Take a guest 4 00:00:12,119 --> 00:00:14,720 Speaker 1: and stay tuned to find out later in the episode. 5 00:00:16,160 --> 00:00:18,400 Speaker 2: Do you love playing video games? 6 00:00:18,680 --> 00:00:21,319 Speaker 1: If you've ever dreamed of making your own, you won't 7 00:00:21,320 --> 00:00:22,520 Speaker 1: want to miss this episode. 8 00:00:22,960 --> 00:00:24,119 Speaker 3: We are in luck. 9 00:00:24,239 --> 00:00:28,000 Speaker 1: Today we get to meet Irana Pereira, game designer and 10 00:00:28,160 --> 00:00:31,280 Speaker 1: educator for one of the greatest video games of all time, 11 00:00:31,840 --> 00:00:35,920 Speaker 1: World of Warcraft. What do you know about being a 12 00:00:36,080 --> 00:00:41,880 Speaker 1: video game designer? They create world, they connect players all 13 00:00:41,920 --> 00:00:50,240 Speaker 1: over the world. Let's find out more. Hi, and welcome 14 00:00:50,280 --> 00:00:52,920 Speaker 1: to Growing Up with Emily, a lingo kids podcast that 15 00:00:53,000 --> 00:00:56,520 Speaker 1: helps kids discover how to be whatever they want to be. 16 00:00:57,040 --> 00:00:59,920 Speaker 1: Are you ready to make video gaming your superpower? 17 00:01:00,360 --> 00:01:03,520 Speaker 2: Yeah? Throwing up? 18 00:01:03,680 --> 00:01:04,520 Speaker 4: Rowing up? 19 00:01:07,360 --> 00:01:11,760 Speaker 1: The perfect day to play indoors. Today we're visiting an 20 00:01:11,800 --> 00:01:13,600 Speaker 1: old school video arcade. 21 00:01:14,200 --> 00:01:14,840 Speaker 2: Awesome. 22 00:01:15,200 --> 00:01:16,640 Speaker 3: What's your favorite video game? 23 00:01:17,120 --> 00:01:21,680 Speaker 1: Pokemon ah, a role playing game known as RPG. If 24 00:01:21,720 --> 00:01:24,520 Speaker 1: you're a gamer, I have a joke. Why can't you 25 00:01:24,600 --> 00:01:32,760 Speaker 1: blindfold a Pokemon? Why it'll pik atch you? This arcade 26 00:01:32,840 --> 00:01:38,319 Speaker 1: has all the classics. It's like a museum. I bet 27 00:01:38,400 --> 00:01:45,280 Speaker 1: we can identify the game just by the sounds. Listen carefully, 28 00:01:45,959 --> 00:01:49,600 Speaker 1: any idea what that is? I'm not sure it's Pong 29 00:01:50,040 --> 00:01:52,279 Speaker 1: two battles hitting a ball back and forth. 30 00:01:52,800 --> 00:01:56,840 Speaker 3: What about this sound? Man? 31 00:01:57,360 --> 00:02:01,880 Speaker 1: Everyone knows that after forty years it's still played. 32 00:02:02,400 --> 00:02:03,400 Speaker 3: Here's one more. 33 00:02:05,920 --> 00:02:07,520 Speaker 5: Sounds like a shoot them up. 34 00:02:07,400 --> 00:02:12,760 Speaker 1: Game, Space Invaders. Fun fact, while making Space Invaders, there 35 00:02:12,840 --> 00:02:16,680 Speaker 1: was a glitch, a mistake. The more aliens hit, the 36 00:02:16,919 --> 00:02:20,360 Speaker 1: faster they came. Turns out the mistake made the game 37 00:02:20,639 --> 00:02:21,600 Speaker 1: even more exciting. 38 00:02:22,120 --> 00:02:24,600 Speaker 2: These old games are simple but fun. 39 00:02:25,240 --> 00:02:28,560 Speaker 3: Yeah, especially for nudes. That's gamer jok. 40 00:02:28,680 --> 00:02:32,679 Speaker 1: For new player, two D side scrolling games like Donkey Kong, 41 00:02:32,840 --> 00:02:37,280 Speaker 1: Super Mario Bros. And Sonic the Hedgehog introduced jumping. Game 42 00:02:37,320 --> 00:02:39,519 Speaker 1: designers made jumping faster than running. 43 00:02:40,200 --> 00:02:46,320 Speaker 5: Jumping makes you harder to hit too, right, What are 44 00:02:46,360 --> 00:02:47,760 Speaker 5: those teenagers playing? 45 00:02:48,280 --> 00:02:50,160 Speaker 1: It's the first person shooter game. 46 00:02:50,600 --> 00:02:51,520 Speaker 3: Not for kids. 47 00:02:52,120 --> 00:02:56,240 Speaker 1: The simulation looks so real it worries some people. Let's 48 00:02:56,280 --> 00:03:04,400 Speaker 1: go check out another room. 49 00:03:01,280 --> 00:03:04,320 Speaker 2: Minecraft, my favorite. Let's build. 50 00:03:07,040 --> 00:03:10,239 Speaker 1: Did you know that the surface of the Minecraft world 51 00:03:10,400 --> 00:03:13,120 Speaker 1: is nine million times bigger than the Earth? 52 00:03:13,720 --> 00:03:19,240 Speaker 2: WHOA? I could play all day? 53 00:03:19,840 --> 00:03:24,680 Speaker 1: Video games do build skills? They require masterful storytelling, plus 54 00:03:24,760 --> 00:03:29,840 Speaker 1: critical thinking, logic, strategy, and hand eye coordination. But not 55 00:03:30,240 --> 00:03:36,040 Speaker 1: all day kids need offline played too. Remember the question 56 00:03:36,120 --> 00:03:38,920 Speaker 1: from the start of the show. Here's the answer. It 57 00:03:38,960 --> 00:03:43,120 Speaker 1: would take fifty nine and sixty seven days to complete 58 00:03:43,200 --> 00:03:45,920 Speaker 1: the main story of every video game. 59 00:03:47,400 --> 00:03:50,080 Speaker 2: I want to make a video game? What does it take? 60 00:03:50,920 --> 00:03:55,520 Speaker 1: Most video game designers and developers start as serious gamers, 61 00:03:55,560 --> 00:03:58,120 Speaker 1: the one to uncover all the Easter eggs. 62 00:03:58,880 --> 00:04:01,480 Speaker 2: Easter eggs, Yeah, a hidden. 63 00:04:01,200 --> 00:04:04,960 Speaker 1: Message or object. The first was hidden an Atari's game 64 00:04:05,160 --> 00:04:09,920 Speaker 1: Starship one. A message appeared that said Hi Ron. It 65 00:04:10,040 --> 00:04:13,960 Speaker 1: was found four decades after the game developer Ron Milner 66 00:04:14,160 --> 00:04:15,880 Speaker 1: snuck it in surprise. 67 00:04:16,000 --> 00:04:17,640 Speaker 5: To make it more fun. 68 00:04:17,880 --> 00:04:20,680 Speaker 1: I have a surprise. See that door. It leads to 69 00:04:20,720 --> 00:04:24,520 Speaker 1: a test lab for games. Gamers here and players around 70 00:04:24,560 --> 00:04:28,920 Speaker 1: the world get to test the NMOG, the massively multiplayer 71 00:04:29,000 --> 00:04:33,640 Speaker 1: online game. It's called user testing. An expert gamer is 72 00:04:33,720 --> 00:04:37,799 Speaker 1: running the lab. She's standing by the door. She surprised 73 00:04:37,800 --> 00:04:39,680 Speaker 1: the designer as a female. 74 00:04:39,720 --> 00:04:40,920 Speaker 3: Well sort of. 75 00:04:41,400 --> 00:04:50,000 Speaker 1: Are you ready to meet a real video game designer? Yeah, 76 00:04:50,080 --> 00:04:52,680 Speaker 1: hi there, Irena. I'm with Lingo kids, and we want 77 00:04:52,680 --> 00:04:54,839 Speaker 1: to find out what it takes to be a video 78 00:04:54,880 --> 00:04:57,040 Speaker 1: game designer, Can we ask some questions? 79 00:04:57,600 --> 00:04:58,920 Speaker 3: Yeah, I'd love to help. 80 00:04:59,320 --> 00:05:02,040 Speaker 1: First of all, what kind of games have you designed? 81 00:05:02,520 --> 00:05:06,400 Speaker 6: The kinds of games that I have designed are massively 82 00:05:06,520 --> 00:05:11,440 Speaker 6: multiplayer online role playing games, games like World of Warcraft. 83 00:05:11,520 --> 00:05:13,680 Speaker 6: That's the biggest one that I've ever gotten to work with, 84 00:05:13,760 --> 00:05:16,080 Speaker 6: where you could play with four thousand of your other 85 00:05:16,160 --> 00:05:21,000 Speaker 6: friends and defeat dragons and save the world from vampire 86 00:05:21,120 --> 00:05:24,360 Speaker 6: bad guys and all sorts of other fun things to do. 87 00:05:24,839 --> 00:05:25,599 Speaker 3: Incredible. 88 00:05:26,160 --> 00:05:28,600 Speaker 1: What are three things you would say that all game 89 00:05:28,680 --> 00:05:29,679 Speaker 1: designers need. 90 00:05:30,360 --> 00:05:34,279 Speaker 6: One, you need a sense of empathy, being able to 91 00:05:34,400 --> 00:05:37,440 Speaker 6: understand and put yourself in other people's shoes. 92 00:05:38,080 --> 00:05:41,680 Speaker 3: Two, drawing an art. 93 00:05:41,480 --> 00:05:46,120 Speaker 6: Playing with crayons, drawing or even taking pictures will help 94 00:05:46,160 --> 00:05:48,279 Speaker 6: you develop this skill. 95 00:05:48,360 --> 00:05:51,600 Speaker 3: And three really being good at numbers. 96 00:05:51,960 --> 00:05:55,000 Speaker 6: Math can take you really, really far, and you need 97 00:05:55,040 --> 00:05:57,480 Speaker 6: to understand how math works in. 98 00:05:57,480 --> 00:06:00,920 Speaker 3: Order to make video games work interesting. 99 00:06:01,279 --> 00:06:04,039 Speaker 1: Our Lingo kids listeners have some questions of their own. 100 00:06:08,480 --> 00:06:09,040 Speaker 2: Arena. 101 00:06:09,440 --> 00:06:11,440 Speaker 5: Why did you become a game designer? 102 00:06:11,800 --> 00:06:15,960 Speaker 6: I became a game designer because I grew up playing 103 00:06:16,040 --> 00:06:20,160 Speaker 6: video games and it was the only thing that I 104 00:06:20,200 --> 00:06:23,279 Speaker 6: could imagine that I wanted to do. To be able 105 00:06:23,320 --> 00:06:27,200 Speaker 6: to create imaginary worlds and then go and play with 106 00:06:27,240 --> 00:06:30,120 Speaker 6: them like it's my own playground. That just felt like 107 00:06:30,160 --> 00:06:32,880 Speaker 6: the coolest thing, and I've never stopped doing it. 108 00:06:33,440 --> 00:06:36,640 Speaker 2: Is playing video games good or bad for kids? 109 00:06:37,440 --> 00:06:40,839 Speaker 6: I think video games are great for kids, And in fact, 110 00:06:40,880 --> 00:06:44,239 Speaker 6: I have three kids and we actually play video games 111 00:06:44,279 --> 00:06:49,080 Speaker 6: together because I think it's a great way for all 112 00:06:49,120 --> 00:06:53,280 Speaker 6: of us to bond and play in a way that 113 00:06:53,839 --> 00:06:55,320 Speaker 6: takes us beyond real life. 114 00:06:55,920 --> 00:06:58,240 Speaker 3: We can go to space together, we can. 115 00:06:58,240 --> 00:07:00,840 Speaker 6: Have a fantasy farm and go take care of our 116 00:07:00,880 --> 00:07:05,599 Speaker 6: virtual accounts, and we can build together in Minecraft. I 117 00:07:05,640 --> 00:07:08,960 Speaker 6: think video games help make the world a more interesting 118 00:07:09,000 --> 00:07:13,119 Speaker 6: and cool place where parents and their kids can play. 119 00:07:13,160 --> 00:07:17,440 Speaker 5: But Emily said video games help build skills, skills like. 120 00:07:17,520 --> 00:07:23,160 Speaker 6: What and how because video games require you to use 121 00:07:23,200 --> 00:07:27,080 Speaker 6: your problems solving brain. You can't just go into a 122 00:07:27,120 --> 00:07:29,400 Speaker 6: game and it does things for you. 123 00:07:29,440 --> 00:07:29,480 Speaker 1: Know. 124 00:07:29,920 --> 00:07:33,400 Speaker 6: You get presented with challenges, with puzzles, and you have 125 00:07:33,480 --> 00:07:35,840 Speaker 6: to learn the give and take of a specific game, 126 00:07:36,280 --> 00:07:39,640 Speaker 6: how things go together, how to get to your next objective. 127 00:07:40,560 --> 00:07:43,760 Speaker 3: I think video games actually helped make learning easier. 128 00:07:44,000 --> 00:07:46,160 Speaker 5: And did you go to school to learn how to 129 00:07:46,280 --> 00:07:47,120 Speaker 5: design games? 130 00:07:47,640 --> 00:07:50,920 Speaker 6: I didn't go to school to make video games because 131 00:07:50,920 --> 00:07:53,760 Speaker 6: there were no schools about how to make video games. 132 00:07:54,120 --> 00:07:59,400 Speaker 6: So I went to school for everything that I possibly could. 133 00:08:00,040 --> 00:08:02,160 Speaker 6: When I went to college, I felt like I was 134 00:08:02,200 --> 00:08:06,160 Speaker 6: a kid in a candy store. I learned music engineering, 135 00:08:06,360 --> 00:08:13,480 Speaker 6: I learned cinema. I learned philosophy, archaeology and psychology, computer science. 136 00:08:14,160 --> 00:08:17,400 Speaker 6: I just dabbled in everything, and I actually had no 137 00:08:17,480 --> 00:08:20,080 Speaker 6: idea what I wanted to do for a living. And 138 00:08:20,120 --> 00:08:23,400 Speaker 6: then when I discovered video games and that I could 139 00:08:23,440 --> 00:08:26,600 Speaker 6: work in video games, I realized I needed all of that. 140 00:08:27,200 --> 00:08:30,240 Speaker 2: I Rea, what do you like best about being a 141 00:08:30,280 --> 00:08:31,160 Speaker 2: game designer? 142 00:08:31,880 --> 00:08:35,360 Speaker 6: I can make the world, make a world a really 143 00:08:35,440 --> 00:08:38,960 Speaker 6: interesting and cool place, one that's never been seen, never 144 00:08:39,000 --> 00:08:42,640 Speaker 6: been explored, and make something entirely new. 145 00:08:42,960 --> 00:08:45,880 Speaker 3: We get to be world creators in video games. 146 00:08:46,160 --> 00:08:48,280 Speaker 6: The best part of getting to be a game designer 147 00:08:48,600 --> 00:08:51,080 Speaker 6: is that you have to play a lot of video games. 148 00:08:51,520 --> 00:08:54,079 Speaker 6: If you want to be a game designer, play games, 149 00:08:54,200 --> 00:08:57,080 Speaker 6: played different games, play games that you don't even think 150 00:08:57,080 --> 00:09:01,080 Speaker 6: that you would like, Just explore, because that's the best 151 00:09:01,120 --> 00:09:03,840 Speaker 6: part is that you get to try different things and 152 00:09:04,320 --> 00:09:05,160 Speaker 6: learn from all. 153 00:09:05,040 --> 00:09:06,160 Speaker 3: Of those things that you try. 154 00:09:07,320 --> 00:09:13,360 Speaker 6: So, if anything, take that love of learning and just 155 00:09:13,440 --> 00:09:14,720 Speaker 6: keep playing video games. 156 00:09:15,120 --> 00:09:17,679 Speaker 5: Irena, what's your favorite. 157 00:09:17,200 --> 00:09:18,000 Speaker 3: Game to play? 158 00:09:18,960 --> 00:09:25,480 Speaker 6: My favorite game is actually a life simulator called Stardew Valley, 159 00:09:26,280 --> 00:09:30,480 Speaker 6: where we do simple things like have a farm and 160 00:09:30,520 --> 00:09:33,520 Speaker 6: we have cows. We actually have a cow named Chocolate Milk, 161 00:09:34,240 --> 00:09:38,080 Speaker 6: and we have a pig named Kevin Bacon, and we 162 00:09:38,760 --> 00:09:42,160 Speaker 6: run our farm and we make money and try to 163 00:09:42,280 --> 00:09:45,719 Speaker 6: upgrade our farm. I play this with the kids with 164 00:09:45,720 --> 00:09:49,440 Speaker 6: my kids every week and we're having the best time. 165 00:09:50,080 --> 00:09:52,960 Speaker 2: We had an episode in the show when we visited 166 00:09:53,160 --> 00:09:56,800 Speaker 2: a dairy farm that was so cute. Would you like 167 00:09:56,880 --> 00:09:58,160 Speaker 2: to have a real form? 168 00:09:58,800 --> 00:10:02,040 Speaker 6: I love the idea of someday now having a farm. 169 00:10:02,080 --> 00:10:04,120 Speaker 6: I never really thought about having a farm until I 170 00:10:04,160 --> 00:10:08,600 Speaker 6: started playing it in our video game. But then when 171 00:10:08,720 --> 00:10:11,920 Speaker 6: I go to visit a farm, I think, wouldn't it 172 00:10:11,960 --> 00:10:14,959 Speaker 6: be cool if I could take care of cows without 173 00:10:14,960 --> 00:10:18,320 Speaker 6: the dirty, smelly part and still have my cute pets. 174 00:10:19,240 --> 00:10:23,800 Speaker 2: Sure would. It was a big stinky for us, but. 175 00:10:23,920 --> 00:10:24,840 Speaker 3: Not for the farmer. 176 00:10:25,520 --> 00:10:28,800 Speaker 2: Irena. What's the most difficult part of your job. 177 00:10:29,400 --> 00:10:32,200 Speaker 6: The most challenging part of being a game designer is 178 00:10:32,240 --> 00:10:35,040 Speaker 6: I spend most of my day sitting in this chair. 179 00:10:35,880 --> 00:10:37,079 Speaker 3: I don't move very much. 180 00:10:37,720 --> 00:10:42,120 Speaker 6: I spend sometimes ten hours in meetings or I'm sitting 181 00:10:42,160 --> 00:10:45,880 Speaker 6: at my computer drawing, so I have to be very 182 00:10:45,920 --> 00:10:49,600 Speaker 6: mindful about making sure that I get outside so that 183 00:10:49,840 --> 00:10:53,080 Speaker 6: you know, if I get stuck and I'm getting creative 184 00:10:53,120 --> 00:10:57,360 Speaker 6: writer's block or our artist block, I go out into 185 00:10:57,400 --> 00:10:59,640 Speaker 6: the woods for a walk. I go and get some 186 00:10:59,679 --> 00:11:05,600 Speaker 6: fresh And that has been the most important thing that 187 00:11:05,640 --> 00:11:09,240 Speaker 6: I've done to make sure that I'm feeling good while 188 00:11:09,240 --> 00:11:10,679 Speaker 6: I'm sitting in this chair. 189 00:11:11,320 --> 00:11:12,600 Speaker 3: Who you work for? 190 00:11:13,240 --> 00:11:16,640 Speaker 6: I started my own company because there's not a lot 191 00:11:16,640 --> 00:11:21,800 Speaker 6: of opportunity in video games or women, and what I 192 00:11:21,840 --> 00:11:24,680 Speaker 6: wanted to do was to create an organization that helped 193 00:11:24,720 --> 00:11:30,320 Speaker 6: more girls and women get into the industry. So my company, 194 00:11:30,360 --> 00:11:34,440 Speaker 6: Digital Experiments, is what we call a consulting company, and 195 00:11:34,480 --> 00:11:39,240 Speaker 6: we help lots of other companies do make their video games. 196 00:11:39,600 --> 00:11:43,720 Speaker 2: And why they are not many women in video games. 197 00:11:43,520 --> 00:11:46,600 Speaker 6: So this is a tough one. Twenty four percent of 198 00:11:46,640 --> 00:11:52,640 Speaker 6: game developers or female or fem identifying. And what's funny 199 00:11:52,880 --> 00:11:57,719 Speaker 6: is that half of video game players are female. So 200 00:11:57,840 --> 00:12:00,880 Speaker 6: you'd wonder why there aren't as man any women working 201 00:12:00,880 --> 00:12:01,080 Speaker 6: in the. 202 00:12:01,080 --> 00:12:04,719 Speaker 7: Game industry, and it's partly to do with history that 203 00:12:05,320 --> 00:12:10,080 Speaker 7: the game industry is made up mostly of men because 204 00:12:10,240 --> 00:12:12,640 Speaker 7: that's who we used to assume we're. 205 00:12:12,360 --> 00:12:15,040 Speaker 6: Playing the video games, and when you make video games, 206 00:12:15,080 --> 00:12:19,520 Speaker 6: you usually make video games for yourself. But what's great 207 00:12:19,600 --> 00:12:22,520 Speaker 6: right now is that number of female developers is growing, 208 00:12:22,800 --> 00:12:25,920 Speaker 6: and my company is part of the intention is to 209 00:12:26,040 --> 00:12:30,680 Speaker 6: grow the number of skilled female developers within the industry. 210 00:12:31,160 --> 00:12:33,560 Speaker 6: So as that number grows, we're starting to see more 211 00:12:33,600 --> 00:12:38,800 Speaker 6: games made for boys and girls, because mostly games are 212 00:12:38,800 --> 00:12:41,040 Speaker 6: made for boys, so we're. 213 00:12:40,840 --> 00:12:41,599 Speaker 3: Trying to change that. 214 00:12:42,000 --> 00:12:46,600 Speaker 1: Go girls, Wow, Arena, there's so much talent there. 215 00:12:47,080 --> 00:12:47,840 Speaker 3: Thanks for sharing. 216 00:12:48,040 --> 00:12:55,600 Speaker 2: Thank you, Arena. 217 00:12:55,760 --> 00:12:58,719 Speaker 1: What can kids do now while there's still growing up 218 00:12:59,040 --> 00:13:00,760 Speaker 1: to become a game designer? 219 00:13:01,360 --> 00:13:08,319 Speaker 3: Draw? Draw? Draw right, learn how to write and also math. 220 00:13:08,520 --> 00:13:09,600 Speaker 3: Math is great creation. 221 00:13:10,000 --> 00:13:13,440 Speaker 6: Find the thing that makes you excited and warm inside. 222 00:13:13,600 --> 00:13:17,320 Speaker 6: Because what I learned is that everything you learn in 223 00:13:17,360 --> 00:13:19,600 Speaker 6: life can apply to making video games. 224 00:13:20,480 --> 00:13:23,040 Speaker 3: So it's just a matter of developing your skills. 225 00:13:23,760 --> 00:13:26,120 Speaker 2: Can you teach me how to find an easter egg? 226 00:13:26,720 --> 00:13:30,480 Speaker 3: Easter eggs are great and that they are. 227 00:13:30,320 --> 00:13:32,920 Speaker 6: Usually in hidden areas or you have to find a 228 00:13:32,960 --> 00:13:35,680 Speaker 6: secret path off to the side. So one of the 229 00:13:35,720 --> 00:13:37,440 Speaker 6: things that I like to do is I like to 230 00:13:37,480 --> 00:13:41,240 Speaker 6: travel along the edges of levels, because I will often 231 00:13:41,360 --> 00:13:43,720 Speaker 6: find a little pathway off to the side to find 232 00:13:43,760 --> 00:13:46,760 Speaker 6: that little hidden secret, because that's where we game designers 233 00:13:46,840 --> 00:13:51,559 Speaker 6: like to hide things. But also Easter eggs are really 234 00:13:52,400 --> 00:13:55,480 Speaker 6: are a lot easier to find if you watch a 235 00:13:55,520 --> 00:13:57,800 Speaker 6: lot of the old movies and TV shows that your 236 00:13:57,840 --> 00:14:00,880 Speaker 6: parents grew up watching, because a lot of those Easter 237 00:14:00,920 --> 00:14:02,840 Speaker 6: eggs are hidden inside. 238 00:14:02,440 --> 00:14:05,720 Speaker 3: Jokes that are based on those old movies and TVs. 239 00:14:10,240 --> 00:14:13,199 Speaker 1: We hope you enjoyed this episode of the Growing Up podcast. 240 00:14:13,559 --> 00:14:15,760 Speaker 1: Even if you never planned to be a game designer, 241 00:14:16,000 --> 00:14:18,960 Speaker 1: you can enjoy using kid friendly tools to build worlds 242 00:14:18,960 --> 00:14:21,560 Speaker 1: of your own. If you could insert an Easter egg, 243 00:14:21,840 --> 00:14:24,760 Speaker 1: what would it be? Thanks for joining and we'll see 244 00:14:24,760 --> 00:14:25,400 Speaker 1: you next time. 245 00:14:26,040 --> 00:14:30,120 Speaker 5: And to live a full interactive learning adventure, check out 246 00:14:30,160 --> 00:14:34,400 Speaker 5: our Lingo kids app with tons of games and activities 247 00:14:34,440 --> 00:14:35,520 Speaker 5: for endless fun. 248 00:14:36,240 --> 00:14:40,440 Speaker 8: It's so fun to learn what you can be growing up, 249 00:14:40,720 --> 00:14:46,000 Speaker 8: growing up, So come and join us. Come for everyone, 250 00:14:47,440 --> 00:14:50,640 Speaker 8: so we can learn while having lots of fun. 251 00:14:51,800 --> 00:14:56,680 Speaker 4: Because it's so fun to learn what you can be. Yes, 252 00:14:56,760 --> 00:15:01,520 Speaker 4: it's so fun to learn what you can be grow 253 00:15:02,440 --> 00:15:04,480 Speaker 4: growing a leave office 254 00:15:08,800 --> 00:15:08,880 Speaker 2: H