WEBVTT - Creature Classic: Biomimicry

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<v Speaker 1>Welcome to Creature feature production of iHeartRadio. I'm your host of.

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<v Speaker 2>Many Parasites, Katie Golden. I studied psychology and evolutionary biology,

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<v Speaker 2>and today on the show, we are talking about biomimicry.

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<v Speaker 2>It is when humans plagiarize from animals.

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<v Speaker 1>We are not.

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<v Speaker 2>Given any royalties to these creatures, and yet we use

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<v Speaker 2>them as inspiration for our inventions.

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<v Speaker 1>We're talking about shark.

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<v Speaker 2>Skin suits in a non hannibal elector way, butterfly money.

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<v Speaker 2>We're talking about gecko tape. And I have a guest

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<v Speaker 2>who is bringing up some mystery animals even to me,

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<v Speaker 2>So discover this more as we answer the age old

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<v Speaker 2>question have you ever rubbed a shark?

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<v Speaker 1>Joining me today is host.

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<v Speaker 2>Of the Maximum Fun Network podcast Just the Zoo of Us,

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<v Speaker 2>Ellen Weatherford, Welcome woo.

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<v Speaker 3>Nobody listening can see me dancing. I'm dancing.

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<v Speaker 1>Feel the energy.

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<v Speaker 3>Just imagine in your head that I'm dancing and it's

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<v Speaker 3>like really good, like I'm doing a really really like.

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<v Speaker 2>The subtle vibrations of the air waves into the microphone

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<v Speaker 2>as you dance does give an energy to the audio,

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<v Speaker 2>a dance energy. Ellen, have you ever have you ever

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<v Speaker 2>rubbed a shark.

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<v Speaker 3>I have rubbed a shark. It's kind of fun. How

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<v Speaker 3>you ask, because I just told this story like on

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<v Speaker 3>like two weeks ago, maybe on our podcast. So my

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<v Speaker 3>husband and I when we were just friends. This was

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<v Speaker 3>prior to our relationship with a bunch of other friends. Yeah,

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<v Speaker 3>I got shark. Sond We were out with a bunch

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<v Speaker 3>of friends on the beach in the middle of the night.

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<v Speaker 3>We were flying kites at like I don't know, eleven pm.

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<v Speaker 3>It's pitch black dark. I've got my dog out on

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<v Speaker 3>this beach. And she runs up and finds a dead

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<v Speaker 3>bonnet head shark on the beach. Yeah. This is in Florida,

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<v Speaker 3>by the way, I should have said. And Christian, who

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<v Speaker 3>is now my husband, picks it up and he's like,

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<v Speaker 3>you know, checking it out. He's he's looking at he's

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<v Speaker 3>interested in sharks and stuff. Sure, And I was like,

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<v Speaker 3>that's me, but I yeah. He's like, I'll mess with

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<v Speaker 3>it a little bit. And I have historically been absolutely

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<v Speaker 3>terrified of anything that lives in the water. I don't

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<v Speaker 3>want to touch it. If it's in the water, I

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<v Speaker 3>don't want to touch it. And so Christian asks me,

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<v Speaker 3>because he knows I'm I'm also just a perilously curious person.

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<v Speaker 3>And he says, do you know what a shark feels like?

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<v Speaker 3>And I was like, no, I don't. Uh what does

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<v Speaker 3>it feel like? He goes, I'm not gonna tell you.

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<v Speaker 3>I was like why not? And he's like, because I

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<v Speaker 3>think you should get over your fear and touch it.

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<v Speaker 3>It's dead, it can't do anything to you. So if

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<v Speaker 3>you want to find out what it feels like, you

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<v Speaker 3>got to touch it. And he knew that my curiosity

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<v Speaker 3>was going to get the better of me. And I did,

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<v Speaker 3>in fact touch the shark and.

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<v Speaker 1>I rubbed it how to feel.

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<v Speaker 3>I don't know if you want me to spoil what

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<v Speaker 3>the texture is. I've rubbed a.

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<v Speaker 2>Shark before, I've rubbed rays, I've rubbed sharks, I've rubbed

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<v Speaker 2>a lot of things. Your fear about touching things in

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<v Speaker 2>the ocean is actually pretty reasonable, because there are some

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<v Speaker 2>things that if you touch, you could die.

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<v Speaker 3>Most things will mess you up.

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<v Speaker 1>A lot of things in the ocean will mess you up.

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<v Speaker 2>Like if you see a little yellow octopus with its

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<v Speaker 2>adorable and it's got bright blue rings, and you know,

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<v Speaker 2>don't touch that one. It'll kill you with a touch

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<v Speaker 2>A toxin, So your instinct is correct. But usually a shark,

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<v Speaker 2>especially dead one, is not going to hurt you if

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<v Speaker 2>you rub it. So what did it feel like, Ellen,

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<v Speaker 2>when you were rubbing that dead shark.

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<v Speaker 3>So if you were to pet it as one would

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<v Speaker 3>a dog, when you pet it from like head to

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<v Speaker 3>tail in that direction, feels kind of like what you

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<v Speaker 3>would expect it to, like a sort of smooth feeling

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<v Speaker 3>from head to tail. But if you were to go

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<v Speaker 3>in the opposite direction, it is really really rough and

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<v Speaker 3>sand papery and like a like a really coarse grit

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<v Speaker 3>sand paper, like you could you could actually get a

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<v Speaker 3>rash from like rubbing it in the opposite direction.

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<v Speaker 2>In fact, researchers do sometimes get rashes, like when they

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<v Speaker 2>handle sharks getting too much.

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<v Speaker 3>It seems like the least cool injury you could get

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<v Speaker 3>when working with sharks.

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<v Speaker 2>It sounds like it sounds like you could be easily

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<v Speaker 2>misunderstood if you're like, I got a rash from rubbing

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<v Speaker 2>this shark. But yeah, it's it's not it's not ideal

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<v Speaker 2>thing to rub in the wrong direction, and it's actually

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<v Speaker 2>kind of reminds me a bit of cat tongues, you know,

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<v Speaker 2>like that, Yeah, like they're kind of smooth in one direction,

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<v Speaker 2>but they're super sand papery and rough in the other direction.

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<v Speaker 1>And have you ever liked.

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<v Speaker 3>Yeah, and they don't look that way, Like when you

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<v Speaker 3>just look at them, you can't.

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<v Speaker 2>Yeah, when you look at a distance, you're like, that's

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<v Speaker 2>just a little tongue that should feel gross and wet,

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<v Speaker 2>but it's like actually really rough. And when you look

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<v Speaker 2>at it more closely, you see all these like kind

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<v Speaker 2>of tiny like hooks, like it looks a little bit

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<v Speaker 2>like velcrow. And that's what causes that sort of coarse

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<v Speaker 2>texture with sharks. The thing that's causing that coarse texture

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<v Speaker 2>is denticles, which I.

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<v Speaker 1>Love the word. It is just such a fun word.

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<v Speaker 3>And dentical can' out stress enough the d at the

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<v Speaker 3>beginning delta, we're not talking about tentacles. They're not covered

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<v Speaker 3>in tiny little tentacles that would be LOVECRAFTI.

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<v Speaker 2>In I can only assume that denticles comes from the

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<v Speaker 2>same I'm gonna say Latin root as dentin or dental

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<v Speaker 2>meaning tooth, because it is these are tooth like projections,

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<v Speaker 2>and when you look at a shark skin close up,

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<v Speaker 2>it kind of looks like tiny teeth all lined up

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<v Speaker 2>kind of like dragon scales, I want to say, And

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<v Speaker 2>so it makes sense then, right, like imagine you're petting

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<v Speaker 2>a dragon, as I do all the time, and you're

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<v Speaker 2>petting it in one way where the scales are sort

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<v Speaker 2>of like the direction the scales are facing, then it

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<v Speaker 2>will be smooth. But if you pet against it, it's

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<v Speaker 2>gonna be really rough in sand paper. And so that's

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<v Speaker 2>why that shark feels like you could sort of you know,

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<v Speaker 2>finish a wood project, a table that you've.

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<v Speaker 1>Been working on.

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<v Speaker 3>This is my shark lathed.

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<v Speaker 1>Yeah you like.

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<v Speaker 2>You like this banister? I I evened it out with shark,

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<v Speaker 2>so uh yeah.

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<v Speaker 1>So they have these these.

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<v Speaker 2>These denticles and they are really interesting because they offer

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<v Speaker 2>these shark a few cool perks. One is obviously kind

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<v Speaker 2>of some armor, right, Like it makes their skin a

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<v Speaker 2>little harder, a little tougher, And you'd think that maybe

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<v Speaker 2>this is for like shark on shark sort of attacks,

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<v Speaker 2>but like it, which is true. It can make them

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<v Speaker 2>a little more tough endurable like against other sharks or

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<v Speaker 2>whales or large you know fish. But it has a

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<v Speaker 2>lot of use actually for the small things, so like barnacles, parasites, bacteria.

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<v Speaker 1>Even algae.

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<v Speaker 2>It the surface makes it harder for them to adhere to,

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<v Speaker 2>to stick to, and so there it's kind of like

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<v Speaker 2>you know, like if you have a section cup and

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<v Speaker 2>you put it on like glass, like that's stuck on

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<v Speaker 2>there forever and it's really hard to get it off.

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<v Speaker 1>But if you put it on like.

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<v Speaker 2>A wall that's kind of bumpy, you stick it on there,

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<v Speaker 2>it doesn't have as much like suction. It's harder to

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<v Speaker 2>like stick on there. Even though like barnacles don't necessarily

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<v Speaker 2>use like section to stick on things. It's like a

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<v Speaker 2>similar concept board. It's like their their adherence to the

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<v Speaker 2>shark is made more difficult by the fact that it

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<v Speaker 2>has this like sharp bumpy texture.

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<v Speaker 3>Like disrupts the sort of adherence to exactly. It's it's

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<v Speaker 3>funny that you say suction because the like, just two

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<v Speaker 3>weeks ago, I was talking to a researcher named Amani

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<v Speaker 3>Weber Schultz who studies were moras and they do suction

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<v Speaker 3>right onto like the underside or the side of a shark.

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<v Speaker 3>And a lot of the things we talked about was

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<v Speaker 3>that she actually studies denticals on different types of sharks

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<v Speaker 3>and was telling me about how not only do like

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<v Speaker 3>different species of sharks have different shapes of the denticals,

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<v Speaker 3>just like how different sharks have different teeth, right, Like

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<v Speaker 3>you can you can identify, like what shark a tooth

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<v Speaker 3>came from by the shape of it. And it goes

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<v Speaker 3>for the denticals too, that if you really zoom in,

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<v Speaker 3>you could look and like the denticals will have different shapes.

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<v Speaker 3>But then they'd have different shaped denticals on different parts

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<v Speaker 3>of their body, like the ones that the nose would

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<v Speaker 3>be different than the ones at the tail. She was

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<v Speaker 3>telling me about that, my mind was blown. Like she was.

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<v Speaker 3>She had some really amazing research that they did on

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<v Speaker 3>shark scales, because it is so much more complicated than

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<v Speaker 3>you might think. When you just look at a shark,

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<v Speaker 3>like you can't even really tell they have those now

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<v Speaker 3>they're tiny.

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<v Speaker 2>You really can only see them under a microscope and

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<v Speaker 2>you can feel them with your hand because of the roughness.

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<v Speaker 1>But yeah, that's interesting. I mean, like remoras are.

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<v Speaker 2>Not necessarily bad for sharks. It's a debate whether there

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<v Speaker 2>it's a mutualistic versus like a commensal relationship, meaning like

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<v Speaker 2>the remora might benefit more from the shark than the

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<v Speaker 2>shark benefits from the remorra, but the remorra is not

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<v Speaker 2>hurting the shark.

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<v Speaker 1>So like the I think it's interesting.

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<v Speaker 2>So like, I think the reason the remora can kind

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<v Speaker 2>of stick to the shark one thing is that the

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<v Speaker 2>remort is probably picking a part of the shark that's

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<v Speaker 2>a little smoother. Also, but also the remorra is larger

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<v Speaker 2>than say a barnacle, so it's like the larger it

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<v Speaker 2>is like if you stick a plunger to a wall,

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<v Speaker 2>you might get some suction where it's like a section cup,

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<v Speaker 2>you might not get it. I mean again, I'm not

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<v Speaker 2>saying that the small animals use like section necessarily.

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<v Speaker 1>It's just like the that surface.

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<v Speaker 2>Becomes as you zoom out, it becomes smoother, and then

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<v Speaker 2>as you zoom in, like when you're smaller and smaller,

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<v Speaker 2>that's even bumpier for you as a tiny animal trying

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<v Speaker 2>to like stick on to the shark.

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<v Speaker 3>It's funny how like physics works differently when you're just

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<v Speaker 3>tiny exactly. You know we're gonna talk about physics.

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<v Speaker 1>We're going to talk about that some more.

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<v Speaker 2>I mean, I'm I'm not like a doctor of physics

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<v Speaker 2>or of anything, despite what you might think in terms

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<v Speaker 2>of my you know, garage clinic, but no, I don't

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<v Speaker 2>have any like I don't have a great understanding of physics,

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<v Speaker 2>but yeah, it is. It is crazy. So the these denticles,

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<v Speaker 2>in addition to providing a hostile environment for like bacteria, algae, barnacles,

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<v Speaker 2>also reduce drag underwater, so it breaks up the resis

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<v Speaker 2>distance from the water and allows them to basically cut

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<v Speaker 2>more through the water. So like you know, just like

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<v Speaker 2>with air, will create drag, if you're a shark under

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<v Speaker 2>the water, you're also gonna encounter some drag, like the

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<v Speaker 2>resistance of the water against your shape and your body

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<v Speaker 2>that slows you down. And so by reducing drag, they

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<v Speaker 2>also so they make themselves more energy efficient, they make

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<v Speaker 2>themselves faster and quieter. All of this is very important

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<v Speaker 2>for an apex predator like a shark that wants to

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<v Speaker 2>be well, not always apex depends on the size of

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<v Speaker 2>the shark, but a shark that wants to be quiet,

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<v Speaker 2>it's an ambush predator generally speaking. And it also is

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<v Speaker 2>it benefits the shark to get to an animal quick

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<v Speaker 2>more quickly than say other sharks or other predators. So

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<v Speaker 2>all these things really benefit the shark, it also benefits

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<v Speaker 2>Olympic swimmers, or at least used to.

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<v Speaker 3>So.

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<v Speaker 2>The most obvious use of shark skin in terms of

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<v Speaker 2>human innovation is like a swimsuit to make us swim

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<v Speaker 2>good and speedo, which is apparently not just a type

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<v Speaker 2>of swimsuit. It's like a company made a swimsuit out

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<v Speaker 2>of basically like manufactured fake shark skin. It's not made

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<v Speaker 2>out of actual shark called fast skin that uses microscopic

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<v Speaker 2>structures that are similar to denticles to reduce drag, and

0:12:31.640 --> 0:12:34.640
<v Speaker 2>it was used by Olympic swimmers and it was so

0:12:34.800 --> 0:12:37.720
<v Speaker 2>good that, like in two thousand and eight, the Olympic

0:12:37.760 --> 0:12:41.679
<v Speaker 2>Committee was like, Okay, stop, you can't use this anymore.

0:12:43.000 --> 0:12:45.480
<v Speaker 2>Guys are going too fast, You're breaking too many records

0:12:45.480 --> 0:12:48.439
<v Speaker 2>and we don't like it, which seems weird to me

0:12:48.600 --> 0:12:51.800
<v Speaker 2>because it seems fun that we're getting people to be

0:12:51.920 --> 0:12:54.679
<v Speaker 2>faster and faster. I don't know, I'm not like an

0:12:54.679 --> 0:12:59.480
<v Speaker 2>Olympics uh expert. I don't really know what the term

0:12:59.559 --> 0:13:01.839
<v Speaker 2>for Olympics fans.

0:13:01.520 --> 0:13:06.760
<v Speaker 3>Is an Olympian OLYMPI I don't think that's.

0:13:06.720 --> 0:13:09.440
<v Speaker 2>Is that like, is that someone who's into the Olympics

0:13:09.520 --> 0:13:11.760
<v Speaker 2>or someone who competes in the Olympics.

0:13:11.800 --> 0:13:14.760
<v Speaker 3>I think it's actually someone who lives in Olympia, Washington.

0:13:14.480 --> 0:13:17.920
<v Speaker 1>Olympus heads, Olympics heads.

0:13:18.000 --> 0:13:21.160
<v Speaker 3>Yeah, so it's I feel like if I was in

0:13:21.160 --> 0:13:23.040
<v Speaker 3>that position where we're like, oh, we got to do

0:13:23.080 --> 0:13:25.880
<v Speaker 3>something about these guys swimming too fast with it. Instead,

0:13:26.360 --> 0:13:30.400
<v Speaker 3>just make the fast skin mandatory for everybody, right level

0:13:30.440 --> 0:13:35.079
<v Speaker 3>the playing playing field, but faster, everybody going as fast

0:13:35.080 --> 0:13:35.600
<v Speaker 3>as they can.

0:13:35.880 --> 0:13:39.439
<v Speaker 2>I think a good compromise is like, you can use

0:13:39.480 --> 0:13:42.400
<v Speaker 2>the fast skin, but you also have to dress like

0:13:42.440 --> 0:13:45.680
<v Speaker 2>a little shark, so like you need a little dorsal

0:13:45.679 --> 0:13:47.800
<v Speaker 2>sh need a little shark outfit.

0:13:48.240 --> 0:13:52.600
<v Speaker 3>Like when I was a kid, they sold these like

0:13:53.480 --> 0:13:57.520
<v Speaker 3>goggle like goggles that had the shark fin on and

0:13:57.600 --> 0:14:01.400
<v Speaker 3>also these like flippery sort of maybe this was Shark

0:14:01.440 --> 0:14:03.880
<v Speaker 3>Boy in lave a Girl tie in Merch, but they

0:14:03.920 --> 0:14:08.240
<v Speaker 3>definitely and March for that movie almost certainly.

0:14:09.800 --> 0:14:11.360
<v Speaker 1>That's a deep cut. But no.

0:14:11.520 --> 0:14:16.439
<v Speaker 2>Yeah, if okay, look compromise Merman and women mer people.

0:14:17.400 --> 0:14:20.040
<v Speaker 3>Put everyone in a murr person tail.

0:14:20.160 --> 0:14:24.920
<v Speaker 2>Everyone everyone gottaware Mermaid outfit shark, but the shark.

0:14:24.720 --> 0:14:27.160
<v Speaker 1>Kind the Murman, Merman and Mermaid.

0:14:27.320 --> 0:14:30.280
<v Speaker 2>Sorry, I feel like we should have more inclusive like

0:14:30.400 --> 0:14:35.360
<v Speaker 2>merh murpholk murfolk. That's it murfolks, and they have to

0:14:35.520 --> 0:14:37.280
<v Speaker 2>be shark based murpholk.

0:14:38.760 --> 0:14:41.440
<v Speaker 3>Yeah, I think that's what everybody do. Make it mandatory

0:14:41.440 --> 0:14:44.880
<v Speaker 3>for everybody, then it's equal merfolcification.

0:14:48.560 --> 0:14:52.640
<v Speaker 2>So in addition to turning Olympians into murph folk, there

0:14:52.640 --> 0:14:56.160
<v Speaker 2>are other applications for man made dentacles. You can use

0:14:56.200 --> 0:14:59.200
<v Speaker 2>it to, like in paint to make the holes of

0:14:59.280 --> 0:15:04.600
<v Speaker 2>ships more resistant to barnacle attachment, and in medical settings

0:15:04.640 --> 0:15:07.560
<v Speaker 2>actually to prevent bacteria from growing on surface they're like

0:15:07.600 --> 0:15:12.080
<v Speaker 2>working on sort of they like basically surfaces in a

0:15:12.200 --> 0:15:16.040
<v Speaker 2>hospital make them more resistant to bacteria. One way to

0:15:16.080 --> 0:15:18.280
<v Speaker 2>do that would be to make the service disruptive to

0:15:18.320 --> 0:15:21.080
<v Speaker 2>the growth of bacteria by doing something similar to shirkskin

0:15:21.160 --> 0:15:26.320
<v Speaker 2>with like little projections. And then also to improve aerodynamics,

0:15:26.400 --> 0:15:30.720
<v Speaker 2>right like whend turbines, airplanes, it's a constant like air,

0:15:30.840 --> 0:15:38.640
<v Speaker 2>obviously different than water, but similar concept supply in terms

0:15:38.680 --> 0:15:41.920
<v Speaker 2>of breaking up wind reserves, wind resistance. So like some

0:15:42.120 --> 0:15:45.560
<v Speaker 2>things that work in terms of hydrodynamics might also work

0:15:45.640 --> 0:15:49.800
<v Speaker 2>in aerodynamics. And that is all I know about the

0:15:49.800 --> 0:15:52.360
<v Speaker 2>physics of this situation and nothing more.

0:15:54.560 --> 0:15:57.320
<v Speaker 3>We maybe at a disadvantage here, because I also, uh,

0:15:57.760 --> 0:16:00.520
<v Speaker 3>not only do I not know anything about physics, tried

0:16:00.600 --> 0:16:03.720
<v Speaker 3>to learn about physics. I took a physics class in

0:16:03.800 --> 0:16:08.520
<v Speaker 3>college and I immediately failed, like within two weeks. They

0:16:08.520 --> 0:16:10.000
<v Speaker 3>were like. I was like, they weally, I don't know

0:16:10.040 --> 0:16:11.560
<v Speaker 3>how you have an f already.

0:16:11.200 --> 0:16:11.760
<v Speaker 1>Because I want to.

0:16:12.520 --> 0:16:15.160
<v Speaker 2>I once answered a question so bad on a physics

0:16:15.240 --> 0:16:17.960
<v Speaker 2>test in high school. My teacher was like, wait, this

0:16:18.120 --> 0:16:19.800
<v Speaker 2>was you, and I said yes, and he was like

0:16:19.960 --> 0:16:25.000
<v Speaker 2>this made me so upset, and he was like heartbroken

0:16:25.160 --> 0:16:27.480
<v Speaker 2>that I would answer it so bad. He was like,

0:16:28.800 --> 0:16:31.440
<v Speaker 2>this made me really sad. I'm like, wow, I've broken

0:16:31.520 --> 0:16:33.720
<v Speaker 2>my teacher. I answered a question so bad.

0:16:35.040 --> 0:16:37.200
<v Speaker 3>I'm a biology person, leave me alone.

0:16:37.240 --> 0:16:37.480
<v Speaker 1>Yeah.

0:16:37.720 --> 0:16:39.680
<v Speaker 2>I don't even know what I was at that point.

0:16:39.720 --> 0:16:43.240
<v Speaker 2>I was a World of Warcraft person who wasn't No.

0:16:43.360 --> 0:16:44.359
<v Speaker 1>I was very studious.

0:16:44.400 --> 0:16:46.920
<v Speaker 2>I just sometimes would get very much in my own head,

0:16:47.040 --> 0:16:50.080
<v Speaker 2>like during a test, like overthinking it to the point

0:16:50.120 --> 0:16:54.080
<v Speaker 2>of writing a small paragraph that made no sense. Anyways,

0:16:55.200 --> 0:17:00.960
<v Speaker 2>I traumatized my physics teachers the point, So Ellen, you

0:17:01.040 --> 0:17:05.000
<v Speaker 2>have some you have some human innovations of your own

0:17:05.080 --> 0:17:06.480
<v Speaker 2>that you wanted to draw attention to.

0:17:07.880 --> 0:17:12.520
<v Speaker 3>I do. And luckily my first one ties in so

0:17:12.680 --> 0:17:15.480
<v Speaker 3>perfectly to the one that you were just fantastic because

0:17:15.480 --> 0:17:18.760
<v Speaker 3>you were talking about, you know, using animal adaptations for

0:17:19.560 --> 0:17:23.639
<v Speaker 3>increased fluid dynamics, right like better in the case of

0:17:23.640 --> 0:17:28.960
<v Speaker 3>shark skin, this is hydrodynamic, mineus aerodynamic. Nice. So to

0:17:29.040 --> 0:17:32.120
<v Speaker 3>kind of set the scene a little bit, it's Japan,

0:17:32.920 --> 0:17:34.080
<v Speaker 3>it's the nineteen nineties.

0:17:34.119 --> 0:17:35.360
<v Speaker 1>I'm already sold.

0:17:36.080 --> 0:17:40.320
<v Speaker 3>Yeah, Evangelian is huge city pop playing in the background.

0:17:40.359 --> 0:17:43.199
<v Speaker 2>I have a very limited understanding of Japanese culture in

0:17:43.200 --> 0:17:45.439
<v Speaker 2>the nineties outside of anime.

0:17:45.600 --> 0:17:47.520
<v Speaker 3>That's all I got. I'm so sorry, Like.

0:17:49.160 --> 0:17:52.800
<v Speaker 1>I am a rube, I'm not city pop is playing.

0:17:53.480 --> 0:18:01.639
<v Speaker 3>It's a vibe. Now. The original Shinkansen bullet tree had

0:18:01.880 --> 0:18:05.639
<v Speaker 3>a problem. They were way, way, way too loud. So

0:18:05.720 --> 0:18:09.879
<v Speaker 3>these bullet trains had this kind of like blunt, rounded nose,

0:18:10.800 --> 0:18:14.320
<v Speaker 3>and when the bullet train would go through a tunnel,

0:18:14.640 --> 0:18:18.560
<v Speaker 3>which these tunnels were often like around neighborhoods and offices

0:18:18.600 --> 0:18:21.359
<v Speaker 3>and places where people are going to be. So when

0:18:21.640 --> 0:18:25.400
<v Speaker 3>this train with the rounded nose would go through a tunnel,

0:18:26.000 --> 0:18:29.760
<v Speaker 3>they would make a booming sound. Every single time. It

0:18:29.760 --> 0:18:31.680
<v Speaker 3>would be like a sonic boom that would like wake

0:18:31.720 --> 0:18:32.479
<v Speaker 3>people up at night.

0:18:32.600 --> 0:18:35.600
<v Speaker 2>That sounds a bad I love train, it's not ideal. Yeah,

0:18:35.600 --> 0:18:37.800
<v Speaker 2>that would make me turn against trains.

0:18:38.600 --> 0:18:42.240
<v Speaker 3>Like I have lived with a train with train tracks

0:18:42.280 --> 0:18:44.840
<v Speaker 3>literally in our backyard, Like, yeah, we have a tram

0:18:44.960 --> 0:18:45.800
<v Speaker 3>that train would go by.

0:18:45.880 --> 0:18:47.679
<v Speaker 1>We have a tram that runs like right outside, and

0:18:47.800 --> 0:18:49.480
<v Speaker 1>it's fine because it's Oh.

0:18:49.320 --> 0:18:53.080
<v Speaker 3>We had a slight train, great trains going through a

0:18:53.080 --> 0:18:55.560
<v Speaker 3>backyard where like when the trains would go by, our

0:18:55.680 --> 0:18:59.600
<v Speaker 3>dishes would shake in the cabinets and you kind of

0:18:59.640 --> 0:19:01.320
<v Speaker 3>get used to it after a while. But this was

0:19:01.400 --> 0:19:04.359
<v Speaker 3>like this was a legitimate, like sonic boom that was

0:19:04.359 --> 0:19:05.720
<v Speaker 3>happening every single time of training.

0:19:05.960 --> 0:19:08.200
<v Speaker 2>It's like that's a form of torture to like wake

0:19:08.240 --> 0:19:09.600
<v Speaker 2>people up with loud noises.

0:19:10.760 --> 0:19:12.760
<v Speaker 3>Maybe it was intentional. I don't know. Maybe there was

0:19:12.800 --> 0:19:14.800
<v Speaker 3>some sort of CIA. I don't know.

0:19:15.560 --> 0:19:18.200
<v Speaker 1>Thomas the tank engine gone CIA.

0:19:18.640 --> 0:19:25.040
<v Speaker 3>He's an agent of the state. So this engineer named

0:19:25.080 --> 0:19:28.000
<v Speaker 3>ag Nakatsu had to figure out how to make them

0:19:28.119 --> 0:19:32.120
<v Speaker 3>quieter because this was a menace. Ag Nakatsu was also

0:19:32.200 --> 0:19:34.960
<v Speaker 3>a bird watcher. He spent a lot of time out

0:19:35.000 --> 0:19:36.840
<v Speaker 3>watching watching birds.

0:19:36.960 --> 0:19:37.920
<v Speaker 1>Am I right? What?

0:19:38.359 --> 0:19:41.560
<v Speaker 3>Oh my god? I could never would be so embarrassing.

0:19:42.119 --> 0:19:45.560
<v Speaker 3>I'd never do that my binoculars in the background.

0:19:45.840 --> 0:19:48.000
<v Speaker 1>I'd never get excited about gray tits.

0:19:48.960 --> 0:19:51.760
<v Speaker 3>I've never done that. I've never taken pictures from five

0:19:51.840 --> 0:19:53.879
<v Speaker 3>hundred feet away of a grebe that I wanted to

0:19:53.960 --> 0:20:00.879
<v Speaker 3>identify later. So being a birdwatcher, he knew about kingfish, which,

0:20:01.080 --> 0:20:03.399
<v Speaker 3>if you're not totally familiar with what a kingfisher is,

0:20:03.680 --> 0:20:07.399
<v Speaker 3>it's kind of a stout shaped bird with a really

0:20:07.440 --> 0:20:12.080
<v Speaker 3>really long, really really pointy beak. A kuka burra is

0:20:12.080 --> 0:20:15.760
<v Speaker 3>a type of kingfisher. So he was familiar with kingfishers

0:20:15.760 --> 0:20:18.360
<v Speaker 3>with this really long, really pointy beak. Now, the important

0:20:18.359 --> 0:20:22.040
<v Speaker 3>thing is that kingfishers often dive into the water because

0:20:22.040 --> 0:20:25.040
<v Speaker 3>they eat fish. And when they dive into water, they

0:20:25.520 --> 0:20:29.119
<v Speaker 3>do it at really really high speeds. But they don't splash,

0:20:29.400 --> 0:20:33.639
<v Speaker 3>like they just kind of seamlessly like dive into the

0:20:33.680 --> 0:20:35.680
<v Speaker 3>water totally.

0:20:35.280 --> 0:20:38.840
<v Speaker 2>Like, yeah, it is beautiful, it is gorgeous.

0:20:40.600 --> 0:20:43.600
<v Speaker 3>Yeah, like these these guys are they have the game cornered.

0:20:43.680 --> 0:20:46.520
<v Speaker 3>It is beautiful. So the reason they're able to do

0:20:46.600 --> 0:20:51.520
<v Speaker 3>this is because their long, pointy, tapered beaks are pushing

0:20:51.600 --> 0:20:54.520
<v Speaker 3>the water to the side rather than in front, so

0:20:54.560 --> 0:20:57.080
<v Speaker 3>it's making the water go around their head and behind

0:20:57.119 --> 0:20:59.040
<v Speaker 3>them rather than like bunching all of it up in

0:20:59.040 --> 0:21:02.520
<v Speaker 3>the front and making it splashed to the sides. So

0:21:04.040 --> 0:21:06.359
<v Speaker 3>Nakatsu and his team gathered a bunch of data on

0:21:06.440 --> 0:21:09.400
<v Speaker 3>Kingfisher beaks, right, they did like you know, high speed

0:21:09.520 --> 0:21:13.479
<v Speaker 3>videos and observations, and they measured the curvature of the

0:21:13.480 --> 0:21:16.720
<v Speaker 3>beak and the length and the proportions and everything like that.

0:21:17.119 --> 0:21:20.159
<v Speaker 3>Used all of that, used what they learned from Kingfisher beaks,

0:21:20.160 --> 0:21:24.600
<v Speaker 3>and tested out simulations of different shapes of trains and

0:21:24.680 --> 0:21:28.399
<v Speaker 3>settled on this long tapered It wasn't completely pointy in

0:21:28.440 --> 0:21:30.840
<v Speaker 3>the front, but it was much less rounded than it

0:21:31.160 --> 0:21:34.600
<v Speaker 3>had been originally. And so in nineteen ninety seven, the

0:21:34.640 --> 0:21:39.160
<v Speaker 3>West Japan Railway Company introduces the five hundred series, which

0:21:39.240 --> 0:21:42.720
<v Speaker 3>has a long pointed nose that mimics the beak of

0:21:42.800 --> 0:21:47.400
<v Speaker 3>a Kingfisher. And not only were the tunnel booms eliminated,

0:21:47.480 --> 0:21:51.600
<v Speaker 3>so problem solved, Mission accomplished. We did it, boys, uh.

0:21:51.800 --> 0:21:55.000
<v Speaker 3>But the trains were also so aerodynamic that they ran

0:21:55.280 --> 0:21:59.960
<v Speaker 3>faster and consumed less electricity, so they worked better than

0:22:00.040 --> 0:22:02.199
<v Speaker 3>they did before, and they were cheaper to run, so

0:22:02.560 --> 0:22:05.000
<v Speaker 3>all around total win.

0:22:05.600 --> 0:22:09.159
<v Speaker 1>I'm looking at these trains and they're pointy. I like it.

0:22:09.160 --> 0:22:10.160
<v Speaker 3>It's a pretty train.

0:22:12.359 --> 0:22:17.000
<v Speaker 1>One. This is beautiful. I love these trains. It's so cool.

0:22:17.160 --> 0:22:18.440
<v Speaker 3>Girly pop train girl.

0:22:18.760 --> 0:22:23.600
<v Speaker 2>It's like she is man, she is ready, she is

0:22:23.640 --> 0:22:24.920
<v Speaker 2>slaying sleigh train.

0:22:25.960 --> 0:22:26.840
<v Speaker 1>That's fantastic.

0:22:26.920 --> 0:22:28.200
<v Speaker 3>This is maybe a kawai train.

0:22:31.160 --> 0:22:36.760
<v Speaker 2>I certainly, yes, it's a Oh there's a hello kitty train.

0:22:36.880 --> 0:22:40.000
<v Speaker 1>Oh my god, man, that's very cool that.

0:22:40.200 --> 0:22:42.720
<v Speaker 2>This is so cool though, because I love it when

0:22:42.760 --> 0:22:47.080
<v Speaker 2>it's like there's an animal that looks because you look

0:22:47.080 --> 0:22:50.679
<v Speaker 2>at a kingfisher and it's they're adorable.

0:22:50.880 --> 0:22:53.280
<v Speaker 1>Number one, they're also gorgeous.

0:22:53.320 --> 0:22:58.040
<v Speaker 2>They are beautiful, right, especially like there's different kinds of species,

0:22:58.080 --> 0:23:00.560
<v Speaker 2>like you mentioned, some are more colorful than others, but

0:23:00.600 --> 0:23:03.000
<v Speaker 2>there's ones that are like bright blue and orange, and

0:23:03.080 --> 0:23:03.640
<v Speaker 2>like even.

0:23:03.480 --> 0:23:05.440
<v Speaker 1>Their beaks are quite pretty. They can be sort of.

0:23:05.400 --> 0:23:10.840
<v Speaker 2>Purply orange and they but the funny thing about them

0:23:11.119 --> 0:23:14.480
<v Speaker 2>is like they have proportional with their body. Their beak

0:23:14.560 --> 0:23:16.159
<v Speaker 2>is huge and their head and.

0:23:16.160 --> 0:23:17.200
<v Speaker 3>Their head is so big.

0:23:17.280 --> 0:23:19.679
<v Speaker 2>It's big, so they look like kind of like a bobblehead.

0:23:19.680 --> 0:23:22.960
<v Speaker 2>And their tail is really short and stumpy, and so

0:23:23.000 --> 0:23:27.040
<v Speaker 2>they're not really built to be great flyers, like they're

0:23:27.080 --> 0:23:30.520
<v Speaker 2>fine at flying, but it's really the the diving is

0:23:30.560 --> 0:23:34.320
<v Speaker 2>where they shine because otherwise they kind of they have

0:23:34.400 --> 0:23:38.560
<v Speaker 2>a funny looking little body with a little stumptail, and

0:23:38.920 --> 0:23:42.440
<v Speaker 2>so it is interesting because it's like we look at

0:23:42.560 --> 0:23:46.119
<v Speaker 2>things like penguins and it's like, man, why would penguins,

0:23:46.600 --> 0:23:49.720
<v Speaker 2>you know, rid themselves of the ability to fly? That

0:23:50.080 --> 0:23:52.399
<v Speaker 2>flying seems really cool and really great, But then you

0:23:52.440 --> 0:23:57.320
<v Speaker 2>look at them underwater and they're beautiful swimmers, just elegant, amazing.

0:23:58.200 --> 0:24:01.280
<v Speaker 2>Same things with puffins, which actually puffins can fly, but

0:24:01.400 --> 0:24:03.320
<v Speaker 2>they you know, when you look at them underwater, they're

0:24:03.600 --> 0:24:06.560
<v Speaker 2>incredibly graceful. And these birds that look kind of like

0:24:07.200 --> 0:24:10.240
<v Speaker 2>they tend to be very cute as well, like puffins

0:24:10.280 --> 0:24:16.280
<v Speaker 2>Kingfisher's penguins. Somehow, being more hydro dynamic makes makes you cute.

0:24:16.920 --> 0:24:21.840
<v Speaker 3>And oh, I didn't mention like why the trains were

0:24:21.880 --> 0:24:24.480
<v Speaker 3>booming when they were going through the tunnel, because apparently

0:24:24.560 --> 0:24:27.399
<v Speaker 3>there's like this is once again getting into like the

0:24:27.440 --> 0:24:30.880
<v Speaker 3>physics of it, but when the train it's specifically when

0:24:30.880 --> 0:24:33.760
<v Speaker 3>the train is going through a tunnel at high speeds,

0:24:33.840 --> 0:24:37.040
<v Speaker 3>because the boom had not been an issue when trains

0:24:37.040 --> 0:24:40.280
<v Speaker 3>were slower, but when the trains are going really fast

0:24:40.280 --> 0:24:43.919
<v Speaker 3>through an enclosed tunnel, basically all of the air that

0:24:44.000 --> 0:24:46.919
<v Speaker 3>the train is pushing up against bunches up at the

0:24:46.960 --> 0:24:49.440
<v Speaker 3>nose of the train and just kind of doesn't have

0:24:49.720 --> 0:24:52.440
<v Speaker 3>enough space around the train to escape. Yeah, because of

0:24:52.480 --> 0:24:53.000
<v Speaker 3>the tunnel.

0:24:53.119 --> 0:24:53.879
<v Speaker 1>Yeah.

0:24:53.960 --> 0:24:55.919
<v Speaker 3>Yeah, So it's bunching up all of the air and

0:24:55.960 --> 0:24:59.000
<v Speaker 3>creating this like air cushion up in front of the train,

0:24:59.200 --> 0:25:01.520
<v Speaker 3>so that when all that air gets pushed out of

0:25:01.560 --> 0:25:03.879
<v Speaker 3>the mouth of the tunnel, it just explodes.

0:25:03.960 --> 0:25:04.160
<v Speaker 1>Yeah.

0:25:04.200 --> 0:25:06.360
<v Speaker 2>It's like it's like you have a like you fill

0:25:06.359 --> 0:25:08.320
<v Speaker 2>a plastic bag with air and then you slap it

0:25:08.880 --> 0:25:11.600
<v Speaker 2>and it pops. It makes a big popping sound, but

0:25:11.680 --> 0:25:13.600
<v Speaker 2>you're doing that with like a train in a tunnel.

0:25:14.600 --> 0:25:17.840
<v Speaker 3>Yeah, So when trains were slower, didn't really have that problem,

0:25:17.960 --> 0:25:20.000
<v Speaker 3>right because you just like it just goes out there,

0:25:20.119 --> 0:25:21.480
<v Speaker 3>you know, it's it's not going.

0:25:21.240 --> 0:25:21.919
<v Speaker 1>That it's fast.

0:25:22.000 --> 0:25:24.439
<v Speaker 2>Yeah, Like, I mean I think there's a there's a

0:25:24.560 --> 0:25:29.320
<v Speaker 2>similar reason, although obviously without the tunnel aspect, for sonic

0:25:29.359 --> 0:25:33.960
<v Speaker 2>booms for planes, right, Like it's like for super fast planes,

0:25:34.640 --> 0:25:39.959
<v Speaker 2>it's just like it is pushing the air, you know,

0:25:40.040 --> 0:25:42.919
<v Speaker 2>creating that sort of bunching effect even though it's like

0:25:43.280 --> 0:25:46.560
<v Speaker 2>it's just going so so fast that it creates that

0:25:46.640 --> 0:25:50.240
<v Speaker 2>kind of like impact of like breaking through this like

0:25:50.720 --> 0:25:51.600
<v Speaker 2>cone of air.

0:25:52.680 --> 0:25:55.479
<v Speaker 3>Yeah, I mean you look at like jets, you know, like, oh,

0:25:55.600 --> 0:25:57.960
<v Speaker 3>look at fighter jets, and they have the exact same

0:25:58.119 --> 0:26:02.080
<v Speaker 3>like shape of the nose as kingfisher beaks. Right, Like

0:26:02.119 --> 0:26:04.640
<v Speaker 3>it's it's nearly exactly the same. You can definitely see

0:26:04.680 --> 0:26:06.399
<v Speaker 3>like a lot. And also, you know, you look at

0:26:06.440 --> 0:26:09.760
<v Speaker 3>a fighter jet. I was just at the Boeing Museum

0:26:09.800 --> 0:26:13.120
<v Speaker 3>of Flight. The Museum of Flight is in like Tequila,

0:26:13.200 --> 0:26:14.879
<v Speaker 3>really cool, close to where I live, and I have

0:26:14.920 --> 0:26:16.639
<v Speaker 3>a three year old, so we've gone to the Museum

0:26:16.680 --> 0:26:20.560
<v Speaker 3>of Flight like fifty times. And the jets are weirdly

0:26:20.640 --> 0:26:23.080
<v Speaker 3>shaped almost exactly like a Kingfisher, not just in the

0:26:23.119 --> 0:26:26.520
<v Speaker 3>pointy knows, but the fact that like the wings are

0:26:27.000 --> 0:26:30.359
<v Speaker 3>not super long, the tail is pretty short, like the

0:26:30.400 --> 0:26:32.760
<v Speaker 3>things that you were saying about, Like, yeah, the stumpy

0:26:32.760 --> 0:26:35.320
<v Speaker 3>tail right kind of like in a lot of different

0:26:35.359 --> 0:26:37.120
<v Speaker 3>ways reminds me of the Kingfisher's so.

0:26:37.200 --> 0:26:42.119
<v Speaker 2>Cool, it is, really, it's it's neat because the physics

0:26:42.520 --> 0:26:46.919
<v Speaker 2>that guide animal evolution is also something that we have

0:26:47.000 --> 0:26:50.320
<v Speaker 2>to pay attention to and so all these things that

0:26:50.400 --> 0:26:54.080
<v Speaker 2>we develop are going to converge in terms of natural shapes,

0:26:54.520 --> 0:26:57.000
<v Speaker 2>either animals, plants, you know.

0:26:57.080 --> 0:26:58.280
<v Speaker 1>Water droplets, whatever.

0:26:58.400 --> 0:27:02.159
<v Speaker 2>Like we we can't even though we are inventors and

0:27:02.200 --> 0:27:04.800
<v Speaker 2>we can kind of do things like we at the end,

0:27:05.080 --> 0:27:08.840
<v Speaker 2>everything on our planet and in the universe has to

0:27:08.920 --> 0:27:12.080
<v Speaker 2>obey physics, and so we're gonna keep running into these

0:27:12.080 --> 0:27:15.280
<v Speaker 2>parallel structures, which is very cool. And I love that

0:27:15.359 --> 0:27:19.000
<v Speaker 2>there's these King Fisher trains that are sometimes pink and purple.

0:27:21.119 --> 0:27:22.840
<v Speaker 3>The cutter, the better, the cutter the better.

0:27:22.880 --> 0:27:26.000
<v Speaker 2>I think that that cuteness may also have some kind

0:27:26.040 --> 0:27:28.919
<v Speaker 2>of like aerodynamic thing. I haven't proven it yet, but

0:27:29.320 --> 0:27:30.240
<v Speaker 2>I'm gonna say.

0:27:30.560 --> 0:27:33.560
<v Speaker 3>Health design will always bend towards cuteness.

0:27:33.600 --> 0:27:35.760
<v Speaker 2>I feel like Hello Kitty will just like make the

0:27:35.800 --> 0:27:38.480
<v Speaker 2>air around the train and go like okay, like and

0:27:38.680 --> 0:27:41.840
<v Speaker 2>reduce wind resistance, because who can resist Hello Kitty.

0:27:42.000 --> 0:27:44.320
<v Speaker 3>The air simply steps around like right this way.

0:27:44.280 --> 0:27:47.480
<v Speaker 1>Yeah, right this way, ma'am, Miss miss Hello. I guess

0:27:47.600 --> 0:27:47.920
<v Speaker 1>is her.

0:27:47.880 --> 0:27:50.080
<v Speaker 3>Name, miss miss Kitty, Miss Kitty?

0:27:50.160 --> 0:27:52.720
<v Speaker 1>Okay, I did, I thought her first name's not Hello?

0:27:53.760 --> 0:27:56.000
<v Speaker 3>Please call me hello. Miss Kitty was my mother.

0:27:55.840 --> 0:27:58.199
<v Speaker 1>Sorry, miss Kitty. Yes, miss Kitty is my mother's name.

0:27:58.520 --> 0:28:01.240
<v Speaker 2>All right, well, where take a quick break and wait.

0:28:01.280 --> 0:28:04.679
<v Speaker 2>When we get back, we are going to discuss more

0:28:04.680 --> 0:28:11.240
<v Speaker 2>inventions inspired or one might say, stolen from animals. Okay,

0:28:11.400 --> 0:28:16.960
<v Speaker 2>so let's talk about gecko feet, right, they're weird.

0:28:17.119 --> 0:28:17.919
<v Speaker 1>Huh.

0:28:18.000 --> 0:28:20.440
<v Speaker 3>Always I'm always game to talk about gecko feet.

0:28:20.480 --> 0:28:24.720
<v Speaker 2>Gecko feet? Have you ever interacted with a gecko?

0:28:26.000 --> 0:28:26.280
<v Speaker 1>Boy?

0:28:26.520 --> 0:28:30.880
<v Speaker 3>Have I? I have had? No? Okay, so I've had

0:28:30.960 --> 0:28:34.359
<v Speaker 3>pet leopard geckos. But leopard geckos kind of don't count

0:28:34.400 --> 0:28:37.280
<v Speaker 3>for what we're talking about because they're actually like ground.

0:28:37.320 --> 0:28:40.160
<v Speaker 3>They don't climb or just like stick on things. Yeah,

0:28:40.200 --> 0:28:42.160
<v Speaker 3>the leopard geckos stay on the ground, so not important.

0:28:42.160 --> 0:28:42.960
<v Speaker 3>We'll forget about them.

0:28:43.200 --> 0:28:45.760
<v Speaker 1>No, cute, don't forget about it.

0:28:45.800 --> 0:28:46.440
<v Speaker 3>You're cute.

0:28:46.600 --> 0:28:49.560
<v Speaker 1>There's stubby little tails. Their little face is so good.

0:28:50.240 --> 0:28:50.960
<v Speaker 1>You're so good.

0:28:52.280 --> 0:28:54.560
<v Speaker 3>But I did spend a couple of years working at

0:28:54.600 --> 0:28:56.760
<v Speaker 3>a pet store, and the pet store i worked at

0:28:56.800 --> 0:29:02.440
<v Speaker 3>sold crested geckos, which are the little the ones that

0:29:02.520 --> 0:29:04.600
<v Speaker 3>like it's like those sticky hands that you get at

0:29:04.600 --> 0:29:07.560
<v Speaker 3>the store, like you can just like smack them on

0:29:07.720 --> 0:29:10.360
<v Speaker 3>and they love just jump down on sides of stuff.

0:29:10.720 --> 0:29:14.240
<v Speaker 3>Oh my god, those things scared me so bad because

0:29:14.320 --> 0:29:16.480
<v Speaker 3>I was always so scared to clean their cage because

0:29:16.480 --> 0:29:18.400
<v Speaker 3>I knew they were going to jump on and jump.

0:29:18.640 --> 0:29:21.400
<v Speaker 2>I had one, so like I had one in college

0:29:22.960 --> 0:29:25.680
<v Speaker 2>because we had you are not really technically allowed to

0:29:25.680 --> 0:29:27.560
<v Speaker 2>have pets, and says like, all right, how do.

0:29:27.520 --> 0:29:30.040
<v Speaker 1>I smuggle an animal into my room? Because I love them?

0:29:30.600 --> 0:29:32.040
<v Speaker 1>And so I got a crust a gecko.

0:29:33.440 --> 0:29:39.080
<v Speaker 2>I look, I feel like I was not well equipped

0:29:39.480 --> 0:29:41.960
<v Speaker 2>as a college student who has already sleep deprived to

0:29:41.960 --> 0:29:44.560
<v Speaker 2>give this leopard gecko its best life.

0:29:45.360 --> 0:29:46.080
<v Speaker 1>But I tried.

0:29:46.200 --> 0:29:49.520
<v Speaker 2>I would like feed it because like I would feed

0:29:49.520 --> 0:29:57.920
<v Speaker 2>it baby food mixed with cricket powder, which was nutritionally sufficient.

0:29:58.040 --> 0:30:01.520
<v Speaker 2>But I fear that this poor get go was probably

0:30:01.760 --> 0:30:05.560
<v Speaker 2>very bored, and so like I would take it out

0:30:05.680 --> 0:30:08.160
<v Speaker 2>quite a bit and let it just jump around and

0:30:08.200 --> 0:30:10.280
<v Speaker 2>then freak out when I couldn't find it, because it's like,

0:30:10.320 --> 0:30:12.080
<v Speaker 2>oh god, I'm gonna step on it.

0:30:12.120 --> 0:30:13.320
<v Speaker 1>But then I'd always find it.

0:30:13.920 --> 0:30:17.960
<v Speaker 2>And it had these amazing feet that like when you

0:30:18.000 --> 0:30:21.240
<v Speaker 2>look at them, they're kind of flat and splayed out

0:30:21.800 --> 0:30:25.800
<v Speaker 2>and almost leaflike each toe and each toe would have

0:30:25.840 --> 0:30:27.880
<v Speaker 2>all these ridges and they're so.

0:30:28.040 --> 0:30:30.080
<v Speaker 3>Sticky, velvety, very velvety.

0:30:30.120 --> 0:30:34.840
<v Speaker 2>It's very soft, and they are They stick to walls,

0:30:34.880 --> 0:30:37.360
<v Speaker 2>they stick to my shirt, my skin, and yet there's

0:30:37.360 --> 0:30:38.480
<v Speaker 2>no residue left behind.

0:30:38.480 --> 0:30:40.480
<v Speaker 1>They're not slimy, they're not gooey.

0:30:40.520 --> 0:30:44.120
<v Speaker 2>There's no like glue like secretion that's coming out of

0:30:44.120 --> 0:30:46.240
<v Speaker 2>these guys. So it's like it's still this it's like

0:30:46.280 --> 0:30:51.080
<v Speaker 2>this weird sticky feeling, and yet when unless it poops

0:30:51.120 --> 0:30:54.760
<v Speaker 2>on me, there's no residue left behind, And so what

0:30:54.960 --> 0:30:57.080
<v Speaker 2>is what's going on with those feet?

0:30:57.600 --> 0:31:00.000
<v Speaker 1>So it's really incredible, and it.

0:31:00.040 --> 0:31:02.880
<v Speaker 2>Involves physics that it's a little above my pay grade,

0:31:02.880 --> 0:31:06.400
<v Speaker 2>but I'll do my best. So they are not covered

0:31:06.440 --> 0:31:10.000
<v Speaker 2>in slime, but they have a bunch of these tiny ridges,

0:31:10.200 --> 0:31:14.080
<v Speaker 2>and each ridge is covered in hundreds of thousands of

0:31:14.160 --> 0:31:20.080
<v Speaker 2>microscopic hairs. And uh, these microscopic hairs use something called

0:31:20.160 --> 0:31:27.160
<v Speaker 2>weak Vanderval's force that helps them adhere to surfaces, which

0:31:27.320 --> 0:31:31.000
<v Speaker 2>you know Vander's valls you climb up zim so the

0:31:31.200 --> 0:31:34.400
<v Speaker 2>vander I think I used that joke the last time

0:31:34.440 --> 0:31:36.280
<v Speaker 2>I talked about these geckos, but you know.

0:31:36.720 --> 0:31:37.600
<v Speaker 3>Well I wasn't here.

0:31:37.720 --> 0:31:39.360
<v Speaker 1>So we're making the recycling.

0:31:39.400 --> 0:31:43.040
<v Speaker 2>Recycling is good for the planet, so recycling jokes must

0:31:43.040 --> 0:31:46.200
<v Speaker 2>also be good. So the Vanderwald's force is a weak

0:31:46.240 --> 0:31:50.040
<v Speaker 2>electrostatic force that occurs when two molecules are really close

0:31:50.080 --> 0:31:53.520
<v Speaker 2>to each other, but not too close, so it's like this,

0:31:53.680 --> 0:31:55.640
<v Speaker 2>there's this like if they're too far, you don't have

0:31:55.680 --> 0:31:58.560
<v Speaker 2>to force it all. If you're too close, you actually

0:31:58.600 --> 0:32:01.000
<v Speaker 2>it's like a slight repair hell force, kind of like

0:32:01.000 --> 0:32:04.000
<v Speaker 2>when you hold two magnets together with the same polarity,

0:32:04.040 --> 0:32:05.200
<v Speaker 2>they kind of repel each other.

0:32:05.560 --> 0:32:06.840
<v Speaker 1>But if you're at this sort.

0:32:06.640 --> 0:32:11.880
<v Speaker 2>Of Goldilock zone, there's a slight weak attraction between these molecules,

0:32:12.520 --> 0:32:17.880
<v Speaker 2>and it has something to do with electron density, and

0:32:18.120 --> 0:32:23.480
<v Speaker 2>there sort of ends my ability to comprehend where it's

0:32:23.560 --> 0:32:26.480
<v Speaker 2>like there is like you know, but the general idea

0:32:26.480 --> 0:32:31.040
<v Speaker 2>of like electrons or molecules and electrons is that they're

0:32:31.240 --> 0:32:35.000
<v Speaker 2>usually trying to find some kind of balance of like

0:32:35.200 --> 0:32:37.760
<v Speaker 2>the number of electrons, and so if you have sort

0:32:37.800 --> 0:32:41.280
<v Speaker 2>of a lopsided electron density, you might have a slight

0:32:41.320 --> 0:32:44.800
<v Speaker 2>attraction to another molecule because they have like electrons that

0:32:44.840 --> 0:32:46.520
<v Speaker 2>are like, oh, I can sort of fill in this

0:32:46.840 --> 0:32:49.600
<v Speaker 2>space that's less dense or it could repel it, right,

0:32:49.680 --> 0:32:52.400
<v Speaker 2>like if it's like dense, and then it like kind

0:32:52.400 --> 0:32:53.480
<v Speaker 2>of pushes against the other.

0:32:54.480 --> 0:32:55.800
<v Speaker 3>And it may help people to know that like the

0:32:55.920 --> 0:33:01.000
<v Speaker 3>electrons themselves have like a negative electric char yes, and

0:33:01.040 --> 0:33:03.680
<v Speaker 3>the protons and the nucleus of the atom have a

0:33:03.720 --> 0:33:07.280
<v Speaker 3>positive electric charge. Or like you can get like just

0:33:07.280 --> 0:33:09.480
<v Speaker 3>like how magnets have like a north and south pole, right,

0:33:09.640 --> 0:33:14.800
<v Speaker 3>like a positive and negative positively charged areas attract negatively

0:33:14.920 --> 0:33:18.000
<v Speaker 3>charged areas. But if the negatively charged areas are too

0:33:18.040 --> 0:33:19.719
<v Speaker 3>close together, then they be like no, no, no, no, no,

0:33:19.720 --> 0:33:21.360
<v Speaker 3>no exactly exactly.

0:33:21.480 --> 0:33:24.960
<v Speaker 2>So, but it's so strange because it's like it's happening

0:33:25.000 --> 0:33:28.800
<v Speaker 2>on this extremely tiny scale, and then it's also like

0:33:28.920 --> 0:33:32.040
<v Speaker 2>you know, on the atomic scale. And then it's it's

0:33:32.080 --> 0:33:35.360
<v Speaker 2>something that the it's not just like a force that

0:33:35.760 --> 0:33:38.880
<v Speaker 2>is consistent. It depends on the position of molecules. Like

0:33:38.880 --> 0:33:41.479
<v Speaker 2>if they're too close, they are somewhat repellent, but then

0:33:41.520 --> 0:33:44.440
<v Speaker 2>if they're like just close enough, there's a slight attraction.

0:33:45.520 --> 0:33:47.040
<v Speaker 1>Physics is wacky.

0:33:47.600 --> 0:33:49.120
<v Speaker 3>There's a sc I want to say that, like the

0:33:49.440 --> 0:33:52.480
<v Speaker 3>don't the ridges in it like give it a higher

0:33:52.520 --> 0:33:55.600
<v Speaker 3>surface area, so there's like more attract.

0:33:55.280 --> 0:34:00.400
<v Speaker 2>Too exactly, yes, And so when you they also, each

0:34:00.840 --> 0:34:04.480
<v Speaker 2>hair ends not just like that's the end of the hair,

0:34:04.520 --> 0:34:06.960
<v Speaker 2>but it actually ends in sort of like a bristles

0:34:07.080 --> 0:34:12.640
<v Speaker 2>or like a dandelion puff of things called so the

0:34:12.880 --> 0:34:16.360
<v Speaker 2>hairs themselves are called cite, and then on top of

0:34:16.400 --> 0:34:21.640
<v Speaker 2>the hairs, the like bristles are called spatula. And so

0:34:21.960 --> 0:34:25.160
<v Speaker 2>because there's millions of these hairs, and then on each

0:34:25.200 --> 0:34:29.440
<v Speaker 2>hair there's like hundreds of these spitula, there's hundreds of

0:34:29.440 --> 0:34:35.759
<v Speaker 2>millions of like points of connection to the surface. And

0:34:35.840 --> 0:34:38.320
<v Speaker 2>so even though the van der Vald's force is super

0:34:38.360 --> 0:34:43.080
<v Speaker 2>super weak, when you have a ton of it, right,

0:34:43.239 --> 0:34:46.080
<v Speaker 2>like a ton of hairs and a ton of connections,

0:34:46.200 --> 0:34:47.279
<v Speaker 2>it's strong enough to.

0:34:47.280 --> 0:34:50.040
<v Speaker 1>Hold up the little body of a gecko.

0:34:50.600 --> 0:34:53.720
<v Speaker 2>Maybe not a human body, right, we've never invented gecko

0:34:53.800 --> 0:34:54.840
<v Speaker 2>shoes that work.

0:34:55.200 --> 0:34:56.560
<v Speaker 1>But like, if you're light.

0:34:56.480 --> 0:34:59.759
<v Speaker 2>Enough and you have enough of these these hairs, these

0:35:00.320 --> 0:35:03.680
<v Speaker 2>connection points that are tiny enough that they can get

0:35:03.680 --> 0:35:06.360
<v Speaker 2>close enough, like they have to be tiny, right, so

0:35:06.400 --> 0:35:09.040
<v Speaker 2>that they can actually get close enough to the molecules

0:35:09.080 --> 0:35:11.719
<v Speaker 2>on the surface. And so like you have all of

0:35:11.760 --> 0:35:15.680
<v Speaker 2>these little teeny tiny, you know, nano like points of

0:35:15.760 --> 0:35:19.120
<v Speaker 2>contact that each one is like very weakly attracted to

0:35:19.360 --> 0:35:21.880
<v Speaker 2>the surface, but then you add it up times hundreds

0:35:21.920 --> 0:35:24.960
<v Speaker 2>of millions and then you get like an actual force

0:35:25.040 --> 0:35:27.759
<v Speaker 2>that you can observe. You actually can observe this even

0:35:27.800 --> 0:35:30.880
<v Speaker 2>if you don't have a gecko in your life. When

0:35:30.920 --> 0:35:35.200
<v Speaker 2>you're using microfiber cloths to clean your glasses, or you know,

0:35:35.600 --> 0:35:37.920
<v Speaker 2>to dust or something like, you have a sort of

0:35:38.000 --> 0:35:40.520
<v Speaker 2>dust that has like a little bit of you know,

0:35:40.600 --> 0:35:43.399
<v Speaker 2>microfiber or something, and it like like it attracts dust

0:35:43.400 --> 0:35:49.520
<v Speaker 2>to it just like slightly, and that also uses Vandrvald's forces.

0:35:49.600 --> 0:35:54.840
<v Speaker 2>So you know, this is very cool, and obviously we

0:35:54.920 --> 0:35:59.520
<v Speaker 2>need to exploit it for our own human needs for

0:35:59.680 --> 0:36:03.160
<v Speaker 2>tape that doesn't leave residue, because that is like the

0:36:03.280 --> 0:36:06.200
<v Speaker 2>number one issue facing humanity is tape that leaves too

0:36:06.280 --> 0:36:06.920
<v Speaker 2>much residue.

0:36:07.480 --> 0:36:10.600
<v Speaker 3>So we need everybody we've got on this.

0:36:10.640 --> 0:36:14.360
<v Speaker 2>Every like every mind, take them away from cancer research

0:36:14.400 --> 0:36:17.600
<v Speaker 2>and get get you on some tape that doesn't leave

0:36:17.640 --> 0:36:19.279
<v Speaker 2>that gross residue on walls.

0:36:20.000 --> 0:36:23.040
<v Speaker 3>Do you think that there's like a lobby against this

0:36:23.160 --> 0:36:31.040
<v Speaker 3>product by big googonig like bring them down many goog on.

0:36:31.280 --> 0:36:34.600
<v Speaker 1>Googn's pockets run deep? Is all I'm gonna say, but.

0:36:34.760 --> 0:36:37.120
<v Speaker 3>Uh, follow the money, follow the money.

0:36:38.000 --> 0:36:43.239
<v Speaker 2>So yeah, it's researchers looked into how to recreate this

0:36:43.600 --> 0:36:47.879
<v Speaker 2>and they used carbon nanotubes, which are like very very

0:36:47.960 --> 0:36:51.240
<v Speaker 2>very teeny tiny structures that you can use with carbon

0:36:51.320 --> 0:36:57.840
<v Speaker 2>molecules and uh, you can create these like uh, you know,

0:36:58.400 --> 0:37:04.520
<v Speaker 2>like electron microscope structures essentially, and they created kind of

0:37:04.680 --> 0:37:07.440
<v Speaker 2>like similar to like the gecko feet where it's like

0:37:07.840 --> 0:37:13.600
<v Speaker 2>not just like a uniform surface of the carbon nanotubes,

0:37:13.680 --> 0:37:16.719
<v Speaker 2>but like sort of like these this like you know,

0:37:16.960 --> 0:37:21.560
<v Speaker 2>micro pattern of these things making points of contact, and

0:37:21.600 --> 0:37:23.720
<v Speaker 2>that allowed them to create a tape that's like super

0:37:23.760 --> 0:37:28.040
<v Speaker 2>sticky using these Vandrvold's forces but doesn't actually have like

0:37:28.080 --> 0:37:31.640
<v Speaker 2>a residue, and it's called nanotape and you can actually

0:37:31.640 --> 0:37:32.040
<v Speaker 2>buy it.

0:37:32.040 --> 0:37:34.680
<v Speaker 1>It's like been out for I don't know, around a decade.

0:37:35.880 --> 0:37:40.880
<v Speaker 3>I have definitely seen people like on TikTok or something

0:37:40.960 --> 0:37:44.560
<v Speaker 3>talking about like hanging up posters with nano tape. It's

0:37:44.560 --> 0:37:47.200
<v Speaker 3>like it's supposed to be a very renter friendly basically

0:37:47.200 --> 0:37:49.640
<v Speaker 3>because it doesn't pull up the tape, it doesn't leave

0:37:49.640 --> 0:37:51.440
<v Speaker 3>a hole behind in the wall. It just it's like

0:37:51.480 --> 0:37:54.880
<v Speaker 3>it never happens. But the drawback is that it's really

0:37:54.960 --> 0:37:55.560
<v Speaker 3>really weak.

0:37:55.719 --> 0:37:58.919
<v Speaker 1>It's very weak. But don't hang a shell a little bit. Yeah,

0:37:58.960 --> 0:38:00.400
<v Speaker 1>you can't hang a shell with it.

0:38:00.440 --> 0:38:05.960
<v Speaker 2>You can hang posters, maybe a super lightweight picture frame

0:38:07.080 --> 0:38:10.520
<v Speaker 2>with a bunch of the tape. But yeah, it's very weak.

0:38:11.800 --> 0:38:15.200
<v Speaker 2>But that's because Vanderval's forces are weak. But you could

0:38:15.280 --> 0:38:19.600
<v Speaker 2>probably like tape a gecko to your wall with.

0:38:19.440 --> 0:38:22.040
<v Speaker 1>This nano tape, just the one gecko, just one gecko.

0:38:22.560 --> 0:38:25.000
<v Speaker 2>Like if you put it on a gecko's back, now

0:38:25.040 --> 0:38:28.280
<v Speaker 2>the gecko can be sticky on both sides.

0:38:29.560 --> 0:38:31.680
<v Speaker 3>Then you drop the gecko and you see which side

0:38:31.680 --> 0:38:34.520
<v Speaker 3>it lands on. And like the cat with a buttered

0:38:34.520 --> 0:38:35.759
<v Speaker 3>toast on its back.

0:38:35.640 --> 0:38:39.480
<v Speaker 2>Don't actually put nanotape on gecko. Be nice to gecko.

0:38:41.800 --> 0:38:44.520
<v Speaker 2>Probably be a better owner to gecko than I was

0:38:44.760 --> 0:38:47.920
<v Speaker 2>in college. Like it wasn't mean to the gecko. I

0:38:48.040 --> 0:38:51.360
<v Speaker 2>just feel like it did not get enough stimulation mentally,

0:38:51.520 --> 0:38:52.600
<v Speaker 2>This poor little gecko.

0:38:53.600 --> 0:38:57.120
<v Speaker 3>The only thing I remember about the crested geckos that

0:38:57.160 --> 0:38:58.759
<v Speaker 3>I took care of in our store. First of all,

0:38:59.160 --> 0:39:03.680
<v Speaker 3>so soft, their whole body velvety, so soft. You don't

0:39:03.680 --> 0:39:06.440
<v Speaker 3>think of reptiles as being soft, but they're legitimately very

0:39:06.440 --> 0:39:10.000
<v Speaker 3>soft and pleasant to touch. And also their food, which

0:39:10.040 --> 0:39:12.399
<v Speaker 3>is like a powdered food that you'd like mix with

0:39:12.440 --> 0:39:15.879
<v Speaker 3>like moisture, smelled amazing.

0:39:16.520 --> 0:39:17.680
<v Speaker 1>Yeah, No, I mixed it.

0:39:17.680 --> 0:39:19.600
<v Speaker 2>I would mix so it was like this powder is

0:39:19.640 --> 0:39:21.799
<v Speaker 2>like maybe it wasn't powdered crickets, but some kind of

0:39:21.800 --> 0:39:23.480
<v Speaker 2>protein powder mixed with baby food.

0:39:24.520 --> 0:39:28.279
<v Speaker 3>I was always so so so tempted to just just

0:39:28.320 --> 0:39:29.760
<v Speaker 3>take a little, just a little.

0:39:29.560 --> 0:39:33.000
<v Speaker 2>Taste to like vitamins. It tastes like kids vitamins. It was,

0:39:33.120 --> 0:39:34.839
<v Speaker 2>you know, so it just.

0:39:34.800 --> 0:39:36.640
<v Speaker 3>Makes me want it more. I love vias.

0:39:36.840 --> 0:39:38.799
<v Speaker 2>I just feel like I should have made like a

0:39:38.840 --> 0:39:42.320
<v Speaker 2>tiny baby Bjorn and taken this gecko out and about

0:39:42.360 --> 0:39:45.400
<v Speaker 2>with me just because like, I just feel like this

0:39:45.480 --> 0:39:47.880
<v Speaker 2>geka must have been bored because I would.

0:39:47.719 --> 0:39:48.640
<v Speaker 1>Try to play with it.

0:39:48.800 --> 0:39:52.840
<v Speaker 2>But you know, other than it just launching itself across

0:39:52.880 --> 0:39:55.240
<v Speaker 2>the room, like what else is there? Like it's like, great,

0:39:55.320 --> 0:39:57.160
<v Speaker 2>the same futan over and over again.

0:39:57.719 --> 0:40:00.319
<v Speaker 1>So I don't know, and.

0:40:00.440 --> 0:40:02.719
<v Speaker 3>So nice hear ge goos. Don't drop them or put

0:40:02.719 --> 0:40:03.120
<v Speaker 3>tape on.

0:40:03.080 --> 0:40:06.200
<v Speaker 2>Them exactly, don't, I mean, but let them jump around,

0:40:06.400 --> 0:40:09.480
<v Speaker 2>give them, give them fun stuff, build like it.

0:40:09.840 --> 0:40:11.120
<v Speaker 3>Take them to a trampoline park.

0:40:11.320 --> 0:40:15.640
<v Speaker 2>Yeah yeah, uh yeah, I'm gonna say if it's like

0:40:15.800 --> 0:40:18.839
<v Speaker 2>crusted Gecko day at the trampoline park where it's only

0:40:18.880 --> 0:40:21.200
<v Speaker 2>crusted gekis play.

0:40:21.160 --> 0:40:23.640
<v Speaker 3>Or indoor skydiving. Man, if you've took they can jump

0:40:23.640 --> 0:40:25.320
<v Speaker 3>around as much as they want.

0:40:25.600 --> 0:40:28.000
<v Speaker 1>If you took a crusted gecko to chuck e cheese,

0:40:28.000 --> 0:40:29.600
<v Speaker 1>you'd never find that thing again.

0:40:30.600 --> 0:40:32.000
<v Speaker 3>That's gone. It's gone.

0:40:32.160 --> 0:40:34.560
<v Speaker 1>It's gone. So Elle, you got you got something for me?

0:40:34.600 --> 0:40:36.800
<v Speaker 1>You got some kind of invention for me to hear about.

0:40:37.680 --> 0:40:43.279
<v Speaker 3>I do. I have a second invention. So have you

0:40:43.320 --> 0:40:46.680
<v Speaker 3>ever heard of a little fish called the yellow box?

0:40:46.880 --> 0:40:48.440
<v Speaker 1>Yeshot? Love it.

0:40:49.480 --> 0:40:50.720
<v Speaker 3>They're so cute.

0:40:50.800 --> 0:40:52.920
<v Speaker 1>They're cute and they move so funny.

0:40:53.000 --> 0:40:56.000
<v Speaker 2>It's like they because they got the teeny little itty

0:40:56.120 --> 0:40:59.640
<v Speaker 2>bitty fins, but they beat them real hard, like so

0:40:59.719 --> 0:41:02.520
<v Speaker 2>kind of like, I mean, not the same as hummingbirds

0:41:02.520 --> 0:41:05.120
<v Speaker 2>because it works kind of different underwater, but it's a

0:41:05.160 --> 0:41:07.280
<v Speaker 2>similar effect where they just kind of like boop boop

0:41:07.280 --> 0:41:08.200
<v Speaker 2>boop move around.

0:41:09.200 --> 0:41:12.720
<v Speaker 3>Yeah. Yeah, So anybody who's not familiar with the yellow

0:41:12.760 --> 0:41:15.799
<v Speaker 3>box fish will be astonished to learn that it is

0:41:15.880 --> 0:41:19.240
<v Speaker 3>named for the distinct square shape of it's a body

0:41:19.400 --> 0:41:22.880
<v Speaker 3>and could you do fair boxy, which is kind of

0:41:22.880 --> 0:41:24.279
<v Speaker 3>like you have to kind of be looking at them

0:41:24.280 --> 0:41:27.040
<v Speaker 3>from like dead on to see like the box shape,

0:41:27.080 --> 0:41:29.040
<v Speaker 3>because from the side they kind of look like a

0:41:29.200 --> 0:41:32.440
<v Speaker 3>maybe just a chunky fish. But what's really kind of surprising,

0:41:32.520 --> 0:41:34.920
<v Speaker 3>like you said, is that despite their very sort of

0:41:35.040 --> 0:41:38.680
<v Speaker 3>bulky and unwieldy form, they are the opposite of hydrodynamic

0:41:38.920 --> 0:41:41.440
<v Speaker 3>right just there a complete blunt face.

0:41:41.880 --> 0:41:44.440
<v Speaker 1>But they're like a zion shape.

0:41:44.760 --> 0:41:47.239
<v Speaker 3>Yes, yes, like the s And I'm glad you said that,

0:41:47.360 --> 0:41:53.239
<v Speaker 3>because that's along a similar vein. But they're surprisingly agile swimmers,

0:41:53.680 --> 0:41:56.680
<v Speaker 3>so they can have these little bursts of speed where

0:41:56.719 --> 0:41:59.880
<v Speaker 3>they can swim forward really really fast, but they're really

0:42:00.160 --> 0:42:04.160
<v Speaker 3>really good at making tight turns, so they can turn

0:42:04.200 --> 0:42:05.920
<v Speaker 3>on a dime. They don't have to like a lot

0:42:05.960 --> 0:42:08.000
<v Speaker 3>of other fish maybe need to be kind of like

0:42:08.320 --> 0:42:11.480
<v Speaker 3>moving forward while they swim or like while they turn.

0:42:11.360 --> 0:42:15.120
<v Speaker 2>They got to drifted a little bit. But these guys, yeah, because.

0:42:15.000 --> 0:42:17.680
<v Speaker 3>They can just ye on a dime, they can kind

0:42:17.680 --> 0:42:20.520
<v Speaker 3>of swivel around, and they're really really agile in the water.

0:42:21.040 --> 0:42:24.719
<v Speaker 3>So because they're such you know, skilled little swimmers, the

0:42:24.760 --> 0:42:30.880
<v Speaker 3>engineers at Mercedes Benz were inspired to try modeling a

0:42:30.960 --> 0:42:33.399
<v Speaker 3>car after the box fish.

0:42:33.360 --> 0:42:35.879
<v Speaker 2>Slap slap in one of these box fish, Like, how

0:42:36.200 --> 0:42:38.279
<v Speaker 2>what can I do today to get you inside one

0:42:38.320 --> 0:42:39.200
<v Speaker 2>of these bad boys?

0:42:41.719 --> 0:42:44.399
<v Speaker 3>You slaping the side of it, like this bad boy

0:42:44.480 --> 0:42:47.440
<v Speaker 3>can fish so much planked in in it, Yeah, making a.

0:42:47.400 --> 0:42:49.800
<v Speaker 1>Wet squelching sound every time he hits.

0:42:49.680 --> 0:42:53.840
<v Speaker 3>The fish, which I'm already excited about because this is

0:42:53.920 --> 0:42:56.080
<v Speaker 3>just a cute fish and I love a cute car.

0:42:56.600 --> 0:43:00.840
<v Speaker 3>So I'm like, I'm I'm here for it really just visibly,

0:43:00.880 --> 0:43:02.759
<v Speaker 3>I want to just esthetically, I'm down.

0:43:02.920 --> 0:43:04.799
<v Speaker 2>I feel like it should be the same rules as

0:43:04.840 --> 0:43:07.560
<v Speaker 2>the Olympians rules, where if you make a box fish car,

0:43:07.640 --> 0:43:10.640
<v Speaker 2>it has still look like a big box fish.

0:43:11.000 --> 0:43:12.719
<v Speaker 3>It needs to have the spots on it, yeah, and

0:43:13.960 --> 0:43:15.879
<v Speaker 3>need to make like it would have been great if

0:43:15.880 --> 0:43:18.720
<v Speaker 3>they It needs.

0:43:18.560 --> 0:43:20.960
<v Speaker 1>To have bubbles come out of the tailpipe somehow.

0:43:21.880 --> 0:43:23.600
<v Speaker 3>It needs to be as cute as but you got

0:43:23.600 --> 0:43:26.520
<v Speaker 3>to lean into it. They didn't lean into it as

0:43:26.640 --> 0:43:29.239
<v Speaker 3>much as I wanted them to. And this was just

0:43:29.320 --> 0:43:32.520
<v Speaker 3>a concept car. This didn't actually make it to the market.

0:43:33.080 --> 0:43:34.960
<v Speaker 3>This was introduced in two thousand and five and it

0:43:35.000 --> 0:43:39.600
<v Speaker 3>was called the bionic, which is maybe too cool of

0:43:39.640 --> 0:43:44.640
<v Speaker 3>a name for what the car actually looked like. Because bionic,

0:43:44.760 --> 0:43:48.360
<v Speaker 3>I feel I associate with bionicles, which I don't know

0:43:48.400 --> 0:43:52.799
<v Speaker 3>if they're but it was like robot toys toys, yeah,

0:43:52.880 --> 0:43:55.080
<v Speaker 3>little robot toys that were popular when I was a kid.

0:43:55.080 --> 0:43:56.919
<v Speaker 3>I don't know if they're still popular, but it makes

0:43:56.920 --> 0:44:01.040
<v Speaker 3>me think of like a very cool transformer zesque sort

0:44:01.040 --> 0:44:02.360
<v Speaker 3>of robot and looking.

0:44:02.200 --> 0:44:05.359
<v Speaker 1>At it, it's a box. Thing I appreciate is they

0:44:05.360 --> 0:44:06.920
<v Speaker 1>did make it shiny and yellow.

0:44:08.360 --> 0:44:10.279
<v Speaker 3>It's a very pretty color, so it's it's neat.

0:44:10.360 --> 0:44:13.239
<v Speaker 2>I mean, boxfish are The cute thing about box fish

0:44:13.480 --> 0:44:15.400
<v Speaker 2>is that they aren't like shiny and yellow, but they

0:44:15.400 --> 0:44:18.360
<v Speaker 2>are bright yellow and they some species at least have

0:44:18.440 --> 0:44:21.680
<v Speaker 2>these like like little black thoughts. They're black polka dot

0:44:22.080 --> 0:44:26.760
<v Speaker 2>and adorable, so cute.

0:44:25.560 --> 0:44:28.520
<v Speaker 1>So it's it's yeah.

0:44:28.520 --> 0:44:31.440
<v Speaker 2>I can see though that the shape is sort of

0:44:31.480 --> 0:44:35.000
<v Speaker 2>box fish like. It's not nearly as cute as box fish,

0:44:35.480 --> 0:44:36.960
<v Speaker 2>but it is, And.

0:44:36.920 --> 0:44:39.520
<v Speaker 3>They did kind of back off on like the squareness

0:44:39.560 --> 0:44:42.360
<v Speaker 3>of it. It does have like still sort of an

0:44:42.440 --> 0:44:44.120
<v Speaker 3>identifiable car shape.

0:44:44.640 --> 0:44:47.520
<v Speaker 2>But what is like, what is the physics concept behind this?

0:44:47.800 --> 0:44:50.680
<v Speaker 2>Like why is this Okay, why is this shape good?

0:44:51.600 --> 0:44:55.040
<v Speaker 3>So the engineers believed like this was The thought process

0:44:55.200 --> 0:44:58.320
<v Speaker 3>was that the square shape of the box fish was

0:44:58.360 --> 0:45:02.680
<v Speaker 3>both reducing drag in the water and stabilizing the body.

0:45:02.960 --> 0:45:06.400
<v Speaker 3>So the thinking was that if the fish tilted in

0:45:06.560 --> 0:45:12.040
<v Speaker 3>one direction, the water swirling around it would push against

0:45:12.080 --> 0:45:16.399
<v Speaker 3>the projecting angles of the body, so like it would

0:45:16.440 --> 0:45:19.920
<v Speaker 3>have these sharp angles on like sort of all sides

0:45:19.960 --> 0:45:24.080
<v Speaker 3>of its body to push against swirling water when it tilted.

0:45:24.440 --> 0:45:27.000
<v Speaker 3>So the idea was that this was keeping it upright

0:45:27.120 --> 0:45:32.279
<v Speaker 3>when it made these sharp turns. But this introduced a paradox.

0:45:32.719 --> 0:45:36.960
<v Speaker 3>So the stabilization from that kind of maneuvering should make

0:45:37.000 --> 0:45:41.200
<v Speaker 3>it more difficult for the fish to make sudden tight turns.

0:45:41.680 --> 0:45:45.160
<v Speaker 3>Right if the if the angles are pushing against the water,

0:45:45.680 --> 0:45:48.120
<v Speaker 3>then that should make it not very good at making

0:45:48.200 --> 0:45:51.680
<v Speaker 3>tight turns. So people were kind of baffled as to

0:45:51.840 --> 0:45:55.680
<v Speaker 3>how the fish's box shape could be both more maneuverable

0:45:55.960 --> 0:45:59.239
<v Speaker 3>and more stable, because those two things should be a

0:45:59.320 --> 0:46:00.879
<v Speaker 3>kind of a trade off from each other. You should

0:46:00.920 --> 0:46:04.319
<v Speaker 3>either be more maneuverable or more stable, not both. So

0:46:04.800 --> 0:46:07.520
<v Speaker 3>in twenty fifteen, this was ten years after the bionic

0:46:08.440 --> 0:46:11.040
<v Speaker 3>was sort of displayed. Like I said, it didn't really

0:46:11.080 --> 0:46:13.879
<v Speaker 3>go anywhere. It was just a cool idea. Ten years later,

0:46:13.920 --> 0:46:17.760
<v Speaker 3>researchers printed, not printed, They made no, they did print.

0:46:17.920 --> 0:46:22.480
<v Speaker 3>They made three D printed models of box fish, and

0:46:22.520 --> 0:46:26.000
<v Speaker 3>they ran fluid dynamic simulations where they would like put

0:46:26.040 --> 0:46:28.080
<v Speaker 3>them in, you know, a box full of water and

0:46:28.120 --> 0:46:30.840
<v Speaker 3>like jet water over it, basically to see how the

0:46:30.840 --> 0:46:32.960
<v Speaker 3>water flows over their bodies and move them around to

0:46:32.960 --> 0:46:36.400
<v Speaker 3>see like how the water flowed around them. This was

0:46:36.440 --> 0:46:40.080
<v Speaker 3>to test how well they actually reduced drag, and it

0:46:40.160 --> 0:46:43.320
<v Speaker 3>turned out that they were terrible at it. They created

0:46:43.719 --> 0:46:47.200
<v Speaker 3>a ton of drag in the water, so they produced

0:46:47.320 --> 0:46:51.560
<v Speaker 3>twice as much drag as non box shaped fish. And

0:46:51.600 --> 0:46:55.440
<v Speaker 3>they also found that their shape actually destabilized them in

0:46:55.560 --> 0:46:58.439
<v Speaker 3>the water and made them more likely to spin out

0:46:58.640 --> 0:47:01.120
<v Speaker 3>with the flow of water around them. So like they

0:47:01.120 --> 0:47:05.920
<v Speaker 3>were not stable at all, like highly maneuverable, not stable.

0:47:06.280 --> 0:47:08.520
<v Speaker 3>So if they were to kind of continue on with

0:47:08.600 --> 0:47:10.439
<v Speaker 3>this car design, you would have a car that could

0:47:10.440 --> 0:47:12.399
<v Speaker 3>make tight turns, but it was going to be falling over,

0:47:12.520 --> 0:47:13.600
<v Speaker 3>like it was going to be tiling.

0:47:13.840 --> 0:47:18.600
<v Speaker 2>Well, the thing is that like box fish don't use wheels,

0:47:19.040 --> 0:47:22.520
<v Speaker 2>so like the location is different, it's not them like

0:47:22.680 --> 0:47:27.000
<v Speaker 2>on a road encountering wind resistance. It's them under the

0:47:27.080 --> 0:47:32.920
<v Speaker 2>water encounting like water resistance. But also the locomotion is

0:47:32.960 --> 0:47:35.320
<v Speaker 2>from the little the cute, little stubby fence.

0:47:36.280 --> 0:47:38.080
<v Speaker 3>Yes, that was kind of what they came to the

0:47:38.080 --> 0:47:41.400
<v Speaker 3>conclusion of because they had always kind of like the

0:47:41.440 --> 0:47:45.400
<v Speaker 3>paradox was under the assumption that the shape of the

0:47:45.440 --> 0:47:50.080
<v Speaker 3>fish was providing its stability. But after running these simulations

0:47:50.080 --> 0:47:52.800
<v Speaker 3>and finding that it actually wasn't, the scientists were like, well,

0:47:53.120 --> 0:47:55.640
<v Speaker 3>how do they actually swim so well? Because you can

0:47:55.680 --> 0:47:58.000
<v Speaker 3>see the end result they're a good swimmer, So like,

0:47:58.239 --> 0:47:59.640
<v Speaker 3>how are they a good swimmer if they're not? Like,

0:47:59.640 --> 0:48:01.799
<v Speaker 3>how are they not spinning out every time you know,

0:48:01.880 --> 0:48:04.120
<v Speaker 3>a stiff breeze rolls by. I don't know what the

0:48:04.120 --> 0:48:06.600
<v Speaker 3>equivalent oc current? Yeah, So like why why are they

0:48:06.640 --> 0:48:09.520
<v Speaker 3>not spinning out at all times? And the scientists were like,

0:48:09.800 --> 0:48:13.400
<v Speaker 3>I mean they have fins like they cars don't have fins,

0:48:13.719 --> 0:48:19.520
<v Speaker 3>like they have something carss.

0:48:17.239 --> 0:48:19.319
<v Speaker 1>And cool lightning strike.

0:48:20.719 --> 0:48:22.200
<v Speaker 3>And that is of course to make it go faster.

0:48:22.400 --> 0:48:25.280
<v Speaker 1>Yeah, light makes it go fast.

0:48:26.200 --> 0:48:30.719
<v Speaker 3>Yeah, So the fish's tiny little fins are actually perfect

0:48:30.760 --> 0:48:33.799
<v Speaker 3>because they're so little and so stubby, they can make

0:48:34.000 --> 0:48:37.160
<v Speaker 3>very very quick, rapid movements in the water, so they

0:48:37.239 --> 0:48:41.520
<v Speaker 3>can make tiny adjustments to fix their tilt and keep

0:48:41.560 --> 0:48:44.319
<v Speaker 3>them stable when they would otherwise be spinning out.

0:48:45.160 --> 0:48:52.040
<v Speaker 2>Likes it's more like a drone and not like a car.

0:48:53.239 --> 0:48:57.280
<v Speaker 3>Yeah, like really great for like staying in one spot

0:48:57.400 --> 0:49:00.680
<v Speaker 3>and like swiveling around, but not super great for going

0:49:00.719 --> 0:49:04.640
<v Speaker 3>forward very fast. Right, And that that research. By the way,

0:49:04.640 --> 0:49:07.520
<v Speaker 3>I found the paper. It was called box fish swimming paradox.

0:49:07.600 --> 0:49:11.360
<v Speaker 3>Resolved forces by the flow of water around the body

0:49:11.400 --> 0:49:15.759
<v Speaker 3>promote maneuverability. And that was by Weasenberg at All in

0:49:15.800 --> 0:49:18.720
<v Speaker 3>the Journal of the Rural Society in February of twenty fifteen.

0:49:20.160 --> 0:49:21.799
<v Speaker 1>At All the at All.

0:49:21.560 --> 0:49:24.120
<v Speaker 3>Family, Like they're killing it.

0:49:24.120 --> 0:49:26.920
<v Speaker 1>They're killing it, so many papers.

0:49:28.239 --> 0:49:30.200
<v Speaker 3>Yeah, So I thought it was kind of funny that

0:49:30.320 --> 0:49:33.800
<v Speaker 3>like all of this, this entire car was designed based

0:49:33.800 --> 0:49:37.040
<v Speaker 3>on like an assumption. But I mean, you know, people

0:49:37.080 --> 0:49:39.960
<v Speaker 3>hadn't checked at that point. It was a pretty reasonable assumption.

0:49:40.040 --> 0:49:40.920
<v Speaker 1>Cry But.

0:49:42.400 --> 0:49:45.800
<v Speaker 3>Than ten years later scientists were like, yeah, isn't that weird?

0:49:45.840 --> 0:49:46.560
<v Speaker 3>We should check.

0:49:47.320 --> 0:49:49.319
<v Speaker 1>Try to make a car in the shape of a

0:49:49.600 --> 0:49:52.160
<v Speaker 1>box and see all we can see.

0:49:52.800 --> 0:49:55.160
<v Speaker 3>Yeah, like we can see like cars did hit the

0:49:55.200 --> 0:49:58.239
<v Speaker 3>consumer market that are box shaped, right. My husband had

0:49:58.280 --> 0:50:01.719
<v Speaker 3>one at the time when we got together, one of

0:50:01.760 --> 0:50:03.920
<v Speaker 3>those Scions. Yeah, the Sion box cars.

0:50:04.320 --> 0:50:08.640
<v Speaker 1>We would always it's nice, there's wind.

0:50:07.600 --> 0:50:10.839
<v Speaker 3>Would always there was certainly a lot of that, and

0:50:10.880 --> 0:50:14.279
<v Speaker 3>we would make a joke because sometimes we were little Hellians,

0:50:14.320 --> 0:50:17.520
<v Speaker 3>we were little hooligans, you know, speeding around at night

0:50:17.560 --> 0:50:19.839
<v Speaker 3>and stuff, and we would joke that if we ever

0:50:20.040 --> 0:50:22.120
<v Speaker 3>like spun out or if the car flipped or something,

0:50:22.120 --> 0:50:23.239
<v Speaker 3>it would be like rolling a dike.

0:50:26.040 --> 0:50:30.520
<v Speaker 2>It's just like, there's really windy part when you're driving

0:50:30.600 --> 0:50:35.239
<v Speaker 2>sort of up California, near northern California, there's some of

0:50:35.280 --> 0:50:37.839
<v Speaker 2>this farmland that just gets super windy because there's no

0:50:38.080 --> 0:50:42.080
<v Speaker 2>like mountains around to disrupt the wind. And I like,

0:50:42.360 --> 0:50:44.640
<v Speaker 2>I was like, am I is my car just gonna

0:50:44.640 --> 0:50:47.520
<v Speaker 2>get tipped over because it's shaped like a box and

0:50:47.560 --> 0:50:50.080
<v Speaker 2>this is windy. Every time it feels like, yeah, it

0:50:50.120 --> 0:50:52.120
<v Speaker 2>feels like I'm just gonna get like blown away and

0:50:52.160 --> 0:50:54.160
<v Speaker 2>then just tumbleweed my way off the road.

0:50:55.640 --> 0:50:59.600
<v Speaker 1>Well, it's good. Try everybody with the box fish car.

0:50:59.640 --> 0:51:03.840
<v Speaker 3>Good, honestly, keep making it. It's a cute car.

0:51:04.120 --> 0:51:08.879
<v Speaker 1>Make a box fish. I want a box fish drone shape.

0:51:09.080 --> 0:51:12.680
<v Speaker 3>Make more cars for purely aesthetic tell you or cuteness?

0:51:12.719 --> 0:51:15.840
<v Speaker 2>Yeah, the cars are boring now I hate them. So

0:51:16.200 --> 0:51:19.640
<v Speaker 2>they're all this gray, gray or black and shape like

0:51:19.680 --> 0:51:21.839
<v Speaker 2>a turd.

0:51:22.960 --> 0:51:25.120
<v Speaker 3>Bring back the bionics car.

0:51:25.320 --> 0:51:27.359
<v Speaker 1>Let's have bionical cars. All right.

0:51:27.360 --> 0:51:29.319
<v Speaker 2>Well, we're going to take a quick break and when

0:51:29.360 --> 0:51:32.480
<v Speaker 2>we get back, two more inventions that will change your

0:51:32.480 --> 0:51:36.040
<v Speaker 2>life or not, I don't know, but they're inspired by animals.

0:51:37.480 --> 0:51:37.879
<v Speaker 1>All right.

0:51:38.200 --> 0:51:42.239
<v Speaker 2>So Ellen, what's what's your two favorite things in the world?

0:51:43.440 --> 0:51:46.919
<v Speaker 3>My two? I can only pick two. I'm gonna say

0:51:47.280 --> 0:51:55.840
<v Speaker 3>Cappy Baris and the Ben and Jerry's dirt cut flavor.

0:51:55.880 --> 0:51:58.800
<v Speaker 2>Oh that's a good those are two good things. Mine

0:51:59.320 --> 0:52:02.160
<v Speaker 2>mine is a butterfly wings and money.

0:52:03.239 --> 0:52:07.040
<v Speaker 3>Mmmm, I do those great things. I love both of.

0:52:06.960 --> 0:52:07.640
<v Speaker 1>Them I have.

0:52:07.840 --> 0:52:10.880
<v Speaker 2>But you're kind of like the bin and like if

0:52:10.920 --> 0:52:12.920
<v Speaker 2>I could chill out with a Kapy Barra and have

0:52:13.000 --> 0:52:15.920
<v Speaker 2>Ben Jerry's dirt Cup ice cream and hang out with

0:52:15.960 --> 0:52:18.879
<v Speaker 2>the Kara bar at the same time, that'd be cool.

0:52:18.920 --> 0:52:23.360
<v Speaker 2>But the thing is I can use the money to

0:52:23.440 --> 0:52:26.239
<v Speaker 2>get the to get the Ben and Jerry's and the butter.

0:52:26.000 --> 0:52:27.960
<v Speaker 3>It's true, money will unlock all of those experiences.

0:52:28.000 --> 0:52:32.640
<v Speaker 2>And the butterfly wings to fly myself to Kapy Barra

0:52:33.120 --> 0:52:36.320
<v Speaker 2>world where you can hang out with the kaby burrows.

0:52:36.600 --> 0:52:39.040
<v Speaker 2>It's not a real thing, but I want it like

0:52:39.080 --> 0:52:41.680
<v Speaker 2>a Jurassic Park. But for Cappy barras so.

0:52:43.200 --> 0:52:46.320
<v Speaker 3>Much lower steaks. If they had like the containment breach,

0:52:46.440 --> 0:52:48.160
<v Speaker 3>it would not be an issue.

0:52:48.280 --> 0:52:53.680
<v Speaker 2>Right And so look, you know what, like wh what

0:52:53.800 --> 0:52:57.120
<v Speaker 2>if money was butterfly wings, that would be much prettier

0:52:57.239 --> 0:53:03.040
<v Speaker 2>than stupid old dead presidents. And there is a potential

0:53:03.120 --> 0:53:07.279
<v Speaker 2>to use butterfly wings structure in money for things like

0:53:07.520 --> 0:53:13.719
<v Speaker 2>counterfeit protection. So butterfly wings like that of the morpho butterfly,

0:53:14.520 --> 0:53:19.520
<v Speaker 2>can offer these really amazing iridescined hues. Sometimes butterfly wings

0:53:19.520 --> 0:53:21.839
<v Speaker 2>will have like may actually have some pigment in it,

0:53:21.880 --> 0:53:26.240
<v Speaker 2>but a lot of times butterfly wings actually produce color

0:53:26.440 --> 0:53:31.280
<v Speaker 2>not through pigment but through structural coloration. So we see

0:53:31.320 --> 0:53:35.400
<v Speaker 2>color when light of different wavelengths bounce off a surface

0:53:35.560 --> 0:53:39.560
<v Speaker 2>and then bonk into light sensitive receptors at the back

0:53:39.600 --> 0:53:44.799
<v Speaker 2>of our eye. Pigments work by basically they absorb all

0:53:44.880 --> 0:53:48.759
<v Speaker 2>of the wavelengths of light that you don't see, and

0:53:48.800 --> 0:53:52.400
<v Speaker 2>then only the wavelength of light that it does not absorb.

0:53:52.840 --> 0:53:56.239
<v Speaker 2>That bounces off of the pigment into your eyeball is

0:53:56.280 --> 0:54:01.480
<v Speaker 2>what you see. So like jazz, it's about all of

0:54:01.520 --> 0:54:04.200
<v Speaker 2>the colors that it does not absorb. So like an

0:54:04.239 --> 0:54:08.640
<v Speaker 2>apple absorbs everything except for the red wavelength, and so

0:54:09.000 --> 0:54:14.719
<v Speaker 2>it looks like a red apple. Now, structural coloration it's

0:54:14.719 --> 0:54:19.520
<v Speaker 2>still all about wavelengths of light hitting your eyeball, but

0:54:19.920 --> 0:54:23.480
<v Speaker 2>instead of it being about absorbing light other than the

0:54:23.480 --> 0:54:26.960
<v Speaker 2>one color wavelength that you see, it actually works by

0:54:27.160 --> 0:54:31.719
<v Speaker 2>bending length through tiny structures, usually little tiny ridges or

0:54:31.800 --> 0:54:35.160
<v Speaker 2>kind of hole like structures that kind of act like

0:54:35.360 --> 0:54:39.360
<v Speaker 2>microscopic prisms. So instead of absorbing the light, it is

0:54:39.480 --> 0:54:44.120
<v Speaker 2>refracting and bending and changing the direction in wavelength of

0:54:44.239 --> 0:54:48.360
<v Speaker 2>the light. And so this is one of the reasons

0:54:48.360 --> 0:54:52.200
<v Speaker 2>that structural coloration often results in this like iridescence. So

0:54:52.360 --> 0:54:55.480
<v Speaker 2>colors that like shimmer and shift as you change the

0:54:55.520 --> 0:54:58.360
<v Speaker 2>angle at which you view them or change the direction

0:54:58.560 --> 0:55:03.640
<v Speaker 2>of the light. So the light wavelengths actually can interfere

0:55:03.640 --> 0:55:05.279
<v Speaker 2>with each other, just like you know, like when you're

0:55:05.320 --> 0:55:07.760
<v Speaker 2>looking at a surface of water and you have ripples.

0:55:08.760 --> 0:55:11.759
<v Speaker 2>Sometimes the ripples can be additive and sometimes they can

0:55:11.800 --> 0:55:14.239
<v Speaker 2>be subtractive, like they can interfere with each other that

0:55:14.640 --> 0:55:18.920
<v Speaker 2>amplifies the ripple effect. And sometimes they can interfere and

0:55:19.000 --> 0:55:22.120
<v Speaker 2>basically cancel each other out. And this can happen with

0:55:22.360 --> 0:55:27.040
<v Speaker 2>light with a surface where it's like one wavelength of

0:55:27.120 --> 0:55:31.120
<v Speaker 2>light is sort of hitting the surface at one angle

0:55:31.360 --> 0:55:34.839
<v Speaker 2>and kind of maybe below or near another wavelength light.

0:55:34.960 --> 0:55:37.680
<v Speaker 2>And then as they're refracted, if they're kind of bonking

0:55:37.680 --> 0:55:42.919
<v Speaker 2>into each other, they can actually either amplify and create

0:55:42.960 --> 0:55:47.279
<v Speaker 2>a stronger brighter wavelength or cancel each other out and

0:55:47.320 --> 0:55:49.000
<v Speaker 2>make it minmal. So like when you're looking at a

0:55:49.040 --> 0:55:51.640
<v Speaker 2>morpho wing, sometimes it shifts can even like kind of

0:55:51.680 --> 0:55:56.160
<v Speaker 2>shift between like bright bright like almost blindingly bright blue

0:55:56.760 --> 0:55:59.239
<v Speaker 2>or like black, like you can't see any of it,

0:55:59.320 --> 0:56:02.520
<v Speaker 2>so it's like that's why you get that weird iridescent

0:56:03.160 --> 0:56:03.960
<v Speaker 2>shift in color.

0:56:05.000 --> 0:56:07.880
<v Speaker 3>Taking pictures of them can be a nightmare, yeah, because

0:56:07.920 --> 0:56:10.200
<v Speaker 3>you have to get it from like the perfect angle.

0:56:10.719 --> 0:56:12.440
<v Speaker 3>And then even when you I feel like when you

0:56:12.480 --> 0:56:15.480
<v Speaker 3>take a picture of one, you don't really get the

0:56:15.520 --> 0:56:19.000
<v Speaker 3>same effect, like it just it doesn't look as good. Yeah,

0:56:19.000 --> 0:56:20.960
<v Speaker 3>you really have to see it in person to really.

0:56:20.840 --> 0:56:23.360
<v Speaker 2>Right, because once you've taken the picture, when you've taken

0:56:23.400 --> 0:56:27.279
<v Speaker 2>the picture. You've there is no longer the actual structural

0:56:27.320 --> 0:56:31.480
<v Speaker 2>coloration of the wing. You have pigment. You've turned the

0:56:31.520 --> 0:56:35.560
<v Speaker 2>structural coloration. The camera has captured the light information from

0:56:35.560 --> 0:56:38.480
<v Speaker 2>the structural coloration, but then it's turned it into what

0:56:38.600 --> 0:56:42.799
<v Speaker 2>is essentially pigment, right or like, you know, pixels work

0:56:42.840 --> 0:56:45.760
<v Speaker 2>a little different from pigment because it's actually like emitting

0:56:45.840 --> 0:56:49.080
<v Speaker 2>light directly at you. But you know, if you look

0:56:49.080 --> 0:56:51.560
<v Speaker 2>at a photograph, that's turned it into pigment, or if

0:56:51.560 --> 0:56:53.400
<v Speaker 2>you're looking at it on the screen, it's turned it

0:56:53.440 --> 0:56:59.640
<v Speaker 2>into pixels that are emitting light. So everything from butterfly

0:56:59.680 --> 0:57:02.840
<v Speaker 2>wings to bird feathers, even some species of snakes have

0:57:02.920 --> 0:57:05.520
<v Speaker 2>scales that can do this. There are some types of

0:57:05.560 --> 0:57:09.680
<v Speaker 2>plants that can use structural coloration to create these amazing effects.

0:57:09.760 --> 0:57:14.759
<v Speaker 2>And so what people are working on is turning that

0:57:14.880 --> 0:57:19.480
<v Speaker 2>literally into money. So, like there's this company called nanotech Security,

0:57:19.520 --> 0:57:23.680
<v Speaker 2>which is totally not a cyberpunk dystopia money security company.

0:57:23.320 --> 0:57:24.640
<v Speaker 1>That's going to steal your soul.

0:57:25.680 --> 0:57:28.680
<v Speaker 2>It is trying to introduce structural coloration to money to

0:57:28.840 --> 0:57:32.360
<v Speaker 2>help prevent counterfeit dollars. So the idea is that if

0:57:32.400 --> 0:57:35.040
<v Speaker 2>you create a portion of the money that has like

0:57:35.120 --> 0:57:40.120
<v Speaker 2>these microscopic structures that offer an iridescent image. It would

0:57:40.160 --> 0:57:45.160
<v Speaker 2>be so hard and expensive to try to counterfeit that

0:57:45.160 --> 0:57:49.280
<v Speaker 2>that it would be a way to prevent counterfeit money,

0:57:49.440 --> 0:57:52.720
<v Speaker 2>so like it'd be super like to create that kind

0:57:52.760 --> 0:57:58.960
<v Speaker 2>of microscopic nanostructure would be quite a challenge for someone

0:57:58.960 --> 0:58:01.880
<v Speaker 2>who's like, I'm going to put this dollar in photoshop

0:58:01.880 --> 0:58:04.720
<v Speaker 2>a hip print. I don't know what how counterfeiting works.

0:58:04.800 --> 0:58:10.200
<v Speaker 2>I'm sure it's more complicated than that, but so far

0:58:10.480 --> 0:58:13.960
<v Speaker 2>they have not created this yet. There's no butterfly wing money.

0:58:14.760 --> 0:58:17.880
<v Speaker 2>I think it would be cool if we just now,

0:58:17.880 --> 0:58:20.680
<v Speaker 2>I don't want to hurt actual butterflies, so not like

0:58:20.880 --> 0:58:24.040
<v Speaker 2>real butterfly wings, but just making money in the shape

0:58:24.080 --> 0:58:25.280
<v Speaker 2>of butterfly wings.

0:58:26.040 --> 0:58:28.720
<v Speaker 3>And if that was the currency.

0:58:28.120 --> 0:58:30.800
<v Speaker 2>Exactly, like, haven't it cool because then we could have

0:58:31.000 --> 0:58:35.360
<v Speaker 2>a real sort of like fairy cottage core aesthetic to

0:58:35.480 --> 0:58:40.000
<v Speaker 2>our late stage malignant capitalism that I think would be

0:58:40.240 --> 0:58:41.000
<v Speaker 2>kind of fun.

0:58:42.800 --> 0:58:46.880
<v Speaker 3>I like that. I'm imagining that maybe the different like

0:58:47.280 --> 0:58:50.439
<v Speaker 3>amounts of currency could be like different types of butterfly wings.

0:58:50.840 --> 0:58:52.920
<v Speaker 3>Maybe like a monarch is worth a certain.

0:58:52.680 --> 0:58:56.360
<v Speaker 1>Amount exactly like a mor fo is. Maybe like a

0:58:56.400 --> 0:58:58.960
<v Speaker 1>fifty dollar atlas.

0:58:59.000 --> 0:59:02.240
<v Speaker 3>We've become full circle. We've come full circle as a nation.

0:59:02.440 --> 0:59:04.800
<v Speaker 3>We've looped all the way back around to having monarchs

0:59:04.800 --> 0:59:05.640
<v Speaker 3>on our money again.

0:59:08.360 --> 0:59:11.200
<v Speaker 2>Maybe like a I don't know what would be what

0:59:11.280 --> 0:59:13.000
<v Speaker 2>would be like a one dollar bill?

0:59:13.120 --> 0:59:16.800
<v Speaker 1>Who would get stuck with that? Uh?

0:59:17.440 --> 0:59:18.360
<v Speaker 3>Maybe like a moth?

0:59:19.760 --> 0:59:24.840
<v Speaker 1>Poor moths, just normal moth. Yeah, anyone?

0:59:24.880 --> 0:59:27.200
<v Speaker 3>Who? Okay, have you played Skyrim?

0:59:27.600 --> 0:59:32.520
<v Speaker 2>I have I Skyrim, No, but I know of it.

0:59:32.640 --> 0:59:36.880
<v Speaker 2>I have definitely seen Skyrim. I've seen a Skyrim.

0:59:37.040 --> 0:59:40.680
<v Speaker 3>I've seen aware, aware of it. Uh. So when you're

0:59:40.680 --> 0:59:42.880
<v Speaker 3>playing Skyrim, if you're playing Skyrim for the first time,

0:59:42.960 --> 0:59:45.320
<v Speaker 3>there's an experience. There's like a cannon event, there's like

0:59:45.360 --> 0:59:48.440
<v Speaker 3>an experience when you're playing Skyrim. You know, a lot

0:59:48.440 --> 0:59:50.440
<v Speaker 3>of what you're doing is like you can as you're

0:59:50.480 --> 0:59:52.800
<v Speaker 3>walking through the world of Skyrim, you can like forage

0:59:52.840 --> 0:59:57.800
<v Speaker 3>basically you'll pass by like plants. Yeah, yeah, you could

0:59:57.800 --> 1:00:00.439
<v Speaker 3>just when you pass things, it'll say like collect thing,

1:00:00.480 --> 1:00:03.600
<v Speaker 3>and you can just you know, harvest things. And so I,

1:00:03.640 --> 1:00:05.520
<v Speaker 3>like many other people, have had this experience of just

1:00:05.520 --> 1:00:09.680
<v Speaker 3>walking observing, just taking in the beauty of the world

1:00:09.680 --> 1:00:13.280
<v Speaker 3>of Skyrim, and then who comes along but a sweet

1:00:13.280 --> 1:00:17.720
<v Speaker 3>little butterfly, a beautiful, just lovely little butterfly. And the

1:00:17.800 --> 1:00:21.120
<v Speaker 3>thing comes up the prompt says collect blue butterfly, and

1:00:21.160 --> 1:00:26.160
<v Speaker 3>I'm like, I get to catch butterflies. How blissful? This

1:00:26.240 --> 1:00:28.760
<v Speaker 3>is amazing. I'm gonna just catch it, thinking like in

1:00:28.800 --> 1:00:31.919
<v Speaker 3>a jar. Perhaps I'm just going to catch this little

1:00:31.960 --> 1:00:33.840
<v Speaker 3>butterfly and keep it as my little pet.

1:00:33.960 --> 1:00:34.320
<v Speaker 1>Yeah.

1:00:34.360 --> 1:00:38.080
<v Speaker 3>So I collect the butterfly and it says added to inventory,

1:00:38.480 --> 1:00:42.040
<v Speaker 3>two butterfly wings. I was like, that's not what I wanted.

1:00:44.400 --> 1:00:45.680
<v Speaker 1>You just reach out.

1:00:45.560 --> 1:00:48.880
<v Speaker 2>With a big, meaty fist and grab it and just

1:00:49.280 --> 1:00:50.800
<v Speaker 2>yank off.

1:00:50.920 --> 1:00:53.960
<v Speaker 3>I will like, grip it apart. I was like, I

1:00:54.000 --> 1:00:57.280
<v Speaker 3>feel like I was just manipulated into doing an animal

1:00:57.320 --> 1:00:58.680
<v Speaker 3>cruelty that I didn't mean to.

1:00:58.920 --> 1:01:02.280
<v Speaker 2>Yeah, there is a mod to Skyrim where it turns

1:01:02.320 --> 1:01:06.080
<v Speaker 2>all the dragons into Thomas the tank Engines and that Yes,

1:01:06.360 --> 1:01:09.560
<v Speaker 2>I saw that video, and that's pretty much the only

1:01:09.600 --> 1:01:13.160
<v Speaker 2>thing that Sebber made me want to play Skyrim, because

1:01:13.200 --> 1:01:16.360
<v Speaker 2>otherwise I feel like I would be too scared of

1:01:16.400 --> 1:01:19.320
<v Speaker 2>all the dragons. But if it's Thomas the Tank Engines,

1:01:20.440 --> 1:01:21.560
<v Speaker 2>I think I could handle it.

1:01:22.400 --> 1:01:25.080
<v Speaker 3>I'm just thinking that if if butterfly wings were a

1:01:25.160 --> 1:01:28.200
<v Speaker 3>valid currency in Skyrim, that would be great, and that

1:01:28.280 --> 1:01:29.360
<v Speaker 3>you could just collect those.

1:01:30.080 --> 1:01:33.959
<v Speaker 2>Yeah, right, like and then if you can, like uh,

1:01:34.320 --> 1:01:36.919
<v Speaker 2>I don't know, fairies can use them as accessories.

1:01:36.960 --> 1:01:37.880
<v Speaker 1>I don't really know.

1:01:37.920 --> 1:01:42.800
<v Speaker 2>How Skyrim works, but I feel like butterfly wing money

1:01:43.040 --> 1:01:44.120
<v Speaker 2>might make.

1:01:46.040 --> 1:01:47.240
<v Speaker 1>Capitalism less lame.

1:01:48.600 --> 1:01:52.320
<v Speaker 3>On the one hand, it would be bad to like

1:01:52.440 --> 1:01:55.960
<v Speaker 3>incentivize people to take wings off of butterflies. On the

1:01:56.000 --> 1:01:59.240
<v Speaker 3>other hand, it would be cool if that would encourage

1:01:59.280 --> 1:02:04.280
<v Speaker 3>people to perhaps make environmental choices that would like increase

1:02:04.360 --> 1:02:08.120
<v Speaker 3>the population of butterflies. Yeah, so like maybe I do

1:02:08.200 --> 1:02:09.560
<v Speaker 3>think the environmental incentive.

1:02:09.680 --> 1:02:12.600
<v Speaker 2>Yeah, I do think these should be like fake butterfly wings.

1:02:12.640 --> 1:02:15.680
<v Speaker 2>I don't think these should be literal like rip the

1:02:15.720 --> 1:02:18.520
<v Speaker 2>wings off of a butterfly and then buy a Snicker's

1:02:18.560 --> 1:02:23.360
<v Speaker 2>bar with it. Situation that might be untenable. But yeah,

1:02:23.440 --> 1:02:25.680
<v Speaker 2>like if we could, if we could like produce sort

1:02:25.720 --> 1:02:30.360
<v Speaker 2>of like artificial butterfly wing currency, that'd be awesome.

1:02:30.680 --> 1:02:36.280
<v Speaker 3>Last thing, what if what if spotted lantern fly wings

1:02:37.080 --> 1:02:41.080
<v Speaker 3>were money? Ah, then we're incentivizing people to go out

1:02:41.160 --> 1:02:43.000
<v Speaker 3>and take the wings and kill the spot.

1:02:42.920 --> 1:02:47.240
<v Speaker 2>Of light buttered lantern flies are super invasive. Uh I think,

1:02:47.440 --> 1:02:49.600
<v Speaker 2>I mean they were on the East coast, but I

1:02:49.600 --> 1:02:51.600
<v Speaker 2>think they're spreading out outwards.

1:02:51.960 --> 1:02:52.680
<v Speaker 1>But yeah, they are.

1:02:52.960 --> 1:02:55.520
<v Speaker 3>They're like reproducing faster than anyone could kill them.

1:02:55.640 --> 1:02:57.960
<v Speaker 2>It's bad because they you know, like when you have

1:02:58.000 --> 1:03:00.720
<v Speaker 2>a super invasive species like that, they put shout or

1:03:00.760 --> 1:03:06.200
<v Speaker 2>eat or out compete native species and that's bad. So

1:03:06.280 --> 1:03:08.440
<v Speaker 2>when you see a spotted lantern fly, which they're kind

1:03:08.440 --> 1:03:10.840
<v Speaker 2>of pretty actually because they have like black and white

1:03:10.840 --> 1:03:13.920
<v Speaker 2>spot wings and like sort of a reddish pink, it's

1:03:14.000 --> 1:03:14.880
<v Speaker 2>it's it's pretty.

1:03:15.760 --> 1:03:20.280
<v Speaker 1>But where are they there are they from?

1:03:19.400 --> 1:03:24.480
<v Speaker 2>A yeah, and so like they are, it's not it's

1:03:24.520 --> 1:03:28.600
<v Speaker 2>not good because as invasive species, they are wreaking havoc

1:03:28.720 --> 1:03:32.520
<v Speaker 2>on the sort of native species and you are supposed

1:03:32.560 --> 1:03:35.280
<v Speaker 2>to kill them on site. I think, yeah, like either

1:03:35.320 --> 1:03:37.760
<v Speaker 2>as currency or one of those things. Like they used

1:03:37.760 --> 1:03:40.880
<v Speaker 2>to have the like machines where you could put bottles

1:03:40.880 --> 1:03:44.200
<v Speaker 2>in them and then like you get money for recycling bottles.

1:03:44.240 --> 1:03:46.840
<v Speaker 2>Like if we could have a bounty, a bounty, if

1:03:46.840 --> 1:03:52.240
<v Speaker 2>we could have bounty on on uh yeah, these guys,

1:03:52.280 --> 1:03:54.280
<v Speaker 2>like that would be fun and then we could all

1:03:54.280 --> 1:03:56.280
<v Speaker 2>pretend to be like hardcore bounty hunters.

1:03:56.320 --> 1:03:57.760
<v Speaker 1>When we're squishing bugs.

1:03:58.360 --> 1:04:01.120
<v Speaker 3>You could be super cool about it, get like kidded.

1:04:00.840 --> 1:04:03.240
<v Speaker 1>Out, Yeah, like wear a necklace of their wings.

1:04:03.360 --> 1:04:05.720
<v Speaker 3>Yeah, because now you're an eco warrior.

1:04:06.200 --> 1:04:09.400
<v Speaker 2>Yeah, exactly, you're killing. It's like if all the if

1:04:09.440 --> 1:04:11.400
<v Speaker 2>we could like pay people for it, and so like

1:04:11.400 --> 1:04:14.080
<v Speaker 2>all the trophy hunters who like kill animals that don't

1:04:14.120 --> 1:04:15.760
<v Speaker 2>need to be killed, and then we can get them

1:04:15.800 --> 1:04:18.960
<v Speaker 2>on the case, like, look, this will now people will

1:04:19.480 --> 1:04:23.120
<v Speaker 2>reward you for for draining the life out of an animal.

1:04:24.000 --> 1:04:26.920
<v Speaker 3>I'm just saying, if we've already got like we're already

1:04:26.920 --> 1:04:29.560
<v Speaker 3>having to suffer through capitalism, we might as well like

1:04:29.640 --> 1:04:33.760
<v Speaker 3>make it work for us one situation, right exactly, Let's

1:04:33.800 --> 1:04:35.440
<v Speaker 3>get one good use out of it.

1:04:36.240 --> 1:04:39.400
<v Speaker 2>Yeah, let's uh, let's turn our sites towards killing the

1:04:39.520 --> 1:04:42.520
<v Speaker 2>right thing this time. We got it wrong a lot

1:04:42.560 --> 1:04:44.960
<v Speaker 2>of times, but this time I think we'll get it right.

1:04:45.640 --> 1:04:47.320
<v Speaker 1>Ellen, you got one more invention?

1:04:48.440 --> 1:04:52.120
<v Speaker 3>I do? I have one more? And once again, this

1:04:52.160 --> 1:04:55.200
<v Speaker 3>one actually slots pretty well along with what you were

1:04:55.200 --> 1:04:58.560
<v Speaker 3>talking about, because mine is also about it's not a bug,

1:04:58.880 --> 1:05:01.880
<v Speaker 3>but it is an arthropod. And I think if you're

1:05:01.920 --> 1:05:04.960
<v Speaker 3>like a bug chaotic person like if you're like bug

1:05:05.040 --> 1:05:10.400
<v Speaker 3>inclusive and bugs. If it's little guys, then it's bug.

1:05:10.560 --> 1:05:11.480
<v Speaker 1>That's my.

1:05:13.160 --> 1:05:17.400
<v Speaker 3>Crabs is bugs. This is about millipedes.

1:05:17.480 --> 1:05:19.920
<v Speaker 1>Oh yes, millipedes is bugs for sure.

1:05:20.120 --> 1:05:24.480
<v Speaker 3>Millipedes gotta be my favorite bug. Like obsessed with these

1:05:24.480 --> 1:05:28.520
<v Speaker 3>little guys. They're so friendly, they're friends shaped, they won't

1:05:28.560 --> 1:05:31.520
<v Speaker 3>like bite you, like, they're so chill and cool.

1:05:31.720 --> 1:05:34.520
<v Speaker 2>And I had one crawl up my leg when I

1:05:34.560 --> 1:05:36.960
<v Speaker 2>was a kid. I think it was trying to just

1:05:37.360 --> 1:05:39.800
<v Speaker 2>make friends with me with its many, many, many tiny

1:05:40.040 --> 1:05:45.400
<v Speaker 2>tickling little legs. I was not into it just to

1:05:45.440 --> 1:05:50.280
<v Speaker 2>have this thing. Yeah, just the startling aspect of this

1:05:50.360 --> 1:05:54.040
<v Speaker 2>thing crawling up my legs saying hello with all those legs.

1:05:54.680 --> 1:05:54.800
<v Speaker 3>Uh.

1:05:55.560 --> 1:05:58.920
<v Speaker 2>You know, I didn't love that experience. But now I

1:05:58.960 --> 1:06:01.680
<v Speaker 2>feel like that I've got on some distance. I like

1:06:01.680 --> 1:06:02.720
<v Speaker 2>them blim a new one.

1:06:03.560 --> 1:06:06.320
<v Speaker 3>Also, I feel like, if you don't if you don't

1:06:06.480 --> 1:06:09.320
<v Speaker 3>confidently know the difference between a millipede and a centipede,

1:06:09.600 --> 1:06:13.960
<v Speaker 3>which centipedes will bite you and they're very mean, I

1:06:13.960 --> 1:06:16.520
<v Speaker 3>could definitely, you know, see, if you didn't know whether

1:06:16.560 --> 1:06:18.400
<v Speaker 3>it was a millipede or somepede, you would just probably

1:06:18.480 --> 1:06:19.360
<v Speaker 3>err on the side of caution.

1:06:19.760 --> 1:06:21.600
<v Speaker 1>Yeah, bite you.

1:06:21.680 --> 1:06:27.240
<v Speaker 2>Millipedes are round and shiny and nice, and cinipedes like.

1:06:27.200 --> 1:06:28.400
<v Speaker 3>A little sausage.

1:06:28.560 --> 1:06:31.280
<v Speaker 1>Yeah they look, there's fun. Sausage shaped.

1:06:31.360 --> 1:06:35.120
<v Speaker 2>Centipedes are mean and pointy and auchi shaped.

1:06:37.040 --> 1:06:37.240
<v Speaker 1>Well.

1:06:37.360 --> 1:06:41.200
<v Speaker 3>So importantly for the millipedes, millipedes have two sets of

1:06:41.280 --> 1:06:44.600
<v Speaker 3>legs per body segment, as opposed to centipedes, which only

1:06:44.600 --> 1:06:47.200
<v Speaker 3>have one pair of legs. So millipedes have way more legs.

1:06:47.240 --> 1:06:48.720
<v Speaker 3>Many have tiny, tiny little legs.

1:06:48.760 --> 1:06:51.080
<v Speaker 1>They have a million of the peds.

1:06:51.240 --> 1:06:56.160
<v Speaker 3>A milla of them. So each pair of millipede legs

1:06:56.440 --> 1:07:01.200
<v Speaker 3>moves symmetrically while both legs on eye their side lift

1:07:01.240 --> 1:07:03.600
<v Speaker 3>at the same time, which is different from how like

1:07:03.760 --> 1:07:08.080
<v Speaker 3>vertebrates walk. For example, you don't like, you know, lift

1:07:08.200 --> 1:07:10.480
<v Speaker 3>both of your front legs and both of your back

1:07:10.560 --> 1:07:13.640
<v Speaker 3>legs at the same time. You know, like, vertebrates don't

1:07:13.640 --> 1:07:16.800
<v Speaker 3>typically walk like that, but millipedes do. So the individual

1:07:16.880 --> 1:07:20.320
<v Speaker 3>pairs each move with a wave motion, so that when

1:07:20.320 --> 1:07:23.640
<v Speaker 3>the millipede is walking forwards, the waves ripple from the

1:07:23.680 --> 1:07:25.880
<v Speaker 3>back of the body towards the head. So if you

1:07:25.920 --> 1:07:28.919
<v Speaker 3>were like looking really really closely at a millipede, that

1:07:29.040 --> 1:07:32.200
<v Speaker 3>like kind of like a crowd in a stadium doing

1:07:32.240 --> 1:07:34.600
<v Speaker 3>the wave. How like everyone throws their hands up at

1:07:34.600 --> 1:07:36.520
<v Speaker 3>the same time. That's kind of what their feet are doing.

1:07:37.080 --> 1:07:39.400
<v Speaker 3>But it moves, Yeah, it moves from the back of

1:07:39.440 --> 1:07:43.280
<v Speaker 3>the body towards the head. But millipedes can also walk backwards,

1:07:43.640 --> 1:07:45.479
<v Speaker 3>in which case they just do it in reverse, so.

1:07:45.400 --> 1:07:48.080
<v Speaker 1>The wave that actual wave reversus.

1:07:48.760 --> 1:07:50.840
<v Speaker 3>Yeah, so they can do like from from the head

1:07:50.840 --> 1:07:53.240
<v Speaker 3>to the back to move backwards. It is really really cool.

1:07:53.800 --> 1:07:58.120
<v Speaker 3>And importantly, having so many points of contact with the

1:07:58.160 --> 1:08:01.600
<v Speaker 3>surface beneath them makes also their legs are really really

1:08:01.640 --> 1:08:05.160
<v Speaker 3>short and their body is short and round. This makes

1:08:05.160 --> 1:08:08.800
<v Speaker 3>them extremely stable. Like, you are not going to knock

1:08:08.800 --> 1:08:12.120
<v Speaker 3>a millipede over unless you're like human sized. You could

1:08:12.160 --> 1:08:13.360
<v Speaker 3>be really big, but.

1:08:15.560 --> 1:08:19.280
<v Speaker 2>Crawling up your leg and you run around a few times, yeah,

1:08:19.439 --> 1:08:23.280
<v Speaker 2>then it takes a little bit of panicked running for

1:08:23.360 --> 1:08:24.080
<v Speaker 2>it to fall off.

1:08:25.160 --> 1:08:28.120
<v Speaker 3>Well, so keep in mind that they're like detrit divores, right,

1:08:28.160 --> 1:08:31.000
<v Speaker 3>So they're usually crawling around on things like logs and

1:08:31.080 --> 1:08:33.280
<v Speaker 3>dirt and rocks. They're low on the ground, they have

1:08:33.320 --> 1:08:35.960
<v Speaker 3>to crawl over a lot of uneven terrain. There's a

1:08:36.000 --> 1:08:38.679
<v Speaker 3>lot of obstacles. They have to crawl over and around

1:08:39.160 --> 1:08:41.479
<v Speaker 3>so and they get so incredibly stable.

1:08:41.560 --> 1:08:44.240
<v Speaker 2>Yeah, it's like they've got such stubby legs and a

1:08:44.280 --> 1:08:47.040
<v Speaker 2>round body, but they are so stable and.

1:08:47.040 --> 1:08:50.000
<v Speaker 3>So able to and really good at like maneuvering around

1:08:50.160 --> 1:08:55.639
<v Speaker 3>obstacles over stuff, like they're good at it. So the

1:08:55.760 --> 1:08:59.640
<v Speaker 3>sort of combination of the flexibility and the resilience of

1:08:59.720 --> 1:09:03.960
<v Speaker 3>this style of walking has inspired designs for robots. So

1:09:04.000 --> 1:09:05.280
<v Speaker 3>the one that I could find when I was looking

1:09:05.320 --> 1:09:07.120
<v Speaker 3>around all about this a little bit is a tiny

1:09:07.720 --> 1:09:10.680
<v Speaker 3>like only like a millimeter or two long. So this

1:09:10.760 --> 1:09:15.840
<v Speaker 3>is tiny, tiny, soft bodied robot that was developed by

1:09:16.160 --> 1:09:18.960
<v Speaker 3>that has been developed by the Max Planck Institute for

1:09:19.040 --> 1:09:23.600
<v Speaker 3>Intelligence Systems. And it may I think, you know, I

1:09:23.640 --> 1:09:26.080
<v Speaker 3>haven't seen them anything about them actually rolling this out

1:09:26.160 --> 1:09:27.760
<v Speaker 3>or like using it. I think it's kind of maybe

1:09:27.760 --> 1:09:30.400
<v Speaker 3>still in development. They're still kind of working with it

1:09:30.680 --> 1:09:32.280
<v Speaker 3>to see if they can use it someday. But it

1:09:32.320 --> 1:09:36.559
<v Speaker 3>may someday be used to move through the human body.

1:09:36.800 --> 1:09:39.599
<v Speaker 1>Ooh, millipedes inside my blood stream.

1:09:40.920 --> 1:09:43.040
<v Speaker 3>Robot millipedes inside your blood stream.

1:09:43.080 --> 1:09:43.680
<v Speaker 1>I'm into it.

1:09:43.800 --> 1:09:47.920
<v Speaker 3>Uh, not cyberpunk at all. I'm sure get those buds.

1:09:47.880 --> 1:09:50.599
<v Speaker 1>In my body.

1:09:51.040 --> 1:09:53.479
<v Speaker 3>I want bug blood, Get me bug blood.

1:09:53.560 --> 1:09:56.120
<v Speaker 2>Get them up in there, have them wiggle around and

1:09:56.160 --> 1:09:59.040
<v Speaker 2>do their medicines, medicines on me in there.

1:09:59.280 --> 1:10:01.760
<v Speaker 3>It is what is the idea is that they're meant

1:10:01.800 --> 1:10:05.000
<v Speaker 3>to carry medicines through that's a door. So if you

1:10:05.080 --> 1:10:07.599
<v Speaker 3>have like medicine, I think it's meant to be used

1:10:07.600 --> 1:10:09.839
<v Speaker 3>as maybe like a possible alternative to surgery.

1:10:10.000 --> 1:10:12.680
<v Speaker 1>Yeah, doctor about you have like yeah, it's just a

1:10:12.720 --> 1:10:13.240
<v Speaker 1>little guy.

1:10:13.600 --> 1:10:15.639
<v Speaker 3>You just let them zip and zoom up through your

1:10:15.760 --> 1:10:18.360
<v Speaker 3>bloodstream and just don't think about it too hard, Like,

1:10:18.439 --> 1:10:19.559
<v Speaker 3>don't think about it too much.

1:10:19.600 --> 1:10:22.360
<v Speaker 2>I like thinking about bugs in my blood stream doing

1:10:22.400 --> 1:10:23.840
<v Speaker 2>medicine on my heart.

1:10:24.520 --> 1:10:27.600
<v Speaker 3>The thing is, you've already got little critters in there, and.

1:10:27.640 --> 1:10:31.480
<v Speaker 1>They're not doing anything that great. Like you got.

1:10:32.640 --> 1:10:35.160
<v Speaker 2>Yeah you got little time, You got little crabs on

1:10:35.200 --> 1:10:37.240
<v Speaker 2>your eyelashes and they're just hanging out there.

1:10:38.160 --> 1:10:40.640
<v Speaker 3>Like yeah, you you definitely have more creatures on you

1:10:40.720 --> 1:10:42.679
<v Speaker 3>than you think you do. So like, what's one more.

1:10:42.800 --> 1:10:44.680
<v Speaker 3>It's not gonna hurt. And this one's a robot, so

1:10:44.720 --> 1:10:46.839
<v Speaker 3>it's fine. It's a doctor to anything.

1:10:47.080 --> 1:10:49.559
<v Speaker 2>This robot didn't go to five years of medical school

1:10:49.600 --> 1:10:50.400
<v Speaker 2>to be called robot.

1:10:50.439 --> 1:10:56.080
<v Speaker 3>It's a doctor, robot, doctor, robot millipede. Yeah, which doctor

1:10:56.160 --> 1:11:00.680
<v Speaker 3>Robot Millipede. Great band name there, it is, but it

1:11:00.720 --> 1:11:02.720
<v Speaker 3>is also very cyberpunk, you know, like the idea of

1:11:02.720 --> 1:11:05.960
<v Speaker 3>like putting robots in your body. We've had a lot

1:11:05.960 --> 1:11:07.160
<v Speaker 3>of cyberpunk talk.

1:11:07.560 --> 1:11:12.120
<v Speaker 1>Yeah, right in future and so.

1:11:11.600 --> 1:11:13.720
<v Speaker 3>So this I came across this stuff when I was

1:11:13.760 --> 1:11:16.280
<v Speaker 3>doing notes for an episode on millipedes years ago, and

1:11:16.320 --> 1:11:18.800
<v Speaker 3>then this morning I was kind of refreshing, and I

1:11:18.840 --> 1:11:20.120
<v Speaker 3>was like, you know what, I'm gonna lookround. I'm gonna

1:11:20.120 --> 1:11:21.559
<v Speaker 3>see if anything else has been Because I took these

1:11:21.600 --> 1:11:24.519
<v Speaker 3>notes years ago, I did find a new paper, a

1:11:24.560 --> 1:11:29.960
<v Speaker 3>research article from November of twenty twenty three where researchers

1:11:30.360 --> 1:11:35.840
<v Speaker 3>looked at millipede turning and bending as inspiration to develop

1:11:36.000 --> 1:11:39.960
<v Speaker 3>navigational strategies for robots. So they basically looked at the

1:11:40.000 --> 1:11:43.960
<v Speaker 3>ways that millipedes can use their legs to turn their

1:11:44.040 --> 1:11:48.160
<v Speaker 3>body and get around obstacles and stuff, and are like

1:11:48.280 --> 1:11:50.439
<v Speaker 3>using that to develop strategies for how we can get

1:11:50.560 --> 1:11:53.120
<v Speaker 3>robots to do the same thing. Because you imagine, just

1:11:53.160 --> 1:11:55.719
<v Speaker 3>like scale up a millipede to like a huge size,

1:11:55.720 --> 1:11:57.920
<v Speaker 3>you could you know, you could use that for things

1:11:58.000 --> 1:12:02.000
<v Speaker 3>like Mars, like exploration or a moon exploration, like you're

1:12:02.000 --> 1:12:05.559
<v Speaker 3>gonna need a robot to get around bumpy rocks and stuff.

1:12:07.000 --> 1:12:10.040
<v Speaker 3>And that paper was called leg Body Coordination Strategies for

1:12:10.160 --> 1:12:15.600
<v Speaker 3>Obstacle Avoidance and Narrow Space Navigation of Multi Segmented Legged Robots.

1:12:15.680 --> 1:12:19.120
<v Speaker 3>And that was by ming Chinda at All in Frontiers

1:12:19.120 --> 1:12:20.200
<v Speaker 3>in Neurobiotics.

1:12:20.240 --> 1:12:24.240
<v Speaker 2>Very cool, three, very cool. Just one note about the

1:12:24.280 --> 1:12:28.000
<v Speaker 2>paper name a little long. I could call it. We

1:12:28.040 --> 1:12:31.320
<v Speaker 2>put we put robot bugs on Mars question mark?

1:12:32.320 --> 1:12:32.679
<v Speaker 3>What if?

1:12:32.720 --> 1:12:33.400
<v Speaker 1>What if? Robot?

1:12:33.400 --> 1:12:34.320
<v Speaker 3>What if bug? Robot? Bug?

1:12:34.400 --> 1:12:35.960
<v Speaker 1>Robot on Mars question mark?

1:12:36.800 --> 1:12:40.040
<v Speaker 2>I think it's the idea cross and a lot fewer words.

1:12:40.520 --> 1:12:43.439
<v Speaker 2>But now that is that is ratatech. I love that.

1:12:44.000 --> 1:12:47.680
<v Speaker 2>I love bug robots. Bring it, sock it to me,

1:12:48.040 --> 1:12:51.960
<v Speaker 2>like I'll allow the singularity to happen if they're all

1:12:52.040 --> 1:12:54.840
<v Speaker 2>cool bug shaped robots. Like if I got to look

1:12:54.880 --> 1:12:57.840
<v Speaker 2>at like a humanoid robot being like we're in charge now,

1:12:57.960 --> 1:13:01.040
<v Speaker 2>I'm president now, it's like, eh, I don't love that.

1:13:01.439 --> 1:13:03.760
<v Speaker 2>But if it's like a robot bug going like I'm

1:13:03.800 --> 1:13:06.519
<v Speaker 2>president now, it's like, all right, you know what, Yeah,

1:13:06.640 --> 1:13:07.360
<v Speaker 2>it's your turn.

1:13:07.560 --> 1:13:08.880
<v Speaker 1>That's fine.

1:13:09.439 --> 1:13:11.920
<v Speaker 3>Maybe you'll do a better job. Probably, maybe you take

1:13:11.960 --> 1:13:14.519
<v Speaker 3>a swing at this. Yeah, sorry about the mess we left.

1:13:14.800 --> 1:13:17.120
<v Speaker 2>Yeah, we didn't do a great job, but you guys

1:13:17.120 --> 1:13:19.360
<v Speaker 2>are And I feel like in the Matrix they kind

1:13:19.360 --> 1:13:21.439
<v Speaker 2>of make the robots all sort of like squiggly and

1:13:21.479 --> 1:13:23.439
<v Speaker 2>bug like, and like if I was a human in

1:13:23.479 --> 1:13:26.160
<v Speaker 2>the Matrix, I'm like, Wow, you guys built us like

1:13:26.320 --> 1:13:27.839
<v Speaker 2>Disneyland for our brains.

1:13:27.840 --> 1:13:28.799
<v Speaker 1>It's kind of nice.

1:13:29.720 --> 1:13:32.599
<v Speaker 3>The bug robot takes office and he's like, who closed

1:13:32.720 --> 1:13:36.639
<v Speaker 3>last night? This is a mess. This sucks you guys

1:13:36.760 --> 1:13:37.280
<v Speaker 3>live like.

1:13:37.280 --> 1:13:39.040
<v Speaker 1>This, but that's cool.

1:13:39.280 --> 1:13:41.800
<v Speaker 2>I also I appreciate that, like millipedes have like such

1:13:41.880 --> 1:13:44.719
<v Speaker 2>tiny brains and tiny nervous systems, but they are capable

1:13:44.720 --> 1:13:48.479
<v Speaker 2>of such complex movement, right, like the undulating waves of

1:13:48.520 --> 1:13:50.519
<v Speaker 2>their legs. Like if I was a millipede, I would

1:13:50.520 --> 1:13:53.160
<v Speaker 2>immediately get confused and fall over to like.

1:13:53.320 --> 1:13:56.200
<v Speaker 3>We're struggling with the two I've got. Yeah, Like I'm

1:13:56.280 --> 1:13:58.639
<v Speaker 3>already yeah, my life on just the two.

1:13:59.040 --> 1:14:02.360
<v Speaker 2>Like when you're like climb stairs and sneeze at the

1:14:02.400 --> 1:14:04.200
<v Speaker 2>same time and I try it, I fall down and

1:14:04.240 --> 1:14:08.920
<v Speaker 2>almost kill myself. It's an either or Yeah, So I man.

1:14:09.000 --> 1:14:11.839
<v Speaker 2>Props to the millipedes and props to tiny doctor bugs

1:14:11.880 --> 1:14:15.360
<v Speaker 2>that are gonna be like crawl up in our body

1:14:15.439 --> 1:14:18.080
<v Speaker 2>fluids and do doctor stuff inside.

1:14:18.680 --> 1:14:21.320
<v Speaker 3>Let him, I don't let him. Well, we can't talk

1:14:21.320 --> 1:14:25.200
<v Speaker 3>about robot bugs without talking about Wildlild West. Of course obligatory.

1:14:25.520 --> 1:14:27.800
<v Speaker 1>I've never seen it. That was the one with Will Smith.

1:14:27.920 --> 1:14:30.679
<v Speaker 3>You're not missing anything. Yes, it did have Will Smith

1:14:30.680 --> 1:14:34.840
<v Speaker 3>and it famously he turned down the role as I

1:14:34.880 --> 1:14:37.240
<v Speaker 3>think it was Neo and the Matrix. I think he

1:14:37.280 --> 1:14:40.400
<v Speaker 3>did actually turned down the leading role in the Matrix

1:14:40.439 --> 1:14:43.240
<v Speaker 3>to do Wild Wild West instead, which was notoriously a

1:14:43.360 --> 1:14:46.800
<v Speaker 3>very terrible movie. It was very very bad. But one

1:14:46.840 --> 1:14:52.040
<v Speaker 3>of the sort of most uh intriguing things about the

1:14:52.080 --> 1:14:54.799
<v Speaker 3>movie is that at the end, a giant robot spider

1:14:54.840 --> 1:14:56.679
<v Speaker 3>shows up, a giant It's like a steak.

1:14:56.720 --> 1:14:57.160
<v Speaker 1>Explain it.

1:14:57.280 --> 1:14:59.120
<v Speaker 3>Just keep in mind, keep in mind this is like,

1:14:59.720 --> 1:15:05.120
<v Speaker 3>you know, steampunk West's Steampunk West. This giant steampunk robot

1:15:05.200 --> 1:15:09.760
<v Speaker 3>spider shows up at that and it's just there. There's

1:15:12.280 --> 1:15:15.599
<v Speaker 3>they kind of like hinted at, like there was something like, oh,

1:15:15.640 --> 1:15:19.519
<v Speaker 3>there's something, and then oh, it's a giant robot Spider's.

1:15:19.080 --> 1:15:21.880
<v Speaker 1>Jeff, you know, he's around.

1:15:23.080 --> 1:15:25.000
<v Speaker 3>But it is kind of like this, you know, the

1:15:25.040 --> 1:15:28.360
<v Speaker 3>idea being that like this bug body shape is very

1:15:28.479 --> 1:15:31.519
<v Speaker 3>very stable and good at getting around, and it's already

1:15:31.760 --> 1:15:36.520
<v Speaker 3>it lends itself to robotics. Yeah, yeah, it feels very mechanical.

1:15:36.880 --> 1:15:39.720
<v Speaker 3>And yeah, there's a giant robot spider. There's like not

1:15:39.800 --> 1:15:40.360
<v Speaker 3>to spoil it.

1:15:40.439 --> 1:15:44.519
<v Speaker 1>Sorry, yeah, oh god, now I can never watch. Yeah. No,

1:15:44.560 --> 1:15:46.520
<v Speaker 1>there's hydraulic there's hydraulics.

1:15:46.520 --> 1:15:49.599
<v Speaker 2>There's pisted in action with spider legs that lends itself

1:15:49.600 --> 1:15:52.799
<v Speaker 2>well to like robot, you know stuff.

1:15:53.200 --> 1:15:54.680
<v Speaker 1>So I'm into it.

1:15:54.800 --> 1:15:55.320
<v Speaker 3>Scuttling.

1:15:55.479 --> 1:15:59.719
<v Speaker 2>I like a scuttling robot that you know that gets

1:15:59.880 --> 1:16:02.960
<v Speaker 2>in my interstitial body fluids.

1:16:02.960 --> 1:16:03.639
<v Speaker 1>So that's great.

1:16:04.360 --> 1:16:04.599
<v Speaker 3>Ellen.

1:16:04.840 --> 1:16:06.720
<v Speaker 2>Before we go, we got play a little game. It's

1:16:06.800 --> 1:16:09.760
<v Speaker 2>called them Yes Squawk and Mystery Animal Sound Game. Every

1:16:09.800 --> 1:16:12.840
<v Speaker 2>week I play Mystery Animals Sound except for last week

1:16:12.880 --> 1:16:15.639
<v Speaker 2>and the week before because I played a Listener Questions

1:16:15.680 --> 1:16:21.400
<v Speaker 2>episode and then a Easter rerun. But from two weeks

1:16:21.400 --> 1:16:26.360
<v Speaker 2>ago we had a Mister animalson and it the clue

1:16:27.160 --> 1:16:30.639
<v Speaker 2>was like, don't be when I hear this, I'll pack

1:16:30.760 --> 1:16:41.599
<v Speaker 2>my bag, all right, Ellen, who do you think is? Yeah,

1:16:41.600 --> 1:16:42.479
<v Speaker 2>it's pretty bad.

1:16:43.800 --> 1:16:46.720
<v Speaker 3>The hint that you gave led me to believe it

1:16:46.760 --> 1:16:47.320
<v Speaker 3>wasn't I'll.

1:16:47.240 --> 1:16:50.320
<v Speaker 1>Packa I think I said it.

1:16:50.680 --> 1:16:53.840
<v Speaker 2>I think I said it a little bit less spoilery.

1:16:53.960 --> 1:16:54.400
<v Speaker 1>Last time.

1:16:54.439 --> 1:16:56.920
<v Speaker 2>It's like I'm packing my bags when I hear this,

1:16:57.040 --> 1:16:59.880
<v Speaker 2>But this time I couldn't. I couldn't help, but do

1:17:00.160 --> 1:17:00.519
<v Speaker 2>the pun.

1:17:02.200 --> 1:17:05.120
<v Speaker 3>I have to meta game and say that based on

1:17:05.200 --> 1:17:07.880
<v Speaker 3>the hint, I think it was an alpaca, but also

1:17:07.920 --> 1:17:09.960
<v Speaker 3>if it is, if I'm right and it's an olt paka,

1:17:10.200 --> 1:17:11.560
<v Speaker 3>I will be shocked.

1:17:11.720 --> 1:17:15.200
<v Speaker 1>Yeah it's an alpaca, there's no way. Yeah, it's an

1:17:15.360 --> 1:17:16.240
<v Speaker 1>pack alarm call.

1:17:17.439 --> 1:17:21.080
<v Speaker 2>They make a horrible sound when they are alarmed.

1:17:21.160 --> 1:17:23.840
<v Speaker 3>Yeah, that sucks. It's not do that.

1:17:23.920 --> 1:17:25.519
<v Speaker 1>They should stop this.

1:17:25.640 --> 1:17:27.800
<v Speaker 3>You should teach them a different one. Yeah, y'all can't

1:17:27.840 --> 1:17:28.280
<v Speaker 3>be doing this.

1:17:28.479 --> 1:17:31.800
<v Speaker 2>Like the recording device is clearly struggling here, like it

1:17:31.880 --> 1:17:32.479
<v Speaker 2>is peaking.

1:17:33.240 --> 1:17:34.280
<v Speaker 3>Uh, they're clipping.

1:17:34.720 --> 1:17:37.559
<v Speaker 1>It is clipping. I am trying.

1:17:37.600 --> 1:17:40.080
<v Speaker 3>For a second, I legitimately thought, I was like, are

1:17:40.080 --> 1:17:42.640
<v Speaker 3>you having an audio issue? Is this a weird like?

1:17:42.880 --> 1:17:44.840
<v Speaker 3>I thought so the audio get corrupted?

1:17:45.320 --> 1:17:46.040
<v Speaker 1>I thought so too.

1:17:46.120 --> 1:17:49.280
<v Speaker 2>In fact, I'm gonna like, I'm gonna find a different one,

1:17:49.320 --> 1:17:52.439
<v Speaker 2>just so you can get the sense that this is

1:17:52.479 --> 1:17:54.040
<v Speaker 2>not just a crappy recording.

1:17:54.240 --> 1:18:04.519
<v Speaker 1>It is a terrible sound as well. Yeah, there it is.

1:18:05.120 --> 1:18:08.280
<v Speaker 1>There's that good stuff right, direct that right into my

1:18:08.360 --> 1:18:08.880
<v Speaker 1>ear holes.

1:18:09.920 --> 1:18:12.400
<v Speaker 3>Yeah that sucks, that's awful like that.

1:18:12.800 --> 1:18:16.000
<v Speaker 2>Yeah, that's fun. But you know, our packas are very

1:18:16.520 --> 1:18:19.559
<v Speaker 2>very defensive, very territorial, and they will use this as

1:18:19.920 --> 1:18:23.040
<v Speaker 2>a warning call for the rest of the alpaca herd

1:18:23.560 --> 1:18:26.800
<v Speaker 2>to be on high alert, and they will, they will

1:18:26.840 --> 1:18:30.280
<v Speaker 2>stomp and they will be aggressive if they feel like

1:18:30.400 --> 1:18:34.280
<v Speaker 2>they are in danger. They are not demure creatures much

1:18:34.360 --> 1:18:35.000
<v Speaker 2>like donkeys.

1:18:35.320 --> 1:18:37.280
<v Speaker 1>They are not demure.

1:18:37.320 --> 1:18:40.479
<v Speaker 2>In fact, sometimes like llamas or our packs are used

1:18:40.479 --> 1:18:43.439
<v Speaker 2>by farmers with like other animals to basically protect them

1:18:43.479 --> 1:18:47.200
<v Speaker 2>and be like be their buddies because they're very very

1:18:47.200 --> 1:18:50.000
<v Speaker 2>protective of their territory and their herd.

1:18:50.560 --> 1:18:55.000
<v Speaker 3>They know they're worth they have boundaries, They excellent communication skills. Honestly,

1:18:55.680 --> 1:18:56.519
<v Speaker 3>it's been to therapy.

1:18:57.800 --> 1:19:02.920
<v Speaker 2>So onto the next mystery animals found the hants is this.

1:19:02.920 --> 1:19:04.559
<v Speaker 1>This is a very common sound.

1:19:05.200 --> 1:19:08.080
<v Speaker 2>So it's not so much about the trick, isn't so

1:19:08.200 --> 1:19:12.839
<v Speaker 2>much about who, but the time timing is everything.

1:19:19.840 --> 1:19:22.519
<v Speaker 3>Yeah, I'm gonna say some kind of groundhog, a prairie

1:19:22.520 --> 1:19:23.160
<v Speaker 3>dog or something.

1:19:23.280 --> 1:19:23.519
<v Speaker 1>Great.

1:19:23.600 --> 1:19:27.040
<v Speaker 2>Yeah, Well we will find out next time on Creature feature.

1:19:27.040 --> 1:19:28.519
<v Speaker 2>If you think you know who is making that sound,

1:19:28.560 --> 1:19:30.879
<v Speaker 2>you can write to me at Creature futurepod at gmail

1:19:30.920 --> 1:19:34.960
<v Speaker 2>dot com. And Ellen, thank you so much for joining

1:19:35.000 --> 1:19:38.400
<v Speaker 2>me today. You're always a delight. Where can people find you?

1:19:39.640 --> 1:19:42.240
<v Speaker 3>Of course they can find me on Just the Zoo

1:19:42.240 --> 1:19:45.000
<v Speaker 3>of Us, which is a podcast on the Maximum Fun

1:19:45.080 --> 1:19:49.360
<v Speaker 3>network where we review animals. We alternate between me and

1:19:49.400 --> 1:19:54.640
<v Speaker 3>my husband doing our own notes and reporting our scores

1:19:54.960 --> 1:19:56.800
<v Speaker 3>that we give the animals to each other. And then

1:19:56.840 --> 1:19:59.080
<v Speaker 3>we have guest guest episodes where I bring on really

1:19:59.120 --> 1:20:02.679
<v Speaker 3>cool people like Amani Weber Schultz, so I talked about earlier,

1:20:02.680 --> 1:20:05.960
<v Speaker 3>who is a shark researcher who researches formras and shark

1:20:06.040 --> 1:20:08.880
<v Speaker 3>denticles and stuff. So we have really cool people on.

1:20:09.120 --> 1:20:11.560
<v Speaker 3>You can find it wherever you get podcasts or on

1:20:11.760 --> 1:20:12.800
<v Speaker 3>maximum fun dot org.

1:20:13.120 --> 1:20:15.960
<v Speaker 1>Nice. I thank you guys so much for listening.

1:20:16.280 --> 1:20:18.040
<v Speaker 2>If you're enjoying the show and you leave a rating

1:20:18.120 --> 1:20:20.840
<v Speaker 2>or review, that absolutely.

1:20:20.280 --> 1:20:20.800
<v Speaker 1>Helps the show.

1:20:20.840 --> 1:20:23.320
<v Speaker 2>I read every single one and thanks to the Space

1:20:23.360 --> 1:20:26.920
<v Speaker 2>Classic score. There's super awesome song Exolumina. Creature features the

1:20:27.000 --> 1:20:31.760
<v Speaker 2>production of iHeartRadio, four more products, four more podcasts like

1:20:31.960 --> 1:20:34.560
<v Speaker 2>this just heard visit the iHeartRadio app, Apple.

1:20:34.280 --> 1:20:36.120
<v Speaker 1>Podcast, or I Guess what Are you listen to your

1:20:36.160 --> 1:20:38.880
<v Speaker 1>favorite shows? Not Your mother can't tell it, can't tell

1:20:38.920 --> 1:20:41.240
<v Speaker 1>you how to live your life. You gotta gotta steer

1:20:41.280 --> 1:20:44.000
<v Speaker 1>your ship. See you next Wednesday.