1 00:00:02,520 --> 00:00:07,040 Speaker 1: Bloomberg Audio Studios, podcasts, radio news. 2 00:00:07,960 --> 00:00:11,240 Speaker 2: And let's go back to Roadblocks because the gaming platform 3 00:00:11,320 --> 00:00:14,680 Speaker 2: reported phenomenal booking increases more than fifty percent in the 4 00:00:14,760 --> 00:00:17,400 Speaker 2: last quarter daily active US account topping one hundred and 5 00:00:17,440 --> 00:00:20,160 Speaker 2: eleven million shares. So you see still trading higher after 6 00:00:20,160 --> 00:00:23,400 Speaker 2: the earnings posted yesterday morning. Roeblox CEO David and Bazooki 7 00:00:23,520 --> 00:00:26,040 Speaker 2: joined us now, Dave, just across the board growth daily 8 00:00:26,040 --> 00:00:28,320 Speaker 2: active views is particularly the older cohort. I'm looking at 9 00:00:28,520 --> 00:00:32,360 Speaker 2: ours engaged revenue bookings. We're seeing you raise your guidance. 10 00:00:32,960 --> 00:00:37,360 Speaker 2: These viral experiences grow a garden for example, how much 11 00:00:37,400 --> 00:00:39,080 Speaker 2: are they contributing to this growth? 12 00:00:40,600 --> 00:00:43,040 Speaker 1: Hey, great to be here, and we have created an 13 00:00:43,120 --> 00:00:46,479 Speaker 1: essential really the conditions to grow a garden, in this 14 00:00:46,560 --> 00:00:51,879 Speaker 1: case growing amazing creative new experiences on roadblocks in addition 15 00:00:51,960 --> 00:00:55,840 Speaker 1: to grow a garden, which is a cultural meme. Right now, 16 00:00:56,280 --> 00:00:59,960 Speaker 1: there's five experiences on roadblocks with more than ten million 17 00:01:00,080 --> 00:01:03,400 Speaker 1: and daily active users, and I want to highlight in 18 00:01:03,440 --> 00:01:06,800 Speaker 1: addition to that great growth we saw, we saw thirteen 19 00:01:06,840 --> 00:01:10,319 Speaker 1: and up users grow daily active users sixty four percent 20 00:01:10,440 --> 00:01:13,680 Speaker 1: year on year. We have a vision of ten percent 21 00:01:13,720 --> 00:01:17,760 Speaker 1: of the global gaming content market running on our platform, 22 00:01:18,240 --> 00:01:22,480 Speaker 1: and this really explosion of great new hits. It supports 23 00:01:22,520 --> 00:01:26,560 Speaker 1: that thesis. I also want to highlight. Even without Grow 24 00:01:26,600 --> 00:01:30,399 Speaker 1: a Garden, we would have reported an amazing Queue two 25 00:01:30,680 --> 00:01:32,759 Speaker 1: with great year on year growth rates. 26 00:01:33,319 --> 00:01:37,680 Speaker 2: Brook Covens there, Grow a Gardens there. Just delve into 27 00:01:37,800 --> 00:01:41,640 Speaker 2: these hits that you have. How much revenue do they 28 00:01:41,680 --> 00:01:43,960 Speaker 2: sort of supply to you? Can you break it out 29 00:01:44,040 --> 00:01:45,760 Speaker 2: on an individual win basis? 30 00:01:46,240 --> 00:01:49,680 Speaker 1: Well, I want to highlight these hits. A lot of 31 00:01:49,720 --> 00:01:52,240 Speaker 1: them have been created in the last year. In fact, 32 00:01:52,360 --> 00:01:56,560 Speaker 1: four of the top five experiences were created in the 33 00:01:56,680 --> 00:02:00,520 Speaker 1: last year. Part of our vision is there's enormous headroom 34 00:02:00,680 --> 00:02:04,840 Speaker 1: to innovate in the gaming space around how games are created, 35 00:02:05,280 --> 00:02:08,680 Speaker 1: how people consume them, how they're social, all of this, 36 00:02:08,880 --> 00:02:12,680 Speaker 1: and we believe this innovation is driving the ability for 37 00:02:12,760 --> 00:02:17,520 Speaker 1: creators to make awesome new experiences on the platform. You know, 38 00:02:17,639 --> 00:02:21,119 Speaker 1: we're starting to see some of these hits go global. 39 00:02:21,280 --> 00:02:24,639 Speaker 1: Want to highlight for example, a pac DAUS grew over 40 00:02:24,760 --> 00:02:28,560 Speaker 1: seventy six percent year on year, and we still have 41 00:02:28,600 --> 00:02:31,720 Speaker 1: a lot of headroom. We're we're only about three percent 42 00:02:32,240 --> 00:02:35,240 Speaker 1: of the global gaming market running on our platform, and 43 00:02:35,280 --> 00:02:38,639 Speaker 1: our vision is to get to ten percent. Dave. 44 00:02:38,680 --> 00:02:40,960 Speaker 3: I've been able to get with your team and talk 45 00:02:40,960 --> 00:02:43,760 Speaker 3: a little bit in recent months about advertising, and one 46 00:02:43,800 --> 00:02:45,720 Speaker 3: of the things I think people don't necessarily understand about 47 00:02:45,800 --> 00:02:48,840 Speaker 3: roadblocks is advertising is a revenue stream for you, but 48 00:02:48,960 --> 00:02:52,399 Speaker 3: also for the deads, the creators themselves. But I think 49 00:02:52,440 --> 00:02:54,520 Speaker 3: I'm right in saying you've never really given us a 50 00:02:54,560 --> 00:02:57,359 Speaker 3: dollar figure on how it's going. Would you just update 51 00:02:57,480 --> 00:03:01,160 Speaker 3: us on the ecosystem and the wins you see for roadblocks. 52 00:03:02,280 --> 00:03:06,480 Speaker 1: We do think there's a significant advertising opportunity on the platform, 53 00:03:06,560 --> 00:03:10,600 Speaker 1: and you're exactly right. All of this growth we've been sharing, 54 00:03:10,800 --> 00:03:14,040 Speaker 1: you know, bookings growth of north to fifty percent in 55 00:03:14,160 --> 00:03:17,919 Speaker 1: Q two was driven not by advertising, but by people 56 00:03:18,000 --> 00:03:23,480 Speaker 1: spending robucks on the platform. That said, there's several categories 57 00:03:23,480 --> 00:03:27,760 Speaker 1: of experiences and creators that advertising may be the best 58 00:03:27,800 --> 00:03:32,359 Speaker 1: way for them to make future revenue highlighting Typically, our 59 00:03:32,480 --> 00:03:36,280 Speaker 1: vision is advertising for older users, not for younger users, 60 00:03:36,320 --> 00:03:39,920 Speaker 1: because we're already so healthy monetarily there, and we have 61 00:03:40,160 --> 00:03:43,480 Speaker 1: launched video advertising on the platform. We just in the 62 00:03:43,560 --> 00:03:47,160 Speaker 1: last week open it up for more creators. I will 63 00:03:47,200 --> 00:03:49,760 Speaker 1: assure you if and when we hit ten percent of 64 00:03:49,760 --> 00:03:53,680 Speaker 1: the global gaming market space. That advertising will be a 65 00:03:53,960 --> 00:03:56,760 Speaker 1: key part of that top bookings line. 66 00:03:57,080 --> 00:03:59,400 Speaker 3: I kind of want to stick with the creators because 67 00:03:59,440 --> 00:04:02,600 Speaker 3: I'm always understand the ecosystem. So one thing that you've 68 00:04:02,640 --> 00:04:06,560 Speaker 3: done is help creators get licensing deals. They might create 69 00:04:06,600 --> 00:04:11,240 Speaker 3: a game, that game might be franchisable. Why do that? 70 00:04:11,480 --> 00:04:14,240 Speaker 3: But also, like, are you kind of taking the liability 71 00:04:14,240 --> 00:04:18,160 Speaker 3: on copyright and on legal and everything else that comes 72 00:04:18,200 --> 00:04:18,960 Speaker 3: with a deal like that? 73 00:04:21,000 --> 00:04:23,960 Speaker 1: We aren't really And what we've seen, you know, two 74 00:04:24,040 --> 00:04:26,760 Speaker 1: years ago, people might have thought, well, you're not going 75 00:04:26,839 --> 00:04:30,719 Speaker 1: to have any prime sports brands on your platform, and 76 00:04:30,760 --> 00:04:33,560 Speaker 1: then all of a sudden, we have, you know, NFL Universe, 77 00:04:33,880 --> 00:04:38,159 Speaker 1: a partnership between the NFL and an existing developer on 78 00:04:38,240 --> 00:04:43,279 Speaker 1: the platform be extremely successful. What we've started talking about 79 00:04:43,360 --> 00:04:48,040 Speaker 1: with our IP platform is the ability for great brands, 80 00:04:48,120 --> 00:04:52,320 Speaker 1: whether it's for example, Stranger Things, there's Quid game from 81 00:04:52,360 --> 00:04:56,640 Speaker 1: Netflix being available for creators on the platform who want 82 00:04:56,680 --> 00:04:59,880 Speaker 1: to integrate the brand and really create a win win 83 00:05:00,040 --> 00:05:02,880 Speaker 1: in that these brands can have a lot of people 84 00:05:03,000 --> 00:05:07,120 Speaker 1: interacting with them, it can drive engagement within them. So 85 00:05:07,160 --> 00:05:09,839 Speaker 1: there's a lot of opportunity in the future to connect 86 00:05:09,839 --> 00:05:13,800 Speaker 1: great brands, great ip with the creative energy of the 87 00:05:13,839 --> 00:05:15,200 Speaker 1: developers on our platform. 88 00:05:15,440 --> 00:05:18,320 Speaker 2: I like that win win idea and the revenue share 89 00:05:18,360 --> 00:05:21,279 Speaker 2: that goes to the developers. Also, what's interesting is developers 90 00:05:21,279 --> 00:05:24,680 Speaker 2: are buying from these one off makers. Say that grow 91 00:05:24,680 --> 00:05:26,440 Speaker 2: a Garden. I think it's a team who still owns 92 00:05:26,480 --> 00:05:28,440 Speaker 2: about half, but he sold off the other half of 93 00:05:28,480 --> 00:05:31,480 Speaker 2: his business over to New Zealand Splating Point Studio. Are 94 00:05:31,520 --> 00:05:33,480 Speaker 2: you helping facilitate that m and A. How do you 95 00:05:33,520 --> 00:05:34,359 Speaker 2: see your role there? 96 00:05:35,680 --> 00:05:39,320 Speaker 1: We would like to more and more make a very 97 00:05:39,560 --> 00:05:43,479 Speaker 1: liquid market there. And at our Roadblocks Developer conference a 98 00:05:43,520 --> 00:05:45,839 Speaker 1: couple of years ago, I shared that as we have 99 00:05:45,920 --> 00:05:49,240 Speaker 1: a larger proportion of the gaming market running on Roadblocks, 100 00:05:49,520 --> 00:05:53,479 Speaker 1: it's not inconceivable that there will be a billion dollar 101 00:05:53,600 --> 00:05:58,000 Speaker 1: studio on the platform. We're well into the nine figures 102 00:05:58,080 --> 00:06:01,720 Speaker 1: hundreds of millions of dollar types studios and grow Garden 103 00:06:01,800 --> 00:06:05,760 Speaker 1: was a great example of an initial small team working 104 00:06:05,760 --> 00:06:09,560 Speaker 1: with Jendell who acquired part of it, and it was 105 00:06:09,600 --> 00:06:11,960 Speaker 1: a deal that was a win win deal. The original 106 00:06:12,000 --> 00:06:15,040 Speaker 1: creators did very well and grow Garden has been refined 107 00:06:15,080 --> 00:06:19,720 Speaker 1: and tuned into now the largest simultaneously played game in 108 00:06:19,760 --> 00:06:22,800 Speaker 1: the history of the Guinness Book of World Records going 109 00:06:22,839 --> 00:06:27,000 Speaker 1: over twenty million concurrent players. A few weeks ago. 110 00:06:28,480 --> 00:06:31,040 Speaker 3: Dave, about three weeks ago you came onto the program 111 00:06:31,080 --> 00:06:35,080 Speaker 3: and discuss with me generative AI video based age verification. 112 00:06:35,720 --> 00:06:38,039 Speaker 3: In the interim on July twenty fifth, we got the 113 00:06:38,080 --> 00:06:41,280 Speaker 3: Online Safety Act, and which will have an impact on you. 114 00:06:41,640 --> 00:06:45,480 Speaker 3: Could you just quantify how that those parameters might impact 115 00:06:45,839 --> 00:06:47,920 Speaker 3: active users or engagement just quickly. 116 00:06:49,440 --> 00:06:52,520 Speaker 1: I want to highlight we have always had safety as 117 00:06:52,560 --> 00:06:55,760 Speaker 1: one of our top priorities, and we're not waiting for 118 00:06:55,960 --> 00:07:01,440 Speaker 1: the law or legislation. We've innovated with as on our 119 00:07:01,480 --> 00:07:04,680 Speaker 1: own because we want to keep people on our platform. 120 00:07:04,880 --> 00:07:08,000 Speaker 1: Roadblocks is a place where we filter all the texts 121 00:07:08,000 --> 00:07:11,440 Speaker 1: and the voice, where we monitor for critical harms, where 122 00:07:11,440 --> 00:07:13,840 Speaker 1: there's no image sharing or any of the things that 123 00:07:13,960 --> 00:07:17,880 Speaker 1: might happen from that, so age ustimation. We took leadership 124 00:07:17,880 --> 00:07:19,720 Speaker 1: here in innovating and we think it's going to set 125 00:07:19,720 --> 00:07:22,080 Speaker 1: the standard for the industry. 126 00:07:23,200 --> 00:07:25,560 Speaker 3: Roadblock CEO, Dave Zuki, it's great to have you back 127 00:07:25,600 --> 00:07:27,240 Speaker 3: on Bloomberg Tech. Thank you very much,