WEBVTT - Cities in the Sky

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<v Speaker 1>Brought to you by Toyota. Let's go places. Welcome to

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<v Speaker 1>Forward Thinking. Hey there, every one, and welcome to Forward Thinking.

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<v Speaker 1>The podcast it looks at the future, says, come fly

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<v Speaker 1>with me, Let's fly, Let's fly away. I'm Jonathan Strickland,

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<v Speaker 1>and I'm Joe McCormick and Jonathan. No, I don't want

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<v Speaker 1>to fly. I'm perfectly happy here on the ground. Well,

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<v Speaker 1>you're one of the few. We should also mention before

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<v Speaker 1>we jump into this podcast, our beloved co host Lauren

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<v Speaker 1>is under the weather today, so she will not be here.

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<v Speaker 1>Well we will hope she's feeling better soon. Yes, we

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<v Speaker 1>will carry on and uh and and do her proud.

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<v Speaker 1>So we're gonna talk today about this idea of everything

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<v Speaker 1>from what really it's about defying gravity and not in

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<v Speaker 1>the you know, Idina Menzel Wicked kind of way, or

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<v Speaker 1>maybe in the idea when Menzel wicked kind of way.

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<v Speaker 1>That's obviously the musical Wicked. She has this big song

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<v Speaker 1>defying graph. Okay, I'm not cool enough to get that

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<v Speaker 1>refer Okay, well that's okay the people out there who do.

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<v Speaker 1>But if you reference Huey Lewis, I'm I'm right there

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<v Speaker 1>with you. Got you. Well, we're doing it all for

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<v Speaker 1>never mind. We're talking now about everything from hoverboards to

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<v Speaker 1>to flying cities, to to anything in between. Really and

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<v Speaker 1>and our inspiration here largely comes from the world of

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<v Speaker 1>science fiction. Yeah, so, Jonathan, what's your favorite sci fi

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<v Speaker 1>hover thing? You know, I mean it's cliche to say

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<v Speaker 1>the Back to the Future hoverboard, but it's the Back

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<v Speaker 1>to the Future hoverboard. I remember when I say it

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<v Speaker 1>was one of those things where when you saw it

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<v Speaker 1>for the first time. In Back to the Future Too,

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<v Speaker 1>it's into not one it was in the second one. Yes,

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<v Speaker 1>it really well for the you know, of course, they're

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<v Speaker 1>mirroring a scene that happened in the first film, right

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<v Speaker 1>he he goes up to a kid who has a

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<v Speaker 1>wooden scooter and he rips the top of the scooter

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<v Speaker 1>off and turns it into a skateboard and skates around

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<v Speaker 1>while running from bullies, right and then of course the

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<v Speaker 1>bullies get there, come up and via uh manure truck.

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<v Speaker 1>And then in Back the Future Too, it's kind of

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<v Speaker 1>a mirror of that scene, only this time the Yeah,

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<v Speaker 1>it's it's so really not that far in the future

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<v Speaker 1>today anyway. Year. But yeah, so that by then uh,

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<v Speaker 1>and it's I think made by Mattel if I'm not mistaken.

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<v Speaker 1>It actually has like the logo of the company on

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<v Speaker 1>the branding. Yeah, but it's a a floating a hoverboard.

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<v Speaker 1>It has no wheels, it hovers above the ground. Anyone

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<v Speaker 1>has seeing this movie knows immediately what I'm talking about here.

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<v Speaker 1>And um even at the time when the movie was released,

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<v Speaker 1>I don't know if you ever saw any of the

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<v Speaker 1>interviews or anything that came out around the same time

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<v Speaker 1>as this. I mean, there was a long time ago

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<v Speaker 1>for you, not so long for me. Um. The but

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<v Speaker 1>they actually kind of played up this idea that the

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<v Speaker 1>hoverboards were real, that these things had really been made,

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<v Speaker 1>and the only reason they weren't everywhere in in stores

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<v Speaker 1>is because parent teacher routs were up in arms saying

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<v Speaker 1>that it would be too unsafe and kids couldnot use them.

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<v Speaker 1>And so there was this kind of a interesting rumor

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<v Speaker 1>that was being perpetuated. And keep in mind, this is

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<v Speaker 1>really before you know, the internet could allow these rumors

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<v Speaker 1>to spread like wildfire. But there was a pretty widely

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<v Speaker 1>held belief that in fact, those hoverboards were not special effects.

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<v Speaker 1>They weren't being you know, supported by rigs of any kind.

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<v Speaker 1>They were really real, but they totally weren't really real.

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<v Speaker 1>You know. I feel like even if I had heard

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<v Speaker 1>that as a kid, I don't want to toot my

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<v Speaker 1>own horn, but I think I would have thought that

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<v Speaker 1>sounds not true. I mean, look at this thing. It's

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<v Speaker 1>this little flat piece of plastic. How could it float

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<v Speaker 1>like that? But it turns out a lot of people

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<v Speaker 1>still want to go for this idea because I believe

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<v Speaker 1>it was just last week when a video went viral

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<v Speaker 1>on the internet Tony Hawk wasn't It wasn't Yeah Tony.

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<v Speaker 1>A bunch of celebrities there. There were some professional athletes

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<v Speaker 1>and uh some I think Christopher Lloyd was in it

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<v Speaker 1>from UM and it had a hoverboard. It was h

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<v Speaker 1>u v R. However, it's like promoting this as if

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<v Speaker 1>it were a technology that's coming out this year. Get

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<v Speaker 1>your hoverboard, and and they were filming people using it

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<v Speaker 1>and talking about how cool it was, and all these

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<v Speaker 1>people on the internet were like, whoa, it's finally real.

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<v Speaker 1>Uh sad fact here um not not real. Still there

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<v Speaker 1>there are some good breakdowns on YouTube. I hate to

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<v Speaker 1>spoil the fun, but if you go look them up,

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<v Speaker 1>just look up, you know, hoverboard hoax videos, and you

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<v Speaker 1>can see where people have slowed down frames in particular

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<v Speaker 1>parts of the video where you can see the shadow

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<v Speaker 1>of the crane that's holding these people up moving behind. Yeah. Yeah,

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<v Speaker 1>and that's a that's a giveaway right there. Obviously, it's

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<v Speaker 1>one of those things where if you are a filmmaker

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<v Speaker 1>or making a video or whatever, Uh, it's very easy

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<v Speaker 1>to to overlook something like that that you need to

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<v Speaker 1>have a control over, or to hope that perhaps whatever,

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<v Speaker 1>however you edit the video, that you hide those well

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<v Speaker 1>enough that no one really spoils the fun too early,

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<v Speaker 1>depending upon your point of view, whether it's spoiling fun

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<v Speaker 1>or or just perpetuating a hoax. But well then again,

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<v Speaker 1>figuring it out might have been part of the fund

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<v Speaker 1>they planned. Yeah, and these days, you know, it's people

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<v Speaker 1>have lots of of abilities to really comb over things

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<v Speaker 1>thoroughly when they go up online. And so it's it's

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<v Speaker 1>harder and harder to get a hoax to pass, you know,

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<v Speaker 1>a truly skeptical I it's not impossible, but it is.

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<v Speaker 1>It's challenging. So what's your favorite implementation of this flying

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<v Speaker 1>hovering stuff? Well, I would probably go with the video

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<v Speaker 1>game BioShock Infinite. There's only a few things that fly

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<v Speaker 1>on that like everything everything flies. Okay, so a lot

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<v Speaker 1>of these things seem to be some kind of aircraft

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<v Speaker 1>or whatever. But the city itself, the city where the

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<v Speaker 1>game takes place, is a floating city called Columbia. Called Columbia,

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<v Speaker 1>it's a it's a dystopia, you know, full of evil

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<v Speaker 1>and maybe it's utopia. When it starts, Yeah, it seems

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<v Speaker 1>so nice until it's not until you go into the

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<v Speaker 1>wrong part of town, until everyone in charge of it

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<v Speaker 1>is totally evil. Well there they were evil to start with,

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<v Speaker 1>it's just everyone was going along with it until okay.

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<v Speaker 1>So yeah, you get on this floating city and and well,

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<v Speaker 1>if you know the game, you know the game. But

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<v Speaker 1>if you don't, what happens is there are these like

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<v Speaker 1>glowing discs on the bottoms of the city platforms you

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<v Speaker 1>can see and they basically explain, oh these the city

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<v Speaker 1>is held in the air by quantum levitation, which is

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<v Speaker 1>controlled by a lutess field named after a scientist in

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<v Speaker 1>the game. Uh. And basically this goes along with the

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<v Speaker 1>standard sci fi convention of inventing fake technologies that sound

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<v Speaker 1>realistic because you put the quantum in there. Yeah, it's

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<v Speaker 1>very much like in Star Trek. You can you can

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<v Speaker 1>solve any problem by reversing the polarity. It sounds it

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<v Speaker 1>sounds scientific enough where the average person watching is just

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<v Speaker 1>going to accept that as, oh, this is what they

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<v Speaker 1>do to fix whatever it is. And it's only when

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<v Speaker 1>you start paying attention to you start telling up how

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<v Speaker 1>many times they reverse the polarity for different things that

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<v Speaker 1>you think they don't Really, that's just that's just magical

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<v Speaker 1>speak for saying, flip the switch to make it stop beeping,

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<v Speaker 1>you know. But well, yeah, well it's totally true. I mean,

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<v Speaker 1>if I say I've got a debigulator to shrink you

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<v Speaker 1>down to a pocket size, that sounds ridiculous. But if

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<v Speaker 1>I have a quantum debigulator, it's like, oh okay, it's quantum.

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<v Speaker 1>It uses the power of the atom. So uh, what's

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<v Speaker 1>interesting is that in this implementation, according to some of

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<v Speaker 1>the deeper lore within BioShock infinite, Uh, this quantum levitation

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<v Speaker 1>field allows you to suspend particles in a physical location

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<v Speaker 1>in whatever orient ation you want, which is going to

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<v Speaker 1>be interesting when we talk about a real science a

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<v Speaker 1>little bit later, on. Now, this is this is not

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<v Speaker 1>a real scientific application of the of what we'll be

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<v Speaker 1>talking about later. Believe it or not, BioShock Infinite failed

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<v Speaker 1>to create real anti gravity technology, right. Uh. And so

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<v Speaker 1>we've also got a couple of other ones that we're

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<v Speaker 1>going to mention, Like the Avengers they have their Hellic Harrier.

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<v Speaker 1>As far as I can tell, this is just a

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<v Speaker 1>huge quad rotor kind of thing, yeah, which or I

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<v Speaker 1>don't know how many rotors it has, but it's it's

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<v Speaker 1>not like something crazy magical. It's just like pretend you

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<v Speaker 1>had unlimited energy, right, and that you were able to

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<v Speaker 1>spend these things, these rotors with enough enough speed, and

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<v Speaker 1>you had enough of them to generate the lift necessary

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<v Speaker 1>to lift up this this aircraft carrier, which I would question. Uh.

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<v Speaker 1>The other one I would go with is uh Lando

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<v Speaker 1>Calarisians home, well, wud City star Wars. I don't think

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<v Speaker 1>it was his home. He technically one cloud city I

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<v Speaker 1>think in a gambling I'm sure that is a cloud

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<v Speaker 1>city is where he laid his head at night. That's

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<v Speaker 1>didn't else, gotcha, gotcha. It's not not his not his

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<v Speaker 1>point of origin, but it was where he spent all

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<v Speaker 1>his time. Yeah, I think it's explained just in terms

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<v Speaker 1>of general anti gravity magic. Yeah, I don't think it's

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<v Speaker 1>even explained so much as it just is an interesting visual. However,

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<v Speaker 1>we'll have something more to say about that in this

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<v Speaker 1>episode too. Yeah, okay, So why is it that we

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<v Speaker 1>don't have stuff like this? What makes gravity such? In

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<v Speaker 1>your words in the notes here, I must quote such

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<v Speaker 1>a harsh mistress. Well, as it turns out, gravity is

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<v Speaker 1>a really interesting stuff, and we don't necessarily understand everything

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<v Speaker 1>about it. In fact, you know, one of the things

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<v Speaker 1>that we we one of the bits of information we lack,

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<v Speaker 1>is what is the actual mechanism of gravity? We have

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<v Speaker 1>the placeholder of gravitons, which are the particles, the hypothetical

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<v Speaker 1>particles that made ray work, but we don't you know,

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<v Speaker 1>they're hypothetical. We haven't had any direct observation of them

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<v Speaker 1>or been able to prove their existence in any definitive way. Now,

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<v Speaker 1>mathematically it totally makes sense because and we have to

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<v Speaker 1>have a placeholder there. So that's kind of why we

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<v Speaker 1>we have this thing we call gravitons. I think they're

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<v Speaker 1>in that category where they're consistent with what we know,

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<v Speaker 1>but there's no evidence for them directly right. So, according

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<v Speaker 1>to lots of theories, including the general relativity of theory,

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<v Speaker 1>that a certain Einstein way to go. Einstein came up

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<v Speaker 1>with UH talks about space time and curvature of space

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<v Speaker 1>time and how mass causes a warping of space time.

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<v Speaker 1>So if you have a mass in spacetime, it causes

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<v Speaker 1>space time to warp around it, and that the typical

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<v Speaker 1>example people give is a much simpler one for us

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<v Speaker 1>to understand. So Joe, you and I, let's imagine we're

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<v Speaker 1>holding a rubber sheet, and we're standing far enough apart

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<v Speaker 1>where we're holding that sheet as as tightly as tautly

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<v Speaker 1>as we can. Why are we holding a rubber sheet?

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<v Speaker 1>Because we love science? Joe, Okay, Well, you know it's

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<v Speaker 1>gonna get weirder before he gets less weird. So then

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<v Speaker 1>then Lauren, who has recovered from her being under the weather,

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<v Speaker 1>comes up and rolls a tennis ball across this, uh,

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<v Speaker 1>this rubber sheet which we're holding taught and the rubber

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<v Speaker 1>sheet is taught enough where the tennis ball pretty much

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<v Speaker 1>rolls in straight line from you to me. Okay, okay,

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<v Speaker 1>But then Lauren decides that she's you know, wants to

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<v Speaker 1>get a little impish, and she puts a bowling ball

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<v Speaker 1>in the center of this rubber sheet, which then causes

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<v Speaker 1>the rubber sheet to deform around it. It dips down.

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<v Speaker 1>The weight of the bowling ball is pulling down too

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<v Speaker 1>hard for the rubber sheet to remain taught. Of course,

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<v Speaker 1>you know what else would happen is that the tennis

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<v Speaker 1>ball would roll toward the bowling ball, exactly like if

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<v Speaker 1>you were to try and roll that tennis ball second time,

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<v Speaker 1>instead of going in a straight line, it would immediately

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<v Speaker 1>start to deviate towards the bowling ball, which has deformed

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<v Speaker 1>that that straight plastic sheet. The same thing happen and

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<v Speaker 1>in space time with bodies of large enough mass, I mean,

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<v Speaker 1>any mass is going to warp it a little bit,

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<v Speaker 1>but for you to really significantly warped spacetime, you have

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<v Speaker 1>to have pretty large amounts of mass uh. And so

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<v Speaker 1>that's kind of the the idea behind this whole gravity thing.

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<v Speaker 1>It's also can we can also express it as saying

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<v Speaker 1>that gravity UH is the attraction that two bodies have,

0:12:23.960 --> 0:12:27.640
<v Speaker 1>two bodies of mass have UH, and the amount, like

0:12:27.720 --> 0:12:31.000
<v Speaker 1>the significance of that gravity depends upon two things. The

0:12:31.080 --> 0:12:34.480
<v Speaker 1>size of the mass is involved, and how near or

0:12:34.520 --> 0:12:38.120
<v Speaker 1>far apart they are from one another. Okay, so when

0:12:38.160 --> 0:12:40.360
<v Speaker 1>we're talking about the Earth, the Earth has a pretty

0:12:40.400 --> 0:12:44.520
<v Speaker 1>good hold on us. We're kind of stuck um without

0:12:44.600 --> 0:12:47.760
<v Speaker 1>you know, using some pretty extraordinary means to get our

0:12:47.840 --> 0:12:50.120
<v Speaker 1>feet off the ground for more than a couple of

0:12:50.440 --> 0:12:52.360
<v Speaker 1>you know, more than a second or two, depending upon

0:12:52.400 --> 0:12:55.240
<v Speaker 1>how you're how you're managing to do this trampoline or not.

0:12:55.760 --> 0:12:59.240
<v Speaker 1>So uh, you know, we have to find ways to

0:12:59.400 --> 0:13:03.480
<v Speaker 1>counteract that force of gravity, that that downward accelerating force

0:13:03.559 --> 0:13:08.280
<v Speaker 1>that's constantly pulling upon us. And uh. And so it's

0:13:08.320 --> 0:13:10.640
<v Speaker 1>it's tricky because to do that means that you have

0:13:10.679 --> 0:13:13.240
<v Speaker 1>to expend energy or you have to find some other

0:13:13.320 --> 0:13:18.120
<v Speaker 1>means of counteracting the force of the succeloring force pulling

0:13:18.160 --> 0:13:21.360
<v Speaker 1>you downward. Of course, it's not like flying or even

0:13:21.360 --> 0:13:23.680
<v Speaker 1>floating is a total mystery to us. I mean, we've

0:13:23.720 --> 0:13:26.600
<v Speaker 1>come up with quite a few ways of flying. I mean,

0:13:26.640 --> 0:13:30.760
<v Speaker 1>there is the balloon lighter than air. Uh, and so

0:13:31.040 --> 0:13:35.079
<v Speaker 1>that works by having a material within the balloon that

0:13:35.280 --> 0:13:39.240
<v Speaker 1>is of a of less density than the atmosphere around it,

0:13:39.320 --> 0:13:42.720
<v Speaker 1>So it floats up right. It's it's it's technically called

0:13:42.800 --> 0:13:45.040
<v Speaker 1>lighter than air, tends to be called that. Yeah, if

0:13:45.040 --> 0:13:47.760
<v Speaker 1>you were to if you were to take a a

0:13:47.880 --> 0:13:51.520
<v Speaker 1>ziploc bag or just a sandwich bag of whatever brand

0:13:51.600 --> 0:13:54.640
<v Speaker 1>you like, and it has that little sealable edge, and

0:13:54.720 --> 0:13:56.720
<v Speaker 1>you fill it with air and you seal it, and

0:13:56.760 --> 0:13:58.600
<v Speaker 1>you put that on a pool, it's gonna float on

0:13:58.600 --> 0:14:00.640
<v Speaker 1>top of the pool because that air is less dense

0:14:00.679 --> 0:14:03.600
<v Speaker 1>than the water around it. Yeah. Of course, what makes

0:14:03.640 --> 0:14:06.000
<v Speaker 1>a boat or something float on top of the water

0:14:06.080 --> 0:14:08.839
<v Speaker 1>is the same principle that allows a balloon to float

0:14:08.840 --> 0:14:12.120
<v Speaker 1>in the air. It's this buoyancy issue. So if you

0:14:12.200 --> 0:14:16.800
<v Speaker 1>get some gas that is less dense than our atmosphere

0:14:16.960 --> 0:14:21.080
<v Speaker 1>is particularly no our atmosphere at the altitudes that which

0:14:21.160 --> 0:14:26.880
<v Speaker 1>we can operate without uh encountering some significant difficulties, then

0:14:27.080 --> 0:14:28.720
<v Speaker 1>you can, if you have enough of it, you can

0:14:28.720 --> 0:14:32.920
<v Speaker 1>have enough lifting force to lift a you know, something

0:14:33.000 --> 0:14:35.520
<v Speaker 1>like whether it's a balloon or a blamp or whatever.

0:14:36.200 --> 0:14:39.720
<v Speaker 1>Hydrogen and helium tend to be used the most. Hydrogen

0:14:39.760 --> 0:14:43.160
<v Speaker 1>was used quite a bit until the Hindenburg disaster. And

0:14:43.280 --> 0:14:45.200
<v Speaker 1>the thing about hydrogen is it has a lot of

0:14:45.200 --> 0:14:47.960
<v Speaker 1>lifting power. I mean, it's that's the first element, right

0:14:48.000 --> 0:14:51.480
<v Speaker 1>so you've got this ability to uh, it's it's gonna

0:14:51.520 --> 0:14:53.640
<v Speaker 1>be the least dense, it's gonna be the lightest just

0:14:53.680 --> 0:14:57.000
<v Speaker 1>by definition. Um. And it has a one point one

0:14:57.120 --> 0:15:00.680
<v Speaker 1>kilogram for every cubic meter of gas lifting power. So

0:15:00.720 --> 0:15:04.120
<v Speaker 1>if you have a cubic meter of of hydrogen, uh,

0:15:04.160 --> 0:15:07.800
<v Speaker 1>then it can lift one point one Yeah, but it

0:15:07.880 --> 0:15:12.720
<v Speaker 1>also has one point one million units of fire. Well, yeah,

0:15:12.760 --> 0:15:15.520
<v Speaker 1>it's flammable. That's the that's the big issue. So after

0:15:15.640 --> 0:15:20.440
<v Speaker 1>the Hindenburg disaster, most lighter than air vehicles now rely

0:15:20.480 --> 0:15:24.040
<v Speaker 1>on helium, which is not flammable. It is not volatile

0:15:24.080 --> 0:15:26.240
<v Speaker 1>at all, but it has uh, it doesn't it's not

0:15:26.280 --> 0:15:29.160
<v Speaker 1>as strong either. Has one point oh two kilograms of

0:15:29.240 --> 0:15:32.840
<v Speaker 1>lifting power per cubic meter of helium is. It also

0:15:32.920 --> 0:15:35.120
<v Speaker 1>still more expensive. I know at the time of the

0:15:35.160 --> 0:15:38.280
<v Speaker 1>Hindenburg that hydrogen was cheaper and easier to get your hands.

0:15:38.280 --> 0:15:43.440
<v Speaker 1>Definitely expensive because if you look at scientific papers, they

0:15:43.480 --> 0:15:47.600
<v Speaker 1>talk a lot about how the getting enough helium to

0:15:47.720 --> 0:15:51.480
<v Speaker 1>do things like super cool your particle accelerators is getting

0:15:51.480 --> 0:15:54.400
<v Speaker 1>harder and harder, particularly as people use it for things

0:15:54.440 --> 0:15:56.680
<v Speaker 1>like balloons and stuff. Not that. Not that if you

0:15:56.760 --> 0:15:59.000
<v Speaker 1>get a not that if you get your kid, you know,

0:15:59.160 --> 0:16:01.520
<v Speaker 1>a balloon for or his or her birthday that you

0:16:01.600 --> 0:16:04.200
<v Speaker 1>have just robbed the large Hadron collider of finding the

0:16:04.240 --> 0:16:07.840
<v Speaker 1>next you know, hypothetical particle. But it is an issue.

0:16:08.120 --> 0:16:10.760
<v Speaker 1>It's not something that's easy to get at. Hydrogen. We could,

0:16:11.000 --> 0:16:13.240
<v Speaker 1>you know, by pouring a little energy into water, we

0:16:13.240 --> 0:16:17.880
<v Speaker 1>can get hydrogen. He can't do that with helium. So yeah,

0:16:18.000 --> 0:16:20.880
<v Speaker 1>I would say the idea of creating something like a

0:16:20.960 --> 0:16:25.800
<v Speaker 1>city like Columbia floating on the basis of helium or hydrogen,

0:16:25.960 --> 0:16:28.240
<v Speaker 1>that doesn't seem all that feasible. You would you would

0:16:28.360 --> 0:16:32.000
<v Speaker 1>need so much because I mean, remember that's that's the

0:16:32.080 --> 0:16:35.920
<v Speaker 1>lifting power of a cubic meter of that gas. So

0:16:36.000 --> 0:16:38.520
<v Speaker 1>you would need so many cubic meters to to be

0:16:38.600 --> 0:16:41.640
<v Speaker 1>able to lift something as heavy as a city. Uh,

0:16:41.680 --> 0:16:46.800
<v Speaker 1>it would be pretty ridiculous. But then, um, we can

0:16:46.840 --> 0:16:50.360
<v Speaker 1>look at maybe something like a heavier than air aircraft

0:16:50.400 --> 0:16:52.600
<v Speaker 1>because we do have plenty of examples of those two.

0:16:52.720 --> 0:16:54.760
<v Speaker 1>All right, Yeah, I've flown in one of those things.

0:16:54.800 --> 0:16:59.280
<v Speaker 1>It has wings instead of balloons. Yeah, that's another Yeah,

0:16:59.320 --> 0:17:03.240
<v Speaker 1>this is all about generating lift, and this is one

0:17:03.240 --> 0:17:08.200
<v Speaker 1>of those things that often gets miscommunicated one of the

0:17:08.200 --> 0:17:10.720
<v Speaker 1>the way that I always heard about lift being generated,

0:17:10.800 --> 0:17:14.639
<v Speaker 1>it turns out is not entirely correct. The thing I

0:17:14.680 --> 0:17:16.600
<v Speaker 1>always heard was that, let's say you've got a wing

0:17:16.680 --> 0:17:19.440
<v Speaker 1>going through the air, and it's angled in such a way,

0:17:19.480 --> 0:17:21.760
<v Speaker 1>or the wing is molded in such a way that

0:17:21.840 --> 0:17:24.160
<v Speaker 1>the air over the top of the wing has further

0:17:24.200 --> 0:17:26.919
<v Speaker 1>to travel than the air going beneath the wing, and

0:17:26.960 --> 0:17:30.199
<v Speaker 1>the differences in pressure are what generate lift. That's a

0:17:30.280 --> 0:17:34.399
<v Speaker 1>very common explanation for lift. Is also not technically correct. Well,

0:17:34.400 --> 0:17:37.680
<v Speaker 1>I would think it would have to create upward uh

0:17:37.880 --> 0:17:41.160
<v Speaker 1>force by throwing air down. That's pretty much it. Yeah,

0:17:41.359 --> 0:17:44.159
<v Speaker 1>it turns out that an object moving through a solid

0:17:44.200 --> 0:17:47.359
<v Speaker 1>object moving through a fluid is going to displace that

0:17:47.440 --> 0:17:51.040
<v Speaker 1>fluid the flow of fluid. Now, when we say fluid flow,

0:17:51.560 --> 0:17:54.359
<v Speaker 1>we don't necessarily mean that the fluid itself is moving.

0:17:54.440 --> 0:17:56.960
<v Speaker 1>It can be perfectly stationary. If the object is moving

0:17:57.000 --> 0:17:59.880
<v Speaker 1>through the fluid, that can end up interrupting the quote

0:18:00.040 --> 0:18:02.600
<v Speaker 1>quote flow of the fluid that actually makes it move around.

0:18:03.000 --> 0:18:05.119
<v Speaker 1>Or you could have a stationary object and move the

0:18:05.119 --> 0:18:07.919
<v Speaker 1>fluid past it and and have the same thing, or

0:18:07.960 --> 0:18:10.760
<v Speaker 1>you could have a combination of the two. So anyway,

0:18:10.760 --> 0:18:12.560
<v Speaker 1>if your wing is designed in such a way so

0:18:12.600 --> 0:18:15.760
<v Speaker 1>that it's deflecting the flow more of the flow of

0:18:15.800 --> 0:18:18.600
<v Speaker 1>air downward than upward, then you're going to get a

0:18:18.640 --> 0:18:24.040
<v Speaker 1>perpendicular to the surface I guess of whatever. I if

0:18:24.040 --> 0:18:25.879
<v Speaker 1>it's a fluid container, would be the surface of that

0:18:25.880 --> 0:18:29.840
<v Speaker 1>fluid container. You'll get a perpendicular force called lift. And

0:18:29.920 --> 0:18:33.439
<v Speaker 1>so as you're going forward with great speed, you're trying

0:18:33.480 --> 0:18:36.960
<v Speaker 1>to just slam tons of air down below the bottom

0:18:37.040 --> 0:18:39.320
<v Speaker 1>body of the plane, right, you have to displace enough

0:18:39.359 --> 0:18:41.679
<v Speaker 1>so that it can counteract the weight. So, yeah, thrust

0:18:41.760 --> 0:18:45.520
<v Speaker 1>is very important, like the speed is very important, both

0:18:45.600 --> 0:18:48.479
<v Speaker 1>for a an airplane or jet. You know, it has

0:18:48.520 --> 0:18:51.160
<v Speaker 1>to go fast enough to to to generate this lift

0:18:51.240 --> 0:18:54.000
<v Speaker 1>in order to uh to fly, or a helicopter in

0:18:54.000 --> 0:18:56.640
<v Speaker 1>which case you're talking about the speed of the rotors turning.

0:18:57.160 --> 0:19:00.200
<v Speaker 1>But either way, you know, or if you are sen

0:19:00.480 --> 0:19:02.800
<v Speaker 1>you tell me that the way a helicopter flies is

0:19:02.840 --> 0:19:06.080
<v Speaker 1>by beating the air into submission. Just I guess, kind

0:19:06.080 --> 0:19:09.640
<v Speaker 1>of true. Uh So, that's that's another example of being

0:19:09.680 --> 0:19:12.719
<v Speaker 1>able to defy gravity in a way, but again not

0:19:12.840 --> 0:19:16.440
<v Speaker 1>necessarily something that would work for the city. Uh So, yeah,

0:19:16.440 --> 0:19:18.680
<v Speaker 1>it works like something the size of an airplane. I mean,

0:19:19.080 --> 0:19:22.240
<v Speaker 1>here's one question they ask, like, why don't they make

0:19:22.280 --> 0:19:26.640
<v Speaker 1>airplane bodies stronger? You know, airplanes can crash and disintegrate

0:19:26.680 --> 0:19:29.639
<v Speaker 1>and have all these problems that kill people on board

0:19:29.680 --> 0:19:32.959
<v Speaker 1>when when there's a malfunction, Why don't they just really

0:19:33.000 --> 0:19:36.720
<v Speaker 1>reinforce them. Well, as you keep adding mass to the airplane,

0:19:36.720 --> 0:19:39.760
<v Speaker 1>you're reducing its ability to fly. Yeah, you actually have

0:19:39.840 --> 0:19:43.040
<v Speaker 1>to you know, again, you have to make lift that

0:19:43.119 --> 0:19:45.840
<v Speaker 1>can counteract that weight, and so you have to make

0:19:45.880 --> 0:19:50.280
<v Speaker 1>the aircraft progressively more powerful in order to do that.

0:19:50.359 --> 0:19:52.400
<v Speaker 1>And that's a real and to use more fuel and

0:19:52.440 --> 0:19:54.120
<v Speaker 1>that That kind of brings us to the next one,

0:19:54.160 --> 0:19:57.320
<v Speaker 1>which is rockets. Very similar in that you know, in rockets,

0:19:57.359 --> 0:20:00.640
<v Speaker 1>you're trying to generate thrust. You're generating us that has

0:20:00.720 --> 0:20:03.960
<v Speaker 1>aimed toward the surface of whatever. You know, with a

0:20:04.080 --> 0:20:06.439
<v Speaker 1>rocket that we're trying to send something into space, it's

0:20:06.480 --> 0:20:10.200
<v Speaker 1>directing it down towards the ground. Uh, you're essentially creating

0:20:10.240 --> 0:20:14.480
<v Speaker 1>something that's throwing out mass um at a rate that

0:20:14.680 --> 0:20:19.199
<v Speaker 1>is a greater than the weight of the or the

0:20:19.240 --> 0:20:22.720
<v Speaker 1>mass of the object that there's that's containing the fuel

0:20:23.119 --> 0:20:26.679
<v Speaker 1>and has the spacecraft on it, so uh, you know,

0:20:26.760 --> 0:20:28.919
<v Speaker 1>you could be using you know, when you think about it,

0:20:28.960 --> 0:20:31.480
<v Speaker 1>with a rocket trying to send a spacecraft up, you

0:20:31.520 --> 0:20:33.520
<v Speaker 1>have to first account for, all right, how heavy is

0:20:33.560 --> 0:20:36.520
<v Speaker 1>the spacecraft? How much fuel are we going to need

0:20:36.560 --> 0:20:39.160
<v Speaker 1>in order to generate the thrust necessary for the spacecraft

0:20:39.160 --> 0:20:42.600
<v Speaker 1>to go up? All right, but that fuel weighs something

0:20:42.760 --> 0:20:45.119
<v Speaker 1>that actually adds mass to this. So now we have

0:20:45.160 --> 0:20:47.240
<v Speaker 1>to figure out how much fuel do we need to

0:20:47.280 --> 0:20:49.280
<v Speaker 1>take care of both the spacecraft and the weight And

0:20:49.320 --> 0:20:52.400
<v Speaker 1>wait a minute, that fuel has to go in something.

0:20:52.760 --> 0:20:55.600
<v Speaker 1>How much how much fuel do we now need to

0:20:55.680 --> 0:20:59.439
<v Speaker 1>make the spacecraft and the fuel and the fuel's container

0:21:00.040 --> 0:21:02.920
<v Speaker 1>all go up and launch into orbit. And that's why

0:21:02.960 --> 0:21:06.320
<v Speaker 1>we need such a massive amount of fuel to escape

0:21:06.400 --> 0:21:09.359
<v Speaker 1>Earth and and send stuff up into orbit, and why

0:21:09.520 --> 0:21:12.399
<v Speaker 1>it's so important, or at least it's why why so

0:21:12.440 --> 0:21:16.159
<v Speaker 1>many people are interested in finding an alternative means of

0:21:16.200 --> 0:21:18.920
<v Speaker 1>getting stuff from the ground into space, right because it

0:21:19.200 --> 0:21:21.680
<v Speaker 1>would dramatically cut down on cost, It cuts down and

0:21:21.800 --> 0:21:24.879
<v Speaker 1>risk um uh and it you know, you don't end

0:21:24.960 --> 0:21:29.320
<v Speaker 1>up having to uh burn through millions of gallons of

0:21:29.359 --> 0:21:33.240
<v Speaker 1>fuel each time. So it's or if you're talking about

0:21:33.280 --> 0:21:37.760
<v Speaker 1>solid fuel, million tons of fuel. Um, it's you know,

0:21:37.840 --> 0:21:39.919
<v Speaker 1>it's it's definitely one of those things that is a

0:21:40.000 --> 0:21:43.480
<v Speaker 1>driving force. No no pun intended in the space industry.

0:21:44.119 --> 0:21:46.520
<v Speaker 1>But yeah, again, if you wanted to have rockets on

0:21:46.600 --> 0:21:49.119
<v Speaker 1>your city to keep your city afloat, you would need

0:21:49.240 --> 0:21:51.960
<v Speaker 1>lots and lots of fuel, which would of course add

0:21:52.000 --> 0:21:55.200
<v Speaker 1>to the amount of fuel you would need to keep

0:21:55.200 --> 0:22:00.359
<v Speaker 1>the city afloat. It's not really If you watch how

0:22:00.720 --> 0:22:03.719
<v Speaker 1>most rockets go up, they have a multi stage launch,

0:22:04.200 --> 0:22:08.359
<v Speaker 1>so they have to throw off fuel containers that they've expended.

0:22:09.359 --> 0:22:11.120
<v Speaker 1>I don't know how that would work in something that's

0:22:11.119 --> 0:22:14.840
<v Speaker 1>supposed to be permanently floating, like you've got fuel containers

0:22:14.880 --> 0:22:17.879
<v Speaker 1>that maybe you've got like ten billion fuel containers that

0:22:17.920 --> 0:22:21.240
<v Speaker 1>you're constantly launching off a bunch of them. I guess

0:22:21.240 --> 0:22:24.600
<v Speaker 1>you would have to have some sort of weird, crazy

0:22:25.080 --> 0:22:29.040
<v Speaker 1>fusion reactor thing that's just superheating gas that shooting it

0:22:29.160 --> 0:22:31.440
<v Speaker 1>straight down or I don't know. I mean, there's enough.

0:22:31.800 --> 0:22:35.040
<v Speaker 1>I can't think of any practical, like not even practical

0:22:35.160 --> 0:22:39.920
<v Speaker 1>like like quasi plausible ways of doing it. It's it's

0:22:40.000 --> 0:22:44.960
<v Speaker 1>kind of it defies my imagination. But there's one other

0:22:45.000 --> 0:22:47.600
<v Speaker 1>one we can talk about about, you know, making just

0:22:47.920 --> 0:22:51.000
<v Speaker 1>you know, defying gravity, rather than my imagination, which is

0:22:51.040 --> 0:22:56.040
<v Speaker 1>a magnetic levitation. This one is actually pretty cool and

0:22:56.240 --> 0:22:59.480
<v Speaker 1>might be I mean, if we're talking about floating a

0:22:59.520 --> 0:23:02.280
<v Speaker 1>city side thing. None of these are particularly plausible, but

0:23:02.400 --> 0:23:05.840
<v Speaker 1>this one might be the most plausible, at least at

0:23:05.880 --> 0:23:08.719
<v Speaker 1>least this one would. You know, we have examples of

0:23:08.760 --> 0:23:12.879
<v Speaker 1>this being used in transportation right now, and in fact,

0:23:13.400 --> 0:23:15.520
<v Speaker 1>there is at least one way where you could, in

0:23:15.680 --> 0:23:19.560
<v Speaker 1>theory create a hoverboard that would work under these principles,

0:23:19.600 --> 0:23:23.119
<v Speaker 1>but under very specific circumstances. Yeah, we'll talk about that

0:23:23.119 --> 0:23:26.560
<v Speaker 1>in a minute. Okay, So mag love is using a

0:23:26.560 --> 0:23:31.680
<v Speaker 1>combination of electromagnets and maybe sometimes permanent magnets um and

0:23:31.840 --> 0:23:34.240
<v Speaker 1>the way you usually see this used as say on

0:23:34.280 --> 0:23:37.639
<v Speaker 1>a train, Why does it help to float a train

0:23:37.720 --> 0:23:40.920
<v Speaker 1>above the track with magnets, Well, it reduces friction. Yeah,

0:23:41.160 --> 0:23:44.120
<v Speaker 1>it almost completely removes it. I mean, you still get

0:23:44.840 --> 0:23:48.040
<v Speaker 1>wind resistant unless you're gonna put it in a tunnel

0:23:48.119 --> 0:23:51.040
<v Speaker 1>that's got all the atmosphere sucked out of it, similar

0:23:51.040 --> 0:23:54.399
<v Speaker 1>to something. Yeah, then you can really cut down on

0:23:54.440 --> 0:23:57.720
<v Speaker 1>friction to almost zero and you can go at super

0:23:57.800 --> 0:24:02.520
<v Speaker 1>speeds and just it's magic almost almost magic. Yeah, it's

0:24:02.680 --> 0:24:06.600
<v Speaker 1>too too two we meror mortals, it seems as as such,

0:24:07.040 --> 0:24:10.240
<v Speaker 1>it's um Yeah. Essentially, if you've ever played with magnets,

0:24:10.280 --> 0:24:13.240
<v Speaker 1>then you know the basics of how this works. Because

0:24:13.359 --> 0:24:16.159
<v Speaker 1>if you have two magnets and you try and put

0:24:16.200 --> 0:24:20.000
<v Speaker 1>both north ends of the magnets together, they push apart

0:24:20.040 --> 0:24:23.480
<v Speaker 1>from one another. Yeah, and that that's because of electric charge, right, Yeah,

0:24:23.520 --> 0:24:28.200
<v Speaker 1>it's magnetic charge. But yeah, magnetic calls magnetic, So opposite

0:24:28.240 --> 0:24:31.439
<v Speaker 1>signals will attract a plus and minus that would if

0:24:31.480 --> 0:24:35.120
<v Speaker 1>they were polarized, it would suck your train to the track. Right.

0:24:35.160 --> 0:24:37.680
<v Speaker 1>So what you could do is you can have the

0:24:38.480 --> 0:24:40.879
<v Speaker 1>you can have the magnetic fields aligned in such a

0:24:40.880 --> 0:24:44.080
<v Speaker 1>way where they're repelling one another, and thus, by repelling

0:24:44.119 --> 0:24:46.480
<v Speaker 1>one another, if you have enough of a magnetic force there,

0:24:46.880 --> 0:24:50.400
<v Speaker 1>you can lift an entire vehicle like a train, off

0:24:50.800 --> 0:24:53.879
<v Speaker 1>the tracks. Now, these tracks they all have guards on

0:24:53.920 --> 0:24:56.600
<v Speaker 1>them so that the train doesn't you know, fly off

0:24:56.680 --> 0:25:00.639
<v Speaker 1>or anything or or get uh you know, the wump us,

0:25:00.640 --> 0:25:03.400
<v Speaker 1>and then immediately there's some terrible accident. They have safety

0:25:03.440 --> 0:25:07.600
<v Speaker 1>guides there. Uh. And usually what in most implementations I've

0:25:07.600 --> 0:25:10.800
<v Speaker 1>seen not all but most the track has some very

0:25:10.800 --> 0:25:14.000
<v Speaker 1>powerful electro magnets and it sometimes they're even created by

0:25:14.040 --> 0:25:18.920
<v Speaker 1>a super cooled semiconductors. And the thing about semiconductor is

0:25:18.960 --> 0:25:20.960
<v Speaker 1>the colder you get it, the more you cut down

0:25:21.000 --> 0:25:24.800
<v Speaker 1>on resistance, which means you lose less energy in the

0:25:24.800 --> 0:25:27.800
<v Speaker 1>form of heat. So you know, when you run electricity

0:25:27.800 --> 0:25:30.280
<v Speaker 1>through a circuit, one of the by products is heat, right,

0:25:30.320 --> 0:25:32.159
<v Speaker 1>and we talk about this all the time. It's the

0:25:32.200 --> 0:25:36.400
<v Speaker 1>resistance of whatever material you're running electricity through. That resistance

0:25:36.480 --> 0:25:38.960
<v Speaker 1>kind of represents how much energy you're going to lose

0:25:39.000 --> 0:25:42.840
<v Speaker 1>in the processes. When you super cool semiconductors, you really

0:25:42.840 --> 0:25:46.240
<v Speaker 1>cut down that resistance. You make them very efficient. So

0:25:46.600 --> 0:25:49.560
<v Speaker 1>imagine that you've got a track of these super cold semiconductors.

0:25:49.560 --> 0:25:51.560
<v Speaker 1>And this is just one implementation. Not all of them

0:25:51.640 --> 0:25:54.480
<v Speaker 1>use super cold semiconductors, but you've got a whole track

0:25:54.520 --> 0:25:57.880
<v Speaker 1>of this. And part of this is creating the the

0:25:57.920 --> 0:26:01.160
<v Speaker 1>magnetic field that suspends the train rain that actually keeps

0:26:01.200 --> 0:26:06.040
<v Speaker 1>the train above the tracks. And then another signal makes

0:26:06.160 --> 0:26:09.119
<v Speaker 1>a an opposite charge to the front of the train,

0:26:09.200 --> 0:26:11.199
<v Speaker 1>so it starts to pull the train forward and you

0:26:11.280 --> 0:26:13.919
<v Speaker 1>just run you change that signal down the track and

0:26:13.960 --> 0:26:16.760
<v Speaker 1>the train just follows it. Meanwhile, in the rear of

0:26:16.840 --> 0:26:19.479
<v Speaker 1>the train, you create a signal that is the same

0:26:19.520 --> 0:26:21.520
<v Speaker 1>as the back of the train, so that pushes the

0:26:21.560 --> 0:26:24.239
<v Speaker 1>train forward, and you've got this pull push thing. You

0:26:24.240 --> 0:26:26.640
<v Speaker 1>were pulling the front and pushing the back. And that's

0:26:26.680 --> 0:26:28.919
<v Speaker 1>how you can get these trains up to amazing speeds

0:26:28.920 --> 0:26:32.840
<v Speaker 1>because you're really only limited ultimately by wind resistance and

0:26:32.880 --> 0:26:36.360
<v Speaker 1>how quickly you can change that that UM, that charge

0:26:36.680 --> 0:26:42.000
<v Speaker 1>also possibly whatever you know, safety regulations you want to

0:26:42.000 --> 0:26:46.120
<v Speaker 1>put in place so you don't turn everyone into a slushy.

0:26:46.840 --> 0:26:49.240
<v Speaker 1>I would love to be a slushy. I would love

0:26:49.320 --> 0:26:52.600
<v Speaker 1>a slushy actually, But um, yeah, so it's it's pretty

0:26:52.600 --> 0:26:54.840
<v Speaker 1>cool stuff. Like I said, there's a lot of different implementations.

0:26:55.119 --> 0:26:58.440
<v Speaker 1>There are several examples in UM in Asia and Europe,

0:26:59.240 --> 0:27:02.320
<v Speaker 1>not so many in United States. UM. It's one of

0:27:02.320 --> 0:27:04.480
<v Speaker 1>those things I would love to see adopted more widely.

0:27:04.520 --> 0:27:06.640
<v Speaker 1>And of course hyperloop is one of the examples of

0:27:06.680 --> 0:27:08.919
<v Speaker 1>something similar to this. Yeah, okay, So one of the

0:27:09.000 --> 0:27:12.440
<v Speaker 1>interesting things about mag love technology is that you don't

0:27:12.480 --> 0:27:16.840
<v Speaker 1>necessarily have to have some kind of huge, powerful device

0:27:17.080 --> 0:27:20.720
<v Speaker 1>on the floating object itself. I mean, you can invest

0:27:20.800 --> 0:27:25.320
<v Speaker 1>the power into the base that the object is floating above, right,

0:27:25.480 --> 0:27:29.640
<v Speaker 1>so that whatever right. This might enable you to have

0:27:29.760 --> 0:27:34.640
<v Speaker 1>something that's reasonably sized to float. Yeah, this is where

0:27:34.680 --> 0:27:38.280
<v Speaker 1>we could get into this idea of a hoverboard potentially

0:27:38.400 --> 0:27:42.040
<v Speaker 1>being possible. It would be a very particular implementation. You

0:27:42.080 --> 0:27:45.240
<v Speaker 1>would have to have essentially a floor that would be

0:27:45.320 --> 0:27:49.080
<v Speaker 1>lined with these these electro magnets that could generate a

0:27:49.080 --> 0:27:52.359
<v Speaker 1>magnetic field, and then you could have permanent magnets on

0:27:52.520 --> 0:27:57.680
<v Speaker 1>the hoverboard, uh, that are aligned so that the they

0:27:57.720 --> 0:28:00.760
<v Speaker 1>will oppose whatever is on the floor are so when

0:28:00.760 --> 0:28:04.119
<v Speaker 1>you turn on the electro magnets, the hoverboards spring up

0:28:04.119 --> 0:28:06.679
<v Speaker 1>into the air and then if it's strong enough, it

0:28:06.680 --> 0:28:09.000
<v Speaker 1>could even hold you, although I don't know how stable

0:28:09.080 --> 0:28:11.119
<v Speaker 1>it would be. Yeah, that's a problem you see with

0:28:11.160 --> 0:28:14.440
<v Speaker 1>a lot of these floating magnets is that they wobble them. Yeah,

0:28:14.520 --> 0:28:16.320
<v Speaker 1>they do. There's a lot of wobble in them. And

0:28:16.800 --> 0:28:20.040
<v Speaker 1>it's also kind of uh uh. I mean, just imagine

0:28:20.080 --> 0:28:22.719
<v Speaker 1>what would happen if you accidentally put your hoverboard upside

0:28:22.760 --> 0:28:24.280
<v Speaker 1>down on the floor. You would never be able to

0:28:24.280 --> 0:28:27.280
<v Speaker 1>pick it up. It would just be stuck there. You like,

0:28:27.560 --> 0:28:29.520
<v Speaker 1>can you turn the floor off again, or if you

0:28:29.520 --> 0:28:32.120
<v Speaker 1>set your cell phone down on the floor, or yeah,

0:28:32.160 --> 0:28:35.960
<v Speaker 1>all your magn all your credit cards get demagnetized or yea.

0:28:37.200 --> 0:28:39.320
<v Speaker 1>But I can see it. Okay, so you might not

0:28:39.440 --> 0:28:41.720
<v Speaker 1>be able to use this hoverboard out on the street

0:28:41.760 --> 0:28:44.479
<v Speaker 1>around the neighborhood, but I mean I can see it

0:28:44.520 --> 0:28:47.200
<v Speaker 1>being worth it two kids to drive out to the

0:28:47.240 --> 0:28:49.720
<v Speaker 1>play space. You know, Mom, please take me. I want

0:28:49.760 --> 0:28:52.360
<v Speaker 1>to do hoverboard. Yeah, I could see it. I mean

0:28:52.400 --> 0:28:54.400
<v Speaker 1>maybe on your birthday, if you could figure out a

0:28:54.440 --> 0:28:57.400
<v Speaker 1>way of making it very stable, then I could see

0:28:57.400 --> 0:28:59.800
<v Speaker 1>it working. I'm not sure. I mean, I'm certain that

0:29:00.080 --> 0:29:04.200
<v Speaker 1>you'll end up seeing examples of this in various kinds

0:29:04.200 --> 0:29:07.960
<v Speaker 1>of attractions, particularly at a place where you know, they've

0:29:08.000 --> 0:29:09.760
<v Speaker 1>got a lot of money where they can show the

0:29:09.800 --> 0:29:11.920
<v Speaker 1>sort of stuff off. It would be kind of similar

0:29:11.960 --> 0:29:14.280
<v Speaker 1>to the the hovercraft that we used to see all

0:29:14.320 --> 0:29:16.840
<v Speaker 1>the time and still do in some places that use

0:29:16.960 --> 0:29:22.000
<v Speaker 1>air as thrust to try and and hover above a surface.

0:29:23.200 --> 0:29:25.560
<v Speaker 1>I could see that kind of happening to. Let's talk

0:29:25.600 --> 0:29:29.720
<v Speaker 1>a little bit about anti gravity, so you know that's

0:29:29.720 --> 0:29:33.200
<v Speaker 1>a big thing in science fiction too. Yeah, that's uh,

0:29:33.280 --> 0:29:35.840
<v Speaker 1>the basic magic that holds cloud city. Up. I guess

0:29:35.840 --> 0:29:39.440
<v Speaker 1>it's some kind of anti gravity anti gravity. Yeah, okay,

0:29:39.680 --> 0:29:42.960
<v Speaker 1>So the thing about anti gravity is it's pretty much pseudoscience.

0:29:42.960 --> 0:29:46.000
<v Speaker 1>I mean, it's the thing people think that scientists are

0:29:46.000 --> 0:29:49.640
<v Speaker 1>working on out there. I don't know about that. Yeah,

0:29:49.720 --> 0:29:51.280
<v Speaker 1>let's let's talk a little bit about some of the

0:29:51.720 --> 0:29:54.520
<v Speaker 1>things where we try to simulate micro gravity here on Earth,

0:29:54.560 --> 0:29:57.040
<v Speaker 1>because clearly, I mean that would be really useful if

0:29:57.120 --> 0:29:59.160
<v Speaker 1>we could truly simulate it, because it means that we

0:29:59.160 --> 0:30:01.480
<v Speaker 1>could do a lot of ex experiments that otherwise we

0:30:01.480 --> 0:30:04.840
<v Speaker 1>would need to shoot up into space, and that, like

0:30:04.880 --> 0:30:07.040
<v Speaker 1>we just said, is really expensive. Well, I mean, you

0:30:07.080 --> 0:30:10.480
<v Speaker 1>can simulate the experience of it like you can fall.

0:30:11.000 --> 0:30:13.840
<v Speaker 1>So you can get on a parabolic flight, right and

0:30:14.080 --> 0:30:18.040
<v Speaker 1>within the enclosed environment where you are, you will seem

0:30:18.120 --> 0:30:20.560
<v Speaker 1>to float. I mean you will actually be floated. It

0:30:20.560 --> 0:30:23.920
<v Speaker 1>will be like a thirty second or so experience, sometimes

0:30:24.040 --> 0:30:27.160
<v Speaker 1>up to ninety seconds depending upon the flight. But uh,

0:30:27.320 --> 0:30:30.840
<v Speaker 1>an experience where you can you know, you're simulating a

0:30:30.920 --> 0:30:34.560
<v Speaker 1>microgravity environment because you're all in free fall essentially, um,

0:30:34.600 --> 0:30:37.240
<v Speaker 1>and allows you to kind of float around as if

0:30:37.280 --> 0:30:41.400
<v Speaker 1>you were on board the International Space Station. Uh. Then UM,

0:30:41.760 --> 0:30:44.400
<v Speaker 1>there's also I didn't mention this in my notes, but

0:30:44.480 --> 0:30:47.840
<v Speaker 1>there's also the the method we talked about for the

0:30:47.920 --> 0:30:51.080
<v Speaker 1>scientists used to test certain types of of drugs and

0:30:51.120 --> 0:30:54.560
<v Speaker 1>stuff that's not truly simulating micro gravity. What it really

0:30:54.600 --> 0:30:59.240
<v Speaker 1>does is it keeps rotating a specimen very slowly through

0:30:59.320 --> 0:31:04.040
<v Speaker 1>all different axes so that every single part of that, uh,

0:31:04.080 --> 0:31:07.280
<v Speaker 1>that sub that whatever that subject is, is under an

0:31:07.320 --> 0:31:10.760
<v Speaker 1>equal influence of gravity. So it's as if no gravity

0:31:10.800 --> 0:31:12.640
<v Speaker 1>is affecting it, you know what I'm talking about. We

0:31:12.720 --> 0:31:17.120
<v Speaker 1>mentioned one of the ones about mice. Yes, you can

0:31:17.240 --> 0:31:20.920
<v Speaker 1>mice breed in anti graph or not in micrograph, right,

0:31:21.320 --> 0:31:24.480
<v Speaker 1>So it's one of those things where, uh, it's you know,

0:31:24.960 --> 0:31:28.240
<v Speaker 1>it's really more negating the effect of gravity on a

0:31:28.720 --> 0:31:33.400
<v Speaker 1>particular orientation of whatever it is you're testing. So that's

0:31:33.440 --> 0:31:37.000
<v Speaker 1>not that that doesn't really fit either. There's also gyroscopic procession,

0:31:37.520 --> 0:31:40.760
<v Speaker 1>So this is what lets you stay upright on a bicycle.

0:31:40.920 --> 0:31:43.000
<v Speaker 1>You might think that you have amazing balance and that

0:31:43.120 --> 0:31:45.440
<v Speaker 1>you can ride a bike with no hands, and it's

0:31:45.480 --> 0:31:48.480
<v Speaker 1>because you were just incredible. But uh, and I'm not

0:31:48.520 --> 0:31:50.560
<v Speaker 1>saying you're not incredible, but the reason why you're able

0:31:50.600 --> 0:31:53.600
<v Speaker 1>to do that is because of gyroscopic procession. It's this

0:31:53.720 --> 0:31:57.000
<v Speaker 1>idea that a a spinning wheel along an access when

0:31:57.040 --> 0:31:59.440
<v Speaker 1>you apply torque to it, it generates these kind of

0:32:00.440 --> 0:32:03.320
<v Speaker 1>other forces along it. In one way of seeing this,

0:32:03.360 --> 0:32:06.560
<v Speaker 1>I used to see this, uh, displayed at a science

0:32:06.640 --> 0:32:09.560
<v Speaker 1>museum that used to be here in Atlanta called Sidetrack.

0:32:10.160 --> 0:32:12.480
<v Speaker 1>And Uh, the way they did it was they had

0:32:12.520 --> 0:32:15.800
<v Speaker 1>a bicycle wheel suspended like they they had a little

0:32:15.800 --> 0:32:18.760
<v Speaker 1>axle attached to it. On one side of the axle,

0:32:18.800 --> 0:32:21.600
<v Speaker 1>they had a a rope tied from the ceiling to

0:32:21.680 --> 0:32:23.560
<v Speaker 1>that axle. So if you were to let go of

0:32:23.560 --> 0:32:25.960
<v Speaker 1>the wheel, it would just kind of hang flat, like

0:32:26.320 --> 0:32:29.600
<v Speaker 1>you know, horizontally. But if you aligned it vertically and

0:32:29.640 --> 0:32:32.880
<v Speaker 1>then started spinning the bicycle wheel and then let go,

0:32:33.440 --> 0:32:36.240
<v Speaker 1>the bicycle wheel would remain upright and it would start

0:32:36.280 --> 0:32:38.720
<v Speaker 1>to turn around and around on like the It would

0:32:38.800 --> 0:32:42.480
<v Speaker 1>spin around on this rope, so the wheel wouldn't go

0:32:42.520 --> 0:32:44.240
<v Speaker 1>back down flat. This is the same sort of thing

0:32:44.280 --> 0:32:47.360
<v Speaker 1>that allows tops to stay upright when they're spinning. Uh.

0:32:47.400 --> 0:32:49.200
<v Speaker 1>We see it all the time. There's actually some great

0:32:49.320 --> 0:32:52.160
<v Speaker 1>videos out there that display this this principle and explain

0:32:52.240 --> 0:32:57.440
<v Speaker 1>what's going on from a basic physics perspective, and it's

0:32:57.480 --> 0:33:01.680
<v Speaker 1>pretty interesting stuff. But again, it's not really anti gravity.

0:33:01.720 --> 0:33:05.120
<v Speaker 1>It just kind of it seems to defy what we

0:33:05.200 --> 0:33:08.280
<v Speaker 1>think of as gravity because of our everyday experience with it.

0:33:08.560 --> 0:33:10.360
<v Speaker 1>But it's not truly anti gravity. You're not gonna be

0:33:10.400 --> 0:33:11.880
<v Speaker 1>able to ride a bike so fast that you're gonna

0:33:11.920 --> 0:33:14.080
<v Speaker 1>lift off the ground unless you happen to have et

0:33:14.280 --> 0:33:16.480
<v Speaker 1>sitting in your basket in front of you. I was

0:33:16.520 --> 0:33:18.960
<v Speaker 1>gonna say, I hope you believe in love the idea,

0:33:19.040 --> 0:33:22.320
<v Speaker 1>of course I do. Uh. Then there's we've covered the

0:33:22.360 --> 0:33:25.600
<v Speaker 1>hoverboard hoax, the fact that you know, you can look

0:33:25.640 --> 0:33:29.520
<v Speaker 1>at the the frame by frame breakdowns and see where

0:33:29.520 --> 0:33:33.760
<v Speaker 1>how they they managed to create the illusion of hovering.

0:33:33.800 --> 0:33:37.840
<v Speaker 1>That that's yeah, that's anti gravity by power of trick photography. Right.

0:33:38.200 --> 0:33:42.880
<v Speaker 1>There's also liquid mountaineering. Now this is what you have

0:33:42.960 --> 0:33:47.000
<v Speaker 1>never seen this video, So this is not exactly anti gravity,

0:33:47.040 --> 0:33:48.920
<v Speaker 1>but it is kind of similar to the idea of

0:33:48.960 --> 0:33:53.480
<v Speaker 1>defying certain laws of physics. So liquid mountaineering there was

0:33:53.520 --> 0:33:55.400
<v Speaker 1>there were these viral videos that came out a couple

0:33:55.440 --> 0:33:58.200
<v Speaker 1>of years ago, and it was a bunch of people

0:33:58.280 --> 0:34:01.520
<v Speaker 1>who were hanging out next to a body of water.

0:34:01.560 --> 0:34:04.440
<v Speaker 1>I think it was like a lake or something, and um,

0:34:04.560 --> 0:34:07.280
<v Speaker 1>they were talking about how they were pioneers of a

0:34:07.280 --> 0:34:10.160
<v Speaker 1>new sport called liquid mountaineering, and the way the sport

0:34:10.200 --> 0:34:12.000
<v Speaker 1>worked is that you had to get up a really

0:34:12.040 --> 0:34:16.319
<v Speaker 1>good speed running speed, and you typically would run down

0:34:16.320 --> 0:34:19.239
<v Speaker 1>a bank and then hit the water. And if you're

0:34:19.320 --> 0:34:22.280
<v Speaker 1>hitting the water fast enough, you could run so fast

0:34:22.440 --> 0:34:25.120
<v Speaker 1>as to be able to run across the surface of

0:34:25.120 --> 0:34:28.800
<v Speaker 1>the water without breaking the surface tension and falling through

0:34:29.000 --> 0:34:31.640
<v Speaker 1>for at least a few steps. And the video showed

0:34:31.680 --> 0:34:34.520
<v Speaker 1>them running, you know, maybe three or four feet into

0:34:34.560 --> 0:34:38.320
<v Speaker 1>the water, like getting two or three good steps going

0:34:38.880 --> 0:34:42.000
<v Speaker 1>and then falling through. Sense it doesn't make any sense.

0:34:42.680 --> 0:34:45.960
<v Speaker 1>I mean, if you know about how service tension and

0:34:46.000 --> 0:34:49.000
<v Speaker 1>all that can really mess you up if you hit

0:34:49.080 --> 0:34:52.399
<v Speaker 1>water going really fast, maybe on that level you're thinking

0:34:52.440 --> 0:34:55.920
<v Speaker 1>it makes sense, but ultimately we don't have enough surface

0:34:55.960 --> 0:34:58.680
<v Speaker 1>area on our feet to be able to take advantage

0:34:58.680 --> 0:35:02.640
<v Speaker 1>of any of those properties. But the other people eventually

0:35:02.719 --> 0:35:05.320
<v Speaker 1>proved that what was going on was that this group

0:35:05.440 --> 0:35:10.720
<v Speaker 1>was using transparent platforms just under the surface of the water.

0:35:10.920 --> 0:35:13.320
<v Speaker 1>So because it was just under the water, you couldn't

0:35:13.320 --> 0:35:15.920
<v Speaker 1>even tell they were there. So people were actually running

0:35:15.960 --> 0:35:19.279
<v Speaker 1>on solid platforms that were extended out maybe three or

0:35:19.320 --> 0:35:21.799
<v Speaker 1>four feet into the water and then dropped off to

0:35:21.880 --> 0:35:24.120
<v Speaker 1>try and create this effect. I guess they figured that

0:35:24.160 --> 0:35:27.080
<v Speaker 1>if they made it longer than that that it would

0:35:27.239 --> 0:35:32.040
<v Speaker 1>press people's like it would challenge people's credulous nature too much.

0:35:33.080 --> 0:35:35.920
<v Speaker 1>But anyway, so it's not truly anti gravity either. It's

0:35:35.960 --> 0:35:38.960
<v Speaker 1>also yet it's not kind of sort of fits in

0:35:39.040 --> 0:35:40.480
<v Speaker 1>with it. I just wanted to include it because it

0:35:40.560 --> 0:35:43.920
<v Speaker 1>was another viral video where hoaxers were and I think

0:35:43.920 --> 0:35:47.520
<v Speaker 1>it was ultimately um like part of a marketing campaign

0:35:47.560 --> 0:35:50.520
<v Speaker 1>for a line of running shoes. I want to say

0:35:50.560 --> 0:35:54.000
<v Speaker 1>that's what it ultimately ended up being. But then, what

0:35:54.120 --> 0:35:58.480
<v Speaker 1>about what does science have to say about anti gravity? Yeah?

0:35:58.560 --> 0:36:00.640
<v Speaker 1>I was gonna ask this because everything we've said so

0:36:00.680 --> 0:36:04.600
<v Speaker 1>far is a not really. Yeah, it turns out pretty

0:36:04.680 --> 0:36:07.360
<v Speaker 1>much all the claims have either turned out to be

0:36:07.440 --> 0:36:11.560
<v Speaker 1>a hoax or if they weren't a hoax, no one

0:36:11.600 --> 0:36:15.000
<v Speaker 1>has been able to replicate the results being claimed, and

0:36:15.120 --> 0:36:18.880
<v Speaker 1>as we know with science, that's a bad sign, right, Yeah,

0:36:19.040 --> 0:36:23.000
<v Speaker 1>especially when the claim itself is something very cool. Yeah,

0:36:23.080 --> 0:36:25.560
<v Speaker 1>if it's if it's an extraordinary claim, then it definitely

0:36:25.600 --> 0:36:29.640
<v Speaker 1>needs to have uh, you know, independent corroborating evidence. Otherwise

0:36:29.680 --> 0:36:32.160
<v Speaker 1>it's just you can't really believe in it. You can't

0:36:32.200 --> 0:36:35.600
<v Speaker 1>put you can't put any faith in it. So that was,

0:36:35.880 --> 0:36:38.279
<v Speaker 1>you know, when it comes to to science, the word

0:36:38.320 --> 0:36:41.960
<v Speaker 1>anti gravity is kind of a uh I mean, it's

0:36:42.000 --> 0:36:45.120
<v Speaker 1>kind of a four letter word in science circles. But

0:36:45.239 --> 0:36:47.680
<v Speaker 1>I do think we should talk about something that's sort

0:36:47.719 --> 0:36:50.560
<v Speaker 1>of related to what we already discussed, which was maglev.

0:36:51.360 --> 0:36:55.040
<v Speaker 1>What's the deal with quantum locking? It is the coolest

0:36:55.400 --> 0:36:58.360
<v Speaker 1>thing ever. This is a video that looks like a

0:36:58.400 --> 0:37:01.799
<v Speaker 1>hoax but isn't quantum locking. If you've ever seen and

0:37:01.800 --> 0:37:04.120
<v Speaker 1>there are a few different videos, there's a Ted talk

0:37:04.520 --> 0:37:07.279
<v Speaker 1>on YouTube. This is awesome. It's one of the things

0:37:07.400 --> 0:37:09.080
<v Speaker 1>the first time you see it, your brain says, Okay,

0:37:09.320 --> 0:37:12.000
<v Speaker 1>how are they pulling this trick off? Like this is

0:37:12.040 --> 0:37:15.120
<v Speaker 1>obviously some sort of magic trick or something. So quantum

0:37:15.120 --> 0:37:20.960
<v Speaker 1>locking involves using a superconductor, super cooled superconductor, So it's

0:37:21.120 --> 0:37:22.799
<v Speaker 1>very much like I was talking about earlier. When you

0:37:22.800 --> 0:37:26.720
<v Speaker 1>cool semiconductors and you start to lower resistance, A super

0:37:26.719 --> 0:37:31.920
<v Speaker 1>cooled superconductor has no resistance. It perfect conductor of electricity.

0:37:32.239 --> 0:37:34.399
<v Speaker 1>Which is pretty incredible, but you have to really cool

0:37:34.440 --> 0:37:36.560
<v Speaker 1>it down with like liquid nitrogen. You know, it it's

0:37:36.600 --> 0:37:41.040
<v Speaker 1>super cold, and then it's like the cold fog coming off.

0:37:41.040 --> 0:37:43.799
<v Speaker 1>Oh yeah, yeah. It's usually got a good crust of

0:37:43.800 --> 0:37:46.480
<v Speaker 1>of some sort of ice type stuff all around the outside.

0:37:46.520 --> 0:37:51.080
<v Speaker 1>It looks like something from Mr. Freeze's labe. So the

0:37:51.120 --> 0:37:55.640
<v Speaker 1>superconductive material, if it were absolutely uniform and molecular nature,

0:37:55.640 --> 0:38:00.239
<v Speaker 1>if it was a perfectly formed super conductor material, it

0:38:00.280 --> 0:38:03.920
<v Speaker 1>would simply repel all magnetic fields. You mean, if it

0:38:03.960 --> 0:38:08.360
<v Speaker 1>had no impurity exactly, if it were absolutely structurally sound

0:38:08.400 --> 0:38:11.760
<v Speaker 1>from a molecular standpoint, it would just it would repel

0:38:11.800 --> 0:38:13.600
<v Speaker 1>all magnetic fields and you would end up getting like

0:38:13.600 --> 0:38:18.120
<v Speaker 1>the super wobbly kind of levitation. But if you introduce

0:38:18.280 --> 0:38:22.719
<v Speaker 1>impurities very methodically, you know, it's called doping. If you

0:38:22.760 --> 0:38:26.000
<v Speaker 1>were to do this very very specifically, it creates these

0:38:26.040 --> 0:38:29.839
<v Speaker 1>things called flex tubes, which allow you to lock in

0:38:29.920 --> 0:38:35.800
<v Speaker 1>position over a magnet magnetic field along three axes the superconductor.

0:38:36.000 --> 0:38:39.560
<v Speaker 1>So if the superconductor is small and you have say

0:38:39.680 --> 0:38:42.600
<v Speaker 1>a permanent magnet that's in a base, and you put

0:38:42.640 --> 0:38:45.640
<v Speaker 1>this over top of it, it can lock into place

0:38:45.719 --> 0:38:48.120
<v Speaker 1>and then you can even change the orientation and it'll

0:38:48.160 --> 0:38:50.359
<v Speaker 1>stay there. If you were to pick the magnet up,

0:38:50.840 --> 0:38:54.799
<v Speaker 1>the superconductor would move in the same way as you

0:38:54.840 --> 0:38:57.120
<v Speaker 1>move the magnet. Even if you turn the magnet upside down,

0:38:57.520 --> 0:39:01.279
<v Speaker 1>the superconductor will stay exactly locked in that same orientation

0:39:02.239 --> 0:39:05.440
<v Speaker 1>and apparently define the laws of gravity. It just seems

0:39:05.480 --> 0:39:08.920
<v Speaker 1>to be, you know, hovering there, not even hovering, just

0:39:09.080 --> 0:39:13.279
<v Speaker 1>stuck in the air. When you think of hovering, you

0:39:13.320 --> 0:39:17.040
<v Speaker 1>think of hovering ships from sci fi, where there's a

0:39:17.160 --> 0:39:21.680
<v Speaker 1>kind of vibration or there is a jitteriness, something that

0:39:21.719 --> 0:39:24.440
<v Speaker 1>looks like a vehicle that's powered. This just looks like

0:39:24.480 --> 0:39:27.919
<v Speaker 1>it is frozen in the air. It's pretty phenomenal right there.

0:39:28.120 --> 0:39:29.719
<v Speaker 1>The first time you see it, like I said, you

0:39:29.800 --> 0:39:31.920
<v Speaker 1>just think this has got to be some sort of trickery.

0:39:32.080 --> 0:39:35.640
<v Speaker 1>What sorcery is this? And uh And they're also great

0:39:35.680 --> 0:39:39.760
<v Speaker 1>examples on YouTube where people have created a magnetic track.

0:39:39.800 --> 0:39:42.640
<v Speaker 1>It's usually like just a simple circle that you can

0:39:42.880 --> 0:39:46.000
<v Speaker 1>lock one of these super cool superconductors on top of

0:39:46.040 --> 0:39:49.600
<v Speaker 1>the track, uh, you know, hovering above all stuck above it,

0:39:49.840 --> 0:39:52.239
<v Speaker 1>and then give it a little push and because there's

0:39:52.280 --> 0:39:55.719
<v Speaker 1>no real friction apart from air resistance. It'll just go

0:39:55.920 --> 0:39:58.759
<v Speaker 1>right along that. It will follow that track perfectly, and

0:39:58.800 --> 0:40:01.959
<v Speaker 1>it will still maintain its orientation. So if you said

0:40:01.960 --> 0:40:04.879
<v Speaker 1>it so it was perfectly level, it'll be perfectly level.

0:40:04.920 --> 0:40:07.000
<v Speaker 1>If you can't it at an angle, it will remain

0:40:07.000 --> 0:40:09.480
<v Speaker 1>at that angle all the way around. It's really really,

0:40:09.760 --> 0:40:12.960
<v Speaker 1>I mean it's it's one of the coolest things I've

0:40:13.000 --> 0:40:16.040
<v Speaker 1>seen on YouTube in a few years. I really enjoy

0:40:16.120 --> 0:40:21.000
<v Speaker 1>those videos. So if you're working on hoverboard technology, take

0:40:21.040 --> 0:40:23.719
<v Speaker 1>a look at quantum locking. I think that's where you

0:40:23.719 --> 0:40:25.480
<v Speaker 1>want to put your money. So, yeah, you have to

0:40:25.480 --> 0:40:28.920
<v Speaker 1>have you have to have magnets beneath the floor and

0:40:29.120 --> 0:40:34.680
<v Speaker 1>a super cool hoverboard. So so, kids, where where your socks?

0:40:34.800 --> 0:40:38.759
<v Speaker 1>Where your winter socks? Uh? This is where we tell

0:40:38.760 --> 0:40:43.160
<v Speaker 1>you don't play with liquid nitrogen or help us, don't

0:40:43.320 --> 0:40:47.520
<v Speaker 1>touch liquid helium. All right. So that moves us on

0:40:47.600 --> 0:40:50.839
<v Speaker 1>to the what I when you originally you would think

0:40:50.880 --> 0:40:56.200
<v Speaker 1>of as probably the least plausible method, just the floating city,

0:40:56.280 --> 0:40:58.960
<v Speaker 1>just a city that floats on its own, because you

0:40:58.960 --> 0:41:02.400
<v Speaker 1>think of Star Wars. There's nothing in that I recall

0:41:02.520 --> 0:41:05.960
<v Speaker 1>and Empire strikes Back that shows those cities using propulsion

0:41:05.960 --> 0:41:08.319
<v Speaker 1>of any sorts to float where they are. They're just

0:41:08.480 --> 0:41:11.680
<v Speaker 1>they're just there. No, they might as well. Cloud City

0:41:11.760 --> 0:41:14.640
<v Speaker 1>might as well be a big balloon, And turns out

0:41:14.880 --> 0:41:18.160
<v Speaker 1>you might actually be able to create something like that,

0:41:18.560 --> 0:41:21.920
<v Speaker 1>just probably not here on Earth, right, um. I want

0:41:21.960 --> 0:41:27.000
<v Speaker 1>to talk about the idea of floating planetary colonies that

0:41:27.320 --> 0:41:32.759
<v Speaker 1>humans could inhabit because they would be full of Earth atmosphere. So,

0:41:32.800 --> 0:41:36.040
<v Speaker 1>in other words, when we talked earlier about balloons with

0:41:36.120 --> 0:41:38.680
<v Speaker 1>hydrogen and helium, and the reason those work is because

0:41:38.760 --> 0:41:41.680
<v Speaker 1>hydrogen and helium are less dense than our atmosphere is,

0:41:42.120 --> 0:41:43.759
<v Speaker 1>and if you get enough of it together, it has

0:41:43.800 --> 0:41:47.840
<v Speaker 1>lifting power. In this case, the air that we breathe,

0:41:48.040 --> 0:41:52.480
<v Speaker 1>the mix of of breathable oxygen that we could survive on,

0:41:53.120 --> 0:41:55.319
<v Speaker 1>is less dense than what you might find on some

0:41:55.360 --> 0:41:59.280
<v Speaker 1>other planets and would have that same sort of lifting ability. Yeah,

0:41:59.320 --> 0:42:02.040
<v Speaker 1>this isn't just might like maybe out there there's some

0:42:02.120 --> 0:42:04.600
<v Speaker 1>kind of planet we could look at, the planet Venus.

0:42:04.719 --> 0:42:06.919
<v Speaker 1>It happens to be not very far away. No, it's

0:42:07.040 --> 0:42:11.080
<v Speaker 1>right there. And while most colonization efforts are focused on Mars,

0:42:11.120 --> 0:42:13.600
<v Speaker 1>there are some people who think Venus might be just

0:42:13.719 --> 0:42:17.000
<v Speaker 1>as good a place to look. Yeah, uh. So, the

0:42:17.120 --> 0:42:21.799
<v Speaker 1>NASA scientist Jeffrey landis proposed to floating Venus colony, and

0:42:21.840 --> 0:42:24.120
<v Speaker 1>this he's been talking about this for years or a

0:42:24.160 --> 0:42:27.000
<v Speaker 1>paper he presented to the a I P In two

0:42:27.080 --> 0:42:30.400
<v Speaker 1>thousand three, So this is not a new idea, um,

0:42:30.560 --> 0:42:33.480
<v Speaker 1>but he's been trying to promote this. So on Venus,

0:42:33.520 --> 0:42:38.000
<v Speaker 1>the atmosphere is mostly carbon dioxide CO two, and breathable

0:42:38.040 --> 0:42:41.280
<v Speaker 1>air is lighter than carbon dioxide. So a colony inside

0:42:41.400 --> 0:42:44.640
<v Speaker 1>a bubble full of breathable earth atmosphere, which should be

0:42:44.719 --> 0:42:48.760
<v Speaker 1>a nitrogen and oxygen mixture, could float at about fifty

0:42:48.840 --> 0:42:52.319
<v Speaker 1>kilometers above the surface of Venus. And actually that would

0:42:52.360 --> 0:42:55.480
<v Speaker 1>be a pretty happy place for humans because pressure there

0:42:55.480 --> 0:42:58.840
<v Speaker 1>and he would be totally tolerable, unlike on the surface

0:42:58.840 --> 0:43:01.320
<v Speaker 1>of Venus. Now they would not be no on the

0:43:01.560 --> 0:43:04.200
<v Speaker 1>surface of Venus would be literally like being in a

0:43:04.239 --> 0:43:07.400
<v Speaker 1>pressure code. Yeah, we we've sent, We've sent the human

0:43:07.440 --> 0:43:10.160
<v Speaker 1>beings have sent multiple probes to Venus and most of

0:43:10.200 --> 0:43:13.759
<v Speaker 1>them don't survive very long. The Soviets put landers down

0:43:13.760 --> 0:43:16.120
<v Speaker 1>on the surface of Venus. That actually sent a couple

0:43:16.120 --> 0:43:18.279
<v Speaker 1>of photos back, which if you get a chance to

0:43:18.280 --> 0:43:21.760
<v Speaker 1>look at them, they are creepy. Looking. They're these weird

0:43:22.080 --> 0:43:25.080
<v Speaker 1>yellow kind of hell scapes that are I don't know.

0:43:25.560 --> 0:43:27.680
<v Speaker 1>They make it look so cool, but like a place

0:43:27.760 --> 0:43:29.960
<v Speaker 1>you would not want to go. So the atmosphere is

0:43:30.000 --> 0:43:33.279
<v Speaker 1>so heavy it will crush you, and the heat is

0:43:33.400 --> 0:43:36.040
<v Speaker 1>enough to melt lead at some points on the surface.

0:43:36.239 --> 0:43:40.000
<v Speaker 1>So so yeah, being above that in a place where

0:43:40.120 --> 0:43:43.919
<v Speaker 1>you would actually have tolerable temperatures and pressures obviously very important. Yeah,

0:43:43.960 --> 0:43:46.920
<v Speaker 1>you know, you wouldn't want to fall down, but yeah.

0:43:47.239 --> 0:43:50.960
<v Speaker 1>Um but anyway, what Landis himself said in the paper

0:43:51.000 --> 0:43:54.760
<v Speaker 1>he presented to the i P was that, at about

0:43:54.800 --> 0:43:59.080
<v Speaker 1>fifty kilometers above Venus, it's the most earthlike environment other

0:43:59.160 --> 0:44:01.640
<v Speaker 1>than the Earth It's self that you will find in

0:44:01.680 --> 0:44:04.719
<v Speaker 1>the Solar system. That's a quote. The only thing is

0:44:04.800 --> 0:44:07.160
<v Speaker 1>you wouldn't be able to breathe the air outside, but

0:44:07.600 --> 0:44:12.239
<v Speaker 1>otherwise it'd be fairly tolerable. Um. Now, of course it's

0:44:12.280 --> 0:44:15.560
<v Speaker 1>not like that. Oh okay, well, totally easy. No, this

0:44:15.600 --> 0:44:18.200
<v Speaker 1>would actually be really difficult and expensive, But it is

0:44:18.239 --> 0:44:21.719
<v Speaker 1>really interesting that it's it seems quite plausible. It would

0:44:21.760 --> 0:44:24.359
<v Speaker 1>just be a very expensive undertaking. It would be an

0:44:24.400 --> 0:44:28.160
<v Speaker 1>engineering project because you'd have to design the bubble such

0:44:28.280 --> 0:44:31.799
<v Speaker 1>that one, it doesn't leak obviously, and the bigger your

0:44:31.880 --> 0:44:34.680
<v Speaker 1>structure is, I think, the harder it is to design

0:44:34.760 --> 0:44:38.040
<v Speaker 1>something that doesn't leak. I don't know if you remember, um,

0:44:38.080 --> 0:44:41.200
<v Speaker 1>when we were talking about what is it called biosphere

0:44:41.200 --> 0:44:45.520
<v Speaker 1>to the control closed ecosystem that they tried to create

0:44:45.520 --> 0:44:48.040
<v Speaker 1>in the United States. But it had a problem with

0:44:48.239 --> 0:44:52.719
<v Speaker 1>you know, like with leaking the internal gas mixture. Um.

0:44:52.760 --> 0:44:54.239
<v Speaker 1>And I think that that had to do with the

0:44:54.280 --> 0:44:57.719
<v Speaker 1>fact that, well, you're getting big. Once your scale keeps increasing,

0:44:57.760 --> 0:45:01.319
<v Speaker 1>it's harder and harder to engineer that that perfect kind

0:45:01.320 --> 0:45:07.400
<v Speaker 1>of airtight system. Also, you have trouble with corrosion because

0:45:08.200 --> 0:45:12.200
<v Speaker 1>venus is surrounded by clouds of sulfuric acid, which can

0:45:12.239 --> 0:45:14.319
<v Speaker 1>be a little corrosive. No, if you put a drop

0:45:14.360 --> 0:45:17.080
<v Speaker 1>of sulfuric acid on, say like a cotton T shirt,

0:45:17.160 --> 0:45:24.200
<v Speaker 1>just watch what happens. Kids, don't put sulfuric acid. To

0:45:24.239 --> 0:45:27.560
<v Speaker 1>put sulfuric acid on your warm winter socks before you

0:45:27.760 --> 0:45:32.359
<v Speaker 1>go glide around on quantum locking hupperboards, Um, no, it'll

0:45:32.360 --> 0:45:35.279
<v Speaker 1>it'll burn it up. The stuff is really really corrosive,

0:45:35.520 --> 0:45:38.040
<v Speaker 1>So you would need a special kind of material that's

0:45:38.160 --> 0:45:41.760
<v Speaker 1>resistant to this kind of chemical corrosion, and maybe something

0:45:41.800 --> 0:45:45.399
<v Speaker 1>like ceramics could do it. I don't really know, but

0:45:45.680 --> 0:45:47.839
<v Speaker 1>I think it is doable. Yeah. You would also want

0:45:47.840 --> 0:45:50.520
<v Speaker 1>to make sure that whatever material material you were using

0:45:50.680 --> 0:45:53.560
<v Speaker 1>wasn't too heavy, because the heavier it is, the more

0:45:53.920 --> 0:45:56.399
<v Speaker 1>of the gas you're going to need to counteract that weight.

0:45:56.400 --> 0:45:57.640
<v Speaker 1>And of course some of that is going to be

0:45:57.680 --> 0:46:00.080
<v Speaker 1>necessary just because that's the stuff we breathe to live of.

0:46:00.800 --> 0:46:03.640
<v Speaker 1>But you know, you also would have to make a

0:46:03.719 --> 0:46:07.440
<v Speaker 1>larger structure to hold that volume of gas without you know,

0:46:08.160 --> 0:46:11.280
<v Speaker 1>making it too highly pressured. Right, I mean, it would

0:46:11.280 --> 0:46:14.480
<v Speaker 1>just require good engineering in the same way that say,

0:46:14.520 --> 0:46:18.719
<v Speaker 1>designing a ship would require good engineering. Needs to displace

0:46:18.840 --> 0:46:22.600
<v Speaker 1>enough water and be the right shape and stuff like that. Yeah. Yeah,

0:46:22.680 --> 0:46:27.120
<v Speaker 1>So I mean this is this is a certainly a possibility.

0:46:27.200 --> 0:46:29.399
<v Speaker 1>I don't know how plausible it is in the long run,

0:46:29.600 --> 0:46:32.560
<v Speaker 1>because a lot of attention is still on Mars, right right.

0:46:32.600 --> 0:46:35.520
<v Speaker 1>And I would say one of the biggest questions is

0:46:35.680 --> 0:46:38.160
<v Speaker 1>it's not so much whether we could do this, because

0:46:38.200 --> 0:46:41.520
<v Speaker 1>it seems like it is doable. The question is is

0:46:41.560 --> 0:46:44.000
<v Speaker 1>anybody going to pay to do this? I mean, there's

0:46:44.040 --> 0:46:47.640
<v Speaker 1>obviously going to be hugely expensive. Um, would there be

0:46:47.880 --> 0:46:52.239
<v Speaker 1>enough research interest in Venus and enough possibility for a

0:46:52.280 --> 0:46:55.560
<v Speaker 1>return on investment that people would want to go there

0:46:55.640 --> 0:46:58.040
<v Speaker 1>and spend this much money to build something like this,

0:46:58.760 --> 0:47:01.439
<v Speaker 1>and the I don't of the answer to that question. Yeah,

0:47:02.239 --> 0:47:06.640
<v Speaker 1>but uh, you know, maybe just pure scientific curiosity will

0:47:06.680 --> 0:47:09.000
<v Speaker 1>win the day in the future. Suddenly, you know, in

0:47:09.040 --> 0:47:12.000
<v Speaker 1>the next ten years, everybody will be like, oh, let's

0:47:12.120 --> 0:47:15.600
<v Speaker 1>let's spend all our money on learning. Uh maybe that

0:47:15.800 --> 0:47:19.160
<v Speaker 1>or maybe that there is some kind of material resource

0:47:19.200 --> 0:47:21.920
<v Speaker 1>on Venus that could be exploited to great effect, the

0:47:21.960 --> 0:47:25.759
<v Speaker 1>same way that asteroid mining, while it's definitely going to

0:47:25.800 --> 0:47:30.239
<v Speaker 1>be a huge investment, offers such a great return that

0:47:30.360 --> 0:47:33.719
<v Speaker 1>people are taking it very seriously. It's not just a

0:47:33.760 --> 0:47:35.560
<v Speaker 1>pie in the sky thing. People are like, all right,

0:47:35.640 --> 0:47:38.400
<v Speaker 1>let's get let's get going. I think the uh, I

0:47:38.400 --> 0:47:41.799
<v Speaker 1>think the really interesting thing here is that the technology

0:47:41.840 --> 0:47:45.360
<v Speaker 1>found in Star Wars is the one that seems like

0:47:45.440 --> 0:47:47.839
<v Speaker 1>it's the of course, we have to point out like

0:47:47.880 --> 0:47:52.040
<v Speaker 1>the Star Wars implementation clearly is not scientifically accurate all

0:47:52.080 --> 0:47:54.400
<v Speaker 1>it wasn't meant to be scientifically accurate. There's it's not

0:47:54.520 --> 0:47:57.719
<v Speaker 1>It's not a slam against the movie Star Wars is fantasy.

0:47:57.760 --> 0:48:00.120
<v Speaker 1>It's a hard sci fi, yeah, because I mean, who

0:48:00.239 --> 0:48:03.799
<v Speaker 1>ends up being suspended upside down underneath Cloud City for

0:48:03.840 --> 0:48:06.000
<v Speaker 1>a little while before the Millennium falcon comes around and

0:48:06.000 --> 0:48:09.040
<v Speaker 1>he can clearly breathe, So obviously it's not the same

0:48:09.080 --> 0:48:12.640
<v Speaker 1>sort of thing. Yea. Also beyond Venus, I mean, you

0:48:12.640 --> 0:48:14.960
<v Speaker 1>could think about there are other places where maybe something

0:48:15.040 --> 0:48:17.040
<v Speaker 1>like this could take place. I don't I don't know

0:48:17.080 --> 0:48:20.839
<v Speaker 1>the specifics, but I'd wonder about Saturn's moon Titan, you know,

0:48:20.880 --> 0:48:23.359
<v Speaker 1>that has a dense atmosphere. Maybe something like this could

0:48:23.400 --> 0:48:25.840
<v Speaker 1>happen there too. Or it may even be that perhaps

0:48:25.960 --> 0:48:28.600
<v Speaker 1>when we're looking outside of our own solar system, that's

0:48:28.640 --> 0:48:31.560
<v Speaker 1>still a possibility. It's one of those interesting things that, uh,

0:48:31.880 --> 0:48:35.239
<v Speaker 1>I'm sure that that eventually we will explore in one

0:48:35.239 --> 0:48:38.320
<v Speaker 1>way or another. It may I'm guessing it will probably

0:48:38.360 --> 0:48:41.440
<v Speaker 1>not be in an implementation that involves actual human beings

0:48:41.440 --> 0:48:43.920
<v Speaker 1>for the first few times. I don't know that anyone

0:48:44.000 --> 0:48:46.000
<v Speaker 1>we want to risk it that, you know that. I

0:48:46.040 --> 0:48:49.080
<v Speaker 1>also don't know exactly how you would get back from

0:48:49.200 --> 0:48:51.879
<v Speaker 1>Venus to Earth if you wanted to travel back. I mean,

0:48:51.880 --> 0:48:54.120
<v Speaker 1>you would have to have some sort of platform to

0:48:54.280 --> 0:48:58.000
<v Speaker 1>launch from that would allow you to uh to withstand

0:48:58.080 --> 0:49:01.360
<v Speaker 1>the forces of a rocket taking often pushing down against

0:49:01.400 --> 0:49:04.200
<v Speaker 1>that platform. Well, I don't know. I mean I wonder

0:49:04.280 --> 0:49:07.720
<v Speaker 1>if you could uh take off, say suspended by balloon.

0:49:08.640 --> 0:49:11.120
<v Speaker 1>Yeah yeah, or you could have some sort of hybrid

0:49:11.440 --> 0:49:15.879
<v Speaker 1>aircraft rocket type thing. I guess, uh, you know, we're

0:49:16.440 --> 0:49:19.319
<v Speaker 1>talking pure speculation here anyway, So pies the pie in

0:49:19.320 --> 0:49:21.759
<v Speaker 1>the sky type stuff. Anyway, Well, this was really fun

0:49:21.800 --> 0:49:23.560
<v Speaker 1>to talk about. It was one of those things that

0:49:23.640 --> 0:49:26.319
<v Speaker 1>you know, it was we knew we wanted to to

0:49:26.800 --> 0:49:29.439
<v Speaker 1>eventually chat about hover boards and that kind of stuff

0:49:29.480 --> 0:49:33.040
<v Speaker 1>because a lot of people who are into science I

0:49:33.080 --> 0:49:36.680
<v Speaker 1>think also at some point we're into science fiction. They

0:49:36.719 --> 0:49:39.439
<v Speaker 1>may still very well be into science fiction quite a bit.

0:49:39.880 --> 0:49:42.400
<v Speaker 1>And it's these sort of things that spark our interest

0:49:43.000 --> 0:49:45.840
<v Speaker 1>that you know, when we see something that's implemented in

0:49:45.880 --> 0:49:49.240
<v Speaker 1>real life that mirrors something we saw on film, it's

0:49:49.280 --> 0:49:52.200
<v Speaker 1>really exciting. So we wanted to definitely, you know, talk

0:49:52.239 --> 0:49:54.879
<v Speaker 1>about that. But hey, if you know anybody out there

0:49:54.920 --> 0:49:58.479
<v Speaker 1>claiming a cool anti gravity technology that we don't know about,

0:49:58.520 --> 0:50:00.279
<v Speaker 1>we'd be happy to take a look you even though

0:50:00.320 --> 0:50:04.400
<v Speaker 1>it may very likely be total bunk. Go ahead and

0:50:04.480 --> 0:50:06.120
<v Speaker 1>send it to us, So, I mean, we'd love to

0:50:06.160 --> 0:50:08.319
<v Speaker 1>see it. Yeah, we we'd love to see it. Of

0:50:08.320 --> 0:50:13.040
<v Speaker 1>course we are not uh, physicists or anything along, but

0:50:13.160 --> 0:50:15.319
<v Speaker 1>we can we can certainly look at something and go

0:50:15.560 --> 0:50:20.040
<v Speaker 1>ah interesting. Uh yeah. Our addresses f W Thinking at

0:50:20.080 --> 0:50:22.160
<v Speaker 1>discovery dot com. You can also write us if you

0:50:22.160 --> 0:50:24.520
<v Speaker 1>have any suggestions for future topics that do you think

0:50:24.520 --> 0:50:26.960
<v Speaker 1>we should cover, or if you have any questions let's know.

0:50:27.480 --> 0:50:29.160
<v Speaker 1>And also you can get in touch with us on

0:50:29.200 --> 0:50:32.880
<v Speaker 1>the social media that we frequent which include Google Plus, Twitter,

0:50:33.000 --> 0:50:35.320
<v Speaker 1>and Facebook. Are handling all of those is f W

0:50:35.600 --> 0:50:39.640
<v Speaker 1>Thinking and Joe and I and probably Lauren too. We'll

0:50:39.719 --> 0:50:46.839
<v Speaker 1>talk to you again really soon. For more on this

0:50:46.880 --> 0:51:01.000
<v Speaker 1>topic and the future of technology, visit forward thinking dot com,

0:51:01.160 --> 0:51:04.000
<v Speaker 1>brought to you by Toyota. Let's Go Places,