WEBVTT - Weirdhouse Cinema: Alice (1988)

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of

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<v Speaker 1>My Heart Radio. Hey you welcome to Weird House Cinema.

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<v Speaker 1>This is Rob Lamb and my name is Seth Nicholas Johnson.

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<v Speaker 1>That's right, Joe is still out on parental leaves. So

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<v Speaker 1>this week on Weird House Cinema, Seth is serving as

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<v Speaker 1>guest co host. Seth of course produces the show UH

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<v Speaker 1>and Uh and also hosts the podcast Rusty Needles Record Club.

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<v Speaker 1>So we've actually been cooking this episode up for a while.

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<v Speaker 1>I guess I think maybe just kind of off hand

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<v Speaker 1>conversation many many months back, you said, well, you know,

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<v Speaker 1>if I were to pick a Weird House film, I'd

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<v Speaker 1>go with Alice from UH film by check stop motion

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<v Speaker 1>animation master John's funk Meyer. And here we are. You know,

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<v Speaker 1>I think the listener might have been in on that conversation.

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<v Speaker 1>I think that might have happened in a listener mail

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<v Speaker 1>episode in real time. So so yeah, I think that

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<v Speaker 1>the audience has been along with us for this entire ride.

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<v Speaker 1>Here we are at our destination. Yeah, this this is

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<v Speaker 1>a film I had never watched before. I was familiar

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<v Speaker 1>with it because I'm familiar with um with Jon s

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<v Speaker 1>frank Meyer's work to a certain extent. I've seen some

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<v Speaker 1>of his work before, and we'll get into that as

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<v Speaker 1>as we go. But yeah, setting down and watching this

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<v Speaker 1>for the first time, this was an experience I had

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<v Speaker 1>just hours ago. I mean, it's it's it's a wonderful film.

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<v Speaker 1>It's one I've I've grown up with um and because

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<v Speaker 1>of that, I love to introduce people to it because

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<v Speaker 1>I do think that if people, I mean there are

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<v Speaker 1>there are obviously hundreds of adaptations of Alice's Adventures in Wonderland,

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<v Speaker 1>mostly because it's public domain, but it's also got really

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<v Speaker 1>great recognizability, and I think more than that, it's actually

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<v Speaker 1>just a truly wonderful book. Like like, it's one of

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<v Speaker 1>my favorite children's books full stop. Probably just one of

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<v Speaker 1>my favorite books period. Like, I think Alice's Adventures in

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<v Speaker 1>Wonderland is probably the first book that I fell in

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<v Speaker 1>love with as a child that never went away. You know.

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<v Speaker 1>Obviously there's a lot of children's books that kind of

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<v Speaker 1>fall by the wayside, but that one I was like,

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<v Speaker 1>oh no, this is like high quality literature that can

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<v Speaker 1>stick with me throughout the ages, and and it has.

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<v Speaker 1>It's been a book that I've read dozens of times.

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<v Speaker 1>So how how did this film come into your life?

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<v Speaker 1>Do you remember, particularly like how you ended up watching

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<v Speaker 1>it for the first time, and how you latched onto it.

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<v Speaker 1>I think, and this this is a while ago, so

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<v Speaker 1>I'm not entirely sure. I think as a youth, there

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<v Speaker 1>was a specific adaptation from the nineteen eighties of Alice's

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<v Speaker 1>Adventures in Wonderland that I really enjoyed that took yeah,

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<v Speaker 1>and so I think I was trying to track that

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<v Speaker 1>one down, and instead I came across this nineteen eighties

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<v Speaker 1>adaptation of Alice in Wonderland, started watching it, and then

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<v Speaker 1>just like, nope, I'm going to finish this. You know

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<v Speaker 1>this is the wrong adaptation, but I'm here for it.

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<v Speaker 1>For for my own part, I think I basically came

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<v Speaker 1>into John's funk Meyer a couple of ways via interest

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<v Speaker 1>in like industrial music, and then also by virtue of

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<v Speaker 1>moving to Atlanta, where we have the Center for Puppetry Art,

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<v Speaker 1>and pretty at least at the time, there's kind of

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<v Speaker 1>a robust, uh independent puppetry art scene, and and also

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<v Speaker 1>a great video rental store in Video Drone that has

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<v Speaker 1>a lot of the films, a lot of the films

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<v Speaker 1>all of john S Funkmeyer, and also many of the

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<v Speaker 1>individuals who are either his peers or people that influenced

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<v Speaker 1>him and um And in terms of like downstream influences,

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<v Speaker 1>like I feel like, especially in the West, like if

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<v Speaker 1>you were someone who did any kind of weird puppetry

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<v Speaker 1>or weird stop motion, I feel like his work is

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<v Speaker 1>probably or was probably on your radar. So even things

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<v Speaker 1>like creepy tool videos, which I think for a lot

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<v Speaker 1>of people like that's kind of your first um introduction

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<v Speaker 1>to strange stop motion, Like even that I don't think

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<v Speaker 1>would exist without a world in which we have Jance Funkmeyer.

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<v Speaker 1>I think there's a couple of really mainstream influences that

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<v Speaker 1>the average person has seen too. For example, both Wes

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<v Speaker 1>Anderson stop motion films Uh, The Fantastic Mr Fox and

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<v Speaker 1>um Isle of Dogs. Both of them have this very

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<v Speaker 1>deliberate look where the characters have for and they clearly

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<v Speaker 1>kind of rustle a bit from frame to frame. You

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<v Speaker 1>can see the you can see the handmade aesthetic in them,

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<v Speaker 1>and that I think is is clearly an influence and

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<v Speaker 1>homage and just kind of like an aesthetic choice that

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<v Speaker 1>Jan spank Meyer and you know, his contemporaries were doing

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<v Speaker 1>and they were doing it just because it's it's what

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<v Speaker 1>they were able to do the the Wes Anderson films.

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<v Speaker 1>I think they're doing it as like a note, we

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<v Speaker 1>want this to look handmade, we want you to see

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<v Speaker 1>the creator in every frame, just like these older stop

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<v Speaker 1>motion projects. So I think it's a wonderful look and

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<v Speaker 1>it does feel very handmade. You know. Yeah, there's they're

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<v Speaker 1>strong tactile um details in this film, like and and

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<v Speaker 1>it gets into the soundscape as well that we'll we'll

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<v Speaker 1>discuss here in a bit, like every all these very

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<v Speaker 1>very little objects that are manipulated, all the things and

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<v Speaker 1>creatures that are moving around. Um, it's I guess this

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<v Speaker 1>this might be to a certain some extent what Joe

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<v Speaker 1>sometimes describes as I rubbed the fur film tho the

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<v Speaker 1>same thing, and that you can imagine yourself holding these objects.

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<v Speaker 1>They're they're all these little often grimy or not really

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<v Speaker 1>grimy details. But uh, I don't know this whole film.

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<v Speaker 1>There are many times in the film where I like

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<v Speaker 1>really wanted to grab a broom. The meat freaking me

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<v Speaker 1>was like I could get a broom in there and

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<v Speaker 1>and do some work, and also perhaps warned this young

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<v Speaker 1>girl not to touch these things. You know, don't don't

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<v Speaker 1>stick your finger in that, Alice. No, a lot of

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<v Speaker 1>these things seemed very dangerous, and I was worried for her,

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<v Speaker 1>which which I'm sure is intentional from the director. Now, Alice,

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<v Speaker 1>I think it is very much a fascinating film, one

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<v Speaker 1>worth seeking out. But I think you do need to

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<v Speaker 1>know what getting into here. Um, this isn't really a warning,

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<v Speaker 1>but just just letting you know. This is a film

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<v Speaker 1>with a very very subdued pacing, a single human actor

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<v Speaker 1>who is also a child, strange ruinous sets, bizarre stop

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<v Speaker 1>motion animation, and virtually no musical score. It's also far

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<v Speaker 1>more watchable and enjoyable than anything I just said makes

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<v Speaker 1>it sound. Uh, it's not nearly as creepy as as

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<v Speaker 1>that is it makes, as we may be making it sound,

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<v Speaker 1>but it's also not un creepy. I mean, I think

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<v Speaker 1>this is for children and adults who who like the

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<v Speaker 1>darker side of fantasy, you know. I mean, like, for example,

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<v Speaker 1>when I grew up, and I'm sure you were the same,

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<v Speaker 1>I loved things like Labyrinth and The Dark Crystal. So

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<v Speaker 1>so therefore this fit in that for me. Obviously it's

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<v Speaker 1>a bit more art house than either of those, but

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<v Speaker 1>but it's still you know, it would would be a

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<v Speaker 1>part of that world, at least into my child eyes

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<v Speaker 1>and partially to my adult eyes. Yeah, yeah, I mean

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<v Speaker 1>there's something in this film that some might say or

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<v Speaker 1>interpreted as it is horrific but or or scary, But

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<v Speaker 1>I don't know, I don't I don't think there's anything

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<v Speaker 1>overtly scary or mean about the film. I think for

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<v Speaker 1>the most part, there is this sense of wonder. It

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<v Speaker 1>may be get kind of a dark leaning wonder, but

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<v Speaker 1>it is authentic wonder. And there's like a sense of

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<v Speaker 1>humor to it too, Like I I believe Jon spank

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<v Speaker 1>Meyer he must have known some of these grotesque puppets

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<v Speaker 1>that he created had kind of a goofy look to them,

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<v Speaker 1>you know. And and and in fact, there's there's one

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<v Speaker 1>shot which perhaps I would say is the only quote

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<v Speaker 1>unquote scary shot of like almost like a jump scare

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<v Speaker 1>from like a frog creature, but it's he's got such

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<v Speaker 1>a goofy face that you aren't really scared. It's just

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<v Speaker 1>sort of like, what is that? Yeah, the creatures we

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<v Speaker 1>encounter are generally silly enough looking that it kind of

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<v Speaker 1>disarms the terror that might that you might expect to

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<v Speaker 1>be there when saying things like and then the poorly

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<v Speaker 1>taxidermy and rotting animals come alive and start crawling all

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<v Speaker 1>over the place. It's true, it's it's it's a charming

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<v Speaker 1>version of poorly animated taxidermy. Duff. Yeah, yeah, no, it's

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<v Speaker 1>it's it's fun and goofy and charming and disturbing and

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<v Speaker 1>dirty and a little frightening. Um. When I was trying

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<v Speaker 1>to think of elevator pitches for the film, I mean,

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<v Speaker 1>for to a certain extent, doesn't need one. It's kind

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<v Speaker 1>of a legendary film and and that's kind of the

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<v Speaker 1>maybe one of the challenges and even talking about it

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<v Speaker 1>because like with within and you can speak more to

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<v Speaker 1>this than I can, but within the world of stop

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<v Speaker 1>motion and stop motion animation, like this is a big film,

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<v Speaker 1>like and this is a master we're dealing with here,

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<v Speaker 1>and not not even to mention the subject matter, Like

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<v Speaker 1>I think, even if someone hasn't seen this film, I

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<v Speaker 1>would bet the vast majority of our audience has probably

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<v Speaker 1>read the book, or the very least is familiar with

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<v Speaker 1>all of the beats that happened in this very unconventional story. Yeah,

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<v Speaker 1>and it does stick to a lot of the major beats,

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<v Speaker 1>so which I do that. I think that helps with

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<v Speaker 1>what was force funk Meyer his first if I'm correct

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<v Speaker 1>on this, his first full length film, uh, coming after

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<v Speaker 1>coming off of a string of shorter animated subjects. But

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<v Speaker 1>knowing that those beats are in place, that kind of

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<v Speaker 1>helps propel you through what is essentially, you know, a

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<v Speaker 1>feature length art film. Yeah. No, I feel the same way,

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<v Speaker 1>Like like, even when I'm watching it, I'm most familiar

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<v Speaker 1>with the book that I am with any of the

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<v Speaker 1>film adaptations. When when certain like points in the story hits,

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<v Speaker 1>I'm like, oh, they're playing croquet. I know where we are,

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<v Speaker 1>you know, like we're starting to wrap this up, you know.

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<v Speaker 1>But if I were to do an elevator pitch, I'd say,

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<v Speaker 1>it's it's Alice in Wonderland, except in one of the

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<v Speaker 1>houses from Silent Hill, but with the lights turned up

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<v Speaker 1>a bit, so it's not that scary. I think it's

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<v Speaker 1>a it's a fair pitch. There are a lot there's

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<v Speaker 1>a lot of trying to unlock doors and not being

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<v Speaker 1>able to. There are a lot of like range set

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<v Speaker 1>pieces and props, and then of course bizarre creatures that

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<v Speaker 1>you encounter. All right, let's go ahead and listen to

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<v Speaker 1>the trailer audio. This is a legitimate trailer audio from

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<v Speaker 1>the at least the English version of the film. And

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<v Speaker 1>I think it's quite nice because it does it certainly

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<v Speaker 1>doesn't give you any of the rich visuals that are

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<v Speaker 1>of course the main reason for watching the film, but

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<v Speaker 1>it does, I think, perfectly capture many of the elements

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<v Speaker 1>of the sound skin. I shall be too late side

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<v Speaker 1>the white traffic, how lazy side the white traffic. Well,

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<v Speaker 1>the Queen will be curious much of the white trappic

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<v Speaker 1>our invitations for Alice from the queen, said the white trabbic,

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<v Speaker 1>off with the heck, greeen the Queen. Now we'll we'll

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<v Speaker 1>come back to this of course. But yeah, what you

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<v Speaker 1>just heard, the the narration by Alice, the those kind

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<v Speaker 1>of ambient industrial sound effects that are happening in the background,

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<v Speaker 1>like this is the this is the soundscape of the film,

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<v Speaker 1>and and it's um. I I know folks who have

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<v Speaker 1>never really encountered art cinema that when I've shown them this,

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<v Speaker 1>they found that very cloying. But I think if if

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<v Speaker 1>you just accept it, I think it's perfectly fine. I mean,

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<v Speaker 1>in fact, I would say it's a good thing that

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<v Speaker 1>really uh enhances the overall aesthetics of the film, And

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<v Speaker 1>I think it's perfectly chosen. But yeah, I mean, I'm

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<v Speaker 1>not warning you. I'm just letting you know that it's art.

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<v Speaker 1>This is art house. Maybe. Yeah, so you're you're you're

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<v Speaker 1>talking about the the Alice narration, the how she's she's

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<v Speaker 1>reading the things that the other people are saying, are saying,

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<v Speaker 1>and then she creatures are saying that she's saying, um,

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<v Speaker 1>you know, the Mad Hatter said yeah, And and that's

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<v Speaker 1>always accompanied by a close up of her mouth when

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<v Speaker 1>she describes all those kind of descriptive verbs, things like

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<v Speaker 1>Alice thought, Alice said the red the Mad Hatter yelled.

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<v Speaker 1>You know, whenever one of those, like you know, dialogue

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<v Speaker 1>descriptors is happening, one of those dialogue verbs, it's a

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<v Speaker 1>close up of Alice's mouth kind of kind of saying that.

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<v Speaker 1>But but in addition to that, also that the the

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<v Speaker 1>just the sound design. I've had friends tell me it's

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<v Speaker 1>very cloying, just like the sounds of all the scuttling

0:12:27.080 --> 0:12:33.320
<v Speaker 1>bones scissors chomping away and yeah, all that. We'll, we'll,

0:12:33.400 --> 0:12:37.920
<v Speaker 1>we'll definitely discuss this as we proceed. So at this

0:12:37.920 --> 0:12:40.280
<v Speaker 1>point you might be wondering, Hey, where should I go

0:12:40.320 --> 0:12:42.560
<v Speaker 1>if I want to see this film? Well, you might

0:12:42.600 --> 0:12:44.840
<v Speaker 1>be able to stream this via some of your arts

0:12:44.840 --> 0:12:47.200
<v Speaker 1>and your streaming sources. There. There's so many places to

0:12:47.200 --> 0:12:49.800
<v Speaker 1>stream films these days, I can't even begin to keep

0:12:49.840 --> 0:12:51.160
<v Speaker 1>track of them all, but it looks like you might

0:12:51.160 --> 0:12:53.240
<v Speaker 1>be able to find it on some of those. It

0:12:53.320 --> 0:12:55.800
<v Speaker 1>might also be available to digitally rent or buy, at

0:12:55.840 --> 0:12:59.360
<v Speaker 1>least in some markets the UK, for example, I watched

0:12:59.360 --> 0:13:01.240
<v Speaker 1>it on a risk store Blu ray edition that I

0:13:01.240 --> 0:13:03.880
<v Speaker 1>rented from Video Drome. Here in Atlanta, they also have

0:13:03.920 --> 0:13:07.560
<v Speaker 1>the DVD and just a superb collection of stop motion offering.

0:13:07.679 --> 0:13:10.160
<v Speaker 1>So if you're local to the Atlanta area and are

0:13:10.200 --> 0:13:12.480
<v Speaker 1>interested in films like this, well they've they've got your back.

0:13:12.800 --> 0:13:14.920
<v Speaker 1>All right. Well, let's talk about some of the people

0:13:14.960 --> 0:13:17.680
<v Speaker 1>involved here. Again, they're not not not really a lot

0:13:17.840 --> 0:13:20.640
<v Speaker 1>in terms of cast, but we do have to talk

0:13:21.080 --> 0:13:24.680
<v Speaker 1>a little bit about Jan's funk Meyer, the director, writer,

0:13:24.840 --> 0:13:28.080
<v Speaker 1>and production designer for this film. So he was born

0:13:29.280 --> 0:13:32.720
<v Speaker 1>as of this recording is still with us legendary check

0:13:32.760 --> 0:13:36.760
<v Speaker 1>stop motion animator and and I think just general multimedia artist.

0:13:37.320 --> 0:13:39.320
<v Speaker 1>I think one thing to keep in mind, especially with

0:13:39.360 --> 0:13:41.720
<v Speaker 1>this film, and I think this applies to so many

0:13:41.760 --> 0:13:43.200
<v Speaker 1>of his other films as well. It's like, it's not

0:13:43.240 --> 0:13:46.400
<v Speaker 1>just wall to wall stop motion, their whole sequences where

0:13:46.400 --> 0:13:51.040
<v Speaker 1>it's Alice interacting with a strange environment, but there's there's

0:13:51.080 --> 0:13:53.880
<v Speaker 1>not something like crawling across the screen the whole time.

0:13:54.280 --> 0:13:57.240
<v Speaker 1>I guess also we should really state that in this

0:13:57.400 --> 0:14:01.959
<v Speaker 1>stop motion film, Alice is often a human girl interacting

0:14:01.960 --> 0:14:07.240
<v Speaker 1>with stop motion taxidermy and bones. But when she shrinks,

0:14:07.320 --> 0:14:10.559
<v Speaker 1>as people know she often does in the book, she

0:14:10.880 --> 0:14:16.000
<v Speaker 1>turns into quite often a little creepy doll version of herself.

0:14:16.520 --> 0:14:20.040
<v Speaker 1>So sometimes Alice the character is a stop motion doll,

0:14:20.200 --> 0:14:23.600
<v Speaker 1>and sometimes Alice is a full grown human being being

0:14:23.680 --> 0:14:26.080
<v Speaker 1>filmed on a camera, and so so it jumps back

0:14:26.120 --> 0:14:28.280
<v Speaker 1>and forth, it's all over the place, and so sometimes

0:14:28.600 --> 0:14:32.360
<v Speaker 1>it's like puppetry interacting with with the live action Alice.

0:14:32.560 --> 0:14:34.960
<v Speaker 1>Sometimes it's a split screen where you see live action

0:14:34.960 --> 0:14:36.920
<v Speaker 1>Alice on one side and stop motion on the other.

0:14:37.360 --> 0:14:40.360
<v Speaker 1>It's it's it's a whole combination of effects and Uh,

0:14:40.440 --> 0:14:45.080
<v Speaker 1>it's it's wonderful. You're never fooled by like, oh, that's

0:14:45.120 --> 0:14:47.680
<v Speaker 1>not real Alice, you know, like like it's it's obvious

0:14:47.680 --> 0:14:51.560
<v Speaker 1>when it switches over, but it's it's always perfectly charming

0:14:51.600 --> 0:14:55.200
<v Speaker 1>and believable and like, um, as the Disney animators would say,

0:14:55.200 --> 0:14:58.840
<v Speaker 1>it's the plausible impossible, like everything follows a through line.

0:14:59.040 --> 0:15:02.480
<v Speaker 1>It all makes sense. So sung Bier has been active

0:15:02.520 --> 0:15:05.800
<v Speaker 1>since the mid nineteen sixties and i've and it seems

0:15:05.840 --> 0:15:09.440
<v Speaker 1>to still be active. Uh. Over the course of his career,

0:15:09.560 --> 0:15:13.120
<v Speaker 1>his unique surrealistic style has been highly influential, especially on

0:15:13.160 --> 0:15:17.000
<v Speaker 1>such filmmakers as Terry Gilliam also the Americans stop motion

0:15:17.080 --> 0:15:21.600
<v Speaker 1>duo The Brothers k or Key or Quay. We we

0:15:21.640 --> 0:15:23.400
<v Speaker 1>actually just looked this up to try and get the

0:15:23.440 --> 0:15:27.320
<v Speaker 1>definitive answer, and uh we found it pronounced all three ways.

0:15:27.720 --> 0:15:32.880
<v Speaker 1>So um, my apologies for inevitably getting it wrong twice

0:15:33.440 --> 0:15:35.960
<v Speaker 1>two out three times, but at least he got it

0:15:36.040 --> 0:15:39.240
<v Speaker 1>right once. Yeah, one of those has to be correct. Uh.

0:15:39.600 --> 0:15:42.760
<v Speaker 1>Certainly more familiar with their work than uh, you know,

0:15:42.840 --> 0:15:45.920
<v Speaker 1>interviews with them, but they have a very distinctive style

0:15:45.960 --> 0:15:50.800
<v Speaker 1>that's reminiscent of sync Meyer. Uh. At any rate, all

0:15:50.880 --> 0:15:54.560
<v Speaker 1>all of these individuals have also been highly influential as well,

0:15:54.600 --> 0:15:57.160
<v Speaker 1>of course, So again I think it's not that much

0:15:57.160 --> 0:15:59.720
<v Speaker 1>of a stretch at all to say that most of

0:15:59.760 --> 0:16:02.400
<v Speaker 1>the range of surreal stop motion animation you're finding in

0:16:02.440 --> 0:16:05.640
<v Speaker 1>the world has at least some connection to spank Meyer's

0:16:05.720 --> 0:16:10.120
<v Speaker 1>work or or that general period in world of stop

0:16:10.160 --> 0:16:14.480
<v Speaker 1>motion animation. Some of sink Meyer's most notable works include

0:16:14.640 --> 0:16:19.520
<v Speaker 1>Faust from Little O Tech from two thousand and Surviving

0:16:19.600 --> 0:16:22.280
<v Speaker 1>Life from two thousand ten. His many short films include

0:16:22.320 --> 0:16:27.080
<v Speaker 1>Jabberwockie from seventy one, Leonardo's Diary from seventy two, and

0:16:27.080 --> 0:16:31.760
<v Speaker 1>and Castle of Otranto from ninety seven. So I don't

0:16:31.760 --> 0:16:33.760
<v Speaker 1>know about you step from my own, from my own

0:16:33.800 --> 0:16:37.320
<v Speaker 1>part um, I think I went through a period, this

0:16:37.360 --> 0:16:41.040
<v Speaker 1>is maybe fifteen years ago where I was again into

0:16:41.120 --> 0:16:43.800
<v Speaker 1>strange puppetry and I was getting into stop motion. I

0:16:43.800 --> 0:16:48.040
<v Speaker 1>remember renting numerous discs from the likes of Spec Meyer,

0:16:48.280 --> 0:16:51.480
<v Speaker 1>also Jerry Barta, who was another big name in check

0:16:51.520 --> 0:16:55.960
<v Speaker 1>stop motion, The Brothers, the Brothers k that we just mentioned.

0:16:56.440 --> 0:16:58.960
<v Speaker 1>Um So my memory is a little little faint on

0:16:58.960 --> 0:17:00.880
<v Speaker 1>on all of it, Like some is getting confused about

0:17:00.920 --> 0:17:06.400
<v Speaker 1>which work was directed by which uh individual or duo? UM.

0:17:06.440 --> 0:17:09.240
<v Speaker 1>I know I watched some of Feankmeyer's shorts, and I

0:17:09.280 --> 0:17:12.439
<v Speaker 1>believe I watched two thousands Little Oh Tech. But a

0:17:12.440 --> 0:17:14.119
<v Speaker 1>lot of this kind of blends together. But I know

0:17:14.200 --> 0:17:16.440
<v Speaker 1>that I had never watched Alice, so I've been seeing

0:17:16.440 --> 0:17:20.320
<v Speaker 1>it on the rental shelf for years. Yeah. For for me, um,

0:17:20.359 --> 0:17:23.280
<v Speaker 1>it was all about stop motion growing up. UM. I

0:17:23.280 --> 0:17:25.200
<v Speaker 1>still love stop motion. It's still one of my favorite

0:17:25.240 --> 0:17:29.280
<v Speaker 1>mediums of just filmmaking in general. But you know, as

0:17:29.359 --> 0:17:32.159
<v Speaker 1>you know, I have a big background in um animation

0:17:32.240 --> 0:17:37.320
<v Speaker 1>for film and television, and it's just such a beautiful, expensive,

0:17:37.520 --> 0:17:41.760
<v Speaker 1>time consuming process, and I just I just adore that

0:17:41.800 --> 0:17:46.320
<v Speaker 1>it exists, like like by every standard of like um,

0:17:46.359 --> 0:17:50.320
<v Speaker 1>you know, financial and labor and all these other reasons

0:17:50.680 --> 0:17:53.760
<v Speaker 1>no one should do stop motion, but people want it

0:17:53.800 --> 0:17:56.600
<v Speaker 1>to exist, so people make it exist, you know, And

0:17:56.600 --> 0:17:59.240
<v Speaker 1>and so I really respect that, and uh yeah, that's

0:17:59.280 --> 0:18:01.760
<v Speaker 1>just false in that camp for me, I feel like

0:18:01.800 --> 0:18:06.000
<v Speaker 1>I've seen multiple documentaries where at some point there's the visionary,

0:18:06.040 --> 0:18:08.280
<v Speaker 1>there's the artist who says I want to make a

0:18:08.280 --> 0:18:12.080
<v Speaker 1>full length stop motion film, and someone is telling them, no,

0:18:12.280 --> 0:18:14.200
<v Speaker 1>you really don't want to do this. You should not

0:18:14.280 --> 0:18:16.480
<v Speaker 1>do this. Yeah, it's like you you don't have the money,

0:18:16.560 --> 0:18:18.840
<v Speaker 1>you don't have the time. You know that the audience

0:18:19.080 --> 0:18:22.080
<v Speaker 1>doesn't exist for it. Like, for example, my favorite stop

0:18:22.119 --> 0:18:24.920
<v Speaker 1>motion studio right now, not a surprise, is like they're

0:18:24.920 --> 0:18:28.520
<v Speaker 1>based out of Portland, Oregon. They make wonderful films. Um,

0:18:28.560 --> 0:18:30.120
<v Speaker 1>I'd have to double check to make sure these numbers

0:18:30.160 --> 0:18:32.679
<v Speaker 1>are correct, but at least last time I checked every

0:18:32.800 --> 0:18:36.119
<v Speaker 1>single Like a stop motion film has become less and

0:18:36.200 --> 0:18:40.040
<v Speaker 1>less profitable, has made a smaller profit every single time.

0:18:40.640 --> 0:18:43.000
<v Speaker 1>That's not a way that that you can run a business.

0:18:43.040 --> 0:18:45.439
<v Speaker 1>But they keep doing it, and I thank them for

0:18:45.520 --> 0:18:49.600
<v Speaker 1>that because I love their films, you know, and it's

0:18:50.200 --> 0:18:52.040
<v Speaker 1>I love I just love stop motion. I think it's

0:18:52.080 --> 0:18:55.320
<v Speaker 1>a wonderful process and and it's aesthetics really just appeal

0:18:55.400 --> 0:18:58.159
<v Speaker 1>to me now as as a as a child or

0:18:58.440 --> 0:19:01.080
<v Speaker 1>a young filmmaker yourself. Did you did you do any

0:19:01.080 --> 0:19:04.480
<v Speaker 1>stop motion? Did you make any little experimental films? I did?

0:19:04.600 --> 0:19:08.480
<v Speaker 1>I did? Um. I literally remember the first one I

0:19:08.520 --> 0:19:12.800
<v Speaker 1>ever did, which was with some playto um a camera

0:19:13.000 --> 0:19:16.240
<v Speaker 1>like literally just a camera camera, and um, I think

0:19:16.240 --> 0:19:18.320
<v Speaker 1>it was like a ninja turtle toy and it was

0:19:18.320 --> 0:19:19.800
<v Speaker 1>about a guy getting hit in the head with a

0:19:19.840 --> 0:19:21.679
<v Speaker 1>meteor and so then I had to use it like

0:19:21.680 --> 0:19:24.960
<v Speaker 1>a flipbook and to have it all come together. And

0:19:25.000 --> 0:19:27.040
<v Speaker 1>this is when I was gosh, maybe like seven or eight,

0:19:27.320 --> 0:19:30.440
<v Speaker 1>and it didn't really work. You know, the idea of

0:19:30.480 --> 0:19:34.359
<v Speaker 1>like having the camera like, you know, locked down, did I?

0:19:34.359 --> 0:19:36.960
<v Speaker 1>I did. Didn't understand that yet. And you know how

0:19:36.960 --> 0:19:39.800
<v Speaker 1>many frames you really need to like you know, experience

0:19:40.200 --> 0:19:42.920
<v Speaker 1>uh that that your eye to like see the motion itself,

0:19:43.200 --> 0:19:45.879
<v Speaker 1>twelve frames per second, all that jazz. No, no, no,

0:19:45.920 --> 0:19:48.080
<v Speaker 1>I didn't know any of that. Um. But then when

0:19:48.119 --> 0:19:50.640
<v Speaker 1>I did get into college, and you know, I my

0:19:50.640 --> 0:19:53.960
<v Speaker 1>my my animation studios at my university had like all

0:19:53.960 --> 0:19:56.840
<v Speaker 1>the equipment. Of course, I hopped right on it. One

0:19:56.880 --> 0:19:59.520
<v Speaker 1>of my favorites I ever did. This is kind of

0:19:59.600 --> 0:20:02.400
<v Speaker 1>cheating when it comes to stop motion, but I made

0:20:02.720 --> 0:20:06.560
<v Speaker 1>a short film using a light bright as stop motion,

0:20:06.800 --> 0:20:09.160
<v Speaker 1>which I loved. I thought thought that was it turned

0:20:09.160 --> 0:20:11.440
<v Speaker 1>out so beautifully, it was so much fun to do,

0:20:12.000 --> 0:20:14.439
<v Speaker 1>and um but yeah, yeah, no, I love stop motion

0:20:14.520 --> 0:20:17.320
<v Speaker 1>and uh yeah, people rarely pay me for it because

0:20:17.320 --> 0:20:21.040
<v Speaker 1>people can't afford it. But in my own time, and

0:20:21.080 --> 0:20:23.160
<v Speaker 1>for my own like student films and stuff, I would

0:20:23.240 --> 0:20:25.240
<v Speaker 1>use it all the time. The kids today have it,

0:20:25.359 --> 0:20:27.160
<v Speaker 1>I guess a lot easier to experiment with it because

0:20:27.160 --> 0:20:30.159
<v Speaker 1>I know my my own son has done some stop

0:20:30.200 --> 0:20:34.840
<v Speaker 1>motion experimentation because they have apps that can help with it. Uh.

0:20:34.880 --> 0:20:36.439
<v Speaker 1>And so I've I've seen some of these that he's

0:20:36.480 --> 0:20:38.760
<v Speaker 1>done where there's some sort of like Plato or Lego

0:20:38.840 --> 0:20:42.159
<v Speaker 1>creature crawling around and doing something. You know, isn't it

0:20:42.200 --> 0:20:45.600
<v Speaker 1>not super long? But I was really impressed when I

0:20:45.600 --> 0:20:48.760
<v Speaker 1>saw it. And and who knows, maybe twenty years from

0:20:48.800 --> 0:20:50.679
<v Speaker 1>now he'll be coming to me and saying, Dad, I

0:20:50.720 --> 0:20:54.200
<v Speaker 1>need I need some help financing my feature length stop

0:20:54.240 --> 0:21:08.840
<v Speaker 1>motion animation film. Exactly. We can only hope now. UM.

0:21:09.240 --> 0:21:11.520
<v Speaker 1>I also just want to make a point here again,

0:21:11.560 --> 0:21:14.840
<v Speaker 1>we can't go We could spend a whole, a whole

0:21:14.880 --> 0:21:17.520
<v Speaker 1>lot of time talking about John smenc Meyer uh, and

0:21:17.560 --> 0:21:20.680
<v Speaker 1>I don't want to. I also don't want to want

0:21:20.680 --> 0:21:24.000
<v Speaker 1>to over stress his importance. I don't want to state

0:21:24.040 --> 0:21:27.920
<v Speaker 1>that like he is check stop motion animation because check

0:21:27.960 --> 0:21:32.159
<v Speaker 1>puppetry and uh and subsequently um stop motion animation. And

0:21:32.280 --> 0:21:34.040
<v Speaker 1>this goes back quite a while, and there there are

0:21:34.040 --> 0:21:37.960
<v Speaker 1>other big names in check stop motion summer contemporaries, um

0:21:38.040 --> 0:21:40.679
<v Speaker 1>of spank Meyer. But then you also have some that

0:21:40.720 --> 0:21:44.320
<v Speaker 1>kind of predate him, such as Jerry trunka who nineteen

0:21:44.320 --> 0:21:47.359
<v Speaker 1>twelve through nineteen sixty nine. Who Um. I'm not super

0:21:47.400 --> 0:21:49.200
<v Speaker 1>familiar with his work either, but I know that he

0:21:49.280 --> 0:21:52.159
<v Speaker 1>did a lot of like children's stop motion animated films

0:21:52.240 --> 0:21:55.200
<v Speaker 1>for the check market. All right. As we mentioned, this

0:21:55.359 --> 0:21:57.720
<v Speaker 1>is of course based on the work of Lewis Carroll.

0:21:58.560 --> 0:22:02.240
<v Speaker 1>Lewis Carroll this was the name of Charles Lutwidge Dodgson,

0:22:02.320 --> 0:22:07.160
<v Speaker 1>who lived eighteen thirty two through, best remembered for Alice

0:22:07.200 --> 0:22:09.840
<v Speaker 1>in Wonderland from eighteen sixty five, It's sequel Through the

0:22:09.880 --> 0:22:12.560
<v Speaker 1>Looking Glass from eighteen seventy one, and such poems as

0:22:12.640 --> 0:22:16.720
<v Speaker 1>Jabberwocke from eighteen seventy one. His style is often described

0:22:16.760 --> 0:22:20.800
<v Speaker 1>as literary nonsense, but he was also an inventor of games,

0:22:20.920 --> 0:22:24.399
<v Speaker 1>as well as both an academic and recreational mathematician. He

0:22:24.480 --> 0:22:27.920
<v Speaker 1>suffered from migrains, which has often been discussed in connection

0:22:28.000 --> 0:22:31.520
<v Speaker 1>with some of his more hallucinatory ideas, and we actually

0:22:31.600 --> 0:22:35.640
<v Speaker 1>have a migraine aura that is called Alice in Wonderland syndrome.

0:22:36.480 --> 0:22:38.680
<v Speaker 1>The details of his personal life have been subject to

0:22:38.760 --> 0:22:41.639
<v Speaker 1>much speculation and analysis over the years, leading to a

0:22:41.760 --> 0:22:45.360
<v Speaker 1>various darker interpretations of his life and work. We see

0:22:45.400 --> 0:22:48.760
<v Speaker 1>this reflected as well in such films as Night five,

0:22:48.960 --> 0:22:51.520
<v Speaker 1>Dream Child, in which Dodgson is played by Ian Holme.

0:22:52.359 --> 0:22:54.760
<v Speaker 1>All Right, we're gonna get into the cast of this film,

0:22:55.040 --> 0:22:58.440
<v Speaker 1>but it's it's it's not gonna take a lot of time. Alice.

0:22:58.600 --> 0:23:02.760
<v Speaker 1>The physical performance is played by a child actor named

0:23:03.080 --> 0:23:07.920
<v Speaker 1>Christina Quotova. This is her only acting credit, but I

0:23:07.960 --> 0:23:10.359
<v Speaker 1>will say she's quite good in the film. The film

0:23:10.440 --> 0:23:14.640
<v Speaker 1>really ultimately demands a lot of her. She's constantly crawling

0:23:14.720 --> 0:23:19.760
<v Speaker 1>into and through things, interacting with sets and props that

0:23:19.880 --> 0:23:24.399
<v Speaker 1>involved things like broken glass and um, yeah, I'm just

0:23:24.440 --> 0:23:28.440
<v Speaker 1>gonna assume everything was was safe. But watching this, you

0:23:28.520 --> 0:23:30.520
<v Speaker 1>do and part of it is like the you know,

0:23:30.600 --> 0:23:33.560
<v Speaker 1>they're very believable fears like oh, don't don't get too

0:23:33.600 --> 0:23:37.440
<v Speaker 1>close to the glass, don't be careful handling that, I

0:23:37.520 --> 0:23:40.960
<v Speaker 1>don't know that that that jar of jam that also

0:23:41.040 --> 0:23:44.440
<v Speaker 1>has thumbtacks in it, things like that. But so she

0:23:44.560 --> 0:23:47.920
<v Speaker 1>often feels slightly imperil without it being like a real

0:23:48.080 --> 0:23:52.480
<v Speaker 1>movie peril feeling. But anyway, she's quite good. I also

0:23:52.600 --> 0:23:55.800
<v Speaker 1>really thought multiple times, like, wow, you've got a great

0:23:55.840 --> 0:23:59.119
<v Speaker 1>like silent actor vibe going, you know, like just pulling

0:23:59.320 --> 0:24:02.760
<v Speaker 1>perfect faces is at perfect moments. Um, just just just

0:24:03.000 --> 0:24:07.200
<v Speaker 1>very believable as this child and also very like I

0:24:07.240 --> 0:24:09.800
<v Speaker 1>guess relatable to like like like she she doesn't feel

0:24:09.840 --> 0:24:12.879
<v Speaker 1>like she's acting despite the fact that the artifice is

0:24:13.160 --> 0:24:16.280
<v Speaker 1>very clear in this film, Like it's it's right up

0:24:16.320 --> 0:24:19.680
<v Speaker 1>front from the first words, which we'll we'll get to later. Yeah,

0:24:20.080 --> 0:24:23.159
<v Speaker 1>the way that Alice is betrayed, the way that this

0:24:23.280 --> 0:24:26.200
<v Speaker 1>performance works is that you don't have you don't have

0:24:26.480 --> 0:24:29.200
<v Speaker 1>often in kids films where kid is interacting with some

0:24:29.280 --> 0:24:32.200
<v Speaker 1>sort of a puppet or other um, you know, artificial

0:24:32.359 --> 0:24:34.399
<v Speaker 1>creature or even like some sort of a clown or

0:24:34.480 --> 0:24:37.280
<v Speaker 1>fantastic character, you know, there's sometimes kind of a laughable

0:24:37.359 --> 0:24:40.120
<v Speaker 1>quality to it, like a like an oh shucks kind

0:24:40.200 --> 0:24:44.000
<v Speaker 1>of cuteness to it. But Alice is it's pretty serious

0:24:44.040 --> 0:24:46.159
<v Speaker 1>through most of the film. A lot of time we

0:24:46.240 --> 0:24:48.640
<v Speaker 1>have a lot of these shots of her staring directly

0:24:48.760 --> 0:24:53.240
<v Speaker 1>through the camera's lens at some wondrous site, and she

0:24:53.480 --> 0:24:55.879
<v Speaker 1>has has this very kind of serious look. That's kind

0:24:55.920 --> 0:24:58.320
<v Speaker 1>of this this kid's face that has a lot of

0:24:58.359 --> 0:25:01.000
<v Speaker 1>analysis and suspicion, that kind a face where like you're

0:25:01.000 --> 0:25:03.719
<v Speaker 1>at the supermarket or something and a child is staring

0:25:03.760 --> 0:25:05.760
<v Speaker 1>at you from a from a cart, you know, a

0:25:05.880 --> 0:25:08.200
<v Speaker 1>child you don't know, and they're just looking at you

0:25:08.440 --> 0:25:10.720
<v Speaker 1>like they're they're they're trying to figure you out, but

0:25:10.800 --> 0:25:14.280
<v Speaker 1>they are very suspicious of you. That's well put. Yeah,

0:25:14.720 --> 0:25:16.680
<v Speaker 1>so that too, I think adds to the vibe of

0:25:16.720 --> 0:25:20.920
<v Speaker 1>the film. Now, I think we you watched the English

0:25:21.359 --> 0:25:23.840
<v Speaker 1>language version as well, didn't you? Or did you watch

0:25:23.880 --> 0:25:26.840
<v Speaker 1>a dub version? The version I have is a DVD

0:25:27.119 --> 0:25:31.760
<v Speaker 1>where there are no other language options other than dubbed

0:25:31.840 --> 0:25:34.879
<v Speaker 1>into English with an English actor. That's the only version

0:25:34.960 --> 0:25:37.080
<v Speaker 1>that I have. Okay, that's that seems to be the

0:25:37.119 --> 0:25:39.720
<v Speaker 1>case with the version I watched as well. The voice

0:25:39.760 --> 0:25:43.760
<v Speaker 1>of Alice in this is the voice of Camilla power Born.

0:25:45.680 --> 0:25:49.280
<v Speaker 1>She's an Irish born English actress who appeared in various

0:25:49.320 --> 0:25:53.760
<v Speaker 1>British TV productions over the years, including Whitechapel, Waterloo Road

0:25:54.280 --> 0:25:58.960
<v Speaker 1>and Hornblower Duty. She also appears in the Black Mirror

0:25:59.040 --> 0:26:01.719
<v Speaker 1>episode Shut Up Dance, which was a pretty dark one

0:26:02.119 --> 0:26:04.600
<v Speaker 1>that that that one's really good. One of my favorites

0:26:04.600 --> 0:26:06.520
<v Speaker 1>about Shut Up and Dance is that it's one of

0:26:06.600 --> 0:26:11.720
<v Speaker 1>the few Black Mirror episodes that have nothing um supernatural

0:26:12.040 --> 0:26:15.880
<v Speaker 1>and nothing science fiction about them. That they are it's

0:26:15.960 --> 0:26:18.600
<v Speaker 1>it's all science fact. What happens and Shut Up and

0:26:18.680 --> 0:26:22.800
<v Speaker 1>Dance could happen tomorrow period. You know, it's it's frightening. Yeah. Yeah.

0:26:22.880 --> 0:26:25.160
<v Speaker 1>The the only thing really speculative about it is sort

0:26:25.200 --> 0:26:29.399
<v Speaker 1>of the I don't know the the how intricate the

0:26:29.480 --> 0:26:34.879
<v Speaker 1>situation is, but that alone doesn't make it unbelievable. Yeah. Yeah. Uh.

0:26:35.080 --> 0:26:38.200
<v Speaker 1>The The other interesting thing about Camilla Power is that

0:26:38.359 --> 0:26:42.359
<v Speaker 1>she played Jill Pole in the TV adaptation of C. S.

0:26:42.440 --> 0:26:46.919
<v Speaker 1>Lewis's Narnia book The Silver Chair, alongside Tom Baker who

0:26:47.000 --> 0:26:51.080
<v Speaker 1>played puddle Glom and Warwick Davis who played glim Feather.

0:26:51.520 --> 0:26:55.480
<v Speaker 1>I love these BBC adaptations for the late eighties early nineties.

0:26:55.520 --> 0:26:58.040
<v Speaker 1>Did you watch these two? Yeah? I remember watching these

0:26:58.119 --> 0:27:02.200
<v Speaker 1>like during the middle of summer day on a on

0:27:02.280 --> 0:27:05.639
<v Speaker 1>a PBS channel that we were receiving via antenna. So

0:27:05.720 --> 0:27:07.560
<v Speaker 1>you already have that sort of that that you know,

0:27:07.640 --> 0:27:10.560
<v Speaker 1>that that British TV style that is very much in

0:27:10.680 --> 0:27:13.680
<v Speaker 1>effect in these productions, and then also it was partially

0:27:13.760 --> 0:27:17.320
<v Speaker 1>scrambled via antenna. Yeah. Yeah, now they're they're they're really

0:27:17.440 --> 0:27:21.760
<v Speaker 1>great and um they've actually gotten all for some reason.

0:27:21.960 --> 0:27:25.640
<v Speaker 1>In all the adaptations of the Narnia books, uh, very

0:27:25.720 --> 0:27:28.280
<v Speaker 1>few ever actually finished the series. Most people get one

0:27:28.359 --> 0:27:30.760
<v Speaker 1>or two in then they realize that it's an uphill

0:27:30.800 --> 0:27:33.760
<v Speaker 1>battle for those last few books, they just stop. This

0:27:33.960 --> 0:27:35.959
<v Speaker 1>one got further than most. I think this one got

0:27:36.000 --> 0:27:39.080
<v Speaker 1>at least four maybe five books in so um because

0:27:39.080 --> 0:27:42.040
<v Speaker 1>they combined some stories into one, which which helps with that.

0:27:42.800 --> 0:27:44.439
<v Speaker 1>But uh, yeah, it's it's it's a fun one. If

0:27:44.480 --> 0:27:48.760
<v Speaker 1>anyone's ever looking for like a really corny eighties adaptation, uh,

0:27:48.920 --> 0:27:51.679
<v Speaker 1>look up the BBC Narnia. I guess, I guess they

0:27:51.720 --> 0:27:54.479
<v Speaker 1>called it a mini series back then. They're long, they

0:27:54.520 --> 0:27:57.639
<v Speaker 1>have really like handmade special effects, and the acting is

0:27:57.760 --> 0:28:00.879
<v Speaker 1>very like community theater. It's it's great. Yeah. I remember

0:28:00.920 --> 0:28:04.119
<v Speaker 1>the final battle in the Narni in the Lion, the

0:28:04.119 --> 0:28:06.840
<v Speaker 1>Witch and the Wardrobe, the first one. It has like

0:28:07.640 --> 0:28:11.480
<v Speaker 1>really kind of poorly integrated Uh, it's like traditional animation

0:28:12.080 --> 0:28:14.600
<v Speaker 1>utilized in the battle for some of the creatures. It

0:28:14.720 --> 0:28:17.480
<v Speaker 1>looks like our heroes are just kind of like swatting

0:28:17.520 --> 0:28:20.920
<v Speaker 1>it flies and then yeah, there's just these ghosts which

0:28:20.920 --> 0:28:23.959
<v Speaker 1>aren't really interacting at all, just kind of swirling on screen.

0:28:24.280 --> 0:28:28.480
<v Speaker 1>It's um, it's it's it's great. Yeah. I watched it

0:28:28.600 --> 0:28:31.600
<v Speaker 1>with my my son after we watched the more recent

0:28:31.720 --> 0:28:34.679
<v Speaker 1>Narnia film, which of course is a special effects laden,

0:28:35.280 --> 0:28:39.640
<v Speaker 1>big budget affair, and um, he's still He definitely was like, well,

0:28:39.680 --> 0:28:42.920
<v Speaker 1>this doesn't look quite as real, but but he also

0:28:43.080 --> 0:28:45.760
<v Speaker 1>I think you found it very amusing now that this

0:28:45.920 --> 0:28:50.960
<v Speaker 1>is interesting. Um. The Dutch version of Alice features the

0:28:51.040 --> 0:28:56.240
<v Speaker 1>voice of Harris van Houten as well. Uh, this is

0:28:56.280 --> 0:28:59.920
<v Speaker 1>not the version we watched, but it's notable trivia because

0:29:00.080 --> 0:29:02.360
<v Speaker 1>van Howden is a Dutch actor, probably best known in

0:29:02.680 --> 0:29:06.080
<v Speaker 1>English film for her role as Melissandra in the Game

0:29:06.120 --> 0:29:09.600
<v Speaker 1>of Thrones series. That's pretty amazing. So yeah, I wonder

0:29:09.640 --> 0:29:12.560
<v Speaker 1>how old she was. I I can't do the math

0:29:12.640 --> 0:29:16.320
<v Speaker 1>in my mind, and I refused to, but but yeah

0:29:16.320 --> 0:29:18.360
<v Speaker 1>that that' that would be interesting as well, because because

0:29:18.400 --> 0:29:21.040
<v Speaker 1>she does have such like a kind of matching the

0:29:21.280 --> 0:29:24.760
<v Speaker 1>the physical actor kind of like that sternness as Melissandra.

0:29:25.000 --> 0:29:27.240
<v Speaker 1>So yeah, that that that'd be interesting. To see. Yeah,

0:29:27.240 --> 0:29:29.440
<v Speaker 1>because Alice in this film, and I guess like Alice

0:29:29.480 --> 0:29:32.360
<v Speaker 1>traditionally as well, like Atlas, is going to stand up

0:29:32.560 --> 0:29:36.560
<v Speaker 1>to weird, fantastic creatures that are being ridiculous. Uh, you know,

0:29:36.640 --> 0:29:39.240
<v Speaker 1>she's not gonna take any crap off of these things. Now,

0:29:39.400 --> 0:29:42.240
<v Speaker 1>Normally at this point we tend to highlight somebody involved

0:29:42.240 --> 0:29:45.680
<v Speaker 1>in the music, but again, there's not really any music

0:29:46.200 --> 0:29:48.320
<v Speaker 1>in this film, at least not for the vast majority

0:29:48.480 --> 0:29:51.480
<v Speaker 1>of it, so there's no credited composer. But I did

0:29:51.560 --> 0:29:53.600
<v Speaker 1>want to at least highlight the sound credits, which go

0:29:53.760 --> 0:29:59.440
<v Speaker 1>to Robert Johnson and Evo Spougege in particular has a

0:29:59.520 --> 0:30:01.800
<v Speaker 1>ton of it's mostly check films, but he also worked

0:30:01.840 --> 0:30:05.560
<v Speaker 1>on a dus Um. Again, I think there were singling

0:30:05.600 --> 0:30:08.680
<v Speaker 1>out because the sound and folly work I thought was

0:30:08.880 --> 0:30:12.280
<v Speaker 1>was pretty incredible. There's a great deal of rooting around

0:30:12.360 --> 0:30:17.240
<v Speaker 1>in this film. Alice is constantly exploring drawers, cramped spaces,

0:30:17.440 --> 0:30:23.840
<v Speaker 1>and strange potentially dangerous objects. Reanimated and decaying taxidermide animals

0:30:23.880 --> 0:30:27.160
<v Speaker 1>are constantly doing the same thing. And so for the

0:30:27.360 --> 0:30:30.080
<v Speaker 1>you know, the whole film, in lieu of music, we

0:30:30.200 --> 0:30:34.120
<v Speaker 1>kind of have this ambient industrial soundscape of noises that

0:30:34.200 --> 0:30:35.960
<v Speaker 1>all there reminded me a lot of the Folly Work

0:30:36.040 --> 0:30:38.720
<v Speaker 1>and Planet of the Vampires. There's something kind of almost

0:30:38.800 --> 0:30:41.680
<v Speaker 1>hypnotic about it. There's almost kind of an A S. M. R. Effect.

0:30:41.880 --> 0:30:44.640
<v Speaker 1>At least that's the way I felt listening to these

0:30:44.760 --> 0:30:49.440
<v Speaker 1>various sound effects. Yeah, it's like what's happening on the screen.

0:30:50.000 --> 0:30:52.040
<v Speaker 1>Not only are you hearing the sound, but the sound

0:30:52.160 --> 0:30:54.320
<v Speaker 1>is like almost within you. It's like right around you.

0:30:54.560 --> 0:30:56.680
<v Speaker 1>It's it's it's much louder than it should be in

0:30:56.720 --> 0:31:01.200
<v Speaker 1>a realistic adaptation of what's happening on screen. But but no, no,

0:31:01.520 --> 0:31:05.080
<v Speaker 1>it works perfectly because it is not only is it

0:31:05.200 --> 0:31:08.080
<v Speaker 1>so important to a story with very little dialogue and

0:31:08.200 --> 0:31:14.480
<v Speaker 1>no music, but it's so important because these extra i'll

0:31:14.520 --> 0:31:18.960
<v Speaker 1>call them heightened noises match the heightened visuals perfectly. Like um,

0:31:19.560 --> 0:31:23.719
<v Speaker 1>but like when these scissors clank, it is a rusty, dirty,

0:31:24.040 --> 0:31:27.200
<v Speaker 1>loud pair of scissors on screen and in your ear

0:31:27.600 --> 0:31:30.240
<v Speaker 1>that that they match. Yeah, it definitely helps bring the

0:31:30.520 --> 0:31:33.959
<v Speaker 1>visuals to life. And I was also thinking about how

0:31:34.040 --> 0:31:37.440
<v Speaker 1>it's interesting that we have a film with again creatures

0:31:37.560 --> 0:31:41.000
<v Speaker 1>and things and sights and sets that that one might

0:31:41.040 --> 0:31:46.200
<v Speaker 1>be attempted to interprets creepy or even scary, But the

0:31:46.400 --> 0:31:50.120
<v Speaker 1>sounds in the film, the soundscape doesn't push you in

0:31:50.200 --> 0:31:52.920
<v Speaker 1>either direction. Like you could imagine a version of this

0:31:53.040 --> 0:31:57.400
<v Speaker 1>film where you have like ridiculous, cute, disarming music to

0:31:57.480 --> 0:32:00.760
<v Speaker 1>sort of say, hey, this white rabbit, it's not creepy,

0:32:00.960 --> 0:32:03.360
<v Speaker 1>listen because listen to the music. Or the other side

0:32:03.360 --> 0:32:06.280
<v Speaker 1>of that, of course, is really like, you know, turn

0:32:06.400 --> 0:32:08.800
<v Speaker 1>the wheel in the direction of the dark and have

0:32:08.920 --> 0:32:12.080
<v Speaker 1>something some creepy sound effects that make everything seem creepier

0:32:12.120 --> 0:32:14.840
<v Speaker 1>than they are. Instead, no, the the visuals are kind

0:32:14.880 --> 0:32:19.960
<v Speaker 1>of uh, you know, left um unaugmented by music, and

0:32:20.840 --> 0:32:23.200
<v Speaker 1>you're I guess you're more inclined to sort of take

0:32:23.280 --> 0:32:26.840
<v Speaker 1>them at face value and also see them more purely

0:32:27.000 --> 0:32:29.760
<v Speaker 1>through the lens of how Alice interacts with them. And

0:32:30.000 --> 0:32:32.160
<v Speaker 1>I think it matches the subject matter and especially this

0:32:32.240 --> 0:32:36.720
<v Speaker 1>adaptation of the subject matter, very well, because I mean, ultimately,

0:32:36.800 --> 0:32:39.680
<v Speaker 1>the story of Alice in Wonderland is an internal story.

0:32:40.040 --> 0:32:43.960
<v Speaker 1>It's one individual girl, a lot of internal dialogue, a

0:32:44.040 --> 0:32:47.120
<v Speaker 1>lot a lot of running monologue with her, and it's

0:32:47.200 --> 0:32:49.800
<v Speaker 1>what she thinks, what she feels. It's all very internal

0:32:50.560 --> 0:32:54.320
<v Speaker 1>and in this adaptation, it's all also taking place more

0:32:54.440 --> 0:32:58.080
<v Speaker 1>or less in a single household. Therefore, it is it

0:32:58.160 --> 0:33:01.600
<v Speaker 1>does feel like an abandoned child old thinking to herself.

0:33:02.040 --> 0:33:05.280
<v Speaker 1>And if that's if that's the case, you don't have score.

0:33:05.520 --> 0:33:08.960
<v Speaker 1>It is a child thinking up everything by herself. That

0:33:09.520 --> 0:33:13.080
<v Speaker 1>it feels more accurately lonely to have no score. And

0:33:13.240 --> 0:33:18.000
<v Speaker 1>these heightens, you know, very imaginative sound effects. We mentioned

0:33:18.040 --> 0:33:20.920
<v Speaker 1>already that in these these bits of narration where Alice

0:33:20.960 --> 0:33:24.600
<v Speaker 1>says something like the Mad Hatter said, or Alice thought

0:33:24.640 --> 0:33:27.680
<v Speaker 1>to herself, we see her her lips, her mouth moving.

0:33:28.200 --> 0:33:29.560
<v Speaker 1>And I don't know how much of this is a

0:33:29.640 --> 0:33:33.960
<v Speaker 1>product of like remastered film, uh, but but I think

0:33:34.120 --> 0:33:38.120
<v Speaker 1>this was intentional. Surely the lips are a little bit chapped,

0:33:38.800 --> 0:33:41.840
<v Speaker 1>the teeth are of course their children's teeth, as they're

0:33:41.840 --> 0:33:43.920
<v Speaker 1>a little bit crooked, they're they're a little bit stained.

0:33:44.560 --> 0:33:46.920
<v Speaker 1>And I feel like that kind of matches up with

0:33:47.040 --> 0:33:49.440
<v Speaker 1>this this idea that you just mentioned of like, um,

0:33:49.880 --> 0:33:52.960
<v Speaker 1>almost a wild child, a child that is that has

0:33:53.040 --> 0:33:57.480
<v Speaker 1>maybe not had as much parental uh supervision and attention

0:33:57.600 --> 0:34:00.640
<v Speaker 1>and therefore is retreating more into the imagined world. That

0:34:00.800 --> 0:34:04.640
<v Speaker 1>this is just purely anecdotal connections in my mind. But um,

0:34:04.720 --> 0:34:08.120
<v Speaker 1>there's this episode of Breaking Bad where Jesse is like

0:34:08.200 --> 0:34:09.920
<v Speaker 1>trying to be a tough guy. So he's gonna go

0:34:10.040 --> 0:34:11.880
<v Speaker 1>get his money that he's owed by so and so

0:34:12.040 --> 0:34:15.680
<v Speaker 1>blah blah blah. And when he gets there, there's this heartbreaking,

0:34:16.040 --> 0:34:19.160
<v Speaker 1>you know, little child who lives in squalor. And it's

0:34:19.160 --> 0:34:22.080
<v Speaker 1>just this, this this little boy is just by himself

0:34:22.239 --> 0:34:24.880
<v Speaker 1>making do with you know, no resources in a filthy

0:34:24.960 --> 0:34:27.719
<v Speaker 1>like hovel of a home. That's what it reminds me of.

0:34:27.840 --> 0:34:30.759
<v Speaker 1>With Alice, there is in many ways it does feel

0:34:30.800 --> 0:34:35.520
<v Speaker 1>like an abandoned child just making do with what she has. Yeah,

0:34:35.680 --> 0:34:37.719
<v Speaker 1>and that that that's not too belittle this, this poor

0:34:37.800 --> 0:34:40.200
<v Speaker 1>fictional child in Breaking Bad. My heart goes out for

0:34:40.239 --> 0:34:43.040
<v Speaker 1>that poor fictional child. All right, well, let's let's get

0:34:43.040 --> 0:34:47.239
<v Speaker 1>into the plot of Alice. So to begin with, Um,

0:34:48.280 --> 0:34:50.400
<v Speaker 1>this story begins just like the book does. And and

0:34:50.440 --> 0:34:54.680
<v Speaker 1>I guess I'll say in advance that basically the adaptation

0:34:55.040 --> 0:34:57.560
<v Speaker 1>is very close to the source material. There there are

0:34:57.640 --> 0:35:00.360
<v Speaker 1>big chunks that have been exercised and are just moved

0:35:00.520 --> 0:35:03.640
<v Speaker 1>without even mentioning that they've been removed. But for the

0:35:03.719 --> 0:35:07.160
<v Speaker 1>most part, if it happened in the book, it's adaptation

0:35:07.239 --> 0:35:10.920
<v Speaker 1>on screen is pretty similar. Obviously, the circumstances in which

0:35:10.960 --> 0:35:14.040
<v Speaker 1>it's like, you know, adapted, are very different. You know

0:35:14.200 --> 0:35:17.280
<v Speaker 1>that there is no real world other than what happens

0:35:17.320 --> 0:35:20.040
<v Speaker 1>in this one kind of run down house. But but

0:35:20.160 --> 0:35:22.360
<v Speaker 1>but it's it's pretty accurate for one to one. So

0:35:23.080 --> 0:35:25.640
<v Speaker 1>the as the book begins, so do we. We begin

0:35:25.719 --> 0:35:28.799
<v Speaker 1>with Alice and her sister sitting along the river bank.

0:35:29.440 --> 0:35:31.680
<v Speaker 1>The sister is reading a book and Alice has a

0:35:31.760 --> 0:35:34.000
<v Speaker 1>bunch of rocks in her lap and she's throwing them

0:35:34.040 --> 0:35:36.600
<v Speaker 1>into the river one by one. I liked the detail,

0:35:36.680 --> 0:35:38.800
<v Speaker 1>and this made even more sense later when I was

0:35:38.840 --> 0:35:41.800
<v Speaker 1>reminded of some of the plot elements. But the sister's

0:35:41.880 --> 0:35:45.160
<v Speaker 1>face or head is never seen. We see her from

0:35:45.200 --> 0:35:48.800
<v Speaker 1>the She's just from the neck down, which which I

0:35:48.840 --> 0:35:50.759
<v Speaker 1>thought was nice because there's the sense like there's no

0:35:50.840 --> 0:35:53.560
<v Speaker 1>attention there for Alice. This is not someone who's regarding

0:35:53.600 --> 0:35:56.080
<v Speaker 1>Alice really as a as as a as a as

0:35:56.120 --> 0:35:59.480
<v Speaker 1>a human being, or or or or anything. But then

0:35:59.520 --> 0:36:02.160
<v Speaker 1>also of we have the whole off with their head

0:36:02.239 --> 0:36:05.919
<v Speaker 1>thing later, which perhaps reflects this as well. So keep

0:36:05.960 --> 0:36:08.719
<v Speaker 1>this scene in mind, listeners, will We'll be back to

0:36:08.800 --> 0:36:11.800
<v Speaker 1>it in just a moment. But so my first thoughts

0:36:11.920 --> 0:36:14.680
<v Speaker 1>are that this is a very age appropriate Alice, which

0:36:14.719 --> 0:36:17.400
<v Speaker 1>I appreciate quite often Alice is depicted as quite a

0:36:17.440 --> 0:36:19.759
<v Speaker 1>bit older, which you know, I mean, we all have

0:36:19.960 --> 0:36:22.640
<v Speaker 1>childlike wonder in our lives. But I think the big

0:36:22.800 --> 0:36:26.440
<v Speaker 1>point with the Alice story is that she is literally

0:36:26.560 --> 0:36:29.759
<v Speaker 1>a child making do with a child's logic. And you know,

0:36:29.800 --> 0:36:31.640
<v Speaker 1>I mean like I've seen adaptations where, like, you know,

0:36:31.719 --> 0:36:34.359
<v Speaker 1>an adult Kate Beck and Sale is playing Alice, which

0:36:34.400 --> 0:36:36.440
<v Speaker 1>is fun at all, but it just it's it's not

0:36:36.600 --> 0:36:39.000
<v Speaker 1>quite the same, you know what, When it's a legitimate

0:36:39.239 --> 0:36:42.799
<v Speaker 1>child child, I just think the story works better. And uh,

0:36:42.840 --> 0:36:46.560
<v Speaker 1>I also like that this this child isn't like cutesie precocious.

0:36:47.400 --> 0:36:50.719
<v Speaker 1>She's kind of bratty and kind of just like selfish

0:36:50.840 --> 0:36:53.960
<v Speaker 1>and like a fun realistic way, like she feels like

0:36:54.040 --> 0:36:58.760
<v Speaker 1>a real child. So in this, you know, selfish brady

0:36:58.960 --> 0:37:02.000
<v Speaker 1>kind of a point of view. Are are our hero?

0:37:02.239 --> 0:37:06.200
<v Speaker 1>Alice is just reaching over starts playing with her sister's book,

0:37:06.320 --> 0:37:08.279
<v Speaker 1>just kind of like flipping the pages like a flip book,

0:37:08.800 --> 0:37:12.560
<v Speaker 1>and her sister reaches over and slaps her hand immediately

0:37:13.040 --> 0:37:16.239
<v Speaker 1>we get our first close up of Alice's mouth as

0:37:16.320 --> 0:37:20.040
<v Speaker 1>she says Alice thought to herself, and then we cut

0:37:20.120 --> 0:37:23.880
<v Speaker 1>to Alice as the title screen. Uh. Now we go

0:37:24.040 --> 0:37:26.080
<v Speaker 1>back to the Alice mouth and now here here's what

0:37:26.200 --> 0:37:28.200
<v Speaker 1>she says, which is just a wonderful way to start

0:37:28.200 --> 0:37:31.879
<v Speaker 1>a film. Alice thought to herself, Now you will see

0:37:31.920 --> 0:37:37.040
<v Speaker 1>a film. And this just breaks the fourth wall immediately,

0:37:37.160 --> 0:37:39.279
<v Speaker 1>letting us all know that we're all on the same

0:37:39.320 --> 0:37:43.279
<v Speaker 1>page here. And uh, then these more title cards just

0:37:43.400 --> 0:37:46.680
<v Speaker 1>kind of interrupt Alice's speech as she's talking, and then

0:37:46.719 --> 0:37:52.680
<v Speaker 1>she says made for children perhaps, but I nearly forgot.

0:37:53.040 --> 0:37:56.840
<v Speaker 1>You must close your eyes otherwise you won't see anything.

0:37:57.400 --> 0:37:59.560
<v Speaker 1>Great way to set up this story, keeping it kind

0:37:59.600 --> 0:38:02.279
<v Speaker 1>of non sensical, um, making sure that we know that

0:38:02.880 --> 0:38:07.200
<v Speaker 1>everyone's on board with being fantasy. That you get it.

0:38:07.280 --> 0:38:10.600
<v Speaker 1>It turned out great. Oh yeah, and as we mentioned

0:38:10.719 --> 0:38:15.560
<v Speaker 1>this internal dialogue verb description, it will continue for the

0:38:15.760 --> 0:38:20.120
<v Speaker 1>entire film, So anytime someone says or thinks or does anything,

0:38:20.320 --> 0:38:24.719
<v Speaker 1>it's it's it's it's coupled with Alice's close up mouth

0:38:24.840 --> 0:38:30.960
<v Speaker 1>saying Alice thought, Alice said, etcetera. And it Uh. I

0:38:31.080 --> 0:38:34.319
<v Speaker 1>liked how it gave it a formal, almost ritualistic air,

0:38:35.000 --> 0:38:37.239
<v Speaker 1>you know, like, um, you know, I get some sort

0:38:37.280 --> 0:38:40.320
<v Speaker 1>of religious right that's taking place here, I guess it.

0:38:40.840 --> 0:38:43.360
<v Speaker 1>It also reminded me of refrains from works like you know,

0:38:43.480 --> 0:38:46.359
<v Speaker 1>quote The Raven Nevermore, that sort of thing, And it's

0:38:46.400 --> 0:38:50.360
<v Speaker 1>a great way to interpret. Like I said, what is

0:38:50.400 --> 0:38:53.200
<v Speaker 1>a very internal story. How how do you do that

0:38:53.280 --> 0:38:55.759
<v Speaker 1>without just simple voice you know, voice over, which is

0:38:55.880 --> 0:38:58.600
<v Speaker 1>kind of kind of the standard option. In fact, I

0:38:58.680 --> 0:39:01.880
<v Speaker 1>remember back when UM Walt Disney did their very famous

0:39:01.880 --> 0:39:04.840
<v Speaker 1>adaptation of Alice in Wonderland. When they initially released it

0:39:04.920 --> 0:39:07.680
<v Speaker 1>to theaters, it failed, It was not as successful as

0:39:07.719 --> 0:39:10.080
<v Speaker 1>they wanted it to be. And when asked about it,

0:39:10.120 --> 0:39:13.040
<v Speaker 1>Walt Disney said, oh, well, it's too much of an

0:39:13.080 --> 0:39:16.560
<v Speaker 1>internal story. And he said it's also he also, I

0:39:16.600 --> 0:39:22.960
<v Speaker 1>think blamed Alice's lack of like proactive action taking. But

0:39:23.480 --> 0:39:26.279
<v Speaker 1>but ultimately it is despite the fact that is it's

0:39:26.320 --> 0:39:29.520
<v Speaker 1>adapted perpetually. It is kind of a hard thing to

0:39:29.600 --> 0:39:34.120
<v Speaker 1>adapt the internal monologue of of of this child, you know, yeah, yeah,

0:39:34.160 --> 0:39:35.800
<v Speaker 1>how do you how do you make or feel like

0:39:35.840 --> 0:39:38.840
<v Speaker 1>a full fledged character and not just this um, you know,

0:39:38.920 --> 0:39:44.200
<v Speaker 1>agentless observer of weird things, especially as most filmmakers consider

0:39:44.760 --> 0:39:47.560
<v Speaker 1>a voice over to be a lazy way. You know,

0:39:47.760 --> 0:39:50.919
<v Speaker 1>it's it's it's telling, not showing. So that's that's that's tough.

0:40:00.520 --> 0:40:03.239
<v Speaker 1>So so now remember where we were. She was sitting

0:40:03.280 --> 0:40:06.360
<v Speaker 1>on the river banks with her sister. These opening credits

0:40:06.400 --> 0:40:09.680
<v Speaker 1>happened real quick, and now boom, Alice is now indoors.

0:40:10.400 --> 0:40:12.799
<v Speaker 1>We see some quick establishing shots panning around the room

0:40:12.960 --> 0:40:17.640
<v Speaker 1>at you know, it's decrepit nature, discarded apple cores, peeling wallpaper,

0:40:17.760 --> 0:40:21.480
<v Speaker 1>chip paint, old mouse traps. Uh. And then we see

0:40:21.680 --> 0:40:25.800
<v Speaker 1>these two very frightening old dolls sitting side by side,

0:40:26.520 --> 0:40:29.240
<v Speaker 1>and one of the dolls has a lap full of rocks,

0:40:29.760 --> 0:40:32.360
<v Speaker 1>which now Alice is is picking up from the dolls

0:40:32.480 --> 0:40:36.960
<v Speaker 1>lap and tossing into a half drunk teacup. So there

0:40:37.000 --> 0:40:41.239
<v Speaker 1>we go, even this nice gentle opening of of of

0:40:41.400 --> 0:40:44.640
<v Speaker 1>river banks and sisters reading. No, it's just Alice by

0:40:44.719 --> 0:40:49.080
<v Speaker 1>herself with two dolls being alone, just just not really.

0:40:50.680 --> 0:40:52.320
<v Speaker 1>Just get used to it, folks, where we're gonna have

0:40:52.320 --> 0:40:56.839
<v Speaker 1>a lot of Alice by herself using her imagination. So uh,

0:40:56.920 --> 0:40:58.880
<v Speaker 1>the only sound we were hearing right now is a

0:40:59.280 --> 0:41:02.840
<v Speaker 1>loud ticket clock and it's just Alice sitting by herself

0:41:03.000 --> 0:41:06.719
<v Speaker 1>until until suddenly we hear a creaking off screen, so

0:41:06.840 --> 0:41:09.040
<v Speaker 1>Alice looks up to see what what what that sound is,

0:41:09.600 --> 0:41:12.640
<v Speaker 1>and there is a taxidermied white rabbit in sort of

0:41:12.760 --> 0:41:15.360
<v Speaker 1>like a glass diorama type situation with like you know,

0:41:15.440 --> 0:41:18.600
<v Speaker 1>it's scientific name labeled and all that stuff what you

0:41:18.600 --> 0:41:22.360
<v Speaker 1>would find in a museum or collector's home. And this

0:41:22.800 --> 0:41:25.840
<v Speaker 1>rabbit is has come to life and is struggling against

0:41:25.880 --> 0:41:30.640
<v Speaker 1>the nails holding it in position inside this class diorama. Yes, yes,

0:41:30.760 --> 0:41:33.560
<v Speaker 1>this scene is just fabulous. This is the one where

0:41:33.600 --> 0:41:35.239
<v Speaker 1>after I finished the film, I had to go back

0:41:35.480 --> 0:41:39.040
<v Speaker 1>and rewatch this film immediately because it's just so good

0:41:40.120 --> 0:41:44.480
<v Speaker 1>with like the every detail of this rabbit, from the

0:41:44.600 --> 0:41:48.640
<v Speaker 1>eyes to its you know, protruding teeth, to the the

0:41:48.680 --> 0:41:51.560
<v Speaker 1>way the way it deals with those little nails stuck

0:41:51.600 --> 0:41:55.160
<v Speaker 1>through its hand. And also again I'll probably drive this

0:41:55.239 --> 0:41:58.600
<v Speaker 1>home multiple times, but this scene is not as creepy

0:41:58.640 --> 0:42:01.000
<v Speaker 1>as as it may sound when we're just describing it.

0:42:01.480 --> 0:42:04.480
<v Speaker 1>There's a lot more whimsy and humor to it. And

0:42:04.600 --> 0:42:07.920
<v Speaker 1>when we refer to these taxidermied creatures, none of them

0:42:08.080 --> 0:42:12.719
<v Speaker 1>are done very well they all have that uncanny look

0:42:12.760 --> 0:42:15.880
<v Speaker 1>of something that's been poorly taxidermied. So keep that in

0:42:15.960 --> 0:42:19.040
<v Speaker 1>mind if you haven't seen this, like really bugged out

0:42:19.120 --> 0:42:23.360
<v Speaker 1>glass eyes. Yeah, too much, too much view, like the

0:42:23.400 --> 0:42:26.759
<v Speaker 1>teeth or to expose. Uh, most of them I think

0:42:26.760 --> 0:42:30.400
<v Speaker 1>are also visually falling apart, like they're stuffing coming out

0:42:30.480 --> 0:42:34.160
<v Speaker 1>of them and so forth. So, so the white rabbit

0:42:34.320 --> 0:42:37.680
<v Speaker 1>is struggling, struggling, struggling. He finally gets free, uh, and

0:42:37.960 --> 0:42:42.240
<v Speaker 1>he pulls up, revealing two giant nails protruding from each palm.

0:42:42.880 --> 0:42:46.720
<v Speaker 1>So it reaches up with its giant rabbit teeth, bites

0:42:46.760 --> 0:42:49.680
<v Speaker 1>off the nails and spits them to the floor. And

0:42:49.760 --> 0:42:52.759
<v Speaker 1>then it pulls a drawer of clothing up from the

0:42:52.840 --> 0:42:55.960
<v Speaker 1>ground inside of the diorama. So already starting with that

0:42:56.120 --> 0:42:59.160
<v Speaker 1>that like you know, mythical Oh it's larger on the inside,

0:42:59.280 --> 0:43:03.399
<v Speaker 1>kind of lodge now. Uh. It then gets dressed from

0:43:03.440 --> 0:43:06.600
<v Speaker 1>the clothing inside of the drawer. It takes a large

0:43:06.640 --> 0:43:10.000
<v Speaker 1>pair of scissors out of the drawer and then breaks

0:43:10.120 --> 0:43:12.800
<v Speaker 1>the surrounding glass at the diorama to make an escape.

0:43:13.160 --> 0:43:16.560
<v Speaker 1>And this scene, too is just the stop motion work

0:43:16.719 --> 0:43:20.399
<v Speaker 1>is tremendous, and the and the fantasy of the whole

0:43:20.440 --> 0:43:23.239
<v Speaker 1>thing is also splendid, Like all the details of like

0:43:23.360 --> 0:43:25.920
<v Speaker 1>pulling on the gloves, I love because you can you

0:43:26.040 --> 0:43:28.279
<v Speaker 1>clearly see it has it's it's a taxidermy rabbit, so

0:43:28.360 --> 0:43:32.360
<v Speaker 1>it has rabbits appendages. But as the glove comes on,

0:43:32.760 --> 0:43:35.399
<v Speaker 1>and the glove is is stretched fully on, it's able

0:43:35.440 --> 0:43:38.439
<v Speaker 1>to then flex all the little fingers in the gloved hand.

0:43:38.600 --> 0:43:41.520
<v Speaker 1>And just every detail in this is so beautifully rendered.

0:43:42.320 --> 0:43:46.520
<v Speaker 1>Now no one calamity that has occurred, uh, will repeat

0:43:46.640 --> 0:43:50.080
<v Speaker 1>throughout the throughout the film. Is that in his attempts

0:43:50.120 --> 0:43:53.920
<v Speaker 1>to escape the this white rabbit has torn a little uh,

0:43:54.960 --> 0:43:57.239
<v Speaker 1>I guess, just a little fissure. I I don't know

0:43:57.280 --> 0:43:59.680
<v Speaker 1>what to call it. He's got a little hole now

0:44:00.000 --> 0:44:03.600
<v Speaker 1>worn in his chest which is leaking um sawdust. That

0:44:03.719 --> 0:44:07.840
<v Speaker 1>this this will repeat many many times. That there are

0:44:07.840 --> 0:44:10.480
<v Speaker 1>a few repeating gags. That's one of them, for sure.

0:44:10.560 --> 0:44:12.759
<v Speaker 1>Another one which I won't draw too much attention to,

0:44:12.960 --> 0:44:16.399
<v Speaker 1>but is is funny. Every time Alice tries to open

0:44:16.480 --> 0:44:21.480
<v Speaker 1>a drawer, the knob falls off. It's pointless, doesn't really

0:44:21.480 --> 0:44:24.920
<v Speaker 1>advance the story. It just contributes to our our character,

0:44:25.000 --> 0:44:30.680
<v Speaker 1>Alice falling on the ground often yeah, uh so, So

0:44:30.840 --> 0:44:33.840
<v Speaker 1>we get our first um oh dear, oh dear, I

0:44:33.880 --> 0:44:36.560
<v Speaker 1>shall be late from the white rabbit, but it's voiced

0:44:36.600 --> 0:44:38.880
<v Speaker 1>by Alice, and then once again we are treated to

0:44:38.960 --> 0:44:42.120
<v Speaker 1>another up close mouth shots of her explaining the white

0:44:42.239 --> 0:44:47.440
<v Speaker 1>rabbit said. The rabbit then runs off, and now the

0:44:47.520 --> 0:44:50.480
<v Speaker 1>room has magically expanded and we are now outdoors in

0:44:50.560 --> 0:44:54.359
<v Speaker 1>a giant, craggy dirt field with just a little uh

0:44:54.800 --> 0:44:57.600
<v Speaker 1>desk drawer sitting right in the middle. She goes up

0:44:57.640 --> 0:44:59.919
<v Speaker 1>to it, tries to take off the drawer. Of course,

0:45:00.000 --> 0:45:03.640
<v Speaker 1>the knob falls off, she falls down, She pries it open,

0:45:03.960 --> 0:45:07.239
<v Speaker 1>and then crawls through the drawer, once again showing that

0:45:07.360 --> 0:45:11.160
<v Speaker 1>we are in a mythical, magical world at this point.

0:45:12.239 --> 0:45:14.400
<v Speaker 1>If you're familiar with the Alice in Wonderland story, you

0:45:14.440 --> 0:45:16.520
<v Speaker 1>can more or less tell where we're headed at this point.

0:45:16.560 --> 0:45:19.520
<v Speaker 1>We're headed towards the Alice falling down the rabbit hole.

0:45:19.600 --> 0:45:22.239
<v Speaker 1>This whole scene kind of just mirrors that. We next

0:45:22.280 --> 0:45:24.600
<v Speaker 1>see the white rabbit eating a bowl full of sawdust,

0:45:24.920 --> 0:45:28.800
<v Speaker 1>presumably replenishing what has leaked out, But he has not

0:45:28.960 --> 0:45:33.160
<v Speaker 1>yet sown closed the the chest wound, so the sawdust

0:45:33.280 --> 0:45:36.320
<v Speaker 1>just keeps pouring out as he eats it. Again, not

0:45:36.440 --> 0:45:39.880
<v Speaker 1>as creepy as it sounds, but you know, he's in

0:45:39.920 --> 0:45:42.400
<v Speaker 1>a hurry. He doesn't have time to just stop and

0:45:42.800 --> 0:45:44.800
<v Speaker 1>and and and pay a lot of attention to this

0:45:44.920 --> 0:45:47.040
<v Speaker 1>gaping hole in his chest. Better to just have a

0:45:47.120 --> 0:45:50.560
<v Speaker 1>quick snack of sawdust and then keep moving. He also

0:45:50.640 --> 0:45:53.840
<v Speaker 1>stores his pocket watch in this hole in his chest,

0:45:54.200 --> 0:45:56.320
<v Speaker 1>so every time he takes it out, he has to

0:45:56.440 --> 0:46:01.439
<v Speaker 1>lick the sawdust off the front glass of his pocket watch. Yes,

0:46:02.640 --> 0:46:05.640
<v Speaker 1>white rabbit runs off, and then so Alice passes by

0:46:05.680 --> 0:46:08.479
<v Speaker 1>the sawdust and I'll try that. She has a couple

0:46:08.480 --> 0:46:13.880
<v Speaker 1>of bites singing up. I don't like it, yeah her again.

0:46:13.920 --> 0:46:18.960
<v Speaker 1>Her childlike curiosity kind of gets her into trouble at times,

0:46:19.040 --> 0:46:21.520
<v Speaker 1>and he seemed to like it. Yeah, I like the

0:46:21.600 --> 0:46:23.760
<v Speaker 1>rabbit is eating. I'm gonna try it. Or this looks

0:46:23.800 --> 0:46:25.520
<v Speaker 1>like jam, of course, I'm going to try and see

0:46:25.560 --> 0:46:29.520
<v Speaker 1>what it tastes like. So Alice then pulls a classic

0:46:29.600 --> 0:46:32.920
<v Speaker 1>sideshow bob move. She steps on an upturned rake. It

0:46:33.160 --> 0:46:35.960
<v Speaker 1>flings up and hits her in the face, and then

0:46:36.040 --> 0:46:40.160
<v Speaker 1>she falls backwards into a cooking pot, which then turns

0:46:40.200 --> 0:46:43.040
<v Speaker 1>into a portal which she then falls through, and we're

0:46:43.080 --> 0:46:48.600
<v Speaker 1>now in uh absolutely a a descending elevator scene which

0:46:48.800 --> 0:46:51.839
<v Speaker 1>very closely mirrors the followed down a rabbit hole. Yeah,

0:46:51.960 --> 0:46:53.919
<v Speaker 1>this is the one. Whether it's like she's going down

0:46:54.080 --> 0:46:58.600
<v Speaker 1>and they're all these just shelves of of things, right Like,

0:46:58.760 --> 0:47:03.120
<v Speaker 1>it's a lot of it looks like like very old

0:47:03.840 --> 0:47:09.520
<v Speaker 1>preserved foods, but also maybe preserve specimens, and then also

0:47:09.760 --> 0:47:14.560
<v Speaker 1>jars of like random dangerous looking crafting supplies. And then

0:47:14.640 --> 0:47:17.239
<v Speaker 1>sometimes there's a merger of the two, like you see

0:47:17.719 --> 0:47:19.439
<v Speaker 1>more than once in this film. You see what looks

0:47:19.480 --> 0:47:24.080
<v Speaker 1>like like bread like bagats or or and so forth

0:47:24.160 --> 0:47:27.120
<v Speaker 1>that have like nails emerging from them, or tax stuck

0:47:27.160 --> 0:47:29.239
<v Speaker 1>in that stuck in them. And this is where we

0:47:29.320 --> 0:47:31.080
<v Speaker 1>get something you mentioned before, which is one of my

0:47:31.160 --> 0:47:34.239
<v Speaker 1>favorite I supposed to give Joe Credit a rub the

0:47:34.239 --> 0:47:38.960
<v Speaker 1>fir moment Alice is descending in this elevator, she reaches

0:47:39.040 --> 0:47:41.680
<v Speaker 1>out and she grabs just a jar of marmalade off

0:47:41.680 --> 0:47:43.360
<v Speaker 1>a shelf as she passes, as she does in the

0:47:43.400 --> 0:47:46.680
<v Speaker 1>book as well, but unlike the book, she she examines

0:47:46.719 --> 0:47:48.920
<v Speaker 1>it and it's a jar of marmalade with a saran

0:47:49.000 --> 0:47:51.840
<v Speaker 1>wrap top. She takes her finger and all of this

0:47:52.280 --> 0:47:55.160
<v Speaker 1>is the sound design is wonderful, which takes her finger

0:47:55.480 --> 0:47:58.600
<v Speaker 1>punctures the suran rap brings up a big finger full

0:47:58.640 --> 0:48:01.359
<v Speaker 1>of the marmalade, and there's a giant thumbtack on her

0:48:01.400 --> 0:48:06.200
<v Speaker 1>finger and it's just like wow, Like the the feelings

0:48:06.600 --> 0:48:09.400
<v Speaker 1>that you get from seeing this and and hearing this

0:48:10.000 --> 0:48:13.000
<v Speaker 1>is just out of this world. So so yeah, she

0:48:13.040 --> 0:48:15.200
<v Speaker 1>doesn't want this. Thankfully, she does not eat the thumb

0:48:15.239 --> 0:48:17.320
<v Speaker 1>tac what are the few things she doesn't eat? And

0:48:17.400 --> 0:48:19.560
<v Speaker 1>then she puts it back on the shelf and we

0:48:19.600 --> 0:48:22.799
<v Speaker 1>can continue with our story. And this of course leads

0:48:22.840 --> 0:48:27.000
<v Speaker 1>to the the big hall of Doors scene where you know,

0:48:27.160 --> 0:48:29.440
<v Speaker 1>there's a key on a table and you know, she

0:48:29.600 --> 0:48:32.200
<v Speaker 1>she's first figuring out that she can be too big

0:48:32.239 --> 0:48:35.560
<v Speaker 1>and too small to eat me, drink me all that stuff. Now,

0:48:35.960 --> 0:48:40.279
<v Speaker 1>like we mentioned, uh, when she does change into a

0:48:40.480 --> 0:48:43.359
<v Speaker 1>a small character, you know, like like it's often shown

0:48:43.400 --> 0:48:45.919
<v Speaker 1>in the book, she turns into a creepy old doll

0:48:46.120 --> 0:48:48.919
<v Speaker 1>with with stop motion stuff. But instead of a little

0:48:49.120 --> 0:48:51.640
<v Speaker 1>you know, cherry cordial or whatever it is that that

0:48:51.840 --> 0:48:54.839
<v Speaker 1>is the drink that she drinks, it's a bottle of ink.

0:48:56.880 --> 0:48:59.759
<v Speaker 1>She just pops that cork drinks it down like I

0:49:00.080 --> 0:49:02.560
<v Speaker 1>she first she tests it, she dips her finger in

0:49:02.960 --> 0:49:05.160
<v Speaker 1>like said, oh, this is fine, and then she drinks

0:49:05.200 --> 0:49:10.319
<v Speaker 1>it so yeah that the drinking the bottle of ink

0:49:10.440 --> 0:49:13.040
<v Speaker 1>makes her shrink. Then she's gonna wants to go through

0:49:13.080 --> 0:49:15.320
<v Speaker 1>this beautiful door to get to the big, beautiful garden

0:49:15.480 --> 0:49:18.480
<v Speaker 1>like from the book. But of course in this adaptation,

0:49:18.600 --> 0:49:21.840
<v Speaker 1>there is no beautiful garden. It's like a very small,

0:49:22.280 --> 0:49:27.960
<v Speaker 1>like almost like doll house exterior, kind of like it's

0:49:27.960 --> 0:49:30.759
<v Speaker 1>it's like a tiny little stage play diorama, that's what

0:49:30.840 --> 0:49:33.640
<v Speaker 1>it looks like. But she sees the white rabbits and

0:49:33.680 --> 0:49:35.680
<v Speaker 1>there she wants to go there too. She doesn't have

0:49:35.800 --> 0:49:38.279
<v Speaker 1>the key, darnet now and you get big And then

0:49:38.560 --> 0:49:40.799
<v Speaker 1>this is one of the first appearances of these very

0:49:41.000 --> 0:49:44.719
<v Speaker 1>creepy looking cakes that the traditional eat meat cake. And

0:49:45.000 --> 0:49:46.560
<v Speaker 1>I can't tell what it is. It looks kind of

0:49:46.600 --> 0:49:50.959
<v Speaker 1>like minced meat, maybe caviare What did you think it was, Robert, Yeah,

0:49:51.120 --> 0:49:54.800
<v Speaker 1>I got kind of it's weird because on one, it

0:49:54.800 --> 0:49:59.200
<v Speaker 1>doesn't look inedible to me. Uh, it looks like maybe

0:49:59.239 --> 0:50:01.920
<v Speaker 1>there's some sort of a mincemeat or um or some

0:50:02.000 --> 0:50:04.360
<v Speaker 1>sort of very brown, very type of thing, you know,

0:50:04.480 --> 0:50:07.239
<v Speaker 1>going on maybe ground dates. But then there's something on

0:50:07.400 --> 0:50:10.800
<v Speaker 1>top that I guess is a like a sliver of

0:50:10.840 --> 0:50:15.480
<v Speaker 1>a nut or something, perhaps, yeah, some sort of seed,

0:50:15.560 --> 0:50:17.640
<v Speaker 1>but it also kind of looks like a tooth, yes,

0:50:19.320 --> 0:50:21.640
<v Speaker 1>and it makes it look very strange. Yeah, But she

0:50:21.760 --> 0:50:23.960
<v Speaker 1>eats it, and of course she grows big. Now she

0:50:24.080 --> 0:50:26.279
<v Speaker 1>can reach the key, but now she's too big to

0:50:26.360 --> 0:50:28.840
<v Speaker 1>go through the door, etcetera, etcetera. Y'all know this story.

0:50:29.560 --> 0:50:32.280
<v Speaker 1>But she starts to cry, and now she has cried

0:50:32.320 --> 0:50:36.160
<v Speaker 1>an entire ocean. Uh she she she shrinks down a

0:50:36.200 --> 0:50:39.600
<v Speaker 1>bit again. And now here's here's here's here's a wonderful part.

0:50:39.600 --> 0:50:42.239
<v Speaker 1>I absolutely love this if you know the book. Next up,

0:50:42.280 --> 0:50:44.319
<v Speaker 1>we get a mouse swim by in this giant ocean

0:50:44.400 --> 0:50:47.960
<v Speaker 1>of tears. Now this, this mouse has decided it's time

0:50:48.000 --> 0:50:49.920
<v Speaker 1>to rest, you know, trying to make some lunch. So

0:50:50.080 --> 0:50:52.359
<v Speaker 1>it goes up to this island that it sees, which

0:50:52.640 --> 0:50:54.800
<v Speaker 1>is Alice's head bobbing in the water. Not even like

0:50:55.160 --> 0:50:58.320
<v Speaker 1>discreetly bobbing, it's just a child's head. But no, no, no,

0:50:58.480 --> 0:51:04.439
<v Speaker 1>the mouse crawls upon top, hammers steaks into her head

0:51:05.239 --> 0:51:08.320
<v Speaker 1>and then sets up a hole. I mean, this is

0:51:08.719 --> 0:51:12.600
<v Speaker 1>a step by step process of this mouse setting up

0:51:12.640 --> 0:51:16.239
<v Speaker 1>a campfire, uh, setting up a meal, opening cans with

0:51:16.320 --> 0:51:19.960
<v Speaker 1>a tiny little can opener, dropping its little like cooking

0:51:20.040 --> 0:51:22.280
<v Speaker 1>pot into the water, and bringing it up with a rope.

0:51:22.760 --> 0:51:25.680
<v Speaker 1>And Alice is just kind of watching, kind of bufuddled,

0:51:25.800 --> 0:51:29.680
<v Speaker 1>kind of curious this whole time. And then and then

0:51:29.760 --> 0:51:32.759
<v Speaker 1>the mouse reaches down with a little scythe and it

0:51:32.880 --> 0:51:35.640
<v Speaker 1>cuts some hair off from Alice's head, and it's about

0:51:35.680 --> 0:51:38.000
<v Speaker 1>to prepare a fire to cook its food on top

0:51:38.080 --> 0:51:40.359
<v Speaker 1>of Alice's head. And this is when Alice goes, now

0:51:40.480 --> 0:51:45.719
<v Speaker 1>that's too far. Yeah, I mean she dunks in. Yeah,

0:51:46.520 --> 0:51:49.279
<v Speaker 1>everything else was fine, hammering steaks into my head and

0:51:50.360 --> 0:51:53.440
<v Speaker 1>all that's fine. But no, no, no, you're not starting

0:51:53.480 --> 0:51:56.600
<v Speaker 1>a fire with my hair. Please? Now was this base?

0:51:56.960 --> 0:51:59.880
<v Speaker 1>Was this particular part from the book? It is, except

0:52:00.360 --> 0:52:03.400
<v Speaker 1>it did not happen on top of her head. Basically,

0:52:03.640 --> 0:52:06.640
<v Speaker 1>she was in the Ocean of Tears. She was lost,

0:52:06.719 --> 0:52:10.799
<v Speaker 1>swimming swimming, and a creature swims by and she thinks, oh,

0:52:10.960 --> 0:52:12.759
<v Speaker 1>it's quite large. It must be like a dog or

0:52:12.760 --> 0:52:15.400
<v Speaker 1>a giant bear or something. And then she realizes it's

0:52:15.440 --> 0:52:17.400
<v Speaker 1>a mouse, and she's like, oh, I must be very small.

0:52:17.719 --> 0:52:20.320
<v Speaker 1>Then the mouse guides her and this leads to the

0:52:20.360 --> 0:52:23.120
<v Speaker 1>caucus race scene in the book, where it's basically the

0:52:23.200 --> 0:52:25.520
<v Speaker 1>mouse explains what it's like to be a mouse, why

0:52:25.560 --> 0:52:28.000
<v Speaker 1>it's trouble, etcetera, etcetera. But so so he skips some

0:52:28.080 --> 0:52:30.560
<v Speaker 1>of that. But yeah, yeah, the mouse making an island

0:52:30.640 --> 0:52:34.439
<v Speaker 1>and cooking on her head is not from from the book. Yeah,

0:52:34.600 --> 0:52:37.719
<v Speaker 1>the steaks being your scalp boy, that was a real

0:52:37.880 --> 0:52:39.799
<v Speaker 1>That was one of the many moments in the film

0:52:39.840 --> 0:52:42.440
<v Speaker 1>where I was yelping a little bit. Even though she's

0:52:42.880 --> 0:52:45.359
<v Speaker 1>she's she takes it in stride, she's not in terror

0:52:45.440 --> 0:52:50.239
<v Speaker 1>or anything. But I was like, uh, so, the the

0:52:50.560 --> 0:52:53.400
<v Speaker 1>rabbits is now seen in this ocean after she has

0:52:53.440 --> 0:52:56.879
<v Speaker 1>scared off the mouse. He's in a little rowboat, he's

0:52:56.880 --> 0:52:59.839
<v Speaker 1>got some cakes with him, etcetera. If you've never read

0:52:59.880 --> 0:53:02.600
<v Speaker 1>this story before, the whole book is her chasing this

0:53:02.680 --> 0:53:05.600
<v Speaker 1>white rabbit. It is this mcguffin that she has chosen

0:53:05.680 --> 0:53:08.200
<v Speaker 1>in her childlike mind that this is the goal. I

0:53:08.280 --> 0:53:10.520
<v Speaker 1>need to follow this white rabbit wherever it goes. I'm

0:53:10.520 --> 0:53:13.800
<v Speaker 1>sure you all know that already. Um, But when she

0:53:14.040 --> 0:53:17.080
<v Speaker 1>sees the rabbit. The rabbit accidentally just like rows its

0:53:17.160 --> 0:53:20.600
<v Speaker 1>boat directly into her, and he drops a plate of

0:53:20.719 --> 0:53:26.160
<v Speaker 1>these cakes again, these weird dark brown, sticky seed toothcakes.

0:53:28.040 --> 0:53:31.000
<v Speaker 1>She eats one, she shrinks way down and then you

0:53:31.080 --> 0:53:34.000
<v Speaker 1>know it's it's it's it just it just continues from there.

0:53:34.080 --> 0:53:36.239
<v Speaker 1>Suddenly we are we are in a new scene. She's

0:53:36.239 --> 0:53:38.920
<v Speaker 1>come up on the shore and she finally gets out

0:53:39.000 --> 0:53:42.400
<v Speaker 1>that door and gets to where she's going. Now the

0:53:42.480 --> 0:53:45.359
<v Speaker 1>white rabbit, just like in the book, sees her and goes, hey,

0:53:45.640 --> 0:53:48.319
<v Speaker 1>Mary Anne, because because the white rabbit has confused her

0:53:48.400 --> 0:53:50.279
<v Speaker 1>for the servants, now that she has shrunk down to

0:53:50.440 --> 0:53:54.279
<v Speaker 1>his his height. Uh now in the book, he goes,

0:53:54.520 --> 0:53:56.680
<v Speaker 1>please get me my fan and gloves. But no, no,

0:53:56.920 --> 0:54:00.320
<v Speaker 1>this is a much scarier adaptation. Go fed me a

0:54:00.400 --> 0:54:03.200
<v Speaker 1>new pair of scissors because he lost his during the

0:54:03.440 --> 0:54:08.040
<v Speaker 1>the Ocean of Tears seen. So she does, and oh no,

0:54:08.480 --> 0:54:11.759
<v Speaker 1>this this house, it's it's a bit like a house

0:54:11.840 --> 0:54:15.040
<v Speaker 1>of blocks that that on on the exterior, very beautiful.

0:54:15.080 --> 0:54:17.640
<v Speaker 1>Everything will be made of just things found around the

0:54:17.719 --> 0:54:21.960
<v Speaker 1>house throughout this whole story. But um, inside the house

0:54:22.200 --> 0:54:28.520
<v Speaker 1>are just weird skeleton monstrosities. Um like I guess these

0:54:28.560 --> 0:54:31.560
<v Speaker 1>aren't really in the house. They're mostly around the exterior.

0:54:32.040 --> 0:54:35.000
<v Speaker 1>But there are fish heads with big goggly taxes, dr

0:54:35.080 --> 0:54:37.880
<v Speaker 1>me eyes and little feet from another creature. There's like

0:54:37.960 --> 0:54:42.120
<v Speaker 1>a taxidermied alligator with giant rodent skulls instead of alligator schools.

0:54:42.800 --> 0:54:45.680
<v Speaker 1>These are all the um uh, if we're again, if

0:54:45.680 --> 0:54:47.800
<v Speaker 1>we're looking to the books, these are the other servants

0:54:47.960 --> 0:54:50.680
<v Speaker 1>that work for the White Rabbit. There's a bill, a handyman.

0:54:51.120 --> 0:54:54.560
<v Speaker 1>There's a few others of some guinea pigs, etcetera, etcetera. Yeah,

0:54:54.680 --> 0:54:58.839
<v Speaker 1>this is a fabulous, fabulous sequence where we basically get

0:54:58.880 --> 0:55:03.120
<v Speaker 1>a siege scene. Alice is inside the toy house and

0:55:03.320 --> 0:55:06.680
<v Speaker 1>the White Rabbit and the various reanimated minions of the

0:55:06.680 --> 0:55:10.120
<v Speaker 1>White Rabbit are trying to get inside, and there's a

0:55:10.360 --> 0:55:14.080
<v Speaker 1>lot of wonderful, strange stuff that happens, like at one point,

0:55:14.320 --> 0:55:16.880
<v Speaker 1>the white rabbits climbing up a ladder with a with

0:55:16.960 --> 0:55:19.480
<v Speaker 1>a saw and acts like he's gonna I guess I'll

0:55:19.520 --> 0:55:21.960
<v Speaker 1>saw her arm off, and she's like, no get away,

0:55:21.960 --> 0:55:23.640
<v Speaker 1>and she's wats him down and he falls through a

0:55:23.719 --> 0:55:29.239
<v Speaker 1>plate of glass. It's just wonderful. Of course, Alice is

0:55:29.320 --> 0:55:32.239
<v Speaker 1>changing in size perpetually throughout this scene as she is

0:55:32.280 --> 0:55:36.720
<v Speaker 1>want to do so. So the siege continues, and Rabbit

0:55:36.800 --> 0:55:40.000
<v Speaker 1>officially sends up a bill um. In the books, he

0:55:40.120 --> 0:55:42.840
<v Speaker 1>is a lizard. In our adaptation, he is an alligator

0:55:42.920 --> 0:55:46.040
<v Speaker 1>with a rodent skull, and to climb up the roof

0:55:46.080 --> 0:55:49.520
<v Speaker 1>and go down the chimney. Alice shooes him away. He

0:55:49.680 --> 0:55:52.000
<v Speaker 1>falls and gets hurt. And then this is just an

0:55:52.440 --> 0:55:55.600
<v Speaker 1>odd little, you know, tableau that we see here. Can

0:55:55.640 --> 0:55:59.239
<v Speaker 1>you describe it? Rob Oh? Yeah? They so he gets

0:55:59.280 --> 0:56:02.479
<v Speaker 1>the gator eat your bill here, gets his torso ripped

0:56:02.520 --> 0:56:05.560
<v Speaker 1>open a bit, and of course sawdust comes out, spills out,

0:56:06.040 --> 0:56:09.399
<v Speaker 1>and so the all the animals stop the siege. Mint

0:56:09.440 --> 0:56:12.560
<v Speaker 1>for a minute. They stopped the siege, and they starts

0:56:12.640 --> 0:56:15.920
<v Speaker 1>like trying to re stuff him, to revive him. At

0:56:16.000 --> 0:56:18.560
<v Speaker 1>one point they have a uh, they have like a

0:56:18.640 --> 0:56:21.120
<v Speaker 1>funnel in his mouth and they're pouring sawdust in it.

0:56:21.280 --> 0:56:24.080
<v Speaker 1>You know, gotta gotta try and and resuscitate him here.

0:56:24.520 --> 0:56:27.080
<v Speaker 1>But it's a prolonged sequence. It also feels like semi

0:56:27.160 --> 0:56:29.360
<v Speaker 1>religious because maybe it's sort of the way that the

0:56:29.520 --> 0:56:32.640
<v Speaker 1>bill is laid across the white Rabbit's knee I think

0:56:32.719 --> 0:56:37.160
<v Speaker 1>kind of like Mary holding the body of Christ after

0:56:37.239 --> 0:56:40.440
<v Speaker 1>the crucifixion. Yeah, no, I I thought the same things.

0:56:40.600 --> 0:56:44.600
<v Speaker 1>And yeah, it's it's very sweet and very strange the

0:56:44.640 --> 0:56:47.160
<v Speaker 1>whole time. But but I love a couple of little

0:56:47.160 --> 0:56:51.319
<v Speaker 1>animation choices, like, for example, when Bill is stretched out

0:56:51.880 --> 0:56:54.360
<v Speaker 1>being being fed the news sawdust and having his stomach

0:56:54.400 --> 0:56:58.960
<v Speaker 1>stitched up, we see Bill's skeleton eyes blink several times,

0:56:59.360 --> 0:57:02.719
<v Speaker 1>communicating to us the viewer, Oh, Bill's fine. This isn't

0:57:02.800 --> 0:57:05.680
<v Speaker 1>like a grotesque stitching up of a dead creature. No, no, no,

0:57:06.160 --> 0:57:08.879
<v Speaker 1>this is live. Bill is fine, and he's just being

0:57:08.960 --> 0:57:12.040
<v Speaker 1>helped by the White rabbits. Yeah. So many little little

0:57:12.120 --> 0:57:15.360
<v Speaker 1>touches like that that add that little element of whimsy

0:57:15.800 --> 0:57:20.560
<v Speaker 1>that keeps the sequence from straying too far into like

0:57:20.680 --> 0:57:23.560
<v Speaker 1>the weird and potentially dark, keeping it within that realm

0:57:23.640 --> 0:57:36.880
<v Speaker 1>of wonder. So Alice at this current moment is now

0:57:37.000 --> 0:57:39.480
<v Speaker 1>in her shrunken doll state. She has escaped to the

0:57:39.480 --> 0:57:42.280
<v Speaker 1>White Rabbit's house, and now she is running away from

0:57:42.360 --> 0:57:46.160
<v Speaker 1>this gang of skeleton monsters. Uh. In this pursuit, she

0:57:46.320 --> 0:57:49.439
<v Speaker 1>falls into a vat of I'm gonna call it milk,

0:57:49.680 --> 0:57:52.240
<v Speaker 1>but it's a milk like substance, whatever it may be.

0:57:53.080 --> 0:57:57.760
<v Speaker 1>And immediately she regrows to her full human height, but

0:57:58.080 --> 0:58:02.680
<v Speaker 1>oddly and amazingly, she has an incredibly creepy doll mask

0:58:03.000 --> 0:58:07.600
<v Speaker 1>over her human face, which is just shocking to see. Yeah,

0:58:08.000 --> 0:58:11.400
<v Speaker 1>you see her eyes, her her human eyes staring out

0:58:11.480 --> 0:58:15.120
<v Speaker 1>of it. So it's this, it's like a costume doll

0:58:15.400 --> 0:58:19.000
<v Speaker 1>death mask. And then we get we get this scene

0:58:19.000 --> 0:58:21.160
<v Speaker 1>where it what it what it falls down into the

0:58:21.320 --> 0:58:25.000
<v Speaker 1>or they what they kind of intumbate within a closet, right, Yeah,

0:58:25.080 --> 0:58:28.960
<v Speaker 1>because when she grows up into this doll creature whatever

0:58:29.040 --> 0:58:32.640
<v Speaker 1>it is that she turned into, inexplicably she's fully paralyzed.

0:58:32.960 --> 0:58:36.080
<v Speaker 1>So this skeleton gang has the opportunity to kind of

0:58:36.360 --> 0:58:40.479
<v Speaker 1>um oh Guliver's travel style knock over. The giants tie

0:58:40.560 --> 0:58:42.680
<v Speaker 1>her up and drag her, and they lock her in

0:58:42.800 --> 0:58:45.560
<v Speaker 1>a closet. Why most of this is happening, I don't know,

0:58:45.680 --> 0:58:48.560
<v Speaker 1>but it makes sense. You see a monster, you lock

0:58:48.640 --> 0:58:51.320
<v Speaker 1>it up in the closet. But then she emerges, she

0:58:51.600 --> 0:58:54.080
<v Speaker 1>breaks out of this thing, and uh, and it's another

0:58:54.160 --> 0:58:57.800
<v Speaker 1>great sequence because of course she's dressed inside the sarcophagus,

0:58:57.880 --> 0:59:01.240
<v Speaker 1>She's dressed like the certain the doll on the outside

0:59:01.240 --> 0:59:04.720
<v Speaker 1>of the sarcophagus. So it's it's really weird. It's so strange.

0:59:04.880 --> 0:59:08.880
<v Speaker 1>Just yeah, it's like she was a cocoon and her

0:59:08.960 --> 0:59:12.360
<v Speaker 1>exterior was her, but now she's inside of her, crawling

0:59:12.400 --> 0:59:16.040
<v Speaker 1>out of her. It's beautifully done. Very strange. What one

0:59:16.160 --> 0:59:20.600
<v Speaker 1>one of the otter shots in this whole thing. Uh. So,

0:59:20.720 --> 0:59:22.640
<v Speaker 1>now that she's locked in the closet, she looks around

0:59:22.880 --> 0:59:25.720
<v Speaker 1>trying to figure out what she can do to to

0:59:25.840 --> 0:59:28.760
<v Speaker 1>perhaps get out or just hey where am i? And

0:59:28.840 --> 0:59:31.760
<v Speaker 1>she sees a lot of strange things. Uh. There are

0:59:31.840 --> 0:59:35.080
<v Speaker 1>a bunch of look like chickens eggs, but when they hatch,

0:59:35.280 --> 0:59:40.200
<v Speaker 1>these little eggs are are bringing forth exclusively skulls, and

0:59:40.320 --> 0:59:44.040
<v Speaker 1>they crawl around and chomp around a bit. It's beautiful. Uh.

0:59:44.120 --> 0:59:46.520
<v Speaker 1>We see some of that nail bread and we can

0:59:46.560 --> 0:59:49.240
<v Speaker 1>see some stop motion bread that she picks up, uh,

0:59:49.800 --> 0:59:53.800
<v Speaker 1>like growing nails, which is beautiful. She'll open a can

0:59:54.280 --> 0:59:56.720
<v Speaker 1>with a can opener and it'll be full of cockroaches.

0:59:57.160 --> 1:00:00.120
<v Speaker 1>Oh yeah, it's full of giant cockroaches. That was as

1:00:00.120 --> 1:00:02.440
<v Speaker 1>a bit much. Then there'll be a jar with a

1:00:02.680 --> 1:00:06.880
<v Speaker 1>raw meats tongue just kind of flopping about the raw

1:00:07.040 --> 1:00:10.440
<v Speaker 1>meats animation is some of the more grotesque in this thing.

1:00:11.640 --> 1:00:14.840
<v Speaker 1>And yet and yet it's it's not like attacking or

1:00:14.920 --> 1:00:17.040
<v Speaker 1>threatening and just kind of doing its own going about

1:00:17.040 --> 1:00:18.920
<v Speaker 1>its own business. So it's not as weird as the

1:00:19.600 --> 1:00:23.080
<v Speaker 1>I think there's a crawling steak scene and Poultergeist, if

1:00:23.160 --> 1:00:27.000
<v Speaker 1>memory serves right, Yeah, it's it's it's whimsical still, And

1:00:27.160 --> 1:00:30.440
<v Speaker 1>ultimately she finds a sardine can, opens it up with

1:00:30.520 --> 1:00:33.280
<v Speaker 1>exerdine can opener, and there's a key inside. Good, you know,

1:00:34.480 --> 1:00:36.560
<v Speaker 1>So this is what she's been rooting around for. Apparently

1:00:36.600 --> 1:00:38.960
<v Speaker 1>she knew there was a key here somewhere. She's found it,

1:00:39.360 --> 1:00:42.480
<v Speaker 1>and I love how she quite unnecessarily once she removes

1:00:42.560 --> 1:00:45.520
<v Speaker 1>the key from the sardine can, it's dripping with oil

1:00:45.680 --> 1:00:49.560
<v Speaker 1>or water probably I'm I'm assuming sardine oil is dripping

1:00:49.600 --> 1:00:51.880
<v Speaker 1>from that key before she sticks it in the door

1:00:51.960 --> 1:00:53.720
<v Speaker 1>to try it out, though, she licks it and she

1:00:53.800 --> 1:00:55.720
<v Speaker 1>kind of makes a face like, look that tasted a

1:00:55.760 --> 1:00:58.640
<v Speaker 1>little gross, and I was like, nobody told you to

1:00:58.720 --> 1:01:02.280
<v Speaker 1>do that, Alice, why don't you the key? Very believable

1:01:02.480 --> 1:01:07.680
<v Speaker 1>child moment. Yeah, let's see so Alice then then exits

1:01:07.720 --> 1:01:10.160
<v Speaker 1>the closet and just continues to search for this white rabbit.

1:01:10.240 --> 1:01:12.240
<v Speaker 1>She's going from room to room trying to find things.

1:01:12.760 --> 1:01:17.320
<v Speaker 1>She enters a room with these giant holes just board

1:01:17.520 --> 1:01:20.840
<v Speaker 1>through the wooden floorboards, just peppering all over the floor,

1:01:21.320 --> 1:01:23.680
<v Speaker 1>as if a rodent, you know, a giant rodent has

1:01:23.760 --> 1:01:26.880
<v Speaker 1>dug them out, or like like giant cartoonish termites. Yeah,

1:01:27.320 --> 1:01:31.160
<v Speaker 1>but then we see socks burrowing and undulating through the

1:01:31.240 --> 1:01:33.520
<v Speaker 1>holes as if they're like a sea serpent or worm,

1:01:34.240 --> 1:01:38.680
<v Speaker 1>and it's it's wild. Yeah. I was a little afraid

1:01:38.760 --> 1:01:40.640
<v Speaker 1>that we were going to see underneath those socks and

1:01:40.960 --> 1:01:43.440
<v Speaker 1>there's gonna be some sort of hideous worm creature, but

1:01:43.960 --> 1:01:46.360
<v Speaker 1>it's ultimately revealed. I guess that they're full of air

1:01:46.600 --> 1:01:48.680
<v Speaker 1>or nothing at all, because there's a scene where she

1:01:48.760 --> 1:01:51.919
<v Speaker 1>inflates a sock and then it crawls off like a worm.

1:01:52.320 --> 1:01:57.440
<v Speaker 1>It's true. I appreciates that, Um, a sock moving like

1:01:57.520 --> 1:01:59.600
<v Speaker 1>a worm is as gross as it gets there. There

1:01:59.680 --> 1:02:04.840
<v Speaker 1>is there is no extra skeleton inside or anything. And

1:02:04.920 --> 1:02:07.680
<v Speaker 1>then this is actually one of my favorite moments because

1:02:07.680 --> 1:02:10.240
<v Speaker 1>because I would say, this whole movie, you're basically just

1:02:10.320 --> 1:02:11.880
<v Speaker 1>like waiting for like, oh, how are they going to

1:02:12.000 --> 1:02:13.920
<v Speaker 1>do this scene like like like like what what what

1:02:14.240 --> 1:02:17.400
<v Speaker 1>elements from just sitting around an old dilapidated house are

1:02:17.480 --> 1:02:20.520
<v Speaker 1>you going to cobble together to create this scene? And

1:02:20.600 --> 1:02:22.320
<v Speaker 1>that this one, to me, I think is one of

1:02:22.360 --> 1:02:25.600
<v Speaker 1>the more successful and one of the creepier. Uh so

1:02:26.360 --> 1:02:29.800
<v Speaker 1>uh one of these socks, a pair of dentures and

1:02:29.880 --> 1:02:33.080
<v Speaker 1>a couple of taxidermy eyes kind of cobble themselves together

1:02:33.600 --> 1:02:37.000
<v Speaker 1>and they become the famous caterpillar from the Alice in Wonderland,

1:02:37.560 --> 1:02:40.240
<v Speaker 1>and it sits on a darning block. I don't know

1:02:40.280 --> 1:02:41.920
<v Speaker 1>if most people knows what these are. Basically, if you're

1:02:41.920 --> 1:02:43.880
<v Speaker 1>trying to fix a sock, you put like the sock

1:02:44.240 --> 1:02:47.280
<v Speaker 1>over like these like wooden kind of like shape that

1:02:47.400 --> 1:02:49.320
<v Speaker 1>way it's stretched out and you can like sew it's

1:02:49.320 --> 1:02:52.640
<v Speaker 1>shut to to repair a sock. So yeah, it's it's

1:02:52.680 --> 1:02:55.439
<v Speaker 1>kind of shaped like a mushroom. So the darning block

1:02:55.600 --> 1:02:57.640
<v Speaker 1>kind of sits up like a mushroom and then the

1:02:57.720 --> 1:02:59.800
<v Speaker 1>sock sits on top of it to be like, ah,

1:03:00.200 --> 1:03:03.640
<v Speaker 1>you know, hello, Alice, let's have our dialogue. I'm glad

1:03:03.680 --> 1:03:06.360
<v Speaker 1>you explained this because I I had no idea what

1:03:06.480 --> 1:03:09.000
<v Speaker 1>this object was other than oh, it looks like a

1:03:09.080 --> 1:03:11.640
<v Speaker 1>wooden mushroom, and then of course it serves as the

1:03:11.720 --> 1:03:15.560
<v Speaker 1>mushroom for this tableau for the caterpillar. But I had

1:03:15.640 --> 1:03:18.000
<v Speaker 1>no idea that that's this is object had a practical

1:03:18.080 --> 1:03:21.400
<v Speaker 1>real world application. Yeah, yes, yeah, if the listeners don't

1:03:21.400 --> 1:03:22.760
<v Speaker 1>know what I'm talking about. Picture kind of like a

1:03:22.840 --> 1:03:26.840
<v Speaker 1>door knob, but made of wood and looking like a mushroom. Yeah,

1:03:26.840 --> 1:03:30.280
<v Speaker 1>it's like a darning block for for sewing socks. So,

1:03:30.400 --> 1:03:32.560
<v Speaker 1>as we know in the story next up, the caterpillar

1:03:32.640 --> 1:03:35.000
<v Speaker 1>tells her that one side will make her grow larger,

1:03:35.120 --> 1:03:38.640
<v Speaker 1>one side might could grow smaller. Now of the books

1:03:38.640 --> 1:03:40.480
<v Speaker 1>and other adaptations, this is just a mushroom, so you

1:03:40.520 --> 1:03:42.560
<v Speaker 1>can just pull us pull a little bit off. But no, no, no,

1:03:42.680 --> 1:03:46.120
<v Speaker 1>this is a piece of wood. So Alice gets out

1:03:46.240 --> 1:03:49.840
<v Speaker 1>her her scissors and big loud chomp chomp on each

1:03:49.920 --> 1:03:54.880
<v Speaker 1>side cuts off these little I guess uh, an exaggerated splinter,

1:03:55.480 --> 1:03:57.360
<v Speaker 1>a hunk of wood, something around the sides of like

1:03:57.400 --> 1:03:59.960
<v Speaker 1>a pencil, maybe smaller than that, like a golf pencil

1:04:00.520 --> 1:04:04.720
<v Speaker 1>worth of of, like a wooden splinter. So then that

1:04:04.800 --> 1:04:07.680
<v Speaker 1>the caterpillar goes to sleep by sewing its eyes shut

1:04:07.800 --> 1:04:12.320
<v Speaker 1>with a needle and thread, and then we continue Alice

1:04:12.480 --> 1:04:14.560
<v Speaker 1>uh takes a couple of steps outside and she wants

1:04:14.600 --> 1:04:18.480
<v Speaker 1>to test these mushroom bits a k a. Giant splinters

1:04:18.560 --> 1:04:20.800
<v Speaker 1>of wood, so she takes a little bite of one,

1:04:21.600 --> 1:04:23.520
<v Speaker 1>and this I think is one of the more beautiful

1:04:23.520 --> 1:04:27.600
<v Speaker 1>adaptations of her growing and shrinking. What it does is

1:04:27.680 --> 1:04:30.960
<v Speaker 1>instead of the character Alice getting large and small, which

1:04:30.960 --> 1:04:33.440
<v Speaker 1>we've seen many times. At this point, there are a

1:04:33.520 --> 1:04:36.800
<v Speaker 1>bunch of trees sitting in like little Christmas tree stands outside,

1:04:37.280 --> 1:04:39.000
<v Speaker 1>and when she takes a bite of one, we see

1:04:39.040 --> 1:04:41.640
<v Speaker 1>them all shoot to the sky or shrink all the

1:04:41.680 --> 1:04:43.720
<v Speaker 1>way down to saplings. And this is her doing a

1:04:43.760 --> 1:04:46.680
<v Speaker 1>little trial and air to see which piece of mushroom

1:04:46.720 --> 1:04:48.840
<v Speaker 1>makes her big and which which piece makes her small.

1:04:49.200 --> 1:04:51.400
<v Speaker 1>And so there now she has a solution to this

1:04:52.640 --> 1:04:55.680
<v Speaker 1>our Our next scene is with the Duchess. Alice is

1:04:55.720 --> 1:04:59.760
<v Speaker 1>walking and she sees a taxidermied fish and it's a

1:05:00.000 --> 1:05:02.840
<v Speaker 1>there to deliver a letter, and as we find out,

1:05:02.880 --> 1:05:05.400
<v Speaker 1>it's an invitation to a croquet game. So she goes

1:05:05.440 --> 1:05:07.800
<v Speaker 1>to the that the fish, goes to the Duchess's door

1:05:08.080 --> 1:05:10.760
<v Speaker 1>and delivers it to a taxi dermied frog This, to

1:05:10.880 --> 1:05:14.040
<v Speaker 1>me is the one scary moment in this movie when

1:05:14.120 --> 1:05:16.360
<v Speaker 1>that door slams open and we get our first like

1:05:16.480 --> 1:05:19.080
<v Speaker 1>jump scared, look at the Texas dermaed frog. I don't

1:05:19.120 --> 1:05:21.320
<v Speaker 1>know what it is, but it's just shocking, and I

1:05:21.680 --> 1:05:24.400
<v Speaker 1>think they intended it that way. Yeah, this is also

1:05:24.520 --> 1:05:28.080
<v Speaker 1>this whole sequence also has a lot of um of

1:05:28.240 --> 1:05:31.200
<v Speaker 1>baby crying in it, like that's the that's the soundscape

1:05:31.200 --> 1:05:33.200
<v Speaker 1>that we have going on here, which of course fits

1:05:33.280 --> 1:05:35.440
<v Speaker 1>the scene. It's not like it was just put in

1:05:35.600 --> 1:05:40.560
<v Speaker 1>here to make us feel uneasy, but it did add

1:05:40.640 --> 1:05:42.680
<v Speaker 1>to the uneasiness of the scene. I think, like, you

1:05:42.800 --> 1:05:46.120
<v Speaker 1>can't have that much baby crying in your film and

1:05:46.200 --> 1:05:48.600
<v Speaker 1>it not unnerved the viewer a bit. I mean, we're

1:05:48.640 --> 1:05:52.840
<v Speaker 1>just hardwired to feel on edge when you're presented with that. Now,

1:05:53.080 --> 1:05:55.760
<v Speaker 1>especially and I will say that this is a moment

1:05:56.360 --> 1:06:00.720
<v Speaker 1>when the book deviates from from what has been adapted here.

1:06:01.200 --> 1:06:03.400
<v Speaker 1>Uh in the book versions. I'm sure most of you know,

1:06:04.040 --> 1:06:07.640
<v Speaker 1>the Duchess is inside and she's dealing to this small baby.

1:06:08.000 --> 1:06:10.439
<v Speaker 1>But the baby is getting like pepper in its face

1:06:10.880 --> 1:06:13.440
<v Speaker 1>from the cook making some soup in the background. So

1:06:13.600 --> 1:06:16.560
<v Speaker 1>the baby is sneezing and crying and very upset. And

1:06:16.640 --> 1:06:20.080
<v Speaker 1>then the cook just keeps throwing cutlery and plates and

1:06:20.160 --> 1:06:22.520
<v Speaker 1>dishes and pots and pans at Alice, just to be like,

1:06:22.600 --> 1:06:25.439
<v Speaker 1>get out of here, go away. So so we hear

1:06:25.760 --> 1:06:28.760
<v Speaker 1>the din going on inside, all the shaking and plates

1:06:28.760 --> 1:06:32.960
<v Speaker 1>and cutlery being thrown around. But when Alice opens the

1:06:33.040 --> 1:06:36.080
<v Speaker 1>door to go inside, it's just the white rabbit and

1:06:36.120 --> 1:06:38.480
<v Speaker 1>a baby. So, at least for me, this is kind

1:06:38.520 --> 1:06:40.120
<v Speaker 1>of shocking because it's like, no, no, no, this is

1:06:40.200 --> 1:06:42.000
<v Speaker 1>not how this story goes. Oh, I need to be

1:06:42.080 --> 1:06:44.560
<v Speaker 1>on my toes. This isn't really going to follow what

1:06:44.720 --> 1:06:47.680
<v Speaker 1>I expect to happen. Uh. Now, so it's been the

1:06:47.760 --> 1:06:52.440
<v Speaker 1>rabbit throwing the plates and cups and all those things, which, uh,

1:06:53.480 --> 1:06:56.640
<v Speaker 1>you know, it's still scary. She runs away, she has

1:06:56.680 --> 1:06:58.840
<v Speaker 1>the baby, and then the baby turns into a pig,

1:06:59.360 --> 1:07:01.720
<v Speaker 1>just like from the book. Look that that the pig

1:07:01.840 --> 1:07:05.560
<v Speaker 1>runs away. There we are, yeah, and thankfully the baby

1:07:05.680 --> 1:07:08.320
<v Speaker 1>this the sound of a crying baby becomes predominantly the

1:07:08.400 --> 1:07:10.760
<v Speaker 1>sound of a squealing pig, which is easier to take,

1:07:11.080 --> 1:07:16.200
<v Speaker 1>yes and cuter, I would say, yeah. Then uh we

1:07:16.360 --> 1:07:20.280
<v Speaker 1>move on to probably the most famous scene from the story.

1:07:20.320 --> 1:07:22.440
<v Speaker 1>Of Alice in Wonderland. The Mad Hatter scene at the

1:07:22.760 --> 1:07:27.040
<v Speaker 1>mad Tea party. Uh, here's how they adapted it. Basically,

1:07:27.080 --> 1:07:30.720
<v Speaker 1>there's a very creepy wooden marionette of the Mad Hatter,

1:07:31.040 --> 1:07:33.360
<v Speaker 1>which is one of the more human elements we've seen

1:07:33.440 --> 1:07:36.960
<v Speaker 1>in this story so far. And the march Hare is

1:07:37.040 --> 1:07:41.320
<v Speaker 1>a very filthy wind up stuffed toy of a rabbit.

1:07:41.680 --> 1:07:43.400
<v Speaker 1>So no, no, no, no taxed on me for this

1:07:43.520 --> 1:07:45.840
<v Speaker 1>rabbit it is. It is a stuffed toy and of

1:07:45.960 --> 1:07:50.680
<v Speaker 1>course very dirty. Yeah. The scene is of course very mad,

1:07:51.000 --> 1:07:53.400
<v Speaker 1>and all the things you'd expect happen in it. Um

1:07:53.600 --> 1:07:57.320
<v Speaker 1>wow wow. So many times do they just kind of

1:07:57.360 --> 1:08:00.160
<v Speaker 1>like go in this loop, starting with the march Hair

1:08:00.240 --> 1:08:03.000
<v Speaker 1>putting butter in a watch and then he attaches the

1:08:03.040 --> 1:08:05.600
<v Speaker 1>watch to the Mad Hatter. The Mad Hatter drinks tea.

1:08:06.000 --> 1:08:07.760
<v Speaker 1>We see out the back that that that the t

1:08:08.000 --> 1:08:10.160
<v Speaker 1>is just pouring down his empty hole and out the

1:08:10.240 --> 1:08:13.720
<v Speaker 1>back of this of this marionette puppet, and then they

1:08:13.800 --> 1:08:17.240
<v Speaker 1>need clean cups. They moved down, repeat, repeat, repeat, It

1:08:17.360 --> 1:08:21.200
<v Speaker 1>just goes and goes. Yeah, this sequence goes on for

1:08:21.200 --> 1:08:23.920
<v Speaker 1>a while. This was for the most part, even though

1:08:23.960 --> 1:08:26.920
<v Speaker 1>this film has again kind of a subdued pacing to it.

1:08:27.400 --> 1:08:29.599
<v Speaker 1>It's not going to have it's his you know, art

1:08:29.640 --> 1:08:34.320
<v Speaker 1>film pacing as opposed to modern child cinema pacing. But

1:08:34.600 --> 1:08:36.040
<v Speaker 1>but for the most part, I feel like there's not

1:08:36.080 --> 1:08:38.479
<v Speaker 1>a dull moment in the whole piece. There's always something

1:08:38.520 --> 1:08:42.040
<v Speaker 1>interesting to look at. This one this one scene maybe

1:08:42.120 --> 1:08:44.280
<v Speaker 1>goes on a little too long for my taste. I

1:08:44.320 --> 1:08:49.360
<v Speaker 1>could have maybe done with just like six pocket watches

1:08:49.439 --> 1:08:52.600
<v Speaker 1>being buttered and not like eight pocket watches buttered. But

1:08:53.160 --> 1:08:55.960
<v Speaker 1>it's still it's still excellent. I I don't I don't

1:08:56.000 --> 1:08:58.360
<v Speaker 1>want to trash on it. Yeah, and I think it

1:08:58.400 --> 1:09:00.519
<v Speaker 1>does a good job of kind of um, you know,

1:09:00.560 --> 1:09:03.439
<v Speaker 1>in a very simple, subdued way, talking about you know

1:09:03.520 --> 1:09:06.840
<v Speaker 1>how uh you know, the the repetition of actions and

1:09:07.040 --> 1:09:11.000
<v Speaker 1>and and basically having this insanity be very practical and

1:09:11.080 --> 1:09:15.400
<v Speaker 1>then this storytelling. But yeah, no it works. But you're right,

1:09:15.640 --> 1:09:20.040
<v Speaker 1>it is definitely repetitive on purpose. And we see a

1:09:20.080 --> 1:09:22.400
<v Speaker 1>quick shot of the dormouse, but in this he is

1:09:22.439 --> 1:09:24.720
<v Speaker 1>not a dormouse. He is a fox stole, or at

1:09:24.760 --> 1:09:26.840
<v Speaker 1>least what I presume as a fox, some sort of

1:09:27.000 --> 1:09:30.160
<v Speaker 1>like you know, the kind of wrap that a fancy

1:09:30.200 --> 1:09:33.400
<v Speaker 1>person would wear made of fur. Um, it's not a

1:09:33.479 --> 1:09:36.800
<v Speaker 1>drunk little sleepy mouse that's cute like like we see

1:09:36.800 --> 1:09:39.519
<v Speaker 1>in the Disney animated version. It is a pealth of

1:09:39.640 --> 1:09:42.360
<v Speaker 1>some kind that crawls around on the table and licks

1:09:42.360 --> 1:09:47.519
<v Speaker 1>out the teacups. Yeah. Um, moving on. Next, of course,

1:09:47.760 --> 1:09:50.080
<v Speaker 1>Alice leaves this party. It's it's too mad for her.

1:09:50.200 --> 1:09:52.080
<v Speaker 1>She is, she's not a fan of this. Uh. The

1:09:52.120 --> 1:09:54.800
<v Speaker 1>white rabbit passes by and she chases after it, and

1:09:54.920 --> 1:09:58.080
<v Speaker 1>this brings us to the croquet scene, another very famous scene.

1:09:58.479 --> 1:10:02.879
<v Speaker 1>Now I love this because it's the most practical adaptation visually.

1:10:03.320 --> 1:10:07.080
<v Speaker 1>All of the cards from this scene are cards. They

1:10:07.120 --> 1:10:09.240
<v Speaker 1>are cut out, they are they are puppeted with like

1:10:09.280 --> 1:10:11.120
<v Speaker 1>a little just like you know, little brads. They're all

1:10:11.160 --> 1:10:14.439
<v Speaker 1>two dimensional, very flat. It's it's it's it's a great

1:10:15.120 --> 1:10:19.679
<v Speaker 1>adaptation with this. And of course, since um the Queen

1:10:19.720 --> 1:10:22.280
<v Speaker 1>of hearts big order that she says when she's upset,

1:10:22.560 --> 1:10:26.360
<v Speaker 1>off with their heads, they can actually come off because

1:10:26.479 --> 1:10:29.920
<v Speaker 1>these are paper cards and Um, in the book, we

1:10:29.960 --> 1:10:32.840
<v Speaker 1>never actually see anyone beheaded. It's like it's like understood

1:10:32.880 --> 1:10:35.320
<v Speaker 1>that she always says, go behead these people, but they

1:10:35.400 --> 1:10:37.680
<v Speaker 1>never actually kill anyone. She just forgets about it and

1:10:37.760 --> 1:10:41.160
<v Speaker 1>moves on with her life. We see the executioner, which

1:10:41.240 --> 1:10:43.479
<v Speaker 1>is the White Rabbit, pull out these giant scissors that

1:10:43.560 --> 1:10:46.640
<v Speaker 1>he's been hauling around this whole movie. That's that's his

1:10:47.000 --> 1:10:49.599
<v Speaker 1>execution device. He cuts off the heads of these cards

1:10:49.640 --> 1:10:52.720
<v Speaker 1>and they they are they are lifeless after the heads

1:10:52.760 --> 1:10:56.080
<v Speaker 1>are gone. Yeah. Yeah, he snips a number of paper

1:10:56.160 --> 1:11:00.800
<v Speaker 1>heads off and sometimes not paper heads, but he jumps

1:11:00.800 --> 1:11:04.040
<v Speaker 1>in there and execute um. So we move on to,

1:11:04.280 --> 1:11:08.080
<v Speaker 1>of course, the famous actual croquet game. Uh the the

1:11:08.720 --> 1:11:12.040
<v Speaker 1>the flamingos are start off as cards, of course, and

1:11:12.360 --> 1:11:16.160
<v Speaker 1>the hedgehogs that are being hit around his balls are

1:11:16.240 --> 1:11:19.360
<v Speaker 1>these little pin cushions, Like, oh, great, great choice. But

1:11:19.520 --> 1:11:22.080
<v Speaker 1>then things are things are starting to turn wild. Things

1:11:22.120 --> 1:11:24.320
<v Speaker 1>are starting to get a little weird as they do

1:11:24.439 --> 1:11:27.840
<v Speaker 1>towards the end of a story. The flamingos have suddenly

1:11:27.920 --> 1:11:31.960
<v Speaker 1>turned into real live chickens jumping around and are causing

1:11:32.360 --> 1:11:35.479
<v Speaker 1>mayhem in what has been a a very no no,

1:11:35.800 --> 1:11:39.599
<v Speaker 1>only Alice is alive here reality. Suddenly we have live chickens,

1:11:40.040 --> 1:11:42.680
<v Speaker 1>and then the pin cushions turned into real hedgehogs. Now

1:11:42.720 --> 1:11:45.719
<v Speaker 1>they're crawling around and it's it's it's it's a little

1:11:46.040 --> 1:11:48.600
<v Speaker 1>um surprising, a little baffling, but but but you go

1:11:48.720 --> 1:11:51.880
<v Speaker 1>along with it. And then I love this part because

1:11:51.920 --> 1:11:54.479
<v Speaker 1>it's just some very subtle commentary but very good. Uh.

1:11:54.560 --> 1:11:57.479
<v Speaker 1>The White Rabbit then walks up to Alice and gives

1:11:57.520 --> 1:11:59.639
<v Speaker 1>her a script, and it's like quick, now it's time

1:11:59.680 --> 1:12:03.720
<v Speaker 1>for the try. All let's go, and so Alice is

1:12:03.760 --> 1:12:07.360
<v Speaker 1>supposed to learn her parts, uh for her participation in

1:12:07.439 --> 1:12:11.680
<v Speaker 1>this trial. Now there's a seat maybe skipping head. But

1:12:11.800 --> 1:12:14.599
<v Speaker 1>there's also a scene here where we see the mad

1:12:14.680 --> 1:12:17.680
<v Speaker 1>Hatter in the march Hare again playing cards, right, and

1:12:17.840 --> 1:12:21.599
<v Speaker 1>their their execution is ordered. White Rabbit jumps in cuts

1:12:21.680 --> 1:12:24.599
<v Speaker 1>their heads off, but then their bodies are still alive,

1:12:25.040 --> 1:12:27.720
<v Speaker 1>and they reach around and they find, of course the

1:12:27.800 --> 1:12:30.479
<v Speaker 1>wrong head, and they put the wrong heat on top

1:12:30.520 --> 1:12:33.439
<v Speaker 1>of their body. So now we have the the march

1:12:33.520 --> 1:12:36.920
<v Speaker 1>Hare's body with the mad Hatter's head and vice versa.

1:12:37.360 --> 1:12:39.880
<v Speaker 1>And then they just continue playing cards, much like the

1:12:39.960 --> 1:12:43.720
<v Speaker 1>logic of Bill being sewn up while blinking. It's it's

1:12:43.760 --> 1:12:49.640
<v Speaker 1>like none, everybody's fine, you know. Uh. So the the

1:12:50.120 --> 1:12:55.360
<v Speaker 1>trial happens, who stole the Queen's tarts? Alice is stubborn

1:12:55.439 --> 1:12:57.439
<v Speaker 1>and doesn't want to go along with the script. She's

1:12:57.439 --> 1:13:00.519
<v Speaker 1>trying to use logic on them and spell out nobody

1:13:00.640 --> 1:13:03.360
<v Speaker 1>is guilty. That the charts are right there, and of

1:13:03.439 --> 1:13:07.719
<v Speaker 1>course these are the very ugly uh seed tooth brown

1:13:08.160 --> 1:13:11.960
<v Speaker 1>gunky tarts that we've seen throughout this story. And uh,

1:13:12.400 --> 1:13:15.800
<v Speaker 1>she wakes up just just like it goes. Alice wakes up,

1:13:16.160 --> 1:13:20.120
<v Speaker 1>but she's still in her dingy, dirty old house. That

1:13:20.280 --> 1:13:23.560
<v Speaker 1>part wasn't a dream, and um, some of the artifacts

1:13:23.640 --> 1:13:27.000
<v Speaker 1>from her dream still remain here in this what we

1:13:27.080 --> 1:13:30.519
<v Speaker 1>presume is a real real life for her. Um, the

1:13:31.200 --> 1:13:34.439
<v Speaker 1>rabbit terrarium where the taxidermy white rabbit was is still broken,

1:13:34.560 --> 1:13:36.880
<v Speaker 1>and the white rabbit is still gone. The nails that

1:13:36.960 --> 1:13:39.880
<v Speaker 1>he bit off with his rabbit teeth are still sitting there. Uh,

1:13:39.960 --> 1:13:43.160
<v Speaker 1>the drawer still exists, and there's a pair of scissors

1:13:43.520 --> 1:13:46.960
<v Speaker 1>in this drawer inside this terrarium, the rabbit scissors. So

1:13:47.080 --> 1:13:49.600
<v Speaker 1>Alice picks up the scissors, and as a as a

1:13:49.680 --> 1:13:53.200
<v Speaker 1>final line, we have Alice saying he's late as usual.

1:13:53.760 --> 1:13:56.519
<v Speaker 1>I think I'll cut his head off, thought Alice to herself,

1:13:58.600 --> 1:14:01.000
<v Speaker 1>And that's pretty much. Yeah, that's like credits. Yeah, and

1:14:01.200 --> 1:14:03.200
<v Speaker 1>it really does set up that no, this is just

1:14:03.320 --> 1:14:06.360
<v Speaker 1>all in her mind. She is, she is every one

1:14:06.400 --> 1:14:08.800
<v Speaker 1>of these creatures. And in fact, there's a visual moment

1:14:08.880 --> 1:14:10.920
<v Speaker 1>to that, kind of a company's that that's very beautiful.

1:14:11.240 --> 1:14:13.639
<v Speaker 1>When she's waking up from her dream, there's this moment

1:14:13.760 --> 1:14:15.840
<v Speaker 1>where she's kind of thrashing her head back and forth,

1:14:16.280 --> 1:14:20.080
<v Speaker 1>and her head transforms into each of the creatures briefly,

1:14:20.240 --> 1:14:23.000
<v Speaker 1>you know, Queen of Hearts for a moment, Matt Hatter

1:14:23.080 --> 1:14:25.360
<v Speaker 1>for a moment, White Rabbit for a moment right before

1:14:25.439 --> 1:14:28.240
<v Speaker 1>she wakes up, Just just quick visual cue. And then

1:14:28.479 --> 1:14:30.479
<v Speaker 1>coupled with this line of I think I'll cut his

1:14:30.560 --> 1:14:33.439
<v Speaker 1>head off something, the you know, the Queen of Hearts

1:14:33.479 --> 1:14:37.240
<v Speaker 1>would say, we go, okay, this is just a very imaginative,

1:14:37.640 --> 1:14:41.840
<v Speaker 1>imaginative girl, that this is the world she's creating. Are

1:14:41.920 --> 1:14:44.280
<v Speaker 1>we still in that world? Because look, here's still a

1:14:44.360 --> 1:14:48.320
<v Speaker 1>drawer inside a you know, a terrarium where a drawer

1:14:48.360 --> 1:14:51.479
<v Speaker 1>would not fit. And again, this is not as dark

1:14:51.520 --> 1:14:55.120
<v Speaker 1>as a nice it's really it's it's not played for darkness.

1:14:55.200 --> 1:14:57.320
<v Speaker 1>The music that plays at the very end is is

1:14:57.520 --> 1:15:01.680
<v Speaker 1>actually more light and wins the cole really one of

1:15:01.720 --> 1:15:06.280
<v Speaker 1>the few against a few touches of emotional manipulation by

1:15:06.320 --> 1:15:08.320
<v Speaker 1>the music. But but even then, it doesn't feel like

1:15:08.400 --> 1:15:12.639
<v Speaker 1>it's really augmenting the existing trajectory of the scene. It's

1:15:12.800 --> 1:15:15.880
<v Speaker 1>it's there's nothing creepy about Alice saying, well, I'm gonna

1:15:15.880 --> 1:15:18.080
<v Speaker 1>go cut that rabbit's head off now or what or whatever.

1:15:18.200 --> 1:15:20.760
<v Speaker 1>You know, it's a it's presented with this kind of

1:15:20.960 --> 1:15:24.240
<v Speaker 1>you know, childlike imaginative wonder. I think now that we

1:15:24.360 --> 1:15:27.840
<v Speaker 1>have wrapped up this story a really good elevator pitch

1:15:27.880 --> 1:15:29.640
<v Speaker 1>since we've said it so many times, it's not as

1:15:29.680 --> 1:15:34.400
<v Speaker 1>creepy as it seems. Yeah, but not uncreepy. Like if

1:15:34.439 --> 1:15:38.639
<v Speaker 1>you like, if the idea of creepy stop motion animation

1:15:38.720 --> 1:15:41.720
<v Speaker 1>appeals to you, you will love this film. There's a

1:15:41.800 --> 1:15:44.759
<v Speaker 1>lot to love in it. But if if you're afraid

1:15:44.840 --> 1:15:48.840
<v Speaker 1>of of creepy stop motion animation going too far, well

1:15:49.120 --> 1:15:51.680
<v Speaker 1>this film will probably not be going too far for

1:15:51.840 --> 1:15:54.960
<v Speaker 1>you unless you have a very low threshold. Yeah, yeah,

1:15:55.000 --> 1:15:57.879
<v Speaker 1>fully agree. It's uh and I I just find it wonderful.

1:15:57.920 --> 1:16:01.760
<v Speaker 1>I I think it's very original, very easy to watch too,

1:16:02.000 --> 1:16:04.040
<v Speaker 1>like like like it goes down easy for something that

1:16:04.200 --> 1:16:08.000
<v Speaker 1>can be really ob to, something with no dialogue deliberate pacing,

1:16:09.000 --> 1:16:14.240
<v Speaker 1>caustic sound design, and um, you know, all all the choices. Honestly,

1:16:15.280 --> 1:16:18.400
<v Speaker 1>it's actually very watchable, very simple. It's it's still just

1:16:18.640 --> 1:16:20.080
<v Speaker 1>a great film. And I think you're right when you

1:16:20.160 --> 1:16:23.160
<v Speaker 1>said perhaps because it has the blueprint of the original

1:16:23.200 --> 1:16:25.600
<v Speaker 1>book to work from, we can kind of just like

1:16:25.920 --> 1:16:28.680
<v Speaker 1>follow along much easier, you know. It's it's it's it's

1:16:28.680 --> 1:16:31.360
<v Speaker 1>an easy narrative to follow. Yeah, it's. I think it's

1:16:31.400 --> 1:16:35.439
<v Speaker 1>more watchable than than some sort of creepy stop motion

1:16:35.720 --> 1:16:38.559
<v Speaker 1>works that I've seen, Like I think particularly there's some works,

1:16:38.760 --> 1:16:41.640
<v Speaker 1>some work by Jerry Barta that I also quite like.

1:16:42.320 --> 1:16:44.120
<v Speaker 1>And it but and it's also sort of in the

1:16:44.920 --> 1:16:49.000
<v Speaker 1>realm of like strange decrepit garbage comes around, it comes

1:16:49.000 --> 1:16:51.760
<v Speaker 1>alive and starts crawling around all over the place, but

1:16:52.040 --> 1:16:55.920
<v Speaker 1>is maybe a little less accessible. And you've got to

1:16:56.040 --> 1:16:59.519
<v Speaker 1>definitely be on board for that sort of thing where

1:16:59.680 --> 1:17:03.880
<v Speaker 1>this film is kind of meeting you halfway. Yeah, yeah,

1:17:03.920 --> 1:17:07.120
<v Speaker 1>I I give this two thumbs up. All right. Well,

1:17:07.240 --> 1:17:09.240
<v Speaker 1>on that note, uh, look, I guess we're gonna go

1:17:09.280 --> 1:17:12.080
<v Speaker 1>and close this episode out, but we'd love to hear

1:17:12.120 --> 1:17:14.200
<v Speaker 1>from everyone out there if you have thoughts on Alice,

1:17:14.720 --> 1:17:18.760
<v Speaker 1>if you have thoughts on other films of full length

1:17:18.840 --> 1:17:21.840
<v Speaker 1>and short by John's Funkmeyer or any of the other

1:17:21.920 --> 1:17:26.280
<v Speaker 1>stop motion artists that we mentioned in this episode right in,

1:17:26.479 --> 1:17:30.400
<v Speaker 1>we would love to hear from you. Reminder that we're

1:17:30.439 --> 1:17:32.840
<v Speaker 1>primarily a science podcast. Here's stuff to blow your mind,

1:17:32.880 --> 1:17:35.280
<v Speaker 1>but on Fridays we set aside most serious concerns and

1:17:35.360 --> 1:17:38.160
<v Speaker 1>just talk about a weird film here on Weird House Cinema.

1:17:38.640 --> 1:17:41.080
<v Speaker 1>I blog about the movies that we cover here on

1:17:41.200 --> 1:17:43.720
<v Speaker 1>some new to music dot com and if you use

1:17:43.880 --> 1:17:46.200
<v Speaker 1>letterbox that's l E T T E R B o

1:17:46.439 --> 1:17:49.120
<v Speaker 1>x D dot com. We have a profile there it's

1:17:49.160 --> 1:17:52.040
<v Speaker 1>weird House. We have all the movies we've covered listed

1:17:52.080 --> 1:17:54.200
<v Speaker 1>there as well as sometimes there's a peak at what

1:17:54.400 --> 1:17:57.200
<v Speaker 1>movies are to come in case you want to watch ahead.

1:17:57.800 --> 1:18:00.360
<v Speaker 1>And if anyone out there is missing Joe while he's

1:18:00.400 --> 1:18:02.800
<v Speaker 1>on his paternity leave, I have a little treat for you.

1:18:03.320 --> 1:18:06.519
<v Speaker 1>An episode that he and I recorded back before he

1:18:06.600 --> 1:18:10.400
<v Speaker 1>went on his leave airs today literally today, the same

1:18:10.840 --> 1:18:14.400
<v Speaker 1>the same day, this airs of my podcast Rusty Needles

1:18:14.479 --> 1:18:17.519
<v Speaker 1>Record Club find out wherever you find podcasts and um

1:18:17.600 --> 1:18:20.479
<v Speaker 1>if people have never heard my show before. Basically, it's

1:18:20.560 --> 1:18:23.000
<v Speaker 1>a book club, but for music. Each episode is a

1:18:23.040 --> 1:18:26.000
<v Speaker 1>different album. Me and my guest discussed that album. Uh,

1:18:26.320 --> 1:18:28.800
<v Speaker 1>Joe has been on a couple of times. We're hoping

1:18:28.840 --> 1:18:31.800
<v Speaker 1>to get rob on soon in the future, and this

1:18:32.000 --> 1:18:35.439
<v Speaker 1>one was Joe's pick, and he picked the self titled

1:18:35.640 --> 1:18:38.880
<v Speaker 1>Black Sabbath album, their debut. So if you'd like to

1:18:38.920 --> 1:18:42.840
<v Speaker 1>hear me and Joe discuss Black Sabbath's debut album, yeah,

1:18:42.960 --> 1:18:45.360
<v Speaker 1>just go to wherever you get your podcasts, type in

1:18:45.479 --> 1:18:49.000
<v Speaker 1>Rusty Needles Record Club. You'll see a cartoon dog as

1:18:49.040 --> 1:18:51.400
<v Speaker 1>the logo. You'll know that's me and Yeah, listen to

1:18:51.479 --> 1:18:54.280
<v Speaker 1>me and Joe talk some Black Sabbath. Alright, that that

1:18:54.439 --> 1:18:57.960
<v Speaker 1>is seasonally appropriate. Yes, So thanks for hosting, Seth, but

1:18:58.000 --> 1:19:01.519
<v Speaker 1>also of course thanks Seth Nicholas Johnson for producing the show.

1:19:02.040 --> 1:19:03.920
<v Speaker 1>And if anyone out there wants to get in touch

1:19:04.000 --> 1:19:06.719
<v Speaker 1>with us, well just email us at contact at stuff

1:19:06.760 --> 1:19:16.080
<v Speaker 1>to Blow your Mind dot com. Stuff to Blow Your

1:19:16.120 --> 1:19:19.000
<v Speaker 1>Mind is production of I Heart Radio. For more podcasts

1:19:19.040 --> 1:19:21.120
<v Speaker 1>for My Heart Radio, visit the i Heart Radio app,

1:19:21.320 --> 1:19:24.040
<v Speaker 1>Apple Podcasts, or wherever you listen to your favorite shows.