WEBVTT - From the Vault: The Sunken Lands, Part 2

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<v Speaker 1>Hello, and welcome to Stuff to Blow Your Mind. My

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<v Speaker 1>name is Joe McCormick. Rob and I are out this week,

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<v Speaker 1>so we are going to be continuing our vault series

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<v Speaker 1>which began last Saturday on the Sunken Lands. So today's

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<v Speaker 1>episode is going to be part two of that series.

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<v Speaker 1>This originally published November thirtieth, twenty twenty three.

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<v Speaker 2>Enjoy Welcome to Stuff to Blow Your Mind, the production

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<v Speaker 2>of iHeartRadio. Hey, welcome to Stuff to Blow your Mind.

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<v Speaker 2>My name is Robert.

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<v Speaker 1>Land, and I am Joe McCormick, and we're back with

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<v Speaker 1>part two in our series called the Sunken Lands, about

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<v Speaker 1>places where what was relatively recently dry land has now

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<v Speaker 1>vanished beneath the waters. Now, in the last episode, we

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<v Speaker 1>talked about the history of fascination with the idea of lands,

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<v Speaker 1>and especially human civilizations occupied lands that were swallowed by

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<v Speaker 1>the sea, the most famous of these stories, of course

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<v Speaker 1>being Atlantis, a probably originally fictional island civilization described by

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<v Speaker 1>Plato in some of his dialogues that was, according to

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<v Speaker 1>the story, punished for its hubris by being drowned in

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<v Speaker 1>the ocean. And even though most experts on the original

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<v Speaker 1>sources think this story probably did not refer to a

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<v Speaker 1>place existing in reality. There are still people all the

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<v Speaker 1>time who love to hunt for remains of Atlantis and

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<v Speaker 1>similar drowned empires, or to interpret any strange underwater imagery

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<v Speaker 1>or other phenomena or artifacts as evidence of such. Here's

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<v Speaker 1>a weird looking artifact from under the water. Maybe it's

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<v Speaker 1>from Atlantis.

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<v Speaker 2>Yeah, and in many cases it's harmless. But you know,

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<v Speaker 2>as we've been discussing, these kind of ideas can bleed

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<v Speaker 2>into pseudoscience, pseudo archaeology, and pseudo geology, and in some

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<v Speaker 2>of these areas are perhaps harmless as well, but they

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<v Speaker 2>can become increasingly less harmless depending on what form they

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<v Speaker 2>end up taking within a given culture. I guess I

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<v Speaker 2>would just drive home that there's kind of an amorphous

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<v Speaker 2>nature to a lot of the concepts that we've been

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<v Speaker 2>discussing with the idea of lost islands, and there's going

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<v Speaker 2>to continue to be this kind of a morphous quality

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<v Speaker 2>to it as we proceed.

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<v Speaker 1>Right. So, despite the fact that hunting for a literal,

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<v Speaker 1>physical Atlantis is probably the wrong track to be on,

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<v Speaker 1>there are absolutely examples of real places on Earth where

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<v Speaker 1>land has relatively recently become covered in water and the

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<v Speaker 1>main real world example we talked about in the last

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<v Speaker 1>episode was what has come to be known as dogger Land,

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<v Speaker 1>a vast plain stretching mostly east of Great Britain and

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<v Speaker 1>north of the coastlines of Continental Europe, off the north

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<v Speaker 1>coastlines of what is today France, Belgium, Germany and the Netherlands,

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<v Speaker 1>occupying much of the area that is now filled in

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<v Speaker 1>with the North Sea. Now, last time we talked about

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<v Speaker 1>some of the fascinating early hints, early pieces of evidence

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<v Speaker 1>that pointed to the existence of a past Doggerland, such

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<v Speaker 1>as observations going back centuries. Actually that sometimes low tide

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<v Speaker 1>on the British coast would reveal the remains of apparently

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<v Speaker 1>ancient trees and trunks, still rooted in their original soil,

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<v Speaker 1>but now underneath the ocean. How's that possible? As well

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<v Speaker 1>as the discovery of terrestrial animal remains and even human

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<v Speaker 1>artifacts like the Kolinda Harpoon, a Stone Age spear tip

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<v Speaker 1>dragged up from the bottom in a fishing net about

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<v Speaker 1>twenty five miles off the coast of Great Britain in

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<v Speaker 1>the nineteen thirties. In nineteen thirty one, so today we're

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<v Speaker 1>back to talk more about the sunken lands, and I

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<v Speaker 1>wanted to kick off this episode by exploring Dogland in

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<v Speaker 1>more depth. So Doggerland used to be land. Now it's

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<v Speaker 1>covered in sea. What happened to it? Well, I'm going

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<v Speaker 1>to lay out a rough timeline here, and I just

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<v Speaker 1>want to mention at the top here a couple of

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<v Speaker 1>really good articles about the archaeology of Doggerland that I

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<v Speaker 1>was reading. One was called Europe's Lost Frontier. This was

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<v Speaker 1>a feature published in the journal Science by Andrew Curry

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<v Speaker 1>in January twenty twenty. Another is called Mapping a Vanished Landscape.

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<v Speaker 1>This was in Archaeology Magazine by Jason Urbanas in the

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<v Speaker 1>March April twenty twenty two edition. So the Doggerland timeline

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<v Speaker 1>goes like this. During the Late Pleistocene, the last part

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<v Speaker 1>of the most recent ice age, between about one hundred

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<v Speaker 1>and twenty five thousand and twelve thousand years ago, much

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<v Speaker 1>of the world's water was locked in glaciers and the

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<v Speaker 1>North Sea was much lower than it is today. It

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<v Speaker 1>was about four hundred and fifty feet lower than the

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<v Speaker 1>present average. So at this time during the Late Pleistocene,

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<v Speaker 1>Doggerland was a cold, dry place, a freezing grassland step

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<v Speaker 1>occupied mostly by megafauna like wooly mammoths or wooly rhinoceroses,

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<v Speaker 1>but other large large animals that can withstand cold environments,

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<v Speaker 1>like reindeer and the aurux, the ancestor of modern cattle.

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<v Speaker 1>Then after the conclusion of the Pleistocene, we transition into

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<v Speaker 1>the geological epic known as the Holocene, which extends up

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<v Speaker 1>until today. This is the warming period after the most

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<v Speaker 1>recent ice age. So this period is characterized by a

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<v Speaker 1>steady increase in temperatures which caused glaciers to begin to melt.

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<v Speaker 1>So for thousands of years, you know, to think back

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<v Speaker 1>roughly ten thousand years ago or so, for thousands of years,

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<v Speaker 1>doggerland was still above sea level, but the warming climate

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<v Speaker 1>and the melting glaciers transformed it from a cold, arid

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<v Speaker 1>step a tundra like landscape into an increasingly lush land

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<v Speaker 1>of forests and then marshes, rivers and lakes, and many

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<v Speaker 1>sources describe this post glacial landscape as a kind of

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<v Speaker 1>hunter gatherer paradise. So who were these hunter gatherers? Well,

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<v Speaker 1>there were multiple waves of them. In fact, there's some

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<v Speaker 1>indication that the human relat the ancient human relative Homo

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<v Speaker 1>antecessor had existed in Doggerland going way back during the

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<v Speaker 1>cold arid Step period, the Neanderthals occupied Doggerland. It would

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<v Speaker 1>have been a harsh existence. This would be a very

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<v Speaker 1>cold and dry place where people would have survived by

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<v Speaker 1>hunting large animals. But Neanderthals did occupy the dog Land Step.

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<v Speaker 1>We know that through evidence of artifacts axeheads and other

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<v Speaker 1>flint artifacts that have in some cases been clearly subjected

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<v Speaker 1>to a type of birch bark tar that the Neanderthals

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<v Speaker 1>would use that they manufactured. And then after the Neanderthals

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<v Speaker 1>during the Holocene, when the area was warming up, it

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<v Speaker 1>was clearly inhabited by Middle Stone Age Homo sapiens. And

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<v Speaker 1>the article in Archaeology Magazine that I mentioned a minute

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<v Speaker 1>ago quotes a curator of prehistoric collections at the National

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<v Speaker 1>Museum of Antiquities in Leyden named Luke Amkroutz, who says

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<v Speaker 1>quote during the Holocene, Doggerland was a wooded environment, but

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<v Speaker 1>with really extensive coastlines and enormous wetlands. These were the

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<v Speaker 1>richest areas to live in. There were forest resources, deer,

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<v Speaker 1>wild boar, and berries, but also fish, migrating birds, otters,

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<v Speaker 1>and beavers. It was a Garden of Eden for them,

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<v Speaker 1>a wetland wonderland. So if you were a hunter gatherer

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<v Speaker 1>in Mesolithic Europe, especially after the glaciers began to melt

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<v Speaker 1>and the climate began to warm, dog ker Land was awesome.

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<v Speaker 1>Jason Urbanis, writing this article, says that it is quote

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<v Speaker 1>by any estimation, the most attractive landscape in northwestern Europe

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<v Speaker 1>for Mesolithic hunter gatherers, and perhaps the continent's most densely

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<v Speaker 1>populated region at the time. So sometimes when you think

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<v Speaker 1>about a previously exposed piece of land that is in

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<v Speaker 1>many sources referred to as quote a land bridge, because

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<v Speaker 1>it is what bridged the mainland continental Europe with Great Britain,

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<v Speaker 1>you think of a kind of transitional place, you know

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<v Speaker 1>that people just walked across. But no, it's not just

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<v Speaker 1>a transitional place that allowed people to get from one

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<v Speaker 1>highland to another. This was apparently about the best place

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<v Speaker 1>you could be in this area of Europe at the time.

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<v Speaker 1>It was full of resources.

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<v Speaker 2>This is also amazing that he directly compares it to

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<v Speaker 2>the Garden of Eden. That he compares it to not

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<v Speaker 2>only a land of plenty but a utope which lines

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<v Speaker 2>up with so many of these ideas of a lost

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<v Speaker 2>and or sunken land, of a land from which people

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<v Speaker 2>came but can no longer return to or may one

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<v Speaker 2>day return to. But in this case it does seem

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<v Speaker 2>to line up with the idea of it actually being

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<v Speaker 2>a land of plenty, actually being a place where resources

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<v Speaker 2>were abundant, but.

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<v Speaker 1>Much like the Garden of Eden, it couldn't last forever.

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<v Speaker 1>Though in this case it apparently has nothing to do

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<v Speaker 1>with a snake. It has to do with in fact,

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<v Speaker 1>the exact same forces that made it a land of

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<v Speaker 1>plenty in abundance in the beginning ended up dooming it.

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<v Speaker 1>So a warming climate and melting glaciers first changed dogger

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<v Speaker 1>Land from an arid tundra into a lush paradise, and

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<v Speaker 1>then the same trends transformed it to the drowned Stone

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<v Speaker 1>Age graveyard it is today.

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<v Speaker 2>Oh wow.

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<v Speaker 1>So from the end of the Last Ice Age, the

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<v Speaker 1>level of the North Sea steadily rose. Ice is melting,

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<v Speaker 1>the world is warm, the sea levels arising, and Urbanis

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<v Speaker 1>writes in the Archaeology article that for a period of

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<v Speaker 1>roughly three thousand years, the sea rose six feet every

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<v Speaker 1>hundred years and then adding to the steady creep up

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<v Speaker 1>of the water line, there was a sudden cataclysmic event

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<v Speaker 1>that would have horribly affected the Mesolithic populations living in

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<v Speaker 1>the remaining coastal areas of that region, towards the end

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<v Speaker 1>of that warming period, so more than eight thousand years ago,

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<v Speaker 1>around sixty two hundred BCE. Again, at this point, much

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<v Speaker 1>of Doggerland had already been submerged, but what was left

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<v Speaker 1>above the water line was hit with a catastrophic tsunami

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<v Speaker 1>caused by an underwater landslide off the coast of Norway.

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<v Speaker 1>It was actually one of a series of these underwater

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<v Speaker 1>land slide events known as the Storega slides str GGA.

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<v Speaker 1>And I've seen different estimates for the exact height and

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<v Speaker 1>power of the tsunami wave. That article I mentioned in

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<v Speaker 1>Science by Andrew Curry cites an estimate of at least

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<v Speaker 1>ten meters high for the wave that hit Doggerland, but

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<v Speaker 1>a twenty twenty one study of its effects on the

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<v Speaker 1>eastern coast of Scotland, so this is looking at Scotland

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<v Speaker 1>analyzed soil deposits to estimate that the water might have

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<v Speaker 1>come as far as eighteen miles inland.

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<v Speaker 2>Wow. Well, I mean even just looking at the like

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<v Speaker 2>the ten meter high, that would be almost thirty three

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<v Speaker 2>feet high.

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<v Speaker 1>Right, So, if you are in range of the tsunami,

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<v Speaker 1>catastrophic event also may have had some effect in like

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<v Speaker 1>moving around sediments and possibly washing out some existing areas

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<v Speaker 1>of land.

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<v Speaker 2>Right. Right, that again we're already exposed due to the

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<v Speaker 2>rising the sea levels.

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<v Speaker 1>Right. And actually one of the last pieces of land

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<v Speaker 1>remaining above water from Doggerland was the now submerged Dogger

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<v Speaker 1>Bank from which Doggerland gets its name. It remained as

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<v Speaker 1>an island for a while, so Doggerland came to be

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<v Speaker 1>known as Doggerland when the name was given to it

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<v Speaker 1>by an archaeologist named Briany Coles. And it was named

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<v Speaker 1>after the sand bank in the North Sea known as

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<v Speaker 1>the Dogger Bank, which got its name because it was

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<v Speaker 1>a popular fishing spot used by these Dutch boats called doggers.

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<v Speaker 1>So the dogger boats go out, they fish around the

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<v Speaker 1>sand bank. There's good catch there, and those doggers give

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<v Speaker 1>their name to the area. And apparently that that sand

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<v Speaker 1>bank was once an island, that was one of the

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<v Speaker 1>last parts of it left. Now, there's an interesting contradiction

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<v Speaker 1>which is that we know that it was probably one

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<v Speaker 1>of the most densely populated places in Stone Age Europe.

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<v Speaker 1>It was full of abundant resources. There were lots of

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<v Speaker 1>humans living there in the Middle Stone Age. But it's

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<v Speaker 1>hard to study archaeologically for obvious reasons. You can't just

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<v Speaker 1>go dig. It's underwater, and also the water is deep

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<v Speaker 1>and cold and murky and stormy. It's just a difficult

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<v Speaker 1>place to explore, even with divers. So how can archaeologists

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<v Speaker 1>learn things about Doggerland other than just waiting for the

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<v Speaker 1>occasional artifact to get dredged up in a trawling net

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<v Speaker 1>like we talked about with the Colinda Harpoon. Well, actually,

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<v Speaker 1>this is one of the main subjects of that article

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<v Speaker 1>in Archaeology magazine Mapping a Vanished Landscape by Jason Arbanis,

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<v Speaker 1>and it talks about some interesting ways that scholars have

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<v Speaker 1>come up with or come across by accident to study

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<v Speaker 1>Doggerland and see what we can learn about it. So

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<v Speaker 1>one effort described in this article is associated with a

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<v Speaker 1>University of Bradford archaeologist named Vince Gaffney and colleagues. Gaffney

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<v Speaker 1>is quoted extensively in this article and he talks about

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<v Speaker 1>how he and colleagues used data from seismic reflections surveys

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<v Speaker 1>originally done by offshore oil and gas companies to find

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<v Speaker 1>mineral deposits. So the way this works is that you

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<v Speaker 1>have a ship, it goes out in the water. It

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<v Speaker 1>emits sound waves into the water which bounce off of

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<v Speaker 1>the seafloor and then are picked up by ship based detectors.

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<v Speaker 1>And the physical features of the seafloor affect how the

0:14:15.440 --> 0:14:18.120
<v Speaker 1>sound is altered when it bounces back, and then this

0:14:18.280 --> 0:14:21.400
<v Speaker 1>information can be used to map shapes and contours and

0:14:21.440 --> 0:14:25.360
<v Speaker 1>anomalies deep under the water. Now they figured out that

0:14:25.360 --> 0:14:28.760
<v Speaker 1>that same seismic data, which was again proprietary, it was

0:14:28.760 --> 0:14:32.840
<v Speaker 1>owned by these energy companies, how that could be used

0:14:32.840 --> 0:14:37.440
<v Speaker 1>by archaeologists to assemble an approximate picture of what Doggerland

0:14:37.560 --> 0:14:40.920
<v Speaker 1>was like before it flooded, to study the hidden landscape.

0:14:41.520 --> 0:14:45.520
<v Speaker 1>And the archaeologists were actually able to get data from

0:14:46.160 --> 0:14:49.200
<v Speaker 1>I think multiple companies, at least one company called Petroleum

0:14:49.200 --> 0:14:53.840
<v Speaker 1>Geoservices or PGS, And they talk about how they use

0:14:53.920 --> 0:14:56.960
<v Speaker 1>data from this company to map a patch of sea

0:14:57.120 --> 0:15:00.520
<v Speaker 1>roughly twenty three hundred square miles in size, and when

0:15:00.560 --> 0:15:03.320
<v Speaker 1>they assembled the map, they realized they were looking at

0:15:03.320 --> 0:15:06.400
<v Speaker 1>a place where a large river had once cut through

0:15:06.440 --> 0:15:09.560
<v Speaker 1>what is now the submerged dogg Or Bank. So imagine

0:15:09.560 --> 0:15:14.600
<v Speaker 1>that you're like looking at this seismic reflection data and

0:15:14.640 --> 0:15:17.240
<v Speaker 1>then you realize it's showing you a map of what

0:15:17.480 --> 0:15:20.320
<v Speaker 1>the land looked like before the water covered it, and

0:15:20.360 --> 0:15:22.200
<v Speaker 1>you can see the river bed and all that.

0:15:22.640 --> 0:15:23.240
<v Speaker 2>Wow.

0:15:23.280 --> 0:15:25.720
<v Speaker 1>And at the time of this article, their maps had

0:15:25.760 --> 0:15:29.200
<v Speaker 1>expanded to cover more than seventeen thousand square miles, so

0:15:29.800 --> 0:15:33.960
<v Speaker 1>they know a lot more about the landscape of Doggerland

0:15:34.000 --> 0:15:36.640
<v Speaker 1>than we did in the past. They have maps depicting

0:15:36.920 --> 0:15:40.800
<v Speaker 1>a lost landscape of lakes, rivers, hills and valleys. So

0:15:40.800 --> 0:15:44.440
<v Speaker 1>that's one way of understanding Doggerland is with this mapping project.

0:15:44.560 --> 0:15:48.000
<v Speaker 1>But there's another interesting thing this mentioned in both of

0:15:48.000 --> 0:15:51.920
<v Speaker 1>these articles, which is that, of course, many more Mesolithic

0:15:52.040 --> 0:15:55.240
<v Speaker 1>artifacts from Doggerland have been found since the Colinda Harpoon.

0:15:55.520 --> 0:15:57.280
<v Speaker 1>There are lots of them now, especially a lot of

0:15:57.280 --> 0:16:02.160
<v Speaker 1>these spear tips and sharp points, and a lot of

0:16:02.160 --> 0:16:07.120
<v Speaker 1>them have been found as an accidental byproduct of beach

0:16:07.280 --> 0:16:11.640
<v Speaker 1>fill efforts that are used to help, in one sense,

0:16:11.720 --> 0:16:15.480
<v Speaker 1>to protect the coastlines of places like the Netherlands from

0:16:15.560 --> 0:16:19.840
<v Speaker 1>rising sea levels, but also to counteract coastal erosion. So

0:16:19.960 --> 0:16:22.960
<v Speaker 1>basically you have these big boats that go out and

0:16:23.080 --> 0:16:26.480
<v Speaker 1>dredge up gigantic amounts of sand from the sea bottom

0:16:26.520 --> 0:16:29.600
<v Speaker 1>miles off shore, and then they come back and they

0:16:29.680 --> 0:16:32.960
<v Speaker 1>dump it at the water's edge to expand the existing

0:16:33.040 --> 0:16:36.440
<v Speaker 1>land footprint, maybe to build more harbor infrastructure or something,

0:16:36.920 --> 0:16:40.800
<v Speaker 1>or to fix roading coastline, or to build up a

0:16:40.840 --> 0:16:45.320
<v Speaker 1>sand barrier to help protect the inland areas from rising seawater.

0:16:45.760 --> 0:16:48.400
<v Speaker 1>And it just so happens that when they do this,

0:16:48.520 --> 0:16:52.520
<v Speaker 1>when these boats dredge up the seafloor for Beachville, they

0:16:52.880 --> 0:16:57.960
<v Speaker 1>often end up depositing previously buried artifacts of Doggerland on

0:16:58.040 --> 0:17:00.960
<v Speaker 1>the beaches where they can be picked up by collectors.

0:17:01.360 --> 0:17:04.639
<v Speaker 1>And these articles describe archaeologists who are like in contact

0:17:04.680 --> 0:17:08.400
<v Speaker 1>with these sort of beach walking artifact collectors and they're

0:17:08.400 --> 0:17:11.760
<v Speaker 1>just getting artifacts from Doggerland all the time. Now people

0:17:12.080 --> 0:17:15.679
<v Speaker 1>are writing them to say, oh, here they've got arrowheads, axes,

0:17:15.800 --> 0:17:18.679
<v Speaker 1>barbed spear tips made from antler or bone, much like

0:17:18.680 --> 0:17:21.520
<v Speaker 1>the Kolinda harpoon. Remember that was made from the antler

0:17:21.560 --> 0:17:24.240
<v Speaker 1>of a red deer, and there's a lot we can

0:17:24.359 --> 0:17:28.080
<v Speaker 1>learn from this stuff because the low oxygen soil deposits

0:17:28.119 --> 0:17:30.880
<v Speaker 1>at the bottom of the North Sea tend to preserve

0:17:31.040 --> 0:17:34.200
<v Speaker 1>organic materials very well. So the researchers have been able

0:17:34.240 --> 0:17:37.119
<v Speaker 1>to do a lot of analysis on these organic remains,

0:17:37.840 --> 0:17:42.320
<v Speaker 1>including skeletal remains of the humans from these periods, and

0:17:42.520 --> 0:17:45.200
<v Speaker 1>this includes DNA analysis, so we know a lot more

0:17:45.200 --> 0:17:48.640
<v Speaker 1>than we used to. The downside, of course, is that

0:17:48.920 --> 0:17:53.160
<v Speaker 1>if you are just finding like artifacts or human remains

0:17:53.440 --> 0:17:56.560
<v Speaker 1>that have been scooped up in this haphazard process where

0:17:56.560 --> 0:17:59.200
<v Speaker 1>they're dredged from the ocean floor and then spit out

0:17:59.200 --> 0:18:01.720
<v Speaker 1>on a beach somewhere, where you know nothing about the

0:18:01.760 --> 0:18:04.840
<v Speaker 1>context really. I mean, you might have some rough ideas

0:18:04.840 --> 0:18:09.520
<v Speaker 1>about where it comes from, but archaeologists want not just

0:18:09.640 --> 0:18:12.560
<v Speaker 1>an artifact, but they want to understand the context of

0:18:12.600 --> 0:18:16.400
<v Speaker 1>the artifact, what soil did it come from, where exactly

0:18:16.520 --> 0:18:19.800
<v Speaker 1>was that located, what was the situation in which this

0:18:19.960 --> 0:18:22.400
<v Speaker 1>artifact would have originally been deposited.

0:18:23.560 --> 0:18:27.120
<v Speaker 2>So we're kind of like robbing future archaeologists who might

0:18:27.160 --> 0:18:31.080
<v Speaker 2>have clearer maps and therefore a little better idea about

0:18:31.119 --> 0:18:34.439
<v Speaker 2>where to search for such artifacts in these sunken lands,

0:18:34.960 --> 0:18:40.040
<v Speaker 2>and also better means of actually investigating these sites and

0:18:40.520 --> 0:18:44.480
<v Speaker 2>exploring them in a way that retains some level of

0:18:44.560 --> 0:18:46.040
<v Speaker 2>context about the remains.

0:18:46.359 --> 0:18:49.320
<v Speaker 1>That's right, and so the archaeologists described in these articles

0:18:49.359 --> 0:18:55.640
<v Speaker 1>have actually in some cases been able to identify artifacts

0:18:55.720 --> 0:19:00.320
<v Speaker 1>in their original context. So one question it asks is, Okay,

0:19:00.320 --> 0:19:04.639
<v Speaker 1>so we know that Doggerland was probably a very desirable

0:19:04.680 --> 0:19:07.600
<v Speaker 1>location during this warming period, for the few thousand years

0:19:07.600 --> 0:19:11.360
<v Speaker 1>that it was warming and wet but not yet submerged.

0:19:12.160 --> 0:19:16.400
<v Speaker 1>So when people lived there, where did they live? Finding

0:19:16.440 --> 0:19:20.360
<v Speaker 1>the location of settlements as obviously difficult underwater, but they

0:19:20.359 --> 0:19:23.959
<v Speaker 1>say that generally the people of Mesolithic Europe were nomadic,

0:19:24.160 --> 0:19:27.159
<v Speaker 1>but if there was a sheet with you know, if

0:19:27.160 --> 0:19:30.359
<v Speaker 1>there was a great abundance of resources, they might create

0:19:30.440 --> 0:19:34.240
<v Speaker 1>semi permanent settlements. And the places you would look for

0:19:34.280 --> 0:19:37.320
<v Speaker 1>those semi permanent settlements might be things might be on

0:19:37.600 --> 0:19:41.199
<v Speaker 1>like high ground, close to wetland areas. So the wetlands

0:19:41.200 --> 0:19:43.880
<v Speaker 1>would have resources that you would want, but you would

0:19:43.920 --> 0:19:47.720
<v Speaker 1>want an elevated area above that. Now I'm going to

0:19:47.760 --> 0:19:51.480
<v Speaker 1>read a brief passage from this article in Archaeology Magazine

0:19:51.480 --> 0:19:56.479
<v Speaker 1>describing efforts by Vince Gaffney and colleagues to identify an

0:19:56.560 --> 0:19:59.360
<v Speaker 1>underwater site with the help of this mapping, and then

0:19:59.480 --> 0:20:03.720
<v Speaker 1>extract artifacts from the underwater site so you'd understand more

0:20:03.720 --> 0:20:06.919
<v Speaker 1>about the original context. One of these sites, quote was

0:20:06.960 --> 0:20:11.440
<v Speaker 1>a shallow, fifteen mile long seafloor ridge known as Brown Bank,

0:20:11.760 --> 0:20:15.200
<v Speaker 1>where a wealth of archaeological objects, including a thirteen thousand

0:20:15.280 --> 0:20:18.760
<v Speaker 1>year old engraved aurex bone, had been snared by fishing

0:20:18.800 --> 0:20:21.760
<v Speaker 1>trawlers in the past. The other was an area along

0:20:21.920 --> 0:20:25.720
<v Speaker 1>a now submerged river channel and estuary off the Norfolk

0:20:25.800 --> 0:20:29.600
<v Speaker 1>Coast known as the Southern River. Although the weather did

0:20:29.640 --> 0:20:32.880
<v Speaker 1>not fully cooperate, cutting the team's time at sea short,

0:20:33.119 --> 0:20:35.800
<v Speaker 1>they were able to scoop up sediment deposits from the

0:20:35.840 --> 0:20:39.240
<v Speaker 1>Southern River estuary site. When they examined the material, they

0:20:39.280 --> 0:20:41.639
<v Speaker 1>were stunned to find it contained a fragment of a

0:20:41.680 --> 0:20:45.800
<v Speaker 1>stone tool known as a hammerstone. So I was pretty

0:20:45.800 --> 0:20:49.760
<v Speaker 1>amazed by that. The idea that they could use these

0:20:49.840 --> 0:20:53.080
<v Speaker 1>maps to find sites at the bottom of the North

0:20:53.160 --> 0:20:58.040
<v Speaker 1>Sea where they would expect humans to have lived because

0:20:58.080 --> 0:21:00.879
<v Speaker 1>of the value of those sites compared to the natural

0:21:00.920 --> 0:21:04.200
<v Speaker 1>resources around them, and then go scoop up sediment from

0:21:04.280 --> 0:21:07.240
<v Speaker 1>under the water and actually find human artifacts where they

0:21:07.320 --> 0:21:10.359
<v Speaker 1>expected to look for them. That is impressive, And so

0:21:10.680 --> 0:21:14.280
<v Speaker 1>the article goes on to say that while this individual

0:21:14.320 --> 0:21:18.399
<v Speaker 1>find of the hammerstone might not be incredibly significant, the

0:21:18.400 --> 0:21:22.560
<v Speaker 1>fact that this technique generally works for could or generally

0:21:22.560 --> 0:21:25.320
<v Speaker 1>could work for finding artifacts of this type could teach

0:21:25.400 --> 0:21:28.680
<v Speaker 1>us a lot more about the societies of ancient Doggerland.

0:21:38.320 --> 0:21:41.760
<v Speaker 1>Now another archaeological note that I wanted to mention this

0:21:41.960 --> 0:21:44.760
<v Speaker 1>is from that article in Science by Andrew Curry from

0:21:44.840 --> 0:21:47.920
<v Speaker 1>January twenty twenty, and just as a funny side note,

0:21:48.080 --> 0:21:50.520
<v Speaker 1>the dateline on this report is from a place in

0:21:50.560 --> 0:21:55.120
<v Speaker 1>the Netherlands called Monster. I don't know if I'm pronouncing

0:21:55.160 --> 0:21:57.600
<v Speaker 1>it right, but that is a town in South Holland, Monster,

0:21:58.560 --> 0:22:01.320
<v Speaker 1>which is near a beach that had been constructed via

0:22:01.359 --> 0:22:03.480
<v Speaker 1>the sand motor process that I was talking about. So

0:22:03.800 --> 0:22:06.560
<v Speaker 1>a lot of Doggerland artifacts and human remains could be

0:22:06.600 --> 0:22:08.760
<v Speaker 1>found on the beach there and are found by people

0:22:08.800 --> 0:22:13.800
<v Speaker 1>walking around looking for artifacts. So this article covers a

0:22:13.800 --> 0:22:15.560
<v Speaker 1>lot of the same ground as the other one I

0:22:15.600 --> 0:22:19.879
<v Speaker 1>was talking about. But one interesting question it asks is, Okay,

0:22:19.880 --> 0:22:23.280
<v Speaker 1>we've got a good amount now of physical evidence available

0:22:23.280 --> 0:22:27.200
<v Speaker 1>from Doggerland, does it reveal anything about what ancient people

0:22:27.320 --> 0:22:32.360
<v Speaker 1>did in response to these steadily rising sea levels, And

0:22:31.960 --> 0:22:35.080
<v Speaker 1>there actually has been some research on this that they

0:22:35.520 --> 0:22:39.320
<v Speaker 1>of course know that the rising water gradually transformed Doggerland

0:22:39.359 --> 0:22:43.680
<v Speaker 1>from a land of rivers and forests into a wetland

0:22:43.800 --> 0:22:46.800
<v Speaker 1>with marshes and estuaries in the lower lying areas and

0:22:46.840 --> 0:22:51.480
<v Speaker 1>then scattered highlands which stayed drier. And analysis of human

0:22:51.560 --> 0:22:56.520
<v Speaker 1>bones recovered from across this transition period shows changes in

0:22:56.560 --> 0:22:59.960
<v Speaker 1>what people ate. So as the landscape changed, people apparent

0:23:00.000 --> 0:23:06.160
<v Speaker 1>currently shifted their diet from land based animals to freshwater fish.

0:23:06.280 --> 0:23:08.880
<v Speaker 1>And then one last little fact I wanted to mention

0:23:08.920 --> 0:23:11.920
<v Speaker 1>that I came across. This was in an article by

0:23:12.080 --> 0:23:15.480
<v Speaker 1>Johannis Decker at All published in the Journal of Archaeological

0:23:15.520 --> 0:23:19.000
<v Speaker 1>Science Reports in twenty twenty one called human and servid

0:23:19.040 --> 0:23:24.280
<v Speaker 1>osseous materials used for barbed point manufacture in Mesolithic Doggarland.

0:23:24.640 --> 0:23:26.840
<v Speaker 1>The fact was sort of contained in the title there.

0:23:27.400 --> 0:23:29.200
<v Speaker 1>We have already talked about how a lot of these

0:23:29.320 --> 0:23:31.760
<v Speaker 1>sharp spear points that have been recovered from the people

0:23:31.800 --> 0:23:34.879
<v Speaker 1>who lived here were made of antler and bone. These

0:23:34.920 --> 0:23:37.119
<v Speaker 1>are primarily animal bones. Of course, you know, so they

0:23:37.200 --> 0:23:39.960
<v Speaker 1>might be using parts of a deer carcass or something

0:23:40.040 --> 0:23:42.840
<v Speaker 1>like that to make a lot of these weapons. But

0:23:42.960 --> 0:23:46.320
<v Speaker 1>apparently the authors of this study report at least two

0:23:46.720 --> 0:23:50.520
<v Speaker 1>barbed points like spear or harpoon tips that were made

0:23:50.560 --> 0:23:51.840
<v Speaker 1>out of human bone.

0:23:53.359 --> 0:23:56.520
<v Speaker 2>That's fascinating and it makes one wonder, you know, what

0:23:57.400 --> 0:23:59.439
<v Speaker 2>could have been the context for that. Was it a

0:23:59.480 --> 0:24:02.879
<v Speaker 2>matter of of some sort of a supply shortage with

0:24:03.560 --> 0:24:07.879
<v Speaker 2>you know, deer or elkbones. Was it maybe something that

0:24:08.000 --> 0:24:10.800
<v Speaker 2>was ritualistic, Was this, you know, the way to honor

0:24:10.880 --> 0:24:13.000
<v Speaker 2>ancestors or you know, or was it just hey, we

0:24:13.359 --> 0:24:15.840
<v Speaker 2>need more bone and we have some human bones on hand.

0:24:15.880 --> 0:24:19.120
<v Speaker 2>Were these enemies? Were these friends? So many questions.

0:24:19.280 --> 0:24:22.360
<v Speaker 1>Yeah, the mind always races when you get a detail

0:24:22.400 --> 0:24:24.840
<v Speaker 1>like that. You think like, is this was this a

0:24:24.960 --> 0:24:27.240
<v Speaker 1>question of efficiency or question of choice?

0:24:27.560 --> 0:24:30.879
<v Speaker 2>Yeah? Well, this whole discussion of Doggerland has been fascinating.

0:24:30.920 --> 0:24:33.520
<v Speaker 2>I really wasn't familiar with this this topic at all.

0:24:33.920 --> 0:24:37.199
<v Speaker 1>Yeah, I was not really either. I mean reading about Doggerland,

0:24:37.680 --> 0:24:39.720
<v Speaker 1>including some of the articles I've talked about today, is

0:24:39.720 --> 0:24:42.879
<v Speaker 1>sort of what made me want to discuss it in

0:24:42.920 --> 0:24:47.119
<v Speaker 1>the context of this broader subject of submerged lands, and

0:24:47.200 --> 0:24:49.920
<v Speaker 1>of course it is not the only one that's right.

0:24:50.359 --> 0:24:52.480
<v Speaker 2>I want to come back to the topic of lost

0:24:52.560 --> 0:24:55.640
<v Speaker 2>islands that we touched on briefly in the last episode.

0:24:56.080 --> 0:24:58.520
<v Speaker 2>I was reading about the topic in a book titled

0:24:58.520 --> 0:25:01.119
<v Speaker 2>Lost Islands. The Story of Islands that Have Vanished from

0:25:01.200 --> 0:25:05.680
<v Speaker 2>Nautical Charts by Henry Stommel. This this is a really,

0:25:05.840 --> 0:25:07.439
<v Speaker 2>really fun book. He spends a lot of time just

0:25:07.440 --> 0:25:10.200
<v Speaker 2>talking about like why why people are just so fascinated

0:25:10.240 --> 0:25:12.919
<v Speaker 2>with islands in general. It talks about like just the

0:25:12.960 --> 0:25:15.760
<v Speaker 2>idea of an island is attractive to us. You know,

0:25:15.800 --> 0:25:18.040
<v Speaker 2>it's kind of like this this miniature world that we

0:25:18.080 --> 0:25:22.320
<v Speaker 2>can comprehend in our head and so therefore real and

0:25:22.440 --> 0:25:25.720
<v Speaker 2>you know, definitely real islands, existing islands are of great

0:25:25.720 --> 0:25:28.000
<v Speaker 2>interest to us, and the idea of lost islands as well.

0:25:28.400 --> 0:25:30.359
<v Speaker 1>This is only half formed, but I feel like we

0:25:30.400 --> 0:25:33.760
<v Speaker 1>are attracted to stories that are set in the location

0:25:33.920 --> 0:25:37.080
<v Speaker 1>with clear boundaries. Like we like stories that are set

0:25:37.119 --> 0:25:40.080
<v Speaker 1>in a particular house. You know, there's like a haunted mansion,

0:25:40.400 --> 0:25:43.200
<v Speaker 1>and we just know the stories about that mansion. It's there,

0:25:43.560 --> 0:25:45.600
<v Speaker 1>and the island is kind of the same way, you know,

0:25:45.640 --> 0:25:48.520
<v Speaker 1>It's like it's got a clear boundary. It's surrounded by water,

0:25:48.640 --> 0:25:51.439
<v Speaker 1>so we have an idea of the setting that is

0:25:51.480 --> 0:25:52.480
<v Speaker 1>fully contained.

0:25:53.240 --> 0:25:55.680
<v Speaker 2>Yeah, and they often do. You know, we've talked about

0:25:56.480 --> 0:26:00.840
<v Speaker 2>the island ecosystems before. You know, you'll you'll often encounter

0:26:00.880 --> 0:26:04.480
<v Speaker 2>a situation where an island feels like a continent made small.

0:26:04.600 --> 0:26:08.120
<v Speaker 2>You know, you'll have that diversity. You'll have the dry

0:26:08.200 --> 0:26:13.080
<v Speaker 2>arid lands, you'll have the rainforest, even snow tipped mountains

0:26:13.080 --> 0:26:15.159
<v Speaker 2>in some cases, and you'll have it all in just

0:26:15.200 --> 0:26:19.320
<v Speaker 2>such a tight and contained space relatively speaking. Now, the

0:26:19.359 --> 0:26:22.639
<v Speaker 2>author of this book, Stonewall, points out that nineteenth century

0:26:22.720 --> 0:26:25.840
<v Speaker 2>nautical charts feature a good two hundred islands that we

0:26:25.920 --> 0:26:29.040
<v Speaker 2>know now just don't exist, and he writes that most

0:26:29.040 --> 0:26:32.560
<v Speaker 2>of these were situations of poor location determination and or

0:26:32.800 --> 0:26:38.440
<v Speaker 2>reporting errors. So, in one example, nineteenth century cartographers ended

0:26:38.480 --> 0:26:41.919
<v Speaker 2>up including Gang's Island in the Pacific, apparently as a

0:26:41.960 --> 0:26:45.480
<v Speaker 2>concession to various reports of a reef or an island

0:26:45.880 --> 0:26:48.920
<v Speaker 2>at its sighted coordinates. So you know, you'd imagine the

0:26:48.920 --> 0:26:51.000
<v Speaker 2>situation where the map makers are like, Okay, well, some

0:26:51.040 --> 0:26:53.040
<v Speaker 2>people are saying there's something there. Some people were not.

0:26:53.600 --> 0:26:55.560
<v Speaker 2>Let's just go ahead and include it. You know, maybe

0:26:55.560 --> 0:26:57.800
<v Speaker 2>it's a situation where it's just safer to say, Okay,

0:26:57.800 --> 0:27:00.800
<v Speaker 2>we'll put it on there. But by thirty three it

0:27:00.840 --> 0:27:02.280
<v Speaker 2>was clear that there was nothing there.

0:27:02.960 --> 0:27:06.520
<v Speaker 1>That raises an interesting question. If you have ambiguous evidence,

0:27:06.600 --> 0:27:08.520
<v Speaker 1>I'll say, your evidence, you think it's like fifty to

0:27:08.600 --> 0:27:11.280
<v Speaker 1>fifty that an island is in a place or not,

0:27:11.440 --> 0:27:13.720
<v Speaker 1>And you're a map maker, should you err on the

0:27:13.760 --> 0:27:16.520
<v Speaker 1>side of putting it there or not putting it there?

0:27:17.280 --> 0:27:17.760
<v Speaker 2>Yeah?

0:27:18.000 --> 0:27:20.160
<v Speaker 1>Like which would do which would do the least harm

0:27:20.240 --> 0:27:20.920
<v Speaker 1>if you were wrong?

0:27:21.720 --> 0:27:25.080
<v Speaker 2>Yeah? Yeah, I think it's that's a fair consideration. He

0:27:25.119 --> 0:27:28.240
<v Speaker 2>also points out that other matters were situations of fraud

0:27:28.320 --> 0:27:31.560
<v Speaker 2>or deception. May come back to that idea in the

0:27:31.600 --> 0:27:36.040
<v Speaker 2>next episode. He also mentions optical illusions as we've noted

0:27:36.080 --> 0:27:38.760
<v Speaker 2>already and you know, and we discussed in our Fata

0:27:38.800 --> 0:27:42.520
<v Speaker 2>Morgana episodes in the past. But he also stresses quote

0:27:42.760 --> 0:27:46.800
<v Speaker 2>that some volcanic islands do pop up and down, and

0:27:46.880 --> 0:27:49.600
<v Speaker 2>this is this is the this is what I want

0:27:49.600 --> 0:27:53.280
<v Speaker 2>to dive into for the remainder of this episode. He

0:27:53.359 --> 0:27:59.400
<v Speaker 2>mentioned specifically the alleged islands of Los Tuanahi or Tuanaki

0:27:59.520 --> 0:28:02.600
<v Speaker 2>near the Cook Islands in the South Pacific. This is

0:28:02.680 --> 0:28:06.840
<v Speaker 2>one of several sites noted in the book Vanished Islands

0:28:06.840 --> 0:28:11.000
<v Speaker 2>and Hidden Continents of the Pacific by Patrick Nunn. His website,

0:28:11.040 --> 0:28:14.440
<v Speaker 2>by the way, is Patrick Nunn. That's You in dot org,

0:28:15.400 --> 0:28:17.399
<v Speaker 2>a really good website with links to all his books.

0:28:17.400 --> 0:28:20.000
<v Speaker 2>He's a scientist and author of multiple books dealing with

0:28:20.040 --> 0:28:23.000
<v Speaker 2>sunken lands, and seems to be one of the leading

0:28:23.040 --> 0:28:29.280
<v Speaker 2>living authorities on this subject. In Vanished Islands, None lists

0:28:29.400 --> 0:28:34.640
<v Speaker 2>twenty one Pacific islands that he classifies as quote satisfactorily

0:28:34.880 --> 0:28:40.320
<v Speaker 2>authenticated or partially authenticated islands and then in parentheses probably

0:28:40.360 --> 0:28:44.320
<v Speaker 2>real islands, while also identifying a longer list of islands

0:28:44.360 --> 0:28:47.640
<v Speaker 2>that are likely mythical. And I have to say, I

0:28:47.720 --> 0:28:52.160
<v Speaker 2>really wasn't expecting that there to be so many, you know,

0:28:52.360 --> 0:28:55.000
<v Speaker 2>there to be a list of twenty one Pacific islands

0:28:55.040 --> 0:28:59.560
<v Speaker 2>that are retained at least within oral traditions of the

0:28:59.600 --> 0:29:04.360
<v Speaker 2>people who have lived in this area, that have just vanished,

0:29:04.400 --> 0:29:06.880
<v Speaker 2>that have that that we're real at one point and

0:29:06.920 --> 0:29:09.520
<v Speaker 2>are now gone. But of course, as we'll discuss, it

0:29:09.600 --> 0:29:11.160
<v Speaker 2>is a geologically active area.

0:29:12.520 --> 0:29:14.560
<v Speaker 1>Okay, so what would be some examples here?

0:29:14.840 --> 0:29:16.840
<v Speaker 2>Well, he brings up the traditions of the people of

0:29:16.880 --> 0:29:21.280
<v Speaker 2>the Marquesas Islands in French Polynesia, and apparently there are

0:29:21.400 --> 0:29:26.920
<v Speaker 2>multiple oral traditions of often catastrophic land sinkings. So really,

0:29:27.000 --> 0:29:32.040
<v Speaker 2>ultimately exactly the sort of catastrophic island sinks into the

0:29:32.040 --> 0:29:34.480
<v Speaker 2>ocean sort of events that may pop into your head

0:29:34.520 --> 0:29:36.520
<v Speaker 2>and that you might think, well, this is more like

0:29:36.520 --> 0:29:39.080
<v Speaker 2>the kind of thing that occurs just in fictions and

0:29:39.120 --> 0:29:43.720
<v Speaker 2>fantasy and so forth. But None stresses that you know,

0:29:43.760 --> 0:29:47.680
<v Speaker 2>these have likely occurred throughout human history in these given areas,

0:29:47.680 --> 0:29:50.240
<v Speaker 2>throughout throughout the history of human occupation of these areas,

0:29:50.800 --> 0:29:56.760
<v Speaker 2>with fresh incidents, fresh sinkings, fresh events rejuvenating older traditions

0:29:56.800 --> 0:29:59.920
<v Speaker 2>and older ideas, as well as myths concerning a lot

0:30:00.000 --> 0:30:03.320
<v Speaker 2>lost islands that align with our previously discussed tropes of

0:30:03.440 --> 0:30:08.360
<v Speaker 2>utopias and Golden ages. None rights quote. Many such stories

0:30:08.440 --> 0:30:11.560
<v Speaker 2>have been believed in literally so that at various times,

0:30:11.680 --> 0:30:15.440
<v Speaker 2>oftentimes of famine, people have searched of these fabled islands

0:30:15.440 --> 0:30:18.240
<v Speaker 2>of plenty, but only one canoe has ever was ever

0:30:18.280 --> 0:30:20.320
<v Speaker 2>heard from again, So you know, you have these sorts

0:30:20.320 --> 0:30:23.480
<v Speaker 2>of stories where there was this place that we came from,

0:30:23.520 --> 0:30:26.520
<v Speaker 2>this place that was known and it was rich and

0:30:26.560 --> 0:30:29.040
<v Speaker 2>it was abundant, and during times of famine it might

0:30:29.120 --> 0:30:32.680
<v Speaker 2>be a place that people seek for again but cannot find.

0:30:34.120 --> 0:30:37.080
<v Speaker 1>So what you would get is the story of the

0:30:37.240 --> 0:30:40.440
<v Speaker 1>failed attempt to rediscover the lost land.

0:30:41.080 --> 0:30:44.320
<v Speaker 2>Yeah. Yeah, so it would seem. And so this is

0:30:44.360 --> 0:30:48.040
<v Speaker 2>again getting into that area where myth and reality kind

0:30:48.040 --> 0:30:51.480
<v Speaker 2>of feed into each other and it gets very very complex.

0:30:51.520 --> 0:30:53.800
<v Speaker 2>There are so many ways to look at any given

0:30:54.600 --> 0:30:59.040
<v Speaker 2>belief system. But to be clear, there are numerous examples,

0:30:59.080 --> 0:31:02.320
<v Speaker 2>according to the NUN of populated islands in this region

0:31:02.640 --> 0:31:08.000
<v Speaker 2>that sank beneath the waves. One example is tion Imanu,

0:31:08.120 --> 0:31:11.680
<v Speaker 2>previously located in a very seismically active part of the

0:31:11.720 --> 0:31:15.640
<v Speaker 2>Solomon Islands. In its current reduced state, it's known as

0:31:15.760 --> 0:31:22.479
<v Speaker 2>lark Shoal And apparently the sinking of Tanemanu was really rapid,

0:31:23.080 --> 0:31:27.400
<v Speaker 2>with only a few individuals escaping via canoe, but enough

0:31:27.560 --> 0:31:30.600
<v Speaker 2>escaped to pass on their accounts into the oral tradition.

0:31:30.880 --> 0:31:32.920
<v Speaker 2>And this is interesting because some of the details line

0:31:32.960 --> 0:31:35.200
<v Speaker 2>up with what we were just talking about with Doggerland,

0:31:35.520 --> 0:31:38.080
<v Speaker 2>but none says that the island was apparently affected by

0:31:38.120 --> 0:31:43.160
<v Speaker 2>a large seafloor earthquake that destabilized the underwater ridge that

0:31:43.240 --> 0:31:46.600
<v Speaker 2>the island was situated on, causing it to slide into

0:31:46.600 --> 0:31:50.600
<v Speaker 2>deeper waters as tsunami waves washed over the land.

0:31:50.840 --> 0:31:54.680
<v Speaker 1>Oh okay, so this was not just continually increasing sea levels,

0:31:55.040 --> 0:32:00.160
<v Speaker 1>This was a rapid, sudden seismic event that the is

0:32:00.280 --> 0:32:01.840
<v Speaker 1>a sudden end to the land.

0:32:02.520 --> 0:32:04.640
<v Speaker 2>Yeah, I mean, this is a real cataclysm. This is

0:32:04.800 --> 0:32:08.280
<v Speaker 2>I kind of ironically the sort of thing that the

0:32:08.360 --> 0:32:10.920
<v Speaker 2>imagination may summon when you bring up the idea of

0:32:10.960 --> 0:32:13.600
<v Speaker 2>Atlantis sinking into the ocean. But I do have to

0:32:13.640 --> 0:32:16.680
<v Speaker 2>point out that he stresses that nothing you could describe

0:32:16.720 --> 0:32:21.400
<v Speaker 2>as a sunken continent exists in the Pacific Ocean. The

0:32:21.480 --> 0:32:24.840
<v Speaker 2>various lost islands he references are not at all on

0:32:24.880 --> 0:32:29.160
<v Speaker 2>the scale of pseudoscientific lands like Moo and Limuria.

0:32:29.960 --> 0:32:32.800
<v Speaker 1>Right, So you really can't interpret any of the real

0:32:32.840 --> 0:32:37.360
<v Speaker 1>world examples as giving credence to any of these stories

0:32:37.360 --> 0:32:42.080
<v Speaker 1>of lost civilizations like Atlantis or Limoria or whatever, just

0:32:42.120 --> 0:32:44.960
<v Speaker 1>because like the details don't line up at all.

0:32:45.040 --> 0:32:50.360
<v Speaker 2>Right, So none explores various islands at length in a

0:32:50.400 --> 0:32:52.960
<v Speaker 2>couple of the books that I looked at, but one

0:32:53.000 --> 0:32:54.800
<v Speaker 2>I found really interesting. It kind of lines up with

0:32:54.800 --> 0:32:56.560
<v Speaker 2>a lot of what we're talking about in these episodes,

0:32:56.720 --> 0:33:00.320
<v Speaker 2>and it's the land of Hawaiki. So in various Polynesian

0:33:00.400 --> 0:33:04.040
<v Speaker 2>mythologies and under some different specific names, this is the

0:33:04.080 --> 0:33:07.880
<v Speaker 2>homeland from which the people departed to populate the islands

0:33:07.880 --> 0:33:10.880
<v Speaker 2>of the Pacific. It takes on the character of not

0:33:11.000 --> 0:33:14.320
<v Speaker 2>only a place of origin, but especially with the Maori

0:33:14.880 --> 0:33:18.680
<v Speaker 2>spiritual underworld and or a land beneath the sea, a

0:33:18.720 --> 0:33:22.480
<v Speaker 2>place where the gods reside and the world where souls

0:33:22.560 --> 0:33:26.440
<v Speaker 2>return to and none points of that. Hawaki is generally

0:33:26.480 --> 0:33:30.480
<v Speaker 2>positioned in the west in these various traditions, which he

0:33:30.520 --> 0:33:35.240
<v Speaker 2>says certainly matches up with accepted migration patterns of humans,

0:33:35.560 --> 0:33:39.560
<v Speaker 2>you know, the last wave of true human exploration on

0:33:39.600 --> 0:33:43.760
<v Speaker 2>our planet. But he also says that as far as

0:33:43.880 --> 0:33:47.760
<v Speaker 2>mythology is concerned, it also could be more aligned with

0:33:47.840 --> 0:33:50.640
<v Speaker 2>ideas concerning death in the setting of the sun. So

0:33:51.160 --> 0:33:53.640
<v Speaker 2>just a reminder that there's so many factors to consider

0:33:53.720 --> 0:33:56.880
<v Speaker 2>in any given belief system and you ultimately, you know,

0:33:56.960 --> 0:34:01.120
<v Speaker 2>can't latch onto just like one explanation for why people

0:34:01.160 --> 0:34:04.040
<v Speaker 2>believe in something right, And he also stresses that we

0:34:04.080 --> 0:34:08.600
<v Speaker 2>should be culturally respectful and scientifically cautious about jumping to

0:34:08.680 --> 0:34:13.759
<v Speaker 2>any conclusions about Hawakei, which was you know, seems like

0:34:13.800 --> 0:34:17.719
<v Speaker 2>it was likely a real place or real places, not

0:34:17.840 --> 0:34:20.759
<v Speaker 2>the same island of origin for all peoples in this

0:34:20.840 --> 0:34:24.640
<v Speaker 2>region and all cultures. But we should be careful about

0:34:24.719 --> 0:34:27.120
<v Speaker 2>saying that it was an island that sank beneath the

0:34:27.160 --> 0:34:31.600
<v Speaker 2>waves in this case known rights that While some pseudoscience

0:34:31.640 --> 0:34:34.080
<v Speaker 2>writers have kind of picked this up and run with it,

0:34:34.440 --> 0:34:38.000
<v Speaker 2>linking it to concepts like Lemuria, like mu, the idea

0:34:38.120 --> 0:34:41.920
<v Speaker 2>that Hawaiki sank is not a widespread detail in actual

0:34:41.960 --> 0:34:45.960
<v Speaker 2>Pacific island myths and was likely an invention of Western writers.

0:34:46.840 --> 0:34:50.880
<v Speaker 1>Oh that's interesting. So maybe people reporting the stories told

0:34:50.920 --> 0:34:53.840
<v Speaker 1>by other cultures but with their own gloss and the

0:34:53.840 --> 0:34:56.719
<v Speaker 1>sort of background of Atlantis knowledge and stuff like that.

0:34:57.200 --> 0:34:59.400
<v Speaker 2>Yeah. Yeah, And I guess you could also approach like

0:34:59.440 --> 0:35:01.440
<v Speaker 2>you could also be reading about these other islands that

0:35:02.040 --> 0:35:05.000
<v Speaker 2>did sink, that are lost, and you know, you end

0:35:05.040 --> 0:35:07.000
<v Speaker 2>up looking at that evidence and then you take into

0:35:07.040 --> 0:35:20.240
<v Speaker 2>account this tradition as well. So Nun's work is really interesting.

0:35:20.480 --> 0:35:23.400
<v Speaker 2>He's been one of many voices stressing the threat that

0:35:23.440 --> 0:35:26.880
<v Speaker 2>climate change and rising sea levels pose to islands in

0:35:26.880 --> 0:35:30.120
<v Speaker 2>the West Pacific, where sea levels have risen at two

0:35:30.239 --> 0:35:32.800
<v Speaker 2>or three times the global average over the past few decades,

0:35:33.200 --> 0:35:37.120
<v Speaker 2>thus endangering not only the livelihoods and culture of modern inhabitants,

0:35:37.160 --> 0:35:42.920
<v Speaker 2>but endangering their histories as well. Pacific island reefs, which

0:35:43.640 --> 0:35:46.440
<v Speaker 2>only formed in the last four thousand years, according to Nune,

0:35:46.480 --> 0:35:50.239
<v Speaker 2>are particularly vulnerable to erosion via rising sea levels. He

0:35:50.320 --> 0:35:53.200
<v Speaker 2>stressed this in a twenty seventeen article for The Conversation.

0:35:53.840 --> 0:35:56.560
<v Speaker 2>Now it may come back to more of Nun's work

0:35:56.840 --> 0:35:59.200
<v Speaker 2>in the next episode. Again, there's so much of it.

0:35:59.320 --> 0:36:02.200
<v Speaker 2>If you're by this topic, I definitely recommend checking out

0:36:02.200 --> 0:36:05.160
<v Speaker 2>his work. But he also points to some other natural

0:36:05.200 --> 0:36:11.359
<v Speaker 2>phenomena that have led to past mistakes in erroneous island identification.

0:36:12.080 --> 0:36:14.759
<v Speaker 2>So these errors and saying I think there's an island here,

0:36:14.800 --> 0:36:17.000
<v Speaker 2>and then it turns out there's nothing there.

0:36:17.239 --> 0:36:19.400
<v Speaker 1>Okay, so the picture I'm getting correct me if this

0:36:19.440 --> 0:36:21.279
<v Speaker 1>is wrong. Is there are a lot of stories of

0:36:21.400 --> 0:36:24.799
<v Speaker 1>vanished islands. There are a few cases where it seems like, yes,

0:36:24.880 --> 0:36:28.640
<v Speaker 1>this really did happen, but the majority of cases seem

0:36:28.760 --> 0:36:31.080
<v Speaker 1>to be a mistake or a legend of some kind,

0:36:31.320 --> 0:36:35.000
<v Speaker 1>and there are a lot of different explanations correct explanations

0:36:35.040 --> 0:36:37.319
<v Speaker 1>for the mistakes. So yeah, what would those be.

0:36:37.920 --> 0:36:39.560
<v Speaker 2>Well, one of them that he brings up is, of

0:36:39.560 --> 0:36:43.240
<v Speaker 2>course floating vegetation. We've discussed this before. You know, things

0:36:43.320 --> 0:36:47.560
<v Speaker 2>like the sarcasm, a weed and so forth. You have

0:36:47.600 --> 0:36:50.279
<v Speaker 2>some sort of a big mat of vegetation out there,

0:36:50.760 --> 0:36:53.879
<v Speaker 2>And especially if you're unfamiliar with the area, if you've

0:36:53.920 --> 0:36:56.040
<v Speaker 2>never encountered this before and you're looking at it from

0:36:56.080 --> 0:36:58.919
<v Speaker 2>a distance, you might think, oh, well, there's some sort

0:36:58.920 --> 0:37:00.759
<v Speaker 2>of land out there. I'm not saying a mistake it

0:37:00.840 --> 0:37:04.400
<v Speaker 2>for like a huge, robust island, but you might mistake

0:37:04.440 --> 0:37:08.840
<v Speaker 2>it for something worth marking on a nautical map. The

0:37:08.960 --> 0:37:11.719
<v Speaker 2>other one, the other possibility that I was not prepared for,

0:37:11.800 --> 0:37:15.040
<v Speaker 2>that he mentions in passing, is that it could be

0:37:15.280 --> 0:37:17.520
<v Speaker 2>that what you're gazing out there is not a reef,

0:37:17.680 --> 0:37:20.920
<v Speaker 2>is not something you know, poking out of the water,

0:37:21.080 --> 0:37:24.640
<v Speaker 2>or even like a large expanse of of some some

0:37:24.640 --> 0:37:26.720
<v Speaker 2>sort of land mass. It could just be the white

0:37:26.760 --> 0:37:28.399
<v Speaker 2>scum of the pololo worm.

0:37:28.880 --> 0:37:31.000
<v Speaker 1>I've never even heard of this. What what is this?

0:37:31.600 --> 0:37:35.960
<v Speaker 2>So these are marine anlid worms of the Pacific Islands

0:37:36.000 --> 0:37:40.160
<v Speaker 2>that engage in mass spawning, and it's it's a weird one.

0:37:40.560 --> 0:37:45.239
<v Speaker 2>So these creatures live in the seafloor substrate, and they

0:37:45.360 --> 0:37:47.520
<v Speaker 2>they look like when we say worms, I mean they're

0:37:47.520 --> 0:37:51.279
<v Speaker 2>not like earth worms. They have various appendages, you know,

0:37:51.400 --> 0:37:53.360
<v Speaker 2>and they have these kind of like tentaclely things on

0:37:53.400 --> 0:37:57.360
<v Speaker 2>their their heads. Uh, they're you know, they're they're not.

0:37:57.400 --> 0:37:59.239
<v Speaker 2>I wouldn't say they're grotesque or anything. They're kind of

0:37:59.239 --> 0:38:01.680
<v Speaker 2>beautiful in their own way. To me.

0:38:01.760 --> 0:38:04.800
<v Speaker 1>They kind of look like a cross between an earthworm

0:38:04.880 --> 0:38:06.120
<v Speaker 1>and a centipede.

0:38:06.520 --> 0:38:11.400
<v Speaker 2>Yeah, yeah, imagine something like that living in the seafloor substrate.

0:38:12.200 --> 0:38:13.719
<v Speaker 2>So then they live down there, they live in their

0:38:14.080 --> 0:38:17.319
<v Speaker 2>holes and so forth. But as breeding season approaches, they

0:38:17.320 --> 0:38:20.040
<v Speaker 2>begin to change. So first the tail of the worm

0:38:20.120 --> 0:38:25.200
<v Speaker 2>undergoes a great deal of alteration. Muscles and organs degenerate,

0:38:25.600 --> 0:38:29.480
<v Speaker 2>the appendages down there become more paddle like, and the

0:38:29.520 --> 0:38:34.040
<v Speaker 2>reproductive organs grow. They swell in size and end up

0:38:34.040 --> 0:38:36.919
<v Speaker 2>taking up more of the real estate and that back

0:38:36.960 --> 0:38:40.759
<v Speaker 2>half of the organism. And then, in line with the

0:38:40.760 --> 0:38:44.280
<v Speaker 2>phases of the moon, all of the pololo worms stick

0:38:44.360 --> 0:38:48.960
<v Speaker 2>their back halves out of their holes and then they rupture.

0:38:49.040 --> 0:38:52.759
<v Speaker 2>They break in two. The tail section full of reproductive

0:38:52.800 --> 0:38:58.160
<v Speaker 2>cells and again augmented now for swimming. It's broken off

0:38:58.160 --> 0:39:01.480
<v Speaker 2>and it swims up to the surface, while the rest

0:39:01.520 --> 0:39:05.799
<v Speaker 2>of the worm stays down in the seafloor muck and regenerates.

0:39:06.280 --> 0:39:09.120
<v Speaker 2>So the part that stays down there and regenerates is

0:39:09.560 --> 0:39:12.719
<v Speaker 2>the atok and then the epitopes are the bits that

0:39:12.800 --> 0:39:14.000
<v Speaker 2>go swimming up to the surface.

0:39:14.560 --> 0:39:17.120
<v Speaker 1>Okay, so they're going up to the surface taking sex

0:39:17.200 --> 0:39:19.640
<v Speaker 1>cells with them, yes, yeah, Okay.

0:39:19.400 --> 0:39:21.000
<v Speaker 2>So they go up to the surface and again all

0:39:21.040 --> 0:39:24.520
<v Speaker 2>at once. We're talking in the tens of thousands. This

0:39:24.640 --> 0:39:27.160
<v Speaker 2>is a mass spawning event. And then they just ride

0:39:27.200 --> 0:39:32.520
<v Speaker 2>around and release their gam meats. So it sounds like

0:39:32.520 --> 0:39:35.319
<v Speaker 2>a site to behold now. As with a lot of

0:39:35.440 --> 0:39:39.600
<v Speaker 2>mass spawning incidents in the ocean, this of course attracts

0:39:39.600 --> 0:39:42.080
<v Speaker 2>the attention of a lot of predators. If you're some

0:39:42.120 --> 0:39:45.520
<v Speaker 2>sort of a predatory fish in the vicinity and this

0:39:45.600 --> 0:39:48.759
<v Speaker 2>is occurring, well you've got more than an easy meal

0:39:48.880 --> 0:39:50.719
<v Speaker 2>on your hands. You've got to go there and get

0:39:50.760 --> 0:39:53.839
<v Speaker 2>a bite. And this applies to human beings as well.

0:39:54.120 --> 0:39:59.480
<v Speaker 2>Plolo worms and their relatives are considered quite a delicacy

0:39:59.600 --> 0:40:00.920
<v Speaker 2>in various cultures.

0:40:01.280 --> 0:40:02.640
<v Speaker 1>I love this now.

0:40:02.680 --> 0:40:04.200
<v Speaker 2>I was obviously, I was looking around for a little

0:40:04.200 --> 0:40:05.600
<v Speaker 2>more insight on this. I wanted to know, like, what

0:40:05.960 --> 0:40:08.240
<v Speaker 2>are they cooking with these? So what are they preparing?

0:40:08.480 --> 0:40:11.080
<v Speaker 2>And I did find an article on gastro obscura by

0:40:11.320 --> 0:40:15.640
<v Speaker 2>Sam O'Brien pointing out that, yeah, especially in Samoan traditions,

0:40:15.800 --> 0:40:19.319
<v Speaker 2>the pololos are often fried up with eggs. It's they're

0:40:19.360 --> 0:40:23.160
<v Speaker 2>baked into bread with coconut milk and onions, or they're

0:40:23.239 --> 0:40:27.480
<v Speaker 2>kind of like sprinkled or spread on toast. The author

0:40:27.520 --> 0:40:31.240
<v Speaker 2>here she describes it as a seaweed or caviar flavor,

0:40:31.520 --> 0:40:35.000
<v Speaker 2>but with a noodle texture. And I've seen it elsewhere

0:40:35.040 --> 0:40:38.040
<v Speaker 2>described as quote the caviaar of the Pacific.

0:40:38.400 --> 0:40:43.320
<v Speaker 1>Ooh yeah, so savory, seafoody kind of taste. That sounds wonderful. Actually,

0:40:43.320 --> 0:40:44.120
<v Speaker 1>I want to try it.

0:40:44.560 --> 0:40:46.920
<v Speaker 2>Yeah. I included a photo here for you, Joe, and

0:40:46.960 --> 0:40:49.960
<v Speaker 2>I recommend everyone look up that article or just look

0:40:50.000 --> 0:40:52.560
<v Speaker 2>up pictures in general. And the picture I have here

0:40:52.600 --> 0:40:54.120
<v Speaker 2>for you, Joe is I believe it's a piece of

0:40:54.120 --> 0:40:57.960
<v Speaker 2>toast with this pilolo spread on top. And yeah, it

0:40:58.120 --> 0:41:01.400
<v Speaker 2>looks nice, reminiscent of like a cream spinach. I guess

0:41:01.440 --> 0:41:04.840
<v Speaker 2>just based on appearances, but again, the taste profile is

0:41:04.840 --> 0:41:07.400
<v Speaker 2>apparently more like caviare meets noodles.

0:41:07.840 --> 0:41:09.760
<v Speaker 1>I don't know if it's just the lighting in this picture,

0:41:09.760 --> 0:41:11.880
<v Speaker 1>it almost looks kind of blue. It's like a like

0:41:11.920 --> 0:41:16.440
<v Speaker 1>a blue yeah, wilted wilted green kind of appearance spread

0:41:16.480 --> 0:41:17.800
<v Speaker 1>across a piece of toast.

0:41:18.320 --> 0:41:22.200
<v Speaker 2>Yeah, and yeah. I believe it's also a delicacy. A

0:41:22.280 --> 0:41:25.600
<v Speaker 2>related organism is a delicacy in Japan. So if we

0:41:25.640 --> 0:41:29.840
<v Speaker 2>have any listeners out there who've tried tried these dishes

0:41:29.920 --> 0:41:32.239
<v Speaker 2>or related dishes, please read, write in and share. We'd

0:41:32.239 --> 0:41:33.520
<v Speaker 2>love to hear your take on it.

0:41:33.840 --> 0:41:36.200
<v Speaker 1>Well, I did not expect things to go in this direction.

0:41:36.400 --> 0:41:39.400
<v Speaker 1>I am mighty intrigued. I do want to try this food.

0:41:39.400 --> 0:41:41.839
<v Speaker 1>But wait a minute, I'm we got to convict. How

0:41:42.160 --> 0:41:44.640
<v Speaker 1>could this be mistaken for an island?

0:41:45.360 --> 0:41:49.200
<v Speaker 2>Okay, so, after the breeding is finished, after the predators

0:41:49.239 --> 0:41:52.080
<v Speaker 2>have had their fill, after humans have come and harvested

0:41:54.200 --> 0:41:57.440
<v Speaker 2>their share of the of the spoils, the rest of

0:41:57.480 --> 0:42:00.680
<v Speaker 2>it again, the breeding is carried out, but apparently the

0:42:00.680 --> 0:42:03.080
<v Speaker 2>rest of it then just kind of rots and disintegrates

0:42:03.120 --> 0:42:07.960
<v Speaker 2>on the surface of the water into this white oily scum.

0:42:08.400 --> 0:42:14.240
<v Speaker 2>I found multiple especially older like Western descriptions, clearly describing

0:42:14.239 --> 0:42:20.200
<v Speaker 2>it as a scum, an oily scum, And apparently this

0:42:20.320 --> 0:42:23.440
<v Speaker 2>is what we could then potentially mistake for an island,

0:42:23.480 --> 0:42:27.040
<v Speaker 2>I'm guessing, especially by individuals who are not familiar with

0:42:27.080 --> 0:42:33.360
<v Speaker 2>the organisms, because you know, obviously there would be locals

0:42:33.640 --> 0:42:35.960
<v Speaker 2>who would know about this because they know what is

0:42:36.040 --> 0:42:39.120
<v Speaker 2>left behind after they've gone out and harvested their share

0:42:39.160 --> 0:42:41.360
<v Speaker 2>of the pololo worms. But if you didn't know what

0:42:41.400 --> 0:42:44.279
<v Speaker 2>you're looking at, you might see like a big sort

0:42:44.280 --> 0:42:47.759
<v Speaker 2>of gleaming, oily white mass and you might think that

0:42:47.840 --> 0:42:49.400
<v Speaker 2>it is some sort of a land mass.

0:42:51.040 --> 0:42:53.279
<v Speaker 1>Well, so this reminds me of something we've actually talked

0:42:53.280 --> 0:42:56.359
<v Speaker 1>about on the show before, which is pummice rafting phenomenon.

0:42:56.480 --> 0:42:59.960
<v Speaker 1>Sometimes after a volcanic eruption in one of these islands,

0:43:00.040 --> 0:43:04.120
<v Speaker 1>there will be a great outflow of pummus low density

0:43:04.200 --> 0:43:06.560
<v Speaker 1>rocks that actually rocks that float on the surface of

0:43:06.600 --> 0:43:09.160
<v Speaker 1>the water and all kind of clump together. And if

0:43:09.200 --> 0:43:12.160
<v Speaker 1>you look up pictures of this, it looks extremely weird.

0:43:12.200 --> 0:43:14.560
<v Speaker 1>It's like a parking lot floating in the middle of

0:43:14.600 --> 0:43:18.680
<v Speaker 1>the ocean. So all of these floating phenomena, Yeah, you

0:43:18.719 --> 0:43:23.359
<v Speaker 1>can have a floating vegetation potentially mistaken for something that

0:43:23.719 --> 0:43:26.399
<v Speaker 1>you know you should mark as an island on a map.

0:43:26.480 --> 0:43:29.600
<v Speaker 1>You I guess could imagine a pummus raft, though that's

0:43:29.640 --> 0:43:33.440
<v Speaker 1>a fairly transient phenomenon that related to these volcanic eruptions.

0:43:33.920 --> 0:43:36.960
<v Speaker 1>And now we've got to add a worm sex to

0:43:37.000 --> 0:43:39.120
<v Speaker 1>the list. Worm sex island.

0:43:38.920 --> 0:43:42.080
<v Speaker 2>Worm sex island. Yeah, something that again would be it

0:43:42.080 --> 0:43:45.600
<v Speaker 2>would it would It would occur every year, but it

0:43:45.600 --> 0:43:49.000
<v Speaker 2>wouldn't always be out there, and it seems entirely likely

0:43:49.120 --> 0:43:52.760
<v Speaker 2>that the foreigners to the to these seas mind encounter

0:43:52.840 --> 0:43:54.719
<v Speaker 2>it and make note of it, and you could end

0:43:54.800 --> 0:43:58.319
<v Speaker 2>up with an erroneous island identification. So yeah, I was

0:43:58.360 --> 0:44:03.239
<v Speaker 2>not expecting to talk about worm reproduction in this episode,

0:44:03.280 --> 0:44:04.839
<v Speaker 2>but that's where the research took us.

0:44:05.239 --> 0:44:08.439
<v Speaker 1>Amazing. But hey, we are not done, are we. We've

0:44:08.440 --> 0:44:10.799
<v Speaker 1>got to talk about more sunken lands, So we will

0:44:10.840 --> 0:44:13.680
<v Speaker 1>be back next time to explore this topic further.

0:44:14.719 --> 0:44:17.680
<v Speaker 2>That's right. In the meantime, will remind you that Stuff

0:44:17.680 --> 0:44:20.440
<v Speaker 2>to Blow Your Mind is primarily a science podcast, with

0:44:20.520 --> 0:44:24.200
<v Speaker 2>core episodes on Tuesdays and Thursdays. We do list mails

0:44:24.200 --> 0:44:27.479
<v Speaker 2>on Mondays. On Wednesdays, we tend to do a short

0:44:27.520 --> 0:44:30.320
<v Speaker 2>form artifact or monster fact episode, and on Fridays we

0:44:30.360 --> 0:44:33.880
<v Speaker 2>set aside most serious concerns to watch a weird movie

0:44:34.000 --> 0:44:37.440
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0:44:37.840 --> 0:44:40.800
<v Speaker 2>follow our accounts because they are they're active once more.

0:44:41.080 --> 0:44:45.759
<v Speaker 2>If you use Instagram, look us up specifically. Stbym podcast

0:44:45.840 --> 0:44:48.320
<v Speaker 2>is our handle. There's an old one that has sunken

0:44:48.360 --> 0:44:53.239
<v Speaker 2>beneath the waves of social media, but stbym podcast is

0:44:53.280 --> 0:44:55.480
<v Speaker 2>the active one, and I think there's some pretty fun

0:44:55.520 --> 0:44:57.800
<v Speaker 2>stuff going up there, so so it's one way to

0:44:57.880 --> 0:44:58.359
<v Speaker 2>keep up.

0:44:58.239 --> 0:45:01.120
<v Speaker 1>With this huge things. As always to our excellent audio

0:45:01.239 --> 0:45:04.120
<v Speaker 1>producer JJ Posway. If you would like to get in

0:45:04.160 --> 0:45:06.680
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0:45:06.760 --> 0:45:09.040
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0:45:09.040 --> 0:45:11.800
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0:45:11.840 --> 0:45:21.560
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0:45:23.680 --> 0:45:26.640
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