WEBVTT - Tech Flops, Fails and Misfires

0:00:04.400 --> 0:00:07.800
<v Speaker 1>Welcome to tech Stuff, a production from I Heart Radio.

0:00:12.240 --> 0:00:15.200
<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

0:00:15.320 --> 0:00:18.880
<v Speaker 1>Jonathan Strickland. I'm an executive producer with I Heart Radio,

0:00:18.920 --> 0:00:22.159
<v Speaker 1>and I love all things tech, and you know, I

0:00:22.200 --> 0:00:25.520
<v Speaker 1>occasionally like to do episodes like the one that you're

0:00:25.520 --> 0:00:28.760
<v Speaker 1>listening to now, where I talk about tech companies or

0:00:28.840 --> 0:00:32.800
<v Speaker 1>tech products are just tech in general that failed. Now

0:00:33.000 --> 0:00:35.800
<v Speaker 1>I would be fibbing if I said part of this

0:00:36.320 --> 0:00:39.880
<v Speaker 1>wasn't due to schaden freuda, you know, that weird sense

0:00:39.920 --> 0:00:43.160
<v Speaker 1>of pleasure you get from seeing someone else fail. I'm

0:00:43.159 --> 0:00:46.800
<v Speaker 1>not proud of that. It is a factor, But mostly

0:00:46.880 --> 0:00:49.120
<v Speaker 1>I like to cover these things to really look at

0:00:49.560 --> 0:00:54.840
<v Speaker 1>what went wrong when that is you know, determinable. So

0:00:55.040 --> 0:00:57.760
<v Speaker 1>was it just a bad idea? Was it a good

0:00:57.800 --> 0:01:00.760
<v Speaker 1>idea but ahead of its time? Was it you know,

0:01:00.920 --> 0:01:03.280
<v Speaker 1>poor execution? So it had nothing to do with the idea.

0:01:03.400 --> 0:01:06.160
<v Speaker 1>Was just the way that people tried to, uh, you know,

0:01:06.200 --> 0:01:09.319
<v Speaker 1>take advantage of it? You know? Was it crumby people

0:01:09.480 --> 0:01:12.840
<v Speaker 1>scamming other folks or sacrificing the health of a business

0:01:12.920 --> 0:01:16.520
<v Speaker 1>for their own self gain or was it some combination

0:01:16.560 --> 0:01:20.840
<v Speaker 1>of these things or something entirely different. So today I

0:01:20.880 --> 0:01:24.560
<v Speaker 1>thought we would revisit some various companies and tech products

0:01:24.880 --> 0:01:28.720
<v Speaker 1>that failed and see what lessons we can learn, if any,

0:01:28.760 --> 0:01:34.200
<v Speaker 1>and maybe maybe you know, indulge our schadenfreude along the way. Also,

0:01:34.280 --> 0:01:36.200
<v Speaker 1>some of these are stories that I've covered in other

0:01:36.240 --> 0:01:39.399
<v Speaker 1>episodes of Tech Stuff, but since we recently passed the

0:01:39.640 --> 0:01:43.560
<v Speaker 1>one thousand, six hundred episode mark, I figure a lot

0:01:43.600 --> 0:01:47.440
<v Speaker 1>of y'all probably haven't heard those. I hope you'll forgive

0:01:47.440 --> 0:01:49.640
<v Speaker 1>me for going back over some stories I've talked about

0:01:49.640 --> 0:01:52.920
<v Speaker 1>in the past. But let's get to it, because there

0:01:52.920 --> 0:01:54.560
<v Speaker 1>are a couple of them where I feel like I

0:01:54.600 --> 0:01:58.000
<v Speaker 1>need to make some updates. So I figured to start

0:01:58.000 --> 0:02:00.919
<v Speaker 1>this all off it would be fun to talk about

0:02:01.080 --> 0:02:06.120
<v Speaker 1>Microsoft Bob, because not only was this a notorious flop,

0:02:06.600 --> 0:02:09.880
<v Speaker 1>but it also spawned some stuff famous the famously irritates

0:02:09.919 --> 0:02:12.880
<v Speaker 1>people to this day, like like the comics Sans font

0:02:13.720 --> 0:02:17.959
<v Speaker 1>Um often gets lumped in with Microsoft Bob. Let's let's

0:02:17.960 --> 0:02:23.640
<v Speaker 1>break this all down. What exactly was Bob Well? In

0:02:23.680 --> 0:02:27.000
<v Speaker 1>the early days of personal computers, using a computer was

0:02:27.040 --> 0:02:31.959
<v Speaker 1>a bit daunting for the uninitiated before g u I

0:02:32.320 --> 0:02:36.840
<v Speaker 1>or gooey operating systems. That's graphical user interfaces that would

0:02:36.840 --> 0:02:40.840
<v Speaker 1>be stuff like the Mac operating system and Windows. Before

0:02:40.840 --> 0:02:44.440
<v Speaker 1>all that we had DOSS. This was a command line

0:02:44.520 --> 0:02:48.400
<v Speaker 1>based operating system. That means you would have to type

0:02:48.520 --> 0:02:52.960
<v Speaker 1>in stuff to navigate the file systems and to execute programs,

0:02:53.480 --> 0:02:56.760
<v Speaker 1>and it wasn't exactly intuitive, like you'd be doing c

0:02:57.000 --> 0:03:01.639
<v Speaker 1>D to change different directories and things. That these systems

0:03:01.680 --> 0:03:04.200
<v Speaker 1>were a bit of a barrier to entry for a

0:03:04.200 --> 0:03:07.440
<v Speaker 1>lot of folks because it just looked like, you know,

0:03:08.360 --> 0:03:10.880
<v Speaker 1>gibberish if you were to glance at the screen not

0:03:11.000 --> 0:03:14.880
<v Speaker 1>really understand what the command's all meant. But then you

0:03:14.919 --> 0:03:18.680
<v Speaker 1>had the gooey systems, the graphical user interface systems, so

0:03:18.760 --> 0:03:21.400
<v Speaker 1>you had stuff like Windows and mac os where you

0:03:21.400 --> 0:03:25.360
<v Speaker 1>can represent programs with icons, and clicking on an icon

0:03:25.639 --> 0:03:29.840
<v Speaker 1>launches a program. This is way easier to grasp than

0:03:30.000 --> 0:03:35.840
<v Speaker 1>using directory commands typed into a text based operating system.

0:03:35.840 --> 0:03:39.640
<v Speaker 1>But even this could be a little intimidating for new

0:03:39.760 --> 0:03:43.320
<v Speaker 1>users who had never worked with a computer ever, and

0:03:43.400 --> 0:03:47.080
<v Speaker 1>so some engineers at Microsoft came up with an alternative.

0:03:48.200 --> 0:03:52.760
<v Speaker 1>Bob replaced the familiar desktop layout of Windows three point

0:03:52.880 --> 0:03:57.960
<v Speaker 1>one with a cartoon representation of various rooms and the

0:03:58.040 --> 0:04:01.320
<v Speaker 1>objects in the room would stand end in as icons

0:04:01.320 --> 0:04:05.000
<v Speaker 1>for different programs. So if you wanted to check your schedule,

0:04:05.280 --> 0:04:08.680
<v Speaker 1>you could click on a calendar that's hanging on the

0:04:08.720 --> 0:04:11.480
<v Speaker 1>wall in your room. Do you want to look at

0:04:11.520 --> 0:04:13.800
<v Speaker 1>your monthly budget, you click on a little binder has

0:04:13.840 --> 0:04:16.080
<v Speaker 1>a dollar sign on it, and that's sitting on a

0:04:16.080 --> 0:04:19.200
<v Speaker 1>little coffee table. You even had a little dog named

0:04:19.320 --> 0:04:21.360
<v Speaker 1>Rover who would pop up in the corner and he

0:04:21.400 --> 0:04:25.919
<v Speaker 1>would give you either helpful tips or irritating ones on

0:04:25.960 --> 0:04:29.599
<v Speaker 1>how to navigate and use the system. Rover would serve

0:04:30.040 --> 0:04:33.200
<v Speaker 1>as a model for another Microsoft creation that would get

0:04:33.279 --> 0:04:36.159
<v Speaker 1>tons of hate over the years. That would be Clippy,

0:04:36.279 --> 0:04:38.640
<v Speaker 1>the paper clip that would pop up and say things like,

0:04:39.040 --> 0:04:41.200
<v Speaker 1>it looks like you're trying to write a letter, would

0:04:41.200 --> 0:04:44.680
<v Speaker 1>you like some help with that? And for the record,

0:04:44.920 --> 0:04:48.960
<v Speaker 1>I actually did not mind Clippy, except for the times

0:04:48.960 --> 0:04:50.839
<v Speaker 1>when it would try to help me do something that

0:04:50.960 --> 0:04:55.640
<v Speaker 1>I had done a thousand times before. The goal of

0:04:55.720 --> 0:05:00.200
<v Speaker 1>Bob was to map various computer functions to the real

0:05:00.320 --> 0:05:03.560
<v Speaker 1>life equivalent of the activities you would, you know, do

0:05:03.800 --> 0:05:06.599
<v Speaker 1>to manage the same thing. So it was to strip

0:05:06.640 --> 0:05:09.440
<v Speaker 1>all the computer stuff away and to make it really

0:05:09.480 --> 0:05:15.800
<v Speaker 1>intuitive to use. So what happened? Why did Bob flop? Well,

0:05:15.800 --> 0:05:20.760
<v Speaker 1>there are several reasons. One was that Microsoft's major update

0:05:20.760 --> 0:05:24.800
<v Speaker 1>to Windows, which was Windows, was right around the corner,

0:05:25.320 --> 0:05:28.280
<v Speaker 1>so getting an overlay for Windows three point one just

0:05:28.360 --> 0:05:33.680
<v Speaker 1>before Windows launched probably wasn't the best timing. Another was

0:05:33.720 --> 0:05:37.800
<v Speaker 1>that Microsoft Bob was a one dollar purchase at launch,

0:05:38.480 --> 0:05:42.160
<v Speaker 1>which is a pretty pricey piece of software. It was

0:05:42.200 --> 0:05:46.760
<v Speaker 1>also resource hungry, so to run Microsoft Bob you needed

0:05:46.800 --> 0:05:48.880
<v Speaker 1>a computer, and that was at least a four D

0:05:49.040 --> 0:05:52.240
<v Speaker 1>six meaning Ahead and Intel four a D six processor

0:05:52.400 --> 0:05:56.000
<v Speaker 1>or better. You needed eight megs of RAM and thirty

0:05:56.040 --> 0:06:00.560
<v Speaker 1>megs of disk space. Now today that's nothing. Your phone

0:06:01.120 --> 0:06:04.000
<v Speaker 1>has far more capabilities than that, But back in the

0:06:04.040 --> 0:06:08.400
<v Speaker 1>mid nineties this represented a fairly hefty computer, and not

0:06:08.520 --> 0:06:13.680
<v Speaker 1>that many people had them. But wait, there's more. According

0:06:13.680 --> 0:06:18.039
<v Speaker 1>to PETTERI Jarvinen and I know I've butchered the name,

0:06:18.320 --> 0:06:22.720
<v Speaker 1>I apologize anyway, a writer for a computer magazine, Microsoft

0:06:22.760 --> 0:06:27.280
<v Speaker 1>Bob also had non existent security. Alright, so Bob was

0:06:27.320 --> 0:06:31.960
<v Speaker 1>designed to work not just for individuals but for households,

0:06:32.040 --> 0:06:35.039
<v Speaker 1>So you could create a password for your account to

0:06:35.120 --> 0:06:38.560
<v Speaker 1>let you access Microsoft Bob. But apparently this was more

0:06:38.680 --> 0:06:43.800
<v Speaker 1>for personalizing your experience rather than securing it. As the

0:06:43.839 --> 0:06:49.080
<v Speaker 1>review said, if you entered a password incorrectly three times,

0:06:49.640 --> 0:06:53.400
<v Speaker 1>the assistant like Rover would pop up to help you

0:06:53.520 --> 0:06:57.360
<v Speaker 1>reset your password. Do you see an issue with that?

0:06:58.640 --> 0:07:01.920
<v Speaker 1>Let's say you and I share a computer, and I

0:07:02.000 --> 0:07:05.680
<v Speaker 1>happen to know that you've got a digital personal diary

0:07:05.760 --> 0:07:09.600
<v Speaker 1>on that computer, but I can only access it if

0:07:09.640 --> 0:07:12.240
<v Speaker 1>I were to log in as you, because you've protected

0:07:12.280 --> 0:07:14.960
<v Speaker 1>it in a private space that I don't have general

0:07:15.000 --> 0:07:19.320
<v Speaker 1>access to. Well, if this is true, if this piece

0:07:19.320 --> 0:07:22.440
<v Speaker 1>in Computer magazine was accurate, I wouldn't even need to

0:07:22.560 --> 0:07:26.640
<v Speaker 1>guess what your password was. I could type anything three

0:07:26.760 --> 0:07:30.240
<v Speaker 1>times in the password field, and then reset your password

0:07:30.240 --> 0:07:33.840
<v Speaker 1>to something I know and log in as you. Then

0:07:34.120 --> 0:07:37.760
<v Speaker 1>I can read all your juicy secrets in that diary.

0:07:37.920 --> 0:07:40.560
<v Speaker 1>When you try to log in, well, first it looks

0:07:40.600 --> 0:07:43.200
<v Speaker 1>like you're locked out of your account, but if you

0:07:43.320 --> 0:07:46.560
<v Speaker 1>enter the wrong password three times, you get to reset

0:07:46.600 --> 0:07:50.040
<v Speaker 1>the password again, and so it goes. Or you could

0:07:50.120 --> 0:07:54.040
<v Speaker 1>log into my account and reread Havock. I should add

0:07:54.400 --> 0:07:57.200
<v Speaker 1>that there were only a couple of reports that this

0:07:57.680 --> 0:08:01.080
<v Speaker 1>feature existed. Like I looked around to see if I

0:08:01.080 --> 0:08:05.120
<v Speaker 1>could find verification that in fact, this was something that

0:08:05.240 --> 0:08:08.160
<v Speaker 1>Microsoft Bob did, And in our episode where we talked

0:08:08.160 --> 0:08:11.480
<v Speaker 1>about Microsoft Bob many years ago, we talked about this

0:08:11.520 --> 0:08:14.920
<v Speaker 1>feature because that's what we were finding the reports on. However,

0:08:15.600 --> 0:08:18.400
<v Speaker 1>I do not have Microsoft Bob installed on my machine,

0:08:18.640 --> 0:08:21.400
<v Speaker 1>so I can't actually verify that that really happened, and

0:08:21.440 --> 0:08:24.760
<v Speaker 1>I did see some discussions that suggest that maybe that

0:08:24.840 --> 0:08:27.679
<v Speaker 1>wasn't the case. Maybe they were using an earlier version

0:08:27.680 --> 0:08:30.880
<v Speaker 1>of Bob or something. I don't know because I've never

0:08:30.920 --> 0:08:35.520
<v Speaker 1>personally used it, and I cannot verify this, So it's

0:08:35.360 --> 0:08:37.839
<v Speaker 1>a it's good to say that this is a possibly

0:08:37.960 --> 0:08:42.199
<v Speaker 1>apocryphal story, and I sure hope it is an apocryphal story,

0:08:42.200 --> 0:08:44.840
<v Speaker 1>because otherwise this is effectively the same as having no

0:08:44.920 --> 0:08:49.960
<v Speaker 1>password protection at all. Again, unless the password didn't exist

0:08:50.120 --> 0:08:54.280
<v Speaker 1>to secure things, but rather to create a personalized experience

0:08:54.320 --> 0:09:00.440
<v Speaker 1>for each individual who was using that computer. So everyone

0:09:00.480 --> 0:09:02.920
<v Speaker 1>with access to that computer would be able to log

0:09:03.000 --> 0:09:06.600
<v Speaker 1>in and see the UI that's laid out like a house,

0:09:07.000 --> 0:09:10.240
<v Speaker 1>and each person could create their own private rooms, and

0:09:10.280 --> 0:09:13.560
<v Speaker 1>they could even lock those rooms with password protection, but

0:09:13.880 --> 0:09:18.760
<v Speaker 1>there would also be public rooms that everyone shared. What's more,

0:09:19.200 --> 0:09:22.400
<v Speaker 1>you can make changes to public rooms. Actually can make

0:09:22.480 --> 0:09:25.680
<v Speaker 1>changes to your private rooms too. You can move stuff around.

0:09:25.720 --> 0:09:29.679
<v Speaker 1>You can even delete icons that go to applications. You

0:09:29.679 --> 0:09:33.400
<v Speaker 1>could vandalize rooms in other words, and I don't know

0:09:33.520 --> 0:09:37.440
<v Speaker 1>if the room passwords were connected to the user passwords,

0:09:37.600 --> 0:09:39.520
<v Speaker 1>or if they were if you could use the same

0:09:39.559 --> 0:09:42.040
<v Speaker 1>password trick that I mentioned earlier to get through it,

0:09:42.400 --> 0:09:44.880
<v Speaker 1>but either way, it's not a good solution. Even if

0:09:44.920 --> 0:09:47.840
<v Speaker 1>you logged in as a guest, you can make changes

0:09:47.880 --> 0:09:51.480
<v Speaker 1>to all the public rooms. You could delete stuff and

0:09:51.520 --> 0:09:55.240
<v Speaker 1>move things and hide icons in different places and just

0:09:55.320 --> 0:09:58.720
<v Speaker 1>make life generally unpleasant for the other people who use

0:09:58.800 --> 0:10:02.240
<v Speaker 1>that same shared computer or One last thing that really

0:10:02.320 --> 0:10:05.400
<v Speaker 1>killed Bob was that Microsoft didn't really want to make

0:10:05.640 --> 0:10:09.000
<v Speaker 1>deals with o e MS, or rather wasn't able to

0:10:09.040 --> 0:10:10.760
<v Speaker 1>make any deals with O E M S. And O

0:10:10.840 --> 0:10:14.520
<v Speaker 1>e M is an original equipment manufacturer, and those deals

0:10:14.520 --> 0:10:17.600
<v Speaker 1>would have had Bob pre installed on new computers, but

0:10:17.679 --> 0:10:22.000
<v Speaker 1>Microsoft didn't really pursue that. This is typically how companies

0:10:22.040 --> 0:10:25.560
<v Speaker 1>like Microsoft get their products on brand new machines. So

0:10:25.600 --> 0:10:27.400
<v Speaker 1>if you buy a computer off the shelf at a

0:10:27.440 --> 0:10:31.920
<v Speaker 1>retail store or online through most providers, chances are it

0:10:32.040 --> 0:10:35.760
<v Speaker 1>comes with an operating system and a suite of software

0:10:35.800 --> 0:10:39.120
<v Speaker 1>that's pre installed on that machine. So behind the scenes

0:10:39.559 --> 0:10:42.480
<v Speaker 1>you have these big deals going on, and Microsoft just

0:10:42.559 --> 0:10:46.199
<v Speaker 1>didn't really do that with Bob very much. So Bob

0:10:46.240 --> 0:10:53.079
<v Speaker 1>didn't Bob, Bob sunk. What's next. Let's talk about Microsoft

0:10:53.120 --> 0:10:56.320
<v Speaker 1>a little bit longer, just for a moment. There are

0:10:56.360 --> 0:11:00.320
<v Speaker 1>certain builds of Microsoft's Windows operating system that received a

0:11:00.360 --> 0:11:04.600
<v Speaker 1>really bad reputation. So, for example, Windows Vista, which was

0:11:04.640 --> 0:11:07.679
<v Speaker 1>released in two thousand and six, became the punching bag

0:11:07.800 --> 0:11:11.400
<v Speaker 1>for a lot of computer review magazines. It was following

0:11:11.480 --> 0:11:15.760
<v Speaker 1>up on the massively popular Windows XP operating system. In fact,

0:11:15.760 --> 0:11:18.760
<v Speaker 1>that operating system is so popular that there are still

0:11:18.960 --> 0:11:22.439
<v Speaker 1>some people out there using it like two decades later.

0:11:23.280 --> 0:11:27.240
<v Speaker 1>Windows Vista confused people like right all the gate because

0:11:27.320 --> 0:11:31.760
<v Speaker 1>upon launch there were six different versions of the operating

0:11:31.760 --> 0:11:39.640
<v Speaker 1>system you could choose from. There was Starter Home, Basic Home, Premium, Business, Enterprise,

0:11:40.080 --> 0:11:45.640
<v Speaker 1>and Ultimate. That immediately caused some confusion right away. Windows

0:11:45.720 --> 0:11:49.440
<v Speaker 1>Vista also required a pretty beefy PC to run well,

0:11:49.840 --> 0:11:53.360
<v Speaker 1>so people who wanted to just upgrade from Windows Xpedo

0:11:53.440 --> 0:11:57.120
<v Speaker 1>Windows Vista and still use their old computer, they often

0:11:57.160 --> 0:12:00.120
<v Speaker 1>found that the new operating system made their computer is

0:12:00.160 --> 0:12:05.200
<v Speaker 1>really sluggish and unresponsive. And I have complained multiple times

0:12:05.240 --> 0:12:08.959
<v Speaker 1>on this podcast about how I hate an operating system

0:12:09.000 --> 0:12:12.199
<v Speaker 1>that hogs up computer resources because back and rag J

0:12:12.880 --> 0:12:15.760
<v Speaker 1>years to dang dang, dsh prompt, and yet I liked it,

0:12:16.440 --> 0:12:19.000
<v Speaker 1>and it just it was a much lighter lift for

0:12:19.080 --> 0:12:22.040
<v Speaker 1>your computer, so more of your resources could go to

0:12:22.080 --> 0:12:24.960
<v Speaker 1>all the programs you want to run, not the operating

0:12:25.000 --> 0:12:29.840
<v Speaker 1>system that's in the background. Vista did improve over time,

0:12:30.280 --> 0:12:33.880
<v Speaker 1>but that initial launch version turned a lot of people off.

0:12:33.960 --> 0:12:37.560
<v Speaker 1>It was a really bad first impression. Microsoft would seemingly

0:12:37.640 --> 0:12:40.920
<v Speaker 1>learn its lesson, and when Windows seven came out, the

0:12:40.960 --> 0:12:44.560
<v Speaker 1>company incorporated the best of Vista's features while leaving out

0:12:44.600 --> 0:12:48.480
<v Speaker 1>the worst of them. And then came Windows eight. Alright,

0:12:48.520 --> 0:12:50.800
<v Speaker 1>so let's go ahead and do this one too while

0:12:50.800 --> 0:12:54.840
<v Speaker 1>we're here. Windows eight launched in twenty twelve, and you

0:12:54.880 --> 0:12:57.040
<v Speaker 1>know what, when I start looking at this list, I

0:12:57.080 --> 0:13:00.400
<v Speaker 1>see a lot of entries that hover around twin eleven

0:13:00.400 --> 0:13:03.400
<v Speaker 1>and twelve is launch dates. There was something about those

0:13:03.480 --> 0:13:07.560
<v Speaker 1>years anyway. This was Microsoft's attempt to unify the PC

0:13:07.679 --> 0:13:12.240
<v Speaker 1>and the tablet experience. I suppose the thought was that

0:13:12.280 --> 0:13:16.040
<v Speaker 1>there were all these computers coming out they had touch screens,

0:13:16.120 --> 0:13:18.960
<v Speaker 1>you know, laptops and just regular displays that were touch

0:13:19.000 --> 0:13:21.880
<v Speaker 1>screen displays, and that we were all going to migrate

0:13:21.920 --> 0:13:25.800
<v Speaker 1>to using computers that had these touch screen interfaces, even

0:13:25.800 --> 0:13:28.600
<v Speaker 1>though most people I talked to who have machines that

0:13:28.760 --> 0:13:33.600
<v Speaker 1>do have touch screen capabilities very rarely use the touch

0:13:33.640 --> 0:13:38.040
<v Speaker 1>screen part. But this meant that Microsoft really doubled down

0:13:38.200 --> 0:13:41.319
<v Speaker 1>on a user interface that just didn't take off. It

0:13:41.360 --> 0:13:46.400
<v Speaker 1>was really optimized for like that tablet touch screen experience,

0:13:46.840 --> 0:13:50.040
<v Speaker 1>but that didn't really work so well for desktop users.

0:13:50.440 --> 0:13:53.440
<v Speaker 1>And as a result, the operating system was not really

0:13:53.520 --> 0:13:58.040
<v Speaker 1>simple to use, and people hated it. Many people hated

0:13:58.080 --> 0:14:01.600
<v Speaker 1>it enough that they uninstalled it and went back to

0:14:01.640 --> 0:14:05.360
<v Speaker 1>Windows seven and again. Microsoft addressed many of the issues

0:14:05.400 --> 0:14:08.880
<v Speaker 1>of Windows eight with updates, but it really wasn't until

0:14:08.920 --> 0:14:12.040
<v Speaker 1>the launch of Windows ten that people came back round

0:14:12.040 --> 0:14:17.640
<v Speaker 1>two being excited about a more recent Windows build. I

0:14:17.720 --> 0:14:20.920
<v Speaker 1>don't know what happened to Windows nine, don't ask me.

0:14:21.560 --> 0:14:23.920
<v Speaker 1>And we'll have to see if the release of Windows

0:14:23.960 --> 0:14:27.480
<v Speaker 1>eleven will show that the company has actually learned its

0:14:27.560 --> 0:14:31.440
<v Speaker 1>lesson or if it will repeat its past mistakes. All right,

0:14:32.000 --> 0:14:34.960
<v Speaker 1>let's look at two thousand and twelve and get away

0:14:34.960 --> 0:14:38.440
<v Speaker 1>from Microsoft. Two thousand twelve is when Google introduced a

0:14:38.520 --> 0:14:44.120
<v Speaker 1>spherical media streaming device called the Nexus Q. And by introduced,

0:14:44.120 --> 0:14:48.680
<v Speaker 1>I mean unveiled, not launched. Uh. It kind of looked

0:14:48.680 --> 0:14:52.000
<v Speaker 1>a bit like a black bowling ball with you know,

0:14:52.280 --> 0:14:55.520
<v Speaker 1>a logo on it. It was sort of a predecessor

0:14:55.560 --> 0:14:59.640
<v Speaker 1>to Google's Smart Speaker homes system and the Google Chrome

0:14:59.720 --> 0:15:03.520
<v Speaker 1>Cat gadgets. The Nexus Queue was meant to bring streaming

0:15:03.560 --> 0:15:07.200
<v Speaker 1>media to the living room. Now by streaming media, I

0:15:07.240 --> 0:15:11.640
<v Speaker 1>should be really clear, the Nexus Que had very limited options.

0:15:12.160 --> 0:15:15.840
<v Speaker 1>You could stream YouTube videos, you could stream Google Play

0:15:15.960 --> 0:15:19.840
<v Speaker 1>movies and TV shows, or you could stream music from

0:15:19.880 --> 0:15:23.880
<v Speaker 1>Google Play Music, and that was it. This was two

0:15:23.920 --> 0:15:28.480
<v Speaker 1>thousand twelve. Netflix had been streaming content for five years already.

0:15:28.800 --> 0:15:32.360
<v Speaker 1>There are plenty of other streaming audio services out there

0:15:32.440 --> 0:15:37.360
<v Speaker 1>that were really interesting, and critics lamented that you had

0:15:37.360 --> 0:15:41.200
<v Speaker 1>such limited options on the Nexus Q. To control the

0:15:41.200 --> 0:15:45.160
<v Speaker 1>Nexus Que, you needed to pair a smart device with it,

0:15:45.160 --> 0:15:47.880
<v Speaker 1>whether it's smartphone or a tablet, and there was a

0:15:47.880 --> 0:15:51.320
<v Speaker 1>special app that you would run on that Android based device.

0:15:51.640 --> 0:15:54.280
<v Speaker 1>This would effectively turn your phone or tablet into a

0:15:54.320 --> 0:15:58.600
<v Speaker 1>remote control. There was no voice integration with the Nexus Q,

0:15:59.600 --> 0:16:02.880
<v Speaker 1>and it was expensive. The base model was meant to

0:16:02.920 --> 0:16:08.080
<v Speaker 1>retail for two dollars that didn't include speakers, so if

0:16:08.080 --> 0:16:10.400
<v Speaker 1>you wanted to use your Nexus Queue to listen to music,

0:16:10.800 --> 0:16:13.480
<v Speaker 1>you would have to shell out some extra dough for speakers.

0:16:13.520 --> 0:16:15.760
<v Speaker 1>Unless you just happen to have some speakers that had

0:16:16.200 --> 0:16:18.480
<v Speaker 1>you know, banana plugs, that's the style of plug that

0:16:18.480 --> 0:16:21.800
<v Speaker 1>would go into the Nexus queue, then you could repurpose

0:16:21.880 --> 0:16:24.240
<v Speaker 1>those for your Nexus queue. Otherwise you had to buy

0:16:24.280 --> 0:16:27.440
<v Speaker 1>new ones that could be a few hundred bucks. Buying

0:16:27.480 --> 0:16:29.920
<v Speaker 1>the cables would also set you back another fifty dollars

0:16:30.000 --> 0:16:34.960
<v Speaker 1>or so. Google handed out free Nexus Q units to

0:16:35.080 --> 0:16:39.480
<v Speaker 1>attendees of the IO event that year. I did not go.

0:16:40.280 --> 0:16:42.560
<v Speaker 1>I've only been to one I O event and it

0:16:42.600 --> 0:16:44.520
<v Speaker 1>was one of the ones where Google had nothing to

0:16:44.560 --> 0:16:47.240
<v Speaker 1>hand out. So uh, I mean, I'm not big on

0:16:47.520 --> 0:16:50.720
<v Speaker 1>getting handouts anyway, because I don't review products, so it'd

0:16:50.760 --> 0:16:54.120
<v Speaker 1>feel weird to get them. But this was one of

0:16:54.200 --> 0:16:56.760
<v Speaker 1>those things that sticks in my craw the fact that

0:16:56.760 --> 0:16:59.800
<v Speaker 1>the one year I go was Yere where there was

0:17:00.440 --> 0:17:04.000
<v Speaker 1>there was no goodies anyway. Apparently Google got some feedback

0:17:04.040 --> 0:17:06.960
<v Speaker 1>about how the Tech was lackluster in comparison with other

0:17:07.960 --> 0:17:11.600
<v Speaker 1>similar streaming solutions on the market, and Google pushed back

0:17:11.640 --> 0:17:16.280
<v Speaker 1>the planned launch date from the summer of twelve to never.

0:17:17.359 --> 0:17:21.240
<v Speaker 1>Google abandoned plans to launch it, so now they're just

0:17:21.359 --> 0:17:26.240
<v Speaker 1>kind of collector's items. I guess maybe now I could

0:17:26.800 --> 0:17:31.280
<v Speaker 1>do an entire episode just on Google failures. In fact

0:17:31.359 --> 0:17:34.000
<v Speaker 1>that I think I might have done that at some point.

0:17:34.680 --> 0:17:37.440
<v Speaker 1>So instead of that, we're going to cover some other

0:17:37.640 --> 0:17:41.840
<v Speaker 1>notable misfires in tech after we take this quick break.

0:17:49.560 --> 0:17:52.320
<v Speaker 1>All right, we're back. Let's get back to two thousand eleven,

0:17:52.640 --> 0:17:56.040
<v Speaker 1>two thousand, two thousand and twelve and magical time and tech.

0:17:56.760 --> 0:18:00.320
<v Speaker 1>A startup called color Labs started up it right in

0:18:00.359 --> 0:18:03.200
<v Speaker 1>twenty eleven. They wanted to take aim at photo sharing

0:18:03.760 --> 0:18:08.840
<v Speaker 1>on smartphones with a brand new app called Color. Bill Nuen,

0:18:09.560 --> 0:18:12.800
<v Speaker 1>fresh off a massive deal in which he sold off

0:18:12.840 --> 0:18:15.960
<v Speaker 1>an earlier startup he had founded called La La. He

0:18:16.040 --> 0:18:19.120
<v Speaker 1>sold that to Apple for a whopping eighty million dollars,

0:18:19.720 --> 0:18:23.680
<v Speaker 1>founded Color Labs, and it was intended to compete with

0:18:24.240 --> 0:18:27.320
<v Speaker 1>apps like Instagram, which was not yet part of the

0:18:27.359 --> 0:18:31.440
<v Speaker 1>Facebook family back in twenty eleven, but it was going

0:18:31.480 --> 0:18:35.560
<v Speaker 1>to do this in a fundamentally different way. So rather

0:18:35.600 --> 0:18:39.760
<v Speaker 1>than follow specific people like your friends or celebrities or

0:18:39.800 --> 0:18:43.119
<v Speaker 1>you know, dogs that you know, I might be talking

0:18:43.160 --> 0:18:46.600
<v Speaker 1>more about my habits on Instagram here. Instead, you would

0:18:46.680 --> 0:18:49.600
<v Speaker 1>use color to look at photos that were taken an

0:18:49.760 --> 0:18:53.800
<v Speaker 1>uploaded near wherever you were in the world at that time. So,

0:18:53.840 --> 0:18:58.240
<v Speaker 1>in other words, you would wander around the world. Maybe

0:18:58.280 --> 0:19:00.920
<v Speaker 1>it's just your town, maybe it's a city you've never

0:19:01.040 --> 0:19:04.359
<v Speaker 1>visited before. You would whip out your phone, you'd open

0:19:04.440 --> 0:19:06.880
<v Speaker 1>up the Color app, and you would see who had

0:19:06.920 --> 0:19:10.920
<v Speaker 1>taken what photos near the spot you were in, which

0:19:10.960 --> 0:19:16.080
<v Speaker 1>I guess sounds interesting for certain types of experiences and photos,

0:19:16.440 --> 0:19:18.719
<v Speaker 1>but to me, it also sounds kind of like just

0:19:18.800 --> 0:19:21.560
<v Speaker 1>peeking in on the photos of people you most likely

0:19:21.720 --> 0:19:25.760
<v Speaker 1>don't know most of the time. I suspect that's pretty boring.

0:19:26.520 --> 0:19:28.439
<v Speaker 1>Or you're looking at photos, it's something that you can

0:19:28.440 --> 0:19:32.119
<v Speaker 1>actually see for yourself right where you are at that moment,

0:19:32.200 --> 0:19:34.920
<v Speaker 1>so you can say, like, hey, look, honey, someone uploaded

0:19:34.920 --> 0:19:38.320
<v Speaker 1>a picture of a tree that's right there, which doesn't

0:19:38.320 --> 0:19:42.199
<v Speaker 1>seem super compelling. Now I can see how such an

0:19:42.240 --> 0:19:46.440
<v Speaker 1>app might be interesting during big events that are happening

0:19:46.440 --> 0:19:49.679
<v Speaker 1>in a specific place like if you attended a concert

0:19:49.920 --> 0:19:54.080
<v Speaker 1>or a festival, or the Olympics or something, then you

0:19:54.200 --> 0:19:56.800
<v Speaker 1>might want to open up Color and look at photos

0:19:56.840 --> 0:20:00.359
<v Speaker 1>of other people were taking and uploading. But again, and

0:20:00.400 --> 0:20:03.080
<v Speaker 1>you'd likely get a ton of people who are taking

0:20:03.080 --> 0:20:06.040
<v Speaker 1>pictures with their friends, and you know, without knowing anyone

0:20:06.040 --> 0:20:08.960
<v Speaker 1>in the photos, you'd just be looking at random pictures.

0:20:09.680 --> 0:20:12.400
<v Speaker 1>Add to this issue the fact that the user interface

0:20:12.440 --> 0:20:15.720
<v Speaker 1>on Color was needlessly up tous, and you had a

0:20:15.760 --> 0:20:19.600
<v Speaker 1>recipe for failure. And that's exactly what happened with Color Labs.

0:20:19.960 --> 0:20:22.040
<v Speaker 1>The company is stuck around for a little less than

0:20:22.080 --> 0:20:27.080
<v Speaker 1>two years. Before it closed up shop. Color was a flop.

0:20:27.640 --> 0:20:31.040
<v Speaker 1>You know. One recent flop I feel like I need

0:20:31.040 --> 0:20:34.720
<v Speaker 1>to talk about briefly was Quimby, which I've done episodes

0:20:34.760 --> 0:20:39.640
<v Speaker 1>on before. Quimby was a failed service that that crashed

0:20:39.680 --> 0:20:44.200
<v Speaker 1>partly due to just incredibly bad timing and partly because

0:20:44.400 --> 0:20:47.399
<v Speaker 1>I'm just not sure that the actual use case for

0:20:47.480 --> 0:20:50.480
<v Speaker 1>Quimby was that compelling to start with. In other words,

0:20:51.000 --> 0:20:55.800
<v Speaker 1>you could blame the pandemic for Quimby's demise, but I'm

0:20:55.840 --> 0:20:58.159
<v Speaker 1>not convinced Quimby would have stuck around even if we

0:20:58.240 --> 0:21:01.320
<v Speaker 1>hadn't had the pandemic. Now, if you don't remember Quimby,

0:21:01.760 --> 0:21:05.600
<v Speaker 1>don't blame you. Even though it launched just last year.

0:21:06.280 --> 0:21:09.400
<v Speaker 1>It was a video streaming service in which subscribers would

0:21:09.400 --> 0:21:14.720
<v Speaker 1>be able to watch exclusive, highly produced content on mobile devices.

0:21:15.680 --> 0:21:18.600
<v Speaker 1>The whole use case for Quimby was that people like

0:21:18.720 --> 0:21:21.119
<v Speaker 1>to be on their phones. So you might, you know,

0:21:21.240 --> 0:21:24.119
<v Speaker 1>get in line somewhere like at the coffee shop, and

0:21:24.480 --> 0:21:27.199
<v Speaker 1>you look at your phone as you wait. So the

0:21:27.240 --> 0:21:30.679
<v Speaker 1>thought was, why not design an app that specifically targets

0:21:30.920 --> 0:21:35.440
<v Speaker 1>those people. This design extended not just to the user interface,

0:21:35.520 --> 0:21:38.720
<v Speaker 1>but also to the content itself. So, for one thing,

0:21:39.119 --> 0:21:42.439
<v Speaker 1>you could watch quimby content either in portrait mode or

0:21:42.480 --> 0:21:45.879
<v Speaker 1>in the landscape mode on your device, and your view

0:21:46.480 --> 0:21:49.840
<v Speaker 1>would shift to get a full screen experience, no matter

0:21:49.880 --> 0:21:53.280
<v Speaker 1>which way you were holding your smartphone, for example. But

0:21:53.359 --> 0:21:56.760
<v Speaker 1>this meant that content creators needed to be aware of that,

0:21:57.240 --> 0:21:59.879
<v Speaker 1>and that meant that they needed to be really careful

0:21:59.880 --> 0:22:02.399
<v Speaker 1>at how they film thinks, because if you were viewing

0:22:02.400 --> 0:22:05.680
<v Speaker 1>it in portrait mode, you know long ways like up

0:22:05.680 --> 0:22:09.440
<v Speaker 1>and down, you might miss out on important details that

0:22:09.480 --> 0:22:11.719
<v Speaker 1>would otherwise be at the edge of the frame. If

0:22:11.720 --> 0:22:14.600
<v Speaker 1>you were watching it in landscape mode, so filmmakers had

0:22:14.600 --> 0:22:18.280
<v Speaker 1>to take that into consideration. Otherwise, you know, like let's

0:22:18.280 --> 0:22:21.040
<v Speaker 1>say you're watching a mystery and there's a visible clue

0:22:21.480 --> 0:22:23.879
<v Speaker 1>if you're holding your phone and landscape, but when you

0:22:23.880 --> 0:22:26.000
<v Speaker 1>hold an in portrait, it's punched in and you don't

0:22:26.040 --> 0:22:29.320
<v Speaker 1>see that clue, You're missing out on something important. As

0:22:29.359 --> 0:22:33.439
<v Speaker 1>for the content piece, Quimby content was meant to be short,

0:22:33.840 --> 0:22:38.280
<v Speaker 1>like ten minutes, bite sized, quick bites. That's what Quimby was.

0:22:39.000 --> 0:22:42.679
<v Speaker 1>Content creators can make long form shows and movies, but

0:22:42.800 --> 0:22:46.480
<v Speaker 1>the user would access these in chapters that maxed out

0:22:46.480 --> 0:22:49.560
<v Speaker 1>at ten minutes. This meant that as a content creator,

0:22:49.640 --> 0:22:52.440
<v Speaker 1>you needed to structure your work so that you could

0:22:52.440 --> 0:22:54.879
<v Speaker 1>tell a story or at least an effective part of

0:22:54.920 --> 0:22:59.560
<v Speaker 1>a story, in ten minute chunks. For movies, this would

0:22:59.600 --> 0:23:03.160
<v Speaker 1>mean that would ideally have a piece, though it end

0:23:03.320 --> 0:23:06.720
<v Speaker 1>on a cliffhanger, and that kind of encourages the viewer

0:23:06.800 --> 0:23:09.840
<v Speaker 1>to keep watching and go to the next chapter, which

0:23:09.880 --> 0:23:13.920
<v Speaker 1>is sort of like a Dan Brown novel and just

0:23:14.000 --> 0:23:18.239
<v Speaker 1>as awful. I admit my bias is showing and I

0:23:18.280 --> 0:23:22.520
<v Speaker 1>don't care. The subscription models for Quimby came in two flavors.

0:23:22.520 --> 0:23:24.800
<v Speaker 1>You could cough up five bucks a month to watch

0:23:24.840 --> 0:23:28.040
<v Speaker 1>the content, along with ad support thrown in so you

0:23:28.040 --> 0:23:32.240
<v Speaker 1>would get commercials, or you could up that to eight

0:23:32.280 --> 0:23:35.760
<v Speaker 1>dollars per month and get an ad free experience. It

0:23:35.840 --> 0:23:39.320
<v Speaker 1>wasn't as expensive as some other streaming media platforms, so

0:23:39.480 --> 0:23:43.560
<v Speaker 1>at least it had that going for it. Back in ten,

0:23:43.680 --> 0:23:47.640
<v Speaker 1>when Jeffrey Katzenberg of Disney and DreamWorks fame first founded

0:23:47.680 --> 0:23:51.280
<v Speaker 1>the company, he brought on Meg Whitman to serve as CEO.

0:23:51.880 --> 0:23:55.040
<v Speaker 1>Even then, the idea was a long shot. But then

0:23:55.119 --> 0:23:59.359
<v Speaker 1>when the service launched in April of twenty the world

0:23:59.520 --> 0:24:02.880
<v Speaker 1>was in a very different place. COVID nineteen outbreaks meant

0:24:02.960 --> 0:24:06.479
<v Speaker 1>that the world was going into lockdown. People weren't finding

0:24:06.520 --> 0:24:10.520
<v Speaker 1>themselves in these situations that Quimby's founders had envisioned as

0:24:10.520 --> 0:24:14.840
<v Speaker 1>being the perfect scenarios to engage in Quimby content. Because

0:24:14.880 --> 0:24:17.880
<v Speaker 1>you know, there were no more lines, people were at home,

0:24:18.400 --> 0:24:22.280
<v Speaker 1>they could watch stuff on computers and television's. The short

0:24:22.359 --> 0:24:27.120
<v Speaker 1>form approach that was optimized for mobile just didn't make

0:24:27.280 --> 0:24:30.480
<v Speaker 1>much sense at that point. Making matters worse is that

0:24:30.520 --> 0:24:34.040
<v Speaker 1>the company really front loaded the content for launch. They

0:24:34.080 --> 0:24:37.240
<v Speaker 1>spent an enormous amount of money to have a library

0:24:37.280 --> 0:24:40.719
<v Speaker 1>of shows and films for users, and Quimby offered a

0:24:40.840 --> 0:24:44.960
<v Speaker 1>pretty generous free trial, but saw that many people simply

0:24:45.040 --> 0:24:49.160
<v Speaker 1>canceled their accounts rather than switching to becoming paid subscribers,

0:24:49.520 --> 0:24:53.439
<v Speaker 1>so it was unsustainable. Quimby was only around for about

0:24:53.440 --> 0:24:56.600
<v Speaker 1>half a year. The company announced it would be shutting

0:24:56.640 --> 0:25:01.600
<v Speaker 1>down and in early one it sold off all remaining

0:25:01.600 --> 0:25:07.520
<v Speaker 1>assets to Roku. Let's go from Quimby to Quirky. This

0:25:07.560 --> 0:25:09.560
<v Speaker 1>one was a heck of a one to look into.

0:25:09.800 --> 0:25:13.680
<v Speaker 1>I went down a rabbit hole while researching quirky. Uh,

0:25:13.720 --> 0:25:16.080
<v Speaker 1>And this one's an outlier in our list because Quirky

0:25:16.280 --> 0:25:20.760
<v Speaker 1>is maybe still around today, but it's in a different

0:25:20.800 --> 0:25:23.760
<v Speaker 1>form from what it was at launch. So back in

0:25:23.840 --> 0:25:27.960
<v Speaker 1>two thousand nine, there was an entrepreneur, an inventor named

0:25:28.000 --> 0:25:32.080
<v Speaker 1>Ben Kaufman who launched this new company and the purpose

0:25:32.240 --> 0:25:35.359
<v Speaker 1>of this company was to give would be inventors an

0:25:35.400 --> 0:25:39.840
<v Speaker 1>opportunity to monetize inventions and turn them into real products.

0:25:40.400 --> 0:25:42.280
<v Speaker 1>And that was a kind of nifty idea. Of the

0:25:42.359 --> 0:25:47.680
<v Speaker 1>idea is that the inventors would submit their ideas Quirky analysts.

0:25:48.000 --> 0:25:52.480
<v Speaker 1>Analysts for quirky nut analysts who were quirky would review

0:25:52.880 --> 0:25:56.480
<v Speaker 1>the submissions and the good ones would get turned into products,

0:25:56.560 --> 0:25:59.239
<v Speaker 1>and the people who submitted the invention would get a

0:25:59.359 --> 0:26:03.600
<v Speaker 1>royalty on a per sale basis. Uh, it's one thing

0:26:03.640 --> 0:26:06.480
<v Speaker 1>to come up with the world's next hit invention, but

0:26:06.520 --> 0:26:09.159
<v Speaker 1>it's another thing to actually bring that invention to market.

0:26:09.760 --> 0:26:12.880
<v Speaker 1>So inventors are not always, you know, in the employee

0:26:12.920 --> 0:26:15.480
<v Speaker 1>of a big company, and so that's where Quirky was

0:26:15.520 --> 0:26:19.560
<v Speaker 1>really stepping in, and inventors could submit their work and

0:26:19.600 --> 0:26:24.080
<v Speaker 1>then they could possibly profit off of that. The royalties

0:26:24.119 --> 0:26:28.040
<v Speaker 1>were very small, like one and a half percent per sale.

0:26:28.680 --> 0:26:31.119
<v Speaker 1>But if you think about it, if you don't have

0:26:31.200 --> 0:26:34.600
<v Speaker 1>any way of actually producing your invention and bringing it

0:26:34.640 --> 0:26:38.680
<v Speaker 1>to market yourself, then it's not doing you any good

0:26:38.720 --> 0:26:40.480
<v Speaker 1>at all. So it's it was kind of like a

0:26:40.600 --> 0:26:44.720
<v Speaker 1>better than nothing kind of alternative. Kaufman's team raised around

0:26:44.720 --> 0:26:49.600
<v Speaker 1>two million dollars in various rounds of financing, and the

0:26:49.680 --> 0:26:53.560
<v Speaker 1>company did bring some products to market. In fact, several

0:26:53.600 --> 0:26:58.040
<v Speaker 1>products to market, including an automated home hub platform called Wink,

0:26:58.600 --> 0:27:02.400
<v Speaker 1>but not all the products were hits, and the costs

0:27:02.440 --> 0:27:07.520
<v Speaker 1>of manufacturing were such that Quirkies broad approach became unsustainable.

0:27:07.920 --> 0:27:12.879
<v Speaker 1>In early Quirky change strategies and rather than produced stuff itself,

0:27:13.520 --> 0:27:17.760
<v Speaker 1>it would seek out licensing partnerships with established big companies

0:27:17.800 --> 0:27:21.960
<v Speaker 1>like Ge and Amazon. But Quirky was still losing money,

0:27:22.000 --> 0:27:25.280
<v Speaker 1>and in the summer of the company was out of

0:27:25.280 --> 0:27:29.439
<v Speaker 1>cash and filed for bankruptcy. In that process, the company

0:27:29.520 --> 0:27:32.679
<v Speaker 1>sold off its wink platform for fifteen million dollars to

0:27:32.720 --> 0:27:37.399
<v Speaker 1>another company called Flextronics. Flex Stars had actually been contracted

0:27:37.440 --> 0:27:40.919
<v Speaker 1>to manufacture the Wink products, so they just bought the

0:27:40.960 --> 0:27:44.199
<v Speaker 1>i P and a group of investors bought out the

0:27:44.280 --> 0:27:46.880
<v Speaker 1>rest of Quirky's assets, and a couple of years later,

0:27:47.359 --> 0:27:51.920
<v Speaker 1>Quirky returned with a slightly different approach. The new Quirky

0:27:52.119 --> 0:27:55.640
<v Speaker 1>doesn't get into the manufacturing side at all. Investors get

0:27:55.680 --> 0:27:58.800
<v Speaker 1>that one point five percent royalty on the wholesale price

0:27:59.000 --> 0:28:02.320
<v Speaker 1>of the product inmming from their invention, and that's paid

0:28:02.359 --> 0:28:05.359
<v Speaker 1>out once per quarter, so four times a year. Max

0:28:06.240 --> 0:28:11.640
<v Speaker 1>Gina wald Horn, who had co founded a company called Evolation,

0:28:12.320 --> 0:28:15.560
<v Speaker 1>took over as president of the new organization, but according

0:28:15.640 --> 0:28:20.640
<v Speaker 1>to her LinkedIn profile, she stepped down in two thousand nineteen. However,

0:28:20.680 --> 0:28:24.000
<v Speaker 1>her Twitter bio still reads that she's president of Quirky.

0:28:24.160 --> 0:28:27.479
<v Speaker 1>I honestly don't know who is in charge of Quirky

0:28:27.600 --> 0:28:31.160
<v Speaker 1>right now. I did a search and everything. I even

0:28:31.160 --> 0:28:34.720
<v Speaker 1>searched the Secretary of State website to try and find

0:28:34.720 --> 0:28:39.080
<v Speaker 1>out more information, but everything pointed back to Gina, who

0:28:39.640 --> 0:28:42.000
<v Speaker 1>appears to be pointed away from Quirky. She now serves

0:28:42.040 --> 0:28:45.400
<v Speaker 1>as the chief operating officer of the Sports Innovation Lab.

0:28:45.880 --> 0:28:50.760
<v Speaker 1>So I don't know who's in charge of Quirky at all,

0:28:51.000 --> 0:28:55.320
<v Speaker 1>or if Quirky is still an ongoing thing. The company

0:28:55.400 --> 0:28:58.720
<v Speaker 1>hasn't posted a video to its YouTube site since two

0:28:58.720 --> 0:29:03.280
<v Speaker 1>thousand seventeen, or I'm sorry two thousand eighteen. It hasn't

0:29:03.320 --> 0:29:07.960
<v Speaker 1>posted an Instagram posts since two thousand nineteen, so I

0:29:08.000 --> 0:29:11.560
<v Speaker 1>don't I don't know if it's currently active or not.

0:29:12.360 --> 0:29:15.040
<v Speaker 1>All the sources I found say it's active and the

0:29:15.040 --> 0:29:18.320
<v Speaker 1>website still up. You can still create an account there

0:29:18.360 --> 0:29:23.360
<v Speaker 1>and everything, so I don't know anyway. Next, let's talk

0:29:23.360 --> 0:29:26.120
<v Speaker 1>about a company that was aiming to shake up the

0:29:26.160 --> 0:29:30.240
<v Speaker 1>smartphone space a bit, and I'm talking about Essential Products,

0:29:30.400 --> 0:29:34.520
<v Speaker 1>a company co founded by the Android founder Andy Ruben

0:29:34.720 --> 0:29:39.080
<v Speaker 1>in two thousand fifteen. This was before the allegations about

0:29:39.360 --> 0:29:43.920
<v Speaker 1>misconduct and sexual harassment, and worse about Reuben. It was

0:29:43.960 --> 0:29:47.920
<v Speaker 1>before all that became public, Reuben was seen as as

0:29:47.960 --> 0:29:51.000
<v Speaker 1>a kind of tech genius. The Android operating system had

0:29:51.040 --> 0:29:54.840
<v Speaker 1>become the most popular mobile os in the world, and

0:29:54.880 --> 0:29:57.960
<v Speaker 1>people were eager to see what Reuben would bring when

0:29:58.280 --> 0:30:00.400
<v Speaker 1>given the chance to head up the DESI line of

0:30:00.400 --> 0:30:03.840
<v Speaker 1>a new phone and not answer to Google. The company

0:30:04.000 --> 0:30:06.960
<v Speaker 1>worked largely in secret for two years before announcing the

0:30:07.120 --> 0:30:10.760
<v Speaker 1>Essential Phone in two thousand seventeen, and the design was

0:30:10.800 --> 0:30:14.280
<v Speaker 1>pretty attractive. The screen on the phone was more or

0:30:14.360 --> 0:30:16.960
<v Speaker 1>less bezel less, meaning the screen just covered the entire

0:30:17.080 --> 0:30:20.360
<v Speaker 1>front section of the phone phone except for a tiny

0:30:20.440 --> 0:30:24.120
<v Speaker 1>notch for the phone's camera. The company received a billion

0:30:24.200 --> 0:30:27.800
<v Speaker 1>dollars and investments from various big companies like Amazon and

0:30:27.800 --> 0:30:30.600
<v Speaker 1>Fox Con as well as other investor groups, and the

0:30:30.680 --> 0:30:36.520
<v Speaker 1>Essential Phone debuted two months late, and early reviews found

0:30:36.680 --> 0:30:39.840
<v Speaker 1>a few flaws. Uh there were bugs in the software

0:30:40.040 --> 0:30:43.000
<v Speaker 1>that made it difficult to use, the camera wasn't nearly

0:30:43.120 --> 0:30:46.160
<v Speaker 1>as good as what had been promised, and making matters

0:30:46.200 --> 0:30:49.080
<v Speaker 1>worse for the company was the launch of the iPhone ten,

0:30:49.760 --> 0:30:53.479
<v Speaker 1>which had a similar form factor without the issues of

0:30:53.520 --> 0:30:58.280
<v Speaker 1>the Essential Phone. So sales were disappointing. They were lackluster.

0:30:58.680 --> 0:31:01.800
<v Speaker 1>The company announced plans for a second phone, but that

0:31:02.000 --> 0:31:06.240
<v Speaker 1>second phone never materialized. The world heard about the allegations

0:31:06.280 --> 0:31:10.920
<v Speaker 1>against Reuben and the subsequent enormous golden parachute he received

0:31:10.920 --> 0:31:15.480
<v Speaker 1>from Google upon leaving the company, and that seriously overshadowed

0:31:15.520 --> 0:31:19.120
<v Speaker 1>anything that Essential was working on. The company folded in

0:31:19.240 --> 0:31:23.880
<v Speaker 1>early twenty Now, our next entry requires a bit of

0:31:23.920 --> 0:31:27.680
<v Speaker 1>an ancient history lesson, So scooch closer to the fire

0:31:27.720 --> 0:31:31.080
<v Speaker 1>and let old prospector Johnny tell you a tale of

0:31:31.280 --> 0:31:35.320
<v Speaker 1>m m O RPGs, or masterly multiplayer online or ale

0:31:35.360 --> 0:31:39.680
<v Speaker 1>playing games. Now, before there was a world of Warcraft,

0:31:39.960 --> 0:31:44.000
<v Speaker 1>which for some people is synonymous with m m O RPG,

0:31:44.720 --> 0:31:49.240
<v Speaker 1>there was a little fantasy game called EverQuest. Ever Quest

0:31:49.320 --> 0:31:52.760
<v Speaker 1>was the was not the first m m O RPG either.

0:31:52.840 --> 0:31:55.080
<v Speaker 1>I want to make that clear. That's a story for

0:31:55.120 --> 0:31:58.800
<v Speaker 1>a different time. Ever Quest is a game that technically

0:31:58.840 --> 0:32:02.400
<v Speaker 1>still running today. You can even play ever Quest for free.

0:32:02.840 --> 0:32:04.880
<v Speaker 1>But the thing I want to talk about was a

0:32:04.960 --> 0:32:11.040
<v Speaker 1>proposed spinoff of EverQuest called ever Quest Next. This would

0:32:11.040 --> 0:32:15.640
<v Speaker 1>have gone beyond an expansion pack or an iterative update

0:32:16.440 --> 0:32:19.200
<v Speaker 1>it was in some form of development, since at least

0:32:21.000 --> 0:32:25.440
<v Speaker 1>the ideas for ever Quest Next were really ambitious. The

0:32:25.560 --> 0:32:30.040
<v Speaker 1>world of EverQuest Next would change organically as players interacted

0:32:30.080 --> 0:32:33.120
<v Speaker 1>with it. So one example I heard is that imagine

0:32:33.160 --> 0:32:36.080
<v Speaker 1>that you and some other players clear out of space.

0:32:36.120 --> 0:32:39.800
<v Speaker 1>You go adventuring, you you clear out of space of monsters,

0:32:39.880 --> 0:32:42.360
<v Speaker 1>and you decide to decide to establish a town there,

0:32:42.360 --> 0:32:44.680
<v Speaker 1>and you you build houses and you've got a town.

0:32:45.080 --> 0:32:47.800
<v Speaker 1>But then you go off adventuring and you're gone for

0:32:47.840 --> 0:32:50.240
<v Speaker 1>a really long time, and there's no one left behind

0:32:50.680 --> 0:32:53.240
<v Speaker 1>at your town. You might come back and find that

0:32:53.320 --> 0:32:57.960
<v Speaker 1>your town has been resettled by bandits or orcs or

0:32:58.040 --> 0:33:00.800
<v Speaker 1>something like that. So, in other words, there would be

0:33:00.840 --> 0:33:05.000
<v Speaker 1>emergent gameplay that would develop on its own, just based

0:33:05.000 --> 0:33:07.959
<v Speaker 1>on what was happening within the world. This is in

0:33:08.080 --> 0:33:11.880
<v Speaker 1>contrast with the way most online world's work, in which

0:33:11.960 --> 0:33:16.280
<v Speaker 1>game developers design scenarios for players to go through that

0:33:16.400 --> 0:33:19.120
<v Speaker 1>have a beginning, middle, and end that's already pre written

0:33:20.000 --> 0:33:23.560
<v Speaker 1>and there's no lasting impact on the online world itself.

0:33:24.400 --> 0:33:27.800
<v Speaker 1>Creating a changing online world is a tough path to follow.

0:33:27.960 --> 0:33:31.440
<v Speaker 1>I mean, imagine if a game server were invaded by griefers,

0:33:31.840 --> 0:33:34.680
<v Speaker 1>and the griefers set about just trying to change the

0:33:34.720 --> 0:33:37.560
<v Speaker 1>online world in such a way that it becomes unwelcoming

0:33:37.600 --> 0:33:40.560
<v Speaker 1>to everyone else, for example. But it was a really

0:33:40.560 --> 0:33:44.080
<v Speaker 1>cool idea. Unfortunately, it was a cool idea that was

0:33:44.280 --> 0:33:47.520
<v Speaker 1>really hard to do, and the developers went back to

0:33:47.560 --> 0:33:51.120
<v Speaker 1>the drawing board at least once as technology continued to

0:33:51.200 --> 0:33:55.560
<v Speaker 1>improve while the game development languished in developmental hell, we

0:33:55.640 --> 0:33:59.400
<v Speaker 1>saw a very similar issue with the game Newcombe Forever,

0:34:00.040 --> 0:34:04.200
<v Speaker 1>which famously was considered vaporware for the better part, in fact,

0:34:04.240 --> 0:34:07.760
<v Speaker 1>more than a decade before it finally came out. And

0:34:08.040 --> 0:34:10.239
<v Speaker 1>part of the reason it was considered vaporware is that

0:34:11.080 --> 0:34:13.239
<v Speaker 1>the head of that project kept demanding the game be

0:34:13.400 --> 0:34:16.440
<v Speaker 1>rebuilt essentially from scratch in order to take advantage of

0:34:16.440 --> 0:34:20.880
<v Speaker 1>the latest in game engines and computational abilities. So the

0:34:20.920 --> 0:34:24.040
<v Speaker 1>team would be working on a build of the game,

0:34:25.320 --> 0:34:28.000
<v Speaker 1>then you would get a better game engine, and the

0:34:28.160 --> 0:34:30.880
<v Speaker 1>lead of the project would say, all right, well we

0:34:30.920 --> 0:34:33.360
<v Speaker 1>need to make this game for this new game engine.

0:34:33.360 --> 0:34:38.440
<v Speaker 1>Subscribe everything and start over. Meanwhile, other issues were complicating

0:34:38.480 --> 0:34:42.160
<v Speaker 1>matters for the EverQuest team. In two thousand fifteen, Sony,

0:34:42.200 --> 0:34:45.319
<v Speaker 1>which had been uh you know publishing ever Request under

0:34:45.360 --> 0:34:50.160
<v Speaker 1>Sony Online Entertainment spun off that division into a new

0:34:50.200 --> 0:34:55.160
<v Speaker 1>company with the name Daybreak Game Company, So now Daybreak

0:34:55.239 --> 0:34:59.000
<v Speaker 1>Game Company was in charge of EverQuest Next. A year later,

0:34:59.320 --> 0:35:03.440
<v Speaker 1>development on EverQuest Next came to an end. Reportedly, the

0:35:03.520 --> 0:35:07.160
<v Speaker 1>reason for stopping was because they had been working on

0:35:07.200 --> 0:35:10.239
<v Speaker 1>this property for several years and the end result just

0:35:10.520 --> 0:35:14.000
<v Speaker 1>wasn't fun to play, So rather than chase a moving target,

0:35:14.160 --> 0:35:17.239
<v Speaker 1>the company focused on other titles, including ever Request to

0:35:17.800 --> 0:35:20.600
<v Speaker 1>a more traditional M M O RPG one where the

0:35:20.600 --> 0:35:25.399
<v Speaker 1>world doesn't change with player activity. When we come back,

0:35:25.800 --> 0:35:28.520
<v Speaker 1>we'll look at a few more random failures in the

0:35:28.560 --> 0:35:39.440
<v Speaker 1>tech world, but first let's take a quick break. The

0:35:39.520 --> 0:35:43.080
<v Speaker 1>next one is another story that has an addendum to it,

0:35:43.239 --> 0:35:45.800
<v Speaker 1>and we get to go back to two thousand twelve.

0:35:46.360 --> 0:35:49.520
<v Speaker 1>I mean, there's something about that year right Anyway, That's

0:35:49.520 --> 0:35:52.680
<v Speaker 1>when the world learned that Valve, the company famous for

0:35:52.760 --> 0:35:56.640
<v Speaker 1>the computer game online marketplace called Steam as well as

0:35:56.960 --> 0:36:00.879
<v Speaker 1>for creating really notable games like Half Life Portal and

0:36:00.920 --> 0:36:05.440
<v Speaker 1>stuff like that, was going to release some hardware, and

0:36:05.560 --> 0:36:09.759
<v Speaker 1>not just any hardware, but a dedicated game console that

0:36:09.800 --> 0:36:12.960
<v Speaker 1>would be able to play PC games. In fact, The

0:36:13.000 --> 0:36:17.560
<v Speaker 1>console was essentially a Linux based PC running a special

0:36:17.719 --> 0:36:24.480
<v Speaker 1>Linux distro or version called Steam OS. Valve partnered with

0:36:24.600 --> 0:36:27.840
<v Speaker 1>various companies to make it all come true, and therein

0:36:28.040 --> 0:36:30.839
<v Speaker 1>was part of the problem. It was kind of like

0:36:30.960 --> 0:36:34.120
<v Speaker 1>what happened with the old three D O game console

0:36:34.280 --> 0:36:37.480
<v Speaker 1>years earlier, and the result was that you had Valve

0:36:37.560 --> 0:36:41.120
<v Speaker 1>working with different PC companies and they were each producing

0:36:41.160 --> 0:36:44.279
<v Speaker 1>Steam machines, so that meant that different companies produced their

0:36:44.320 --> 0:36:47.960
<v Speaker 1>own version of the Steam Machine console. That meant there

0:36:48.000 --> 0:36:51.960
<v Speaker 1>was no unifying design or set of specs, so you

0:36:51.960 --> 0:36:54.799
<v Speaker 1>could look at two different Steam machines and find that

0:36:54.840 --> 0:36:59.319
<v Speaker 1>they have wildly different features, really confused market. It also

0:36:59.360 --> 0:37:01.960
<v Speaker 1>didn't help the game developers were kind of thrown under

0:37:02.000 --> 0:37:05.680
<v Speaker 1>the bus for this. Even game developers that hoarded games

0:37:05.800 --> 0:37:09.560
<v Speaker 1>to run on Linux found that those games weren't necessarily

0:37:09.640 --> 0:37:13.600
<v Speaker 1>running so smoothly on Steam operating system. Sometimes they couldn't

0:37:13.680 --> 0:37:17.240
<v Speaker 1>run at all. Many of the manufacturers chose to include

0:37:17.360 --> 0:37:20.520
<v Speaker 1>Windows as well as the Linux distro, or some of

0:37:20.560 --> 0:37:23.759
<v Speaker 1>them would just sub Windows in entirely and get rid

0:37:23.840 --> 0:37:28.640
<v Speaker 1>of the Steam operating system. That was not a great look.

0:37:29.600 --> 0:37:32.920
<v Speaker 1>The consoles did start to come out around two thou fourteen,

0:37:32.960 --> 0:37:37.600
<v Speaker 1>but they got pretty mediocre reviews. Uh, the Steam controller

0:37:37.880 --> 0:37:41.120
<v Speaker 1>had a little more love than the consoles did. By

0:37:41.160 --> 0:37:45.120
<v Speaker 1>two thousand eighteen, most companies had just stopped making Steam machines.

0:37:45.200 --> 0:37:51.560
<v Speaker 1>They were pretty much extinct. But life, uh finds a way. Recently,

0:37:51.960 --> 0:37:55.719
<v Speaker 1>Valve announced it was producing a handheld gaming device capable

0:37:55.800 --> 0:37:59.560
<v Speaker 1>of playing PC games. And it's called the Steam Deck

0:38:00.040 --> 0:38:04.319
<v Speaker 1>and its supposed to be available starting this December one.

0:38:04.480 --> 0:38:08.200
<v Speaker 1>I do wonder how the semiconductor chip shortage is going

0:38:08.239 --> 0:38:11.719
<v Speaker 1>to affect the supply of the Steam Deck. Don't know

0:38:11.760 --> 0:38:15.560
<v Speaker 1>about that yet, but it is an interesting design. It

0:38:15.719 --> 0:38:18.640
<v Speaker 1>kind of makes me think of the Nintendo Switch when

0:38:18.640 --> 0:38:22.719
<v Speaker 1>you're using Nintendo Switch in handheld mode. Uh. Just like

0:38:22.760 --> 0:38:26.640
<v Speaker 1>the Nintendo Switch. You will be able to connect the

0:38:27.000 --> 0:38:31.000
<v Speaker 1>Steam Deck to a television using a dock or cables.

0:38:31.880 --> 0:38:35.040
<v Speaker 1>This one will come in a few different loadouts. The

0:38:35.120 --> 0:38:39.200
<v Speaker 1>prices range from three dollars for the base model up

0:38:39.200 --> 0:38:43.880
<v Speaker 1>to six for one that has greater storage capacity. The

0:38:43.920 --> 0:38:47.319
<v Speaker 1>Steam Deck will run on an updated version of the

0:38:47.360 --> 0:38:50.919
<v Speaker 1>Steam operating system. The Linux users will also be able

0:38:50.960 --> 0:38:54.200
<v Speaker 1>to take advantage of the normal Linux desktop if they

0:38:54.200 --> 0:38:58.880
<v Speaker 1>want to, and just navigate to other sources, not just Steam,

0:38:59.040 --> 0:39:03.040
<v Speaker 1>in order to get the content on these these handheld computers,

0:39:03.040 --> 0:39:05.920
<v Speaker 1>that's what they are. I'll likely do a full episode

0:39:05.920 --> 0:39:08.680
<v Speaker 1>about this later on, maybe when we get closer to launch.

0:39:09.080 --> 0:39:12.000
<v Speaker 1>But this is not the time to talk about unreleased tech.

0:39:12.440 --> 0:39:16.160
<v Speaker 1>It's time to talk about tech fails. And hopefully the

0:39:16.239 --> 0:39:19.279
<v Speaker 1>Steam Deck will not join that list, but it's too

0:39:19.320 --> 0:39:21.839
<v Speaker 1>early to say. So let's get to things that we

0:39:21.920 --> 0:39:28.440
<v Speaker 1>do know failed. Now. Some fails seem inevitable in retrospect

0:39:28.600 --> 0:39:34.120
<v Speaker 1>because and even casual examination of the technology reveals problems.

0:39:34.880 --> 0:39:38.480
<v Speaker 1>Let us talk for a moment about the Juicero Press,

0:39:39.000 --> 0:39:41.680
<v Speaker 1>which was a curig like device that could produce a

0:39:41.760 --> 0:39:45.600
<v Speaker 1>fresh glass of fruit or vegetable juice at the touch

0:39:45.800 --> 0:39:49.239
<v Speaker 1>of a button. So you would purchase the juice and pouches.

0:39:49.600 --> 0:39:52.959
<v Speaker 1>You would insert the pouches into this machine, which would

0:39:53.000 --> 0:39:58.000
<v Speaker 1>scan the the pouch and then it would, you know,

0:39:58.080 --> 0:40:00.160
<v Speaker 1>you touch a button and the machine would squeeze the

0:40:00.200 --> 0:40:03.799
<v Speaker 1>bag empty and the contents of the pouch would go

0:40:03.800 --> 0:40:08.560
<v Speaker 1>into a glass beneath the machine. Or alternatively, if that

0:40:08.680 --> 0:40:10.880
<v Speaker 1>was too much work, you could just grab one of

0:40:10.920 --> 0:40:14.760
<v Speaker 1>the juice pouches by hand hold it over a glass,

0:40:15.080 --> 0:40:18.320
<v Speaker 1>squeeze the bag yourself, and you would get the same result.

0:40:19.280 --> 0:40:24.080
<v Speaker 1>So the Juicero Press was a very expensive pouch squeezing machine.

0:40:24.800 --> 0:40:29.080
<v Speaker 1>So how expensive while at launch it costs seven hundred

0:40:29.200 --> 0:40:32.080
<v Speaker 1>dollars and on top of that, you would have to

0:40:32.160 --> 0:40:36.160
<v Speaker 1>subscribe to the company to get a selection of fruit

0:40:36.239 --> 0:40:39.520
<v Speaker 1>and vegetable juice pouches sent to you on a regular basis.

0:40:39.800 --> 0:40:41.839
<v Speaker 1>You couldn't just put like fruit in there. I had

0:40:41.880 --> 0:40:46.000
<v Speaker 1>to be these pouches. But wait, it gets worse. So

0:40:46.040 --> 0:40:49.279
<v Speaker 1>the Juicero Press did have a little more tech to

0:40:49.360 --> 0:40:52.680
<v Speaker 1>it than just a pouch squeezing mechanism. It had a

0:40:52.719 --> 0:40:56.120
<v Speaker 1>scanner and it could connect to WiFi, and you use

0:40:56.200 --> 0:40:58.600
<v Speaker 1>that scanner to scan the pouches that had a little

0:40:58.640 --> 0:41:01.279
<v Speaker 1>Q hard code on them, and you'd have to do

0:41:01.360 --> 0:41:03.719
<v Speaker 1>that before you could enjoy a glass of juice. It

0:41:03.719 --> 0:41:06.600
<v Speaker 1>wouldn't squeeze the pouch until you scanned it first. Now,

0:41:06.640 --> 0:41:09.759
<v Speaker 1>the company claimed the purpose of this feature was to

0:41:09.880 --> 0:41:14.080
<v Speaker 1>verify that the juice was fresh, because these juice pouches

0:41:14.120 --> 0:41:16.680
<v Speaker 1>had a shelf life of a little more than a week,

0:41:17.280 --> 0:41:21.680
<v Speaker 1>so you wanted to make sure you weren't drinking spoiled juice.

0:41:21.800 --> 0:41:25.080
<v Speaker 1>That's not a great idea. So the company said, the

0:41:25.200 --> 0:41:28.200
<v Speaker 1>Juice roe Press will verify that the pouch is actually

0:41:28.239 --> 0:41:31.320
<v Speaker 1>good to go before actually squeezing it into your glass.

0:41:31.760 --> 0:41:35.400
<v Speaker 1>But other people pointed out that this specific approach also

0:41:35.480 --> 0:41:39.799
<v Speaker 1>meant that the company could deny any other organization from

0:41:39.840 --> 0:41:45.240
<v Speaker 1>making compatible juice pouches. If the Juice eoe Press first

0:41:45.360 --> 0:41:48.759
<v Speaker 1>has to scan a code before it can squeeze out

0:41:48.800 --> 0:41:52.560
<v Speaker 1>some juice, then it could effectively be a form of

0:41:52.600 --> 0:41:56.640
<v Speaker 1>digital rights management. That QR code is DRM. It prevents

0:41:56.680 --> 0:42:00.040
<v Speaker 1>anyone else from making their own pouches, and that a

0:42:00.520 --> 0:42:03.680
<v Speaker 1>juicer row the monopoly or at least opened up the

0:42:03.680 --> 0:42:06.719
<v Speaker 1>opportunity for Juice Road to have like licensing deals so

0:42:06.760 --> 0:42:10.319
<v Speaker 1>no one can make pouches without the company's permission. By

0:42:10.320 --> 0:42:12.920
<v Speaker 1>two thousand seventeen, the company was calling it quits with

0:42:13.000 --> 0:42:17.040
<v Speaker 1>the press. They were calling the sold units and refunding customers,

0:42:17.320 --> 0:42:20.560
<v Speaker 1>and it became a symbol for the excesses of startup

0:42:20.560 --> 0:42:25.720
<v Speaker 1>culture in general and Silicon Valley in particular. I mean literally,

0:42:26.080 --> 0:42:29.120
<v Speaker 1>this machine was not necessary. You could just take those

0:42:29.120 --> 0:42:33.160
<v Speaker 1>pouches and squeeze them yourself and get the same, you

0:42:33.200 --> 0:42:37.600
<v Speaker 1>know result, And you could do that, you know, it

0:42:37.680 --> 0:42:39.480
<v Speaker 1>was far cheaper to just go and buy pouches of

0:42:39.480 --> 0:42:43.879
<v Speaker 1>fruit juice. Like doing the subscription didn't make much sense.

0:42:43.920 --> 0:42:46.440
<v Speaker 1>I think the juice pouches were somewhere of it between

0:42:46.480 --> 0:42:50.040
<v Speaker 1>five dollars and eight dollars a pop. It's very expensive,

0:42:50.680 --> 0:42:55.960
<v Speaker 1>definitely access. Sticking with two seventeen, that's when Apple announced

0:42:56.000 --> 0:42:59.080
<v Speaker 1>a product called air Power, and it was meant to

0:42:59.080 --> 0:43:02.680
<v Speaker 1>be a new kind of wireless charger capable of charging

0:43:02.760 --> 0:43:07.279
<v Speaker 1>up to three Apple devices simultaneously. So wireless charging was

0:43:07.320 --> 0:43:10.800
<v Speaker 1>already a thing, of course, using you know, inductive coils

0:43:10.800 --> 0:43:14.880
<v Speaker 1>to recharge nearby tech. Typically you nestle the tech on

0:43:14.920 --> 0:43:17.520
<v Speaker 1>a dock or you lay it down on a pad,

0:43:17.920 --> 0:43:20.359
<v Speaker 1>but Apple's goal was to create a charging pad large

0:43:20.480 --> 0:43:24.319
<v Speaker 1>enough to have say, an iPhone and Apple Watch and

0:43:24.440 --> 0:43:27.760
<v Speaker 1>some air pods all charging on it at the same time,

0:43:28.160 --> 0:43:31.120
<v Speaker 1>and all without having to find the specific you know,

0:43:31.160 --> 0:43:34.279
<v Speaker 1>hot spots on the pad where charging could occur. The

0:43:34.280 --> 0:43:37.279
<v Speaker 1>idea being like, you just lay your tech on this pad,

0:43:37.320 --> 0:43:39.120
<v Speaker 1>You're good to go. You don't have to fuss with it.

0:43:39.760 --> 0:43:43.359
<v Speaker 1>Apple unveiled this idea while revealing the iPhone eight and

0:43:43.440 --> 0:43:47.440
<v Speaker 1>the iPhone ten. Again we skip over nines, and they

0:43:47.480 --> 0:43:50.160
<v Speaker 1>said that the air Power would come to the market

0:43:50.239 --> 0:43:53.920
<v Speaker 1>in two thousand eighteen. But then two thousand eighteen happened

0:43:54.320 --> 0:43:58.560
<v Speaker 1>and air Power didn't. In the spring of twenty nineteen,

0:43:58.640 --> 0:44:02.680
<v Speaker 1>tech journalists reported that Apple had quietly canceled the project.

0:44:03.400 --> 0:44:07.640
<v Speaker 1>So what happened Well, Reportedly, the engineers at Apple discovered

0:44:07.640 --> 0:44:10.719
<v Speaker 1>that their goal was harder to achieve than they first thought.

0:44:11.200 --> 0:44:13.960
<v Speaker 1>It was tough to create a working pad that didn't

0:44:13.960 --> 0:44:19.000
<v Speaker 1>have issues with interference or overheating and offered for you know,

0:44:19.120 --> 0:44:21.160
<v Speaker 1>charging across the entire pad so you didn't have to

0:44:21.160 --> 0:44:25.080
<v Speaker 1>worry about where things go. So after several failed attempts

0:44:25.080 --> 0:44:28.680
<v Speaker 1>to actually create a reliable and working and safe product,

0:44:29.040 --> 0:44:33.520
<v Speaker 1>the company pulled the plug, so to speak. Recently, mac

0:44:33.600 --> 0:44:37.319
<v Speaker 1>rumors reported that Apple is actually still investigating the possibility

0:44:37.320 --> 0:44:40.680
<v Speaker 1>of creating a wireless charging pads similar to what the

0:44:40.680 --> 0:44:43.480
<v Speaker 1>air Power was meant to be. And also, according to

0:44:43.520 --> 0:44:47.319
<v Speaker 1>those same rumors, Apple is also looking into alternatives for

0:44:47.440 --> 0:44:50.400
<v Speaker 1>charging pads, seeking out solutions that could allow for wireless

0:44:50.480 --> 0:44:55.640
<v Speaker 1>charging over greater distances. Now, typically that's pretty tricky. He

0:44:55.840 --> 0:44:59.919
<v Speaker 1>usually requires you supply more power to the charging device

0:45:00.080 --> 0:45:03.000
<v Speaker 1>in order to reach these greater distances, and at some

0:45:03.120 --> 0:45:06.080
<v Speaker 1>point you reach a stage where it's just inefficient and

0:45:06.239 --> 0:45:10.120
<v Speaker 1>expensive to do that. Now, some fails don't look like

0:45:10.200 --> 0:45:12.759
<v Speaker 1>fails right away. They can stick around for a good

0:45:12.760 --> 0:45:15.719
<v Speaker 1>long while. And that's the case for our final one.

0:45:15.920 --> 0:45:19.040
<v Speaker 1>And it's a shame because this company made some really

0:45:19.120 --> 0:45:22.839
<v Speaker 1>neat stuff. And I'm talking about Ankie or on Key

0:45:23.040 --> 0:45:26.000
<v Speaker 1>a n k I, and I'm talking specifically about the

0:45:26.000 --> 0:45:30.560
<v Speaker 1>hardware company that specialized in robotics and AI in toys.

0:45:31.200 --> 0:45:34.120
<v Speaker 1>Founded in twenty ten. The company first got attention in

0:45:35.200 --> 0:45:38.880
<v Speaker 1>when it unveiled the Onky drive product. And this was

0:45:38.920 --> 0:45:43.080
<v Speaker 1>a really cool idea. So imagine your typical toy race

0:45:43.120 --> 0:45:46.200
<v Speaker 1>car racetrack in the old days. You would have a

0:45:46.320 --> 0:45:49.719
<v Speaker 1>handheld controller with a trigger on it and that would

0:45:49.760 --> 0:45:52.319
<v Speaker 1>just let you, you know, control the speed of your

0:45:52.400 --> 0:45:56.680
<v Speaker 1>vehicle as you raced it along your designated lane in

0:45:56.719 --> 0:45:59.000
<v Speaker 1>a pre built track. You know, maybe there's two lanes,

0:45:59.000 --> 0:46:00.719
<v Speaker 1>but there's like a little divide or there, so your

0:46:00.760 --> 0:46:03.839
<v Speaker 1>cars in one and your opponent's cars and the other. Well,

0:46:03.880 --> 0:46:06.880
<v Speaker 1>Anki took this idea and brought it into the future.

0:46:07.760 --> 0:46:11.920
<v Speaker 1>The tracks and Anchi drive are wider than your typical

0:46:11.960 --> 0:46:15.319
<v Speaker 1>toy race car track with no dividers, and there are

0:46:15.400 --> 0:46:20.440
<v Speaker 1>multiple lanes on these tracks. The toy cars had AI

0:46:20.520 --> 0:46:23.600
<v Speaker 1>incorporated into them and would connect to your smartphone via

0:46:23.760 --> 0:46:27.399
<v Speaker 1>an app, and they could actually change lanes so they

0:46:27.400 --> 0:46:31.399
<v Speaker 1>weren't stuck in one specific pathway on this track. You could,

0:46:31.840 --> 0:46:33.640
<v Speaker 1>you know, kind of like in a highway. You could

0:46:33.680 --> 0:46:36.360
<v Speaker 1>change lanes that way. So you would build out a

0:46:36.480 --> 0:46:40.480
<v Speaker 1>race track using some pretty darn expensive pieces. Then you

0:46:40.520 --> 0:46:44.719
<v Speaker 1>would put your vehicles down the track to travel the

0:46:44.880 --> 0:46:48.040
<v Speaker 1>entire length of the track in AI mode. This would

0:46:48.800 --> 0:46:51.720
<v Speaker 1>let the AI learn the tracks layout, kind of mapping

0:46:51.760 --> 0:46:56.399
<v Speaker 1>it out. After doing that, you could race against an

0:46:56.440 --> 0:47:00.080
<v Speaker 1>AI controlled car, so AI would control one vehicle and

0:47:00.080 --> 0:47:03.000
<v Speaker 1>you would control the other, or you could race against

0:47:03.120 --> 0:47:07.400
<v Speaker 1>friends who are controlling one or more other vehicles. In

0:47:07.440 --> 0:47:11.440
<v Speaker 1>addition to speed control, you would tilt your smartphone to

0:47:11.480 --> 0:47:13.800
<v Speaker 1>the left or to the right to trigger the accelerometer.

0:47:14.239 --> 0:47:17.360
<v Speaker 1>That would cause your car to switch into a different lane,

0:47:17.719 --> 0:47:20.680
<v Speaker 1>so your toy car wasn't stuck in that same lane

0:47:20.680 --> 0:47:23.000
<v Speaker 1>all the way around. You could change lanes to pass

0:47:23.080 --> 0:47:26.919
<v Speaker 1>someone else or to avoid an obstacle, and the app

0:47:27.000 --> 0:47:29.080
<v Speaker 1>also had a couple of features that let you use

0:47:29.160 --> 0:47:34.000
<v Speaker 1>quote unquote weapons against other players on the track. Uh,

0:47:34.040 --> 0:47:37.200
<v Speaker 1>if you got close enough to an opponent and you

0:47:37.320 --> 0:47:41.160
<v Speaker 1>activated a weapon, then a little signal would pass between

0:47:41.160 --> 0:47:44.319
<v Speaker 1>the two cars and it would cause your opponent to

0:47:44.360 --> 0:47:47.719
<v Speaker 1>maybe slow down or even spin out. It was pretty neat,

0:47:48.360 --> 0:47:51.160
<v Speaker 1>and if you wanted a set, you also needed a

0:47:51.200 --> 0:47:54.399
<v Speaker 1>really nice, big place to set everything up because these

0:47:54.400 --> 0:47:57.000
<v Speaker 1>tracks took up a lot of space, and you would

0:47:57.000 --> 0:47:59.799
<v Speaker 1>also be spending around a hundred fifty dollars just for

0:47:59.840 --> 0:48:03.399
<v Speaker 1>the basic set. If you wanted any additional vehicles, each

0:48:03.400 --> 0:48:05.960
<v Speaker 1>one would cost you another fifty bucks, and I think

0:48:05.960 --> 0:48:09.800
<v Speaker 1>it was sixty dollars to buy an expansion set of track,

0:48:10.400 --> 0:48:12.960
<v Speaker 1>So if you didn't have all you needed when you

0:48:12.960 --> 0:48:15.759
<v Speaker 1>were setting up at first, you would have to shall

0:48:15.800 --> 0:48:18.360
<v Speaker 1>out even more money. So yeah, it was a large

0:48:18.480 --> 0:48:22.000
<v Speaker 1>and very expensive toy, but it had some genuinely neat

0:48:22.320 --> 0:48:26.319
<v Speaker 1>features that I thought were pretty cool. A few years later,

0:48:26.719 --> 0:48:30.759
<v Speaker 1>and Ki released a robot called Cosmo Robot that kind

0:48:30.760 --> 0:48:33.840
<v Speaker 1>of made me think a lot of Wally and Wally

0:48:33.960 --> 0:48:35.719
<v Speaker 1>to be clear, was a movie that came out eight

0:48:35.800 --> 0:48:39.799
<v Speaker 1>years before Cosmo launched. It looks a bit like a

0:48:39.840 --> 0:48:42.640
<v Speaker 1>little bulldozer. It's got a little digital screen for a

0:48:42.719 --> 0:48:46.920
<v Speaker 1>face and very expressive digital eyes. You could interact with

0:48:46.960 --> 0:48:49.520
<v Speaker 1>Cosmo using an app, and you could play with it

0:48:49.600 --> 0:48:52.480
<v Speaker 1>as it moves around, you know, it picks up blocks

0:48:52.560 --> 0:48:55.759
<v Speaker 1>and stacks the blocks, or turns them around, or or

0:48:55.800 --> 0:48:58.799
<v Speaker 1>just explores its environment on its own. And the app

0:48:58.840 --> 0:49:03.240
<v Speaker 1>included several games that you could play with or against Cosmo.

0:49:03.440 --> 0:49:06.080
<v Speaker 1>And I've watched videos of this thing. It's really super

0:49:06.160 --> 0:49:07.879
<v Speaker 1>duper cute. If you ever want to watch a video

0:49:07.880 --> 0:49:10.640
<v Speaker 1>of it, it's Cosmos spelled c o z m o

0:49:12.320 --> 0:49:15.440
<v Speaker 1>Aki released a different robot that had a very similar

0:49:15.480 --> 0:49:19.600
<v Speaker 1>form factor to Cosmo, called the Vector. Vector had some

0:49:19.719 --> 0:49:23.960
<v Speaker 1>virtual assistant features incorporated into it. It connected via WiFi

0:49:24.040 --> 0:49:27.680
<v Speaker 1>to home networks and used four microphones to pick up

0:49:27.719 --> 0:49:30.560
<v Speaker 1>sound and voice commands, and it also had an integrated

0:49:30.640 --> 0:49:34.840
<v Speaker 1>camera it could help the robot navigated, also allowed it

0:49:34.880 --> 0:49:40.160
<v Speaker 1>to take photos. But in twenty nineteen, Andy found itself

0:49:40.239 --> 0:49:43.520
<v Speaker 1>running out of money. The company had been selling robotic

0:49:43.560 --> 0:49:46.799
<v Speaker 1>toy products for about six years. It raised nearly two

0:49:47.280 --> 0:49:50.279
<v Speaker 1>million dollars in funding, but the bottom line was that

0:49:50.400 --> 0:49:53.120
<v Speaker 1>despite having sold more than a million and a half

0:49:53.280 --> 0:49:57.000
<v Speaker 1>robot products, it just was not bringing in enough revenue

0:49:57.040 --> 0:50:00.560
<v Speaker 1>to stay in business. A company called Digital Dream Labs

0:50:00.600 --> 0:50:05.800
<v Speaker 1>acquired ankees I p including the Vector robot, which they

0:50:06.280 --> 0:50:10.600
<v Speaker 1>the Labs said it would continue to support and develop. Now,

0:50:10.640 --> 0:50:13.520
<v Speaker 1>because the Vector relies on the cloud for much of

0:50:13.560 --> 0:50:16.080
<v Speaker 1>its functionality, to get the most out of it, you

0:50:16.120 --> 0:50:20.400
<v Speaker 1>need a persistent Internet connection, and now you need a

0:50:20.400 --> 0:50:25.080
<v Speaker 1>monthly subscription to connect the Vector to cloud services. That

0:50:25.200 --> 0:50:28.560
<v Speaker 1>subscription is seven dollars per month or forty seven dollars

0:50:28.560 --> 0:50:33.040
<v Speaker 1>per year. That more than upset a few Vector owners

0:50:33.200 --> 0:50:35.239
<v Speaker 1>who had already spent a couple of hundred dollars just

0:50:35.320 --> 0:50:38.040
<v Speaker 1>buying the robot, and they were saying, why do I

0:50:38.040 --> 0:50:40.640
<v Speaker 1>have to keep paying to make the thing I bought

0:50:41.360 --> 0:50:44.880
<v Speaker 1>keep working? But the reality was that Ankie was gone,

0:50:45.160 --> 0:50:48.360
<v Speaker 1>that company no longer existed. Their servers were going to

0:50:48.400 --> 0:50:52.799
<v Speaker 1>be offline without some other companies stepping in. So no

0:50:52.800 --> 0:50:55.719
<v Speaker 1>matter what, the Vector was going to change. Right if

0:50:55.760 --> 0:50:57.960
<v Speaker 1>Ankie was just gone and the servers would be offline

0:50:57.960 --> 0:51:02.440
<v Speaker 1>and all that functionality would disappear. It does stink to

0:51:02.880 --> 0:51:05.640
<v Speaker 1>have purchased something and then have to pay an ongoing

0:51:05.719 --> 0:51:08.560
<v Speaker 1>fee to have it continue to work. But these are

0:51:08.600 --> 0:51:11.359
<v Speaker 1>the risks we encounter in the world that is increasingly

0:51:11.400 --> 0:51:16.040
<v Speaker 1>dependent upon cloud based services. And that's just a few

0:51:16.040 --> 0:51:20.000
<v Speaker 1>examples of some big tech fails. I might do another

0:51:20.040 --> 0:51:23.919
<v Speaker 1>episode about this and get another collection to include up here,

0:51:24.239 --> 0:51:28.240
<v Speaker 1>just to illustrate how different pathways can lead to failure.

0:51:28.760 --> 0:51:31.719
<v Speaker 1>And again, it might be a poor design, it might

0:51:31.760 --> 0:51:35.040
<v Speaker 1>be a bad business plan. It maybe because there was

0:51:35.120 --> 0:51:38.240
<v Speaker 1>some external change, maybe like a change in the market

0:51:38.840 --> 0:51:41.400
<v Speaker 1>that affects you. Or it could be that the original

0:51:41.400 --> 0:51:45.359
<v Speaker 1>idea was just no good. Uh So keep any year out.

0:51:45.760 --> 0:51:48.360
<v Speaker 1>I might do another one of these and play around

0:51:48.400 --> 0:51:51.799
<v Speaker 1>with some more failures and talk about those, because we

0:51:51.880 --> 0:51:55.600
<v Speaker 1>do learn a lot in the process. Hopefully when we

0:51:55.600 --> 0:51:58.480
<v Speaker 1>talk about these failures, no one like lost their shirt

0:51:58.560 --> 0:52:03.240
<v Speaker 1>or anything in the pros says and learned something along

0:52:03.239 --> 0:52:07.000
<v Speaker 1>the way. But you know, failure is no fun. I've

0:52:07.000 --> 0:52:10.000
<v Speaker 1>failed plenty of times and I've never enjoyed it, but

0:52:10.320 --> 0:52:13.400
<v Speaker 1>I can at least appreciate what I learned as a

0:52:13.520 --> 0:52:18.360
<v Speaker 1>process of failing. If you have thoughts about things I

0:52:18.360 --> 0:52:20.759
<v Speaker 1>should cover in future episodes of tech Stuff, do not

0:52:21.040 --> 0:52:23.680
<v Speaker 1>fail to send me a message. Do so on Twitter.

0:52:24.040 --> 0:52:26.680
<v Speaker 1>The handle for the show is tech Stuff h S.

0:52:26.880 --> 0:52:35.640
<v Speaker 1>W and I'll talk to you again really soon. Tech

0:52:35.680 --> 0:52:39.160
<v Speaker 1>Stuff is an I heart Radio production. For more podcasts

0:52:39.160 --> 0:52:41.920
<v Speaker 1>from my heart Radio, visit the i heart Radio app,

0:52:42.080 --> 0:52:45.200
<v Speaker 1>Apple Podcasts, or wherever you listen to your favorite shows.