WEBVTT - Chet van Duzer on Sea Monsters

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<v Speaker 1>My welcome Stuff to Blow Your Mind, a production of

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<v Speaker 1>I Heart Radios, How Stuff Works. Hey, and welcome to

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<v Speaker 1>Stuff to Blow your Mind. My name is Joe McCormick.

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<v Speaker 1>My normal co host, Robert Lamb is not with us today.

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<v Speaker 1>He's off on vacation at the other side of the

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<v Speaker 1>Haunted Sea. So instead I'm bringing you an interview today

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<v Speaker 1>that I did with an expert on maps and sea monsters.

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<v Speaker 1>Sea Monsters seemed appropriate for this time of year. Uh.

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<v Speaker 1>This expert is named Chet van Douser, and I think

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<v Speaker 1>you're really going to enjoy this interview, so to introduce

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<v Speaker 1>him here, Chet band User is a researcher in residence

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<v Speaker 1>at the John Carter Brown Library and a board member

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<v Speaker 1>of the Lazarus Project of the University of Rochester, which

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<v Speaker 1>brings multi spectral imaging to cultural institutions around the world.

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<v Speaker 1>He's published extensively on medieval and Renaissance maps. In addition

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<v Speaker 1>to his book Sea Monsters on Medieval and Renais Son's Maps,

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<v Speaker 1>which was published by British Library, and his book The

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<v Speaker 1>World for a King. Pierre de Scalier's Map of fifteen

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<v Speaker 1>fifty was published in by the British Library and in

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<v Speaker 1>sen Brill published a book he co authored with Ilia Dines,

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<v Speaker 1>Apocalyptic Cartography Thematic Maps in the End of the World

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<v Speaker 1>in a fifteenth century manuscript. In Springer published his book

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<v Speaker 1>Henricus Martelis's World Map at Yale Multi Spectral Imaging Sources

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<v Speaker 1>and influence. His current project is a book about cartographic cartouches.

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<v Speaker 1>And without any further Ado, let's get right into the

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<v Speaker 1>interview about sea monsters. Chad van Duser, Welcome to the show.

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<v Speaker 1>It's a pleasure to have you here to talk about

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<v Speaker 1>sea monsters and maps of the Medieval and Renaissance period.

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<v Speaker 1>Would you start just by introducing yourself, maybe talk a

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<v Speaker 1>little bit about your background and what got you interested

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<v Speaker 1>in maps. Yes, well, Joe first, thanks for having me.

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<v Speaker 1>It's a pleasure to be here. Um. And as as

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<v Speaker 1>far as my background with maps, I had studied mathematics

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<v Speaker 1>and English literature and Ancient Greek and Latin at Berkeley,

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<v Speaker 1>and it took me a while to find maps as

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<v Speaker 1>it were, uh, and it was at a very specific moment.

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<v Speaker 1>I was at the Vatican Museums just as a tourist,

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<v Speaker 1>and they had a manuscript of Ptolemy's geography on display

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<v Speaker 1>and The manuscript was from the middle of the fifteenth century,

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<v Speaker 1>but it had had a map added to it, another

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<v Speaker 1>map painted on blank pages in about fifteen thirty. And

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<v Speaker 1>that map had a very very interesting, totally hypothetical southern

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<v Speaker 1>continent and which, even though it was labeled Terra and Cognita,

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<v Speaker 1>was full of place names, and it also had a

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<v Speaker 1>very unusual shape. And so I wanted to learn more

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<v Speaker 1>about that, where this strange shape might have come from,

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<v Speaker 1>where all these place names might have come from. And

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<v Speaker 1>so that was when I got interested in maps. And uh,

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<v Speaker 1>it was in another institution in Europe where I got

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<v Speaker 1>interested in sea monsters. And in fact it was another

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<v Speaker 1>manuscript of Potlemy's geography. Um. I was at the National

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<v Speaker 1>Library of Spain, and uh they have I knew they

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<v Speaker 1>had a manuscript of Plemy's geography, and I wanted to

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<v Speaker 1>see it. And when I opened the manuscript, I saw

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<v Speaker 1>that all of the maps had sea monsters on them,

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<v Speaker 1>lots and lots of sea monsters, in fact, more than

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<v Speaker 1>any other manuscript I've since encountered. And I thought, and

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<v Speaker 1>these these monsters were not mentioned in the literature about

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<v Speaker 1>this manuscript, So I thought I should write an article

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<v Speaker 1>about the monsters in this manuscript, and the article kept

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<v Speaker 1>growing and growing, growing, and then finally a colleague, Katharine

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<v Speaker 1>Delano Smith, pointed out that it would make more sense

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<v Speaker 1>as a book, and she was absolutely right. Well, I

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<v Speaker 1>just wanted to say, I've really loved this book. Uh,

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<v Speaker 1>it's full of fascinating stuff. Before we get directly into

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<v Speaker 1>the sea monsters, I wondered if you might want to

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<v Speaker 1>talk a little bit more generally about historical cartography. Um,

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<v Speaker 1>what is it that you can learn about a group

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<v Speaker 1>of people from the past, from another time in place

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<v Speaker 1>by looking at the maps they made, that you might

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<v Speaker 1>not learn by looking at other things. Yes? Well, all

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<v Speaker 1>too often historical maps are just used as illustrations for books,

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<v Speaker 1>for historical books, for example, but others as well, whereas

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<v Speaker 1>in fact um maps. Historical maps often contain historical evidence

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<v Speaker 1>uh that is not preserved in other sources, and and

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<v Speaker 1>be for any number of reasons. But just to mention

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<v Speaker 1>one example, the earliest surviving European illustration of an apossum

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<v Speaker 1>occurs on Martin Valtim Miller's cart Marina of fifteen sixteen,

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<v Speaker 1>and there certainly were no doubt earlier European depictions of

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<v Speaker 1>the Apossum, which was regarded as a marvel because it

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<v Speaker 1>was the first marsupial that Europeans had encountered. There certainly

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<v Speaker 1>were earlier depictions, but as it happened, they don't survive,

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<v Speaker 1>and thus, as it happens, the earliest surviving depiction is

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<v Speaker 1>on a map, and this happens much more frequently than

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<v Speaker 1>one might suspect. And uh, a large and detailed map

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<v Speaker 1>can have a little bit of an encyclopedia encyclopedic character

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<v Speaker 1>to it and thus preserves information of both both textual

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<v Speaker 1>and graphical from various sources. And and sometimes considering the

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<v Speaker 1>historical evidence offered by maps is is really essential in

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<v Speaker 1>constructing a history oracle argument? Does looking at ancient maps

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<v Speaker 1>also give you a better idea of the kind of

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<v Speaker 1>the texture of the worldview of ancient people, like what

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<v Speaker 1>they felt about the broader world, especially places far away

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<v Speaker 1>from them. It does. Um. It can be difficult to

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<v Speaker 1>try to go from a map to what the cartographer

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<v Speaker 1>was thinking, but in some cases making that that trans

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<v Speaker 1>that that jump is possible. Um And in fact, monsters

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<v Speaker 1>play into precisely that aspect of maps, in the sense

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<v Speaker 1>that it was generally thought that the most distant parts

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<v Speaker 1>of the world were the parts filled with monsters, and

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<v Speaker 1>and the fact that that's often the case on maps

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<v Speaker 1>is very clear graphic evidence of that that thought about

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<v Speaker 1>the sort of structure of the world. I think maybe

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<v Speaker 1>we should get into our discussion of sea monsters just

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<v Speaker 1>by having you describe a couple of your favorite examples.

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<v Speaker 1>So when you think about your favorite medieval or Renaissance

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<v Speaker 1>maps with sea monsters on them, what do they show

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<v Speaker 1>and what do we know about the circumstances under which

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<v Speaker 1>these maps were made? Yes, well, one of them, one

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<v Speaker 1>of my favorite maps are in this case an atlas

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<v Speaker 1>involving sea monsters is precisely that manuscript of Ptolemy's geography

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<v Speaker 1>in the National Library of Spain. And as is often

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<v Speaker 1>the case, we we know we we don't have textual

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<v Speaker 1>evidence about the creation of that manuscript. We don't have

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<v Speaker 1>a document that that goes through what the person who

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<v Speaker 1>commissioned the manuscript wanted from it um. But if one

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<v Speaker 1>looks a variety of manuscripts of told muse geography, and

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<v Speaker 1>one can do the same thing with nautical charts, one

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<v Speaker 1>begins to get the impression that in commissioning the creation

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<v Speaker 1>of a work like this, that a wealthy person had

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<v Speaker 1>many different options, and many of those options related to

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<v Speaker 1>the decoration of the maps. And we do have one

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<v Speaker 1>contract for the creation of medieval maps, and it does

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<v Speaker 1>talk specifically about the decoration and even the exact number

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<v Speaker 1>of trees that were to be painted on the map.

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<v Speaker 1>And I think we have to imagine something similar happening

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<v Speaker 1>with sea monsters, that this was an optional decorative element. UH.

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<v Speaker 1>One could have a very plain manuscript of Ptolemy's geography

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<v Speaker 1>or nautical chart, or one could have a more elaborately

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<v Speaker 1>decorated one, and the sea monsters were one of those

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<v Speaker 1>optional elements. So when we see sea monsters on anautical

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<v Speaker 1>chart or a manuscript of Ptlemy's geography, we know that

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<v Speaker 1>the person commissioning MAPUH was someone who wanted more. They

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<v Speaker 1>wanted more, more of the options available, more decoration, and

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<v Speaker 1>more elaborate manuscript. So that's certainly part of what's happening

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<v Speaker 1>with that specific manuscript of Ptolemy's geography. But I have

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<v Speaker 1>the feeling that there's more UH, And again we don't

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<v Speaker 1>have textual evidence to support this, so this is a speculation,

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<v Speaker 1>but it seems that whoever whoever was painting the sea

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<v Speaker 1>monsters in the seas of that manuscript took a particularly

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<v Speaker 1>strong interest in the subject because the variety is just

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<v Speaker 1>so remarkable. Um, there's not just sirens, there's multiple different

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<v Speaker 1>types of sirens. There are sirens with one tale, sirens

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<v Speaker 1>with two tales, and sirens wearing European clothing. So it

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<v Speaker 1>really feels like in this case it was a specialist,

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<v Speaker 1>uh in sea monsters, not just a specialist and painting,

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<v Speaker 1>but someone who had a very strong interest in the subject.

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<v Speaker 1>So what do you think creates a passion for sea

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<v Speaker 1>monsters in in that kind of period. Uh, it's a

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<v Speaker 1>wonderful question. I mean, is it the same thing that

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<v Speaker 1>makes somebody interested in horror movies today or would it

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<v Speaker 1>be a different kind of interest? Um? I think I

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<v Speaker 1>think it was a different interest. So one of the uh,

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<v Speaker 1>one of the things that came out in my research

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<v Speaker 1>for this book was so looking at the sea monsters

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<v Speaker 1>on medieval and Renaissance maps. They often look fantastical, They

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<v Speaker 1>often look like one things. Surely the cartographer just invented

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<v Speaker 1>this on the spot, But in fact I was able

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<v Speaker 1>to find the sources for a number of the sea

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<v Speaker 1>monsters on medieval and rest once maps, which is to

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<v Speaker 1>say the cartographers were not simply inventing them on the spot. Uh,

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<v Speaker 1>they were copied from sources that the cartographer would have

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<v Speaker 1>had reason to trust, like an illustrated encyclopedia. Um. So,

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<v Speaker 1>I think sea monsters on maps serve multiple functions, and

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<v Speaker 1>one of them is definitely decoration. But also there was

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<v Speaker 1>a desire to convey information. And I know that can

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<v Speaker 1>sound a little ridiculous when when we look at some

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<v Speaker 1>of these monsters and they do seem utterly fantastical, But

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<v Speaker 1>some of the ones that seem the most fantastic were

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<v Speaker 1>in fact copied from sources that the cartographer would have

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<v Speaker 1>thought reliable. So, yes, there's a decorative element, but at

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<v Speaker 1>the same time, there's a uh desire to convey information

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<v Speaker 1>about what is in the sea. Yeah, there are a

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<v Speaker 1>number of examples I was looking at in your book

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<v Speaker 1>where it really does seem like that it's a specific

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<v Speaker 1>practical warning. One that comes to mind is I believe

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<v Speaker 1>you have an example of a thirteen sixty seven nautical

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<v Speaker 1>chart by the brothers Pizza Gani that shows two ships

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<v Speaker 1>in the North Atlantic near the supposed mythical isle of Brazil,

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<v Speaker 1>I think, and they're being attacked by a dragon and

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<v Speaker 1>a giant octopus. And so you could look at that

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<v Speaker 1>and say, well, that just looks like maybe they were

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<v Speaker 1>trying to liven up some blank space on the map.

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<v Speaker 1>But it comes with a warning. It says, uh, you know,

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<v Speaker 1>while these ships are going to port, dragons and octopuses

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<v Speaker 1>carry all of the crew members off and and leave

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<v Speaker 1>the ships empty, and seems to be warning people who

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<v Speaker 1>are approaching the sport, though I think the port is

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<v Speaker 1>entirely mythical. Is that correct? Yes? Uh, that is in

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<v Speaker 1>fact a great example, and it's it's worth emphasizing, uh

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<v Speaker 1>that that image of the flying dragon and the giant

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<v Speaker 1>octopus attacking the ships is right near, uh, the the

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<v Speaker 1>edge of the map. It's out in the Atlantic, right

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<v Speaker 1>near the as far out in the Atlantic as the

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<v Speaker 1>cart bographer's depiction goes. And I think that's an important

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<v Speaker 1>element here that again, the the area where there's a

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<v Speaker 1>limit of knowledge is where monsters tend to be located.

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<v Speaker 1>So on that same map, uh, the cartographer does show

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<v Speaker 1>ships navigating evidently safely in the Atlantic, but closer to

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<v Speaker 1>the European mainland. There there's three ships that come out

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<v Speaker 1>of the Strait of Gibraltar and are heading north close

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<v Speaker 1>to the coasts of Spain and France, but then further

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<v Speaker 1>out in the Atlantic, again near the limit of the

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<v Speaker 1>cartographer's knowledge. We have this, as you say, warning about

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<v Speaker 1>monsters attacking ships. Is it also an important distinction that

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<v Speaker 1>this is on a nautical chart as opposed to just

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<v Speaker 1>a decorative map. Um, that's a good question. So very

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<v Speaker 1>unsurprising thing about nautical charts is that the makers we're

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<v Speaker 1>really serving two very different audiences. The cartographer could make

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<v Speaker 1>an undecorated nautical chart without the the sea monsters, the

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<v Speaker 1>images of cities, the images of sovereigns, the animals, the

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<v Speaker 1>mountain ranges. And it was that type of undecorated chart

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<v Speaker 1>that would be actually used in navigation. So if if

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<v Speaker 1>a chart was decorated with all these images, it would

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<v Speaker 1>be very expensive. They might have used expensive pigments. That

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<v Speaker 1>type of chart would never have been taken to see

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<v Speaker 1>and for one thing, that the ship ship captain couldn't

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<v Speaker 1>have afforded it. UH. And then even if he could,

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<v Speaker 1>you wouldn't want to subject such a valuable map to UH.

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<v Speaker 1>The salt air. Of course, if you're taking a chart

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<v Speaker 1>to you probably want to use it to indicate your course. Um.

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<v Speaker 1>So the same misers of nautical charts were on the

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<v Speaker 1>one hand serving a practical market, that is, a people

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<v Speaker 1>who actually used the charts to navigate, and those would

0:14:58.680 --> 0:15:01.840
<v Speaker 1>have been the undecora rated charts. And at the same

0:15:01.880 --> 0:15:06.240
<v Speaker 1>time they were serving this market of nobles, rich nobles

0:15:06.280 --> 0:15:12.040
<v Speaker 1>who who wanted the very elaborately decorated charts for collection

0:15:12.080 --> 0:15:16.520
<v Speaker 1>and display as as symbols of their worldly knowledge and power.

0:15:18.640 --> 0:15:21.800
<v Speaker 1>So maybe we should talk about the definition of what

0:15:21.800 --> 0:15:24.800
<v Speaker 1>what makes a sea monster? Um? You know what, we

0:15:24.880 --> 0:15:28.880
<v Speaker 1>know that there are many natural life forms, such as whales,

0:15:28.960 --> 0:15:32.520
<v Speaker 1>that have commonly been interpreted as sea monsters throughout history.

0:15:32.560 --> 0:15:34.320
<v Speaker 1>In fact, one of my favorite parts of your book

0:15:34.360 --> 0:15:36.720
<v Speaker 1>was you just got a spread over a couple of

0:15:36.720 --> 0:15:42.720
<v Speaker 1>pages that's illustrations of walruses as sea monsters. Uh. They're

0:15:42.840 --> 0:15:47.200
<v Speaker 1>just they look amazing. Um. So how does that sort

0:15:47.240 --> 0:15:52.200
<v Speaker 1>of that natural life form category blur with mythological terrors

0:15:52.240 --> 0:15:58.480
<v Speaker 1>like you know, like the kraken or Leviathan or the sirens. Yes, Um, well,

0:15:58.920 --> 0:16:03.840
<v Speaker 1>defining defining the word monster is very problematic. Um. And

0:16:04.440 --> 0:16:08.480
<v Speaker 1>me evil and Renaissance authors who tried to define the

0:16:08.520 --> 0:16:14.720
<v Speaker 1>word disagreed. Um. So some held that a monster was

0:16:14.800 --> 0:16:19.680
<v Speaker 1>something against nature in some way, whereas others held that

0:16:20.960 --> 0:16:24.880
<v Speaker 1>that a monster was as fearsome as it was, was

0:16:24.960 --> 0:16:28.400
<v Speaker 1>nonetheless of a part of God's plan for the world,

0:16:30.320 --> 0:16:32.880
<v Speaker 1>an integral part of God's plan for the world is

0:16:32.920 --> 0:16:36.960
<v Speaker 1>as strange as it seems. So people who tried to

0:16:37.160 --> 0:16:40.720
<v Speaker 1>define monsters differed in very fundamental ways, and it remains

0:16:40.760 --> 0:16:45.160
<v Speaker 1>a word that's difficult to define today, I think. And

0:16:45.160 --> 0:16:48.240
<v Speaker 1>then also there's the fact that as you as you

0:16:48.320 --> 0:16:54.160
<v Speaker 1>were hinting at that, the definition of monster changes over time. So,

0:16:55.200 --> 0:17:01.520
<v Speaker 1>as you said, Wales were throughout the Middle Ages and

0:17:01.520 --> 0:17:05.879
<v Speaker 1>and much of the Renaissance regarded as monsters, and in

0:17:05.880 --> 0:17:09.600
<v Speaker 1>in that that spread the two pages you mentioned, Uh,

0:17:09.640 --> 0:17:14.280
<v Speaker 1>with the walrus is um, there's a map from I

0:17:14.280 --> 0:17:19.720
<v Speaker 1>believe it's that explicitly identifies the walrus as a monster.

0:17:20.880 --> 0:17:24.840
<v Speaker 1>And yet today, uh, you know, for us, a whale

0:17:24.880 --> 0:17:27.159
<v Speaker 1>is the furthest thing from a monster. It's a noble,

0:17:27.280 --> 0:17:31.520
<v Speaker 1>intelligent creature that's to be preserved. And I also think

0:17:31.560 --> 0:17:35.399
<v Speaker 1>that we would we would not characterize a walrus as

0:17:35.400 --> 0:17:39.280
<v Speaker 1>a monster either, um. And it's interesting to think about

0:17:39.720 --> 0:17:44.919
<v Speaker 1>ways that that definition will continue to evolve, how things

0:17:45.240 --> 0:17:49.160
<v Speaker 1>today we think of as monstrous in the future, ideas

0:17:49.800 --> 0:17:54.600
<v Speaker 1>may may continue to change about those things. Well. One

0:17:54.640 --> 0:17:57.159
<v Speaker 1>thing that was funny to me about the the idea

0:17:57.160 --> 0:17:59.480
<v Speaker 1>of walrus as a monster is that it is a

0:17:59.560 --> 0:18:03.919
<v Speaker 1>natural life form that has many of the morphological characteristics

0:18:03.960 --> 0:18:07.040
<v Speaker 1>that are often attributed falsely to monsters, Like it has

0:18:07.080 --> 0:18:10.159
<v Speaker 1>the tusks, it has the briskly facial hair you know

0:18:10.200 --> 0:18:12.480
<v Speaker 1>that we see on I think there are a bunch

0:18:12.480 --> 0:18:15.960
<v Speaker 1>of whales depicted in your book, um that have facial

0:18:16.000 --> 0:18:20.240
<v Speaker 1>hair of some kind, like a mustache. Um. So anyway,

0:18:20.400 --> 0:18:22.679
<v Speaker 1>I thought that was a funny point in comparison, So

0:18:22.760 --> 0:18:26.560
<v Speaker 1>you've talked about the idea that that sometimes monsters on

0:18:26.680 --> 0:18:31.280
<v Speaker 1>maps could be used as a literal warning, like information

0:18:31.359 --> 0:18:33.240
<v Speaker 1>given to sailors. You know, you might not want to

0:18:33.280 --> 0:18:37.280
<v Speaker 1>travel here because there's a map. They could more often probably,

0:18:37.520 --> 0:18:39.680
<v Speaker 1>or maybe you can say whether it be more often

0:18:39.760 --> 0:18:42.359
<v Speaker 1>or not. They would just be decorations that would be

0:18:42.359 --> 0:18:45.960
<v Speaker 1>commissioned by somebody who was looking for a spicier map,

0:18:46.080 --> 0:18:49.159
<v Speaker 1>maybe something that has more character to it and shows

0:18:49.200 --> 0:18:52.720
<v Speaker 1>more worldly knowledge. About what lives there. But what might

0:18:52.760 --> 0:18:56.800
<v Speaker 1>be other economic demands for for sea monsters on maps

0:18:56.840 --> 0:19:00.240
<v Speaker 1>if any? Yes, Well, as I was saying earlier, it's

0:19:01.280 --> 0:19:05.240
<v Speaker 1>because sea monsters serve often serve more than one function

0:19:05.320 --> 0:19:09.960
<v Speaker 1>on maps that can be both decoration UH and an

0:19:10.000 --> 0:19:13.919
<v Speaker 1>attempt to indicate what's actually living in the ocean. It

0:19:13.960 --> 0:19:19.040
<v Speaker 1>can be difficult to divine what the cartographers UH wishes

0:19:19.240 --> 0:19:22.920
<v Speaker 1>were or aims were in placing sea monsters on maps,

0:19:22.960 --> 0:19:27.640
<v Speaker 1>how much it might have been motivated, for example, by

0:19:27.840 --> 0:19:32.760
<v Speaker 1>the the commissioning the maps wish to have a very

0:19:32.760 --> 0:19:36.160
<v Speaker 1>heavily decorated map, and how much it was motivated by

0:19:36.240 --> 0:19:39.280
<v Speaker 1>a wish to to to convey information about what's in

0:19:39.280 --> 0:19:42.880
<v Speaker 1>the oceans. But there's one map in particular, and it's

0:19:43.040 --> 0:19:47.879
<v Speaker 1>uh one of the most spectacular and interesting UH maps

0:19:47.920 --> 0:19:51.760
<v Speaker 1>for a collection of of images of sea monsters, which

0:19:51.800 --> 0:19:56.960
<v Speaker 1>is allows Magnus is Carton Marina of nine, which is

0:19:57.000 --> 0:19:59.800
<v Speaker 1>really just spectacular in terms of sea monsters, and so

0:20:00.080 --> 0:20:04.439
<v Speaker 1>was my favorite, by the way, Yeah, well with good reason.

0:20:04.840 --> 0:20:07.960
<v Speaker 1>So that the map shows Scandinavia, and then the water

0:20:08.040 --> 0:20:12.359
<v Speaker 1>is off Scandinavia and the waters are full of sea monsters,

0:20:13.520 --> 0:20:18.399
<v Speaker 1>and a colleague of mine has suggested that there was

0:20:18.440 --> 0:20:22.119
<v Speaker 1>an additional function, intended function of the sea monsters on

0:20:22.160 --> 0:20:26.760
<v Speaker 1>this map, and that was to scare away fisherman from

0:20:26.840 --> 0:20:32.440
<v Speaker 1>other nations, leaving the abundant catch from the northern waters

0:20:32.520 --> 0:20:37.080
<v Speaker 1>to the fishermen of Scandinavia. And I think that's really

0:20:38.040 --> 0:20:43.160
<v Speaker 1>uh wonderful suggestion about a possible function of sea monsters. Well,

0:20:43.240 --> 0:20:46.399
<v Speaker 1>one possibility that occurred to me. I mean, I was

0:20:46.440 --> 0:20:48.880
<v Speaker 1>wondering if you ever came across something like this. This

0:20:49.000 --> 0:20:52.680
<v Speaker 1>might touch on an episode you cover in the book

0:20:52.680 --> 0:20:56.760
<v Speaker 1>about the flying turtle, but I was thinking about the

0:20:56.800 --> 0:21:00.760
<v Speaker 1>concept in cartography of a trap street, like the idea

0:21:00.800 --> 0:21:03.919
<v Speaker 1>of a a fake feature added to a map to

0:21:04.040 --> 0:21:07.800
<v Speaker 1>sort of enforce copyright. I wonder if a sea monster

0:21:07.920 --> 0:21:13.000
<v Speaker 1>has ever been used for this purpose, not to my knowledge.

0:21:13.160 --> 0:21:18.200
<v Speaker 1>And perhaps part of that would be that in the

0:21:19.080 --> 0:21:23.960
<v Speaker 1>Middle Ages and Renaissance, the ideas about what one was

0:21:24.040 --> 0:21:29.040
<v Speaker 1>permitted to copy. Uh, we're very different, right, Uh, So

0:21:29.119 --> 0:21:32.000
<v Speaker 1>there was this great freedom and there there was no

0:21:32.480 --> 0:21:38.200
<v Speaker 1>no blame associated with copying. Uh many different elements of

0:21:38.200 --> 0:21:42.840
<v Speaker 1>of maps and literary works and other things. So um,

0:21:42.880 --> 0:21:46.280
<v Speaker 1>because of that, it's it's difficult for me to imagine

0:21:46.800 --> 0:21:51.080
<v Speaker 1>sea monster being used that way at least, yeah, at

0:21:51.119 --> 0:21:54.520
<v Speaker 1>least in the Middle Ages and Renaissance. I guess the

0:21:54.560 --> 0:22:00.800
<v Speaker 1>timeline in lineups, but they go back to the example

0:22:00.840 --> 0:22:04.560
<v Speaker 1>of the walrus. I mean, it's very interesting to watch

0:22:05.960 --> 0:22:09.520
<v Speaker 1>basically the evolution of the image of the walrus uh

0:22:09.880 --> 0:22:12.840
<v Speaker 1>from the early sixteenth century to to the end of

0:22:12.880 --> 0:22:16.760
<v Speaker 1>that century. So Martin Vauti Miller on his Carter Marina,

0:22:17.119 --> 0:22:21.879
<v Speaker 1>different map with the same name, depicted the walrus much

0:22:21.920 --> 0:22:25.600
<v Speaker 1>like an elephant, which seems very surprising. It's a preacher

0:22:25.640 --> 0:22:29.320
<v Speaker 1>that looks like an elephant, but it's very clearly labeled walrus.

0:22:30.119 --> 0:22:32.840
<v Speaker 1>And what must have happened is that someone said, well,

0:22:32.880 --> 0:22:36.840
<v Speaker 1>the walrus has tusks like an elephant, and the artist,

0:22:36.920 --> 0:22:39.280
<v Speaker 1>not knowing what better to do, depicted the creature like

0:22:39.320 --> 0:22:44.280
<v Speaker 1>an elephant. And this error had remarkable life through maps.

0:22:44.320 --> 0:22:47.600
<v Speaker 1>It was copied again and again, and over time the

0:22:47.640 --> 0:22:53.720
<v Speaker 1>image gradually became um somewhat more lifelike, but it was

0:22:53.760 --> 0:22:57.280
<v Speaker 1>a slow process. All right, we're going to take a

0:22:57.359 --> 0:22:59.240
<v Speaker 1>quick break, but we'll be right back with more of

0:22:59.240 --> 0:23:06.720
<v Speaker 1>the interview. And we're back. Maybe we should talk about

0:23:06.760 --> 0:23:10.520
<v Speaker 1>a few individual features that. Uh, that that I enjoyed

0:23:10.560 --> 0:23:13.000
<v Speaker 1>from your book, that popped up on several maps. Uh.

0:23:13.240 --> 0:23:15.960
<v Speaker 1>So one is the idea of sirens. Could you speak

0:23:15.960 --> 0:23:19.000
<v Speaker 1>at link a little bit about sirens, what they represent

0:23:19.200 --> 0:23:24.719
<v Speaker 1>and and why they show up on so many maps. Yes. Well, Uh,

0:23:25.480 --> 0:23:30.000
<v Speaker 1>the myth of the siren goes back to Homer's Honyessey

0:23:30.359 --> 0:23:35.600
<v Speaker 1>and he talks about these female creatures that live on

0:23:35.640 --> 0:23:40.000
<v Speaker 1>an island and they sing as sailors passed by and

0:23:40.040 --> 0:23:43.080
<v Speaker 1>their ships, and the their song is so powerful that

0:23:43.119 --> 0:23:46.760
<v Speaker 1>it attracts the sailors to the island and then they

0:23:46.800 --> 0:23:54.119
<v Speaker 1>die there. Um. And over time the image of sirens evolved,

0:23:54.880 --> 0:24:00.480
<v Speaker 1>as often happens with mythical creatures. And there's a important

0:24:00.480 --> 0:24:05.040
<v Speaker 1>world map from about fourteen sixty that shows three different

0:24:05.119 --> 0:24:09.800
<v Speaker 1>kinds of sirens in the Indian Ocean, and it shows

0:24:09.880 --> 0:24:12.840
<v Speaker 1>them graphically, and then there's a descriptive text that talks

0:24:12.840 --> 0:24:18.240
<v Speaker 1>about these three different kinds. And one is half woman bird,

0:24:18.359 --> 0:24:22.040
<v Speaker 1>which is I think the most common way sirens are depicted.

0:24:22.400 --> 0:24:26.320
<v Speaker 1>Another is half woman half fish, and then another is

0:24:26.359 --> 0:24:29.439
<v Speaker 1>half woman half horse, which is very unusual. And that

0:24:29.560 --> 0:24:32.160
<v Speaker 1>that that one does not appear on many other maps.

0:24:32.200 --> 0:24:34.640
<v Speaker 1>But it's a horse with two legs, isn't it? That

0:24:34.640 --> 0:24:36.920
<v Speaker 1>never is a horse with two lights made a less

0:24:36.920 --> 0:24:41.840
<v Speaker 1>sense to me than your standard center. That's right, But yeah,

0:24:41.920 --> 0:24:46.240
<v Speaker 1>the the siren had a very long life on maps

0:24:46.320 --> 0:24:50.880
<v Speaker 1>and is certainly one of the most common sea monsters

0:24:51.040 --> 0:24:55.040
<v Speaker 1>depicted on maps. If a map is only only depicts

0:24:55.119 --> 0:24:58.000
<v Speaker 1>two sea monsters, that the chances are pretty good that

0:24:58.000 --> 0:25:00.560
<v Speaker 1>one of them will be a siren. H One of

0:25:00.640 --> 0:25:04.240
<v Speaker 1>my favorites from your book, definitely the scariest looking one

0:25:04.280 --> 0:25:07.520
<v Speaker 1>to me in the whole book, was a humanoid sea

0:25:07.560 --> 0:25:12.760
<v Speaker 1>monster from Urbano, Montese manuscript outlas of that was just

0:25:12.840 --> 0:25:16.400
<v Speaker 1>like the top half of a man, but just depicted

0:25:16.440 --> 0:25:19.159
<v Speaker 1>in a horrifying way, with red eyes, reaching after a

0:25:19.160 --> 0:25:22.359
<v Speaker 1>ship with these claw like hands. Uh. Do you have

0:25:22.400 --> 0:25:26.240
<v Speaker 1>any more knowledge about what's going on there? Uh? I

0:25:26.880 --> 0:25:33.720
<v Speaker 1>wish I could say yes, I have suspicions. Um, so

0:25:33.840 --> 0:25:38.040
<v Speaker 1>the location of that monster on I think they're on

0:25:38.240 --> 0:25:42.159
<v Speaker 1>Urbano Monsters maps. That monster appears twice, and one of

0:25:42.200 --> 0:25:45.679
<v Speaker 1>them is near the southern tip of Africa, if I

0:25:45.720 --> 0:25:53.520
<v Speaker 1>recall correctly. And in the National Epic of Portugal, there's

0:25:54.280 --> 0:25:58.440
<v Speaker 1>uh this this giant who lives near the southern tip

0:25:58.520 --> 0:26:02.320
<v Speaker 1>of Africa, and and sort of his purpose in life

0:26:02.359 --> 0:26:05.640
<v Speaker 1>is to make the passage around the tip of Africa difficult.

0:26:06.680 --> 0:26:10.360
<v Speaker 1>And I have wondered whether there might be some connection

0:26:10.680 --> 0:26:15.000
<v Speaker 1>between this giant figure emerging from the water with these

0:26:16.359 --> 0:26:20.199
<v Speaker 1>huge claws and red eyes might have some connection with

0:26:20.280 --> 0:26:24.920
<v Speaker 1>that myth, but I haven't been able to find any

0:26:24.960 --> 0:26:28.879
<v Speaker 1>evidence to substantiate that. Oh well, that naturally makes me

0:26:28.920 --> 0:26:31.800
<v Speaker 1>wonder about the connection between the origins of sea monster

0:26:31.920 --> 0:26:36.240
<v Speaker 1>myths and uh, just natural phenomena like weather places where

0:26:36.240 --> 0:26:40.000
<v Speaker 1>there's often bad weather for sea voyages or treacherous passages

0:26:40.359 --> 0:26:45.000
<v Speaker 1>because of rocks or whatever else. Yes, uh, and I

0:26:45.440 --> 0:26:49.600
<v Speaker 1>I wish it were there were more evidence connecting those things.

0:26:49.640 --> 0:26:53.240
<v Speaker 1>So I think you're absolutely right to to suspect that

0:26:53.280 --> 0:26:57.280
<v Speaker 1>there is often a connection between a physical danger and

0:26:57.359 --> 0:27:02.440
<v Speaker 1>the presence of monsters U. And one example of that

0:27:02.680 --> 0:27:05.440
<v Speaker 1>is in the Strait of Messina, which was mythologized this

0:27:05.680 --> 0:27:10.720
<v Speaker 1>difficult straight between Sicily and and and mainland Italy, and

0:27:10.800 --> 0:27:15.200
<v Speaker 1>there was it was mythologized as having two monsters there,

0:27:15.880 --> 0:27:21.080
<v Speaker 1>which is a way of representing the danger um In

0:27:21.080 --> 0:27:27.160
<v Speaker 1>other cases, it's one can with good reasons suspect that connection,

0:27:28.000 --> 0:27:32.000
<v Speaker 1>but I think it's more difficult to define someone who

0:27:32.600 --> 0:27:37.879
<v Speaker 1>clearly says that this is why that monster was depicted there. Um.

0:27:37.960 --> 0:27:41.800
<v Speaker 1>But but thinking about the geography of of sea monsters,

0:27:43.240 --> 0:27:48.600
<v Speaker 1>one one area on maps, medieval Renaissance maps that the

0:27:48.600 --> 0:27:51.600
<v Speaker 1>sea monsters are more frequent is certainly the Indian Ocean,

0:27:53.200 --> 0:27:55.160
<v Speaker 1>and I think that has to do with the fact

0:27:55.200 --> 0:27:59.760
<v Speaker 1>that that was the ocean furthest from Europe that had

0:27:59.800 --> 0:28:02.000
<v Speaker 1>an aim, I think we can say, and so there

0:28:02.040 --> 0:28:05.040
<v Speaker 1>was a tendency bec as we were discussing earlier, there's

0:28:05.040 --> 0:28:08.560
<v Speaker 1>a tendency to place things that are strange and monstrous

0:28:08.680 --> 0:28:12.320
<v Speaker 1>or fantastic at the edges of the world. And uh,

0:28:12.440 --> 0:28:16.840
<v Speaker 1>the Indian Ocean was the edge of the world. Uh,

0:28:16.920 --> 0:28:19.240
<v Speaker 1>not not in the sense of falling off the edge,

0:28:19.280 --> 0:28:21.920
<v Speaker 1>but furthest known. I think that's an important distinction to make.

0:28:22.560 --> 0:28:25.840
<v Speaker 1>Um area of the world and thus was often populated

0:28:25.840 --> 0:28:28.600
<v Speaker 1>with sea monsters. Do you get a sense of to

0:28:28.760 --> 0:28:32.840
<v Speaker 1>what degree there was real fear about these monsters, Like

0:28:32.920 --> 0:28:36.600
<v Speaker 1>if you were an ancient or medieval and Renaissance mariner,

0:28:37.720 --> 0:28:42.000
<v Speaker 1>on average, how afraid are you of sea monsters? It's

0:28:42.040 --> 0:28:45.280
<v Speaker 1>a difficult question. There's a there's a wonderful passage from

0:28:45.280 --> 0:28:52.080
<v Speaker 1>a Roman poet, uh, and it it revolves around a

0:28:52.080 --> 0:28:54.800
<v Speaker 1>ship journey out in the Atlantic, and there's a tremendous storm,

0:28:55.360 --> 0:28:59.040
<v Speaker 1>and the mariners are very afraid and they're they're afraid

0:28:59.040 --> 0:29:01.160
<v Speaker 1>of sinking, but then they're also afraid of the monsters.

0:29:01.160 --> 0:29:07.120
<v Speaker 1>Are explicitly afraid of the monsters. In other cases, I

0:29:07.160 --> 0:29:10.320
<v Speaker 1>guess we have to confront the fact that the voices

0:29:10.880 --> 0:29:14.680
<v Speaker 1>of uh, the average sailor from the Middle Ages is

0:29:15.040 --> 0:29:17.479
<v Speaker 1>not typically a voice that has come down to us,

0:29:17.520 --> 0:29:21.720
<v Speaker 1>that's been preserved in a documentary record, So we it's

0:29:21.800 --> 0:29:24.520
<v Speaker 1>it's often not as easy as one might like to

0:29:24.520 --> 0:29:28.840
<v Speaker 1>to to understand their their feelings about sea monsters. Uh. Well,

0:29:28.880 --> 0:29:31.080
<v Speaker 1>I mean, I was just thinking about the accounts you

0:29:31.160 --> 0:29:34.080
<v Speaker 1>document in your book, where it seems like that there

0:29:34.080 --> 0:29:38.040
<v Speaker 1>may be an evolution over time in um how much

0:29:38.440 --> 0:29:42.880
<v Speaker 1>helplessness was manifested in the depiction of sea monsters or

0:29:42.920 --> 0:29:46.040
<v Speaker 1>writing about them, Like, is it correct that earlier on

0:29:46.640 --> 0:29:50.480
<v Speaker 1>most depictions of sea monsters were more kind of invulnerable,

0:29:50.600 --> 0:29:53.520
<v Speaker 1>you were completely at their mercy, and over time there

0:29:53.600 --> 0:29:57.360
<v Speaker 1>there became more of a representation of ways of fighting back.

0:29:57.920 --> 0:30:01.240
<v Speaker 1>There there certainly is some movement in that direction. And

0:30:01.320 --> 0:30:05.600
<v Speaker 1>there are two wonderful examples of of ways to to

0:30:05.760 --> 0:30:08.600
<v Speaker 1>fight back against sea monsters, and one of them is

0:30:08.640 --> 0:30:13.560
<v Speaker 1>on the Catalan Atlas, often called so called because it's

0:30:13.600 --> 0:30:18.000
<v Speaker 1>in the Catalan language, the language of Catalunia um. And

0:30:18.480 --> 0:30:22.760
<v Speaker 1>in the Indian Ocean, there's a great image of of

0:30:23.000 --> 0:30:28.880
<v Speaker 1>two men who are diving in in underwater and they

0:30:28.880 --> 0:30:32.480
<v Speaker 1>seem to be collecting these multicolored rocks, and on either

0:30:32.600 --> 0:30:35.520
<v Speaker 1>side of them, uh, there is a sea monster that

0:30:35.600 --> 0:30:38.600
<v Speaker 1>seemed to be swimming away, and as a text that

0:30:38.680 --> 0:30:43.200
<v Speaker 1>explains that these are pearl divers, and the pearl divers

0:30:43.240 --> 0:30:45.640
<v Speaker 1>have a magic spell they say before they get in

0:30:45.680 --> 0:30:49.360
<v Speaker 1>the water that scares away the sea monsters uh, and

0:30:49.560 --> 0:30:51.520
<v Speaker 1>that if it were not for this spell, the sea

0:30:51.520 --> 0:30:55.200
<v Speaker 1>monsters would certainly devour them um. And so that's one

0:30:56.040 --> 0:30:58.720
<v Speaker 1>great case where where humans do seem to have some

0:30:58.920 --> 0:31:02.640
<v Speaker 1>defense against sea monsters. And then the other one is

0:31:03.320 --> 0:31:07.920
<v Speaker 1>again returning to Olaus Magnus car a marina of nine,

0:31:08.640 --> 0:31:11.920
<v Speaker 1>there's an image of a ship with a sea monster

0:31:12.080 --> 0:31:16.040
<v Speaker 1>behind it, a huge sea monster, and there's a man

0:31:16.160 --> 0:31:18.040
<v Speaker 1>standing on the back of a ship and at first

0:31:18.080 --> 0:31:20.120
<v Speaker 1>glance it looks like he's he's pointing a gun at

0:31:20.120 --> 0:31:24.040
<v Speaker 1>the sea monster, but um, the shape isn't quite right

0:31:24.080 --> 0:31:27.160
<v Speaker 1>for a gun. And when one reads the text associated

0:31:27.200 --> 0:31:29.120
<v Speaker 1>with the image, it turns out that this is a trumpet,

0:31:30.120 --> 0:31:34.800
<v Speaker 1>and the text explains that when when a ship is

0:31:34.800 --> 0:31:36.800
<v Speaker 1>in danger of being attacked by a sea monster, as

0:31:36.840 --> 0:31:40.040
<v Speaker 1>if one blows trump trumpet and yells and makes a

0:31:40.040 --> 0:31:42.719
<v Speaker 1>lot of noise as possible to scare the sea monster away,

0:31:43.840 --> 0:31:45.440
<v Speaker 1>the same advice they give you for a bear or

0:31:45.480 --> 0:31:51.840
<v Speaker 1>a cougar. Right, you are absolutely right. And one wonders

0:31:51.880 --> 0:31:56.480
<v Speaker 1>about the circumstances under which this was tried. Another one

0:31:56.560 --> 0:31:59.240
<v Speaker 1>that caught my attention in the book were the it

0:31:59.360 --> 0:32:02.520
<v Speaker 1>was the focal or about the nest of the Abyss

0:32:02.760 --> 0:32:06.000
<v Speaker 1>and the entrance to Hell. I think this is related

0:32:06.040 --> 0:32:12.160
<v Speaker 1>to the St. Brendan legend. Yes, this is and Bianco's

0:32:12.720 --> 0:32:19.080
<v Speaker 1>map Amudia fourteen thirty six. Um, yeah, it's that. That's

0:32:19.080 --> 0:32:22.080
<v Speaker 1>another one where it's it's very difficult to to try

0:32:22.080 --> 0:32:24.920
<v Speaker 1>and get at the source of this idea that there's

0:32:25.840 --> 0:32:28.800
<v Speaker 1>um that there's an entrance to the Abyss at the

0:32:28.840 --> 0:32:34.240
<v Speaker 1>south pole, which is what he's basically saying. Um, and

0:32:34.600 --> 0:32:38.040
<v Speaker 1>there was there was a myth that at the North

0:32:38.120 --> 0:32:41.560
<v Speaker 1>Pole there was a great vortex. Well, first of all,

0:32:41.560 --> 0:32:45.840
<v Speaker 1>there was a huge mountain of magnetic stone, which was

0:32:45.920 --> 0:32:48.479
<v Speaker 1>the explanation for why a compass points north. But then

0:32:48.480 --> 0:32:52.680
<v Speaker 1>there was this huge vortex into which the waters of

0:32:52.720 --> 0:32:56.840
<v Speaker 1>the Earth's oceans were continually being sucked. And I wish

0:32:56.920 --> 0:32:59.440
<v Speaker 1>I knew where this idea of the abyss at the

0:32:59.440 --> 0:33:01.880
<v Speaker 1>South Pole came from, whether it had any relation to

0:33:01.960 --> 0:33:06.080
<v Speaker 1>this myth about this vortex at the North Pole. Um.

0:33:06.520 --> 0:33:11.720
<v Speaker 1>I it's it's difficult to be sure, and there's there's

0:33:11.720 --> 0:33:16.200
<v Speaker 1>a lot of difficulty being sure with medieval and Renaissance maps,

0:33:16.240 --> 0:33:20.640
<v Speaker 1>we don't have a journal that the cartographer left explaining

0:33:21.200 --> 0:33:24.680
<v Speaker 1>why he or she put the things on the map

0:33:24.960 --> 0:33:28.280
<v Speaker 1>that he or she did and what the sources were. Um.

0:33:28.400 --> 0:33:31.080
<v Speaker 1>And sometimes it's possible to find the sources, but other

0:33:31.160 --> 0:33:34.720
<v Speaker 1>times it's not. Um. Is it possible, you think to

0:33:34.800 --> 0:33:38.240
<v Speaker 1>talk about the relationship between maps and sea monsters in

0:33:38.280 --> 0:33:42.160
<v Speaker 1>the history of science. Do you see developing scientific ideas

0:33:43.000 --> 0:33:45.920
<v Speaker 1>playing a role or being manifested in the way sea

0:33:45.960 --> 0:33:50.760
<v Speaker 1>monsters show up on maps over time? Yes? Uh, And

0:33:50.840 --> 0:33:54.239
<v Speaker 1>it's it's it's a rich subject. Uh, So, as I

0:33:54.360 --> 0:33:58.520
<v Speaker 1>was saying, on early maps, let's say, before the middle

0:33:58.520 --> 0:34:02.680
<v Speaker 1>of the sixteenth century, I think there often was an

0:34:02.680 --> 0:34:06.840
<v Speaker 1>attempt to convey scientific information with sea monsters, that is,

0:34:06.880 --> 0:34:11.400
<v Speaker 1>to show what was actually in living in the oceans.

0:34:11.600 --> 0:34:14.480
<v Speaker 1>That they'd certainly also had a decorative function, there's no

0:34:14.600 --> 0:34:18.200
<v Speaker 1>denying that. But but because many of the monsters we

0:34:18.239 --> 0:34:26.000
<v Speaker 1>see portrayed come from things like encyclopedias, illustrated encyclopedias. Uh, this,

0:34:26.000 --> 0:34:29.200
<v Speaker 1>this was what people at the time would have regarded

0:34:29.280 --> 0:34:33.760
<v Speaker 1>as scientific information. Around the middle of the sixteenth century,

0:34:34.440 --> 0:34:38.560
<v Speaker 1>one starts to see on maps sea monsters that were

0:34:39.719 --> 0:34:44.120
<v Speaker 1>merely invented by the cartographer. As far as I or

0:34:44.160 --> 0:34:47.359
<v Speaker 1>anyone else has been able to tell, that is, there

0:34:47.480 --> 0:34:50.960
<v Speaker 1>is no earlier work that shows this same creature. And

0:34:51.000 --> 0:34:55.920
<v Speaker 1>it's they seem to be assembled from parts of different creatures.

0:34:56.480 --> 0:34:57.799
<v Speaker 1>You know, it has the head of a bird, and

0:34:57.840 --> 0:35:00.520
<v Speaker 1>the trunk of an elephant, and the tail of a fish,

0:35:00.560 --> 0:35:05.799
<v Speaker 1>things like that. And when that starts to occur, Uh,

0:35:06.320 --> 0:35:11.600
<v Speaker 1>the scientific function of sea monsters, the the information conveying function,

0:35:11.600 --> 0:35:15.520
<v Speaker 1>the natural history information conveying function of sea monsters starts

0:35:15.560 --> 0:35:19.880
<v Speaker 1>to go away, and sea monsters become more purely decorative,

0:35:20.320 --> 0:35:25.440
<v Speaker 1>and that that change, first of all, did not happen

0:35:25.480 --> 0:35:27.680
<v Speaker 1>all at once, and second of all, did not happen

0:35:27.960 --> 0:35:32.560
<v Speaker 1>for all cartographers. Uh. Some continued after the middle of

0:35:32.600 --> 0:35:37.480
<v Speaker 1>the sixteenth century to to show creatures that came from

0:35:37.840 --> 0:35:40.719
<v Speaker 1>what would have been called something like scientific sources at

0:35:40.719 --> 0:35:46.600
<v Speaker 1>the time. But then uh, sea monsters on maps began

0:35:46.680 --> 0:35:50.319
<v Speaker 1>to decline. So they made a transition towards being more

0:35:50.400 --> 0:35:55.040
<v Speaker 1>purely decorative, and then they began to decline as maps

0:35:55.760 --> 0:35:58.200
<v Speaker 1>began to be thought of in a different way. Maps

0:35:58.280 --> 0:36:03.600
<v Speaker 1>began to be thought of as more purely scientific instruments

0:36:03.600 --> 0:36:07.600
<v Speaker 1>in a more modern sense of the word um, that is,

0:36:07.640 --> 0:36:12.160
<v Speaker 1>something more purely utilitarian rather than an artistic creation. And

0:36:12.239 --> 0:36:16.200
<v Speaker 1>so uh yes, in in the course of particularly the

0:36:16.239 --> 0:36:22.440
<v Speaker 1>seventeenth century, UH, sea monsters on maps declined, um, which

0:36:22.760 --> 0:36:25.120
<v Speaker 1>for someone writing a book about sea monsters on maps,

0:36:25.120 --> 0:36:28.520
<v Speaker 1>it is a little bit sad, um, but but it

0:36:28.600 --> 0:36:31.719
<v Speaker 1>is part of the historical process, and it relates exactly

0:36:31.760 --> 0:36:34.760
<v Speaker 1>to to what you're you're talking about, this relation between

0:36:34.760 --> 0:36:39.799
<v Speaker 1>sea monsters and science, that that sea monsters, I mean,

0:36:40.920 --> 0:36:46.080
<v Speaker 1>people began to understand that these fantastical creatures were not real.

0:36:47.239 --> 0:36:50.600
<v Speaker 1>But at the same time, I think it wasn't the

0:36:50.600 --> 0:36:54.879
<v Speaker 1>case that the fantastic creatures began to be replaced with

0:36:55.000 --> 0:36:58.040
<v Speaker 1>real fish. Um, that happens a little bit, but not

0:36:58.200 --> 0:37:03.960
<v Speaker 1>as a general pattern. And so somehow maps began to

0:37:04.040 --> 0:37:09.480
<v Speaker 1>be conceived purely as device, as instruments, scientific instruments for

0:37:09.480 --> 0:37:11.120
<v Speaker 1>for helping you get from point A to point B,

0:37:11.239 --> 0:37:14.880
<v Speaker 1>and less as artistic creations. It's it interests me what

0:37:14.920 --> 0:37:18.279
<v Speaker 1>you're saying though about Um there being a sort of

0:37:18.280 --> 0:37:23.680
<v Speaker 1>counterintuitive or inverted process that as scientific knowledge advances and

0:37:23.719 --> 0:37:26.439
<v Speaker 1>we get a clearer picture of what animals are real

0:37:26.520 --> 0:37:29.440
<v Speaker 1>and what animals are not real, there's actually, for a

0:37:29.520 --> 0:37:32.960
<v Speaker 1>short period an increase in the mythologizing, right, So you're

0:37:32.960 --> 0:37:37.080
<v Speaker 1>saying that that's when like these new fanciful creatures are

0:37:37.120 --> 0:37:42.160
<v Speaker 1>are totally conjured up out of nowhere by the map makers. Yes, yeah,

0:37:41.719 --> 0:37:45.520
<v Speaker 1>that's interesting. It is interesting. It's a it's a very

0:37:45.560 --> 0:37:50.040
<v Speaker 1>interesting moment in the history of cartography and the history

0:37:50.040 --> 0:37:54.040
<v Speaker 1>of see creatures on maps. It almost reminds me of

0:37:54.840 --> 0:37:56.640
<v Speaker 1>a thing we've talked about on other episodes of the

0:37:56.640 --> 0:38:02.960
<v Speaker 1>show before, about increase in interest in like witchcraft and demonology.

0:38:03.040 --> 0:38:06.360
<v Speaker 1>Actually is sort of going up as uh as the

0:38:06.480 --> 0:38:10.800
<v Speaker 1>Enlightenment was coming around before it before it faded away.

0:38:11.239 --> 0:38:15.919
<v Speaker 1>That's a fascinating analogy. Alright, time for a quick break,

0:38:15.960 --> 0:38:18.040
<v Speaker 1>but we'll be right back with more of the interview.

0:38:19.640 --> 0:38:25.240
<v Speaker 1>Thank and we return well before we before we surrender

0:38:25.320 --> 0:38:29.680
<v Speaker 1>sea monsters to the onslaught of realism, Maybe we could

0:38:29.680 --> 0:38:31.719
<v Speaker 1>go back and talk about a couple more of them. Uh,

0:38:32.040 --> 0:38:33.239
<v Speaker 1>do you do you want to talk a little bit

0:38:33.239 --> 0:38:37.040
<v Speaker 1>about the idea of whales being mistaken for islands. So

0:38:37.520 --> 0:38:43.799
<v Speaker 1>there was a mythical story uh that goes back to

0:38:44.200 --> 0:38:49.959
<v Speaker 1>a work called the Physiologists, um, very early medieval work

0:38:50.000 --> 0:38:52.560
<v Speaker 1>that that contains this story. And the Physiologist is a

0:38:53.080 --> 0:38:58.439
<v Speaker 1>collection of stories about animals and stones and plants, each

0:38:58.440 --> 0:39:02.319
<v Speaker 1>of them I've given a more role uh interpretation. And

0:39:02.400 --> 0:39:05.640
<v Speaker 1>so in the Physiologist there's a story about sailors who

0:39:06.000 --> 0:39:09.160
<v Speaker 1>find what they think is an island, and they land

0:39:09.160 --> 0:39:11.279
<v Speaker 1>on the island and laid a fire on it. But

0:39:11.440 --> 0:39:14.279
<v Speaker 1>it turns out that the island but they thought was

0:39:14.320 --> 0:39:17.000
<v Speaker 1>an island, is actually a whale. Uh. And when the

0:39:17.000 --> 0:39:21.120
<v Speaker 1>whale feels this fire on its back, uh, it plunges

0:39:21.160 --> 0:39:26.520
<v Speaker 1>into the ocean, taking the sailors with it. And the

0:39:26.760 --> 0:39:31.840
<v Speaker 1>moralization is that if one places one's trust in the devil,

0:39:31.880 --> 0:39:34.359
<v Speaker 1>one will be carried to hell, so that in this

0:39:34.400 --> 0:39:37.719
<v Speaker 1>case the whale is associated with the devil, which is

0:39:37.719 --> 0:39:41.319
<v Speaker 1>another type of monstrosity, if you will. So this uh,

0:39:41.480 --> 0:39:44.640
<v Speaker 1>this story had a very long life. It was um

0:39:44.680 --> 0:39:49.200
<v Speaker 1>adapted from the physiologist and incorporated into medieval best areas,

0:39:49.239 --> 0:39:56.040
<v Speaker 1>medieval animal books, and and had a wide, very wide diffusion.

0:39:56.680 --> 0:40:01.200
<v Speaker 1>And this uh, this story is illustrated uh not only

0:40:01.239 --> 0:40:04.040
<v Speaker 1>on best stories and in various other sources, but also

0:40:04.080 --> 0:40:09.600
<v Speaker 1>on maps several times, UH and in different ways. And

0:40:09.680 --> 0:40:15.600
<v Speaker 1>what One of the one particularly appealing illustration of it

0:40:15.680 --> 0:40:18.800
<v Speaker 1>on a map is on a map by pd Dice,

0:40:18.880 --> 0:40:22.120
<v Speaker 1>who was a Turkish admiral, And on his map he

0:40:22.200 --> 0:40:24.560
<v Speaker 1>has a long text in which he says that he

0:40:24.600 --> 0:40:28.840
<v Speaker 1>composed his map based on information from twenty other maps,

0:40:29.640 --> 0:40:33.239
<v Speaker 1>which is one of the few times we get some

0:40:33.320 --> 0:40:37.600
<v Speaker 1>insight into how maps were created in the early sixteenth century,

0:40:37.880 --> 0:40:41.560
<v Speaker 1>and he illustrates this story. So there's a ship with

0:40:41.600 --> 0:40:45.520
<v Speaker 1>a whale and the two sailors on the back of

0:40:45.520 --> 0:40:51.440
<v Speaker 1>the whale who've lit a fire, and the text nearby

0:40:51.600 --> 0:40:57.120
<v Speaker 1>tells this story and he says, if I recall correctly,

0:40:57.160 --> 0:41:01.840
<v Speaker 1>he says, he copied it from a Portuguese map. So this, uh,

0:41:02.000 --> 0:41:04.200
<v Speaker 1>this story is not one we hear every day. It

0:41:04.239 --> 0:41:06.960
<v Speaker 1>sounds familiar when we do hear it, I think, but

0:41:07.040 --> 0:41:11.480
<v Speaker 1>it is something important in looking at images of whales

0:41:11.520 --> 0:41:15.400
<v Speaker 1>on early maps. Uh, speaking of sea monsters so large

0:41:15.440 --> 0:41:18.239
<v Speaker 1>they're mistaken for land masses. Could you also talk a

0:41:18.239 --> 0:41:23.239
<v Speaker 1>bit about the kracking. Yeah, the cracking doesn't figure in

0:41:23.320 --> 0:41:29.400
<v Speaker 1>my book. Uh so it's it's I really confined my

0:41:29.520 --> 0:41:32.000
<v Speaker 1>attention to maps, and as far as I have been

0:41:32.040 --> 0:41:34.640
<v Speaker 1>able to find, there's no early map that depicts the

0:41:34.680 --> 0:41:40.440
<v Speaker 1>cracking as such. Um. Shame, it's a shame. Um. And

0:41:41.360 --> 0:41:44.520
<v Speaker 1>it may be that may be in part because uh,

0:41:44.800 --> 0:41:49.880
<v Speaker 1>we we don't have any uh medieval Scandinavian maps. Well,

0:41:49.920 --> 0:41:51.200
<v Speaker 1>it's not quite true. We don't have we don't have

0:41:51.239 --> 0:41:52.640
<v Speaker 1>any let me put it this, so we don't have

0:41:52.719 --> 0:41:58.799
<v Speaker 1>any um, medieval navigational charts from Scandinavia. And so one

0:41:58.880 --> 0:42:01.920
<v Speaker 1>might be tempted to imagine that the cracking might have

0:42:01.960 --> 0:42:04.920
<v Speaker 1>been depicted on such a chart, but such charts do

0:42:05.000 --> 0:42:08.279
<v Speaker 1>not survive. And now let's see, I do remember it

0:42:08.400 --> 0:42:11.000
<v Speaker 1>coming up somehow in your book. I guess it was

0:42:11.040 --> 0:42:14.759
<v Speaker 1>a reference to the King's Mirror. Was that used as

0:42:14.800 --> 0:42:18.919
<v Speaker 1>a source for some other legend on a Scandinavian map? Yes,

0:42:19.040 --> 0:42:21.400
<v Speaker 1>the cracking does appear in the in the text The

0:42:21.520 --> 0:42:26.600
<v Speaker 1>King's Mirror, and I'm not recalling the details. So I

0:42:26.600 --> 0:42:31.000
<v Speaker 1>I think that the name kraken Um don't appear on

0:42:31.040 --> 0:42:34.200
<v Speaker 1>a map, but it's the creature. The creature depicted is

0:42:34.239 --> 0:42:38.680
<v Speaker 1>not what we think of as the kracking, so it's

0:42:38.760 --> 0:42:42.839
<v Speaker 1>it's not the same when we think about the crack,

0:42:42.880 --> 0:42:46.920
<v Speaker 1>and I think we have a quite specific, terrifying image

0:42:47.200 --> 0:42:50.439
<v Speaker 1>and that's not what's on this map. Well, one last question, Chet,

0:42:50.440 --> 0:42:52.359
<v Speaker 1>if you don't mind, uh, do you want to talk

0:42:52.440 --> 0:42:54.840
<v Speaker 1>any about what you've been working on more recently? I

0:42:54.880 --> 0:42:56.960
<v Speaker 1>know I believe this book we've been talking about was

0:42:57.000 --> 0:43:02.200
<v Speaker 1>from you've recently been working on, uh something about imaging

0:43:02.320 --> 0:43:07.840
<v Speaker 1>for damaged maps. Yes, uh so. I work with a

0:43:07.960 --> 0:43:12.640
<v Speaker 1>group at the University of Rochester and the Rochester Institute

0:43:12.680 --> 0:43:17.560
<v Speaker 1>of Technology called the Lazarus Project and Archive, so two

0:43:17.560 --> 0:43:21.960
<v Speaker 1>different groups, and we use a technology called multi spectral

0:43:21.960 --> 0:43:29.399
<v Speaker 1>imaging to recover information from damaged manuscripts, books and maps,

0:43:29.480 --> 0:43:35.440
<v Speaker 1>and one of our projects was to use this technology

0:43:35.480 --> 0:43:40.600
<v Speaker 1>on a important world map made in about one by

0:43:40.719 --> 0:43:45.560
<v Speaker 1>a German cartographer who was working in Florence named Enricus Martellas.

0:43:46.040 --> 0:43:51.040
<v Speaker 1>And it is a large world map UM at Yale University.

0:43:51.400 --> 0:43:55.239
<v Speaker 1>And it appeared in the late nineteen fifties and was

0:43:56.320 --> 0:44:00.000
<v Speaker 1>sold and then anonymously donated to Yale, and it's important

0:44:00.200 --> 0:44:04.120
<v Speaker 1>was recognized, but at the same time it was sort

0:44:04.160 --> 0:44:08.160
<v Speaker 1>of this great unstudiable object because most of the text

0:44:08.200 --> 0:44:14.359
<v Speaker 1>on it had faded to eligibility UM and so I

0:44:14.360 --> 0:44:18.319
<v Speaker 1>I was interested in studying the map, and UH did

0:44:18.440 --> 0:44:20.680
<v Speaker 1>some research as to what technologies might be able to

0:44:20.719 --> 0:44:24.560
<v Speaker 1>help with that and got in touch with Gregory Hayworth,

0:44:24.600 --> 0:44:28.799
<v Speaker 1>who is now at the University of Rochester and we

0:44:29.480 --> 0:44:35.000
<v Speaker 1>UH we worked together to image this map in two

0:44:35.040 --> 0:44:39.440
<v Speaker 1>thousand fifteen, and we were able to recover a great

0:44:40.120 --> 0:44:43.239
<v Speaker 1>a large proportion, not all, but almost all of the

0:44:43.280 --> 0:44:45.799
<v Speaker 1>text on the map and many of the images as well.

0:44:46.280 --> 0:44:50.680
<v Speaker 1>And thus UH turn what had been this unstudiable object

0:44:50.760 --> 0:44:55.560
<v Speaker 1>into something that's studiable in all its aspects. And late

0:44:55.640 --> 0:44:58.840
<v Speaker 1>last year I published a book based on this research.

0:44:59.360 --> 0:45:02.799
<v Speaker 1>And when we we generated these images of the map,

0:45:03.160 --> 0:45:05.719
<v Speaker 1>UH I came to the map with my questions. But

0:45:05.800 --> 0:45:08.520
<v Speaker 1>one of the exciting things about the project is that

0:45:08.600 --> 0:45:12.719
<v Speaker 1>all the images will be made freely available online, and

0:45:13.000 --> 0:45:15.880
<v Speaker 1>anyone can now approach this map with his or her

0:45:15.880 --> 0:45:19.400
<v Speaker 1>own questions and write his or her own book or

0:45:19.520 --> 0:45:22.319
<v Speaker 1>article about other aspects of the map that I never

0:45:22.360 --> 0:45:26.880
<v Speaker 1>thought about. So with with the right object and in

0:45:26.960 --> 0:45:29.400
<v Speaker 1>this this case, this map was a great candidate for

0:45:29.480 --> 0:45:34.120
<v Speaker 1>multi spectral imaging. It's like magic text suddenly appears where

0:45:34.120 --> 0:45:37.760
<v Speaker 1>it was totally invisible to the naked eye before. Wow.

0:45:37.800 --> 0:45:40.760
<v Speaker 1>I love that. That's uh. I mean, of course, there's

0:45:40.840 --> 0:45:43.320
<v Speaker 1>always the appeal of the idea of a lost document

0:45:43.360 --> 0:45:46.040
<v Speaker 1>even more maddening. I'm sure it's the idea of an

0:45:46.600 --> 0:45:52.640
<v Speaker 1>old document or text that you have but you can't read. Yes, yes,

0:45:53.160 --> 0:45:56.200
<v Speaker 1>it was. It was very tantalizing. But at least in

0:45:56.239 --> 0:46:00.000
<v Speaker 1>this case and in in various others. Uh, there's now

0:46:00.040 --> 0:46:04.719
<v Speaker 1>a solution. There's now the possibility to make these documents

0:46:05.440 --> 0:46:09.520
<v Speaker 1>legible and accessible again, which is very exciting. Yeah, that's fantastic.

0:46:10.680 --> 0:46:12.279
<v Speaker 1>All right, Well, I think we have to call it there,

0:46:12.280 --> 0:46:14.520
<v Speaker 1>but Chet, thank you so much for joining us today.

0:46:14.600 --> 0:46:17.480
<v Speaker 1>It's been great talking to you. Thank you, Joe, I've

0:46:17.520 --> 0:46:22.000
<v Speaker 1>really enjoyed this very much. All Right, that wraps up

0:46:22.000 --> 0:46:25.480
<v Speaker 1>today's episode, but big thanks again to Chet van Deuser

0:46:25.560 --> 0:46:28.959
<v Speaker 1>for joining us, and if you want to see more

0:46:29.000 --> 0:46:31.480
<v Speaker 1>of his talks more of his work, we'll post some

0:46:31.560 --> 0:46:34.080
<v Speaker 1>links on the landing page to this episode. It's Stuff

0:46:34.120 --> 0:46:37.280
<v Speaker 1>to Blow your Mind dot com uh. In the meantime,

0:46:37.320 --> 0:46:39.120
<v Speaker 1>if you want to get in touch with us, of course,

0:46:39.120 --> 0:46:41.839
<v Speaker 1>Stuff to Blow your Mind dot com is the mother ship.

0:46:41.880 --> 0:46:44.120
<v Speaker 1>You can check out all of our podcasts. There. Let's

0:46:44.120 --> 0:46:46.600
<v Speaker 1>go see the other episodes from October. We've been talking

0:46:46.600 --> 0:46:49.600
<v Speaker 1>about monsters all month. If you are not subscribed to

0:46:49.640 --> 0:46:53.879
<v Speaker 1>Invention yet, that's our other podcast. It's about guess what inventions,

0:46:53.960 --> 0:46:56.080
<v Speaker 1>but we bring the Stuff to Blow your Mind spin

0:46:56.160 --> 0:46:58.920
<v Speaker 1>to it. We try to explore the things we made

0:46:58.960 --> 0:47:01.759
<v Speaker 1>and how they made up, the influences of inventions on

0:47:01.840 --> 0:47:05.560
<v Speaker 1>human culture and history, and the circumstances that lead to

0:47:05.960 --> 0:47:10.280
<v Speaker 1>UH to inventions such as escaped coffins, escape hatch coffins

0:47:10.320 --> 0:47:12.800
<v Speaker 1>we've been talking about all month, as well as coffins

0:47:12.800 --> 0:47:15.680
<v Speaker 1>to prevent grave robbery and the theft of bodies by

0:47:16.120 --> 0:47:19.440
<v Speaker 1>the resurrection men who worked for the anatomists of the

0:47:19.600 --> 0:47:22.479
<v Speaker 1>seventeenth and eighteenth centuries. That's been a lot of fun.

0:47:22.560 --> 0:47:24.640
<v Speaker 1>So if you haven't checked out Invention yet, now is

0:47:24.640 --> 0:47:26.960
<v Speaker 1>a great time jump over there and see what it's

0:47:27.000 --> 0:47:30.360
<v Speaker 1>all about. Huge thanks, as always to our excellent audio

0:47:30.440 --> 0:47:33.440
<v Speaker 1>producer Seth Nicholas Johnson. If you would like to get

0:47:33.440 --> 0:47:36.400
<v Speaker 1>in touch with us with feedback about this episode or

0:47:36.440 --> 0:47:39.000
<v Speaker 1>any other suggest a topic for the future, just to

0:47:39.040 --> 0:47:42.680
<v Speaker 1>say hello, you can email us at contact at stuff

0:47:42.719 --> 0:47:52.359
<v Speaker 1>to Blow your Mind dot com. Stuff to Blow Your

0:47:52.360 --> 0:47:54.560
<v Speaker 1>Mind is a production of iHeart Radios. How stuff Works.

0:47:54.719 --> 0:47:56.600
<v Speaker 1>For more podcasts from my Heart Radio is at the

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