WEBVTT - Weirdhouse Cinema Rewind: Phantasm

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<v Speaker 1>Hey, Hey, welcome to Weird House Cinema. Rewind. My name

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<v Speaker 1>is Joe McCormick, and the ball is back because today

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<v Speaker 1>we are bringing you an older episode of Weird House Cinema.

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<v Speaker 1>It's the one we did on Fantasm. This originally published

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<v Speaker 1>September thirtieth, twenty twenty two. Let's get right in.

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<v Speaker 2>Welcome to Stuff to Blow your Mind, a production of iHeartRadio.

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<v Speaker 3>Hey, welcome to Weird House Cinema. This is Rob Lamb.

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<v Speaker 1>And this is Joe McCormick. And as we enter the

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<v Speaker 1>Halloween season on Weird House Cinema, one of our favorite

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<v Speaker 1>times of the year. Why would I even say one

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<v Speaker 1>of clearly our favorite time of the year. We are

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<v Speaker 1>going to be doing a series of horror movies on

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<v Speaker 1>Weird House this month, and we're kicking it off today

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<v Speaker 1>with Fantasm. I first saw this movie V projected onto

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<v Speaker 1>a wall when I was in college. I had absolutely

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<v Speaker 1>no knowledge whatsoever about it going in. I just knew

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<v Speaker 1>they're showing a horror movie projecting it on a wall.

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<v Speaker 1>I gotta go see it. And I think it was

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<v Speaker 1>about the time we got to Reggie Banister in his

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<v Speaker 1>ice cream Man outfit that I started to really wonder

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<v Speaker 1>what I had gotten myself into. By the end, I

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<v Speaker 1>was totally amazed. I was, in fact agog and I

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<v Speaker 1>could not tell you if what I had just watched

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<v Speaker 1>was a good movie or a bad movie, but either way,

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<v Speaker 1>I was transfixed.

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<v Speaker 3>Yes, it is a film that tranfixes one. It's a

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<v Speaker 3>film that hypnotizes you. And yeah, I think I you know,

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<v Speaker 3>I have our time remembering when I saw this one

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<v Speaker 3>for the first time, because I think I saw Phantasm

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<v Speaker 3>two first. I think I saw it on Joe Bob

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<v Speaker 3>Briggs Monster Vision on TNT back in the day. I

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<v Speaker 3>think they would show this film quite a lot and that.

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<v Speaker 3>But at that point I was hooked. And then I

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<v Speaker 3>started picking up these other Fantasm films, renting them and

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<v Speaker 3>so forth. But yeah, this is nineteen seventy nine's Fantasm

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<v Speaker 3>we're going to be discussing. This is definitely a film

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<v Speaker 3>with a dream like quality to it. It's really it's

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<v Speaker 3>one we've kind of had in the back pocket for

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<v Speaker 3>a while because it is a quintessential psychotronic film. It

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<v Speaker 3>just all the boxes check off on this one.

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<v Speaker 1>I would say that it is more than just a

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<v Speaker 1>dreamlike quality. So you might compare it to the films

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<v Speaker 1>of Luccio Fulci, or is that you know, this Italian

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<v Speaker 1>filmmaker who made strange, kind of beautiful but gross horror

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<v Speaker 1>films that often many scenes feel like a dream because

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<v Speaker 1>you're like, wait, why are we here? How did we

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<v Speaker 1>get here? Why is the person doing that? There's a

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<v Speaker 1>kind of dream logic connecting everything. Phantasm does have that,

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<v Speaker 1>but I would say it goes a step farther in that.

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<v Speaker 1>Unlike full Chise films, Phantasm is literally a recursive series

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<v Speaker 1>of dreams as best I can tell, I mean, who

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<v Speaker 1>who knows? Like there are at least four times in

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<v Speaker 1>the movie where a character appears to wake up from

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<v Speaker 1>a dream. It is not clear when the dream started

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<v Speaker 1>or when the dream ended. What's a dream and what's reality?

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<v Speaker 3>Yeah? Yeah, I think that's a good way of putting it. Now.

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<v Speaker 3>I want to also note from the get go here

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<v Speaker 3>that this is a film with a both a devoted

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<v Speaker 3>following and multiple sequels that build on its lore to

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<v Speaker 3>varying degrees. We're mostly just going to be focusing on

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<v Speaker 3>the first film on nineteen seventy nine is Fantasm. I'm

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<v Speaker 3>going to bring up the sequel a little bit, But

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<v Speaker 3>for the most part, I haven't seen the other Phantasm

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<v Speaker 3>films in a long while, and I haven't seen the

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<v Speaker 3>final entry in the series twenty sixteens Phantasm Ravager at all.

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<v Speaker 3>So yeah, we're mostly going to be discussing Fantasm from

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<v Speaker 3>seventy nine on its own terms.

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<v Speaker 1>I have not seen any of the sequels. If this

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<v Speaker 1>were years ago, I might try to mount an attempt

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<v Speaker 1>to watch them all, kind of like I did when

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<v Speaker 1>I was like, oh, this is the year I watch

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<v Speaker 1>all the hell Raiser movies. That was a good use

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<v Speaker 1>of my time. But I don't know if I'm going

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<v Speaker 1>to make it now. I don't know if I will

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<v Speaker 1>get past P two.

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<v Speaker 3>Yeah. P two is a good stopping play, so I'll

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<v Speaker 3>discuss P two in a little bit. I think that

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<v Speaker 3>they're both very different films, and they're both very very fun,

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<v Speaker 3>and they're in different ways. But coming back to seventy

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<v Speaker 3>nine's Fantasm, let's hit the elevator pitch on this one.

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<v Speaker 3>I'd like to paraphrase the words of one Shack by saying,

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<v Speaker 3>you can summarize this one as flying balls, dwarves just weird.

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<v Speaker 1>Phantasm does not shy away from the otherworldly imagery, probably

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<v Speaker 1>the most iconic of which is the first thing you mentioned,

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<v Speaker 1>the flying ball. In a way, what Jason's hockey mask

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<v Speaker 1>is to the Friday the Thirteenth series, I believe the

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<v Speaker 1>ball is to the Phantasm series in that it is

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<v Speaker 1>not really the human villain, but it is like the

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<v Speaker 1>symbol of the villain's power, right.

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<v Speaker 3>And also it is something just in terms of like

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<v Speaker 3>elements of the film that cannot just be passively copied

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<v Speaker 3>by another film. Like if you have a character, a killer,

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<v Speaker 3>especially in another movie, put on a hockey mask, well

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<v Speaker 3>you just cross the line. You're in Jason's territory now,

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<v Speaker 3>and not necessarily mean that from a legal standpoint, but

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<v Speaker 3>from just a creative standpoint, like you are now clearly

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<v Speaker 3>in the shadow of Jason. You may have already been

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<v Speaker 3>in the shadow, but now you've stepped entirely within the

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<v Speaker 3>umbral shade there. Likewise, with this film, yeah, flying silver

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<v Speaker 3>balls of Death. You can't just have a flying silver

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<v Speaker 3>ball of death in your film or your story or

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<v Speaker 3>what have you without clearly saying yes, I come in

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<v Speaker 3>the wake of Phantasm.

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<v Speaker 1>Before you even understand the context of the ball, we

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<v Speaker 1>should describe what the ball is. It's a metal ball.

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<v Speaker 1>It flies through the air, flies at your face, It

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<v Speaker 1>attaches itself to your forehead via a couple of little

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<v Speaker 1>hooks I guess, then get in your head, and then

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<v Speaker 1>it drills into your head and then drains your body

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<v Speaker 1>entirely of blood in a jet that shoots out the

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<v Speaker 1>back of the ball.

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<v Speaker 3>Yeah. And they're so great because and I love just

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<v Speaker 3>thinking about what makes them great, because they're and again

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<v Speaker 3>largely keeping things relegated to the original film here, they

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<v Speaker 3>seem to be machines. They are pieces of technology. They're

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<v Speaker 3>very good at what they do, but they can be evaded,

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<v Speaker 3>they can be to certain degrees outsmarted. And then there's

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<v Speaker 3>also something about the way they function that feels not

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<v Speaker 3>only alien in origin, but also maybe alien in function,

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<v Speaker 3>Like it makes me think of parasitic infections where the

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<v Speaker 3>parasite goes awry because it's not supposed to be in

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<v Speaker 3>a human body and it's not supposed to wind up

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<v Speaker 3>in the brain. Like you almost feel like this is

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<v Speaker 3>a machine that was made to interface with a different

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<v Speaker 3>biological form, and what we're seeing here is it executing

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<v Speaker 3>its purpose on a box that it wasn't designed for.

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<v Speaker 1>That's a very good comparison. Yes, this flying metal ball

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<v Speaker 1>is sort of like the toxoplasma Gandhi of the Red

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<v Speaker 1>planet that the aliens in this movie come from. In fact,

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<v Speaker 1>I was reading a bit of trivia about this movie,

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<v Speaker 1>and apparently the idea for Phantasm traces back to a

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<v Speaker 1>dream that the director Don Coscarelli had when he was

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<v Speaker 1>a teenager. He dreamed that he was running down these

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<v Speaker 1>endless corridors, marble corridors that never stopped, and he just

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<v Speaker 1>kept running and running because he was being chased by

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<v Speaker 1>a chrome sphere, a floating chrome ball that wanted to

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<v Speaker 1>penetrate his skull with a needle. And that's a pretty

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<v Speaker 1>scary image. I am surprised how well that worked on screen.

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<v Speaker 3>Yeah, it did, It absolutely does. All right, Well, let's

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<v Speaker 3>go ahead and hear the trailer for Fanfasm Fantasm.

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<v Speaker 4>Is it a nightmare? Phantasm? Is it an illusion? Phantasm?

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<v Speaker 1>Whatever it is.

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<v Speaker 4>If this one doesn't scare you, you're already dead fantasm.

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<v Speaker 3>All right. I love this trailer, great trailer. I love

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<v Speaker 3>the line if this one doesn't scare you, you're already dead,

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<v Speaker 3>because it makes it sound like they should have another

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<v Speaker 3>message at the end of the movie that says like,

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<v Speaker 3>are you alive, then we're pleased to hear you enjoyed Phantasm.

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<v Speaker 1>So we've already compared Phantasm to some Italian horror movies,

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<v Speaker 1>especially ful cheese movies, because of its dream equality and colorful,

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<v Speaker 1>lucid imagery. But another point of comparison I would like

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<v Speaker 1>to raise is that Phantasm kind of reminds me of

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<v Speaker 1>the films of very low budget independent amateur filmmakers, or

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<v Speaker 1>maybe not necessarily amateur, but low budget independent filmmakers even

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<v Speaker 1>going back to the fifties, like Ed Wood and Roger Corman.

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<v Speaker 1>Of course, you know you're gonna have different levels of

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<v Speaker 1>ability to realize one's vision in there, but it has

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<v Speaker 1>that same scrappiness that it feels like an improvised production

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<v Speaker 1>of young people who didn't necessarily always know what they

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<v Speaker 1>were doing or have all the permits they needed, or

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<v Speaker 1>have the money to realize everything in the glossiest possible way.

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<v Speaker 1>And yet it does kind of come together with an

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<v Speaker 1>infectious enthusiasm and a kind of irresistible energy, even though

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<v Speaker 1>it kind of lacks a sense of worldliness or experience.

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<v Speaker 3>Yeah, absolutely, it does have that scrappiness to it. So

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<v Speaker 3>let's get into the individuals behind this scrappiness, because yes,

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<v Speaker 3>this is a Don Cossarelli picture. Don Costarelli was born

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<v Speaker 3>in nineteen fifty four. He is the director, the writer,

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<v Speaker 3>the cinematographer, and the film editor on this movie. He

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<v Speaker 3>was I believe twenty three years old when filming started

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<v Speaker 3>and twenty five years old when it was released, and

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<v Speaker 3>this was his third picture, following nineteen seventy five's Jim

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<v Speaker 3>the World's Greatest in nineteen seventy six is Kinney and Company.

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<v Speaker 1>Phantasm makes so much more sense once you shared this

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<v Speaker 1>fact with me that Coscarelli was twenty three when he

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<v Speaker 1>started making it. It has such early twenties energy, again

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<v Speaker 1>coming back to that lack of wisdom and worldliness, but

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<v Speaker 1>at the same time a thing that makes up for it,

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<v Speaker 1>which is an absolutely like it is a leaky vessel

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<v Speaker 1>of the essence of fun. It's just like kind of

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<v Speaker 1>you feel the excitement about making a movie within this.

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<v Speaker 3>Movie, Yeah, yeah, absolutely, it's there's I think there's a

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<v Speaker 3>lot to this film that does line up perfectly with

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<v Speaker 3>this idea of the twenty three year old filmmaker of

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<v Speaker 3>a early twenties dreamer who's also exploring exploring some familiar topics.

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<v Speaker 3>A lot of horror films deal with sex and death, too.

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<v Speaker 3>Many horror films probably deal with the dichotomy of sex

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<v Speaker 3>and death, but this one does so in a I thought,

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<v Speaker 3>a very fascinating way. Like you get the feeling of

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<v Speaker 3>of of the youth standing, you know, outside of childhood

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<v Speaker 3>but not within the adult world, confronted by the mystery

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<v Speaker 3>of death, of sex, and and just trying to figure

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<v Speaker 3>out what these are and like what and to what

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<v Speaker 3>extent they are threats to him, to what extent they

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<v Speaker 3>are his destiny. We see all of that wound up

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<v Speaker 3>in the character of Mike. Yeah, it's it's really fascinating

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<v Speaker 3>to look back on it and really gaze long and

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<v Speaker 3>deep into the phantasm here.

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<v Speaker 1>So you mentioned that Coscarelli had made a couple of

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<v Speaker 1>movies before Phantasm that were not horror movies, though there

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<v Speaker 1>is a there's a story that I think comes from

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<v Speaker 1>the audio commentary track that he recorded for the movie,

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<v Speaker 1>but anyway, wherever it comes from, the story is that

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<v Speaker 1>he got the idea to make a horror film because

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<v Speaker 1>when he was sitting in an audience that was watching

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<v Speaker 1>his earlier movie Kenny in Company, which I've never seen.

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<v Speaker 1>I don't know what the deal with it is. Apparently

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<v Speaker 1>there's a jump scare moment in it, like a character

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<v Speaker 1>puts on a scary mask and jumps out, and he

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<v Speaker 1>watched the way the audience reacted to this jump scare moment,

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<v Speaker 1>and he is just he was so into it the

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<v Speaker 1>way that they like they literally jumped from their seats

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<v Speaker 1>and screamed, and he was like, I gotta make a

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<v Speaker 1>whole movie of this. I'm doing horror now.

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<v Speaker 3>Yeah. I do like that he came into this after

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<v Speaker 3>having made two non horror films that I think both

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<v Speaker 3>I haven't seen either of them either, but I think

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<v Speaker 3>they both revolve largely around young people in the lives

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<v Speaker 3>of young people, and then he moves on into horror.

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<v Speaker 3>A lot of people yet jump right into the horror,

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<v Speaker 3>and so I think that's another reason that Phantasm works

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<v Speaker 3>so well, is that it's not just obsessed with like,

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<v Speaker 3>let's get some gore up there on the screen, like,

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<v Speaker 3>there is also this attention to the central youth character

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<v Speaker 3>in the film and what he's thinking and how he's

0:13:41.360 --> 0:13:42.400
<v Speaker 3>processing everything.

0:13:42.880 --> 0:13:49.680
<v Speaker 1>Another way that Coscarelli's vision feels as distinctly young to

0:13:49.760 --> 0:13:53.560
<v Speaker 1>me is the way the movie tries to pack in

0:13:54.080 --> 0:13:57.760
<v Speaker 1>a lot of elements that are not necessarily They don't

0:13:57.800 --> 0:14:01.640
<v Speaker 1>necessarily like fit smoothly, but he's just trying to get

0:14:01.679 --> 0:14:04.200
<v Speaker 1>a lot of stuff in there. And I think part

0:14:04.200 --> 0:14:06.720
<v Speaker 1>of that is also explained by another trivia fact I

0:14:06.760 --> 0:14:10.640
<v Speaker 1>read about the movie, which is that he apparently at

0:14:10.640 --> 0:14:13.920
<v Speaker 1>one point talked about how he remembered when he was

0:14:13.960 --> 0:14:18.640
<v Speaker 1>a kid, he would see ads and trailers for horror

0:14:18.679 --> 0:14:21.960
<v Speaker 1>movies that would seem really exciting, but then when you

0:14:22.000 --> 0:14:24.320
<v Speaker 1>would go watch the actual movie, it would just be

0:14:24.440 --> 0:14:26.920
<v Speaker 1>people sitting around talking for most of the movie. There

0:14:26.920 --> 0:14:29.880
<v Speaker 1>were actually very few scares in them. The scares were

0:14:29.880 --> 0:14:32.280
<v Speaker 1>already in the trailer, and he wanted to make a

0:14:32.320 --> 0:14:36.000
<v Speaker 1>movie that had a scary moment at least every five minutes,

0:14:36.080 --> 0:14:39.480
<v Speaker 1>that is just packed with little scares and weird things.

0:14:40.040 --> 0:14:41.440
<v Speaker 1>And it kind of reminds me of the story of

0:14:41.520 --> 0:14:44.240
<v Speaker 1>Roger Korman telling Charles B. Griffith, Okay, when you ride

0:14:44.200 --> 0:14:46.760
<v Speaker 1>to Tack of the Crab Monsters, the important thing is

0:14:46.800 --> 0:14:49.880
<v Speaker 1>it has to have action or horror on every page.

0:14:50.360 --> 0:14:53.040
<v Speaker 3>Yeah, phantasm doesn't really hold anything back, and it keeps

0:14:53.080 --> 0:14:55.600
<v Speaker 3>you on your toes that way it is, and I

0:14:55.600 --> 0:14:58.440
<v Speaker 3>think also builds into that dreamline quality. If things are

0:14:58.480 --> 0:15:00.960
<v Speaker 3>making sense and seeming normal, how long are they going

0:15:01.000 --> 0:15:04.240
<v Speaker 3>to do that? What can happen? And eventually you feel

0:15:04.240 --> 0:15:07.400
<v Speaker 3>like anything can happen at any moment. Now, this film,

0:15:07.440 --> 0:15:09.840
<v Speaker 3>like we said, the scrappiness of it, it was made for.

0:15:09.880 --> 0:15:12.520
<v Speaker 3>I think it's been estimated for around three hundred thousand,

0:15:12.680 --> 0:15:16.440
<v Speaker 3>though I think the estimation there is kind of rough

0:15:16.480 --> 0:15:20.480
<v Speaker 3>because I don't think they were really keeping super accurate records.

0:15:21.200 --> 0:15:26.760
<v Speaker 3>Ended up grossing millions, though with a success with audiences

0:15:26.920 --> 0:15:29.120
<v Speaker 3>and some critics. I was looking back, I noticed that

0:15:29.160 --> 0:15:32.240
<v Speaker 3>Ebert was not a big fan of Phantasm and liked

0:15:32.240 --> 0:15:36.320
<v Speaker 3>Phantasm too even less. But Michael Weldon of the Psychotronic

0:15:36.360 --> 0:15:39.960
<v Speaker 3>Film Guides, he loved it. It's one of his favorites.

0:15:40.160 --> 0:15:43.480
<v Speaker 3>He celebrated it as quote a unique and fascinating horror

0:15:43.560 --> 0:15:46.720
<v Speaker 3>hit with more satisfying surprises than you could find in

0:15:46.760 --> 0:15:50.000
<v Speaker 3>a dozen other recent offerings. And that was written in

0:15:50.040 --> 0:15:54.040
<v Speaker 3>I think eighty three, So this film really established Cossarelli

0:15:54.080 --> 0:15:57.800
<v Speaker 3>within the horror realm. He followed this up with nineteen

0:15:57.840 --> 0:16:01.280
<v Speaker 3>eighty three's beast Master, which I think is also a

0:16:01.280 --> 0:16:03.840
<v Speaker 3>pretty solid film in my opinion anyway, and certainly one

0:16:03.880 --> 0:16:05.400
<v Speaker 3>that has achieved cult status.

0:16:05.680 --> 0:16:09.200
<v Speaker 1>He got some stars for that one, right, Who's in it?

0:16:09.520 --> 0:16:12.760
<v Speaker 3>Rip Torn, Rip Horn is in it? The beast Master.

0:16:12.840 --> 0:16:14.920
<v Speaker 3>They got the beast Master for it, which is id

0:16:15.080 --> 0:16:19.280
<v Speaker 3>all since it's about the beast Master. What Mark Singer? Yeah, yeah,

0:16:19.680 --> 0:16:22.360
<v Speaker 3>so yeah. We talked about beast Master two on a

0:16:22.400 --> 0:16:24.080
<v Speaker 3>past episode of Weird House, So if you want more

0:16:24.120 --> 0:16:26.680
<v Speaker 3>beast Master action, go back to that one. But again,

0:16:26.800 --> 0:16:29.880
<v Speaker 3>I think eighty three's beast Mastered pretty solid.

0:16:30.520 --> 0:16:33.720
<v Speaker 1>In Coscarelli's defense, he did not direct beast Master two.

0:16:34.040 --> 0:16:36.960
<v Speaker 1>That was somebody else, right now.

0:16:37.080 --> 0:16:41.080
<v Speaker 3>Colgarelli did come back to direct and write Phantasm two

0:16:41.320 --> 0:16:44.640
<v Speaker 3>in nineteen eighty eight, Phantasm three, Lord of the Dead

0:16:44.680 --> 0:16:49.160
<v Speaker 3>in nineteen ninety four, and Phantasm four Oblivion in nineteen

0:16:49.240 --> 0:16:54.200
<v Speaker 3>ninety eight. His non Fantasm directional credits also include Survival

0:16:54.280 --> 0:16:57.240
<v Speaker 3>Quest in eighty eight, Bubba Hotep in two thousand and two.

0:16:57.480 --> 0:17:01.400
<v Speaker 3>He did a Master's of Horror episode titled Incident On

0:17:01.560 --> 0:17:04.200
<v Speaker 3>and Off a Mountain Road From two thousand and five,

0:17:04.600 --> 0:17:07.600
<v Speaker 3>both that and Bubba Hotep are based on Joe Lansdale stories.

0:17:08.080 --> 0:17:10.480
<v Speaker 3>He did John Dies at the End in twenty twelve,

0:17:11.040 --> 0:17:14.480
<v Speaker 3>and he also directed the Doo music video The Last

0:17:14.560 --> 0:17:16.280
<v Speaker 3>in Line in nineteen eighty four.

0:17:16.600 --> 0:17:19.080
<v Speaker 1>A Doo music video. I got to look that up

0:17:19.119 --> 0:17:19.480
<v Speaker 1>after this.

0:17:19.960 --> 0:17:22.639
<v Speaker 3>Yeah, I'm not familiar with their music videos.

0:17:23.000 --> 0:17:27.520
<v Speaker 1>So I read a few more Internet trivia anecdotes about

0:17:27.560 --> 0:17:30.160
<v Speaker 1>Don Coscarelli in the making of this movie, one of which,

0:17:30.680 --> 0:17:34.840
<v Speaker 1>again contributing to the general idea of budgetary scrappiness. Apparently

0:17:35.680 --> 0:17:38.880
<v Speaker 1>they really juiced every last drop they could get out

0:17:38.920 --> 0:17:42.399
<v Speaker 1>of their camera and equipment rentals. So one of the

0:17:42.440 --> 0:17:45.280
<v Speaker 1>stories is that they would shoot on the weekends. I

0:17:45.320 --> 0:17:47.320
<v Speaker 1>think that took them like over a year to shoot

0:17:47.359 --> 0:17:50.040
<v Speaker 1>this movie because they were pretty much just shooting on

0:17:50.160 --> 0:17:53.520
<v Speaker 1>weekends and they would rent their camera equipment on Fridays

0:17:53.600 --> 0:17:56.840
<v Speaker 1>and return it on Mondays. So they're technically only paying

0:17:57.040 --> 0:17:59.400
<v Speaker 1>for one business day of rental, but then they would

0:17:59.440 --> 0:18:03.680
<v Speaker 1>use it allkend. Another thing is some of the stories

0:18:03.720 --> 0:18:05.879
<v Speaker 1>about the production make it sound like they were not

0:18:06.160 --> 0:18:11.120
<v Speaker 1>practicing what industry safety standards for, say stunts and kind

0:18:11.160 --> 0:18:14.800
<v Speaker 1>of dangerous the achievement of dangerous shots. So there are

0:18:14.840 --> 0:18:18.800
<v Speaker 1>stories of the director like personally doing camera work for

0:18:18.960 --> 0:18:22.960
<v Speaker 1>like filming some of the car chase sequences in not

0:18:23.119 --> 0:18:25.119
<v Speaker 1>the best way. Like one thing they did is, you know,

0:18:25.280 --> 0:18:27.399
<v Speaker 1>usually when you see characters inside a car and a

0:18:27.480 --> 0:18:31.159
<v Speaker 1>movie talking, the car's not actually moving. They'll have you know,

0:18:31.520 --> 0:18:34.160
<v Speaker 1>them sitting in a stationary car, and then they will

0:18:34.240 --> 0:18:37.239
<v Speaker 1>somehow simulate the movement of the outside world around the car.

0:18:37.320 --> 0:18:39.600
<v Speaker 1>If it's at night, they might just like move lights around,

0:18:40.000 --> 0:18:42.359
<v Speaker 1>or they might have a rear projection or something like that.

0:18:43.359 --> 0:18:45.639
<v Speaker 1>That's often how they do it. In this movie, they

0:18:45.760 --> 0:18:48.480
<v Speaker 1>just they just actually had characters driving the cars and

0:18:48.560 --> 0:18:51.240
<v Speaker 1>they were acting at the same time. That's not usually

0:18:51.320 --> 0:18:53.720
<v Speaker 1>a great idea. But another story is that there's a

0:18:53.760 --> 0:18:55.720
<v Speaker 1>scene in the movie where there's like a car chase

0:18:56.160 --> 0:18:59.800
<v Speaker 1>where one of the characters, Jody, is shooting a gun

0:19:00.200 --> 0:19:02.240
<v Speaker 1>at another car that's chasing them. And I think they

0:19:02.320 --> 0:19:05.880
<v Speaker 1>actually did film this with moving cars, with the director

0:19:06.040 --> 0:19:09.520
<v Speaker 1>sort of like sitting on the trunk of a moving

0:19:09.640 --> 0:19:13.760
<v Speaker 1>car filming, you know, the actor playing Jody popping up

0:19:13.800 --> 0:19:16.240
<v Speaker 1>out of the window and shooting at the car behind.

0:19:16.000 --> 0:19:17.200
<v Speaker 3>Them with a shotgun.

0:19:17.359 --> 0:19:20.280
<v Speaker 1>Right, I think it had lengths, But even that can

0:19:20.359 --> 0:19:21.080
<v Speaker 1>be dangerous that.

0:19:21.320 --> 0:19:21.520
<v Speaker 3>Yeah.

0:19:22.200 --> 0:19:26.200
<v Speaker 1>I love realistic effects too, but a movie production, you know,

0:19:26.400 --> 0:19:28.840
<v Speaker 1>no movie is worth somebody actually getting hurt or killed.

0:19:28.920 --> 0:19:30.680
<v Speaker 1>You know, practice safety on sets people.

0:19:31.000 --> 0:19:35.840
<v Speaker 3>Now, this was very much a Costarelli family labor of

0:19:35.960 --> 0:19:40.199
<v Speaker 3>love here because the producer on this was Dat Cossarelli,

0:19:40.680 --> 0:19:44.040
<v Speaker 3>who was also dad investment counselor at the time, who

0:19:44.119 --> 0:19:46.240
<v Speaker 3>helped his son fund the film and later served as

0:19:46.320 --> 0:19:50.960
<v Speaker 3>EP on Don's other films. And then Mom was also involved.

0:19:51.400 --> 0:19:55.520
<v Speaker 3>Kate Cossarelli, who lived nineteen twenty seven through nineteen ninety nine.

0:19:55.960 --> 0:20:01.359
<v Speaker 3>She did makeup, production, design, wardrobe. She she also this

0:20:01.560 --> 0:20:05.560
<v Speaker 3>is super interesting. She was already a novelist apparently, if

0:20:05.600 --> 0:20:08.720
<v Speaker 3>I'm understanding this correctly, She wrote books like Leading Lady,

0:20:08.960 --> 0:20:12.840
<v Speaker 3>Fame and Fortune, but she herself wrote the novelization of

0:20:12.960 --> 0:20:16.000
<v Speaker 3>Fantasm based on her son's screenplay, which I think is

0:20:16.440 --> 0:20:17.360
<v Speaker 3>that's that's adorable.

0:20:17.400 --> 0:20:19.680
<v Speaker 1>I love that she had to knife fight Alan Dene

0:20:19.720 --> 0:20:20.840
<v Speaker 1>Foster for the rights, so.

0:20:22.680 --> 0:20:24.840
<v Speaker 3>I don't know how that went down, but it's yeah,

0:20:24.880 --> 0:20:27.760
<v Speaker 3>it's apparently I was looking around for any signs of

0:20:27.840 --> 0:20:33.280
<v Speaker 3>apparently a very sought after book for diehard Phantasm fans,

0:20:34.080 --> 0:20:36.119
<v Speaker 3>but I did run across a few quotes here and

0:20:36.160 --> 0:20:38.760
<v Speaker 3>there of her talking about at adapting it and you know,

0:20:39.080 --> 0:20:41.359
<v Speaker 3>picking up on little details in the film and working

0:20:41.440 --> 0:20:44.520
<v Speaker 3>those out. So uh yeah, it seemed like a labor

0:20:44.560 --> 0:20:55.760
<v Speaker 3>of love for her. All right, Let's get into the cast.

0:20:56.480 --> 0:20:59.080
<v Speaker 3>We mentioned Mike. Mike is the youth. Mike is the

0:20:59.160 --> 0:21:03.080
<v Speaker 3>central character and Phantasm, and Mike was played by A.

0:21:03.320 --> 0:21:07.639
<v Speaker 3>Michael Baldwin born in nineteen sixty three, apparently son of

0:21:07.760 --> 0:21:10.320
<v Speaker 3>animator Gerald Baldwin, who will work on a number of

0:21:10.440 --> 0:21:14.880
<v Speaker 3>older animated shows. So A Michael Baldwin was a child

0:21:14.960 --> 0:21:17.960
<v Speaker 3>actor who appeared as early as nineteen seventy six in

0:21:18.040 --> 0:21:20.800
<v Speaker 3>episodes of Starsky and Hutch and Eight Is Enough. Later on,

0:21:21.560 --> 0:21:24.800
<v Speaker 3>he starred as Doug and Kenny and Company from seventy six.

0:21:24.920 --> 0:21:28.480
<v Speaker 3>That's Done's one of Don's previous films, and his post

0:21:28.560 --> 0:21:32.040
<v Speaker 3>Phantasm acting career is is pretty fantasm heavy, and I

0:21:32.119 --> 0:21:35.800
<v Speaker 3>believe he went on to teach acting. None of this

0:21:35.920 --> 0:21:39.080
<v Speaker 3>matters though, because he's I think he's absolutely perfect in Phantasm.

0:21:39.200 --> 0:21:43.840
<v Speaker 3>He's just believably awkward and childlike, but still, you know, clearly,

0:21:44.440 --> 0:21:48.200
<v Speaker 3>you know, beyond the limits of childhood. He's but he's

0:21:48.280 --> 0:21:51.480
<v Speaker 3>also even though he's awkward, he's still charismatic enough to

0:21:51.560 --> 0:21:54.359
<v Speaker 3>serve as the hero of the film, and you know,

0:21:54.440 --> 0:21:58.640
<v Speaker 3>to be this action based character when it's right. So yeah,

0:21:58.720 --> 0:22:01.680
<v Speaker 3>I absolutely love a Michael Baldwin's performance here, and and

0:22:01.720 --> 0:22:07.000
<v Speaker 3>I can understand why fans were disappointed that his role

0:22:07.119 --> 0:22:08.719
<v Speaker 3>was recast in Phantasm too.

0:22:09.000 --> 0:22:11.200
<v Speaker 1>I'm going to ask a question about Mike, but this

0:22:11.400 --> 0:22:15.399
<v Speaker 1>also applies to Jody and especially Reggie. How old is

0:22:15.520 --> 0:22:17.320
<v Speaker 1>anybody in this movie supposed to be?

0:22:18.000 --> 0:22:22.160
<v Speaker 3>Yeah, it's a little little foggy, right, because Mike, for instance,

0:22:23.119 --> 0:22:26.399
<v Speaker 3>I you know, I think it would be reasonable to

0:22:26.440 --> 0:22:28.960
<v Speaker 3>think of him as like a as being a high

0:22:28.960 --> 0:22:30.960
<v Speaker 3>school graduate. We have, but we have no idea like

0:22:31.040 --> 0:22:33.840
<v Speaker 3>where he is in terms of high school. I assume

0:22:33.920 --> 0:22:36.480
<v Speaker 3>he's done. Like we don't see we don't I don't

0:22:36.480 --> 0:22:38.240
<v Speaker 3>think we really see much in the way of friends.

0:22:38.440 --> 0:22:39.840
<v Speaker 3>There are a few people here and there. There's no

0:22:39.960 --> 0:22:42.639
<v Speaker 3>I don't think mentioned of school. I don't remember anything

0:22:42.680 --> 0:22:45.720
<v Speaker 3>about like his plans for the future. But in a

0:22:45.800 --> 0:22:48.280
<v Speaker 3>way that's kind of perfect, like that it's perfect for

0:22:48.440 --> 0:22:51.960
<v Speaker 3>this this kind of character who is adrift in the

0:22:52.160 --> 0:22:55.240
<v Speaker 3>very early stages of adulthood, that has no concept of

0:22:55.400 --> 0:22:58.359
<v Speaker 3>like what the future means for him, and is already

0:22:58.400 --> 0:23:02.359
<v Speaker 3>a feeling himself attached or partially detached from the protective

0:23:03.000 --> 0:23:04.159
<v Speaker 3>aura of childhood.

0:23:04.520 --> 0:23:07.720
<v Speaker 1>That's interesting. You read him as a high school graduate,

0:23:07.880 --> 0:23:11.440
<v Speaker 1>I don't know. So he drives a car that you

0:23:11.560 --> 0:23:13.879
<v Speaker 1>can't tell if he's supposed to be doing that legally,

0:23:15.119 --> 0:23:17.560
<v Speaker 1>and he knows how to fix cars and things like that,

0:23:18.320 --> 0:23:20.840
<v Speaker 1>and there are other things that would suggest he's older,

0:23:20.920 --> 0:23:24.080
<v Speaker 1>but sometimes also he actually his character is supposed to

0:23:24.119 --> 0:23:24.920
<v Speaker 1>be twelve.

0:23:25.119 --> 0:23:27.440
<v Speaker 3>Yes, definitely, But how much of that is he like

0:23:27.600 --> 0:23:32.480
<v Speaker 3>just kind of an immature, you know, young adult, but

0:23:32.600 --> 0:23:34.600
<v Speaker 3>it is very vague, And I think that's one of

0:23:34.840 --> 0:23:37.879
<v Speaker 3>the things that works about it, Like he's he's a child,

0:23:38.200 --> 0:23:40.800
<v Speaker 3>but he's he's a youth, but he's he's not he's

0:23:40.840 --> 0:23:42.879
<v Speaker 3>certainly I don't think we would say that he's fully

0:23:44.040 --> 0:23:47.160
<v Speaker 3>in the area of adulthood yet, because on one level,

0:23:47.160 --> 0:23:49.359
<v Speaker 3>I don't think he has a job or anything. And

0:23:49.520 --> 0:23:51.640
<v Speaker 3>his room, as we'll discuss in a bit, is still

0:23:51.800 --> 0:23:55.639
<v Speaker 3>very much feels like a fortress of childhood. It feels

0:23:55.760 --> 0:23:58.000
<v Speaker 3>like a place where you were safe, where you should

0:23:58.040 --> 0:24:01.600
<v Speaker 3>be safe from from sex and death and other complexities

0:24:01.640 --> 0:24:02.480
<v Speaker 3>of the grown up world.

0:24:02.880 --> 0:24:06.960
<v Speaker 1>I love Mike's room, especially because he's got I don't

0:24:06.960 --> 0:24:09.080
<v Speaker 1>know how they achieve this. He's got like a wall

0:24:09.400 --> 0:24:12.440
<v Speaker 1>sized poster of the surface of the moon with the

0:24:12.520 --> 0:24:15.000
<v Speaker 1>Earth in the background. Is that supposed to be just

0:24:15.040 --> 0:24:17.159
<v Speaker 1>a single poster that you buy somewhere. I don't know

0:24:17.200 --> 0:24:19.399
<v Speaker 1>how they achieve now, but it's it's Florida ceiling.

0:24:19.440 --> 0:24:22.399
<v Speaker 3>It's gigantic, it's absolutely dope. And then he has this

0:24:22.800 --> 0:24:26.919
<v Speaker 3>this seventies crocheted blanket. It's like yellow and green, and oh,

0:24:26.960 --> 0:24:29.040
<v Speaker 3>I love those things. I think I've napped with that

0:24:29.320 --> 0:24:31.200
<v Speaker 3>very blanket before. You're wrong.

0:24:31.359 --> 0:24:35.399
<v Speaker 1>It's not yellow and green. It is white, brown and gold.

0:24:36.040 --> 0:24:37.520
<v Speaker 3>Ooh, that's very good.

0:24:38.000 --> 0:24:38.919
<v Speaker 1>Seventies colors.

0:24:39.200 --> 0:24:42.600
<v Speaker 3>All right, So that's Mike. But Mike has a brother.

0:24:42.960 --> 0:24:46.119
<v Speaker 3>Jody's Mike's brother, right, yeah, yeah, all right, I'm pretty

0:24:46.119 --> 0:24:48.960
<v Speaker 3>sure on that. But you know, you know how it goes, Okay,

0:24:49.040 --> 0:24:52.959
<v Speaker 3>So Jody is played by Bill Thornbury born nineteen fifty two,

0:24:53.640 --> 0:24:57.040
<v Speaker 3>actor and musician. Prior to Phantasm, he appeared in nineteen

0:24:57.080 --> 0:24:59.840
<v Speaker 3>seventy five Summer School Teachers and an episode of The

0:25:00.000 --> 0:25:04.439
<v Speaker 3>Oxford Files. Afterward, he appeared in the TV series Secret

0:25:04.560 --> 0:25:09.240
<v Speaker 3>of Midland Heights, the Lost Empire, and also in Phantasms

0:25:09.520 --> 0:25:13.080
<v Speaker 3>three through five. He also wrote the song in Phantasm

0:25:13.160 --> 0:25:16.440
<v Speaker 3>sitting Here at Midnight. This is a perfectly fine performance.

0:25:16.800 --> 0:25:20.240
<v Speaker 1>No notes always is this when we talk about sitting

0:25:20.280 --> 0:25:21.879
<v Speaker 1>here at midnight? Or should we save that for the

0:25:21.960 --> 0:25:22.680
<v Speaker 1>scene in the movie.

0:25:22.720 --> 0:25:25.119
<v Speaker 3>Oh, we should save that because it involves characters and

0:25:25.280 --> 0:25:28.720
<v Speaker 3>actors we haven't introduced yet. Okay, all right, but really

0:25:28.920 --> 0:25:32.240
<v Speaker 3>one of the true stars of this film and Phantasm

0:25:32.280 --> 0:25:35.920
<v Speaker 3>films in general, is the character Reggie, played by the

0:25:36.080 --> 0:25:42.000
<v Speaker 3>actor Reggie Banister born nineteen forty five. Horror action icon

0:25:42.119 --> 0:25:45.680
<v Speaker 3>and musical legend Reggie Banister. Reggie is great in this

0:25:45.840 --> 0:25:49.840
<v Speaker 3>and all subsequent Phantasm films. He's the perfect mix of

0:25:50.000 --> 0:25:53.639
<v Speaker 3>the improbable and the believable. He's cool, but he's like

0:25:53.720 --> 0:25:57.280
<v Speaker 3>every day cool. He's relatable but can sell the extreme

0:25:57.359 --> 0:25:59.399
<v Speaker 3>situations and threats happening all around him.

0:26:00.160 --> 0:26:02.840
<v Speaker 1>A story is such a weird and wonderful presence. I

0:26:02.880 --> 0:26:06.320
<v Speaker 1>could not imagine this movie without him, but every scene

0:26:06.359 --> 0:26:10.359
<v Speaker 1>where he shows up, it adds an additional level of humor.

0:26:10.600 --> 0:26:14.639
<v Speaker 1>Just like because of I don't mean to be insulting

0:26:14.760 --> 0:26:16.920
<v Speaker 1>in this way, but like the way he looks and

0:26:17.000 --> 0:26:20.399
<v Speaker 1>the way he's dressed and everything is almost always funny

0:26:20.600 --> 0:26:24.400
<v Speaker 1>in this movie. It's that they give him this ice

0:26:24.480 --> 0:26:27.760
<v Speaker 1>cream man outfit that we'll have to discuss later, but

0:26:27.840 --> 0:26:32.160
<v Speaker 1>he also brings a very strange kind of winking attitude

0:26:32.320 --> 0:26:35.359
<v Speaker 1>to things. For the longest time after I saw this movie,

0:26:36.400 --> 0:26:40.200
<v Speaker 1>I did not realize this actor was a different guy

0:26:40.280 --> 0:26:43.439
<v Speaker 1>from Dean Norris. I used to think that Dean Norris

0:26:43.720 --> 0:26:46.520
<v Speaker 1>was in Phantasm and he was playing Reggie.

0:26:46.800 --> 0:26:48.720
<v Speaker 3>Yeah, they had similar looks. He kind of looks like

0:26:48.800 --> 0:26:51.600
<v Speaker 3>Dean Norris with a ponytail and sideburns. Yeah. I feel

0:26:51.640 --> 0:26:55.320
<v Speaker 3>like the character of Reggie here is kind of again

0:26:55.400 --> 0:26:57.399
<v Speaker 3>coming back to this youthful energy. It is like a

0:26:58.160 --> 0:27:01.439
<v Speaker 3>child or a young person's eye of an adult who

0:27:01.480 --> 0:27:03.719
<v Speaker 3>has it all together, you know, where they're like, oh,

0:27:03.800 --> 0:27:05.680
<v Speaker 3>look at look at uncle Reggie. Man, he's got it.

0:27:06.040 --> 0:27:09.000
<v Speaker 3>Not he's He's got this cool job as the ice

0:27:09.080 --> 0:27:11.920
<v Speaker 3>cream Man, and he still has time to jam on

0:27:12.040 --> 0:27:14.320
<v Speaker 3>front porches. I want to be like Reggie when I

0:27:14.359 --> 0:27:15.879
<v Speaker 3>grow up and work. Of course, when you grow up,

0:27:15.920 --> 0:27:17.879
<v Speaker 3>you realize, like, oh, man, Reggie's life was kind of

0:27:17.920 --> 0:27:20.560
<v Speaker 3>a mess at the time he was going through some stuff.

0:27:21.560 --> 0:27:23.359
<v Speaker 3>You know, a good guy, but you know, he did

0:27:23.440 --> 0:27:24.359
<v Speaker 3>not have it all together.

0:27:24.680 --> 0:27:25.840
<v Speaker 1>But he seemed so cool.

0:27:26.080 --> 0:27:29.440
<v Speaker 3>Yeah, and he is within the context of this movie. Yeah,

0:27:29.640 --> 0:27:31.960
<v Speaker 3>Reggie's cool. Yeah, and part of it is Yet you

0:27:32.040 --> 0:27:33.960
<v Speaker 3>don't know anything else about him, really, I mean, you

0:27:34.040 --> 0:27:35.520
<v Speaker 3>know a little stuff, but yeah, you don't. You don't

0:27:35.520 --> 0:27:37.920
<v Speaker 3>have all these other details. In subsequent films, they have

0:27:38.000 --> 0:27:41.240
<v Speaker 3>to make him more like tragic and you know, revenge

0:27:41.320 --> 0:27:43.320
<v Speaker 3>focused and so forth. But this, in this one, he's

0:27:43.400 --> 0:27:46.040
<v Speaker 3>just a He's just a dude going about his life

0:27:46.200 --> 0:27:48.480
<v Speaker 3>and then some stuff starts going down around him and

0:27:48.560 --> 0:27:49.640
<v Speaker 3>he gets involved.

0:27:50.000 --> 0:27:52.720
<v Speaker 1>Is Reggie supposed to be twenty or fifty?

0:27:54.000 --> 0:27:56.600
<v Speaker 3>I don't know. It's it's unknown. It's as unknown as

0:27:56.760 --> 0:27:58.960
<v Speaker 3>the as it would be to the youth who is

0:27:59.000 --> 0:28:01.000
<v Speaker 3>looking up to him, I guess. But I don't think

0:28:01.000 --> 0:28:02.680
<v Speaker 3>he's supposed to be too old, right.

0:28:02.840 --> 0:28:06.280
<v Speaker 1>No, he's just generally adult. But like within the range

0:28:06.320 --> 0:28:09.320
<v Speaker 1>of adults, that's it's it's up for grabs.

0:28:09.640 --> 0:28:14.480
<v Speaker 3>Yeah. So the real Reggie Banister was Slash is a

0:28:14.640 --> 0:28:17.880
<v Speaker 3>Vietnam that turned actor who started out in these early

0:28:18.040 --> 0:28:20.879
<v Speaker 3>Cosarelli films. I think he was in all of his

0:28:20.960 --> 0:28:23.879
<v Speaker 3>films except for Beast Master and the Masters of Horror

0:28:23.920 --> 0:28:26.240
<v Speaker 3>episode that I mentioned earlier, like at least had some

0:28:26.280 --> 0:28:28.800
<v Speaker 3>sort of small role. He branched out into some other

0:28:28.840 --> 0:28:32.680
<v Speaker 3>works such as La Law, Silent Night, Deadly Night four,

0:28:33.280 --> 0:28:36.159
<v Speaker 3>Wish Master, and many other horror titles over the years.

0:28:36.480 --> 0:28:38.320
<v Speaker 3>I think a lot of it is like he had this.

0:28:38.840 --> 0:28:42.160
<v Speaker 3>He cemented his status as an icon in the Phantasm films,

0:28:42.440 --> 0:28:44.479
<v Speaker 3>and that got him a lot of work. He's apparently,

0:28:44.720 --> 0:28:46.440
<v Speaker 3>you know, does a lot of conventions or has over

0:28:46.520 --> 0:28:49.520
<v Speaker 3>the years. He also put out an album in two

0:28:49.520 --> 0:28:53.200
<v Speaker 3>thousand and eight titled Naked Truth by the Reggie Banister Band,

0:28:53.920 --> 0:28:56.960
<v Speaker 3>and yeah, Reggie Rocks. There needs to be an official

0:28:57.040 --> 0:29:01.120
<v Speaker 3>action figure of him, because we have action figures of

0:29:01.520 --> 0:29:02.840
<v Speaker 3>less noble characters.

0:29:03.120 --> 0:29:05.680
<v Speaker 1>Oh well, I wasn't going to say less noble about this,

0:29:05.800 --> 0:29:08.480
<v Speaker 1>but I've got a great action figure of Tom Atkins

0:29:08.560 --> 0:29:10.400
<v Speaker 1>from Night of the Creeps. If we've got that, we

0:29:10.440 --> 0:29:12.680
<v Speaker 1>should get a good Reggie Banister action figure.

0:29:12.880 --> 0:29:14.920
<v Speaker 3>Get Reggie on the Horn. I'm sure you can work

0:29:14.960 --> 0:29:18.760
<v Speaker 3>out the licensing on this all right. Since we're talking

0:29:18.800 --> 0:29:21.320
<v Speaker 3>about a Phantasm film, we are of course also talking

0:29:21.360 --> 0:29:25.520
<v Speaker 3>about the Tall Man played by Angus scrim who lived

0:29:25.600 --> 0:29:28.040
<v Speaker 3>nineteen twenty six through twenty sixteen.

0:29:28.520 --> 0:29:31.120
<v Speaker 1>I love the vibe of Angus Scrim as the tall

0:29:31.240 --> 0:29:34.640
<v Speaker 1>Man because it is once again not It doesn't just

0:29:35.000 --> 0:29:38.520
<v Speaker 1>totally go down smooth. It doesn't feel like, yes, this guy,

0:29:38.640 --> 0:29:41.320
<v Speaker 1>you know, he's not Doug Bradley's pin head or something.

0:29:41.360 --> 0:29:44.280
<v Speaker 1>He just feels like born to play this character. There's

0:29:44.320 --> 0:29:49.040
<v Speaker 1>a kind of occasional awkwardness to him, an awkwardness in

0:29:49.120 --> 0:29:51.400
<v Speaker 1>the way like his posture or the way he'll like

0:29:51.560 --> 0:29:53.840
<v Speaker 1>reach out for a character in a you know, jump

0:29:53.920 --> 0:29:57.600
<v Speaker 1>scare or something. But that awkwardness fits like it almost

0:29:57.680 --> 0:29:58.600
<v Speaker 1>makes the movie better.

0:29:59.120 --> 0:30:01.120
<v Speaker 3>Yeah. I think part of it to the awkwardness is

0:30:01.240 --> 0:30:05.440
<v Speaker 3>that he the real Angus Scrim was six ' four

0:30:06.400 --> 0:30:08.479
<v Speaker 3>and they made him seem even taller, you know, by

0:30:08.560 --> 0:30:11.160
<v Speaker 3>various very practical effects, but one of them was by

0:30:11.200 --> 0:30:14.520
<v Speaker 3>putting him in a smaller suit. So he looks a

0:30:14.560 --> 0:30:16.880
<v Speaker 3>little awkward just in the way he's wearing his clothing,

0:30:16.920 --> 0:30:18.840
<v Speaker 3>and it makes him feel like he's not six '

0:30:18.880 --> 0:30:22.200
<v Speaker 3>four but like seven to four or something. So Angus

0:30:22.240 --> 0:30:25.120
<v Speaker 3>Scrim was his acting name, but his real name was

0:30:25.200 --> 0:30:29.760
<v Speaker 3>Lawrence Rory Guy. He adopted the Angus Scrim name for

0:30:29.920 --> 0:30:32.880
<v Speaker 3>this film. He'd previously been in some other works, including

0:30:33.000 --> 0:30:37.600
<v Speaker 3>Cossarelli's Jim the World's Greatest, and went on to star

0:30:37.800 --> 0:30:42.200
<v Speaker 3>in all subsequent Phantasm films, as well as appearing and

0:30:42.360 --> 0:30:44.880
<v Speaker 3>I think often smaller roles in films like The Lost

0:30:44.960 --> 0:30:49.600
<v Speaker 3>Empire Chopping Mall. He has a very brief cameo in that.

0:30:50.440 --> 0:30:52.880
<v Speaker 3>I think he's just present. I think he's like a

0:30:53.040 --> 0:30:56.720
<v Speaker 3>new reporter at a news conference about the new mall robots.

0:30:59.160 --> 0:31:00.280
<v Speaker 1>I don't remember that at all.

0:31:01.120 --> 0:31:03.240
<v Speaker 3>Even if you know it's coming, you can miss it.

0:31:03.320 --> 0:31:08.640
<v Speaker 3>It's such a small role. He is also in Subspecies Mindwarp, Munchie,

0:31:09.040 --> 0:31:11.520
<v Speaker 3>I Sell the Dead and John dies at the end.

0:31:11.880 --> 0:31:15.760
<v Speaker 3>He was also the opening narrator on Wes Craven's wish Master,

0:31:16.240 --> 0:31:18.480
<v Speaker 3>So if you check out the first ten to fifteen

0:31:18.480 --> 0:31:21.400
<v Speaker 3>minutes of wish Master, which is all you need, you'll

0:31:21.440 --> 0:31:24.760
<v Speaker 3>get a little audio from him. He was also a

0:31:24.920 --> 0:31:29.920
<v Speaker 3>five time Grammy nominated and one time Grammy winner for

0:31:30.160 --> 0:31:35.240
<v Speaker 3>writing liner notes on classical albums Huh yeah. He began

0:31:35.320 --> 0:31:37.320
<v Speaker 3>his career as a writer and a journalist, though his

0:31:37.440 --> 0:31:38.880
<v Speaker 3>degree was apparently in drama.

0:31:39.240 --> 0:31:42.720
<v Speaker 1>Yeah, and apparently the stage name Angus Skrim goes back

0:31:42.760 --> 0:31:45.120
<v Speaker 1>to his college days when he was getting a drama degree.

0:31:45.160 --> 0:31:48.800
<v Speaker 1>I read that he was doing plays off campus when

0:31:48.840 --> 0:31:51.160
<v Speaker 1>he technically was not allowed to do that by the

0:31:51.360 --> 0:31:54.880
<v Speaker 1>theater department that he was studying at. So he tried

0:31:54.920 --> 0:32:00.320
<v Speaker 1>to keep his off campus theater work secret by using

0:32:00.360 --> 0:32:02.640
<v Speaker 1>a different name, using a stage name, so in case

0:32:02.680 --> 0:32:04.760
<v Speaker 1>he got mentioned in a review or something, they wouldn't

0:32:05.120 --> 0:32:06.200
<v Speaker 1>be able to trace it to him.

0:32:06.600 --> 0:32:09.160
<v Speaker 3>Yeah, it's a great Moniker. I love it, And yeah,

0:32:09.240 --> 0:32:11.960
<v Speaker 3>I mean Angus scrim was ultimately like, this dude is

0:32:12.000 --> 0:32:14.640
<v Speaker 3>a horror icon. Like he's as much a part of

0:32:14.720 --> 0:32:18.720
<v Speaker 3>these phantasm films as Flying silver Balls and Killer Dwarfs.

0:32:19.040 --> 0:32:22.400
<v Speaker 1>So you mentioned he's in Munchie. Is that a Groblins movie.

0:32:23.040 --> 0:32:25.080
<v Speaker 3>Yes, I don't think it's one I've seen, but there

0:32:25.120 --> 0:32:26.920
<v Speaker 3>were at least a couple of Munchet movie. I think

0:32:27.000 --> 0:32:32.200
<v Speaker 3>Munchie and then Munchies or Munchi's too. Don't take me

0:32:32.280 --> 0:32:33.560
<v Speaker 3>to the bank on that one, but yeah, those are

0:32:33.600 --> 0:32:36.760
<v Speaker 3>Gromblins movies. Okay. A couple of other humans involved in this.

0:32:37.440 --> 0:32:40.600
<v Speaker 3>We have the Lady in Lavender, who is the tall

0:32:40.720 --> 0:32:47.680
<v Speaker 3>Man's female form slash sex incarnation. She's played by Kathy Lester.

0:32:48.680 --> 0:32:51.720
<v Speaker 3>Lester is an actor and a musician, but her main

0:32:51.880 --> 0:32:55.000
<v Speaker 3>roles are this nineteen ninety four's Phantasm three Lord of

0:32:55.120 --> 0:32:56.520
<v Speaker 3>the Dead, and I think she also came back in

0:32:56.560 --> 0:33:01.360
<v Speaker 3>the twenty sixteen Phantasm movie Ravager, and then Sally is

0:33:01.400 --> 0:33:03.440
<v Speaker 3>a character that pops up in this play by Lynn

0:33:03.560 --> 0:33:07.160
<v Speaker 3>Eastman Rossy. She was only active for nineteen ninety four,

0:33:07.200 --> 0:33:10.880
<v Speaker 3>but during that time she appeared in a number of notable,

0:33:10.880 --> 0:33:13.840
<v Speaker 3>at least notable to US films, the Savage Sasquatch film

0:33:14.000 --> 0:33:15.960
<v Speaker 3>Night of the Demon from nineteen eighty.

0:33:16.160 --> 0:33:18.480
<v Speaker 1>Night of the Demon I remember, I think we watched

0:33:18.520 --> 0:33:20.320
<v Speaker 1>that one for Trailer Talk years ago.

0:33:20.800 --> 0:33:23.719
<v Speaker 3>Yeah, definitely. There are two types of sasquatch movies, as

0:33:23.760 --> 0:33:27.200
<v Speaker 3>we've discussed, there's the noble Squatch and the savage Squatch.

0:33:27.760 --> 0:33:29.720
<v Speaker 3>And this is a savage Squatch film. This is where

0:33:29.920 --> 0:33:31.320
<v Speaker 3>Bigfoot is killing people.

0:33:31.480 --> 0:33:34.240
<v Speaker 1>I think I've been torn on whether Night of the

0:33:34.280 --> 0:33:36.479
<v Speaker 1>Demon is worth covering on this show, because it's got

0:33:36.520 --> 0:33:38.800
<v Speaker 1>some really funny fun stuff in it, but I think

0:33:38.840 --> 0:33:41.760
<v Speaker 1>it's also got some really gross bummer stuff too, as

0:33:41.800 --> 0:33:43.200
<v Speaker 1>a lot of Sasquatch movies do.

0:33:44.400 --> 0:33:47.720
<v Speaker 3>Lynn Eastman Rossi was also in Project X this is

0:33:47.760 --> 0:33:50.640
<v Speaker 3>the Matthew Broderick eight movie from nineteen eighty seven, and

0:33:50.920 --> 0:33:54.360
<v Speaker 3>she was also in nineteen ninety two's Unlawful Entry featuring

0:33:54.440 --> 0:33:58.960
<v Speaker 3>Kurt Russell, Ray Liota, and Sonny Carl Davis aka Rabbit.

0:33:59.280 --> 0:34:01.480
<v Speaker 1>Oh we took a minute to figure this. Yeah, I

0:34:01.600 --> 0:34:02.560
<v Speaker 1>know what you're talking about.

0:34:02.880 --> 0:34:08.759
<v Speaker 3>Trancers, Yes, okay, yeah, transfers to Rabbit. Notable performance. All right.

0:34:09.400 --> 0:34:12.880
<v Speaker 3>Getting into the effects here, I mainly wanted to commun

0:34:12.880 --> 0:34:15.080
<v Speaker 3>the effects are mostly really good in this and hold

0:34:15.160 --> 0:34:17.160
<v Speaker 3>up with one notable exception, but all the stuff with

0:34:17.239 --> 0:34:19.920
<v Speaker 3>like the flying silver balls and so forth, I think

0:34:20.040 --> 0:34:22.839
<v Speaker 3>still look really good. But I want to call out

0:34:22.880 --> 0:34:25.480
<v Speaker 3>the fact that Gene Corso, who lived nineteen thirty two

0:34:25.520 --> 0:34:28.680
<v Speaker 3>through nineteen ninety six, has sound effects credit on this,

0:34:29.360 --> 0:34:32.880
<v Speaker 3>shared with Lorraine Mitchell. But yeah, the sound effects and

0:34:33.000 --> 0:34:35.879
<v Speaker 3>phantasm are really great and I think certainly helps sell

0:34:35.960 --> 0:34:38.759
<v Speaker 3>that weird aura of the film, especially the weird r

0:34:38.840 --> 0:34:42.240
<v Speaker 3>of the flying death spheres. As a sound editor, Corso

0:34:42.320 --> 0:34:45.280
<v Speaker 3>worked on such films as Queen of Blood, Star Wars,

0:34:45.440 --> 0:34:50.400
<v Speaker 3>The China Syndrome, Mutant, Predator, Deep Star six, and The Rift.

0:34:51.440 --> 0:34:53.799
<v Speaker 3>And then Loraine Mitchell, who also worked on this, worked

0:34:53.800 --> 0:34:55.920
<v Speaker 3>on some of these films as well, along with Conan

0:34:56.040 --> 0:34:57.879
<v Speaker 3>the Destroyer and Rambo three.

0:34:58.400 --> 0:35:03.320
<v Speaker 1>I think in general audiences really underestimate how much difference

0:35:03.480 --> 0:35:07.480
<v Speaker 1>a good audio element makes in a horror movie. Good

0:35:07.640 --> 0:35:11.839
<v Speaker 1>good sound effects, atmospheric sound design, and good music. Would

0:35:11.920 --> 0:35:15.360
<v Speaker 1>this movie be remembered anything like the way it is

0:35:15.800 --> 0:35:17.920
<v Speaker 1>if it did not have the quality of sound effects

0:35:17.960 --> 0:35:18.879
<v Speaker 1>and music that it does.

0:35:19.440 --> 0:35:22.800
<v Speaker 3>Yeah, I think that's a great question, and I'm not

0:35:22.880 --> 0:35:25.080
<v Speaker 3>sure it would have, because, yeah, the sound effects are great,

0:35:25.120 --> 0:35:29.120
<v Speaker 3>but yeah, music is wonderful as well, iconic really. The

0:35:29.280 --> 0:35:32.200
<v Speaker 3>music is credited to fred Mero, who lived nineteen thirty

0:35:32.280 --> 0:35:35.279
<v Speaker 3>nine through nineteen ninety nine, and Malcolm Segrave, who lived

0:35:35.360 --> 0:35:38.240
<v Speaker 3>nineteen twenty eight through two thousand and one. Sea Gray's

0:35:38.320 --> 0:35:42.040
<v Speaker 3>only film credits are for the Phantasm theme, but Myro

0:35:43.160 --> 0:35:45.560
<v Speaker 3>has more of a history as a well. First of all,

0:35:45.600 --> 0:35:49.760
<v Speaker 3>a third generation musical professional, his father Joseph Meiro wrote

0:35:50.040 --> 0:35:54.520
<v Speaker 3>you make Me Feel So Young that song, Yeah, and

0:35:54.760 --> 0:35:59.279
<v Speaker 3>Myro also worked on Phantasm two and Phantasm three, but

0:35:59.440 --> 0:36:03.800
<v Speaker 3>his other school include nineteen seventy three's Soilent Green and Scarecrow.

0:36:04.000 --> 0:36:06.880
<v Speaker 1>You Got the Gears turned in on some mild thematic

0:36:06.960 --> 0:36:11.279
<v Speaker 1>connections between Phantasm and Soilent Green. Both involve a discovery

0:36:11.400 --> 0:36:14.880
<v Speaker 1>of a secret science fiction manufacturing process where one of

0:36:14.960 --> 0:36:16.320
<v Speaker 1>the ingredients is people.

0:36:16.719 --> 0:36:18.759
<v Speaker 3>That's an interesting you know, it's interesting. You can think

0:36:18.800 --> 0:36:20.360
<v Speaker 3>of these various films. You can think of Season of

0:36:20.400 --> 0:36:25.960
<v Speaker 3>the Witch, Halloween three films about at least slightly about

0:36:27.440 --> 0:36:33.640
<v Speaker 3>industrial malfeasance, some sort of like evil industrial plot to

0:36:34.280 --> 0:36:39.280
<v Speaker 3>mass produce something that is destructive to humanity. Yeah, but anyway,

0:36:39.280 --> 0:36:43.000
<v Speaker 3>the Phantasm score absolutely great. I have no reservations about

0:36:43.080 --> 0:36:47.279
<v Speaker 3>saying that the theme is catchy and creepy, perfectly matching

0:36:47.320 --> 0:36:50.520
<v Speaker 3>the dreamlike quality of the film. And even outside of

0:36:50.600 --> 0:36:54.480
<v Speaker 3>the main Fantasm theme song, there are all these wonderful

0:36:54.680 --> 0:36:59.000
<v Speaker 3>hypnotic soundscapes as well. So you have synth and guitar

0:36:59.080 --> 0:37:01.840
<v Speaker 3>in there, but we also have gongs and chimes and

0:37:02.000 --> 0:37:07.280
<v Speaker 3>cymbals and bells creating this wonderful hallucinatory effect.

0:37:07.560 --> 0:37:10.319
<v Speaker 1>I agree, love all that stuff. There is one thing

0:37:10.400 --> 0:37:12.920
<v Speaker 1>I noticed. I didn't compare them side to side to

0:37:13.000 --> 0:37:15.399
<v Speaker 1>see exactly how similar they are, but I did hear

0:37:15.560 --> 0:37:19.399
<v Speaker 1>some strong overlap between I think it was the main

0:37:19.800 --> 0:37:24.080
<v Speaker 1>synth theme from Phantasm and one of the tunes that

0:37:24.239 --> 0:37:27.520
<v Speaker 1>is used in John Carpenter's The Fog, though of course

0:37:27.520 --> 0:37:30.480
<v Speaker 1>I'm not alleging musical plagiarism or anything. You know, there

0:37:30.480 --> 0:37:32.279
<v Speaker 1>are only so many notes, so you're gonna get some

0:37:32.360 --> 0:37:35.920
<v Speaker 1>similar eerie tunes. But I heard that kinship.

0:37:36.120 --> 0:37:38.000
<v Speaker 3>Of course, The Fog didn't come out till nineteen eighty.

0:37:38.239 --> 0:37:41.040
<v Speaker 1>Wait, what my god, you're right. I had the order

0:37:41.120 --> 0:37:44.680
<v Speaker 1>inverted in my head, so if there is any inspiration,

0:37:44.760 --> 0:37:45.919
<v Speaker 1>it would have gone the other way.

0:37:46.280 --> 0:37:47.759
<v Speaker 3>Yeah, but like I said, there are only so many

0:37:47.800 --> 0:38:01.680
<v Speaker 3>notes you can play. All right, well, let's jump into Phantasm.

0:38:02.120 --> 0:38:05.160
<v Speaker 1>Well, mercifully breaking our streak of movies that begin by

0:38:05.200 --> 0:38:07.360
<v Speaker 1>looking at the stars in space, this film does not

0:38:07.520 --> 0:38:11.560
<v Speaker 1>begin in space. Instead, it's just phantasm in red letters

0:38:11.600 --> 0:38:13.520
<v Speaker 1>on a black background, and then we cut to an

0:38:13.600 --> 0:38:18.080
<v Speaker 1>establishing shot of a mansion. It's a oh, I did

0:38:18.120 --> 0:38:21.040
<v Speaker 1>not look up architectural styles. Do you know what style

0:38:21.120 --> 0:38:23.640
<v Speaker 1>of house this is? It's like a big white mansion

0:38:23.760 --> 0:38:26.040
<v Speaker 1>with columns out front, three columns and sort of a

0:38:26.120 --> 0:38:27.240
<v Speaker 1>wrap around veranda.

0:38:27.360 --> 0:38:30.840
<v Speaker 3>I believe. Yeah, old American, I think is the architectural

0:38:30.920 --> 0:38:31.480
<v Speaker 3>styling here.

0:38:31.800 --> 0:38:35.000
<v Speaker 1>And then we're just straight on from this to an

0:38:35.280 --> 0:38:41.000
<v Speaker 1>absolutely hilariously awkward sex scene in a cemetery featuring a

0:38:41.120 --> 0:38:45.440
<v Speaker 1>dude who looks like Lemmy from Motorhead and a lady

0:38:45.480 --> 0:38:48.239
<v Speaker 1>with blonde hair and purple eye makeup, and.

0:38:48.280 --> 0:38:49.760
<v Speaker 3>This would be our lady in Lavender.

0:38:49.880 --> 0:38:53.080
<v Speaker 1>We find out, yes, she's a recurring character. In fact,

0:38:53.200 --> 0:38:54.880
<v Speaker 1>we find out she is just a sort of a

0:38:55.600 --> 0:38:59.319
<v Speaker 1>glamour a mirage, and in fact she is Anga Skrim,

0:38:59.520 --> 0:39:01.600
<v Speaker 1>but just in a different form. And we see that

0:39:01.719 --> 0:39:04.360
<v Speaker 1>because Okay, they're having sex in the cemetery. And then

0:39:04.440 --> 0:39:07.920
<v Speaker 1>suddenly the lady pulls out a dagger and she stabs Lemmy.

0:39:08.040 --> 0:39:10.360
<v Speaker 1>She stabs the dude, and then through the magic of

0:39:10.440 --> 0:39:13.440
<v Speaker 1>film editing, she transforms into an old man and it

0:39:13.600 --> 0:39:16.400
<v Speaker 1>is Angus Grimm. We will see him many more times

0:39:16.440 --> 0:39:19.400
<v Speaker 1>in the film. The soundtrack in the scene is symbols

0:39:19.480 --> 0:39:23.120
<v Speaker 1>and whooshing wind noises, so it's this weird mix of

0:39:23.280 --> 0:39:26.200
<v Speaker 1>like kind of cool atmosphere. But the staging of the

0:39:26.280 --> 0:39:28.040
<v Speaker 1>sex scene is so funny.

0:39:28.560 --> 0:39:32.560
<v Speaker 3>Yeah, it's absurd. I mean, obviously, depictions of human sex

0:39:32.800 --> 0:39:35.000
<v Speaker 3>and film should always be considered it with a grain

0:39:35.080 --> 0:39:38.239
<v Speaker 3>of salt, but this one feels like it was constructed

0:39:38.640 --> 0:39:41.520
<v Speaker 3>via youthful hearsay about what the grown up world of

0:39:41.560 --> 0:39:44.600
<v Speaker 3>sexuality actually consists off. You know, it's one of these

0:39:44.640 --> 0:39:49.799
<v Speaker 3>where it's like full clothing, strange positioning. If you were

0:39:49.840 --> 0:39:53.279
<v Speaker 3>to try and figure out the details of human sexuality

0:39:53.360 --> 0:39:55.440
<v Speaker 3>based on this scene, you would be left with just

0:39:55.520 --> 0:39:57.640
<v Speaker 3>a lot of questions about how everything lines up.

0:39:57.880 --> 0:39:59.959
<v Speaker 1>Yeah, I don't want to get I'm not gonna get gross.

0:40:00.000 --> 0:40:02.000
<v Speaker 1>I don't want to get too specific about the mechanics

0:40:02.040 --> 0:40:05.600
<v Speaker 1>of horror movie sex. But it is greatly confusing at

0:40:05.640 --> 0:40:09.280
<v Speaker 1>what angles these two people's bodies are supposed to be positioned.

0:40:09.440 --> 0:40:12.240
<v Speaker 3>Yeah, it just it makes you It feels like something

0:40:12.400 --> 0:40:15.160
<v Speaker 3>like Ralph Wigham would explain, you know. And then the

0:40:15.239 --> 0:40:18.680
<v Speaker 3>baby looked at me. Yeah, I have no idea. Yeah,

0:40:18.960 --> 0:40:21.880
<v Speaker 3>it's absurd, but it also, again, I think it falls

0:40:21.920 --> 0:40:24.000
<v Speaker 3>in line with that youthful energy of the film. You know.

0:40:24.120 --> 0:40:28.040
<v Speaker 3>It's like, like, what is sex? What is death? Mike

0:40:28.120 --> 0:40:31.200
<v Speaker 3>doesn't know, and part of this film is Mike's dream

0:40:31.280 --> 0:40:33.080
<v Speaker 3>quest to try and figure that out.

0:40:33.320 --> 0:40:35.960
<v Speaker 1>But okay, Lady in Lavender is actually anger scrim she

0:40:36.120 --> 0:40:39.920
<v Speaker 1>kills Lemmy and then it's morning in the cemetery and

0:40:40.040 --> 0:40:42.840
<v Speaker 1>we're back at the mansion. But it's daylight and we

0:40:42.920 --> 0:40:44.759
<v Speaker 1>hear we meet two of our main characters. By the way,

0:40:44.800 --> 0:40:47.600
<v Speaker 1>we see a science says it's morning Side Morningside Cemetery,

0:40:48.360 --> 0:40:52.360
<v Speaker 1>and we meet our main characters, Jody and Reggie. Jody

0:40:52.560 --> 0:40:57.320
<v Speaker 1>is tall, handsome, big mane of messy hair. Reggie is

0:40:58.160 --> 0:41:01.920
<v Speaker 1>he's shorter, He's wearing cool sun glasses. And I was

0:41:01.960 --> 0:41:05.440
<v Speaker 1>gonna say, so he's like bald in front with a

0:41:05.640 --> 0:41:08.320
<v Speaker 1>horseshoe of hair and then a ponytail. So I was

0:41:08.360 --> 0:41:10.520
<v Speaker 1>going to say it's like business in front, party and back,

0:41:10.560 --> 0:41:13.600
<v Speaker 1>but really it's more like closed for business in front, party.

0:41:13.360 --> 0:41:16.040
<v Speaker 3>And back and close for business mostly on the top

0:41:16.120 --> 0:41:22.319
<v Speaker 3>as well. It's a substantial bald pattern there, but still

0:41:22.520 --> 0:41:24.920
<v Speaker 3>very very cool. Look. He's got some nice sideburns there

0:41:25.040 --> 0:41:27.399
<v Speaker 3>that come to a nice little goring point.

0:41:27.680 --> 0:41:29.439
<v Speaker 1>I mean, there's no denying Reggie's cool.

0:41:29.680 --> 0:41:29.879
<v Speaker 3>Yeah.

0:41:30.239 --> 0:41:33.239
<v Speaker 1>So they meet up and they say, hey, Tommy's gone

0:41:33.920 --> 0:41:37.280
<v Speaker 1>hell of a way to end a trio. So Tommy,

0:41:37.400 --> 0:41:39.279
<v Speaker 1>I think, meaning the guy from the opening scene who

0:41:39.320 --> 0:41:43.400
<v Speaker 1>got stabbed was their friend. They believe he committed suicide.

0:41:43.560 --> 0:41:46.600
<v Speaker 1>I don't know why they think that, but that's what

0:41:47.080 --> 0:41:50.440
<v Speaker 1>they have been led to believe. Do you Rob, did

0:41:50.520 --> 0:41:53.040
<v Speaker 1>you detect that they were supposed to all be in

0:41:53.120 --> 0:41:54.320
<v Speaker 1>a band together.

0:41:54.760 --> 0:41:56.640
<v Speaker 3>Yeah. I kind of got that vibe, but I don't

0:41:56.640 --> 0:42:00.359
<v Speaker 3>remember if there was a specific line that actually nted

0:42:00.440 --> 0:42:03.399
<v Speaker 3>that concept. I mean, clearly Jody looked like a dude

0:42:03.440 --> 0:42:05.600
<v Speaker 3>that was in a band. It's just a question of

0:42:05.880 --> 0:42:07.480
<v Speaker 3>was he in the band with these two.

0:42:07.920 --> 0:42:10.400
<v Speaker 1>Jody looks like he would fit right in in a

0:42:10.600 --> 0:42:14.239
<v Speaker 1>one piece disco jumpsuit doing a musical number and like

0:42:14.320 --> 0:42:15.319
<v Speaker 1>a variety show.

0:42:15.719 --> 0:42:15.919
<v Speaker 3>Yeah.

0:42:16.239 --> 0:42:19.279
<v Speaker 1>Anyway, we go into a nice creepy atmospheric scene where

0:42:19.320 --> 0:42:22.480
<v Speaker 1>Jody walks around alone in the halls of the funeral home,

0:42:22.560 --> 0:42:26.600
<v Speaker 1>and the halls are lined with white marble covered in

0:42:26.680 --> 0:42:30.520
<v Speaker 1>a weird pattern of blue veins. I love the atmosphere

0:42:30.560 --> 0:42:32.480
<v Speaker 1>of the inside of the funeral home.

0:42:32.880 --> 0:42:35.160
<v Speaker 3>Yeah, I mean it's in many ways, it's an obvious set,

0:42:35.600 --> 0:42:39.839
<v Speaker 3>and yet the uniformity I think gives it a nice

0:42:39.880 --> 0:42:44.160
<v Speaker 3>otherworldly vibe. And you know this, it feels sterile and

0:42:44.320 --> 0:42:47.239
<v Speaker 3>like a place between and at the same time it

0:42:47.320 --> 0:42:50.920
<v Speaker 3>does feel authentically like a mausoleum, like a mini mausoleums

0:42:50.960 --> 0:42:54.240
<v Speaker 3>also have that vibe, except I don't think it's quite

0:42:54.280 --> 0:42:56.759
<v Speaker 3>as the ones I've been in anyway, it doesn't feel

0:42:56.800 --> 0:42:59.680
<v Speaker 3>quite as monotonous, it's not quite as uniform. You do

0:42:59.800 --> 0:43:04.280
<v Speaker 3>have some little details that are that differentiate one area

0:43:04.360 --> 0:43:07.880
<v Speaker 3>from another. It might be flowers in front of these remains,

0:43:07.920 --> 0:43:10.880
<v Speaker 3>et cetera. But yeah, this whole vibe here. It feels

0:43:11.040 --> 0:43:13.080
<v Speaker 3>just enough like a mausoleum that it doesn't feel like

0:43:13.120 --> 0:43:15.920
<v Speaker 3>they're on a spaceship, but it also kind of feels

0:43:15.960 --> 0:43:16.960
<v Speaker 3>like they're on a spaceship.

0:43:17.200 --> 0:43:20.439
<v Speaker 1>I have questions about how this mausoleum is supposed to work,

0:43:20.520 --> 0:43:23.759
<v Speaker 1>because I think we see later that, like many mausoleums,

0:43:23.800 --> 0:43:26.359
<v Speaker 1>it has these vaults. They're built into the walls, they

0:43:26.400 --> 0:43:29.040
<v Speaker 1>have like a name on them, and then what appears

0:43:29.080 --> 0:43:32.719
<v Speaker 1>to be some kind of covering or door. But later

0:43:32.840 --> 0:43:34.800
<v Speaker 1>we see that you can just open them up like

0:43:34.880 --> 0:43:37.719
<v Speaker 1>a file cabinet, and there is a like a file

0:43:37.800 --> 0:43:40.040
<v Speaker 1>cabinet drawer, and then there's a coffin inside which you

0:43:40.080 --> 0:43:42.440
<v Speaker 1>could presumably just open up and see the body.

0:43:43.000 --> 0:43:46.400
<v Speaker 3>Yeah. Yeah, I'm not sure. I've never opened one up,

0:43:46.840 --> 0:43:49.160
<v Speaker 3>but this, if you take this movie at face value,

0:43:49.640 --> 0:43:52.200
<v Speaker 3>it's telling you that, yeah, these are just like more

0:43:52.360 --> 0:43:55.000
<v Speaker 3>drawers you can just roll on open and look at

0:43:55.040 --> 0:43:55.359
<v Speaker 3>the body.

0:43:55.680 --> 0:43:58.719
<v Speaker 1>I am not an expert in the funerary arts and sciences,

0:43:58.840 --> 0:44:03.280
<v Speaker 1>but I think there would be problems with that design anyway.

0:44:03.360 --> 0:44:06.279
<v Speaker 1>So Jody's walking around and here's these strange sounds that

0:44:06.440 --> 0:44:09.120
<v Speaker 1>in the subtitles for the version of the movie I

0:44:09.200 --> 0:44:11.680
<v Speaker 1>watched it called the sounds warbling. I would call it

0:44:13.239 --> 0:44:16.680
<v Speaker 1>squawking or growling, maybe snarling.

0:44:17.000 --> 0:44:18.560
<v Speaker 3>And of course in a bit we'll find out what

0:44:18.880 --> 0:44:20.120
<v Speaker 3>is making that sound.

0:44:20.200 --> 0:44:23.719
<v Speaker 1>Right, and we see that. Let's see Jody visits the

0:44:23.840 --> 0:44:26.479
<v Speaker 1>grave of his parents, we find out they've passed away,

0:44:27.080 --> 0:44:29.520
<v Speaker 1>and then we meet Mike, Jody's little brother, who is

0:44:29.760 --> 0:44:33.400
<v Speaker 1>just tearing through the grass of the cemetery on a

0:44:33.520 --> 0:44:38.959
<v Speaker 1>dirt bike. It's like he's riding a chainsaw. Trivia fact

0:44:39.040 --> 0:44:41.959
<v Speaker 1>I found is that the motorbike used here is called

0:44:42.000 --> 0:44:46.840
<v Speaker 1>a Hodaka road toad. But he's literally just driving like

0:44:46.960 --> 0:44:48.480
<v Speaker 1>between the grave markers.

0:44:48.880 --> 0:44:52.839
<v Speaker 3>Yeah, some kind of psychomania vibes to this motorcycle ride here.

0:44:53.080 --> 0:44:56.320
<v Speaker 1>And he also hears the weird chittering and snarling sounds.

0:44:56.680 --> 0:44:58.719
<v Speaker 1>And we see a few glimpses of what appear to

0:44:58.800 --> 0:45:03.520
<v Speaker 1>be little figures in art cloaks dashing behind gravestones. Ooh,

0:45:03.880 --> 0:45:06.560
<v Speaker 1>the dwarves, and I think we're supposed to understand that

0:45:06.760 --> 0:45:09.359
<v Speaker 1>Mike is sort of a little engineer, like he has

0:45:09.400 --> 0:45:12.920
<v Speaker 1>an affinity for machines. We see him later repairing Jody's

0:45:13.000 --> 0:45:17.200
<v Speaker 1>muscle car at multiple points, and like there's a part

0:45:17.200 --> 0:45:19.279
<v Speaker 1>where he's working on the engine while Jody is just

0:45:19.360 --> 0:45:21.520
<v Speaker 1>standing there talking to a friend like, Yeah, I'm gonna

0:45:21.560 --> 0:45:25.600
<v Speaker 1>ditch this kid and get out of town anyway. Jody,

0:45:26.120 --> 0:45:29.840
<v Speaker 1>inside the funeral home goes investigating the weird sounds, but

0:45:30.000 --> 0:45:31.919
<v Speaker 1>he doesn't quite figure it out. Instead, there's a great

0:45:32.000 --> 0:45:34.480
<v Speaker 1>jump scare where we first hear Angus scrim talk. He

0:45:34.719 --> 0:45:36.879
<v Speaker 1>comes up behind him and slaps down on his shoulders says,

0:45:36.960 --> 0:45:38.799
<v Speaker 1>the funeral is about to begin.

0:45:39.560 --> 0:45:41.440
<v Speaker 3>Yes, now I.

0:45:41.560 --> 0:45:44.200
<v Speaker 1>Started noticing a pattern. I don't know if you picked

0:45:44.280 --> 0:45:46.959
<v Speaker 1>up on the same thing, Rob, Like in the funeral scene,

0:45:47.120 --> 0:45:51.000
<v Speaker 1>there's a very symmetrical shot where we see the church

0:45:51.120 --> 0:45:55.000
<v Speaker 1>service filmed from straight down the back of the aisle

0:45:55.120 --> 0:45:58.520
<v Speaker 1>where it's like a perfectly balanced frame. There are people

0:45:58.600 --> 0:46:01.440
<v Speaker 1>sitting in the pews on both side and the columns

0:46:01.520 --> 0:46:04.640
<v Speaker 1>lining on both sides, so it's totally symmetrical. We already

0:46:04.680 --> 0:46:08.799
<v Speaker 1>saw shots like that when Jody was walking through the mausoleum.

0:46:08.960 --> 0:46:11.879
<v Speaker 1>You know, he'd be framed in the doorway with all

0:46:11.920 --> 0:46:16.040
<v Speaker 1>these decorations that are exactly symmetrical on both sides. The

0:46:16.120 --> 0:46:18.879
<v Speaker 1>movie seems to be fond of shots like this where

0:46:18.920 --> 0:46:21.640
<v Speaker 1>the subject is in the middle and then it's just

0:46:21.800 --> 0:46:23.960
<v Speaker 1>mirror images on both sides of the screen.

0:46:24.560 --> 0:46:27.279
<v Speaker 3>Yeah. Yeah, And I think especially with this scene, but

0:46:27.400 --> 0:46:30.400
<v Speaker 3>also with the mausoleum scenes as well, there is this

0:46:30.880 --> 0:46:34.320
<v Speaker 3>impression of narrowing, you know, as if narrowing towards the

0:46:34.400 --> 0:46:37.719
<v Speaker 3>death point, which I think lines up nicely with the

0:46:38.280 --> 0:46:40.960
<v Speaker 3>theme of the movie and the idea that you know,

0:46:41.080 --> 0:46:43.759
<v Speaker 3>we're propelled through it, that Mike is propelled through this

0:46:43.960 --> 0:46:47.719
<v Speaker 3>world and you know it keeps the pacing contributes to

0:46:47.800 --> 0:46:49.840
<v Speaker 3>that as well. Also, I want to point out, I

0:46:49.880 --> 0:46:51.719
<v Speaker 3>don't know if you noticed this, but in this particular,

0:46:52.040 --> 0:46:54.279
<v Speaker 3>I see this is a like an actual church, an

0:46:54.280 --> 0:46:57.239
<v Speaker 3>actual location, and they didn't build any of this or

0:46:57.520 --> 0:47:01.080
<v Speaker 3>or decorated a lot. But there's a weird painting above

0:47:01.120 --> 0:47:03.799
<v Speaker 3>the altar in this scene that again I assume it's

0:47:03.880 --> 0:47:06.319
<v Speaker 3>just a legit in church painting, but it has kind

0:47:06.360 --> 0:47:08.640
<v Speaker 3>of zombie Jesus vibes to it, like Jesus has his

0:47:08.800 --> 0:47:09.960
<v Speaker 3>arms up like Frankenstein.

0:47:10.000 --> 0:47:13.719
<v Speaker 1>A bit oh interesting. I didn't notice that. I was

0:47:13.880 --> 0:47:17.320
<v Speaker 1>just thinking, what church let phantasm shoot inside?

0:47:17.840 --> 0:47:19.680
<v Speaker 3>I mean maybe they. I don't know how it went down.

0:47:19.680 --> 0:47:21.560
<v Speaker 3>Maybe they didn't tell him what the film was about,

0:47:21.640 --> 0:47:24.239
<v Speaker 3>or maybe they explained the theme and the church was like, yeah,

0:47:24.800 --> 0:47:26.600
<v Speaker 3>works for us, as long as you get the Jesus

0:47:26.640 --> 0:47:28.680
<v Speaker 3>painting in there. We're very proud of this. Okay.

0:47:28.719 --> 0:47:31.640
<v Speaker 1>Anyway, So Reggie and Jody are there for the funeral

0:47:31.800 --> 0:47:36.399
<v Speaker 1>of their friend, their I guess, their bandmate maybe. And Mike,

0:47:36.600 --> 0:47:39.120
<v Speaker 1>the younger guy, is trying to peep on the funeral

0:47:39.200 --> 0:47:42.640
<v Speaker 1>with binoculars. I didn't understand this at all, Like, why

0:47:42.760 --> 0:47:45.880
<v Speaker 1>isn't he just there instead, he's like in the bushes

0:47:45.960 --> 0:47:48.520
<v Speaker 1>with binoculars watching them carry the coffin.

0:47:50.160 --> 0:47:53.440
<v Speaker 3>Mike is a consonant voyeur. He is just he's just

0:47:53.640 --> 0:47:57.360
<v Speaker 3>constantly spying on sex and death, as is the you know,

0:47:57.440 --> 0:48:00.759
<v Speaker 3>the very definition of the of the voyeuristic imput Like

0:48:01.480 --> 0:48:05.120
<v Speaker 3>his brother's meeting some lady. Well, Mike's in the bushes.

0:48:05.200 --> 0:48:07.600
<v Speaker 3>He's going to see what's happening here. Somebody's moving a

0:48:07.680 --> 0:48:10.799
<v Speaker 3>casket around. Mike's in the bushes. He's got the binoculars out.

0:48:11.000 --> 0:48:13.600
<v Speaker 3>He wants to see how these worlds work, these worlds

0:48:13.680 --> 0:48:16.840
<v Speaker 3>that he is not yet entered into but seems destined

0:48:16.880 --> 0:48:17.480
<v Speaker 3>to be a part of.

0:48:17.920 --> 0:48:21.560
<v Speaker 1>But because he's spying on the funeral, he's still watching

0:48:21.680 --> 0:48:26.440
<v Speaker 1>after all of the mourners leave, and he gets to

0:48:26.480 --> 0:48:29.520
<v Speaker 1>see something very odd happen the tall Man and Gus

0:48:29.560 --> 0:48:33.759
<v Speaker 1>scrim after everybody's gone. Instead of, you know, like letting

0:48:34.000 --> 0:48:37.880
<v Speaker 1>the workers bury the casket, he picks up the casket,

0:48:38.360 --> 0:48:41.080
<v Speaker 1>takes it back to the hearse and puts it inside.

0:48:41.160 --> 0:48:43.400
<v Speaker 1>And he's carrying the entire thing by himself.

0:48:43.920 --> 0:48:47.719
<v Speaker 3>Not only is he most probably evil, he's also cheap.

0:48:48.000 --> 0:48:51.279
<v Speaker 3>He's not hiring anybody else to carry these for him.

0:48:51.320 --> 0:48:53.320
<v Speaker 3>He's just picking it up himself. We also get a

0:48:53.360 --> 0:48:56.120
<v Speaker 3>sense of this when we see Jody's body in the casket.

0:48:56.600 --> 0:48:58.759
<v Speaker 3>Jody looks a little gooolish. It's like the tall Man

0:48:58.880 --> 0:49:03.880
<v Speaker 3>is not doing a good job, and Jody, I'm not sorry,

0:49:03.960 --> 0:49:07.160
<v Speaker 3>not Jody. What's his name, tom good friend? Tommy. Yes,

0:49:07.560 --> 0:49:11.719
<v Speaker 3>Tommy looks gholish, does not look like he's been embalmed

0:49:12.080 --> 0:49:14.799
<v Speaker 3>like a to the degree that you would want your

0:49:14.840 --> 0:49:17.160
<v Speaker 3>loved one embalmed, that would say, but he looks like

0:49:17.200 --> 0:49:20.239
<v Speaker 3>a movie corps. So yes, mission accomplished.

0:49:20.120 --> 0:49:23.319
<v Speaker 1>Right, Okay, so we got the setup. Mike has seen

0:49:23.400 --> 0:49:27.440
<v Speaker 1>something very weird at the Morningside Cemetery, and after that

0:49:27.640 --> 0:49:31.760
<v Speaker 1>weird reveal, Mike walks around alone with excellent theme music

0:49:31.840 --> 0:49:35.680
<v Speaker 1>playing some great seventies horror movie atmosphere. You know, a

0:49:35.760 --> 0:49:39.279
<v Speaker 1>lot of great horror movies from from this time get

0:49:39.440 --> 0:49:41.560
<v Speaker 1>so much mileage, like they stick in your mind, not

0:49:41.920 --> 0:49:44.440
<v Speaker 1>just because of the scary scenes, but because of the

0:49:44.520 --> 0:49:48.200
<v Speaker 1>eerie scenes where a character is merely sort of walking

0:49:48.280 --> 0:49:50.920
<v Speaker 1>through the landscape and the music is playing. I think

0:49:50.960 --> 0:49:54.360
<v Speaker 1>about the early scenes of going down the sidewalks in Halloween,

0:49:54.920 --> 0:49:57.200
<v Speaker 1>or the way Mike is just walking around, maybe going

0:49:57.360 --> 0:50:01.479
<v Speaker 1>to visit the Reverend mother guy Helen Mohayam in this movie.

0:50:01.840 --> 0:50:05.719
<v Speaker 3>Yes, yeah, this is where we get to our wonderful

0:50:05.960 --> 0:50:07.040
<v Speaker 3>Benajessa Itt scene.

0:50:07.560 --> 0:50:12.000
<v Speaker 1>Straight Dune ripoff, and I love it. Clearly Don was

0:50:12.040 --> 0:50:15.399
<v Speaker 1>a fan of Dune. In fact, it's explicit later when

0:50:15.880 --> 0:50:18.000
<v Speaker 1>Jody goes to a bar. Did you notice this in

0:50:18.080 --> 0:50:19.680
<v Speaker 1>the bar is called Dune's Bar.

0:50:20.440 --> 0:50:23.040
<v Speaker 3>Yeah. Yeah, he was obviously a big fan of the book.

0:50:24.120 --> 0:50:26.799
<v Speaker 3>The Lynch adaptation wouldn't come out to eighty four, So yeah,

0:50:26.920 --> 0:50:30.759
<v Speaker 3>definitely a written sci fi fan. In fact, we see

0:50:31.120 --> 0:50:33.400
<v Speaker 3>there's another scene where we see a sci fi paperback

0:50:33.920 --> 0:50:37.840
<v Speaker 3>on Mike's desk or bedside table, and I looked it up.

0:50:37.840 --> 0:50:39.560
<v Speaker 3>I forget what it is offhand, but it is a

0:50:39.640 --> 0:50:43.080
<v Speaker 3>particular sci fi novel that was included. I guess to

0:50:43.200 --> 0:50:45.359
<v Speaker 3>let you know that Mike's into sci fi, that maybe

0:50:45.360 --> 0:50:48.400
<v Speaker 3>he's a little more creative than other people in the

0:50:48.440 --> 0:50:49.480
<v Speaker 3>community around him.

0:50:50.000 --> 0:50:53.400
<v Speaker 1>The book was I Am Legion by Rogers Alasni Oh

0:50:53.520 --> 0:50:53.640
<v Speaker 1>is it?

0:50:53.760 --> 0:50:54.120
<v Speaker 3>Oh good?

0:50:54.640 --> 0:50:56.279
<v Speaker 1>My name is Legion? Maybe I don't know.

0:50:56.320 --> 0:50:58.520
<v Speaker 3>I've never read it, okay, but that sounds right. Yeah.

0:50:58.560 --> 0:51:00.840
<v Speaker 3>I looked it up and then forgot promptly forgot it.

0:51:01.200 --> 0:51:05.360
<v Speaker 3>But it has had very cool little late seventies paperback

0:51:05.440 --> 0:51:06.480
<v Speaker 3>sci fi cover art.

0:51:06.520 --> 0:51:09.360
<v Speaker 1>I love it so clearly. This scene is just taken

0:51:09.520 --> 0:51:12.319
<v Speaker 1>from from Doune the book. But what would you say

0:51:12.440 --> 0:51:14.680
<v Speaker 1>is literally supposed to be happening here? Is this lady

0:51:14.760 --> 0:51:16.920
<v Speaker 1>supposed to be a fortune teller. She's like dressed in

0:51:17.000 --> 0:51:20.879
<v Speaker 1>all black, wearing dark sunglasses inside and in a room

0:51:20.960 --> 0:51:23.719
<v Speaker 1>full of candles, and she speaks through her granddaughter.

0:51:24.320 --> 0:51:27.520
<v Speaker 3>Yeah, yeah, and it's you know, it's already got a

0:51:27.560 --> 0:51:29.680
<v Speaker 3>creepy vibe though you probably, if you've not seen the film,

0:51:29.719 --> 0:51:32.160
<v Speaker 3>you're thinking, well, it's not like then they make him

0:51:32.200 --> 0:51:35.279
<v Speaker 3>put his hand in a box and experience phantom pain

0:51:36.239 --> 0:51:39.120
<v Speaker 3>and then tell him that fear is the mind killer. Well,

0:51:39.320 --> 0:51:42.320
<v Speaker 3>actually all of that happens. That's exactly what happens in

0:51:42.440 --> 0:51:42.880
<v Speaker 3>the scene.

0:51:43.360 --> 0:51:47.279
<v Speaker 1>They don't say mind killer. She says, fear is the killer. Yes,

0:51:48.680 --> 0:51:49.919
<v Speaker 1>doesn't quite have the same ring.

0:51:50.400 --> 0:51:52.759
<v Speaker 3>No, And then I think the box vanishes, right, It

0:51:52.920 --> 0:51:55.560
<v Speaker 3>like straight up vanishes in front of our eyes, the

0:51:55.640 --> 0:51:57.040
<v Speaker 3>viewer's eyes on the table.

0:51:57.120 --> 0:51:59.680
<v Speaker 1>Yes, suggesting that not only in the pain is the

0:51:59.719 --> 0:52:03.640
<v Speaker 1>pain in the box an illusion created telepathically by the

0:52:03.920 --> 0:52:06.319
<v Speaker 1>reverend mother here, but that the box itself is there

0:52:06.400 --> 0:52:07.240
<v Speaker 1>wasn't even a box.

0:52:07.600 --> 0:52:09.520
<v Speaker 3>Now what does all this mean within the context of

0:52:09.560 --> 0:52:11.719
<v Speaker 3>the film. I don't know it.

0:52:14.320 --> 0:52:17.800
<v Speaker 1>Well, Mike is told not to fear, he said, The

0:52:18.360 --> 0:52:21.640
<v Speaker 1>granddaughter says, fear is the killer. Don't fear. That's what

0:52:21.800 --> 0:52:24.240
<v Speaker 1>grandmother wants you to learn. It was all in your mind.

0:52:24.480 --> 0:52:26.280
<v Speaker 1>And then Mike says, oh, yeah.

0:52:28.040 --> 0:52:29.719
<v Speaker 3>I guess it will come. We will come back around

0:52:29.760 --> 0:52:32.040
<v Speaker 3>to this later. This film does do a pretty good

0:52:32.120 --> 0:52:35.759
<v Speaker 3>job of if it establishes something, it will come back

0:52:35.800 --> 0:52:36.279
<v Speaker 3>around to it.

0:52:36.600 --> 0:52:38.440
<v Speaker 1>Okay, I think it's time to talk about sitting here

0:52:38.480 --> 0:52:41.920
<v Speaker 1>at midnight. So at Jody and Mike's house, Jody is

0:52:41.960 --> 0:52:45.480
<v Speaker 1>sitting there on the front porch playing a playing a

0:52:45.520 --> 0:52:50.279
<v Speaker 1>stratocaster plugged into a Fender amp, and then Reggie pulls up.

0:52:50.800 --> 0:52:54.359
<v Speaker 1>Reggie now is in his workoutfit. He is wearing an

0:52:54.600 --> 0:52:57.960
<v Speaker 1>ice cream suit. I don't know. He's wearing like a

0:52:58.040 --> 0:53:00.600
<v Speaker 1>white shirt and white pants with a black bow tie.

0:53:01.080 --> 0:53:03.960
<v Speaker 1>And he's driving a truck that says Reggie's ice Cream.

0:53:04.480 --> 0:53:06.680
<v Speaker 1>And it's got a guitar tucked into one of the

0:53:07.280 --> 0:53:10.480
<v Speaker 1>I don't know, the cooler boxes, I guess. And so

0:53:10.920 --> 0:53:13.640
<v Speaker 1>Reggie gets out of the car, comes up and plays

0:53:13.719 --> 0:53:17.600
<v Speaker 1>guitar alongside Jody. They play a song called Sitting Here

0:53:17.680 --> 0:53:20.040
<v Speaker 1>at Midnight, where the lyrics are I'm just sitting here

0:53:20.040 --> 0:53:22.839
<v Speaker 1>at midnight, and I'll be sitting here till noon. You see,

0:53:22.920 --> 0:53:25.960
<v Speaker 1>my lady left me lonely, Yes she did. My baby

0:53:26.080 --> 0:53:29.520
<v Speaker 1>left me blue. And then they both go oh and

0:53:29.600 --> 0:53:32.680
<v Speaker 1>then play a riff. It's and I will give him credit.

0:53:33.040 --> 0:53:36.960
<v Speaker 1>Both actors are actually playing guitars here nice just like

0:53:37.400 --> 0:53:39.400
<v Speaker 1>moving their hands while the soundtrack plays.

0:53:40.680 --> 0:53:44.000
<v Speaker 3>Ill also say that a lesser movie would have only

0:53:44.040 --> 0:53:46.120
<v Speaker 3>played part of the song, or would have cut away

0:53:46.800 --> 0:53:48.880
<v Speaker 3>and done some sort of a montage or something. But

0:53:49.000 --> 0:53:52.239
<v Speaker 3>now we get the full short performance of this song

0:53:52.360 --> 0:53:54.879
<v Speaker 3>right here on the porch, and I dig it. Also,

0:53:54.960 --> 0:53:57.400
<v Speaker 3>you mentioned that the ice cream truck says Reggie's ice

0:53:57.480 --> 0:54:00.399
<v Speaker 3>cream somehow that I missed out on that when i've

0:54:00.560 --> 0:54:03.640
<v Speaker 3>every time I watched it. That's an interesting detail, Like,

0:54:03.719 --> 0:54:06.840
<v Speaker 3>not only is Reggie the ice cream man, he's apparently

0:54:06.880 --> 0:54:07.560
<v Speaker 3>a business owner.

0:54:07.719 --> 0:54:10.759
<v Speaker 1>Yes, he owns his own business. He's really plugged in

0:54:10.840 --> 0:54:12.320
<v Speaker 1>at the local chamber of commerce.

0:54:14.280 --> 0:54:16.200
<v Speaker 3>Now we do get a nice weird moment there at

0:54:16.200 --> 0:54:18.320
<v Speaker 3>the end of the performance with a tuning fork.

0:54:18.200 --> 0:54:20.959
<v Speaker 1>Though, yes we do well. First of all, after they play,

0:54:21.760 --> 0:54:24.680
<v Speaker 1>I think Jody goes not bad, and then Reggie says

0:54:24.719 --> 0:54:27.319
<v Speaker 1>we're hot is Love, you know, which makes me think

0:54:27.400 --> 0:54:29.440
<v Speaker 1>Hot as Love was the name of their band.

0:54:29.840 --> 0:54:32.640
<v Speaker 3>Oh man, that's a good that would have totally fit.

0:54:32.960 --> 0:54:35.200
<v Speaker 1>But so Reggie pulls out a tuning fork, I guess

0:54:35.280 --> 0:54:37.960
<v Speaker 1>to tune his guitar, but instead we just really zone

0:54:38.120 --> 0:54:40.960
<v Speaker 1>in on the fork and we listen to it it

0:54:41.120 --> 0:54:44.200
<v Speaker 1>humming out a tune until Reggie mutes it by putting

0:54:44.239 --> 0:54:47.280
<v Speaker 1>his two fingers on the end of the fork. Times.

0:54:47.680 --> 0:54:49.520
<v Speaker 3>We will come back to this detail as well.

0:54:59.160 --> 0:55:01.560
<v Speaker 1>Some more stuff happened. We see random like a random

0:55:01.640 --> 0:55:04.399
<v Speaker 1>blonde lady walk into the funeral home and then open

0:55:04.480 --> 0:55:06.680
<v Speaker 1>a door and light shines on her and she screams.

0:55:07.239 --> 0:55:08.719
<v Speaker 1>There are a few things in the movie that are

0:55:08.800 --> 0:55:11.440
<v Speaker 1>just like random things happen and I can't really connect

0:55:11.480 --> 0:55:13.920
<v Speaker 1>them to anything else, So you know, something like that happens.

0:55:14.920 --> 0:55:17.239
<v Speaker 1>But hey, let's go to the bar with Jody. He's

0:55:17.280 --> 0:55:21.560
<v Speaker 1>gonna go to Dune's Cantina, have a beer and try

0:55:21.600 --> 0:55:22.640
<v Speaker 1>to make some friends.

0:55:22.640 --> 0:55:25.880
<v Speaker 3>And Mike is here for this. Mike is watching the

0:55:25.920 --> 0:55:26.439
<v Speaker 3>whole time.

0:55:26.920 --> 0:55:30.240
<v Speaker 1>Yes, Mike of course follows Jody everywhere, so he's outside

0:55:30.320 --> 0:55:34.239
<v Speaker 1>peeping through the window of the bar as Jody's like

0:55:35.200 --> 0:55:37.520
<v Speaker 1>chatting up a lady, chatting up a blond lady who

0:55:38.000 --> 0:55:41.200
<v Speaker 1>they're hitting it off, and he doesn't know who she is,

0:55:41.400 --> 0:55:45.040
<v Speaker 1>but we do because we saw that horribly awkward opening scene.

0:55:45.200 --> 0:55:47.840
<v Speaker 1>It's the lady who stabbed Tommy and turned into Angus

0:55:47.880 --> 0:55:51.080
<v Speaker 1>scrim So Jody don't go home with Angus Grim, but

0:55:51.200 --> 0:55:53.640
<v Speaker 1>it looks like he's gonna. She leads him off to

0:55:53.680 --> 0:55:55.879
<v Speaker 1>the cemetery. I guess the goal is to kill him.

0:55:56.400 --> 0:55:59.120
<v Speaker 1>Mike is still following them, peeping on everything, and then

0:55:59.360 --> 0:56:04.040
<v Speaker 1>suddenly everything is interrupted because snarling, warbling noises start up again,

0:56:04.600 --> 0:56:07.719
<v Speaker 1>and some little creature that looks like a Jawa, like

0:56:07.840 --> 0:56:11.080
<v Speaker 1>a short figuring brown robes, charges out at him from

0:56:11.160 --> 0:56:15.240
<v Speaker 1>the darkness, and Mike runs away, screaming. This interrupts everything.

0:56:15.960 --> 0:56:19.799
<v Speaker 1>Everybody runs off, and Jody runs after Mike. There are

0:56:19.880 --> 0:56:22.080
<v Speaker 1>some really goofy sex jokes in the sea, and I

0:56:22.120 --> 0:56:24.440
<v Speaker 1>don't feel like describing, but anyway, so Jody ends up

0:56:24.480 --> 0:56:25.839
<v Speaker 1>running off after Mike.

0:56:26.160 --> 0:56:29.200
<v Speaker 3>Yeah, it seems a little bit bit cringy in some respects,

0:56:29.239 --> 0:56:32.840
<v Speaker 3>but yeah, this is our first glimpse of the dwarves

0:56:33.719 --> 0:56:37.040
<v Speaker 3>actually scampering about and causing mischief, one of the key

0:56:37.120 --> 0:56:39.360
<v Speaker 3>aspects of the Phantasm films.

0:56:39.840 --> 0:56:41.640
<v Speaker 1>Now, is this a good place to talk about the

0:56:42.360 --> 0:56:45.640
<v Speaker 1>connection between the dwarves in this movie and the jawas

0:56:45.680 --> 0:56:48.600
<v Speaker 1>in Star Wars, because we got to admit there in

0:56:48.680 --> 0:56:52.520
<v Speaker 1>the brown robes with the pointy hoods, they look extremely similar.

0:56:53.040 --> 0:56:56.000
<v Speaker 3>Yeah, there is a strong comparison to be made. Very

0:56:56.040 --> 0:56:59.840
<v Speaker 3>similar vibes and of course different ultimately different energy is involved.

0:56:59.880 --> 0:57:05.360
<v Speaker 3>Like Jawas and Star Wars, they are just technological scavengers

0:57:05.840 --> 0:57:09.480
<v Speaker 3>looking to pick up the pieces and make a few

0:57:09.560 --> 0:57:12.680
<v Speaker 3>deals here and there. They're not evil. They're very neutral

0:57:13.000 --> 0:57:16.680
<v Speaker 3>creatures and as we've seen in later installments of Star Wars,

0:57:16.760 --> 0:57:18.680
<v Speaker 3>and you can have quite good relations with the Jawas.

0:57:18.720 --> 0:57:22.880
<v Speaker 3>They're they're they're non indecent folk. Uh. These creatures the

0:57:23.000 --> 0:57:26.800
<v Speaker 3>dwarves of phantasm. These are little monsters.

0:57:27.000 --> 0:57:28.680
<v Speaker 1>That are snarling, little zombies.

0:57:29.000 --> 0:57:31.560
<v Speaker 3>Yeah, they are up to no good. They will attack you,

0:57:31.920 --> 0:57:34.200
<v Speaker 3>they will do god knows what.

0:57:34.600 --> 0:57:34.680
<v Speaker 4>Now.

0:57:34.720 --> 0:57:37.320
<v Speaker 1>I think a lot of people have assumed that these

0:57:37.400 --> 0:57:40.400
<v Speaker 1>creatures were inspired by the design of the Jawas, But

0:57:40.800 --> 0:57:45.040
<v Speaker 1>in Don Coscarelli's defense, they had apparently they had this

0:57:45.160 --> 0:57:48.200
<v Speaker 1>idea and started shooting the movie before Star Wars came out,

0:57:48.400 --> 0:57:51.360
<v Speaker 1>So I think it looks like this is just a coincidence.

0:57:51.760 --> 0:57:55.080
<v Speaker 3>Yeah, and and we do, unlike the Jawas, which in

0:57:55.120 --> 0:57:58.360
<v Speaker 3>which we never see the Jawa's face, we will get

0:57:58.440 --> 0:58:00.480
<v Speaker 3>to see the face of one of these dwarfs later on.

0:58:00.800 --> 0:58:02.480
<v Speaker 3>And I should also point out that by the time

0:58:02.520 --> 0:58:06.760
<v Speaker 3>they make Phantasm two, in which they had a much

0:58:06.840 --> 0:58:09.400
<v Speaker 3>bigger budget. By the way, one of the things they

0:58:09.520 --> 0:58:13.320
<v Speaker 3>use that budget on is always showing the dwarves faces.

0:58:13.800 --> 0:58:17.480
<v Speaker 3>So the dwarves look extra evil and nasty in that

0:58:17.720 --> 0:58:22.040
<v Speaker 3>film because their faces are never really Oh they may

0:58:22.160 --> 0:58:24.080
<v Speaker 3>their faces may be obscured in some scenes, but there

0:58:24.080 --> 0:58:25.919
<v Speaker 3>are whole lot of scenes where you get to see

0:58:25.920 --> 0:58:27.240
<v Speaker 3>their little snarling faces.

0:58:27.600 --> 0:58:29.880
<v Speaker 1>So anyway, coming back to the plot, here's what some

0:58:30.080 --> 0:58:33.320
<v Speaker 1>weird stuff happens. So Jody runs off after Mike because

0:58:33.360 --> 0:58:37.640
<v Speaker 1>Mike was scared and screaming chased by a necro dwarf,

0:58:38.240 --> 0:58:42.000
<v Speaker 1>and Mike tries to explain to Jody what happened, and

0:58:42.160 --> 0:58:46.400
<v Speaker 1>Jody says it was probably just a gopher in heat, okay,

0:58:47.600 --> 0:58:50.840
<v Speaker 1>And then and then Jody sends Mike home with his car,

0:58:51.920 --> 0:58:55.400
<v Speaker 1>and then Mike wakes and then Mike like wakes up

0:58:55.520 --> 0:58:58.720
<v Speaker 1>and he's in his bed with the groovy blanket with

0:58:58.880 --> 0:59:02.760
<v Speaker 1>the brown, white and gold stripes, but the tall man

0:59:02.880 --> 0:59:05.080
<v Speaker 1>is standing over his bed and his bed is in

0:59:05.160 --> 0:59:08.600
<v Speaker 1>the middle of a cemetery. And then zombies like scream

0:59:08.720 --> 0:59:11.600
<v Speaker 1>and grab him. So I guess this is a dream

0:59:11.920 --> 0:59:14.640
<v Speaker 1>and then he wakes up. But like, if this was

0:59:14.680 --> 0:59:18.440
<v Speaker 1>a dream, how far back does that go? Like how

0:59:18.520 --> 0:59:20.760
<v Speaker 1>much of it was a dream? We don't know when

0:59:20.840 --> 0:59:22.960
<v Speaker 1>the dream sequence started.

0:59:23.040 --> 0:59:25.200
<v Speaker 3>Yeah, or when does it end? Is it still going?

0:59:25.760 --> 0:59:27.840
<v Speaker 3>Is the tall man about to do a jump? Scare

0:59:27.960 --> 0:59:31.080
<v Speaker 3>right behind you right now, Joe, It might happen. But

0:59:31.880 --> 0:59:34.720
<v Speaker 3>those questions aside, this is a fabulous scene. This is

0:59:34.760 --> 0:59:37.040
<v Speaker 3>one that I think has used in the trailer as well,

0:59:37.880 --> 0:59:41.080
<v Speaker 3>just the symmetrical shooting of it, the way it's all

0:59:41.160 --> 0:59:44.760
<v Speaker 3>framed up, the darkness, and it also just like it

0:59:44.920 --> 0:59:47.760
<v Speaker 3>sums up a lot of the attitude of phantasm. Like

0:59:47.840 --> 0:59:52.640
<v Speaker 3>here is Mike the youth in bed, clearly troubled, and

0:59:53.200 --> 0:59:57.600
<v Speaker 3>like Death, the personification of Death is like literally at

0:59:57.880 --> 1:00:00.880
<v Speaker 3>the head of his bed, leering over him, and then

1:00:00.920 --> 1:00:03.200
<v Speaker 3>these things jump out and start, you know, presumably about

1:00:03.200 --> 1:00:04.120
<v Speaker 3>to just tear him in half.

1:00:04.560 --> 1:00:06.920
<v Speaker 1>Then one of the funniest things is it goes from

1:00:07.120 --> 1:00:09.480
<v Speaker 1>He's waking up from a dream sequence and then it

1:00:09.600 --> 1:00:14.200
<v Speaker 1>goes straight to another scene that feels so dream like.

1:00:14.360 --> 1:00:17.320
<v Speaker 1>He's it's it looks kind of gauzy, and Mike is

1:00:17.440 --> 1:00:21.880
<v Speaker 1>wandering down the sidewalk like sucking on a lollipop and

1:00:22.400 --> 1:00:26.680
<v Speaker 1>checking the change tray and payphones for change, and then

1:00:26.760 --> 1:00:29.520
<v Speaker 1>he looks across the street and there's the tall Man

1:00:29.800 --> 1:00:33.360
<v Speaker 1>just walking past like a clothing store. And then there's

1:00:33.480 --> 1:00:37.080
<v Speaker 1>Reggie's ice cream truck in the foreground, and Reggie is

1:00:37.160 --> 1:00:40.600
<v Speaker 1>opening up the freezer and pulling ice cream out, and

1:00:40.920 --> 1:00:44.560
<v Speaker 1>there is fog emanating from the freezer. And then the

1:00:44.640 --> 1:00:48.400
<v Speaker 1>tall Man stops right behind Reggie and stands in the

1:00:48.480 --> 1:00:53.000
<v Speaker 1>freezer fog and turns and looks at Mike and does

1:00:53.120 --> 1:00:59.480
<v Speaker 1>this monstrous sniff. He's like, you know, breathing in uh

1:01:00.160 --> 1:01:05.240
<v Speaker 1>in some kind of weird agony or something. And what

1:01:05.920 --> 1:01:08.040
<v Speaker 1>the heck is going on here? Did this really happen?

1:01:08.400 --> 1:01:11.439
<v Speaker 1>Is this a dream? What is the tall man doing

1:01:11.520 --> 1:01:14.440
<v Speaker 1>when he's sniffing the freezer fog? I don't know.

1:01:15.040 --> 1:01:20.160
<v Speaker 3>Yeah, it's definitely another great scene that has dreamlike qualities,

1:01:20.640 --> 1:01:23.080
<v Speaker 3>and I think has that strong youth vibe of like

1:01:23.240 --> 1:01:26.000
<v Speaker 3>here here the youth is seeing the true creepy nature

1:01:26.040 --> 1:01:29.760
<v Speaker 3>of reality. It's lost to all the other adults, like

1:01:29.840 --> 1:01:31.880
<v Speaker 3>here's Reggie, Reggie to notice this going on at all.

1:01:31.920 --> 1:01:36.040
<v Speaker 3>Reggie's just doing his thing, doing his job. I also

1:01:36.120 --> 1:01:38.560
<v Speaker 3>love how the scene it seems to imply, or it's

1:01:38.560 --> 1:01:41.000
<v Speaker 3>always struck me this way, as being a moment where

1:01:41.280 --> 1:01:44.040
<v Speaker 3>the tall Man is looking right at us the viewer.

1:01:44.400 --> 1:01:47.800
<v Speaker 3>He's looking right back at Mike. So it's like the

1:01:47.880 --> 1:01:52.160
<v Speaker 3>abyss staring back. It's game recognizing game here, it's like

1:01:52.360 --> 1:01:55.240
<v Speaker 3>Mike and the tall Man have a connection. And we'll

1:01:55.280 --> 1:01:59.160
<v Speaker 3>see another version of this later on in the picture.

1:01:59.120 --> 1:02:00.880
<v Speaker 1>Yes we will. But I just want to flag again

1:02:00.920 --> 1:02:03.400
<v Speaker 1>that I have completely lost track of what's the dream

1:02:03.480 --> 1:02:05.520
<v Speaker 1>and what's reality by this point in the movie.

1:02:06.040 --> 1:02:08.720
<v Speaker 3>This is This is probably a good point to mention.

1:02:08.960 --> 1:02:11.840
<v Speaker 3>In Phantasm Too. Again, Universal comes in gives them a

1:02:11.840 --> 1:02:14.920
<v Speaker 3>bunch of funding to finally make a sequel to Phantasm,

1:02:15.520 --> 1:02:18.320
<v Speaker 3>and apparently they made some demands, as you might expect

1:02:18.360 --> 1:02:19.760
<v Speaker 3>when a big studio comes in and gives you a

1:02:19.800 --> 1:02:21.960
<v Speaker 3>whole bunch of money. They said, well, we need some

1:02:22.120 --> 1:02:27.000
<v Speaker 3>romantic interests for our characters, especially for Mike. You can't

1:02:27.160 --> 1:02:30.840
<v Speaker 3>bring back Baldwin and Reggie Banister. You get to bring

1:02:30.920 --> 1:02:32.680
<v Speaker 3>back one and the other one you have to recast.

1:02:33.000 --> 1:02:37.960
<v Speaker 3>So in Fantasm Too they recast Mike, which, given the choice,

1:02:38.240 --> 1:02:42.640
<v Speaker 3>was the correct choice to make. Like you don't recast Reggie.

1:02:42.680 --> 1:02:44.640
<v Speaker 3>You got it. You can't recast Reggie.

1:02:44.560 --> 1:02:45.840
<v Speaker 1>Must have Reggie Banister.

1:02:46.040 --> 1:02:46.240
<v Speaker 3>Yeah.

1:02:46.400 --> 1:02:46.560
<v Speaker 4>Yeah.

1:02:46.880 --> 1:02:49.520
<v Speaker 3>But one of the other apparently, apparently one of the

1:02:49.560 --> 1:02:54.200
<v Speaker 3>other studio demands was no dream sequences. Nobody's dreaming in

1:02:54.280 --> 1:02:57.040
<v Speaker 3>this film. It's I guess they thought it was too confusing,

1:02:57.320 --> 1:03:00.160
<v Speaker 3>and they're like, everything needs to be linear, nobody has

1:03:00.200 --> 1:03:02.960
<v Speaker 3>any dreams, which is a weird demand to make on

1:03:03.400 --> 1:03:06.000
<v Speaker 3>a sequel to this film, a film that, like you said,

1:03:06.920 --> 1:03:09.560
<v Speaker 3>on one hand, like that's the whole quality of it.

1:03:09.640 --> 1:03:11.520
<v Speaker 3>It's like, we don't know when it's a dream and

1:03:11.560 --> 1:03:14.240
<v Speaker 3>when it's not. Even the title of the film is phantasm.

1:03:14.600 --> 1:03:17.760
<v Speaker 3>It is supposed to be like an illusion, something you're

1:03:17.800 --> 1:03:20.720
<v Speaker 3>not sure about. But you also understand where the studio

1:03:20.840 --> 1:03:22.960
<v Speaker 3>is like, look, this is too much. We needed to

1:03:23.000 --> 1:03:25.960
<v Speaker 3>be nice and linear. No dreams, that's a tragedy. I'm

1:03:25.960 --> 1:03:27.840
<v Speaker 3>gonna have to I wonder if I'll get mad when

1:03:27.840 --> 1:03:30.720
<v Speaker 3>I watch P two. Oh. P two is still a

1:03:30.760 --> 1:03:32.920
<v Speaker 3>lot of fun. It's very much an action film. It's

1:03:33.000 --> 1:03:36.720
<v Speaker 3>kind of like Aliens to this film's Alien, but without

1:03:36.840 --> 1:03:42.200
<v Speaker 3>the consistency of quality. Like Phantasm two is a dumber film,

1:03:42.400 --> 1:03:45.120
<v Speaker 3>but also a film that clearly had more money to

1:03:45.320 --> 1:03:50.480
<v Speaker 3>throw at killer ball effects and dwarf effects, and also, yeah,

1:03:50.520 --> 1:03:54.360
<v Speaker 3>Reggie is transformed into a pure action hero and so

1:03:54.600 --> 1:03:57.520
<v Speaker 3>it's a lot of fun as well. But it's very

1:03:57.560 --> 1:04:00.480
<v Speaker 3>different and definitely there's something to be said for it.

1:04:01.160 --> 1:04:03.760
<v Speaker 3>It's moving away from the dream imagery for the most part.

1:04:04.080 --> 1:04:05.840
<v Speaker 1>So the next thing is we're going to spend some

1:04:06.000 --> 1:04:10.040
<v Speaker 1>time with Mike and Jody in their house. I love

1:04:10.120 --> 1:04:13.120
<v Speaker 1>their house. There's a part where Mike is like underneath

1:04:13.320 --> 1:04:16.800
<v Speaker 1>Jody's muscle car doing repairs on it again because apparently,

1:04:17.120 --> 1:04:20.080
<v Speaker 1>you know, he's got full mechanic training even though he

1:04:20.280 --> 1:04:24.440
<v Speaker 1>is only twelve or nineteen and he's and he is

1:04:24.560 --> 1:04:27.440
<v Speaker 1>attacked by the necro dwarves while he is under the car,

1:04:27.680 --> 1:04:30.080
<v Speaker 1>but then in trying to defend himself, he ends up

1:04:30.240 --> 1:04:34.560
<v Speaker 1>bonking Jody on the toe with a hammer. But anyway,

1:04:34.640 --> 1:04:36.720
<v Speaker 1>this is when we finally get a really good look

1:04:36.720 --> 1:04:40.160
<v Speaker 1>at their house and all of the the length of

1:04:40.280 --> 1:04:43.240
<v Speaker 1>the carpet fibers will amaze you.

1:04:44.400 --> 1:04:46.680
<v Speaker 3>Yeah, there's the see the scene where I think this

1:04:46.800 --> 1:04:49.040
<v Speaker 3>is later on, but there's a scene with the stairs

1:04:49.440 --> 1:04:52.040
<v Speaker 3>in the house. We have these like floating stairs and

1:04:52.120 --> 1:04:55.360
<v Speaker 3>they're all carpeted, and man, you just want to you

1:04:55.480 --> 1:04:57.680
<v Speaker 3>just want to take your shoes off and walk on those.

1:04:57.560 --> 1:05:02.160
<v Speaker 1>Things, except they also look like they would have protruding

1:05:02.240 --> 1:05:03.000
<v Speaker 1>hidden nails.

1:05:03.560 --> 1:05:05.920
<v Speaker 3>Well, it is in nineteen seventies, so it's like everything's

1:05:06.520 --> 1:05:09.240
<v Speaker 3>everything in the house looks comfy and yet possibly dangerous.

1:05:09.480 --> 1:05:12.320
<v Speaker 1>Anyway, Mike chills out for a bit in his glorious

1:05:12.360 --> 1:05:14.600
<v Speaker 1>bedroom with the shot of the moon on the wall

1:05:14.840 --> 1:05:18.240
<v Speaker 1>and like a John Lennon poster, I think one of

1:05:18.280 --> 1:05:21.080
<v Speaker 1>those maps of the world that cuts Asia in half

1:05:21.200 --> 1:05:26.440
<v Speaker 1>instead of dividing in the Pacific Ocean. And we see

1:05:26.520 --> 1:05:30.680
<v Speaker 1>him tuck a gigantic bowie knife into a sheet strapped

1:05:30.720 --> 1:05:34.200
<v Speaker 1>to his calf, and the knife is as thick as

1:05:34.280 --> 1:05:37.360
<v Speaker 1>his leg, so when he pulls his pants leg down

1:05:37.480 --> 1:05:41.360
<v Speaker 1>over it, it looks really funny. He also packs a crucifix,

1:05:41.480 --> 1:05:43.600
<v Speaker 1>but this is your classic suiting up scene. It's like

1:05:43.640 --> 1:05:46.520
<v Speaker 1>when Van Helsing is packing his steaks in his holy

1:05:46.600 --> 1:05:49.360
<v Speaker 1>water into the kit. But it's time to head off

1:05:49.400 --> 1:05:52.320
<v Speaker 1>to the Morningside Cemetery at night for some reason, I

1:05:52.400 --> 1:05:54.360
<v Speaker 1>guess to figure out what's going on with the tall

1:05:54.480 --> 1:05:58.680
<v Speaker 1>man and the jawas so Mike Head's over he breaks

1:05:58.720 --> 1:06:01.120
<v Speaker 1>through a window to sneak in, and he's walking around

1:06:01.120 --> 1:06:03.520
<v Speaker 1>in the dark with a lighter. He ends up hiding

1:06:03.600 --> 1:06:07.880
<v Speaker 1>in a coffin in a classic horror movie trope, somebody's

1:06:07.880 --> 1:06:10.000
<v Speaker 1>got to hide in a coffin because somebody's looking for them,

1:06:10.240 --> 1:06:13.200
<v Speaker 1>while a very blank faced man in a white hat

1:06:13.360 --> 1:06:17.280
<v Speaker 1>creeps around looking for him. Rob, did you understand that

1:06:17.680 --> 1:06:19.840
<v Speaker 1>this man in the white hat is supposed to be

1:06:19.960 --> 1:06:22.400
<v Speaker 1>of the same species as Angus scrim.

1:06:23.680 --> 1:06:27.520
<v Speaker 3>I think he's more well, you know, it's it's hard

1:06:27.640 --> 1:06:29.480
<v Speaker 3>this one. This is a point where it's difficult to

1:06:29.600 --> 1:06:32.800
<v Speaker 3>sort of think about this film completely on its own terms,

1:06:32.880 --> 1:06:36.880
<v Speaker 3>because knowing what we know about later installments, I feel

1:06:37.000 --> 1:06:39.840
<v Speaker 3>like it's clear that this guy's just an underling. But

1:06:40.400 --> 1:06:42.640
<v Speaker 3>if I were just watching this film for the first time, yeah,

1:06:42.680 --> 1:06:46.520
<v Speaker 3>I might think this must be this being must be

1:06:46.600 --> 1:06:49.720
<v Speaker 3>of the same species or origin as the tall man,

1:06:49.800 --> 1:06:52.560
<v Speaker 3>because they're both they like, I don't think they exchange

1:06:52.560 --> 1:06:56.120
<v Speaker 3>any words. They have this kind of like wordless correspondence energy.

1:06:56.640 --> 1:06:59.120
<v Speaker 3>But the scene here is really cool though, you know,

1:06:59.200 --> 1:07:00.920
<v Speaker 3>with him hiding in the casket, I feel like it

1:07:01.000 --> 1:07:03.680
<v Speaker 3>has genuine tension to it, and it's this cool bit

1:07:03.760 --> 1:07:06.240
<v Speaker 3>where he's used the lighter that he was showing off

1:07:06.320 --> 1:07:09.680
<v Speaker 3>earlier to keep the casket from closing completely because I

1:07:09.720 --> 1:07:11.480
<v Speaker 3>don't know, maybe it would self lock and then he

1:07:11.520 --> 1:07:13.880
<v Speaker 3>would be stuck in there and buried or found later.

1:07:14.240 --> 1:07:17.920
<v Speaker 1>I wonder if there's there are unused scenes that describe

1:07:17.960 --> 1:07:19.520
<v Speaker 1>who the man in the white hat is, like maybe

1:07:19.560 --> 1:07:22.640
<v Speaker 1>he's a human wren Field to the tall man. Because

1:07:23.680 --> 1:07:25.600
<v Speaker 1>did you read the same thing I did Rob about

1:07:25.640 --> 1:07:30.640
<v Speaker 1>how the original cut of Phantasm was over three hours long?

1:07:31.400 --> 1:07:33.720
<v Speaker 3>Oh wow, Well, I guess. I mean that's not out

1:07:33.720 --> 1:07:36.200
<v Speaker 3>of character with a lot of films where the initial

1:07:36.280 --> 1:07:40.840
<v Speaker 3>cut is just really bloated. But if that's the case

1:07:40.920 --> 1:07:42.680
<v Speaker 3>with this film, I mean, good job on them cutting

1:07:42.720 --> 1:07:47.080
<v Speaker 3>it down and it being this consistently entertaining. There's not

1:07:47.160 --> 1:07:48.280
<v Speaker 3>a dull moment in the film.

1:07:48.680 --> 1:07:51.439
<v Speaker 1>It's like an hour and twenty something. So if that's true,

1:07:51.520 --> 1:07:54.439
<v Speaker 1>that would mean that would have meant we lost half

1:07:54.520 --> 1:07:54.960
<v Speaker 1>the movie.

1:07:55.400 --> 1:07:58.640
<v Speaker 3>I think they pull some stuff out later in some

1:07:58.800 --> 1:08:02.720
<v Speaker 3>of the sequels, and like pretty decades later in some

1:08:02.840 --> 1:08:04.920
<v Speaker 3>of the sequels, they were able to pull out whole

1:08:05.000 --> 1:08:06.280
<v Speaker 3>sequences that they didn't use.

1:08:06.680 --> 1:08:06.880
<v Speaker 4>Yeah.

1:08:08.080 --> 1:08:12.000
<v Speaker 1>Well, anyway, Mike is attacked by the man in the

1:08:12.040 --> 1:08:15.080
<v Speaker 1>white hat, but at the same time he is being

1:08:15.160 --> 1:08:18.320
<v Speaker 1>pursued by the ball. This is when we first really

1:08:19.280 --> 1:08:22.840
<v Speaker 1>meet the ball. There is a shiny metal sphere that

1:08:23.040 --> 1:08:26.680
<v Speaker 1>flies through the air at Mike and it's coming at

1:08:26.800 --> 1:08:30.760
<v Speaker 1>him to drive into his face while the man in

1:08:30.760 --> 1:08:33.160
<v Speaker 1>the white hat is holding him. But Mike bites the

1:08:33.240 --> 1:08:35.160
<v Speaker 1>guy on the arm and then ducks down and then

1:08:35.240 --> 1:08:38.320
<v Speaker 1>the ball hits the guy in the white hat instead.

1:08:39.080 --> 1:08:42.559
<v Speaker 1>And I remember when I first saw this, the entire

1:08:42.760 --> 1:08:45.639
<v Speaker 1>room was just in shock watching what the ball did.

1:08:45.920 --> 1:08:49.160
<v Speaker 1>It's a roll that beautiful ball footage moment where the

1:08:49.280 --> 1:08:51.840
<v Speaker 1>drill goes in between the eyes and then it just

1:08:51.920 --> 1:08:54.640
<v Speaker 1>squirts out a jet of blood from the back of

1:08:54.680 --> 1:08:55.000
<v Speaker 1>the ball.

1:08:55.560 --> 1:08:57.400
<v Speaker 3>Yeah, Like it's not trying to keep the blood, it's

1:08:57.520 --> 1:09:00.400
<v Speaker 3>just take the blood out of the thing that it

1:09:00.560 --> 1:09:05.000
<v Speaker 3>is embedded in. It's just absolutely glorious sequence. One of

1:09:05.080 --> 1:09:08.640
<v Speaker 3>the coolest, weirdest horror movie deaths you'll ever find in

1:09:08.680 --> 1:09:09.240
<v Speaker 3>a horror movie.

1:09:09.520 --> 1:09:11.919
<v Speaker 1>To take it out of the context of horror movie violence,

1:09:12.080 --> 1:09:15.280
<v Speaker 1>this device, if it existed, would be a wonderful fruit juicer.

1:09:15.400 --> 1:09:17.120
<v Speaker 1>It looks, you know, flying to the side of a

1:09:17.200 --> 1:09:21.000
<v Speaker 1>watermelon and then just drain all the watermelon juice straight out.

1:09:21.320 --> 1:09:23.479
<v Speaker 3>Yeah. I mean you'd have to stand behind it and

1:09:23.520 --> 1:09:25.280
<v Speaker 3>I guess catch it all in your mouth or something.

1:09:25.560 --> 1:09:26.720
<v Speaker 1>Yeah, you'd need a receptacle.

1:09:26.800 --> 1:09:30.160
<v Speaker 3>Yeah, But that's again that's another quality of the sphere

1:09:30.240 --> 1:09:32.200
<v Speaker 3>that I like because it doesn't feel like it was

1:09:32.280 --> 1:09:36.160
<v Speaker 3>designed to function in this world or in these circumstances.

1:09:36.240 --> 1:09:38.680
<v Speaker 3>You know, just attaching to things and sucking all the

1:09:38.720 --> 1:09:41.400
<v Speaker 3>liquid out of them and just blasting the liquid over

1:09:41.520 --> 1:09:44.719
<v Speaker 3>what's whatever's behind it. I love it. It's so weird.

1:09:45.160 --> 1:09:47.000
<v Speaker 1>But there are a lot of effects in this movie

1:09:47.120 --> 1:09:50.760
<v Speaker 1>that are great low tech, low cost effects. And the

1:09:50.880 --> 1:09:54.360
<v Speaker 1>ball effects. I think this is a great example because

1:09:54.400 --> 1:09:57.759
<v Speaker 1>there are scenes where this metal sphere is actually flying

1:09:57.880 --> 1:10:01.040
<v Speaker 1>through the air toward the camera. Don't necessarily see any

1:10:01.160 --> 1:10:03.960
<v Speaker 1>wires or anything. So how did they do this? I

1:10:04.040 --> 1:10:06.000
<v Speaker 1>think what they did is they just had somebody stand

1:10:06.080 --> 1:10:08.240
<v Speaker 1>behind the camera and pitch the ball, or they might

1:10:08.240 --> 1:10:10.360
<v Speaker 1>have used a pitching machine. In any case, the ball

1:10:10.560 --> 1:10:15.160
<v Speaker 1>was being a thrown or ejected down the hall past

1:10:15.280 --> 1:10:17.639
<v Speaker 1>the camera, and then they just used the shot in reverse.

1:10:17.720 --> 1:10:19.800
<v Speaker 1>So the ball is just flying toward the camera from

1:10:19.800 --> 1:10:20.400
<v Speaker 1>out of nowhere.

1:10:20.720 --> 1:10:23.040
<v Speaker 3>It looks good. It looks good. However they did it

1:10:23.400 --> 1:10:27.960
<v Speaker 3>like these are sequences that that hold up absolutely you

1:10:28.040 --> 1:10:31.840
<v Speaker 3>know that these these totally buy this flying silver sphere

1:10:31.920 --> 1:10:32.639
<v Speaker 3>from another world.

1:10:41.720 --> 1:10:44.160
<v Speaker 1>Well, anyway, there's a big chase scene. The tall Man

1:10:44.320 --> 1:10:47.000
<v Speaker 1>chases Mike. At one point Mike manages to.

1:10:47.280 --> 1:10:49.680
<v Speaker 3>Before the chase. Before the chase, Joe, you have one

1:10:49.680 --> 1:10:53.200
<v Speaker 3>of my favorite moments. This is the showdown between Mike

1:10:53.280 --> 1:10:55.599
<v Speaker 3>and the tall Man. This is the moment, another game

1:10:55.680 --> 1:11:00.479
<v Speaker 3>recognized game moment. They both they freeze. They kind of

1:11:01.200 --> 1:11:04.800
<v Speaker 3>Mike kind of like cautiously walks up, the tall Man's

1:11:04.840 --> 1:11:07.960
<v Speaker 3>cautiously walking up, and then in their kind of mirror

1:11:07.960 --> 1:11:10.840
<v Speaker 3>images of each other, but kind of you know, like

1:11:10.880 --> 1:11:13.240
<v Speaker 3>one to one side, one to the other, and then boom,

1:11:13.520 --> 1:11:16.360
<v Speaker 3>Mike runs for it and the tall Man chases after him.

1:11:16.520 --> 1:11:18.120
<v Speaker 3>And the tall Man he's got a lot of he's

1:11:18.160 --> 1:11:20.240
<v Speaker 3>got a lot of go, he's got some energy. He

1:11:20.320 --> 1:11:23.920
<v Speaker 3>may look like he's somewhere between the ages of fifty

1:11:24.000 --> 1:11:27.640
<v Speaker 3>and eighty. Again, his age is also suitably vague, And

1:11:27.920 --> 1:11:30.240
<v Speaker 3>of course he's probably he's not of this world anyway,

1:11:30.320 --> 1:11:32.120
<v Speaker 3>so it doesn't matter, but yeah, he can move.

1:11:32.520 --> 1:11:36.840
<v Speaker 1>This leads to the finger sequence which is a whole

1:11:37.000 --> 1:11:42.439
<v Speaker 1>like series of scenes which are so so. Mike manages

1:11:42.560 --> 1:11:45.560
<v Speaker 1>to escape from the tall Man and cut off some

1:11:45.680 --> 1:11:49.360
<v Speaker 1>of his fingers. It squirts out yellow blood and his

1:11:49.479 --> 1:11:52.760
<v Speaker 1>fingers are like still moving around on the floor. Mike

1:11:53.000 --> 1:11:55.720
<v Speaker 1>takes one of the fingers, takes it home, keeps it

1:11:55.800 --> 1:11:59.639
<v Speaker 1>in a box, falls asleep on the floating shag carpet

1:11:59.680 --> 1:12:02.240
<v Speaker 1>stairs with a shotgun in his hand. That's not safe.

1:12:03.640 --> 1:12:08.320
<v Speaker 1>Then Jody finds him asleep on the stairs. Mike explains

1:12:08.360 --> 1:12:10.840
<v Speaker 1>it to Jody. He's like, here's what happened. I'm going

1:12:10.880 --> 1:12:12.880
<v Speaker 1>to show you a finger in a box. And then

1:12:12.920 --> 1:12:15.280
<v Speaker 1>he shows him the finger, and then Jody's like, okay,

1:12:15.439 --> 1:12:19.360
<v Speaker 1>I am convinced. I appreciated that that he didn't persist

1:12:19.439 --> 1:12:21.479
<v Speaker 1>in denying it once he saw the finger and the

1:12:21.560 --> 1:12:24.840
<v Speaker 1>yellow blood in the box. And then the finger turns

1:12:24.920 --> 1:12:28.160
<v Speaker 1>into a beatle demon which attacks Jody and Mike, and

1:12:28.240 --> 1:12:30.720
<v Speaker 1>then they try to kill it in the garbage disposal

1:12:30.800 --> 1:12:33.560
<v Speaker 1>in the sink, and then Reggie arrives to witness this,

1:12:33.680 --> 1:12:38.320
<v Speaker 1>so now Reggie's in on the whole demon conspiracy. And

1:12:38.439 --> 1:12:41.839
<v Speaker 1>then after this, Jody starts giving Mike a gun safety

1:12:42.000 --> 1:12:44.599
<v Speaker 1>lesson and then Jody heads off to the funeral home

1:12:44.680 --> 1:12:46.240
<v Speaker 1>to investigate things for himself.

1:12:46.680 --> 1:12:49.479
<v Speaker 3>Yeah, and I love the love how we go from

1:12:49.680 --> 1:12:52.240
<v Speaker 3>this scene where Jody's giving Mike the gun safety lesson

1:12:52.320 --> 1:12:56.680
<v Speaker 3>and then Jody Bray goes into the basement of the

1:12:57.040 --> 1:13:01.000
<v Speaker 3>mausoleum at night is immediately attacked by dwarf And there's

1:13:01.040 --> 1:13:04.320
<v Speaker 3>a scene where a dwarf is on Jody's back and

1:13:04.600 --> 1:13:07.080
<v Speaker 3>Jody is trying to shoot the dwarf off of his

1:13:07.240 --> 1:13:11.080
<v Speaker 3>back with a handgun by essentially aiming the gun at

1:13:11.120 --> 1:13:15.120
<v Speaker 3>his own head. Like it's just so dangerous. It's like, really,

1:13:15.439 --> 1:13:17.760
<v Speaker 3>you were just given pointers on gun safety and now

1:13:17.760 --> 1:13:18.280
<v Speaker 3>you're doing this.

1:13:18.720 --> 1:13:22.479
<v Speaker 1>That scene is so funny. Yeah, but anyway, Jody. Yeah,

1:13:22.560 --> 1:13:25.559
<v Speaker 1>so Jody has this fight with one of the necro

1:13:25.680 --> 1:13:28.920
<v Speaker 1>dwarfs in the funeral home and then he flees, and

1:13:29.000 --> 1:13:31.360
<v Speaker 1>then this leads into a car chase where Jody and

1:13:31.439 --> 1:13:35.120
<v Speaker 1>Mike are driving around shooting at a hearse I think

1:13:35.200 --> 1:13:38.880
<v Speaker 1>that's being driven by one of the creatures, and then

1:13:38.960 --> 1:13:42.360
<v Speaker 1>they crash. They get the other car to crash, and

1:13:42.560 --> 1:13:45.800
<v Speaker 1>they go up to the creature and they pull back

1:13:45.880 --> 1:13:48.280
<v Speaker 1>its hood and you're wondering, what's its face? Going to

1:13:48.320 --> 1:13:51.040
<v Speaker 1>be like and they realize, oh no, this was our friend.

1:13:51.160 --> 1:13:54.599
<v Speaker 1>Tommy is the Lemmy guy, but he's covered in yellow slime.

1:13:55.000 --> 1:13:58.320
<v Speaker 3>Oh, and this is great. The reveal that the dwarves

1:13:58.960 --> 1:14:02.000
<v Speaker 3>are the bodies of the dead that have been like

1:14:02.160 --> 1:14:08.040
<v Speaker 3>compressed down into into little necro dwarves like this. I

1:14:08.120 --> 1:14:10.920
<v Speaker 3>remember when I when I when I watched one of

1:14:10.960 --> 1:14:13.040
<v Speaker 3>these films for the first time and realized this, and

1:14:13.120 --> 1:14:15.680
<v Speaker 3>I was like, oh, my goodness, that's that's genius. That's

1:14:15.720 --> 1:14:16.360
<v Speaker 3>so beautiful.

1:14:16.600 --> 1:14:19.400
<v Speaker 1>So they summoned Reggie's ice cream truck, which is now

1:14:19.479 --> 1:14:22.760
<v Speaker 1>doubling his body removal truck. So they're putting it in

1:14:22.840 --> 1:14:27.360
<v Speaker 1>the in the freezer and Reggie, by this scene, I

1:14:27.439 --> 1:14:29.760
<v Speaker 1>think he was dressed like this earlier, but he looks

1:14:29.880 --> 1:14:33.560
<v Speaker 1>so funny because he's wearing a black vest over his

1:14:33.760 --> 1:14:37.519
<v Speaker 1>ice cream outfit, so he looks like a combination of

1:14:37.600 --> 1:14:40.360
<v Speaker 1>a milkman and a riverboat casino dealer.

1:14:40.760 --> 1:14:40.960
<v Speaker 3>Yeah.

1:14:41.320 --> 1:14:43.639
<v Speaker 1>So Reggie, Jody, and Mike go back to their house

1:14:43.680 --> 1:14:46.760
<v Speaker 1>and they have a strategy session. Jody's going why why,

1:14:46.880 --> 1:14:49.800
<v Speaker 1>why why are they taking people's bodies and crushing them

1:14:49.840 --> 1:14:53.160
<v Speaker 1>down to half size. And then Reggie suggests, well, we

1:14:53.240 --> 1:14:55.360
<v Speaker 1>got to catch the tall man and drive a steak

1:14:55.439 --> 1:14:57.320
<v Speaker 1>through his heart. I don't know why they think that

1:14:57.400 --> 1:15:03.320
<v Speaker 1>would work. And then Mike, Mike is incredulous. He's like,

1:15:03.960 --> 1:15:05.680
<v Speaker 1>how do you think we could drive a stake through

1:15:05.720 --> 1:15:09.439
<v Speaker 1>his heart? That mother's strong. Many times in this movie

1:15:09.880 --> 1:15:13.200
<v Speaker 1>people use the word mother as a general noun to

1:15:13.360 --> 1:15:14.840
<v Speaker 1>refer to a person or a thing.

1:15:15.439 --> 1:15:19.240
<v Speaker 3>Yeah, it work. Gives a looking so nicely with Mike

1:15:19.320 --> 1:15:23.880
<v Speaker 3>here though, because because it's like Mike's talking tough, He's

1:15:23.960 --> 1:15:26.360
<v Speaker 3>talking like like like he thinks an adult should be

1:15:26.439 --> 1:15:27.880
<v Speaker 3>talking in the situation. I love it.

1:15:28.160 --> 1:15:30.640
<v Speaker 1>Okay, Well, we're heading into the final sequence here, so

1:15:30.760 --> 1:15:33.240
<v Speaker 1>I think Reggie and Jody are going to go investigate

1:15:33.320 --> 1:15:36.120
<v Speaker 1>the funeral home again, and they're going to make Mike

1:15:36.280 --> 1:15:41.200
<v Speaker 1>stay at Sally's an antique store. I think these are

1:15:41.280 --> 1:15:44.080
<v Speaker 1>characters who we should have met before but we haven't. Actually,

1:15:44.320 --> 1:15:45.439
<v Speaker 1>maybe maybe that got cut.

1:15:45.760 --> 1:15:48.639
<v Speaker 3>The antique store is a nice sequence though, because it's

1:15:48.720 --> 1:15:51.760
<v Speaker 3>just Mike wandering around looking at strange things in an

1:15:51.800 --> 1:15:55.200
<v Speaker 3>antique store and we get some fabulous percussion, like all

1:15:55.280 --> 1:15:59.479
<v Speaker 3>the gongs and bells. It's a scene that I, yeah,

1:15:59.520 --> 1:16:01.439
<v Speaker 3>without the me I guess it might be a little boring,

1:16:01.520 --> 1:16:03.639
<v Speaker 3>but with the music it's it's really cool and creepy.

1:16:04.000 --> 1:16:06.599
<v Speaker 1>Yeah, And he just wanders around looking at things until

1:16:06.600 --> 1:16:09.400
<v Speaker 1>he finds an old photograph of the Tall Man in

1:16:09.479 --> 1:16:13.439
<v Speaker 1>the nineteenth century driving a horse drawn carriage. And then

1:16:13.600 --> 1:16:16.120
<v Speaker 1>from here he's like, you must take me home immediately.

1:16:16.640 --> 1:16:19.280
<v Speaker 1>I don't know what this changes. Why does that mean

1:16:19.360 --> 1:16:20.120
<v Speaker 1>he must leave?

1:16:20.760 --> 1:16:21.920
<v Speaker 3>You're like, didn't they's nine?

1:16:22.320 --> 1:16:26.080
<v Speaker 1>Yeah, didn't they already know that the Tall Man was otherworld? Like,

1:16:26.160 --> 1:16:29.040
<v Speaker 1>why would he be that surprised? I don't know. So

1:16:29.120 --> 1:16:31.400
<v Speaker 1>they're driving around and the car gets attacked by the

1:16:31.479 --> 1:16:36.920
<v Speaker 1>creatures again. Uh, and then let's see Mike goes back

1:16:37.080 --> 1:16:41.240
<v Speaker 1>home and then Jody locks Mike in his bedroom where

1:16:41.280 --> 1:16:44.240
<v Speaker 1>he's like, I'm going to go go to the funeral home.

1:16:44.320 --> 1:16:46.960
<v Speaker 1>You have to stay here. And then we get one

1:16:47.000 --> 1:16:49.160
<v Speaker 1>of the moments that actually stuck in my mind the

1:16:49.320 --> 1:16:52.160
<v Speaker 1>most from when I first saw this movie. It is

1:16:52.200 --> 1:16:56.880
<v Speaker 1>when Mike comes up with a system to escape being

1:16:56.960 --> 1:17:01.120
<v Speaker 1>locked in his room, and it is an improv explosive

1:17:01.240 --> 1:17:04.519
<v Speaker 1>device that he makes out of a shotgun shell, a hammer,

1:17:05.040 --> 1:17:06.519
<v Speaker 1>a tack, and some tape.

1:17:07.040 --> 1:17:09.400
<v Speaker 3>Yeah. Absolutely do not do this at all.

1:17:10.200 --> 1:17:13.040
<v Speaker 1>Yeah, So he like yeah. He puts a tack in

1:17:13.120 --> 1:17:15.360
<v Speaker 1>the back of a shotgun shell and then tapes it

1:17:15.400 --> 1:17:17.200
<v Speaker 1>to the end of a hammer and then like and

1:17:17.280 --> 1:17:20.000
<v Speaker 1>then swings it at the door, and this makes the

1:17:20.160 --> 1:17:23.920
<v Speaker 1>shell explode and it shoots its shot through the door,

1:17:24.320 --> 1:17:27.000
<v Speaker 1>and then he's able to reach through and open up

1:17:27.040 --> 1:17:30.360
<v Speaker 1>the knob or dislodge a screwdriver. I think that Jody

1:17:30.479 --> 1:17:33.040
<v Speaker 1>jammed in there to prevent the door from opening. I

1:17:33.160 --> 1:17:35.519
<v Speaker 1>was trying to figure out would this technique actually work.

1:17:35.760 --> 1:17:37.800
<v Speaker 1>I have no idea. All I could find was people

1:17:37.960 --> 1:17:41.479
<v Speaker 1>doing forum posts on it, so can't vouch for this

1:17:41.600 --> 1:17:44.160
<v Speaker 1>at all, but people on the forum posts, so some

1:17:44.280 --> 1:17:46.120
<v Speaker 1>people were saying, yeah, it seems like this would work,

1:17:46.200 --> 1:17:50.519
<v Speaker 1>except the shot would not explode, you know, going straight

1:17:50.640 --> 1:17:52.320
<v Speaker 1>forward like it would if it were coming out the

1:17:52.360 --> 1:17:55.800
<v Speaker 1>barrel of a shotgun. It would explode in all directions

1:17:55.880 --> 1:17:57.160
<v Speaker 1>because of the lack of a barrel.

1:17:57.439 --> 1:17:59.840
<v Speaker 3>Please do not try this out. We are not asked

1:17:59.880 --> 1:18:03.719
<v Speaker 3>to anybody to experiment and create and generate an answer

1:18:03.800 --> 1:18:05.200
<v Speaker 3>on this. Do not attempt.

1:18:05.560 --> 1:18:07.760
<v Speaker 1>But it was all for nothing, really, because Mike gets

1:18:07.760 --> 1:18:10.880
<v Speaker 1>out and then immediately runs into Anga scrim Ambush at

1:18:10.920 --> 1:18:13.439
<v Speaker 1>the door. Angus Scrim's like, I've been waiting for you.

1:18:13.720 --> 1:18:16.680
<v Speaker 1>So he takes him. Tall Man takes him to the

1:18:16.720 --> 1:18:19.960
<v Speaker 1>funeral home, where he escapes a hearse by shooting out

1:18:20.000 --> 1:18:23.439
<v Speaker 1>a window. Meanwhile, Jody's already there. We get a bunch

1:18:23.479 --> 1:18:26.479
<v Speaker 1>of action. There's like the ball attacks again and we

1:18:26.560 --> 1:18:29.200
<v Speaker 1>get ball cam. Jody comes to the rescue with a

1:18:29.280 --> 1:18:33.559
<v Speaker 1>shotgun and blows up the ball. And now they got

1:18:33.680 --> 1:18:36.080
<v Speaker 1>to check out the scary door. So they're they're creeping

1:18:36.120 --> 1:18:39.479
<v Speaker 1>over to the scary door that we saw the blonde

1:18:39.520 --> 1:18:41.840
<v Speaker 1>girl open earlier. She sees the light and then she

1:18:41.960 --> 1:18:43.080
<v Speaker 1>screams yeah.

1:18:43.240 --> 1:18:44.840
<v Speaker 3>And this this is the point in the film where

1:18:44.920 --> 1:18:47.560
<v Speaker 3>you've never seen it before. You might wonder, like, how

1:18:47.600 --> 1:18:49.000
<v Speaker 3>did they keep it going? How do they up the

1:18:49.000 --> 1:18:52.800
<v Speaker 3>ante here? But they do, Like the weirdness intensifies in

1:18:52.880 --> 1:18:53.360
<v Speaker 3>this scene.

1:18:53.600 --> 1:18:55.840
<v Speaker 1>Well, first of all, we get jump scare Reggie. Reggie

1:18:55.920 --> 1:18:58.280
<v Speaker 1>just comes out to Reggie and the Yeah. He's like hey,

1:18:58.560 --> 1:19:00.800
<v Speaker 1>and they're like, oh, we thought you were but no,

1:19:00.960 --> 1:19:04.240
<v Speaker 1>he's good. And he reveals that he found Sally and

1:19:04.280 --> 1:19:06.720
<v Speaker 1>Susie and some other people in there and they're not dead.

1:19:06.720 --> 1:19:08.519
<v Speaker 1>They're all okay. And he's like, yeah, I snuck him

1:19:08.520 --> 1:19:11.880
<v Speaker 1>out a window. Just a whole other story was happening

1:19:11.960 --> 1:19:14.760
<v Speaker 1>while we were watching. The characters we barely knew are

1:19:14.800 --> 1:19:18.439
<v Speaker 1>also now safe, so don't They're fine? Yeah, So okay,

1:19:18.680 --> 1:19:20.160
<v Speaker 1>they want to go in the room. They open up

1:19:20.200 --> 1:19:22.800
<v Speaker 1>the door and inside the room is full of these

1:19:23.240 --> 1:19:28.479
<v Speaker 1>black barrels with little glass windows on them. Huh, what's

1:19:28.520 --> 1:19:31.000
<v Speaker 1>going on there? We get a loud hum And then

1:19:31.120 --> 1:19:33.840
<v Speaker 1>also in the room with the black barrels there is

1:19:33.920 --> 1:19:38.160
<v Speaker 1>some weird furniture. There were just these two metal prongs

1:19:38.320 --> 1:19:41.200
<v Speaker 1>coming up from the floor, and they look inside the

1:19:41.240 --> 1:19:44.200
<v Speaker 1>barrels and they're like, oh, it's those necro dwarves there

1:19:44.240 --> 1:19:48.000
<v Speaker 1>they are. So they're being created in these barrels, I guess.

1:19:48.479 --> 1:19:51.080
<v Speaker 3>And then yeah, or at least created and then like

1:19:51.320 --> 1:19:54.479
<v Speaker 3>pickled in the barrel, finished in the barrel, or stored

1:19:54.520 --> 1:19:56.000
<v Speaker 3>in the barrel for transit.

1:19:55.880 --> 1:19:59.320
<v Speaker 1>I don't know. And then Mike realizes that the two

1:19:59.400 --> 1:20:02.040
<v Speaker 1>metal prongs coming up from the floor are actually a

1:20:02.160 --> 1:20:05.760
<v Speaker 1>transdimensional portal, and he reaches his hand through and then

1:20:05.800 --> 1:20:09.200
<v Speaker 1>he falls entirely through and sees what's on the other side,

1:20:09.560 --> 1:20:12.360
<v Speaker 1>and it is a desert planet made of just like

1:20:12.520 --> 1:20:16.280
<v Speaker 1>stones and gravel with a red sky where all of

1:20:16.439 --> 1:20:19.479
<v Speaker 1>the necro dwarves are lined up in a row going

1:20:19.560 --> 1:20:21.519
<v Speaker 1>all the way to the horizon as if they're like

1:20:21.720 --> 1:20:25.640
<v Speaker 1>carrying stuff. And then Jody and Reggie save Mike. They

1:20:25.720 --> 1:20:29.559
<v Speaker 1>pull him out from the portal and they put everything together.

1:20:29.600 --> 1:20:32.400
<v Speaker 1>They figure out, Aha, the Tall Man is using the

1:20:32.479 --> 1:20:36.640
<v Speaker 1>human corpses as alien slave labor on another planet, but

1:20:36.800 --> 1:20:41.559
<v Speaker 1>because of that planet's gravity and I guess atmospheric pressure

1:20:41.640 --> 1:20:43.600
<v Speaker 1>or heat, they have to be crushed down to a

1:20:43.640 --> 1:20:46.679
<v Speaker 1>smaller size so they can work there as zombies.

1:20:46.880 --> 1:20:50.040
<v Speaker 3>Yeah. I absolutely love this. This is a marvelous reveal,

1:20:50.640 --> 1:20:53.719
<v Speaker 3>like there's another world out there, some sort of giant,

1:20:53.880 --> 1:20:58.080
<v Speaker 3>high gravity world where crushed down necro dwarves are being

1:20:58.200 --> 1:21:01.400
<v Speaker 3>sent to serve as labor. And also they never I

1:21:01.400 --> 1:21:03.120
<v Speaker 3>don't know if they ever really draw this line or not,

1:21:03.240 --> 1:21:05.000
<v Speaker 3>but I wonder if that's also why the tall Man

1:21:05.120 --> 1:21:07.240
<v Speaker 3>is so tall, because he comes from one of these

1:21:07.280 --> 1:21:09.519
<v Speaker 3>worlds with higher gravity, it comes to a lower gravity

1:21:09.600 --> 1:21:12.880
<v Speaker 3>world and it like makes him taller somehow, I don't know. Huh.

1:21:13.200 --> 1:21:15.760
<v Speaker 1>Okay, Well, anyway, there's a bunch of fighting after this

1:21:16.080 --> 1:21:18.479
<v Speaker 1>lights go out, and then Jody and Mike end up

1:21:18.520 --> 1:21:21.160
<v Speaker 1>chasing around with some of the with some of the creatures.

1:21:21.640 --> 1:21:23.439
<v Speaker 1>Reggie is left behind in the room and there's a

1:21:23.439 --> 1:21:26.200
<v Speaker 1>great moment where Reggie thinks back to the tuning fork

1:21:26.200 --> 1:21:28.479
<v Speaker 1>because he is looking at the two metal prongs coming

1:21:28.560 --> 1:21:31.640
<v Speaker 1>up from the floor, and he figures out how to

1:21:32.200 --> 1:21:36.840
<v Speaker 1>do something to them, Like he puts his hands on

1:21:37.080 --> 1:21:40.000
<v Speaker 1>the prongs like he did with his fingers on the

1:21:40.040 --> 1:21:43.000
<v Speaker 1>tuning fork earlier, and that does something it like opens

1:21:43.040 --> 1:21:45.240
<v Speaker 1>a portal, and then all the winds starts rushing and

1:21:45.320 --> 1:21:46.320
<v Speaker 1>he almost gets sucked in.

1:21:46.680 --> 1:21:49.080
<v Speaker 3>It's a great sequence, and I like how it, you know,

1:21:49.160 --> 1:21:51.439
<v Speaker 3>connects to that moment with a tuning fork earlier in

1:21:51.520 --> 1:21:53.880
<v Speaker 3>the film. He's like, this is it. I know what

1:21:54.040 --> 1:21:56.160
<v Speaker 3>this is. I mean, I don't really know what this is,

1:21:56.240 --> 1:22:00.760
<v Speaker 3>but I know the basic relationship here. I'm bad if

1:22:00.800 --> 1:22:03.840
<v Speaker 3>I reach out with both hands and I stop the vibrations,

1:22:04.200 --> 1:22:05.400
<v Speaker 3>I'm going to close this portal.

1:22:05.680 --> 1:22:08.640
<v Speaker 1>Another trivia thing I saw alleged on the internet is

1:22:08.800 --> 1:22:11.599
<v Speaker 1>that the idea to connect that to the tuning fork

1:22:11.680 --> 1:22:16.240
<v Speaker 1>and everything was an idea that came from Susan, who

1:22:16.439 --> 1:22:18.160
<v Speaker 1>was Reggie Banister's wife.

1:22:18.640 --> 1:22:19.639
<v Speaker 3>Well it was a great idea.

1:22:19.960 --> 1:22:22.759
<v Speaker 1>So Reggie makes it outside. He sees the lady in Lavender.

1:22:23.320 --> 1:22:25.920
<v Speaker 1>I think he does not know like the audience does,

1:22:26.040 --> 1:22:28.240
<v Speaker 1>that she is actually Angus scrim So he goes and

1:22:28.320 --> 1:22:31.120
<v Speaker 1>tries to help her, but he gets stabbed, and there's

1:22:31.200 --> 1:22:33.840
<v Speaker 1>general wind and chaos. There's you know, the tall Man

1:22:34.000 --> 1:22:38.160
<v Speaker 1>standing over Reggie with a knife, and a Reggie apparently dies,

1:22:38.240 --> 1:22:41.400
<v Speaker 1>and then we get the final show down where Jody

1:22:41.479 --> 1:22:45.439
<v Speaker 1>and Mike escape and Jody's like, this is so out

1:22:45.520 --> 1:22:49.320
<v Speaker 1>of nowhere, like not earned at all. Jody's like, there's

1:22:49.360 --> 1:22:53.880
<v Speaker 1>an old mind shaft up by Singer's Creek, thousands of

1:22:53.960 --> 1:22:56.240
<v Speaker 1>feet down. We just got to find a way to

1:22:56.320 --> 1:22:59.519
<v Speaker 1>get him up there. And so he sends Mike into

1:22:59.560 --> 1:23:01.599
<v Speaker 1>the house to at Ammo, and Jody says, he's going

1:23:01.640 --> 1:23:05.040
<v Speaker 1>to go remove warning signs from around the mind shaft.

1:23:06.439 --> 1:23:08.240
<v Speaker 1>But I don't know why they'd send Mike into the house,

1:23:08.240 --> 1:23:10.720
<v Speaker 1>because don't they already know that the tall Man knows

1:23:10.800 --> 1:23:13.840
<v Speaker 1>that's where they live. I don't know. Tall Man shows

1:23:13.920 --> 1:23:16.439
<v Speaker 1>up and attacks Mike in the house. You know, he says, boy,

1:23:16.960 --> 1:23:19.920
<v Speaker 1>you play a good game boy, But now the time

1:23:20.040 --> 1:23:24.080
<v Speaker 1>is finished, and so they run around chasing and Mike's

1:23:24.120 --> 1:23:27.400
<v Speaker 1>were repeating the litany against fear, except not really. Instead

1:23:27.400 --> 1:23:31.320
<v Speaker 1>he's just saying, don't fear. And they they succeed. They

1:23:31.439 --> 1:23:34.080
<v Speaker 1>you know, they they lure the tall Man into the

1:23:34.160 --> 1:23:36.599
<v Speaker 1>mine shaft, which does not look like a mind shaft

1:23:36.640 --> 1:23:38.680
<v Speaker 1>at all. It looks like a square somebody dug a

1:23:38.760 --> 1:23:40.160
<v Speaker 1>square shaped hole in the dirt.

1:23:40.520 --> 1:23:42.679
<v Speaker 3>Yeah, this is the one moment in the film where

1:23:42.720 --> 1:23:44.759
<v Speaker 3>I feel like the effects feel a little bit shoddy,

1:23:45.200 --> 1:23:47.400
<v Speaker 3>especially when the boulders roll in to fill up the

1:23:47.479 --> 1:23:50.439
<v Speaker 3>pit after they drop the tall Man down there. It's

1:23:50.520 --> 1:23:52.880
<v Speaker 3>not a deal breaker for the movie or anything, but

1:23:54.040 --> 1:23:56.880
<v Speaker 3>but yeah, everything else feels fresh and believable, and this

1:23:57.000 --> 1:23:58.720
<v Speaker 3>is a little like you can see the scenes. You

1:23:58.760 --> 1:24:01.760
<v Speaker 3>can see the tarp there in that sequence, and.

1:24:01.800 --> 1:24:03.200
<v Speaker 1>I was like, are they going to wake up? And

1:24:03.320 --> 1:24:05.320
<v Speaker 1>it's all a dream and you know what happens the

1:24:05.400 --> 1:24:08.240
<v Speaker 1>next thing, Mike wakes up as if from a dream,

1:24:09.040 --> 1:24:11.320
<v Speaker 1>and then Mike and Reggie are hanging out next to

1:24:11.439 --> 1:24:18.559
<v Speaker 1>a roaring fire and they're talking about how Jody died.

1:24:18.960 --> 1:24:19.160
<v Speaker 3>Huh.

1:24:19.720 --> 1:24:22.760
<v Speaker 1>It's like like, so instead of Reggie dying, they're saying

1:24:22.840 --> 1:24:27.639
<v Speaker 1>Jody died. And then they show Mike visiting Jody's grave,

1:24:29.080 --> 1:24:31.880
<v Speaker 1>and then Reggie's like, I'm going to take care of you, Mike,

1:24:32.520 --> 1:24:35.640
<v Speaker 1>and then Reggie starts playing. He's like, let's go on

1:24:35.680 --> 1:24:37.360
<v Speaker 1>a road trip. You know, we'll leave when the sun

1:24:37.439 --> 1:24:40.439
<v Speaker 1>comes up. You go pack your bags. And Reggie sits

1:24:40.479 --> 1:24:43.400
<v Speaker 1>there by the fire and starts to play that song

1:24:43.520 --> 1:24:47.160
<v Speaker 1>sitting here at midnight again, and it is violently dissonant

1:24:47.240 --> 1:24:50.160
<v Speaker 1>with the non diegetic soundtrack that's playing at the same time.

1:24:50.360 --> 1:24:53.320
<v Speaker 1>Sounds horrible. And then up in Mike's room, the tall

1:24:53.400 --> 1:24:55.760
<v Speaker 1>man appears in a mirror and he's like boy, and

1:24:55.920 --> 1:24:58.479
<v Speaker 1>then there's a jump scare and pulls him into the mirror,

1:24:58.520 --> 1:25:00.680
<v Speaker 1>and that's the end of the movie. I have no

1:25:01.040 --> 1:25:03.200
<v Speaker 1>idea how to make sense of any of that. It

1:25:03.320 --> 1:25:05.400
<v Speaker 1>does not connect at all.

1:25:05.920 --> 1:25:11.600
<v Speaker 3>Yeah, I don't know dreams within dreams or dreams and

1:25:11.760 --> 1:25:16.680
<v Speaker 3>images caused by by traumas and losses, because it's like

1:25:16.800 --> 1:25:21.599
<v Speaker 3>there we start off with a growing understanding that Mike

1:25:22.120 --> 1:25:25.200
<v Speaker 3>has lost both his parents, and then here at the

1:25:25.320 --> 1:25:28.200
<v Speaker 3>end we get this revelation that he's lost his brother

1:25:28.800 --> 1:25:32.439
<v Speaker 3>and that the only parental figure left in his life

1:25:32.560 --> 1:25:36.880
<v Speaker 3>is Reggie. And yeah, it's I don't know, it's it's

1:25:38.040 --> 1:25:40.680
<v Speaker 3>it's hard to connect all these things together, and yet

1:25:40.720 --> 1:25:43.400
<v Speaker 3>everything shapes up in a way where you can you

1:25:43.760 --> 1:25:45.360
<v Speaker 3>kind of buy it. You're like, there's a pattern here.

1:25:45.680 --> 1:25:48.160
<v Speaker 3>I just can't quite piece it together. But if I

1:25:48.320 --> 1:25:52.000
<v Speaker 3>watch it enough times then maybe it'll begin to sink in.

1:25:52.400 --> 1:25:54.880
<v Speaker 1>I have a question about the theory of this movie.

1:25:55.720 --> 1:25:58.679
<v Speaker 1>Why is the Tall Man doing murders at all? Because

1:25:58.840 --> 1:26:01.560
<v Speaker 1>we discover in the end that his goal is to

1:26:01.920 --> 1:26:07.479
<v Speaker 1>create Jawa zombies to work for him on this other planet,

1:26:07.640 --> 1:26:10.120
<v Speaker 1>and he does that just with human corpses, so he

1:26:10.280 --> 1:26:14.519
<v Speaker 1>just needs corpses. But he already operates a funeral parlor,

1:26:15.400 --> 1:26:17.600
<v Speaker 1>So why is he going out of his way to

1:26:18.120 --> 1:26:21.840
<v Speaker 1>do murders? Like I guess it would suggest that, like

1:26:22.000 --> 1:26:24.439
<v Speaker 1>at the normal rate of natural death, he is not

1:26:24.720 --> 1:26:27.200
<v Speaker 1>getting enough bodies to do what he needs to do.

1:26:27.680 --> 1:26:31.080
<v Speaker 3>I guess. So yeah, Like in the second movie, they

1:26:31.120 --> 1:26:34.080
<v Speaker 3>add this nice detail where the Tall Man moves around

1:26:34.160 --> 1:26:38.919
<v Speaker 3>from town to town and he leaves just decimated funeral

1:26:39.120 --> 1:26:42.479
<v Speaker 3>homes and decimated graveyards in his wake, Like all the

1:26:42.560 --> 1:26:45.600
<v Speaker 3>bodies get claimed and turned into dwarves and send to

1:26:45.720 --> 1:26:48.920
<v Speaker 3>this other world. So yeah, maybe he just like juices

1:26:48.960 --> 1:26:51.360
<v Speaker 3>the numbers a little bit more. It's like, well, today,

1:26:51.479 --> 1:26:56.240
<v Speaker 3>I could get just thirty dwarves from raiding the cemeteries

1:26:56.280 --> 1:26:59.720
<v Speaker 3>and you know, getting some natural deaths rolling in. But

1:26:59.880 --> 1:27:01.679
<v Speaker 3>I could also juice it a little bit and maybe

1:27:01.760 --> 1:27:04.320
<v Speaker 3>kill a couple of people on the side. That's just

1:27:04.439 --> 1:27:05.240
<v Speaker 3>more profits for me.

1:27:05.640 --> 1:27:07.360
<v Speaker 1>He's trying to hit those Q four numbers.

1:27:07.840 --> 1:27:11.040
<v Speaker 3>Yeah, I guess also it's like people who in some

1:27:11.200 --> 1:27:13.560
<v Speaker 3>cases is there's a sense of like people who interfere

1:27:14.240 --> 1:27:19.120
<v Speaker 3>with the process here with the with the scheme, they

1:27:19.200 --> 1:27:22.719
<v Speaker 3>get killed and turned into zombies because why why waste

1:27:22.760 --> 1:27:24.640
<v Speaker 3>a good body when you could turn that into a

1:27:24.720 --> 1:27:27.559
<v Speaker 3>dwarf as well. But yeah, other times, like he's turning

1:27:27.600 --> 1:27:30.840
<v Speaker 3>into this this woman to go out and clearly lure

1:27:30.880 --> 1:27:34.439
<v Speaker 3>people to the cemetery for for for death. But I

1:27:34.479 --> 1:27:37.800
<v Speaker 3>guess that that's ultimately more about this connection between sex

1:27:37.880 --> 1:27:40.439
<v Speaker 3>and death in Mike's mind.

1:27:40.720 --> 1:27:42.479
<v Speaker 1>But what if he goes to the trouble of doing

1:27:42.560 --> 1:27:45.519
<v Speaker 1>that and then the person's family decides that they want

1:27:45.600 --> 1:27:47.439
<v Speaker 1>that that person buried somewhere else.

1:27:48.040 --> 1:27:49.960
<v Speaker 3>Oh, I don't think the tall Man would stand for that.

1:27:50.280 --> 1:27:54.000
<v Speaker 1>He's got to use mafia tactics on grieving families to

1:27:54.080 --> 1:27:55.719
<v Speaker 1>make sure he gets all of the bodies.

1:27:56.280 --> 1:27:58.080
<v Speaker 3>I guess so. But it's like a small town like

1:27:58.160 --> 1:28:00.759
<v Speaker 3>how many how many rivals? Well, I mean he's probably

1:28:00.760 --> 1:28:03.920
<v Speaker 3>put the rival groups out of business, like you're not

1:28:03.960 --> 1:28:06.600
<v Speaker 3>going to operate a funeral home in competition with the

1:28:06.640 --> 1:28:07.080
<v Speaker 3>tall Man.

1:28:07.479 --> 1:28:09.439
<v Speaker 1>I guess so, Rob, this has got to be one

1:28:09.439 --> 1:28:12.640
<v Speaker 1>of our longest episodes ever. We must cap it here.

1:28:13.400 --> 1:28:17.360
<v Speaker 3>Yeah, we'll go ahead and cave it off here. But yeah, Phantasm,

1:28:18.040 --> 1:28:21.240
<v Speaker 3>it's a lot of fun. It's widely available in all formats,

1:28:21.680 --> 1:28:25.479
<v Speaker 3>but the Phantasm remastered Blu Ray or digital release is

1:28:25.560 --> 1:28:27.600
<v Speaker 3>certainly where you want to go for this one. I

1:28:27.680 --> 1:28:32.280
<v Speaker 3>think I streamed the remastered version of via Prime, but

1:28:32.439 --> 1:28:35.400
<v Speaker 3>you can again find this film just about anywhere. And yeah,

1:28:35.479 --> 1:28:38.719
<v Speaker 3>it's a load of fun. It's a great Halloween viewing choice.

1:28:39.120 --> 1:28:41.559
<v Speaker 3>All Right, we'll be back next Friday with more Weird

1:28:41.640 --> 1:28:46.799
<v Speaker 3>House Cinema calibrated for your seasonal Halloween needs. In the meantime,

1:28:46.840 --> 1:28:49.200
<v Speaker 3>will remind you that we are primarily a science podcast,

1:28:49.280 --> 1:28:53.000
<v Speaker 3>with our core episodes on Tuesdays and Thursdays. On Mondays

1:28:53.080 --> 1:28:55.240
<v Speaker 3>we do listener mail. On Wednesdays we do a short

1:28:55.280 --> 1:28:58.160
<v Speaker 3>form artifact or monster fact. On Fridays we do Weird

1:28:58.160 --> 1:29:00.760
<v Speaker 3>House cinema. If you're interested in seeing what movies we've

1:29:00.800 --> 1:29:02.720
<v Speaker 3>covered in the past, there are two places you can go.

1:29:03.280 --> 1:29:06.599
<v Speaker 3>You can go to somemmutomusic dot com. That's my blog

1:29:06.680 --> 1:29:09.040
<v Speaker 3>where I just do some very casual blog posts about

1:29:09.040 --> 1:29:11.280
<v Speaker 3>these movies that we watch. But also if you use

1:29:11.320 --> 1:29:14.280
<v Speaker 3>a letterbox that's L E T T E R box

1:29:14.400 --> 1:29:17.200
<v Speaker 3>d dot com, we are on there as weird House.

1:29:17.880 --> 1:29:20.080
<v Speaker 3>You will find our profile there and you'll find a

1:29:20.200 --> 1:29:22.800
<v Speaker 3>list of all the movies we've covered on the show,

1:29:23.120 --> 1:29:26.040
<v Speaker 3>and sometimes there'll be a little hint or a little

1:29:26.320 --> 1:29:28.240
<v Speaker 3>spoiler of what the next film will be.

1:29:28.640 --> 1:29:31.920
<v Speaker 1>Huge thanks as always to our excellent audio producer Seth

1:29:32.040 --> 1:29:34.519
<v Speaker 1>Nicholas Johnson. If you would like to get in touch

1:29:34.600 --> 1:29:36.800
<v Speaker 1>with us with feedback on this episode or any other,

1:29:36.920 --> 1:29:39.479
<v Speaker 1>to suggest topic for the future, or just to say hello,

1:29:39.600 --> 1:29:42.439
<v Speaker 1>you can email us at contact stuff to Blow your

1:29:42.520 --> 1:29:43.400
<v Speaker 1>Mind dot com.

1:29:50.640 --> 1:29:53.560
<v Speaker 2>Stuff to Blow Your Mind is production of iHeartRadio. For

1:29:53.680 --> 1:29:56.400
<v Speaker 2>more podcasts from My Heart Radio, visit the iHeartRadio app,

1:29:56.600 --> 1:29:59.320
<v Speaker 2>Apple Podcasts, or wherever you listen to your favorite shows.