1 00:00:05,040 --> 00:00:07,840 Speaker 1: When you watch a car commercial, have you ever noticed 2 00:00:07,880 --> 00:00:12,000 Speaker 1: that sometimes the wheels seem to turn backwards? Or sometimes 3 00:00:12,080 --> 00:00:14,760 Speaker 1: you see a video of a helicopter and it seems 4 00:00:14,760 --> 00:00:18,360 Speaker 1: like the blades are barely turning, But you never see 5 00:00:18,360 --> 00:00:21,400 Speaker 1: that in real life. So what's going on there? And 6 00:00:21,480 --> 00:00:24,479 Speaker 1: what does this have to do with yellow street lamps? 7 00:00:24,960 --> 00:00:27,880 Speaker 1: Or whether all four legs of a horse come off 8 00:00:27,920 --> 00:00:31,960 Speaker 1: the ground when it runs, or the very surprising thing 9 00:00:32,000 --> 00:00:36,200 Speaker 1: that happens if you stare and stare at your ceiling 10 00:00:36,280 --> 00:00:42,519 Speaker 1: fan while it turns. Welcome to Inner Cosmos with me 11 00:00:42,600 --> 00:00:46,080 Speaker 1: and David Eagleman. I'm a neuroscientist and author at Stanford, 12 00:00:46,440 --> 00:00:49,760 Speaker 1: and in these episodes we sail deeply into our three 13 00:00:49,840 --> 00:00:54,240 Speaker 1: pound universe to understand why and how our lives look 14 00:00:54,280 --> 00:00:57,400 Speaker 1: the way they do, and in this case, why the 15 00:00:57,480 --> 00:01:05,839 Speaker 1: world looks the way it does. Today's episode is about 16 00:01:06,319 --> 00:01:12,040 Speaker 1: visual perception and a series of really strange surprises about 17 00:01:12,120 --> 00:01:17,920 Speaker 1: whether our visual systems analyze the world continuously or instead 18 00:01:18,360 --> 00:01:23,000 Speaker 1: whether we see in frames like a movie camera. So 19 00:01:23,760 --> 00:01:26,679 Speaker 1: have you ever noticed what happens when you film a 20 00:01:26,720 --> 00:01:29,400 Speaker 1: car going by on your cell phone camera and then 21 00:01:29,440 --> 00:01:32,480 Speaker 1: you watch the video When you look at the hubcaps 22 00:01:32,520 --> 00:01:35,600 Speaker 1: on the car, say with some spokes on it or 23 00:01:35,600 --> 00:01:38,640 Speaker 1: some pattern. When you look at the hubcaps, it looks 24 00:01:38,680 --> 00:01:42,680 Speaker 1: like they're spinning the wrong way, or maybe they occasionally 25 00:01:42,720 --> 00:01:45,440 Speaker 1: look like they're not spinning at all, even though the 26 00:01:45,480 --> 00:01:49,600 Speaker 1: car is moving. So the first question is why do 27 00:01:49,680 --> 00:01:52,840 Speaker 1: we so rarely notice this, Like, why doesn't it blow 28 00:01:52,880 --> 00:01:55,600 Speaker 1: our minds and we say, oh my god, that's not 29 00:01:55,960 --> 00:01:59,120 Speaker 1: consistent with what I just saw with my own eyes 30 00:01:59,160 --> 00:02:01,720 Speaker 1: and what I filmed. Why is it that we're so 31 00:02:01,880 --> 00:02:06,200 Speaker 1: nonchalant about that. I'll be addressing that in some future episodes, 32 00:02:06,240 --> 00:02:09,120 Speaker 1: but today the main question I want to ask is 33 00:02:09,600 --> 00:02:12,800 Speaker 1: why does it happen? Why does the wheel look on 34 00:02:12,840 --> 00:02:17,320 Speaker 1: your video like it's not spinning correctly even though that's 35 00:02:17,360 --> 00:02:20,480 Speaker 1: not what you just witnessed in real life. So to 36 00:02:20,600 --> 00:02:25,639 Speaker 1: understand that, let's step back to the eighteen seventies here 37 00:02:25,840 --> 00:02:30,799 Speaker 1: in Palo Alto, California, where I am so Leland Stanford, 38 00:02:31,200 --> 00:02:35,080 Speaker 1: who was a wealthy industrialist and the governor of California 39 00:02:35,440 --> 00:02:40,240 Speaker 1: and started Stanford University. Leland Stanford had some horses that 40 00:02:40,320 --> 00:02:43,359 Speaker 1: he loved, and so he hired a guy named Edward 41 00:02:43,400 --> 00:02:49,239 Speaker 1: Moybridge to take pictures of his horses running. Now, Moybridge 42 00:02:49,320 --> 00:02:53,239 Speaker 1: was this really talented guy with a collection of cameras 43 00:02:53,720 --> 00:02:57,440 Speaker 1: that could achieve shutter speeds of about one to one 44 00:02:57,480 --> 00:03:01,320 Speaker 1: thousandth of a second, and this was a really big 45 00:03:01,360 --> 00:03:05,680 Speaker 1: deal in eighteen seventy eight. So Stanford and Moydbridge wanted 46 00:03:05,680 --> 00:03:09,240 Speaker 1: to take these really fast photographs of the running horses 47 00:03:09,680 --> 00:03:12,359 Speaker 1: because no one had ever done that. And it turns 48 00:03:12,360 --> 00:03:17,160 Speaker 1: out there was a debate about how horses arranged their 49 00:03:17,360 --> 00:03:21,400 Speaker 1: legs when they galloped, and the question was whether all 50 00:03:21,639 --> 00:03:25,160 Speaker 1: four legs ever come off the ground at the same time. 51 00:03:25,800 --> 00:03:29,480 Speaker 1: And Stanford realized he could put these things together, his 52 00:03:29,800 --> 00:03:34,880 Speaker 1: horses and this new photographic technology to finally answer this question, 53 00:03:35,120 --> 00:03:38,400 Speaker 1: do all the legs come off the ground? Now, if 54 00:03:38,400 --> 00:03:42,280 Speaker 1: you've ever watched a galloping horse, you know that everything 55 00:03:42,360 --> 00:03:46,119 Speaker 1: is moving just slightly too fast for you to confidently 56 00:03:46,200 --> 00:03:49,880 Speaker 1: be able to answer this question, and so they needed 57 00:03:50,040 --> 00:03:53,640 Speaker 1: a new way to address this. As an interesting side note, 58 00:03:53,640 --> 00:03:57,640 Speaker 1: there were earlier paintings that showed a horse with all 59 00:03:57,760 --> 00:04:00,360 Speaker 1: four of its legs off the ground when it was 60 00:04:00,360 --> 00:04:03,160 Speaker 1: in the middle of a gallop. And in these paintings, 61 00:04:03,480 --> 00:04:05,960 Speaker 1: the two front legs were extended in the air, and 62 00:04:06,000 --> 00:04:08,320 Speaker 1: the two back legs were kicked out behind the horse. 63 00:04:08,600 --> 00:04:13,960 Speaker 1: But nobody really knew if this was possible, and right 64 00:04:14,120 --> 00:04:18,719 Speaker 1: in eighteen seventy eight, this was the birth of chronophotography, 65 00:04:18,839 --> 00:04:23,520 Speaker 1: which meant taking these fast pictures of complicated movements to 66 00:04:23,640 --> 00:04:28,360 Speaker 1: really get what was happening there. So Moybridge set up 67 00:04:28,400 --> 00:04:33,320 Speaker 1: a series of cameras on Leland Stanford's track in Palo Alto, 68 00:04:33,760 --> 00:04:37,640 Speaker 1: and he took these photographs as the horse went by, 69 00:04:38,240 --> 00:04:42,840 Speaker 1: and these photographs became very famous because of their clarity 70 00:04:43,160 --> 00:04:45,840 Speaker 1: and because they answered the question. It turns out that 71 00:04:46,240 --> 00:04:49,200 Speaker 1: all four of a horse's legs do come off the ground, 72 00:04:49,600 --> 00:04:52,880 Speaker 1: but this happens when the legs are gathered underneath the 73 00:04:52,920 --> 00:04:57,279 Speaker 1: horse rather than extended front and back. But what happened 74 00:04:57,320 --> 00:05:00,760 Speaker 1: next is the important part. Weybridge. He took his very 75 00:05:00,760 --> 00:05:05,240 Speaker 1: clear photographs and he put them in what's called a zootrope, 76 00:05:05,560 --> 00:05:09,360 Speaker 1: which is like an upright cylinder, like a big jar 77 00:05:10,080 --> 00:05:13,880 Speaker 1: with vertical slits in it, and you put the photographs 78 00:05:14,000 --> 00:05:17,400 Speaker 1: inside the cylinder, and then you spin the cylinder and 79 00:05:17,480 --> 00:05:21,680 Speaker 1: as it rotates, you see one of the photos through 80 00:05:21,760 --> 00:05:25,000 Speaker 1: one of the slits, and then when the next slit 81 00:05:25,160 --> 00:05:29,400 Speaker 1: rotates around, you see the second photo in that same spot, 82 00:05:29,600 --> 00:05:32,160 Speaker 1: and then as the cylinder continues to spin, you then 83 00:05:32,240 --> 00:05:36,080 Speaker 1: see the third photo through the third slit, and so on. 84 00:05:36,640 --> 00:05:39,960 Speaker 1: And Moidbridge was able to make the first prototype of 85 00:05:40,000 --> 00:05:45,279 Speaker 1: a motion picture this way. And there's very rich history 86 00:05:45,320 --> 00:05:49,120 Speaker 1: to all the pieces that came together for movie technology 87 00:05:49,120 --> 00:05:52,120 Speaker 1: over the next decades. But this is the main idea. 88 00:05:52,560 --> 00:05:56,000 Speaker 1: Your brain sees picture one, and then picture two, and 89 00:05:56,000 --> 00:06:01,440 Speaker 1: then picture three, and it interprets that as smooth motion. Now, 90 00:06:01,440 --> 00:06:05,520 Speaker 1: this is exactly how modern movies work. On a video 91 00:06:05,600 --> 00:06:07,920 Speaker 1: you watch on your cell phone, you look at a 92 00:06:08,440 --> 00:06:12,400 Speaker 1: snapshot of Tom Cruise with his left foot in the air, 93 00:06:12,880 --> 00:06:16,559 Speaker 1: and then another still shot of him with his foot 94 00:06:16,600 --> 00:06:19,280 Speaker 1: a little lower, and another with his foot now touching 95 00:06:19,320 --> 00:06:22,119 Speaker 1: the ground. And in the next photograph his right foot 96 00:06:22,200 --> 00:06:24,679 Speaker 1: is a few inches off the floor. And as long 97 00:06:24,720 --> 00:06:28,720 Speaker 1: as you flash these snapshots quickly, then it looks like 98 00:06:28,760 --> 00:06:31,880 Speaker 1: he's racing down the sidewalk after the bad guy. And 99 00:06:31,920 --> 00:06:34,600 Speaker 1: you're totally caught up in the emotion of the scene 100 00:06:35,080 --> 00:06:38,960 Speaker 1: and not even considering that your visual cortex is being 101 00:06:39,120 --> 00:06:46,120 Speaker 1: fooled into believing something motion that is not actually there. Now, 102 00:06:46,160 --> 00:06:48,679 Speaker 1: what strikes me. Is interesting is that we are so 103 00:06:48,880 --> 00:06:53,680 Speaker 1: used to this that it's difficult to recreate for ourselves 104 00:06:53,960 --> 00:06:57,400 Speaker 1: the absolute shock that people must have had when they 105 00:06:57,800 --> 00:07:00,600 Speaker 1: saw this phenomenon for the first time. I mean, how 106 00:07:00,680 --> 00:07:04,080 Speaker 1: stunning would that be to witness a series of still 107 00:07:04,160 --> 00:07:07,800 Speaker 1: shots looking like they were moving. Keep in mind that 108 00:07:07,839 --> 00:07:10,560 Speaker 1: in the entire history of the world before this moment, 109 00:07:11,000 --> 00:07:14,880 Speaker 1: no one had ever had a chance to capture photons 110 00:07:14,920 --> 00:07:19,160 Speaker 1: from the scene, make a photograph, and then swap those 111 00:07:19,200 --> 00:07:24,160 Speaker 1: out so rapidly that it looks like smooth motion. It wasn't, 112 00:07:24,200 --> 00:07:27,160 Speaker 1: in fact, even until eighteen sixty eight that somebody made 113 00:07:27,240 --> 00:07:30,480 Speaker 1: a flip book. You remember those little books where you 114 00:07:30,560 --> 00:07:33,680 Speaker 1: hold your thumb to zip through all the pages rapidly, 115 00:07:34,000 --> 00:07:38,080 Speaker 1: and it looks like smooth motion of some drawing. And 116 00:07:38,280 --> 00:07:42,920 Speaker 1: although the zootrope was around with little hand drawings since 117 00:07:42,960 --> 00:07:47,320 Speaker 1: eighteen sixty six, no one had done this with photographs 118 00:07:47,560 --> 00:07:51,679 Speaker 1: until Moybridge did. Before that, no one had ever seen 119 00:07:52,240 --> 00:07:56,200 Speaker 1: motion pictures. I mean, just imagine the next time you're 120 00:07:56,200 --> 00:08:00,440 Speaker 1: watching a TikTok video that a smart person like Benjamin 121 00:08:00,480 --> 00:08:05,200 Speaker 1: Franklin went his whole life without ever seeing a moving picture. 122 00:08:05,640 --> 00:08:08,560 Speaker 1: And just imagine how gobsmacked he would be to see that. 123 00:08:09,640 --> 00:08:12,840 Speaker 1: And remember that this technology was so stunning that it 124 00:08:12,880 --> 00:08:16,440 Speaker 1: came to be called a move e, as in something 125 00:08:16,720 --> 00:08:21,320 Speaker 1: that seems to move, and we still call it that. Okay, now, 126 00:08:21,640 --> 00:08:24,840 Speaker 1: how does this work? Exactly? So, whether you're talking about 127 00:08:24,880 --> 00:08:28,320 Speaker 1: a zootrope or a flip book, or a movie projector 128 00:08:28,920 --> 00:08:31,280 Speaker 1: or what happens on your cell phone screen when you're 129 00:08:31,320 --> 00:08:33,760 Speaker 1: watching a YouTube video, it's all the same thing. It 130 00:08:33,840 --> 00:08:38,960 Speaker 1: relies on the phenomenon of apparent motion. So what is 131 00:08:38,960 --> 00:08:43,600 Speaker 1: a parent motion. It's a visual illusion that occurs when 132 00:08:43,720 --> 00:08:47,840 Speaker 1: a series of still images are shown in rapid succession, 133 00:08:48,320 --> 00:08:52,800 Speaker 1: and you get this perception of continuous, smooth movement. So 134 00:08:52,880 --> 00:08:55,800 Speaker 1: that is the basis for the zootropes and the flip 135 00:08:55,800 --> 00:08:59,040 Speaker 1: books and modern films and videos. Now, the reason this 136 00:08:59,160 --> 00:09:03,480 Speaker 1: works is because the brain retains the impression of the 137 00:09:03,520 --> 00:09:07,040 Speaker 1: previous image for just a brief moment after it's disappeared, 138 00:09:07,640 --> 00:09:11,400 Speaker 1: and that creates a smooth transition to the next image. 139 00:09:12,040 --> 00:09:15,800 Speaker 1: And this phenomenon of apparent motion is closely related to 140 00:09:15,920 --> 00:09:20,520 Speaker 1: a different phenomenon called the persistence of vision, which is 141 00:09:20,760 --> 00:09:23,920 Speaker 1: that your brain holds onto an image for a split 142 00:09:24,000 --> 00:09:27,640 Speaker 1: second after it disappears, and that allows you to perceive 143 00:09:27,920 --> 00:09:32,920 Speaker 1: smooth motion even when there are gaps between the individual images, 144 00:09:33,440 --> 00:09:36,960 Speaker 1: like when you're spinning the cylinder the zootrope. You see 145 00:09:37,000 --> 00:09:40,160 Speaker 1: a flash of image one, and then you don't see 146 00:09:40,200 --> 00:09:42,480 Speaker 1: anything while the cylinder spins a bit more, and then 147 00:09:42,480 --> 00:09:44,880 Speaker 1: you see a flash of image two, and then you 148 00:09:44,920 --> 00:09:48,360 Speaker 1: don't see anything, and so on. But your brain clocks 149 00:09:48,400 --> 00:09:52,160 Speaker 1: the image and retains it long enough that it bridges 150 00:09:52,200 --> 00:10:12,520 Speaker 1: the gap between So it's because of apparent motion and 151 00:10:12,640 --> 00:10:16,720 Speaker 1: persistence of vision that we can make and enjoy motion 152 00:10:16,880 --> 00:10:20,920 Speaker 1: pictures or TV, or video games or virtual reality. Okay, 153 00:10:21,160 --> 00:10:24,120 Speaker 1: now there's one more concept that's important here. Imagine that 154 00:10:24,280 --> 00:10:27,960 Speaker 1: I held up the first photograph of Moybridge's horse, and 155 00:10:28,000 --> 00:10:30,480 Speaker 1: then I picked up the second picture, and I held 156 00:10:30,520 --> 00:10:32,880 Speaker 1: that in front of it, and then I took the 157 00:10:32,960 --> 00:10:35,440 Speaker 1: third picture and held that up and so on. I'd 158 00:10:35,480 --> 00:10:39,560 Speaker 1: be going way too slow to fool you into thinking 159 00:10:39,600 --> 00:10:43,560 Speaker 1: there's motion. You might cognitively get it that there's a 160 00:10:43,760 --> 00:10:47,680 Speaker 1: sequence being shown, but you wouldn't have the direct perceptual 161 00:10:47,720 --> 00:10:52,120 Speaker 1: experience of motion. But if I flashed the photos quickly, 162 00:10:52,200 --> 00:10:56,360 Speaker 1: then it works. So how quickly do I have to 163 00:10:56,440 --> 00:10:59,760 Speaker 1: flash these. So to get at this answer, you can 164 00:10:59,760 --> 00:11:03,240 Speaker 1: do a simple experiment where you just flash an LED 165 00:11:03,520 --> 00:11:06,000 Speaker 1: light on and off and on and off, and if 166 00:11:06,000 --> 00:11:10,440 Speaker 1: you're doing it slowly, like flash flash, then you see 167 00:11:10,480 --> 00:11:13,520 Speaker 1: a flashing light. If you do it more quickly like 168 00:11:13,559 --> 00:11:17,040 Speaker 1: flash flash, flash flash, then you still see that it's flashing. 169 00:11:17,440 --> 00:11:20,160 Speaker 1: But of course it's a bit faster now. But now 170 00:11:20,440 --> 00:11:23,360 Speaker 1: you would just a little bit faster than that, and 171 00:11:23,520 --> 00:11:28,520 Speaker 1: suddenly the flashing light looks solid to you. You can't 172 00:11:28,559 --> 00:11:33,400 Speaker 1: distinguish this from a light that's just on. So the 173 00:11:33,480 --> 00:11:37,000 Speaker 1: speed of flashing at which the light suddenly looks like 174 00:11:37,040 --> 00:11:41,600 Speaker 1: a continuous light is called the flicker fusion threshold. Because 175 00:11:41,640 --> 00:11:47,079 Speaker 1: suddenly the flicker fuses to look like a solid your 176 00:11:47,120 --> 00:11:49,200 Speaker 1: brain just can't see the fact that the light is 177 00:11:49,200 --> 00:11:53,000 Speaker 1: turning on and off. So movies only work when the 178 00:11:53,080 --> 00:11:58,240 Speaker 1: successive images are flashed faster than the flicker fusion threshold, 179 00:11:58,280 --> 00:12:00,880 Speaker 1: so that you don't see one photo and then the 180 00:12:00,920 --> 00:12:05,240 Speaker 1: next and the next, but instead you see a smooth transition. Now, 181 00:12:05,320 --> 00:12:07,600 Speaker 1: how fast do you need to flash it? Well, the 182 00:12:07,640 --> 00:12:10,880 Speaker 1: exact threshold that you can measure in people that changes 183 00:12:10,920 --> 00:12:13,320 Speaker 1: a bit. When you're talking about the size of the 184 00:12:13,360 --> 00:12:16,400 Speaker 1: thing flashing and the intensity, and whether it's black or 185 00:12:16,400 --> 00:12:19,959 Speaker 1: white or color. But generally you need to flash something 186 00:12:20,120 --> 00:12:25,040 Speaker 1: like forty times per second and then it looks smooth. Now, 187 00:12:25,040 --> 00:12:26,960 Speaker 1: as a quick side note, you may know that old 188 00:12:27,040 --> 00:12:30,920 Speaker 1: movies were shot at twenty four frames per second, so 189 00:12:31,400 --> 00:12:35,200 Speaker 1: why didn't people see a flickering between the frames. The 190 00:12:35,320 --> 00:12:40,240 Speaker 1: answer is that movie projectors would flash each frame two 191 00:12:40,520 --> 00:12:43,520 Speaker 1: or sometimes three times before going to the next frame, 192 00:12:43,880 --> 00:12:47,640 Speaker 1: so you had a flicker of forty eight or sometimes 193 00:12:47,640 --> 00:12:51,920 Speaker 1: seventy two flashes per second, so the whole thing looked smooth. 194 00:12:52,320 --> 00:12:57,760 Speaker 1: And similarly, television is traditionally shot at thirty frames per second, 195 00:12:58,200 --> 00:13:02,400 Speaker 1: and in the same way, all the frames are doubled. Phones, 196 00:13:02,440 --> 00:13:06,520 Speaker 1: by the way, typically use sixty refreshes per second, although 197 00:13:06,559 --> 00:13:08,680 Speaker 1: a lot of high end phones have an even higher 198 00:13:08,679 --> 00:13:11,640 Speaker 1: refresh rate. So the point is, when you look at 199 00:13:11,679 --> 00:13:14,960 Speaker 1: any of these technologies, movies or television or phone, they're 200 00:13:15,000 --> 00:13:20,120 Speaker 1: all flickering above the flicker fusion threshold, and so everything 201 00:13:20,200 --> 00:13:25,679 Speaker 1: looks wonderfully smooth. So when you're walking around in the world, 202 00:13:25,720 --> 00:13:29,080 Speaker 1: a lot of lighting can look like it's continuous, but 203 00:13:29,120 --> 00:13:32,239 Speaker 1: you can demonstrate to yourself that it must be flickering 204 00:13:32,720 --> 00:13:36,280 Speaker 1: because of strange effects that you can get. For example, 205 00:13:36,640 --> 00:13:41,600 Speaker 1: many cars have moved to led headlights or blinkers that flicker, 206 00:13:42,040 --> 00:13:44,520 Speaker 1: and you can't tell that when you're looking right at 207 00:13:44,559 --> 00:13:47,000 Speaker 1: the light, But if you move your eyes to the side, 208 00:13:47,040 --> 00:13:50,400 Speaker 1: you'll see a series of images of the headlight or 209 00:13:50,400 --> 00:13:53,920 Speaker 1: the blinker because it hits your eye in different spots 210 00:13:54,000 --> 00:13:58,600 Speaker 1: when it comes on. Or take those yellow street lights 211 00:13:58,640 --> 00:14:01,920 Speaker 1: that you see. They're called sodium vapor lamps, and even 212 00:14:01,960 --> 00:14:06,040 Speaker 1: though it looks like a solid light, they're actually flickering 213 00:14:06,160 --> 00:14:09,920 Speaker 1: on and off with the alternating current, which is sixty 214 00:14:09,920 --> 00:14:12,679 Speaker 1: times a second in America and fifty times a second 215 00:14:12,760 --> 00:14:17,040 Speaker 1: in Europe. Now, the light looks solid because it's flickering 216 00:14:17,640 --> 00:14:22,520 Speaker 1: faster than the critical flicker fusion frequency. But if you 217 00:14:23,040 --> 00:14:27,240 Speaker 1: swing your hand around, you'll notice a strobing effect. You'll 218 00:14:27,240 --> 00:14:31,480 Speaker 1: see multiple locations of your hand that are spaced apart, 219 00:14:31,920 --> 00:14:34,080 Speaker 1: and the amount there spaced has to do with how 220 00:14:34,160 --> 00:14:37,520 Speaker 1: fast you're moving your hand. So when you see these 221 00:14:37,560 --> 00:14:40,680 Speaker 1: sorts of effects, that's how you know something is actually 222 00:14:40,680 --> 00:14:45,440 Speaker 1: flickering even though it looks solid to you. Okay, so 223 00:14:45,480 --> 00:14:48,200 Speaker 1: we see how movies work by flashing a bunch of images, 224 00:14:48,600 --> 00:14:51,840 Speaker 1: and even though it looks like continuous motion, it's actually 225 00:14:52,320 --> 00:14:56,880 Speaker 1: discrete frames. And this trick has revolutionized the way that 226 00:14:56,920 --> 00:15:01,080 Speaker 1: we communicate information. Compared to two hundred years ago, we 227 00:15:01,200 --> 00:15:04,560 Speaker 1: have YouTube and TikTok and television and video conferencing and 228 00:15:04,600 --> 00:15:10,280 Speaker 1: so on. Cool. But this particular trick of stringing together 229 00:15:10,520 --> 00:15:16,320 Speaker 1: discrete frames can yield strange illusions, and people started noticing 230 00:15:16,360 --> 00:15:21,240 Speaker 1: these things during the first days of movies. So originally 231 00:15:21,280 --> 00:15:25,320 Speaker 1: the movies were westerns with wagons, and the wagon would 232 00:15:25,320 --> 00:15:29,240 Speaker 1: be rolling forward along the dirt road, but it often 233 00:15:29,280 --> 00:15:32,280 Speaker 1: looked in the movie like the spokes were turning the 234 00:15:32,440 --> 00:15:35,360 Speaker 1: other way, or sometimes the spokes would look like they 235 00:15:35,400 --> 00:15:38,200 Speaker 1: were turning the right way but not at the right speed, 236 00:15:38,320 --> 00:15:43,920 Speaker 1: or sometimes not turning at all. So why does that happen? Well, 237 00:15:44,200 --> 00:15:49,480 Speaker 1: imagine the wagon wheel turning clockwise. The camera captures a 238 00:15:49,520 --> 00:15:52,240 Speaker 1: frame where the wheel is in this position, and then 239 00:15:52,280 --> 00:15:55,800 Speaker 1: when the next frame is captured some tens of milliseconds later, 240 00:15:56,240 --> 00:15:59,120 Speaker 1: the wheel has turned a bit and the spokes are 241 00:15:59,160 --> 00:16:03,200 Speaker 1: in a slightly position. But here's the tricky part. All 242 00:16:03,320 --> 00:16:06,920 Speaker 1: the spokes look alike, and so your brain's job is 243 00:16:06,960 --> 00:16:09,680 Speaker 1: to figure out how the spokes in the first frame 244 00:16:10,160 --> 00:16:13,200 Speaker 1: match up to the spokes in the second frame. And 245 00:16:13,320 --> 00:16:16,200 Speaker 1: generally it can only do this by looking for the 246 00:16:16,280 --> 00:16:20,840 Speaker 1: shortest distance that things must have changed. So, let's say 247 00:16:20,880 --> 00:16:24,600 Speaker 1: the spoke has rotated ninety percent of the way to 248 00:16:24,680 --> 00:16:29,240 Speaker 1: the position of the next spoke. The brain will erroneously 249 00:16:29,320 --> 00:16:33,280 Speaker 1: think it has rotated the other way, because from frame 250 00:16:33,360 --> 00:16:36,440 Speaker 1: one to frame two, your brain sees that the shortest 251 00:16:36,480 --> 00:16:39,760 Speaker 1: distance is not a rotation this way, but a rotation 252 00:16:39,840 --> 00:16:43,560 Speaker 1: the other way. And so this effect came to be 253 00:16:43,640 --> 00:16:47,800 Speaker 1: known as the wagon wheel illusion. And now that you're 254 00:16:47,800 --> 00:16:49,320 Speaker 1: going to keep an eye out for it, you're gonna 255 00:16:49,320 --> 00:16:52,880 Speaker 1: see this everywhere. In car commercials, the wheel doesn't appear 256 00:16:52,920 --> 00:16:56,440 Speaker 1: to be turning correctly, but instead the turning of the 257 00:16:56,520 --> 00:16:59,920 Speaker 1: hubcap seems to run the wrong way sometimes or slow 258 00:17:00,120 --> 00:17:03,120 Speaker 1: down in its rotation to a halt, even though the 259 00:17:03,160 --> 00:17:05,880 Speaker 1: car is zooming down the highway. And you can see 260 00:17:05,880 --> 00:17:09,359 Speaker 1: this with helicopters or drones on your television or on 261 00:17:09,400 --> 00:17:12,159 Speaker 1: your phone. It always looks like something is wrong. The 262 00:17:12,280 --> 00:17:15,680 Speaker 1: rotor blades are hardly turning it all, or maybe they 263 00:17:15,720 --> 00:17:18,680 Speaker 1: turn the other way and the helicopter lifts up even 264 00:17:18,680 --> 00:17:21,840 Speaker 1: though it doesn't make any sense. There's no adequate spinning 265 00:17:21,960 --> 00:17:28,400 Speaker 1: to make that happen. This is all the wagon wheel effect. Okay, 266 00:17:28,480 --> 00:17:32,160 Speaker 1: so now we are all set up for an observation 267 00:17:32,280 --> 00:17:35,160 Speaker 1: that came as a big surprise in the neuroscience world. 268 00:17:35,359 --> 00:17:38,359 Speaker 1: Some colleagues of Mind published a paper in nineteen ninety 269 00:17:38,400 --> 00:17:41,719 Speaker 1: six pointing out that you could get these kind of 270 00:17:41,800 --> 00:17:46,199 Speaker 1: motion illusions not just in movies, but in real life 271 00:17:46,400 --> 00:17:49,920 Speaker 1: under a continuous light. Now this was a big claim 272 00:17:50,440 --> 00:17:54,720 Speaker 1: because it suggested the possibility that our brains are actually 273 00:17:54,760 --> 00:17:58,520 Speaker 1: seeing in snapshots like the frames of a video camera. 274 00:17:59,280 --> 00:18:01,959 Speaker 1: Is that true or not true? Well, I'm gonna come 275 00:18:02,000 --> 00:18:03,960 Speaker 1: to that in a second, But first I want to 276 00:18:04,000 --> 00:18:08,359 Speaker 1: tell you how to experience the illusion. So, if you 277 00:18:08,440 --> 00:18:12,320 Speaker 1: have a ceiling fan that's turning, lie back on your 278 00:18:12,320 --> 00:18:15,479 Speaker 1: bed and stare at the fan. Do this in the 279 00:18:15,520 --> 00:18:18,520 Speaker 1: middle of the day with no lights on, so there's 280 00:18:18,560 --> 00:18:22,000 Speaker 1: no flickering lights. There's only sunlight. Now, let's say your 281 00:18:22,080 --> 00:18:25,960 Speaker 1: fan is turning clockwise and you stare at it. You'll 282 00:18:26,000 --> 00:18:28,639 Speaker 1: see that it's turning clockwise. But if you stare and 283 00:18:28,760 --> 00:18:34,080 Speaker 1: stare long enough, occasionally you will see it turn the 284 00:18:34,119 --> 00:18:36,840 Speaker 1: other way. For just a second or two, the fan 285 00:18:37,080 --> 00:18:41,600 Speaker 1: seems to reverse direction. So please try this, although it 286 00:18:41,640 --> 00:18:44,399 Speaker 1: might take a few minutes of just staring and staring 287 00:18:44,440 --> 00:18:46,400 Speaker 1: at it before you see it, but you'll know when 288 00:18:46,440 --> 00:18:49,439 Speaker 1: you see it the fan suddenly runs backward for just 289 00:18:49,480 --> 00:18:52,119 Speaker 1: a moment. Now, I just want to be clear that 290 00:18:52,600 --> 00:18:55,920 Speaker 1: you can see this illusion in the day under sunlight, 291 00:18:56,040 --> 00:18:59,520 Speaker 1: so this is not explained by something like a subtle 292 00:18:59,840 --> 00:19:19,880 Speaker 1: flickering of the lights because of the electrical current. Now, 293 00:19:19,920 --> 00:19:23,040 Speaker 1: this illusion with the fan seems like a subtle thing 294 00:19:23,080 --> 00:19:25,560 Speaker 1: that no one would care about, but it caused a 295 00:19:25,560 --> 00:19:29,360 Speaker 1: lot of discussion in the neuroscience community when this was noticed. 296 00:19:29,800 --> 00:19:33,240 Speaker 1: Even one of my mentors, Francis Crick, the co discoverer 297 00:19:33,320 --> 00:19:36,120 Speaker 1: of the structure of DNA, he wrote about this too, 298 00:19:36,480 --> 00:19:38,080 Speaker 1: And I'll tell you why it was such a big 299 00:19:38,160 --> 00:19:42,640 Speaker 1: deal to neuroscientists because it wasn't clear why this would 300 00:19:42,680 --> 00:19:45,920 Speaker 1: happen in the visual system, which seems to be taking 301 00:19:45,960 --> 00:19:51,439 Speaker 1: in information continuously. So the hypothesis that took hold was 302 00:19:51,440 --> 00:19:54,359 Speaker 1: that maybe the brain is taking in the world in 303 00:19:54,440 --> 00:19:58,160 Speaker 1: frames like a movie camera. And this is what the 304 00:19:58,200 --> 00:20:03,120 Speaker 1: researchers who found this suggested. They suggested that vision might 305 00:20:03,200 --> 00:20:05,919 Speaker 1: be like the filming of a spoked wheel with a 306 00:20:06,040 --> 00:20:10,040 Speaker 1: video camera, and that perhaps this illusion with the fan 307 00:20:10,800 --> 00:20:15,080 Speaker 1: was evidence of discrete perception, in other words, that we 308 00:20:15,240 --> 00:20:19,040 Speaker 1: see in frames like a video camera. Now, if the 309 00:20:19,080 --> 00:20:24,080 Speaker 1: claim were true, that's a big deal. But I started 310 00:20:24,119 --> 00:20:28,080 Speaker 1: to suspect that something wasn't right here, because, first of all, 311 00:20:28,400 --> 00:20:31,760 Speaker 1: there are some important differences between watching the fan in 312 00:20:31,800 --> 00:20:36,520 Speaker 1: the daylight and watching the wagon wheel effect in movies. First, 313 00:20:37,119 --> 00:20:39,800 Speaker 1: in the movie, if you have the wagon rolling at 314 00:20:39,800 --> 00:20:43,639 Speaker 1: a particular speed, the wheel seems to be going backwards 315 00:20:43,680 --> 00:20:46,560 Speaker 1: at a fixed speed the whole time. But that doesn't 316 00:20:46,600 --> 00:20:49,439 Speaker 1: happen with the fan. It only happens for just a 317 00:20:49,480 --> 00:20:53,400 Speaker 1: moment after you've been staring at it for a while. Second, 318 00:20:53,440 --> 00:20:56,200 Speaker 1: when you see the fan reverse, it seems to happen 319 00:20:56,359 --> 00:20:59,760 Speaker 1: at a faster than normal speed, even though in the 320 00:20:59,800 --> 00:21:03,120 Speaker 1: movies the reverse spinning of the wheel is always slower. 321 00:21:03,880 --> 00:21:07,600 Speaker 1: And Third, in the movies, sometimes the wagon wheel effect 322 00:21:07,680 --> 00:21:10,919 Speaker 1: can look like the wheel is stopped because the camera 323 00:21:11,040 --> 00:21:13,159 Speaker 1: keeps catching the wheel when the spokes are in the 324 00:21:13,200 --> 00:21:16,200 Speaker 1: same position, so it looks like nothing's turning. But that 325 00:21:16,320 --> 00:21:19,280 Speaker 1: never happens with the fan in daylight. You never see 326 00:21:19,320 --> 00:21:22,960 Speaker 1: it look like it stopped, And little problems like that 327 00:21:23,119 --> 00:21:27,439 Speaker 1: started making me suspicious that maybe the wagon wheel affect 328 00:21:27,480 --> 00:21:31,080 Speaker 1: in movies and this issue about the fan reversing under 329 00:21:31,200 --> 00:21:36,240 Speaker 1: daylight had only a superficial similarity, and the two effects 330 00:21:36,880 --> 00:21:41,240 Speaker 1: had totally different reasons for actually happening. And I really 331 00:21:41,320 --> 00:21:44,800 Speaker 1: wanted to understand this very fundamental point about the visual system. 332 00:21:45,080 --> 00:21:47,000 Speaker 1: So what I did is I drove to the pawn 333 00:21:47,040 --> 00:21:50,880 Speaker 1: shop and I bought an old record player for eight dollars, 334 00:21:51,359 --> 00:21:53,760 Speaker 1: and then I spent two dollars at the art store 335 00:21:53,800 --> 00:21:56,960 Speaker 1: to get a circle of styrofoam picture this like a 336 00:21:56,960 --> 00:22:00,800 Speaker 1: big hockey puck. And then with my student Keith Klein 337 00:22:00,880 --> 00:22:05,199 Speaker 1: and my colleague Alex Holcomb, we put evenly spaced black 338 00:22:05,320 --> 00:22:08,679 Speaker 1: dots all around the outside of the styrofoam puck, and 339 00:22:08,720 --> 00:22:11,960 Speaker 1: we put that on the record player. So when you 340 00:22:12,000 --> 00:22:14,360 Speaker 1: flick on the record player and look at it from 341 00:22:14,359 --> 00:22:17,960 Speaker 1: the side, you see these little black dots moving from 342 00:22:18,080 --> 00:22:21,920 Speaker 1: left to right. Now, why did I use a record 343 00:22:21,920 --> 00:22:25,439 Speaker 1: player instead of a computer screen, Because the computer screen 344 00:22:25,960 --> 00:22:28,640 Speaker 1: inherently has a frame rate, and I wanted to make 345 00:22:28,680 --> 00:22:33,160 Speaker 1: sure we were really doing smooth motion here, continuous motion, 346 00:22:34,119 --> 00:22:37,159 Speaker 1: and the way this experiment goes when you watch this 347 00:22:37,320 --> 00:22:39,760 Speaker 1: record player in the daylight next to a big window 348 00:22:39,800 --> 00:22:42,440 Speaker 1: with no lights on. That's how we made sure there 349 00:22:42,480 --> 00:22:45,680 Speaker 1: was no flicker that influenced anything. When you stare at 350 00:22:45,680 --> 00:22:49,199 Speaker 1: these smoothly moving dots going from left to right, and 351 00:22:49,240 --> 00:22:51,320 Speaker 1: you keep your eyes in one place and you stare 352 00:22:51,359 --> 00:22:54,240 Speaker 1: and stare for a few minutes, it eventually works. You 353 00:22:54,280 --> 00:22:58,679 Speaker 1: see the stream of dots suddenly reverse direction, just for 354 00:22:58,720 --> 00:23:02,040 Speaker 1: a few seconds. It looks like they're zipping from right 355 00:23:02,080 --> 00:23:04,520 Speaker 1: to left, and then you see things going back to 356 00:23:04,560 --> 00:23:09,040 Speaker 1: normal again. So we were able to reproduce the illusion. 357 00:23:09,560 --> 00:23:14,080 Speaker 1: But now here was the important trick. We now placed 358 00:23:14,119 --> 00:23:17,480 Speaker 1: a mirror right next to the record player. So now 359 00:23:17,520 --> 00:23:21,879 Speaker 1: what you see are two pucks rotating side by side 360 00:23:21,920 --> 00:23:25,919 Speaker 1: in opposite directions. So you're seeing one stream of dots 361 00:23:25,960 --> 00:23:29,320 Speaker 1: moving left to right and the other reflected stream of 362 00:23:29,359 --> 00:23:33,439 Speaker 1: dots moving right to left. Now, the question is do 363 00:23:33,480 --> 00:23:37,960 Speaker 1: you see both streams of dots reverse direction at the 364 00:23:38,000 --> 00:23:41,760 Speaker 1: same time, or do you see one puck reverse and 365 00:23:41,800 --> 00:23:44,520 Speaker 1: then maybe later the other puck reverses, and then the 366 00:23:44,560 --> 00:23:50,320 Speaker 1: first puck reverses again. If your visual system is snapping frames, 367 00:23:51,000 --> 00:23:53,320 Speaker 1: and here we have to assume that the length of 368 00:23:53,359 --> 00:23:56,800 Speaker 1: the frames are changing for some reason. If your visual 369 00:23:56,800 --> 00:24:00,479 Speaker 1: system is snapping frames, then both pucks should reverse at 370 00:24:00,520 --> 00:24:04,040 Speaker 1: the same time, because that's what would happen if you 371 00:24:04,080 --> 00:24:07,719 Speaker 1: were filming with a video camera whose frame rate was changing. 372 00:24:08,359 --> 00:24:13,359 Speaker 1: But if the two pucks reverse independently, that suggests something 373 00:24:13,440 --> 00:24:16,679 Speaker 1: very different is going on. So you keep doing gets 374 00:24:16,720 --> 00:24:20,040 Speaker 1: fixed right in the middle between these two streams of dots, 375 00:24:20,680 --> 00:24:24,840 Speaker 1: and what happens. What happens is you see one puck reverse, 376 00:24:25,160 --> 00:24:27,399 Speaker 1: and then the other, and then the first one again. 377 00:24:27,920 --> 00:24:32,760 Speaker 1: And this result seems to rule out snapshots, because again, 378 00:24:32,800 --> 00:24:36,560 Speaker 1: if our brains processed visual information like a camera in 379 00:24:36,680 --> 00:24:40,600 Speaker 1: discrete frames, then you would expect both sets of dots 380 00:24:40,680 --> 00:24:43,800 Speaker 1: to always switch directions at the same time. But that's 381 00:24:43,840 --> 00:24:47,240 Speaker 1: not what happens. Now. You might argue a point here, 382 00:24:47,280 --> 00:24:49,879 Speaker 1: which is that because I had people stare right in 383 00:24:50,000 --> 00:24:53,200 Speaker 1: between the dots, they were seeing one puck in the 384 00:24:53,320 --> 00:24:56,680 Speaker 1: left hemisphere and the reflected puck in the right hemisphere. 385 00:24:57,040 --> 00:25:00,000 Speaker 1: And what if perhaps the two hemispheres of the brain 386 00:25:00,600 --> 00:25:04,719 Speaker 1: both do snapshots, but with independent frame rates. So I 387 00:25:04,800 --> 00:25:08,320 Speaker 1: address that frame in fifteen seconds by turning the whole 388 00:25:08,359 --> 00:25:11,240 Speaker 1: contraption on its side, so that you could see both 389 00:25:11,320 --> 00:25:14,439 Speaker 1: pucks in the same hemisphere and you get the same result. 390 00:25:14,520 --> 00:25:19,720 Speaker 1: The pucks reverse direction independently at different times from one another. 391 00:25:20,440 --> 00:25:24,280 Speaker 1: So it appears that the visual system is not taking snapshots. 392 00:25:24,280 --> 00:25:28,000 Speaker 1: But what is the explanation here, Well, you have some 393 00:25:28,400 --> 00:25:32,120 Speaker 1: populations of neurons in your visual cortex that detect right 394 00:25:32,160 --> 00:25:36,160 Speaker 1: word motion, and when those are active, you say, ah, 395 00:25:36,200 --> 00:25:39,240 Speaker 1: there's clearly right word motion in the world. But you 396 00:25:39,320 --> 00:25:42,880 Speaker 1: also have populations of cells that pick up on leftward motion. 397 00:25:43,320 --> 00:25:47,240 Speaker 1: And these populations are always balanced in a competition. But 398 00:25:47,400 --> 00:25:50,920 Speaker 1: here's the key, for technical reasons that you can read 399 00:25:50,920 --> 00:25:53,440 Speaker 1: about in my papers on this. It turns out that 400 00:25:53,480 --> 00:25:58,640 Speaker 1: those leftward populations can sometimes be fooled by a lot 401 00:25:58,680 --> 00:26:01,360 Speaker 1: of right word motion. They get a little bit activated 402 00:26:01,680 --> 00:26:05,080 Speaker 1: by the wrong direction of motion. And so even though 403 00:26:05,119 --> 00:26:08,639 Speaker 1: your brain is ninety eight percent sure that the motion 404 00:26:08,800 --> 00:26:11,879 Speaker 1: is to the right and the right word population is 405 00:26:11,960 --> 00:26:15,639 Speaker 1: screaming with activity, there's a little bit of activity in 406 00:26:15,680 --> 00:26:19,600 Speaker 1: the leftward population as well. And as I said, these 407 00:26:19,680 --> 00:26:22,840 Speaker 1: left and right word populations are always in a rivalrous 408 00:26:22,920 --> 00:26:26,280 Speaker 1: relationship with one another, and so every once in a while, 409 00:26:26,480 --> 00:26:30,479 Speaker 1: the leftward story wins for just a little bit. In 410 00:26:30,560 --> 00:26:33,840 Speaker 1: other words, because of this battle going on under the 411 00:26:33,880 --> 00:26:40,200 Speaker 1: hood between different explanations, the leftward motion detectors are intermittently 412 00:26:40,720 --> 00:26:44,720 Speaker 1: able to drive perception for just a moment. Now. If 413 00:26:44,760 --> 00:26:48,520 Speaker 1: you listen to my episode about the dress and other illusions. 414 00:26:48,800 --> 00:26:51,080 Speaker 1: This is very similar to other things that we've seen, 415 00:26:51,640 --> 00:26:55,399 Speaker 1: Like with a cube that's drawn as just the wire 416 00:26:55,480 --> 00:26:57,960 Speaker 1: frame of the cube, you can see it coming out 417 00:26:58,000 --> 00:27:00,040 Speaker 1: of the page one way, or you can see it 418 00:27:00,080 --> 00:27:03,880 Speaker 1: coming out the other way, and those perceptions will switch 419 00:27:04,000 --> 00:27:08,000 Speaker 1: back and forth. Now, which orientation the cube is in 420 00:27:08,400 --> 00:27:10,960 Speaker 1: that happens to have a fifty to fifty chance that 421 00:27:11,040 --> 00:27:13,400 Speaker 1: it might be one way or the other. But here 422 00:27:13,560 --> 00:27:16,879 Speaker 1: what happens with the ceiling fan reversing. That's more like 423 00:27:16,920 --> 00:27:20,760 Speaker 1: your brain saying, okay, ninety eight percent chance it's moving 424 00:27:20,800 --> 00:27:23,240 Speaker 1: this way and only two percent chance is moving the 425 00:27:23,240 --> 00:27:26,600 Speaker 1: other way. So almost all of the time you see 426 00:27:26,600 --> 00:27:30,480 Speaker 1: it correctly, and only once in a great while will 427 00:27:30,520 --> 00:27:34,080 Speaker 1: the underdog neural population win, and then you'll see it 428 00:27:34,119 --> 00:27:38,040 Speaker 1: the other way. You'll see this illusory reversed motion for 429 00:27:38,200 --> 00:27:41,640 Speaker 1: just a moment now, because this is much more rare 430 00:27:42,080 --> 00:27:44,560 Speaker 1: for the underdog to win. You have to stare at 431 00:27:44,560 --> 00:27:48,840 Speaker 1: the fan for a while to see the illusion. So 432 00:27:48,880 --> 00:27:51,560 Speaker 1: what we've seen here and in other episodes is that 433 00:27:51,640 --> 00:27:55,400 Speaker 1: you have populations of cells in your brain that are 434 00:27:55,480 --> 00:27:59,520 Speaker 1: fighting for different interpretations of the world, and it's always 435 00:27:59,640 --> 00:28:03,960 Speaker 1: just a of which population dominates the hill at any 436 00:28:03,960 --> 00:28:09,360 Speaker 1: given moment. That's what you perceive. And it's all because 437 00:28:09,440 --> 00:28:13,359 Speaker 1: your brain is locked in silence and darkness and it 438 00:28:13,400 --> 00:28:16,359 Speaker 1: has to put together a story of what's going on 439 00:28:16,440 --> 00:28:19,879 Speaker 1: in the outside world based just on little trickles of 440 00:28:19,960 --> 00:28:23,080 Speaker 1: data that it can pick up on. That's why there's 441 00:28:23,119 --> 00:28:27,640 Speaker 1: so many different types of illusions. So let's wrap up. 442 00:28:28,000 --> 00:28:30,720 Speaker 1: This kind of thing happens a lot in science where 443 00:28:30,760 --> 00:28:34,119 Speaker 1: two different phenomenas sort of look alike, like the wagon 444 00:28:34,160 --> 00:28:38,080 Speaker 1: wheel effect in movies and the illusory motion reversal of 445 00:28:38,120 --> 00:28:41,400 Speaker 1: the fan, and so we don't know if there's one 446 00:28:41,520 --> 00:28:46,560 Speaker 1: explanation underlying two things, or they're actually underpinned by very 447 00:28:46,560 --> 00:28:51,440 Speaker 1: different things. As Carl Sagan said, science is always alternating 448 00:28:51,480 --> 00:28:56,560 Speaker 1: between lumping and splitting, meaning that sometimes you realize that 449 00:28:56,680 --> 00:28:59,719 Speaker 1: two disparate phenomenon are actually the same thing, and then 450 00:28:59,720 --> 00:29:02,920 Speaker 1: you can lump them together and what happens equally often 451 00:29:03,040 --> 00:29:06,040 Speaker 1: is that two things you assumed were the same are 452 00:29:06,080 --> 00:29:11,560 Speaker 1: actually different phenomenon. So illusory reversal of the fan under 453 00:29:11,600 --> 00:29:15,560 Speaker 1: sunlight appears to happen not because the visual cortex is 454 00:29:15,640 --> 00:29:20,960 Speaker 1: snapping snapshots, but instead even weirder because of different political 455 00:29:20,960 --> 00:29:26,080 Speaker 1: parties in your brain engaging in their parliamentary debates. So 456 00:29:26,200 --> 00:29:29,600 Speaker 1: this simple set of experiments gave us real insight into 457 00:29:29,600 --> 00:29:32,440 Speaker 1: what was going on and led to four publications and 458 00:29:33,040 --> 00:29:36,760 Speaker 1: a lot of neuroscience is very pricey to run, and 459 00:29:36,800 --> 00:29:39,560 Speaker 1: so I was very pleased that the total amount I 460 00:29:39,600 --> 00:29:43,520 Speaker 1: spent on these experiments to address a very fundamental point 461 00:29:43,520 --> 00:29:47,680 Speaker 1: about the visual system was ten dollars. One of the 462 00:29:48,080 --> 00:29:52,160 Speaker 1: joys of life is careful observation of what is actually 463 00:29:52,320 --> 00:29:55,360 Speaker 1: in front of us, figuring out how we're actually seeing 464 00:29:55,360 --> 00:29:59,120 Speaker 1: the world, because we make lots of assumptions about what 465 00:29:59,280 --> 00:30:03,320 Speaker 1: we're seeing. But if you observe carefully, you'll start to 466 00:30:03,360 --> 00:30:06,640 Speaker 1: notice all the very weird things that your visual system 467 00:30:06,840 --> 00:30:10,640 Speaker 1: serves up to you. And after this careful observation, you 468 00:30:10,680 --> 00:30:15,080 Speaker 1: can sometimes set up simple experiments to understand what's actually 469 00:30:15,080 --> 00:30:19,600 Speaker 1: happening under the hood. And as we practice that, we 470 00:30:19,640 --> 00:30:25,240 Speaker 1: get deeper insight about how our brains are actively constructing 471 00:30:25,800 --> 00:30:32,920 Speaker 1: the reality that we typically take for granted. Now, if 472 00:30:32,920 --> 00:30:35,400 Speaker 1: you want more detail on any of these experiments, please 473 00:30:35,440 --> 00:30:39,080 Speaker 1: find my papers at eagleman dot com slash podcast. You'll 474 00:30:39,080 --> 00:30:42,120 Speaker 1: always find references there for further reading. Send me an 475 00:30:42,160 --> 00:30:46,240 Speaker 1: email at podcasts at eagleman dot com with questions or discussion, 476 00:30:46,400 --> 00:30:48,640 Speaker 1: and I'll be making an episode soon in which I 477 00:30:48,720 --> 00:30:52,680 Speaker 1: address those. And check out and subscribe to Inner Cosmos 478 00:30:52,720 --> 00:30:55,600 Speaker 1: on YouTube for videos of each episode and to leave 479 00:30:55,640 --> 00:30:59,720 Speaker 1: comments until next time. I'm David Eagleman, and this is 480 00:30:59,760 --> 00:31:00,640 Speaker 1: in our cosmos.