WEBVTT - VENN Founders Eye TV’s Big Game With Streaming Network Launch

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<v Speaker 1>Welcome to Strictly Business Varieties, weekly podcast featuring conversations with

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<v Speaker 1>industry leaders about the business of media and entertainment. I'm

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<v Speaker 1>Cynthia Littleton, business editor for Variety Today. My guests are

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<v Speaker 1>Aerial Horn and Ben Cuson, co founders and co CEOs

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<v Speaker 1>of ven v e n N is an acronym that

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<v Speaker 1>stands for video Game and Entertainment News Network. Then would

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<v Speaker 1>seem to be swimming against the tide of media today.

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<v Speaker 1>As a twenty four seven live streaming channel that is

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<v Speaker 1>advertising supported. Horn and Cuson see a big white space

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<v Speaker 1>for TV content that targets millennials and Gen Z, the

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<v Speaker 1>demographics that have never known a world without gaming. They

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<v Speaker 1>also see big opportunity for a streaming network that can

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<v Speaker 1>syndicate content on a number of platforms such as Twitch

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<v Speaker 1>and YouTube. The two have big plans for creating up

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<v Speaker 1>to fifty hours a week of original content, all paid

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<v Speaker 1>for by sponsor dollars. All of those things sound like

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<v Speaker 1>kryptonite for the on demand generation, but Horn and Cuson

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<v Speaker 1>see things differently, as they explain here. Ariel Horn and

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<v Speaker 1>Ben Cusin, co founders and co CEOs of ben a

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<v Speaker 1>new video game, entertainment and lifestyle network coming soon to

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<v Speaker 1>a platform near you. Thank you so much for joining

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<v Speaker 1>us today. Thank you, thanks so much for having us

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<v Speaker 1>excited here. So I'm going to start up straight up.

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<v Speaker 1>I'm not a gamer. I can I can probably measure

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<v Speaker 1>the amount of time in my life that I've spent

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<v Speaker 1>playing video games if telephone Solitaire doesn't count, probably measured

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<v Speaker 1>in hours, not days or weeks. Um. So tell me

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<v Speaker 1>for a lay person, tell me give me the elevator

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<v Speaker 1>pitch for then the video Game Entertainment News Network. It

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<v Speaker 1>is a surprise. It is a surprise to me to

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<v Speaker 1>see that something that content like this would be launching

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<v Speaker 1>in a live, linear fashion. That seems a little counterintuitive.

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<v Speaker 1>Tell tell me about your venture. Sure, and by the

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<v Speaker 1>way of telephone Solitaire accounts, my parents are the biggest

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<v Speaker 1>gamers on Earth show. Give you the heads up there.

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<v Speaker 1>So yeah, Ariel and I are are both co founders

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<v Speaker 1>co CEO. We we've both been in this business a

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<v Speaker 1>long time and and kind of concurrently saw the same

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<v Speaker 1>opportunity both across linear TV, V O D and and

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<v Speaker 1>more about the demographics at large, So to to kind

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<v Speaker 1>of take this from a big fifty thousand foot view

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<v Speaker 1>down to a little bit of the micro Gaming is huge,

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<v Speaker 1>it's been. It's bigger than arguably all sports and entertainment combined.

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<v Speaker 1>A hundred fifty billion dollars this year, trending toward a

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<v Speaker 1>three hundred billion dollar year industry in a few years.

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<v Speaker 1>So by any metric, whether it's dollars or consumer engagement, um,

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<v Speaker 1>it's a real thing. And by consumer engagement, to give

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<v Speaker 1>you a sense, three hundred million people every single day

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<v Speaker 1>go on YouTube to watch gaming video content and that

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<v Speaker 1>ranges from people playing video games, to learning about video games,

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<v Speaker 1>to entertainment properties around video games or e sports. So

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<v Speaker 1>to say this category is is nothing short of a

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<v Speaker 1>powerhouse would be an understatement. And really this is an

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<v Speaker 1>elusive audience as far as television networks and marketers are concerned,

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<v Speaker 1>it is very hard to reach Gen Z and millennial

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<v Speaker 1>and the current TV landscape UM, and people are trying,

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<v Speaker 1>but at the end of the day, there is no

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<v Speaker 1>network that's dedicated to content for for this generation. And

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<v Speaker 1>when you step back and look at the generation, nine

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<v Speaker 1>out of ten Gen Z play video games regularly. So

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<v Speaker 1>when you say, like are you a gamer? That be

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<v Speaker 1>akin to asking, um, you know, a young gen z

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<v Speaker 1>or a mallennial kid. We can affectionately call them to say,

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<v Speaker 1>you know, hey, are you a music listener or you

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<v Speaker 1>a dinner eater? The reality is is is this is

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<v Speaker 1>something that's all they know that I should really be

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<v Speaker 1>is like what game are you referring to? Is it

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<v Speaker 1>Animal Crossing? Is it League of Legends? Is that call

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<v Speaker 1>of duty? Um? So, once you recognize the scale of engagement,

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<v Speaker 1>you really think about, Okay, we know it's big, but

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<v Speaker 1>how can we help cater an opportunity this environment and

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<v Speaker 1>create real engagement. So you've got the world of Twitch

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<v Speaker 1>that's out there generating billions of hours of watched content

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<v Speaker 1>per months in thing on YouTube, but there is they

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<v Speaker 1>are really kind of archival and not necessarily the destination.

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<v Speaker 1>There's no real curated way to engage in the category.

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<v Speaker 1>And so, um, you know, just a little bit more

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<v Speaker 1>on this area. And I both saw the same opportunity

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<v Speaker 1>as that you can create a TV network that has

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<v Speaker 1>gone out and recognize the best content creators across this

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<v Speaker 1>universe taken this amazing production. I'm excited for Arial to

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<v Speaker 1>tell you about his experience and where he comes from

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<v Speaker 1>to take this wonderful TV production and hopefully elevate the

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<v Speaker 1>craft that people are doing and what's called a user

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<v Speaker 1>generated content manner, and create TV behind it and then

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<v Speaker 1>string it all together, you know, create a TV network

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<v Speaker 1>can allow a really safe space as for brands and

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<v Speaker 1>partners to advertise and reach these communities. Um. And so

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<v Speaker 1>that's what we've did, and that's that's where we are. Now.

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<v Speaker 1>Let me ask you again, let me ask the basic

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<v Speaker 1>question because I understand, I know that there's a lot

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<v Speaker 1>of viewing of people playing video games, people playing video

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<v Speaker 1>games in tournament fashion. Um, but this is really from

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<v Speaker 1>your slate. This is really lifestyle and entertainment shows for

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<v Speaker 1>the people that like to that like video gaming enough

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<v Speaker 1>to watch other people play it on on platforms. Um.

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<v Speaker 1>This is that's if I understand right, it is this

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<v Speaker 1>is a TV network for the streaming generation. And then

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<v Speaker 1>is a double on tunder it's the video Game Entertainment

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<v Speaker 1>News Network. But it really is the intersection of gaming, entertainment, music,

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<v Speaker 1>pop culture and really the generations. And that's the next

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<v Speaker 1>is where we live. I'll give Arial a chance to

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<v Speaker 1>get a word and edgewise on it. And Ariel, you

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<v Speaker 1>are speaking to us from your play of Vista your

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<v Speaker 1>studio in play of Vista. Uh sorry, Berril, you are

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<v Speaker 1>speaking to us from your studio in play a Vista

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<v Speaker 1>where you have expansive facilities, and you're rare and to go. Yes,

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<v Speaker 1>we are. Yes. So we launched actually on August five,

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<v Speaker 1>which if which is next Wednesday, depending on when you're

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<v Speaker 1>when you're listening to this podcast, maybe by the time

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<v Speaker 1>you're listening, we've already launched, and we hope to get

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<v Speaker 1>your feedback. If you're watching, we hope you're enjoying the

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<v Speaker 1>programs that we're putting out there. But yeah, I'm here

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<v Speaker 1>and we are in rehearsals. We've got all of our

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<v Speaker 1>shows are we have twenty hours plus of fresh content

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<v Speaker 1>that we're going to be putting out each week, which

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<v Speaker 1>against sort of the comp in the TV world, exceeds most,

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<v Speaker 1>if not all, of the networks. You know, if you

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<v Speaker 1>look at the amount of entertainment programming, live entertainment programming

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<v Speaker 1>we're creating, it it stacks up really high. We've got

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<v Speaker 1>a bunch of really interesting formats that both draw from

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<v Speaker 1>the universes that Ben was describing of young people playing

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<v Speaker 1>video games in a very raw, authentic way with the

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<v Speaker 1>audience which you might see in Twitch. We're elevating that

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<v Speaker 1>format and curating it and distributing it back to those

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<v Speaker 1>same networks and those platforms where the young people are.

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<v Speaker 1>And Ben hinted at it a little bit, but the

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<v Speaker 1>way TV is currently set up, it's in a bit

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<v Speaker 1>of a crisis because it can't follow its consumers, right,

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<v Speaker 1>And that's a very basic concept that as demographies change, Right,

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<v Speaker 1>young people have been consuming content in a bunch of

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<v Speaker 1>a bunch of ways. They're not only looking for short clips,

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<v Speaker 1>they're not only looking to play video games, they're not

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<v Speaker 1>only looking to watch movies. But they are consuming a

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<v Speaker 1>lot of of content. And so the the version of

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<v Speaker 1>TV that I I see and Ben and I see

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<v Speaker 1>is really it's it's a more I guess you'd say

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<v Speaker 1>it's a more generous kind of definition. It's transmitting video

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<v Speaker 1>and sound in a bunch of different platforms in a

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<v Speaker 1>bunch of different ways. And so when you look at

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<v Speaker 1>young people, they are really consuming a lot of content,

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<v Speaker 1>and they play lots of video games. They might go

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<v Speaker 1>to the movies, they might um binge watch on Netflix. Uh,

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<v Speaker 1>they might have a second screen open on their phone

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<v Speaker 1>or on a second monitor that's next them, and so

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<v Speaker 1>what we want to do is create an authentic version

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<v Speaker 1>of content that they love and that they understand. And

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<v Speaker 1>because we are not uh sort of burdened I guess

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<v Speaker 1>you might say by carriage fees and mfns that exists

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<v Speaker 1>in the traditional TV world, we could think about a

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<v Speaker 1>TV network in a very new and novel way, right.

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<v Speaker 1>So we can create content that is akin to what

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<v Speaker 1>you might see on traditional network, but we can distribute

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<v Speaker 1>it to the channels where gamers and where young people are.

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<v Speaker 1>So we will be the first ever seven channel on Twitch,

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<v Speaker 1>on YouTube, on Twitter, right, but we'll also be on

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<v Speaker 1>connected TVs, will be on traditional m v p d

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<v Speaker 1>s like people like you might see on a on

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<v Speaker 1>a cable system right that is now shifting into a

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<v Speaker 1>more digital warm. We also will be on the v

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<v Speaker 1>m v p d s, which are the skinny bundles, right.

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<v Speaker 1>So we aspire to create content that is contemporary and

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<v Speaker 1>that is natively interesting for this streaming generation. Has Ben

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<v Speaker 1>calls it, bring it, bring those creators onto our network

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<v Speaker 1>creative virtuous cycle with them. So we helped to elevate

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<v Speaker 1>the things that they do natively really well and where

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<v Speaker 1>they've built audiences that quite frankly rival and exceed in

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<v Speaker 1>some cases traditional TV hits in the demo especially, and

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<v Speaker 1>bring them onto our network and curate a whole slate

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<v Speaker 1>of content for this audience. It sounds to me like

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<v Speaker 1>you want to be something of a food network or

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<v Speaker 1>h G TV. That is the sort of a destination.

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<v Speaker 1>It's it's a bit of comfort food. You may not

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<v Speaker 1>go for a particular show, but you know what you're

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<v Speaker 1>turning on when you get that channel? Is that? Is

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<v Speaker 1>that the thinking? Yeah? That that really is so the

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<v Speaker 1>way to look at the programming landscape. And I'm sure

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<v Speaker 1>your audience knows this well as as readers of Variety

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<v Speaker 1>is you've got to send really you know, young skewing TV.

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<v Speaker 1>You've got Disney, You've got Nickelodeon, you've got Cartoon Network

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<v Speaker 1>that really feels the you know, the young demos kind

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<v Speaker 1>of preteen, etcetera. There's really a chasm of programming for

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<v Speaker 1>gen Z and millennials. You kind of look at the

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<v Speaker 1>demos from the ESPNS or the Comedy Central, they've all

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<v Speaker 1>kind of skewed up in age. Now what you'll find

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<v Speaker 1>is gen Z and millennial type programmings intermittently dispersed across networks. Right,

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<v Speaker 1>it's not your Rick and Morty on Adult Swim, that's

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<v Speaker 1>your Game of Thrones on HBO. Depending on which platform

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<v Speaker 1>that you jump to. There are shows that tend to

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<v Speaker 1>resonate well with therese younger demos. What there is not

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<v Speaker 1>is a network that is essentially a cultural flag bearer

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<v Speaker 1>for these generations. You hearken back to MTV in the nineties,

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<v Speaker 1>right when people were gathering outside fifteen Broadway eighties nineties

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<v Speaker 1>were out there and VJs were all the thing. It

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<v Speaker 1>was a cultural movement with music. That's where young folks

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<v Speaker 1>would turn in to get their news or an attainment

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<v Speaker 1>in the pop culture information, et cetera of what they love. Right,

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<v Speaker 1>there's just not that in today's day and age. You

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<v Speaker 1>mean MTV readily concedes that, you know, hun or ten

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<v Speaker 1>hours of a hundred, you know, forty or fifty possible

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<v Speaker 1>hours of a week in programming our repeats of ridiculousness.

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<v Speaker 1>And I actually happened to be a fan of that show. Um,

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<v Speaker 1>But it's when you program a network with that scale

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<v Speaker 1>of programming, it's it's very different than going head on

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<v Speaker 1>into creating his max amount of hours of live original,

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<v Speaker 1>unique first run programming as you can. So, to Arial's point,

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<v Speaker 1>we have more live original programming per week than any

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<v Speaker 1>other TV network we've We've done the math MTVS at

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<v Speaker 1>seven Discoveries about fifteen, sixteen, A and E right there

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<v Speaker 1>as well. We're starting with over twenty and migrating to

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<v Speaker 1>thirty and then once we open up our New York studio,

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<v Speaker 1>because we have to studios, one imply a Vista in

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<v Speaker 1>Los Angeles, the other one in New York at at

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<v Speaker 1>three World Trade Center overlooking the Oculus. That is our

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<v Speaker 1>kind of modern day homage to MTV in their studio

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<v Speaker 1>in Times Square. We're very excited to create a bicoastal

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<v Speaker 1>programming set which will be over fifty hours a week,

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<v Speaker 1>so we'll kind of be in a bit of rarefied

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<v Speaker 1>air there. That sounds amazing, but it also sounds expensive.

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<v Speaker 1>And as you said, you're not burdened with cable carriage fees.

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<v Speaker 1>That's a cavy lift for excuse me, that's a heavy

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<v Speaker 1>lift for purely advertising to support. How are you funding

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<v Speaker 1>all of this? So so I answer that kind of

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<v Speaker 1>twofold and I'll kick it over to Arials. So it

0:12:13.120 --> 0:12:17.439
<v Speaker 1>is expensive if you're programming is procedurals that are scripted,

0:12:17.880 --> 0:12:20.160
<v Speaker 1>that are big budget on locations, so on and so forth.

0:12:20.160 --> 0:12:23.160
<v Speaker 1>And candidly, there's been so much TV invested into what

0:12:23.320 --> 0:12:25.160
<v Speaker 1>is the next generation of a lawyer's show where this

0:12:25.240 --> 0:12:28.280
<v Speaker 1>doctor that sees ghosts or kind of iteration on either

0:12:28.440 --> 0:12:31.920
<v Speaker 1>you know, medical, legal, whatever kind of scripted programming. Younger

0:12:31.960 --> 0:12:36.760
<v Speaker 1>generations have really issued that really expensive scripted kind of

0:12:36.800 --> 0:12:39.320
<v Speaker 1>no been there done that type of programming in favor

0:12:39.320 --> 0:12:42.439
<v Speaker 1>of live programming, UM and programming that works really well

0:12:42.440 --> 0:12:44.679
<v Speaker 1>in a studio system. That's why you see such thriving

0:12:44.720 --> 0:12:47.480
<v Speaker 1>content on on YouTube and and on Twitch. And so

0:12:47.760 --> 0:12:50.160
<v Speaker 1>what we've recognized is there's a world where we create

0:12:50.200 --> 0:12:52.679
<v Speaker 1>TV and the tens of thousands of dollars per hour,

0:12:52.800 --> 0:12:55.160
<v Speaker 1>not the hundreds of thousands of dollars per hour, and

0:12:55.240 --> 0:12:58.720
<v Speaker 1>so our TV on average costs about nine less on

0:12:58.760 --> 0:13:00.720
<v Speaker 1>an hourly basis than what you see in traditional TV

0:13:00.800 --> 0:13:04.600
<v Speaker 1>prime time. That said, it's already proven to pull massive

0:13:04.679 --> 0:13:06.840
<v Speaker 1>numbers that rival what you see on the prime time

0:13:06.840 --> 0:13:09.439
<v Speaker 1>I'm give you an example. We have a talent called Austin.

0:13:09.520 --> 0:13:12.439
<v Speaker 1>He's amazing. He's essentially the Mark Burnett of what you

0:13:12.480 --> 0:13:14.720
<v Speaker 1>see on Twitch, he creates game shows, he you know,

0:13:14.760 --> 0:13:17.480
<v Speaker 1>he pulls in wonderful engaged audiences and and you know,

0:13:17.520 --> 0:13:20.160
<v Speaker 1>we're just such big fans. It is so Austin will

0:13:20.200 --> 0:13:23.720
<v Speaker 1>have a concurrent audience of seventy five thousand at one

0:13:23.800 --> 0:13:26.040
<v Speaker 1>time on Twitch. So let's say you part some of

0:13:26.040 --> 0:13:28.040
<v Speaker 1>that out globally and say there's Spilitch outside of the

0:13:28.120 --> 0:13:30.719
<v Speaker 1>demo he's pulling let's say thirty to forty thou in

0:13:30.720 --> 0:13:33.400
<v Speaker 1>the demo. If you take a network that's a very big,

0:13:33.559 --> 0:13:36.199
<v Speaker 1>you know, nationally syndicated network, let's go with with Discovery.

0:13:36.280 --> 0:13:39.760
<v Speaker 1>Discovery Network across all platforms, every single bit of pay

0:13:39.800 --> 0:13:43.320
<v Speaker 1>TV does about sixties sixty five thousand people in the

0:13:43.360 --> 0:13:46.719
<v Speaker 1>demo in prime time. So on one platform, you've got

0:13:46.720 --> 0:13:50.560
<v Speaker 1>a single individual who's pulling comparable numbers to what you

0:13:50.600 --> 0:13:53.520
<v Speaker 1>know a Discovery network is is pulling within the demo.

0:13:53.559 --> 0:13:55.599
<v Speaker 1>And Discovery obviously generate hundreds of millions of dollars a

0:13:55.679 --> 0:13:58.120
<v Speaker 1>year in revenue and and aims at a at a

0:13:58.160 --> 0:14:01.440
<v Speaker 1>different demo. But but to your your anti still valid, Yeah,

0:14:01.440 --> 0:14:03.160
<v Speaker 1>So I guess to the point is it aims to

0:14:03.200 --> 0:14:05.440
<v Speaker 1>the higher demo as well as all the other networks

0:14:05.440 --> 0:14:08.160
<v Speaker 1>aiming to the higher demos. I shouldn't say the older demo.

0:14:08.240 --> 0:14:11.040
<v Speaker 1>I misspoke older demo that will make sure to get

0:14:11.040 --> 0:14:12.880
<v Speaker 1>our nomenclaits are right. But yeah, I mean to the

0:14:12.920 --> 0:14:16.400
<v Speaker 1>point if we can show what one platform someone can do,

0:14:16.480 --> 0:14:18.480
<v Speaker 1>and if we can help elevate that art make it

0:14:18.559 --> 0:14:21.320
<v Speaker 1>look like television. And by the way, my wife, she

0:14:21.360 --> 0:14:24.520
<v Speaker 1>doesn't watch Twitch, she doesn't watch YouTube. She's assuredly not

0:14:24.600 --> 0:14:26.840
<v Speaker 1>a gamer except animal crossing every now and then, but

0:14:27.280 --> 0:14:29.320
<v Speaker 1>that will definitely qualify it as a gamer in today's

0:14:29.400 --> 0:14:31.560
<v Speaker 1>day and age. But you know, she watched previews of

0:14:31.640 --> 0:14:33.560
<v Speaker 1>these shows. She goes, oh my god, this is amazing.

0:14:33.640 --> 0:14:36.800
<v Speaker 1>This is kind of like MTVS Challenge meets Fear Factor

0:14:36.840 --> 0:14:38.960
<v Speaker 1>with a kind of new twist for streamers. I'm like, yeah,

0:14:38.960 --> 0:14:41.080
<v Speaker 1>that that's what we're doing. She's like, I haven't seen

0:14:41.120 --> 0:14:43.960
<v Speaker 1>this before. And that's the reaction we're trying to get

0:14:43.960 --> 0:14:46.680
<v Speaker 1>to is this is a new breed of programming that

0:14:46.760 --> 0:14:50.160
<v Speaker 1>people will understand and recognize and watch. Is familiar premium

0:14:50.200 --> 0:14:52.960
<v Speaker 1>produce entertainment, but it will feel new and novel, and

0:14:52.960 --> 0:14:55.680
<v Speaker 1>that may cover video games, that may cover music. We

0:14:55.760 --> 0:14:58.040
<v Speaker 1>have a partnership with Proximity is one of the biggest

0:14:58.320 --> 0:15:00.800
<v Speaker 1>E d M distribution channels on Tube to have almost

0:15:00.800 --> 0:15:03.120
<v Speaker 1>ten million subs. We're gonna be creating a unique and

0:15:03.160 --> 0:15:06.520
<v Speaker 1>engaging music content. We've got pop culture celebrities coming in

0:15:06.560 --> 0:15:09.040
<v Speaker 1>with movies, TV shows, et cetera. This is going to

0:15:09.240 --> 0:15:11.960
<v Speaker 1>feel like premium TV for the younger generation and that

0:15:12.400 --> 0:15:14.480
<v Speaker 1>is our bat that it will draw the kinds of

0:15:14.480 --> 0:15:17.160
<v Speaker 1>eyeballs across all platforms that advertisers are looking for in

0:15:17.200 --> 0:15:20.080
<v Speaker 1>a brand safe manner and again with less costs on

0:15:20.120 --> 0:15:22.880
<v Speaker 1>the production side, and we think comparable revenue on that side.

0:15:23.160 --> 0:15:26.080
<v Speaker 1>We think that's a not only a survivable business model,

0:15:26.120 --> 0:15:29.600
<v Speaker 1>but what we think ultimately a very profitable And you

0:15:29.680 --> 0:15:36.120
<v Speaker 1>have a f understand right you have distribution deals with Twitter, YouTube, Twitch, Facebook, gaming?

0:15:36.840 --> 0:15:40.360
<v Speaker 1>Is that a rev share or an ad inventory share?

0:15:40.400 --> 0:15:44.760
<v Speaker 1>How do those deals work? So so it will vary,

0:15:44.880 --> 0:15:48.160
<v Speaker 1>so it varies, so it obviously varies. We have built

0:15:48.160 --> 0:15:53.680
<v Speaker 1>an amalgam of TV, TV experience, game experience, entertain experience

0:15:53.720 --> 0:15:55.960
<v Speaker 1>at our company and that's something that I think was

0:15:56.000 --> 0:15:58.480
<v Speaker 1>part of the answer for the last question too. We

0:15:58.960 --> 0:16:02.080
<v Speaker 1>realize that there are certain core competencies that that you

0:16:02.160 --> 0:16:04.520
<v Speaker 1>need to bring to the table to create a TV network.

0:16:04.560 --> 0:16:08.680
<v Speaker 1>So our CEO is the former Discovery Channel c CEO

0:16:08.800 --> 0:16:12.200
<v Speaker 1>and CFO name is Neil Kirsch. We've brought his entire

0:16:12.240 --> 0:16:14.680
<v Speaker 1>pricing and planning team to the table. Our head of

0:16:14.720 --> 0:16:18.360
<v Speaker 1>sales is from Facebook. Guy named Dave eckenstein uh is

0:16:18.440 --> 0:16:21.440
<v Speaker 1>who's the head of our head of sales now. But

0:16:21.520 --> 0:16:24.800
<v Speaker 1>he was with Facebook, he was at um Bleacher Report

0:16:24.880 --> 0:16:27.440
<v Speaker 1>in BuzzFeed, and even before that he was he was

0:16:27.480 --> 0:16:30.520
<v Speaker 1>in sales and at Fox and NBC. So we have

0:16:30.760 --> 0:16:36.080
<v Speaker 1>an incredibly refined, purposeful team that understands how to build,

0:16:36.560 --> 0:16:40.120
<v Speaker 1>build media plans and how to actually sell TV. Now

0:16:40.240 --> 0:16:42.880
<v Speaker 1>you look at what we're making, and we're making something

0:16:42.920 --> 0:16:46.120
<v Speaker 1>that's in it's elusive in a lot of ways for advertisers.

0:16:46.200 --> 0:16:48.200
<v Speaker 1>Let's just talk it through for a second. It's elusive

0:16:48.280 --> 0:16:51.960
<v Speaker 1>because the demo is usually pretty pretty like fragmented and

0:16:52.000 --> 0:16:54.920
<v Speaker 1>hard to find. It's delusive because of some issues with

0:16:55.000 --> 0:16:59.320
<v Speaker 1>brand safety, right. It's elusive because the digital platforms where

0:16:59.480 --> 0:17:02.480
<v Speaker 1>the traditional TV networks can they cannot go there because

0:17:02.520 --> 0:17:05.160
<v Speaker 1>the shackles that they have with their mfns and their

0:17:05.200 --> 0:17:08.720
<v Speaker 1>carriage fees, they're they're they're kind of like not able

0:17:08.760 --> 0:17:11.000
<v Speaker 1>to be there, and so what is left there in

0:17:11.040 --> 0:17:13.679
<v Speaker 1>that space is something that's a little bit hard to

0:17:13.800 --> 0:17:16.119
<v Speaker 1>understand for most brands, and they're not sure that they

0:17:16.119 --> 0:17:18.159
<v Speaker 1>want to wade into the water and figure out like

0:17:18.320 --> 0:17:20.600
<v Speaker 1>do I want to invest in a specific U g

0:17:20.720 --> 0:17:23.639
<v Speaker 1>C creator? Do I want to invest in a team

0:17:23.680 --> 0:17:26.120
<v Speaker 1>in E sports? Where do you want to invest? So

0:17:26.280 --> 0:17:29.360
<v Speaker 1>as we're looking at our business model, it's built very

0:17:29.440 --> 0:17:33.879
<v Speaker 1>much on the back of natively understanding what the market likes,

0:17:34.320 --> 0:17:36.960
<v Speaker 1>how do they like it like that, you know, little

0:17:37.000 --> 0:17:39.880
<v Speaker 1>things like let the let the pacing be a little

0:17:39.920 --> 0:17:42.720
<v Speaker 1>bit more more casual, Like you don't have to overformat,

0:17:42.800 --> 0:17:46.000
<v Speaker 1>you don't have to overproduce things. Because this audience that's

0:17:46.119 --> 0:17:49.400
<v Speaker 1>built they're sort of like taste buds on streaming content.

0:17:49.720 --> 0:17:52.639
<v Speaker 1>They really they're used to watching really long form content

0:17:52.840 --> 0:17:55.800
<v Speaker 1>where they're engaging directly with the audience. You have to

0:17:55.880 --> 0:17:58.679
<v Speaker 1>also really think about what does engagement look like on

0:17:58.720 --> 0:18:01.200
<v Speaker 1>our network. And so when we building our studio here,

0:18:01.440 --> 0:18:05.480
<v Speaker 1>we invested almost exclusively in digital signage because we want

0:18:05.520 --> 0:18:08.439
<v Speaker 1>to create um interactive formats with the audience rather than

0:18:08.480 --> 0:18:11.040
<v Speaker 1>building lots of scenic structures. I mean, there's there are

0:18:11.080 --> 0:18:14.320
<v Speaker 1>just so many ways that you can you can build

0:18:14.359 --> 0:18:19.719
<v Speaker 1>affinity with with gamers, but but also distributed in a

0:18:19.840 --> 0:18:25.560
<v Speaker 1>very mature way that is comforting for for advertisers. Right

0:18:25.600 --> 0:18:28.760
<v Speaker 1>that are that are so that are so focused on

0:18:29.440 --> 0:18:33.680
<v Speaker 1>on targeting gamers now, especially with COVID, where there's there's

0:18:33.680 --> 0:18:37.960
<v Speaker 1>been this like a massive mainstream light shining down on gaming,

0:18:38.040 --> 0:18:40.919
<v Speaker 1>right when everyone's sort of inside gaming numbers are up, right,

0:18:41.160 --> 0:18:43.920
<v Speaker 1>everyone's playing games. This is not really news to Bend

0:18:43.920 --> 0:18:46.199
<v Speaker 1>and me, but it has been further validation for our

0:18:46.240 --> 0:18:49.399
<v Speaker 1>business model, which is which is like great authentic content

0:18:49.480 --> 0:18:53.040
<v Speaker 1>for this market, make it in a way that's palatable

0:18:53.040 --> 0:18:56.920
<v Speaker 1>for them and really easy for for investing. I want

0:18:56.920 --> 0:18:58.960
<v Speaker 1>to yeah, I want to get specifically to your question

0:18:59.000 --> 0:19:02.679
<v Speaker 1>about distribution because this is a very big component and

0:19:02.720 --> 0:19:05.080
<v Speaker 1>it's the way that we've gone into structuring our business

0:19:05.600 --> 0:19:09.400
<v Speaker 1>with any TV network. With ABC, for instance, go take

0:19:09.440 --> 0:19:11.960
<v Speaker 1>your phone out, go to ABC dot com. The first

0:19:12.040 --> 0:19:15.240
<v Speaker 1>question you're going to be asked is please authenticate with

0:19:15.359 --> 0:19:19.760
<v Speaker 1>your TV provider. Right. That is a fundamental roadblock to

0:19:19.920 --> 0:19:22.760
<v Speaker 1>access and that is the unfortunate downside of the way

0:19:22.800 --> 0:19:26.080
<v Speaker 1>that the TV business models were constructed, which are twofold.

0:19:26.480 --> 0:19:29.280
<v Speaker 1>It is an ad inventory share model. So it's what's

0:19:29.320 --> 0:19:32.200
<v Speaker 1>called national airtime, right, and the network sell those national

0:19:32.240 --> 0:19:35.040
<v Speaker 1>airtime on their own, you know, every day, week, etcetera.

0:19:35.080 --> 0:19:38.600
<v Speaker 1>It's what upfronts are. There is then platform or local

0:19:38.680 --> 0:19:42.520
<v Speaker 1>or affiliate time to where regional broadcasters, whether it's your Comcast,

0:19:42.520 --> 0:19:45.240
<v Speaker 1>whether it's a Samsung Smart TV, etcetera, will take a

0:19:45.320 --> 0:19:47.840
<v Speaker 1>share of inventory and they will turn around and sell

0:19:47.880 --> 0:19:50.159
<v Speaker 1>that inventory on their own. So you could be watching

0:19:50.160 --> 0:19:52.440
<v Speaker 1>a feed on a platform like Video or Samsung, and

0:19:52.480 --> 0:19:54.560
<v Speaker 1>you would see an AD that comes from a national AirPod.

0:19:54.840 --> 0:19:57.280
<v Speaker 1>The next AirPod, the next commercial pod, you may see

0:19:57.280 --> 0:20:00.920
<v Speaker 1>an AD that Samsung sold specifically for that platform. So

0:20:01.119 --> 0:20:03.040
<v Speaker 1>we understand and accept that model, and that is the

0:20:03.040 --> 0:20:06.680
<v Speaker 1>backbone of what we're doing. However, TV is also set

0:20:06.720 --> 0:20:09.040
<v Speaker 1>up with what what's called a sub feme model, to

0:20:09.040 --> 0:20:12.960
<v Speaker 1>where essentially it's like, okay, you know, Spectrum or Comcast, etcetera,

0:20:13.000 --> 0:20:16.560
<v Speaker 1>pay us for you know, per sub to be able

0:20:16.560 --> 0:20:19.360
<v Speaker 1>to the right to carry our content. The problem that's

0:20:19.359 --> 0:20:21.720
<v Speaker 1>happened in television is these distributors say, hey, we don't

0:20:21.720 --> 0:20:24.800
<v Speaker 1>have the money to pay your ever increasing sub fees,

0:20:25.280 --> 0:20:27.280
<v Speaker 1>and so this is highly problematic and TV networks are

0:20:27.280 --> 0:20:29.320
<v Speaker 1>going fine, well, don't carry us, and that essentially is

0:20:29.400 --> 0:20:33.280
<v Speaker 1>mutually assured destruction. So what happened is with those deals

0:20:33.280 --> 0:20:36.800
<v Speaker 1>they have what are called MFN or most Favored Nation clauses. Right,

0:20:36.840 --> 0:20:40.040
<v Speaker 1>that means is if I charge spectrum ex send per

0:20:40.480 --> 0:20:43.520
<v Speaker 1>and I charge Comcast less spectrum then drops down to

0:20:43.560 --> 0:20:47.639
<v Speaker 1>the Comcast level. Right, creates all kinds of havoc, and

0:20:48.440 --> 0:20:51.240
<v Speaker 1>all kinds of havoc. But what you assuredly cannot do

0:20:51.640 --> 0:20:54.520
<v Speaker 1>is take your feet and then make it free. And

0:20:54.560 --> 0:20:57.240
<v Speaker 1>that is that is the crux of the issue now

0:20:57.240 --> 0:21:02.359
<v Speaker 1>with television is younger demographics. Consumption patterns have migrated across

0:21:02.520 --> 0:21:06.080
<v Speaker 1>different platforms with any industry, whether you're in fossil fuels

0:21:06.080 --> 0:21:10.080
<v Speaker 1>and you're we're seeing the largest entertainment players have to

0:21:10.160 --> 0:21:16.280
<v Speaker 1>plow billions into read engineering their operations to to reach

0:21:16.359 --> 0:21:19.840
<v Speaker 1>that demo. And and still that you know, the death

0:21:19.880 --> 0:21:23.640
<v Speaker 1>screen of authentication is still for you know in many

0:21:23.680 --> 0:21:26.240
<v Speaker 1>cases that you know is that first thing that you

0:21:26.280 --> 0:21:28.080
<v Speaker 1>have to get through, and it's the it's a big

0:21:28.119 --> 0:21:31.479
<v Speaker 1>turn off. I love the screen of death. Analogy, So

0:21:31.600 --> 0:21:33.720
<v Speaker 1>what's happening, just to kind of round out this point,

0:21:34.320 --> 0:21:36.960
<v Speaker 1>is from a bottoms up perspective. In any business, if

0:21:36.960 --> 0:21:39.320
<v Speaker 1>it's fossil fuels, you're thinking, Wow, I'm seeing the world

0:21:39.320 --> 0:21:42.159
<v Speaker 1>of electric cars pick up. I'm going to diversify my

0:21:42.240 --> 0:21:45.800
<v Speaker 1>acquisitions into electricity and renewable energy because that is needs

0:21:45.840 --> 0:21:49.639
<v Speaker 1>to ensure the survivability of our business. We whips maybe

0:21:49.640 --> 0:21:55.800
<v Speaker 1>falling out of fashion. What we realized is that because

0:21:55.920 --> 0:21:59.600
<v Speaker 1>consumption patterns are migrating platforms like you know, a Pluto

0:21:59.720 --> 0:22:02.959
<v Speaker 1>or or Zoom or mixer, Samsung or Video or wherever,

0:22:03.240 --> 0:22:06.000
<v Speaker 1>we need to be flexible in our business model architecture

0:22:06.040 --> 0:22:07.399
<v Speaker 1>to be able to live on those platforms. And the

0:22:07.440 --> 0:22:09.600
<v Speaker 1>way you do that is by keeping the good stuff,

0:22:09.800 --> 0:22:13.240
<v Speaker 1>which is the inventory share for her platform, giving up

0:22:13.280 --> 0:22:15.720
<v Speaker 1>the sub fees, but making up for it ultimately in

0:22:15.800 --> 0:22:18.359
<v Speaker 1>a higher CPM, which is the rate at which you

0:22:18.480 --> 0:22:22.520
<v Speaker 1>charge advertising, and frankly more scale and so ultimately we

0:22:22.560 --> 0:22:25.520
<v Speaker 1>believe that we will be carried on more platforms than

0:22:25.600 --> 0:22:28.760
<v Speaker 1>any TV network. Like Ario mentioned, we are the first

0:22:28.840 --> 0:22:32.200
<v Speaker 1>TV network to be broadcast live on Twitter. That's entertainment.

0:22:32.200 --> 0:22:33.520
<v Speaker 1>I know, Cheddar kind of did it in a post

0:22:33.520 --> 0:22:36.200
<v Speaker 1>cable model their millennial financial news. We believe that we're

0:22:36.480 --> 0:22:39.560
<v Speaker 1>tacking into a much bigger audience with gaming and pop culture.

0:22:40.080 --> 0:22:41.879
<v Speaker 1>UM will be the first network on YouTube, will be

0:22:41.920 --> 0:22:44.800
<v Speaker 1>the first TV network on Twitch that carries the exact

0:22:44.880 --> 0:22:47.879
<v Speaker 1>same feed everywhere real time. You just go to ven

0:22:47.960 --> 0:22:51.000
<v Speaker 1>dot tv and you're watching our network. And ultimately, when

0:22:51.000 --> 0:22:52.560
<v Speaker 1>brands want to hit scale and they want to hit

0:22:52.560 --> 0:22:54.600
<v Speaker 1>as much of the NEMO as possible, will be how

0:22:54.600 --> 0:22:56.840
<v Speaker 1>many platforms are you carried on? It will be We're

0:22:56.880 --> 0:22:59.840
<v Speaker 1>carried everywhere. Let's not now talk about viewership. Let me

0:23:00.000 --> 0:23:03.480
<v Speaker 1>ask you, are there any instances in which you are

0:23:03.520 --> 0:23:08.320
<v Speaker 1>paying for carriage? No, no, that's not in the business model.

0:23:08.920 --> 0:23:10.800
<v Speaker 1>But it's not I mean not in business model nor

0:23:10.880 --> 0:23:12.800
<v Speaker 1>in any single deal that we have struck today that

0:23:12.840 --> 0:23:15.200
<v Speaker 1>the models are all inventory share and they all vary

0:23:15.200 --> 0:23:18.679
<v Speaker 1>on a per platform basis. But we have our national inventory,

0:23:18.760 --> 0:23:20.760
<v Speaker 1>so when you're watching, you'll see our our commercials that

0:23:20.800 --> 0:23:23.280
<v Speaker 1>we sell internally, and then you'll have local inventory that's

0:23:23.280 --> 0:23:25.399
<v Speaker 1>sold on a per platform basis. I know you have

0:23:25.520 --> 0:23:29.400
<v Speaker 1>a few deals, you have some deals with connected TVs,

0:23:29.520 --> 0:23:33.040
<v Speaker 1>you know, to be directly on their on their home hubs.

0:23:33.480 --> 0:23:35.600
<v Speaker 1>What would you say is harder working at a deal

0:23:35.640 --> 0:23:38.280
<v Speaker 1>with a Twitch or a Twitter or YouTube or working

0:23:38.320 --> 0:23:42.119
<v Speaker 1>at a deal with a Samsung or a TV set manufacturer.

0:23:43.119 --> 0:23:46.200
<v Speaker 1>I mean personally, Yeah, this has been an amazing process

0:23:46.280 --> 0:23:49.480
<v Speaker 1>with the TV manufacturers, and it's been a wonderful process

0:23:49.560 --> 0:23:52.600
<v Speaker 1>with all the different platforms. There is a rush to

0:23:52.640 --> 0:23:56.639
<v Speaker 1>grab quality content. We're filling a hole that's needed. Um.

0:23:56.960 --> 0:24:00.919
<v Speaker 1>Everyone has been equally we'd say, willing and an awesome partner.

0:24:01.320 --> 0:24:03.840
<v Speaker 1>Some bigger organizations take a little bit longer. That's why

0:24:03.880 --> 0:24:06.080
<v Speaker 1>we'll be announcing some of the bigger platforms that will

0:24:06.119 --> 0:24:07.960
<v Speaker 1>be on here in the coming months because it's a

0:24:07.960 --> 0:24:11.320
<v Speaker 1>little harder to close as deals by launch, but they're there. Um.

0:24:11.359 --> 0:24:13.080
<v Speaker 1>And when you hear about him, I said, okay, well

0:24:13.080 --> 0:24:15.479
<v Speaker 1>that that's exciting and big news. And I understand why

0:24:15.520 --> 0:24:17.520
<v Speaker 1>that deal would take longer than you know, a more

0:24:17.600 --> 0:24:20.119
<v Speaker 1>nimble platform, but I would I would just put it

0:24:20.160 --> 0:24:21.960
<v Speaker 1>this way too, and it and it gets down to

0:24:21.960 --> 0:24:24.720
<v Speaker 1>a little bit of a segmentation discussion. But when you

0:24:24.720 --> 0:24:26.800
<v Speaker 1>look at game and gaming is massive, right, it's this

0:24:26.920 --> 0:24:29.919
<v Speaker 1>hundred and fifty billion dollar industry. Right when when we

0:24:30.000 --> 0:24:34.320
<v Speaker 1>think about gamers traditionally we're really it's really shorthand for

0:24:34.480 --> 0:24:38.000
<v Speaker 1>like competitive gamers kind of like that black liquorice loving

0:24:38.119 --> 0:24:40.360
<v Speaker 1>kind of you know, you might say, like League of Legends,

0:24:40.359 --> 0:24:44.400
<v Speaker 1>they're deep into the cosplay world. They're like maybe Internet trolls,

0:24:44.440 --> 0:24:47.400
<v Speaker 1>so to speak, etcetera. That's that's kind of like an

0:24:47.400 --> 0:24:50.679
<v Speaker 1>old school version of what gaming actually is, right, So

0:24:50.760 --> 0:24:52.919
<v Speaker 1>that's that's a lot of what you might see on

0:24:52.920 --> 0:24:55.360
<v Speaker 1>on Twitch and the streaming platforms right now. But if

0:24:55.359 --> 0:24:57.280
<v Speaker 1>you look at the demography actually, and we did a

0:24:57.320 --> 0:25:00.840
<v Speaker 1>segmentation study with Colinice, who is our our head of insights,

0:25:00.840 --> 0:25:04.080
<v Speaker 1>who came from Twitch, he found that that's actually only

0:25:04.080 --> 0:25:06.439
<v Speaker 1>about a third of the audience. So another third is

0:25:06.480 --> 0:25:08.440
<v Speaker 1>really what we call it casual gamers that are playing

0:25:08.440 --> 0:25:11.920
<v Speaker 1>this animal crossing there into Marvel. They are super into

0:25:11.960 --> 0:25:14.440
<v Speaker 1>like the k pop and using social media and TikTok,

0:25:15.040 --> 0:25:18.440
<v Speaker 1>and they are more maybe on on YouTube. Then there's

0:25:18.440 --> 0:25:21.520
<v Speaker 1>a whole other group that's about that are elder millennials,

0:25:21.720 --> 0:25:24.199
<v Speaker 1>which are a little bit older. They have jobs, they

0:25:24.240 --> 0:25:27.439
<v Speaker 1>have kids now, they have you know, responsibilities and air quotes,

0:25:27.640 --> 0:25:30.560
<v Speaker 1>but they still really identify with the console wars. Right

0:25:30.600 --> 0:25:32.560
<v Speaker 1>They've been there from the beginning. They have a deep

0:25:32.600 --> 0:25:34.560
<v Speaker 1>pride in a sense of kind of like I've completed,

0:25:34.600 --> 0:25:36.520
<v Speaker 1>you know, a hundred hour games. You know, X, Y

0:25:36.520 --> 0:25:39.399
<v Speaker 1>and Z. When you say Zelda, they could have like

0:25:39.440 --> 0:25:42.040
<v Speaker 1>a ted talk about it, right, you know? And so

0:25:43.320 --> 0:25:45.520
<v Speaker 1>that is yeah, you know what I mean. So, so

0:25:45.640 --> 0:25:48.280
<v Speaker 1>what what we are hoping to do with our distribution

0:25:48.480 --> 0:25:50.960
<v Speaker 1>is not just acquire more eyes. I mean, that's only

0:25:51.040 --> 0:25:52.920
<v Speaker 1>a small part of the reason to do this, right,

0:25:52.960 --> 0:25:56.159
<v Speaker 1>it's to be where all of the potential consumers are.

0:25:56.240 --> 0:25:59.280
<v Speaker 1>And because the media landscape is shifting so quickly, we

0:25:59.359 --> 0:26:02.440
<v Speaker 1>want to be as fastile and as integrated with a

0:26:02.520 --> 0:26:06.320
<v Speaker 1>TikTok or snap as we are with Twitter or or

0:26:06.400 --> 0:26:09.679
<v Speaker 1>Facebook right, or as we are with connected TVs. And

0:26:09.720 --> 0:26:12.440
<v Speaker 1>we're gonna find and I think we'll see after we launch.

0:26:13.000 --> 0:26:15.840
<v Speaker 1>I hope our our suspicions are correct that we're actually

0:26:15.960 --> 0:26:19.080
<v Speaker 1>hitting these different segments in a very unique and novel

0:26:19.160 --> 0:26:22.560
<v Speaker 1>way that satisfies an audience that maybe didn't even understand

0:26:22.680 --> 0:26:27.000
<v Speaker 1>or didn't follow the movement and streaming right, didn't follow

0:26:27.160 --> 0:26:29.440
<v Speaker 1>kind of twitch and and how that that whole thing

0:26:29.520 --> 0:26:32.240
<v Speaker 1>had had sort of progressed. And that's okay, because we're

0:26:32.240 --> 0:26:35.879
<v Speaker 1>trying to destigmatize gaming at large, right, We're trying to

0:26:36.280 --> 0:26:38.560
<v Speaker 1>We're trying to you know, sort of like push off

0:26:38.640 --> 0:26:42.119
<v Speaker 1>the notion of this like mono type type of persona

0:26:42.280 --> 0:26:45.720
<v Speaker 1>that that is perceived by some about gamers. Right, it's

0:26:45.720 --> 0:26:48.520
<v Speaker 1>all about celebrating things that you love. For us, it's

0:26:48.560 --> 0:26:53.520
<v Speaker 1>about shining light onto in some cases niche passion and

0:26:53.560 --> 0:26:55.920
<v Speaker 1>really bringing it out in our content. And it's giving

0:26:55.920 --> 0:26:59.280
<v Speaker 1>a platform to to really be civically minded in certain

0:26:59.320 --> 0:27:03.440
<v Speaker 1>respects without proxy virtue proxy and saying like the world

0:27:03.560 --> 0:27:06.280
<v Speaker 1>needs to change. Young people are is where that change

0:27:06.320 --> 0:27:09.760
<v Speaker 1>is going to happen. And we have the ability with

0:27:09.800 --> 0:27:13.119
<v Speaker 1>our platform, even in COVID, even in strange times, to

0:27:13.240 --> 0:27:16.520
<v Speaker 1>make a big difference. And so we feel like by

0:27:16.520 --> 0:27:19.639
<v Speaker 1>putting together the right type of content creators, building the

0:27:19.720 --> 0:27:22.480
<v Speaker 1>right type of authentic trust with them, and then distributing

0:27:22.520 --> 0:27:24.600
<v Speaker 1>in a novel way where we can move with the

0:27:24.640 --> 0:27:28.600
<v Speaker 1>consumers on like you know, the more aged industries, that

0:27:28.720 --> 0:27:31.399
<v Speaker 1>we stand a real chance of of building, you know,

0:27:31.480 --> 0:27:34.200
<v Speaker 1>something to last. And that's that's exciting, that's deeply exciting

0:27:34.200 --> 0:27:36.000
<v Speaker 1>as an entrepreneur. And I know a lot of entrepreneurs

0:27:36.040 --> 0:27:38.720
<v Speaker 1>are probably listening to this, and I just want to

0:27:38.720 --> 0:27:41.520
<v Speaker 1>speak speak to that that you know that that you

0:27:41.560 --> 0:27:44.119
<v Speaker 1>can you can go out there and make make something

0:27:44.160 --> 0:27:46.919
<v Speaker 1>from scratch that that can hopefully make a difference. Let

0:27:46.960 --> 0:27:49.719
<v Speaker 1>me ask you about the content operation. How are you

0:27:49.800 --> 0:27:54.000
<v Speaker 1>going to balance the user gen nature of this that

0:27:54.160 --> 0:27:56.800
<v Speaker 1>is going to appeal to the audience of the target

0:27:56.840 --> 0:28:00.720
<v Speaker 1>audience with the concerns about brand safety and the need

0:28:00.840 --> 0:28:05.440
<v Speaker 1>to presented, you know, to present to present pro programming

0:28:05.680 --> 0:28:08.919
<v Speaker 1>rather than people just kind of ripping. So I can

0:28:08.960 --> 0:28:10.639
<v Speaker 1>hit that one, and then you probably have some thoughts

0:28:10.640 --> 0:28:13.000
<v Speaker 1>on this clearly, but I think it's I think it's

0:28:13.040 --> 0:28:16.720
<v Speaker 1>partially about understanding what your brand stands for in any

0:28:16.880 --> 0:28:18.760
<v Speaker 1>any sense, right, you need to know what does my

0:28:18.840 --> 0:28:22.320
<v Speaker 1>brand stand for? And for us, we are trying to

0:28:22.640 --> 0:28:28.000
<v Speaker 1>actively push back on bullying internet sort of internet bullying, um,

0:28:28.040 --> 0:28:31.119
<v Speaker 1>you know, some of the stereotypes that that exist in

0:28:31.200 --> 0:28:34.520
<v Speaker 1>gaming that um, you know, and hiding behind an anonymous

0:28:34.560 --> 0:28:36.600
<v Speaker 1>sort of shield or wall while you're playing games and

0:28:36.640 --> 0:28:38.520
<v Speaker 1>you start to act out and all this. We're trying

0:28:38.560 --> 0:28:40.600
<v Speaker 1>to push back on that. So it starts with us

0:28:40.800 --> 0:28:43.480
<v Speaker 1>knowing that about our brand, and then when we select

0:28:44.000 --> 0:28:46.080
<v Speaker 1>those partners that we want to work with, whether it's

0:28:46.120 --> 0:28:50.200
<v Speaker 1>creators or or partner brands you select for the telegenics.

0:28:50.240 --> 0:28:53.040
<v Speaker 1>You select for their audience, of course, and their affinity

0:28:53.080 --> 0:28:56.640
<v Speaker 1>with the market, but you you select them knowing what

0:28:56.680 --> 0:28:59.040
<v Speaker 1>you're getting, right, And so there's a wide spectrum of

0:28:59.080 --> 0:29:02.320
<v Speaker 1>different types of eats out there. Some of them are yeah,

0:29:02.480 --> 0:29:05.160
<v Speaker 1>quite toxic, and we we are not interested in working

0:29:05.160 --> 0:29:08.800
<v Speaker 1>with them. Some of them are legitimately you know, um,

0:29:08.840 --> 0:29:11.880
<v Speaker 1>making content that that is uh, you know, it is

0:29:11.920 --> 0:29:14.680
<v Speaker 1>really authentic and and there, and we see them that

0:29:14.800 --> 0:29:16.920
<v Speaker 1>they're on the come up, and we want to mutually

0:29:17.000 --> 0:29:20.440
<v Speaker 1>invest in creating content together and we support the thing

0:29:20.640 --> 0:29:23.520
<v Speaker 1>they do. So just to kind of make sure that

0:29:23.520 --> 0:29:26.480
<v Speaker 1>that everyone's listening to this understands it. You might say, well,

0:29:26.520 --> 0:29:29.200
<v Speaker 1>are you competitors with Twitch? No, not at all, right,

0:29:29.320 --> 0:29:32.400
<v Speaker 1>we work with Twitch. Creators were distributed on Twitch. They

0:29:32.400 --> 0:29:34.960
<v Speaker 1>sell our inventory, by the way, and when they have

0:29:35.160 --> 0:29:39.440
<v Speaker 1>content that they create on their platform, we say, give us,

0:29:39.640 --> 0:29:43.120
<v Speaker 1>give us one day of your content a week, we

0:29:43.160 --> 0:29:45.960
<v Speaker 1>will cross promote you. You will still be with your

0:29:46.000 --> 0:29:48.720
<v Speaker 1>current audience. Because of the way that Twitch has their

0:29:48.720 --> 0:29:51.480
<v Speaker 1>distribution and it's kind of like a modern version of syndication,

0:29:51.800 --> 0:29:54.479
<v Speaker 1>they can actually stream to their audience and then project

0:29:54.560 --> 0:29:58.040
<v Speaker 1>it over to to our channel through through the way

0:29:58.080 --> 0:30:00.480
<v Speaker 1>that it works on Twitch, and we can then take

0:30:00.560 --> 0:30:03.160
<v Speaker 1>their content and distribute it more widely. So if they

0:30:03.160 --> 0:30:06.520
<v Speaker 1>are feeling like they're hitting a glass ceiling, or they're

0:30:06.520 --> 0:30:09.360
<v Speaker 1>feeling like they're getting tired of creating the same type

0:30:09.400 --> 0:30:12.200
<v Speaker 1>of gameplay content every day, we can work with them

0:30:12.200 --> 0:30:15.360
<v Speaker 1>and give them producers and and modern graphics tools and

0:30:15.400 --> 0:30:18.000
<v Speaker 1>a studio in some cases to create some new stuff

0:30:18.040 --> 0:30:20.080
<v Speaker 1>that will make them excited and feel like they're growing

0:30:20.080 --> 0:30:22.600
<v Speaker 1>as creators. So again to get back to your question,

0:30:23.240 --> 0:30:26.520
<v Speaker 1>you know, are we worried about brand safety? I think

0:30:27.200 --> 0:30:31.040
<v Speaker 1>we we are going to succeed in being authentic and

0:30:31.120 --> 0:30:32.880
<v Speaker 1>resonant for the audience. So we want to and we

0:30:33.240 --> 0:30:35.240
<v Speaker 1>do have an SMP person by the way, I just

0:30:35.240 --> 0:30:38.800
<v Speaker 1>talked to them today, So we're creating rules. Of course,

0:30:39.000 --> 0:30:42.120
<v Speaker 1>then there's some like strictly very very dark red lines,

0:30:42.200 --> 0:30:45.120
<v Speaker 1>right like you know, human rights and like hate speech

0:30:45.160 --> 0:30:46.760
<v Speaker 1>and all this kind of stuff. We also want to

0:30:46.800 --> 0:30:50.120
<v Speaker 1>be natively natural for the audience, and so that's going

0:30:50.160 --> 0:30:52.520
<v Speaker 1>to be a line. But I think actually we might

0:30:52.560 --> 0:30:57.240
<v Speaker 1>be slightly more open to you know, the speaking frankly

0:30:57.360 --> 0:30:59.440
<v Speaker 1>or whatever. But at the same time, we're gonna be

0:30:59.560 --> 0:31:02.840
<v Speaker 1>so by and far, the most brand safe product that's

0:31:02.840 --> 0:31:05.720
<v Speaker 1>ever existed in this in this vernacular that I think

0:31:05.720 --> 0:31:07.600
<v Speaker 1>our partners are going to be super happy that we're

0:31:07.600 --> 0:31:10.960
<v Speaker 1>being up it. Do you have any launch partners sponsor

0:31:11.120 --> 0:31:15.680
<v Speaker 1>advertising launch partners lined up yet that you can disclose? Yeah.

0:31:15.720 --> 0:31:18.920
<v Speaker 1>I mean the reason you're hearing arials phone go off

0:31:19.000 --> 0:31:20.720
<v Speaker 1>is we've got our ad sales team. We just closed

0:31:20.760 --> 0:31:23.560
<v Speaker 1>back to back deals. They would have put it on mute,

0:31:23.600 --> 0:31:25.360
<v Speaker 1>because I think that's a good thing and a bad

0:31:25.400 --> 0:31:29.840
<v Speaker 1>thing for an interview to congratulations, Thank you, thank you. UM.

0:31:30.080 --> 0:31:32.920
<v Speaker 1>As I mentioned in variety, we signed a very large

0:31:33.000 --> 0:31:35.200
<v Speaker 1>category exclusive deal will be announcing in the coming weeks.

0:31:35.200 --> 0:31:38.280
<v Speaker 1>It was actually just shy ten million dollars a year. UM.

0:31:38.320 --> 0:31:41.240
<v Speaker 1>It's a very exciting partnership and we've signed many, many

0:31:41.280 --> 0:31:44.320
<v Speaker 1>individual deals. All of those deals are gonna be revealed

0:31:44.320 --> 0:31:46.160
<v Speaker 1>on on both kind of a rolling basis and as

0:31:46.200 --> 0:31:50.360
<v Speaker 1>per our our mutual announcements. What has become unbelievably clear

0:31:51.360 --> 0:31:53.520
<v Speaker 1>is that this is a white space that advertisers are

0:31:53.520 --> 0:31:56.120
<v Speaker 1>looking to put their money into UM and there are

0:31:56.120 --> 0:31:58.960
<v Speaker 1>a lot of brands who need this very pivotal U

0:31:59.120 --> 0:32:01.680
<v Speaker 1>gen Z and literal audience and don't have means to

0:32:01.720 --> 0:32:05.440
<v Speaker 1>access them. UM we have got national QUSR brands, global

0:32:05.480 --> 0:32:10.880
<v Speaker 1>tech brands, UM lifestyle brands, you name it, across category, Telco,

0:32:11.000 --> 0:32:13.160
<v Speaker 1>so on and so forth, and so you'll see some

0:32:13.200 --> 0:32:14.840
<v Speaker 1>of those that launch, will see some of those rolling

0:32:14.840 --> 0:32:18.840
<v Speaker 1>out throughout the year. UM big opportunity here and we're

0:32:18.840 --> 0:32:21.080
<v Speaker 1>starting to see that reflecting the marketplace. It's very exciting

0:32:21.120 --> 0:32:24.320
<v Speaker 1>for us. How much to date have you raised uh

0:32:24.360 --> 0:32:28.840
<v Speaker 1>to to launch van Our Our seed series raise was

0:32:29.200 --> 0:32:33.120
<v Speaker 1>seventeen million dollars. As we talk here today, you are

0:32:33.360 --> 0:32:36.800
<v Speaker 1>six days out from launch. By the time this airs,

0:32:36.840 --> 0:32:40.200
<v Speaker 1>you'll probably be six days or more past launch. But

0:32:40.280 --> 0:32:43.960
<v Speaker 1>as we talk today six days out, what is keeping

0:32:44.000 --> 0:32:46.400
<v Speaker 1>you both up at night? What is what is the

0:32:46.440 --> 0:32:48.880
<v Speaker 1>thing that you're angsting about most as you get as

0:32:48.920 --> 0:32:51.440
<v Speaker 1>you get close to launch. I don't think there's any

0:32:51.440 --> 0:32:53.840
<v Speaker 1>one thing. I think it's all the things. Right. If

0:32:53.880 --> 0:32:56.760
<v Speaker 1>an entrepreneur isn't up worrying or looking over their shoulder,

0:32:57.480 --> 0:33:00.640
<v Speaker 1>you know, checking at crossing every tea and dot every eye,

0:33:00.720 --> 0:33:03.040
<v Speaker 1>then you're not you're doing something wrong. So I think

0:33:03.120 --> 0:33:06.880
<v Speaker 1>ultimately arial and my goal is are we creating resonant entertainment?

0:33:07.400 --> 0:33:10.800
<v Speaker 1>That people enjoy watching. I think if that is your

0:33:10.840 --> 0:33:13.600
<v Speaker 1>first goal, it's really the content. It's not the business economics.

0:33:13.680 --> 0:33:15.880
<v Speaker 1>It's you know, revenue is a byproduct, you know, doing

0:33:15.880 --> 0:33:18.479
<v Speaker 1>the right thing on a way that engages with an

0:33:18.480 --> 0:33:21.080
<v Speaker 1>audience and all that we're we're really worried about making

0:33:21.080 --> 0:33:24.640
<v Speaker 1>sure this TV is is good TV um and you

0:33:24.680 --> 0:33:26.160
<v Speaker 1>know that's what we hope the day one people can

0:33:26.200 --> 0:33:29.000
<v Speaker 1>see that. I hope people are patient with us. Launching

0:33:29.000 --> 0:33:31.440
<v Speaker 1>a network is not easy, especially in the timeframe we

0:33:31.480 --> 0:33:34.000
<v Speaker 1>did it. So for us, it's really listening to the

0:33:34.000 --> 0:33:36.520
<v Speaker 1>feedback when it goes live, being out there on Twitter,

0:33:36.640 --> 0:33:38.880
<v Speaker 1>being out there on Twitch, engaging and chat, hearing the

0:33:38.920 --> 0:33:42.080
<v Speaker 1>feedback and doing our best incorporate uh that back into

0:33:42.080 --> 0:33:44.280
<v Speaker 1>our program and to give ultimately the best product to

0:33:44.480 --> 0:33:47.640
<v Speaker 1>the audience. Well, it will be interesting to see what

0:33:47.800 --> 0:33:51.200
<v Speaker 1>the then diagram looks like in six months, twelve months time.

0:33:51.280 --> 0:33:54.200
<v Speaker 1>Good luck to you, admire anybody that that is putting

0:33:54.240 --> 0:33:57.560
<v Speaker 1>this much into chasing a big dream. Thank you both

0:33:57.640 --> 0:34:00.480
<v Speaker 1>for your time, Thank you, thank you give with you,

0:34:07.880 --> 0:34:10.320
<v Speaker 1>Thanks for listening. Be sure to leave us a review

0:34:10.320 --> 0:34:13.960
<v Speaker 1>at Apple Podcasts. We love to hear from listeners and

0:34:14.000 --> 0:34:16.560
<v Speaker 1>be sure to tune in next week for another episode

0:34:16.560 --> 0:34:17.480
<v Speaker 1>of Strictly Business.