WEBVTT - Ep100 "Why do brains love slow motion video?"

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<v Speaker 1>Why do we love to watch slow motion in the movies?

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<v Speaker 1>What do Bonnie and Clyde or Inception or the Matrix

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<v Speaker 1>tell us about brains and time perception? And what does

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<v Speaker 1>any of this have to do with unmasking hidden data

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<v Speaker 1>or champion bicyclists or elementary particles or murderers or HG

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<v Speaker 1>Well's time machine. Welcome to Intercosmos with me David Eagleman.

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<v Speaker 1>I'm a neuroscientist and an author at Stanford and in

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<v Speaker 1>these episodes we dive deeply into our three pound universe

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<v Speaker 1>to understand some of the most surprising aspects of our lives.

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<v Speaker 1>Today's episode is about slow motion and what's going on

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<v Speaker 1>in the brain and why we are attracted to it.

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<v Speaker 1>So we all know that if you go to any

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<v Speaker 1>random blockbuster, you're really likely to see some of the

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<v Speaker 1>sequences in slow motions gets employed to accentuate the choreography

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<v Speaker 1>of gun battles or sword fights, and of course it

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<v Speaker 1>doesn't even have to be fighting. You might see it

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<v Speaker 1>in a shot of a basketball dunk, or a flipping car,

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<v Speaker 1>or sprinters crossing the finish line, whatever the shot. What

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<v Speaker 1>we get to witness is fluidity and elegance in a

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<v Speaker 1>visually captivating spectacle that has become a hallmark of Hollywood,

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<v Speaker 1>and it goes even beyond action movies. Even in dramas

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<v Speaker 1>and romances. We see slow motion get leveraged to capture

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<v Speaker 1>intimate emotional moments. We savor the subtleties of someone's eye

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<v Speaker 1>movements or facial expressions or body movements. We understand something

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<v Speaker 1>about the unspoken longing and restrained passion between two protagonists,

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<v Speaker 1>or we watch a tear fall, or we see the

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<v Speaker 1>moment that someone has an unexpected revelation.

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<v Speaker 2>So we see slow motion all the time.

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<v Speaker 1>But have you ever wondered from a neuroscience perspective what

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<v Speaker 1>that's all about and why brains love it so much? Yeah,

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<v Speaker 1>me too, and hence today's podcast. So let's start by

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<v Speaker 1>zooming way out. When did slow motion really start in movies?

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<v Speaker 1>You may be surprised to know that the era of

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<v Speaker 1>slow mo didn't really begin until nineteen sixty seven. And

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<v Speaker 1>what stuns me about this is that by nineteen sixty

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<v Speaker 1>seven we already had supersonic flight and bionic limbs and

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<v Speaker 1>credit cards and digital music, and the space race was

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<v Speaker 1>in full swing, but nobody was using slow motion until.

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<v Speaker 3>I thought, I have an idea about the end that

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<v Speaker 3>should be like a spastic ballet, and that was the image.

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<v Speaker 1>That's Arthur Penn, the director of the nineteen sixty seven

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<v Speaker 1>film Bonnie and Clyde. This was a big Hollywood blockbuster

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<v Speaker 1>that dramatized the real life crime spree of Bonnie Parker

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<v Speaker 1>and Clyde Barrow, and the stars were Fade, Done Away

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<v Speaker 1>and Warren Batty. So Bonnie and Clyde were a young

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<v Speaker 1>couple who became bank robbers during the Great Depression, and

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<v Speaker 1>in the movie, they travel across the country with their

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<v Speaker 1>growing gang and their crimes escalate, and this attracts the

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<v Speaker 1>relentless pursuit by law enforcement, which culminates in a violent ambush.

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<v Speaker 3>And then so I came to the technicians and I said, look,

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<v Speaker 3>this is what I want to get.

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<v Speaker 2>They said, you can't do that.

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<v Speaker 3>I said, I want four cameras. I want them running

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<v Speaker 3>at different speeds, I want them ganged together, and I

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<v Speaker 3>want to roll them all at the same time.

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<v Speaker 1>And so that's what happened. In the final scene, the

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<v Speaker 1>cinematography decelerates into a balletic slow motion as Bonnie and

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<v Speaker 1>Clyde meet their bloody end. Under a hailstorm of police bullets,

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<v Speaker 1>so as they experience their final moment, the audience is

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<v Speaker 1>given some extra seconds to be witnessed to it. Now,

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<v Speaker 1>this really shocked a lot of people. Critics called Arthur

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<v Speaker 1>Penn's slowed down death scene gratuitous and callous, but.

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<v Speaker 2>The idea caught on.

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<v Speaker 1>Bonnie and Clyde had opened the door to slow motion

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<v Speaker 1>and it's never been shut since.

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<v Speaker 2>Now.

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<v Speaker 1>By the way, it's not that the technology was new.

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<v Speaker 1>The method for slow motion movies came into being in

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<v Speaker 1>nineteen o five four when the Austrian physicist August Musker

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<v Speaker 1>invented the technique. So what's the technique. You just speed

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<v Speaker 1>up the recording camera so you're capturing more frames per second.

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<v Speaker 1>In this way, what you're doing is capturing faster changes.

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<v Speaker 1>The time in between each picture is shorter than normal.

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<v Speaker 1>So then when you play the film strip back at

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<v Speaker 1>regular speed, like twenty four frames per second, then the

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<v Speaker 1>scene appears to be in slow motion because the change

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<v Speaker 1>from one frame to the next is very small. This

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<v Speaker 1>was initially just getting used for scientific purposes to slow

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<v Speaker 1>down processes that you can't see well with the naked eye,

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<v Speaker 1>but eventually slow motion was adopted by filmmakers to enhance

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<v Speaker 1>visual storytelling. Now, before we go on, I want to

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<v Speaker 1>make sure we have a clear distinction between slow motion

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<v Speaker 1>in movies and the impression that you might have if

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<v Speaker 1>you have experienced a life threatening situation and it feels

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<v Speaker 1>like the event took a long time. Is this because

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<v Speaker 1>the frame rate of your brain changes.

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<v Speaker 3>No.

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<v Speaker 1>Ninety nine episodes ago, I talked about the impression we

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<v Speaker 1>have of very frightening events having taken a long time.

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<v Speaker 1>This is something I first experienced as a child when

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<v Speaker 1>I fell off of a roof. I have very clear memories,

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<v Speaker 1>and it feels like the whole thing took a few seconds,

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<v Speaker 1>even though I can calculate that it only took point

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<v Speaker 1>six seconds to get from the top to the bottom. Now,

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<v Speaker 1>it turns out that this observation about scary events seeming

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<v Speaker 1>to last longer. This is at least one hundred years

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<v Speaker 1>old in the scientific literature, although I imagine that people have

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<v Speaker 1>noticed this from time immemorial. But my laboratory was the

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<v Speaker 1>first to run experiments on it to see if it

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<v Speaker 1>was an issue of a faster perceptual frame rate, which

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<v Speaker 1>again is how a movie camera captured slow motion or instead,

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<v Speaker 1>does it happen to us? Because of the laying down

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<v Speaker 1>of denser memories and the retrospective estimate of how much

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<v Speaker 1>time had passed. We ran experiments by presenting information at

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<v Speaker 1>a faster rate than a person could normally see, and

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<v Speaker 1>then we put them in a very scary situation where

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<v Speaker 1>we dropped them from one hundred and fifty foot tall

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<v Speaker 1>tower and they were caught in a net below. If

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<v Speaker 1>a person is like a camera speeding up its frame rate,

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<v Speaker 1>then they would be able to easily see the information

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<v Speaker 1>we were flashing at them. But our results indicated that

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<v Speaker 1>the slow motion effect was a.

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<v Speaker 2>Trick of memory.

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<v Speaker 1>In other words, when you're in fear for your life,

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<v Speaker 1>your brain writes down dense memory. It's capturing everything it can,

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<v Speaker 1>whereas normally your memory is very leaky. So when your

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<v Speaker 1>brain then asks what just happened? What just happened and

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<v Speaker 1>reads it out all those dense memories, it estimates that

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<v Speaker 1>the event must have taken longer. Your brain has all

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<v Speaker 1>these rich memories, let's say, the hood crumpling and the

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<v Speaker 1>rear view mirror falling off, and the expression on the

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<v Speaker 1>other driver's face and so on, And given that opulence

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<v Speaker 1>of memory, your brain calculates that the whole event must

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<v Speaker 1>have represented a slightly longer duration. In other words, what

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<v Speaker 1>happens during a scary event is a totally different mechanism

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<v Speaker 1>than slow motion video. Now, when I published our findings,

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<v Speaker 1>some people said to me, Hey, I don't think your

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<v Speaker 1>conclusion is correct because I had a life threatening car

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<v Speaker 1>accident and I know what I experienced. So I said

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<v Speaker 1>to them, Okay, but the guy in your passenger seat

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<v Speaker 1>who was yelling watch out, did it actually.

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<v Speaker 2>Sound like he was saying.

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<v Speaker 1>Because if not, that means that time is not actually dilated.

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<v Speaker 1>Because if you are recording something with a faster frame rate,

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<v Speaker 1>then when you play it back out, everything is stretched.

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<v Speaker 1>So with your experience of time dilation, it's not an

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<v Speaker 1>issue a faster frame rate like a movie camera, but

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<v Speaker 1>instead of denser memory. Please listen to episode one of

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<v Speaker 1>this podcast for much more about that. And the reason

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<v Speaker 1>I'm telling you about this now is because we're going

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<v Speaker 1>to return to this in a few minutes. For now,

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<v Speaker 1>let's get back to filmmaking, where the mechanism is very straightforward.

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<v Speaker 1>You just take more frames per second. Now, I said

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<v Speaker 1>that Bonnie and Clyde was the first major movie to

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<v Speaker 1>use slow motion, but there were actually experiments with it

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<v Speaker 1>before that. One of the earliest uses in cinema was

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<v Speaker 1>in an epic silent film called Intolerance in nineteen sixteen.

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<v Speaker 1>This was made by a director named D. W. Griffith,

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<v Speaker 1>who was experimenting with all millions of techniques of filmmaking

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<v Speaker 1>and used slow motion just a little bit to accentuate

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<v Speaker 1>dramatic moments and heighten emotional tension. But two World Wars

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<v Speaker 1>that over half a century passed before I was used

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<v Speaker 1>in Bonnie and Clyde, in part because the technology had

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<v Speaker 1>to advance to make slow motion more accessible and versatile.

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<v Speaker 1>By the nineteen sixties, people were building high speed cameras

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<v Speaker 1>which were capable of capturing hundreds of frames per second

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<v Speaker 1>and eventually thousands, and this is what allowed filmmakers to

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<v Speaker 1>push new boundaries of representing time and creating effects that

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<v Speaker 1>audiences were captivated by. And the nineteen sixty nine film

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<v Speaker 1>The Wild Bunch, two years after Bonnie and Clyde, really

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<v Speaker 1>helped popularize the technique. And now, of course we don't

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<v Speaker 1>even think about it much because it's a staple of

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<v Speaker 1>modern filmmaking. For example, I recently watched a movie called Wanted,

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<v Speaker 1>which uses super slow motion every time there's a gun battle.

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<v Speaker 1>Where you may remember Christopher Nolan's movie Inception, which has

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<v Speaker 1>these beautiful slow motion dream sequences, especially in the kick

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<v Speaker 1>moments where they're transitioning from one reality to another. So

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<v Speaker 1>increasingly since nineteen sixty seven, movies use time warping all

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<v Speaker 1>the time, and the success of this approach has overtaken

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<v Speaker 1>commercials and music videos, and it's a standard tool on

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<v Speaker 1>our cell phones. And in fact, you can tell when

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<v Speaker 1>something has become a staple because then it shifts into

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<v Speaker 1>the focus of the comedians. Some years ago, the comedian

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<v Speaker 1>Dave Chappelle did a skit in which he was proving

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<v Speaker 1>that everything quote looks cooler in slow motion. So in

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<v Speaker 1>the skit, he walks into the laundromat and says hello

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<v Speaker 1>to a kindly middle aged woman who is preparing her laundry,

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<v Speaker 1>and she takes off her sweatshirt so she can add

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<v Speaker 1>it to her hamper, and it's all very innocent and laundromaty,

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<v Speaker 1>and then he says, let's replay this video in slow motion,

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<v Speaker 1>and now everything changes from mundane to sexy in the

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<v Speaker 1>slow motion replay. The woman lifts the sweatshirt over her

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<v Speaker 1>head and is suddenly replaced by a beautiful young model

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<v Speaker 1>who tosses her hair in a vigorous breeze, and she

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<v Speaker 1>and Dave Chappelle start dancing around each other as the

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<v Speaker 1>wind blows. So this skit cracked up the audience. But

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<v Speaker 1>this just underscores our question, what is the appeal of

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<v Speaker 1>slow motion? Why do we find it so attractive? I

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<v Speaker 1>propose four reasons. The first is the increased esthetic appeal.

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<v Speaker 1>When you decelerate time, you can experience so many more

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<v Speaker 1>details of this scene. And just like Dave Chappelle noticed,

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<v Speaker 1>even ordinary moments get turned into extraordinary visual spectacles. And

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<v Speaker 1>this is because by slowing down time, you highlight the

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<v Speaker 1>intricate features of a scene. The human eye is naturally

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<v Speaker 1>attracted to detail, and slow motion allows us to appreciate

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<v Speaker 1>the subtle nuances of a character's movement, or the play

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<v Speaker 1>of light and shadow, or birds exploding out of a tree,

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<v Speaker 1>or the look on someone's face as they turned to

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<v Speaker 1>see that their lover has left. So you remember the

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<v Speaker 1>Matrix which came out in ninety nine, and you certainly

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<v Speaker 1>remember this bullet dodging scene where Neo bends backward to

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<v Speaker 1>avoid a series of bullets fired at him, and this beautiful,

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<v Speaker 1>slow sweeping shot captures the fluidity in the wondrous precision

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<v Speaker 1>of his movements. The scene could never have worked at

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<v Speaker 1>normal speed because the key was how he was making

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<v Speaker 1>a move that was not normally physically possible, and the

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<v Speaker 1>otherworldly nature of this required immersing us to have time

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<v Speaker 1>to really take it in. Just like Bonnie and Clyde,

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<v Speaker 1>the slowness heightens the tension and the drama. We the

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<v Speaker 1>audience get to squeeze every moment out of the scene

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<v Speaker 1>rather than have it zip by.

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<v Speaker 2>While we're reaching for our popcorn. And again, it doesn't

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<v Speaker 2>have to be action scenes.

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<v Speaker 1>Look at Terrence Malick's film The Tree of Life or

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<v Speaker 1>Darren Aronofsky's Requiem for a Dream. The slow motion allows

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<v Speaker 1>viewers to fully absorb the emotional weight of a scene. Okay,

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<v Speaker 1>so increasing the aesthetic appeal, that's the obvious reason, But

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<v Speaker 1>from a neuroscience point of view, I'm going to suggest

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<v Speaker 1>there are deeper reasons why slow motion works. And this

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<v Speaker 1>leads to my suggestion two, which is that slow motion

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<v Speaker 1>film serves as a proxy for denser memories. So a

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<v Speaker 1>few moments ago, I told you what happens during a

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<v Speaker 1>life threatening situation. Although you don't actually see the event

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<v Speaker 1>unfold in slow motion, the denser memories that you have

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<v Speaker 1>make it seem like it must have been that way

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<v Speaker 1>in retrospect, because there's a greater than normal amount of

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<v Speaker 1>detail when the memory is read back out. And I

0:15:30.080 --> 0:15:34.120
<v Speaker 1>suggest that slow motion film is a stand in a

0:15:34.240 --> 0:15:40.000
<v Speaker 1>substitute for this extra dense memory. By watching a movie

0:15:40.080 --> 0:15:44.480
<v Speaker 1>scene slowly, we get to enjoy a rich experience with

0:15:44.640 --> 0:15:48.160
<v Speaker 1>plenty of time to dwell on all the details that

0:15:48.200 --> 0:15:52.240
<v Speaker 1>would normally streak right past us. We have the opportunity

0:15:52.760 --> 0:15:55.960
<v Speaker 1>to attend to the details and commit them to memory,

0:15:56.600 --> 0:15:59.960
<v Speaker 1>just like we have after a real life high adrenaline moment.

0:16:00.440 --> 0:16:06.040
<v Speaker 1>In other words, slow motion film recreates the sensation of

0:16:06.080 --> 0:16:10.640
<v Speaker 1>grasping all the details, and this explains the natural partnership

0:16:10.960 --> 0:16:13.360
<v Speaker 1>of slow motion videography.

0:16:13.120 --> 0:16:15.240
<v Speaker 2>With high adrenaline moments.

0:16:15.720 --> 0:16:18.160
<v Speaker 1>It's no accident that the first time it really got

0:16:18.280 --> 0:16:22.080
<v Speaker 1>used was the ambush death scene of Bonnie and Clyde.

0:16:22.240 --> 0:16:25.760
<v Speaker 1>The director Arthur Penn said in an interview quote the

0:16:25.800 --> 0:16:30.480
<v Speaker 1>intention there was to get this attenuation of time that

0:16:30.560 --> 0:16:33.880
<v Speaker 1>one experience is when you see something like a terrible

0:16:34.000 --> 0:16:38.680
<v Speaker 1>automobile accident end quote. And giving the audience a heightened

0:16:38.720 --> 0:16:42.760
<v Speaker 1>ability to catch and remember details worked well, and it's

0:16:42.800 --> 0:16:47.920
<v Speaker 1>become a standard signature of high stakes moments. Arthur Penn

0:16:48.000 --> 0:16:50.920
<v Speaker 1>went on to say in nineteen eighty nine, quote, God

0:16:51.000 --> 0:16:54.320
<v Speaker 1>knows we've been imitated thousands and thousands of times.

0:16:54.400 --> 0:16:54.680
<v Speaker 2>Now.

0:16:55.120 --> 0:16:59.160
<v Speaker 1>Every time you see someone attempting violence, they go into

0:16:59.200 --> 0:17:04.000
<v Speaker 1>that basics slow motion end quote. So my assertion is

0:17:04.040 --> 0:17:07.440
<v Speaker 1>that when we witness a moment unfold bit by bit

0:17:07.520 --> 0:17:11.440
<v Speaker 1>in the movies, we get to appreciate its import as

0:17:11.480 --> 0:17:16.399
<v Speaker 1>though we were experiencing the high adrenaline moment ourselves. But

0:17:17.240 --> 0:17:21.880
<v Speaker 1>not all interesting slow motion video involves high adrenaline situations,

0:17:21.920 --> 0:17:25.199
<v Speaker 1>So there is more to our love of it. And

0:17:25.240 --> 0:17:28.160
<v Speaker 1>this leads us to my third suggestion for the success

0:17:28.200 --> 0:17:32.480
<v Speaker 1>of slow motion, which is that it extends human perception

0:17:33.320 --> 0:17:38.200
<v Speaker 1>by unmasking hidden data. It allows the revelation of data

0:17:38.240 --> 0:17:40.960
<v Speaker 1>that's hidden in the folds of time, just like a

0:17:41.080 --> 0:17:45.880
<v Speaker 1>microscope allows us to appreciate the details of a fly's wing.

0:17:46.240 --> 0:17:49.119
<v Speaker 1>And I'm not just talking about action sequences here or

0:17:49.280 --> 0:17:53.040
<v Speaker 1>neo's unusual movements in the matrix, there's much more that

0:17:53.080 --> 0:17:59.360
<v Speaker 1>can be unmasked. Consider something like microexpressions. These are fast

0:17:59.520 --> 0:18:05.320
<v Speaker 1>movements of facial muscles that pass rapidly and unconsciously over

0:18:05.400 --> 0:18:09.639
<v Speaker 1>people's faces. Now, everyone's face does this naturally all the time,

0:18:09.640 --> 0:18:13.560
<v Speaker 1>but you can't really see someone else's micro expressions because

0:18:13.600 --> 0:18:16.840
<v Speaker 1>they're too brief. You're not aware that you are making

0:18:16.920 --> 0:18:20.640
<v Speaker 1>micro expressions, and someone watching you isn't consciously aware that

0:18:20.680 --> 0:18:23.640
<v Speaker 1>you did it. But it turns out that micro expressions

0:18:23.640 --> 0:18:29.760
<v Speaker 1>can carry information and can reveal secrets, including things like deception.

0:18:30.640 --> 0:18:33.720
<v Speaker 1>For example, you may remember the story of Susan Smith,

0:18:34.000 --> 0:18:37.800
<v Speaker 1>who claimed that her children had been kidnapped in a carjacking,

0:18:38.160 --> 0:18:41.760
<v Speaker 1>when in fact she had drowned them. For several days,

0:18:41.760 --> 0:18:44.720
<v Speaker 1>she was on the TV news pleading for help in

0:18:44.800 --> 0:18:48.439
<v Speaker 1>finding her children, but some colleagues of mine claimed that

0:18:48.600 --> 0:18:54.080
<v Speaker 1>a slowed down version of the video revealed micro expressions

0:18:54.160 --> 0:18:57.680
<v Speaker 1>that suggested she was lying about the whole event. The

0:18:57.720 --> 0:19:01.919
<v Speaker 1>idea is that slow motion video unmasks the world of

0:19:01.960 --> 0:19:07.679
<v Speaker 1>these temporally hidden facial clues, and by unveiling things that

0:19:07.760 --> 0:19:12.119
<v Speaker 1>are undetectable by consciousness, slow motion can allow not just

0:19:12.200 --> 0:19:17.439
<v Speaker 1>temporal sleuthing but temporal intimacy. Consider this passage by the

0:19:17.520 --> 0:19:21.119
<v Speaker 1>British sports writer Matt Rendell about the Tour de France

0:19:21.200 --> 0:19:26.119
<v Speaker 1>winner Marco Pantani. Writing about the use of super slow

0:19:26.160 --> 0:19:29.080
<v Speaker 1>motion cameras in sport, Rendell wrote, what I think is

0:19:29.080 --> 0:19:32.880
<v Speaker 1>one of the most beautiful passages in sports writing. Here

0:19:32.960 --> 0:19:36.600
<v Speaker 1>it is read by the actor Sean Judge.

0:19:36.760 --> 0:19:40.240
<v Speaker 4>Now, as he arrives towards victory and the Giro Dtalia,

0:19:40.640 --> 0:19:45.199
<v Speaker 4>the camera almost caresses him. The five seconds between the

0:19:45.320 --> 0:19:48.840
<v Speaker 4>moment Marco appeared in the closing strait and the moment

0:19:48.920 --> 0:19:53.000
<v Speaker 4>he crossed the finish line are extruded to fifteen and

0:19:53.280 --> 0:19:58.040
<v Speaker 4>during seconds ba image frames his head and little else,

0:19:58.640 --> 0:20:03.360
<v Speaker 4>revealing details in visible in real time and at standard resolution.

0:20:04.480 --> 0:20:07.760
<v Speaker 4>A drop of sweat that falls from his chin as

0:20:07.800 --> 0:20:12.520
<v Speaker 4>he makes the bend, the gaping jaw and crumpled forehead,

0:20:12.640 --> 0:20:16.680
<v Speaker 4>and lines beneath the eyes that deepen as Marco rings

0:20:17.160 --> 0:20:22.040
<v Speaker 4>still more speed from the mountain. Then, and it must

0:20:22.119 --> 0:20:24.919
<v Speaker 4>be the moment he crosses the line. He begins to

0:20:25.160 --> 0:20:29.480
<v Speaker 4>rise out of his agony. The torso rises to vertical,

0:20:30.000 --> 0:20:34.760
<v Speaker 4>the arms spread out into a crucifix position, the eyelids

0:20:34.760 --> 0:20:40.399
<v Speaker 4>descend and Marco's face lifts towards the sky. It is

0:20:40.480 --> 0:20:46.199
<v Speaker 4>a moment of transfiguration visible only in super SlowMo or

0:20:46.400 --> 0:20:50.720
<v Speaker 4>in still and only the best of the finish line

0:20:50.720 --> 0:20:56.160
<v Speaker 4>photographers catch it. Super SloMo shows us something we could

0:20:56.280 --> 0:21:02.520
<v Speaker 4>never otherwise see, involuntary gesture Marco never chose to reveal,

0:21:03.119 --> 0:21:07.439
<v Speaker 4>perhaps because without super slow MOO technology he cannot know

0:21:07.680 --> 0:21:12.320
<v Speaker 4>he makes them. The public knows more about Marco than

0:21:12.400 --> 0:21:17.120
<v Speaker 4>Marco himself, a truth we are tempted to imagine, and

0:21:17.240 --> 0:21:19.920
<v Speaker 4>one that has nothing to do with the race outcome

0:21:19.960 --> 0:21:23.120
<v Speaker 4>as such, for the pictures frame out the finish line

0:21:23.119 --> 0:21:25.920
<v Speaker 4>in the clock and show nothing of his work rate,

0:21:26.440 --> 0:21:30.040
<v Speaker 4>muscular toil, or the relative positions of the riders that

0:21:30.160 --> 0:21:35.800
<v Speaker 4>yield the race result. Instead, we find ourselves looking into

0:21:35.840 --> 0:21:39.600
<v Speaker 4>Marco's face the way a mother and her baby might,

0:21:40.320 --> 0:21:45.000
<v Speaker 4>or lovers at the moment their affection is first reciprocated.

0:21:46.760 --> 0:21:49.480
<v Speaker 1>So slow motion allows us to pick up on the

0:21:49.560 --> 0:21:53.520
<v Speaker 1>world that would otherwise rush past us. And in this

0:21:54.040 --> 0:21:59.440
<v Speaker 1>slow world we get to luxuriate in the otherwise invisible

0:21:59.520 --> 0:22:05.080
<v Speaker 1>detail with which we're always surrounded but we never see.

0:22:05.200 --> 0:22:08.400
<v Speaker 1>And now we're ready from a fourth point. Slow motion

0:22:08.560 --> 0:22:14.760
<v Speaker 1>video holds our attention by violating expectations. So during a

0:22:14.800 --> 0:22:20.680
<v Speaker 1>lifetime of experience, your brain develops deeply wired expectations about

0:22:20.880 --> 0:22:24.800
<v Speaker 1>Newtonian physics. So when a ball gets thrown to you,

0:22:24.800 --> 0:22:29.119
<v Speaker 1>your brain unconsciously uses these internal models to predict where

0:22:29.200 --> 0:22:31.160
<v Speaker 1>and when it's going to go, and you move your

0:22:31.520 --> 0:22:34.800
<v Speaker 1>body in your hand to the right spot. These models

0:22:34.840 --> 0:22:38.040
<v Speaker 1>are so ingrained into our nervous systems that if you

0:22:38.240 --> 0:22:41.399
<v Speaker 1>lob a ball to an astronaut floating in zero G,

0:22:42.080 --> 0:22:44.520
<v Speaker 1>she will move her hand to the wrong spot. She'll

0:22:44.920 --> 0:22:47.760
<v Speaker 1>move to catch it as though she's in a normal

0:22:47.880 --> 0:22:52.840
<v Speaker 1>one G environment. So part of the high level of

0:22:52.920 --> 0:22:58.600
<v Speaker 1>engagement during slow motion comes from a violation of these

0:22:58.800 --> 0:23:04.479
<v Speaker 1>expectations about physics. Imagine you're watching the matrix and you

0:23:04.560 --> 0:23:07.920
<v Speaker 1>observe Trinity leap into the air to kick an agent.

0:23:08.440 --> 0:23:12.320
<v Speaker 1>Your brain makes unconscious predictions about exactly when she's going

0:23:12.359 --> 0:23:16.879
<v Speaker 1>to come back down. But to your brain's surprise, time

0:23:17.080 --> 0:23:21.800
<v Speaker 1>slows down and Trinity hangs in the air longer than expected.

0:23:22.359 --> 0:23:25.000
<v Speaker 1>Your expectations about when she's going to hit the ground

0:23:25.200 --> 0:23:29.960
<v Speaker 1>have been violated, and this draws us in. Our brains

0:23:30.359 --> 0:23:34.560
<v Speaker 1>zoom in on this because attention is maximally attracted to

0:23:34.600 --> 0:23:40.359
<v Speaker 1>whatever we predict incorrectly. Conversely, when everything goes according to plan,

0:23:40.480 --> 0:23:43.359
<v Speaker 1>we don't pay any attention at all. We are fond

0:23:43.520 --> 0:23:46.920
<v Speaker 1>of slow motion video because it engages our attention. We

0:23:47.119 --> 0:23:51.480
<v Speaker 1>constantly get the temporal predictions wrong, and so we are

0:23:51.800 --> 0:23:56.399
<v Speaker 1>perpetually on alert. In fact, I did a very surprising

0:23:56.480 --> 0:23:59.360
<v Speaker 1>experiment on this some years ago. I started with this

0:23:59.440 --> 0:24:04.600
<v Speaker 1>hypoc prothesis that your internal model is always calibrating itself,

0:24:04.680 --> 0:24:08.800
<v Speaker 1>keeping itself tuned up by comparing against the physics of

0:24:08.920 --> 0:24:12.760
<v Speaker 1>the real world. So if it's running too slowly, it

0:24:12.840 --> 0:24:16.000
<v Speaker 1>watches the ball hit the ground and realizes that its

0:24:16.000 --> 0:24:20.399
<v Speaker 1>prediction was just slightly behind, so it speeds up its expectations.

0:24:21.040 --> 0:24:23.239
<v Speaker 1>And the same if it watches the ball and it

0:24:23.280 --> 0:24:26.760
<v Speaker 1>realizes that its prediction was just slightly ahead, then it

0:24:26.920 --> 0:24:31.400
<v Speaker 1>slows itself down. So it uses the outside world as

0:24:31.440 --> 0:24:35.879
<v Speaker 1>the ground truth to keep itself nicely calibrated. Now you

0:24:35.960 --> 0:24:39.760
<v Speaker 1>might think, how would you ever prove a hypothesis like that, Well,

0:24:39.840 --> 0:24:44.240
<v Speaker 1>here's how I had people compare the durations of two

0:24:44.760 --> 0:24:48.040
<v Speaker 1>brief flashes on the screen. So on the screen you

0:24:48.080 --> 0:24:50.600
<v Speaker 1>see a little circle that goes flash and then a

0:24:50.640 --> 0:24:53.760
<v Speaker 1>moment later, another little circle that goes flash. And on

0:24:53.840 --> 0:24:57.680
<v Speaker 1>every trial, I'm slightly tweaking the duration so that one

0:24:57.760 --> 0:25:00.200
<v Speaker 1>is slightly longer than the other, and you just say

0:25:00.440 --> 0:25:03.320
<v Speaker 1>which was longer than which? Okay, now here's the trick.

0:25:03.800 --> 0:25:08.040
<v Speaker 1>I have people watch a video, for example, a camera

0:25:08.560 --> 0:25:13.120
<v Speaker 1>that follows the cheetah sprinting across the serengetti. Now, if

0:25:13.119 --> 0:25:17.080
<v Speaker 1>I just superimpose one flash and then the second flash

0:25:17.240 --> 0:25:19.680
<v Speaker 1>on top of the video, you have no trouble saying

0:25:19.720 --> 0:25:22.119
<v Speaker 1>which one was longer than which. But now I do

0:25:22.200 --> 0:25:25.640
<v Speaker 1>something special. At some point in the video, it suddenly

0:25:25.680 --> 0:25:29.600
<v Speaker 1>goes into slow motion. Then you might know that when

0:25:29.720 --> 0:25:33.119
<v Speaker 1>cheetahs run, all four of their legs come off the ground.

0:25:33.359 --> 0:25:35.760
<v Speaker 2>So now you're seeing this sleek.

0:25:35.600 --> 0:25:38.760
<v Speaker 1>Animal floating in the air and you're waiting for his

0:25:38.920 --> 0:25:42.000
<v Speaker 1>front pause to hit the ground. But now that we're

0:25:42.040 --> 0:25:46.439
<v Speaker 1>suddenly in slow motion, your time prediction is off. You

0:25:46.560 --> 0:25:49.639
<v Speaker 1>expected his legs to hit the ground, but they haven't yet.

0:25:50.280 --> 0:25:52.160
<v Speaker 2>And because we evolved.

0:25:51.760 --> 0:25:53.760
<v Speaker 1>In a world with no such thing as slow motion,

0:25:54.240 --> 0:25:57.960
<v Speaker 1>your brain's only choice is to assume that the mistake

0:25:58.160 --> 0:26:04.800
<v Speaker 1>is its own, and it compensates by slowing down its expectation. Now,

0:26:04.800 --> 0:26:06.840
<v Speaker 1>how do I know the brain does this. It's because

0:26:07.080 --> 0:26:11.320
<v Speaker 1>I can see how you judge the duration of a flash.

0:26:11.800 --> 0:26:16.560
<v Speaker 1>During the sudden slow motion, the flash now appears to

0:26:16.720 --> 0:26:20.119
<v Speaker 1>last a shorter time, about twenty seven percent shorter.

0:26:20.840 --> 0:26:21.119
<v Speaker 2>Why.

0:26:22.000 --> 0:26:25.280
<v Speaker 1>Roughly speaking, it's because your brain is forced to slightly

0:26:25.600 --> 0:26:29.600
<v Speaker 1>tweak its estimate of the pace of time during the

0:26:29.640 --> 0:26:32.880
<v Speaker 1>slow motion bit. Think of it like a clock ticking

0:26:32.960 --> 0:26:38.359
<v Speaker 1>more slowly, and now the flash covers fewer ticks, and.

0:26:38.280 --> 0:26:41.840
<v Speaker 2>So it is judged to last less time.

0:26:42.400 --> 0:26:45.280
<v Speaker 1>I did various control versions of this experiment in which

0:26:45.320 --> 0:26:48.440
<v Speaker 1>I shuffled the frames, or I shuffled all the pixels,

0:26:48.880 --> 0:26:51.679
<v Speaker 1>or I ran the whole thing upside down, and in

0:26:51.760 --> 0:26:55.480
<v Speaker 1>all these cases there was no distortion of the apparent

0:26:55.800 --> 0:26:59.359
<v Speaker 1>duration of the flashes. It only happened when the future

0:26:59.400 --> 0:27:03.960
<v Speaker 1>position of objects was predictable by physics. So let me

0:27:04.000 --> 0:27:07.560
<v Speaker 1>just summarize this. When your brain is watching any scene,

0:27:08.080 --> 0:27:11.160
<v Speaker 1>it's making predictions about where things will be, and if

0:27:11.200 --> 0:27:16.280
<v Speaker 1>the scene suddenly changes speed, then your internal model will

0:27:16.320 --> 0:27:21.160
<v Speaker 1>predict incorrectly. But I suggest the nervous system can eliminate

0:27:21.280 --> 0:27:26.840
<v Speaker 1>these feedback prediction errors with a simple trick by modifying

0:27:27.280 --> 0:27:31.600
<v Speaker 1>its estimated speed of the flow of physical time.

0:27:32.080 --> 0:27:33.440
<v Speaker 2>It's a very subtle.

0:27:33.160 --> 0:27:39.440
<v Speaker 1>Change, but it has measurable perceptual consequences which are exposed

0:27:39.480 --> 0:27:43.399
<v Speaker 1>by this novel time distortion illusion. Okay, that was a

0:27:43.400 --> 0:27:46.480
<v Speaker 1>little technical, but it's one of my favorite experiments. Now,

0:27:46.520 --> 0:27:49.600
<v Speaker 1>we've been talking all about slow motion, but on the

0:27:49.640 --> 0:27:53.560
<v Speaker 1>flip side of slow motion, there is a world unmasked

0:27:53.600 --> 0:27:59.840
<v Speaker 1>by fast motion. Think about quickly blossoming flowers, or imagine

0:27:59.840 --> 0:28:04.560
<v Speaker 1>the the arterial traffic patterns of cities, or watched the

0:28:04.680 --> 0:28:09.159
<v Speaker 1>laminar rush of clouds across the sky, or observe the

0:28:09.200 --> 0:28:12.159
<v Speaker 1>way that the sun drops like a ball behind the

0:28:12.200 --> 0:28:14.760
<v Speaker 1>mountain and the world dims as though by.

0:28:14.920 --> 0:28:15.879
<v Speaker 2>A dimmer switch.

0:28:16.440 --> 0:28:20.000
<v Speaker 1>So fast motion reveals secrets not so much in the

0:28:20.040 --> 0:28:24.240
<v Speaker 1>domain of human facial expressions, but instead in the dance

0:28:24.400 --> 0:28:43.360
<v Speaker 1>of the very large. So let's take a look at

0:28:43.400 --> 0:28:47.080
<v Speaker 1>the kind of descriptions you can generate when speeding up

0:28:47.120 --> 0:28:51.480
<v Speaker 1>the world. In eighteen ninety five, HG. Wells published The

0:28:51.640 --> 0:28:54.880
<v Speaker 1>Time Machine. He did this as a serial novel in

0:28:54.920 --> 0:28:58.280
<v Speaker 1>a magazine. It's one of the earliest and most influential

0:28:58.320 --> 0:29:01.720
<v Speaker 1>works of science fiction, in part because it introduced this

0:29:01.840 --> 0:29:05.760
<v Speaker 1>concept of a time travel device, which became a staple

0:29:05.840 --> 0:29:09.320
<v Speaker 1>in the genre. But it's beautifully written, and we can

0:29:09.360 --> 0:29:14.880
<v Speaker 1>see the imagination of fast time when the unnamed time

0:29:14.960 --> 0:29:19.120
<v Speaker 1>traveler builds this device and travels to the very distant

0:29:19.200 --> 0:29:22.760
<v Speaker 1>future of the year eight hundred and two, thy seven

0:29:22.880 --> 0:29:25.080
<v Speaker 1>hundred and one. Here's the part I want to share

0:29:25.120 --> 0:29:27.600
<v Speaker 1>with you, when he cranks the lever down on the

0:29:27.640 --> 0:29:31.360
<v Speaker 1>machine and gets going. This passage is read again by

0:29:31.400 --> 0:29:33.640
<v Speaker 1>actor Sean Judge.

0:29:33.720 --> 0:29:36.200
<v Speaker 4>As I put on pace, night followed day like the

0:29:36.240 --> 0:29:39.080
<v Speaker 4>flapping of a black wing. I saw the sun hopping

0:29:39.120 --> 0:29:43.160
<v Speaker 4>swiftly across the sky, leaping it every minute, and every minute,

0:29:43.200 --> 0:29:47.080
<v Speaker 4>marking a day. The slowest snail that ever crawled dashed by,

0:29:47.160 --> 0:29:49.960
<v Speaker 4>too fast for me. Presently, as I went on, still

0:29:50.000 --> 0:29:53.760
<v Speaker 4>gaining velocity, the palpitation of day and night merged into

0:29:53.800 --> 0:29:58.480
<v Speaker 4>one continuous grayness. The jerking sun became a streak of fire,

0:29:59.000 --> 0:30:03.440
<v Speaker 4>the moon a fa interfluctuating band. I saw trees growing

0:30:03.480 --> 0:30:07.280
<v Speaker 4>and changing like puffs of vapor. Huge buildings rise up,

0:30:07.320 --> 0:30:11.400
<v Speaker 4>faint and fair, and pass like dreams. The whole surface

0:30:11.400 --> 0:30:15.400
<v Speaker 4>of the earth seemed changed, melting and flowing under my eyes.

0:30:16.520 --> 0:30:19.320
<v Speaker 1>So in the same way, that slow motion allows us

0:30:19.360 --> 0:30:23.320
<v Speaker 1>to see details that we would not otherwise catch. Fast

0:30:23.360 --> 0:30:27.240
<v Speaker 1>motion plays that same game. It's no surprise, then, that

0:30:27.360 --> 0:30:32.640
<v Speaker 1>a very engaging style of cinematography is to rapidly alternate

0:30:32.840 --> 0:30:37.000
<v Speaker 1>between speeding and slowing. Think of the battle scenes in

0:30:37.040 --> 0:30:41.280
<v Speaker 1>the movie three hundred. As the Spartans charge, the camera

0:30:41.440 --> 0:30:44.640
<v Speaker 1>captures their ferocity in real time, the thunder of their

0:30:44.680 --> 0:30:48.840
<v Speaker 1>shields clashing and the spears piercing, And then suddenly the

0:30:48.880 --> 0:30:54.360
<v Speaker 1>world slows and every movement stretches into a balletic display

0:30:54.440 --> 0:31:00.640
<v Speaker 1>of destructions. Sweat glistens, blood arcs gracefully through the air

0:31:00.840 --> 0:31:06.040
<v Speaker 1>like crimson silk. The slow motion lingers on every ripple

0:31:06.080 --> 0:31:10.120
<v Speaker 1>of flash, every grimace of pain, before snapping back to

0:31:10.280 --> 0:31:13.720
<v Speaker 1>faster than normal speed. You see this explosion of chaos

0:31:13.720 --> 0:31:17.719
<v Speaker 1>and bodies tumbling and dust swirling under the fury of combat.

0:31:18.040 --> 0:31:19.840
<v Speaker 1>If you've seen this part of the movie, you know

0:31:19.920 --> 0:31:22.440
<v Speaker 1>it's like an epic painting that's come to life. But

0:31:22.520 --> 0:31:24.640
<v Speaker 1>the point I want to make is that by alternating

0:31:24.640 --> 0:31:31.080
<v Speaker 1>between slow and fast, the cinematography continues to violate our predictions,

0:31:31.480 --> 0:31:34.280
<v Speaker 1>and so it holds our attention throughout.

0:31:34.640 --> 0:31:34.960
<v Speaker 2>Now.

0:31:35.280 --> 0:31:39.280
<v Speaker 1>One thing I find amazing is that HG. Wells wrote

0:31:39.280 --> 0:31:43.320
<v Speaker 1>his passage before there was fast motion video to watch,

0:31:43.760 --> 0:31:46.240
<v Speaker 1>so he did this the old fashioned way by imagining

0:31:46.560 --> 0:31:49.120
<v Speaker 1>the whole thing. Now, it turns out, if you are

0:31:49.160 --> 0:31:53.240
<v Speaker 1>sufficiently imaginative, you could really do an amazing job on this,

0:31:53.440 --> 0:31:55.840
<v Speaker 1>even before witnessing it yourself.

0:31:56.280 --> 0:31:59.520
<v Speaker 2>For example, five years before HG.

0:31:59.560 --> 0:32:04.120
<v Speaker 1>Well's machine, the great psychologist William James wrote a book

0:32:04.160 --> 0:32:06.560
<v Speaker 1>called Principles of Psychology.

0:32:07.080 --> 0:32:10.720
<v Speaker 2>He has a chapter called the Perception of Time, and.

0:32:10.680 --> 0:32:15.680
<v Speaker 1>In it he writes this strikingly poetic passage.

0:32:15.720 --> 0:32:18.360
<v Speaker 4>We have every reason to think that creatures may possibly

0:32:18.440 --> 0:32:21.880
<v Speaker 4>differ enormously in the amounts of duration which they intuitively feel,

0:32:22.200 --> 0:32:24.560
<v Speaker 4>and in the fineness of the events that may fill it.

0:32:25.320 --> 0:32:28.280
<v Speaker 4>Von Beher has indulged in some interesting computations of the

0:32:28.320 --> 0:32:31.360
<v Speaker 4>effect of such differences in changing the aspect of nature.

0:32:32.280 --> 0:32:34.680
<v Speaker 4>Suppose we were able, within the length of a second

0:32:34.960 --> 0:32:38.240
<v Speaker 4>to note ten thousand events distinctly, instead of barely ten

0:32:38.400 --> 0:32:41.600
<v Speaker 4>as now. If our life were then destined to hold

0:32:41.640 --> 0:32:44.760
<v Speaker 4>the same number of impressions, it might be one thousand

0:32:44.760 --> 0:32:47.800
<v Speaker 4>times as short. We should live less than a month

0:32:47.920 --> 0:32:51.040
<v Speaker 4>and personally know nothing of the change of seasons. If

0:32:51.080 --> 0:32:54.160
<v Speaker 4>born in winter, we should now believe in summer as

0:32:54.240 --> 0:32:57.000
<v Speaker 4>we now believe in the heats of the carboniferous era.

0:32:58.160 --> 0:33:00.800
<v Speaker 4>The motions of organic beings would be so slow to

0:33:00.880 --> 0:33:04.480
<v Speaker 4>our senses as to be inferred not seen. The sun

0:33:04.560 --> 0:33:07.640
<v Speaker 4>would stand still in the sky, the moon be almost

0:33:07.680 --> 0:33:11.760
<v Speaker 4>free from change, and so on. But now reverse the

0:33:11.840 --> 0:33:15.320
<v Speaker 4>hypothesis and suppose a being to get only one thousandth

0:33:15.360 --> 0:33:17.920
<v Speaker 4>part of the sensations that we get in a given time,

0:33:18.240 --> 0:33:22.160
<v Speaker 4>and consequently live one thousand times as long. Winters and

0:33:22.240 --> 0:33:24.520
<v Speaker 4>summers will be to him like quarters of an hour.

0:33:25.000 --> 0:33:28.080
<v Speaker 4>Mushrooms and the swifter growing plants will shoot into being

0:33:28.200 --> 0:33:33.160
<v Speaker 4>so rapidly as to appear instantaneous creations. Annual shrubs will

0:33:33.280 --> 0:33:36.760
<v Speaker 4>rise and fall from the earth like restlessly boiling water springs.

0:33:37.400 --> 0:33:39.960
<v Speaker 4>The motions of animals will be as invisible as are

0:33:40.000 --> 0:33:43.760
<v Speaker 4>to us the movements of bullets and cannonballs. The sun

0:33:43.840 --> 0:33:46.560
<v Speaker 4>will scour through the sky like a meteor, leaving a

0:33:46.600 --> 0:33:51.120
<v Speaker 4>fiery trail behind him, et cetera. That such imaginary cases,

0:33:51.360 --> 0:33:54.760
<v Speaker 4>barring the superhuman longevity, may be realized somewhere in the

0:33:54.800 --> 0:33:58.000
<v Speaker 4>animal kingdom, it would be rash to deny.

0:33:58.920 --> 0:34:02.840
<v Speaker 1>Now may well have read this passage from William James,

0:34:03.120 --> 0:34:05.880
<v Speaker 1>and the descriptions in them are beautiful, so none of

0:34:05.880 --> 0:34:09.600
<v Speaker 1>them actually needed to see a Hollywood movie to envision this.

0:34:10.680 --> 0:34:13.760
<v Speaker 1>But I do think that it doesn't hurt to grow

0:34:13.880 --> 0:34:18.839
<v Speaker 1>up around movie technology so that one becomes very comfortable

0:34:18.960 --> 0:34:22.560
<v Speaker 1>in thinking about time in different ways by actually seeing

0:34:22.920 --> 0:34:29.920
<v Speaker 1>the experience oneself, by directly learning new ways of perceiving.

0:34:30.120 --> 0:34:32.040
<v Speaker 1>I'll give you an example. Some of you in your

0:34:32.239 --> 0:34:35.919
<v Speaker 1>fifties or older will remember when your teachers showed eight

0:34:35.960 --> 0:34:39.080
<v Speaker 1>millimeter films in school. Now, if you've never seen this,

0:34:39.200 --> 0:34:41.799
<v Speaker 1>the way it works is that the film strip is

0:34:41.920 --> 0:34:44.960
<v Speaker 1>on a reel, a big circular job, and as the

0:34:45.000 --> 0:34:47.960
<v Speaker 1>movie plays, that reel is unwinding and the film is

0:34:48.000 --> 0:34:51.040
<v Speaker 1>moving to a second reel, which is collecting the film strip.

0:34:51.400 --> 0:34:54.200
<v Speaker 1>So the movie starts off wound up on the first

0:34:54.520 --> 0:34:57.600
<v Speaker 1>and ends up wound up around the second reel. But

0:34:57.680 --> 0:34:59.719
<v Speaker 1>of course the beginning of the movie is now in

0:34:59.760 --> 0:35:01.680
<v Speaker 1>the middle of the second reel, and the end of

0:35:01.680 --> 0:35:03.759
<v Speaker 1>the movie is on the outside, so you have to

0:35:03.800 --> 0:35:07.080
<v Speaker 1>rewind the whole thing back onto the first reel. So

0:35:07.200 --> 0:35:09.600
<v Speaker 1>when you're done watching the movie, you just pull the

0:35:09.640 --> 0:35:13.120
<v Speaker 1>lever to set the whole thing in reverse, and you

0:35:13.200 --> 0:35:18.319
<v Speaker 1>get to witness the whole movie backwards. People are walking backwards,

0:35:18.480 --> 0:35:22.720
<v Speaker 1>bicyclists biking backwards, the train is reversing up the track,

0:35:23.200 --> 0:35:25.920
<v Speaker 1>the diner is getting more food on his plate. The

0:35:25.960 --> 0:35:29.360
<v Speaker 1>person who slipped on the banana peel now slips upward.

0:35:30.080 --> 0:35:32.640
<v Speaker 1>So typically the teacher reverses the film at a much

0:35:32.719 --> 0:35:35.880
<v Speaker 1>higher speed, so you see the whole thing running backwards quickly.

0:35:36.040 --> 0:35:38.320
<v Speaker 1>But what I remember as a little kid in school

0:35:38.480 --> 0:35:43.480
<v Speaker 1>was the delight this process always brought to the whole class. So,

0:35:43.560 --> 0:35:47.600
<v Speaker 1>starting many decades ago, everyone got to see what backwards

0:35:47.640 --> 0:35:52.040
<v Speaker 1>motion looked like. Now it's hard to prove this with certainty,

0:35:52.080 --> 0:35:56.120
<v Speaker 1>but one possibility is that this helped people to think

0:35:56.160 --> 0:35:58.759
<v Speaker 1>about things in a new way, to open up this

0:35:58.920 --> 0:36:02.960
<v Speaker 1>new time domain of things running backwards. So take the

0:36:03.000 --> 0:36:07.440
<v Speaker 1>Swiss physicist Ernst Stuckelberg. In the nineteen forties. He was

0:36:07.520 --> 0:36:12.399
<v Speaker 1>chewing on a problem about elementary particles. His colleague Paul

0:36:12.440 --> 0:36:15.560
<v Speaker 1>Durak had published a paper that unified a whole bunch

0:36:15.560 --> 0:36:18.400
<v Speaker 1>of things in physics, but something came out of Diract's

0:36:18.400 --> 0:36:23.040
<v Speaker 1>equation that was unexpected to everyone. The math suggested there

0:36:23.040 --> 0:36:27.280
<v Speaker 1>should be a particle like an electron, but with positive

0:36:27.360 --> 0:36:30.120
<v Speaker 1>charge instead of negative, and no one had ever seen this,

0:36:30.640 --> 0:36:33.840
<v Speaker 1>but here was the math saying it should exist. Eventually,

0:36:33.880 --> 0:36:36.440
<v Speaker 1>this came to be called a positron, but no one

0:36:36.520 --> 0:36:40.160
<v Speaker 1>knew what could explain the existence of such a particle,

0:36:40.760 --> 0:36:44.880
<v Speaker 1>And in nineteen forty one Stuckelberg realized that a positron

0:36:45.360 --> 0:36:48.440
<v Speaker 1>and an electron are the same little particle, but a

0:36:48.520 --> 0:36:53.680
<v Speaker 1>positron is just an electron traveling backward in time, and

0:36:53.719 --> 0:36:56.759
<v Speaker 1>that made all the math work. Now it's impossible to

0:36:56.800 --> 0:36:59.520
<v Speaker 1>know the answer, but the question is would Stuckelberg have

0:36:59.640 --> 0:37:03.040
<v Speaker 1>had a harder time coming up with this hypothesis if

0:37:03.080 --> 0:37:08.000
<v Speaker 1>he had never seen backward motion. Once you've seen a

0:37:08.160 --> 0:37:12.560
<v Speaker 1>film strip run, once you've seen time run backward that way,

0:37:13.000 --> 0:37:16.520
<v Speaker 1>then that door of possibility is opened up in your

0:37:16.560 --> 0:37:20.040
<v Speaker 1>internal model, and once it's open, you can't shut it,

0:37:20.320 --> 0:37:23.399
<v Speaker 1>and it's much easier to think about things like it.

0:37:23.920 --> 0:37:27.759
<v Speaker 1>This is a specific case of a more general truism

0:37:27.800 --> 0:37:32.120
<v Speaker 1>that new technologies allow us to experience things that we

0:37:32.200 --> 0:37:35.799
<v Speaker 1>could not have experienced otherwise, and that really opens up

0:37:35.840 --> 0:37:36.840
<v Speaker 1>our mental.

0:37:36.480 --> 0:37:38.760
<v Speaker 2>Space to new ideas.

0:37:39.160 --> 0:37:43.000
<v Speaker 1>And I'm very interested in seeing where future technology takes

0:37:43.120 --> 0:37:47.040
<v Speaker 1>us because we can nowadays try out experiments in very

0:37:47.080 --> 0:37:52.120
<v Speaker 1>simple ways that were impossible last century. For example, my

0:37:52.280 --> 0:37:55.919
<v Speaker 1>son plays a VR game called super Hot in which

0:37:55.920 --> 0:37:58.640
<v Speaker 1>you're fending off gunmen who are all trying to get you.

0:37:58.960 --> 0:38:02.000
<v Speaker 1>But the key is that the speed of motion of

0:38:02.040 --> 0:38:06.240
<v Speaker 1>the world depends on the movement of your own body.

0:38:06.880 --> 0:38:10.240
<v Speaker 1>So if you stand very still, the world creeps along

0:38:10.360 --> 0:38:12.960
<v Speaker 1>in super slow motion. But as soon as you make

0:38:13.040 --> 0:38:16.000
<v Speaker 1>a move to lift your gun or move a little bit,

0:38:16.320 --> 0:38:19.480
<v Speaker 1>the world speeds up. And if you're moving really fast,

0:38:19.520 --> 0:38:22.840
<v Speaker 1>the world around you moves fast as well. It's an

0:38:22.920 --> 0:38:27.000
<v Speaker 1>incredible experience to play this, and for the generation of

0:38:27.120 --> 0:38:30.200
<v Speaker 1>children growing up, it's just part of the background furniture

0:38:30.200 --> 0:38:32.799
<v Speaker 1>that you can play a game where the passage of

0:38:32.920 --> 0:38:37.040
<v Speaker 1>time is variable and under your control. But for the

0:38:37.040 --> 0:38:40.359
<v Speaker 1>rest of us, this is a whole new dimension of

0:38:40.440 --> 0:38:44.680
<v Speaker 1>time to explore. The final thing we'll address today is

0:38:45.280 --> 0:38:51.080
<v Speaker 1>why we're not attracted slow motion in an audio only format.

0:38:51.480 --> 0:38:55.880
<v Speaker 1>I suggest it's because with words, we're only analyzing for

0:38:55.960 --> 0:38:58.800
<v Speaker 1>the meaning. We're just working to capture all the words

0:38:58.880 --> 0:39:02.000
<v Speaker 1>so that we can translate that into an understanding of

0:39:02.040 --> 0:39:05.120
<v Speaker 1>the message, and in fact we all know from audiobooks

0:39:05.160 --> 0:39:07.520
<v Speaker 1>and YouTube videos you can take in words at a

0:39:07.600 --> 0:39:09.560
<v Speaker 1>much faster pace than I would be able to naturally

0:39:09.560 --> 0:39:10.360
<v Speaker 1>produce them.

0:39:10.280 --> 0:39:14.400
<v Speaker 2>And so there's no benefit in slowing them down.

0:39:14.920 --> 0:39:17.200
<v Speaker 1>So that's why we don't do the speeding and slowing

0:39:17.239 --> 0:39:20.160
<v Speaker 1>we see in the movie three hundred. If we were

0:39:20.440 --> 0:39:24.239
<v Speaker 1>reading an audio book about the Battle of Thermopylae, like

0:39:24.880 --> 0:39:29.920
<v Speaker 1>Leonides swung the broad sword and hit the Persian soldier

0:39:30.120 --> 0:39:32.640
<v Speaker 1>under the ribs, and then Leonid stepped over the body

0:39:32.640 --> 0:39:34.560
<v Speaker 1>and looked around until he saw his next target horseman

0:39:34.640 --> 0:39:35.319
<v Speaker 1>charging him with a.

0:39:35.360 --> 0:39:39.640
<v Speaker 2>Lance, and he spun and ducked the lance. I don't know.

0:39:39.760 --> 0:39:42.279
<v Speaker 1>Maybe we've just invented a new style there, but I

0:39:42.360 --> 0:39:46.360
<v Speaker 1>doubt it. So we love to do slow motion with videos,

0:39:46.440 --> 0:39:49.720
<v Speaker 1>but not text. But I think there's an interesting realm

0:39:49.920 --> 0:39:53.719
<v Speaker 1>in between. Although video is just over a century old,

0:39:53.800 --> 0:39:56.680
<v Speaker 1>I think there's a sense in which people have for

0:39:56.880 --> 0:40:00.680
<v Speaker 1>millennia figured out how to dance in some way between

0:40:00.800 --> 0:40:03.400
<v Speaker 1>slow motion and fast motion. And this is something I

0:40:03.480 --> 0:40:06.800
<v Speaker 1>learned from my friend Tony Brandt. We were talking about

0:40:06.840 --> 0:40:10.319
<v Speaker 1>these kinds of ideas once and Tony pointed out the

0:40:10.440 --> 0:40:16.000
<v Speaker 1>difference in opera between the Aria and the recitative, and

0:40:16.280 --> 0:40:19.839
<v Speaker 1>Aria spends several minutes on a single idea, like the

0:40:20.320 --> 0:40:23.239
<v Speaker 1>love of the protagonists for the Beautiful Maiden. It's all

0:40:23.280 --> 0:40:27.720
<v Speaker 1>about deep emotions and reflections, and it pauses the plot

0:40:28.080 --> 0:40:30.880
<v Speaker 1>to focus on the character's inner feelings.

0:40:31.400 --> 0:40:34.879
<v Speaker 2>But the restititive is the opposite.

0:40:35.480 --> 0:40:37.880
<v Speaker 1>First of all, it's speech like, there's no rhythm, maybe

0:40:37.920 --> 0:40:41.200
<v Speaker 1>just a harpsichord plays along, and the only job of

0:40:41.280 --> 0:40:44.680
<v Speaker 1>the recitative is to crank the plot along. It just

0:40:45.040 --> 0:40:50.440
<v Speaker 1>tells you about some big passage of time. So Arias

0:40:50.600 --> 0:40:55.799
<v Speaker 1>explore something simple in great depth. The recititive moves the

0:40:55.920 --> 0:41:01.040
<v Speaker 1>story forward. So Arias might be considered perhaps the medieval

0:41:01.160 --> 0:41:04.480
<v Speaker 1>version of slow Moe in the cinema, really zooming in

0:41:04.520 --> 0:41:09.120
<v Speaker 1>on the moment, while the restitative is the fast motion

0:41:09.480 --> 0:41:12.920
<v Speaker 1>speeding up of the plot. Okay, so I've told you

0:41:12.960 --> 0:41:15.279
<v Speaker 1>that we don't do fast and slow motion when there's

0:41:15.320 --> 0:41:18.000
<v Speaker 1>only audio involved, and there's a sense in which we

0:41:18.560 --> 0:41:22.279
<v Speaker 1>grasp at this speeding or slowing with opera. But it's

0:41:22.360 --> 0:41:26.600
<v Speaker 1>different with visual scenes because here we're not just trying

0:41:26.600 --> 0:41:30.560
<v Speaker 1>to decrypt a message, but instead we're watching the incredibly

0:41:30.960 --> 0:41:35.960
<v Speaker 1>high bandwidth visual world and we're making predictions about the

0:41:36.080 --> 0:41:40.359
<v Speaker 1>physics and getting feedback from what we're seeing. And if

0:41:40.360 --> 0:41:45.400
<v Speaker 1>my hypothesis is correct, we're calibrating our own internal clocks

0:41:45.880 --> 0:41:46.919
<v Speaker 1>to the world of.

0:41:46.840 --> 0:41:47.680
<v Speaker 2>What we see.

0:41:48.280 --> 0:41:51.399
<v Speaker 1>And that's why fast and slow motion, although they are

0:41:51.800 --> 0:41:55.759
<v Speaker 1>relatively recent additions to the canon of cinema, this is

0:41:55.880 --> 0:41:59.200
<v Speaker 1>why they grab our attention and are.

0:41:59.160 --> 0:42:00.359
<v Speaker 2>Here to day.

0:42:00.840 --> 0:42:04.760
<v Speaker 1>So let's wrap up beyond its esthetic and emotional appeal,

0:42:05.040 --> 0:42:10.439
<v Speaker 1>slow motion serves a critical narrative function in filmmaking. By

0:42:10.560 --> 0:42:16.000
<v Speaker 1>manipulating time, directors can emphasize key moments, They can reveal

0:42:16.239 --> 0:42:20.719
<v Speaker 1>hidden details. They can grab your attention by violating your

0:42:20.760 --> 0:42:25.320
<v Speaker 1>brain's expectations. Slow motion is more than just a visual trick.

0:42:25.400 --> 0:42:30.600
<v Speaker 1>It's a way of stretching moments, suspending us in the

0:42:30.719 --> 0:42:35.200
<v Speaker 1>gravity of an emotion or a decision, or a final

0:42:35.320 --> 0:42:39.799
<v Speaker 1>breath before impact. It allows us to live inside the

0:42:39.840 --> 0:42:43.800
<v Speaker 1>flicker of an instant, to taste the weight of time.

0:42:44.520 --> 0:42:48.759
<v Speaker 1>Perhaps this is why our brains are so captivated by it,

0:42:49.400 --> 0:42:54.600
<v Speaker 1>because in life, time generally moves at one relentless speed,

0:42:55.000 --> 0:42:59.080
<v Speaker 1>but in film, we can linger in a moment. We

0:42:59.160 --> 0:43:04.000
<v Speaker 1>can turns into minutes. We can reveal the invisible in

0:43:04.080 --> 0:43:09.840
<v Speaker 1>the visible slow motion reminds us that buried in every blink,

0:43:10.360 --> 0:43:15.400
<v Speaker 1>every heartbeat, every fleeting instant, there is a world of

0:43:15.600 --> 0:43:23.279
<v Speaker 1>depth waiting to be discovered. Go to Eagleman dot com

0:43:23.320 --> 0:43:26.640
<v Speaker 1>slash podcast for more information and to find further reading.

0:43:27.120 --> 0:43:28.440
<v Speaker 2>Send me an email at.

0:43:28.360 --> 0:43:32.080
<v Speaker 1>Podcasts at eagleman dot com with questions or discussion, and

0:43:32.200 --> 0:43:35.279
<v Speaker 1>check out and subscribe to Inner Cosmos on YouTube for

0:43:35.440 --> 0:43:39.200
<v Speaker 1>videos of each episode and to leave comments until next time.

0:43:39.320 --> 0:43:42.200
<v Speaker 1>I'm David Eagleman and this is the one hundredth episode

0:43:42.280 --> 0:43:49.239
<v Speaker 1>of Inner Cosmos.