1 00:00:04,400 --> 00:00:07,800 Speaker 1: Welcome to tech Stuff, a production from I Heart Radio. 2 00:00:12,240 --> 00:00:15,200 Speaker 1: Hey there, and welcome to tech Stuff. I'm your host, 3 00:00:15,320 --> 00:00:18,880 Speaker 1: Jonathan Strickland. I'm an executive producer with I Heart Radio, 4 00:00:18,920 --> 00:00:22,159 Speaker 1: and I love all things tech, and you know, I 5 00:00:22,200 --> 00:00:25,520 Speaker 1: occasionally like to do episodes like the one that you're 6 00:00:25,520 --> 00:00:28,760 Speaker 1: listening to now, where I talk about tech companies or 7 00:00:28,840 --> 00:00:32,800 Speaker 1: tech products are just tech in general that failed. Now 8 00:00:33,000 --> 00:00:35,800 Speaker 1: I would be fibbing if I said part of this 9 00:00:36,320 --> 00:00:39,880 Speaker 1: wasn't due to schaden freuda, you know, that weird sense 10 00:00:39,920 --> 00:00:43,160 Speaker 1: of pleasure you get from seeing someone else fail. I'm 11 00:00:43,159 --> 00:00:46,800 Speaker 1: not proud of that. It is a factor, But mostly 12 00:00:46,880 --> 00:00:49,120 Speaker 1: I like to cover these things to really look at 13 00:00:49,560 --> 00:00:54,840 Speaker 1: what went wrong when that is you know, determinable. So 14 00:00:55,040 --> 00:00:57,760 Speaker 1: was it just a bad idea? Was it a good 15 00:00:57,800 --> 00:01:00,760 Speaker 1: idea but ahead of its time? Was it you know, 16 00:01:00,920 --> 00:01:03,280 Speaker 1: poor execution? So it had nothing to do with the idea. 17 00:01:03,400 --> 00:01:06,160 Speaker 1: Was just the way that people tried to, uh, you know, 18 00:01:06,200 --> 00:01:09,319 Speaker 1: take advantage of it? You know? Was it crumby people 19 00:01:09,480 --> 00:01:12,840 Speaker 1: scamming other folks or sacrificing the health of a business 20 00:01:12,920 --> 00:01:16,520 Speaker 1: for their own self gain or was it some combination 21 00:01:16,560 --> 00:01:20,840 Speaker 1: of these things or something entirely different. So today I 22 00:01:20,880 --> 00:01:24,560 Speaker 1: thought we would revisit some various companies and tech products 23 00:01:24,880 --> 00:01:28,720 Speaker 1: that failed and see what lessons we can learn, if any, 24 00:01:28,760 --> 00:01:34,200 Speaker 1: and maybe maybe you know, indulge our schadenfreude along the way. Also, 25 00:01:34,280 --> 00:01:36,200 Speaker 1: some of these are stories that I've covered in other 26 00:01:36,240 --> 00:01:39,399 Speaker 1: episodes of Tech Stuff, but since we recently passed the 27 00:01:39,640 --> 00:01:43,560 Speaker 1: one thousand, six hundred episode mark, I figure a lot 28 00:01:43,600 --> 00:01:47,440 Speaker 1: of y'all probably haven't heard those. I hope you'll forgive 29 00:01:47,440 --> 00:01:49,640 Speaker 1: me for going back over some stories I've talked about 30 00:01:49,640 --> 00:01:52,920 Speaker 1: in the past. But let's get to it, because there 31 00:01:52,920 --> 00:01:54,560 Speaker 1: are a couple of them where I feel like I 32 00:01:54,600 --> 00:01:58,000 Speaker 1: need to make some updates. So I figured to start 33 00:01:58,000 --> 00:02:00,919 Speaker 1: this all off it would be fun to talk about 34 00:02:01,080 --> 00:02:06,120 Speaker 1: Microsoft Bob, because not only was this a notorious flop, 35 00:02:06,600 --> 00:02:09,880 Speaker 1: but it also spawned some stuff famous the famously irritates 36 00:02:09,919 --> 00:02:12,880 Speaker 1: people to this day, like like the comics Sans font 37 00:02:13,720 --> 00:02:17,959 Speaker 1: Um often gets lumped in with Microsoft Bob. Let's let's 38 00:02:17,960 --> 00:02:23,640 Speaker 1: break this all down. What exactly was Bob Well? In 39 00:02:23,680 --> 00:02:27,000 Speaker 1: the early days of personal computers, using a computer was 40 00:02:27,040 --> 00:02:31,959 Speaker 1: a bit daunting for the uninitiated before g u I 41 00:02:32,320 --> 00:02:36,840 Speaker 1: or gooey operating systems. That's graphical user interfaces that would 42 00:02:36,840 --> 00:02:40,840 Speaker 1: be stuff like the Mac operating system and Windows. Before 43 00:02:40,840 --> 00:02:44,440 Speaker 1: all that we had DOSS. This was a command line 44 00:02:44,520 --> 00:02:48,400 Speaker 1: based operating system. That means you would have to type 45 00:02:48,520 --> 00:02:52,960 Speaker 1: in stuff to navigate the file systems and to execute programs, 46 00:02:53,480 --> 00:02:56,760 Speaker 1: and it wasn't exactly intuitive, like you'd be doing c 47 00:02:57,000 --> 00:03:01,639 Speaker 1: D to change different directories and things. That these systems 48 00:03:01,680 --> 00:03:04,200 Speaker 1: were a bit of a barrier to entry for a 49 00:03:04,200 --> 00:03:07,440 Speaker 1: lot of folks because it just looked like, you know, 50 00:03:08,360 --> 00:03:10,880 Speaker 1: gibberish if you were to glance at the screen not 51 00:03:11,000 --> 00:03:14,880 Speaker 1: really understand what the command's all meant. But then you 52 00:03:14,919 --> 00:03:18,680 Speaker 1: had the gooey systems, the graphical user interface systems, so 53 00:03:18,760 --> 00:03:21,400 Speaker 1: you had stuff like Windows and mac os where you 54 00:03:21,400 --> 00:03:25,360 Speaker 1: can represent programs with icons, and clicking on an icon 55 00:03:25,639 --> 00:03:29,840 Speaker 1: launches a program. This is way easier to grasp than 56 00:03:30,000 --> 00:03:35,840 Speaker 1: using directory commands typed into a text based operating system. 57 00:03:35,840 --> 00:03:39,640 Speaker 1: But even this could be a little intimidating for new 58 00:03:39,760 --> 00:03:43,320 Speaker 1: users who had never worked with a computer ever, and 59 00:03:43,400 --> 00:03:47,080 Speaker 1: so some engineers at Microsoft came up with an alternative. 60 00:03:48,200 --> 00:03:52,760 Speaker 1: Bob replaced the familiar desktop layout of Windows three point 61 00:03:52,880 --> 00:03:57,960 Speaker 1: one with a cartoon representation of various rooms and the 62 00:03:58,040 --> 00:04:01,320 Speaker 1: objects in the room would stand end in as icons 63 00:04:01,320 --> 00:04:05,000 Speaker 1: for different programs. So if you wanted to check your schedule, 64 00:04:05,280 --> 00:04:08,680 Speaker 1: you could click on a calendar that's hanging on the 65 00:04:08,720 --> 00:04:11,480 Speaker 1: wall in your room. Do you want to look at 66 00:04:11,520 --> 00:04:13,800 Speaker 1: your monthly budget, you click on a little binder has 67 00:04:13,840 --> 00:04:16,080 Speaker 1: a dollar sign on it, and that's sitting on a 68 00:04:16,080 --> 00:04:19,200 Speaker 1: little coffee table. You even had a little dog named 69 00:04:19,320 --> 00:04:21,360 Speaker 1: Rover who would pop up in the corner and he 70 00:04:21,400 --> 00:04:25,919 Speaker 1: would give you either helpful tips or irritating ones on 71 00:04:25,960 --> 00:04:29,599 Speaker 1: how to navigate and use the system. Rover would serve 72 00:04:30,040 --> 00:04:33,200 Speaker 1: as a model for another Microsoft creation that would get 73 00:04:33,279 --> 00:04:36,159 Speaker 1: tons of hate over the years. That would be Clippy, 74 00:04:36,279 --> 00:04:38,640 Speaker 1: the paper clip that would pop up and say things like, 75 00:04:39,040 --> 00:04:41,200 Speaker 1: it looks like you're trying to write a letter, would 76 00:04:41,200 --> 00:04:44,680 Speaker 1: you like some help with that? And for the record, 77 00:04:44,920 --> 00:04:48,960 Speaker 1: I actually did not mind Clippy, except for the times 78 00:04:48,960 --> 00:04:50,839 Speaker 1: when it would try to help me do something that 79 00:04:50,960 --> 00:04:55,640 Speaker 1: I had done a thousand times before. The goal of 80 00:04:55,720 --> 00:05:00,200 Speaker 1: Bob was to map various computer functions to the real 81 00:05:00,320 --> 00:05:03,560 Speaker 1: life equivalent of the activities you would, you know, do 82 00:05:03,800 --> 00:05:06,599 Speaker 1: to manage the same thing. So it was to strip 83 00:05:06,640 --> 00:05:09,440 Speaker 1: all the computer stuff away and to make it really 84 00:05:09,480 --> 00:05:15,800 Speaker 1: intuitive to use. So what happened? Why did Bob flop? Well, 85 00:05:15,800 --> 00:05:20,760 Speaker 1: there are several reasons. One was that Microsoft's major update 86 00:05:20,760 --> 00:05:24,800 Speaker 1: to Windows, which was Windows, was right around the corner, 87 00:05:25,320 --> 00:05:28,280 Speaker 1: so getting an overlay for Windows three point one just 88 00:05:28,360 --> 00:05:33,680 Speaker 1: before Windows launched probably wasn't the best timing. Another was 89 00:05:33,720 --> 00:05:37,800 Speaker 1: that Microsoft Bob was a one dollar purchase at launch, 90 00:05:38,480 --> 00:05:42,160 Speaker 1: which is a pretty pricey piece of software. It was 91 00:05:42,200 --> 00:05:46,760 Speaker 1: also resource hungry, so to run Microsoft Bob you needed 92 00:05:46,800 --> 00:05:48,880 Speaker 1: a computer, and that was at least a four D 93 00:05:49,040 --> 00:05:52,240 Speaker 1: six meaning Ahead and Intel four a D six processor 94 00:05:52,400 --> 00:05:56,000 Speaker 1: or better. You needed eight megs of RAM and thirty 95 00:05:56,040 --> 00:06:00,560 Speaker 1: megs of disk space. Now today that's nothing. Your phone 96 00:06:01,120 --> 00:06:04,000 Speaker 1: has far more capabilities than that, But back in the 97 00:06:04,040 --> 00:06:08,400 Speaker 1: mid nineties this represented a fairly hefty computer, and not 98 00:06:08,520 --> 00:06:13,680 Speaker 1: that many people had them. But wait, there's more. According 99 00:06:13,680 --> 00:06:18,039 Speaker 1: to PETTERI Jarvinen and I know I've butchered the name, 100 00:06:18,320 --> 00:06:22,720 Speaker 1: I apologize anyway, a writer for a computer magazine, Microsoft 101 00:06:22,760 --> 00:06:27,280 Speaker 1: Bob also had non existent security. Alright, so Bob was 102 00:06:27,320 --> 00:06:31,960 Speaker 1: designed to work not just for individuals but for households, 103 00:06:32,040 --> 00:06:35,039 Speaker 1: So you could create a password for your account to 104 00:06:35,120 --> 00:06:38,560 Speaker 1: let you access Microsoft Bob. But apparently this was more 105 00:06:38,680 --> 00:06:43,800 Speaker 1: for personalizing your experience rather than securing it. As the 106 00:06:43,839 --> 00:06:49,080 Speaker 1: review said, if you entered a password incorrectly three times, 107 00:06:49,640 --> 00:06:53,400 Speaker 1: the assistant like Rover would pop up to help you 108 00:06:53,520 --> 00:06:57,360 Speaker 1: reset your password. Do you see an issue with that? 109 00:06:58,640 --> 00:07:01,920 Speaker 1: Let's say you and I share a computer, and I 110 00:07:02,000 --> 00:07:05,680 Speaker 1: happen to know that you've got a digital personal diary 111 00:07:05,760 --> 00:07:09,600 Speaker 1: on that computer, but I can only access it if 112 00:07:09,640 --> 00:07:12,240 Speaker 1: I were to log in as you, because you've protected 113 00:07:12,280 --> 00:07:14,960 Speaker 1: it in a private space that I don't have general 114 00:07:15,000 --> 00:07:19,320 Speaker 1: access to. Well, if this is true, if this piece 115 00:07:19,320 --> 00:07:22,440 Speaker 1: in Computer magazine was accurate, I wouldn't even need to 116 00:07:22,560 --> 00:07:26,640 Speaker 1: guess what your password was. I could type anything three 117 00:07:26,760 --> 00:07:30,240 Speaker 1: times in the password field, and then reset your password 118 00:07:30,240 --> 00:07:33,840 Speaker 1: to something I know and log in as you. Then 119 00:07:34,120 --> 00:07:37,760 Speaker 1: I can read all your juicy secrets in that diary. 120 00:07:37,920 --> 00:07:40,560 Speaker 1: When you try to log in, well, first it looks 121 00:07:40,600 --> 00:07:43,200 Speaker 1: like you're locked out of your account, but if you 122 00:07:43,320 --> 00:07:46,560 Speaker 1: enter the wrong password three times, you get to reset 123 00:07:46,600 --> 00:07:50,040 Speaker 1: the password again, and so it goes. Or you could 124 00:07:50,120 --> 00:07:54,040 Speaker 1: log into my account and reread Havock. I should add 125 00:07:54,400 --> 00:07:57,200 Speaker 1: that there were only a couple of reports that this 126 00:07:57,680 --> 00:08:01,080 Speaker 1: feature existed. Like I looked around to see if I 127 00:08:01,080 --> 00:08:05,120 Speaker 1: could find verification that in fact, this was something that 128 00:08:05,240 --> 00:08:08,160 Speaker 1: Microsoft Bob did, And in our episode where we talked 129 00:08:08,160 --> 00:08:11,480 Speaker 1: about Microsoft Bob many years ago, we talked about this 130 00:08:11,520 --> 00:08:14,920 Speaker 1: feature because that's what we were finding the reports on. However, 131 00:08:15,600 --> 00:08:18,400 Speaker 1: I do not have Microsoft Bob installed on my machine, 132 00:08:18,640 --> 00:08:21,400 Speaker 1: so I can't actually verify that that really happened, and 133 00:08:21,440 --> 00:08:24,760 Speaker 1: I did see some discussions that suggest that maybe that 134 00:08:24,840 --> 00:08:27,679 Speaker 1: wasn't the case. Maybe they were using an earlier version 135 00:08:27,680 --> 00:08:30,880 Speaker 1: of Bob or something. I don't know because I've never 136 00:08:30,920 --> 00:08:35,520 Speaker 1: personally used it, and I cannot verify this, So it's 137 00:08:35,360 --> 00:08:37,839 Speaker 1: a it's good to say that this is a possibly 138 00:08:37,960 --> 00:08:42,199 Speaker 1: apocryphal story, and I sure hope it is an apocryphal story, 139 00:08:42,200 --> 00:08:44,840 Speaker 1: because otherwise this is effectively the same as having no 140 00:08:44,920 --> 00:08:49,960 Speaker 1: password protection at all. Again, unless the password didn't exist 141 00:08:50,120 --> 00:08:54,280 Speaker 1: to secure things, but rather to create a personalized experience 142 00:08:54,320 --> 00:09:00,440 Speaker 1: for each individual who was using that computer. So everyone 143 00:09:00,480 --> 00:09:02,920 Speaker 1: with access to that computer would be able to log 144 00:09:03,000 --> 00:09:06,600 Speaker 1: in and see the UI that's laid out like a house, 145 00:09:07,000 --> 00:09:10,240 Speaker 1: and each person could create their own private rooms, and 146 00:09:10,280 --> 00:09:13,560 Speaker 1: they could even lock those rooms with password protection, but 147 00:09:13,880 --> 00:09:18,760 Speaker 1: there would also be public rooms that everyone shared. What's more, 148 00:09:19,200 --> 00:09:22,400 Speaker 1: you can make changes to public rooms. Actually can make 149 00:09:22,480 --> 00:09:25,680 Speaker 1: changes to your private rooms too. You can move stuff around. 150 00:09:25,720 --> 00:09:29,679 Speaker 1: You can even delete icons that go to applications. You 151 00:09:29,679 --> 00:09:33,400 Speaker 1: could vandalize rooms in other words, and I don't know 152 00:09:33,520 --> 00:09:37,440 Speaker 1: if the room passwords were connected to the user passwords, 153 00:09:37,600 --> 00:09:39,520 Speaker 1: or if they were if you could use the same 154 00:09:39,559 --> 00:09:42,040 Speaker 1: password trick that I mentioned earlier to get through it, 155 00:09:42,400 --> 00:09:44,880 Speaker 1: but either way, it's not a good solution. Even if 156 00:09:44,920 --> 00:09:47,840 Speaker 1: you logged in as a guest, you can make changes 157 00:09:47,880 --> 00:09:51,480 Speaker 1: to all the public rooms. You could delete stuff and 158 00:09:51,520 --> 00:09:55,240 Speaker 1: move things and hide icons in different places and just 159 00:09:55,320 --> 00:09:58,720 Speaker 1: make life generally unpleasant for the other people who use 160 00:09:58,800 --> 00:10:02,240 Speaker 1: that same shared computer or One last thing that really 161 00:10:02,320 --> 00:10:05,400 Speaker 1: killed Bob was that Microsoft didn't really want to make 162 00:10:05,640 --> 00:10:09,000 Speaker 1: deals with o e MS, or rather wasn't able to 163 00:10:09,040 --> 00:10:10,760 Speaker 1: make any deals with O E M S. And O 164 00:10:10,840 --> 00:10:14,520 Speaker 1: e M is an original equipment manufacturer, and those deals 165 00:10:14,520 --> 00:10:17,600 Speaker 1: would have had Bob pre installed on new computers, but 166 00:10:17,679 --> 00:10:22,000 Speaker 1: Microsoft didn't really pursue that. This is typically how companies 167 00:10:22,040 --> 00:10:25,560 Speaker 1: like Microsoft get their products on brand new machines. So 168 00:10:25,600 --> 00:10:27,400 Speaker 1: if you buy a computer off the shelf at a 169 00:10:27,440 --> 00:10:31,920 Speaker 1: retail store or online through most providers, chances are it 170 00:10:32,040 --> 00:10:35,760 Speaker 1: comes with an operating system and a suite of software 171 00:10:35,800 --> 00:10:39,120 Speaker 1: that's pre installed on that machine. So behind the scenes 172 00:10:39,559 --> 00:10:42,480 Speaker 1: you have these big deals going on, and Microsoft just 173 00:10:42,559 --> 00:10:46,199 Speaker 1: didn't really do that with Bob very much. So Bob 174 00:10:46,240 --> 00:10:53,079 Speaker 1: didn't Bob, Bob sunk. What's next. Let's talk about Microsoft 175 00:10:53,120 --> 00:10:56,320 Speaker 1: a little bit longer, just for a moment. There are 176 00:10:56,360 --> 00:11:00,320 Speaker 1: certain builds of Microsoft's Windows operating system that received a 177 00:11:00,360 --> 00:11:04,600 Speaker 1: really bad reputation. So, for example, Windows Vista, which was 178 00:11:04,640 --> 00:11:07,679 Speaker 1: released in two thousand and six, became the punching bag 179 00:11:07,800 --> 00:11:11,400 Speaker 1: for a lot of computer review magazines. It was following 180 00:11:11,480 --> 00:11:15,760 Speaker 1: up on the massively popular Windows XP operating system. In fact, 181 00:11:15,760 --> 00:11:18,760 Speaker 1: that operating system is so popular that there are still 182 00:11:18,960 --> 00:11:22,439 Speaker 1: some people out there using it like two decades later. 183 00:11:23,280 --> 00:11:27,240 Speaker 1: Windows Vista confused people like right all the gate because 184 00:11:27,320 --> 00:11:31,760 Speaker 1: upon launch there were six different versions of the operating 185 00:11:31,760 --> 00:11:39,640 Speaker 1: system you could choose from. There was Starter Home, Basic Home, Premium, Business, Enterprise, 186 00:11:40,080 --> 00:11:45,640 Speaker 1: and Ultimate. That immediately caused some confusion right away. Windows 187 00:11:45,720 --> 00:11:49,440 Speaker 1: Vista also required a pretty beefy PC to run well, 188 00:11:49,840 --> 00:11:53,360 Speaker 1: so people who wanted to just upgrade from Windows Xpedo 189 00:11:53,440 --> 00:11:57,120 Speaker 1: Windows Vista and still use their old computer, they often 190 00:11:57,160 --> 00:12:00,120 Speaker 1: found that the new operating system made their computer is 191 00:12:00,160 --> 00:12:05,200 Speaker 1: really sluggish and unresponsive. And I have complained multiple times 192 00:12:05,240 --> 00:12:08,959 Speaker 1: on this podcast about how I hate an operating system 193 00:12:09,000 --> 00:12:12,199 Speaker 1: that hogs up computer resources because back and rag J 194 00:12:12,880 --> 00:12:15,760 Speaker 1: years to dang dang, dsh prompt, and yet I liked it, 195 00:12:16,440 --> 00:12:19,000 Speaker 1: and it just it was a much lighter lift for 196 00:12:19,080 --> 00:12:22,040 Speaker 1: your computer, so more of your resources could go to 197 00:12:22,080 --> 00:12:24,960 Speaker 1: all the programs you want to run, not the operating 198 00:12:25,000 --> 00:12:29,840 Speaker 1: system that's in the background. Vista did improve over time, 199 00:12:30,280 --> 00:12:33,880 Speaker 1: but that initial launch version turned a lot of people off. 200 00:12:33,960 --> 00:12:37,560 Speaker 1: It was a really bad first impression. Microsoft would seemingly 201 00:12:37,640 --> 00:12:40,920 Speaker 1: learn its lesson, and when Windows seven came out, the 202 00:12:40,960 --> 00:12:44,560 Speaker 1: company incorporated the best of Vista's features while leaving out 203 00:12:44,600 --> 00:12:48,480 Speaker 1: the worst of them. And then came Windows eight. Alright, 204 00:12:48,520 --> 00:12:50,800 Speaker 1: so let's go ahead and do this one too while 205 00:12:50,800 --> 00:12:54,840 Speaker 1: we're here. Windows eight launched in twenty twelve, and you 206 00:12:54,880 --> 00:12:57,040 Speaker 1: know what, when I start looking at this list, I 207 00:12:57,080 --> 00:13:00,400 Speaker 1: see a lot of entries that hover around twin eleven 208 00:13:00,400 --> 00:13:03,400 Speaker 1: and twelve is launch dates. There was something about those 209 00:13:03,480 --> 00:13:07,560 Speaker 1: years anyway. This was Microsoft's attempt to unify the PC 210 00:13:07,679 --> 00:13:12,240 Speaker 1: and the tablet experience. I suppose the thought was that 211 00:13:12,280 --> 00:13:16,040 Speaker 1: there were all these computers coming out they had touch screens, 212 00:13:16,120 --> 00:13:18,960 Speaker 1: you know, laptops and just regular displays that were touch 213 00:13:19,000 --> 00:13:21,880 Speaker 1: screen displays, and that we were all going to migrate 214 00:13:21,920 --> 00:13:25,800 Speaker 1: to using computers that had these touch screen interfaces, even 215 00:13:25,800 --> 00:13:28,600 Speaker 1: though most people I talked to who have machines that 216 00:13:28,760 --> 00:13:33,600 Speaker 1: do have touch screen capabilities very rarely use the touch 217 00:13:33,640 --> 00:13:38,040 Speaker 1: screen part. But this meant that Microsoft really doubled down 218 00:13:38,200 --> 00:13:41,319 Speaker 1: on a user interface that just didn't take off. It 219 00:13:41,360 --> 00:13:46,400 Speaker 1: was really optimized for like that tablet touch screen experience, 220 00:13:46,840 --> 00:13:50,040 Speaker 1: but that didn't really work so well for desktop users. 221 00:13:50,440 --> 00:13:53,440 Speaker 1: And as a result, the operating system was not really 222 00:13:53,520 --> 00:13:58,040 Speaker 1: simple to use, and people hated it. Many people hated 223 00:13:58,080 --> 00:14:01,600 Speaker 1: it enough that they uninstalled it and went back to 224 00:14:01,640 --> 00:14:05,360 Speaker 1: Windows seven and again. Microsoft addressed many of the issues 225 00:14:05,400 --> 00:14:08,880 Speaker 1: of Windows eight with updates, but it really wasn't until 226 00:14:08,920 --> 00:14:12,040 Speaker 1: the launch of Windows ten that people came back round 227 00:14:12,040 --> 00:14:17,640 Speaker 1: two being excited about a more recent Windows build. I 228 00:14:17,720 --> 00:14:20,920 Speaker 1: don't know what happened to Windows nine, don't ask me. 229 00:14:21,560 --> 00:14:23,920 Speaker 1: And we'll have to see if the release of Windows 230 00:14:23,960 --> 00:14:27,480 Speaker 1: eleven will show that the company has actually learned its 231 00:14:27,560 --> 00:14:31,440 Speaker 1: lesson or if it will repeat its past mistakes. All right, 232 00:14:32,000 --> 00:14:34,960 Speaker 1: let's look at two thousand and twelve and get away 233 00:14:34,960 --> 00:14:38,440 Speaker 1: from Microsoft. Two thousand twelve is when Google introduced a 234 00:14:38,520 --> 00:14:44,120 Speaker 1: spherical media streaming device called the Nexus Q. And by introduced, 235 00:14:44,120 --> 00:14:48,680 Speaker 1: I mean unveiled, not launched. Uh. It kind of looked 236 00:14:48,680 --> 00:14:52,000 Speaker 1: a bit like a black bowling ball with you know, 237 00:14:52,280 --> 00:14:55,520 Speaker 1: a logo on it. It was sort of a predecessor 238 00:14:55,560 --> 00:14:59,640 Speaker 1: to Google's Smart Speaker homes system and the Google Chrome 239 00:14:59,720 --> 00:15:03,520 Speaker 1: Cat gadgets. The Nexus Queue was meant to bring streaming 240 00:15:03,560 --> 00:15:07,200 Speaker 1: media to the living room. Now by streaming media, I 241 00:15:07,240 --> 00:15:11,640 Speaker 1: should be really clear, the Nexus Que had very limited options. 242 00:15:12,160 --> 00:15:15,840 Speaker 1: You could stream YouTube videos, you could stream Google Play 243 00:15:15,960 --> 00:15:19,840 Speaker 1: movies and TV shows, or you could stream music from 244 00:15:19,880 --> 00:15:23,880 Speaker 1: Google Play Music, and that was it. This was two 245 00:15:23,920 --> 00:15:28,480 Speaker 1: thousand twelve. Netflix had been streaming content for five years already. 246 00:15:28,800 --> 00:15:32,360 Speaker 1: There are plenty of other streaming audio services out there 247 00:15:32,440 --> 00:15:37,360 Speaker 1: that were really interesting, and critics lamented that you had 248 00:15:37,360 --> 00:15:41,200 Speaker 1: such limited options on the Nexus Q. To control the 249 00:15:41,200 --> 00:15:45,160 Speaker 1: Nexus Que, you needed to pair a smart device with it, 250 00:15:45,160 --> 00:15:47,880 Speaker 1: whether it's smartphone or a tablet, and there was a 251 00:15:47,880 --> 00:15:51,320 Speaker 1: special app that you would run on that Android based device. 252 00:15:51,640 --> 00:15:54,280 Speaker 1: This would effectively turn your phone or tablet into a 253 00:15:54,320 --> 00:15:58,600 Speaker 1: remote control. There was no voice integration with the Nexus Q, 254 00:15:59,600 --> 00:16:02,880 Speaker 1: and it was expensive. The base model was meant to 255 00:16:02,920 --> 00:16:08,080 Speaker 1: retail for two dollars that didn't include speakers, so if 256 00:16:08,080 --> 00:16:10,400 Speaker 1: you wanted to use your Nexus Queue to listen to music, 257 00:16:10,800 --> 00:16:13,480 Speaker 1: you would have to shell out some extra dough for speakers. 258 00:16:13,520 --> 00:16:15,760 Speaker 1: Unless you just happen to have some speakers that had 259 00:16:16,200 --> 00:16:18,480 Speaker 1: you know, banana plugs, that's the style of plug that 260 00:16:18,480 --> 00:16:21,800 Speaker 1: would go into the Nexus queue, then you could repurpose 261 00:16:21,880 --> 00:16:24,240 Speaker 1: those for your Nexus queue. Otherwise you had to buy 262 00:16:24,280 --> 00:16:27,440 Speaker 1: new ones that could be a few hundred bucks. Buying 263 00:16:27,480 --> 00:16:29,920 Speaker 1: the cables would also set you back another fifty dollars 264 00:16:30,000 --> 00:16:34,960 Speaker 1: or so. Google handed out free Nexus Q units to 265 00:16:35,080 --> 00:16:39,480 Speaker 1: attendees of the IO event that year. I did not go. 266 00:16:40,280 --> 00:16:42,560 Speaker 1: I've only been to one I O event and it 267 00:16:42,600 --> 00:16:44,520 Speaker 1: was one of the ones where Google had nothing to 268 00:16:44,560 --> 00:16:47,240 Speaker 1: hand out. So uh, I mean, I'm not big on 269 00:16:47,520 --> 00:16:50,720 Speaker 1: getting handouts anyway, because I don't review products, so it'd 270 00:16:50,760 --> 00:16:54,120 Speaker 1: feel weird to get them. But this was one of 271 00:16:54,200 --> 00:16:56,760 Speaker 1: those things that sticks in my craw the fact that 272 00:16:56,760 --> 00:16:59,800 Speaker 1: the one year I go was Yere where there was 273 00:17:00,440 --> 00:17:04,000 Speaker 1: there was no goodies anyway. Apparently Google got some feedback 274 00:17:04,040 --> 00:17:06,960 Speaker 1: about how the Tech was lackluster in comparison with other 275 00:17:07,960 --> 00:17:11,600 Speaker 1: similar streaming solutions on the market, and Google pushed back 276 00:17:11,640 --> 00:17:16,280 Speaker 1: the planned launch date from the summer of twelve to never. 277 00:17:17,359 --> 00:17:21,240 Speaker 1: Google abandoned plans to launch it, so now they're just 278 00:17:21,359 --> 00:17:26,240 Speaker 1: kind of collector's items. I guess maybe now I could 279 00:17:26,800 --> 00:17:31,280 Speaker 1: do an entire episode just on Google failures. In fact 280 00:17:31,359 --> 00:17:34,000 Speaker 1: that I think I might have done that at some point. 281 00:17:34,680 --> 00:17:37,440 Speaker 1: So instead of that, we're going to cover some other 282 00:17:37,640 --> 00:17:41,840 Speaker 1: notable misfires in tech after we take this quick break. 283 00:17:49,560 --> 00:17:52,320 Speaker 1: All right, we're back. Let's get back to two thousand eleven, 284 00:17:52,640 --> 00:17:56,040 Speaker 1: two thousand, two thousand and twelve and magical time and tech. 285 00:17:56,760 --> 00:18:00,320 Speaker 1: A startup called color Labs started up it right in 286 00:18:00,359 --> 00:18:03,200 Speaker 1: twenty eleven. They wanted to take aim at photo sharing 287 00:18:03,760 --> 00:18:08,840 Speaker 1: on smartphones with a brand new app called Color. Bill Nuen, 288 00:18:09,560 --> 00:18:12,800 Speaker 1: fresh off a massive deal in which he sold off 289 00:18:12,840 --> 00:18:15,960 Speaker 1: an earlier startup he had founded called La La. He 290 00:18:16,040 --> 00:18:19,120 Speaker 1: sold that to Apple for a whopping eighty million dollars, 291 00:18:19,720 --> 00:18:23,680 Speaker 1: founded Color Labs, and it was intended to compete with 292 00:18:24,240 --> 00:18:27,320 Speaker 1: apps like Instagram, which was not yet part of the 293 00:18:27,359 --> 00:18:31,440 Speaker 1: Facebook family back in twenty eleven, but it was going 294 00:18:31,480 --> 00:18:35,560 Speaker 1: to do this in a fundamentally different way. So rather 295 00:18:35,600 --> 00:18:39,760 Speaker 1: than follow specific people like your friends or celebrities or 296 00:18:39,800 --> 00:18:43,119 Speaker 1: you know, dogs that you know, I might be talking 297 00:18:43,160 --> 00:18:46,600 Speaker 1: more about my habits on Instagram here. Instead, you would 298 00:18:46,680 --> 00:18:49,600 Speaker 1: use color to look at photos that were taken an 299 00:18:49,760 --> 00:18:53,800 Speaker 1: uploaded near wherever you were in the world at that time. So, 300 00:18:53,840 --> 00:18:58,240 Speaker 1: in other words, you would wander around the world. Maybe 301 00:18:58,280 --> 00:19:00,920 Speaker 1: it's just your town, maybe it's a city you've never 302 00:19:01,040 --> 00:19:04,359 Speaker 1: visited before. You would whip out your phone, you'd open 303 00:19:04,440 --> 00:19:06,880 Speaker 1: up the Color app, and you would see who had 304 00:19:06,920 --> 00:19:10,920 Speaker 1: taken what photos near the spot you were in, which 305 00:19:10,960 --> 00:19:16,080 Speaker 1: I guess sounds interesting for certain types of experiences and photos, 306 00:19:16,440 --> 00:19:18,719 Speaker 1: but to me, it also sounds kind of like just 307 00:19:18,800 --> 00:19:21,560 Speaker 1: peeking in on the photos of people you most likely 308 00:19:21,720 --> 00:19:25,760 Speaker 1: don't know most of the time. I suspect that's pretty boring. 309 00:19:26,520 --> 00:19:28,439 Speaker 1: Or you're looking at photos, it's something that you can 310 00:19:28,440 --> 00:19:32,119 Speaker 1: actually see for yourself right where you are at that moment, 311 00:19:32,200 --> 00:19:34,920 Speaker 1: so you can say, like, hey, look, honey, someone uploaded 312 00:19:34,920 --> 00:19:38,320 Speaker 1: a picture of a tree that's right there, which doesn't 313 00:19:38,320 --> 00:19:42,199 Speaker 1: seem super compelling. Now I can see how such an 314 00:19:42,240 --> 00:19:46,440 Speaker 1: app might be interesting during big events that are happening 315 00:19:46,440 --> 00:19:49,679 Speaker 1: in a specific place like if you attended a concert 316 00:19:49,920 --> 00:19:54,080 Speaker 1: or a festival, or the Olympics or something, then you 317 00:19:54,200 --> 00:19:56,800 Speaker 1: might want to open up Color and look at photos 318 00:19:56,840 --> 00:20:00,359 Speaker 1: of other people were taking and uploading. But again, and 319 00:20:00,400 --> 00:20:03,080 Speaker 1: you'd likely get a ton of people who are taking 320 00:20:03,080 --> 00:20:06,040 Speaker 1: pictures with their friends, and you know, without knowing anyone 321 00:20:06,040 --> 00:20:08,960 Speaker 1: in the photos, you'd just be looking at random pictures. 322 00:20:09,680 --> 00:20:12,400 Speaker 1: Add to this issue the fact that the user interface 323 00:20:12,440 --> 00:20:15,720 Speaker 1: on Color was needlessly up tous, and you had a 324 00:20:15,760 --> 00:20:19,600 Speaker 1: recipe for failure. And that's exactly what happened with Color Labs. 325 00:20:19,960 --> 00:20:22,040 Speaker 1: The company is stuck around for a little less than 326 00:20:22,080 --> 00:20:27,080 Speaker 1: two years. Before it closed up shop. Color was a flop. 327 00:20:27,640 --> 00:20:31,040 Speaker 1: You know. One recent flop I feel like I need 328 00:20:31,040 --> 00:20:34,720 Speaker 1: to talk about briefly was Quimby, which I've done episodes 329 00:20:34,760 --> 00:20:39,640 Speaker 1: on before. Quimby was a failed service that that crashed 330 00:20:39,680 --> 00:20:44,200 Speaker 1: partly due to just incredibly bad timing and partly because 331 00:20:44,400 --> 00:20:47,399 Speaker 1: I'm just not sure that the actual use case for 332 00:20:47,480 --> 00:20:50,480 Speaker 1: Quimby was that compelling to start with. In other words, 333 00:20:51,000 --> 00:20:55,800 Speaker 1: you could blame the pandemic for Quimby's demise, but I'm 334 00:20:55,840 --> 00:20:58,159 Speaker 1: not convinced Quimby would have stuck around even if we 335 00:20:58,240 --> 00:21:01,320 Speaker 1: hadn't had the pandemic. Now, if you don't remember Quimby, 336 00:21:01,760 --> 00:21:05,600 Speaker 1: don't blame you. Even though it launched just last year. 337 00:21:06,280 --> 00:21:09,400 Speaker 1: It was a video streaming service in which subscribers would 338 00:21:09,400 --> 00:21:14,720 Speaker 1: be able to watch exclusive, highly produced content on mobile devices. 339 00:21:15,680 --> 00:21:18,600 Speaker 1: The whole use case for Quimby was that people like 340 00:21:18,720 --> 00:21:21,119 Speaker 1: to be on their phones. So you might, you know, 341 00:21:21,240 --> 00:21:24,119 Speaker 1: get in line somewhere like at the coffee shop, and 342 00:21:24,480 --> 00:21:27,199 Speaker 1: you look at your phone as you wait. So the 343 00:21:27,240 --> 00:21:30,679 Speaker 1: thought was, why not design an app that specifically targets 344 00:21:30,920 --> 00:21:35,440 Speaker 1: those people. This design extended not just to the user interface, 345 00:21:35,520 --> 00:21:38,720 Speaker 1: but also to the content itself. So, for one thing, 346 00:21:39,119 --> 00:21:42,439 Speaker 1: you could watch quimby content either in portrait mode or 347 00:21:42,480 --> 00:21:45,879 Speaker 1: in the landscape mode on your device, and your view 348 00:21:46,480 --> 00:21:49,840 Speaker 1: would shift to get a full screen experience, no matter 349 00:21:49,880 --> 00:21:53,280 Speaker 1: which way you were holding your smartphone, for example. But 350 00:21:53,359 --> 00:21:56,760 Speaker 1: this meant that content creators needed to be aware of that, 351 00:21:57,240 --> 00:21:59,879 Speaker 1: and that meant that they needed to be really careful 352 00:21:59,880 --> 00:22:02,399 Speaker 1: at how they film thinks, because if you were viewing 353 00:22:02,400 --> 00:22:05,680 Speaker 1: it in portrait mode, you know long ways like up 354 00:22:05,680 --> 00:22:09,440 Speaker 1: and down, you might miss out on important details that 355 00:22:09,480 --> 00:22:11,719 Speaker 1: would otherwise be at the edge of the frame. If 356 00:22:11,720 --> 00:22:14,600 Speaker 1: you were watching it in landscape mode, so filmmakers had 357 00:22:14,600 --> 00:22:18,280 Speaker 1: to take that into consideration. Otherwise, you know, like let's 358 00:22:18,280 --> 00:22:21,040 Speaker 1: say you're watching a mystery and there's a visible clue 359 00:22:21,480 --> 00:22:23,879 Speaker 1: if you're holding your phone and landscape, but when you 360 00:22:23,880 --> 00:22:26,000 Speaker 1: hold an in portrait, it's punched in and you don't 361 00:22:26,040 --> 00:22:29,320 Speaker 1: see that clue, You're missing out on something important. As 362 00:22:29,359 --> 00:22:33,439 Speaker 1: for the content piece, Quimby content was meant to be short, 363 00:22:33,840 --> 00:22:38,280 Speaker 1: like ten minutes, bite sized, quick bites. That's what Quimby was. 364 00:22:39,000 --> 00:22:42,679 Speaker 1: Content creators can make long form shows and movies, but 365 00:22:42,800 --> 00:22:46,480 Speaker 1: the user would access these in chapters that maxed out 366 00:22:46,480 --> 00:22:49,560 Speaker 1: at ten minutes. This meant that as a content creator, 367 00:22:49,640 --> 00:22:52,440 Speaker 1: you needed to structure your work so that you could 368 00:22:52,440 --> 00:22:54,879 Speaker 1: tell a story or at least an effective part of 369 00:22:54,920 --> 00:22:59,560 Speaker 1: a story, in ten minute chunks. For movies, this would 370 00:22:59,600 --> 00:23:03,160 Speaker 1: mean that would ideally have a piece, though it end 371 00:23:03,320 --> 00:23:06,720 Speaker 1: on a cliffhanger, and that kind of encourages the viewer 372 00:23:06,800 --> 00:23:09,840 Speaker 1: to keep watching and go to the next chapter, which 373 00:23:09,880 --> 00:23:13,920 Speaker 1: is sort of like a Dan Brown novel and just 374 00:23:14,000 --> 00:23:18,239 Speaker 1: as awful. I admit my bias is showing and I 375 00:23:18,280 --> 00:23:22,520 Speaker 1: don't care. The subscription models for Quimby came in two flavors. 376 00:23:22,520 --> 00:23:24,800 Speaker 1: You could cough up five bucks a month to watch 377 00:23:24,840 --> 00:23:28,040 Speaker 1: the content, along with ad support thrown in so you 378 00:23:28,040 --> 00:23:32,240 Speaker 1: would get commercials, or you could up that to eight 379 00:23:32,280 --> 00:23:35,760 Speaker 1: dollars per month and get an ad free experience. It 380 00:23:35,840 --> 00:23:39,320 Speaker 1: wasn't as expensive as some other streaming media platforms, so 381 00:23:39,480 --> 00:23:43,560 Speaker 1: at least it had that going for it. Back in ten, 382 00:23:43,680 --> 00:23:47,640 Speaker 1: when Jeffrey Katzenberg of Disney and DreamWorks fame first founded 383 00:23:47,680 --> 00:23:51,280 Speaker 1: the company, he brought on Meg Whitman to serve as CEO. 384 00:23:51,880 --> 00:23:55,040 Speaker 1: Even then, the idea was a long shot. But then 385 00:23:55,119 --> 00:23:59,359 Speaker 1: when the service launched in April of twenty the world 386 00:23:59,520 --> 00:24:02,880 Speaker 1: was in a very different place. COVID nineteen outbreaks meant 387 00:24:02,960 --> 00:24:06,479 Speaker 1: that the world was going into lockdown. People weren't finding 388 00:24:06,520 --> 00:24:10,520 Speaker 1: themselves in these situations that Quimby's founders had envisioned as 389 00:24:10,520 --> 00:24:14,840 Speaker 1: being the perfect scenarios to engage in Quimby content. Because 390 00:24:14,880 --> 00:24:17,880 Speaker 1: you know, there were no more lines, people were at home, 391 00:24:18,400 --> 00:24:22,280 Speaker 1: they could watch stuff on computers and television's. The short 392 00:24:22,359 --> 00:24:27,120 Speaker 1: form approach that was optimized for mobile just didn't make 393 00:24:27,280 --> 00:24:30,480 Speaker 1: much sense at that point. Making matters worse is that 394 00:24:30,520 --> 00:24:34,040 Speaker 1: the company really front loaded the content for launch. They 395 00:24:34,080 --> 00:24:37,240 Speaker 1: spent an enormous amount of money to have a library 396 00:24:37,280 --> 00:24:40,719 Speaker 1: of shows and films for users, and Quimby offered a 397 00:24:40,840 --> 00:24:44,960 Speaker 1: pretty generous free trial, but saw that many people simply 398 00:24:45,040 --> 00:24:49,160 Speaker 1: canceled their accounts rather than switching to becoming paid subscribers, 399 00:24:49,520 --> 00:24:53,439 Speaker 1: so it was unsustainable. Quimby was only around for about 400 00:24:53,440 --> 00:24:56,600 Speaker 1: half a year. The company announced it would be shutting 401 00:24:56,640 --> 00:25:01,600 Speaker 1: down and in early one it sold off all remaining 402 00:25:01,600 --> 00:25:07,520 Speaker 1: assets to Roku. Let's go from Quimby to Quirky. This 403 00:25:07,560 --> 00:25:09,560 Speaker 1: one was a heck of a one to look into. 404 00:25:09,800 --> 00:25:13,680 Speaker 1: I went down a rabbit hole while researching quirky. Uh, 405 00:25:13,720 --> 00:25:16,080 Speaker 1: And this one's an outlier in our list because Quirky 406 00:25:16,280 --> 00:25:20,760 Speaker 1: is maybe still around today, but it's in a different 407 00:25:20,800 --> 00:25:23,760 Speaker 1: form from what it was at launch. So back in 408 00:25:23,840 --> 00:25:27,960 Speaker 1: two thousand nine, there was an entrepreneur, an inventor named 409 00:25:28,000 --> 00:25:32,080 Speaker 1: Ben Kaufman who launched this new company and the purpose 410 00:25:32,240 --> 00:25:35,359 Speaker 1: of this company was to give would be inventors an 411 00:25:35,400 --> 00:25:39,840 Speaker 1: opportunity to monetize inventions and turn them into real products. 412 00:25:40,400 --> 00:25:42,280 Speaker 1: And that was a kind of nifty idea. Of the 413 00:25:42,359 --> 00:25:47,680 Speaker 1: idea is that the inventors would submit their ideas Quirky analysts. 414 00:25:48,000 --> 00:25:52,480 Speaker 1: Analysts for quirky nut analysts who were quirky would review 415 00:25:52,880 --> 00:25:56,480 Speaker 1: the submissions and the good ones would get turned into products, 416 00:25:56,560 --> 00:25:59,239 Speaker 1: and the people who submitted the invention would get a 417 00:25:59,359 --> 00:26:03,600 Speaker 1: royalty on a per sale basis. Uh, it's one thing 418 00:26:03,640 --> 00:26:06,480 Speaker 1: to come up with the world's next hit invention, but 419 00:26:06,520 --> 00:26:09,159 Speaker 1: it's another thing to actually bring that invention to market. 420 00:26:09,760 --> 00:26:12,880 Speaker 1: So inventors are not always, you know, in the employee 421 00:26:12,920 --> 00:26:15,480 Speaker 1: of a big company, and so that's where Quirky was 422 00:26:15,520 --> 00:26:19,560 Speaker 1: really stepping in, and inventors could submit their work and 423 00:26:19,600 --> 00:26:24,080 Speaker 1: then they could possibly profit off of that. The royalties 424 00:26:24,119 --> 00:26:28,040 Speaker 1: were very small, like one and a half percent per sale. 425 00:26:28,680 --> 00:26:31,119 Speaker 1: But if you think about it, if you don't have 426 00:26:31,200 --> 00:26:34,600 Speaker 1: any way of actually producing your invention and bringing it 427 00:26:34,640 --> 00:26:38,680 Speaker 1: to market yourself, then it's not doing you any good 428 00:26:38,720 --> 00:26:40,480 Speaker 1: at all. So it's it was kind of like a 429 00:26:40,600 --> 00:26:44,720 Speaker 1: better than nothing kind of alternative. Kaufman's team raised around 430 00:26:44,720 --> 00:26:49,600 Speaker 1: two million dollars in various rounds of financing, and the 431 00:26:49,680 --> 00:26:53,560 Speaker 1: company did bring some products to market. In fact, several 432 00:26:53,600 --> 00:26:58,040 Speaker 1: products to market, including an automated home hub platform called Wink, 433 00:26:58,600 --> 00:27:02,400 Speaker 1: but not all the products were hits, and the costs 434 00:27:02,440 --> 00:27:07,520 Speaker 1: of manufacturing were such that Quirkies broad approach became unsustainable. 435 00:27:07,920 --> 00:27:12,879 Speaker 1: In early Quirky change strategies and rather than produced stuff itself, 436 00:27:13,520 --> 00:27:17,760 Speaker 1: it would seek out licensing partnerships with established big companies 437 00:27:17,800 --> 00:27:21,960 Speaker 1: like Ge and Amazon. But Quirky was still losing money, 438 00:27:22,000 --> 00:27:25,280 Speaker 1: and in the summer of the company was out of 439 00:27:25,280 --> 00:27:29,439 Speaker 1: cash and filed for bankruptcy. In that process, the company 440 00:27:29,520 --> 00:27:32,679 Speaker 1: sold off its wink platform for fifteen million dollars to 441 00:27:32,720 --> 00:27:37,399 Speaker 1: another company called Flextronics. Flex Stars had actually been contracted 442 00:27:37,440 --> 00:27:40,919 Speaker 1: to manufacture the Wink products, so they just bought the 443 00:27:40,960 --> 00:27:44,199 Speaker 1: i P and a group of investors bought out the 444 00:27:44,280 --> 00:27:46,880 Speaker 1: rest of Quirky's assets, and a couple of years later, 445 00:27:47,359 --> 00:27:51,920 Speaker 1: Quirky returned with a slightly different approach. The new Quirky 446 00:27:52,119 --> 00:27:55,640 Speaker 1: doesn't get into the manufacturing side at all. Investors get 447 00:27:55,680 --> 00:27:58,800 Speaker 1: that one point five percent royalty on the wholesale price 448 00:27:59,000 --> 00:28:02,320 Speaker 1: of the product inmming from their invention, and that's paid 449 00:28:02,359 --> 00:28:05,359 Speaker 1: out once per quarter, so four times a year. Max 450 00:28:06,240 --> 00:28:11,640 Speaker 1: Gina wald Horn, who had co founded a company called Evolation, 451 00:28:12,320 --> 00:28:15,560 Speaker 1: took over as president of the new organization, but according 452 00:28:15,640 --> 00:28:20,640 Speaker 1: to her LinkedIn profile, she stepped down in two thousand nineteen. However, 453 00:28:20,680 --> 00:28:24,000 Speaker 1: her Twitter bio still reads that she's president of Quirky. 454 00:28:24,160 --> 00:28:27,479 Speaker 1: I honestly don't know who is in charge of Quirky 455 00:28:27,600 --> 00:28:31,160 Speaker 1: right now. I did a search and everything. I even 456 00:28:31,160 --> 00:28:34,720 Speaker 1: searched the Secretary of State website to try and find 457 00:28:34,720 --> 00:28:39,080 Speaker 1: out more information, but everything pointed back to Gina, who 458 00:28:39,640 --> 00:28:42,000 Speaker 1: appears to be pointed away from Quirky. She now serves 459 00:28:42,040 --> 00:28:45,400 Speaker 1: as the chief operating officer of the Sports Innovation Lab. 460 00:28:45,880 --> 00:28:50,760 Speaker 1: So I don't know who's in charge of Quirky at all, 461 00:28:51,000 --> 00:28:55,320 Speaker 1: or if Quirky is still an ongoing thing. The company 462 00:28:55,400 --> 00:28:58,720 Speaker 1: hasn't posted a video to its YouTube site since two 463 00:28:58,720 --> 00:29:03,280 Speaker 1: thousand seventeen, or I'm sorry two thousand eighteen. It hasn't 464 00:29:03,320 --> 00:29:07,960 Speaker 1: posted an Instagram posts since two thousand nineteen, so I 465 00:29:08,000 --> 00:29:11,560 Speaker 1: don't I don't know if it's currently active or not. 466 00:29:12,360 --> 00:29:15,040 Speaker 1: All the sources I found say it's active and the 467 00:29:15,040 --> 00:29:18,320 Speaker 1: website still up. You can still create an account there 468 00:29:18,360 --> 00:29:23,360 Speaker 1: and everything, so I don't know anyway. Next, let's talk 469 00:29:23,360 --> 00:29:26,120 Speaker 1: about a company that was aiming to shake up the 470 00:29:26,160 --> 00:29:30,240 Speaker 1: smartphone space a bit, and I'm talking about Essential Products, 471 00:29:30,400 --> 00:29:34,520 Speaker 1: a company co founded by the Android founder Andy Ruben 472 00:29:34,720 --> 00:29:39,080 Speaker 1: in two thousand fifteen. This was before the allegations about 473 00:29:39,360 --> 00:29:43,920 Speaker 1: misconduct and sexual harassment, and worse about Reuben. It was 474 00:29:43,960 --> 00:29:47,920 Speaker 1: before all that became public, Reuben was seen as as 475 00:29:47,960 --> 00:29:51,000 Speaker 1: a kind of tech genius. The Android operating system had 476 00:29:51,040 --> 00:29:54,840 Speaker 1: become the most popular mobile os in the world, and 477 00:29:54,880 --> 00:29:57,960 Speaker 1: people were eager to see what Reuben would bring when 478 00:29:58,280 --> 00:30:00,400 Speaker 1: given the chance to head up the DESI line of 479 00:30:00,400 --> 00:30:03,840 Speaker 1: a new phone and not answer to Google. The company 480 00:30:04,000 --> 00:30:06,960 Speaker 1: worked largely in secret for two years before announcing the 481 00:30:07,120 --> 00:30:10,760 Speaker 1: Essential Phone in two thousand seventeen, and the design was 482 00:30:10,800 --> 00:30:14,280 Speaker 1: pretty attractive. The screen on the phone was more or 483 00:30:14,360 --> 00:30:16,960 Speaker 1: less bezel less, meaning the screen just covered the entire 484 00:30:17,080 --> 00:30:20,360 Speaker 1: front section of the phone phone except for a tiny 485 00:30:20,440 --> 00:30:24,120 Speaker 1: notch for the phone's camera. The company received a billion 486 00:30:24,200 --> 00:30:27,800 Speaker 1: dollars and investments from various big companies like Amazon and 487 00:30:27,800 --> 00:30:30,600 Speaker 1: Fox Con as well as other investor groups, and the 488 00:30:30,680 --> 00:30:36,520 Speaker 1: Essential Phone debuted two months late, and early reviews found 489 00:30:36,680 --> 00:30:39,840 Speaker 1: a few flaws. Uh there were bugs in the software 490 00:30:40,040 --> 00:30:43,000 Speaker 1: that made it difficult to use, the camera wasn't nearly 491 00:30:43,120 --> 00:30:46,160 Speaker 1: as good as what had been promised, and making matters 492 00:30:46,200 --> 00:30:49,080 Speaker 1: worse for the company was the launch of the iPhone ten, 493 00:30:49,760 --> 00:30:53,479 Speaker 1: which had a similar form factor without the issues of 494 00:30:53,520 --> 00:30:58,280 Speaker 1: the Essential Phone. So sales were disappointing. They were lackluster. 495 00:30:58,680 --> 00:31:01,800 Speaker 1: The company announced plans for a second phone, but that 496 00:31:02,000 --> 00:31:06,240 Speaker 1: second phone never materialized. The world heard about the allegations 497 00:31:06,280 --> 00:31:10,920 Speaker 1: against Reuben and the subsequent enormous golden parachute he received 498 00:31:10,920 --> 00:31:15,480 Speaker 1: from Google upon leaving the company, and that seriously overshadowed 499 00:31:15,520 --> 00:31:19,120 Speaker 1: anything that Essential was working on. The company folded in 500 00:31:19,240 --> 00:31:23,880 Speaker 1: early twenty Now, our next entry requires a bit of 501 00:31:23,920 --> 00:31:27,680 Speaker 1: an ancient history lesson, So scooch closer to the fire 502 00:31:27,720 --> 00:31:31,080 Speaker 1: and let old prospector Johnny tell you a tale of 503 00:31:31,280 --> 00:31:35,320 Speaker 1: m m O RPGs, or masterly multiplayer online or ale 504 00:31:35,360 --> 00:31:39,680 Speaker 1: playing games. Now, before there was a world of Warcraft, 505 00:31:39,960 --> 00:31:44,000 Speaker 1: which for some people is synonymous with m m O RPG, 506 00:31:44,720 --> 00:31:49,240 Speaker 1: there was a little fantasy game called EverQuest. Ever Quest 507 00:31:49,320 --> 00:31:52,760 Speaker 1: was the was not the first m m O RPG either. 508 00:31:52,840 --> 00:31:55,080 Speaker 1: I want to make that clear. That's a story for 509 00:31:55,120 --> 00:31:58,800 Speaker 1: a different time. Ever Quest is a game that technically 510 00:31:58,840 --> 00:32:02,400 Speaker 1: still running today. You can even play ever Quest for free. 511 00:32:02,840 --> 00:32:04,880 Speaker 1: But the thing I want to talk about was a 512 00:32:04,960 --> 00:32:11,040 Speaker 1: proposed spinoff of EverQuest called ever Quest Next. This would 513 00:32:11,040 --> 00:32:15,640 Speaker 1: have gone beyond an expansion pack or an iterative update 514 00:32:16,440 --> 00:32:19,200 Speaker 1: it was in some form of development, since at least 515 00:32:21,000 --> 00:32:25,440 Speaker 1: the ideas for ever Quest Next were really ambitious. The 516 00:32:25,560 --> 00:32:30,040 Speaker 1: world of EverQuest Next would change organically as players interacted 517 00:32:30,080 --> 00:32:33,120 Speaker 1: with it. So one example I heard is that imagine 518 00:32:33,160 --> 00:32:36,080 Speaker 1: that you and some other players clear out of space. 519 00:32:36,120 --> 00:32:39,800 Speaker 1: You go adventuring, you you clear out of space of monsters, 520 00:32:39,880 --> 00:32:42,360 Speaker 1: and you decide to decide to establish a town there, 521 00:32:42,360 --> 00:32:44,680 Speaker 1: and you you build houses and you've got a town. 522 00:32:45,080 --> 00:32:47,800 Speaker 1: But then you go off adventuring and you're gone for 523 00:32:47,840 --> 00:32:50,240 Speaker 1: a really long time, and there's no one left behind 524 00:32:50,680 --> 00:32:53,240 Speaker 1: at your town. You might come back and find that 525 00:32:53,320 --> 00:32:57,960 Speaker 1: your town has been resettled by bandits or orcs or 526 00:32:58,040 --> 00:33:00,800 Speaker 1: something like that. So, in other words, there would be 527 00:33:00,840 --> 00:33:05,000 Speaker 1: emergent gameplay that would develop on its own, just based 528 00:33:05,000 --> 00:33:07,959 Speaker 1: on what was happening within the world. This is in 529 00:33:08,080 --> 00:33:11,880 Speaker 1: contrast with the way most online world's work, in which 530 00:33:11,960 --> 00:33:16,280 Speaker 1: game developers design scenarios for players to go through that 531 00:33:16,400 --> 00:33:19,120 Speaker 1: have a beginning, middle, and end that's already pre written 532 00:33:20,000 --> 00:33:23,560 Speaker 1: and there's no lasting impact on the online world itself. 533 00:33:24,400 --> 00:33:27,800 Speaker 1: Creating a changing online world is a tough path to follow. 534 00:33:27,960 --> 00:33:31,440 Speaker 1: I mean, imagine if a game server were invaded by griefers, 535 00:33:31,840 --> 00:33:34,680 Speaker 1: and the griefers set about just trying to change the 536 00:33:34,720 --> 00:33:37,560 Speaker 1: online world in such a way that it becomes unwelcoming 537 00:33:37,600 --> 00:33:40,560 Speaker 1: to everyone else, for example. But it was a really 538 00:33:40,560 --> 00:33:44,080 Speaker 1: cool idea. Unfortunately, it was a cool idea that was 539 00:33:44,280 --> 00:33:47,520 Speaker 1: really hard to do, and the developers went back to 540 00:33:47,560 --> 00:33:51,120 Speaker 1: the drawing board at least once as technology continued to 541 00:33:51,200 --> 00:33:55,560 Speaker 1: improve while the game development languished in developmental hell, we 542 00:33:55,640 --> 00:33:59,400 Speaker 1: saw a very similar issue with the game Newcombe Forever, 543 00:34:00,040 --> 00:34:04,200 Speaker 1: which famously was considered vaporware for the better part, in fact, 544 00:34:04,240 --> 00:34:07,760 Speaker 1: more than a decade before it finally came out. And 545 00:34:08,040 --> 00:34:10,239 Speaker 1: part of the reason it was considered vaporware is that 546 00:34:11,080 --> 00:34:13,239 Speaker 1: the head of that project kept demanding the game be 547 00:34:13,400 --> 00:34:16,440 Speaker 1: rebuilt essentially from scratch in order to take advantage of 548 00:34:16,440 --> 00:34:20,880 Speaker 1: the latest in game engines and computational abilities. So the 549 00:34:20,920 --> 00:34:24,040 Speaker 1: team would be working on a build of the game, 550 00:34:25,320 --> 00:34:28,000 Speaker 1: then you would get a better game engine, and the 551 00:34:28,160 --> 00:34:30,880 Speaker 1: lead of the project would say, all right, well we 552 00:34:30,920 --> 00:34:33,360 Speaker 1: need to make this game for this new game engine. 553 00:34:33,360 --> 00:34:38,440 Speaker 1: Subscribe everything and start over. Meanwhile, other issues were complicating 554 00:34:38,480 --> 00:34:42,160 Speaker 1: matters for the EverQuest team. In two thousand fifteen, Sony, 555 00:34:42,200 --> 00:34:45,319 Speaker 1: which had been uh you know publishing ever Request under 556 00:34:45,360 --> 00:34:50,160 Speaker 1: Sony Online Entertainment spun off that division into a new 557 00:34:50,200 --> 00:34:55,160 Speaker 1: company with the name Daybreak Game Company, So now Daybreak 558 00:34:55,239 --> 00:34:59,000 Speaker 1: Game Company was in charge of EverQuest Next. A year later, 559 00:34:59,320 --> 00:35:03,440 Speaker 1: development on EverQuest Next came to an end. Reportedly, the 560 00:35:03,520 --> 00:35:07,160 Speaker 1: reason for stopping was because they had been working on 561 00:35:07,200 --> 00:35:10,239 Speaker 1: this property for several years and the end result just 562 00:35:10,520 --> 00:35:14,000 Speaker 1: wasn't fun to play, So rather than chase a moving target, 563 00:35:14,160 --> 00:35:17,239 Speaker 1: the company focused on other titles, including ever Request to 564 00:35:17,800 --> 00:35:20,600 Speaker 1: a more traditional M M O RPG one where the 565 00:35:20,600 --> 00:35:25,399 Speaker 1: world doesn't change with player activity. When we come back, 566 00:35:25,800 --> 00:35:28,520 Speaker 1: we'll look at a few more random failures in the 567 00:35:28,560 --> 00:35:39,440 Speaker 1: tech world, but first let's take a quick break. The 568 00:35:39,520 --> 00:35:43,080 Speaker 1: next one is another story that has an addendum to it, 569 00:35:43,239 --> 00:35:45,800 Speaker 1: and we get to go back to two thousand twelve. 570 00:35:46,360 --> 00:35:49,520 Speaker 1: I mean, there's something about that year right Anyway, That's 571 00:35:49,520 --> 00:35:52,680 Speaker 1: when the world learned that Valve, the company famous for 572 00:35:52,760 --> 00:35:56,640 Speaker 1: the computer game online marketplace called Steam as well as 573 00:35:56,960 --> 00:36:00,879 Speaker 1: for creating really notable games like Half Life Portal and 574 00:36:00,920 --> 00:36:05,440 Speaker 1: stuff like that, was going to release some hardware, and 575 00:36:05,560 --> 00:36:09,759 Speaker 1: not just any hardware, but a dedicated game console that 576 00:36:09,800 --> 00:36:12,960 Speaker 1: would be able to play PC games. In fact, The 577 00:36:13,000 --> 00:36:17,560 Speaker 1: console was essentially a Linux based PC running a special 578 00:36:17,719 --> 00:36:24,480 Speaker 1: Linux distro or version called Steam OS. Valve partnered with 579 00:36:24,600 --> 00:36:27,840 Speaker 1: various companies to make it all come true, and therein 580 00:36:28,040 --> 00:36:30,839 Speaker 1: was part of the problem. It was kind of like 581 00:36:30,960 --> 00:36:34,120 Speaker 1: what happened with the old three D O game console 582 00:36:34,280 --> 00:36:37,480 Speaker 1: years earlier, and the result was that you had Valve 583 00:36:37,560 --> 00:36:41,120 Speaker 1: working with different PC companies and they were each producing 584 00:36:41,160 --> 00:36:44,279 Speaker 1: Steam machines, so that meant that different companies produced their 585 00:36:44,320 --> 00:36:47,960 Speaker 1: own version of the Steam Machine console. That meant there 586 00:36:48,000 --> 00:36:51,960 Speaker 1: was no unifying design or set of specs, so you 587 00:36:51,960 --> 00:36:54,799 Speaker 1: could look at two different Steam machines and find that 588 00:36:54,840 --> 00:36:59,319 Speaker 1: they have wildly different features, really confused market. It also 589 00:36:59,360 --> 00:37:01,960 Speaker 1: didn't help the game developers were kind of thrown under 590 00:37:02,000 --> 00:37:05,680 Speaker 1: the bus for this. Even game developers that hoarded games 591 00:37:05,800 --> 00:37:09,560 Speaker 1: to run on Linux found that those games weren't necessarily 592 00:37:09,640 --> 00:37:13,600 Speaker 1: running so smoothly on Steam operating system. Sometimes they couldn't 593 00:37:13,680 --> 00:37:17,240 Speaker 1: run at all. Many of the manufacturers chose to include 594 00:37:17,360 --> 00:37:20,520 Speaker 1: Windows as well as the Linux distro, or some of 595 00:37:20,560 --> 00:37:23,759 Speaker 1: them would just sub Windows in entirely and get rid 596 00:37:23,840 --> 00:37:28,640 Speaker 1: of the Steam operating system. That was not a great look. 597 00:37:29,600 --> 00:37:32,920 Speaker 1: The consoles did start to come out around two thou fourteen, 598 00:37:32,960 --> 00:37:37,600 Speaker 1: but they got pretty mediocre reviews. Uh, the Steam controller 599 00:37:37,880 --> 00:37:41,120 Speaker 1: had a little more love than the consoles did. By 600 00:37:41,160 --> 00:37:45,120 Speaker 1: two thousand eighteen, most companies had just stopped making Steam machines. 601 00:37:45,200 --> 00:37:51,560 Speaker 1: They were pretty much extinct. But life, uh finds a way. Recently, 602 00:37:51,960 --> 00:37:55,719 Speaker 1: Valve announced it was producing a handheld gaming device capable 603 00:37:55,800 --> 00:37:59,560 Speaker 1: of playing PC games. And it's called the Steam Deck 604 00:38:00,040 --> 00:38:04,319 Speaker 1: and its supposed to be available starting this December one. 605 00:38:04,480 --> 00:38:08,200 Speaker 1: I do wonder how the semiconductor chip shortage is going 606 00:38:08,239 --> 00:38:11,719 Speaker 1: to affect the supply of the Steam Deck. Don't know 607 00:38:11,760 --> 00:38:15,560 Speaker 1: about that yet, but it is an interesting design. It 608 00:38:15,719 --> 00:38:18,640 Speaker 1: kind of makes me think of the Nintendo Switch when 609 00:38:18,640 --> 00:38:22,719 Speaker 1: you're using Nintendo Switch in handheld mode. Uh. Just like 610 00:38:22,760 --> 00:38:26,640 Speaker 1: the Nintendo Switch. You will be able to connect the 611 00:38:27,000 --> 00:38:31,000 Speaker 1: Steam Deck to a television using a dock or cables. 612 00:38:31,880 --> 00:38:35,040 Speaker 1: This one will come in a few different loadouts. The 613 00:38:35,120 --> 00:38:39,200 Speaker 1: prices range from three dollars for the base model up 614 00:38:39,200 --> 00:38:43,880 Speaker 1: to six for one that has greater storage capacity. The 615 00:38:43,920 --> 00:38:47,319 Speaker 1: Steam Deck will run on an updated version of the 616 00:38:47,360 --> 00:38:50,919 Speaker 1: Steam operating system. The Linux users will also be able 617 00:38:50,960 --> 00:38:54,200 Speaker 1: to take advantage of the normal Linux desktop if they 618 00:38:54,200 --> 00:38:58,880 Speaker 1: want to, and just navigate to other sources, not just Steam, 619 00:38:59,040 --> 00:39:03,040 Speaker 1: in order to get the content on these these handheld computers, 620 00:39:03,040 --> 00:39:05,920 Speaker 1: that's what they are. I'll likely do a full episode 621 00:39:05,920 --> 00:39:08,680 Speaker 1: about this later on, maybe when we get closer to launch. 622 00:39:09,080 --> 00:39:12,000 Speaker 1: But this is not the time to talk about unreleased tech. 623 00:39:12,440 --> 00:39:16,160 Speaker 1: It's time to talk about tech fails. And hopefully the 624 00:39:16,239 --> 00:39:19,279 Speaker 1: Steam Deck will not join that list, but it's too 625 00:39:19,320 --> 00:39:21,839 Speaker 1: early to say. So let's get to things that we 626 00:39:21,920 --> 00:39:28,440 Speaker 1: do know failed. Now. Some fails seem inevitable in retrospect 627 00:39:28,600 --> 00:39:34,120 Speaker 1: because and even casual examination of the technology reveals problems. 628 00:39:34,880 --> 00:39:38,480 Speaker 1: Let us talk for a moment about the Juicero Press, 629 00:39:39,000 --> 00:39:41,680 Speaker 1: which was a curig like device that could produce a 630 00:39:41,760 --> 00:39:45,600 Speaker 1: fresh glass of fruit or vegetable juice at the touch 631 00:39:45,800 --> 00:39:49,239 Speaker 1: of a button. So you would purchase the juice and pouches. 632 00:39:49,600 --> 00:39:52,959 Speaker 1: You would insert the pouches into this machine, which would 633 00:39:53,000 --> 00:39:58,000 Speaker 1: scan the the pouch and then it would, you know, 634 00:39:58,080 --> 00:40:00,160 Speaker 1: you touch a button and the machine would squeeze the 635 00:40:00,200 --> 00:40:03,799 Speaker 1: bag empty and the contents of the pouch would go 636 00:40:03,800 --> 00:40:08,560 Speaker 1: into a glass beneath the machine. Or alternatively, if that 637 00:40:08,680 --> 00:40:10,880 Speaker 1: was too much work, you could just grab one of 638 00:40:10,920 --> 00:40:14,760 Speaker 1: the juice pouches by hand hold it over a glass, 639 00:40:15,080 --> 00:40:18,320 Speaker 1: squeeze the bag yourself, and you would get the same result. 640 00:40:19,280 --> 00:40:24,080 Speaker 1: So the Juicero Press was a very expensive pouch squeezing machine. 641 00:40:24,800 --> 00:40:29,080 Speaker 1: So how expensive while at launch it costs seven hundred 642 00:40:29,200 --> 00:40:32,080 Speaker 1: dollars and on top of that, you would have to 643 00:40:32,160 --> 00:40:36,160 Speaker 1: subscribe to the company to get a selection of fruit 644 00:40:36,239 --> 00:40:39,520 Speaker 1: and vegetable juice pouches sent to you on a regular basis. 645 00:40:39,800 --> 00:40:41,839 Speaker 1: You couldn't just put like fruit in there. I had 646 00:40:41,880 --> 00:40:46,000 Speaker 1: to be these pouches. But wait, it gets worse. So 647 00:40:46,040 --> 00:40:49,279 Speaker 1: the Juicero Press did have a little more tech to 648 00:40:49,360 --> 00:40:52,680 Speaker 1: it than just a pouch squeezing mechanism. It had a 649 00:40:52,719 --> 00:40:56,120 Speaker 1: scanner and it could connect to WiFi, and you use 650 00:40:56,200 --> 00:40:58,600 Speaker 1: that scanner to scan the pouches that had a little 651 00:40:58,640 --> 00:41:01,279 Speaker 1: Q hard code on them, and you'd have to do 652 00:41:01,360 --> 00:41:03,719 Speaker 1: that before you could enjoy a glass of juice. It 653 00:41:03,719 --> 00:41:06,600 Speaker 1: wouldn't squeeze the pouch until you scanned it first. Now, 654 00:41:06,640 --> 00:41:09,759 Speaker 1: the company claimed the purpose of this feature was to 655 00:41:09,880 --> 00:41:14,080 Speaker 1: verify that the juice was fresh, because these juice pouches 656 00:41:14,120 --> 00:41:16,680 Speaker 1: had a shelf life of a little more than a week, 657 00:41:17,280 --> 00:41:21,680 Speaker 1: so you wanted to make sure you weren't drinking spoiled juice. 658 00:41:21,800 --> 00:41:25,080 Speaker 1: That's not a great idea. So the company said, the 659 00:41:25,200 --> 00:41:28,200 Speaker 1: Juice roe Press will verify that the pouch is actually 660 00:41:28,239 --> 00:41:31,320 Speaker 1: good to go before actually squeezing it into your glass. 661 00:41:31,760 --> 00:41:35,400 Speaker 1: But other people pointed out that this specific approach also 662 00:41:35,480 --> 00:41:39,799 Speaker 1: meant that the company could deny any other organization from 663 00:41:39,840 --> 00:41:45,240 Speaker 1: making compatible juice pouches. If the Juice eoe Press first 664 00:41:45,360 --> 00:41:48,759 Speaker 1: has to scan a code before it can squeeze out 665 00:41:48,800 --> 00:41:52,560 Speaker 1: some juice, then it could effectively be a form of 666 00:41:52,600 --> 00:41:56,640 Speaker 1: digital rights management. That QR code is DRM. It prevents 667 00:41:56,680 --> 00:42:00,040 Speaker 1: anyone else from making their own pouches, and that a 668 00:42:00,520 --> 00:42:03,680 Speaker 1: juicer row the monopoly or at least opened up the 669 00:42:03,680 --> 00:42:06,719 Speaker 1: opportunity for Juice Road to have like licensing deals so 670 00:42:06,760 --> 00:42:10,319 Speaker 1: no one can make pouches without the company's permission. By 671 00:42:10,320 --> 00:42:12,920 Speaker 1: two thousand seventeen, the company was calling it quits with 672 00:42:13,000 --> 00:42:17,040 Speaker 1: the press. They were calling the sold units and refunding customers, 673 00:42:17,320 --> 00:42:20,560 Speaker 1: and it became a symbol for the excesses of startup 674 00:42:20,560 --> 00:42:25,720 Speaker 1: culture in general and Silicon Valley in particular. I mean literally, 675 00:42:26,080 --> 00:42:29,120 Speaker 1: this machine was not necessary. You could just take those 676 00:42:29,120 --> 00:42:33,160 Speaker 1: pouches and squeeze them yourself and get the same, you 677 00:42:33,200 --> 00:42:37,600 Speaker 1: know result, And you could do that, you know, it 678 00:42:37,680 --> 00:42:39,480 Speaker 1: was far cheaper to just go and buy pouches of 679 00:42:39,480 --> 00:42:43,879 Speaker 1: fruit juice. Like doing the subscription didn't make much sense. 680 00:42:43,920 --> 00:42:46,440 Speaker 1: I think the juice pouches were somewhere of it between 681 00:42:46,480 --> 00:42:50,040 Speaker 1: five dollars and eight dollars a pop. It's very expensive, 682 00:42:50,680 --> 00:42:55,960 Speaker 1: definitely access. Sticking with two seventeen, that's when Apple announced 683 00:42:56,000 --> 00:42:59,080 Speaker 1: a product called air Power, and it was meant to 684 00:42:59,080 --> 00:43:02,680 Speaker 1: be a new kind of wireless charger capable of charging 685 00:43:02,760 --> 00:43:07,279 Speaker 1: up to three Apple devices simultaneously. So wireless charging was 686 00:43:07,320 --> 00:43:10,800 Speaker 1: already a thing, of course, using you know, inductive coils 687 00:43:10,800 --> 00:43:14,880 Speaker 1: to recharge nearby tech. Typically you nestle the tech on 688 00:43:14,920 --> 00:43:17,520 Speaker 1: a dock or you lay it down on a pad, 689 00:43:17,920 --> 00:43:20,359 Speaker 1: but Apple's goal was to create a charging pad large 690 00:43:20,480 --> 00:43:24,319 Speaker 1: enough to have say, an iPhone and Apple Watch and 691 00:43:24,440 --> 00:43:27,760 Speaker 1: some air pods all charging on it at the same time, 692 00:43:28,160 --> 00:43:31,120 Speaker 1: and all without having to find the specific you know, 693 00:43:31,160 --> 00:43:34,279 Speaker 1: hot spots on the pad where charging could occur. The 694 00:43:34,280 --> 00:43:37,279 Speaker 1: idea being like, you just lay your tech on this pad, 695 00:43:37,320 --> 00:43:39,120 Speaker 1: You're good to go. You don't have to fuss with it. 696 00:43:39,760 --> 00:43:43,359 Speaker 1: Apple unveiled this idea while revealing the iPhone eight and 697 00:43:43,440 --> 00:43:47,440 Speaker 1: the iPhone ten. Again we skip over nines, and they 698 00:43:47,480 --> 00:43:50,160 Speaker 1: said that the air Power would come to the market 699 00:43:50,239 --> 00:43:53,920 Speaker 1: in two thousand eighteen. But then two thousand eighteen happened 700 00:43:54,320 --> 00:43:58,560 Speaker 1: and air Power didn't. In the spring of twenty nineteen, 701 00:43:58,640 --> 00:44:02,680 Speaker 1: tech journalists reported that Apple had quietly canceled the project. 702 00:44:03,400 --> 00:44:07,640 Speaker 1: So what happened Well, Reportedly, the engineers at Apple discovered 703 00:44:07,640 --> 00:44:10,719 Speaker 1: that their goal was harder to achieve than they first thought. 704 00:44:11,200 --> 00:44:13,960 Speaker 1: It was tough to create a working pad that didn't 705 00:44:13,960 --> 00:44:19,000 Speaker 1: have issues with interference or overheating and offered for you know, 706 00:44:19,120 --> 00:44:21,160 Speaker 1: charging across the entire pad so you didn't have to 707 00:44:21,160 --> 00:44:25,080 Speaker 1: worry about where things go. So after several failed attempts 708 00:44:25,080 --> 00:44:28,680 Speaker 1: to actually create a reliable and working and safe product, 709 00:44:29,040 --> 00:44:33,520 Speaker 1: the company pulled the plug, so to speak. Recently, mac 710 00:44:33,600 --> 00:44:37,319 Speaker 1: rumors reported that Apple is actually still investigating the possibility 711 00:44:37,320 --> 00:44:40,680 Speaker 1: of creating a wireless charging pads similar to what the 712 00:44:40,680 --> 00:44:43,480 Speaker 1: air Power was meant to be. And also, according to 713 00:44:43,520 --> 00:44:47,319 Speaker 1: those same rumors, Apple is also looking into alternatives for 714 00:44:47,440 --> 00:44:50,400 Speaker 1: charging pads, seeking out solutions that could allow for wireless 715 00:44:50,480 --> 00:44:55,640 Speaker 1: charging over greater distances. Now, typically that's pretty tricky. He 716 00:44:55,840 --> 00:44:59,919 Speaker 1: usually requires you supply more power to the charging device 717 00:45:00,080 --> 00:45:03,000 Speaker 1: in order to reach these greater distances, and at some 718 00:45:03,120 --> 00:45:06,080 Speaker 1: point you reach a stage where it's just inefficient and 719 00:45:06,239 --> 00:45:10,120 Speaker 1: expensive to do that. Now, some fails don't look like 720 00:45:10,200 --> 00:45:12,759 Speaker 1: fails right away. They can stick around for a good 721 00:45:12,760 --> 00:45:15,719 Speaker 1: long while. And that's the case for our final one. 722 00:45:15,920 --> 00:45:19,040 Speaker 1: And it's a shame because this company made some really 723 00:45:19,120 --> 00:45:22,839 Speaker 1: neat stuff. And I'm talking about Ankie or on Key 724 00:45:23,040 --> 00:45:26,000 Speaker 1: a n k I, and I'm talking specifically about the 725 00:45:26,000 --> 00:45:30,560 Speaker 1: hardware company that specialized in robotics and AI in toys. 726 00:45:31,200 --> 00:45:34,120 Speaker 1: Founded in twenty ten. The company first got attention in 727 00:45:35,200 --> 00:45:38,880 Speaker 1: when it unveiled the Onky drive product. And this was 728 00:45:38,920 --> 00:45:43,080 Speaker 1: a really cool idea. So imagine your typical toy race 729 00:45:43,120 --> 00:45:46,200 Speaker 1: car racetrack in the old days. You would have a 730 00:45:46,320 --> 00:45:49,719 Speaker 1: handheld controller with a trigger on it and that would 731 00:45:49,760 --> 00:45:52,319 Speaker 1: just let you, you know, control the speed of your 732 00:45:52,400 --> 00:45:56,680 Speaker 1: vehicle as you raced it along your designated lane in 733 00:45:56,719 --> 00:45:59,000 Speaker 1: a pre built track. You know, maybe there's two lanes, 734 00:45:59,000 --> 00:46:00,719 Speaker 1: but there's like a little divide or there, so your 735 00:46:00,760 --> 00:46:03,839 Speaker 1: cars in one and your opponent's cars and the other. Well, 736 00:46:03,880 --> 00:46:06,880 Speaker 1: Anki took this idea and brought it into the future. 737 00:46:07,760 --> 00:46:11,920 Speaker 1: The tracks and Anchi drive are wider than your typical 738 00:46:11,960 --> 00:46:15,319 Speaker 1: toy race car track with no dividers, and there are 739 00:46:15,400 --> 00:46:20,440 Speaker 1: multiple lanes on these tracks. The toy cars had AI 740 00:46:20,520 --> 00:46:23,600 Speaker 1: incorporated into them and would connect to your smartphone via 741 00:46:23,760 --> 00:46:27,399 Speaker 1: an app, and they could actually change lanes so they 742 00:46:27,400 --> 00:46:31,399 Speaker 1: weren't stuck in one specific pathway on this track. You could, 743 00:46:31,840 --> 00:46:33,640 Speaker 1: you know, kind of like in a highway. You could 744 00:46:33,680 --> 00:46:36,360 Speaker 1: change lanes that way. So you would build out a 745 00:46:36,480 --> 00:46:40,480 Speaker 1: race track using some pretty darn expensive pieces. Then you 746 00:46:40,520 --> 00:46:44,719 Speaker 1: would put your vehicles down the track to travel the 747 00:46:44,880 --> 00:46:48,040 Speaker 1: entire length of the track in AI mode. This would 748 00:46:48,800 --> 00:46:51,720 Speaker 1: let the AI learn the tracks layout, kind of mapping 749 00:46:51,760 --> 00:46:56,399 Speaker 1: it out. After doing that, you could race against an 750 00:46:56,440 --> 00:47:00,080 Speaker 1: AI controlled car, so AI would control one vehicle and 751 00:47:00,080 --> 00:47:03,000 Speaker 1: you would control the other, or you could race against 752 00:47:03,120 --> 00:47:07,400 Speaker 1: friends who are controlling one or more other vehicles. In 753 00:47:07,440 --> 00:47:11,440 Speaker 1: addition to speed control, you would tilt your smartphone to 754 00:47:11,480 --> 00:47:13,800 Speaker 1: the left or to the right to trigger the accelerometer. 755 00:47:14,239 --> 00:47:17,360 Speaker 1: That would cause your car to switch into a different lane, 756 00:47:17,719 --> 00:47:20,680 Speaker 1: so your toy car wasn't stuck in that same lane 757 00:47:20,680 --> 00:47:23,000 Speaker 1: all the way around. You could change lanes to pass 758 00:47:23,080 --> 00:47:26,919 Speaker 1: someone else or to avoid an obstacle, and the app 759 00:47:27,000 --> 00:47:29,080 Speaker 1: also had a couple of features that let you use 760 00:47:29,160 --> 00:47:34,000 Speaker 1: quote unquote weapons against other players on the track. Uh, 761 00:47:34,040 --> 00:47:37,200 Speaker 1: if you got close enough to an opponent and you 762 00:47:37,320 --> 00:47:41,160 Speaker 1: activated a weapon, then a little signal would pass between 763 00:47:41,160 --> 00:47:44,319 Speaker 1: the two cars and it would cause your opponent to 764 00:47:44,360 --> 00:47:47,719 Speaker 1: maybe slow down or even spin out. It was pretty neat, 765 00:47:48,360 --> 00:47:51,160 Speaker 1: and if you wanted a set, you also needed a 766 00:47:51,200 --> 00:47:54,399 Speaker 1: really nice, big place to set everything up because these 767 00:47:54,400 --> 00:47:57,000 Speaker 1: tracks took up a lot of space, and you would 768 00:47:57,000 --> 00:47:59,799 Speaker 1: also be spending around a hundred fifty dollars just for 769 00:47:59,840 --> 00:48:03,399 Speaker 1: the basic set. If you wanted any additional vehicles, each 770 00:48:03,400 --> 00:48:05,960 Speaker 1: one would cost you another fifty bucks, and I think 771 00:48:05,960 --> 00:48:09,800 Speaker 1: it was sixty dollars to buy an expansion set of track, 772 00:48:10,400 --> 00:48:12,960 Speaker 1: So if you didn't have all you needed when you 773 00:48:12,960 --> 00:48:15,759 Speaker 1: were setting up at first, you would have to shall 774 00:48:15,800 --> 00:48:18,360 Speaker 1: out even more money. So yeah, it was a large 775 00:48:18,480 --> 00:48:22,000 Speaker 1: and very expensive toy, but it had some genuinely neat 776 00:48:22,320 --> 00:48:26,319 Speaker 1: features that I thought were pretty cool. A few years later, 777 00:48:26,719 --> 00:48:30,759 Speaker 1: and Ki released a robot called Cosmo Robot that kind 778 00:48:30,760 --> 00:48:33,840 Speaker 1: of made me think a lot of Wally and Wally 779 00:48:33,960 --> 00:48:35,719 Speaker 1: to be clear, was a movie that came out eight 780 00:48:35,800 --> 00:48:39,799 Speaker 1: years before Cosmo launched. It looks a bit like a 781 00:48:39,840 --> 00:48:42,640 Speaker 1: little bulldozer. It's got a little digital screen for a 782 00:48:42,719 --> 00:48:46,920 Speaker 1: face and very expressive digital eyes. You could interact with 783 00:48:46,960 --> 00:48:49,520 Speaker 1: Cosmo using an app, and you could play with it 784 00:48:49,600 --> 00:48:52,480 Speaker 1: as it moves around, you know, it picks up blocks 785 00:48:52,560 --> 00:48:55,759 Speaker 1: and stacks the blocks, or turns them around, or or 786 00:48:55,800 --> 00:48:58,799 Speaker 1: just explores its environment on its own. And the app 787 00:48:58,840 --> 00:49:03,240 Speaker 1: included several games that you could play with or against Cosmo. 788 00:49:03,440 --> 00:49:06,080 Speaker 1: And I've watched videos of this thing. It's really super 789 00:49:06,160 --> 00:49:07,879 Speaker 1: duper cute. If you ever want to watch a video 790 00:49:07,880 --> 00:49:10,640 Speaker 1: of it, it's Cosmos spelled c o z m o 791 00:49:12,320 --> 00:49:15,440 Speaker 1: Aki released a different robot that had a very similar 792 00:49:15,480 --> 00:49:19,600 Speaker 1: form factor to Cosmo, called the Vector. Vector had some 793 00:49:19,719 --> 00:49:23,960 Speaker 1: virtual assistant features incorporated into it. It connected via WiFi 794 00:49:24,040 --> 00:49:27,680 Speaker 1: to home networks and used four microphones to pick up 795 00:49:27,719 --> 00:49:30,560 Speaker 1: sound and voice commands, and it also had an integrated 796 00:49:30,640 --> 00:49:34,840 Speaker 1: camera it could help the robot navigated, also allowed it 797 00:49:34,880 --> 00:49:40,160 Speaker 1: to take photos. But in twenty nineteen, Andy found itself 798 00:49:40,239 --> 00:49:43,520 Speaker 1: running out of money. The company had been selling robotic 799 00:49:43,560 --> 00:49:46,799 Speaker 1: toy products for about six years. It raised nearly two 800 00:49:47,280 --> 00:49:50,279 Speaker 1: million dollars in funding, but the bottom line was that 801 00:49:50,400 --> 00:49:53,120 Speaker 1: despite having sold more than a million and a half 802 00:49:53,280 --> 00:49:57,000 Speaker 1: robot products, it just was not bringing in enough revenue 803 00:49:57,040 --> 00:50:00,560 Speaker 1: to stay in business. A company called Digital Dream Labs 804 00:50:00,600 --> 00:50:05,800 Speaker 1: acquired ankees I p including the Vector robot, which they 805 00:50:06,280 --> 00:50:10,600 Speaker 1: the Labs said it would continue to support and develop. Now, 806 00:50:10,640 --> 00:50:13,520 Speaker 1: because the Vector relies on the cloud for much of 807 00:50:13,560 --> 00:50:16,080 Speaker 1: its functionality, to get the most out of it, you 808 00:50:16,120 --> 00:50:20,400 Speaker 1: need a persistent Internet connection, and now you need a 809 00:50:20,400 --> 00:50:25,080 Speaker 1: monthly subscription to connect the Vector to cloud services. That 810 00:50:25,200 --> 00:50:28,560 Speaker 1: subscription is seven dollars per month or forty seven dollars 811 00:50:28,560 --> 00:50:33,040 Speaker 1: per year. That more than upset a few Vector owners 812 00:50:33,200 --> 00:50:35,239 Speaker 1: who had already spent a couple of hundred dollars just 813 00:50:35,320 --> 00:50:38,040 Speaker 1: buying the robot, and they were saying, why do I 814 00:50:38,040 --> 00:50:40,640 Speaker 1: have to keep paying to make the thing I bought 815 00:50:41,360 --> 00:50:44,880 Speaker 1: keep working? But the reality was that Ankie was gone, 816 00:50:45,160 --> 00:50:48,360 Speaker 1: that company no longer existed. Their servers were going to 817 00:50:48,400 --> 00:50:52,799 Speaker 1: be offline without some other companies stepping in. So no 818 00:50:52,800 --> 00:50:55,719 Speaker 1: matter what, the Vector was going to change. Right if 819 00:50:55,760 --> 00:50:57,960 Speaker 1: Ankie was just gone and the servers would be offline 820 00:50:57,960 --> 00:51:02,440 Speaker 1: and all that functionality would disappear. It does stink to 821 00:51:02,880 --> 00:51:05,640 Speaker 1: have purchased something and then have to pay an ongoing 822 00:51:05,719 --> 00:51:08,560 Speaker 1: fee to have it continue to work. But these are 823 00:51:08,600 --> 00:51:11,359 Speaker 1: the risks we encounter in the world that is increasingly 824 00:51:11,400 --> 00:51:16,040 Speaker 1: dependent upon cloud based services. And that's just a few 825 00:51:16,040 --> 00:51:20,000 Speaker 1: examples of some big tech fails. I might do another 826 00:51:20,040 --> 00:51:23,919 Speaker 1: episode about this and get another collection to include up here, 827 00:51:24,239 --> 00:51:28,240 Speaker 1: just to illustrate how different pathways can lead to failure. 828 00:51:28,760 --> 00:51:31,719 Speaker 1: And again, it might be a poor design, it might 829 00:51:31,760 --> 00:51:35,040 Speaker 1: be a bad business plan. It maybe because there was 830 00:51:35,120 --> 00:51:38,240 Speaker 1: some external change, maybe like a change in the market 831 00:51:38,840 --> 00:51:41,400 Speaker 1: that affects you. Or it could be that the original 832 00:51:41,400 --> 00:51:45,359 Speaker 1: idea was just no good. Uh So keep any year out. 833 00:51:45,760 --> 00:51:48,360 Speaker 1: I might do another one of these and play around 834 00:51:48,400 --> 00:51:51,799 Speaker 1: with some more failures and talk about those, because we 835 00:51:51,880 --> 00:51:55,600 Speaker 1: do learn a lot in the process. Hopefully when we 836 00:51:55,600 --> 00:51:58,480 Speaker 1: talk about these failures, no one like lost their shirt 837 00:51:58,560 --> 00:52:03,240 Speaker 1: or anything in the pros says and learned something along 838 00:52:03,239 --> 00:52:07,000 Speaker 1: the way. But you know, failure is no fun. I've 839 00:52:07,000 --> 00:52:10,000 Speaker 1: failed plenty of times and I've never enjoyed it, but 840 00:52:10,320 --> 00:52:13,400 Speaker 1: I can at least appreciate what I learned as a 841 00:52:13,520 --> 00:52:18,360 Speaker 1: process of failing. If you have thoughts about things I 842 00:52:18,360 --> 00:52:20,759 Speaker 1: should cover in future episodes of tech Stuff, do not 843 00:52:21,040 --> 00:52:23,680 Speaker 1: fail to send me a message. Do so on Twitter. 844 00:52:24,040 --> 00:52:26,680 Speaker 1: The handle for the show is tech Stuff h S. 845 00:52:26,880 --> 00:52:35,640 Speaker 1: W and I'll talk to you again really soon. Tech 846 00:52:35,680 --> 00:52:39,160 Speaker 1: Stuff is an I heart Radio production. For more podcasts 847 00:52:39,160 --> 00:52:41,920 Speaker 1: from my heart Radio, visit the i heart Radio app, 848 00:52:42,080 --> 00:52:45,200 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.