WEBVTT - Mud, Part 3

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<v Speaker 1>Welcome to Stuff to Blow Your Mind production of iHeartRadio.

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<v Speaker 2>Hey you welcome to Stuff to Blow Your Mind. My

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<v Speaker 2>name is Robert Lamb.

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<v Speaker 3>And I'm Joe McCormick, and we're back with part three

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<v Speaker 3>in our series on mud. Yes, mud, regular mud, wet soil,

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<v Speaker 3>especially of the clay and silt sized particle variety. So

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<v Speaker 3>in previous parts of the series we talked about what

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<v Speaker 3>mud is, what its physical properties are, the role it

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<v Speaker 3>played in the history of shaping Earth's continents, and how

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<v Speaker 3>life colonized those continents. We talked in the previous episode

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<v Speaker 3>about many animal behaviors that relate to mud. We talked

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<v Speaker 3>about pigs wallowing in mud, Arnold Schwarzenegger wallowing and mud.

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<v Speaker 3>We talked about mud skippers and other animals whose lives

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<v Speaker 3>involve mud in one way or another. But of course,

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<v Speaker 3>mud also plays a big role in human culture and

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<v Speaker 3>human technology, even in the building of many important human settlements.

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<v Speaker 3>So that's what we're going to focus on today. Mud,

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<v Speaker 3>especially as a building material for humans.

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<v Speaker 2>Yeah, yeah, the mud brick, especially because you know, we

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<v Speaker 2>could build things out of mud, I guess without forming

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<v Speaker 2>some sort of a a brick or or or you know,

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<v Speaker 2>something to to stack, something to use, but it would

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<v Speaker 2>be messy, it wouldn't be very effective. And that's where

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<v Speaker 2>the mud brick comes into play here, and the ability

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<v Speaker 2>to turn mud into this thing that then then can

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<v Speaker 2>be mass produced and used to build a variety of things.

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<v Speaker 2>Brian M. Fagan features several chapters that touch on mud

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<v Speaker 2>bricks in the seventy Great Inventions of the Ancient World.

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<v Speaker 2>In a chapter on dwellings with Kate Spence, it's pointed

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<v Speaker 2>out that we we absolutely can't consider human dwellings and

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<v Speaker 2>the development and advancement of materials and techniques with also

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<v Speaker 2>taking into account the shape of human culture at a

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<v Speaker 2>given time and the environment in which they're constructed.

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<v Speaker 3>The series of episodes has repeatedly just forced me to

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<v Speaker 3>think about the interesting web of back and forth interactions

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<v Speaker 3>between inorganic geological conditions in certain places on Earth and

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<v Speaker 3>the life and culture that arises there.

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<v Speaker 2>That's right, that's right now. On that first count, that

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<v Speaker 2>idea of you know what, you know, where are people going?

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<v Speaker 2>Where are they living their lives? In ancient times? You know,

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<v Speaker 2>as we've discussed before, there are modes of life and

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<v Speaker 2>technology that makes sense if you're settled long term in

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<v Speaker 2>a single area. But other modes make more sense if

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<v Speaker 2>your nomadic or semi nomadic, as many of our global

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<v Speaker 2>ancestors were. So for nomadic peoples, it might make more

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<v Speaker 2>sense to depend for shelter on some manner of say

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<v Speaker 2>wood frame plus high tense scenario, or to depend on

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<v Speaker 2>very fixed, even naturally occurring shelters that you could take

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<v Speaker 2>advantage of periodically, such as caves. There's also room in

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<v Speaker 2>this for more permanent structures that seasonal settlements, places that

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<v Speaker 2>you're going to come back to again and again, you know,

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<v Speaker 2>when the seasons allow it, or the you know, crops,

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<v Speaker 2>movement of animals, whatever happens to be the case, and

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<v Speaker 2>then there are going to be you know, other modes

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<v Speaker 2>of temporary constructions that are going to make sense as well.

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<v Speaker 2>But the other main point is that of climate and environment.

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<v Speaker 2>What is possible in a given area from a local

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<v Speaker 2>material standpoint, would for example, makes an excellent material for

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<v Speaker 2>building in ancient times as well as in our own

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<v Speaker 2>modern world, But if it's harder to come by, if

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<v Speaker 2>it has to be imported, et cetera, then it may

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<v Speaker 2>make more sense to use it only for key roles,

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<v Speaker 2>such as for instance, framing and lean more heavily on

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<v Speaker 2>other materials that are easier to acquire.

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<v Speaker 3>Makes sense. Yeah.

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<v Speaker 2>Now, Spence does note in their chapter that the thing

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<v Speaker 2>about many ancient building supplies is that they simply don't

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<v Speaker 2>survive the passage of time. But we know our ancestors

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<v Speaker 2>used wood and even bones as tent structures between twenty

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<v Speaker 2>five and twelve thousand years ago in Eurasia at Jericho,

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<v Speaker 2>which this book site says at least at the time,

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<v Speaker 2>the earliest evidence of occupation there dated back to before

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<v Speaker 2>nine thousand BCE, and it seems that the earliest houses

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<v Speaker 2>there were built out of quote unquote clay lumps and

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<v Speaker 2>probably also made use of wooden building frames before they

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<v Speaker 2>transition to mud brick buildings. For first first circular in nature,

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<v Speaker 2>and then later they used rectangular designs with multiple rooms.

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<v Speaker 3>So tell me about mud bricks.

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<v Speaker 2>Okay, So mud bricks are pretty fascinating. I didn't expect

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<v Speaker 2>to get so into mud bricks, but this book and

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<v Speaker 2>then another one I'm going to refer to in a

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<v Speaker 2>bit really get into it and made me appreciate them.

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<v Speaker 2>So mud bricks are especially useful in arid environments because

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<v Speaker 2>mud bricks like other forms of solid masonry, are poor conductors.

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<v Speaker 2>Heat Thick walls of mud brick will slow the rate

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<v Speaker 2>at which the exterior solar heat is absorbed into the

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<v Speaker 2>interior environment.

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<v Speaker 3>So they're good insulators if you're living in say, a

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<v Speaker 3>hot desert.

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<v Speaker 2>Yeah. And additionally, structures like this, which are still common

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<v Speaker 2>throughout North Africa, the author notes here, often feature high

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<v Speaker 2>ceilings and small openings set high in the wall to

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<v Speaker 2>encourage airflow. Also flat roofs since there tends to be

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<v Speaker 2>less rainfall to contend with. So it's a design that

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<v Speaker 2>has stood the test of time. It's a building material

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<v Speaker 2>that has stood the test of time. Now, the thing is,

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<v Speaker 2>of course, all buildings in general require upkeep, no matter

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<v Speaker 2>what you're building in them. Out of modern buildings upkeep

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<v Speaker 2>as well. But of course mud brick buildings require regular

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<v Speaker 2>upkeep against erosion. That is specific to the nature of

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<v Speaker 2>mud bricks, and we'll get into that more in just

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<v Speaker 2>a bit as well. Now, in the seventy Great Inventions

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<v Speaker 2>of the Ancient World, later noted in a chapter with

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<v Speaker 2>Jeffrey P. Killen that mud bricks were also used in

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<v Speaker 2>the construction of furniture, such as among the poorer classes.

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<v Speaker 2>In ancient Egypt, wood and ivory were materials of the wealthy,

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<v Speaker 2>while mud brick platforms served as beds by night and

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<v Speaker 2>benches by day for common folk.

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<v Speaker 3>As a side note on the subject of ancient Egyptian beds,

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<v Speaker 3>if you've never seen ancient Egyptian the headrests, you should

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<v Speaker 3>look that up. Where instead of pillows, they would have

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<v Speaker 3>sort of a stand for your head to lie on,

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<v Speaker 3>like a rigid stand. I find that really interesting.

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<v Speaker 2>Yeah, didn't we discuss this in the Invention of the

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<v Speaker 2>Bad episode. Yeah, if memory serves, we talked about the

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<v Speaker 2>work of a researcher who was like recreating these and

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<v Speaker 2>testing them out.

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<v Speaker 3>Unfortunately, I don't remember what the conclusions of that were,

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<v Speaker 3>but yeah, very interesting. So imagine instead of a soft pillow,

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<v Speaker 3>you use like a little hard podium for your head

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<v Speaker 3>to lie on.

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<v Speaker 2>Now elsewhere in this book at it also points out

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<v Speaker 2>that extensive town walls appeared in the sixth and fifth

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<v Speaker 2>centuries BCE, often constructed of mud bricks, but with stone

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<v Speaker 2>facing and or rubble filling. An example of this would

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<v Speaker 2>be the long walls of classical Athens. These were destroyed

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<v Speaker 2>by the Roman general Sula during the first century BCE,

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<v Speaker 2>and they had been rebuilt even before that, So you know,

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<v Speaker 2>it's the nature of fortifications. And then also you know,

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<v Speaker 2>some of the part of it also is the nature

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<v Speaker 2>of mud bricks, which we'll come back to. By the

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<v Speaker 2>third century BCE, mud bricks were a common material in

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<v Speaker 2>the construction of walled cities among various Mediterranean civilizations, according

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<v Speaker 2>to Fagan. Now, one something that also comes up in

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<v Speaker 2>these chapters is that mud bricks would have also been

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<v Speaker 2>used in the construction of what was considered an antiquity,

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<v Speaker 2>one of the Seven Wonders of the ancient world, the

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<v Speaker 2>hanging Gardens of Babylon or the guard in terraces of

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<v Speaker 2>Babylon that are often attributed to the ruler Nebekinezer, who

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<v Speaker 2>lived six oh five through five sixty two BCE.

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<v Speaker 3>Now, when I was a kid, I had a little

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<v Speaker 3>booklet that I read a lot that was about the

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<v Speaker 3>seven wonders of the ancient world, and one of them

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<v Speaker 3>was the hanging gardens of Babylon. And I never understood

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<v Speaker 3>what the deal with the word hanging was. I was

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<v Speaker 3>imagining them like dangling from chains, but what were those

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<v Speaker 3>dangling from? I didn't get the hanging part.

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<v Speaker 2>Yeah, and it seems that a more accurate description would

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<v Speaker 2>be terrast. We're essentially talking about great terraced gardens. So

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<v Speaker 2>I wanted to get into this a little bit more

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<v Speaker 2>because you know, obviously, if something's being held up as

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<v Speaker 2>one of the wonders of the ages during this time

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<v Speaker 2>and it was made out of mud bricks, mud bricks

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<v Speaker 2>being something that you know, you might without knowing much

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<v Speaker 2>about it, you might just think, well, this is a

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<v Speaker 2>simplistic this is an old fashioned form of construction. Well, well,

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<v Speaker 2>let's look a little deeper. So I picked up a book.

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<v Speaker 2>This is a new book came out just this year

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<v Speaker 2>that we've actually been in discussions with having the author

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<v Speaker 2>on the show. Even it's such a neat looking volume.

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<v Speaker 2>It's titled The Seven Wonders of the Ancient World, Science, Engineering,

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<v Speaker 2>and Technology by Michael Dennis Higgins. It's a great book.

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<v Speaker 2>It looks at not only what's historically known and or

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<v Speaker 2>alleged regarding these wonders and how it ties into what

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<v Speaker 2>we know about the geology of the regions where these

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<v Speaker 2>wonders were located or thought to be located, but also

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<v Speaker 2>what recreation in the modern world might look like so,

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<v Speaker 2>Chapter three of the book deals with the Gardens of

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<v Speaker 2>Mesopotamia because while the traditional view Higgins rides is that

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<v Speaker 2>the gardens were set in the walled city of Babylon

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<v Speaker 2>and what is now central Iraq just south of Baghdad

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<v Speaker 2>during the sixth century BCE, there is also growing support

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<v Speaker 2>for the idea that they weren't located here at all,

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<v Speaker 2>but were in nineva during the seventh century BCE, in

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<v Speaker 2>what is now northern Iraq near Mosul Oh.

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<v Speaker 3>So that would make sense because then I would assume

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<v Speaker 3>that would mean they wouldn't be the gardens of Babylon

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<v Speaker 3>but of Assyria, right, because Ninevah was the capital of Assyria,

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<v Speaker 3>but still would have been between the rivers, still would

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<v Speaker 3>have been Mesopotamia.

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<v Speaker 2>Yeah. One thing that that Higgins stresses, and we have

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<v Speaker 2>to keep in mind with the Wonders of the Ancient World,

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<v Speaker 2>the Seven Wonders of the Ancient World, is that these

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<v Speaker 2>were the these this was like a list that was

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<v Speaker 2>that was put together in the Hellenistic world and the

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<v Speaker 2>concerning things that were often far away, and this is

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<v Speaker 2>especially the case. These were the this, these were the east.

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<v Speaker 2>This was the eastern most wonder on the list by

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<v Speaker 2>a considerable margin, and they it was so far away

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<v Speaker 2>that you could basically say whatever you wanted and it

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<v Speaker 2>would not be questioned.

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<v Speaker 3>I've often thought of the writings about these as kind

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<v Speaker 3>of the the Forbes travel Guide of the ancient Greeks,

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<v Speaker 3>but maybe with some shaky sword.

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<v Speaker 2>Yeah, because again, the idea of the Seven Wonders of

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<v Speaker 2>the Ancient World are basically a first century BCE creation,

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<v Speaker 2>and in this particular case, they're dealing with something from

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<v Speaker 2>the sixth or seventh century BCE. Higgins writes, quote, we

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<v Speaker 2>will never know definitively the where and when of the gardens,

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<v Speaker 2>and it is likely that more than one Mesopotamian ruler

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<v Speaker 2>had remarkable gardens that may have been conflated in stories

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<v Speaker 2>and accounts relayed to the far off Mediterranean world. Higgins

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<v Speaker 2>also adds this other great little addition. He says, quote,

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<v Speaker 2>we should perhaps be wary of imposing a modern view

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<v Speaker 2>of garden life. In one panel from the north palace

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<v Speaker 2>of Ashurbanipal, king of the Neo Assyrian Empire from six

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<v Speaker 2>sixty nine through six point thirty one BCE, the king

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<v Speaker 2>is taking refreshments while listening to music with his wife

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<v Speaker 2>Amid luxuriant trees, from one of which hangs the severed

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<v Speaker 2>head of an enemy. So I don't know quite what

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<v Speaker 2>to make of that, but fair enough.

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<v Speaker 3>Well, you like to celebrate your accomplishments, and that can

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<v Speaker 3>take many forms.

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<v Speaker 2>Yes, anyway, onto the bricks. So the role their role

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<v Speaker 2>in the construction of the gardens would would vary depending

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<v Speaker 2>on where exactly this garden would have would have been.

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<v Speaker 2>Higgins writes that there are five ancient descriptions of the gardens.

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<v Speaker 2>The most detailed stems from Greek writer Deodora Sicolis during

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<v Speaker 2>the first century BCE, but he does not identify the

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<v Speaker 2>actual city where this is supposed to be, and he

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<v Speaker 2>also doesn't name the ruler. All he says is that

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<v Speaker 2>it is a quote Syrian king. Still, there are a

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<v Speaker 2>lot of details mentioned in this account, and it specifically

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<v Speaker 2>mentions bricks. He describes ascending tiered terraces full of abundant

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<v Speaker 2>platte life, made level with the opposing battlements of the city,

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<v Speaker 2>opposing as in like there inside the city looking at

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<v Speaker 2>the their opposite an interior wall. So this particular account

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<v Speaker 2>describes that the roofs over a series of galleries were

0:13:09.400 --> 0:13:12.640
<v Speaker 2>layered with stone beams. Then they put down a layer

0:13:12.720 --> 0:13:17.120
<v Speaker 2>of reeds and bitumen. Then two courses of baked bricks

0:13:17.760 --> 0:13:20.400
<v Speaker 2>bonded by cement were put over this. And we'll have

0:13:20.440 --> 0:13:23.160
<v Speaker 2>more on baked bricks in a minute. Then there's a

0:13:23.200 --> 0:13:26.400
<v Speaker 2>layer of lead to prevent moisture from creeping down, and

0:13:26.440 --> 0:13:29.040
<v Speaker 2>then enough dirt and soil on top of all that

0:13:29.120 --> 0:13:32.640
<v Speaker 2>to accommodate the roots of quote the largest trees. So

0:13:32.840 --> 0:13:35.719
<v Speaker 2>a considerable garden project any way you look at it,

0:13:35.760 --> 0:13:38.600
<v Speaker 2>like definitely more involved than anything any of us are

0:13:38.640 --> 0:13:42.120
<v Speaker 2>doing in our backyards. Okay, so I mentioned baked bricks.

0:13:42.160 --> 0:13:44.720
<v Speaker 2>I want to come back to mud bricks specifically. So

0:13:44.840 --> 0:13:49.000
<v Speaker 2>Higgins stresses that these were mud bricks were the most

0:13:49.000 --> 0:13:53.600
<v Speaker 2>important building material in Mesopotamian cities, and this was especially

0:13:53.640 --> 0:13:57.160
<v Speaker 2>true of Babylon, which had no outcroppings of stone in

0:13:57.200 --> 0:14:01.440
<v Speaker 2>the immediate area Nineva. On the other hand, up there,

0:14:01.440 --> 0:14:04.640
<v Speaker 2>there was a local supply of limestone, so they were

0:14:04.640 --> 0:14:07.880
<v Speaker 2>able to lean on that much more for their construction needs. However,

0:14:08.000 --> 0:14:11.520
<v Speaker 2>mud bricks were still used there because they were traditional

0:14:11.920 --> 0:14:13.360
<v Speaker 2>and or inexpensive.

0:14:13.600 --> 0:14:16.440
<v Speaker 3>All right, So you could quarry out stone bricks up

0:14:16.440 --> 0:14:19.320
<v Speaker 3>in Nineve if you need them, But mud bricks are

0:14:19.360 --> 0:14:22.440
<v Speaker 3>still just cheaper and more efficient in many ways, and

0:14:22.680 --> 0:14:24.600
<v Speaker 3>you know, there were something people were used to using

0:14:24.640 --> 0:14:25.920
<v Speaker 3>and they get the job done.

0:14:26.360 --> 0:14:29.600
<v Speaker 2>Right right now. The process of making the mud bricks

0:14:29.640 --> 0:14:32.120
<v Speaker 2>is also very important here, and I thought very interesting.

0:14:32.160 --> 0:14:34.640
<v Speaker 2>I just never had looked into this before, but in

0:14:34.680 --> 0:14:40.200
<v Speaker 2>this particular, their mud bricks you used throughout arid parts

0:14:40.240 --> 0:14:43.640
<v Speaker 2>of the world where people have settled, but these specifically,

0:14:43.720 --> 0:14:46.720
<v Speaker 2>these would have been sediments washed down the Tigris and

0:14:46.760 --> 0:14:51.000
<v Speaker 2>Euphrates from what is now Turkey. Then the people would

0:14:51.040 --> 0:14:55.000
<v Speaker 2>collect the mud and then they would mix in fresh straw.

0:14:55.640 --> 0:14:59.400
<v Speaker 2>This would give the mud bricks, once they had time

0:14:59.400 --> 0:15:03.360
<v Speaker 2>to dry, additional strength. And this reminded me of our

0:15:03.400 --> 0:15:07.400
<v Speaker 2>episode on Pie Create Joe about creating building materials out

0:15:07.440 --> 0:15:10.320
<v Speaker 2>of ice and how something had to be added, something

0:15:10.320 --> 0:15:12.400
<v Speaker 2>had to be mixed in there with it to give

0:15:12.400 --> 0:15:13.640
<v Speaker 2>them additional stability.

0:15:13.800 --> 0:15:16.400
<v Speaker 3>What was it? Was it like, I want to say,

0:15:16.440 --> 0:15:19.880
<v Speaker 3>like chopped up newspaper or straw or sawdust or something

0:15:19.960 --> 0:15:23.800
<v Speaker 3>to that effect. Yeah, yeah, so fresh straw would be

0:15:23.920 --> 0:15:26.000
<v Speaker 3>serving the purpose here, and it does seem like it

0:15:26.040 --> 0:15:27.680
<v Speaker 3>did need to be fresh, and we'll come back to

0:15:27.760 --> 0:15:31.120
<v Speaker 3>that in a second. Then, so you have the mud

0:15:31.160 --> 0:15:34.200
<v Speaker 3>you've added in the fresh straw. Then you mold these

0:15:34.280 --> 0:15:37.080
<v Speaker 3>into more or less uniform brick shapes, and then you

0:15:37.240 --> 0:15:40.640
<v Speaker 3>leave them to air dry. And then once dry, you

0:15:40.680 --> 0:15:44.360
<v Speaker 3>know today you have bricks for building all sorts of structures.

0:15:44.960 --> 0:15:47.360
<v Speaker 3>So this began as mud, but it ends up being

0:15:47.400 --> 0:15:48.960
<v Speaker 3>sturdy enough to build.

0:15:48.680 --> 0:15:51.920
<v Speaker 2>With, right, So there are some pros and cons here.

0:15:51.960 --> 0:15:54.880
<v Speaker 2>So the pros the big pro of course, is that

0:15:54.920 --> 0:15:59.720
<v Speaker 2>these are inexpensive and they don't require high temperature, fuel

0:15:59.720 --> 0:16:02.960
<v Speaker 2>consuming ovens to bake them as you have with with

0:16:03.080 --> 0:16:05.920
<v Speaker 2>baked bricks. You can make a ton of them. You

0:16:05.920 --> 0:16:09.000
<v Speaker 2>can use them to build battlements, buildings, et cetera in

0:16:09.040 --> 0:16:10.000
<v Speaker 2>pretty short order.

0:16:10.280 --> 0:16:14.040
<v Speaker 3>So again they're they're cheap, they're fast building material to

0:16:14.120 --> 0:16:17.320
<v Speaker 3>make them as abundant, and they get the job done right.

0:16:17.680 --> 0:16:20.000
<v Speaker 2>And I don't want to imply that, you know, there's

0:16:20.120 --> 0:16:22.920
<v Speaker 2>just a crude mode of construction, Like obviously there's an

0:16:23.000 --> 0:16:25.360
<v Speaker 2>art and a craftsmanship to making them, and I think

0:16:25.360 --> 0:16:29.280
<v Speaker 2>that's key here too, Like the local people knew how

0:16:29.280 --> 0:16:31.560
<v Speaker 2>to make them. There was a tradition of making them,

0:16:31.720 --> 0:16:34.360
<v Speaker 2>and that also allowed them to bust them out in

0:16:34.440 --> 0:16:36.280
<v Speaker 2>massive quantities in a short amount of time.

0:16:36.640 --> 0:16:38.480
<v Speaker 3>Oh yeah, I want to be clear by saying like

0:16:38.520 --> 0:16:41.040
<v Speaker 3>that they're inexpensive, I mean that they're you know, they're

0:16:41.080 --> 0:16:45.160
<v Speaker 3>inexpensive relative to like quarrying or having to fire the

0:16:45.200 --> 0:16:47.400
<v Speaker 3>bricks in an oven. But that doesn't mean that they're

0:16:47.440 --> 0:16:50.160
<v Speaker 3>like junk. I mean this is this is building material

0:16:50.320 --> 0:16:53.920
<v Speaker 3>that serves its purpose and it is efficient, it's smart.

0:16:54.360 --> 0:16:58.040
<v Speaker 2>Now there are cons here. Of course, these are arid environments,

0:16:58.040 --> 0:17:00.560
<v Speaker 2>but it doesn't mean that it doesn't rain, doesn't mean

0:17:00.600 --> 0:17:05.760
<v Speaker 2>that there aren't floods, periodic flooding and so forth. So yeah,

0:17:05.760 --> 0:17:09.399
<v Speaker 2>they're easily washed away or damage during storms. Plus this

0:17:10.280 --> 0:17:13.280
<v Speaker 2>was impressive, as Higgins points out, the bricks at the

0:17:13.320 --> 0:17:17.840
<v Speaker 2>base of walls of structures draw up and absorb water

0:17:18.000 --> 0:17:22.960
<v Speaker 2>by capillary action. The water evaporates, but quote, salts are

0:17:22.960 --> 0:17:27.480
<v Speaker 2>concentrated and finally crystallize between the mineral grains, causing the

0:17:27.560 --> 0:17:31.159
<v Speaker 2>mud to flake, weakening the base of the walls. And

0:17:31.200 --> 0:17:33.239
<v Speaker 2>he also has this was especially true would have been

0:17:33.240 --> 0:17:36.520
<v Speaker 2>true in Babylon due to the rather brackish ground water.

0:17:37.400 --> 0:17:40.240
<v Speaker 3>Yeah. Okay, so higher salt content in that water, more

0:17:40.600 --> 0:17:42.280
<v Speaker 3>more crystals getting into the bricks.

0:17:42.840 --> 0:17:46.800
<v Speaker 2>Yeah, so mud brick buildings while essential for the time period,

0:17:47.000 --> 0:17:50.159
<v Speaker 2>also required a lot of upkeep, and they would eventually fail.

0:17:50.920 --> 0:17:54.960
<v Speaker 2>Mud brick buildings would eventually crumble and fall apart, and

0:17:55.040 --> 0:17:59.760
<v Speaker 2>any resulting bricks would not be reused, nor would the mud.

0:18:00.640 --> 0:18:02.879
<v Speaker 2>Like you couldn't just like you know, essentially wet it

0:18:02.920 --> 0:18:06.560
<v Speaker 2>all down and form new mud bricks out of that mud,

0:18:06.640 --> 0:18:09.000
<v Speaker 2>out of that soil. And it's thought that a lot

0:18:09.000 --> 0:18:10.840
<v Speaker 2>of this had to do with the fact that at

0:18:10.840 --> 0:18:13.480
<v Speaker 2>this point it's all it's old straw mixed in there,

0:18:13.760 --> 0:18:15.640
<v Speaker 2>and it's not going to hold things together as well

0:18:15.640 --> 0:18:19.080
<v Speaker 2>as fresh straw. So you would get fresh mud from

0:18:19.119 --> 0:18:21.760
<v Speaker 2>the river, you would add fresh straw to that, and

0:18:21.800 --> 0:18:26.040
<v Speaker 2>you would just build new new bricks the old side,

0:18:26.080 --> 0:18:28.760
<v Speaker 2>the crumbled bricks, et cetera. You would just flatten that

0:18:28.880 --> 0:18:32.280
<v Speaker 2>down as much as possible, and that would service the

0:18:32.320 --> 0:18:36.720
<v Speaker 2>foundation for the new structure. And it's interesting that resulting

0:18:36.800 --> 0:18:40.200
<v Speaker 2>mound of old mud bricks is what we call a tell.

0:18:41.640 --> 0:18:45.520
<v Speaker 2>This is like a rising heap where these would these

0:18:45.520 --> 0:18:47.840
<v Speaker 2>buildings would crumble, they'd have to be flattened. You'd build

0:18:47.840 --> 0:18:50.120
<v Speaker 2>a new one that eventually would crumble and be flattened.

0:18:50.480 --> 0:18:55.000
<v Speaker 2>Higgins rights that over the millennia. Such tells actually lifted

0:18:55.000 --> 0:18:58.240
<v Speaker 2>the base levels of cities up above the plane, making

0:18:58.280 --> 0:19:01.760
<v Speaker 2>them more defendable, making the more desirable as places to

0:19:02.200 --> 0:19:05.359
<v Speaker 2>live and to work and to defend yourself. And therefore

0:19:05.359 --> 0:19:06.720
<v Speaker 2>the pattern would just continue.

0:19:07.119 --> 0:19:10.000
<v Speaker 3>Yeah. And so you can see in the locations or

0:19:10.080 --> 0:19:15.160
<v Speaker 3>ruins of some ancient settlements, especially in the ancient Near East,

0:19:15.600 --> 0:19:18.600
<v Speaker 3>that maybe even no buildings remained, but there's just a

0:19:18.640 --> 0:19:21.160
<v Speaker 3>big mound built up off the ground.

0:19:22.040 --> 0:19:35.040
<v Speaker 2>Yeah. So that's incredible. So anyway, the problems of mud

0:19:35.080 --> 0:19:37.960
<v Speaker 2>bricks were known, even though they were traditional, even though

0:19:37.960 --> 0:19:41.240
<v Speaker 2>they were inexpensive. Higgins points out that not only is

0:19:41.280 --> 0:19:44.639
<v Speaker 2>Babylon home to some of the earliest known recorded legal systems,

0:19:45.040 --> 0:19:48.000
<v Speaker 2>but also some of those laws that were recorded concerned

0:19:48.000 --> 0:19:52.080
<v Speaker 2>building collapses. It was written that if a building's collapse

0:19:52.160 --> 0:19:54.920
<v Speaker 2>caused the death of the homeowner, then the builder would

0:19:54.960 --> 0:19:55.960
<v Speaker 2>be put to death.

0:19:56.680 --> 0:19:58.960
<v Speaker 3>Oh wow, that is a strict building code.

0:19:59.359 --> 0:20:02.120
<v Speaker 2>Yeah, but you know, it makes sense you're building, I mean,

0:20:02.200 --> 0:20:05.879
<v Speaker 2>not to say the eye for and eye nature of it,

0:20:06.400 --> 0:20:08.320
<v Speaker 2>you know, makes it makes sense so much. But just

0:20:08.359 --> 0:20:11.480
<v Speaker 2>the idea that like, buildings are important and there has

0:20:11.520 --> 0:20:13.600
<v Speaker 2>to be some sort of you know, some sort of

0:20:13.720 --> 0:20:17.040
<v Speaker 2>law in place to make sure things are built to code.

0:20:17.320 --> 0:20:20.120
<v Speaker 3>Yeah, maybe not death penalty, but builders should be kept

0:20:20.119 --> 0:20:20.840
<v Speaker 3>to a high standard.

0:20:21.200 --> 0:20:24.080
<v Speaker 2>Yeah yeah. And so you know, again, it was known

0:20:24.080 --> 0:20:26.159
<v Speaker 2>that there could be problems with mud bricks, and it

0:20:26.200 --> 0:20:30.040
<v Speaker 2>was discovered early on that you could transform mud bricks

0:20:30.040 --> 0:20:34.480
<v Speaker 2>of a sort into something harder and less susceptible to erosion.

0:20:34.880 --> 0:20:39.000
<v Speaker 2>Higgins writes, quote, heat changes water bearing clay minerals with

0:20:39.040 --> 0:20:44.320
<v Speaker 2>their slippery playing card structure, into larger, interlocking crystals of

0:20:44.440 --> 0:20:48.800
<v Speaker 2>minerals containing less water, which makes a stronger material than

0:20:48.840 --> 0:20:53.320
<v Speaker 2>is water resistant. He ultimately compares this transformation to kind

0:20:53.359 --> 0:20:59.080
<v Speaker 2>of a sped up and you know, less sophisticated process

0:20:59.359 --> 0:21:04.080
<v Speaker 2>of metamorphism that in like in the ground and over

0:21:04.160 --> 0:21:09.200
<v Speaker 2>geologic time, produces things like marble. And so he writes

0:21:09.200 --> 0:21:11.520
<v Speaker 2>that many of the great Babylonian structures of the day

0:21:11.600 --> 0:21:15.040
<v Speaker 2>would have been made of baked bricks, and these would

0:21:15.160 --> 0:21:18.920
<v Speaker 2>ultimately last so long that they would be reused long

0:21:19.080 --> 0:21:22.479
<v Speaker 2>after the final fall of Babylon to build such cities

0:21:22.520 --> 0:21:25.480
<v Speaker 2>as Baghdad. And we see this in other parts of

0:21:25.480 --> 0:21:27.760
<v Speaker 2>the world as well, Like the bricks stand the test

0:21:27.760 --> 0:21:31.560
<v Speaker 2>of time, and then the bricks are scavenged in order

0:21:31.600 --> 0:21:34.320
<v Speaker 2>to build the new cities of an emerging new world.

0:21:34.960 --> 0:21:37.679
<v Speaker 3>But these would have been fire bricks.

0:21:37.720 --> 0:21:39.600
<v Speaker 2>Bricks, Yes, these have been the fired Yeah, you're not

0:21:39.640 --> 0:21:42.000
<v Speaker 2>doing this with mud bricks at all, But baked bricks

0:21:42.520 --> 0:21:45.240
<v Speaker 2>are just that much more durable and and you know,

0:21:45.320 --> 0:21:47.800
<v Speaker 2>and it's it's inter I was been talking about this

0:21:47.840 --> 0:21:49.760
<v Speaker 2>with my wife and she pointed out that, you know,

0:21:49.800 --> 0:21:53.520
<v Speaker 2>a lot of the bricks we see on houses today,

0:21:54.040 --> 0:21:56.600
<v Speaker 2>like they're pure they're purely ornamental. They're real baked bricks,

0:21:56.960 --> 0:22:00.320
<v Speaker 2>but they're not like doing much or anything in the

0:22:00.359 --> 0:22:03.560
<v Speaker 2>way of structural support for the house. Your house isn't

0:22:03.560 --> 0:22:05.920
<v Speaker 2>built out of bricks. It's built out of wood framing

0:22:06.000 --> 0:22:08.040
<v Speaker 2>and all the other stuff. But the bricks are there

0:22:08.119 --> 0:22:11.800
<v Speaker 2>just for ornamental purposes, well, depending on the house. But yeah,

0:22:11.840 --> 0:22:14.960
<v Speaker 2>in a lot of modern uses. Yeah. Now, Higgins points

0:22:15.000 --> 0:22:18.600
<v Speaker 2>out that limestone was also used in special instances, but

0:22:18.680 --> 0:22:22.159
<v Speaker 2>this would have been expensive to import in Babylon, Unlike

0:22:22.200 --> 0:22:26.119
<v Speaker 2>with Nineveh. The walls of Babylon, however, were also sometimes

0:22:26.240 --> 0:22:29.199
<v Speaker 2>listed as an ancient wonder in and of themselves. They

0:22:29.200 --> 0:22:33.399
<v Speaker 2>were made of mud bricks, and the gates faced with

0:22:35.040 --> 0:22:39.600
<v Speaker 2>baked bricks that were glazed with a glass like blue

0:22:39.640 --> 0:22:43.360
<v Speaker 2>glaze that was then detailed with yellow flora and fauna

0:22:43.480 --> 0:22:47.040
<v Speaker 2>things like lions and all. So these walls would have

0:22:47.080 --> 0:22:50.399
<v Speaker 2>begun depended mostly on baked bricks for their their bulk

0:22:51.000 --> 0:22:55.119
<v Speaker 2>and their protective qualities. But then you also had glazed

0:22:55.160 --> 0:22:59.240
<v Speaker 2>baked bricks that made them, you know, beautiful to behold

0:22:59.359 --> 0:23:02.720
<v Speaker 2>and spoke of the glory of the city and its ruler.

0:23:03.280 --> 0:23:05.159
<v Speaker 2>So Higgins goes into a lot more detail in the

0:23:05.160 --> 0:23:07.239
<v Speaker 2>book about all of this, and especially gets into the

0:23:07.280 --> 0:23:11.600
<v Speaker 2>geology of the region. But I think just what we've

0:23:11.680 --> 0:23:14.680
<v Speaker 2>we've drawn out here already, it provides a nice glance

0:23:14.720 --> 0:23:16.840
<v Speaker 2>at the importance of mud bricks in the ancient world

0:23:17.240 --> 0:23:20.280
<v Speaker 2>they're pros and cons, and also how they serve as

0:23:20.320 --> 0:23:24.280
<v Speaker 2>a necessary predecessor to baked brick technology that would basically

0:23:24.359 --> 0:23:27.040
<v Speaker 2>serve as the next step in humanity's ability to take

0:23:27.560 --> 0:23:31.479
<v Speaker 2>essentially mud and remake it as solid earth for our

0:23:31.520 --> 0:23:35.040
<v Speaker 2>own purposes. And how fitting too that this occurred in

0:23:35.080 --> 0:23:39.600
<v Speaker 2>the shadows of the Ziggorots holy mountains constructed by human ingenuity.

0:23:40.359 --> 0:23:43.520
<v Speaker 3>Now, from here I wanted to talk about one specific

0:23:43.640 --> 0:23:49.280
<v Speaker 3>example of amazing mud based construction practices that still exists

0:23:49.640 --> 0:23:52.720
<v Speaker 3>in the world today, and that is the example of

0:23:52.840 --> 0:23:59.000
<v Speaker 3>the mud built skyscrapers of the city of Shibam. So

0:23:59.040 --> 0:24:01.320
<v Speaker 3>I was reading about this number of sources. One of

0:24:01.320 --> 0:24:03.840
<v Speaker 3>the main ones out site is an entry in the

0:24:03.960 --> 0:24:08.840
<v Speaker 3>Encyclopedia of Architectural and Engineering Feats edited by Donald Longmead

0:24:08.920 --> 0:24:12.920
<v Speaker 3>and Christine Garneault, published in two thousand and one. So

0:24:12.960 --> 0:24:17.439
<v Speaker 3>the city of Shibam is located in modern day Yemen.

0:24:17.800 --> 0:24:21.680
<v Speaker 3>It is situated on top of a rock spur at

0:24:21.720 --> 0:24:25.760
<v Speaker 3>the southern tip of the Ruballkhali Desert of the Arabian

0:24:25.800 --> 0:24:30.159
<v Speaker 3>Peninsula and the Rublkali. That name means empty quarter. This

0:24:30.280 --> 0:24:33.040
<v Speaker 3>is an area of approximately one thousand by five hundred

0:24:33.119 --> 0:24:38.879
<v Speaker 3>kilometers covered in sand dunes, with relatively little human habitation

0:24:39.119 --> 0:24:42.159
<v Speaker 3>and plant and animal life compared to other areas. It

0:24:42.240 --> 0:24:47.520
<v Speaker 3>is a hyper arid desert of windswept dunes of sand.

0:24:48.520 --> 0:24:51.040
<v Speaker 3>So this is near the southern end of that area

0:24:51.160 --> 0:24:54.800
<v Speaker 3>sort of where it's transitioning into other sort of ecoregions.

0:24:55.400 --> 0:24:58.920
<v Speaker 3>Many of the buildings that still stand in the city

0:24:58.920 --> 0:25:03.040
<v Speaker 3>of Shabam today date back to the sixteenth century, though

0:25:03.080 --> 0:25:06.120
<v Speaker 3>the settlement itself is older. Several sources I was looking

0:25:06.160 --> 0:25:08.879
<v Speaker 3>at said it went back to the third century CE.

0:25:09.400 --> 0:25:11.639
<v Speaker 3>The population of the city in the modern era is

0:25:11.720 --> 0:25:17.080
<v Speaker 3>roughly seven thousand, and most of these people live in

0:25:17.160 --> 0:25:21.280
<v Speaker 3>these mud brick high rise houses. There are more than

0:25:21.359 --> 0:25:25.360
<v Speaker 3>five hundred of these structures inside the city walls. I've

0:25:25.400 --> 0:25:29.679
<v Speaker 3>seen vastly conflicting estimates on the height of the tallest ones.

0:25:30.119 --> 0:25:33.240
<v Speaker 3>The Encyclopedia entry I just cited says that some of

0:25:33.280 --> 0:25:36.560
<v Speaker 3>them are up to twelve stories tall. Other sources say

0:25:36.600 --> 0:25:39.040
<v Speaker 3>the tallest are more like seven stories. I don't know

0:25:39.080 --> 0:25:41.399
<v Speaker 3>what accounts for that difference, but I bet it depends

0:25:41.400 --> 0:25:44.320
<v Speaker 3>on how you're counting the stories. Maybe its height versus

0:25:44.359 --> 0:25:48.200
<v Speaker 3>the actual number of occupied floors, because I think within

0:25:48.280 --> 0:25:50.840
<v Speaker 3>those buildings the floors are actually quite tall, like the

0:25:50.880 --> 0:25:53.879
<v Speaker 3>ceilings are high, and there will be multiple levels of

0:25:54.000 --> 0:25:56.920
<v Speaker 3>windows within a single floor of the building.

0:25:57.640 --> 0:26:00.240
<v Speaker 2>That would make sense too, based on some of the

0:26:00.080 --> 0:26:03.560
<v Speaker 2>the design parameters that are that are common with with

0:26:03.560 --> 0:26:05.560
<v Speaker 2>with with this sort of climate and the sort of

0:26:05.560 --> 0:26:08.240
<v Speaker 2>construction material like we referenced earlier.

0:26:08.040 --> 0:26:11.480
<v Speaker 3>Right, because you want a lot of windows situated high

0:26:11.560 --> 0:26:14.080
<v Speaker 3>up so that as hot air rises, it can flow

0:26:14.119 --> 0:26:18.760
<v Speaker 3>out through those windows. So you get high ceilings, windows

0:26:18.880 --> 0:26:22.600
<v Speaker 3>up near the ceiling above where the people are walking around.

0:26:23.600 --> 0:26:26.760
<v Speaker 2>Now, I think people should if it's safe to do so,

0:26:27.119 --> 0:26:29.320
<v Speaker 2>you know, not if you're driving the car, obviously, but

0:26:29.760 --> 0:26:31.959
<v Speaker 2>you should look up images of this because when we

0:26:32.000 --> 0:26:36.720
<v Speaker 2>say mud rick high rises, or you hear a description

0:26:36.920 --> 0:26:40.199
<v Speaker 2>like the Manhattan of the desert, which I've seen, you

0:26:40.280 --> 0:26:44.280
<v Speaker 2>might you might not fully believe it, but because it

0:26:44.760 --> 0:26:48.080
<v Speaker 2>is very almost unreal to behold. But yes, it does

0:26:48.359 --> 0:26:51.719
<v Speaker 2>look essentially like parts of Manhattan in terms of the

0:26:51.720 --> 0:26:53.840
<v Speaker 2>scope of the buildings and the height of the buildings,

0:26:53.880 --> 0:26:56.640
<v Speaker 2>and the modernity of the buildings, you know, and there's

0:26:56.680 --> 0:26:59.760
<v Speaker 2>sort of basic shape and design. This does not look

0:27:00.359 --> 0:27:04.560
<v Speaker 2>like a like like some sort of you know, archaic city.

0:27:05.000 --> 0:27:07.800
<v Speaker 2>It looks at once modern and yet you can tell

0:27:07.840 --> 0:27:11.200
<v Speaker 2>there's something about the building materials that is different. So

0:27:11.720 --> 0:27:15.520
<v Speaker 2>this is a remarkable city that is rising up out

0:27:15.520 --> 0:27:16.240
<v Speaker 2>of the desert here.

0:27:16.840 --> 0:27:21.600
<v Speaker 3>Some sources have identified these as the world's oldest skyscrapers.

0:27:21.680 --> 0:27:24.040
<v Speaker 3>I don't know how you make the cut for skyscraper,

0:27:24.720 --> 0:27:27.359
<v Speaker 3>but they are very old buildings and very tall for

0:27:27.440 --> 0:27:30.440
<v Speaker 3>their construction materials. So they are made of mud bricks,

0:27:31.000 --> 0:27:34.639
<v Speaker 3>and yeah, you mentioned the sort of nickname used in

0:27:34.680 --> 0:27:38.400
<v Speaker 3>some Western media, the Manhattan of the desert. As far

0:27:38.440 --> 0:27:42.080
<v Speaker 3>as I know, the city of Shibam was first called

0:27:42.119 --> 0:27:45.200
<v Speaker 3>that in the nineteen thirties. I think that it goes

0:27:45.240 --> 0:27:48.960
<v Speaker 3>back to the British explorer Freya Stark who called it that.

0:27:49.560 --> 0:27:52.720
<v Speaker 3>And speaking of how the city was described in Western

0:27:52.760 --> 0:27:55.560
<v Speaker 3>media in the nineteen thirties, I found an article in

0:27:55.600 --> 0:27:58.680
<v Speaker 3>an old issue of Popular Mechanics from nineteen thirty six

0:27:58.760 --> 0:28:03.159
<v Speaker 3>called MUDs sky scrapers of desert built long before the

0:28:03.240 --> 0:28:07.280
<v Speaker 3>log cabin. So it's just a little paragraph, but I

0:28:07.280 --> 0:28:08.959
<v Speaker 3>wanted to read this because I thought it was funny.

0:28:08.960 --> 0:28:12.480
<v Speaker 3>So it First the caption on the photo says centuries

0:28:12.520 --> 0:28:15.880
<v Speaker 3>old city of Shibam in Southern Arabia is a cluster

0:28:15.960 --> 0:28:19.520
<v Speaker 3>of sun hardened mud skyscrapers that have withstood tests of

0:28:19.560 --> 0:28:23.400
<v Speaker 3>time and weather. And then the body text says, mud

0:28:23.480 --> 0:28:27.040
<v Speaker 3>skyscrapers that were hundreds of years old when log cabins

0:28:27.080 --> 0:28:30.679
<v Speaker 3>began to dot the American wilderness still stand in the

0:28:30.720 --> 0:28:34.560
<v Speaker 3>ancient city of Shabam in Southern Arabia. The modern steel

0:28:34.600 --> 0:28:38.800
<v Speaker 3>skyscraper is only fifty years old. Shabomb was a thriving

0:28:38.880 --> 0:28:41.400
<v Speaker 3>city of tall buildings in the time of the Queen

0:28:41.480 --> 0:28:45.200
<v Speaker 3>of Sheba, and still is a busy desert metropolis today,

0:28:45.680 --> 0:28:49.440
<v Speaker 3>so constructed as to withstand the raids of hostile Arab tribesmen,

0:28:49.480 --> 0:28:53.120
<v Speaker 3>with the windows high above the ground. The Shabam skyscrapers

0:28:53.160 --> 0:28:56.640
<v Speaker 3>were of mud mixed with straw and maize, dried and

0:28:56.720 --> 0:29:00.040
<v Speaker 3>hardened by the desert sun. And then directly under that

0:29:00.080 --> 0:29:05.320
<v Speaker 3>there's another headline that says insects killed by vaporizer heated electrically.

0:29:06.800 --> 0:29:09.280
<v Speaker 3>But so, as Rob said, if you're able to look

0:29:09.360 --> 0:29:11.520
<v Speaker 3>up images of the city of Shabam, you should because

0:29:11.600 --> 0:29:16.200
<v Speaker 3>it's amazing looking. But if you can't, one thing you

0:29:16.200 --> 0:29:20.160
<v Speaker 3>should understand is that the city itself has a notably

0:29:20.480 --> 0:29:24.840
<v Speaker 3>small and tidy horizontal footprint. It is about half a

0:29:24.880 --> 0:29:29.720
<v Speaker 3>square kilometer stretching up instead of out. And when it

0:29:29.760 --> 0:29:33.680
<v Speaker 3>was recognized by UNESCO's World Heritage List in the nineteen

0:29:33.720 --> 0:29:36.040
<v Speaker 3>eighties I think it was nineteen eighty two, it was

0:29:36.080 --> 0:29:39.040
<v Speaker 3>described as quote one of the oldest and best examples

0:29:39.040 --> 0:29:44.720
<v Speaker 3>of urban planning based on the principle of vertical construction. Now, Rob,

0:29:45.040 --> 0:29:48.440
<v Speaker 3>I'm about to divulge something of great relevance to you. Personally,

0:29:48.480 --> 0:29:52.640
<v Speaker 3>I know you love a skybridge. Well, A lot of

0:29:52.720 --> 0:29:56.480
<v Speaker 3>the mud built high rises in Shabam are linked by

0:29:56.640 --> 0:30:02.160
<v Speaker 3>upper floor floating corridors. Skybridges may out of mud. So

0:30:02.480 --> 0:30:04.440
<v Speaker 3>I attached some photos here for you to look at.

0:30:04.520 --> 0:30:07.000
<v Speaker 3>It looks, at least at least some of the photos

0:30:07.000 --> 0:30:09.280
<v Speaker 3>I could find, it looks like the skybridges are not

0:30:09.560 --> 0:30:11.600
<v Speaker 3>covered on top. I don't know if they're all like

0:30:11.640 --> 0:30:14.000
<v Speaker 3>that or if it's just some of them, but in

0:30:14.560 --> 0:30:17.400
<v Speaker 3>some of these photos it's like a walkway connecting the

0:30:17.440 --> 0:30:21.320
<v Speaker 3>upper floors of these buildings that has a bottom, of course,

0:30:21.400 --> 0:30:23.240
<v Speaker 3>and then it has walls rising up on the sides,

0:30:23.280 --> 0:30:24.240
<v Speaker 3>but not a roof.

0:30:24.960 --> 0:30:28.600
<v Speaker 2>Wow, this is amazing. Yes, I had no idea, but

0:30:28.720 --> 0:30:33.239
<v Speaker 2>here they are. Yeah, the mud brick skybridges, I'll take it.

0:30:33.840 --> 0:30:36.400
<v Speaker 3>So from what I've read, the design of the city

0:30:36.440 --> 0:30:39.520
<v Speaker 3>with its mud walls all around it also, as I said,

0:30:39.560 --> 0:30:42.320
<v Speaker 3>it has walls surrounding the city that are also made

0:30:42.320 --> 0:30:46.400
<v Speaker 3>of mud brick. The design of the city, with the walls,

0:30:46.440 --> 0:30:49.720
<v Speaker 3>the high rises and the skybridges, is in large part

0:30:49.920 --> 0:30:53.400
<v Speaker 3>defensive in nature. The city was built to defend itself

0:30:53.480 --> 0:30:57.760
<v Speaker 3>against marauders. Now why, like, what would make this city

0:30:57.800 --> 0:31:02.120
<v Speaker 3>in particular a target for such attacks. According to some sources,

0:31:02.120 --> 0:31:04.360
<v Speaker 3>it may have a lot to do with Frankensnse and

0:31:04.400 --> 0:31:09.120
<v Speaker 3>the Frankensense trade. Frankinson's traders used to have routes that

0:31:09.280 --> 0:31:13.440
<v Speaker 3>cross the Rubl Khali desert, and Shibam was a hub

0:31:13.560 --> 0:31:16.480
<v Speaker 3>along one of those caravan routes. So there was a

0:31:16.520 --> 0:31:20.560
<v Speaker 3>lot of Frankensense trade and as a result, a decent

0:31:20.600 --> 0:31:24.520
<v Speaker 3>amount of wealth associated with that. Now, Rob as you mentioned,

0:31:24.840 --> 0:31:27.880
<v Speaker 3>mud based buildings are great and that they have many

0:31:27.880 --> 0:31:31.840
<v Speaker 3>wonderful properties, but they do need frequent upkeep. The walls

0:31:31.880 --> 0:31:35.000
<v Speaker 3>have to be replastered on an ongoing basis to counteract

0:31:35.040 --> 0:31:37.960
<v Speaker 3>erosion damage from wind and rain, and they also have

0:31:38.040 --> 0:31:40.880
<v Speaker 3>to be built with the limitations of their construction materials

0:31:40.920 --> 0:31:45.040
<v Speaker 3>in mind. So the mud high rises here they tend

0:31:45.080 --> 0:31:48.920
<v Speaker 3>to have thicker walls near the bottom that become thinner

0:31:48.960 --> 0:31:51.000
<v Speaker 3>as the stories go up. So the buildings kind of

0:31:51.680 --> 0:31:55.600
<v Speaker 3>taper inward as they go up higher, and this is

0:31:55.680 --> 0:31:58.800
<v Speaker 3>to reduce the weight load from higher floors pressing down

0:31:58.840 --> 0:32:03.600
<v Speaker 3>on the bricks below, because again the walls are partially

0:32:03.680 --> 0:32:07.680
<v Speaker 3>load bearing, though there are also some internal posts like

0:32:07.760 --> 0:32:10.600
<v Speaker 3>timber posts that help bear the weight of the building

0:32:10.600 --> 0:32:12.920
<v Speaker 3>as well. I was kind of surprised to learn that

0:32:13.040 --> 0:32:15.640
<v Speaker 3>many of the houses here are actually occupied only by

0:32:15.680 --> 0:32:19.680
<v Speaker 3>a single family. So often the family will live on

0:32:19.720 --> 0:32:21.800
<v Speaker 3>the upper floors of the building, and then the lower

0:32:21.840 --> 0:32:26.520
<v Speaker 3>floors are places that are traditionally used for storage of food,

0:32:26.680 --> 0:32:29.360
<v Speaker 3>like grain storage and for livestock.

0:32:30.440 --> 0:32:32.120
<v Speaker 2>That's fascinating, and I guess it would make sense too

0:32:32.120 --> 0:32:34.120
<v Speaker 2>that you'd want to live on those upper floors because

0:32:34.160 --> 0:32:36.440
<v Speaker 2>you would get more ventilation and so forth.

0:32:46.280 --> 0:32:49.320
<v Speaker 3>Now, Shbam lies in a valley at the confluence of

0:32:49.360 --> 0:32:53.360
<v Speaker 3>several waddies. A waddy is a ravine or a river

0:32:53.440 --> 0:32:56.000
<v Speaker 3>channel in the desert that is dry most of the time,

0:32:56.040 --> 0:32:59.120
<v Speaker 3>but then floods with water during the rainy season, and

0:32:59.200 --> 0:33:02.320
<v Speaker 3>as often have in desert environments, it can be very

0:33:02.400 --> 0:33:05.800
<v Speaker 3>dry and then suddenly extremely wet when the rain comes.

0:33:05.880 --> 0:33:09.080
<v Speaker 3>You know, so the flood comes in, and that can

0:33:09.120 --> 0:33:14.240
<v Speaker 3>be very dangerous to human settlements, especially settlements made out

0:33:14.280 --> 0:33:19.680
<v Speaker 3>of mud brick. Because of the placement at the convergence

0:33:19.680 --> 0:33:23.840
<v Speaker 3>of these waddies, Shabam is vulnerable to flooding and has

0:33:23.840 --> 0:33:27.240
<v Speaker 3>suffered catastrophic flooding damage at various points in history. Such

0:33:27.240 --> 0:33:30.120
<v Speaker 3>as in fifteen thirty two, that's when a lot of

0:33:30.160 --> 0:33:33.640
<v Speaker 3>the city had to be rebuilt. And why that's you know,

0:33:33.680 --> 0:33:37.720
<v Speaker 3>as far back as most of the skyscrapers there today date. Now,

0:33:37.760 --> 0:33:40.280
<v Speaker 3>why would you build high rises out of mud here

0:33:40.360 --> 0:33:44.240
<v Speaker 3>instead of just more you know, regular low lying dwellings. Well.

0:33:44.280 --> 0:33:47.560
<v Speaker 3>The entry in the Encyclopedia of Architectural and Engineering Feats

0:33:47.560 --> 0:33:52.480
<v Speaker 3>identifies several reasons for the vertical expansion. One is because

0:33:52.640 --> 0:33:56.560
<v Speaker 3>of the area's proneness to flooding. The city is situated up,

0:33:56.600 --> 0:33:58.960
<v Speaker 3>as I said on kind of a rockspur so it's

0:33:59.320 --> 0:34:02.320
<v Speaker 3>raised up above the floor of the valley, but not

0:34:02.520 --> 0:34:05.520
<v Speaker 3>raised up enough to totally avoid flood damage, and floods

0:34:05.520 --> 0:34:09.960
<v Speaker 3>can threaten it. So one is protection from flooding. Another

0:34:10.280 --> 0:34:15.560
<v Speaker 3>is preservation of horizontal acreage around the city for agriculture,

0:34:15.600 --> 0:34:19.920
<v Speaker 3>because there are date palm groves all around, and so

0:34:20.040 --> 0:34:22.760
<v Speaker 3>expanding the footprint of the city would essentially cut into

0:34:22.840 --> 0:34:24.120
<v Speaker 3>the farmland around it.

0:34:24.600 --> 0:34:27.760
<v Speaker 2>This detail makes for some really beautiful photos though, because

0:34:27.800 --> 0:34:32.640
<v Speaker 2>you see those brilliant green date palms all around the

0:34:32.960 --> 0:34:35.920
<v Speaker 2>outside walls of the city.

0:34:36.000 --> 0:34:39.360
<v Speaker 3>Yes. Another reason is the desire to gather families in

0:34:39.400 --> 0:34:42.280
<v Speaker 3>a single building I guess this means like even large families.

0:34:42.960 --> 0:34:47.279
<v Speaker 3>And then finally to squeeze more of the city inside

0:34:47.400 --> 0:34:50.680
<v Speaker 3>the protective perimeter wall, which again was to defend against

0:34:50.719 --> 0:34:53.839
<v Speaker 3>raiders who might want to attack the city for its

0:34:53.840 --> 0:34:57.920
<v Speaker 3>wealth associated with the Frankinson's trade. Now we've already covered

0:34:57.960 --> 0:35:00.640
<v Speaker 3>how mud bricks are made, but how are these skyscrapers

0:35:00.640 --> 0:35:03.239
<v Speaker 3>in particular are put together. Well, they are made out

0:35:03.239 --> 0:35:05.279
<v Speaker 3>of mud bricks as far as I can tell, you know,

0:35:05.320 --> 0:35:07.920
<v Speaker 3>based on the normal method. So these would be mud

0:35:08.000 --> 0:35:11.600
<v Speaker 3>reinforced with straw baked in the sun, which is stuccoed

0:35:11.640 --> 0:35:13.960
<v Speaker 3>over on the outside of the buildings with a plaster

0:35:14.120 --> 0:35:17.080
<v Speaker 3>made out of clay and chopped straw. And then this

0:35:17.120 --> 0:35:20.600
<v Speaker 3>is all placed upon a stone foundation. As I said,

0:35:20.640 --> 0:35:23.840
<v Speaker 3>the mud brick walls tend to taper inward and become

0:35:23.920 --> 0:35:26.880
<v Speaker 3>thinner as they go up, because again the walls are

0:35:26.920 --> 0:35:31.320
<v Speaker 3>partially load bearing. The buildings reach heights of forty meters

0:35:31.440 --> 0:35:34.000
<v Speaker 3>or one hundred and thirty feet, and the walls of

0:35:34.040 --> 0:35:36.480
<v Speaker 3>the ground floor are generally between one point three and

0:35:36.520 --> 0:35:39.720
<v Speaker 3>two meters thick, so that's like four to six feet thick.

0:35:40.200 --> 0:35:41.840
<v Speaker 3>There's a lot of it just seems to be a

0:35:41.840 --> 0:35:45.319
<v Speaker 3>lot of energy efficiency in mind in the construction of

0:35:45.360 --> 0:35:47.919
<v Speaker 3>the city because they have all these properties. But also

0:35:48.120 --> 0:35:50.600
<v Speaker 3>like they have the sky bridges I mentioned, and that

0:35:50.760 --> 0:35:53.359
<v Speaker 3>is to allow neighbors to visit one another without having

0:35:53.360 --> 0:35:55.680
<v Speaker 3>to go up and down the stairs, you know, go

0:35:56.280 --> 0:35:58.799
<v Speaker 3>up and down, wasting energy going that way. But then

0:35:58.840 --> 0:36:03.360
<v Speaker 3>also the upper floors have this external white stucco to

0:36:03.520 --> 0:36:06.320
<v Speaker 3>help reflect solar radiation and help keep them cool.

0:36:07.160 --> 0:36:09.400
<v Speaker 2>I love I love this detail about the skybridge because this,

0:36:09.560 --> 0:36:13.000
<v Speaker 2>like this lines up with the basic rationale for skybridges

0:36:13.040 --> 0:36:16.880
<v Speaker 2>in the age of skyscrapers, and this sort of you know,

0:36:17.040 --> 0:36:21.960
<v Speaker 2>forward thinking futuristic idea that like, well, life is going

0:36:22.000 --> 0:36:24.439
<v Speaker 2>to be up there now and we need to move

0:36:24.480 --> 0:36:28.560
<v Speaker 2>around up there building to building, And this is an

0:36:28.600 --> 0:36:33.120
<v Speaker 2>example of it not really being a thoroughly futuristic idea

0:36:33.160 --> 0:36:36.759
<v Speaker 2>at all, Like it's it's ultimately a much older, even

0:36:36.800 --> 0:36:40.359
<v Speaker 2>ancient idea at least in places where you had tall

0:36:40.400 --> 0:36:41.080
<v Speaker 2>buildings like this.

0:36:41.800 --> 0:36:43.279
<v Speaker 3>Or maybe you could say it has been part of

0:36:43.320 --> 0:36:46.400
<v Speaker 3>a smart, progressive technological framework for ages.

0:36:46.960 --> 0:36:50.239
<v Speaker 2>Yeah, yeah, I think so, because I imagine imagine like

0:36:50.880 --> 0:36:53.799
<v Speaker 2>coming to this city centuries ago, you know, and just

0:36:53.840 --> 0:36:56.520
<v Speaker 2>how modern and advanced, it would be like this was

0:36:56.560 --> 0:36:58.439
<v Speaker 2>like the blade Runner city of the day.

0:37:00.120 --> 0:37:03.239
<v Speaker 3>Now a lot of the city's architecture centers around helping

0:37:03.320 --> 0:37:06.319
<v Speaker 3>to deal with extreme heat. So one advantage of having

0:37:06.400 --> 0:37:08.800
<v Speaker 3>tall buildings close together is that it really helps to

0:37:08.840 --> 0:37:12.640
<v Speaker 3>provide shade within the city. Buildings also have a lot

0:37:12.680 --> 0:37:15.799
<v Speaker 3>of windows to aid in ventilation, especially near the top,

0:37:15.880 --> 0:37:19.440
<v Speaker 3>letting hot air out. But they also like the doors

0:37:19.520 --> 0:37:23.520
<v Speaker 3>in these buildings, many of them are carved wooden doors

0:37:24.080 --> 0:37:28.160
<v Speaker 3>that will have like these beautiful geometric patterns carved into them,

0:37:28.160 --> 0:37:30.799
<v Speaker 3>but they will have openings in the wood of the

0:37:30.840 --> 0:37:34.440
<v Speaker 3>doors again to allow ventilation, you know, natural airflow through.

0:37:35.000 --> 0:37:37.240
<v Speaker 3>And also in the city. I was watching one video

0:37:37.280 --> 0:37:41.560
<v Speaker 3>documentary about it that showed the city still having some

0:37:42.320 --> 0:37:46.880
<v Speaker 3>very old school wooden locks, so like locks on doors

0:37:46.920 --> 0:37:50.239
<v Speaker 3>that you would open by having a wooden paddle that

0:37:50.360 --> 0:37:53.440
<v Speaker 3>has a particular arrangement of pegs poking up off of it,

0:37:53.520 --> 0:37:55.399
<v Speaker 3>So you can reach the wooden paddle into the lock

0:37:55.400 --> 0:37:57.359
<v Speaker 3>hole and you press it up and if it has

0:37:57.400 --> 0:38:01.080
<v Speaker 3>the right arrangement of pegs, it lifts the what do

0:38:01.080 --> 0:38:03.239
<v Speaker 3>they call the lifts the little tumblers, I guess, and

0:38:03.280 --> 0:38:06.720
<v Speaker 3>then the lock opens Some buildings in the city also

0:38:06.760 --> 0:38:12.080
<v Speaker 3>have wooden mashrabias, which are if you don't know what

0:38:12.080 --> 0:38:15.640
<v Speaker 3>that is, it's sort of like a wooden, enclosed but

0:38:15.840 --> 0:38:20.680
<v Speaker 3>ventilated deck area sort of, I don't know the correct

0:38:20.719 --> 0:38:23.000
<v Speaker 3>way to describe it. Look it up, look up pictures

0:38:23.040 --> 0:38:26.360
<v Speaker 3>of them. There are these beautiful external features that you

0:38:26.400 --> 0:38:28.920
<v Speaker 3>see on a lot of buildings throughout the Islamic world.

0:38:29.360 --> 0:38:31.840
<v Speaker 2>You know, coming back to what you said earlier about

0:38:31.840 --> 0:38:35.920
<v Speaker 2>the setbacks in the design, the idea that you know,

0:38:35.920 --> 0:38:38.680
<v Speaker 2>they taper inward and there's kind of a terracing as

0:38:38.719 --> 0:38:41.239
<v Speaker 2>they go up. And of course this applies to more

0:38:41.280 --> 0:38:44.440
<v Speaker 2>than just mud brick buildings, but you know, thicker at

0:38:44.440 --> 0:38:48.920
<v Speaker 2>the bottom less mass towards the top. You know. This

0:38:49.440 --> 0:38:53.520
<v Speaker 2>makes me think of setbacks in like a modern city

0:38:53.600 --> 0:38:57.040
<v Speaker 2>environment like New York City, where even when you get

0:38:57.040 --> 0:39:00.920
<v Speaker 2>to the point where you don't need the setbacks from

0:39:00.960 --> 0:39:05.560
<v Speaker 2>a structural standpoint, setbacks end up being desired. You know,

0:39:05.680 --> 0:39:08.680
<v Speaker 2>well for I guess a couple of reasons. One just esthetically,

0:39:08.760 --> 0:39:12.120
<v Speaker 2>but also uh, you put these setback laws in place

0:39:12.200 --> 0:39:16.400
<v Speaker 2>because you don't want to create the just like depths

0:39:16.560 --> 0:39:19.400
<v Speaker 2>of shadow where the sun never shines, you know, you

0:39:19.480 --> 0:39:22.319
<v Speaker 2>want there to be sort of more open sky in

0:39:22.440 --> 0:39:27.320
<v Speaker 2>these these ravines between the skyscrapers. And yet also, you

0:39:27.360 --> 0:39:30.160
<v Speaker 2>know you touched on with with this city that you know,

0:39:30.280 --> 0:39:32.959
<v Speaker 2>to a certain extent, those wells of shadow are also

0:39:33.040 --> 0:39:36.280
<v Speaker 2>desired because you want to create to create some additional

0:39:36.400 --> 0:39:39.680
<v Speaker 2>escape from the overbearing power of the sun.

0:39:40.320 --> 0:39:42.479
<v Speaker 3>Yeah, that's right. So I guess again there are trade

0:39:42.480 --> 0:39:47.400
<v Speaker 3>offs there. As you know, building building materials and architecture

0:39:47.440 --> 0:39:50.040
<v Speaker 3>really is a story of trade offs, isn't it. Yeah.

0:39:50.160 --> 0:39:53.680
<v Speaker 3>I don't know if that's a banal observation, I just

0:39:53.960 --> 0:39:55.080
<v Speaker 3>it just occurred to me.

0:39:55.480 --> 0:39:59.239
<v Speaker 2>Well, I think the banal becomes the spectacular when you

0:39:59.320 --> 0:40:03.080
<v Speaker 2>start looking at examples like this that turn our understanding

0:40:03.600 --> 0:40:09.239
<v Speaker 2>of skyscrapers and modern urban environments on their head by

0:40:09.320 --> 0:40:12.839
<v Speaker 2>placing them in in a much older setting and a

0:40:12.840 --> 0:40:18.080
<v Speaker 2>different environment than we're used to contending with. So it's yeah,

0:40:18.480 --> 0:40:20.160
<v Speaker 2>such a fascinating model to look at.

0:40:20.600 --> 0:40:22.920
<v Speaker 3>Now. One last thing is I was reading about some

0:40:23.800 --> 0:40:29.480
<v Speaker 3>threats to this beautiful architectural heritage recently due to weather

0:40:29.640 --> 0:40:34.799
<v Speaker 3>and especially due to conflict in Yemen, leading to difficulty

0:40:34.840 --> 0:40:38.360
<v Speaker 3>and performing the upkeep necessary to keep these buildings standing

0:40:38.400 --> 0:40:41.920
<v Speaker 3>and all that there was apparently a tropical cyclone in

0:40:41.960 --> 0:40:45.080
<v Speaker 3>two thousand and eight that caused a lot of flooding

0:40:45.200 --> 0:40:48.839
<v Speaker 3>and damage to buildings in Shabam. And also I think

0:40:49.120 --> 0:40:53.759
<v Speaker 3>there are some other settlements in the same region that

0:40:53.840 --> 0:40:57.080
<v Speaker 3>have some similar construction and architecture in them that are

0:40:57.120 --> 0:41:00.520
<v Speaker 3>also under threat due to flooding and weather and just

0:41:01.280 --> 0:41:03.880
<v Speaker 3>lack of ability to perform the necessary upkeep. So I

0:41:03.920 --> 0:41:08.240
<v Speaker 3>know there are some restoration and maintenance projects that are underway.

0:41:08.280 --> 0:41:11.319
<v Speaker 3>I think UNESCO might be involved in something going on there,

0:41:11.719 --> 0:41:14.160
<v Speaker 3>But it would be a shame to see this beautiful

0:41:14.200 --> 0:41:17.680
<v Speaker 3>and ingenious architectural tradition, which is in a way it's

0:41:17.680 --> 0:41:20.120
<v Speaker 3>a tradition that's ongoing because of the upkeep you always

0:41:20.120 --> 0:41:24.279
<v Speaker 3>have to do to keep these buildings alive to see

0:41:24.280 --> 0:41:24.960
<v Speaker 3>that go away.

0:41:25.120 --> 0:41:28.239
<v Speaker 2>So yeah, now we also want to stress though that

0:41:28.280 --> 0:41:32.120
<v Speaker 2>of course, this is just one of the phenomenal examples

0:41:32.160 --> 0:41:35.840
<v Speaker 2>of mud brick based architecture you can find throughout the world.

0:41:36.160 --> 0:41:40.480
<v Speaker 2>Like I said earlier, structures made out of mud brick

0:41:40.560 --> 0:41:43.480
<v Speaker 2>are still common throughout North Africa and beyond North Africa,

0:41:44.000 --> 0:41:46.200
<v Speaker 2>but this one really kind of stood out to us

0:41:45.920 --> 0:41:49.400
<v Speaker 2>as something worth highlighting and just showing like what is

0:41:49.440 --> 0:41:53.480
<v Speaker 2>and was possible with mud brick. So, anyway you have

0:41:53.520 --> 0:41:57.120
<v Speaker 2>a particular favorite, or if you've visited a city or

0:41:57.200 --> 0:42:03.319
<v Speaker 2>an archaeological site that features impressive mud brick construction, right in,

0:42:03.960 --> 0:42:05.760
<v Speaker 2>let us know. We'd love to hear from you and

0:42:05.480 --> 0:42:09.080
<v Speaker 2>we can talk about it in a future listener mail episode. Now,

0:42:09.120 --> 0:42:13.200
<v Speaker 2>as for mud as a whole, our multi part look

0:42:13.280 --> 0:42:16.000
<v Speaker 2>at Mud, I think we're going to go at least

0:42:16.040 --> 0:42:18.319
<v Speaker 2>one more episode here. We're going to come back a

0:42:18.320 --> 0:42:21.560
<v Speaker 2>little bit too, mud and warfare. We're going to talk

0:42:21.560 --> 0:42:24.960
<v Speaker 2>about mud volcanoes and who knows what else. There may

0:42:24.960 --> 0:42:27.479
<v Speaker 2>be another mud angle that we don't even know about

0:42:27.560 --> 0:42:30.320
<v Speaker 2>yet because it is yet to emerge through our research,

0:42:30.960 --> 0:42:33.960
<v Speaker 2>so make sure you tune in for that on Tuesday.

0:42:34.040 --> 0:42:37.200
<v Speaker 2>I mangine a reminder that our core episodes of Stuff

0:42:37.239 --> 0:42:39.840
<v Speaker 2>to Blil Your Mind published on Tuesdays and Thursdays, and

0:42:39.840 --> 0:42:41.960
<v Speaker 2>the Stuff to Bulil your Mind podcast feed. We have

0:42:43.200 --> 0:42:46.120
<v Speaker 2>Let's see listener mails on Mondays, we have short form

0:42:46.200 --> 0:42:48.879
<v Speaker 2>artifactor Monster Fact on Wednesdays, and on Fridays, we set

0:42:48.920 --> 0:42:51.160
<v Speaker 2>aside most serious concerns to just talk about a strange

0:42:51.200 --> 0:42:53.279
<v Speaker 2>movie on Weird House Cinema.

0:42:52.840 --> 0:42:56.359
<v Speaker 3>Huge thanks to our excellent audio producer, JJ Posway. If

0:42:56.360 --> 0:42:57.880
<v Speaker 3>you would like to get in touch with us with

0:42:57.920 --> 0:43:00.279
<v Speaker 3>feedback on this episode or any other tues, just a

0:43:00.360 --> 0:43:02.759
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0:43:02.800 --> 0:43:05.360
<v Speaker 3>can email us at contact at stuff to Blow your

0:43:05.440 --> 0:43:13.759
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0:43:13.800 --> 0:43:16.759
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