1 00:00:05,080 --> 00:00:17,040 Speaker 1: What they sing my books, your grandmother, all of your 2 00:00:17,079 --> 00:00:22,439 Speaker 1: grandmother's wow, Garrison, my grandmother's dad. So that they're still 3 00:00:22,480 --> 00:00:26,239 Speaker 1: facebooking in the grave, I mean, thank god. No. I 4 00:00:26,280 --> 00:00:29,840 Speaker 1: think my grandparents briefly got introduced to my Space before 5 00:00:30,920 --> 00:00:34,040 Speaker 1: being too sick to use the internet anymore. They were 6 00:00:34,080 --> 00:00:36,280 Speaker 1: on a O L for a while though. Oh, that's 7 00:00:36,360 --> 00:00:39,720 Speaker 1: that's quaint. Yeah, they were on a L for a while. Um, 8 00:00:39,760 --> 00:00:43,120 Speaker 1: you know, it's uh, it's what I don't often say. 9 00:00:43,320 --> 00:00:45,920 Speaker 1: Thank goodness for louis body demandship. But at least it 10 00:00:46,000 --> 00:00:50,239 Speaker 1: stopped them from from knowing the horrors that were to 11 00:00:50,280 --> 00:00:52,839 Speaker 1: come in the digital age. They got they got right 12 00:00:52,840 --> 00:00:58,600 Speaker 1: off the bus before things got terrible. Yeah, that is 13 00:00:58,920 --> 00:01:05,400 Speaker 1: so friends, Romans, countrymen. How do you feel about meta, 14 00:01:05,680 --> 00:01:07,840 Speaker 1: which is totally what we're all gonna be calling Facebook 15 00:01:07,959 --> 00:01:11,440 Speaker 1: for now on for forever. My main thought, honestly is 16 00:01:11,440 --> 00:01:13,640 Speaker 1: that like the word meta, the past like two years, 17 00:01:13,680 --> 00:01:17,960 Speaker 1: the word meta has been ruined, both like pop culture 18 00:01:18,080 --> 00:01:21,560 Speaker 1: thinking it's smart and then ship like this, now that 19 00:01:21,840 --> 00:01:24,920 Speaker 1: a once useful concept has now been obliterated and we 20 00:01:24,959 --> 00:01:28,200 Speaker 1: can't use it, you can't be meta, and and the 21 00:01:28,240 --> 00:01:30,120 Speaker 1: fact that Facebook is attempting to use this as the 22 00:01:30,160 --> 00:01:32,959 Speaker 1: name of their company shows that Mark Zuckerberg hasn't had 23 00:01:32,959 --> 00:01:36,119 Speaker 1: a conversation on even footing in his entire adult life, 24 00:01:36,680 --> 00:01:38,759 Speaker 1: Like everyone is trying to get someone out of him 25 00:01:38,760 --> 00:01:41,280 Speaker 1: every time he talks to anybody, so nobody would say, like, 26 00:01:41,520 --> 00:01:44,200 Speaker 1: you know, Mark met is a terrible name for a company. 27 00:01:44,240 --> 00:01:46,920 Speaker 1: But anyway, they did that, and they had a big 28 00:01:46,959 --> 00:01:49,120 Speaker 1: event about two weeks ago where they got up and 29 00:01:49,160 --> 00:01:51,080 Speaker 1: talked for an hour and twenty minutes about the future 30 00:01:51,120 --> 00:01:53,960 Speaker 1: of the Internet and what Facebook's vision of the metaverse 31 00:01:54,040 --> 00:01:58,200 Speaker 1: was going to be, all this all this very fun stuff. Okay, 32 00:01:58,200 --> 00:02:00,400 Speaker 1: so here's the thing. It's a bad idea, and normally, 33 00:02:00,480 --> 00:02:02,840 Speaker 1: like bad tech ideas are a diamond, dozen't and we 34 00:02:02,880 --> 00:02:04,560 Speaker 1: don't cover them on our show because this is a 35 00:02:04,600 --> 00:02:08,120 Speaker 1: show it could happen here about collapse, things falling apart 36 00:02:08,200 --> 00:02:10,400 Speaker 1: and the future and what's going to come next. But 37 00:02:10,480 --> 00:02:13,640 Speaker 1: in this case, talking about meta is actually really worthwhile 38 00:02:13,720 --> 00:02:17,799 Speaker 1: because meta is one example of how the people who 39 00:02:17,840 --> 00:02:20,600 Speaker 1: are kind of in control, or at least in control 40 00:02:20,639 --> 00:02:22,440 Speaker 1: of the significant amount of the world that we live in, 41 00:02:22,440 --> 00:02:25,240 Speaker 1: particularly the digital spaces that we've all agreed to be 42 00:02:25,320 --> 00:02:28,600 Speaker 1: locked into. See the future. I think the thing that 43 00:02:28,680 --> 00:02:30,840 Speaker 1: like makes it clear why this is in our wheelhouse 44 00:02:30,880 --> 00:02:34,160 Speaker 1: is an article from Wired by Matthew Galt, who's a 45 00:02:34,160 --> 00:02:36,760 Speaker 1: buddy of mine. He's a great journalist. UM. And it's 46 00:02:36,760 --> 00:02:39,840 Speaker 1: titled Billionaires c VR is a Way to Avoid Radical 47 00:02:39,919 --> 00:02:42,920 Speaker 1: Social Change. Um And that title does kind of get 48 00:02:42,960 --> 00:02:46,000 Speaker 1: to the get to the nut of it. But the 49 00:02:46,120 --> 00:02:48,760 Speaker 1: quotes in this thing are fucking wild. So before we 50 00:02:48,800 --> 00:02:51,240 Speaker 1: get into Mark Zuckerberg and his vision of the future 51 00:02:51,240 --> 00:02:53,840 Speaker 1: of the Internet and of humanity, UM, I want to 52 00:02:53,840 --> 00:02:57,600 Speaker 1: read some quotes from John Carmack. UM. So, John Carmack 53 00:02:57,840 --> 00:03:00,160 Speaker 1: is the guy he made Doom right, Like you had 54 00:03:00,240 --> 00:03:03,400 Speaker 1: overstate the the impact John Carmack had on gaming, Like 55 00:03:03,480 --> 00:03:07,280 Speaker 1: he invented the first like first effectively the first popular 56 00:03:07,320 --> 00:03:10,920 Speaker 1: first person shooter. He was the CTO of Oculus for 57 00:03:10,960 --> 00:03:14,040 Speaker 1: a while. UM. And he's very familiar with like three 58 00:03:14,120 --> 00:03:18,119 Speaker 1: D digital spaces. Yes, and he's he's very bullish on VR. UM. 59 00:03:18,160 --> 00:03:20,200 Speaker 1: And he gave a quote, well, not gave a code. 60 00:03:20,200 --> 00:03:23,000 Speaker 1: He talked to Joe Rogan during an interview in and 61 00:03:23,000 --> 00:03:25,639 Speaker 1: he said this, some people read this the wrong way 62 00:03:25,639 --> 00:03:27,600 Speaker 1: and react in correctly to it. The promise of VR 63 00:03:27,680 --> 00:03:29,360 Speaker 1: is to make the world you wanted. It is not 64 00:03:29,480 --> 00:03:31,919 Speaker 1: possible on earth to give everyone all that they would want. 65 00:03:32,160 --> 00:03:35,480 Speaker 1: Not everyone can have Richard Branson's private island. People react 66 00:03:35,520 --> 00:03:38,720 Speaker 1: negatively to any talk of economics, but it is resource allocation. 67 00:03:38,840 --> 00:03:41,800 Speaker 1: You have to make decisions about where things go. Economically. 68 00:03:41,840 --> 00:03:43,600 Speaker 1: You can deliver a lot more value to a lot 69 00:03:43,640 --> 00:03:47,920 Speaker 1: of people in the digital in the virtual sense UM. 70 00:03:47,920 --> 00:03:51,800 Speaker 1: And that's one of those things that you can see 71 00:03:51,840 --> 00:03:54,520 Speaker 1: how a guy like John Carmack, who was again a 72 00:03:54,600 --> 00:03:56,280 Speaker 1: smart guy who's been ahead of the curve on a 73 00:03:56,360 --> 00:03:59,760 Speaker 1: number of important things, could could convince himself this is true. 74 00:03:59,800 --> 00:04:01,960 Speaker 1: This is absurd, and I think what we see in 75 00:04:02,000 --> 00:04:04,800 Speaker 1: Facebook's video is going to make clear that it's absurd. 76 00:04:04,800 --> 00:04:07,640 Speaker 1: One of the reasons that it's absurd is that UM, 77 00:04:07,680 --> 00:04:10,560 Speaker 1: like everything else, the people who are building the metaverse 78 00:04:10,600 --> 00:04:12,600 Speaker 1: have done, like what they've done to the Internet. The 79 00:04:12,640 --> 00:04:17,680 Speaker 1: Internet before Facebook and Twitter, in these like these behemoths, 80 00:04:18,279 --> 00:04:23,039 Speaker 1: UM used to be weird. In decentralized and primarily not 81 00:04:23,160 --> 00:04:25,320 Speaker 1: for profit UM. There was there was a period of 82 00:04:25,320 --> 00:04:27,040 Speaker 1: time in which like the idea that you would actually 83 00:04:27,080 --> 00:04:29,320 Speaker 1: make money off the Internet, like really out of like 84 00:04:29,440 --> 00:04:32,000 Speaker 1: content or whatever, was just silly because it was this 85 00:04:32,320 --> 00:04:34,839 Speaker 1: it was impossible to monetize. It was this weird, wild 86 00:04:34,880 --> 00:04:38,320 Speaker 1: like creative nonsense pile um. And you can only kind 87 00:04:38,320 --> 00:04:40,240 Speaker 1: of make money around the edges of it, but the 88 00:04:40,240 --> 00:04:43,440 Speaker 1: core of it was just just far too strange and 89 00:04:43,920 --> 00:04:47,720 Speaker 1: uncontrollable um, too wild and free um. And that's not 90 00:04:47,839 --> 00:04:50,240 Speaker 1: the Internet anymore because of the people. Because in large 91 00:04:50,240 --> 00:04:51,800 Speaker 1: part of the people who are trying to build these 92 00:04:51,839 --> 00:04:54,920 Speaker 1: metaverses and the idea that they would allow poor people 93 00:04:55,160 --> 00:04:57,760 Speaker 1: to have the same kind of resources as rich people 94 00:04:57,760 --> 00:05:01,760 Speaker 1: in the metaverse there, they can't let that happen. They're 95 00:05:01,760 --> 00:05:03,320 Speaker 1: not the kind of people who would let that happen. 96 00:05:03,320 --> 00:05:05,920 Speaker 1: They're going to monetize every aspect of this thing if 97 00:05:05,920 --> 00:05:09,120 Speaker 1: it becomes real. We ever have like an all encompassing metaverse, 98 00:05:09,360 --> 00:05:11,919 Speaker 1: every every moment of it, and everything you do in it, 99 00:05:11,960 --> 00:05:14,320 Speaker 1: everything you have in it is going to cost you money, 100 00:05:14,560 --> 00:05:17,880 Speaker 1: probably with some kind of bullshit subscription plus to adding on, 101 00:05:18,000 --> 00:05:21,160 Speaker 1: you know, like randomized cashes and other like you know, 102 00:05:21,320 --> 00:05:25,480 Speaker 1: lootbox type mechanics. Selling gambling the children is the business 103 00:05:25,480 --> 00:05:27,880 Speaker 1: model of the future. By the future, I mean it's 104 00:05:28,000 --> 00:05:31,080 Speaker 1: been happening. Yeah, it's the business model they want. For now, 105 00:05:31,360 --> 00:05:34,520 Speaker 1: I will state I think some sort of persistent virtual 106 00:05:34,600 --> 00:05:39,000 Speaker 1: reality thing will probably happen in some way someday. I 107 00:05:39,040 --> 00:05:40,960 Speaker 1: don't think any of these people. Part of why my 108 00:05:41,120 --> 00:05:43,240 Speaker 1: thesis of this is none of these people are capable 109 00:05:43,279 --> 00:05:45,760 Speaker 1: of making it. It's because they look at this the 110 00:05:45,800 --> 00:05:49,680 Speaker 1: same way like shitty app developer shitty like game developers 111 00:05:49,680 --> 00:05:52,119 Speaker 1: for Facebook look at gaming where it's like everything should 112 00:05:52,160 --> 00:05:53,480 Speaker 1: cost money, you should be able to pay to win, 113 00:05:53,520 --> 00:05:56,440 Speaker 1: and it's like, well, nobody likes that, Like nobody nobody 114 00:05:56,480 --> 00:05:59,320 Speaker 1: likes those games. Those are not the things that are successful. 115 00:06:00,240 --> 00:06:02,640 Speaker 1: And it is one of the games that comes up 116 00:06:02,640 --> 00:06:04,880 Speaker 1: a lot when people talk about the metaverse is Minecraft 117 00:06:05,040 --> 00:06:07,960 Speaker 1: and what made Minecraft hugely successful. And while you can 118 00:06:08,040 --> 00:06:10,880 Speaker 1: kind of plausibly see like, oh, this has elements of 119 00:06:10,880 --> 00:06:15,040 Speaker 1: a metaverse where you're everybody's building these gigantic, persistent things 120 00:06:15,080 --> 00:06:16,840 Speaker 1: that you can interact with and that you can make 121 00:06:16,880 --> 00:06:19,400 Speaker 1: these incredible and people made like works of art in Minecraft, 122 00:06:19,600 --> 00:06:21,560 Speaker 1: they did it for free, and they did it because 123 00:06:21,600 --> 00:06:25,600 Speaker 1: like nothing costs money. Really in Minecraft, if I'm not mistaken, 124 00:06:25,680 --> 00:06:28,800 Speaker 1: like you can make anything with nothing just by the game, 125 00:06:28,800 --> 00:06:30,599 Speaker 1: and then you have the game and you can build 126 00:06:30,600 --> 00:06:35,480 Speaker 1: whatever you want. Your equity is effort right, like yeah, yeah, 127 00:06:35,520 --> 00:06:36,960 Speaker 1: and it's like you know, like what are my friends 128 00:06:37,080 --> 00:06:40,760 Speaker 1: like learned computer science? So he could like, okay, create circuits, right, 129 00:06:40,800 --> 00:06:44,039 Speaker 1: he like he built a like functioning computer in this game. 130 00:06:44,160 --> 00:06:47,960 Speaker 1: It's like you can you can like it's it's like 131 00:06:48,000 --> 00:06:50,680 Speaker 1: it's pretty, it's pretty. Yeah, if you're gonna tell me 132 00:06:50,720 --> 00:06:53,320 Speaker 1: sometime in the future, virtual reality in the Internet is 133 00:06:53,360 --> 00:06:56,479 Speaker 1: going to get like so good and so pervasive that 134 00:06:56,520 --> 00:07:00,680 Speaker 1: eventually people will bootstrap together some kind of metaverse. Yeah, 135 00:07:00,720 --> 00:07:03,080 Speaker 1: maybe like that that could happen if it comes from 136 00:07:03,120 --> 00:07:06,280 Speaker 1: like a cyber like punk aspect for like emphasis on 137 00:07:06,320 --> 00:07:08,560 Speaker 1: the punk. Then so I can see this being a thing. 138 00:07:08,760 --> 00:07:11,480 Speaker 1: But the way tech companies are talking about this, that's 139 00:07:11,480 --> 00:07:13,720 Speaker 1: not how people use the Internet currently, specifically, like the 140 00:07:13,720 --> 00:07:17,000 Speaker 1: mainstream people. There's no way. Yeah, and there's there's a 141 00:07:17,000 --> 00:07:19,040 Speaker 1: few more like one of the things that Matt brings 142 00:07:19,120 --> 00:07:20,880 Speaker 1: up in this article is like VR is a way 143 00:07:20,880 --> 00:07:25,600 Speaker 1: to avoid radical social change. Um is uh like kind 144 00:07:25,600 --> 00:07:29,160 Speaker 1: of the one of the reasons why he's number one, 145 00:07:29,280 --> 00:07:30,720 Speaker 1: and I think where we should all be kind of 146 00:07:30,760 --> 00:07:33,440 Speaker 1: critical about how realistic it is is kind of the 147 00:07:33,440 --> 00:07:35,480 Speaker 1: present state of Virtual Reality, which is about one point 148 00:07:35,520 --> 00:07:38,760 Speaker 1: seven percent of Steam users have a VR headset, Steam 149 00:07:38,800 --> 00:07:42,200 Speaker 1: being kind of the largest app to try to monitor 150 00:07:42,320 --> 00:07:44,520 Speaker 1: like how many people are using VR right Like it's 151 00:07:44,600 --> 00:07:47,520 Speaker 1: kind of your best it's figuring out the biggest it's 152 00:07:47,560 --> 00:07:52,520 Speaker 1: the biggest PC gaming. UM headsets. Sales of VR headsets 153 00:07:52,520 --> 00:07:55,040 Speaker 1: did go up about thirty during the pandemic UM, but 154 00:07:55,080 --> 00:07:57,840 Speaker 1: that was kind of alongside of surge in video game sales. 155 00:07:58,760 --> 00:08:01,920 Speaker 1: VR headsets were already We're already boosting, and the pandemic 156 00:08:01,960 --> 00:08:05,320 Speaker 1: definitely it empercised that because it's like, Hey, I'm stuck 157 00:08:05,400 --> 00:08:07,280 Speaker 1: at my house. What can I do? Well, I'll buy 158 00:08:07,280 --> 00:08:10,000 Speaker 1: like a two oculus so I can you know, walk 159 00:08:10,080 --> 00:08:13,120 Speaker 1: around and fight Ninja's in my living room. And VR 160 00:08:13,320 --> 00:08:16,160 Speaker 1: is like real, Like VR is cool, Like it's I 161 00:08:16,240 --> 00:08:18,880 Speaker 1: have a VR headset for years. It can do. One 162 00:08:18,880 --> 00:08:22,200 Speaker 1: of the things that um I talked talking about, like 163 00:08:22,240 --> 00:08:25,680 Speaker 1: what it takes for technology, new technology to like go viral, 164 00:08:25,720 --> 00:08:28,400 Speaker 1: to become like endemic. It has some of that, which 165 00:08:28,480 --> 00:08:29,920 Speaker 1: is that as soon as you put one of these on, 166 00:08:30,040 --> 00:08:31,760 Speaker 1: most people, unless you're one of the people that it 167 00:08:31,840 --> 00:08:33,720 Speaker 1: makes sick. Most people if you put them put them 168 00:08:33,720 --> 00:08:36,280 Speaker 1: on and you show them the right thing, they're like, oh, 169 00:08:36,360 --> 00:08:38,160 Speaker 1: this is actually way cooler than I thought it was 170 00:08:38,200 --> 00:08:40,640 Speaker 1: going to be. Yeah. Absolutely, Um, So that is like 171 00:08:40,720 --> 00:08:44,760 Speaker 1: I'm not I'm not like has I'm not poo pooing 172 00:08:44,760 --> 00:08:47,680 Speaker 1: the entire idea of VR. Um. And there's there's there's 173 00:08:47,720 --> 00:08:50,160 Speaker 1: been some successes on like Half Life Alex sold about 174 00:08:50,200 --> 00:08:53,560 Speaker 1: two million copies, which is huge for VR, but like 175 00:08:53,640 --> 00:08:56,480 Speaker 1: also nothing for a video game Like that's like for 176 00:08:56,520 --> 00:08:58,600 Speaker 1: a big for a fucking Half Life game. That ship, 177 00:08:58,679 --> 00:09:02,160 Speaker 1: which just it just shows is that it's still like fractional, 178 00:09:02,240 --> 00:09:04,280 Speaker 1: which I don't think any of these people are kind 179 00:09:04,280 --> 00:09:06,960 Speaker 1: of missing. Um, but it is kind of point to 180 00:09:07,720 --> 00:09:10,280 Speaker 1: again the degree to which this technology would have to 181 00:09:10,320 --> 00:09:13,360 Speaker 1: leap up for anything like what Facebook where we're about 182 00:09:13,400 --> 00:09:15,920 Speaker 1: to talk like it for that to actually be popular. 183 00:09:16,000 --> 00:09:20,360 Speaker 1: There's a difference between developing VR gaming and developing this 184 00:09:20,600 --> 00:09:25,760 Speaker 1: metaverse concept which goes way beyond VR gaming. Yeah yeah, um, 185 00:09:25,800 --> 00:09:28,679 Speaker 1: but I so what I find what I find so 186 00:09:28,800 --> 00:09:32,200 Speaker 1: like doomed about this isn't the technology, even though I 187 00:09:32,200 --> 00:09:34,200 Speaker 1: think it's important to acknowledge there's a long way to 188 00:09:34,200 --> 00:09:35,760 Speaker 1: go just in terms of like how heavy it is, 189 00:09:35,800 --> 00:09:40,240 Speaker 1: how much space you need how not fully immersive it is, 190 00:09:40,320 --> 00:09:43,760 Speaker 1: you know it's yeah, trying to remove lighthouses, making it 191 00:09:43,880 --> 00:09:46,040 Speaker 1: more mobile. Yeah, there's a lot, there's a lot of 192 00:09:46,040 --> 00:09:49,480 Speaker 1: stuff that control schemes are still kind of jank, like, yeah, 193 00:09:49,640 --> 00:09:51,800 Speaker 1: there's a lot to be done, but all of that's 194 00:09:51,880 --> 00:09:54,040 Speaker 1: I mean, think about the first iPhone, right, it was 195 00:09:54,080 --> 00:09:56,240 Speaker 1: like a fucking brick compared to the ship. Today, all 196 00:09:56,320 --> 00:09:58,679 Speaker 1: of that gets better, and all the first of your 197 00:09:58,720 --> 00:10:01,000 Speaker 1: headset compared to the ocul is too, it's like a 198 00:10:01,040 --> 00:10:04,800 Speaker 1: massive improvement and basically every way. I don't think when 199 00:10:04,840 --> 00:10:08,240 Speaker 1: people criticize this stuff by pointing out like how primitive 200 00:10:08,320 --> 00:10:10,600 Speaker 1: VR is today, I don't think that means anything. Um, 201 00:10:10,679 --> 00:10:12,880 Speaker 1: it is like worth noting, you know, it's current level 202 00:10:12,920 --> 00:10:15,400 Speaker 1: of adoption. But it's not people compare this to like 203 00:10:15,520 --> 00:10:18,320 Speaker 1: three D TVs and stuff. It's not that three D 204 00:10:18,360 --> 00:10:21,280 Speaker 1: tv s were immediately obviously from the beginning, nothing but 205 00:10:21,360 --> 00:10:25,079 Speaker 1: a but a grift um, because there's nobody wanted what 206 00:10:25,280 --> 00:10:27,760 Speaker 1: three really wanted, what three D TVs had. Like VR, 207 00:10:27,840 --> 00:10:29,920 Speaker 1: people do want what VR does, and eventually the tech 208 00:10:29,960 --> 00:10:33,520 Speaker 1: will get there. What's bullshit is the idea. And this 209 00:10:33,559 --> 00:10:35,360 Speaker 1: is why I think this article by Galt is so 210 00:10:35,400 --> 00:10:38,560 Speaker 1: good the idea that VR is going to allow the 211 00:10:38,720 --> 00:10:42,040 Speaker 1: poor and downtrodden of the world to have a slice 212 00:10:42,040 --> 00:10:43,920 Speaker 1: of the good life. And this is something Karmak is 213 00:10:43,920 --> 00:10:47,280 Speaker 1: particularly bullish about. Quote not everyone can have a mansion, 214 00:10:47,320 --> 00:10:49,240 Speaker 1: Not everyone can have a home theater. These are things 215 00:10:49,240 --> 00:10:52,040 Speaker 1: we can simulate to some degree in virtual reality. Now 216 00:10:52,080 --> 00:10:53,839 Speaker 1: the simulation is not as good as the real thing. 217 00:10:53,880 --> 00:10:55,319 Speaker 1: If you are rich and you have your own home 218 00:10:55,360 --> 00:10:58,320 Speaker 1: theater or mansion or in private island, good for you, 219 00:10:58,320 --> 00:11:00,000 Speaker 1: You're probably not the people who are going to benefit 220 00:11:00,120 --> 00:11:02,240 Speaker 1: the most. Most of the people in the world lived 221 00:11:02,240 --> 00:11:04,319 Speaker 1: in cramped quarters that are not what they would choose 222 00:11:04,400 --> 00:11:08,360 Speaker 1: if to be if they had unlimited resources. Incredibly deranged. Yeah, 223 00:11:08,360 --> 00:11:11,520 Speaker 1: it's out of its mind because that's not how VR works. 224 00:11:11,600 --> 00:11:13,560 Speaker 1: Like I have Like I can put on my headset 225 00:11:13,800 --> 00:11:16,400 Speaker 1: and load up like a nice forest, and it's not 226 00:11:16,520 --> 00:11:18,560 Speaker 1: it's not the feeling of being in a ford like, No, 227 00:11:18,679 --> 00:11:21,280 Speaker 1: that's not that's not how our senses work. So until 228 00:11:21,320 --> 00:11:23,480 Speaker 1: we can hack our own brains into feeling things we 229 00:11:23,640 --> 00:11:26,880 Speaker 1: don't actually feel, then it's not a thing. And we're 230 00:11:26,920 --> 00:11:29,720 Speaker 1: nowhere close to that level of technology, even just to 231 00:11:29,760 --> 00:11:31,800 Speaker 1: the degree that he's talking about, Like, yeah, you could. 232 00:11:31,880 --> 00:11:33,680 Speaker 1: You if you don't have a big home theater, you 233 00:11:33,679 --> 00:11:36,400 Speaker 1: could just like put it on and have a huge TV. 234 00:11:36,480 --> 00:11:38,360 Speaker 1: And which is a thing that VR can do now, 235 00:11:38,600 --> 00:11:43,120 Speaker 1: Like it's not good. It's like Garrison, you come over 236 00:11:43,240 --> 00:11:45,520 Speaker 1: to three times a week and we watch movies with 237 00:11:45,559 --> 00:11:47,760 Speaker 1: all of our friends in my living room. Like the 238 00:11:47,840 --> 00:11:50,360 Speaker 1: good thing about it, Like it's nice to have a 239 00:11:50,440 --> 00:11:54,920 Speaker 1: large screen. I have a big TV, but like your friends, 240 00:11:55,360 --> 00:11:58,120 Speaker 1: you're watching them react, like you're eating food together. You're 241 00:11:58,160 --> 00:12:00,400 Speaker 1: doing all this stuff that will never really be possible 242 00:12:00,400 --> 00:12:02,920 Speaker 1: in VR. I have a lot of respect for John Karmen. 243 00:12:02,960 --> 00:12:06,240 Speaker 1: He made Doom right, Like that's a third of my childhood. Um, 244 00:12:06,280 --> 00:12:08,319 Speaker 1: he's out of his mind now if he thinks that 245 00:12:08,320 --> 00:12:10,720 Speaker 1: that's like what people want, what poor people want, Like 246 00:12:10,760 --> 00:12:13,760 Speaker 1: you've been rich for too long, sir, you don't understand 247 00:12:13,880 --> 00:12:17,560 Speaker 1: human beings a particular type of escape. Like using VR 248 00:12:17,720 --> 00:12:20,480 Speaker 1: as that type of escapism is totally wrong because like 249 00:12:20,600 --> 00:12:23,000 Speaker 1: DR can be escapism, but it's not going to trick 250 00:12:23,040 --> 00:12:24,760 Speaker 1: you into thinking you're living in a mansion. That's not 251 00:12:24,880 --> 00:12:27,600 Speaker 1: that's not how VR works because you're walking around a 252 00:12:27,600 --> 00:12:30,480 Speaker 1: tiny room in your house and you can't feel anything. 253 00:12:30,520 --> 00:12:32,439 Speaker 1: You can like walk through cupboards, which is a great 254 00:12:32,480 --> 00:12:34,160 Speaker 1: way to play VR games is you can just like 255 00:12:34,200 --> 00:12:38,240 Speaker 1: hack it by walking into stuff. And they're working on 256 00:12:38,400 --> 00:12:40,800 Speaker 1: so the The article notes that Elon Musk is working 257 00:12:40,800 --> 00:12:44,960 Speaker 1: in a brain machine interface called neval Link. Yeah, and 258 00:12:45,000 --> 00:12:48,160 Speaker 1: who knows what I will say, that's a little bit 259 00:12:48,200 --> 00:12:51,679 Speaker 1: like the how how realistic all of those dreams are 260 00:12:52,000 --> 00:12:56,559 Speaker 1: um is questionable? That said, something like what they're claiming 261 00:12:56,600 --> 00:12:59,160 Speaker 1: it is will eventually be figured out. I will, and 262 00:12:59,280 --> 00:13:02,000 Speaker 1: it should. It'll probably probably should be destroyed. It probably 263 00:13:02,040 --> 00:13:04,679 Speaker 1: should be destroyed. Not put the chip in your brain. 264 00:13:06,360 --> 00:13:11,000 Speaker 1: Valve is really bullish on that technology. Gabe Newell is 265 00:13:11,040 --> 00:13:12,920 Speaker 1: the guy we have half life for. Like he and 266 00:13:12,960 --> 00:13:15,080 Speaker 1: he and John Karmack. If there's a mount rushmore of 267 00:13:15,120 --> 00:13:19,000 Speaker 1: like gamer dudes, it's they make. They make one of 268 00:13:19,040 --> 00:13:21,880 Speaker 1: the they make one of the better headsets. Yeah. Again, 269 00:13:22,200 --> 00:13:24,440 Speaker 1: like we're about to talk about Mark Zuckerberg, who I 270 00:13:24,480 --> 00:13:26,760 Speaker 1: do not think as a visionary. Both Karmak and Newell 271 00:13:26,800 --> 00:13:29,439 Speaker 1: are visionaries. Doesn't mean they're right, because visionaries are wrong 272 00:13:29,520 --> 00:13:31,360 Speaker 1: all of the fucking time. It's part of their job. 273 00:13:31,760 --> 00:13:35,240 Speaker 1: But they're both really, really fucking bullish on this. Newell 274 00:13:35,480 --> 00:13:37,280 Speaker 1: is a big believer in like the promise of kind 275 00:13:37,320 --> 00:13:40,320 Speaker 1: of what the neural link, the brain interface technology and 276 00:13:40,760 --> 00:13:44,280 Speaker 1: VR uh. He told I GY were way closer to 277 00:13:44,360 --> 00:13:47,199 Speaker 1: the matrix than people realize, which I don't think is 278 00:13:47,240 --> 00:13:50,319 Speaker 1: the case. UM. And Newell is the person who I've 279 00:13:50,360 --> 00:13:53,280 Speaker 1: just talked about like how smart he is. He is 280 00:13:53,920 --> 00:13:55,880 Speaker 1: even more out of his mind than John Karmack on 281 00:13:55,920 --> 00:13:59,040 Speaker 1: this ship UM. In an interview with New Zealand's one 282 00:13:59,160 --> 00:14:03,560 Speaker 1: News UM, he talked about his vision of the near future, 283 00:14:03,559 --> 00:14:05,920 Speaker 1: which is a world in which brains and computers interface 284 00:14:05,960 --> 00:14:09,319 Speaker 1: and computers can make changes to the human brain. He 285 00:14:10,840 --> 00:14:15,240 Speaker 1: called the human body a meat peripheral Jesus Christ. So 286 00:14:15,800 --> 00:14:18,880 Speaker 1: this is lost his mind. This is the This is 287 00:14:18,880 --> 00:14:21,000 Speaker 1: the thing about like VR and like the metaverse in 288 00:14:21,040 --> 00:14:25,800 Speaker 1: generals is over like emphasizing that we basically just live 289 00:14:25,840 --> 00:14:28,280 Speaker 1: in the meat space, and the meat space exists just 290 00:14:28,360 --> 00:14:30,880 Speaker 1: to make content for the online which is so and 291 00:14:30,920 --> 00:14:33,520 Speaker 1: the online space is the actual real space and we 292 00:14:33,600 --> 00:14:35,600 Speaker 1: just have to operate inside our meat space to make 293 00:14:35,600 --> 00:14:37,720 Speaker 1: content for that. This is like the way technology has 294 00:14:37,720 --> 00:14:39,600 Speaker 1: been progressing, the way tech companies have been wanting things 295 00:14:39,680 --> 00:14:41,320 Speaker 1: to go and it's the most dystopian thing that's going 296 00:14:41,360 --> 00:14:44,359 Speaker 1: to give so many people like disassociate of mental disorders 297 00:14:44,520 --> 00:14:47,440 Speaker 1: because it's not horrible. For like, I'm going to be 298 00:14:47,480 --> 00:14:51,240 Speaker 1: super interested to see people of my generation, including myself, 299 00:14:51,480 --> 00:14:54,320 Speaker 1: like how we developed mentally the next you know, twenty 300 00:14:54,400 --> 00:14:57,280 Speaker 1: years based on how kind of fake our lives have 301 00:14:57,360 --> 00:15:00,320 Speaker 1: been because of how much we exist and so allies 302 00:15:00,360 --> 00:15:04,040 Speaker 1: within this like false network. It's gonna be interesting to watch. 303 00:15:04,520 --> 00:15:08,360 Speaker 1: I I used to be really optimistic about aspects of VR. 304 00:15:08,440 --> 00:15:11,080 Speaker 1: I actually, when I was in mosle I filmed not 305 00:15:11,160 --> 00:15:13,880 Speaker 1: that like other people did this before I did, but 306 00:15:13,960 --> 00:15:16,360 Speaker 1: I was kind of one of the early people filming 307 00:15:16,400 --> 00:15:19,880 Speaker 1: like a a VR documentary of some combat of like 308 00:15:20,000 --> 00:15:22,920 Speaker 1: the Battle of mosle Um, aspects of which were aired 309 00:15:22,920 --> 00:15:24,480 Speaker 1: as A three sixty and a bunch of different like 310 00:15:24,520 --> 00:15:29,760 Speaker 1: TV networks UM, and I had this belief that, like, yeah, VR, 311 00:15:29,960 --> 00:15:33,800 Speaker 1: because the visual aspect of VR is so good, you know, 312 00:15:34,080 --> 00:15:36,480 Speaker 1: you know, even at that point SEEN was already so good. 313 00:15:36,880 --> 00:15:40,120 Speaker 1: I disbelieve it, like, well, if you could, because the 314 00:15:40,160 --> 00:15:41,800 Speaker 1: first time I ever went into a war zone, it 315 00:15:41,800 --> 00:15:44,080 Speaker 1: was such an affecting experience and I thought like, oh 316 00:15:44,120 --> 00:15:47,040 Speaker 1: my god, if you could somehow carve out this moment 317 00:15:47,040 --> 00:15:50,000 Speaker 1: of experience and like transmitted to other people. Maybe that 318 00:15:50,040 --> 00:15:52,400 Speaker 1: would mean something, Maybe it would like have an impact 319 00:15:52,400 --> 00:15:54,680 Speaker 1: on people. I do think it is possible in the 320 00:15:54,760 --> 00:15:58,440 Speaker 1: long Yeah, yeah, I think maybe we'll like we'll see. 321 00:15:58,800 --> 00:16:00,760 Speaker 1: The question is like, can you ever horror give a 322 00:16:00,760 --> 00:16:03,320 Speaker 1: sh if if you feel like horror games? The level 323 00:16:03,320 --> 00:16:07,040 Speaker 1: of like anxiety and some degrees trauma of playing like 324 00:16:07,080 --> 00:16:10,080 Speaker 1: a really well made horror VR game is incredibly intense 325 00:16:10,680 --> 00:16:12,400 Speaker 1: um and that's something that'd be done very well. So 326 00:16:12,440 --> 00:16:14,640 Speaker 1: I feel like that type of like surreal experience like 327 00:16:14,640 --> 00:16:16,400 Speaker 1: a war zone could actually be carried over to some 328 00:16:16,480 --> 00:16:19,560 Speaker 1: degree in VR to like change people's minds on like, hey, 329 00:16:19,600 --> 00:16:22,520 Speaker 1: maybe war is not good. Yeah, I mean that's that's 330 00:16:22,560 --> 00:16:24,640 Speaker 1: the dream. I don't know how much I still believe that, 331 00:16:24,720 --> 00:16:27,720 Speaker 1: but reading people like Gabe Newell and how they talk 332 00:16:27,800 --> 00:16:32,400 Speaker 1: about this technology makes me lose some hope. All the 333 00:16:32,400 --> 00:16:36,560 Speaker 1: headsets in here's another thing game Newell said in that 334 00:16:36,880 --> 00:16:39,680 Speaker 1: view Garrison, after calling the human body and meat peripheral. 335 00:16:40,320 --> 00:16:43,320 Speaker 1: You're used to experiencing the world through eyes, but eyes 336 00:16:43,360 --> 00:16:45,760 Speaker 1: were created by this low cost bidder that didn't care 337 00:16:45,800 --> 00:16:48,120 Speaker 1: about failure rates in r m as and if it 338 00:16:48,200 --> 00:16:50,560 Speaker 1: got broken, there was no way to repair anything effectively, 339 00:16:50,560 --> 00:16:53,520 Speaker 1: which totally makes sense from an evolutionary perspective, but it's 340 00:16:53,560 --> 00:16:58,920 Speaker 1: not at all reflective of consumer preferences of the human eye. 341 00:16:59,480 --> 00:17:06,159 Speaker 1: What then, no like funck like like they there is 342 00:17:06,200 --> 00:17:08,720 Speaker 1: some aspects of trans humanism that I like. I like 343 00:17:09,119 --> 00:17:13,280 Speaker 1: to change like body parts at will with like my mind, 344 00:17:13,760 --> 00:17:16,840 Speaker 1: but this type of stuff actually want to throw all technology. 345 00:17:17,520 --> 00:17:19,920 Speaker 1: I support the idea of Like it would be great 346 00:17:20,000 --> 00:17:23,960 Speaker 1: if when people lose their eyes completely from like shrapnel 347 00:17:24,040 --> 00:17:27,119 Speaker 1: or whatever, some sort of like degenerative disease, we can 348 00:17:27,200 --> 00:17:31,000 Speaker 1: just pop new eyes in there. Absolutely we start cloning eyes. 349 00:17:31,080 --> 00:17:33,760 Speaker 1: I think that's a great thing. But eyes are amazing, 350 00:17:34,200 --> 00:17:38,800 Speaker 1: Like it's the most the most impressive camera ever, We're 351 00:17:38,840 --> 00:17:42,199 Speaker 1: nowhere close to replicating the abilities of it. Is not 352 00:17:42,480 --> 00:17:45,520 Speaker 1: a low cost bitter. It is like they're imperfect, like 353 00:17:45,600 --> 00:17:47,800 Speaker 1: everything that that is part of the human body. But 354 00:17:47,840 --> 00:17:50,560 Speaker 1: like the break down said that he can't monetize it 355 00:17:50,640 --> 00:17:53,680 Speaker 1: the same way, right, That's that's his problem. He's also 356 00:17:53,720 --> 00:17:56,119 Speaker 1: talking about like, well they break down. It's like, motherfucker, 357 00:17:56,160 --> 00:17:58,560 Speaker 1: have you used a computer? You're Gabe Newell, life know 358 00:17:58,680 --> 00:18:01,000 Speaker 1: you've used a computer, like you want to talk about 359 00:18:01,040 --> 00:18:08,640 Speaker 1: breaking every computer I've ever owned. I've used Steam before, Like, yeah, Steam, motherfucker. 360 00:18:08,760 --> 00:18:11,560 Speaker 1: I like, I would rather have my eyes and I'm 361 00:18:11,560 --> 00:18:24,520 Speaker 1: wearing glasses right now. Go sucking egg. And it goes 362 00:18:24,600 --> 00:18:29,159 Speaker 1: on because he can't stop ship talking like reality he 363 00:18:29,240 --> 00:18:31,399 Speaker 1: talks about like in the in the virtual world he 364 00:18:31,440 --> 00:18:34,720 Speaker 1: wants to build, the real world will seem flat, colorless, 365 00:18:34,720 --> 00:18:37,159 Speaker 1: blurry compared to the experiences you'll be able to create 366 00:18:37,160 --> 00:18:39,840 Speaker 1: in people's brains. Um And, I want you to keep 367 00:18:39,960 --> 00:18:43,320 Speaker 1: that in mind, my, my, my dear friends and colleagues 368 00:18:43,600 --> 00:18:47,320 Speaker 1: as we leap now into the Facebook live stream. First 369 00:18:47,320 --> 00:18:49,840 Speaker 1: of all, I think would it be worth like explaining 370 00:18:49,880 --> 00:18:52,720 Speaker 1: to and we we we've danced around what the metaversees, 371 00:18:53,080 --> 00:18:55,440 Speaker 1: but for people who are totally unfamiliarly, do you think 372 00:18:55,440 --> 00:18:57,720 Speaker 1: it would be worth giving a general explanation? Will that 373 00:18:57,720 --> 00:18:59,520 Speaker 1: be covered in the Facebook thing that's kind of covered 374 00:18:59,520 --> 00:19:01,440 Speaker 1: in the because because this is Facebook building it. But 375 00:19:01,480 --> 00:19:03,800 Speaker 1: I think we should You're probably right that we should 376 00:19:03,800 --> 00:19:05,439 Speaker 1: give a little bit of context about like where they 377 00:19:05,520 --> 00:19:08,399 Speaker 1: got this idea, because again, Mark Zuckerberg has never had 378 00:19:08,440 --> 00:19:12,199 Speaker 1: an original thought. It's not um And And gave Newell 379 00:19:12,280 --> 00:19:14,960 Speaker 1: and and um, John Carmack have had original thoughts in 380 00:19:15,000 --> 00:19:17,080 Speaker 1: their life, but this is not an original thought from 381 00:19:17,080 --> 00:19:19,640 Speaker 1: any of them, all of them, everyone anywhere who talks 382 00:19:19,640 --> 00:19:22,639 Speaker 1: about the metaverse um is whether or not they know it. 383 00:19:22,720 --> 00:19:26,240 Speaker 1: A fan of Neil Stevenson, who wrote who wrote a 384 00:19:26,240 --> 00:19:28,760 Speaker 1: book called snow Crash, where the point was that in 385 00:19:28,800 --> 00:19:32,800 Speaker 1: the future, the world is a dystopian, corporatized nightmare. And 386 00:19:32,880 --> 00:19:35,040 Speaker 1: because things are, in part because things are so bad 387 00:19:35,080 --> 00:19:41,240 Speaker 1: and incredibly highly like advertised and monetized persistent internet called 388 00:19:41,280 --> 00:19:44,080 Speaker 1: the metaverse that exists all around us and it's totally immersive, 389 00:19:44,440 --> 00:19:48,080 Speaker 1: has come to dominate everyday life. Um, and it's a 390 00:19:48,200 --> 00:19:50,919 Speaker 1: bad thing. Like snow Crash is a story of like, 391 00:19:51,200 --> 00:19:54,120 Speaker 1: wouldn't this future be horrible? Yeah, it's not like, Hey, 392 00:19:54,119 --> 00:19:56,040 Speaker 1: this is a cool thing, but these tech guys read 393 00:19:56,080 --> 00:19:58,120 Speaker 1: this and are like, oh, yeah, that seems like fun. 394 00:19:58,240 --> 00:20:00,600 Speaker 1: But you could do that. Neil stephen Sen, who was 395 00:20:00,680 --> 00:20:03,520 Speaker 1: yet another person I respect, made one crucial flaw, which 396 00:20:03,560 --> 00:20:05,960 Speaker 1: is he gave the hero in his book a katana. 397 00:20:06,160 --> 00:20:11,159 Speaker 1: And because the hero of his book, um, everyone was like, 398 00:20:11,200 --> 00:20:13,520 Speaker 1: wouldn't this be rad if this were the future? Let's 399 00:20:13,560 --> 00:20:16,160 Speaker 1: make this be the entire future. It's a real tragh. 400 00:20:16,240 --> 00:20:18,639 Speaker 1: You need to abolish katanas, like we would save so 401 00:20:18,680 --> 00:20:22,440 Speaker 1: many lives. Honestly, you could probably make a strong case 402 00:20:22,480 --> 00:20:24,920 Speaker 1: that the Katana has a huge chunk of the cultural 403 00:20:24,960 --> 00:20:27,920 Speaker 1: weight that it has because if Neil Stevenson, um, he's 404 00:20:27,920 --> 00:20:29,600 Speaker 1: a big part of that, right, you know, You've got 405 00:20:29,640 --> 00:20:31,240 Speaker 1: a lot of movies and stuff too. But yeah, but 406 00:20:31,280 --> 00:20:34,400 Speaker 1: like the katanas punk kind of melding. Yeah, and it's 407 00:20:34,440 --> 00:20:36,560 Speaker 1: it's a it's a it's a very I mean, it's 408 00:20:36,960 --> 00:20:38,720 Speaker 1: it's a bit dated now, but it's still like a 409 00:20:38,760 --> 00:20:40,960 Speaker 1: good book to read. Like there's a bunch of silly 410 00:20:41,000 --> 00:20:43,919 Speaker 1: stuff like that. It's replicating a lot of other cyberpunk art, 411 00:20:44,119 --> 00:20:47,520 Speaker 1: some better, some worse. Yes, every worst cough cough Ready 412 00:20:47,520 --> 00:20:51,399 Speaker 1: Player one, yeah, and every like every not every cyberpunk 413 00:20:51,440 --> 00:20:53,520 Speaker 1: sense because there's people like Corey doctor O who do 414 00:20:53,560 --> 00:20:57,240 Speaker 1: some really cool shit. Um, but most cyberpunk senses to 415 00:20:57,359 --> 00:21:01,520 Speaker 1: some extent um borrowed for from Neil Stevenson's work. And 416 00:21:01,560 --> 00:21:03,760 Speaker 1: Facebook's entire idea is based on this. And so the 417 00:21:03,800 --> 00:21:07,360 Speaker 1: idea is that it is a persistent, fully immersive digital 418 00:21:07,359 --> 00:21:10,720 Speaker 1: world that interacts with the real world. So you can 419 00:21:10,760 --> 00:21:13,000 Speaker 1: be in VR hanging out with friends from around the 420 00:21:13,000 --> 00:21:15,159 Speaker 1: world in like a fake living room and then like 421 00:21:15,200 --> 00:21:17,240 Speaker 1: call someone and see like a video of them in 422 00:21:17,280 --> 00:21:19,320 Speaker 1: the real world. Is they're like walking to a concert 423 00:21:19,359 --> 00:21:21,399 Speaker 1: or whatever, and like talk to them and like make plans. 424 00:21:21,640 --> 00:21:26,439 Speaker 1: Like that's the idea, right. Um. So this video, this 425 00:21:26,480 --> 00:21:28,320 Speaker 1: face it opens with you know, you've got your your 426 00:21:28,320 --> 00:21:30,200 Speaker 1: little introduction in music and stuff, and then we see 427 00:21:30,200 --> 00:21:35,360 Speaker 1: Mark Zuckerberg looking like a fucking gollum um. Yeah. And 428 00:21:35,359 --> 00:21:37,800 Speaker 1: and the first thing that I really noticed about this 429 00:21:38,000 --> 00:21:40,639 Speaker 1: is that he talks about how we're all going to 430 00:21:40,720 --> 00:21:43,800 Speaker 1: do this together, meaning invent the technologies and use cases 431 00:21:43,800 --> 00:21:46,840 Speaker 1: that are going to make the metaverse worthwhile. Um. And 432 00:21:46,880 --> 00:21:48,280 Speaker 1: when he says all of us, this is not an 433 00:21:48,280 --> 00:21:51,160 Speaker 1: internal Facebook video, This is a video. The meta video 434 00:21:51,240 --> 00:21:56,679 Speaker 1: is heavily angled towards developers UM and investors UM and 435 00:21:56,720 --> 00:21:58,280 Speaker 1: it's been viewed by a lot of people, like twelve 436 00:21:58,280 --> 00:22:01,000 Speaker 1: million to date. But he's talking out like a big 437 00:22:01,040 --> 00:22:03,520 Speaker 1: part of what he's saying is that like the technology 438 00:22:03,600 --> 00:22:05,880 Speaker 1: for all of the stuff that we've rendered, because most 439 00:22:05,920 --> 00:22:08,960 Speaker 1: of what's rendered in this isn't game footage so to speak, 440 00:22:08,960 --> 00:22:11,280 Speaker 1: like it's not a game or whatever. It's here's how 441 00:22:11,280 --> 00:22:14,520 Speaker 1: it might look if the technology has ever invented. Like nothing, 442 00:22:14,840 --> 00:22:17,440 Speaker 1: nothing is like an engine or anything close to it. 443 00:22:17,440 --> 00:22:20,480 Speaker 1: It's all it's all speculative. What's interesting about this to 444 00:22:20,520 --> 00:22:22,720 Speaker 1: me is that he's he is saying we're going to 445 00:22:22,720 --> 00:22:25,440 Speaker 1: build this together and and sort of acknowledging that like 446 00:22:25,720 --> 00:22:28,040 Speaker 1: Facebook does not have the capacity to make this thing 447 00:22:28,040 --> 00:22:30,520 Speaker 1: they've dreamed about, but Facebook is going to own it. 448 00:22:30,760 --> 00:22:33,080 Speaker 1: So he's a lot of like, this is him tacitly 449 00:22:33,119 --> 00:22:36,320 Speaker 1: admitting I want to take your surplus value to make 450 00:22:36,359 --> 00:22:39,520 Speaker 1: a metaverse that I then control and monetize entirely at 451 00:22:39,520 --> 00:22:43,320 Speaker 1: my own discretion, which is cool, it's great, And it's 452 00:22:43,359 --> 00:22:45,399 Speaker 1: also like I think, you know, I think if if 453 00:22:45,600 --> 00:22:47,680 Speaker 1: you want a sign of where this is actually going 454 00:22:47,800 --> 00:22:50,080 Speaker 1: and like the actual creativity behind this. Like okay, again, 455 00:22:50,280 --> 00:22:52,399 Speaker 1: everything in that video is a mock up, right. It 456 00:22:52,520 --> 00:22:57,960 Speaker 1: looks like dogshit. It's so ugly, it's hideous. It looks 457 00:22:58,000 --> 00:23:01,359 Speaker 1: like a fucking Connect game or like a fucking we game, 458 00:23:01,440 --> 00:23:05,280 Speaker 1: which is fine first, but I don't want to live there, 459 00:23:05,680 --> 00:23:09,439 Speaker 1: Like it's always weird in cartoony. Um. Yeah, so he 460 00:23:09,480 --> 00:23:11,560 Speaker 1: talks about and kind of laying out why he thinks 461 00:23:11,560 --> 00:23:14,000 Speaker 1: this is the future. Zuckerberry talks about how text used 462 00:23:14,040 --> 00:23:16,679 Speaker 1: to be the basis of everything online, but now like 463 00:23:16,760 --> 00:23:21,240 Speaker 1: photos and videos dominate, and that's a yeah, as that 464 00:23:21,359 --> 00:23:24,720 Speaker 1: change happened from like text to video to photos to videos. 465 00:23:25,080 --> 00:23:27,439 Speaker 1: The next change, he kind of frames it like the 466 00:23:27,440 --> 00:23:30,960 Speaker 1: the the the obvious next evolution is to what he 467 00:23:31,000 --> 00:23:34,600 Speaker 1: calls an embodied Internet, where you're part of the experience, 468 00:23:35,080 --> 00:23:37,480 Speaker 1: and that's the metaverse, which again that if you don't 469 00:23:38,040 --> 00:23:40,560 Speaker 1: I think that part has some true I agree. I 470 00:23:40,560 --> 00:23:44,560 Speaker 1: don't think he's entirely wrong there. Obviously that's not his idea. 471 00:23:44,920 --> 00:23:48,679 Speaker 1: Um oh, running out of time, Okay, thank you for 472 00:23:48,760 --> 00:23:52,560 Speaker 1: telling about the host and it's unlimited minutes. Great, thanks zoom. 473 00:23:52,680 --> 00:23:57,360 Speaker 1: Um speaking of metaverses, um, so, like, yeah, I'm gonna 474 00:23:57,880 --> 00:24:01,520 Speaker 1: I'm gonna flop onto a share screen and I'm gonna 475 00:24:01,560 --> 00:24:04,280 Speaker 1: show you guys a section from this from this video 476 00:24:04,920 --> 00:24:09,280 Speaker 1: think about computers or phones today. Now, since we're doing 477 00:24:09,280 --> 00:24:13,879 Speaker 1: this remotely today, I figured let's make this special. So 478 00:24:14,600 --> 00:24:17,159 Speaker 1: we've put together something that I think is really going 479 00:24:17,200 --> 00:24:20,240 Speaker 1: to give you a feeling for what this future could 480 00:24:20,280 --> 00:24:24,840 Speaker 1: be like. We believe the Metaverse will be the successor 481 00:24:24,960 --> 00:24:28,120 Speaker 1: to the mobile Internet. We'll be able to feel present, 482 00:24:28,480 --> 00:24:30,760 Speaker 1: like we're right there with people, no matter how far 483 00:24:30,800 --> 00:24:34,040 Speaker 1: apart we actually are. Okay, so I'm pausing it here 484 00:24:34,040 --> 00:24:36,320 Speaker 1: because I want you to watch this. The room that 485 00:24:36,359 --> 00:24:39,880 Speaker 1: Mark Zuckerbergin is in, he's not in the metaverse yet, 486 00:24:39,880 --> 00:24:41,760 Speaker 1: he's in like a house. I think it's supposed to 487 00:24:41,760 --> 00:24:44,200 Speaker 1: be his house. It is clearly not a place human 488 00:24:44,200 --> 00:24:47,280 Speaker 1: beings with it has been set dressed. Um. One of 489 00:24:47,280 --> 00:24:48,480 Speaker 1: the ways you can tell is that all of the 490 00:24:48,480 --> 00:24:50,679 Speaker 1: books in picture frames on the bookcase are like the 491 00:24:50,760 --> 00:24:53,920 Speaker 1: same flat tones because they're not meant to stand out there, 492 00:24:53,920 --> 00:24:57,320 Speaker 1: meant to blend in and very telling Lee this is 493 00:24:57,359 --> 00:24:59,720 Speaker 1: what's interesting to me. As soon as he steps into 494 00:24:59,720 --> 00:25:01,399 Speaker 1: the frame where he's going to announce this, the thing 495 00:25:01,440 --> 00:25:03,640 Speaker 1: that is directly next to his head is the only 496 00:25:03,720 --> 00:25:06,119 Speaker 1: thing that's not like the same kind of baige as everything. 497 00:25:06,440 --> 00:25:08,879 Speaker 1: It's a bottle of barbecue sauce that's being used as 498 00:25:08,880 --> 00:25:11,440 Speaker 1: the book ind to a bunch of books now Meta. 499 00:25:11,520 --> 00:25:14,200 Speaker 1: Immediately after this, like people joked about it online and 500 00:25:14,240 --> 00:25:16,400 Speaker 1: Meta started tweeting about it and like trying to make 501 00:25:16,440 --> 00:25:18,760 Speaker 1: like jokes about oh, Mark just loves his you know, 502 00:25:18,960 --> 00:25:21,160 Speaker 1: his his barbecue so much, like they tried to turn 503 00:25:21,200 --> 00:25:25,560 Speaker 1: it into a meme because they think it's humanizing and 504 00:25:25,359 --> 00:25:27,760 Speaker 1: and and kind of one aspect of the meme they 505 00:25:27,760 --> 00:25:29,960 Speaker 1: were putting together is that like, oh, he just forgot 506 00:25:30,000 --> 00:25:32,280 Speaker 1: to you know, he just he's he's so into barbecue 507 00:25:32,280 --> 00:25:34,600 Speaker 1: that he leaves his saucer. That was put there on 508 00:25:34,680 --> 00:25:37,359 Speaker 1: someone's orders, Like that was it was to create me. 509 00:25:37,480 --> 00:25:40,439 Speaker 1: We're seeing we're seeing marvel dis as well. They're releasing 510 00:25:40,440 --> 00:25:44,639 Speaker 1: promotional images specifically designed to be turned into memes, and 511 00:25:44,680 --> 00:25:46,760 Speaker 1: it doesn't work because it's so obvious, like because we'd 512 00:25:46,760 --> 00:25:48,040 Speaker 1: be like, you know, yeah, we're not going to use 513 00:25:48,080 --> 00:25:51,000 Speaker 1: this because it's it's a it's a dogshit horrible like 514 00:25:51,200 --> 00:25:54,800 Speaker 1: horrible cinematography, bad colors. It's not a fun meme. But 515 00:25:55,040 --> 00:25:57,919 Speaker 1: people did fall for the Mark Zuckerberg thing, uh like 516 00:25:57,960 --> 00:25:59,600 Speaker 1: oh look at the barbecue thoughts. But yeah, that was 517 00:25:59,640 --> 00:26:03,680 Speaker 1: intention to create like a viral thing to trip. Yeah, anyway, 518 00:26:03,720 --> 00:26:06,439 Speaker 1: I'm gonna let Mark continue here. After I made my 519 00:26:06,480 --> 00:26:08,920 Speaker 1: little point. When I send my parents a video of 520 00:26:08,960 --> 00:26:11,199 Speaker 1: my kids, they're gonna feel like they're right in the 521 00:26:11,240 --> 00:26:15,040 Speaker 1: moment with us, not peering through a little window. When 522 00:26:15,080 --> 00:26:17,480 Speaker 1: you play a game with your friends, you'll feel like 523 00:26:17,520 --> 00:26:20,239 Speaker 1: you're right there together in a different world, not just 524 00:26:20,680 --> 00:26:23,520 Speaker 1: on your computer by yourself. And when you're in a 525 00:26:23,640 --> 00:26:26,760 Speaker 1: meeting in the metaverse, it'll feel like you're right in 526 00:26:26,800 --> 00:26:29,760 Speaker 1: the room together, making eye contact, having a shared sense 527 00:26:29,800 --> 00:26:34,080 Speaker 1: of space, and not just looking at a grid of faces. 528 00:26:34,119 --> 00:26:37,040 Speaker 1: So that's important because a big aspect of what he's 529 00:26:37,040 --> 00:26:40,520 Speaker 1: trying to sell here, why he's he's trying to convince 530 00:26:40,560 --> 00:26:42,920 Speaker 1: people that this is a real thing, is that it's 531 00:26:42,920 --> 00:26:46,199 Speaker 1: a bumb for loneliness. Right. Um, he is, he is, 532 00:26:46,480 --> 00:26:49,240 Speaker 1: and he's one of people who's responsible for for pushing 533 00:26:49,240 --> 00:26:52,480 Speaker 1: our society to such an atomized and isolated direction. Facebook 534 00:26:52,480 --> 00:26:55,280 Speaker 1: propaganda has isolated huge numbers of people from their families, 535 00:26:55,280 --> 00:26:57,719 Speaker 1: it's um. And of course then there's just the aspect 536 00:26:57,760 --> 00:26:59,920 Speaker 1: of it that is the lockdown, which has isolated people 537 00:27:00,000 --> 00:27:01,600 Speaker 1: a number of a lot of which ties back to 538 00:27:01,760 --> 00:27:06,000 Speaker 1: disinformation spread on Facebook. But like, um, he's he's he's 539 00:27:06,000 --> 00:27:08,040 Speaker 1: selling this, you know as a this will make you 540 00:27:08,119 --> 00:27:11,720 Speaker 1: less lonely, will make you feel like you're all together. Um, 541 00:27:11,760 --> 00:27:15,160 Speaker 1: and it's it's He's specifically says at one point. This 542 00:27:15,200 --> 00:27:17,720 Speaker 1: isn't about spending more time on screens. It's about making 543 00:27:17,760 --> 00:27:21,160 Speaker 1: the time we spend on screens already better, um, which 544 00:27:21,200 --> 00:27:24,160 Speaker 1: is horseshit because as the Facebook papers make clear, Facebook 545 00:27:24,160 --> 00:27:27,040 Speaker 1: has repeatedly refused to do things that would have reduced 546 00:27:27,040 --> 00:27:29,160 Speaker 1: the harm of their platform because it would have reduced 547 00:27:29,280 --> 00:27:31,000 Speaker 1: the traffic that they've got. And I think those are 548 00:27:31,040 --> 00:27:34,000 Speaker 1: the kind of decisions you can Yeah, I mean, and still, like, 549 00:27:34,080 --> 00:27:36,920 Speaker 1: technologically we're still not there, like when when when you're 550 00:27:36,920 --> 00:27:40,040 Speaker 1: in VR you even if you're interacting with other like 551 00:27:40,200 --> 00:27:43,360 Speaker 1: three D like personas of people specifically, like vr chat 552 00:27:43,440 --> 00:27:45,479 Speaker 1: was very popular among like furries, and I think they 553 00:27:45,480 --> 00:27:47,520 Speaker 1: are Honestly the best example of what the metaverse could 554 00:27:47,520 --> 00:27:51,159 Speaker 1: actually be is how furries use vr chat. Um. But 555 00:27:51,240 --> 00:27:55,280 Speaker 1: even still that is very different, um than standing in 556 00:27:55,400 --> 00:27:57,240 Speaker 1: a room with someone in a first suit, right, Like 557 00:27:57,240 --> 00:28:01,560 Speaker 1: it's it's totally it's it's totally different. And metaverses and 558 00:28:01,600 --> 00:28:04,439 Speaker 1: this type of thing, I don't think we'll actually solve alienation. 559 00:28:04,520 --> 00:28:08,360 Speaker 1: I don't think. No, it's because you're not actually touching anyone, 560 00:28:08,440 --> 00:28:11,359 Speaker 1: like it's it's not if you're not there's still that 561 00:28:11,359 --> 00:28:14,159 Speaker 1: that that digital fog between you and everything else. Do 562 00:28:14,200 --> 00:28:16,159 Speaker 1: I think there's some elements of it that could be developed, 563 00:28:16,160 --> 00:28:18,400 Speaker 1: specifically using a R that would make things a little 564 00:28:18,400 --> 00:28:21,560 Speaker 1: bit cool. Yeah, uh, but it's not going to solve 565 00:28:21,640 --> 00:28:24,520 Speaker 1: alienation as a concept. In fact, it could actually make 566 00:28:24,560 --> 00:28:26,920 Speaker 1: it worse. It could make it worse. Like again, there's 567 00:28:26,920 --> 00:28:28,520 Speaker 1: some use cases for I don't know, people who have 568 00:28:28,560 --> 00:28:30,320 Speaker 1: like a l S. Maybe you could develop some sort 569 00:28:30,320 --> 00:28:33,040 Speaker 1: of rig that would allow them to interact like yeah, 570 00:28:33,280 --> 00:28:36,160 Speaker 1: more with with people around them, and like that could 571 00:28:36,160 --> 00:28:38,520 Speaker 1: be useful for those people. But like, it is not 572 00:28:38,600 --> 00:28:40,840 Speaker 1: a societal answer to loneliness. And I think one thing 573 00:28:40,880 --> 00:28:42,480 Speaker 1: that makes that clear is you look at their vision 574 00:28:42,480 --> 00:28:44,560 Speaker 1: of home spaces. So this is kind of the center 575 00:28:44,640 --> 00:28:46,480 Speaker 1: of the of the metaverse they want to build, is 576 00:28:46,520 --> 00:28:49,840 Speaker 1: everybody has their little digital home um that you can 577 00:28:49,880 --> 00:28:52,240 Speaker 1: set up and you can design to your liking, and 578 00:28:52,280 --> 00:28:54,760 Speaker 1: you can buy things like n f t s to 579 00:28:54,840 --> 00:28:56,800 Speaker 1: decorate it. This becomes a big part of the pitch 580 00:28:56,840 --> 00:28:58,040 Speaker 1: that like n f t s are going to be 581 00:28:58,120 --> 00:28:59,840 Speaker 1: in it, and like that way you know that they 582 00:28:59,840 --> 00:29:02,440 Speaker 1: have at one point, like somebody buys like an autographed 583 00:29:02,440 --> 00:29:05,680 Speaker 1: poster for a metaverse concert that's an n f T 584 00:29:05,840 --> 00:29:07,280 Speaker 1: and they get to put it in their room and 585 00:29:07,280 --> 00:29:10,360 Speaker 1: know that it's the only one of those posters or something, 586 00:29:10,400 --> 00:29:15,120 Speaker 1: which is the dumbest thing I can imagine. Um, maybe 587 00:29:15,200 --> 00:29:17,640 Speaker 1: it'll work. I don't know. I I don't really see 588 00:29:17,640 --> 00:29:20,400 Speaker 1: how that's any different from an n f T being 589 00:29:20,440 --> 00:29:23,360 Speaker 1: revolutionary case than like, you know, being able to buy 590 00:29:23,440 --> 00:29:26,360 Speaker 1: something in a fucking video game. No, it's it's the 591 00:29:26,400 --> 00:29:28,959 Speaker 1: way people already hate to do. Yeah, it's it's just 592 00:29:29,640 --> 00:29:42,680 Speaker 1: skins or whatever, bullshit cosmetic stuff. I want to number. 593 00:29:42,760 --> 00:29:44,880 Speaker 1: One of the things that's entertaining about this is how 594 00:29:44,920 --> 00:29:46,680 Speaker 1: bad a lot of the act is for all the 595 00:29:46,720 --> 00:29:49,080 Speaker 1: money and time they have. Like Mark Zuckerberg is a 596 00:29:49,120 --> 00:29:52,239 Speaker 1: ship presenter, and and this bit where he tries to 597 00:29:52,560 --> 00:29:56,160 Speaker 1: explain why the home space is so cool? Um, and 598 00:29:56,240 --> 00:29:58,680 Speaker 1: it shows you like their home spaces. It starts about 599 00:29:58,680 --> 00:30:00,560 Speaker 1: four thirty on the video of pople at home. When 600 00:30:00,600 --> 00:30:03,760 Speaker 1: I watch is just a perfect, perfect encapsulation of like 601 00:30:03,840 --> 00:30:06,560 Speaker 1: how inhuman this this world they want to build really 602 00:30:06,640 --> 00:30:08,520 Speaker 1: feels what even when they try to present it in 603 00:30:08,560 --> 00:30:14,040 Speaker 1: its best face? Okay, Mark, Hey, what's going on? Who 604 00:30:14,200 --> 00:30:17,720 Speaker 1: We're floating in space? Made this place? That's awesome, right, 605 00:30:18,120 --> 00:30:20,840 Speaker 1: It's from the creator I met in l Ah. This 606 00:30:20,880 --> 00:30:25,719 Speaker 1: place is amazing that you of course it's me. You know, 607 00:30:25,800 --> 00:30:27,680 Speaker 1: I had to do the robot man. I thought I 608 00:30:27,760 --> 00:30:33,200 Speaker 1: was supposed to be the robot. Whoa, I knew you 609 00:30:33,240 --> 00:30:42,920 Speaker 1: were bluffing. Where is Naomi? Let's call her Naomi? Hey, 610 00:30:42,920 --> 00:30:45,360 Speaker 1: should we deal you in? Sorry I'm running late, but 611 00:30:45,400 --> 00:30:47,360 Speaker 1: you've got to see what we're checking out. There's an 612 00:30:47,400 --> 00:30:50,640 Speaker 1: artist going around Soho hiding a r pieces for people 613 00:30:50,680 --> 00:30:57,360 Speaker 1: to find. Really street art, that's cool. So I wanted 614 00:30:57,400 --> 00:30:59,680 Speaker 1: to stop here because this is also part of like 615 00:30:59,720 --> 00:31:02,600 Speaker 1: what it's this perfect It's like n f T culture 616 00:31:02,600 --> 00:31:04,400 Speaker 1: and all this ship, like the street art they show. 617 00:31:04,840 --> 00:31:06,560 Speaker 1: This is clearly them trying to be like, here's one 618 00:31:06,600 --> 00:31:08,680 Speaker 1: of these cool use cases for how the metaverse is 619 00:31:08,720 --> 00:31:10,920 Speaker 1: going to interact with and influence the real world. Like 620 00:31:10,920 --> 00:31:14,000 Speaker 1: this artist pastes this art on a wall that when 621 00:31:14,000 --> 00:31:16,000 Speaker 1: you look at it in the metaverse, or when you 622 00:31:16,000 --> 00:31:17,560 Speaker 1: you film it and you send a video to people 623 00:31:17,560 --> 00:31:19,520 Speaker 1: in the metaverse, it becomes this big three D thing 624 00:31:20,000 --> 00:31:21,800 Speaker 1: and it it just looks like ship. It's just a 625 00:31:21,800 --> 00:31:23,920 Speaker 1: bunch of like squiggly lines and stuff like it's not 626 00:31:24,680 --> 00:31:28,600 Speaker 1: like there's good graffiti especially in San Francisco, there's incredible 627 00:31:28,640 --> 00:31:32,000 Speaker 1: fucking graffiti. Um, this is just like nonsense. It looks 628 00:31:32,000 --> 00:31:33,800 Speaker 1: like it looks like a fucking n f T. Like 629 00:31:33,880 --> 00:31:36,440 Speaker 1: it's just this this kind of shitty. It was obviously 630 00:31:36,480 --> 00:31:39,080 Speaker 1: designed by a computer, not an actual person. Yeah, and 631 00:31:39,120 --> 00:31:42,200 Speaker 1: there's nothing like it doesn't say anything. There's nothing cool 632 00:31:42,240 --> 00:31:45,320 Speaker 1: about it. Um and they haven't again because Mark Zuckerberg 633 00:31:45,360 --> 00:31:48,080 Speaker 1: can't conceive of art. There's nothing about this that like 634 00:31:48,160 --> 00:31:51,560 Speaker 1: makes me think, oh what a need futuristic thing, which 635 00:31:51,600 --> 00:31:54,920 Speaker 1: was like, oh cool, I can see squiggly lines in 636 00:31:55,000 --> 00:31:57,520 Speaker 1: person and on my phone, I mean the big metaverse 637 00:31:57,560 --> 00:31:59,479 Speaker 1: and like a R and VR is like you know, 638 00:31:59,640 --> 00:32:02,760 Speaker 1: making depth within actually making two D space appear to 639 00:32:02,760 --> 00:32:04,840 Speaker 1: be three D space. This still looks too D like 640 00:32:04,880 --> 00:32:07,720 Speaker 1: it doesn't. It's not it's not tricking my brain in 641 00:32:07,840 --> 00:32:10,280 Speaker 1: any way whatsoever. Especially with the concept of like filming 642 00:32:10,280 --> 00:32:12,400 Speaker 1: it on your phone. We have the technology now like 643 00:32:12,440 --> 00:32:15,000 Speaker 1: that's not that's not the metaverse. That's just filming it 644 00:32:15,160 --> 00:32:18,360 Speaker 1: already on your little box, as said, And we have 645 00:32:18,440 --> 00:32:20,800 Speaker 1: the technology to do like that a R thing with 646 00:32:20,880 --> 00:32:25,120 Speaker 1: fucking um like with your Pokemon go did that like 647 00:32:25,480 --> 00:32:28,880 Speaker 1: five years ago and it's not what people want. Um, well, 648 00:32:29,000 --> 00:32:33,360 Speaker 1: Pokemon long time, but the closest we ever got to 649 00:32:33,360 --> 00:32:35,960 Speaker 1: world peace and it was the CIA. Still Pokemon goes 650 00:32:36,040 --> 00:32:38,480 Speaker 1: like the closest we ever got to like the metaverse, 651 00:32:38,520 --> 00:32:42,320 Speaker 1: like realistically, but people don't want People don't want to 652 00:32:42,320 --> 00:32:46,040 Speaker 1: like take photos of crappy street art that then becomes 653 00:32:46,080 --> 00:32:49,840 Speaker 1: three D but still isn't like it is. It is 654 00:32:49,880 --> 00:32:53,720 Speaker 1: incredibly grim that most of like the case uses for 655 00:32:54,080 --> 00:32:56,280 Speaker 1: metaverse stuff. The only thing they can imagine it being 656 00:32:56,640 --> 00:33:00,200 Speaker 1: is like fucking meetings. This is like the biggest think 657 00:33:00,240 --> 00:33:02,960 Speaker 1: that they show. He's like, oh, we can make virtual meetings. 658 00:33:03,400 --> 00:33:05,680 Speaker 1: They've tried that. The video that we just played. They're 659 00:33:05,680 --> 00:33:09,120 Speaker 1: all in like this spaceship and everybody's three D Like 660 00:33:09,160 --> 00:33:11,120 Speaker 1: one person it looks like kind of a hologram of 661 00:33:11,120 --> 00:33:12,800 Speaker 1: their real bodies. Some people are just like three D 662 00:33:12,880 --> 00:33:15,320 Speaker 1: rendered cartoons of themselves. One person is a big robot, 663 00:33:15,760 --> 00:33:17,960 Speaker 1: and they're all like floating in zero G and playing 664 00:33:18,000 --> 00:33:20,880 Speaker 1: card sitting at a table playing virtual cards, and there's 665 00:33:20,920 --> 00:33:22,680 Speaker 1: like a bed in the background, but like you can't 666 00:33:22,680 --> 00:33:24,160 Speaker 1: go in the bed because it's not a fake. It's 667 00:33:24,160 --> 00:33:27,160 Speaker 1: a fake and you're not floating in zero G, because 668 00:33:27,320 --> 00:33:29,760 Speaker 1: there will never be able to trick you into thinking 669 00:33:29,840 --> 00:33:31,920 Speaker 1: you're sitting in a in a in your chair in 670 00:33:31,960 --> 00:33:34,640 Speaker 1: a room with some ship on your face. You're you're 671 00:33:34,680 --> 00:33:37,360 Speaker 1: fucking Carl Havoc and trying to pretend that you're like 672 00:33:37,440 --> 00:33:40,360 Speaker 1: having a good time playing cards with your friends. It's like, yeah, 673 00:33:40,520 --> 00:33:42,720 Speaker 1: if I could have a space station house where my 674 00:33:42,720 --> 00:33:44,560 Speaker 1: friends and I could float around and play cards, that 675 00:33:44,600 --> 00:33:46,800 Speaker 1: would be sick. But you're not promising that. Are you 676 00:33:46,880 --> 00:33:50,600 Speaker 1: doing that? Um? I mean, like there is there is 677 00:33:50,720 --> 00:33:53,880 Speaker 1: games that simulate zero G. They don't trick you. They 678 00:33:53,880 --> 00:33:57,080 Speaker 1: make you nauseous. Sometimes it can be fun, but like 679 00:33:57,240 --> 00:33:59,360 Speaker 1: it's I'm not going to be in the same way 680 00:33:59,400 --> 00:34:03,959 Speaker 1: that eating her why in baby woodrow seeds can be fun. Um. Yeah. 681 00:34:04,520 --> 00:34:07,760 Speaker 1: So he goes on to talk about the avatars that 682 00:34:07,840 --> 00:34:10,080 Speaker 1: you'll have, which are basically he describes them as pro 683 00:34:10,400 --> 00:34:13,960 Speaker 1: profile pictures, but much richer because they're live, which I 684 00:34:14,040 --> 00:34:16,600 Speaker 1: find unsettling and part by thinking about what will happen 685 00:34:16,640 --> 00:34:20,520 Speaker 1: when people die to their digital avatars. But whatever. Um. 686 00:34:20,560 --> 00:34:22,160 Speaker 1: At this point he goes on to talking about how 687 00:34:22,160 --> 00:34:24,719 Speaker 1: people he thinks people are going to actually use these avatars, 688 00:34:24,719 --> 00:34:28,680 Speaker 1: and it's um, it's very unhinged one for hanging out, 689 00:34:28,719 --> 00:34:31,799 Speaker 1: and maybe it's a fantasy one for gaming. You're gonna 690 00:34:31,840 --> 00:34:35,600 Speaker 1: have a wardrobe of virtual clothes for different occasions, designed 691 00:34:35,640 --> 00:34:39,680 Speaker 1: by different creators and from different apps of experiences. So 692 00:34:40,320 --> 00:34:42,360 Speaker 1: one of the things he's talking about that is exciting 693 00:34:42,400 --> 00:34:44,720 Speaker 1: is that, like, you'll be able to have a different 694 00:34:44,760 --> 00:34:48,120 Speaker 1: avatar for uh, like work, if you're in a work 695 00:34:48,200 --> 00:34:51,440 Speaker 1: meeting or like hanging out with your friends. Um, And 696 00:34:51,680 --> 00:34:53,759 Speaker 1: to me, that says, like, oh, so now I'm gonna 697 00:34:53,800 --> 00:34:56,160 Speaker 1: be expected to like maintain and keep up an avatar 698 00:34:56,280 --> 00:34:59,160 Speaker 1: for like my job and like dress that fucking thing, 699 00:34:59,239 --> 00:35:01,600 Speaker 1: and then I'll have to switch to hang out with people. 700 00:35:01,640 --> 00:35:05,120 Speaker 1: And like why why does that? What does that provide me? 701 00:35:05,200 --> 00:35:07,600 Speaker 1: Being able to like sit in a room as an 702 00:35:07,640 --> 00:35:12,799 Speaker 1: avatar that I don't currently have, like through zoom? Like why? Why? 703 00:35:12,920 --> 00:35:15,680 Speaker 1: Is in what world? Is that something people want? The 704 00:35:15,760 --> 00:35:18,719 Speaker 1: only only good use case for this is Furries. This 705 00:35:18,760 --> 00:35:21,600 Speaker 1: is the only way it worked because they that has 706 00:35:21,719 --> 00:35:24,439 Speaker 1: almost like a true representation of their own body. What 707 00:35:24,440 --> 00:35:26,680 Speaker 1: what's this is gonna do for regularly, for like people 708 00:35:26,719 --> 00:35:29,879 Speaker 1: who are not Furries, is it'll probade people a lot 709 00:35:29,880 --> 00:35:34,440 Speaker 1: of weird like dysmorphia yea. Or if you're or if 710 00:35:34,440 --> 00:35:36,719 Speaker 1: your trends and you make a female avatar assuming like 711 00:35:36,840 --> 00:35:38,480 Speaker 1: you know, for me, if I was to make like 712 00:35:38,520 --> 00:35:42,160 Speaker 1: an avatar that's more feminine, that can be fun for me. Um, 713 00:35:42,320 --> 00:35:45,040 Speaker 1: But for a lot of people, these weird like digital 714 00:35:45,520 --> 00:35:48,720 Speaker 1: versions of themselves will probably they're just like Uncanny Valley 715 00:35:48,719 --> 00:35:51,759 Speaker 1: and it will probably make you feel weird. Yeah. Um. 716 00:35:51,800 --> 00:35:56,120 Speaker 1: And he's he's so focused on like this as a 717 00:35:56,160 --> 00:35:59,600 Speaker 1: way for people to work together while being remote, which 718 00:35:59,600 --> 00:36:02,560 Speaker 1: says a lot like It's seventh, like like about a 719 00:36:02,560 --> 00:36:04,480 Speaker 1: half minute after this point or a minute or so 720 00:36:04,560 --> 00:36:07,239 Speaker 1: after this point, he brags that your home space can 721 00:36:07,280 --> 00:36:10,040 Speaker 1: even have your own personal office where you work, which 722 00:36:10,080 --> 00:36:13,080 Speaker 1: is within the metaverse, within the metaverse, which is really 723 00:36:13,080 --> 00:36:18,560 Speaker 1: bleak to me. Just like digitally ruin your eyes. You 724 00:36:18,640 --> 00:36:21,960 Speaker 1: can goggles that long, your eyes get rude because it's 725 00:36:22,000 --> 00:36:25,319 Speaker 1: blasting light into your and it's it's also just like 726 00:36:25,600 --> 00:36:29,800 Speaker 1: I like sitting with a laptop, and I have a laptop, 727 00:36:29,840 --> 00:36:32,360 Speaker 1: and I have a second screen for my laptop, and 728 00:36:32,400 --> 00:36:34,719 Speaker 1: I sit at my comfortable living room table and I 729 00:36:35,160 --> 00:36:38,640 Speaker 1: write and browse the internet and research and stuff, and yeah, 730 00:36:38,640 --> 00:36:40,319 Speaker 1: every now and then like I hunch over too much 731 00:36:40,360 --> 00:36:42,000 Speaker 1: in my back gets a little bit sore, but like 732 00:36:42,080 --> 00:36:44,839 Speaker 1: it's not. It's it's pretty comfortable and I can get 733 00:36:44,920 --> 00:36:47,480 Speaker 1: up and move and do stuff in the house, putting 734 00:36:47,480 --> 00:36:49,799 Speaker 1: a bunch of ship on me and sitting still and 735 00:36:49,840 --> 00:36:52,960 Speaker 1: like being unable to perceive the world around me and 736 00:36:53,000 --> 00:36:56,319 Speaker 1: locked into this uncomfortable digital desk because it's later on. 737 00:36:56,400 --> 00:36:58,839 Speaker 1: Whenever they do there's this mix of you can see 738 00:36:58,840 --> 00:37:02,040 Speaker 1: the videos of the technology as it actually exists, and 739 00:37:02,080 --> 00:37:04,480 Speaker 1: they're aspirational and the aspirational version it's like you're in 740 00:37:04,520 --> 00:37:07,960 Speaker 1: this gorgeous three dimensional office that looks so you're playing basketball, 741 00:37:08,080 --> 00:37:10,880 Speaker 1: both in real life and in the hologram, which it 742 00:37:10,960 --> 00:37:13,520 Speaker 1: first of all just impossible, like you're never going to do, 743 00:37:13,800 --> 00:37:17,560 Speaker 1: never ever going to happen, just physically impossible. When you 744 00:37:17,600 --> 00:37:19,440 Speaker 1: see the clips of like what because they do have 745 00:37:19,480 --> 00:37:21,319 Speaker 1: aspects of this built, When you see the clips of 746 00:37:21,360 --> 00:37:24,560 Speaker 1: like the workspaces they have built, it's like, oh, of 747 00:37:24,600 --> 00:37:28,920 Speaker 1: my screen is the Microsoft word app or excel Um 748 00:37:28,960 --> 00:37:31,759 Speaker 1: as it or or Outlook as it currently exists, and 749 00:37:32,560 --> 00:37:35,480 Speaker 1: it is like the edges of this little VR office. 750 00:37:35,960 --> 00:37:38,720 Speaker 1: So all I'm looking at is I'm seeing a full 751 00:37:38,719 --> 00:37:41,680 Speaker 1: eye version of like whatever apps I'm used you can, yeah, 752 00:37:41,680 --> 00:37:43,680 Speaker 1: you can. You can get a airheadset, you can download 753 00:37:43,760 --> 00:37:46,279 Speaker 1: virtual desktop, you can bring your desktop into your v 754 00:37:46,480 --> 00:37:49,319 Speaker 1: into your VR space. It's not useful, Like it's like 755 00:37:49,600 --> 00:37:52,480 Speaker 1: it's it's novel for the first twenty minutes and then 756 00:37:52,480 --> 00:37:53,920 Speaker 1: you get bored of it because you realized that you 757 00:37:53,960 --> 00:37:56,080 Speaker 1: can actually see your keyboard, so you can't type of fact. 758 00:37:56,440 --> 00:37:59,680 Speaker 1: There's a great joke about this in the last season Community. 759 00:37:59,800 --> 00:38:03,160 Speaker 1: You take the best example of the metaverse where he's 760 00:38:03,200 --> 00:38:05,919 Speaker 1: like because like the big part of like Epic Games 761 00:38:06,040 --> 00:38:08,200 Speaker 1: version of the metaverse is like interacting with like brands 762 00:38:08,560 --> 00:38:11,520 Speaker 1: and all your apps within a three three D digital space, 763 00:38:11,719 --> 00:38:14,319 Speaker 1: which is what the dean does in Community, has like 764 00:38:14,800 --> 00:38:17,160 Speaker 1: run to his email, which, yeah, like this is a 765 00:38:17,160 --> 00:38:18,759 Speaker 1: great example of why this technology is never going to 766 00:38:18,800 --> 00:38:21,080 Speaker 1: actually catch on for regular people because that's not how 767 00:38:21,080 --> 00:38:23,759 Speaker 1: they use the Internet. That you don't want to traverse 768 00:38:23,800 --> 00:38:26,640 Speaker 1: a three D digital space to get to your email. 769 00:38:26,920 --> 00:38:31,040 Speaker 1: That's that's asinine. Yeah, And it's there's aspects of it 770 00:38:31,080 --> 00:38:32,719 Speaker 1: that are asinine, and there's aspects of it that are 771 00:38:33,040 --> 00:38:35,640 Speaker 1: just thus just impossible. So like a big thing that 772 00:38:35,680 --> 00:38:38,920 Speaker 1: he's hitting on with this is interoperability, which is like 773 00:38:39,360 --> 00:38:42,400 Speaker 1: you want to be able to trans travel between different apps, 774 00:38:42,440 --> 00:38:44,520 Speaker 1: between different programs that different people have made, and you 775 00:38:44,520 --> 00:38:46,520 Speaker 1: want to be able to take like whatever items you buy, 776 00:38:46,520 --> 00:38:49,440 Speaker 1: whatever n f t s you have with you. Um, 777 00:38:49,480 --> 00:38:51,400 Speaker 1: And he's talking about like this will work in games. 778 00:38:51,440 --> 00:38:53,520 Speaker 1: This is a thing that like you've seen people talk 779 00:38:53,560 --> 00:38:55,920 Speaker 1: about with like the promise of n f t s 780 00:38:55,960 --> 00:38:57,719 Speaker 1: for gaming, Like you could get an item that like 781 00:38:57,920 --> 00:39:01,080 Speaker 1: is yours so they can't nerve it or or whatever, 782 00:39:01,120 --> 00:39:03,080 Speaker 1: and like it will travel for you from game to game. 783 00:39:03,480 --> 00:39:06,600 Speaker 1: There's a developer I follow on on Twitter. He made 784 00:39:06,600 --> 00:39:09,239 Speaker 1: the game Audios, which is about like a guy who 785 00:39:09,239 --> 00:39:11,359 Speaker 1: disposes of bodies for the mob and tries to quit. 786 00:39:11,440 --> 00:39:13,360 Speaker 1: It's a it's a cool games. He's a good developer, 787 00:39:13,440 --> 00:39:16,000 Speaker 1: doc something or other. He wrote a huge article about 788 00:39:16,000 --> 00:39:19,000 Speaker 1: like why none of this n f t's can't work 789 00:39:19,080 --> 00:39:21,080 Speaker 1: for gaming. Um. That also hits on like why what 790 00:39:21,320 --> 00:39:24,120 Speaker 1: Zuckerberg saying is impossible, which is that like, so you're 791 00:39:24,160 --> 00:39:27,799 Speaker 1: saying that everyone who makes a game has to has 792 00:39:27,840 --> 00:39:30,920 Speaker 1: to build in like a way to handle every single 793 00:39:30,960 --> 00:39:33,040 Speaker 1: item that you could possibly get in the metaverse and 794 00:39:33,080 --> 00:39:37,400 Speaker 1: everything that you're having, Like it's it's an unthinkable challenge. 795 00:39:37,600 --> 00:39:40,040 Speaker 1: Um it's and and like why and what if a 796 00:39:40,080 --> 00:39:42,520 Speaker 1: game shuts down? Right, Like are you saying they have 797 00:39:42,600 --> 00:39:45,760 Speaker 1: to continue operating the game forever and updating it forever, 798 00:39:45,840 --> 00:39:47,680 Speaker 1: even once it's no longer profitable, so that you can 799 00:39:47,760 --> 00:39:50,440 Speaker 1: keep using your eye Like no, it's just it's it's 800 00:39:50,440 --> 00:39:55,279 Speaker 1: functionally impossible. Um, but it's It's what's interesting to me 801 00:39:55,360 --> 00:39:56,920 Speaker 1: is he's talking about all this. He has to know 802 00:39:57,040 --> 00:39:59,120 Speaker 1: this is impossible when he does. There's all these scenes, 803 00:39:59,160 --> 00:40:01,600 Speaker 1: like you said, where people playing basketball, and like one 804 00:40:01,600 --> 00:40:03,080 Speaker 1: of them is in the real world and one of 805 00:40:03,080 --> 00:40:05,239 Speaker 1: them is in VR, but they're both playing in a 806 00:40:05,280 --> 00:40:08,480 Speaker 1: real world. And so the person with a with a 807 00:40:08,560 --> 00:40:10,719 Speaker 1: virtual ball, and it's like number one, how is the 808 00:40:10,760 --> 00:40:12,680 Speaker 1: person the real world? How do they feel that ball? 809 00:40:12,680 --> 00:40:15,560 Speaker 1: He assistant vague shit about like haptic feedback, which doesn't 810 00:40:15,600 --> 00:40:18,319 Speaker 1: work that way. Maybe there's a way if you're wearing 811 00:40:18,360 --> 00:40:20,440 Speaker 1: like a glove, that it could trick you into believing 812 00:40:20,480 --> 00:40:23,640 Speaker 1: you were hitting a ball or something, um like like 813 00:40:23,840 --> 00:40:27,640 Speaker 1: and not everyone's wearing headsets, like we're just we'll get 814 00:40:27,640 --> 00:40:30,960 Speaker 1: to that in part two the headset question. Um, but 815 00:40:31,360 --> 00:40:33,680 Speaker 1: what what What's interesting is that like a huge amount 816 00:40:33,760 --> 00:40:36,359 Speaker 1: of the coolest stuff, the stuff that you can be like, well, 817 00:40:36,360 --> 00:40:38,440 Speaker 1: that would be neat. Yeah. If I could fucking if 818 00:40:38,440 --> 00:40:41,440 Speaker 1: I could fucking play pool with my friend in Germany 819 00:40:41,480 --> 00:40:43,000 Speaker 1: and it would feel like we were both in the 820 00:40:43,040 --> 00:40:45,480 Speaker 1: same room, um, even though only one of us is 821 00:40:45,520 --> 00:40:47,759 Speaker 1: standing around a real pool table. Yeah, that would be 822 00:40:47,840 --> 00:40:51,360 Speaker 1: an amazing feat of technology. It's never gonna happen, um, 823 00:40:51,560 --> 00:40:53,959 Speaker 1: certainly not in any kind of reasonable time frame. Mark 824 00:40:54,040 --> 00:40:56,360 Speaker 1: knows that all that is going to happen. It most 825 00:40:56,520 --> 00:41:00,640 Speaker 1: is like a digital conference suite that like is damages 826 00:41:00,680 --> 00:41:03,920 Speaker 1: people's eyes and brains. Um. And he knows that, but 827 00:41:04,000 --> 00:41:06,239 Speaker 1: he's angry that Zoom beat him to the to the 828 00:41:06,280 --> 00:41:08,799 Speaker 1: punch when the pandemic hit. Um, And this is his 829 00:41:09,239 --> 00:41:12,000 Speaker 1: Like that's kind of one of the sinister things about it. Um. 830 00:41:12,040 --> 00:41:14,359 Speaker 1: There's other sinister ship, which we'll talk about in part two. 831 00:41:14,360 --> 00:41:18,200 Speaker 1: But you know what, guys, it's time to end part one. 832 00:41:18,360 --> 00:41:20,759 Speaker 1: This is enough for part one. Well, we'll talk more 833 00:41:20,840 --> 00:41:24,279 Speaker 1: about we'll talk about what's really frightening about a lot 834 00:41:24,280 --> 00:41:26,600 Speaker 1: of what Marks trying to build in part two, but 835 00:41:26,680 --> 00:41:29,719 Speaker 1: for right now, I want to talk about ending the 836 00:41:29,760 --> 00:41:38,640 Speaker 1: episode which I guess I just did Goodbye. It Could 837 00:41:38,680 --> 00:41:40,960 Speaker 1: Happen Here as a production of cool Zone Media. For 838 00:41:41,120 --> 00:41:43,839 Speaker 1: more podcasts from cool Zone Media, visit our website cool 839 00:41:43,920 --> 00:41:45,880 Speaker 1: zone media dot com, or check us out on the 840 00:41:45,920 --> 00:41:48,600 Speaker 1: I Heart Radio app, Apple Podcasts, or wherever you listen 841 00:41:48,640 --> 00:41:51,600 Speaker 1: to podcasts. You can find sources for It could Happen Here, 842 00:41:51,680 --> 00:41:55,120 Speaker 1: updated monthly at cool zone Media dot com slash sources. 843 00:41:55,320 --> 00:41:56,160 Speaker 1: Thanks for listening.