1 00:00:05,400 --> 00:00:09,600 Speaker 1: Hey there, it's Jonathan Strickland, and I'm here to introduce 2 00:00:09,760 --> 00:00:14,560 Speaker 1: a playlist of ten episodes of my podcast tech Stuff 3 00:00:15,040 --> 00:00:19,960 Speaker 1: that are all about entertainment and entertainment related fields, from 4 00:00:20,120 --> 00:00:25,720 Speaker 1: video games to television series, two films to internet videos 5 00:00:26,000 --> 00:00:30,440 Speaker 1: from yesteryear. So I hope you guys enjoy these episodes. 6 00:00:30,560 --> 00:00:34,440 Speaker 1: You can go to the tech Stuff podcast page and 7 00:00:34,479 --> 00:00:38,000 Speaker 1: subscribe to listen to all sorts of episodes about tech 8 00:00:38,080 --> 00:00:42,240 Speaker 1: from all realms, and hopefully this will provide a little 9 00:00:42,240 --> 00:00:46,040 Speaker 1: bit of entertainment, a little bit of education, and probably 10 00:00:46,080 --> 00:00:49,000 Speaker 1: more than a few puns, because that's kind of how 11 00:00:49,080 --> 00:01:06,240 Speaker 1: I roll. Enjoy this playlist. Welcome to text Tuff, a 12 00:01:06,319 --> 00:01:14,000 Speaker 1: production from my Heart Radio. Hey there, and welcome to 13 00:01:14,240 --> 00:01:17,080 Speaker 1: tex Stuff. I'm your host, Jonathan Strickland. I'm an executive 14 00:01:17,080 --> 00:01:20,360 Speaker 1: producer with I Heart Radio, and I love all things tech, 15 00:01:21,000 --> 00:01:25,399 Speaker 1: and we are closing out our entertainment playlist with an 16 00:01:25,480 --> 00:01:31,880 Speaker 1: episode about an infamous piece of hardware, the Phantom game consoles. 17 00:01:31,880 --> 00:01:35,440 Speaker 1: So this episode is called the Phantom Zone. This one, 18 00:01:36,080 --> 00:01:40,120 Speaker 1: uh became legendary in tech circles as people began to 19 00:01:40,200 --> 00:01:42,679 Speaker 1: do some detective work to figure out what exactly was 20 00:01:42,720 --> 00:01:45,840 Speaker 1: going on. And if anything was going on, really fascinating 21 00:01:45,840 --> 00:01:50,960 Speaker 1: stuff I hope you guys enjoy. So what was the phantom, Well, 22 00:01:50,960 --> 00:01:53,760 Speaker 1: it is meant to be a next generation gaming rig 23 00:01:53,800 --> 00:01:56,920 Speaker 1: that would bring PC gaming to the living room back 24 00:01:56,920 --> 00:02:00,560 Speaker 1: in two thousand three two thousand four, and it opposed 25 00:02:00,680 --> 00:02:04,840 Speaker 1: something fairly revolutionary in the process. Now, today, if you 26 00:02:04,840 --> 00:02:07,640 Speaker 1: were to unveil a gaming device that required you to 27 00:02:07,760 --> 00:02:11,800 Speaker 1: download all the titles to a hard drive, you probably 28 00:02:11,880 --> 00:02:15,960 Speaker 1: wouldn't raise that many eyebrows. It's not uncommon for a 29 00:02:16,000 --> 00:02:19,760 Speaker 1: gaming PC to lack an optical drive, after all, most 30 00:02:19,960 --> 00:02:22,640 Speaker 1: gaming rigs I've seen these days don't have an optical drive. 31 00:02:23,080 --> 00:02:25,840 Speaker 1: And digital delivery of games has been growing in popularity. 32 00:02:25,880 --> 00:02:29,239 Speaker 1: I mean, just take a look at steams numbers, They're incredible. 33 00:02:29,760 --> 00:02:32,680 Speaker 1: There's still a market for physical copies of a game, however, 34 00:02:32,919 --> 00:02:36,280 Speaker 1: particularly since you can potentially sell or trade in old 35 00:02:36,360 --> 00:02:39,799 Speaker 1: games if you use physical media. But overall, I'd say 36 00:02:39,840 --> 00:02:41,720 Speaker 1: the trend has been to move toward more of a 37 00:02:41,760 --> 00:02:45,799 Speaker 1: digital download experience. So if I said I was going 38 00:02:45,840 --> 00:02:48,800 Speaker 1: to launch a brand new console that could only stream 39 00:02:48,960 --> 00:02:52,720 Speaker 1: or download games, I probably wouldn't leave very many people 40 00:02:52,760 --> 00:02:56,120 Speaker 1: scratching their heads today. But the same was not true. 41 00:02:56,200 --> 00:02:59,640 Speaker 1: Back in January two thousand three. That's the year a 42 00:02:59,760 --> 00:03:03,640 Speaker 1: new company that was called Infinium Labs announced it was 43 00:03:03,760 --> 00:03:07,520 Speaker 1: bringing a gaming console called the Phantom to market. Now, 44 00:03:07,600 --> 00:03:10,800 Speaker 1: this was months before Steam would launch, let alone become 45 00:03:10,800 --> 00:03:14,520 Speaker 1: the dominant online market for computer games. In two thousand three, 46 00:03:14,600 --> 00:03:16,840 Speaker 1: it was pretty much common practice to go to game 47 00:03:16,919 --> 00:03:21,040 Speaker 1: stores or big box outlets to purchase computer titles. So 48 00:03:21,080 --> 00:03:24,600 Speaker 1: when Infinium Labs brazenly announced the company intended to turn 49 00:03:24,800 --> 00:03:27,760 Speaker 1: the home gaming market on its head, they got a 50 00:03:27,760 --> 00:03:31,160 Speaker 1: lot of attention. Now, ultimately the story would be followed 51 00:03:31,160 --> 00:03:36,680 Speaker 1: by controversy, anger, and finally mockery, and it includes allegations 52 00:03:36,680 --> 00:03:40,000 Speaker 1: of fraud or at the very least ineptitude. It involves 53 00:03:40,000 --> 00:03:42,560 Speaker 1: the company that changed its name and switched tracks to 54 00:03:42,640 --> 00:03:44,920 Speaker 1: create a totally different product than the one that was 55 00:03:45,000 --> 00:03:47,920 Speaker 1: promising to consumers. So we're really going to dive into 56 00:03:47,960 --> 00:03:51,920 Speaker 1: the story of the Phantom and what actually happened. Now, 57 00:03:51,920 --> 00:03:54,320 Speaker 1: our story begins. You guys know me, I like to 58 00:03:54,320 --> 00:03:58,280 Speaker 1: always dive further back than when the actual stuff happens. 59 00:03:58,560 --> 00:04:01,480 Speaker 1: Our story really begins almost a decade before any mention 60 00:04:01,600 --> 00:04:04,480 Speaker 1: of the Phantom ever hits the public in the early 61 00:04:04,600 --> 00:04:08,640 Speaker 1: nineteen nineties in St. Louis, Missouri. They're a man named 62 00:04:08,800 --> 00:04:12,640 Speaker 1: Timothy Munroe. Roberts was working at a computer store and 63 00:04:12,680 --> 00:04:15,760 Speaker 1: he had a customer named Andrew Gladney, and the two 64 00:04:15,760 --> 00:04:18,080 Speaker 1: of them began to talk about an idea for a business. 65 00:04:18,440 --> 00:04:21,400 Speaker 1: This was not the business that would become in Phenium Labs, however. 66 00:04:21,760 --> 00:04:24,320 Speaker 1: It was instead to create a data hosting service and 67 00:04:24,560 --> 00:04:28,320 Speaker 1: an early Internet data hosting company. They called it the 68 00:04:28,400 --> 00:04:33,760 Speaker 1: Savas Communications Corporation s a v v I. S now. 69 00:04:33,800 --> 00:04:37,919 Speaker 1: Gladwell put up the majority of the starting capital. He 70 00:04:37,960 --> 00:04:41,440 Speaker 1: had a pretty healthy trust fund to draw from. It 71 00:04:41,520 --> 00:04:43,520 Speaker 1: was left to him by his grandfather, who has a 72 00:04:43,680 --> 00:04:45,960 Speaker 1: founder of a company that made a little soft drink 73 00:04:46,000 --> 00:04:50,120 Speaker 1: called seven Up. Together they got the business up and running, 74 00:04:51,000 --> 00:04:54,160 Speaker 1: and the company saw some early success, with Robert's landing 75 00:04:54,160 --> 00:04:57,720 Speaker 1: a big deal with Apple Computer Incorporated. And landing Apple 76 00:04:57,839 --> 00:05:02,120 Speaker 1: meant Savas had some areous market buzz behind it, and 77 00:05:02,160 --> 00:05:06,400 Speaker 1: they soon secured several other big contracts. Roberts, however, had 78 00:05:06,680 --> 00:05:08,680 Speaker 1: decided that he wanted to try and do something else, 79 00:05:08,720 --> 00:05:12,800 Speaker 1: so he left Savaths in ninete and went out to 80 00:05:12,880 --> 00:05:16,040 Speaker 1: start a new business. Now this time, this was a 81 00:05:16,080 --> 00:05:19,960 Speaker 1: web hosting company called in Tira I n t I 82 00:05:20,440 --> 00:05:23,560 Speaker 1: r A, also based out of St. Louis, Missouri. Some 83 00:05:23,680 --> 00:05:26,760 Speaker 1: of the concepts the company pushed were predictive of the 84 00:05:26,800 --> 00:05:29,920 Speaker 1: cloud computing craze that would follow a few years later, 85 00:05:30,640 --> 00:05:32,880 Speaker 1: but perhaps it was a touch too early for the company, 86 00:05:32,960 --> 00:05:35,520 Speaker 1: and coupled with the dot com bubble bursting in the 87 00:05:35,520 --> 00:05:39,640 Speaker 1: early two thousand's, it ended up not surviving. It filed 88 00:05:39,680 --> 00:05:44,320 Speaker 1: for bankruptcy protection in two thousand one. Oddly enough, Roberts 89 00:05:44,320 --> 00:05:47,680 Speaker 1: had already extricated himself from the company at that point, 90 00:05:47,760 --> 00:05:51,839 Speaker 1: selling off most of his stock, which in hindsight might 91 00:05:51,920 --> 00:05:53,559 Speaker 1: seem like it was a bit of a tip off. 92 00:05:54,480 --> 00:05:58,120 Speaker 1: Roberts had left in Tira around so a couple of 93 00:05:58,160 --> 00:06:00,599 Speaker 1: years before the company went under, and he went on 94 00:06:00,640 --> 00:06:06,480 Speaker 1: to found another company, this time called Broadband Infrastructure Group Corporation, 95 00:06:06,600 --> 00:06:10,640 Speaker 1: also known as Big b a G. The company's mission 96 00:06:10,680 --> 00:06:13,160 Speaker 1: was to act as a sort of incubator for tech 97 00:06:13,160 --> 00:06:17,760 Speaker 1: companies and develop communications businesses. According to the St. Louis 98 00:06:17,839 --> 00:06:21,440 Speaker 1: Business Journals, this is still happening in St. Louis, Missouri now. 99 00:06:21,480 --> 00:06:25,400 Speaker 1: According to the St. Louis Post Dispatch, Big raised about 100 00:06:25,480 --> 00:06:29,520 Speaker 1: eighteen million dollars from investors in two thousand and it 101 00:06:29,640 --> 00:06:33,640 Speaker 1: even sponsored a race car during the Indianapolis five hundred 102 00:06:33,680 --> 00:06:37,520 Speaker 1: that year. There are also stories of lavish parties, expensive wines. 103 00:06:37,760 --> 00:06:40,680 Speaker 1: In fact, part of the bankruptcy proceedings because spoiler alert 104 00:06:41,240 --> 00:06:44,120 Speaker 1: Big went out of business to part of the bankruptcy 105 00:06:44,120 --> 00:06:47,520 Speaker 1: proceedings include the auction of twenty four models of Chateau 106 00:06:47,640 --> 00:06:53,240 Speaker 1: Lafitte Rothschild, which was a worth about twenty four thousand dollars. 107 00:06:54,200 --> 00:06:58,520 Speaker 1: Within nine months of raising those millions of dollars, b 108 00:06:58,720 --> 00:07:02,279 Speaker 1: I G closed. Now that led to Robert's getting some 109 00:07:02,320 --> 00:07:05,480 Speaker 1: heat in St. Louis See I changed it to St. 110 00:07:05,520 --> 00:07:07,960 Speaker 1: Louis for this part, and soon he had folks at 111 00:07:07,960 --> 00:07:10,280 Speaker 1: the state and federal and city levels all asking some 112 00:07:10,360 --> 00:07:14,440 Speaker 1: really tough questions about his entrepreneurial efforts, and undaunted, he 113 00:07:14,560 --> 00:07:17,920 Speaker 1: picked up stakes and he moved to Florida near Tampa. 114 00:07:18,120 --> 00:07:22,120 Speaker 1: He started a new company called Infinium Labs, and on 115 00:07:22,240 --> 00:07:25,240 Speaker 1: January two thousand three, he started the company two thousand two, 116 00:07:25,240 --> 00:07:27,600 Speaker 1: by the way, but in two thousand three, on January twenty, 117 00:07:27,800 --> 00:07:30,400 Speaker 1: company issued a press release about their plans. It's a 118 00:07:30,440 --> 00:07:34,440 Speaker 1: short one, so I'm going to actually read the press release. 119 00:07:34,960 --> 00:07:38,680 Speaker 1: A Tampa Bay area technology company, in Phinium Labs Corporation, 120 00:07:38,760 --> 00:07:41,480 Speaker 1: will develop and market a new game console that will 121 00:07:41,480 --> 00:07:45,880 Speaker 1: outperform the Xbox Sony, PlayStation two, and GameCube. The company 122 00:07:45,960 --> 00:07:49,120 Speaker 1: plans to market a high performance gaming console and delivery 123 00:07:49,160 --> 00:07:52,320 Speaker 1: system to provide consumers with options and capabilities that are 124 00:07:52,320 --> 00:07:55,840 Speaker 1: not available in today's marketplace. The console will appeal to 125 00:07:55,880 --> 00:07:59,440 Speaker 1: the hardcore gamer and the high end consumer electronic purchaser. 126 00:07:59,760 --> 00:08:03,600 Speaker 1: Then next generation game console provides a robust, fault tolerant 127 00:08:03,640 --> 00:08:08,600 Speaker 1: delivery system that supports games on demand, game rentals, game demos, 128 00:08:08,920 --> 00:08:12,720 Speaker 1: seamless upgrades, and patch management. The game console is an 129 00:08:12,840 --> 00:08:16,800 Speaker 1: always on broadband device. It is easy enough for children 130 00:08:16,840 --> 00:08:19,880 Speaker 1: to use independently, yet so advanced it exceeds the needs 131 00:08:19,920 --> 00:08:24,160 Speaker 1: of hardcore gamers. Infinium Labs was formed by veteran entrepreneurs 132 00:08:24,200 --> 00:08:26,920 Speaker 1: who have a successful track record in building large scale 133 00:08:26,960 --> 00:08:30,640 Speaker 1: companies and advanced architectures for supporting massive e commerce and 134 00:08:30,880 --> 00:08:36,400 Speaker 1: enterprise applications. Combining skills from tell COO, data communications, digital 135 00:08:36,480 --> 00:08:40,280 Speaker 1: rights management, software development, and security, the management team brings 136 00:08:40,320 --> 00:08:43,320 Speaker 1: together a unique array of skills to develop the most 137 00:08:43,440 --> 00:08:47,200 Speaker 1: robust next generation gaming console and delivery network on the market. 138 00:08:48,240 --> 00:08:51,360 Speaker 1: The Infinium Labs game console features a high tech design 139 00:08:51,600 --> 00:08:54,360 Speaker 1: and offers ease of use for the variety of game 140 00:08:54,400 --> 00:08:57,800 Speaker 1: players worldwide. The on demand delivery system will appeal to 141 00:08:57,840 --> 00:09:01,160 Speaker 1: hardcore gamers as well as casual users. The unique design 142 00:09:01,240 --> 00:09:04,320 Speaker 1: architecture allows for delivery of a large number of games 143 00:09:04,320 --> 00:09:08,280 Speaker 1: and the ability to participate in online massive multiplayer gaming. 144 00:09:08,720 --> 00:09:13,559 Speaker 1: Key features include fastest console on the market, broadest selection 145 00:09:13,600 --> 00:09:17,839 Speaker 1: of preloaded games, cross platform capabilities, stay of the art 146 00:09:17,880 --> 00:09:23,120 Speaker 1: design and architecture, advanced accessories and wireless capabilities, online connectivity 147 00:09:23,120 --> 00:09:27,319 Speaker 1: for multiplayer gaming, seamless upgrades and patch management. A multi 148 00:09:27,320 --> 00:09:30,760 Speaker 1: tiered subscription service that meets the needs of casual, moderate 149 00:09:30,760 --> 00:09:34,960 Speaker 1: and hardcore game players, demo games before purchasing or subscribing 150 00:09:35,240 --> 00:09:38,840 Speaker 1: games on demand, and game rentals. The advanced system provides 151 00:09:38,880 --> 00:09:43,000 Speaker 1: game developers and publishers a secure and efficient software distribution system, 152 00:09:43,000 --> 00:09:45,679 Speaker 1: and Phendium Labs intends for game developers and publishers to 153 00:09:45,720 --> 00:09:49,160 Speaker 1: reap greater profits using this new game delivery system. And 154 00:09:49,240 --> 00:09:52,520 Speaker 1: Phideum Labs has engineered its prototypes and expects to unveil 155 00:09:52,600 --> 00:09:55,880 Speaker 1: the new gaming console in March of two thousand three. 156 00:09:56,120 --> 00:09:58,440 Speaker 1: The company intends to launch the game console to the 157 00:09:58,480 --> 00:10:02,840 Speaker 1: US consumer market by No. Member two thousand three. Remember 158 00:10:02,880 --> 00:10:06,280 Speaker 1: that date. And Phenium Labs has chosen Florida as its 159 00:10:06,320 --> 00:10:09,800 Speaker 1: corporate headquarters. Florida has emerged as a leader in support 160 00:10:09,840 --> 00:10:13,480 Speaker 1: of technology companies with its e Florida initiative. Offices will 161 00:10:13,520 --> 00:10:17,599 Speaker 1: soon will open soon in Silicon Valley and St. Louis, Missouri. 162 00:10:18,280 --> 00:10:21,320 Speaker 1: About in Phenium Labs and Phenium Labs Corporation was formed 163 00:10:21,320 --> 00:10:24,640 Speaker 1: in October two thousand two as a global entertainment gaming company. 164 00:10:24,880 --> 00:10:27,440 Speaker 1: And Phinium Labs mission is to market a gaming console 165 00:10:27,440 --> 00:10:29,480 Speaker 1: and delivery system that will be the performance leader in 166 00:10:29,520 --> 00:10:32,400 Speaker 1: the game playing entertainment industry. The company will market a 167 00:10:32,480 --> 00:10:34,960 Speaker 1: robust game console that will appeal to a wide audience 168 00:10:34,960 --> 00:10:38,880 Speaker 1: with its ease of use, quality assurance, and robust delivery systems. Now, 169 00:10:39,480 --> 00:10:42,920 Speaker 1: we could probably say today that those promises we're a 170 00:10:42,960 --> 00:10:46,400 Speaker 1: little astounding for their time and perhaps even a bit boastful. 171 00:10:46,559 --> 00:10:49,000 Speaker 1: I mean, you're talking about the fastest game console on 172 00:10:49,040 --> 00:10:52,760 Speaker 1: the market. Back in two thousand three, this was a 173 00:10:52,800 --> 00:10:57,559 Speaker 1: new company, untested in this space, setting out to challenge 174 00:10:58,000 --> 00:11:01,839 Speaker 1: entrenched companies like Sony and Hindo. And then you had Microsoft, 175 00:11:01,880 --> 00:11:05,200 Speaker 1: which was relatively new to the video game console market 176 00:11:05,240 --> 00:11:08,080 Speaker 1: at this point but had already established itself as a 177 00:11:08,080 --> 00:11:11,560 Speaker 1: powerful presence in the industry, and the features the press 178 00:11:11,600 --> 00:11:15,120 Speaker 1: release listed were extremely innovative at the time. I'm sure 179 00:11:15,120 --> 00:11:17,240 Speaker 1: the gamers out there recognized that many of those features 180 00:11:17,240 --> 00:11:20,920 Speaker 1: are now standard on several consoles. For example, both on 181 00:11:20,960 --> 00:11:23,520 Speaker 1: the Xbox One and on the PS four, you can 182 00:11:23,559 --> 00:11:26,319 Speaker 1: sample some games and even get some titles as part 183 00:11:26,320 --> 00:11:30,319 Speaker 1: of a monthly subscription service. So that kind of stuff 184 00:11:30,360 --> 00:11:33,560 Speaker 1: today isn't innovative, but at the time it was a 185 00:11:33,600 --> 00:11:37,679 Speaker 1: totally different way of doing business. So the promises being made, 186 00:11:38,160 --> 00:11:41,560 Speaker 1: while advanced, we're all features that would later on become 187 00:11:41,640 --> 00:11:44,520 Speaker 1: standard and video game consoles. It's just that in two 188 00:11:44,559 --> 00:11:47,640 Speaker 1: thousand three, this was a really wild idea, and it 189 00:11:47,760 --> 00:11:51,760 Speaker 1: raised questions was the world ready for an always on 190 00:11:52,040 --> 00:11:56,160 Speaker 1: internet connected console? Now? Judging by the resistance gamers put 191 00:11:56,240 --> 00:11:58,920 Speaker 1: up when Microsoft first said the Xbox One was going 192 00:11:58,960 --> 00:12:02,640 Speaker 1: to follow that same model and being always on broadcast service, 193 00:12:03,280 --> 00:12:04,920 Speaker 1: I think it's safe to say that, if I can 194 00:12:04,920 --> 00:12:07,439 Speaker 1: two thousand three, the world was not ready at that point. 195 00:12:07,520 --> 00:12:09,840 Speaker 1: Because it wasn't ready when the Xbox One came out. 196 00:12:10,360 --> 00:12:14,800 Speaker 1: More importantly, was the technology ready or did the company 197 00:12:14,840 --> 00:12:17,640 Speaker 1: make promises that would have been impossible to deliver upon 198 00:12:17,880 --> 00:12:21,920 Speaker 1: even if it had been established as a play big 199 00:12:21,960 --> 00:12:25,160 Speaker 1: player in the space up at that point. In other words, 200 00:12:25,440 --> 00:12:28,040 Speaker 1: if this had been Sony or Microsoft, would they have 201 00:12:28,120 --> 00:12:30,640 Speaker 1: been able to pull it off? Or was this just 202 00:12:31,080 --> 00:12:33,920 Speaker 1: a promise that no one at the time could deliver upon. 203 00:12:34,600 --> 00:12:37,640 Speaker 1: We'll take a look at more details about the unveiling 204 00:12:37,679 --> 00:12:40,320 Speaker 1: of the Phantom and what happened in the wake of that, 205 00:12:40,480 --> 00:12:50,360 Speaker 1: but first let's take a quick break to thank our sponsor. Now, 206 00:12:50,400 --> 00:12:53,520 Speaker 1: before I get into all the controversy that surrounds the Phantom, 207 00:12:53,559 --> 00:12:54,880 Speaker 1: I thought it would be a good idea to talk 208 00:12:54,880 --> 00:12:57,959 Speaker 1: about what it was supposed to have inside of it, 209 00:12:58,760 --> 00:13:00,960 Speaker 1: what kind of connectors it was supposed to have, you know, 210 00:13:01,000 --> 00:13:03,720 Speaker 1: how it was going to connect to your television, and 211 00:13:04,320 --> 00:13:07,680 Speaker 1: talk a little bit more about the subscription service and 212 00:13:07,800 --> 00:13:10,679 Speaker 1: the online element to this, to kind of get an 213 00:13:10,720 --> 00:13:15,240 Speaker 1: idea of what exactly was supposed to come out. Now, 214 00:13:15,840 --> 00:13:20,600 Speaker 1: keep in mind that not all of this ever materialized. Also, 215 00:13:21,000 --> 00:13:24,040 Speaker 1: this is dependent upon technology of the early two thousand's 216 00:13:24,080 --> 00:13:26,760 Speaker 1: even the TV technology at the time. So there's some 217 00:13:26,800 --> 00:13:29,720 Speaker 1: things that you would have considered would have needed to 218 00:13:29,760 --> 00:13:32,599 Speaker 1: be standard that we're not included, like h d m 219 00:13:32,640 --> 00:13:37,360 Speaker 1: I is not a component on the Phantom spec list, 220 00:13:37,720 --> 00:13:40,320 Speaker 1: and that's largely because back in two thousand three not 221 00:13:40,480 --> 00:13:43,400 Speaker 1: such a big thing. But other things that you don't 222 00:13:43,440 --> 00:13:47,000 Speaker 1: see as much anymore, like composite or component video that 223 00:13:47,080 --> 00:13:49,720 Speaker 1: definitely was part of it. So for the standard components 224 00:13:49,960 --> 00:13:53,320 Speaker 1: of the Phantom, because you could also get optional components 225 00:13:53,320 --> 00:13:56,160 Speaker 1: added on, or at least in three you could. In 226 00:13:56,200 --> 00:14:00,000 Speaker 1: reality you couldn't get anything. The standard components were supposed 227 00:14:00,120 --> 00:14:04,200 Speaker 1: to include a custom operating system on a Windows XPE kernel, 228 00:14:04,840 --> 00:14:08,679 Speaker 1: so that custom operating system was to make it proprietary, 229 00:14:08,960 --> 00:14:11,960 Speaker 1: kind of like the operating systems you would encounter on 230 00:14:12,000 --> 00:14:15,360 Speaker 1: other video game consoles, and it would end up locking 231 00:14:15,400 --> 00:14:19,040 Speaker 1: you into the Phantom's ecosystem. It was supposed to have 232 00:14:19,080 --> 00:14:23,560 Speaker 1: an a m d Athalon xpred plus central processing unit, 233 00:14:23,600 --> 00:14:27,080 Speaker 1: which would have approximately one point eight giga hurts of 234 00:14:28,040 --> 00:14:30,920 Speaker 1: CPU power, and it was supposed to have an Nvidia 235 00:14:31,040 --> 00:14:35,320 Speaker 1: g Force f X fifty undred Ultra graphics processing unit. 236 00:14:35,520 --> 00:14:38,000 Speaker 1: Was also supposed to have an Nvidia enforce to Ultra 237 00:14:38,120 --> 00:14:42,000 Speaker 1: four hundred motherboard, two hund fifty six megabytes main memory, 238 00:14:42,080 --> 00:14:46,200 Speaker 1: forty gigabyte hard drive, Dolby Digital five point one surround 239 00:14:46,280 --> 00:14:50,400 Speaker 1: sound onboard, radio frequency wireless modules that would allow you 240 00:14:50,520 --> 00:14:55,680 Speaker 1: to connect things like UM wireless mouse or wireless controllers 241 00:14:55,720 --> 00:14:58,840 Speaker 1: or wireless keyboards to this and S video r c 242 00:14:59,040 --> 00:15:02,360 Speaker 1: A or component video connections also composite as it would 243 00:15:02,400 --> 00:15:07,200 Speaker 1: turn out a Ethernet port so that you could actually 244 00:15:07,200 --> 00:15:09,760 Speaker 1: plug that into your Internet connection that was supposed to 245 00:15:09,800 --> 00:15:11,520 Speaker 1: always be connected to the Internet, so you need to 246 00:15:11,520 --> 00:15:15,080 Speaker 1: have something a wireless controller, a wireless keyboard and mouse 247 00:15:15,400 --> 00:15:20,080 Speaker 1: to USB ports and for controller ports. Then there were 248 00:15:20,120 --> 00:15:22,440 Speaker 1: some optional components you could add on to that which 249 00:15:22,440 --> 00:15:27,280 Speaker 1: would include extra controllers either wireless or accorded ones, a 250 00:15:27,400 --> 00:15:32,160 Speaker 1: keyboard and mouse with charging, base station storage expansion for 251 00:15:32,280 --> 00:15:35,280 Speaker 1: additional game storage, so you could double the amount of 252 00:15:35,320 --> 00:15:39,560 Speaker 1: storage space on there in theory, a DSL modem, a 253 00:15:39,640 --> 00:15:44,560 Speaker 1: cable modem, a wireless WiFi card, memory upgrades, speaker sets, 254 00:15:44,600 --> 00:15:47,440 Speaker 1: and flat screen displays. So in other words, you could 255 00:15:47,480 --> 00:15:49,920 Speaker 1: go from something that you were supposed to just hook 256 00:15:50,000 --> 00:15:52,240 Speaker 1: up to your TV to something that would have potentially 257 00:15:52,320 --> 00:15:55,359 Speaker 1: multiple screens, although as far as I can tell, they 258 00:15:55,400 --> 00:15:59,360 Speaker 1: the graphics card wasn't necessarily set up to support multiple displays, 259 00:15:59,800 --> 00:16:03,120 Speaker 1: but that doesn't mean that it couldn't happen. One thing 260 00:16:03,160 --> 00:16:05,880 Speaker 1: the Phantom did not have was any sort of portable 261 00:16:05,920 --> 00:16:09,760 Speaker 1: storage drive. So there were no CD drives, no DVD drives, 262 00:16:09,760 --> 00:16:12,760 Speaker 1: no cartridges, no floppy disks, nothing like that was ever 263 00:16:12,800 --> 00:16:15,680 Speaker 1: supposed to go into the Phantom. All material was meant 264 00:16:15,680 --> 00:16:19,600 Speaker 1: to be downloaded or streamed directly to the console. Now 265 00:16:19,680 --> 00:16:21,320 Speaker 1: you may hear some of those specs and say, well, 266 00:16:21,360 --> 00:16:23,800 Speaker 1: that just sounds like it's a PC, and really, when 267 00:16:23,840 --> 00:16:25,800 Speaker 1: you get down to it, that's what the Phantom was. 268 00:16:25,880 --> 00:16:30,560 Speaker 1: But then, to be fair, all video game consoles ultimately 269 00:16:30,760 --> 00:16:34,480 Speaker 1: end up becoming variations on the concept of a personal computer. 270 00:16:34,920 --> 00:16:38,080 Speaker 1: The big difference is you've got some changes in architecture. 271 00:16:38,400 --> 00:16:41,960 Speaker 1: Something like the PlayStation four has an architecture that's different 272 00:16:41,960 --> 00:16:45,760 Speaker 1: than most PCs. Uh And with a console, you typically 273 00:16:45,760 --> 00:16:48,760 Speaker 1: are stuck with the hardware that the system came with 274 00:16:48,840 --> 00:16:51,760 Speaker 1: when it first launched or whenever you bought it. So 275 00:16:51,800 --> 00:16:54,120 Speaker 1: if I go out and buy an Xbox one today, 276 00:16:54,680 --> 00:16:57,360 Speaker 1: it's hard for me to upgrade that I can probably 277 00:16:57,440 --> 00:17:01,160 Speaker 1: upgrade the storage by adding external storage, but I'm not 278 00:17:01,160 --> 00:17:04,080 Speaker 1: going to be able to upgrade the processor or graphics 279 00:17:04,119 --> 00:17:06,840 Speaker 1: cards or anything like that. With a PC, you can 280 00:17:06,880 --> 00:17:09,919 Speaker 1: actually upgrade components, at least until you bump up against 281 00:17:09,960 --> 00:17:13,719 Speaker 1: limitations like you've got stuff that's going to be too 282 00:17:13,760 --> 00:17:16,000 Speaker 1: big for the size of case that you have, or 283 00:17:16,680 --> 00:17:19,480 Speaker 1: the motherboard will no longer support it, something along those lines, 284 00:17:19,800 --> 00:17:23,199 Speaker 1: And technically you could keep on swapping out components are 285 00:17:23,280 --> 00:17:25,960 Speaker 1: essentially building a new computer at that point rather than 286 00:17:26,000 --> 00:17:30,439 Speaker 1: just upgrading. But it is a possibility, but consoles are different. 287 00:17:30,480 --> 00:17:32,639 Speaker 1: You pretty much have to wait for the next generation 288 00:17:32,800 --> 00:17:38,679 Speaker 1: to buy up and and increase your console's capabilities. The 289 00:17:38,720 --> 00:17:42,199 Speaker 1: Phantom was meant to play PC games, so that was 290 00:17:42,240 --> 00:17:44,359 Speaker 1: one concern a lot of people had early on, was 291 00:17:44,400 --> 00:17:46,680 Speaker 1: that if this in fact was to be a standalone 292 00:17:47,160 --> 00:17:49,600 Speaker 1: video gaming console for the living room, that would allow 293 00:17:49,600 --> 00:17:51,760 Speaker 1: you to play PC games in the living room, something 294 00:17:51,760 --> 00:17:53,159 Speaker 1: that a lot of people have been trying to do 295 00:17:53,400 --> 00:17:55,679 Speaker 1: and in fact today are still trying to do, like 296 00:17:55,800 --> 00:18:01,840 Speaker 1: steam boxes are essentially that same kind of a pre coach. Uh. 297 00:18:01,960 --> 00:18:06,359 Speaker 1: Even though you know that was the mission statement, everyone 298 00:18:06,400 --> 00:18:09,600 Speaker 1: was pointing out, well, what happens when the games get 299 00:18:09,600 --> 00:18:12,720 Speaker 1: too advanced to run on the hardware of the Phantom 300 00:18:12,920 --> 00:18:15,199 Speaker 1: You would have to upgrade somehow, and you could do 301 00:18:15,320 --> 00:18:18,520 Speaker 1: some upgrades through firmware, but that's not going to make 302 00:18:18,520 --> 00:18:21,640 Speaker 1: the processor work any faster necessarily, or make the graphics 303 00:18:21,680 --> 00:18:24,680 Speaker 1: card work harder. So that was a big concern, was 304 00:18:24,720 --> 00:18:28,880 Speaker 1: that if, in fact, this is essentially a customized personal 305 00:18:28,880 --> 00:18:32,760 Speaker 1: computer running some proprietary software on top of it, then 306 00:18:32,800 --> 00:18:35,920 Speaker 1: what happens when the games get too advanced. Now, as 307 00:18:35,920 --> 00:18:38,479 Speaker 1: it turns out, there was never a need to answer 308 00:18:38,520 --> 00:18:40,680 Speaker 1: that question, but it was one of the early ones. 309 00:18:41,600 --> 00:18:44,240 Speaker 1: And as I mentioned earlier in this episode, the console 310 00:18:44,320 --> 00:18:46,520 Speaker 1: never hit the market, so some people would refer to 311 00:18:46,560 --> 00:18:51,160 Speaker 1: it as vaporware. But all the components existed. The stuff 312 00:18:51,200 --> 00:18:53,520 Speaker 1: that they talked about really did exist. I mean, all 313 00:18:53,560 --> 00:18:56,480 Speaker 1: of those different elements you could go out there and buy, 314 00:18:56,960 --> 00:18:59,879 Speaker 1: so there was never a problem with that. There's just 315 00:19:00,000 --> 00:19:02,360 Speaker 1: there was no consumer product that featured all of those 316 00:19:02,359 --> 00:19:05,159 Speaker 1: in that configuration as a Phantom console. There are a 317 00:19:05,160 --> 00:19:08,520 Speaker 1: couple of prototypes or show models that Infinium Labs would 318 00:19:08,560 --> 00:19:11,000 Speaker 1: trot out at various events like C E S or 319 00:19:11,000 --> 00:19:14,119 Speaker 1: E three, and there's some debate in online circles as 320 00:19:14,160 --> 00:19:16,760 Speaker 1: to whether those prototypes represented a real effort to create 321 00:19:16,800 --> 00:19:19,520 Speaker 1: a phantom console or if they were in fact just 322 00:19:19,600 --> 00:19:21,760 Speaker 1: a run of the mill PC inside a customized case. 323 00:19:21,800 --> 00:19:25,160 Speaker 1: In some cases, it wasn't even that. According to one 324 00:19:25,240 --> 00:19:28,240 Speaker 1: story I was reading, a games journalist went to E 325 00:19:28,480 --> 00:19:32,800 Speaker 1: three and saw a demonstration of the phantom console, and 326 00:19:32,920 --> 00:19:37,960 Speaker 1: it sat down next to u representative from Infinium Labs 327 00:19:38,400 --> 00:19:40,960 Speaker 1: who was going to give a demo of the whole thing, 328 00:19:41,520 --> 00:19:44,160 Speaker 1: and they had the console sitting in front of them, 329 00:19:44,280 --> 00:19:46,440 Speaker 1: and they tried to launch a game and it didn't 330 00:19:46,440 --> 00:19:50,520 Speaker 1: work out properly, And as it turned out, the representative 331 00:19:50,560 --> 00:19:55,520 Speaker 1: actually revealed to the games journalists that the game itself 332 00:19:55,640 --> 00:19:59,439 Speaker 1: was being run on a PC behind the cabinet, That 333 00:19:59,600 --> 00:20:02,840 Speaker 1: the console that was on display was in fact a 334 00:20:02,920 --> 00:20:05,320 Speaker 1: dummy console. It didn't do anything. It just had some 335 00:20:06,240 --> 00:20:09,760 Speaker 1: lit up letters that spelled out phantom, but there was 336 00:20:09,800 --> 00:20:12,800 Speaker 1: nothing going on inside of it. Now that's not to 337 00:20:12,840 --> 00:20:17,840 Speaker 1: say that every single instance was a fake console with 338 00:20:17,920 --> 00:20:21,480 Speaker 1: a real PC behind the curtain, Wizard of Oz style, 339 00:20:21,880 --> 00:20:24,359 Speaker 1: but at least according to that one report, that was 340 00:20:24,440 --> 00:20:27,439 Speaker 1: the case. Now, as it turns out, years after the 341 00:20:27,480 --> 00:20:31,320 Speaker 1: Phantom controversy had kind of fizzled out. Ours Technica would 342 00:20:31,359 --> 00:20:35,280 Speaker 1: run a piece about a reader named Eddie Schlessinger who 343 00:20:35,280 --> 00:20:39,320 Speaker 1: worked at a computer repair shop in Venice, Florida. Now remember, 344 00:20:39,960 --> 00:20:44,200 Speaker 1: Infinium Labs was originally located off Florida, and around two 345 00:20:44,280 --> 00:20:48,000 Speaker 1: thousand twelve a customer brought in this weird PC console. 346 00:20:48,200 --> 00:20:52,720 Speaker 1: It was branded a Phantom, So apparently this customer had 347 00:20:52,760 --> 00:20:55,240 Speaker 1: bought the set from someone else who had no idea 348 00:20:55,320 --> 00:20:57,960 Speaker 1: what the heck this thing was for the princely sum 349 00:20:58,040 --> 00:21:01,120 Speaker 1: of two hundred dollars. Now, considering that it may be 350 00:21:01,160 --> 00:21:03,600 Speaker 1: one of a kind, or at least maybe one of 351 00:21:03,640 --> 00:21:07,040 Speaker 1: a dozen or so, that's not bad. Lessenger had a 352 00:21:07,119 --> 00:21:09,640 Speaker 1: chance to crack it open and look under the hood 353 00:21:09,640 --> 00:21:13,560 Speaker 1: and see what was there. Now, Remember Schlessenger was telling 354 00:21:13,560 --> 00:21:15,800 Speaker 1: Ours Technica about this a few years later, I think 355 00:21:15,800 --> 00:21:19,680 Speaker 1: it was so about three years had passed so, according 356 00:21:19,680 --> 00:21:25,560 Speaker 1: to Schlessenger, inside the prototype was a motherboard supposedly made 357 00:21:25,560 --> 00:21:30,840 Speaker 1: by a sus That's what Schlessenger thought, had the Nvidia 358 00:21:31,240 --> 00:21:34,680 Speaker 1: f x a g P video card that had been announced. 359 00:21:34,800 --> 00:21:37,280 Speaker 1: It had some d DR ram um, some of the 360 00:21:37,320 --> 00:21:39,639 Speaker 1: ports on the back were working and others were just 361 00:21:39,720 --> 00:21:43,199 Speaker 1: for show. It had video outputs for composite component and 362 00:21:43,440 --> 00:21:46,480 Speaker 1: S video connectors, which again these days we had probably 363 00:21:46,520 --> 00:21:49,639 Speaker 1: just use hd M I instead. It also had audio 364 00:21:49,680 --> 00:21:53,040 Speaker 1: output jacks for optical co acts or r c A connectors, 365 00:21:53,440 --> 00:21:57,080 Speaker 1: and there were four USB ports. The system was not 366 00:21:57,200 --> 00:22:00,920 Speaker 1: in working order, so he ended up making some modifications 367 00:22:00,960 --> 00:22:03,960 Speaker 1: to it, and he even installed a Phantom promo video. 368 00:22:04,000 --> 00:22:07,399 Speaker 1: He took a video that had been circulated on the 369 00:22:07,400 --> 00:22:10,120 Speaker 1: internet for a while and he used that as sort 370 00:22:10,160 --> 00:22:12,680 Speaker 1: of the load up screen for the console, so that 371 00:22:13,119 --> 00:22:17,280 Speaker 1: the customer could say that he owned a working Phantom console. Now, 372 00:22:17,320 --> 00:22:19,119 Speaker 1: it sounds like a lot of the stuff in Finnian 373 00:22:19,200 --> 00:22:22,240 Speaker 1: was claiming the Phantom would include found its way into 374 00:22:22,320 --> 00:22:26,160 Speaker 1: that prototype, which is something. At least not all those 375 00:22:26,160 --> 00:22:28,480 Speaker 1: sports were working. But then if the company wanted to 376 00:22:28,480 --> 00:22:30,560 Speaker 1: create a proof of concept to kind of show how 377 00:22:30,600 --> 00:22:33,639 Speaker 1: the system would work, it might only focus on the 378 00:22:33,680 --> 00:22:37,080 Speaker 1: necessary components to get to perform as needed for a demo. 379 00:22:37,880 --> 00:22:39,920 Speaker 1: So in other words, if you're shopping it around trying 380 00:22:39,960 --> 00:22:42,600 Speaker 1: to get some investors to give you money, you might 381 00:22:42,640 --> 00:22:46,359 Speaker 1: have a mock up where it's not a fully functional unit, 382 00:22:46,640 --> 00:22:49,199 Speaker 1: but you want to show off the concept so that 383 00:22:49,280 --> 00:22:51,679 Speaker 1: you can get the funding to complete it. That doesn't 384 00:22:51,760 --> 00:22:56,560 Speaker 1: necessarily mean that the company is shady or suspicious in 385 00:22:56,600 --> 00:23:00,640 Speaker 1: any way. Presumably the finished product would have included all 386 00:23:00,680 --> 00:23:03,000 Speaker 1: of the working components that were being talked about in 387 00:23:03,040 --> 00:23:05,880 Speaker 1: their press releases. Now, that would also mean customers would 388 00:23:05,920 --> 00:23:08,520 Speaker 1: get a keyboard and mouse in what Athenium Labs was 389 00:23:08,560 --> 00:23:11,600 Speaker 1: calling a lap pad. And this was an attempt to 390 00:23:11,640 --> 00:23:14,119 Speaker 1: make it easier to play PC style games on a 391 00:23:14,200 --> 00:23:17,879 Speaker 1: home television in your living room. Many PC games are 392 00:23:17,880 --> 00:23:21,320 Speaker 1: compatible with game controllers, but some games, like first person 393 00:23:21,359 --> 00:23:24,600 Speaker 1: shooters or real time strategy games tend to work best 394 00:23:24,720 --> 00:23:28,000 Speaker 1: using a mouse and keyboard approach. If you use a 395 00:23:28,440 --> 00:23:30,840 Speaker 1: controller and you go up against someone else who's using 396 00:23:30,840 --> 00:23:33,879 Speaker 1: mouse and keyboard, you will probably find your petuity handed 397 00:23:33,920 --> 00:23:37,360 Speaker 1: to you. So what about the online service part of 398 00:23:37,400 --> 00:23:41,200 Speaker 1: this whole package? Will Atheneum Labs plan to operate a 399 00:23:41,280 --> 00:23:45,440 Speaker 1: Virtual Private Games Network or vpg N And this is 400 00:23:45,480 --> 00:23:49,359 Speaker 1: a special type of virtual private network or VPN. And 401 00:23:49,400 --> 00:23:51,560 Speaker 1: you may have used VPNs for work or for your 402 00:23:51,560 --> 00:23:54,480 Speaker 1: own computers. For those of you who are unfamiliar with 403 00:23:54,520 --> 00:23:57,440 Speaker 1: the idea, let me give you a real quick, high 404 00:23:57,560 --> 00:24:01,480 Speaker 1: level rundown. So a VPN create it's a private network 405 00:24:01,760 --> 00:24:05,880 Speaker 1: across a public network. So take the Internet for example, 406 00:24:06,200 --> 00:24:08,760 Speaker 1: that's a public network. Anyone can hop on or off 407 00:24:08,800 --> 00:24:12,879 Speaker 1: at any time. Private networks require access to machines on 408 00:24:12,960 --> 00:24:16,520 Speaker 1: the network itself, so like a physical private network is 409 00:24:16,520 --> 00:24:19,600 Speaker 1: completely separate from any other network, or it only has 410 00:24:19,720 --> 00:24:23,360 Speaker 1: very controlled portals to other networks, and the only way 411 00:24:23,400 --> 00:24:25,720 Speaker 1: you can get on that physical network is if you 412 00:24:25,760 --> 00:24:29,120 Speaker 1: have access to a machine that's connected to it. Um 413 00:24:29,119 --> 00:24:32,960 Speaker 1: a VPN simulates that it's not a true private network, 414 00:24:33,000 --> 00:24:37,520 Speaker 1: but through code, creates a situation that is essentially like that, 415 00:24:38,040 --> 00:24:41,680 Speaker 1: and it can send that communication across a larger public network. 416 00:24:42,640 --> 00:24:46,560 Speaker 1: This means communication across the VPN is encrypted to protect 417 00:24:46,640 --> 00:24:49,520 Speaker 1: data from snoopers. Otherwise you might as well just use 418 00:24:49,560 --> 00:24:53,160 Speaker 1: a public network in the first place. It's typically used 419 00:24:53,160 --> 00:24:57,919 Speaker 1: by businesses to allow remote employees access to company intranet systems. 420 00:24:58,600 --> 00:25:01,360 Speaker 1: Other folks might use a VPN to communicate securely with 421 00:25:01,480 --> 00:25:05,159 Speaker 1: other people or to access services that might otherwise be 422 00:25:05,280 --> 00:25:08,200 Speaker 1: blocked in their real physical location. So you might log 423 00:25:08,240 --> 00:25:11,280 Speaker 1: into a VPN and use that in order to access 424 00:25:11,320 --> 00:25:15,080 Speaker 1: something that otherwise you would not be able to touch 425 00:25:15,359 --> 00:25:18,000 Speaker 1: from wherever you are. It's really handy if you happen 426 00:25:18,040 --> 00:25:19,800 Speaker 1: to be in a country that has a, you know, 427 00:25:20,119 --> 00:25:24,560 Speaker 1: a more nanny state kind of approach to guiding how 428 00:25:24,760 --> 00:25:28,640 Speaker 1: the Internet should be used by the population. So why 429 00:25:28,640 --> 00:25:32,240 Speaker 1: would Athenium Labs want to operate a VPG n Well, 430 00:25:32,320 --> 00:25:35,600 Speaker 1: mostly it's to lock a customer into an ecosystem. And 431 00:25:35,640 --> 00:25:37,879 Speaker 1: here's how the business plan would have worked if it 432 00:25:37,920 --> 00:25:41,679 Speaker 1: had ever launched. You decide you're gonna go out and 433 00:25:41,720 --> 00:25:43,960 Speaker 1: buy a Phantom console. Actually, you can have a couple 434 00:25:43,960 --> 00:25:48,359 Speaker 1: of different options. You could purchase one for ad dollars 435 00:25:48,480 --> 00:25:52,600 Speaker 1: at least that was one of the amounts quoted, which 436 00:25:52,640 --> 00:25:56,680 Speaker 1: is actually incredibly cheap. Or you could rent it. Or 437 00:25:56,720 --> 00:25:59,400 Speaker 1: you could sign up for a two year subscription agreement 438 00:26:00,080 --> 00:26:03,800 Speaker 1: with Infinium Labs on their Virtual Private Games Network, and 439 00:26:03,840 --> 00:26:05,760 Speaker 1: if you subscribe for two years, you would get the 440 00:26:05,760 --> 00:26:09,920 Speaker 1: hardware for free. So the subscription would cost twenty nine 441 00:26:10,000 --> 00:26:13,840 Speaker 1: dollars a month, and for that you would be able 442 00:26:13,880 --> 00:26:17,320 Speaker 1: to use the Phantom network to download games, uh to 443 00:26:17,560 --> 00:26:21,000 Speaker 1: stream games, to play games online with other people. You 444 00:26:21,000 --> 00:26:23,600 Speaker 1: would have access to a suite of games right away 445 00:26:23,640 --> 00:26:26,000 Speaker 1: that would be included with your subscription fee, so you 446 00:26:26,040 --> 00:26:29,600 Speaker 1: wouldn't have to pay any extra for a certain library 447 00:26:29,640 --> 00:26:33,440 Speaker 1: of games. If you wanted games that were beyond that library, 448 00:26:33,440 --> 00:26:36,200 Speaker 1: and Infinium Labs had secured the rights, you would be 449 00:26:36,280 --> 00:26:39,159 Speaker 1: able to download demo versions of those for free, and 450 00:26:39,200 --> 00:26:41,160 Speaker 1: if you wanted to purchase it, you could do so 451 00:26:41,320 --> 00:26:44,800 Speaker 1: through infinium labs as online store and download the game 452 00:26:44,840 --> 00:26:47,639 Speaker 1: directly to the console. The console would keep track of 453 00:26:47,640 --> 00:26:50,080 Speaker 1: how much storage space was left, and it could even 454 00:26:50,160 --> 00:26:53,480 Speaker 1: dynamically manage it. So if you started getting close to 455 00:26:53,520 --> 00:26:56,280 Speaker 1: your limit, Remember you've got that forty gigabyte limit. Let's 456 00:26:56,280 --> 00:26:58,359 Speaker 1: say you start getting close to that. These days, it 457 00:26:58,359 --> 00:27:00,639 Speaker 1: wouldn't take long at all because games are so huge. 458 00:27:00,840 --> 00:27:03,520 Speaker 1: But let's talk about two thousand three, two thousand four. 459 00:27:03,840 --> 00:27:06,520 Speaker 1: You start getting close to that forty gigabyte limit, well, 460 00:27:06,680 --> 00:27:10,359 Speaker 1: the Phantom would end up deleting older games that you 461 00:27:10,400 --> 00:27:13,520 Speaker 1: had not played in a long time, but the service 462 00:27:13,560 --> 00:27:16,119 Speaker 1: would keep track of which games you had purchased, so 463 00:27:16,240 --> 00:27:17,960 Speaker 1: if you ever decided you wanted to go back and 464 00:27:18,000 --> 00:27:21,200 Speaker 1: play an old title, then you could download it again 465 00:27:21,280 --> 00:27:24,680 Speaker 1: for free because you had already purchased it previously, so 466 00:27:24,720 --> 00:27:26,479 Speaker 1: there'd be a record of the fact that you had 467 00:27:26,480 --> 00:27:27,879 Speaker 1: bought it before and you wouldn't have to buy it 468 00:27:27,880 --> 00:27:31,239 Speaker 1: a second time. Now, in many ways, this is how 469 00:27:31,320 --> 00:27:35,880 Speaker 1: subscription services like Xbox Gold memberships work today. The business 470 00:27:35,920 --> 00:27:39,919 Speaker 1: plan sounded actually pretty solid. It was very innovative for 471 00:27:39,920 --> 00:27:43,440 Speaker 1: its time. There'd be incentive for gamers to subscribe month 472 00:27:43,480 --> 00:27:46,879 Speaker 1: after month because they could get access to the games 473 00:27:47,000 --> 00:27:50,400 Speaker 1: within the library, as well as a chance to buy 474 00:27:50,760 --> 00:27:54,320 Speaker 1: other brand new games, possibly at a discount because you're 475 00:27:54,320 --> 00:27:57,360 Speaker 1: not buying them the physical media, although now we know 476 00:27:58,000 --> 00:28:00,440 Speaker 1: that doesn't always work out that way. You don't always 477 00:28:00,440 --> 00:28:03,119 Speaker 1: get a discount just because you're not buying, you know, 478 00:28:03,200 --> 00:28:06,240 Speaker 1: a disk. It can be just as expensive or sometimes 479 00:28:06,240 --> 00:28:09,320 Speaker 1: more expensive to buy the digital version, which is infuriating 480 00:28:09,320 --> 00:28:11,320 Speaker 1: for a lot of people. There were also hints that 481 00:28:11,400 --> 00:28:14,679 Speaker 1: game titles could come out a little earlier, so you 482 00:28:14,680 --> 00:28:17,879 Speaker 1: could get them much quicker than you would if you 483 00:28:17,880 --> 00:28:19,320 Speaker 1: were to have to go to the store. There was 484 00:28:19,359 --> 00:28:22,439 Speaker 1: no danger of them selling out. You didn't have to 485 00:28:22,440 --> 00:28:26,000 Speaker 1: worry about pre registering for a game and hoping that 486 00:28:26,080 --> 00:28:29,200 Speaker 1: the the local game stop or whatever game store you 487 00:28:29,200 --> 00:28:32,240 Speaker 1: would go to would have enough copies on launch day. 488 00:28:32,320 --> 00:28:35,439 Speaker 1: You could just download it, so there were definitely, you know, 489 00:28:35,520 --> 00:28:39,040 Speaker 1: reasons that a gamer might be interested in this. Although 490 00:28:39,480 --> 00:28:42,320 Speaker 1: the thought of having to pay an ongoing subscription service 491 00:28:42,320 --> 00:28:44,400 Speaker 1: to keep using a video game console that you had 492 00:28:44,400 --> 00:28:47,040 Speaker 1: already purchased rubbed a lot of people the wrong way. 493 00:28:47,080 --> 00:28:51,680 Speaker 1: It was an idea that maybe wasn't quite ready yet. 494 00:28:53,160 --> 00:28:56,960 Speaker 1: So on the business side it sounded fantastic because you 495 00:28:57,000 --> 00:28:59,920 Speaker 1: would have a company that would have an incoming stead 496 00:29:00,160 --> 00:29:04,120 Speaker 1: flow of revenue because it's not just selling a console 497 00:29:04,280 --> 00:29:07,240 Speaker 1: once to a customer. It's selling a console and then 498 00:29:07,240 --> 00:29:11,520 Speaker 1: offering a subscription service and then getting a monthly subscription 499 00:29:11,600 --> 00:29:15,240 Speaker 1: fee from that customer, and then you put that across 500 00:29:15,360 --> 00:29:19,480 Speaker 1: thousands of customers. That's an incredible revenue stream and it's 501 00:29:19,520 --> 00:29:22,840 Speaker 1: obviously one that works for a lot of game developers 502 00:29:22,880 --> 00:29:26,200 Speaker 1: today and game consoles today. But at the time, again 503 00:29:26,440 --> 00:29:31,360 Speaker 1: it was a pretty uh radical idea. Now, on top 504 00:29:31,400 --> 00:29:35,240 Speaker 1: of that, using a proprietary approach for games distributions solved 505 00:29:35,280 --> 00:29:38,640 Speaker 1: another problem the company would otherwise encounter. So this is 506 00:29:38,640 --> 00:29:42,760 Speaker 1: another reason for that virtual Private Games network. The Phantom was, 507 00:29:42,880 --> 00:29:46,480 Speaker 1: as I said, essentially a PC connected to a television, 508 00:29:46,880 --> 00:29:51,440 Speaker 1: so without any sort of proprietary overlay, nothing would necessarily 509 00:29:51,440 --> 00:29:55,600 Speaker 1: stop gamers from downloading games from other sources outside of 510 00:29:55,640 --> 00:29:58,000 Speaker 1: Infinium Labs. If you could just log into the Internet 511 00:29:58,080 --> 00:30:01,160 Speaker 1: and maybe go into a Torrent site, if you had 512 00:30:01,160 --> 00:30:04,200 Speaker 1: a bit Torrent installed on your Phantom, you could end 513 00:30:04,280 --> 00:30:07,280 Speaker 1: up pirate in games if you wanted to. But by 514 00:30:07,320 --> 00:30:11,200 Speaker 1: having that proprietary layer on top that was encoding games 515 00:30:11,200 --> 00:30:14,880 Speaker 1: in a way that only in Phinium Labs machines would run, 516 00:30:15,560 --> 00:30:18,440 Speaker 1: then you didn't have to worry so much. You know, 517 00:30:18,520 --> 00:30:21,240 Speaker 1: people couldn't just take their their Phantom and make it 518 00:30:21,280 --> 00:30:23,640 Speaker 1: do anything. They were limited in what they could do 519 00:30:23,680 --> 00:30:27,560 Speaker 1: with it. So it's a kind of a special purpose PC, uh, 520 00:30:27,680 --> 00:30:30,200 Speaker 1: or at least you could reduce the number of people 521 00:30:30,240 --> 00:30:32,280 Speaker 1: who are using it to pirate games. I mean, someone 522 00:30:32,480 --> 00:30:34,680 Speaker 1: is always going to find a way to hack hardware 523 00:30:34,680 --> 00:30:37,080 Speaker 1: and make it do something it wasn't intended to do, 524 00:30:37,440 --> 00:30:40,520 Speaker 1: especially if it started off as a PC. That makes 525 00:30:40,560 --> 00:30:44,120 Speaker 1: it easier if you know what you're doing. Now. All 526 00:30:44,160 --> 00:30:46,640 Speaker 1: of this was met with some skepticism, though again I 527 00:30:46,640 --> 00:30:48,880 Speaker 1: have to stress that we've seen these sort of things 528 00:30:48,880 --> 00:30:51,280 Speaker 1: pan out in the long run with stuff like Steam 529 00:30:51,360 --> 00:30:53,880 Speaker 1: and various video game console markets. But at the time 530 00:30:53,960 --> 00:30:56,880 Speaker 1: it seems so ambitious and so sudden and out of 531 00:30:56,920 --> 00:30:59,280 Speaker 1: the blue that a lot of people were worried that 532 00:30:59,360 --> 00:31:01,640 Speaker 1: this was too good to be true. And you know 533 00:31:01,680 --> 00:31:04,920 Speaker 1: how the rest of that saying goes well. Athenium Labs 534 00:31:04,960 --> 00:31:07,240 Speaker 1: had made some big promises, including a desire to get 535 00:31:07,240 --> 00:31:09,239 Speaker 1: a product on the market in time for the two 536 00:31:09,280 --> 00:31:12,960 Speaker 1: thousand three holiday season. That time came and went, and 537 00:31:13,000 --> 00:31:14,800 Speaker 1: the company had no consoles to show for it, but 538 00:31:14,840 --> 00:31:16,400 Speaker 1: they said, don't worry, it's going to come out in 539 00:31:16,480 --> 00:31:19,880 Speaker 1: holiday season two thousand four. That time came and went 540 00:31:19,960 --> 00:31:23,200 Speaker 1: as well, and still no console. They did show it 541 00:31:23,240 --> 00:31:25,640 Speaker 1: off a couple of times at different at different trade events. 542 00:31:25,680 --> 00:31:27,880 Speaker 1: Like I said, but at least in some cases it 543 00:31:27,960 --> 00:31:30,680 Speaker 1: turned out that it wasn't really a console that people 544 00:31:30,720 --> 00:31:33,920 Speaker 1: were seeing, just the concept of what the console would be. 545 00:31:35,160 --> 00:31:39,840 Speaker 1: Even before Infinium Labs had slipped that two thousand four 546 00:31:39,880 --> 00:31:42,560 Speaker 1: holiday dates, some people were really suspicious of what was 547 00:31:42,600 --> 00:31:46,200 Speaker 1: going on behind the scenes, which included some folks who 548 00:31:46,320 --> 00:31:50,280 Speaker 1: wrote for hard O c P. That's an online magazine 549 00:31:50,280 --> 00:31:53,360 Speaker 1: that caters to PC owners. You can find tons of 550 00:31:53,440 --> 00:31:55,800 Speaker 1: articles and reviews about all sorts of things over there, 551 00:31:55,840 --> 00:32:00,440 Speaker 1: including a pretty tough investigation into Infinium Labs and Timothy 552 00:32:00,520 --> 00:32:05,840 Speaker 1: Roberts in particular. All Right, So it's September two thousand three, 553 00:32:06,040 --> 00:32:09,600 Speaker 1: a Wednesday, as it turns out, and an article goes 554 00:32:09,680 --> 00:32:13,080 Speaker 1: up on hard O c P News titled behind the 555 00:32:13,120 --> 00:32:16,640 Speaker 1: Infinium Phantom Console, and it takes a really hard look 556 00:32:16,680 --> 00:32:20,080 Speaker 1: at Timothy Roberts's past as well as the claims made 557 00:32:20,080 --> 00:32:23,800 Speaker 1: by Infinium Labs. The article argued that Roberts had a 558 00:32:23,880 --> 00:32:28,080 Speaker 1: history of starting companies that ultimately failed, while raising millions 559 00:32:28,120 --> 00:32:31,160 Speaker 1: of dollars in investment money in the process. So the 560 00:32:31,240 --> 00:32:34,560 Speaker 1: article alleged that Infinium Labs as of September two thousand three, 561 00:32:34,560 --> 00:32:38,280 Speaker 1: had raised at least twenty five million dollars in venture 562 00:32:38,400 --> 00:32:41,080 Speaker 1: capital and had nothing to show for it. Now, I 563 00:32:41,160 --> 00:32:44,840 Speaker 1: might be inferring too much here, but even in the 564 00:32:44,920 --> 00:32:47,560 Speaker 1: opening of this article, to me, it sounds like they're 565 00:32:47,600 --> 00:32:52,080 Speaker 1: at least hinting that perhaps these business ventures weren't meant 566 00:32:52,160 --> 00:32:55,480 Speaker 1: in sincerity. In other words, there might not have ever 567 00:32:55,520 --> 00:32:59,280 Speaker 1: been an intent to actually have a working business there. Again, 568 00:32:59,480 --> 00:33:04,520 Speaker 1: this is my interpretation. The article does not say this outright. Instead, 569 00:33:04,960 --> 00:33:07,480 Speaker 1: it just seems like there's a hint that maybe there's 570 00:33:07,520 --> 00:33:11,120 Speaker 1: some sort of scam shady business stuff going on, and 571 00:33:11,400 --> 00:33:14,520 Speaker 1: it sounds a lot like the main plot behind the Producers, 572 00:33:14,560 --> 00:33:16,360 Speaker 1: Like if you raise a lot of money for a 573 00:33:16,400 --> 00:33:20,280 Speaker 1: business and that business ultimately fails, you never have any profits. 574 00:33:20,320 --> 00:33:23,720 Speaker 1: You have to worry about paying out to shareholders. If 575 00:33:23,720 --> 00:33:27,000 Speaker 1: the business didn't profit, then you have nothing to pay 576 00:33:27,080 --> 00:33:30,160 Speaker 1: So what what? Who cares if you just have to 577 00:33:30,280 --> 00:33:35,280 Speaker 1: have bought a few cases of incredibly expensive wine in 578 00:33:35,320 --> 00:33:38,200 Speaker 1: the process. But this may be putting words into hard 579 00:33:38,240 --> 00:33:41,960 Speaker 1: o CPS figurative mouth. At least in that first section, 580 00:33:41,960 --> 00:33:44,880 Speaker 1: there are no outright accusations that Roberts was running any 581 00:33:44,880 --> 00:33:48,600 Speaker 1: sort of scam. But the article continues with a breakdown 582 00:33:48,680 --> 00:33:52,280 Speaker 1: of what the phantom console is supposed to have, essentially 583 00:33:52,400 --> 00:33:55,200 Speaker 1: running that same press release I read earlier, but pointed 584 00:33:55,200 --> 00:33:57,520 Speaker 1: out that at least to that point, the only images 585 00:33:57,600 --> 00:34:00,480 Speaker 1: that had been seen outside the company were three D 586 00:34:00,640 --> 00:34:04,600 Speaker 1: renderings and not actual photographs of a working device. Later 587 00:34:04,640 --> 00:34:07,440 Speaker 1: we would get photos and videos of a device that 588 00:34:07,480 --> 00:34:09,960 Speaker 1: appeared to be working, but at this time there were 589 00:34:10,120 --> 00:34:13,680 Speaker 1: there were no such images available. Next, the article laid 590 00:34:13,719 --> 00:34:16,320 Speaker 1: out the places that Roberts had worked over the previous 591 00:34:16,400 --> 00:34:21,120 Speaker 1: eight years. He had held eight different CEO or director 592 00:34:21,200 --> 00:34:25,400 Speaker 1: level positions in those eight years. According to his own website, 593 00:34:25,680 --> 00:34:29,759 Speaker 1: they included two other companies when Force LLC and med 594 00:34:29,840 --> 00:34:34,880 Speaker 1: Higher LLC that we're operating operating concurrently within Phinium Labs. So, 595 00:34:34,920 --> 00:34:37,719 Speaker 1: according to his website, he was a director on one 596 00:34:37,840 --> 00:34:41,680 Speaker 1: Force LLC and med Hire LLC while simultaneously serving as 597 00:34:41,719 --> 00:34:45,440 Speaker 1: the CEO of Infinium Now. The writers at hard O 598 00:34:45,600 --> 00:34:49,400 Speaker 1: c P took time to contact med Hire LLLC to 599 00:34:49,520 --> 00:34:52,840 Speaker 1: check in on Roberts's history. The article states that a 600 00:34:52,880 --> 00:34:57,480 Speaker 1: woman who was identified as Laura Roberts picked up the 601 00:34:57,520 --> 00:35:02,759 Speaker 1: phone and indicated that Laura Roberts different person, uh, and 602 00:35:02,880 --> 00:35:06,680 Speaker 1: Timothy Roberts's mother was in fact the director of med 603 00:35:06,760 --> 00:35:11,120 Speaker 1: Higher lll C, and that Timothy, while being her son, 604 00:35:11,320 --> 00:35:16,920 Speaker 1: was not a director. Later this same Laura Roberts said, oh, no, no, no, 605 00:35:16,960 --> 00:35:20,879 Speaker 1: Timothy Roberts is a co director, but I don't have 606 00:35:21,040 --> 00:35:24,680 Speaker 1: any contact information for him. I don't have a phone 607 00:35:24,760 --> 00:35:28,479 Speaker 1: number or an email address or anything. And when they said, 608 00:35:28,840 --> 00:35:31,759 Speaker 1: isn't it strange that you work for a company but 609 00:35:31,840 --> 00:35:34,640 Speaker 1: you don't have any contact information for one of the 610 00:35:34,719 --> 00:35:37,799 Speaker 1: supposed directors of this company, and her response was he 611 00:35:37,920 --> 00:35:41,560 Speaker 1: changes phones a lot, which also seems a little weird. 612 00:35:42,080 --> 00:35:46,000 Speaker 1: They also tried contacting when Juan Force ll C. And 613 00:35:46,000 --> 00:35:48,880 Speaker 1: they found out that Timothy's brother, Peter, was the executive 614 00:35:48,960 --> 00:35:51,440 Speaker 1: vice president of that company. So there's a lot of 615 00:35:51,480 --> 00:35:54,879 Speaker 1: family business going on here. The piece then talks about 616 00:35:54,960 --> 00:35:58,480 Speaker 1: Roberts's time at Big and Interira, which I've already covered here, 617 00:35:58,480 --> 00:36:00,120 Speaker 1: so I'm not going to go back over it. The 618 00:36:00,160 --> 00:36:02,400 Speaker 1: section framed Roberts as someone who had been involved in 619 00:36:02,440 --> 00:36:06,279 Speaker 1: several remarkable failures, including ones that earned a reputation for 620 00:36:06,360 --> 00:36:11,000 Speaker 1: lavish spending before the coffers ran dry. Next, the article 621 00:36:11,040 --> 00:36:15,080 Speaker 1: turned attention towards the headquarters for the company itself. It 622 00:36:15,160 --> 00:36:18,680 Speaker 1: showed that the register information listing had Infinium Labs as 623 00:36:18,760 --> 00:36:22,799 Speaker 1: address noted as fifty three eighty Gulf of Mexico Drive 624 00:36:22,920 --> 00:36:26,840 Speaker 1: and Longboat Key, Florida. The magazine hired a photographer to 625 00:36:26,880 --> 00:36:29,040 Speaker 1: go to the address to get pictures of the location, 626 00:36:29,080 --> 00:36:31,640 Speaker 1: and what they got back where photos of a small 627 00:36:31,719 --> 00:36:35,719 Speaker 1: strip mall that had one open office space that had 628 00:36:35,800 --> 00:36:39,359 Speaker 1: inside of it a single desk with a telephone on it. 629 00:36:39,960 --> 00:36:42,319 Speaker 1: There were other small businesses at that address, but they 630 00:36:42,320 --> 00:36:44,840 Speaker 1: were all identified that none of them were Infinium Labs. 631 00:36:45,280 --> 00:36:48,200 Speaker 1: Six months later, the magazine had tried again, sending another 632 00:36:48,239 --> 00:36:51,520 Speaker 1: photographer out to that same location. Again, there was no 633 00:36:51,600 --> 00:36:55,600 Speaker 1: evidence of an office operated by Infinium Labs there. They 634 00:36:55,640 --> 00:36:59,080 Speaker 1: decided to inquire at a nearby mailboxes, etcetera that was 635 00:36:59,200 --> 00:37:02,120 Speaker 1: part of this area, and they found that the mail 636 00:37:02,239 --> 00:37:04,680 Speaker 1: that was being sent to Infinium Labs was going to 637 00:37:04,760 --> 00:37:08,200 Speaker 1: a p O box at mailboxes, etcetera, and that the 638 00:37:08,239 --> 00:37:11,759 Speaker 1: company did not appear to operate any physical space at 639 00:37:11,840 --> 00:37:16,479 Speaker 1: that particular address. Curiouser and curious er. Well, a story 640 00:37:16,520 --> 00:37:19,520 Speaker 1: gets even more weird, But before I jump into any 641 00:37:19,520 --> 00:37:22,120 Speaker 1: more of it, let's take another quick break to thank 642 00:37:22,120 --> 00:37:32,640 Speaker 1: our sponsor. Back to the story so hard, OCP reaches 643 00:37:32,680 --> 00:37:36,240 Speaker 1: out to Timothy Roberts to get his response, and Robert 644 00:37:36,280 --> 00:37:39,560 Speaker 1: said that things were just getting started over at Infinium Labs, 645 00:37:39,840 --> 00:37:42,359 Speaker 1: and he admitted that there was no physical office yet, 646 00:37:42,560 --> 00:37:44,520 Speaker 1: but that it was on its way and they were 647 00:37:44,560 --> 00:37:47,720 Speaker 1: just trying to, you know, get everything in order. Now 648 00:37:48,960 --> 00:37:51,120 Speaker 1: you could be really generous and say, all right, I 649 00:37:51,160 --> 00:37:54,160 Speaker 1: believe you, but considering that the company was going to 650 00:37:54,239 --> 00:37:56,520 Speaker 1: have to go into production soon to get units out 651 00:37:56,560 --> 00:38:00,160 Speaker 1: by the holiday season. That was kind of tough off 652 00:38:00,239 --> 00:38:04,439 Speaker 1: right hard. O CP was really skeptical because that time 653 00:38:04,520 --> 00:38:06,319 Speaker 1: was coming up quickly, and if they didn't have a 654 00:38:06,320 --> 00:38:09,280 Speaker 1: physical space, how are they going to actually build these 655 00:38:09,320 --> 00:38:12,040 Speaker 1: consoles that supposedly we're going to be on sale in 656 00:38:12,080 --> 00:38:15,880 Speaker 1: time for the holidays. They even followed up by sending 657 00:38:15,920 --> 00:38:21,400 Speaker 1: a volunteer to a different address. Athenium Labs Corporation announced 658 00:38:21,400 --> 00:38:24,840 Speaker 1: it was moving into a new headquarters building at eighteen 659 00:38:24,960 --> 00:38:29,480 Speaker 1: nineteen Main Street, Suite eight hundred in Sarasota, Florida, and 660 00:38:29,520 --> 00:38:31,840 Speaker 1: the volunteer said that when she went to the building, 661 00:38:32,120 --> 00:38:35,600 Speaker 1: she looked at the directory and saw no companies listed 662 00:38:35,719 --> 00:38:38,000 Speaker 1: for the eighth floor at all. There was an eighth floor, 663 00:38:38,040 --> 00:38:39,960 Speaker 1: so at least there's that, but there was no one 664 00:38:40,000 --> 00:38:42,480 Speaker 1: listed for it. So she took an elevator ride on 665 00:38:42,640 --> 00:38:44,080 Speaker 1: up to the eighth floor, and then she said it 666 00:38:44,120 --> 00:38:47,359 Speaker 1: was a ghost town. There was there's no occupation on 667 00:38:47,400 --> 00:38:50,960 Speaker 1: that floor. Now near the end of the article, you 668 00:38:51,000 --> 00:38:53,359 Speaker 1: get to a pretty tough paragraph. I'm going to quote it. 669 00:38:54,239 --> 00:38:59,280 Speaker 1: The facts speak for themselves. Company closures, bankruptcy, investors losing 670 00:38:59,320 --> 00:39:02,880 Speaker 1: millions of dollars, and current director positions where the company 671 00:39:02,960 --> 00:39:06,120 Speaker 1: isn't even sure he works for them and cannot find 672 00:39:06,160 --> 00:39:09,759 Speaker 1: his email address or telephone number. Mr Roberts has been 673 00:39:09,760 --> 00:39:13,880 Speaker 1: involved with one successful business venture in eight years, according 674 00:39:13,920 --> 00:39:16,799 Speaker 1: to his own resume. He followed that one up with 675 00:39:16,880 --> 00:39:20,719 Speaker 1: several bankrupt and failed businesses. It's been documented by other 676 00:39:20,800 --> 00:39:24,880 Speaker 1: sources that millions and millions of dollars were burned through 677 00:39:25,000 --> 00:39:28,360 Speaker 1: in the last six years. We think that it's possible 678 00:39:28,520 --> 00:39:33,239 Speaker 1: that the same fate could very possibly befall in Phenium Labs. Now. 679 00:39:33,280 --> 00:39:37,120 Speaker 1: The response from Infenium Labs was just as harsh. The 680 00:39:37,200 --> 00:39:39,960 Speaker 1: company complained and said that they were going to file 681 00:39:40,080 --> 00:39:43,759 Speaker 1: a lawsuit against hard O CP in Florida, saying that 682 00:39:44,360 --> 00:39:49,080 Speaker 1: they had made these UH these unsubstantiated claims and accusations 683 00:39:49,080 --> 00:39:52,640 Speaker 1: against the company and therefore had hurt the company's UH 684 00:39:52,880 --> 00:39:56,399 Speaker 1: chances of raising money and getting investment, and therefore if 685 00:39:56,440 --> 00:40:00,319 Speaker 1: they failed, it would be because of criticism them like 686 00:40:00,440 --> 00:40:04,280 Speaker 1: the kind from heart O CP. Heart O CP responded 687 00:40:04,280 --> 00:40:09,240 Speaker 1: by filing a lawsuit for a declatory judgment and saying 688 00:40:09,239 --> 00:40:12,600 Speaker 1: that they didn't do anything wrong from a judge. So 689 00:40:12,640 --> 00:40:15,439 Speaker 1: the judge decided that he would hear the case and 690 00:40:15,719 --> 00:40:18,880 Speaker 1: said that in Penium Labs would need to present information 691 00:40:18,880 --> 00:40:23,719 Speaker 1: about the company's business in Texas because they reportedly had 692 00:40:23,760 --> 00:40:27,600 Speaker 1: an office located in Texas. They would also have to 693 00:40:27,800 --> 00:40:32,120 Speaker 1: provide information about their investors board minute meetings from around 694 00:40:32,160 --> 00:40:34,000 Speaker 1: the time that the article was published, in order to 695 00:40:34,040 --> 00:40:37,600 Speaker 1: indicate whether the company was, as they had claimed, much 696 00:40:37,640 --> 00:40:41,279 Speaker 1: further along than the article had indicated, and also other 697 00:40:41,320 --> 00:40:45,880 Speaker 1: information such as Timothy Roberts's own personal income tax records. 698 00:40:46,320 --> 00:40:50,600 Speaker 1: And Phenium Labs failed to acquiesce to those demands, and 699 00:40:50,719 --> 00:40:54,640 Speaker 1: ultimately the company would settle out of court, reportedly paying 700 00:40:54,760 --> 00:40:58,400 Speaker 1: hard O c p Fifty thou dollars in the process. 701 00:40:59,200 --> 00:41:02,040 Speaker 1: Now in two thousands four, despite having nothing to show 702 00:41:02,080 --> 00:41:05,480 Speaker 1: for itself other than this prototype that had been demonstrated, 703 00:41:05,520 --> 00:41:09,280 Speaker 1: a couple of trade show events and Phenium Labs went public. 704 00:41:09,360 --> 00:41:11,520 Speaker 1: They went from a privately held company to a publicly 705 00:41:11,520 --> 00:41:16,240 Speaker 1: traded company. Timothy Roberts owned a whole lot of shares 706 00:41:16,280 --> 00:41:19,960 Speaker 1: of stock, and by two thousand five things were looking 707 00:41:20,280 --> 00:41:24,800 Speaker 1: particularly shady over at Infinium Labs. Remember they had missed 708 00:41:24,880 --> 00:41:28,760 Speaker 1: two ship dates already with the phantom console. Well, Roberts 709 00:41:29,040 --> 00:41:32,280 Speaker 1: decided to step down as CEO. He still had millions 710 00:41:32,280 --> 00:41:34,640 Speaker 1: of dollars worth of stocks at the time, and he 711 00:41:34,680 --> 00:41:37,640 Speaker 1: did something that got the attention of the US government. 712 00:41:38,000 --> 00:41:41,840 Speaker 1: He hired a stock promoter to send out a facts 713 00:41:41,960 --> 00:41:45,640 Speaker 1: blast to potential investors with claims that the company was 714 00:41:45,680 --> 00:41:48,640 Speaker 1: on the verge of releasing the phantom console and then 715 00:41:48,640 --> 00:41:50,640 Speaker 1: the value of the company was set to blast off 716 00:41:50,640 --> 00:41:54,400 Speaker 1: into the stratosphere. So at the time, this was a 717 00:41:54,440 --> 00:41:59,120 Speaker 1: penny stock, meaning super cheap stocks for in phinium labs. 718 00:41:59,120 --> 00:42:02,120 Speaker 1: But with penn stocks, even the increase of just a 719 00:42:02,160 --> 00:42:05,799 Speaker 1: couple of cents can mean a huge profit if you 720 00:42:05,840 --> 00:42:09,640 Speaker 1: own a ton of stocks. So, as it turns out, 721 00:42:09,840 --> 00:42:13,200 Speaker 1: it look like Timothy Roberts was trying to drive up 722 00:42:13,640 --> 00:42:17,680 Speaker 1: the stock price before he sold off his own stock. 723 00:42:18,400 --> 00:42:21,160 Speaker 1: Roberts was ready to unload it once that price goes up, 724 00:42:21,200 --> 00:42:24,480 Speaker 1: and that's called a pump and dump scheme. You do 725 00:42:24,600 --> 00:42:26,960 Speaker 1: something to artificially pump up the value of a stock 726 00:42:27,200 --> 00:42:30,640 Speaker 1: before you sell off your supply. When the dust settles 727 00:42:30,880 --> 00:42:33,600 Speaker 1: and people see that the hype was just hype, the 728 00:42:33,640 --> 00:42:36,080 Speaker 1: price comes back down, but by then you're already moving 729 00:42:36,120 --> 00:42:38,960 Speaker 1: on to your next gig. Right, Well, that's what the 730 00:42:39,200 --> 00:42:42,680 Speaker 1: sec said Timothy Roberts had done that he had effectively 731 00:42:42,760 --> 00:42:46,720 Speaker 1: run a pump and dump scam using Infinium Labs, and 732 00:42:46,960 --> 00:42:50,399 Speaker 1: the SEC IS the Security Exchange Commission, that they were 733 00:42:50,440 --> 00:42:54,280 Speaker 1: not happy and they had some serious concerns now Roberts 734 00:42:54,320 --> 00:42:57,960 Speaker 1: would end up getting off relatively easy all things considered. 735 00:42:58,320 --> 00:43:01,600 Speaker 1: He was ultimately hit with a thirty thousand dollar fine 736 00:43:01,719 --> 00:43:04,880 Speaker 1: after he reached a settlement with the SEC and as 737 00:43:04,920 --> 00:43:08,120 Speaker 1: part of that settlement, he also agreed to not be 738 00:43:08,320 --> 00:43:11,839 Speaker 1: an officer or director of a publicly traded company for 739 00:43:11,960 --> 00:43:14,719 Speaker 1: five years, and he was supposed to stop playing with 740 00:43:14,719 --> 00:43:19,280 Speaker 1: penny stocks too. Back to Infinium Labs, the company changed 741 00:43:19,280 --> 00:43:22,480 Speaker 1: its name to Phantom Entertainment, and by two thousand six 742 00:43:22,840 --> 00:43:26,239 Speaker 1: they had kind of quietly ended all promotion and discussion 743 00:43:26,280 --> 00:43:30,840 Speaker 1: of this console that never ever materialized. Instead, the company 744 00:43:30,880 --> 00:43:33,720 Speaker 1: decided it was going to pivot and release a gaming 745 00:43:33,719 --> 00:43:37,200 Speaker 1: mouse and keyboard, which sounded a lot like the lapboard 746 00:43:37,200 --> 00:43:39,520 Speaker 1: that was originally going to be part of the Phantom 747 00:43:39,560 --> 00:43:43,960 Speaker 1: console hardware. In September two thousand six, they said this 748 00:43:44,040 --> 00:43:47,440 Speaker 1: lapboard was going to start hitting store shelves in November 749 00:43:47,480 --> 00:43:50,480 Speaker 1: two thousand six. In reality, it would take two more 750 00:43:50,560 --> 00:43:53,880 Speaker 1: years before the Lapboard was actually available towards the second 751 00:43:53,880 --> 00:43:57,920 Speaker 1: half of two thousand eight. In two thousand seven, Ours 752 00:43:57,920 --> 00:44:02,120 Speaker 1: Technica wrote another piece about the company, detailing its many problems, 753 00:44:02,160 --> 00:44:05,200 Speaker 1: including how the headquarters had bounced around from Florida to 754 00:44:05,280 --> 00:44:08,480 Speaker 1: Washington State to New York and was supposedly going to 755 00:44:08,520 --> 00:44:13,040 Speaker 1: move back into Florida. The article's author, Nate Anderson, detailed 756 00:44:13,040 --> 00:44:16,440 Speaker 1: the many problems the company had with various creditors and 757 00:44:16,480 --> 00:44:20,160 Speaker 1: its strategy of issuing more stock when it needed cash, 758 00:44:20,680 --> 00:44:23,600 Speaker 1: and it did this a lot with companies like Merrill 759 00:44:23,680 --> 00:44:27,520 Speaker 1: Lynch or the Motley Fool or Center Point Property, and 760 00:44:27,600 --> 00:44:30,560 Speaker 1: on three occasions by issuing stock to members of the 761 00:44:30,560 --> 00:44:35,799 Speaker 1: Bishara family that had leveled three different lawsuits against the company. Now, 762 00:44:35,840 --> 00:44:38,879 Speaker 1: this did not exactly paint the picture of a legitimate corporation. 763 00:44:39,080 --> 00:44:41,799 Speaker 1: According to Anderson, by two thousand seven, the company had 764 00:44:41,840 --> 00:44:45,240 Speaker 1: been operating at a net loss of more than seventy 765 00:44:45,360 --> 00:44:52,799 Speaker 1: three million dollars. Yikes. When the Lapboard finally did come out, 766 00:44:53,200 --> 00:44:56,600 Speaker 1: it ended up getting really lackluster reviews. A quick jump 767 00:44:56,680 --> 00:45:00,640 Speaker 1: over to the Phantom Entertainment website shows that, amazingly enough, 768 00:45:01,600 --> 00:45:04,239 Speaker 1: it still exists. I don't know if the company does, 769 00:45:04,239 --> 00:45:06,680 Speaker 1: but the website still up. It hasn't been updated since 770 00:45:06,719 --> 00:45:09,440 Speaker 1: two thousand eleven, but it is still there. As for 771 00:45:09,480 --> 00:45:12,520 Speaker 1: Timothy Roberts, why has that scamp been up to since 772 00:45:12,520 --> 00:45:15,720 Speaker 1: his departure from Athenium Labs. Well, in two thousand seven, 773 00:45:15,719 --> 00:45:18,960 Speaker 1: he founded a company called Games Streamer, or at least 774 00:45:18,960 --> 00:45:22,040 Speaker 1: that's when the company's press release says it was founded 775 00:45:22,120 --> 00:45:24,400 Speaker 1: was two thousand seven. The actual existence of the company 776 00:45:24,440 --> 00:45:28,120 Speaker 1: wasn't revealed until two thousand nine, so whether it had 777 00:45:28,120 --> 00:45:31,280 Speaker 1: existed for two years secretly or not, who's to say. 778 00:45:31,440 --> 00:45:34,840 Speaker 1: Now Roberts had listed himself as the CEO and CTO 779 00:45:35,160 --> 00:45:39,560 Speaker 1: and president and CEO B on the company profile. This 780 00:45:39,600 --> 00:45:42,040 Speaker 1: was a privately held company, however, so there was no 781 00:45:42,080 --> 00:45:44,200 Speaker 1: conflict with this agreement that he had made with the 782 00:45:44,360 --> 00:45:47,319 Speaker 1: SEC a few years earlier, because that only applied to 783 00:45:47,400 --> 00:45:50,759 Speaker 1: publicly traded companies. It was also based in Tampa, and 784 00:45:50,760 --> 00:45:53,440 Speaker 1: it was supposed to be a leading innovator in digital 785 00:45:53,440 --> 00:45:57,719 Speaker 1: distribution and streaming solution for games. Now, Roberts wouldn't stay 786 00:45:57,760 --> 00:46:00,520 Speaker 1: there for very long. In two thousand ten, and he 787 00:46:00,719 --> 00:46:04,000 Speaker 1: and a guy named Terence F. Taylor, the CFO of 788 00:46:04,080 --> 00:46:08,200 Speaker 1: game Streamer resigned to start a new company together. This 789 00:46:08,360 --> 00:46:12,239 Speaker 1: was originally going to be a company called Platforms with 790 00:46:12,280 --> 00:46:15,040 Speaker 1: a Z at the end, and it was a digital 791 00:46:15,080 --> 00:46:19,000 Speaker 1: distribution company. But we can't leave game Streamer that quickly, 792 00:46:19,040 --> 00:46:22,080 Speaker 1: you see. The company would end up suing both Roberts 793 00:46:22,120 --> 00:46:24,839 Speaker 1: and Taylor. They claimed that both of them had tried 794 00:46:24,880 --> 00:46:30,320 Speaker 1: to secure trade secrets belonging to game Streamers for themselves. Essentially, 795 00:46:30,800 --> 00:46:35,280 Speaker 1: the allegation was that Timothy Roberts had registered domain names 796 00:46:35,360 --> 00:46:39,360 Speaker 1: and trademarks under his own name rather than under the 797 00:46:39,520 --> 00:46:42,560 Speaker 1: game Streamers company name, and that he then planned on 798 00:46:42,640 --> 00:46:45,560 Speaker 1: using those same ideas in a business that would compete 799 00:46:45,560 --> 00:46:49,719 Speaker 1: directly with game Streamers. The company also accused Roberts of 800 00:46:49,800 --> 00:46:52,920 Speaker 1: threatening them, saying that he was going to reveal confidential 801 00:46:52,960 --> 00:46:56,480 Speaker 1: company information that would ultimately harm the business. Now, Taylor 802 00:46:56,520 --> 00:47:01,000 Speaker 1: and Roberts countersued Game Streamers. They alleged, among other things, 803 00:47:01,200 --> 00:47:03,799 Speaker 1: that they were both being fired for game Streams because 804 00:47:03,800 --> 00:47:07,600 Speaker 1: they refused to convert to Seventh day adventist. I am 805 00:47:07,640 --> 00:47:11,000 Speaker 1: not making any of that up. Ultimately, those lawsuits would 806 00:47:11,000 --> 00:47:13,000 Speaker 1: all settle out of court in two thousand eleven. But 807 00:47:13,200 --> 00:47:16,560 Speaker 1: our story ain't over. Yet, folks, Roberts and Taylor would 808 00:47:16,600 --> 00:47:19,080 Speaker 1: launch another business in two thousand eleven, and it was 809 00:47:19,120 --> 00:47:23,040 Speaker 1: called Sevtira. It was billed as a cloud computing company 810 00:47:23,200 --> 00:47:26,440 Speaker 1: and its name was a combination of Savas. Remember that 811 00:47:26,600 --> 00:47:30,200 Speaker 1: was the first company Roberts had worked with, and in Tira, 812 00:47:30,360 --> 00:47:32,719 Speaker 1: which was that big failed company had worked with, Which 813 00:47:32,760 --> 00:47:34,680 Speaker 1: makes me wonder if Roberts was running out of ideas 814 00:47:34,719 --> 00:47:37,480 Speaker 1: at this point to combine two names of previous businesses 815 00:47:37,480 --> 00:47:40,800 Speaker 1: into a third one. At its height, Savtira had a 816 00:47:40,880 --> 00:47:45,560 Speaker 1: valuation of five hundred million dollars. But here's the problem, 817 00:47:45,600 --> 00:47:50,400 Speaker 1: it was actually worthless. In fact, Sevtira had to declare 818 00:47:50,480 --> 00:47:54,040 Speaker 1: bankruptcy in two thousand twelve and it went into Chapter eleven, 819 00:47:54,239 --> 00:47:57,160 Speaker 1: but then was forced into Chapter seven, which means it 820 00:47:57,239 --> 00:48:01,640 Speaker 1: was liquidated. A judge ordered all assets liquidated to pay 821 00:48:01,680 --> 00:48:05,360 Speaker 1: off creditors. Robertson Taylor had been selling stock certificates for 822 00:48:05,360 --> 00:48:08,880 Speaker 1: a company that simply could not conduct business as was claimed. 823 00:48:09,360 --> 00:48:12,120 Speaker 1: And this wasn't just bad news to wealthy investors who 824 00:48:12,120 --> 00:48:15,799 Speaker 1: were out of a big wad of cash. Savtira's employees 825 00:48:16,000 --> 00:48:18,680 Speaker 1: suffered as well. There were real people who had been 826 00:48:18,719 --> 00:48:20,800 Speaker 1: working for a company under the belief that it was 827 00:48:20,840 --> 00:48:24,600 Speaker 1: a legitimate business, but their paychecks stopped as the company 828 00:48:24,680 --> 00:48:27,200 Speaker 1: ran out of cash, and toward the end, the company's 829 00:48:27,200 --> 00:48:30,279 Speaker 1: bank account was at negative five thousand dollars before they 830 00:48:30,280 --> 00:48:34,160 Speaker 1: were able to secure at two fifty thousand dollar alone. Allegedly, 831 00:48:34,239 --> 00:48:36,200 Speaker 1: a good amount of that loan would end up going 832 00:48:36,239 --> 00:48:39,520 Speaker 1: to some personal expenses that roberts had accumulated, rather than 833 00:48:39,560 --> 00:48:44,560 Speaker 1: to actually pay off creditors of the company. According to prosecutors, 834 00:48:44,840 --> 00:48:46,520 Speaker 1: because yes, of course this is going to end in 835 00:48:46,560 --> 00:48:51,040 Speaker 1: another court case. It was all based on false revenue projections. 836 00:48:51,080 --> 00:48:53,600 Speaker 1: That's what the value, the perceived value of this company 837 00:48:53,680 --> 00:48:57,880 Speaker 1: was hinging upon. Robertson Taylor would be arrested on charges 838 00:48:57,880 --> 00:49:02,680 Speaker 1: that they committed wire fraud. Roberts pled guilty or pleaded guilty, 839 00:49:02,760 --> 00:49:05,520 Speaker 1: and his sentencing was scheduled to happen in two thousand seventeen, 840 00:49:05,920 --> 00:49:08,439 Speaker 1: though as of the recording of this podcast, that still 841 00:49:08,440 --> 00:49:11,520 Speaker 1: hasn't happened. It may happen sometime in mid March last 842 00:49:11,560 --> 00:49:15,800 Speaker 1: I heard uh. He faces up to twenty years in prison. 843 00:49:16,120 --> 00:49:20,440 Speaker 1: His buddy, Terrence Taylor, also pleaded guilty to wire fraud charges, 844 00:49:20,719 --> 00:49:24,240 Speaker 1: and he was recently sentenced to five years in prison 845 00:49:24,320 --> 00:49:27,560 Speaker 1: back in December two thousand seventeen. Now there's a lot 846 00:49:27,600 --> 00:49:30,439 Speaker 1: more I could say about Roberts. For example, he also 847 00:49:30,560 --> 00:49:33,920 Speaker 1: led a company called hashing Space, which is a bitcoin 848 00:49:34,080 --> 00:49:39,000 Speaker 1: minor hosting service. Terrence Taylor was CFO over there too, 849 00:49:39,200 --> 00:49:42,640 Speaker 1: but after the Feds served a six count indictment against 850 00:49:42,719 --> 00:49:45,680 Speaker 1: the two guys, they both stepped down from that company. 851 00:49:45,920 --> 00:49:51,280 Speaker 1: Hashing Space continued on buying out Roberts's ownership of the company. Anyway, 852 00:49:51,840 --> 00:49:55,160 Speaker 1: that's the story of Timothy Roberts and the Phantom Console, 853 00:49:55,520 --> 00:49:59,560 Speaker 1: and I want a cookie. I do not know to 854 00:49:59,680 --> 00:50:03,640 Speaker 1: this whether another Phantom Console was ever sincerely going to 855 00:50:03,680 --> 00:50:06,640 Speaker 1: be built, or if in fact it was just a 856 00:50:06,719 --> 00:50:09,840 Speaker 1: shell so that Timothy Roberts could raise a lot of 857 00:50:09,880 --> 00:50:13,680 Speaker 1: money from investors and then spend it however he liked. 858 00:50:14,239 --> 00:50:16,759 Speaker 1: I don't know the answer to that. There are a 859 00:50:16,800 --> 00:50:18,880 Speaker 1: lot of indications that show that there were at least 860 00:50:19,080 --> 00:50:22,839 Speaker 1: some cursory attempts to create some hardware. And I'm sure 861 00:50:22,880 --> 00:50:26,080 Speaker 1: people who are working for the Phantom are for Infinium 862 00:50:26,160 --> 00:50:29,200 Speaker 1: Labs and then later Phantom Entertainment believed in their heart 863 00:50:29,200 --> 00:50:31,279 Speaker 1: of hearts that they were working on a product that 864 00:50:31,440 --> 00:50:35,080 Speaker 1: was going to go to market, but whether it was 865 00:50:35,120 --> 00:50:38,520 Speaker 1: a sincere attempt or just a hoax from the beginning, 866 00:50:39,160 --> 00:50:42,720 Speaker 1: the fact remains it never went anywhere and it became 867 00:50:42,800 --> 00:50:44,880 Speaker 1: kind of the laughing stock. It was one of those 868 00:50:45,280 --> 00:50:48,640 Speaker 1: things that was held up as not just something that 869 00:50:48,760 --> 00:50:51,239 Speaker 1: to ridicule, but something to show as an example of 870 00:50:51,280 --> 00:50:54,880 Speaker 1: what can happen with vapor wear. So an incredible story 871 00:50:55,600 --> 00:50:58,600 Speaker 1: and uh, maybe we'll follow up on this later on 872 00:50:58,760 --> 00:51:01,520 Speaker 1: and talk more out some of the fallout and also 873 00:51:01,560 --> 00:51:03,319 Speaker 1: some of the things that have happened in the wake 874 00:51:03,960 --> 00:51:07,640 Speaker 1: of the Phantom console that brought some of those ideas 875 00:51:07,640 --> 00:51:10,920 Speaker 1: to life. Like I said, while those ideas were way 876 00:51:10,960 --> 00:51:13,360 Speaker 1: ahead of their time, they are ones that have found 877 00:51:13,360 --> 00:51:17,200 Speaker 1: their ways into various game platforms today, whether it's PC 878 00:51:17,280 --> 00:51:22,520 Speaker 1: based stuff like Steam or it's video game consoles. We've 879 00:51:22,560 --> 00:51:27,480 Speaker 1: seen those concepts worked into video gaming. So there were 880 00:51:27,520 --> 00:51:32,120 Speaker 1: some really good ideas there. If they had been executed properly, 881 00:51:32,239 --> 00:51:35,240 Speaker 1: maybe the landscape of gaming would be very different today. 882 00:51:35,239 --> 00:51:39,719 Speaker 1: Maybe in Phinium Labs would be the valve of today 883 00:51:39,760 --> 00:51:44,040 Speaker 1: where they'd be the dominant player in PC gaming distribution, 884 00:51:44,640 --> 00:51:49,560 Speaker 1: But as it stands, not so much. And that's it. 885 00:51:49,719 --> 00:51:53,399 Speaker 1: I hope you guys enjoyed the Phantom Zone and got 886 00:51:53,440 --> 00:51:57,839 Speaker 1: to learn some stuff about a game console that we're 887 00:51:57,840 --> 00:52:00,480 Speaker 1: still not sure exactly how far along it odd, if 888 00:52:00,520 --> 00:52:04,160 Speaker 1: at all. And really it's an idea that was ahead 889 00:52:04,160 --> 00:52:06,239 Speaker 1: of its time. The question is would it have been 890 00:52:06,320 --> 00:52:11,120 Speaker 1: achievable back then with the technologies that were available or 891 00:52:11,200 --> 00:52:14,040 Speaker 1: was it just something that was too ambitious And if 892 00:52:14,040 --> 00:52:16,680 Speaker 1: they had waited maybe ten years, it would have been fine. 893 00:52:17,000 --> 00:52:19,680 Speaker 1: Who's to say. If you guys have any suggestions for 894 00:52:19,719 --> 00:52:21,920 Speaker 1: future episodes of tech Stuff, reach out to me on 895 00:52:21,960 --> 00:52:25,120 Speaker 1: Facebook or Twitter. We use the handle text stuff hsw 896 00:52:25,440 --> 00:52:27,319 Speaker 1: Let us know if you like this playlist. If you did, 897 00:52:27,360 --> 00:52:29,520 Speaker 1: maybe I'll make up some more of them and we 898 00:52:29,560 --> 00:52:32,239 Speaker 1: can have a few more weeks where we send out 899 00:52:32,239 --> 00:52:34,839 Speaker 1: a playlist of different episodes that have a theme to them. 900 00:52:34,960 --> 00:52:36,840 Speaker 1: Or if you have any specific themes you would like, 901 00:52:36,920 --> 00:52:40,839 Speaker 1: like the history of big companies or a video game 902 00:52:41,000 --> 00:52:43,719 Speaker 1: centric playlist, or whatever it may be, let me know 903 00:52:44,040 --> 00:52:46,319 Speaker 1: and we'll see what we can do and I'll talk 904 00:52:46,360 --> 00:52:54,480 Speaker 1: to you again really soon. Text Stuff is an I 905 00:52:54,560 --> 00:52:58,080 Speaker 1: Heart Radio production. For more podcasts from my Heart Radio, 906 00:52:58,400 --> 00:53:01,560 Speaker 1: visit the i Heart Radio app Apple podcasts, or wherever 907 00:53:01,640 --> 00:53:03,160 Speaker 1: you listen to your favorite shows.