WEBVTT - HBO's The Last of Us Premiere

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<v Speaker 1>Warning, this podcast contains spoilers for the premiere of HBO's

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<v Speaker 1>The Last of Us. Hello, my name is Jason Concepcion

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<v Speaker 1>and I'm Rosy Night, and welcome to X Revision, the

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<v Speaker 1>Crooked Media podcast where we dive be to your favorite shows, comics,

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<v Speaker 1>and pop culture.

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<v Speaker 2>In this episode previously and we're going to be digging

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<v Speaker 2>into that wild Mandalorian season three trailer, the Baby's Back,

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<v Speaker 2>the Baby's Bay, Baby's Back, And in the airlock we're

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<v Speaker 2>going to be talking about that unreal premiere of HBO's

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<v Speaker 2>The Last of Us, which I just cannot wait to

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<v Speaker 2>talk about because it look.

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<v Speaker 1>I can't wait, it was so good. And of course

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<v Speaker 1>this is an all at card podcast. And if you

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<v Speaker 1>want to jump around and just pick the little bits

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<v Speaker 1>you like, check the show notes and the timestamps for

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<v Speaker 1>the topics that we talk about and where they are

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<v Speaker 1>coming up. Let's get into that Mandalorian trailer in the

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<v Speaker 1>previous sound first up, Okay, Mandalorian season three trailer debuted

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<v Speaker 1>during Dallas Cowboys versus Tampa Bay Buccaneers, who which is

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<v Speaker 1>why I tuned in also to see Tom Brady get stomped.

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<v Speaker 1>But man looks great, not a lot of new stuff

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<v Speaker 1>from compared to the trailer that had been out there,

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<v Speaker 1>but really really fun. Looks great.

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<v Speaker 2>The baby is back, The baby's back. Lots of vines,

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<v Speaker 2>Mary Laurians.

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<v Speaker 1>Here is some just like in no order, some things

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<v Speaker 1>that popped out to me, grief, cargo, the come up continues.

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<v Speaker 1>He looks great.

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<v Speaker 2>I love call Weathers. I love to see it every day.

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<v Speaker 1>No one has looked more delighted to be in a

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<v Speaker 1>role than Carl, Like every time I watch him, you

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<v Speaker 1>can see him being like, can you believe this is

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<v Speaker 1>this great?

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<v Speaker 2>Yeah? I love it. This is suer great. Hopefully he'll

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<v Speaker 2>be directing some more episodes.

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<v Speaker 1>Yeah, the robes, like the fact that he seems to

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<v Speaker 1>be in control of a significant power structure now is

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<v Speaker 1>really cool.

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<v Speaker 2>That is great.

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<v Speaker 1>Yeah.

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<v Speaker 2>Also the armorer was that like flashbacks, are they going

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<v Speaker 2>to be a major role again? I'm hoping that it's

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<v Speaker 2>the latter, But it's really interesting. It's weird to say, oh,

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<v Speaker 2>a lot of Mandalorians, because like there really aren't a

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<v Speaker 2>lot of them, but yeah, we see that dinn is

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<v Speaker 2>basically he's in a position where he's trying to reimagine

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<v Speaker 2>what the Mandalorians can be outside of progressive side of

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<v Speaker 2>death like something. And he's got to, you know, go

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<v Speaker 2>back to Mandalaw because he took off his took off

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<v Speaker 2>his mask so he could go on the baby. Yeah,

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<v Speaker 2>you know, so it will be very interesting to see

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<v Speaker 2>for me. I love to see some weird alien races.

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<v Speaker 2>So we had I have seen the a Kawakian monkey

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<v Speaker 2>lizard aka Silatious Crumb. It wasn't Silatious Crumb probably, but

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<v Speaker 2>I yelled Silatious be crumb. Uh. And then obviously I

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<v Speaker 2>know in our discord people are like really excited, like

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<v Speaker 2>is that Babu Frick? Is it Babu Frick? Well, there's

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<v Speaker 2>two of them, but at least it's an Anzilin I

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<v Speaker 2>believe is what they're called. So I love Babu Frick.

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<v Speaker 2>I'm happy to see it. I love to see some

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<v Speaker 2>weird alien creatures me too. Also, I'm very interested. You

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<v Speaker 2>know you talked about let's talk about like Anakin and

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<v Speaker 2>Order sixty six and also like temple.

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<v Speaker 1>Uh we okay, so that's probably a battle droid that's

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<v Speaker 1>cutting open the door. That said, I'm just going off

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<v Speaker 1>of the color of the laser that appears to be

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<v Speaker 1>cutting the door open. That's ITID I do wonder if

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<v Speaker 1>we're going to see a de aged Anakin doing a

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<v Speaker 1>lot of murder stuff, And it feels like to put

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<v Speaker 1>that in the trailer sets up. We're gonna let you

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<v Speaker 1>know how baby Yoda escaped. Of course, yeah, they know

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<v Speaker 1>we're gonna tell you how.

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<v Speaker 2>They know what that evokes when they put that in

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<v Speaker 2>the trailer. It evokes horror and terror. And yeah, well

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<v Speaker 2>you know, Hayden's back now, so we could see it.

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<v Speaker 2>You know, we we saw what they did with Luke,

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<v Speaker 2>it would be much easier to do it with Hayden.

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<v Speaker 2>And yeah, I'm I'm very excited. I love this show.

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<v Speaker 2>I love the baby, you know, I love Patro. I'm

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<v Speaker 2>so happy things are going so well for him right now.

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<v Speaker 2>Like back where did share the trailer? I was just thinking, like,

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<v Speaker 2>good for him. I was like, coming off the back

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<v Speaker 2>of like one of the best reviews, well, the best

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<v Speaker 2>reviewed live action video game adaptation ever.

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<v Speaker 1>We'll get it. Yeah, yeah, get okay, Actually, let's just

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<v Speaker 1>do that up. Next to the premiere of HBOS Last Us,

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<v Speaker 1>we're stepping out of the airlock and into the broken

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<v Speaker 1>down streets of Boston, looking better than ever, if you

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<v Speaker 1>ask me to talk about the premiere of HBO Max

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<v Speaker 1>Is the Last of Us adaptation created by Craig Mason

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<v Speaker 1>and Naughty dogg ep Neil Druckman, starring Pedro Pascal as Joel,

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<v Speaker 1>Bella Ramsay as Ellie and A Turf as Tess, Gabriel

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<v Speaker 1>Luna as Tommy, and more people that we haven't really

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<v Speaker 1>seen yet. Let's talk about this first. You mentioned it

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<v Speaker 1>in the previously on there's been you know, the kind

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<v Speaker 1>of tagline for this, or at least the media narrative

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<v Speaker 1>is here is the video game adaptation that has broken

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<v Speaker 1>the curse. Now, some have said, well what about.

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<v Speaker 2>So so I think the thing is to say animated,

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<v Speaker 2>because like we've had.

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<v Speaker 1>All K live action live action right right, and and honestly,

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<v Speaker 1>that's that is a big deal, because when you're talking

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<v Speaker 1>about something like Arcane, it's I'm not I'm not trying

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<v Speaker 1>to undercut how cool it was and how legitimately equality

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<v Speaker 1>and great it was. Even if like you're like me,

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<v Speaker 1>you're not a League of Legends person, it was great.

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<v Speaker 1>You're still talking about a computer generated visual medium to

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<v Speaker 1>another computer generated visual medium.

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<v Speaker 2>I was gonna say, the medium is a similar. So

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<v Speaker 2>it feels the cousins.

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<v Speaker 1>I like that this is a completely different animal, and

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<v Speaker 1>I was blown away. I was it to me, it

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<v Speaker 1>was a lot like the House of the Dragon adaptation,

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<v Speaker 1>in which we know a lot of the story. If

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<v Speaker 1>you played the games, but both one and two you

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<v Speaker 1>know where this goes. People have replayed the games. There's DLC,

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<v Speaker 1>so people have played the games multiple times and for

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<v Speaker 1>good reason. But this adaptation, it's not just like, you know,

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<v Speaker 1>making the parts that wouldn't work as a television narrative work.

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<v Speaker 1>It's that they everything is really really additive and like

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<v Speaker 1>House to the Dragon, even if you know the story,

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<v Speaker 1>there's a ton of surprises there for you.

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<v Speaker 2>Yeah, I think that's really a great point. I'd say definitely.

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<v Speaker 2>How so the Dragon comes to mind. Also, it reminds

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<v Speaker 2>me kind of what they did with this Star Wars

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<v Speaker 2>animated shows, where you're meeting these characters, but you're getting

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<v Speaker 2>these huge moments of context and spending much more time

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<v Speaker 2>with them. And I think, especially as we go in

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<v Speaker 2>to the later episodes, that is going to be where

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<v Speaker 2>this show really shines. But I thought the first episode

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<v Speaker 2>was so brilliant. I mean, we've talked about that cold

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<v Speaker 2>open in the game, you know, quite extensively, and to

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<v Speaker 2>be able to bring that to life here and make

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<v Speaker 2>it even more heart wrenching even when you are not

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<v Speaker 2>in control. Oh, which was our biggest question is how

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<v Speaker 2>does this story feel when you are not an active

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<v Speaker 2>part of it? And you know what still feels as

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<v Speaker 2>moving and engaging and exciting as ever.

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<v Speaker 1>Okay, let's get into the recap. Episode one, when You're

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<v Speaker 1>Lost in the Darkness, written by Craig Mason and Neil Druckman,

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<v Speaker 1>directed by Craig Mason. We open in nineteen sixty eight

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<v Speaker 1>on a talk show kind of like a fictional version

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<v Speaker 1>of firing Line. There's a host. He's talking to a

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<v Speaker 1>pair of intellectuals about a parent, you know, pandemic threats,

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<v Speaker 1>epidemiological threats, the kind of things that keep them up

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<v Speaker 1>at night. One of them mentions, hey, commercial travels, is

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<v Speaker 1>this really dangerous amplifying effect. You know, bacteria virus can

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<v Speaker 1>be in Kenya and then it can be in Chicago,

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<v Speaker 1>and it can go around the world very quickly. And

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<v Speaker 1>the other one is a much more interesting and seemingly

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<v Speaker 1>out of the box concern, which is fung guy. Unlike

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<v Speaker 1>viral or bacterial infections. Fun guy, he said, as can

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<v Speaker 1>actually hijack the nervous system, and he uses LSD as

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<v Speaker 1>an example, which the ergot fungus, which is the kind

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<v Speaker 1>of like a natural basis for lysergic acid, which many

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<v Speaker 1>surmise has caused like various mass freakouts in medieval times.

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<v Speaker 1>I don't know if anybody's ever looked into this, but

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<v Speaker 1>there's like, you know, there's these various like dancing plagues

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<v Speaker 1>where like an entire village in medieval like Germany, just

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<v Speaker 1>like flip shared hysteria. So there's a lot of there's

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<v Speaker 1>a lot of subposition that that ergot fungus caused that.

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<v Speaker 1>And then he mentions these very specific funguses that attack

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<v Speaker 1>ants and also wasps that hijack their their brains and

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<v Speaker 1>basically turned them into puppets. And then he says, hey, yeah, obviously,

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<v Speaker 1>like fungui can't survive temperatures at the the internal temperature

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<v Speaker 1>of the human body and hotter. But what if the

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<v Speaker 1>work got hotter. And of course we know that the

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<v Speaker 1>world will get hotter as we are living through it

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<v Speaker 1>right now. And Rosie I was really struck by the

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<v Speaker 1>decision to go in nineteen sixty eight, because it was

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<v Speaker 1>really that was the kind of like consensus, the mass

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<v Speaker 1>American consensus, worst year in American history before any of

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<v Speaker 1>the years that have happened in our recent lifetimes. You know,

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<v Speaker 1>like you had obviously Vietnam and the tet Offensive, and

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<v Speaker 1>that was going terribly opening American's eyes to how were

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<v Speaker 1>they were not going to win that war? Not to

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<v Speaker 1>mention the images of violence Street, you know, just like

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<v Speaker 1>beamed into American households every single night. Martin Luther King

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<v Speaker 1>was assassinated that year, Robert F. Kennedy was assassinated that year.

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<v Speaker 1>There are riots that ensued. There was the Democratic National Convention,

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<v Speaker 1>which turned into a police riot as the police just

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<v Speaker 1>like viciously beat down protesters in full view of cameras.

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<v Speaker 1>Prague Spring. It was a really really chaotic and crazy year,

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<v Speaker 1>and I think it makes sense that they would It's

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<v Speaker 1>such a small detail, but really cool that they set

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<v Speaker 1>that talk show in that year.

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<v Speaker 2>No, I love that. I think this is such a

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<v Speaker 2>great expositionary opening where you have these brilliant performances and

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<v Speaker 2>it feels very chernobyl, it feels very on the nose.

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<v Speaker 2>There's like a tiny liess and I absolutely love the

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<v Speaker 2>way that you start with the first intellectual who in

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<v Speaker 2>our world he was right because guess what we lived

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<v Speaker 2>through COVID and this the reason that it spread so

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<v Speaker 2>fast was very much to do with commercial travel. So

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<v Speaker 2>you have that little nod without it feeling out of

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<v Speaker 2>this world. But then you get to listen to somebody

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<v Speaker 2>basically explain how the corterceps will work in a way

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<v Speaker 2>that doesn't feel like an exposition dump later on. And

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<v Speaker 2>I love the way that the beginning when he says fungi,

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<v Speaker 2>people are laughing in the audience, but by the end

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<v Speaker 2>when he makes the point about global warming and what

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<v Speaker 2>if the world got hot, everyone just absolutely goes silent.

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<v Speaker 2>And the talk show says to him, you know, well,

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<v Speaker 2>what would happen if all of that happens? And he

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<v Speaker 2>just looks him and he says, will we lose? And

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<v Speaker 2>you know, that's what we know, and we should mention.

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<v Speaker 1>I feel like I should mention. This is nineteen sixty

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<v Speaker 1>eight fictional nineteen sixty eight, the first like official Exxon

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<v Speaker 1>funded internal studies about what would happen when petroleum you know,

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<v Speaker 1>byproducts are ejected hydrocarbon biproducts are rejected to the atmosphere

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<v Speaker 1>at a mass rate. Appeared in nineteen seventy seven. Their

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<v Speaker 1>internal documents where they basically were like, oh yeah, we're

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<v Speaker 1>going to get global warming like it predicted, and it

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<v Speaker 1>was disbelievably surrealfically correct, Like those people have been looking

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<v Speaker 1>at those studies again and they just knew and they

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<v Speaker 1>did it anyway. Yeah, so that was only nine years

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<v Speaker 1>in fictional world. After this, we open on Austin, Texas,

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<v Speaker 1>two thousand and three, and here comes our cold opens.

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<v Speaker 1>I'm sure fans of the video game now are like

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<v Speaker 1>leaning in as soon as we go here. We meet Sarah,

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<v Speaker 1>a teenager. She wakes up her dad, Joel. It is

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<v Speaker 1>Joel's birthday. Sarah's making him breakfast because it's her birthday.

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<v Speaker 1>We get this wonderful feel for their relationship in which

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<v Speaker 1>Joel obviously the bread winner. You can tell he takes

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<v Speaker 1>a lot of pride and feels a lot of pressure

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<v Speaker 1>in providing for you know, this this family unit that

0:13:43.400 --> 0:13:46.480
<v Speaker 1>they have here, but you can also tell that Sarah

0:13:46.640 --> 0:13:51.240
<v Speaker 1>is taking care of him in a very particular emotional

0:13:51.280 --> 0:13:55.520
<v Speaker 1>way and these kind of small moments and it's a

0:13:55.559 --> 0:13:58.800
<v Speaker 1>really wonderful acted scene he's thirty six, which ages up Joel.

0:13:58.840 --> 0:14:00.480
<v Speaker 1>I think a little bit from them, Yeah, it does.

0:14:00.679 --> 0:14:02.960
<v Speaker 2>And also like, I really just want to shower out

0:14:03.040 --> 0:14:05.640
<v Speaker 2>Nico Parker here, who plays Sarah.

0:14:06.120 --> 0:14:07.640
<v Speaker 1>I'm like, man, I'm sad.

0:14:08.880 --> 0:14:12.800
<v Speaker 2>She is so brilliant and they found all these little ways,

0:14:12.840 --> 0:14:14.960
<v Speaker 2>from the T shirt she wears that's from the game,

0:14:15.040 --> 0:14:17.240
<v Speaker 2>to the way they light her, especially once you get

0:14:17.240 --> 0:14:20.920
<v Speaker 2>into the car where there are these uncanny moments where

0:14:20.960 --> 0:14:24.320
<v Speaker 2>you feel like you're in the game just visually. But

0:14:24.400 --> 0:14:27.280
<v Speaker 2>she's so wonderful. I love this moment where it's kind

0:14:27.280 --> 0:14:30.040
<v Speaker 2>of this Joel. Yeah, he's the breadwinner, he goes to work,

0:14:30.160 --> 0:14:33.160
<v Speaker 2>but really Sarah is taking care of herself. There's this

0:14:33.200 --> 0:14:36.240
<v Speaker 2>great moment when she's cooking him breakfast where he's like,

0:14:36.280 --> 0:14:38.200
<v Speaker 2>have you done your homework? And she just gives the

0:14:38.800 --> 0:14:39.880
<v Speaker 2>scathing look.

0:14:40.280 --> 0:14:43.840
<v Speaker 1>He's like, what was it? A fractions?

0:14:43.880 --> 0:14:46.240
<v Speaker 3>And she's just looking at him like, you know, I've like,

0:14:46.560 --> 0:14:48.520
<v Speaker 3>you don't even ask me this stuff because that's not

0:14:48.600 --> 0:14:50.720
<v Speaker 3>your perview, Like you got to work till ten pm

0:14:50.760 --> 0:14:52.240
<v Speaker 3>every night and you pay the rent and I make

0:14:52.280 --> 0:14:55.520
<v Speaker 3>sure things around here get done, and it's that's those

0:14:55.720 --> 0:14:56.960
<v Speaker 3>have such great chemistry.

0:14:57.840 --> 0:15:00.360
<v Speaker 1>That's a good call. It. It reminded me. It really

0:15:00.400 --> 0:15:03.480
<v Speaker 1>resonated with me because I think, you know, my mom,

0:15:03.880 --> 0:15:06.920
<v Speaker 1>with the help of our grandma, really raised me and

0:15:06.960 --> 0:15:10.720
<v Speaker 1>my brother. And I was when it became clear that

0:15:10.840 --> 0:15:13.640
<v Speaker 1>she didn't need to be like are you doing your homework?

0:15:13.720 --> 0:15:15.560
<v Speaker 1>She just like checked out of it because it was

0:15:15.600 --> 0:15:19.040
<v Speaker 1>like not it was not gonna be a you know,

0:15:19.520 --> 0:15:21.720
<v Speaker 1>a big priority in terms of like the things that

0:15:21.760 --> 0:15:23.400
<v Speaker 1>she needed to do on a day to day level.

0:15:23.400 --> 0:15:26.560
<v Speaker 1>What like I can't remember. I think she stopped looking

0:15:26.560 --> 0:15:29.360
<v Speaker 1>at my report card, like in the fourth grade. She's like, Okay,

0:15:29.520 --> 0:15:32.320
<v Speaker 1>got it, I'm gonna I'm gonna go to work now.

0:15:34.680 --> 0:15:38.800
<v Speaker 1>Tommy arrives. Uncle Tommy arrives. Tommy a desert stored veteran.

0:15:39.200 --> 0:15:40.720
<v Speaker 1>It's clear from this is a little bit of a

0:15:40.760 --> 0:15:43.320
<v Speaker 1>fuck up. He works for Joel. Joel is keeping him

0:15:43.440 --> 0:15:45.320
<v Speaker 1>employed via his contracting business.

0:15:45.320 --> 0:15:46.760
<v Speaker 2>I mean it was also like a little bit late.

0:15:46.840 --> 0:15:47.400
<v Speaker 2>He missed the.

0:15:47.320 --> 0:15:52.480
<v Speaker 1>Brass it's the birthday bread like and also like Joel

0:15:52.520 --> 0:15:54.400
<v Speaker 1>has like a time crunch. He needs to get out

0:15:54.520 --> 0:15:56.000
<v Speaker 1>like at a certain time so that he gets felt

0:15:56.040 --> 0:15:58.120
<v Speaker 1>time with Sarah. And here's Tommy fucking it up again.

0:15:59.080 --> 0:16:03.000
<v Speaker 1>And as they're getting ready to head out, there's a

0:16:03.040 --> 0:16:06.040
<v Speaker 1>news report on the radio, not a lot. It doesn't

0:16:06.080 --> 0:16:11.320
<v Speaker 1>really mention anything other than the unressd in Jakarta and

0:16:13.000 --> 0:16:17.320
<v Speaker 1>American citizens are being urged to leave, suggesting that whatever's

0:16:17.360 --> 0:16:19.240
<v Speaker 1>happening is happening around the world.

0:16:19.400 --> 0:16:21.640
<v Speaker 2>Yeah, and I love this. There's a great moment here,

0:16:21.680 --> 0:16:24.520
<v Speaker 2>another great little bit of character building where Tommy and

0:16:24.600 --> 0:16:27.720
<v Speaker 2>Joel try and work out where Jakarta is and they

0:16:27.760 --> 0:16:30.760
<v Speaker 2>both just have no idea and I little least. Yeah,

0:16:30.800 --> 0:16:33.520
<v Speaker 2>I love the way that that shows, like this smallness

0:16:33.600 --> 0:16:36.120
<v Speaker 2>of their life and before it has to expand into

0:16:36.160 --> 0:16:40.600
<v Speaker 2>this kind of huge, epic kind of adventure of going

0:16:40.640 --> 0:16:43.200
<v Speaker 2>across the country in this a totally new way. But

0:16:43.320 --> 0:16:47.560
<v Speaker 2>of course Sarah knows, because Sarah is the students. Sarah,

0:16:47.760 --> 0:16:48.600
<v Speaker 2>it's so good.

0:16:49.040 --> 0:16:50.880
<v Speaker 1>This is how you do exposition. This is how you

0:16:50.920 --> 0:16:54.000
<v Speaker 1>do character building in a way that doesn't feel like, oh,

0:16:54.000 --> 0:16:56.479
<v Speaker 1>you're just telling me how these people are.

0:16:56.880 --> 0:16:59.560
<v Speaker 2>Even a lot of dialogue, Like there's actually still a

0:16:59.560 --> 0:17:03.080
<v Speaker 2>lot of and a lot of like eating and quietness

0:17:03.120 --> 0:17:05.800
<v Speaker 2>and Tommy's putting something in. It doesn't feel like you're

0:17:05.840 --> 0:17:11.160
<v Speaker 2>constantly being bombarded by prestige TV exposition. It very much

0:17:11.200 --> 0:17:13.320
<v Speaker 2>feels like you're in the game. And something else that

0:17:13.400 --> 0:17:15.720
<v Speaker 2>kind of blew my mind I wasn't expecting was the

0:17:15.800 --> 0:17:18.639
<v Speaker 2>use of the handheld camera, which is such a huge

0:17:18.760 --> 0:17:21.920
<v Speaker 2>part of the game and the visuals of the game.

0:17:22.000 --> 0:17:24.240
<v Speaker 2>Is that feeling of that shaky camp And as soon

0:17:24.280 --> 0:17:27.320
<v Speaker 2>as we kind of follow Sarah up the stairs, we

0:17:27.400 --> 0:17:29.199
<v Speaker 2>really get into that and you feel like you're in

0:17:29.280 --> 0:17:31.320
<v Speaker 2>the game and you're controlling that character.

0:17:32.280 --> 0:17:37.360
<v Speaker 1>So Joel and Tommy head out to Tommy's truck. Sarah

0:17:37.400 --> 0:17:41.640
<v Speaker 1>goes up to her dad's dresser. She gets a little

0:17:41.640 --> 0:17:44.520
<v Speaker 1>bit of money out there. Maybe if you haven't played

0:17:44.520 --> 0:17:47.280
<v Speaker 1>the game, you know, like Sarah, you wrap scallion, it

0:17:47.320 --> 0:17:51.440
<v Speaker 1>takes a little bit money, but also takes his broken watch,

0:17:52.320 --> 0:17:54.440
<v Speaker 1>a great recreation of the watch from the game, a

0:17:54.520 --> 0:17:57.639
<v Speaker 1>kind of field watch style watch, military style watch. And

0:17:57.680 --> 0:17:59.960
<v Speaker 1>then also and I thought it was like a wonderful

0:18:00.800 --> 0:18:04.160
<v Speaker 1>artistic flourish, she takes out his folding knife, which has

0:18:04.200 --> 0:18:08.240
<v Speaker 1>this wonderful engravement of like horses running on the on

0:18:08.280 --> 0:18:13.840
<v Speaker 1>the blade. You know, something that we will game players

0:18:13.920 --> 0:18:17.600
<v Speaker 1>will know from the second from the sequel is, you know,

0:18:17.640 --> 0:18:22.320
<v Speaker 1>the addition of horses and she just kind of sits

0:18:22.359 --> 0:18:25.040
<v Speaker 1>with it and considers it for a little while, and

0:18:25.080 --> 0:18:28.240
<v Speaker 1>it feels like this wonderful, like almost magical moment.

0:18:28.760 --> 0:18:30.800
<v Speaker 2>Yeah, it's that feeling as when you're a kid, you know.

0:18:30.880 --> 0:18:34.120
<v Speaker 2>She runs her finger down the blade, like she's perceiving

0:18:34.680 --> 0:18:38.280
<v Speaker 2>the knife and understanding in that moment, like everything's scary

0:18:38.359 --> 0:18:40.800
<v Speaker 2>about it, everything about the danger of what it can do,

0:18:40.880 --> 0:18:44.200
<v Speaker 2>but also the beauty. And it's just such a good

0:18:44.280 --> 0:18:47.520
<v Speaker 2>childhood moment. And it also very much feels once again

0:18:47.880 --> 0:18:49.919
<v Speaker 2>like you're in the game and you've picked something up

0:18:49.920 --> 0:18:51.679
<v Speaker 2>out of the drawer and you're looking at it, and

0:18:51.720 --> 0:18:55.960
<v Speaker 2>she kind of gets distracted by the knife and is

0:18:56.040 --> 0:18:59.480
<v Speaker 2>just staring at it until Joel starts bibbing the horn.

0:18:59.680 --> 0:19:00.880
<v Speaker 1>Yeah, you kind of get that.

0:19:00.920 --> 0:19:03.720
<v Speaker 2>Whoa she and she breaks out of her revery, and

0:19:03.760 --> 0:19:05.119
<v Speaker 2>it's just a really great moment.

0:19:05.240 --> 0:19:08.360
<v Speaker 1>Yeah, it just is really really cool. So Sarah comes

0:19:08.400 --> 0:19:12.199
<v Speaker 1>out and we meet the next door neighbors, an elderly

0:19:12.240 --> 0:19:17.600
<v Speaker 1>woman named Connie, who seems like she clearly can't move

0:19:17.760 --> 0:19:21.760
<v Speaker 1>on her own and is probably, you know, it's certainly

0:19:21.760 --> 0:19:24.440
<v Speaker 1>suggested by what you see in the kind of throws

0:19:24.520 --> 0:19:29.200
<v Speaker 1>of like dementia or something of that sort, and her

0:19:29.240 --> 0:19:32.680
<v Speaker 1>son Buddy Garrity from Friday Night Lights, who we all love.

0:19:33.000 --> 0:19:35.960
<v Speaker 1>They it's very clear that they are lonely. They invite

0:19:36.000 --> 0:19:39.560
<v Speaker 1>Sarah over that night to come just like hang out. Joel,

0:19:40.880 --> 0:19:43.640
<v Speaker 1>you know, is lightly teasing her about it, and it's

0:19:43.800 --> 0:19:46.160
<v Speaker 1>very clear that like neither of them want to spend

0:19:46.160 --> 0:19:49.479
<v Speaker 1>any time over there, but also like Sarah through that,

0:19:49.640 --> 0:19:55.040
<v Speaker 1>and it's a wonderful performance. Again, lets you understand what

0:19:55.119 --> 0:19:57.760
<v Speaker 1>a warm and generous person. Yes, she doesn't want to go, but.

0:19:58.119 --> 0:20:00.920
<v Speaker 2>Yeah, she's hung out with them, She's kept them buy

0:20:01.040 --> 0:20:04.960
<v Speaker 2>you know, she's kept them company, but she doesn't want

0:20:04.960 --> 0:20:09.240
<v Speaker 2>to do it. Neither does Joel. I really feel for

0:20:10.359 --> 0:20:14.920
<v Speaker 2>anyone watching this show who didn't know where this was going,

0:20:15.240 --> 0:20:18.560
<v Speaker 2>because their report is such a brilliant fake out and

0:20:18.600 --> 0:20:20.959
<v Speaker 2>they're so wonderful together.

0:20:21.520 --> 0:20:24.880
<v Speaker 1>Later in school, Sarah is sitting in English class when

0:20:24.920 --> 0:20:29.200
<v Speaker 1>she notices, because of the reflection from a student's bracelet,

0:20:29.280 --> 0:20:32.479
<v Speaker 1>that he's got a tremor.

0:20:32.480 --> 0:20:35.560
<v Speaker 2>Storytelling just really, don't do a seizure, you don't do

0:20:35.640 --> 0:20:37.960
<v Speaker 2>anything again. It adds I love that use of the

0:20:38.000 --> 0:20:41.440
<v Speaker 2>word magical that you say, because it really is this

0:20:41.520 --> 0:20:45.520
<v Speaker 2>kind of magical realism that limin or space between, like

0:20:46.000 --> 0:20:49.280
<v Speaker 2>is everything normal or is something huge about to change?

0:20:49.320 --> 0:20:51.560
<v Speaker 2>It captures that feeling when you're a kid of like

0:20:52.200 --> 0:20:55.359
<v Speaker 2>the the light in her face in class and I'm like,

0:20:55.440 --> 0:20:57.320
<v Speaker 2>is it someone she's got a crush on is trying

0:20:57.359 --> 0:21:00.359
<v Speaker 2>to communicate with her or something? And then I just see, well,

0:21:00.520 --> 0:21:02.800
<v Speaker 2>it's like it's just a little trauma. They didn't go

0:21:02.880 --> 0:21:06.760
<v Speaker 2>all out, and it's just that Sarah is beginning to

0:21:07.000 --> 0:21:11.000
<v Speaker 2>notice that things are something is wrong right.

0:21:11.080 --> 0:21:14.320
<v Speaker 1>And then as she as she leaves school and goes

0:21:14.440 --> 0:21:18.480
<v Speaker 1>to get the watch fixed, here again is another hint

0:21:18.520 --> 0:21:21.960
<v Speaker 1>of something big about to change. There are police cars

0:21:22.040 --> 0:21:29.240
<v Speaker 1>racing around, and the repairman's wife comes out and basically

0:21:29.640 --> 0:21:33.080
<v Speaker 1>shoes Sarah out of the shop. After only a few minutes.

0:21:33.119 --> 0:21:36.199
<v Speaker 1>It's like three o'clock. They close at seven. She's like, no, no, no,

0:21:36.200 --> 0:21:38.920
<v Speaker 1>we're shutting down. She clearly seems panicked, but in a

0:21:38.960 --> 0:21:42.159
<v Speaker 1>way where she doesn't want to alarm Sarah. Luckily, the

0:21:42.240 --> 0:21:45.800
<v Speaker 1>repairman has finished his work and she just tells Sarah,

0:21:46.280 --> 0:21:50.200
<v Speaker 1>go home, go home, Go home, Go home. Sarah ends

0:21:50.280 --> 0:21:52.600
<v Speaker 1>up at the neighbors. Now as she's going to the

0:21:52.600 --> 0:21:55.359
<v Speaker 1>neighbors there's military jets that kind of do a quick

0:21:55.400 --> 0:21:57.959
<v Speaker 1>boom overhead, which, depending on what part of the country

0:21:57.960 --> 0:22:01.760
<v Speaker 1>you live in, is maybe not a strange site, but

0:22:02.640 --> 0:22:05.400
<v Speaker 1>you know, these kind of like clues are It was.

0:22:05.359 --> 0:22:08.640
<v Speaker 2>Definitely I was definitely catching some jokes about that they do. Again.

0:22:08.640 --> 0:22:10.280
<v Speaker 2>They do such a good job this kind of walking

0:22:10.320 --> 0:22:13.280
<v Speaker 2>through the suburbs with these huge jets booming. But as

0:22:13.320 --> 0:22:15.520
<v Speaker 2>someone who has lived the last seven years in like

0:22:15.600 --> 0:22:18.520
<v Speaker 2>the South Bay of LA, that's just my everyday life

0:22:18.560 --> 0:22:22.120
<v Speaker 2>helicopter jet, I was like, I will never know when

0:22:22.160 --> 0:22:24.520
<v Speaker 2>the zombie apocalypse is coming because it will just sound

0:22:24.600 --> 0:22:27.119
<v Speaker 2>like normal. I'll just be like, oh, it's they're right again.

0:22:27.720 --> 0:22:29.919
<v Speaker 1>Yeah, even in La proper up where I am, you know,

0:22:30.000 --> 0:22:35.919
<v Speaker 1>where the entire county is nestled between several huge military

0:22:35.920 --> 0:22:38.600
<v Speaker 1>bases and there is constant traffic over so again we

0:22:38.640 --> 0:22:40.159
<v Speaker 1>would not probably know I.

0:22:40.160 --> 0:22:44.520
<v Speaker 2>Would, but Sarah knows. And again I love, I really

0:22:44.560 --> 0:22:46.639
<v Speaker 2>love you know. What I thought was so cool. I

0:22:46.640 --> 0:22:48.959
<v Speaker 2>think a lot of times in movies, if you see

0:22:49.000 --> 0:22:52.479
<v Speaker 2>a singular person, especially a child, and they're walking and

0:22:52.520 --> 0:22:56.200
<v Speaker 2>above them are these kind of military jets that feels

0:22:56.200 --> 0:22:59.919
<v Speaker 2>almost like a triumphant top gun esque victory moment, you know,

0:23:00.320 --> 0:23:03.879
<v Speaker 2>and they subvert that. Here she's just so alone and

0:23:03.960 --> 0:23:07.960
<v Speaker 2>terrified and she knows in our heart like something bad

0:23:09.119 --> 0:23:11.919
<v Speaker 2>is going on, but just nobody else has noticed it.

0:23:12.040 --> 0:23:15.240
<v Speaker 1>Yeah, and again this is an example of how additive

0:23:15.320 --> 0:23:19.600
<v Speaker 1>this show is. In the game, of course, we only

0:23:19.640 --> 0:23:22.680
<v Speaker 1>get the scene where, you know, Joel wakes Sarah up

0:23:22.720 --> 0:23:25.479
<v Speaker 1>and she presents him with the watch and he asks

0:23:25.520 --> 0:23:29.000
<v Speaker 1>how she got it fixed, And you never really know this.

0:23:29.440 --> 0:23:33.479
<v Speaker 1>The show uses the game almost as an outline to

0:23:33.760 --> 0:23:37.439
<v Speaker 1>drop story beats in between these other beats which we

0:23:37.480 --> 0:23:40.080
<v Speaker 1>already know about, and it does it in this really expansive,

0:23:40.160 --> 0:23:44.600
<v Speaker 1>wonderful way. So over at the neighbors, the Adlers, you know,

0:23:44.680 --> 0:23:47.680
<v Speaker 1>she asks, hey, have you noticed anything that Miss Adler's

0:23:48.240 --> 0:23:53.480
<v Speaker 1>daughter asks, have you noticed anything a strange going on?

0:23:53.480 --> 0:23:57.720
<v Speaker 1>The woman essentially says no, and then it's like, hey,

0:23:58.080 --> 0:24:01.240
<v Speaker 1>making cookies, raising cookies. It's God again, clear Sarah doesn't

0:24:01.320 --> 0:24:04.480
<v Speaker 1>want those, but she's very, very kind and nice.

0:24:04.640 --> 0:24:07.720
<v Speaker 2>Okay, I need to say so, they're making the raisin cookies, right,

0:24:08.040 --> 0:24:12.080
<v Speaker 2>Sarah goes into the living room. In my opinion, what

0:24:12.200 --> 0:24:17.280
<v Speaker 2>is the scariest moment of the season. Very she starts

0:24:17.440 --> 0:24:22.040
<v Speaker 2>to look at the DVDs right something that obviously we're

0:24:22.080 --> 0:24:24.359
<v Speaker 2>meant to guess like it's two thousand and three, but

0:24:24.440 --> 0:24:27.000
<v Speaker 2>she's kind of into them and she wants she wants

0:24:27.040 --> 0:24:28.800
<v Speaker 2>to borrow a DVD. This is obviously part of the

0:24:28.800 --> 0:24:32.280
<v Speaker 2>reason that she's core with going over there, oh the hangover. Look,

0:24:32.320 --> 0:24:36.600
<v Speaker 2>they have the hangover, And as she's picking a DVD,

0:24:36.800 --> 0:24:40.119
<v Speaker 2>she is in focus and behind her, out of focus

0:24:40.960 --> 0:24:46.440
<v Speaker 2>is the mother is Yea, and she begins to have

0:24:46.520 --> 0:24:50.120
<v Speaker 2>a seizure, and you see just blurry in the background,

0:24:50.160 --> 0:24:51.880
<v Speaker 2>and if you're not paying attention, you might not even

0:24:51.920 --> 0:24:54.159
<v Speaker 2>see it, because Sarah is right there, in full focus

0:24:54.240 --> 0:24:56.919
<v Speaker 2>looking at these DVDs with all the excitement of a

0:24:56.960 --> 0:25:01.040
<v Speaker 2>teenager looking at DVDs. And in the ground we see

0:25:01.280 --> 0:25:04.439
<v Speaker 2>the mother's mouth open and kind of you know if

0:25:04.440 --> 0:25:07.040
<v Speaker 2>you played the game what this means, But it's it's

0:25:07.040 --> 0:25:10.159
<v Speaker 2>looking bad. It's looking bad, but Sarah, Sarah missed it.

0:25:10.200 --> 0:25:13.800
<v Speaker 2>And Sarah gets out of this moment unscathed and asks

0:25:13.840 --> 0:25:17.360
<v Speaker 2>to borrow the DVD, escapes the raisins, and heads out

0:25:17.400 --> 0:25:17.720
<v Speaker 2>the house.

0:25:18.160 --> 0:25:21.680
<v Speaker 1>What she does notice is that the Adler's dog has

0:25:21.720 --> 0:25:26.640
<v Speaker 1>taken a very keen interest in uh in missus Adler

0:25:26.720 --> 0:25:29.720
<v Speaker 1>and is staring at her in a very unselling way. Later,

0:25:29.800 --> 0:25:32.080
<v Speaker 1>Joel arrives home from work. He is an hour late.

0:25:32.480 --> 0:25:35.320
<v Speaker 1>He seems very tired. There are issues at work that

0:25:35.440 --> 0:25:38.320
<v Speaker 1>he's like, you don't care about this. He didn't bring

0:25:38.359 --> 0:25:40.800
<v Speaker 1>the cake that he had promised to bring home. He

0:25:40.840 --> 0:25:43.760
<v Speaker 1>had promised to bring it. He then promises again listen

0:25:44.600 --> 0:25:48.000
<v Speaker 1>on my Life, I will get one tomorrow, which is

0:25:48.080 --> 0:25:53.480
<v Speaker 1>just so brutal. Sarah then pulls out the DVD, which

0:25:53.520 --> 0:26:01.040
<v Speaker 1>is some kind of ninja action movie. Yeah, and you

0:26:01.080 --> 0:26:04.280
<v Speaker 1>know it's one that he very clearly, you know, it

0:26:04.359 --> 0:26:06.600
<v Speaker 1>was eager to watch. So they settle in to watch it.

0:26:06.680 --> 0:26:10.879
<v Speaker 1>Sarah falls asleep. While she's a sleep, Joel gets a

0:26:10.920 --> 0:26:14.600
<v Speaker 1>call from Tommy and Tommy has been arrested very clearly

0:26:14.680 --> 0:26:18.480
<v Speaker 1>again and he needsbody to bail him out because it's Friday,

0:26:18.600 --> 0:26:21.960
<v Speaker 1>and if Joel doesn't come bail him out tonight, that's it.

0:26:22.040 --> 0:26:24.359
<v Speaker 1>He's in there for. She's in county for lock up

0:26:24.400 --> 0:26:29.879
<v Speaker 1>for you know, the entire weekend. And Joel leaves, leaving

0:26:29.960 --> 0:26:33.199
<v Speaker 1>Sarah at home in the gathering dark. And it's in

0:26:33.400 --> 0:26:37.000
<v Speaker 1>that time about two am, little after two am that

0:26:37.160 --> 0:26:39.960
<v Speaker 1>shit really starts to go wrong. Sarah wakes up to

0:26:40.760 --> 0:26:46.000
<v Speaker 1>the sound of helicopters, the sound of you know, various

0:26:46.440 --> 0:26:54.879
<v Speaker 1>electrical infrastructure exploding, other explosions. She Carl alarms, dogs barking.

0:26:54.920 --> 0:26:58.600
<v Speaker 1>She wakes up, turns on the TV only the emergency

0:26:58.640 --> 0:27:03.719
<v Speaker 1>broadcast message, which is very concerning. Yeah, and then things

0:27:03.760 --> 0:27:09.120
<v Speaker 1>just happen with a gathering and terrible momentum. The Adler's

0:27:09.160 --> 0:27:13.120
<v Speaker 1>dog shows up. Sarah's like, what you know, it's panicked.

0:27:13.320 --> 0:27:15.240
<v Speaker 1>It runs away from her. She goes to check on

0:27:15.280 --> 0:27:20.800
<v Speaker 1>the neighbors. They are dead or mortally wounded. And Connie Adler,

0:27:20.920 --> 0:27:24.960
<v Speaker 1>the seemingly elderly and infirm woman, is like hunched over

0:27:26.280 --> 0:27:30.760
<v Speaker 1>her daughter or daughter in law, just doing something horrible

0:27:30.920 --> 0:27:35.520
<v Speaker 1>with strange tentacles coming out of her mouth. Sarah flees

0:27:35.600 --> 0:27:39.160
<v Speaker 1>right into the path of Joel in Tommy's truck. They

0:27:39.160 --> 0:27:41.960
<v Speaker 1>are pulling up clearly like they are very panicked as well.

0:27:42.040 --> 0:27:45.280
<v Speaker 1>Tommy has a fucking rifle out, so he's yeah.

0:27:45.680 --> 0:27:49.000
<v Speaker 2>Joel hits Missus Adler with a massive wrench like, yeah,

0:27:49.040 --> 0:27:51.480
<v Speaker 2>they know something is going down. I think this is

0:27:51.520 --> 0:27:55.359
<v Speaker 2>a really smart When Sarah wakes up, we're talking about

0:27:55.359 --> 0:27:57.639
<v Speaker 2>something that is almost directly taken from the game. That

0:27:57.760 --> 0:27:59.399
<v Speaker 2>is the moment when you were in this is the

0:27:59.440 --> 0:28:02.520
<v Speaker 2>part where this is the part and you're walking around

0:28:02.560 --> 0:28:04.199
<v Speaker 2>the dark house and you're looking for your dad. In

0:28:04.240 --> 0:28:06.600
<v Speaker 2>the game, she's woken up by a phone call from Tommy.

0:28:06.640 --> 0:28:09.440
<v Speaker 2>But I really like this added context that they bring

0:28:09.480 --> 0:28:12.000
<v Speaker 2>to Joel and Tommy's relationship here where the reason Joel

0:28:12.080 --> 0:28:13.800
<v Speaker 2>is out is not because of work, it's because he's

0:28:13.800 --> 0:28:16.720
<v Speaker 2>getting Tommy, and she's woken up just by the general

0:28:17.480 --> 0:28:20.600
<v Speaker 2>chaos of what occurs. But in this moment that she

0:28:20.680 --> 0:28:23.480
<v Speaker 2>gets outside and you see Joel and Tommy come together

0:28:24.760 --> 0:28:28.240
<v Speaker 2>to protect her, you see a different side of that

0:28:28.320 --> 0:28:32.479
<v Speaker 2>brotherly relationship. These two can do anything together, including just

0:28:32.520 --> 0:28:36.120
<v Speaker 2>like absolutely wreck someone like this is not the first

0:28:36.119 --> 0:28:37.720
<v Speaker 2>time they've done that, though, it is the first time

0:28:37.720 --> 0:28:39.000
<v Speaker 2>they've probably done it to his zombie.

0:28:39.480 --> 0:28:43.080
<v Speaker 1>Yeah. Tommy ends up shooting Missus Adler, which is shocking

0:28:43.280 --> 0:28:46.960
<v Speaker 1>to Sarah and certainly shocking to Tommy and Joel, who

0:28:47.040 --> 0:28:50.320
<v Speaker 1>have no idea what is happening. They flee in the truck.

0:28:51.480 --> 0:28:53.880
<v Speaker 1>Various things happen, the truck ends up, and this is

0:28:53.880 --> 0:28:56.680
<v Speaker 1>the part, and this is so this is the part Yeah,

0:28:56.720 --> 0:28:58.920
<v Speaker 1>this is the part of the episode that is like

0:28:59.280 --> 0:29:02.680
<v Speaker 1>ripped almost directly from the game. There's the one shot

0:29:02.680 --> 0:29:06.240
<v Speaker 1>where they're driving up to an intersection and and Tommy

0:29:06.320 --> 0:29:08.160
<v Speaker 1>is saying, what do we doing, Joel, and Joel's like, Okay,

0:29:08.160 --> 0:29:09.840
<v Speaker 1>we're gonna take seventy one, We're gonna get out of town,

0:29:10.240 --> 0:29:11.880
<v Speaker 1>and that it is almost shot.

0:29:12.040 --> 0:29:14.760
<v Speaker 2>Yes, shot, And then when you see and when you

0:29:14.760 --> 0:29:18.760
<v Speaker 2>see Jimmy's house on fire, yeah, that's exactly Jimmy's house.

0:29:19.840 --> 0:29:21.520
<v Speaker 2>And then you get to that moment that we were

0:29:21.520 --> 0:29:24.400
<v Speaker 2>talking about so much on our last Last of Us

0:29:24.400 --> 0:29:27.200
<v Speaker 2>episode where we're talking about the game, where Tommy's trying

0:29:27.240 --> 0:29:30.320
<v Speaker 2>to navigate his way through these crowds of people who

0:29:30.320 --> 0:29:32.960
<v Speaker 2>are trying to survive and Joel is just saying, kill them,

0:29:33.080 --> 0:29:35.920
<v Speaker 2>run them over, don't care to do it.

0:29:35.960 --> 0:29:36.720
<v Speaker 1>We got to do it.

0:29:37.040 --> 0:29:39.000
<v Speaker 2>Same as that moment that we talked about that says

0:29:39.040 --> 0:29:41.960
<v Speaker 2>so much about Joel where he won't help the family

0:29:42.480 --> 0:29:45.200
<v Speaker 2>with the kids. You know that happens in the show.

0:29:45.720 --> 0:29:50.760
<v Speaker 2>It's very interesting and much to the show's credit, how

0:29:51.280 --> 0:29:55.719
<v Speaker 2>well they have managed to cherry pick the moments that

0:29:55.800 --> 0:29:58.200
<v Speaker 2>make you feel like you're directly in the game. Just

0:29:58.240 --> 0:30:00.040
<v Speaker 2>as you might be getting a little bit out of

0:30:00.120 --> 0:30:04.720
<v Speaker 2>the direct canon of the game. They just go boom,

0:30:04.920 --> 0:30:07.479
<v Speaker 2>throw back in to a moment and this is so

0:30:07.600 --> 0:30:10.200
<v Speaker 2>well done, and you get that Sarah shots of her

0:30:10.240 --> 0:30:12.640
<v Speaker 2>looking all around, seeing everything that's going on.

0:30:12.640 --> 0:30:15.000
<v Speaker 1>Play it off her face really wonderfully, and it's a

0:30:15.040 --> 0:30:20.440
<v Speaker 1>testament again how high quality that game is that you

0:30:20.520 --> 0:30:24.480
<v Speaker 1>can scoop an entire scene out and have it be

0:30:25.120 --> 0:30:27.480
<v Speaker 1>you know, Triple A television.

0:30:27.040 --> 0:30:29.640
<v Speaker 2>And they set up something here that I feel like

0:30:29.720 --> 0:30:32.880
<v Speaker 2>really comes through in the car that then is definitely

0:30:32.920 --> 0:30:35.680
<v Speaker 2>brought through to the kind of the next part of

0:30:35.720 --> 0:30:39.080
<v Speaker 2>the show, which is that they begin to start lighting

0:30:39.080 --> 0:30:42.040
<v Speaker 2>it very much like the game in that moment. You

0:30:42.160 --> 0:30:45.120
<v Speaker 2>feel there are moments when you're looking at Nico Parker's

0:30:45.120 --> 0:30:49.240
<v Speaker 2>face and it just feels like you're in that uncanny

0:30:49.320 --> 0:30:51.560
<v Speaker 2>space of being in the game because of the way

0:30:51.560 --> 0:30:54.760
<v Speaker 2>that they light it. And as this kind of continues

0:30:54.840 --> 0:30:56.800
<v Speaker 2>and then you get to that you know, the time

0:30:56.880 --> 0:30:59.200
<v Speaker 2>jumper we're going to get to from then on, there

0:30:59.240 --> 0:31:01.240
<v Speaker 2>are so many moments where if you pause your TV.

0:31:01.360 --> 0:31:03.200
<v Speaker 2>It was like watching Sin City for the first time.

0:31:03.200 --> 0:31:05.840
<v Speaker 2>When I watched that movie, it would pause it and

0:31:05.880 --> 0:31:11.600
<v Speaker 2>it would just look like the comic and this is

0:31:11.720 --> 0:31:15.240
<v Speaker 2>like that, where, especially in this moment and then later

0:31:15.280 --> 0:31:17.200
<v Speaker 2>when Joel and Test begin to kind of go around

0:31:17.560 --> 0:31:20.320
<v Speaker 2>and look around the quarantine zone. There are so many

0:31:20.320 --> 0:31:22.640
<v Speaker 2>moments where if you pause them, you're like, is it

0:31:22.680 --> 0:31:24.360
<v Speaker 2>just from the game? Is it just from the game.

0:31:24.360 --> 0:31:26.120
<v Speaker 2>They're so good at building the me's un scene in

0:31:26.160 --> 0:31:29.240
<v Speaker 2>the cinematography and then adding this kind of lighting and

0:31:29.320 --> 0:31:32.120
<v Speaker 2>I'm sure filters that make you feel like it without

0:31:32.160 --> 0:31:34.360
<v Speaker 2>it ever feeling too much.

0:31:35.120 --> 0:31:40.280
<v Speaker 1>Yeah, so you know that it unfolds slightly differently. If

0:31:40.320 --> 0:31:44.320
<v Speaker 1>we get a big plane crash that is what causes

0:31:44.360 --> 0:31:48.720
<v Speaker 1>the Tommy's truck to wreck, Joel and Sarah are separated

0:31:48.760 --> 0:31:52.560
<v Speaker 1>from Tommy. Sarah is injured, Joel has to carry her.

0:31:53.480 --> 0:31:56.840
<v Speaker 1>Chased by infected, they rush down to the riverside where

0:31:56.880 --> 0:31:59.040
<v Speaker 1>they all agreed they would they would meet Uncle Tommy

0:31:59.040 --> 0:32:03.520
<v Speaker 1>there and a gunshot rings out taking down the infected

0:32:03.600 --> 0:32:05.840
<v Speaker 1>that's chasing Joel and Sarah and it's a soldier. And

0:32:05.920 --> 0:32:08.920
<v Speaker 1>here is the moment again almost played directly from the game,

0:32:08.960 --> 0:32:15.600
<v Speaker 1>where you know, Joel and carrying Sarah like we're not sick,

0:32:16.480 --> 0:32:19.720
<v Speaker 1>we need help, and the soldiers like, no, don't move,

0:32:20.440 --> 0:32:23.320
<v Speaker 1>and then radios for confirmation about what to do. And

0:32:23.400 --> 0:32:26.800
<v Speaker 1>I thought this was whoever this voice actor is great

0:32:26.840 --> 0:32:29.600
<v Speaker 1>performance from this person because you get a little bit

0:32:29.640 --> 0:32:33.720
<v Speaker 1>more of the When the soldier gets the order and goes,

0:32:34.320 --> 0:32:37.600
<v Speaker 1>I'm sorry, could you say that again? You at least

0:32:37.680 --> 0:32:41.200
<v Speaker 1>feel like, Okay, this is really fucked up, and everybody

0:32:41.280 --> 0:32:44.640
<v Speaker 1>understands how fucked up this is. But also a testament

0:32:44.680 --> 0:32:48.400
<v Speaker 1>to how really dire this situation is that the only

0:32:48.440 --> 0:32:51.160
<v Speaker 1>thing that anybody can come up with is don't let

0:32:51.200 --> 0:32:54.080
<v Speaker 1>this infection spread by any means necessary. You take people down.

0:32:54.520 --> 0:32:57.640
<v Speaker 1>And so gunshots, you know, the soldier opens fire. Joel

0:32:57.720 --> 0:33:02.640
<v Speaker 1>is grazed, but of course Sarah is mortally wounded. Tommy

0:33:02.680 --> 0:33:08.000
<v Speaker 1>shoots the soldier and we get a really heartrending scene

0:33:08.040 --> 0:33:12.280
<v Speaker 1>of Sarah expiring in Joel's ars almost before and this

0:33:12.360 --> 0:33:16.160
<v Speaker 1>is another great, another great little moment. She dies and

0:33:16.240 --> 0:33:20.120
<v Speaker 1>he misses it. Yeah, he's like he looks away and

0:33:20.240 --> 0:33:23.920
<v Speaker 1>he doesn't see it. And it's such a microcosm of

0:33:23.960 --> 0:33:25.320
<v Speaker 1>their relationship exactly.

0:33:25.360 --> 0:33:27.800
<v Speaker 2>And the thing that I love again, if we're talking

0:33:27.800 --> 0:33:32.480
<v Speaker 2>about like character beats in moments, Look, Tommy might be

0:33:32.520 --> 0:33:35.000
<v Speaker 2>the fuck up, but at every point, it is Tommy

0:33:35.040 --> 0:33:37.920
<v Speaker 2>who is coming in clutch. At the last minute, Tommy's

0:33:37.920 --> 0:33:40.320
<v Speaker 2>the one who shoots the soldier. The soldier is about

0:33:40.320 --> 0:33:43.920
<v Speaker 2>to shoot Joel just in the face. Tommy shoots him,

0:33:44.280 --> 0:33:48.240
<v Speaker 2>and then it's Tommy who notices that Sarah dies. Yeah,

0:33:48.240 --> 0:33:51.400
<v Speaker 2>but it's Joel who's holding her. Joel's just he's trying

0:33:51.440 --> 0:33:53.120
<v Speaker 2>to get her up. He's gonna save her. It's gonna

0:33:53.120 --> 0:33:55.560
<v Speaker 2>be okay, and she's on his shoulder and he misses it.

0:33:55.600 --> 0:33:59.400
<v Speaker 2>But Tommy sees just so many interesting that could seem

0:33:59.480 --> 0:34:02.720
<v Speaker 2>like I do have so that you know, Joel doesn't die,

0:34:02.760 --> 0:34:05.040
<v Speaker 2>but it never reads like that. It just says, these

0:34:05.040 --> 0:34:07.680
<v Speaker 2>are this brother's relationship and it is extremely fucked up,

0:34:08.160 --> 0:34:09.880
<v Speaker 2>but this is just how it's always been. And in

0:34:09.880 --> 0:34:14.480
<v Speaker 2>that moment again, like you said, Joel misses this huge moment.

0:34:14.600 --> 0:34:16.600
<v Speaker 2>It's that it's the note from the game. You know,

0:34:17.160 --> 0:34:20.640
<v Speaker 2>it's be back later, dad, without the love. It's all

0:34:20.680 --> 0:34:24.359
<v Speaker 2>the little things he did that didn't that are going

0:34:24.400 --> 0:34:27.840
<v Speaker 2>to haunt him after Sarah's untimely death. Just huge. Just

0:34:27.920 --> 0:34:28.960
<v Speaker 2>shout out to Nico Parker.

0:34:29.400 --> 0:34:30.840
<v Speaker 1>Yeah, a cool detail.

0:34:31.040 --> 0:34:36.520
<v Speaker 2>I'm like, please please bash flashbacks like she is so brilliant,

0:34:36.760 --> 0:34:37.960
<v Speaker 2>So yeah, I would love to see it.

0:34:38.440 --> 0:34:48.439
<v Speaker 1>X ray Vision will be back, and we're back. We

0:34:48.600 --> 0:34:52.160
<v Speaker 1>jumped to Boston twenty years later, twenty twenty three. A

0:34:52.239 --> 0:34:55.600
<v Speaker 1>young boy in what we are going to discover is

0:34:55.840 --> 0:34:59.240
<v Speaker 1>kind of mid stages of infection, staggers to the gates

0:34:59.280 --> 0:35:02.600
<v Speaker 1>of the Uarantine Zone formerly Boston's North End, one of

0:35:03.160 --> 0:35:08.680
<v Speaker 1>several areas run by the FEDRA authorities what's left essentially

0:35:08.719 --> 0:35:13.840
<v Speaker 1>of the US government, and after some very cursory tests,

0:35:14.280 --> 0:35:16.879
<v Speaker 1>I mean, it's clear by looking at the kid, they

0:35:16.880 --> 0:35:19.680
<v Speaker 1>show a sign about like the timeline of infection, which

0:35:19.719 --> 0:35:22.319
<v Speaker 1>is basically, you're infected and then a day later you

0:35:22.400 --> 0:35:25.840
<v Speaker 1>are a full on, raving zombie. And there are various

0:35:25.840 --> 0:35:28.440
<v Speaker 1>stages along the way where you can tell by tremors

0:35:28.440 --> 0:35:31.560
<v Speaker 1>in the limbs and etc. And it's clear that this

0:35:31.640 --> 0:35:35.080
<v Speaker 1>boy is in the throes of this, and a soldier, Nils,

0:35:35.080 --> 0:35:38.200
<v Speaker 1>tells him some you know, wonderful platitudes and then they

0:35:38.200 --> 0:35:41.400
<v Speaker 1>inject him with some killing serum and bye bye.

0:35:41.640 --> 0:35:47.360
<v Speaker 2>I was absolutely just flabbergasted, is the only word. Yeah,

0:35:47.440 --> 0:35:50.120
<v Speaker 2>that is like the only word. How do you follow

0:35:50.200 --> 0:35:53.040
<v Speaker 2>the Sarah Cold open, which is we've talked about everyone's

0:35:53.040 --> 0:35:54.960
<v Speaker 2>talked about one of the best cold opens of all time.

0:35:55.280 --> 0:35:59.600
<v Speaker 2>How do you follow something that heartbreaking with this double

0:35:59.680 --> 0:36:03.400
<v Speaker 2>gut punch of one of the most horrific It's it's

0:36:03.480 --> 0:36:07.080
<v Speaker 2>so sad and it's so well done. Like you said,

0:36:07.120 --> 0:36:09.239
<v Speaker 2>you know this soldier, this kind of federate agent who

0:36:09.239 --> 0:36:12.400
<v Speaker 2>seems to be like part cop fuck part kind of soldier.

0:36:12.680 --> 0:36:14.879
<v Speaker 2>You know, we see this test and it goes red.

0:36:14.920 --> 0:36:17.360
<v Speaker 2>You know, red is bad, green is safe, Red is danger.

0:36:17.920 --> 0:36:20.359
<v Speaker 2>And she stands and she says, you know, once you're better,

0:36:20.400 --> 0:36:23.520
<v Speaker 2>we're gonna get you all these toys. What's your favorite food,

0:36:23.560 --> 0:36:25.960
<v Speaker 2>You're gonna be able to eat it. Don't worry. He's

0:36:26.000 --> 0:36:30.600
<v Speaker 2>just given you an injection. Medicine's medicine, and then you know, boom,

0:36:30.600 --> 0:36:32.040
<v Speaker 2>he's just a dead body in the back of the

0:36:32.120 --> 0:36:36.279
<v Speaker 2>van about to get burnt. I mean, that was that

0:36:36.480 --> 0:36:40.480
<v Speaker 2>to me, was the kind of grim and gritty, like

0:36:41.200 --> 0:36:47.080
<v Speaker 2>bleak reality of the apocalypse, this kind of post apocalyptic

0:36:47.120 --> 0:36:50.120
<v Speaker 2>world that the Walking Dead often strove for, but it

0:36:50.200 --> 0:36:52.400
<v Speaker 2>was very rare that they would hit it in that

0:36:52.440 --> 0:36:54.799
<v Speaker 2>way emotionally to me, And I just thought that was

0:36:55.520 --> 0:36:59.480
<v Speaker 2>so well done and just absolutely horrible.

0:37:00.120 --> 0:37:03.400
<v Speaker 1>Not to make this a Walking Dead criticism fest. But

0:37:04.600 --> 0:37:08.000
<v Speaker 1>you can't help in that moment where the boy comes

0:37:08.040 --> 0:37:10.360
<v Speaker 1>to the top of a rise and you see Boston

0:37:10.400 --> 0:37:13.400
<v Speaker 1>spread up before him, to not make the comparison. I

0:37:13.840 --> 0:37:16.800
<v Speaker 1>it in my mind immediately flash back to the Walking

0:37:16.800 --> 0:37:19.120
<v Speaker 1>Dead television show, of course, and I thought, the one

0:37:19.200 --> 0:37:23.960
<v Speaker 1>detail there, it's small again, but it's so good, and

0:37:24.040 --> 0:37:26.840
<v Speaker 1>shouts to the production designers and the wardrobe people. His

0:37:27.040 --> 0:37:31.200
<v Speaker 1>taped up shoes. Yeah, we're not making new shoes, you know.

0:37:31.719 --> 0:37:36.040
<v Speaker 1>And so here are these like scavenged pair of basketball

0:37:36.080 --> 0:37:40.480
<v Speaker 1>shoes with the soles taped to the upper using packing

0:37:40.520 --> 0:37:42.319
<v Speaker 1>tape that he's shuffling forward in.

0:37:42.760 --> 0:37:45.600
<v Speaker 2>And then like, you know, that was such an intentional

0:37:46.400 --> 0:37:49.920
<v Speaker 2>choice that like super produced. A soldier said, when we

0:37:50.000 --> 0:37:53.560
<v Speaker 2>see his body, the shoes are the thing that let

0:37:53.640 --> 0:37:56.080
<v Speaker 2>us know it's the kid. It's like the size of

0:37:56.080 --> 0:37:58.480
<v Speaker 2>his body, his red T shirt. But those shoes, that's

0:37:58.520 --> 0:38:00.680
<v Speaker 2>when you really know, like, oh, they just they murdered

0:38:00.719 --> 0:38:01.200
<v Speaker 2>that kid.

0:38:01.800 --> 0:38:05.160
<v Speaker 1>Yeah, so after we and honestly, what choices they have.

0:38:05.320 --> 0:38:05.920
<v Speaker 1>I don't know.

0:38:07.440 --> 0:38:11.279
<v Speaker 2>It's a complex conversation, but let's let's put a pin

0:38:11.320 --> 0:38:14.880
<v Speaker 2>in it. Slash. Let's remember this moment because this is

0:38:14.960 --> 0:38:16.680
<v Speaker 2>a this is a moment that this is.

0:38:16.640 --> 0:38:19.600
<v Speaker 1>The central conversation of the central conversation.

0:38:19.160 --> 0:38:22.319
<v Speaker 2>Of this show. Who decides who gets to live and

0:38:22.360 --> 0:38:27.240
<v Speaker 2>die in a zombie apocalypse? Is this virus a dangerous

0:38:27.560 --> 0:38:30.080
<v Speaker 2>thing that is killing humans? Yes? But is it also

0:38:30.160 --> 0:38:34.279
<v Speaker 2>an evolutionary part of nature? Is this just kill or

0:38:34.280 --> 0:38:36.920
<v Speaker 2>be killed? Is this Darwinism? And who gets to make

0:38:37.000 --> 0:38:40.799
<v Speaker 2>those decisions? And also, as we'll know when we meet

0:38:40.800 --> 0:38:45.759
<v Speaker 2>Ellie soon, we don't necessarily know how everyone's gonna respond

0:38:46.040 --> 0:38:48.759
<v Speaker 2>to a bike, so they it's a really brutal moment.

0:38:48.760 --> 0:38:51.839
<v Speaker 2>But like you said, this has kept the quarantine zone

0:38:52.000 --> 0:38:53.920
<v Speaker 2>relatively safe for twenty years.

0:38:54.360 --> 0:38:58.640
<v Speaker 1>So when next we see this young boy's body, it's

0:38:58.680 --> 0:39:02.600
<v Speaker 1>it's being carried from a truck by Joel and dropped

0:39:02.880 --> 0:39:08.279
<v Speaker 1>into a fire to incinerate it, along with dozens, it

0:39:08.360 --> 0:39:12.400
<v Speaker 1>seems of other bodies, people who have died from infection

0:39:12.520 --> 0:39:16.920
<v Speaker 1>and from other reasons. And there is Joel. He's now

0:39:17.000 --> 0:39:21.680
<v Speaker 1>fifty six, and this is how he earns his ration cards,

0:39:21.719 --> 0:39:26.200
<v Speaker 1>which are the currency of the quarantine zone. You go out,

0:39:26.360 --> 0:39:29.680
<v Speaker 1>you go out for daily work, whatever needs to be

0:39:29.719 --> 0:39:32.399
<v Speaker 1>done around the quarantine zone, whether it's you know, going

0:39:32.400 --> 0:39:34.400
<v Speaker 1>down on the sewer and cleaning it out or street

0:39:34.440 --> 0:39:37.160
<v Speaker 1>sweeping or what have you. But of course Joel, also

0:39:37.880 --> 0:39:42.359
<v Speaker 1>on the side, has a thriving criminal enterprise with his

0:39:43.280 --> 0:39:49.120
<v Speaker 1>now obviously lover changed from the game, it's only suggested

0:39:49.160 --> 0:39:53.439
<v Speaker 1>that she's his romantic partner with his partner Tess, who

0:39:54.160 --> 0:39:58.040
<v Speaker 1>together they you know, are active in the kind of

0:39:58.080 --> 0:40:03.279
<v Speaker 1>like smuggling networks that keep the QZ going, and that

0:40:03.480 --> 0:40:08.520
<v Speaker 1>clearly happen with the connivance of various members of the

0:40:08.640 --> 0:40:14.400
<v Speaker 1>quarantine zone authorities, as we see later when Joel sells

0:40:14.960 --> 0:40:19.239
<v Speaker 1>some hydro pills manufactured in a FEDERA facility down in

0:40:19.280 --> 0:40:25.000
<v Speaker 1>Atlanta to a guard in exchange for cigarettes and some

0:40:25.200 --> 0:40:29.319
<v Speaker 1>ration cards plus a car battery to be delivered later

0:40:29.440 --> 0:40:33.040
<v Speaker 1>that Joel needs for something we're not sure now. Of course,

0:40:33.120 --> 0:40:35.120
<v Speaker 1>Federa is not the only force in the zone. There's

0:40:35.120 --> 0:40:38.719
<v Speaker 1>also the Fireflies. We see their graffiti all around, and

0:40:38.800 --> 0:40:42.840
<v Speaker 1>they are an armed militia dedicated to where later to

0:40:42.880 --> 0:40:46.440
<v Speaker 1>find out, bring back democracy again. Their aims are kind

0:40:46.440 --> 0:40:49.640
<v Speaker 1>of just like feder is evil and we need to

0:40:49.680 --> 0:40:52.920
<v Speaker 1>overthrow them, and they actually what they're their political agenda

0:40:53.040 --> 0:40:56.279
<v Speaker 1>is hard to pin down. Similarly, but the hints that

0:40:56.320 --> 0:40:58.200
<v Speaker 1>we get are tantalizing.

0:40:58.600 --> 0:41:03.440
<v Speaker 2>Yeah, fed is basically a fascistic dictatorship that is keeping

0:41:03.480 --> 0:41:06.880
<v Speaker 2>the people in these quarantine zones because it's easier for

0:41:06.920 --> 0:41:08.440
<v Speaker 2>them and they can make money off it, and they

0:41:08.480 --> 0:41:13.440
<v Speaker 2>can run their little you know, uh executions, and they

0:41:13.520 --> 0:41:18.760
<v Speaker 2>can run their little you know, smuggling rings and everything.

0:41:19.239 --> 0:41:22.440
<v Speaker 2>And Fireflies are kind of just at this point like

0:41:22.480 --> 0:41:26.440
<v Speaker 2>a general revolutionary militia. Like we know, if you've played

0:41:26.440 --> 0:41:28.480
<v Speaker 2>the game, you know kind of what their main names are.

0:41:28.520 --> 0:41:30.440
<v Speaker 2>But like you said, this idea of kind of a

0:41:30.440 --> 0:41:34.719
<v Speaker 2>generic idea of democracy coming back and the idea that

0:41:34.800 --> 0:41:38.840
<v Speaker 2>there is something that Federer hiding from people.

0:41:41.360 --> 0:41:43.560
<v Speaker 1>The guard later warns Joel to stay off the streets

0:41:43.560 --> 0:41:46.680
<v Speaker 1>because apparently feder is really going to start cracking down

0:41:46.800 --> 0:41:52.359
<v Speaker 1>on the Fireflies very very soon. And the guard essentially says, hey,

0:41:52.680 --> 0:41:55.279
<v Speaker 1>mistakes happen, We're going to just shoot anybody we see,

0:41:55.320 --> 0:41:58.359
<v Speaker 1>so stay off the street. Elsewhere we meet tests, and

0:41:58.400 --> 0:42:03.000
<v Speaker 1>in a great reconfigure of the storytelling from the game,

0:42:03.640 --> 0:42:07.919
<v Speaker 1>test is being held by Robert, who is another one

0:42:07.960 --> 0:42:11.279
<v Speaker 1>of these kind of you know catches, catch can criminals,

0:42:11.280 --> 0:42:14.440
<v Speaker 1>and the QZ zon a smuggler. He's got his henchman,

0:42:14.800 --> 0:42:17.719
<v Speaker 1>uh you know, standing around her. She is sitting on

0:42:17.760 --> 0:42:21.000
<v Speaker 1>a chair, she's got a fresh black eye, clearly bruised up.

0:42:21.040 --> 0:42:26.319
<v Speaker 1>They tuned her up significantly. But the dynamic is fascinating.

0:42:26.480 --> 0:42:30.479
<v Speaker 1>Robert has very clearly ripped Tests off on a deal

0:42:30.520 --> 0:42:33.080
<v Speaker 1>for a car battery not delivered the car battery, you know,

0:42:33.160 --> 0:42:37.200
<v Speaker 1>clearly the one Joel was interested in. But here's the dynamic.

0:42:37.760 --> 0:42:42.719
<v Speaker 1>Robert has Test prisoner, but he's very very obviously frightened

0:42:42.760 --> 0:42:49.000
<v Speaker 1>of her and her retribution, frightened of what tests end. Joel.

0:42:49.120 --> 0:42:51.879
<v Speaker 1>He just says, you know, the person you're with, what

0:42:51.960 --> 0:42:55.440
<v Speaker 1>they might do if they harbor this grudge on this

0:42:55.600 --> 0:42:57.920
<v Speaker 1>on the on the on the deal that he is

0:42:58.040 --> 0:43:00.920
<v Speaker 1>double cross them on. And he's basically saying, okay, Test, listen,

0:43:02.239 --> 0:43:05.120
<v Speaker 1>can we just can you just forgive me that I

0:43:05.160 --> 0:43:10.239
<v Speaker 1>fucked you over? Because just do it please, like walk

0:43:10.280 --> 0:43:12.520
<v Speaker 1>out of here and we're fine. And Tessa is basically like,

0:43:12.840 --> 0:43:16.640
<v Speaker 1>don't worry about it. Yeah, sure, sure, it's fine, listen,

0:43:16.719 --> 0:43:20.360
<v Speaker 1>like you know, and he's like Robert. It's really funny

0:43:20.360 --> 0:43:22.160
<v Speaker 1>because at one point Robert is like, but my guys,

0:43:22.200 --> 0:43:24.560
<v Speaker 1>they beat you up and she's like yeah, but like.

0:43:24.560 --> 0:43:27.960
<v Speaker 2>Just fucking yell it's done, man, it's done.

0:43:29.160 --> 0:43:31.640
<v Speaker 1>Yell at you reprimand them yell at him, like, go

0:43:31.760 --> 0:43:33.440
<v Speaker 1>yell at him right now, you guys.

0:43:33.560 --> 0:43:38.480
<v Speaker 2>Yeah, And you know.

0:43:39.400 --> 0:43:41.880
<v Speaker 1>The discussion, however, is cut short when there is a

0:43:41.960 --> 0:43:45.200
<v Speaker 1>huge explosion that blows out the wall of this dungeon

0:43:45.280 --> 0:43:48.280
<v Speaker 1>that that that Robert is this basement of an apartment

0:43:48.320 --> 0:43:53.000
<v Speaker 1>complex that Robert is holding tests in and this is

0:43:54.920 --> 0:43:58.719
<v Speaker 1>a firefly attack against federal forces. Test escapes but then

0:43:58.840 --> 0:44:02.520
<v Speaker 1>is quickly scooped up by FEDRA and we cut to

0:44:02.840 --> 0:44:10.880
<v Speaker 1>elsewhere for a firefly safe house in which we see

0:44:11.040 --> 0:44:14.560
<v Speaker 1>a young girl chain to a radiator. And this is

0:44:14.719 --> 0:44:18.480
<v Speaker 1>Ellie going under the name of Veronica, you know, trying

0:44:18.520 --> 0:44:22.439
<v Speaker 1>to hide her identity somewhat real name Ellie, but telling

0:44:22.440 --> 0:44:25.520
<v Speaker 1>everybody that her name is Veronica right now. And these

0:44:26.120 --> 0:44:29.279
<v Speaker 1>various people that are coming in are testing her for

0:44:29.320 --> 0:44:32.439
<v Speaker 1>the symptoms of infection. Do you you know count to ten?

0:44:33.560 --> 0:44:36.279
<v Speaker 1>Do you know, put your arm out and hold that

0:44:36.400 --> 0:44:41.440
<v Speaker 1>no tremors her. Her thinking is completely clear. She flips

0:44:41.480 --> 0:44:50.600
<v Speaker 1>them off and it's a really really cool, unexpected introduction

0:44:50.800 --> 0:44:53.440
<v Speaker 1>to one of the main characters of this show, and

0:44:53.480 --> 0:44:55.000
<v Speaker 1>I thought that, you know, the same thing with the

0:44:55.400 --> 0:45:00.239
<v Speaker 1>Tests and Roberts scene, where very very smartly, Mason has

0:45:00.239 --> 0:45:03.400
<v Speaker 1>giving you the beats of the things that happen in

0:45:03.440 --> 0:45:06.959
<v Speaker 1>those first few chapters of the game before you think

0:45:06.960 --> 0:45:10.360
<v Speaker 1>you're gonna get them. The explosion doesn't happen at the checkpoint.

0:45:10.360 --> 0:45:13.560
<v Speaker 1>It happens right there when Robert and Tess are having

0:45:13.600 --> 0:45:15.759
<v Speaker 1>their discussion, and you don't even you know, in the

0:45:15.800 --> 0:45:19.160
<v Speaker 1>game you find Robert at the end of like this

0:45:19.280 --> 0:45:22.000
<v Speaker 1>kind of long string of fights and missions, but you

0:45:22.560 --> 0:45:24.720
<v Speaker 1>get it early, and then here you meet Ellie early.

0:45:24.840 --> 0:45:27.279
<v Speaker 1>It's really really well paced and well done.

0:45:27.480 --> 0:45:30.120
<v Speaker 2>Yeah, I love those. I also love this because we

0:45:30.239 --> 0:45:35.279
<v Speaker 2>know that this is another great sleight of hand. We

0:45:35.360 --> 0:45:38.520
<v Speaker 2>know from playing the game that both Tess and Joel

0:45:39.120 --> 0:45:42.320
<v Speaker 2>are killers. They have to be to survive, and Tess

0:45:42.800 --> 0:45:47.799
<v Speaker 2>especially seems to have a very brutal outlook on what

0:45:47.840 --> 0:45:51.080
<v Speaker 2>you need to do. They do a really smart thing

0:45:51.680 --> 0:45:55.480
<v Speaker 2>where once again they sellb your expectations. Oh, these are

0:45:55.520 --> 0:45:58.640
<v Speaker 2>the heroes, even if they have to do things that

0:45:58.719 --> 0:46:01.440
<v Speaker 2>you know, sell drugs, those things that now we know

0:46:01.480 --> 0:46:04.319
<v Speaker 2>are not some morally wrong things. They're just to do

0:46:04.400 --> 0:46:06.680
<v Speaker 2>with situation. And the way that you live. And this

0:46:06.719 --> 0:46:09.200
<v Speaker 2>is a very interesting exploration of this new economy and

0:46:09.239 --> 0:46:11.160
<v Speaker 2>what people have to do is to survive. But we

0:46:11.360 --> 0:46:15.279
<v Speaker 2>know that when things get going, we're going to see

0:46:15.280 --> 0:46:17.160
<v Speaker 2>this different side of them. And I find that very

0:46:17.200 --> 0:46:19.799
<v Speaker 2>interesting because this is a kind of even after that

0:46:20.200 --> 0:46:23.560
<v Speaker 2>wild opening, this is a very slow burn episode in

0:46:23.560 --> 0:46:26.799
<v Speaker 2>the Quarantine film. This is knowing where things are. That

0:46:26.920 --> 0:46:29.840
<v Speaker 2>explosion that happens. Test just takes that in her stride.

0:46:29.920 --> 0:46:32.400
<v Speaker 2>You know, this is happening a lot like these attacks

0:46:32.400 --> 0:46:35.719
<v Speaker 2>are happening, and it is so interesting just and that

0:46:35.800 --> 0:46:38.920
<v Speaker 2>moment of you know Tests, you know, yeah, yeah, we'll

0:46:38.920 --> 0:46:39.960
<v Speaker 2>talk about in a minute.

0:46:40.040 --> 0:46:44.040
<v Speaker 1>Well, I was just gonna say, yeah, the it's wonderful

0:46:44.080 --> 0:46:47.600
<v Speaker 1>how they set up how deadly Tests and Joel are

0:46:47.920 --> 0:46:51.480
<v Speaker 1>just by Robert being fucking exactly exactly.

0:46:51.560 --> 0:46:53.480
<v Speaker 2>It's so smart. We don't need to do a ten

0:46:53.520 --> 0:46:58.040
<v Speaker 2>minute chasing. We don't need to kill fifty people in

0:46:58.080 --> 0:46:59.600
<v Speaker 2>the first opening of the show.

0:46:59.719 --> 0:47:04.360
<v Speaker 1>That scared. Also, he has this woman in his clutches

0:47:04.680 --> 0:47:07.000
<v Speaker 1>and he's kicked chair and he's scared.

0:47:07.760 --> 0:47:09.719
<v Speaker 2>I will say as well, something I think is very

0:47:09.760 --> 0:47:12.319
<v Speaker 2>smart about this first episode that I think is very

0:47:13.160 --> 0:47:18.000
<v Speaker 2>interesting and quite a brave choice to not focus on

0:47:18.080 --> 0:47:22.280
<v Speaker 2>that POV shoot him up aspect of this game.

0:47:22.560 --> 0:47:25.759
<v Speaker 1>I agree, it goes away from that very consciously in

0:47:25.840 --> 0:47:27.920
<v Speaker 1>various moments when you think it's gonna go to.

0:47:27.960 --> 0:47:31.680
<v Speaker 2>That, and it's very interesting, and then I'm sure you

0:47:31.719 --> 0:47:34.280
<v Speaker 2>know we will get those moments in later episodes because

0:47:34.280 --> 0:47:36.360
<v Speaker 2>this is an apocalypse that is similar to what we

0:47:36.360 --> 0:47:38.840
<v Speaker 2>would know as zombies. It's this Quarter Sceps apocalypse, So

0:47:38.880 --> 0:47:40.719
<v Speaker 2>you're gonna have to kill some monsters, You're probably gonna

0:47:40.719 --> 0:47:42.960
<v Speaker 2>have to kill some soldiers, which we know from what

0:47:42.960 --> 0:47:44.800
<v Speaker 2>we've seen in the opening Joe won't have a problem

0:47:44.840 --> 0:47:47.400
<v Speaker 2>doing because they killed his kid. But I love that

0:47:47.600 --> 0:47:50.719
<v Speaker 2>instead of it going straight there, which I have to

0:47:50.760 --> 0:47:54.080
<v Speaker 2>say so many action games, that is often the focus

0:47:54.200 --> 0:47:56.520
<v Speaker 2>of the adaptations that we've seen in live action, which

0:47:56.560 --> 0:47:58.760
<v Speaker 2>I think can be part of the problem, and instead

0:47:58.760 --> 0:48:03.319
<v Speaker 2>we get this ultimate world building that brings in the

0:48:03.440 --> 0:48:07.680
<v Speaker 2>characters early on Ellie test Robert in new ways. But

0:48:07.760 --> 0:48:10.040
<v Speaker 2>that still feels very much in line with what we

0:48:10.200 --> 0:48:11.880
<v Speaker 2>love about this game.

0:48:12.239 --> 0:48:15.760
<v Speaker 1>Yes, it's so good. We see Joel skipping a huge

0:48:15.880 --> 0:48:21.160
<v Speaker 1>line of people waiting to go sit down with a

0:48:21.239 --> 0:48:24.880
<v Speaker 1>Ham radio operator, which is apparently the only means of

0:48:24.920 --> 0:48:29.799
<v Speaker 1>communicating beyond the walls of a really really wonderful bit

0:48:29.800 --> 0:48:32.680
<v Speaker 1>of world being Hey, you're skipping the line, but nobody

0:48:33.680 --> 0:48:37.719
<v Speaker 1>does want nobody wants to step up to Joel is

0:48:37.800 --> 0:48:40.520
<v Speaker 1>clear that he just has a very very dangerous aspect.

0:48:40.600 --> 0:48:43.480
<v Speaker 1>He sits down with the operator, who clearly knows him

0:48:43.520 --> 0:48:45.719
<v Speaker 1>and has talked to him quite a bit. The cigarettes

0:48:45.760 --> 0:48:48.759
<v Speaker 1>that he bartered for are for this guy, and the

0:48:48.800 --> 0:48:54.920
<v Speaker 1>guy basically says, hey, nothing, no messages from Tommy. I'm sorry.

0:48:55.360 --> 0:48:58.040
<v Speaker 1>I've been sitting here when I'm not sitting here. My

0:48:58.080 --> 0:49:01.400
<v Speaker 1>wife is sitting here, wife sitting here, my son is

0:49:01.440 --> 0:49:03.879
<v Speaker 1>sitting here, and not the stupid one, the smart one

0:49:03.960 --> 0:49:07.680
<v Speaker 1>is sitting here, and there's been no messages at all.

0:49:09.040 --> 0:49:13.960
<v Speaker 1>And the operator pinpoints for Joel the last known position

0:49:14.040 --> 0:49:16.320
<v Speaker 1>that Tommy had, which was this radio tower that was

0:49:16.360 --> 0:49:18.560
<v Speaker 1>communicating with Boston, and it's all the way out in

0:49:18.680 --> 0:49:21.360
<v Speaker 1>fucking Wyoming, and Joel's like, great, I'm going there. I

0:49:21.360 --> 0:49:23.160
<v Speaker 1>guess I don't have to go there and find out

0:49:23.200 --> 0:49:25.719
<v Speaker 1>what happened to Tommy. And the operator is like, no, no, no, no, Joel,

0:49:26.600 --> 0:49:32.080
<v Speaker 1>what it's three the way yeah, across the country. And

0:49:32.360 --> 0:49:35.719
<v Speaker 1>he says the thing that is, you know, the the

0:49:36.239 --> 0:49:40.359
<v Speaker 1>basic thesis of every single zombie story. There are worse

0:49:40.400 --> 0:49:43.960
<v Speaker 1>things out there than the infected. And it's us. It's slavers,

0:49:44.239 --> 0:49:50.680
<v Speaker 1>it's raiders, it's the various depraved human beings that, either

0:49:50.760 --> 0:49:55.280
<v Speaker 1>because of their own needs for survival or because any

0:49:55.360 --> 0:49:58.879
<v Speaker 1>kind of societal check on their depravity has been removed

0:49:59.280 --> 0:50:02.040
<v Speaker 1>currently run things in those wastelands out there, don't go.

0:50:02.080 --> 0:50:04.279
<v Speaker 1>And Joel's like, well, I think I'm gonna go. So

0:50:04.480 --> 0:50:07.960
<v Speaker 1>he goes home. He goes to a hiding place and

0:50:08.040 --> 0:50:11.600
<v Speaker 1>takes out his map and a crowbar and an axe,

0:50:11.600 --> 0:50:15.320
<v Speaker 1>some various weaponry that he needs. There's a great moment

0:50:15.320 --> 0:50:19.400
<v Speaker 1>where the camera switches from Joel kneeling at his hiding

0:50:19.440 --> 0:50:21.960
<v Speaker 1>spot to the bed, and then it pans down and

0:50:22.000 --> 0:50:26.399
<v Speaker 1>you see that the bed is on cinderblocks, and it's

0:50:26.440 --> 0:50:30.400
<v Speaker 1>a really cool small moment where it's telling you that

0:50:30.680 --> 0:50:34.480
<v Speaker 1>all kind of steel that can be repurposed for weapons

0:50:34.600 --> 0:50:38.080
<v Speaker 1>or anything like hard metal has been scavenged from this.

0:50:38.440 --> 0:50:43.200
<v Speaker 1>It's gone. It's gone. Joel has certainly repurposed that stuff himself.

0:50:43.560 --> 0:50:47.279
<v Speaker 1>And then Joel downs a bunch of oxy and a

0:50:47.320 --> 0:50:51.160
<v Speaker 1>bunch of zone alcohol and he passes out and I'm like, Joel, man,

0:50:51.719 --> 0:50:53.920
<v Speaker 1>you're fifty six, bro, you.

0:50:53.960 --> 0:50:55.399
<v Speaker 2>Need take a break.

0:50:55.400 --> 0:50:58.879
<v Speaker 1>You need to slow it down. Please. When he wakes

0:50:58.960 --> 0:51:03.480
<v Speaker 1>up Tests there, he sees her injuries and he's alarmed.

0:51:03.960 --> 0:51:08.480
<v Speaker 1>She lies to him about some of the details about

0:51:08.480 --> 0:51:10.680
<v Speaker 1>what happened, but then tells him, hey, I was also

0:51:10.680 --> 0:51:16.200
<v Speaker 1>locked up by by Fedra and then says, okay, now

0:51:16.480 --> 0:51:20.879
<v Speaker 1>here is the thing that happened, and basically tells him that, yeah,

0:51:21.000 --> 0:51:26.320
<v Speaker 1>Robert double crossed us for the battery, which means no truck,

0:51:26.680 --> 0:51:31.279
<v Speaker 1>which means no going to get Tommy. And Joel is

0:51:31.600 --> 0:51:35.719
<v Speaker 1>fucking irate. But Tess and here you're getting a wonderful

0:51:35.920 --> 0:51:38.480
<v Speaker 1>understanding of their interplay, and it's a good subversion of

0:51:38.520 --> 0:51:43.279
<v Speaker 1>the game, in which Tests is the psychomaniac killing everybody.

0:51:43.360 --> 0:51:46.640
<v Speaker 1>Here is Tess being like, whoa, whoa, whoa, Joel, calm down.

0:51:47.600 --> 0:51:53.000
<v Speaker 1>If you walk out of here half cocked looking for Robert,

0:51:53.360 --> 0:51:56.160
<v Speaker 1>he's terrified of you. He is going to freak out

0:51:56.360 --> 0:51:58.160
<v Speaker 1>and he is going to flee and we're never going

0:51:58.200 --> 0:52:02.960
<v Speaker 1>to fucking find him. So to cool down, act like

0:52:03.160 --> 0:52:07.399
<v Speaker 1>nothing is wrong, nothing is bothering you. So that we

0:52:07.480 --> 0:52:10.400
<v Speaker 1>can find out where Robert is and we can fucking

0:52:10.520 --> 0:52:11.000
<v Speaker 1>kill him.

0:52:11.600 --> 0:52:11.759
<v Speaker 2>Uh.

0:52:11.800 --> 0:52:14.560
<v Speaker 1>And it's again a wonderful kind of subversion of the

0:52:14.600 --> 0:52:17.279
<v Speaker 1>test character where she's kind of like the headier one

0:52:17.400 --> 0:52:19.280
<v Speaker 1>but also a killer, still a killer.

0:52:19.400 --> 0:52:22.680
<v Speaker 2>I love that she like you. It starts at this

0:52:22.760 --> 0:52:25.000
<v Speaker 2>really tender moment where she gets into the bed and

0:52:25.040 --> 0:52:27.160
<v Speaker 2>like Spoon and Sam and you kind of see this

0:52:27.239 --> 0:52:29.839
<v Speaker 2>cuddle and then they just quickly get to that talk

0:52:29.880 --> 0:52:35.360
<v Speaker 2>about it. That's the that's the pillow talk in the house.

0:52:35.440 --> 0:52:39.359
<v Speaker 1>Yeah. We go back to the safe house and we

0:52:39.400 --> 0:52:45.600
<v Speaker 1>meet Marlene, the Firefly leader uh, played by Merle Dandridge, who,

0:52:45.680 --> 0:52:51.440
<v Speaker 1>by the way, the same voice actor and and uh,

0:52:51.600 --> 0:52:55.040
<v Speaker 1>you know mocap actor from the game. So really cool moment.

0:52:55.080 --> 0:53:00.480
<v Speaker 1>They yeah. Yeah, she gets some very very tough questions

0:53:00.480 --> 0:53:03.320
<v Speaker 1>thrown at her by her lieutenant Kim. Why are we

0:53:03.360 --> 0:53:07.080
<v Speaker 1>attacking the Feds for no reason? This is pointless, you know,

0:53:07.160 --> 0:53:10.200
<v Speaker 1>like why is there a random girl chain to a

0:53:10.360 --> 0:53:13.160
<v Speaker 1>radiator in there? Marley is like, Okay, everybody, get out

0:53:13.160 --> 0:53:15.080
<v Speaker 1>of the fucking room. And then she tells Kim that

0:53:16.520 --> 0:53:20.000
<v Speaker 1>the attacks on Federa are to lure Federer away from

0:53:20.000 --> 0:53:21.640
<v Speaker 1>the safe house. That they are at right now. They're

0:53:21.640 --> 0:53:25.879
<v Speaker 1>happening all over the zone but not here. And secondarily,

0:53:26.800 --> 0:53:28.640
<v Speaker 1>the girl is important and here's why. And then she

0:53:28.760 --> 0:53:32.960
<v Speaker 1>hands Kim a note that was I guess sent from

0:53:33.760 --> 0:53:37.799
<v Speaker 1>another firefly safe house, not in the zone, but like

0:53:37.960 --> 0:53:41.880
<v Speaker 1>across the state, which we're gonna guess right now, is

0:53:41.920 --> 0:53:44.359
<v Speaker 1>like some sort of laboratory, you know, like there are

0:53:44.400 --> 0:53:46.080
<v Speaker 1>scientists involved with the fireflies.

0:53:46.160 --> 0:53:51.120
<v Speaker 2>There's somewhere there's a lab where people are moving towards

0:53:51.200 --> 0:53:53.880
<v Speaker 2>this idea of a cure. But then not feder people

0:53:53.960 --> 0:53:55.880
<v Speaker 2>that fireflies.

0:53:55.719 --> 0:53:59.120
<v Speaker 1>Right, and so whatever is in that note, it's clearly

0:53:59.160 --> 0:54:02.080
<v Speaker 1>big because him is like, oh shit, whatever you need,

0:54:02.320 --> 0:54:05.880
<v Speaker 1>like I get it now, Like we'll do it elsewhere.

0:54:06.000 --> 0:54:10.640
<v Speaker 1>Tess gets the location for Robert's battery deal and it's

0:54:10.719 --> 0:54:14.840
<v Speaker 1>a building that they remember and they know how to

0:54:14.880 --> 0:54:18.440
<v Speaker 1>get to, is accessible via the subway tunnels. Back at

0:54:18.480 --> 0:54:22.200
<v Speaker 1>the safehouse, Marlene gives quote unquote Veronica, who we knew

0:54:22.280 --> 0:54:24.960
<v Speaker 1>was Ellie her pack back. Here's this wonderful peace offering. Right.

0:54:25.000 --> 0:54:29.840
<v Speaker 1>The pack contains her switchblade, which Ellie eagerly leaps to,

0:54:30.239 --> 0:54:33.759
<v Speaker 1>gets it right in her hand, telling you this is

0:54:33.800 --> 0:54:35.560
<v Speaker 1>what this world is. This is a girl that knows

0:54:35.600 --> 0:54:36.880
<v Speaker 1>nothing other than.

0:54:36.800 --> 0:54:38.480
<v Speaker 2>This literally grew up.

0:54:38.960 --> 0:54:39.279
<v Speaker 1>This is.

0:54:40.920 --> 0:54:42.239
<v Speaker 2>This, well, this is it.

0:54:43.800 --> 0:54:50.000
<v Speaker 1>And Marlene then explains to Ellie that it was she

0:54:51.000 --> 0:54:56.319
<v Speaker 1>that placed Ellie at the Fedra Military Academy, basically an

0:54:56.400 --> 0:54:59.880
<v Speaker 1>orphanage where they train kids to eventually be federal soldiers

0:55:00.120 --> 0:55:03.839
<v Speaker 1>slash cops all those years ago. And this brings up

0:55:04.239 --> 0:55:08.360
<v Speaker 1>some really really fascinating questions like is Marlene ex Federa

0:55:08.480 --> 0:55:10.239
<v Speaker 1>or the Fireflies ex fed Yeah?

0:55:10.320 --> 0:55:11.000
<v Speaker 2>Yeah, exactly?

0:55:11.280 --> 0:55:11.480
<v Speaker 1>Yeah?

0:55:11.520 --> 0:55:14.640
<v Speaker 2>Are they a breakoff group of a Federa that was

0:55:14.640 --> 0:55:17.080
<v Speaker 2>trying to find a cure and then feder kind of

0:55:17.200 --> 0:55:21.000
<v Speaker 2>went corrupt and changed and changed, so they broke off?

0:55:22.040 --> 0:55:29.800
<v Speaker 1>And has have the Fireflies been earmarking kids for something

0:55:29.880 --> 0:55:32.479
<v Speaker 1>like this? Suggestion that they are involved in some way

0:55:32.560 --> 0:55:36.359
<v Speaker 1>in Ellie's life from the very beginning is fascinating and

0:55:36.560 --> 0:55:39.600
<v Speaker 1>it feels like a thread that we're gonna unschool more

0:55:39.640 --> 0:55:46.279
<v Speaker 1>and more like is is this firefly mission towards a cure? Has?

0:55:46.360 --> 0:55:50.400
<v Speaker 1>Is it more planned out than this seemingly ad hoc Oh,

0:55:50.480 --> 0:55:52.560
<v Speaker 1>we found this girl and now we we need to

0:55:52.600 --> 0:55:55.200
<v Speaker 1>move her someplace? Is there a plan that has been

0:55:55.280 --> 0:55:57.919
<v Speaker 1>kind of in motion for a while? It suggested here

0:55:57.920 --> 0:55:59.000
<v Speaker 1>and it's fascinating.

0:55:59.239 --> 0:56:03.760
<v Speaker 2>I think that's a really important thing to note, especially

0:56:03.800 --> 0:56:08.080
<v Speaker 2>because this is a very interesting addition. Again, I will

0:56:08.120 --> 0:56:10.120
<v Speaker 2>point people towards the girl with all the gifts that

0:56:10.160 --> 0:56:14.400
<v Speaker 2>came out kind of contemporary to this. This sounds almost

0:56:14.640 --> 0:56:19.000
<v Speaker 2>directly inspired by the setup of that book, where we

0:56:19.040 --> 0:56:21.160
<v Speaker 2>meet a bunch of kids in a school classroom who

0:56:21.160 --> 0:56:23.279
<v Speaker 2>are being taught in a kind of military school, and

0:56:23.320 --> 0:56:25.759
<v Speaker 2>then you come to learn something about them. So I

0:56:25.840 --> 0:56:30.120
<v Speaker 2>love this. I think, as we know where this is

0:56:30.160 --> 0:56:32.640
<v Speaker 2>going because we played the game, and the game is

0:56:32.800 --> 0:56:37.400
<v Speaker 2>heartbreaking and amazing, are we very interested to see what

0:56:37.480 --> 0:56:40.240
<v Speaker 2>the implications of this are because they could be really

0:56:40.280 --> 0:56:43.560
<v Speaker 2>really massive, and they could also either add to or

0:56:43.600 --> 0:56:44.759
<v Speaker 2>take away a little bit from that.

0:56:45.000 --> 0:56:48.239
<v Speaker 1>Yeah, it's it's a dangerous play for sure.

0:56:48.360 --> 0:56:50.960
<v Speaker 2>Yeah, so I'm very interested, but I'm excited to see it,

0:56:51.040 --> 0:56:55.719
<v Speaker 2>especially because Marlene is so great just in this week.

0:56:55.760 --> 0:56:57.520
<v Speaker 2>This is like really the first time we've gotten to

0:56:57.600 --> 0:57:00.760
<v Speaker 2>meet her, and you really get that connection between Ellie

0:57:00.960 --> 0:57:02.799
<v Speaker 2>and I want to know more. I want to know

0:57:02.840 --> 0:57:05.160
<v Speaker 2>if they were picking kids, if there was some kind

0:57:05.160 --> 0:57:07.520
<v Speaker 2>of study they did, some kind of DNA that they

0:57:07.560 --> 0:57:10.040
<v Speaker 2>were looking for it's very interesting.

0:57:10.480 --> 0:57:13.560
<v Speaker 1>We get to mention here from Marlene of Riley, who

0:57:13.640 --> 0:57:17.000
<v Speaker 1>is a character from the Last of US DLC and

0:57:17.040 --> 0:57:19.520
<v Speaker 1>who we know from that game had a very close

0:57:19.560 --> 0:57:24.800
<v Speaker 1>relationship with Ellie, and it's very clear that Riley has

0:57:24.960 --> 0:57:28.680
<v Speaker 1>has died somehow. Marlene is using Riley's example to say, hey,

0:57:29.120 --> 0:57:32.360
<v Speaker 1>was Riley a terrorist? Because you know Ellie' is like, oh,

0:57:32.400 --> 0:57:34.920
<v Speaker 1>the firefly terrorist. She's like, what was Riley a terrorists? Like,

0:57:35.200 --> 0:57:39.640
<v Speaker 1>we're not terrorists, and then she later tells Ellie the

0:57:39.760 --> 0:57:44.200
<v Speaker 1>reason for all this trouble. Ellie is the only known

0:57:44.320 --> 0:57:48.160
<v Speaker 1>person who has been infected with the Cordysps fungus who

0:57:49.440 --> 0:57:53.000
<v Speaker 1>has not become a zombie, did not fall ill, is

0:57:53.080 --> 0:57:59.360
<v Speaker 1>seemingly immune. Huge huge deal Elsewhere Tess and Joel or

0:57:59.400 --> 0:58:03.080
<v Speaker 1>in the subway tounnels, where we see what happens to

0:58:03.120 --> 0:58:06.520
<v Speaker 1>you after the kind of zombie phase of the cordyceeps

0:58:06.560 --> 0:58:08.760
<v Speaker 1>infection has run its course. You basically just turn into

0:58:08.800 --> 0:58:13.920
<v Speaker 1>a mushroom, a disgusting mushroom that explodes out of your

0:58:13.920 --> 0:58:19.000
<v Speaker 1>body and glues you to whatever surface your corpse happened

0:58:19.040 --> 0:58:23.480
<v Speaker 1>to explode next to. It's this very body horror thing again.

0:58:23.520 --> 0:58:27.160
<v Speaker 1>This very aliens alien kind of like look of being

0:58:27.280 --> 0:58:32.600
<v Speaker 1>like molded into a surface and it's super super gross.

0:58:32.920 --> 0:58:37.160
<v Speaker 1>And notably Tess hard Ass is terrible, like is jump

0:58:37.240 --> 0:58:38.600
<v Speaker 1>scared when she sees it.

0:58:38.720 --> 0:58:43.960
<v Speaker 2>She is jump scared. It's it lets you know that

0:58:44.120 --> 0:58:46.880
<v Speaker 2>even within the quarantine zone, where these people are battle

0:58:46.920 --> 0:58:49.919
<v Speaker 2>hardened for twenty years, there are things that can shock them.

0:58:50.120 --> 0:58:53.240
<v Speaker 2>There are things that being chilled to kill a man

0:58:53.880 --> 0:58:56.240
<v Speaker 2>for some pills, that's not going to stop you being

0:58:56.240 --> 0:58:59.160
<v Speaker 2>scared by the fact that there is a nightmarish mushroom

0:58:59.200 --> 0:59:02.000
<v Speaker 2>fungus that could take you and turn you into a

0:59:02.040 --> 0:59:06.479
<v Speaker 2>wall decoration. You know. It's it's terrific. And I love

0:59:06.520 --> 0:59:08.720
<v Speaker 2>this because I also think it leans in again to

0:59:08.800 --> 0:59:10.600
<v Speaker 2>that question that we talk about, which is like this

0:59:11.360 --> 0:59:13.440
<v Speaker 2>nature evolution, Like.

0:59:13.720 --> 0:59:19.160
<v Speaker 1>Yeah, this is also this scene great addition by subtraction.

0:59:19.240 --> 0:59:21.360
<v Speaker 1>So in the game here, this is your first encounter

0:59:21.440 --> 0:59:23.320
<v Speaker 1>when they go into the tunnels, your first encounter with

0:59:23.360 --> 0:59:26.000
<v Speaker 1>the spores and what to do. Your characters take out

0:59:26.000 --> 0:59:28.360
<v Speaker 1>gas masks and you walk through the spores and you're

0:59:28.440 --> 0:59:32.080
<v Speaker 1>non infected, which never made sense because like the spores,

0:59:32.240 --> 0:59:34.240
<v Speaker 1>you take off the gas mask, the scores are still

0:59:34.280 --> 0:59:38.320
<v Speaker 1>all over your close hair, you're gonna still gonna breathe

0:59:38.320 --> 0:59:41.960
<v Speaker 1>them in. So very wisely, Mason and drug Ben for

0:59:42.000 --> 0:59:45.360
<v Speaker 1>the adaptation, have done away with the fucking gas mask

0:59:45.720 --> 0:59:50.560
<v Speaker 1>and now it's zombie stuff direct bite, but like right, yeah, yeah.

0:59:50.240 --> 0:59:52.680
<v Speaker 2>Seems like from Ellie's arm and from what we see

0:59:52.680 --> 0:59:56.000
<v Speaker 2>that it's some kind of bite, some kind of blood situation,

0:59:56.240 --> 0:59:57.920
<v Speaker 2>like like well classical zombies.

0:59:58.480 --> 1:00:02.760
<v Speaker 1>Yes. Tess and Jol arrive at the building and guess what,

1:00:02.840 --> 1:00:04.280
<v Speaker 1>it's the Firefly safehouse.

1:00:04.960 --> 1:00:05.080
<v Speaker 2>Uh.

1:00:05.520 --> 1:00:08.880
<v Speaker 1>They discover that a gunfight has broken out and Robert,

1:00:08.960 --> 1:00:13.440
<v Speaker 1>along with a number of Fireflies have been killed. Robert

1:00:13.560 --> 1:00:16.240
<v Speaker 1>died man doing what he loved, trying to fuck it,

1:00:16.320 --> 1:00:20.640
<v Speaker 1>double cross somebody. It turns out the busy tries out

1:00:20.680 --> 1:00:21.520
<v Speaker 1>a bust and battery.

1:00:21.520 --> 1:00:24.040
<v Speaker 2>It turns out to the battery didn't work.

1:00:24.280 --> 1:00:27.040
<v Speaker 1>And and the Fireflies were like, hey, we're not buying this,

1:00:27.080 --> 1:00:30.760
<v Speaker 1>and a gunfight broke out and they all died except

1:00:30.760 --> 1:00:34.280
<v Speaker 1>for Marlene, who is gut shot very seriously wounded, and Kim,

1:00:34.320 --> 1:00:36.960
<v Speaker 1>who doesn't have an ear anymore. Folks, these are not

1:00:37.080 --> 1:00:42.480
<v Speaker 1>exactly the Navy seals. The funnest like why just a

1:00:42.560 --> 1:00:48.000
<v Speaker 1>quick aside, big you know, top secret safe house. We're

1:00:48.320 --> 1:00:52.000
<v Speaker 1>launching attacks all across the zone to draw federal away.

1:00:52.280 --> 1:00:54.280
<v Speaker 1>Why are you doing this here?

1:00:53.920 --> 1:00:54.080
<v Speaker 2>Why?

1:00:54.280 --> 1:00:55.000
<v Speaker 1>Why?

1:00:54.480 --> 1:01:00.920
<v Speaker 2>An your battery has like your shitty high dout that

1:01:01.080 --> 1:01:04.400
<v Speaker 2>just got blown up, Like go there, Like why did

1:01:04.400 --> 1:01:06.960
<v Speaker 2>you bring this man who loves the double Cross people

1:01:07.200 --> 1:01:11.920
<v Speaker 2>to your secret safe house where you're keeping the salvation? Please?

1:01:11.960 --> 1:01:14.560
<v Speaker 1>Hey, let's let's do the deal. Let's do the deal

1:01:14.600 --> 1:01:17.160
<v Speaker 1>in the hallway outside where we're holding Ellie, Like, let's

1:01:17.160 --> 1:01:22.800
<v Speaker 1>do it. Do What the fuck are we doing anyway?

1:01:23.920 --> 1:01:26.960
<v Speaker 1>With the fireflies based at this safe house, there's other fireflies,

1:01:27.000 --> 1:01:29.680
<v Speaker 1>but they, you know, the ones based here now apparently

1:01:29.760 --> 1:01:33.160
<v Speaker 1>wiped out, Marlene has no choice but to offer Joel

1:01:33.320 --> 1:01:37.280
<v Speaker 1>and Tess, who she knows are hard asses, very capable,

1:01:37.360 --> 1:01:41.439
<v Speaker 1>She says, offer them a deal. If they will take

1:01:41.560 --> 1:01:44.880
<v Speaker 1>Ellie to a group of fireflies waiting across the city

1:01:45.040 --> 1:01:49.280
<v Speaker 1>at the old state House outside the Quz, she will

1:01:49.280 --> 1:01:52.560
<v Speaker 1>provide Joel with a truck with gas, with the fucking

1:01:52.760 --> 1:01:57.280
<v Speaker 1>fresh battery in the truck, guns whatever they need to

1:01:57.400 --> 1:02:00.880
<v Speaker 1>make their journey to Wyoming to go find Tommy. Now,

1:02:00.960 --> 1:02:04.480
<v Speaker 1>Joel tests is like, do you trust her? And of

1:02:04.520 --> 1:02:09.960
<v Speaker 1>course no at all. In this world clearly does not

1:02:10.000 --> 1:02:13.960
<v Speaker 1>trust her. But we get a few pieces of information.

1:02:14.040 --> 1:02:18.160
<v Speaker 1>One that Marlene knows not only knows Joel from reputation,

1:02:18.280 --> 1:02:21.040
<v Speaker 1>but knows them because Tommy was a firefly. And this

1:02:21.080 --> 1:02:23.600
<v Speaker 1>is a point of contention between Joel and Marlene, who

1:02:23.840 --> 1:02:28.240
<v Speaker 1>Joel feels turned his brother against him in some form

1:02:28.280 --> 1:02:32.400
<v Speaker 1>of fashion. Oh we should also mention that in this moment,

1:02:32.680 --> 1:02:35.240
<v Speaker 1>Ellie comes bursting out and gives you an idea of

1:02:35.240 --> 1:02:38.000
<v Speaker 1>the fight fierceness that she has. It comes bursting out

1:02:38.000 --> 1:02:41.120
<v Speaker 1>of her room, switch blade at the ready, and Joel

1:02:41.200 --> 1:02:43.360
<v Speaker 1>just like throws her into a wall. She just.

1:02:45.040 --> 1:02:48.360
<v Speaker 2>Like he does not care. She is nothing to him,

1:02:48.400 --> 1:02:51.160
<v Speaker 2>a sandbag. He just throws her in and then Joel's

1:02:51.200 --> 1:02:53.880
<v Speaker 2>like toying with her, keeping her knife. You know, it

1:02:53.920 --> 1:02:57.360
<v Speaker 2>doesn't set up a particularly great rapport between the two,

1:02:57.600 --> 1:02:59.960
<v Speaker 2>but it shows us a lot about Ellie. And another

1:03:00.040 --> 1:03:03.440
<v Speaker 2>thing this episode does is keeping one of everyone's favorite

1:03:03.440 --> 1:03:08.640
<v Speaker 2>things about Ellie, which is like she curses like a

1:03:08.720 --> 1:03:11.360
<v Speaker 2>drunken sailor, and they kept that in there. And to

1:03:11.480 --> 1:03:15.200
<v Speaker 2>see Bella Ramsey who's just was so great as Leanna

1:03:15.280 --> 1:03:18.800
<v Speaker 2>Mormot and is now just bringing that same attitude. But

1:03:18.960 --> 1:03:21.920
<v Speaker 2>even more so. It's it's just wonderful to see it.

1:03:21.920 --> 1:03:24.280
<v Speaker 2>But yeah, when Joel throws out against that wall, I

1:03:24.320 --> 1:03:26.280
<v Speaker 2>mean you feel the impact.

1:03:26.480 --> 1:03:30.440
<v Speaker 1>Yeah, they are wonderful in this role, and I like that.

1:03:31.920 --> 1:03:34.800
<v Speaker 1>Just like the introduction of Ellie and Joel in the game,

1:03:37.000 --> 1:03:39.919
<v Speaker 1>the show kind of throws the moment away a little bit,

1:03:40.040 --> 1:03:45.760
<v Speaker 1>like maybe in Lesser Hands there'd be this instant Joel

1:03:45.760 --> 1:03:51.160
<v Speaker 1>looks at Ellie. Yeah, it's a girl about the age.

1:03:51.400 --> 1:03:55.360
<v Speaker 1>Joel's seen teenage girls before, like you've seen children the

1:03:55.400 --> 1:03:59.000
<v Speaker 1>age of his his daughter. There, it's it's a throwaway moment.

1:03:59.080 --> 1:04:03.360
<v Speaker 1>I think that makes the relationship that grows between them

1:04:03.400 --> 1:04:08.200
<v Speaker 1>even more impactful later on. So yeah, Test smells desperation,

1:04:08.800 --> 1:04:13.920
<v Speaker 1>understands that Marlene needs them and also has access to

1:04:14.120 --> 1:04:18.800
<v Speaker 1>shit that they want. So Test steps up, makes the deal, says, Okay, listen,

1:04:18.920 --> 1:04:20.800
<v Speaker 1>here's what we're going to do. We're going to take her.

1:04:21.320 --> 1:04:24.640
<v Speaker 1>But if we get to the spot and the fireflies

1:04:25.280 --> 1:04:27.400
<v Speaker 1>then want to take us to another place to give

1:04:27.480 --> 1:04:31.520
<v Speaker 1>us the shit, we kill Ellie right there. The fireflies

1:04:31.520 --> 1:04:33.840
<v Speaker 1>that we're meeting need to have the truck, the guns,

1:04:33.920 --> 1:04:38.160
<v Speaker 1>the battery, everything right there, so we can leave right

1:04:38.200 --> 1:04:42.080
<v Speaker 1>there and if that isn't ready again, we execute Ellie

1:04:42.240 --> 1:04:44.919
<v Speaker 1>and Marlene's like great, good, yes, and Elly's like wait,

1:04:44.920 --> 1:04:52.479
<v Speaker 1>hold on that sorry, So they all leave. Joel takes

1:04:52.520 --> 1:04:56.360
<v Speaker 1>Ellie to his apartment and puts her inside, while Tests

1:04:57.640 --> 1:04:59.960
<v Speaker 1>and Joel stay outside the hallway to kind of discussed

1:05:00.200 --> 1:05:05.160
<v Speaker 1>like what happens next. In that brief time, Ellie breaks

1:05:05.760 --> 1:05:11.920
<v Speaker 1>Jewels smuggling code that he has hidden in a book

1:05:12.120 --> 1:05:16.439
<v Speaker 1>of pop music hits. The only part of the coach

1:05:16.480 --> 1:05:18.760
<v Speaker 1>she doesn't figure out in this moment is what eighties

1:05:19.200 --> 1:05:24.120
<v Speaker 1>music means. Joel comes back, Test goes off to get supplies,

1:05:24.120 --> 1:05:27.560
<v Speaker 1>and Joel immediately falls asleep, a nice inversion of the

1:05:28.120 --> 1:05:29.960
<v Speaker 1>you know the opening scene in which it's Sarah that

1:05:30.000 --> 1:05:33.520
<v Speaker 1>falls asleep and Joel Let's says away Joel immediately nods off.

1:05:33.560 --> 1:05:35.520
<v Speaker 1>When he wakes up, Ellie is telling him that he

1:05:35.800 --> 1:05:40.120
<v Speaker 1>mumbles in his sleep, uh, And she's looking out at

1:05:40.160 --> 1:05:42.640
<v Speaker 1>the rain and kind of reflecting on how she's never

1:05:42.680 --> 1:05:46.920
<v Speaker 1>been beyond the walls of the QZ. She asks Joel,

1:05:48.080 --> 1:05:50.160
<v Speaker 1>have you been out there? And she's he's like yeah, yeah, yeah,

1:05:50.200 --> 1:05:52.640
<v Speaker 1>Test and I go. The last time we went is

1:05:52.680 --> 1:05:56.360
<v Speaker 1>about a year ago, so Ellie is somewhat put at

1:05:56.440 --> 1:05:58.800
<v Speaker 1>ease by this, feeling like, Okay, I'm with people who

1:06:00.080 --> 1:06:07.640
<v Speaker 1>theoretically know what they're doing. And then she very very

1:06:07.680 --> 1:06:13.439
<v Speaker 1>capably bamboozled Joel into revealing what the eighties code means.

1:06:13.440 --> 1:06:15.880
<v Speaker 1>She says, oh, by the way, oh sorry, yeah, yeah,

1:06:16.120 --> 1:06:18.800
<v Speaker 1>I forgot to mention when you're asleep the radio came on,

1:06:19.320 --> 1:06:22.040
<v Speaker 1>What does wake me up? Before you go?

1:06:22.040 --> 1:06:22.520
<v Speaker 2>Go mean?

1:06:22.800 --> 1:06:26.400
<v Speaker 1>And Joel his head goes down and he's like fuck,

1:06:27.280 --> 1:06:30.919
<v Speaker 1>And that is how Ellie realizes, Aha, eighties music means

1:06:30.960 --> 1:06:34.520
<v Speaker 1>trouble letting, you know that. Like for for the obvious

1:06:34.760 --> 1:06:39.120
<v Speaker 1>kind of like naivete and lack of experience that she

1:06:39.200 --> 1:06:42.080
<v Speaker 1>has in this world, she's also very very capable, fierce

1:06:42.200 --> 1:06:44.560
<v Speaker 1>and as thinker, smarter than Joel in a.

1:06:44.520 --> 1:06:48.200
<v Speaker 2>Lot, very cunning, and she's definitely had to work out

1:06:48.200 --> 1:06:53.240
<v Speaker 2>ways to survive that. Yeah, Belie her kind of small stature.

1:06:53.440 --> 1:06:56.520
<v Speaker 2>You know, she has the knife, but really it's the

1:06:56.640 --> 1:06:58.960
<v Speaker 2>smarts that have probably gone this far.

1:07:01.320 --> 1:07:04.880
<v Speaker 1>So Test returns and everybody heads off, and of course

1:07:04.920 --> 1:07:08.480
<v Speaker 1>we understand from an earlier scene that you get caught

1:07:08.520 --> 1:07:12.040
<v Speaker 1>outside the wall, you get hung. It's no trial. They

1:07:12.120 --> 1:07:15.400
<v Speaker 1>string you up. Outside, it's raining. It's a dark and

1:07:15.480 --> 1:07:18.760
<v Speaker 1>stormy night. They encounter pissing against the wall, the same

1:07:18.800 --> 1:07:21.720
<v Speaker 1>guard that Joel has been selling pills to. And now

1:07:21.880 --> 1:07:25.000
<v Speaker 1>the guard decides, you know what I'm doing, shit by

1:07:25.000 --> 1:07:25.360
<v Speaker 1>the book.

1:07:25.400 --> 1:07:29.040
<v Speaker 2>Now I know that I like it, and I.

1:07:31.000 --> 1:07:35.640
<v Speaker 1>Understand that I've been involved directly involved in various smuggling

1:07:35.680 --> 1:07:39.760
<v Speaker 1>schemes throughout the zone. But now we're bringing you in. Neil,

1:07:40.000 --> 1:07:42.000
<v Speaker 1>put your hands behind your head, et cetera. I'm going

1:07:42.040 --> 1:07:45.640
<v Speaker 1>to test you in for infectually. He tests Tests Green,

1:07:46.000 --> 1:07:48.080
<v Speaker 1>then he tests Joel Green, and we can see the

1:07:48.120 --> 1:07:51.800
<v Speaker 1>panic rising in Elley. She doesn't want she knows she's

1:07:51.840 --> 1:07:54.520
<v Speaker 1>going to test red, and she doesn't want her cover

1:07:54.600 --> 1:07:57.800
<v Speaker 1>blown about what's going on with her. So as he

1:07:57.960 --> 1:08:01.800
<v Speaker 1>places the device to her neck, she takes out the

1:08:01.800 --> 1:08:03.840
<v Speaker 1>switch plate and stabs him right in the fucking thigh.

1:08:04.280 --> 1:08:09.840
<v Speaker 1>Shit pops off. Joel is and Tests are trying to

1:08:09.880 --> 1:08:14.200
<v Speaker 1>talk him, hey, like, don't don't do anything rash, don't

1:08:14.200 --> 1:08:20.280
<v Speaker 1>do anything crazy, and Joel flashes back. Because of the

1:08:20.439 --> 1:08:24.280
<v Speaker 1>direct parallels, here is this guy in soldier gear again.

1:08:24.840 --> 1:08:30.920
<v Speaker 1>He's flashing a light in his face, holding a gun

1:08:30.960 --> 1:08:33.439
<v Speaker 1>to a child. The child is right here with him,

1:08:33.479 --> 1:08:37.799
<v Speaker 1>and he just snaps and he kills a guy. Uh after,

1:08:38.040 --> 1:08:41.480
<v Speaker 1>right after that happened, test notices that on the handheld

1:08:41.880 --> 1:08:46.400
<v Speaker 1>testing device that Ellie tested red and now Ellie and

1:08:46.439 --> 1:08:49.000
<v Speaker 1>now everything is out in the open, and and Ellie

1:08:49.040 --> 1:08:51.200
<v Speaker 1>is showing them the scar from the bite that is

1:08:51.280 --> 1:08:53.880
<v Speaker 1>healed over and now three weeks old. And she's saying, listen,

1:08:54.760 --> 1:08:56.679
<v Speaker 1>I'm not if I was gonna get sick, it would

1:08:56.680 --> 1:08:58.599
<v Speaker 1>have happened a long time ago. I'm not sick. I

1:08:58.640 --> 1:09:01.120
<v Speaker 1>know what that looks like. But look this held and anyway,

1:09:01.160 --> 1:09:03.000
<v Speaker 1>we need to get out of here because Fedro's coming.

1:09:03.520 --> 1:09:06.559
<v Speaker 2>Test wants to turn the head but Ellie, Ellie talks

1:09:06.560 --> 1:09:07.360
<v Speaker 2>away out of it.

1:09:07.600 --> 1:09:09.800
<v Speaker 1>It talks away out of it, and the three head

1:09:09.840 --> 1:09:13.719
<v Speaker 1>off into the darkness as the camera kind of pans

1:09:13.800 --> 1:09:17.760
<v Speaker 1>up and you see the destroyed skyline of Boston's back

1:09:17.840 --> 1:09:20.360
<v Speaker 1>Bay with like the I think that's the insured, the

1:09:20.400 --> 1:09:24.599
<v Speaker 1>famous like the insurance building like toppled into another building.

1:09:25.280 --> 1:09:30.040
<v Speaker 1>And they head off into this really gathering darkness that

1:09:30.320 --> 1:09:34.480
<v Speaker 1>just feels terrible and dangerous just by looking at this skyline.

1:09:34.600 --> 1:09:37.360
<v Speaker 1>And we go to Joel's apartment where never let me

1:09:37.400 --> 1:09:41.120
<v Speaker 1>down by Depeche Mode nineteen eighty seven comes on the radio,

1:09:41.240 --> 1:09:44.800
<v Speaker 1>and you know that wherever whoever is sending that it's

1:09:44.800 --> 1:09:49.040
<v Speaker 1>going wrong, it's going very, very wrong. And we head

1:09:49.040 --> 1:09:53.200
<v Speaker 1>into episode two woo whoa, that's how you do it.

1:09:53.320 --> 1:09:55.280
<v Speaker 2>That's how you do it. It's so good and I

1:09:55.439 --> 1:09:59.559
<v Speaker 2>love I love the ending where they use this musical

1:09:59.560 --> 1:10:02.040
<v Speaker 2>beat that just set up a moment ago as a

1:10:02.080 --> 1:10:06.280
<v Speaker 2>funny character moment to just tell you they're like they're fucked,

1:10:06.760 --> 1:10:09.680
<v Speaker 2>like this is going badly. Whether it's not just from

1:10:09.680 --> 1:10:12.439
<v Speaker 2>the people that they're getting these messages from, which I

1:10:12.479 --> 1:10:14.720
<v Speaker 2>think people will be really excited about. It's like I

1:10:14.760 --> 1:10:17.160
<v Speaker 2>think they were talking about Bill and Frank, you know,

1:10:17.320 --> 1:10:19.200
<v Speaker 2>so this is kind of stuff that people really want

1:10:19.200 --> 1:10:22.960
<v Speaker 2>to see. But also just as a tone setter for

1:10:23.080 --> 1:10:26.439
<v Speaker 2>the show, like this is gonna end badly, something that

1:10:26.520 --> 1:10:30.920
<v Speaker 2>I will say Joel does say many times he knows

1:10:31.240 --> 1:10:33.760
<v Speaker 2>the way it's going, he just doesn't know which way

1:10:33.760 --> 1:10:38.040
<v Speaker 2>it's going. Yeah. Yeah, I mean I've said this many times, right,

1:10:38.280 --> 1:10:41.679
<v Speaker 2>I no surprise thing. I love a lot of video

1:10:41.680 --> 1:10:44.040
<v Speaker 2>game adaptations. I think there's a lot of fun ones.

1:10:44.160 --> 1:10:46.519
<v Speaker 2>I think I think there's ones that are quite actually

1:10:46.600 --> 1:10:49.240
<v Speaker 2>quite good. I think that I love the campiness of Conic,

1:10:49.400 --> 1:10:51.639
<v Speaker 2>but oh, oh my god, well, I will say, actually,

1:10:51.760 --> 1:10:54.720
<v Speaker 2>I just Sonic would generally be seen as that. I'm

1:10:54.960 --> 1:10:57.800
<v Speaker 2>I'm a fan of the great I love the Nighties,

1:10:57.840 --> 1:11:00.360
<v Speaker 2>More Combat Movie, I love Double Dragon movie with Marke

1:11:01.080 --> 1:11:04.599
<v Speaker 2>like those are really fun. Well, but this as a

1:11:04.600 --> 1:11:08.639
<v Speaker 2>feat of adapting a story and a tone, we haven't

1:11:08.640 --> 1:11:11.840
<v Speaker 2>really seen anything like this in live action. It's pretty

1:11:11.840 --> 1:11:16.120
<v Speaker 2>spectacular and I'm really excited. We got a little bit

1:11:16.160 --> 1:11:19.799
<v Speaker 2>of it in the quarantine zone, you know, those quiet moments,

1:11:19.840 --> 1:11:24.839
<v Speaker 2>the overgrown weeds of kind of the in the city.

1:11:24.960 --> 1:11:29.280
<v Speaker 2>But I'm really excited when we get to see outside

1:11:29.360 --> 1:11:36.000
<v Speaker 2>the quarantine zone with these fallen buildings and the overgrown wildlife,

1:11:36.040 --> 1:11:38.360
<v Speaker 2>and getting to have a few more of those quiet

1:11:38.400 --> 1:11:43.479
<v Speaker 2>moments of nature overcoming and nature coming back even after

1:11:43.520 --> 1:11:47.599
<v Speaker 2>this terrible thing. I think they did an unbelievable job

1:11:47.680 --> 1:11:50.760
<v Speaker 2>with this, and I'm also really glad that they didn't

1:11:50.840 --> 1:11:53.160
<v Speaker 2>drop more than one episode because I think this is

1:11:53.240 --> 1:11:57.439
<v Speaker 2>like a really great water cooler. Everyone will be talking

1:11:57.479 --> 1:11:59.880
<v Speaker 2>about it. It's been very nice.

1:12:00.120 --> 1:12:01.960
<v Speaker 1>It's in it raced by Oh my god.

1:12:02.040 --> 1:12:03.360
<v Speaker 2>I was shocked.

1:12:03.400 --> 1:12:05.240
<v Speaker 1>I did not realize.

1:12:06.640 --> 1:12:08.880
<v Speaker 2>I just assumed it was a normal episode and I

1:12:08.920 --> 1:12:10.880
<v Speaker 2>was like, what, and it's It's been really cool to

1:12:10.920 --> 1:12:14.160
<v Speaker 2>see people in our discord who've never played the game

1:12:14.200 --> 1:12:15.920
<v Speaker 2>who just loved it, And it's been nice to see

1:12:15.960 --> 1:12:17.880
<v Speaker 2>that online as well, to see people who were just

1:12:17.920 --> 1:12:20.679
<v Speaker 2>like I just gave it a try because of Pedro Pascal.

1:12:20.840 --> 1:12:22.960
<v Speaker 2>I just gave it a try, because of Bella Ramsey.

1:12:22.960 --> 1:12:24.880
<v Speaker 2>I gave it a try because I like zombie stories.

1:12:25.520 --> 1:12:28.479
<v Speaker 2>And to see how drawn into this world they've been,

1:12:28.760 --> 1:12:30.679
<v Speaker 2>even if they've never played the game, I think that's

1:12:30.760 --> 1:12:34.120
<v Speaker 2>really a testament to how good the storytelling is if

1:12:34.120 --> 1:12:36.479
<v Speaker 2>you can make it accessible to an audience who has

1:12:36.520 --> 1:12:38.920
<v Speaker 2>no idea what Fedra is or Cordyceps or all of

1:12:38.960 --> 1:12:43.000
<v Speaker 2>that stuff. The storytelling here is so smartly done and

1:12:43.080 --> 1:12:45.519
<v Speaker 2>kind of sparse, but just tells you what you need

1:12:45.600 --> 1:12:48.280
<v Speaker 2>to know. Yeah, I just I'm blown away by how

1:12:48.320 --> 1:12:48.720
<v Speaker 2>good it is.

1:12:49.240 --> 1:12:51.920
<v Speaker 1>It did everything that an opening episode needs to do

1:12:51.960 --> 1:12:55.840
<v Speaker 1>in it. It did. It's just in a way that

1:12:56.000 --> 1:12:59.320
<v Speaker 1>just draws you in. It told you, in various dribs

1:12:59.320 --> 1:13:03.960
<v Speaker 1>and drabs andvarious moments, what the emotional generator of the

1:13:04.000 --> 1:13:06.040
<v Speaker 1>story is going to be, what the story itself is

1:13:06.040 --> 1:13:08.480
<v Speaker 1>going to be how the world works, what the relationships

1:13:08.520 --> 1:13:13.200
<v Speaker 1>with these characters are, what the economy like it fleshed

1:13:13.200 --> 1:13:15.479
<v Speaker 1>it out in really wonderful ways. The casting, we have

1:13:15.520 --> 1:13:17.960
<v Speaker 1>to say, I mean we've talked about it with Nico

1:13:18.000 --> 1:13:23.760
<v Speaker 1>Parker obviously, with Pedro Pascal, with Anaturv again, who she's

1:13:23.800 --> 1:13:24.400
<v Speaker 1>so good.

1:13:24.520 --> 1:13:28.080
<v Speaker 2>That brought so much nuance in humanity to this like

1:13:28.200 --> 1:13:30.520
<v Speaker 2>really brutal characters.

1:13:31.080 --> 1:13:33.800
<v Speaker 1>And the way that that first of all loved her

1:13:33.840 --> 1:13:36.360
<v Speaker 1>and Fringe loved her in My Hunter, you know, like,

1:13:37.120 --> 1:13:42.120
<v Speaker 1>but the way that time and time again, the first

1:13:42.160 --> 1:13:47.439
<v Speaker 1>episode just subverts what you expect if you know the game,

1:13:49.400 --> 1:13:52.920
<v Speaker 1>you know, tests again, you know, we we were set

1:13:53.000 --> 1:13:54.840
<v Speaker 1>up to think that she's a psycho, but she's kind

1:13:54.880 --> 1:13:57.080
<v Speaker 1>of the smarter one, kind of like the headier one,

1:13:58.000 --> 1:14:01.360
<v Speaker 1>giving you moments that happened before you respect them. The

1:14:02.000 --> 1:14:04.200
<v Speaker 1>thing that you pointed out I think that was so smart,

1:14:04.200 --> 1:14:07.080
<v Speaker 1>which is like you get these moments where they arrive

1:14:07.160 --> 1:14:09.439
<v Speaker 1>at the Firefly safe house test and dol they take

1:14:09.439 --> 1:14:12.040
<v Speaker 1>their packs out. This feels like the game. They're getting

1:14:12.080 --> 1:14:14.120
<v Speaker 1>all their stuff out of the pack, their guns, they're

1:14:14.160 --> 1:14:16.639
<v Speaker 1>getting it right, and then they never do anything there's

1:14:16.720 --> 1:14:21.840
<v Speaker 1>never the fact that there's no real moment of holy

1:14:21.880 --> 1:14:24.840
<v Speaker 1>shit action with Tess and Joel at all, but you

1:14:24.960 --> 1:14:29.000
<v Speaker 1>feel propelled for it, and you understand what hard asses

1:14:29.080 --> 1:14:32.320
<v Speaker 1>they are, how fierce, and how dangerous they are, despite

1:14:32.360 --> 1:14:34.720
<v Speaker 1>the fact that you never see a single fucking thing.

1:14:35.080 --> 1:14:36.920
<v Speaker 1>It's all about how they moved through the world and

1:14:36.960 --> 1:14:38.080
<v Speaker 1>how people relate to them.

1:14:38.320 --> 1:14:42.120
<v Speaker 2>That is great, It's really cool, and it also is

1:14:42.160 --> 1:14:45.960
<v Speaker 2>a really nice understanding of the difference between storytelling and

1:14:46.040 --> 1:14:48.479
<v Speaker 2>a video game and storytelling and a TV show. You

1:14:48.520 --> 1:14:50.360
<v Speaker 2>don't need to see them do all of that in

1:14:50.439 --> 1:14:52.800
<v Speaker 2>the TV show constantly in the game. It is part

1:14:52.800 --> 1:14:54.760
<v Speaker 2>of the action that keeps you going and not The

1:14:54.840 --> 1:14:58.920
<v Speaker 2>choice I thought was so interesting was to have Joel

1:14:59.120 --> 1:15:03.280
<v Speaker 2>kill the cue guard, not by shooting him, even though

1:15:03.320 --> 1:15:05.840
<v Speaker 2>because you know bullets they're very rare. In this game,

1:15:05.840 --> 1:15:07.920
<v Speaker 2>you start with four, five, six, and you have to

1:15:07.960 --> 1:15:09.960
<v Speaker 2>find them. You're looking through every door to find a bullet,

1:15:10.000 --> 1:15:13.439
<v Speaker 2>you're picking it up and Joel's raw anger. Instead, he

1:15:13.520 --> 1:15:16.280
<v Speaker 2>beats him to death, and that is again something that

1:15:16.320 --> 1:15:19.200
<v Speaker 2>is directly taken from the game. You can regularly beat

1:15:19.200 --> 1:15:21.360
<v Speaker 2>people to death and strangle them. But what I love

1:15:21.439 --> 1:15:23.720
<v Speaker 2>here is instead of it just being like, oh, he's

1:15:23.800 --> 1:15:25.920
<v Speaker 2>just that kind of guy. This is a moment of

1:15:26.439 --> 1:15:31.479
<v Speaker 2>it's emotional breakdown. This is a horrific act where he

1:15:31.520 --> 1:15:35.160
<v Speaker 2>has killed someone that he had a vaguely chill relationship

1:15:35.240 --> 1:15:38.519
<v Speaker 2>with because of this horrible memory.

1:15:39.080 --> 1:15:41.680
<v Speaker 1>It's it's a really it's a great point. And I

1:15:41.720 --> 1:15:45.559
<v Speaker 1>love the way they throw it to to Bella's face there.

1:15:45.680 --> 1:15:51.120
<v Speaker 1>Oh and you see how one how staggeringly violent this

1:15:51.200 --> 1:15:54.559
<v Speaker 1>thing she had just seen, is how this thing Elliott

1:15:54.600 --> 1:15:59.759
<v Speaker 1>just seen is, but also how it kind of cements it, like, Okay,

1:16:01.400 --> 1:16:03.760
<v Speaker 1>I'm in. I'm not going to say safe hands. I'm

1:16:03.760 --> 1:16:06.240
<v Speaker 1>not going to say good hands, but I'm in the

1:16:06.360 --> 1:16:08.120
<v Speaker 1>kind of hands that you need in.

1:16:08.040 --> 1:16:10.840
<v Speaker 2>A way get me there. Let's just hope the fireflies

1:16:10.880 --> 1:16:12.800
<v Speaker 2>have what they want because they will also kill me.

1:16:13.520 --> 1:16:19.160
<v Speaker 4>Yes, you know, I definitely want to see I want

1:16:19.200 --> 1:16:21.200
<v Speaker 4>to just say, like I was really happy when I

1:16:21.200 --> 1:16:23.519
<v Speaker 4>was reading the reviews after I watched the screen as like,

1:16:24.439 --> 1:16:28.759
<v Speaker 4>I was really happy to see everyone shouting out Bella's

1:16:28.760 --> 1:16:33.360
<v Speaker 4>performance because they're facerafting in this the news of.

1:16:33.240 --> 1:16:36.000
<v Speaker 2>What they put across with their eyes, the way they're

1:16:36.000 --> 1:16:39.479
<v Speaker 2>able to embody this kind of teenage awkwardness and this

1:16:39.640 --> 1:16:42.360
<v Speaker 2>kind of that faux confidence you have to have as

1:16:42.400 --> 1:16:45.360
<v Speaker 2>a teenager to make it through the world. Let alone.

1:16:45.600 --> 1:16:48.240
<v Speaker 1>I think I'm own up already. I believe that I'm

1:16:48.240 --> 1:16:50.800
<v Speaker 1>an adult already when it's very clear to everybody else

1:16:50.800 --> 1:16:51.280
<v Speaker 1>that you're not.

1:16:51.640 --> 1:16:55.360
<v Speaker 2>Exactly. There's so much nuance in it. And Pedro's obviously,

1:16:55.720 --> 1:16:59.840
<v Speaker 2>he's so amazing, like Petroscal, Like, no one's like, oh,

1:17:00.479 --> 1:17:03.960
<v Speaker 2>he's not showing up next to Bella. No, he's absolutely brilliant.

1:17:04.000 --> 1:17:06.080
<v Speaker 2>But for Bella to be able to shine the way

1:17:06.120 --> 1:17:10.040
<v Speaker 2>they do next to him, that's just unbelievable. And I'm

1:17:10.160 --> 1:17:16.600
<v Speaker 2>so excited to see that relationship, you know, enemies to

1:17:17.400 --> 1:17:21.080
<v Speaker 2>parental figures or whatever the trope would be. I'm so

1:17:21.200 --> 1:17:24.800
<v Speaker 2>excited to see that expanded as we go on. Who

1:17:24.800 --> 1:17:27.280
<v Speaker 2>doesn't love a lone wolf and cub type story, you know,

1:17:27.360 --> 1:17:31.240
<v Speaker 2>and this is going to be such a special representation

1:17:31.360 --> 1:17:33.479
<v Speaker 2>of it. And Yeah, I was just really blown away.

1:17:33.479 --> 1:17:35.960
<v Speaker 2>I'm so excited to talk about this series as it

1:17:36.000 --> 1:17:36.360
<v Speaker 2>goes on.

1:17:37.560 --> 1:17:40.320
<v Speaker 1>Yeah, I love the thing that you talked about because

1:17:42.040 --> 1:17:45.519
<v Speaker 1>you know, when I was thirteen fourteen, I was like, oh,

1:17:45.600 --> 1:17:48.439
<v Speaker 1>I'm a grown up now, I'm an adult, like I'm actually

1:17:48.439 --> 1:17:52.360
<v Speaker 1>smarter than most adults. And then now when I see

1:17:52.400 --> 1:17:54.879
<v Speaker 1>people who are thirteen, I'm like, you're a baby.

1:17:55.200 --> 1:17:58.120
<v Speaker 4>When I said twenty, I think that now because I'm

1:17:58.120 --> 1:18:00.400
<v Speaker 4>so old, like it really, you know, what I.

1:18:00.320 --> 1:18:03.240
<v Speaker 2>Always think about that when I was a kid is

1:18:03.240 --> 1:18:04.920
<v Speaker 2>like when you're in you know, in England we call

1:18:04.960 --> 1:18:07.040
<v Speaker 2>it secondary school, but when you're in like middle school,

1:18:07.160 --> 1:18:10.880
<v Speaker 2>and you see someone who is above you, who's like

1:18:10.920 --> 1:18:13.439
<v Speaker 2>a senior or whatever, who's about to go to high school,

1:18:13.439 --> 1:18:14.960
<v Speaker 2>and you think, oh, they're an adult. And then you

1:18:15.000 --> 1:18:17.679
<v Speaker 2>get to that age, everyone above you looks like an adult,

1:18:17.680 --> 1:18:20.760
<v Speaker 2>and it just that constant cycle. And what I love

1:18:20.800 --> 1:18:26.680
<v Speaker 2>about Bella's performances with Ellie, Ellie is always in that

1:18:26.760 --> 1:18:29.360
<v Speaker 2>space of I can hold my own I'm an adult,

1:18:29.400 --> 1:18:31.880
<v Speaker 2>I'm doing it, I'm old. But every so often there

1:18:31.920 --> 1:18:35.280
<v Speaker 2>is a moment where she sees one of the adults

1:18:35.320 --> 1:18:38.679
<v Speaker 2>doing something so horrific or so strange, and you get

1:18:38.680 --> 1:18:40.920
<v Speaker 2>that look in her eye where she knows she's still

1:18:40.960 --> 1:18:43.880
<v Speaker 2>a child, just in this world. Also, I think it's

1:18:44.000 --> 1:18:48.400
<v Speaker 2>very very interesting to start a show like this and

1:18:48.520 --> 1:18:50.479
<v Speaker 2>start a story like this, same within the game, but

1:18:50.520 --> 1:18:53.800
<v Speaker 2>to see it on TV of a character who remembers

1:18:53.880 --> 1:18:58.400
<v Speaker 2>the old world and a character who's only a reference

1:18:59.040 --> 1:19:02.040
<v Speaker 2>is the zombie. I think that is such a cool

1:19:02.840 --> 1:19:05.240
<v Speaker 2>space in The Walking Dead. That took them years to

1:19:05.240 --> 1:19:06.680
<v Speaker 2>get to the place where you can have a child

1:19:07.120 --> 1:19:08.880
<v Speaker 2>who was built born there because of the way they

1:19:09.000 --> 1:19:11.600
<v Speaker 2>told the story. Another thing I really loved about this

1:19:11.640 --> 1:19:14.320
<v Speaker 2>first episode. We talked about it, you know in your

1:19:14.360 --> 1:19:18.920
<v Speaker 2>great recap is like the Ham Radio. I love this

1:19:19.040 --> 1:19:25.080
<v Speaker 2>idea that in the economy of the post apocalypse, different

1:19:25.160 --> 1:19:29.640
<v Speaker 2>people with different skills suddenly rise up the ranks in

1:19:29.720 --> 1:19:32.040
<v Speaker 2>this world. The man with the ham radio, who can

1:19:32.120 --> 1:19:34.639
<v Speaker 2>talk to people's families all over the world, he becomes

1:19:34.680 --> 1:19:37.400
<v Speaker 2>like the most important man, the kingpin. You know, I

1:19:38.080 --> 1:19:42.120
<v Speaker 2>watched this. I read this absolutely brilliant Walking Dead comic

1:19:42.240 --> 1:19:46.000
<v Speaker 2>by Tillie Walden, who's one of my favorite cartoonists, called Clementine,

1:19:46.120 --> 1:19:48.559
<v Speaker 2>and there's a great bit in there about a man

1:19:48.640 --> 1:19:53.600
<v Speaker 2>who makes prosthetics. He trained himself how to make prosthetics

1:19:53.600 --> 1:19:56.400
<v Speaker 2>because in the zombie Apocalypse that suddenly became something that

1:19:56.439 --> 1:19:59.599
<v Speaker 2>everybody needed, especially in the Walking Dead, because you can

1:19:59.640 --> 1:20:03.320
<v Speaker 2>chop off your limb and can survive the virus, so

1:20:03.360 --> 1:20:07.719
<v Speaker 2>I love these kind of ideas of economy, like how

1:20:07.760 --> 1:20:11.559
<v Speaker 2>does it work, what becomes valuable, what becomes Yeah, sure

1:20:11.760 --> 1:20:14.320
<v Speaker 2>you can kill people. Actually that is a skill that

1:20:14.360 --> 1:20:16.800
<v Speaker 2>a lot of people are getting Joel tests. But what

1:20:16.880 --> 1:20:20.840
<v Speaker 2>are the more mundane skills that you can bring that

1:20:21.000 --> 1:20:23.719
<v Speaker 2>would you survive the zombie apocalypse? There's lots of memes

1:20:23.760 --> 1:20:26.360
<v Speaker 2>like that, what are the five things you'd bring to

1:20:26.400 --> 1:20:29.679
<v Speaker 2>like a post apocalyptic society? Like can you make bread?

1:20:29.720 --> 1:20:32.559
<v Speaker 2>Can you farm? Do you know how to run a

1:20:32.560 --> 1:20:34.679
<v Speaker 2>ham radio? Like a lot of us would be fucked.

1:20:35.920 --> 1:20:42.280
<v Speaker 2>But I love those choices that slow burn world building choices.

1:20:42.320 --> 1:20:44.840
<v Speaker 2>I am so excited to see that expanded as we

1:20:44.920 --> 1:20:49.479
<v Speaker 2>get outside, especially because I think that one of the

1:20:49.520 --> 1:20:51.760
<v Speaker 2>things that we know from the reviews, from the way

1:20:51.760 --> 1:20:53.400
<v Speaker 2>people are talking about this, this is a show that

1:20:53.479 --> 1:20:56.320
<v Speaker 2>isn't afraid to move away from Joel and Ellie. We're

1:20:56.320 --> 1:20:58.759
<v Speaker 2>going to get to see the wider world, the different people.

1:20:58.760 --> 1:21:01.280
<v Speaker 2>We're going to get to see stories and characters expanded

1:21:01.280 --> 1:21:03.240
<v Speaker 2>on who are just in the game for a moment

1:21:03.920 --> 1:21:05.680
<v Speaker 2>and get to see them be brought to life. So

1:21:05.840 --> 1:21:07.360
<v Speaker 2>I'm just really excited for it.

1:21:07.560 --> 1:21:09.600
<v Speaker 1>Same here, we're going to be covering The Last of

1:21:09.680 --> 1:21:13.320
<v Speaker 1>Us on HBO Max a week to week, And of

1:21:13.320 --> 1:21:15.800
<v Speaker 1>course we're going to be returning to our coverage of

1:21:16.240 --> 1:21:18.960
<v Speaker 1>the video game The Last of Us video Game in

1:21:19.080 --> 1:21:25.120
<v Speaker 1>weeks to come. That's it for this episode, Rosie. Anything

1:21:25.160 --> 1:21:26.599
<v Speaker 1>to plug Just you.

1:21:26.640 --> 1:21:29.720
<v Speaker 2>Can hear us here two times a week. That's very cool.

1:21:30.040 --> 1:21:34.000
<v Speaker 2>I will also be covering The Last of Us at IGN.

1:21:34.320 --> 1:21:37.040
<v Speaker 2>I'm writing all those kind of good explainers. Obviously we're

1:21:37.040 --> 1:21:42.040
<v Speaker 2>getting very close to Quantumania time. Yeah, so I got

1:21:42.080 --> 1:21:44.920
<v Speaker 2>lots of theories about that, you know is I got

1:21:44.920 --> 1:21:48.880
<v Speaker 2>some cool deep dives coming up in to you know,

1:21:49.040 --> 1:21:53.800
<v Speaker 2>Polygon regarding Quantumania and the comics it's drawing from. Also,

1:21:53.840 --> 1:21:57.679
<v Speaker 2>I just want to say Quas. You know, people are saying,

1:21:57.720 --> 1:22:01.200
<v Speaker 2>could it be Quasar? It's the one for William Jackson Harper.

1:22:01.280 --> 1:22:04.120
<v Speaker 2>I think that is still a Richards who's just hiding

1:22:04.160 --> 1:22:07.280
<v Speaker 2>his He's got to hide that, you know, his name,

1:22:07.400 --> 1:22:10.280
<v Speaker 2>his place from Kang in the Quantum Room. So he

1:22:10.320 --> 1:22:12.320
<v Speaker 2>made up a cool name, Quas. I still believe he's

1:22:12.320 --> 1:22:15.680
<v Speaker 2>a Richard. Maybe read I'm moving towards.

1:22:15.439 --> 1:22:15.880
<v Speaker 1>It with you.

1:22:16.360 --> 1:22:18.240
<v Speaker 2>I think that would be really cool. So yeah, that's

1:22:18.240 --> 1:22:18.960
<v Speaker 2>my theory.

1:22:19.000 --> 1:22:26.879
<v Speaker 1>Plug catch the next episode of X Revision Friday, January

1:22:26.880 --> 1:22:29.760
<v Speaker 1>twenty said, is this Friday or a week catching up

1:22:29.800 --> 1:22:31.800
<v Speaker 1>on the bed? Betch folks?

1:22:32.240 --> 1:22:34.839
<v Speaker 2>Yeah, and you know it. Subscribe to us on YouTube,

1:22:34.920 --> 1:22:38.080
<v Speaker 2>follow at XRV pod on Twitter where we're always retweeting

1:22:38.120 --> 1:22:41.160
<v Speaker 2>cool stuff, responding to theories and call tattoos. So send

1:22:41.240 --> 1:22:44.880
<v Speaker 2>us all of those. Check out discord. The discord is

1:22:44.920 --> 1:22:47.240
<v Speaker 2>so much fun. We reference it a lot because me

1:22:47.240 --> 1:22:48.960
<v Speaker 2>and Jason are always in there. There's a ton of

1:22:49.000 --> 1:22:52.200
<v Speaker 2>great fans talking about all this cool stuff, breaking down theories,

1:22:52.439 --> 1:22:55.559
<v Speaker 2>given book recommendations. It's a total joint. There's also like

1:22:55.640 --> 1:22:58.080
<v Speaker 2>sports in there, so really covering everything. If you're a

1:22:58.160 --> 1:22:59.519
<v Speaker 2>Jason fan, you'll love our discord.

1:23:00.000 --> 1:23:01.960
<v Speaker 1>We had a watch party. We had a watch party

1:23:01.960 --> 1:23:03.760
<v Speaker 1>for the last of Us where we were in there

1:23:03.960 --> 1:23:07.840
<v Speaker 1>the reacting with people on West Coast time mostly who

1:23:07.840 --> 1:23:11.919
<v Speaker 1>were watching the show along with us. Five star reviews,

1:23:12.360 --> 1:23:15.320
<v Speaker 1>five star ratings. We need them, we gotta have them,

1:23:15.479 --> 1:23:18.200
<v Speaker 1>we want them. Here's one from Nematon, the real world

1:23:18.240 --> 1:23:20.560
<v Speaker 1>impact of our stories. Jason and Rosie are two of

1:23:20.560 --> 1:23:23.320
<v Speaker 1>the most humble, funny, and kind creative storytellers in the business.

1:23:25.920 --> 1:23:27.040
<v Speaker 2>I'm blushing.

1:23:28.520 --> 1:23:31.360
<v Speaker 1>From the latest blockbuster, the super niche comic Deep Dives.

1:23:31.360 --> 1:23:34.519
<v Speaker 1>These two cover plot synopsis, easter eggs, theorizing, and most importantly,

1:23:34.840 --> 1:23:37.360
<v Speaker 1>the real world impact of the stories we're currently watching

1:23:37.400 --> 1:23:39.960
<v Speaker 1>a reading. Thank you so much, Nematon's.

1:23:39.880 --> 1:23:44.160
<v Speaker 2>Lovely and also we love nedouts. They're some of our

1:23:44.200 --> 1:23:47.040
<v Speaker 2>favorite things. We love them. The Discord loves them. But

1:23:47.160 --> 1:23:50.200
<v Speaker 2>we also know that, like us, you have a lot

1:23:50.240 --> 1:23:52.840
<v Speaker 2>of theories and want to share them. We get them

1:23:52.840 --> 1:23:55.120
<v Speaker 2>when we do mail bags, we love to hear them,

1:23:55.280 --> 1:23:58.960
<v Speaker 2>we get them in our dms. So now nodouts will

1:23:59.000 --> 1:24:00.799
<v Speaker 2>also be a place for you to share your theories

1:24:00.840 --> 1:24:04.280
<v Speaker 2>as well as your favorite you know, shows, movies, comic books.

1:24:04.280 --> 1:24:08.240
<v Speaker 2>More So, send us your weirdest, most tinfoiliest fan theories

1:24:08.240 --> 1:24:10.280
<v Speaker 2>in a two minute or left voice memo to x

1:24:10.360 --> 1:24:13.320
<v Speaker 2>ray at cricket dot com and we will discuss them

1:24:13.840 --> 1:24:14.320
<v Speaker 2>on the show.

1:24:14.640 --> 1:24:16.479
<v Speaker 1>X ray Vision is a Crooked Media production. The show

1:24:16.560 --> 1:24:18.360
<v Speaker 1>is produced by Chris Lorden Sol Rubin. The show is

1:24:18.400 --> 1:24:21.320
<v Speaker 1>executive produced by myself and Sandy Grohard are editing in

1:24:21.360 --> 1:24:25.360
<v Speaker 1>Sound designers by Vascillis Fotopoulos, Dylon Villanueva and Matt de

1:24:25.439 --> 1:24:28.960
<v Speaker 1>Group provide video production support. Alex Rella for handle social media.

1:24:29.000 --> 1:24:32.519
<v Speaker 1>Thank you Brian Vesquez for the music That's it. See

1:24:32.600 --> 1:24:33.400
<v Speaker 1>us Friday.

1:24:33.400 --> 1:24:35.839
<v Speaker 2>Bye,