WEBVTT - Why is space so flat?

0:00:08.600 --> 0:00:10.920
<v Speaker 1>Hey, Orge, I'm going to say a word, and I

0:00:10.960 --> 0:00:12.799
<v Speaker 1>want you to tell me if you think it sounds

0:00:12.880 --> 0:00:16.000
<v Speaker 1>like a positive or a negative idea.

0:00:15.720 --> 0:00:16.680
<v Speaker 2>All right, go for it.

0:00:16.760 --> 0:00:18.200
<v Speaker 1>The word is flat.

0:00:19.680 --> 0:00:22.120
<v Speaker 2>I guess it could go either way. You know, nobody

0:00:22.200 --> 0:00:25.520
<v Speaker 2>likes their soda flat or they are jokes to fall flat.

0:00:26.360 --> 0:00:28.480
<v Speaker 1>But I sure do like my bed to be flat.

0:00:29.520 --> 0:00:31.360
<v Speaker 2>But do you like your tires to be flat?

0:00:32.000 --> 0:00:34.560
<v Speaker 1>No? But I do like my roads to be flat.

0:00:34.720 --> 0:00:36.520
<v Speaker 2>Does that mean you want the earth to be flat?

0:00:38.040 --> 0:00:40.280
<v Speaker 1>I like it spherical, But I also like mountains, so

0:00:40.640 --> 0:00:42.120
<v Speaker 1>I guess I'm anti flat earth.

0:00:43.320 --> 0:00:45.200
<v Speaker 2>Do you like falling flat from a mountain?

0:00:47.040 --> 0:00:48.520
<v Speaker 1>I like landing flat on my feet.

0:00:48.640 --> 0:00:50.440
<v Speaker 2>I think this discussion has run out of air.

0:01:05.800 --> 0:01:05.920
<v Speaker 3>Hi.

0:01:05.959 --> 0:01:08.680
<v Speaker 2>I'm Hoorhey, mccartoonist and the author of the book Oliver's

0:01:08.720 --> 0:01:09.680
<v Speaker 2>Great Big Universe.

0:01:09.800 --> 0:01:12.800
<v Speaker 1>Hi, I'm Daniel. I'm a particle physicist and a professor

0:01:12.880 --> 0:01:15.760
<v Speaker 1>at UC Irvine, and I'm also flat footed.

0:01:15.920 --> 0:01:18.960
<v Speaker 2>Are you saying metaphorically or you know, physiologically?

0:01:20.080 --> 0:01:23.280
<v Speaker 1>Well, your questions often catch me flat footed, so that's metaphorical,

0:01:23.360 --> 0:01:26.520
<v Speaker 1>but also literally and physiologically, I have flat feet, so yeah,

0:01:26.520 --> 0:01:27.280
<v Speaker 1>I wear inserts.

0:01:27.400 --> 0:01:32.200
<v Speaker 2>Does that have to make you taller you like Tom Cruise,

0:01:33.560 --> 0:01:34.680
<v Speaker 2>I don't wear heels.

0:01:34.800 --> 0:01:38.920
<v Speaker 1>No, I wear inserts to avoid crippling pain when running.

0:01:39.160 --> 0:01:42.320
<v Speaker 2>Sounds like the solution is just not to run life

0:01:42.400 --> 0:01:43.199
<v Speaker 2>flat on your back.

0:01:43.360 --> 0:01:45.560
<v Speaker 1>Yeah. I'm working on a floating recliner I can live

0:01:45.560 --> 0:01:47.240
<v Speaker 1>in for the rest of my life and float around.

0:01:47.880 --> 0:01:50.559
<v Speaker 2>There you go. You can attach like a bicycle pedal

0:01:50.800 --> 0:01:52.520
<v Speaker 2>and maybe get your workouts that way.

0:01:53.880 --> 0:01:55.400
<v Speaker 1>Yeah, that's great for going upstairs.

0:01:55.480 --> 0:01:58.200
<v Speaker 2>Yeah exactly. But anyways, welcome to our podcast. Daniel and

0:01:58.240 --> 0:02:01.880
<v Speaker 2>Jorge Explained the Universe, a productive of iHeartRadio.

0:02:01.280 --> 0:02:04.160
<v Speaker 1>Where we take all the twists and turns and curves

0:02:04.160 --> 0:02:07.160
<v Speaker 1>of this crazy universe and try to flatten it all

0:02:07.200 --> 0:02:10.040
<v Speaker 1>out for you. We try to untangle all of the

0:02:10.080 --> 0:02:13.360
<v Speaker 1>mysteries of the nature of matter, the forces, the energy,

0:02:13.680 --> 0:02:16.640
<v Speaker 1>the geometry of space time, the size and shape and

0:02:16.800 --> 0:02:19.640
<v Speaker 1>history of the universe and make a nice, smooth story

0:02:19.760 --> 0:02:20.800
<v Speaker 1>for you to understand.

0:02:21.120 --> 0:02:23.720
<v Speaker 2>That's right, because it is an amazing universe full of

0:02:23.760 --> 0:02:29.560
<v Speaker 2>stuff inflated with amazing and incredible physics and stars and

0:02:30.000 --> 0:02:33.399
<v Speaker 2>galaxies and planets and particles for us to wonder at

0:02:33.480 --> 0:02:35.120
<v Speaker 2>and for us to I guess poke it.

0:02:35.280 --> 0:02:38.040
<v Speaker 1>There's so much that's amazing about the universe. And sometimes

0:02:38.040 --> 0:02:39.920
<v Speaker 1>you can have two amazing facts that seem to be

0:02:39.960 --> 0:02:43.680
<v Speaker 1>in conflict, Like, on one hand, it's amazing that we

0:02:43.760 --> 0:02:46.960
<v Speaker 1>still don't really know so many basic things about the

0:02:47.040 --> 0:02:49.519
<v Speaker 1>nature of the universe. How big is it? What is

0:02:49.600 --> 0:02:51.960
<v Speaker 1>its shape? How did it all come to be? We're

0:02:51.960 --> 0:02:55.360
<v Speaker 1>so ignorant about the environment in which we live. And

0:02:55.480 --> 0:02:57.560
<v Speaker 1>on the other hand, it's kind of amazing that we

0:02:57.639 --> 0:03:00.919
<v Speaker 1>know anything about the universe, and then we've only lived

0:03:00.960 --> 0:03:03.880
<v Speaker 1>on one tiny little dot and one random little corner

0:03:04.200 --> 0:03:06.400
<v Speaker 1>of the universe and never really left.

0:03:06.520 --> 0:03:08.440
<v Speaker 2>Yeah, it's amazing what we can learn just from this

0:03:08.480 --> 0:03:10.639
<v Speaker 2>little corner of the universe. And as you said, how

0:03:10.639 --> 0:03:14.200
<v Speaker 2>we can ask these big questions about how everything is

0:03:14.240 --> 0:03:15.639
<v Speaker 2>the way it is and why it is the way

0:03:15.680 --> 0:03:17.840
<v Speaker 2>it is, Like, for example, we don't know if the

0:03:17.919 --> 0:03:19.160
<v Speaker 2>universe is flat footed or not.

0:03:20.560 --> 0:03:22.560
<v Speaker 1>Does the universe even like to run? Or does just

0:03:22.560 --> 0:03:24.400
<v Speaker 1>want to sit on the couch and eat snacks all day?

0:03:24.480 --> 0:03:26.040
<v Speaker 2>Yeah, just sit around and spin.

0:03:27.440 --> 0:03:30.320
<v Speaker 1>It has big consequences for the curvature of the universe.

0:03:30.440 --> 0:03:32.799
<v Speaker 2>It is getting bigger and bigger, so you know, maybe

0:03:32.800 --> 0:03:34.920
<v Speaker 2>it could use a little bit of exercise. It's getting

0:03:34.960 --> 0:03:36.920
<v Speaker 2>wider and wider per second.

0:03:37.160 --> 0:03:39.760
<v Speaker 1>I think we should be universe positive on this podcast.

0:03:39.800 --> 0:03:42.640
<v Speaker 1>You know, universe just be whatever shape you are, We

0:03:42.800 --> 0:03:43.120
<v Speaker 1>love you.

0:03:43.400 --> 0:03:45.880
<v Speaker 2>Yeah, yeah, true, true, true. I guess we should love

0:03:45.880 --> 0:03:46.840
<v Speaker 2>the universe the way it is.

0:03:47.480 --> 0:03:50.160
<v Speaker 1>It's the only universe we got, so might as well

0:03:50.200 --> 0:03:50.640
<v Speaker 1>love it.

0:03:50.840 --> 0:03:53.400
<v Speaker 2>Even if we don't understand it. I guess all the

0:03:53.440 --> 0:03:56.200
<v Speaker 2>time we should, you know, take it for what it is.

0:03:56.320 --> 0:03:58.400
<v Speaker 2>That's kind of what science is, right, taking things for

0:03:58.480 --> 0:03:59.240
<v Speaker 2>what they are.

0:03:59.080 --> 0:04:01.440
<v Speaker 1>Taking things for what they are are, absolutely, but then

0:04:01.520 --> 0:04:05.120
<v Speaker 1>always asking why are they this way? Why couldn't they

0:04:05.160 --> 0:04:08.760
<v Speaker 1>be some other way? Why do we live in this universe?

0:04:09.000 --> 0:04:11.400
<v Speaker 1>Do we live in the only universe that's possible? Or

0:04:11.400 --> 0:04:14.440
<v Speaker 1>are there many possible universes and we just happen to

0:04:14.640 --> 0:04:17.440
<v Speaker 1>be in this one. So often we look around as

0:04:17.440 --> 0:04:19.159
<v Speaker 1>we try to tell the story of the universe, and

0:04:19.200 --> 0:04:21.799
<v Speaker 1>we ask those kinds of questions like does this make sense?

0:04:22.240 --> 0:04:24.480
<v Speaker 1>This seems weird? Is it random? Or is there a

0:04:24.600 --> 0:04:25.280
<v Speaker 1>reason for it?

0:04:25.520 --> 0:04:28.080
<v Speaker 2>Yeah, because it is pretty perplexing out there the way

0:04:28.120 --> 0:04:30.440
<v Speaker 2>things are. You know, there are amazing things like black

0:04:30.480 --> 0:04:33.960
<v Speaker 2>holes that seem unexplainable, and there's sort of really weird

0:04:34.000 --> 0:04:36.719
<v Speaker 2>things like quantum mechanics out there that kind of keep

0:04:36.720 --> 0:04:38.680
<v Speaker 2>you guessing about what the universe is going to do.

0:04:38.880 --> 0:04:41.599
<v Speaker 1>And as we put together this story of physics that

0:04:41.680 --> 0:04:44.680
<v Speaker 1>tells us how the universe operates, what machinery is going

0:04:44.720 --> 0:04:47.760
<v Speaker 1>on behind the scenes, that controls like what happens when

0:04:47.800 --> 0:04:50.880
<v Speaker 1>two particles bump into each other, or house space curves

0:04:50.880 --> 0:04:53.120
<v Speaker 1>and twists in the presence of mass. We start to

0:04:53.160 --> 0:04:55.840
<v Speaker 1>tell a story about the universe, we notice, like, hm,

0:04:55.960 --> 0:04:58.320
<v Speaker 1>the universe seems to do this kind of thing or

0:04:58.360 --> 0:05:00.719
<v Speaker 1>do that kind of thing. And sometimes the story tells

0:05:00.839 --> 0:05:03.320
<v Speaker 1>is very weird. It's very surprising. It's not one that

0:05:03.360 --> 0:05:06.280
<v Speaker 1>makes sense to us or seems intuitive. It makes us

0:05:06.320 --> 0:05:08.760
<v Speaker 1>wonder if maybe we're missing part of the story or

0:05:08.760 --> 0:05:10.560
<v Speaker 1>if we're all just very very lucky.

0:05:10.880 --> 0:05:13.359
<v Speaker 2>Yeah, and as you said, there are big questions about

0:05:13.360 --> 0:05:16.040
<v Speaker 2>the universe that we still don't know about, like its size,

0:05:16.200 --> 0:05:19.240
<v Speaker 2>its shape, and what it's going to do in the future,

0:05:19.440 --> 0:05:23.719
<v Speaker 2>and also a very interesting question about its curvature.

0:05:24.160 --> 0:05:26.479
<v Speaker 1>Yeah. As we develop our understanding of gravity and general

0:05:26.480 --> 0:05:30.080
<v Speaker 1>relativity and we understand that space is weird and twisted

0:05:30.120 --> 0:05:32.640
<v Speaker 1>and curved and that affects how things move, it also

0:05:32.680 --> 0:05:36.279
<v Speaker 1>affects how the universe itself expands or contracts. So we

0:05:36.320 --> 0:05:38.599
<v Speaker 1>have a lot of really fun questions to ask about

0:05:38.640 --> 0:05:42.680
<v Speaker 1>why the universe looks this particular way, especially about the

0:05:42.720 --> 0:05:43.800
<v Speaker 1>curvature of space.

0:05:44.040 --> 0:05:46.159
<v Speaker 2>So today on the podcast, we'll be tackling the question

0:05:51.279 --> 0:05:55.160
<v Speaker 2>why is space so flat? You mean as opposed to bumpy? Like,

0:05:56.000 --> 0:05:59.480
<v Speaker 2>what would be the opposite of flat overinflated under pressure?

0:06:00.640 --> 0:06:03.599
<v Speaker 1>Just like my arches, the opposite of flat would be curved, right,

0:06:03.680 --> 0:06:06.960
<v Speaker 1>everybody likes nice curved arches for their feet, and the

0:06:07.000 --> 0:06:09.279
<v Speaker 1>opposite of flat in the case of space or the

0:06:09.360 --> 0:06:10.840
<v Speaker 1>universe would be curved.

0:06:11.920 --> 0:06:14.200
<v Speaker 2>Well, it could also be well bumpy. I guess bumpy

0:06:14.279 --> 0:06:16.440
<v Speaker 2>is also kind of curvy. It means you have a

0:06:16.480 --> 0:06:18.719
<v Speaker 2>lot of little curves. You could have bumpy feet.

0:06:19.120 --> 0:06:22.240
<v Speaker 1>Yeah, exactly, that's true. You got to sand those down

0:06:22.240 --> 0:06:24.080
<v Speaker 1>a little bit. But in this case, yeah, we're talking

0:06:24.160 --> 0:06:26.640
<v Speaker 1>about like the nature of space is space the way

0:06:26.760 --> 0:06:29.760
<v Speaker 1>Euclid thought about it, You know, two parallel lines will

0:06:29.760 --> 0:06:33.680
<v Speaker 1>never touch, or a space more complicated twisting and curving

0:06:33.960 --> 0:06:36.799
<v Speaker 1>on a global sense. We're talking here about the curvature

0:06:36.800 --> 0:06:38.880
<v Speaker 1>of the entire universe itself.

0:06:39.120 --> 0:06:41.599
<v Speaker 2>Yeah, and this is I guess a pretty mind bending

0:06:41.720 --> 0:06:44.600
<v Speaker 2>and space bending topic, because you know, I think we're

0:06:44.600 --> 0:06:46.640
<v Speaker 2>all used to thinking of space, or at least empty

0:06:46.640 --> 0:06:50.719
<v Speaker 2>space is being kind of like flat, right, not weird

0:06:51.040 --> 0:06:51.599
<v Speaker 2>and curved.

0:06:51.680 --> 0:06:53.640
<v Speaker 1>It's really hard to think about this in the three

0:06:53.640 --> 0:06:57.080
<v Speaker 1>dimensions of our universe, and even the word flat is

0:06:57.240 --> 0:06:59.960
<v Speaker 1>kind of confusing there. It comes really from thinking about

0:07:00.160 --> 0:07:03.040
<v Speaker 1>a two dimensional version of the picture instead of thinking

0:07:03.120 --> 0:07:06.080
<v Speaker 1>about space like I can move in three different directions,

0:07:06.440 --> 0:07:08.920
<v Speaker 1>it's easier to think about it in two different directions

0:07:08.960 --> 0:07:10.600
<v Speaker 1>because then we can like draw it on a piece

0:07:10.600 --> 0:07:13.080
<v Speaker 1>of paper. So if you imagine like a sheet of

0:07:13.160 --> 0:07:15.880
<v Speaker 1>graph paper, that's a flat sheet of paper, and two

0:07:15.920 --> 0:07:18.240
<v Speaker 1>parallel lines on that piece of paper are never going

0:07:18.280 --> 0:07:20.880
<v Speaker 1>to meet each other. When we talk about whether space

0:07:20.960 --> 0:07:23.320
<v Speaker 1>is flat, we're asking a similar kind of question, but

0:07:23.400 --> 0:07:27.360
<v Speaker 1>about three dimensional space, though it's harder to understand, like

0:07:27.440 --> 0:07:30.240
<v Speaker 1>what curvature means in three dimensions than it is in

0:07:30.280 --> 0:07:31.120
<v Speaker 1>two dimensions.

0:07:31.960 --> 0:07:33.640
<v Speaker 2>Are you saying we're going to use a term that

0:07:33.720 --> 0:07:37.520
<v Speaker 2>doesn't quite work or describe things or is counterintuitive to

0:07:37.600 --> 0:07:39.520
<v Speaker 2>actually what is actually happening. Are we going to do

0:07:39.560 --> 0:07:39.960
<v Speaker 2>that again?

0:07:40.200 --> 0:07:42.000
<v Speaker 1>Yeah, that's exactly right. That's the story of.

0:07:41.920 --> 0:07:43.400
<v Speaker 2>Physics being inadequate.

0:07:44.360 --> 0:07:46.720
<v Speaker 1>We think we understand the universe, and then it surprises

0:07:46.800 --> 0:07:49.160
<v Speaker 1>us and it sort of outgrows even like our ideas

0:07:49.160 --> 0:07:52.040
<v Speaker 1>and forces us to like generalize these concepts like, oh wait,

0:07:52.160 --> 0:07:55.120
<v Speaker 1>flattness can apply in three dimensions, not just two.

0:07:55.320 --> 0:07:57.320
<v Speaker 2>Well, as usual, we were wondering how many people out

0:07:57.360 --> 0:08:00.680
<v Speaker 2>there had thought about this question whether space and why

0:08:00.720 --> 0:08:03.720
<v Speaker 2>space is so flat, and so Daniel went out into

0:08:03.720 --> 0:08:05.760
<v Speaker 2>the internet to ask people this question.

0:08:06.000 --> 0:08:08.560
<v Speaker 1>Thanks very much to everybody who participates. If you'd like

0:08:08.600 --> 0:08:11.880
<v Speaker 1>to hear your voice answering these questions for this segment

0:08:11.880 --> 0:08:14.120
<v Speaker 1>of the podcast, please don't be shy. Write to me

0:08:14.200 --> 0:08:17.840
<v Speaker 1>two questions at Danielandjorge dot com. You'll have a good time,

0:08:17.920 --> 0:08:18.640
<v Speaker 1>I promise.

0:08:18.920 --> 0:08:20.600
<v Speaker 2>So think about it for a second. Why do you

0:08:20.680 --> 0:08:24.960
<v Speaker 2>think space is flat? Here's what people had to say.

0:08:25.240 --> 0:08:27.200
<v Speaker 4>I think space is flat because I think at the

0:08:27.240 --> 0:08:31.440
<v Speaker 4>beginning there wasn't any room for stuff to be clumpy

0:08:31.520 --> 0:08:35.560
<v Speaker 4>or lumped together or have little dips or gaps. And

0:08:36.000 --> 0:08:38.800
<v Speaker 4>I assume that everything was shot out from the big

0:08:38.840 --> 0:08:44.199
<v Speaker 4>Bang in every direction in equal measure, and therefore it

0:08:44.360 --> 0:08:45.520
<v Speaker 4>stayed flat to this day.

0:08:45.880 --> 0:08:48.120
<v Speaker 3>I think that we're not one hundred percent certain that

0:08:48.200 --> 0:08:50.880
<v Speaker 3>space is flat. It just seems like it's flat because

0:08:50.960 --> 0:08:54.920
<v Speaker 3>space has been inflated so much from our perspective. The

0:08:54.960 --> 0:08:57.160
<v Speaker 3>analogy that I've heard before is kind of like standing

0:08:57.160 --> 0:08:58.760
<v Speaker 3>on the surface of the Earth, where the curvature of

0:08:58.760 --> 0:09:01.600
<v Speaker 3>the Earth is so large relative to us that it

0:09:01.840 --> 0:09:02.800
<v Speaker 3>seems like it's flat.

0:09:03.080 --> 0:09:05.120
<v Speaker 1>I'm not sure. I thought it was three dimensional.

0:09:05.280 --> 0:09:06.599
<v Speaker 5>Plant has to do with two D.

0:09:07.160 --> 0:09:13.240
<v Speaker 6>I think the flat space is somehow stable equilibrium points,

0:09:13.280 --> 0:09:19.040
<v Speaker 6>so the space will eventually evolve into the flat version.

0:09:19.480 --> 0:09:22.120
<v Speaker 7>I was sneaking suspicion it's not so flat, but it

0:09:22.240 --> 0:09:24.800
<v Speaker 7>just looks that way to us. I know there's some

0:09:24.920 --> 0:09:29.520
<v Speaker 7>bits of like string theory that posit there are dimensions

0:09:29.559 --> 0:09:34.080
<v Speaker 7>we simply can't perceive, and so I'm wondering if space

0:09:34.400 --> 0:09:38.120
<v Speaker 7>just looks flat to us because we just don't have

0:09:38.160 --> 0:09:40.280
<v Speaker 7>a capacity to see the other dimensions.

0:09:40.920 --> 0:09:42.960
<v Speaker 5>I don't think it is very flat. I think it

0:09:43.160 --> 0:09:48.240
<v Speaker 5>is pretty multi dimensional. I don't know what really is

0:09:48.280 --> 0:09:53.800
<v Speaker 5>meant by that. Maybe like stuff forms discs, like the

0:09:53.840 --> 0:09:58.720
<v Speaker 5>Solar System or our galaxy, maybe that is meant by flat.

0:09:59.120 --> 0:10:01.640
<v Speaker 5>I think that is due to so that things tend

0:10:01.720 --> 0:10:05.240
<v Speaker 5>to take the shape of discs when there's rotation.

0:10:05.000 --> 0:10:08.800
<v Speaker 2>Involved, all right, and not a lot of flat universes.

0:10:11.600 --> 0:10:14.400
<v Speaker 1>Yeah. Here, I think you really are scoring some points

0:10:14.440 --> 0:10:17.560
<v Speaker 1>because a lot of people think flat implies two dimensional.

0:10:17.800 --> 0:10:20.040
<v Speaker 2>Yeah, that makes sense, right, like if something if the

0:10:20.480 --> 0:10:22.920
<v Speaker 2>universe was flat, it would be the width of a

0:10:22.960 --> 0:10:24.079
<v Speaker 2>sheet of paper kind of right.

0:10:24.240 --> 0:10:26.600
<v Speaker 1>Mm hmm. Yeah. If somebody like bakes your birthday cake

0:10:26.760 --> 0:10:28.800
<v Speaker 1>and then a truck drives over it and flattens it,

0:10:29.080 --> 0:10:31.679
<v Speaker 1>then you think of it as like thinner, right, squeeze

0:10:31.720 --> 0:10:32.640
<v Speaker 1>down to two.

0:10:32.400 --> 0:10:36.680
<v Speaker 2>Dimensions two dimensional? Yeah, although two dimensional cake would be

0:10:36.840 --> 0:10:38.920
<v Speaker 2>pretty low calorie.

0:10:40.720 --> 0:10:42.800
<v Speaker 1>I don't think the calorie squeeze out of it when

0:10:42.840 --> 0:10:46.360
<v Speaker 1>the truck drives over it, unless there's like fusion that happens,

0:10:46.679 --> 0:10:48.240
<v Speaker 1>but that would be a pretty heavy truck.

0:10:48.520 --> 0:10:50.160
<v Speaker 2>As if a truck runs over it, I don't think

0:10:50.200 --> 0:10:52.520
<v Speaker 2>you want to eat it off the road. It seems

0:10:52.520 --> 0:10:53.520
<v Speaker 2>like it will make you sick.

0:10:53.720 --> 0:10:55.760
<v Speaker 1>I think we need to have a highly controlled experiment,

0:10:55.840 --> 0:10:58.720
<v Speaker 1>one of those like roads smootheners they have in cartoons

0:10:58.760 --> 0:11:01.640
<v Speaker 1>all the time that's crushing white the coyote. Squeeze a

0:11:01.679 --> 0:11:03.520
<v Speaker 1>cake and see if it still makes people fat.

0:11:04.200 --> 0:11:07.199
<v Speaker 2>I'm pretty sure that if you ask YouTube, somebody out

0:11:07.200 --> 0:11:09.720
<v Speaker 2>there has made a video of a cake being flatted

0:11:09.720 --> 0:11:11.240
<v Speaker 2>by multiple things.

0:11:11.559 --> 0:11:12.040
<v Speaker 1>Thank you.

0:11:12.040 --> 0:11:14.240
<v Speaker 2>YouTube sounds like the kind of thing the Internet likes.

0:11:15.559 --> 0:11:18.000
<v Speaker 1>If it doesn't exist on the Internet before this podcast,

0:11:18.000 --> 0:11:19.079
<v Speaker 1>it certainly will after.

0:11:19.200 --> 0:11:21.839
<v Speaker 2>But yeah, it's an interesting question why is space flat?

0:11:21.880 --> 0:11:24.240
<v Speaker 2>And I guess also is space flat? I guess is

0:11:24.280 --> 0:11:27.040
<v Speaker 2>maybe the first question we should be asking, or maybe

0:11:27.080 --> 0:11:29.800
<v Speaker 2>the question before that should be what does it mean

0:11:29.840 --> 0:11:30.720
<v Speaker 2>for space to be flat?

0:11:30.840 --> 0:11:33.480
<v Speaker 1>Yeah, it's a really fascinating question to even think about,

0:11:33.520 --> 0:11:35.640
<v Speaker 1>like what it means for space to be flat, and

0:11:35.800 --> 0:11:37.760
<v Speaker 1>to talk about how we measure it's flat and why

0:11:37.760 --> 0:11:41.000
<v Speaker 1>we're surprised to find that it is flat. But you're right,

0:11:41.040 --> 0:11:43.320
<v Speaker 1>first we should make sure we're clear about what we

0:11:43.480 --> 0:11:47.120
<v Speaker 1>mean by flat. And there's sort of two different concepts

0:11:47.160 --> 0:11:49.520
<v Speaker 1>to there, of course connected that we need to think about.

0:11:49.640 --> 0:11:52.400
<v Speaker 1>We can think about locally being flat, like is the

0:11:52.520 --> 0:11:55.760
<v Speaker 1>universe bumpy? And we can think about globally like is

0:11:55.760 --> 0:11:59.199
<v Speaker 1>the universe curved? On some big scale. Thinking about locally

0:11:59.280 --> 0:12:01.360
<v Speaker 1>is a little bit easy, though of course still twists

0:12:01.360 --> 0:12:03.400
<v Speaker 1>your brain a little bit. This is just the idea

0:12:03.440 --> 0:12:06.720
<v Speaker 1>that matter bends space, that the reason things don't seem

0:12:06.760 --> 0:12:08.800
<v Speaker 1>to move in straight lines but seem to be bent

0:12:09.080 --> 0:12:12.080
<v Speaker 1>by gravity. Is not because gravity is a force, but

0:12:12.120 --> 0:12:15.120
<v Speaker 1>that space itself is curved. So things are moving through

0:12:15.160 --> 0:12:18.600
<v Speaker 1>that curved space. The Sun bends the space around it,

0:12:18.640 --> 0:12:21.160
<v Speaker 1>so the Earth moves in that circle, which is the

0:12:21.240 --> 0:12:25.000
<v Speaker 1>natural inertial motion for an object in that curved space.

0:12:25.120 --> 0:12:27.160
<v Speaker 1>That's sort of local curvature.

0:12:26.920 --> 0:12:28.800
<v Speaker 2>Right, right, although I think we always have to give

0:12:28.800 --> 0:12:31.640
<v Speaker 2>the caveat that. You mean space time, right, Like space

0:12:31.720 --> 0:12:33.400
<v Speaker 2>time is what's curved.

0:12:33.559 --> 0:12:36.160
<v Speaker 1>Well, space is a part of space time, and the

0:12:36.200 --> 0:12:38.120
<v Speaker 1>curvature of space time is a little bit different from

0:12:38.160 --> 0:12:40.120
<v Speaker 1>the curvature of space. But in this case, space is

0:12:40.160 --> 0:12:40.959
<v Speaker 1>also curved.

0:12:41.280 --> 0:12:43.720
<v Speaker 2>But I guess I mean like curved space makes me

0:12:43.760 --> 0:12:45.959
<v Speaker 2>think of like a road. Like a road is curved,

0:12:47.000 --> 0:12:50.240
<v Speaker 2>and so anything that tries to follow a straight line

0:12:50.280 --> 0:12:52.200
<v Speaker 2>on that road is going to follow the same path.

0:12:52.280 --> 0:12:54.840
<v Speaker 2>But maybe in real life it would kind of depend, right,

0:12:54.840 --> 0:12:56.679
<v Speaker 2>I don't know how fast you're going or what your

0:12:56.760 --> 0:12:58.600
<v Speaker 2>mass is or right, isn't it?

0:12:58.720 --> 0:13:01.760
<v Speaker 1>Yeah, A curved road is a helpful analogy. Things that

0:13:01.800 --> 0:13:05.800
<v Speaker 1>are moving through space are basically following an invisible road

0:13:05.840 --> 0:13:08.440
<v Speaker 1>that we can't see. You know, space is curved, but

0:13:08.480 --> 0:13:10.679
<v Speaker 1>in this way that we can't directly observe it. Like

0:13:10.720 --> 0:13:12.000
<v Speaker 1>you can look at a road and say, oh, there's

0:13:12.000 --> 0:13:13.560
<v Speaker 1>a curve coming up ahead, but you can't look at

0:13:13.559 --> 0:13:16.600
<v Speaker 1>space and see the curvature directly. But it does affect

0:13:16.600 --> 0:13:18.760
<v Speaker 1>the way things move through it. So you try to

0:13:18.840 --> 0:13:21.400
<v Speaker 1>drive your car on the curve road of space, and

0:13:21.440 --> 0:13:23.960
<v Speaker 1>space moves your car forward. You sort of like guides

0:13:24.000 --> 0:13:27.439
<v Speaker 1>it along the curvature of space and fundamensional space time.

0:13:27.440 --> 0:13:31.240
<v Speaker 1>It's really fascinating because time and space bend together to

0:13:31.280 --> 0:13:34.640
<v Speaker 1>make space. Time itself have these invariants, these things that

0:13:34.720 --> 0:13:39.200
<v Speaker 1>don't actually change, but space curves and time curves due

0:13:39.200 --> 0:13:41.240
<v Speaker 1>to the presence of mass. Right.

0:13:41.320 --> 0:13:43.360
<v Speaker 2>But like if I throw a bowling ball at a

0:13:43.400 --> 0:13:44.920
<v Speaker 2>low speed and a high speed, and I threw a

0:13:44.920 --> 0:13:46.920
<v Speaker 2>feather at a low speed and as high speed, they

0:13:46.920 --> 0:13:50.080
<v Speaker 2>would sort of curve through space, or I would see

0:13:50.080 --> 0:13:52.760
<v Speaker 2>them curve in a different way, or would they all

0:13:52.800 --> 0:13:53.720
<v Speaker 2>curve the same way.

0:13:53.840 --> 0:13:55.840
<v Speaker 1>We know that because, for example, you throw a baseball

0:13:55.880 --> 0:13:59.000
<v Speaker 1>at different speeds, it's going to go a different path, right,

0:13:59.080 --> 0:14:01.800
<v Speaker 1>So it definitely depends on the velocity of the object

0:14:01.840 --> 0:14:04.960
<v Speaker 1>as it moves through curve space. So that's all inertial motion.

0:14:05.040 --> 0:14:08.959
<v Speaker 1>That's motion under no forces, just the curvature of space.

0:14:09.480 --> 0:14:11.160
<v Speaker 2>So I wonder if it's more accurate to say that

0:14:11.240 --> 0:14:14.600
<v Speaker 2>space has curvature and not that space is curved.

0:14:14.840 --> 0:14:16.120
<v Speaker 1>What's the distinction in your mind?

0:14:16.160 --> 0:14:18.439
<v Speaker 2>Well, space like if you say that space is curved,

0:14:18.520 --> 0:14:20.400
<v Speaker 2>make me think of it like a tunnel. Like, if

0:14:20.440 --> 0:14:23.160
<v Speaker 2>a tunnel is curved, then no matter how fast you're

0:14:23.200 --> 0:14:25.520
<v Speaker 2>going or what you throw, you're going to bend the

0:14:25.520 --> 0:14:28.320
<v Speaker 2>same way. You can follow the same path. But that's

0:14:28.360 --> 0:14:31.800
<v Speaker 2>not sort of how space really works, right, Not everything

0:14:31.840 --> 0:14:33.360
<v Speaker 2>is stuck in the same kind of path.

0:14:33.480 --> 0:14:36.280
<v Speaker 1>Yeah, you're right, there aren't rigid tunnels that things have

0:14:36.360 --> 0:14:37.960
<v Speaker 1>to go through. It's not like if you enter a

0:14:37.960 --> 0:14:40.040
<v Speaker 1>pipe and you get flushed out the bottom or something.

0:14:40.120 --> 0:14:43.040
<v Speaker 1>The curvature of space does affect how you move, So yeah,

0:14:43.080 --> 0:14:44.200
<v Speaker 1>that distinction makes sense to me.

0:14:44.400 --> 0:14:47.440
<v Speaker 2>Okay, So then there's local curvature of space. What you're

0:14:47.440 --> 0:14:49.560
<v Speaker 2>talking about is sort of like how things go around

0:14:49.560 --> 0:14:52.479
<v Speaker 2>the Sun, for example, or how the moon goes around.

0:14:52.200 --> 0:14:54.160
<v Speaker 1>The Earth m or how we stay on the Earth,

0:14:54.320 --> 0:14:57.600
<v Speaker 1>all that kind of stuff. Things being gravitationally bound, even

0:14:57.600 --> 0:15:01.280
<v Speaker 1>like the galaxy holding itself together. That's all local curvature

0:15:01.320 --> 0:15:04.120
<v Speaker 1>in comparison to the global curvature, which is a question

0:15:04.200 --> 0:15:07.160
<v Speaker 1>about the whole universe and its shape.

0:15:07.600 --> 0:15:10.480
<v Speaker 2>So there's local and global, and I guess what's the difference,

0:15:10.640 --> 0:15:13.400
<v Speaker 2>just like the size of it the scale, Like are

0:15:13.400 --> 0:15:16.080
<v Speaker 2>you saying that? Like if I'm orbiting around the center

0:15:16.080 --> 0:15:18.440
<v Speaker 2>of the galaxy, it's a different kind of curvature of

0:15:18.640 --> 0:15:21.040
<v Speaker 2>doue to gravity than the Moon orpening around the Earth.

0:15:21.120 --> 0:15:24.800
<v Speaker 1>It's not fundamentally different. It's all described by general relativity

0:15:24.840 --> 0:15:27.600
<v Speaker 1>in Einstein's equations. It's sort of like the difference between

0:15:27.640 --> 0:15:30.160
<v Speaker 1>the Earth being a sphere and the Earth having mountains.

0:15:30.640 --> 0:15:32.320
<v Speaker 1>Like the Earth could be flat and it could be

0:15:32.360 --> 0:15:34.960
<v Speaker 1>a sphere, but it could still have mountains in either case. Right,

0:15:35.000 --> 0:15:37.880
<v Speaker 1>the Earth could be bumpy locally, it could have valleys

0:15:37.920 --> 0:15:40.760
<v Speaker 1>and mountains even if it's flat, or even if it's

0:15:40.800 --> 0:15:43.480
<v Speaker 1>a sphere. So global curvature is more about the question

0:15:43.560 --> 0:15:45.480
<v Speaker 1>of like is the Earth a sphere or is the

0:15:45.520 --> 0:15:48.520
<v Speaker 1>Earth flat? Local curvature is about like is the Earth

0:15:48.600 --> 0:15:52.320
<v Speaker 1>bumpy or is it all perfectly smooth everywhere you go?

0:15:52.440 --> 0:15:54.320
<v Speaker 2>So we are asking if the universe is bumping.

0:15:54.920 --> 0:15:57.080
<v Speaker 1>We're asking if the universe is sort of bent Right,

0:15:57.200 --> 0:15:59.520
<v Speaker 1>is three D space more like the surface of a

0:15:59.560 --> 0:16:03.840
<v Speaker 1>three sphere? Right? Or is it flat? And morn analogy

0:16:03.880 --> 0:16:06.240
<v Speaker 1>to like a sheet of paper. So the global curvature

0:16:06.320 --> 0:16:09.160
<v Speaker 1>space is asking about like the big picture, whereas the

0:16:09.200 --> 0:16:12.320
<v Speaker 1>local curvature is asking about the little picture right right.

0:16:12.360 --> 0:16:14.920
<v Speaker 2>But I guess my question was, or is you know

0:16:14.960 --> 0:16:16.880
<v Speaker 2>where do you draw when do you draw this distinction

0:16:16.920 --> 0:16:20.440
<v Speaker 2>between local and global, like at the galaxy level, at

0:16:20.440 --> 0:16:23.520
<v Speaker 2>the galaxy cluster level, or it's only global if it's everything.

0:16:23.680 --> 0:16:25.800
<v Speaker 1>It's only global if it's everything. And you know, when

0:16:25.840 --> 0:16:28.520
<v Speaker 1>we solve these equations in general relativity, and by we,

0:16:28.800 --> 0:16:32.920
<v Speaker 1>I mean those guys who knows all equations in general relativity.

0:16:32.760 --> 0:16:33.120
<v Speaker 5>Not me.

0:16:33.760 --> 0:16:36.760
<v Speaker 1>They can only solve those in certain situations, in situations

0:16:36.800 --> 0:16:39.440
<v Speaker 1>where they assume, like the universe is empty, or the

0:16:39.520 --> 0:16:43.960
<v Speaker 1>universe is filled with matter, but that matter is perfectly smooth, like.

0:16:44.040 --> 0:16:47.240
<v Speaker 1>Nobody can solve the general relativity equations for our universe,

0:16:47.280 --> 0:16:49.680
<v Speaker 1>which has like clumps of matter in it. So when

0:16:49.720 --> 0:16:52.680
<v Speaker 1>we talk about the whole universe and its curvature, basically

0:16:52.680 --> 0:16:55.360
<v Speaker 1>we're talking about a simplification of our universe where all

0:16:55.360 --> 0:16:58.360
<v Speaker 1>the matter is spread out evenly. There are no lumps

0:16:58.400 --> 0:17:01.320
<v Speaker 1>at all, because that's all they can. And in that case,

0:17:01.360 --> 0:17:05.159
<v Speaker 1>there's still this question of the global curvature. Is the

0:17:05.280 --> 0:17:08.639
<v Speaker 1>universe curved on some large scale and how is it curved?

0:17:08.920 --> 0:17:11.680
<v Speaker 1>Is it flat? Is it open? Is it closed? These

0:17:11.680 --> 0:17:14.360
<v Speaker 1>are the questions of the global curvature of space time,

0:17:14.359 --> 0:17:17.600
<v Speaker 1>which are irrelevant to the little details because they still

0:17:17.640 --> 0:17:20.040
<v Speaker 1>exist even if you smooth all the matter and energy

0:17:20.080 --> 0:17:21.320
<v Speaker 1>out everywhere like peanut butter.

0:17:21.520 --> 0:17:24.119
<v Speaker 2>Mmm, but I guess, you know, if it's everything, we

0:17:24.160 --> 0:17:27.560
<v Speaker 2>don't really know what everything is, right, Like the whole

0:17:27.680 --> 0:17:30.320
<v Speaker 2>entire observable universe might be just a little bump in

0:17:30.400 --> 0:17:32.080
<v Speaker 2>a ginormous infinite universe.

0:17:32.119 --> 0:17:34.720
<v Speaker 1>Well, you're totally right, But the curvature around here is

0:17:34.760 --> 0:17:38.640
<v Speaker 1>dependent on the energy density, doesn't depend on what's happening

0:17:38.680 --> 0:17:41.440
<v Speaker 1>out there. And then we assume that what's happening here

0:17:41.520 --> 0:17:44.439
<v Speaker 1>is what's happening everywhere else, And that's an assumption we

0:17:44.480 --> 0:17:46.600
<v Speaker 1>don't know. It could be that what we're calling global

0:17:46.600 --> 0:17:49.920
<v Speaker 1>curvature is actually local on a much larger scale, that

0:17:49.960 --> 0:17:52.199
<v Speaker 1>if you zoom out from the observable universe to the

0:17:52.240 --> 0:17:55.240
<v Speaker 1>actual full universe, that we could never see that the

0:17:55.240 --> 0:17:57.280
<v Speaker 1>curvature is different, right, and that what we were talking

0:17:57.320 --> 0:18:00.320
<v Speaker 1>about the whole time is quote unquote global curvature is

0:18:00.320 --> 0:18:03.160
<v Speaker 1>actually the local curvature of the observable universe.

0:18:03.640 --> 0:18:05.840
<v Speaker 2>I guess it's sort of like how before we used

0:18:05.880 --> 0:18:07.920
<v Speaker 2>to think that the Earth was flat because we only

0:18:08.000 --> 0:18:10.840
<v Speaker 2>knew sort of the local area here around this and

0:18:11.000 --> 0:18:13.400
<v Speaker 2>looks pretty flat. But actually if you sort of keep

0:18:13.440 --> 0:18:16.000
<v Speaker 2>going or you're taken to account the whole planet, then

0:18:16.040 --> 0:18:18.200
<v Speaker 2>you see that the whole planet is curved and round.

0:18:18.400 --> 0:18:20.520
<v Speaker 1>Yeah, exactly. And if you lived on a part of

0:18:20.560 --> 0:18:23.040
<v Speaker 1>the Earth that was literally flat, like maybe you were

0:18:23.080 --> 0:18:24.920
<v Speaker 1>really precise about it, and you took out a bunch

0:18:24.960 --> 0:18:26.680
<v Speaker 1>of tools and you try to measure the curvature of

0:18:26.680 --> 0:18:29.280
<v Speaker 1>the Earth. Imagine you lived on like a truly flat

0:18:29.480 --> 0:18:32.120
<v Speaker 1>part of the Earth and you measured it to be flat,

0:18:32.280 --> 0:18:34.280
<v Speaker 1>and then you left that and you realized, oh, actually

0:18:34.280 --> 0:18:36.239
<v Speaker 1>the rest of the Earth is curved. And so what

0:18:36.280 --> 0:18:39.280
<v Speaker 1>I got was a misunderstanding of the bigger picture. So

0:18:39.320 --> 0:18:41.760
<v Speaker 1>you're right, we can only see the observable universe, and

0:18:41.800 --> 0:18:44.520
<v Speaker 1>we can measure the global curvature of this part of

0:18:44.560 --> 0:18:47.120
<v Speaker 1>the universe and then assume that the rest of it

0:18:47.160 --> 0:18:49.680
<v Speaker 1>is the same. But we'll never know, all.

0:18:49.640 --> 0:18:52.560
<v Speaker 2>Right, So then a local curvature of space sort of

0:18:53.160 --> 0:18:56.200
<v Speaker 2>is kind of about how mass spans space, and how

0:18:56.240 --> 0:18:58.120
<v Speaker 2>the Moon goes around the Earth and the Earth goes

0:18:58.200 --> 0:19:01.320
<v Speaker 2>around the Sun through curve space time. Now, when you're

0:19:01.320 --> 0:19:04.280
<v Speaker 2>talking about the global picture, I guess you're not just

0:19:04.320 --> 0:19:06.600
<v Speaker 2>talking about how things move, but it's more sort of

0:19:06.640 --> 0:19:10.400
<v Speaker 2>a fundamental property of space about what it contains.

0:19:10.560 --> 0:19:12.239
<v Speaker 1>Yeah, and it's really hard to think about it in

0:19:12.240 --> 0:19:13.960
<v Speaker 1>three D. So we do this thing where we talk

0:19:14.000 --> 0:19:17.600
<v Speaker 1>about two dimensional versions. Sometimes that's helpful and sometimes it's misleading.

0:19:17.640 --> 0:19:19.520
<v Speaker 1>So you always have to keep in mind, like how

0:19:19.560 --> 0:19:23.080
<v Speaker 1>those things translate from a two dimensional analogy that's easier

0:19:23.080 --> 0:19:25.280
<v Speaker 1>for us to think about to the reality of three

0:19:25.359 --> 0:19:28.439
<v Speaker 1>D space. And it's easier to think about two dimensional

0:19:28.560 --> 0:19:31.359
<v Speaker 1>analogies because we basically live on a two dimensional surface,

0:19:31.400 --> 0:19:33.879
<v Speaker 1>the surface of the Earth, right, So it's easy to

0:19:33.920 --> 0:19:37.080
<v Speaker 1>imagine like living on a flat sheet of paper versus

0:19:37.119 --> 0:19:39.919
<v Speaker 1>living on the surface of a sphere versus living in

0:19:39.960 --> 0:19:44.160
<v Speaker 1>like a hyperbola, And so those three shapes have different curvature.

0:19:44.320 --> 0:19:47.439
<v Speaker 1>An infinite plane is totally flat. If you drew a

0:19:47.480 --> 0:19:49.960
<v Speaker 1>triangle on the ground, the angles would add up to

0:19:49.960 --> 0:19:52.840
<v Speaker 1>one hundred and eighty degrees. The surface of a sphere,

0:19:53.119 --> 0:19:55.640
<v Speaker 1>we say it has positive curvature. You try a triangle

0:19:55.680 --> 0:19:58.560
<v Speaker 1>that follows the surface of that sphere, its angles are

0:19:58.600 --> 0:20:00.639
<v Speaker 1>going to add up to more than a hund You

0:20:00.680 --> 0:20:02.840
<v Speaker 1>live on the surface of a hyperboloid, and you draw

0:20:02.840 --> 0:20:05.080
<v Speaker 1>a triangle on that surface, the angles are going to

0:20:05.080 --> 0:20:07.360
<v Speaker 1>add up to less than one eighty. So those are

0:20:07.400 --> 0:20:10.840
<v Speaker 1>two D examples of curved surfaces. Then you have to

0:20:10.840 --> 0:20:14.200
<v Speaker 1>extrapolate those two three D space, and it's very similar

0:20:14.200 --> 0:20:15.760
<v Speaker 1>to a lot of the ideas carry over.

0:20:16.640 --> 0:20:18.400
<v Speaker 2>I feel like this is getting a little bit technical,

0:20:18.560 --> 0:20:22.880
<v Speaker 2>So when don't we stretch these thoughts out and try

0:20:22.880 --> 0:20:25.119
<v Speaker 2>to get them down flat and talk about what it

0:20:25.160 --> 0:20:28.960
<v Speaker 2>actually means for three D universal space to be flat.

0:20:29.440 --> 0:20:31.080
<v Speaker 2>But first, let's take a quick break.

0:20:43.640 --> 0:20:43.919
<v Speaker 1>All right.

0:20:43.960 --> 0:20:47.439
<v Speaker 2>We're asking the question why is space so flat? And

0:20:47.840 --> 0:20:51.160
<v Speaker 2>I guess the preceding question is is space flat? And

0:20:51.200 --> 0:20:53.480
<v Speaker 2>the preceding preceding question is what does it mean for

0:20:53.520 --> 0:20:56.040
<v Speaker 2>the for space to be flat? Because I guess base

0:20:56.119 --> 0:20:58.359
<v Speaker 2>sort of seems flat to us, you know, it doesn't

0:20:58.359 --> 0:21:01.679
<v Speaker 2>seem curve or bent to us, at least our immediate surroundings.

0:21:01.720 --> 0:21:04.440
<v Speaker 2>But we know that if you expand your your surroundings

0:21:04.480 --> 0:21:06.359
<v Speaker 2>a little bit, you see that space time is flat.

0:21:06.640 --> 0:21:08.880
<v Speaker 2>That's how gravity works, and that's what makes the Moon

0:21:08.920 --> 0:21:11.040
<v Speaker 2>go around the Earth and the Earth around go around

0:21:11.200 --> 0:21:15.320
<v Speaker 2>the Sun. But we're talking now about global curvature of space,

0:21:15.440 --> 0:21:19.080
<v Speaker 2>which really means universal curvature of space, which actually sort

0:21:19.080 --> 0:21:22.320
<v Speaker 2>of means observable universe curvature of space, right yeah.

0:21:22.160 --> 0:21:24.439
<v Speaker 1>And we're trying to use our understanding of two D

0:21:24.600 --> 0:21:27.199
<v Speaker 1>space to sort of bootstrap our way to understand the

0:21:27.280 --> 0:21:30.199
<v Speaker 1>curvature of three D space. So if you're like on

0:21:30.320 --> 0:21:34.240
<v Speaker 1>a flat surface and you shoot two parallel lines out

0:21:34.280 --> 0:21:37.280
<v Speaker 1>like two laser beams, then they'll never cross each other.

0:21:37.359 --> 0:21:39.480
<v Speaker 1>This is Euclid's famous geometry, and that's why we call

0:21:39.560 --> 0:21:43.359
<v Speaker 1>it Euclidean geometry. These two parallel lines will never meet.

0:21:43.480 --> 0:21:46.040
<v Speaker 1>And you can also do that in three dimensional space.

0:21:46.119 --> 0:21:48.760
<v Speaker 1>Right now, just imagine the universe is having three directions

0:21:48.760 --> 0:21:51.640
<v Speaker 1>shoot two parallel lines, but in any direction in xyz

0:21:52.040 --> 0:21:55.040
<v Speaker 1>they will never meet. In flat space, the extension of

0:21:55.080 --> 0:21:57.920
<v Speaker 1>flat space from two D three D is pretty straightforward.

0:21:58.000 --> 0:21:59.560
<v Speaker 2>I wonder if, like we even have to go to

0:21:59.560 --> 0:22:01.640
<v Speaker 2>a two D analogy, why can't we just talk about

0:22:01.680 --> 0:22:03.520
<v Speaker 2>the curvature space in three D.

0:22:03.840 --> 0:22:06.360
<v Speaker 1>Yeah, I think three D flat space is pretty straightforward,

0:22:06.400 --> 0:22:08.359
<v Speaker 1>but it can help us understand the curved space to

0:22:08.400 --> 0:22:10.280
<v Speaker 1>start in two D or at least let's give it

0:22:10.320 --> 0:22:13.439
<v Speaker 1>a shot. In two dimensional curved space, if you fire

0:22:13.520 --> 0:22:17.520
<v Speaker 1>two laser beams in the same direction, they will eventually cross.

0:22:18.119 --> 0:22:19.639
<v Speaker 1>Like if you're on the surface of the Earth and

0:22:19.680 --> 0:22:21.520
<v Speaker 1>you fire two laser beams in the direction in the

0:22:21.520 --> 0:22:24.359
<v Speaker 1>north pole, they'll cross when they hit the north pole.

0:22:24.560 --> 0:22:27.399
<v Speaker 2>Right What I think this is why it's confusing, and

0:22:27.440 --> 0:22:29.679
<v Speaker 2>I wonder if we can just stick with three D

0:22:29.880 --> 0:22:32.080
<v Speaker 2>like three D flat space. If I shoot two lasers

0:22:32.080 --> 0:22:34.439
<v Speaker 2>out in space, they're never going to meet. These two

0:22:34.520 --> 0:22:36.320
<v Speaker 2>laser beams, they're never going to meet. Right now, let's

0:22:36.320 --> 0:22:39.480
<v Speaker 2>talk about curve three D space. I shoot two lasers,

0:22:39.520 --> 0:22:42.240
<v Speaker 2>and the lasers are going to do one of two things, right,

0:22:42.280 --> 0:22:45.640
<v Speaker 2>They're either going to come towards each other or bend

0:22:45.680 --> 0:22:46.400
<v Speaker 2>away from each other.

0:22:46.520 --> 0:22:48.800
<v Speaker 1>That's right. And whether they come towards each other and

0:22:48.840 --> 0:22:51.440
<v Speaker 1>away from each other tells you the sign of the curvature.

0:22:51.880 --> 0:22:55.640
<v Speaker 1>Positive curvature, they'll come towards each other. Negative curvature, they'll

0:22:55.720 --> 0:22:57.520
<v Speaker 1>veer away from each other, never meet.

0:22:58.119 --> 0:23:01.280
<v Speaker 2>Now this is super weird because what's bending the path

0:23:01.320 --> 0:23:04.560
<v Speaker 2>of the lasers just the curvingness of space.

0:23:05.600 --> 0:23:08.679
<v Speaker 1>Lasers and light follow the curvature of space. They're like

0:23:08.760 --> 0:23:13.120
<v Speaker 1>tracers that tell you how space is curved. So light

0:23:13.240 --> 0:23:17.679
<v Speaker 1>moves in straight lines through curved space time, right, But

0:23:17.840 --> 0:23:20.400
<v Speaker 1>that leads to curved motion in space.

0:23:20.800 --> 0:23:22.800
<v Speaker 2>So you're saying that space might have a property to

0:23:22.840 --> 0:23:26.560
<v Speaker 2>it called curvature, which would to us make the light

0:23:26.600 --> 0:23:28.359
<v Speaker 2>beams not go in a straight line.

0:23:28.400 --> 0:23:30.840
<v Speaker 1>That's right. If you assume space is flat, then light

0:23:30.880 --> 0:23:33.960
<v Speaker 1>appears to be moving in a curve. If, however, space

0:23:34.000 --> 0:23:37.399
<v Speaker 1>itself is curved, those grid lines themselves are curving, then

0:23:37.480 --> 0:23:39.560
<v Speaker 1>light is moving along those grid lines. It's just the

0:23:39.600 --> 0:23:41.360
<v Speaker 1>gridlines themselves are curved.

0:23:41.440 --> 0:23:43.840
<v Speaker 2>Okay, So now I feel like there's a third possibility.

0:23:44.359 --> 0:23:46.679
<v Speaker 2>So like, if I have a laser shooter on my

0:23:46.800 --> 0:23:49.639
<v Speaker 2>right hand and a laser shooter on my left hand,

0:23:50.119 --> 0:23:52.480
<v Speaker 2>and I shoot them perfectly parallel to each other. If

0:23:52.520 --> 0:23:54.639
<v Speaker 2>space is flat, they're just going to keep going straight

0:23:55.000 --> 0:23:58.600
<v Speaker 2>parallel forever. But if space is curved, there's some things

0:23:58.600 --> 0:24:01.000
<v Speaker 2>that can do. They can bend towards each other away

0:24:01.000 --> 0:24:02.800
<v Speaker 2>from each other. But I feel like they could also

0:24:03.000 --> 0:24:07.080
<v Speaker 2>like bend perpendicular to each other, like maybe my right

0:24:07.160 --> 0:24:11.720
<v Speaker 2>laser beam drifts up and my left laser being drifts down.

0:24:11.960 --> 0:24:12.960
<v Speaker 2>What does what would that mean?

0:24:13.160 --> 0:24:15.160
<v Speaker 1>Isn't that the same as bending away from each other?

0:24:15.240 --> 0:24:18.280
<v Speaker 2>I guess if I just turn my head sideways, what

0:24:18.400 --> 0:24:22.160
<v Speaker 2>if they spiral around each other? Can space be twisty?

0:24:22.400 --> 0:24:25.320
<v Speaker 1>Space can have all sorts of weird combinations. I mean,

0:24:25.400 --> 0:24:27.359
<v Speaker 1>in general relativity, space can doesn't even have to be

0:24:27.440 --> 0:24:30.560
<v Speaker 1>totally connected. So a laser beam can like disappear and

0:24:30.600 --> 0:24:33.959
<v Speaker 1>appear somewhere else, right, That's basically what a wormhole would be.

0:24:34.160 --> 0:24:36.800
<v Speaker 1>We're trying to talk about pretty simple constructions of space

0:24:36.840 --> 0:24:39.639
<v Speaker 1>where all you have is a single overall curvature.

0:24:40.400 --> 0:24:43.119
<v Speaker 2>I guess if I shoot my laser beams and they

0:24:43.720 --> 0:24:47.879
<v Speaker 2>they go past a large massive object in space, like

0:24:47.920 --> 0:24:51.080
<v Speaker 2>the Sun, they're gonna curve, and if they're maybe on

0:24:51.160 --> 0:24:53.920
<v Speaker 2>opposite or different sides of the Sun, they're gonna curve

0:24:53.960 --> 0:24:57.080
<v Speaker 2>in a different way. And as they go through a galaxy,

0:24:57.080 --> 0:24:58.840
<v Speaker 2>they're gonna get pushed this way and that way. The

0:24:58.880 --> 0:25:01.000
<v Speaker 2>laser beams. But I think you're talking about like if

0:25:01.040 --> 0:25:04.640
<v Speaker 2>I shoot them maybe really far apart from each other,

0:25:05.160 --> 0:25:07.240
<v Speaker 2>and let them go for a really really long time

0:25:07.400 --> 0:25:09.960
<v Speaker 2>on average, Are they going to be moving towards each

0:25:10.000 --> 0:25:12.080
<v Speaker 2>other or away from each other? That's what you mean

0:25:12.160 --> 0:25:13.400
<v Speaker 2>by global curvature.

0:25:13.960 --> 0:25:15.919
<v Speaker 1>Yeah, And your analogy is great because it lets us

0:25:16.000 --> 0:25:20.680
<v Speaker 1>make a connection between local curvature and global curvature. Local curvature,

0:25:20.680 --> 0:25:22.360
<v Speaker 1>as you say, is like, is there a star there

0:25:22.400 --> 0:25:24.159
<v Speaker 1>that's going to bend the path of my life? And

0:25:24.200 --> 0:25:26.160
<v Speaker 1>we sort of got our minds around a little bit

0:25:26.200 --> 0:25:29.240
<v Speaker 1>the general relativity that light is bent by masses. Even

0:25:29.280 --> 0:25:32.040
<v Speaker 1>though light has no mass, it follows the curvature of space,

0:25:32.240 --> 0:25:35.119
<v Speaker 1>and it's bent right now. Instead of having a local

0:25:35.160 --> 0:25:37.400
<v Speaker 1>mass like a star with a single point of really

0:25:37.480 --> 0:25:40.399
<v Speaker 1>high density, take that star and spread it out throughout

0:25:40.400 --> 0:25:43.560
<v Speaker 1>the whole universe instead. So now the universe is filled

0:25:43.560 --> 0:25:46.840
<v Speaker 1>with constant density of matter or energy that creates a

0:25:46.840 --> 0:25:49.600
<v Speaker 1>curvature of space that's constant. It's not like, oh, there's

0:25:49.600 --> 0:25:51.720
<v Speaker 1>a lot of curvature near that star. Let's have a

0:25:51.720 --> 0:25:54.960
<v Speaker 1>little curvature everywhere instead of a lot of curvature in

0:25:55.080 --> 0:25:57.040
<v Speaker 1>just one spot. And that's one way to think about

0:25:57.080 --> 0:25:59.960
<v Speaker 1>the global curvature of space. Think about a universe unit

0:26:00.160 --> 0:26:02.760
<v Speaker 1>formally filled with a certain matter and energy density.

0:26:02.960 --> 0:26:05.520
<v Speaker 2>So like if the universe was infinite and was filled

0:26:05.560 --> 0:26:09.879
<v Speaker 2>with like evenly spread out gas or an evenly spread

0:26:09.880 --> 0:26:13.440
<v Speaker 2>out star, I guess what would happen to a laser beam.

0:26:13.440 --> 0:26:15.320
<v Speaker 2>Would it still curve or would it go straight?

0:26:15.480 --> 0:26:18.760
<v Speaker 1>It depends on the density of that stuff. Right, there's

0:26:18.760 --> 0:26:22.240
<v Speaker 1>a certain critical density of energy in the universe. Below

0:26:22.280 --> 0:26:26.040
<v Speaker 1>a certain level, the universe will be negatively curved. If

0:26:26.040 --> 0:26:29.359
<v Speaker 1>it has exactly the right critical energy at this knife's edge,

0:26:29.400 --> 0:26:31.879
<v Speaker 1>the universe will be flat. If it's more than that

0:26:31.920 --> 0:26:35.600
<v Speaker 1>critical energy, the universe will be curved. So the curvature

0:26:35.680 --> 0:26:39.359
<v Speaker 1>of the universe itself of space is connected to the

0:26:39.560 --> 0:26:42.600
<v Speaker 1>energy density of stuff in the universe relative to this

0:26:42.720 --> 0:26:43.800
<v Speaker 1>critical threshold.

0:26:44.040 --> 0:26:46.520
<v Speaker 2>I guess that's a little counterintuitive, because I would think

0:26:46.600 --> 0:26:49.359
<v Speaker 2>that if the universe is filled evenly with the same

0:26:49.520 --> 0:26:53.680
<v Speaker 2>energy or gas or matter or energy, then the laser

0:26:53.680 --> 0:26:56.520
<v Speaker 2>beam would just go straight because it's being pulled the

0:26:56.600 --> 0:26:58.040
<v Speaker 2>same way in all directions.

0:26:58.240 --> 0:27:02.400
<v Speaker 1>Yeah. Unfortunately, general relativity isn't intuitive, and if you add

0:27:02.520 --> 0:27:06.040
<v Speaker 1>enough stuff to the universe, it curves up. It makes

0:27:06.080 --> 0:27:09.480
<v Speaker 1>the universe effectively like a sphere. That's only consistent with

0:27:09.640 --> 0:27:14.160
<v Speaker 1>universes that have a positive curvature, because imagine you take

0:27:14.160 --> 0:27:16.360
<v Speaker 1>every bit of space and you make it bend y. Now,

0:27:16.400 --> 0:27:19.199
<v Speaker 1>think about, like, what shapes can you build with that?

0:27:19.400 --> 0:27:21.560
<v Speaker 1>If you only have curvy pieces, all you can do

0:27:21.600 --> 0:27:23.600
<v Speaker 1>is build the surface of a sphere, or all you

0:27:23.600 --> 0:27:26.119
<v Speaker 1>can do is build a three dimensional version of the

0:27:26.160 --> 0:27:28.919
<v Speaker 1>surface of a four dimensional sphere if all you have

0:27:29.000 --> 0:27:30.000
<v Speaker 1>are bendy pieces.

0:27:31.400 --> 0:27:34.639
<v Speaker 2>Yeah, I guess I'm still confused because I'm imagine this

0:27:34.680 --> 0:27:37.440
<v Speaker 2>scenario where the whole universe is filled with the same

0:27:37.480 --> 0:27:40.600
<v Speaker 2>gas or evenly distributed star. If I shoot a laser beam,

0:27:40.640 --> 0:27:43.760
<v Speaker 2>which way does it curve? If the universe is positively curve,

0:27:43.920 --> 0:27:45.440
<v Speaker 2>so curve up, down, left right.

0:27:45.560 --> 0:27:48.199
<v Speaker 1>In a universe with positive curvature, if you shoot a

0:27:48.280 --> 0:27:50.919
<v Speaker 1>laser beam, it looks to you like it's going straight,

0:27:51.119 --> 0:27:52.840
<v Speaker 1>but then it hits you in the back of the head.

0:27:53.000 --> 0:27:54.920
<v Speaker 2>What it wouldn't necessarily hit mean in the back of

0:27:54.960 --> 0:27:55.320
<v Speaker 2>my head.

0:27:55.880 --> 0:27:59.680
<v Speaker 1>In a universe that's uniformly filled with matter that's positive curvature,

0:28:00.119 --> 0:28:01.960
<v Speaker 1>it will loop back around. It's like being on the

0:28:01.960 --> 0:28:04.640
<v Speaker 1>two dimensional surface of a three dimensional sphere.

0:28:04.680 --> 0:28:07.040
<v Speaker 2>But I guess it maybe it might loop around a

0:28:07.040 --> 0:28:08.560
<v Speaker 2>few times before it hits me in the back of

0:28:08.560 --> 0:28:08.880
<v Speaker 2>the head.

0:28:08.960 --> 0:28:10.399
<v Speaker 1>Any point on a sphere is the same, so it

0:28:10.400 --> 0:28:13.000
<v Speaker 1>doesn't really matter where you are, which direction you shoot it.

0:28:13.040 --> 0:28:15.320
<v Speaker 1>You always get the same results. From that point of view.

0:28:15.800 --> 0:28:17.520
<v Speaker 2>I feel like then, now it's getting a little bit

0:28:17.560 --> 0:28:21.040
<v Speaker 2>into this idea of the how space is connected to itself,

0:28:21.160 --> 0:28:23.639
<v Speaker 2>which is at the case, is a curvature of space

0:28:23.760 --> 0:28:26.480
<v Speaker 2>necessarily the same as how space is connected to itself,

0:28:26.480 --> 0:28:28.159
<v Speaker 2>whether it loops around itself.

0:28:27.960 --> 0:28:30.360
<v Speaker 1>It's definitely connected. Right, It's not the same, but it's

0:28:30.359 --> 0:28:34.040
<v Speaker 1>definitely connected. If space is flat, then the universe can

0:28:34.080 --> 0:28:37.240
<v Speaker 1>be infinite. If space is positive curvature, then the universe

0:28:37.280 --> 0:28:40.040
<v Speaker 1>can't be infinite. It can be finite but also have

0:28:40.160 --> 0:28:43.280
<v Speaker 1>no boundary, just the way like the two dimensional surface

0:28:43.280 --> 0:28:46.760
<v Speaker 1>of a three D sphere can be finite but unbounded

0:28:47.080 --> 0:28:50.120
<v Speaker 1>because it has positive curvature. So these two ideas are

0:28:50.160 --> 0:28:53.800
<v Speaker 1>definitely connected. The topology of space, the large scale shape

0:28:53.840 --> 0:28:56.840
<v Speaker 1>of space, and the curvature of space. The two things

0:28:56.840 --> 0:29:00.239
<v Speaker 1>are definitely closely linked. The curvature of space you can

0:29:00.240 --> 0:29:03.360
<v Speaker 1>deduce from the density of matter in that space. Because

0:29:03.440 --> 0:29:05.280
<v Speaker 1>general relativity connects those two things.

0:29:05.480 --> 0:29:07.160
<v Speaker 2>Now, that was one laser beam. Now I take two

0:29:07.240 --> 0:29:10.120
<v Speaker 2>laser beams and I shoot it off into three D space.

0:29:10.320 --> 0:29:13.880
<v Speaker 2>And let's say that the universe has positive curvature. What's

0:29:13.920 --> 0:29:17.080
<v Speaker 2>going to happen to these two laser beams. They're eventually

0:29:17.160 --> 0:29:17.960
<v Speaker 2>going to hit each other.

0:29:18.080 --> 0:29:19.560
<v Speaker 1>They will eventually cross. Yeah.

0:29:19.800 --> 0:29:23.640
<v Speaker 2>Mmm. And if the universe is not positively curved, if

0:29:23.680 --> 0:29:27.040
<v Speaker 2>it's negatively curved, then they'll never hit each other.

0:29:27.120 --> 0:29:28.840
<v Speaker 1>They won't hit each other, they'll veer apart.

0:29:29.160 --> 0:29:32.800
<v Speaker 2>M all right. I think that gives us as good

0:29:32.800 --> 0:29:35.480
<v Speaker 2>of an explanation of what the curvature space is in

0:29:35.520 --> 0:29:36.680
<v Speaker 2>the universe, right, m hm.

0:29:37.160 --> 0:29:40.320
<v Speaker 1>And all of these things together control the future of

0:29:40.360 --> 0:29:44.520
<v Speaker 1>the universe, like the curvature and the topology, the matter

0:29:44.640 --> 0:29:47.440
<v Speaker 1>density of the universe. That plus like the dark energy

0:29:47.440 --> 0:29:50.400
<v Speaker 1>of the universe, all these things work together to determine

0:29:50.520 --> 0:29:53.520
<v Speaker 1>how fast the universe is expanding. Is it expanding or

0:29:53.600 --> 0:29:57.160
<v Speaker 1>is it collapsing or is it steady state with no expansion.

0:29:57.560 --> 0:30:00.080
<v Speaker 1>All of these things play a role in determining the

0:30:00.080 --> 0:30:02.080
<v Speaker 1>future of the universe. Cool.

0:30:02.320 --> 0:30:05.920
<v Speaker 2>Well, maybe talk about how you might measure the flatness

0:30:05.920 --> 0:30:07.880
<v Speaker 2>of the universe in like, how do we know whether

0:30:07.920 --> 0:30:09.920
<v Speaker 2>the universe is flat or not.

0:30:10.200 --> 0:30:12.280
<v Speaker 1>So what we do is we measure this energy density.

0:30:12.560 --> 0:30:14.480
<v Speaker 1>And of course the caveat is we can only measure

0:30:14.480 --> 0:30:17.280
<v Speaker 1>it in the observable universe. We can't measure outside, and

0:30:17.320 --> 0:30:19.240
<v Speaker 1>so when we say the universe here, we always really

0:30:19.280 --> 0:30:21.520
<v Speaker 1>just mean the observable universe. All we can do is

0:30:21.600 --> 0:30:24.200
<v Speaker 1>measure the energy density, and we can say, is there

0:30:24.320 --> 0:30:27.560
<v Speaker 1>enough stuff in the universe to make it curved positively

0:30:27.960 --> 0:30:30.520
<v Speaker 1>so it wraps up on itself. Is there the critical

0:30:30.560 --> 0:30:32.960
<v Speaker 1>density so the space is flat? Or is there less

0:30:33.000 --> 0:30:35.720
<v Speaker 1>than the critical density so that the universe is open

0:30:35.840 --> 0:30:38.520
<v Speaker 1>with negative curvature. So the way we do that is

0:30:38.520 --> 0:30:41.600
<v Speaker 1>by measuring the amount of stuff, the energy density of

0:30:41.640 --> 0:30:42.720
<v Speaker 1>stuff in the universe.

0:30:42.840 --> 0:30:45.160
<v Speaker 2>Oh, I see you measure the density of stuff. But

0:30:45.280 --> 0:30:47.640
<v Speaker 2>I guess we never covered why the density of stuff

0:30:47.760 --> 0:30:50.000
<v Speaker 2>determines the curvature of space, Like why is there a

0:30:50.000 --> 0:30:53.440
<v Speaker 2>critical amount that makes it negative or positive? Like wouldn't

0:30:53.480 --> 0:30:56.960
<v Speaker 2>any amount of stuff in the universe make deniverse positively curve?

0:30:57.080 --> 0:30:59.760
<v Speaker 1>Yeah, that is a little counterintuitive, But a totally empty

0:30:59.840 --> 0:31:03.640
<v Speaker 1>un one with no matter or energy in it at all,

0:31:03.920 --> 0:31:07.680
<v Speaker 1>would not have flat space. It would have negatively curved space.

0:31:07.880 --> 0:31:09.760
<v Speaker 1>So you need a little bit of stuff in the

0:31:09.880 --> 0:31:11.160
<v Speaker 1>universe to counteract that.

0:31:11.640 --> 0:31:14.600
<v Speaker 2>Whoa wait, So if I had an empty universe, like

0:31:14.680 --> 0:31:16.880
<v Speaker 2>no stars, no planets, no galaxies in it, and I

0:31:16.960 --> 0:31:19.800
<v Speaker 2>shoot to laser beams, they're going to diverse from each other.

0:31:20.120 --> 0:31:22.520
<v Speaker 2>They're not just going to stay parallel to each other forever.

0:31:22.840 --> 0:31:25.000
<v Speaker 1>Yeah, that's right. This is one of the situations we

0:31:25.000 --> 0:31:28.080
<v Speaker 1>can actually solve in Einstein, the general relativity situation with

0:31:28.200 --> 0:31:31.560
<v Speaker 1>nothing in the universe, totally empty, no matter, no energy,

0:31:31.640 --> 0:31:34.600
<v Speaker 1>no dark energy. And in that case, the universe has

0:31:34.720 --> 0:31:37.640
<v Speaker 1>negative curvature, so you have to add stuff to the

0:31:37.720 --> 0:31:41.240
<v Speaker 1>universe to make it have no curvature or positive curvature.

0:31:41.520 --> 0:31:44.760
<v Speaker 2>Oh so even no dark energy like this sort of

0:31:45.000 --> 0:31:48.840
<v Speaker 2>necessary amount of stuff in it is not related to

0:31:48.880 --> 0:31:51.560
<v Speaker 2>the expansion of the universe either, or do you assume

0:31:51.600 --> 0:31:53.400
<v Speaker 2>the expansion of the universe or not.

0:31:53.560 --> 0:31:56.160
<v Speaker 1>This does not determine the expansion of the universe. All

0:31:56.200 --> 0:31:59.560
<v Speaker 1>these pieces together, the curvature, the density, the dark energy,

0:31:59.640 --> 0:32:03.160
<v Speaker 1>all these things together determine whether the universe is expanding,

0:32:03.160 --> 0:32:06.640
<v Speaker 1>whether that expansion is accelerating. It's a whole complex dance,

0:32:07.120 --> 0:32:09.760
<v Speaker 1>but just the curvature of the universe is determined by

0:32:09.760 --> 0:32:12.200
<v Speaker 1>the matter and energy density. If you have a certain amount,

0:32:12.240 --> 0:32:15.000
<v Speaker 1>then you sort of counteract the natural negative curvature of

0:32:15.080 --> 0:32:17.280
<v Speaker 1>space and you get a flat universe. If you have

0:32:17.320 --> 0:32:19.200
<v Speaker 1>more than that, you get a positive curvature. If you're

0:32:19.280 --> 0:32:21.960
<v Speaker 1>less than that, you get negative curvature. So a flat

0:32:22.040 --> 0:32:24.520
<v Speaker 1>universe is sort of balanced on a knife's edge. You

0:32:24.520 --> 0:32:26.920
<v Speaker 1>have to have like exactly the right amount of stuff,

0:32:27.240 --> 0:32:29.479
<v Speaker 1>and it's not a big number, Like the critical density

0:32:29.560 --> 0:32:32.440
<v Speaker 1>right now is about five protons per cubic meter.

0:32:33.040 --> 0:32:37.320
<v Speaker 2>I guess that's weird that space by itself has negative curvature,

0:32:38.120 --> 0:32:41.800
<v Speaker 2>like pure space OG space. If you shoose laser beams,

0:32:41.960 --> 0:32:45.240
<v Speaker 2>they would diverge. Isn't that weird because shouldn't space be

0:32:45.360 --> 0:32:47.040
<v Speaker 2>like neutral or totally empty.

0:32:47.200 --> 0:32:49.480
<v Speaker 1>Well, intuitive concept of space doesn't even allow it to

0:32:49.480 --> 0:32:52.480
<v Speaker 1>be bent, right, So you have to already let go

0:32:52.560 --> 0:32:55.560
<v Speaker 1>of those intuitive ideas and think that space is something

0:32:55.640 --> 0:32:59.200
<v Speaker 1>quite different from what we imagined as these weird properties.

0:32:59.360 --> 0:33:01.880
<v Speaker 1>It's a little bit more complicated than what we've described

0:33:02.360 --> 0:33:04.800
<v Speaker 1>because the amount of stuff you have to add to

0:33:04.960 --> 0:33:08.200
<v Speaker 1>space to avoid this negative curvature actually changes over time.

0:33:08.280 --> 0:33:11.320
<v Speaker 1>It depends also on the expansion of the universe. So

0:33:11.360 --> 0:33:13.680
<v Speaker 1>there's a lot of complex moving parts here that we're

0:33:13.720 --> 0:33:14.680
<v Speaker 1>trying to distill down.

0:33:14.880 --> 0:33:17.200
<v Speaker 2>But I guess the main takeaway is that space by

0:33:17.200 --> 0:33:21.120
<v Speaker 2>itself has negative curvature, but because we have stuff in it,

0:33:21.200 --> 0:33:24.680
<v Speaker 2>matter and energy, then it's possible for space to be

0:33:24.880 --> 0:33:28.200
<v Speaker 2>flat because that's what the effect of energy and mass

0:33:28.480 --> 0:33:31.120
<v Speaker 2>does to space, is it makes it more positively curvy.

0:33:31.280 --> 0:33:33.720
<v Speaker 1>Yeah, and we can measure the curvature of space by

0:33:33.800 --> 0:33:37.880
<v Speaker 1>measuring the matter and energy density of the universe. So

0:33:37.920 --> 0:33:39.920
<v Speaker 1>we go out we measure that, and that tells us

0:33:39.960 --> 0:33:43.520
<v Speaker 1>what curvature we have in our universe. The magnitude of

0:33:43.520 --> 0:33:46.240
<v Speaker 1>that curvature can also change the sign can't. If you

0:33:46.280 --> 0:33:49.800
<v Speaker 1>have positively curved space, it's always going to be positively curved,

0:33:50.080 --> 0:33:53.240
<v Speaker 1>but it can get more positively curved or less positively curved,

0:33:53.360 --> 0:33:56.080
<v Speaker 1>like the universe has positive curvature, can collapse on itself,

0:33:56.120 --> 0:33:59.480
<v Speaker 1>making itself more and more positively curved, or universe it's

0:33:59.520 --> 0:34:02.520
<v Speaker 1>open can expand really really rapidly and get less and

0:34:02.600 --> 0:34:05.040
<v Speaker 1>less curved. But they can't flip over. You can't start

0:34:05.040 --> 0:34:07.160
<v Speaker 1>from the universe as positively curves and end up with

0:34:07.160 --> 0:34:07.600
<v Speaker 1>the universe.

0:34:07.640 --> 0:34:10.840
<v Speaker 2>That's negatively curved unless maybe the density of energy and

0:34:10.960 --> 0:34:14.839
<v Speaker 2>matter decreases enough. Isn't that possible? No, As like you said,

0:34:14.880 --> 0:34:17.680
<v Speaker 2>it depends on that density. What if the density changes.

0:34:17.880 --> 0:34:20.520
<v Speaker 1>The density definitely does change, right, and we'll talk a

0:34:20.520 --> 0:34:22.880
<v Speaker 1>little bit about how that density is changing and how

0:34:22.920 --> 0:34:25.799
<v Speaker 1>we understand how it's changing. But you can't change the

0:34:25.880 --> 0:34:29.080
<v Speaker 1>curvature of the universe. You can't go from positively curved

0:34:29.120 --> 0:34:32.200
<v Speaker 1>space to negatively curve space. That would correspond to like

0:34:32.239 --> 0:34:35.160
<v Speaker 1>changing from a finite universe to an infinite universe, which

0:34:35.200 --> 0:34:38.000
<v Speaker 1>you can't do right. You can't take the service of

0:34:38.000 --> 0:34:40.480
<v Speaker 1>a sphere and snap it out to an infinite plane.

0:34:40.880 --> 0:34:44.040
<v Speaker 2>You can pop a balloon, you can flat a birthday cake.

0:34:44.400 --> 0:34:47.480
<v Speaker 1>That's one of the confusing things about these two D analogies, right,

0:34:48.080 --> 0:34:50.600
<v Speaker 1>is that you're imagining it in a three D space.

0:34:50.680 --> 0:34:52.799
<v Speaker 1>You're thinking about really a two D service on a

0:34:52.840 --> 0:34:55.520
<v Speaker 1>three D sphere. But in those analogies, the two D

0:34:55.600 --> 0:34:58.800
<v Speaker 1>surface is all there is, so you can't really flatten

0:34:58.840 --> 0:34:59.200
<v Speaker 1>it all.

0:34:59.280 --> 0:35:01.960
<v Speaker 2>Right, Well, into what would happen if you change the

0:35:02.000 --> 0:35:05.200
<v Speaker 2>density of matter and energy in the universe, And then

0:35:05.280 --> 0:35:08.760
<v Speaker 2>let's ask the big question, why is the universe flat?

0:35:09.920 --> 0:35:24.960
<v Speaker 2>But first, let's take another quick break. All right, we're

0:35:25.000 --> 0:35:28.359
<v Speaker 2>asking the question why is space flat? Or I guess

0:35:28.360 --> 0:35:31.040
<v Speaker 2>why space so flat? Because it's maybe flatter than what

0:35:31.120 --> 0:35:31.680
<v Speaker 2>you expected.

0:35:31.880 --> 0:35:33.840
<v Speaker 1>Yeah, when we go out to measure the curvage of

0:35:33.840 --> 0:35:36.760
<v Speaker 1>the universe, we find something kind of surprising. We find

0:35:36.840 --> 0:35:40.520
<v Speaker 1>that it's really pretty flat. Like there's this critical density

0:35:40.600 --> 0:35:43.640
<v Speaker 1>five protons per cubic meter, And we go out to

0:35:43.680 --> 0:35:45.640
<v Speaker 1>measure the amount of stuff in the universe. We add

0:35:45.719 --> 0:35:48.959
<v Speaker 1>up all the mass, the stars, the galaxies, the dark matter,

0:35:49.239 --> 0:35:52.040
<v Speaker 1>and also the dark energy. All of that stuff. It

0:35:52.080 --> 0:35:55.400
<v Speaker 1>adds up to like very very close to exactly the

0:35:55.480 --> 0:35:59.080
<v Speaker 1>critical density. It's within one percent, which is about our

0:35:59.160 --> 0:36:02.840
<v Speaker 1>uncertainty of the critical density, which tells us that space

0:36:02.920 --> 0:36:06.200
<v Speaker 1>is either flat or very very close to flat. And

0:36:06.239 --> 0:36:08.400
<v Speaker 1>that's kind of a surprise because we don't think the

0:36:08.480 --> 0:36:10.280
<v Speaker 1>universe likes to be flat.

0:36:11.200 --> 0:36:14.560
<v Speaker 2>I guess before we go, I have more questions about

0:36:14.560 --> 0:36:16.279
<v Speaker 2>what you just said. Well, first of all, how do

0:36:16.320 --> 0:36:19.800
<v Speaker 2>we measure the mass and energy density of the universe?

0:36:20.400 --> 0:36:22.440
<v Speaker 2>And second of all, how do we know what amount

0:36:22.520 --> 0:36:24.200
<v Speaker 2>you need for the universe to be flat?

0:36:24.239 --> 0:36:26.920
<v Speaker 1>So how we measure it is several different ways. We

0:36:26.920 --> 0:36:30.319
<v Speaker 1>can use like the cosmic microwave background radiation. This is

0:36:30.400 --> 0:36:33.720
<v Speaker 1>radiation from about three hundred thousand years after the Big Bang,

0:36:34.000 --> 0:36:36.160
<v Speaker 1>where the universe was very hot and dense with its

0:36:36.239 --> 0:36:38.720
<v Speaker 1>bright plasma, and then it cooled off and formed neutral

0:36:38.760 --> 0:36:41.879
<v Speaker 1>atoms and light could propagate. We can still see that light.

0:36:42.120 --> 0:36:44.399
<v Speaker 1>That light was made everywhere in the universe, and it's

0:36:44.440 --> 0:36:47.960
<v Speaker 1>flying around everywhere, and some of it has just reached

0:36:48.000 --> 0:36:50.560
<v Speaker 1>Earth from places that used to be very very far away,

0:36:50.719 --> 0:36:52.399
<v Speaker 1>and we can use it to sort of look at

0:36:52.440 --> 0:36:54.600
<v Speaker 1>what the universe looked like at that time, and there

0:36:54.600 --> 0:36:57.720
<v Speaker 1>were little bumps and wiggles in it. It's not completely smooth.

0:36:57.719 --> 0:37:00.360
<v Speaker 1>It's like a little bit of a frothing quantum plasma.

0:37:00.520 --> 0:37:02.720
<v Speaker 1>And from the size of those wiggles, we can tell

0:37:02.760 --> 0:37:05.520
<v Speaker 1>how much energy density there was in the early.

0:37:05.360 --> 0:37:07.839
<v Speaker 2>Universe based on some theory that you have about how

0:37:07.840 --> 0:37:11.640
<v Speaker 2>the universe formed and how these things balance out with space.

0:37:11.440 --> 0:37:14.440
<v Speaker 1>Relying basically just on general relativity. I mean, we assume

0:37:14.560 --> 0:37:17.719
<v Speaker 1>some model of the universe, but it's based in general relativity.

0:37:17.920 --> 0:37:20.600
<v Speaker 1>Doesn't depend on how the universe formed or what came before.

0:37:20.600 --> 0:37:23.600
<v Speaker 1>It just depends on the size of those fluctuations in

0:37:23.640 --> 0:37:26.640
<v Speaker 1>the early universe and then how those propagate through an

0:37:26.640 --> 0:37:28.279
<v Speaker 1>expanding universe to us.

0:37:28.640 --> 0:37:30.440
<v Speaker 2>Okay, so that's one way to measure it.

0:37:30.600 --> 0:37:33.759
<v Speaker 1>So that measures the total energy density like the dark

0:37:33.880 --> 0:37:37.000
<v Speaker 1>energy plus the dark matter plus the normal matter density

0:37:37.000 --> 0:37:39.040
<v Speaker 1>in the early universe. We can also measure it by

0:37:39.040 --> 0:37:42.080
<v Speaker 1>looking at the acceleration of the universe, like looking at

0:37:42.080 --> 0:37:44.719
<v Speaker 1>supernova seeing how fast they're moving away from us, or

0:37:44.760 --> 0:37:47.959
<v Speaker 1>looking at cephids. This expansion rate of the universe also

0:37:48.040 --> 0:37:51.600
<v Speaker 1>helps us measure these various components. So the components of

0:37:51.640 --> 0:37:53.920
<v Speaker 1>the energy density of the universe are the dark energy,

0:37:54.280 --> 0:37:56.479
<v Speaker 1>the normal matter, and the dark matter, and the super

0:37:56.560 --> 0:37:59.560
<v Speaker 1>nova measurements the acceleration of the universe help us measure

0:37:59.680 --> 0:38:03.719
<v Speaker 1>the dark energy component minus the matter component, because that

0:38:03.800 --> 0:38:07.120
<v Speaker 1>determines the expansion of the universe. So there's like a

0:38:07.120 --> 0:38:09.359
<v Speaker 1>bunch of different components here, and we have different ways

0:38:09.400 --> 0:38:11.960
<v Speaker 1>to measure each one's or combinations of each one, to

0:38:11.960 --> 0:38:15.719
<v Speaker 1>help us in down exactly what those contributions are. Dark

0:38:15.840 --> 0:38:18.360
<v Speaker 1>energy is of like seventy percent of the critical density.

0:38:18.600 --> 0:38:21.319
<v Speaker 1>Matter is like thirty percent of the critical density, where

0:38:21.320 --> 0:38:23.279
<v Speaker 1>most of that is dark matter, and they add up

0:38:23.320 --> 0:38:25.000
<v Speaker 1>to basically this critical density.

0:38:25.239 --> 0:38:28.080
<v Speaker 2>This is from this CMB measurement, or from all measurements.

0:38:28.400 --> 0:38:31.319
<v Speaker 1>The CMB measurement tells us the total density. The supernova

0:38:31.360 --> 0:38:34.480
<v Speaker 1>tells us the dark energy minus the matter the difference

0:38:34.480 --> 0:38:37.239
<v Speaker 1>between those two because they work against each other when

0:38:37.280 --> 0:38:40.880
<v Speaker 1>controlling the expansion of the universe. There's another measurement, the

0:38:40.920 --> 0:38:44.720
<v Speaker 1>buryon acoustic oscillations, that tells us about like how matter

0:38:44.840 --> 0:38:47.600
<v Speaker 1>was sloshing around in the early universe and made these

0:38:47.640 --> 0:38:50.920
<v Speaker 1>sound waves back when the universe was super duper dense.

0:38:50.960 --> 0:38:53.480
<v Speaker 1>Sound traveled at nearly half the speed of light, and

0:38:53.520 --> 0:38:55.920
<v Speaker 1>the speed of that sound depends on the density of

0:38:56.000 --> 0:38:58.200
<v Speaker 1>matter in the universe, and we can still sort of

0:38:58.239 --> 0:39:02.680
<v Speaker 1>see the universe ringing from those oscillations in the early universe.

0:39:03.040 --> 0:39:06.360
<v Speaker 1>That separately measures just the matter portion. So we have

0:39:06.400 --> 0:39:08.960
<v Speaker 1>these different pieces of the pie, and they all add

0:39:09.040 --> 0:39:11.799
<v Speaker 1>up to make exactly one pie. And the fascinating thing

0:39:12.160 --> 0:39:13.880
<v Speaker 1>is that they didn't have to write it could have

0:39:13.880 --> 0:39:15.520
<v Speaker 1>added up to anything. It could have added up to

0:39:15.560 --> 0:39:18.240
<v Speaker 1>be twice the critical density or half the critical density,

0:39:18.400 --> 0:39:21.040
<v Speaker 1>but it adds up to bang on just the critical

0:39:21.080 --> 0:39:22.520
<v Speaker 1>density to within one percent.

0:39:23.040 --> 0:39:25.560
<v Speaker 2>I see. So you're saying we've measured the energy density

0:39:25.600 --> 0:39:28.319
<v Speaker 2>of the universe, and according to what we think is

0:39:28.680 --> 0:39:31.120
<v Speaker 2>the laws of the universe, according to general relativity, we

0:39:31.200 --> 0:39:33.760
<v Speaker 2>have just enough mass and density to make the universe flat,

0:39:33.800 --> 0:39:36.240
<v Speaker 2>which means if I shoot two lasers out there in space,

0:39:36.800 --> 0:39:39.319
<v Speaker 2>they're not going to hit each other, they're not going

0:39:39.400 --> 0:39:40.880
<v Speaker 2>to drift the part, they're not going to hit me

0:39:40.960 --> 0:39:42.640
<v Speaker 2>in the back of the head. Those two laser beings

0:39:42.680 --> 0:39:45.280
<v Speaker 2>are just gonna keep going forever exactly.

0:39:45.640 --> 0:39:48.640
<v Speaker 1>And this is kind of a surprise to physicists because

0:39:49.000 --> 0:39:51.680
<v Speaker 1>they think the universe doesn't like to be flat. Like

0:39:51.719 --> 0:39:54.000
<v Speaker 1>the flatness of the universe is not a stable thing.

0:39:54.480 --> 0:39:56.880
<v Speaker 1>If you're just above the critical density, if you're like

0:39:56.960 --> 0:39:59.320
<v Speaker 1>a little bit more in the critical density, then the

0:39:59.440 --> 0:40:02.280
<v Speaker 1>universe tends to collapse and become more and more dense,

0:40:02.320 --> 0:40:04.759
<v Speaker 1>and you move away from the critical density. If you

0:40:04.800 --> 0:40:07.359
<v Speaker 1>have less than the critical density, you're below it, then

0:40:07.360 --> 0:40:09.960
<v Speaker 1>the universe is open. It tends to expand and dilute

0:40:10.000 --> 0:40:13.640
<v Speaker 1>itself away from the critical density. So either you're exactly

0:40:13.680 --> 0:40:16.120
<v Speaker 1>bang on the critical density, in which you're stable like

0:40:16.160 --> 0:40:18.840
<v Speaker 1>a pencil balance on its tip, or you're a little

0:40:18.840 --> 0:40:20.960
<v Speaker 1>bit above and a little bit below, and then you

0:40:21.080 --> 0:40:23.640
<v Speaker 1>very quickly veer away from it. So sort of a

0:40:23.680 --> 0:40:26.920
<v Speaker 1>mystery how we're still so close to the critical density

0:40:27.000 --> 0:40:28.680
<v Speaker 1>after billions of years.

0:40:28.760 --> 0:40:31.040
<v Speaker 2>What do you mean it's unstable like a pencil. What

0:40:31.040 --> 0:40:31.520
<v Speaker 2>does that mean?

0:40:31.640 --> 0:40:33.719
<v Speaker 1>It's unstable, and that if you move away from the

0:40:33.719 --> 0:40:36.680
<v Speaker 1>critical density a little bit, the universe moves away even more.

0:40:37.120 --> 0:40:39.600
<v Speaker 1>It's like a pencil balance on its tip. Right, it's unstable.

0:40:39.680 --> 0:40:41.960
<v Speaker 1>You have it, a tiny little push, a fly lands

0:40:41.960 --> 0:40:44.120
<v Speaker 1>on it, air blows by it really gently. It's going

0:40:44.200 --> 0:40:45.080
<v Speaker 1>to tend to fall over.

0:40:45.320 --> 0:40:47.680
<v Speaker 2>Wait to Like, if you measure the density of the

0:40:47.760 --> 0:40:50.759
<v Speaker 2>universe and it's a little bit more than the critical

0:40:51.000 --> 0:40:53.640
<v Speaker 2>amount of density you need for a flat universe, then

0:40:53.680 --> 0:40:56.759
<v Speaker 2>the density is going to increase over time, Like the

0:40:56.840 --> 0:40:58.480
<v Speaker 2>universe is going to get more and more denser.

0:40:58.680 --> 0:41:01.040
<v Speaker 1>Exactly. If you have more in the critical density, the

0:41:01.120 --> 0:41:04.760
<v Speaker 1>universe will contract, right, and things will get denser and denser.

0:41:04.840 --> 0:41:06.200
<v Speaker 1>You'll end up with like a big crunch.

0:41:06.480 --> 0:41:08.600
<v Speaker 2>You mean, like the expansion of the universe will reverse.

0:41:08.800 --> 0:41:11.600
<v Speaker 1>Yeah, exactly. In the opposite scenario, where you lessen the

0:41:11.640 --> 0:41:14.640
<v Speaker 1>critical density, things expand forever and things get more and

0:41:14.719 --> 0:41:18.440
<v Speaker 1>more dilute, So the density drops right as the universe expands,

0:41:18.600 --> 0:41:21.839
<v Speaker 1>the density of matter drops. As the universe contracts, the

0:41:21.840 --> 0:41:25.040
<v Speaker 1>density of matter increases, and so if you're not at

0:41:25.040 --> 0:41:27.120
<v Speaker 1>the critical density you tend to veer away from it

0:41:27.160 --> 0:41:29.759
<v Speaker 1>pretty quickly. And we're like billions of years into the

0:41:29.800 --> 0:41:32.600
<v Speaker 1>history and we're still super close to the critical density,

0:41:32.640 --> 0:41:35.080
<v Speaker 1>which was a big question in cosmology. How can you

0:41:35.120 --> 0:41:37.359
<v Speaker 1>stay so closely balanced so long?

0:41:37.520 --> 0:41:39.480
<v Speaker 2>I feel like now we're tying it to the expansion

0:41:39.520 --> 0:41:41.960
<v Speaker 2>of the universe. So the critical density is tied to

0:41:42.000 --> 0:41:44.759
<v Speaker 2>the expansion, like if the universe is positively curved, then

0:41:44.840 --> 0:41:46.640
<v Speaker 2>the universe is going to contract eventually.

0:41:46.760 --> 0:41:48.880
<v Speaker 1>The courage of the universe definitely plays a role. The

0:41:48.920 --> 0:41:51.640
<v Speaker 1>critical density and the curvature, together with the amount of

0:41:51.680 --> 0:41:55.480
<v Speaker 1>dark energy, determine the expansion. You can have a universe

0:41:55.520 --> 0:41:59.040
<v Speaker 1>that's positively curved and expanding if you have enough dark energy,

0:41:59.120 --> 0:42:02.560
<v Speaker 1>because dark energy can overcome this critical density, that you

0:42:02.560 --> 0:42:05.240
<v Speaker 1>could have a universe which expands. But in the simple

0:42:05.280 --> 0:42:07.280
<v Speaker 1>scenario where you take out dark energy for the moment

0:42:07.360 --> 0:42:09.800
<v Speaker 1>and just have a universe with only matter and radiation,

0:42:10.239 --> 0:42:12.600
<v Speaker 1>which was basically the scenario of our universe for the

0:42:12.640 --> 0:42:15.440
<v Speaker 1>first nine billion years when dark energy was negligible, and

0:42:15.480 --> 0:42:18.560
<v Speaker 1>then the universe above the critical density will contract and

0:42:18.640 --> 0:42:21.880
<v Speaker 1>increase the density, and the universe below the critical density

0:42:21.920 --> 0:42:25.800
<v Speaker 1>will expand and decrease the density. So they did this calculation.

0:42:25.880 --> 0:42:28.520
<v Speaker 1>They're like, well, in that scenario, how close do the

0:42:28.600 --> 0:42:31.000
<v Speaker 1>universe have to start to the critical density to end

0:42:31.080 --> 0:42:33.000
<v Speaker 1>up at one percent. The answer is we had to

0:42:33.000 --> 0:42:35.560
<v Speaker 1>be within the critical density to within ten to the

0:42:35.640 --> 0:42:38.960
<v Speaker 1>minus sixty two. If you're anything above that, then the

0:42:39.040 --> 0:42:43.120
<v Speaker 1>universe would have expanded like crazy or contracted like crazy.

0:42:43.680 --> 0:42:46.480
<v Speaker 1>So it seems really, really weird that we end up

0:42:46.520 --> 0:42:49.040
<v Speaker 1>with a universe so close to flat when the universe

0:42:49.120 --> 0:42:51.040
<v Speaker 1>likes to veer away from flatness.

0:42:51.440 --> 0:42:55.239
<v Speaker 2>Well, that's a really tight requirement for this density that

0:42:55.280 --> 0:42:57.399
<v Speaker 2>we need at the beginning of the universe. It kind

0:42:57.400 --> 0:42:58.880
<v Speaker 2>of seems like too much of a coincidence.

0:42:59.000 --> 0:43:00.960
<v Speaker 1>It does seem like too much of a coincidence, and

0:43:01.000 --> 0:43:03.840
<v Speaker 1>physicists don't like coincidences because the density of stuff in

0:43:03.880 --> 0:43:06.239
<v Speaker 1>the universe doesn't seem to be determined by anything. It

0:43:06.239 --> 0:43:08.440
<v Speaker 1>could have been anything, So for it to be like

0:43:08.600 --> 0:43:12.000
<v Speaker 1>exactly close to one complete pie of the critical density,

0:43:12.000 --> 0:43:14.560
<v Speaker 1>it seems too neat. Physicists like a reason for these

0:43:14.640 --> 0:43:17.560
<v Speaker 1>numbers to line up, and there is an explanation for it,

0:43:17.920 --> 0:43:21.239
<v Speaker 1>and the explanation is cosmic inflation. So you know how

0:43:21.239 --> 0:43:24.160
<v Speaker 1>the universe is expanding now, and that expansion is accelerating.

0:43:24.320 --> 0:43:27.480
<v Speaker 1>We also think that the universe expanded very very early

0:43:27.520 --> 0:43:30.600
<v Speaker 1>on in its history. But like a huge factor, this

0:43:30.719 --> 0:43:33.960
<v Speaker 1>accelerating expansion we call inflation. It's an expansion of like

0:43:34.040 --> 0:43:36.680
<v Speaker 1>ten to the thirty in like ten to the negative

0:43:36.719 --> 0:43:40.279
<v Speaker 1>thirty seconds. And this kind of accelerating expansion tends to

0:43:40.440 --> 0:43:45.280
<v Speaker 1>push the universe towards flatness. It makes the universe more flat.

0:43:45.400 --> 0:43:47.920
<v Speaker 2>But isn't it still sort of too much of a coincidence,

0:43:47.920 --> 0:43:50.480
<v Speaker 2>Like I wonder if maybe our theories are wrong, or

0:43:50.480 --> 0:43:53.960
<v Speaker 2>maybe there's some sort of mechanism that keeps the universe flat.

0:43:54.040 --> 0:43:55.799
<v Speaker 1>Well, we don't know if inflation is true, and it's

0:43:55.840 --> 0:43:58.040
<v Speaker 1>just one of the possible scenarios, And you know, maybe

0:43:58.040 --> 0:44:00.160
<v Speaker 1>it's just a coincidence, and we just happen to in

0:44:00.160 --> 0:44:02.279
<v Speaker 1>the universe that was that close to flat that we

0:44:02.440 --> 0:44:05.200
<v Speaker 1>ended up in the universe that didn't overexpand or didn't

0:44:05.200 --> 0:44:09.200
<v Speaker 1>collapse on itself. But inflation makes it less sensitive. Inflation says,

0:44:09.200 --> 0:44:11.840
<v Speaker 1>you know, you could have started with lots of different densities,

0:44:12.080 --> 0:44:15.000
<v Speaker 1>and inflation would have made your universe have the critical

0:44:15.040 --> 0:44:17.640
<v Speaker 1>density early on, So you could have started with half

0:44:17.640 --> 0:44:20.120
<v Speaker 1>the density or one and a half times the critical density,

0:44:20.160 --> 0:44:23.160
<v Speaker 1>and inflation would have made your universe super duper close

0:44:23.200 --> 0:44:24.720
<v Speaker 1>to the critical density.

0:44:24.880 --> 0:44:27.080
<v Speaker 2>Meaning like you might have started with too much stuff

0:44:27.080 --> 0:44:30.680
<v Speaker 2>in the universe, but then some mechanism stretched out the

0:44:30.760 --> 0:44:34.320
<v Speaker 2>universe enough so that you had the critical density.

0:44:34.160 --> 0:44:37.959
<v Speaker 1>Exactly the math of inflation. In fact of any accelerating

0:44:38.000 --> 0:44:41.520
<v Speaker 1>expansion in the universe tends to push the universe back

0:44:41.600 --> 0:44:44.080
<v Speaker 1>towards the critical density. So if you had too much,

0:44:44.239 --> 0:44:47.399
<v Speaker 1>inflation would stretch out the universe in just the right

0:44:47.440 --> 0:44:49.799
<v Speaker 1>way to make it have the critical density. Just like

0:44:49.800 --> 0:44:51.440
<v Speaker 1>if you're standing on the surface of a tiny sphere

0:44:51.440 --> 0:44:54.040
<v Speaker 1>like a beach ball, it looks really really curved. But

0:44:54.080 --> 0:44:56.799
<v Speaker 1>then if somebody expands it rapidly by a factor of

0:44:56.840 --> 0:44:59.040
<v Speaker 1>ten to the thirty, then now you're standing on the

0:44:59.040 --> 0:45:02.120
<v Speaker 1>surface of a huge it looks flat. Right, So a

0:45:02.200 --> 0:45:05.040
<v Speaker 1>bigger sphere looks flatter and then a small sphere. In

0:45:05.080 --> 0:45:09.080
<v Speaker 1>the same way inflation pushes the universe towards less.

0:45:08.840 --> 0:45:11.759
<v Speaker 2>Curvature, does it also work the other way, Like if

0:45:12.080 --> 0:45:14.880
<v Speaker 2>the universe had started with too little stuff in it,

0:45:14.960 --> 0:45:19.320
<v Speaker 2>the density was too small. Mood inflation have somehow adjusted

0:45:19.480 --> 0:45:22.400
<v Speaker 2>or slowed down or compress the universe somehow. Would you

0:45:22.440 --> 0:45:25.720
<v Speaker 2>have had deflation in order to keep the universe flat?

0:45:26.480 --> 0:45:28.600
<v Speaker 1>Yeah, that's a great question. It does. It pushes it

0:45:28.640 --> 0:45:32.360
<v Speaker 1>towards critical density from either direction, which is pretty cool

0:45:32.719 --> 0:45:33.839
<v Speaker 1>how the math works out.

0:45:34.040 --> 0:45:35.320
<v Speaker 2>So it does do deflation.

0:45:35.560 --> 0:45:38.440
<v Speaker 1>Well, they still consider it inflation because you're still stretching

0:45:38.440 --> 0:45:38.680
<v Speaker 1>it out.

0:45:38.719 --> 0:45:38.880
<v Speaker 4>You know.

0:45:38.920 --> 0:45:42.120
<v Speaker 1>Imagine like a hyperbolic surface. You stretched it out, so

0:45:42.200 --> 0:45:46.680
<v Speaker 1>the negative curvature goes towards zero curvature. So inflation drives

0:45:46.680 --> 0:45:48.480
<v Speaker 1>you towards zero curvature from either direction.

0:45:49.080 --> 0:45:53.080
<v Speaker 2>So it's more like stackflation or less flation.

0:45:54.360 --> 0:45:56.640
<v Speaker 1>I don't know enough economics to know if an analogy

0:45:56.680 --> 0:45:57.480
<v Speaker 1>is accurate or not.

0:45:57.640 --> 0:46:01.880
<v Speaker 2>Yeah, I mean it sounds like something they say in

0:46:01.920 --> 0:46:02.279
<v Speaker 2>the news.

0:46:02.360 --> 0:46:04.879
<v Speaker 1>And one fascinating thing about that is it means that

0:46:04.960 --> 0:46:09.160
<v Speaker 1>our universe right now is driving back towards flatness. Like

0:46:09.200 --> 0:46:11.800
<v Speaker 1>the brief history of the universe is you have probably inflation,

0:46:11.880 --> 0:46:14.600
<v Speaker 1>which makes the universe mostly flat, and then you have

0:46:14.680 --> 0:46:18.080
<v Speaker 1>a matter in radiation dominated time when the universe is

0:46:18.120 --> 0:46:21.040
<v Speaker 1>then driven by this critical density, and it continues to

0:46:21.080 --> 0:46:23.959
<v Speaker 1>expand that that expansion is decelerating because of the matter

0:46:24.040 --> 0:46:26.279
<v Speaker 1>dominated nature of the universe. And then like six billion

0:46:26.360 --> 0:46:29.000
<v Speaker 1>years ago, dark energy took over, right, because the expanding

0:46:29.120 --> 0:46:32.760
<v Speaker 1>universe dilutes out the matter and radiation, while dark energy

0:46:32.760 --> 0:46:35.160
<v Speaker 1>grows as a fraction. So now we have an accelerating

0:46:35.200 --> 0:46:39.200
<v Speaker 1>expansion again, which does the same thing. Any accelerating expansion

0:46:39.239 --> 0:46:42.719
<v Speaker 1>in the universe pushes you back towards zero curvature.

0:46:43.120 --> 0:46:45.680
<v Speaker 2>Mmm. Interesting. I guess what that makes me think is

0:46:45.719 --> 0:46:49.239
<v Speaker 2>that maybe the universe is flat, Like it's just flat.

0:46:49.280 --> 0:46:51.880
<v Speaker 2>It's infinite and flat, and all these things we're seeing,

0:46:51.880 --> 0:46:55.799
<v Speaker 2>all these measurements and all these theoretical concepts, they kind

0:46:55.800 --> 0:46:57.560
<v Speaker 2>of have to work out to a flat universe, and

0:46:57.600 --> 0:46:59.560
<v Speaker 2>that's what we're seeing. Like maybe it's not sort of

0:46:59.600 --> 0:47:02.480
<v Speaker 2>like this mystery or this universe sitting on a nice edge.

0:47:02.520 --> 0:47:04.480
<v Speaker 2>It's just that's just the way that the verse is.

0:47:04.960 --> 0:47:07.279
<v Speaker 2>And to us, the math and the measurements look like

0:47:07.320 --> 0:47:09.000
<v Speaker 2>it could have gone either way, but it could never

0:47:09.040 --> 0:47:09.560
<v Speaker 2>had a chance.

0:47:09.719 --> 0:47:12.799
<v Speaker 1>Yeah, it's possible. Right in the equations of general relativity,

0:47:12.840 --> 0:47:15.920
<v Speaker 1>this is curvature parameter. It's either plus one zero, or

0:47:16.120 --> 0:47:18.640
<v Speaker 1>minus one, and it can't change again. Right, You can't

0:47:18.680 --> 0:47:20.960
<v Speaker 1>go from a negative curvature to a positive curvature, and

0:47:21.000 --> 0:47:24.279
<v Speaker 1>our universe is just one of those. The interesting thing, though,

0:47:24.640 --> 0:47:27.040
<v Speaker 1>is that to have k equals zero, to have zero curvature,

0:47:27.200 --> 0:47:30.200
<v Speaker 1>you really have to have the critical density of matter

0:47:30.280 --> 0:47:32.600
<v Speaker 1>and energy. So it sort of depends on what question

0:47:32.680 --> 0:47:34.560
<v Speaker 1>you ask, Like you could ask, well, which of the

0:47:34.600 --> 0:47:36.719
<v Speaker 1>three curvatures is it? Well, maybe it's just zero, like

0:47:36.800 --> 0:47:38.560
<v Speaker 1>you say, but if you think about it in terms

0:47:38.560 --> 0:47:41.680
<v Speaker 1>of the continuous spectrum of matter and energy density, then

0:47:41.680 --> 0:47:44.480
<v Speaker 1>it has to have exactly the right number, which seems

0:47:44.480 --> 0:47:46.880
<v Speaker 1>like one option out of an infinite number instead of

0:47:46.880 --> 0:47:47.960
<v Speaker 1>one option out of three.

0:47:48.440 --> 0:47:51.919
<v Speaker 2>Or unless the universe sort of like prevents the matter

0:47:52.000 --> 0:47:54.400
<v Speaker 2>and energy to be anything else, in case that wouldn't

0:47:54.440 --> 0:47:54.719
<v Speaker 2>make sense.

0:47:54.800 --> 0:47:57.520
<v Speaker 1>Right, Yeah, we it'd certainly possible. And these questions are

0:47:57.520 --> 0:47:59.680
<v Speaker 1>really basic and also simple, And in a few hundred

0:47:59.760 --> 0:48:01.399
<v Speaker 1>years they might look back on this and be like, hah,

0:48:01.920 --> 0:48:04.440
<v Speaker 1>how do they imagine they lived in a curved universe?

0:48:04.480 --> 0:48:06.480
<v Speaker 2>What a bunch of idiots, What a bunch of flat

0:48:06.520 --> 0:48:07.360
<v Speaker 2>footed idiots?

0:48:08.239 --> 0:48:10.160
<v Speaker 1>But these are the questions we're asking, and we don't

0:48:10.200 --> 0:48:12.479
<v Speaker 1>know and the equations of general real too. They allow

0:48:12.600 --> 0:48:16.040
<v Speaker 1>for all three kinds of universe negative curvature, flat or

0:48:16.080 --> 0:48:18.799
<v Speaker 1>positive curvature. We just don't know which of those we

0:48:18.840 --> 0:48:21.279
<v Speaker 1>live in and why we've measured its space to be flat.

0:48:21.320 --> 0:48:23.600
<v Speaker 1>And you're right. Either it just is flat and it

0:48:23.680 --> 0:48:25.680
<v Speaker 1>started out balanced on that knife's edge and it will

0:48:25.719 --> 0:48:29.200
<v Speaker 1>always be there, perfectly balanced, or it has a little

0:48:29.200 --> 0:48:31.600
<v Speaker 1>bit of curvature, but then we don't understand why it's

0:48:31.640 --> 0:48:34.920
<v Speaker 1>still so flat unless you do something early on, like inflation.

0:48:35.160 --> 0:48:37.480
<v Speaker 2>Well, I think the idea is that maybe the universe

0:48:37.560 --> 0:48:40.520
<v Speaker 2>is flat, which means that the pencil is not upside down,

0:48:40.600 --> 0:48:43.400
<v Speaker 2>like maybe the pencil is hanging from the tail, and

0:48:43.480 --> 0:48:46.800
<v Speaker 2>that it can only sort of be that hanging down

0:48:46.880 --> 0:48:49.640
<v Speaker 2>and the universe would push it down if you try

0:48:49.640 --> 0:48:52.080
<v Speaker 2>to move the pencil. That's a possibility. Sounds like it's

0:48:52.080 --> 0:48:55.400
<v Speaker 2>still a mystery why the universe is flat. We're measuring

0:48:55.440 --> 0:48:57.880
<v Speaker 2>it to be flat and it seems to be staying flat,

0:48:58.080 --> 0:49:02.040
<v Speaker 2>which means that the universe either is flat or the

0:49:02.120 --> 0:49:06.160
<v Speaker 2>universe is not flat, but something is making it suspiciously flat.

0:49:06.640 --> 0:49:08.360
<v Speaker 2>Those are the two options, right exactly.

0:49:08.920 --> 0:49:11.799
<v Speaker 1>If it's not exactly flat, then something is keeping it

0:49:12.000 --> 0:49:13.239
<v Speaker 1>very very close.

0:49:12.960 --> 0:49:15.400
<v Speaker 2>To flat, which would be the universe, which means the

0:49:15.480 --> 0:49:16.800
<v Speaker 2>universe it's flat.

0:49:18.120 --> 0:49:20.640
<v Speaker 1>The universe is either exactly flat or it likes to

0:49:20.680 --> 0:49:22.080
<v Speaker 1>stay very close to flat.

0:49:22.320 --> 0:49:26.319
<v Speaker 2>I'm just trying to propagate flat universe theories and say

0:49:26.320 --> 0:49:28.320
<v Speaker 2>that it's all just a conspiracy by the universe.

0:49:28.480 --> 0:49:29.440
<v Speaker 1>You're curving my brain.

0:49:29.520 --> 0:49:29.719
<v Speaker 5>Man.

0:49:30.040 --> 0:49:32.400
<v Speaker 2>All right, Well, the next time you look at into space,

0:49:32.520 --> 0:49:35.360
<v Speaker 2>think about what happens to those photons that you're seeing.

0:49:35.600 --> 0:49:37.959
<v Speaker 2>Did they come straight at you or did they get

0:49:38.000 --> 0:49:42.040
<v Speaker 2>bent by space? Are those photons curving their way through

0:49:42.040 --> 0:49:46.359
<v Speaker 2>the universe, maybe even a close circular universe, or did

0:49:46.360 --> 0:49:48.200
<v Speaker 2>it come straight at you from really far away.

0:49:48.360 --> 0:49:51.319
<v Speaker 1>Either way, we're grateful that photons are arriving here on

0:49:51.400 --> 0:49:53.799
<v Speaker 1>Earth and that we're smart enough to figure out the

0:49:53.840 --> 0:49:57.520
<v Speaker 1>messages that they send about the nature of this incredible cosmos.

0:49:57.680 --> 0:49:59.480
<v Speaker 2>Or at least we think we're smart enough. It might

0:49:59.560 --> 0:50:01.520
<v Speaker 2>just be falling flat on our facebooks.

0:50:01.680 --> 0:50:04.000
<v Speaker 1>We're feeling good about being smart. Whether or not we

0:50:04.080 --> 0:50:04.839
<v Speaker 1>are all right.

0:50:04.920 --> 0:50:07.960
<v Speaker 2>We hope you enjoyed that. Thanks for joining us, See

0:50:08.000 --> 0:50:08.520
<v Speaker 2>you next time.

0:50:16.440 --> 0:50:19.240
<v Speaker 1>Thanks for listening, and remember that Daniel and Jorge explain

0:50:19.320 --> 0:50:23.279
<v Speaker 1>the universe is a production of iHeartRadio. For more podcasts

0:50:23.320 --> 0:50:27.960
<v Speaker 1>from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, or wherever

0:50:28.040 --> 0:50:29.760
<v Speaker 1>you listen to your favorite shows.