1 00:00:03,000 --> 00:00:09,080 Speaker 1: Welcome to Invention, a production of I Heart Radio. Hey, 2 00:00:09,200 --> 00:00:12,040 Speaker 1: welcome to Invention. My name is Robert lamp and I'm 3 00:00:12,119 --> 00:00:14,720 Speaker 1: Joe McCormick. And today we're going to be embarking on 4 00:00:14,800 --> 00:00:18,640 Speaker 1: a sort of second part of our saga of photographic history. 5 00:00:18,680 --> 00:00:22,080 Speaker 1: We just did several parts talking about the camera obscura 6 00:00:22,079 --> 00:00:24,560 Speaker 1: and then the invention of photography, and now we're moving 7 00:00:24,560 --> 00:00:27,720 Speaker 1: on to the motion picture. And I wanted to start 8 00:00:27,760 --> 00:00:30,480 Speaker 1: with a question that might be a stupid question, but 9 00:00:30,720 --> 00:00:33,440 Speaker 1: it's something that I often think about when I go 10 00:00:33,479 --> 00:00:36,199 Speaker 1: to the movies, and it's that when you go to 11 00:00:36,240 --> 00:00:38,640 Speaker 1: the movies, you sit down to see a motion picture. 12 00:00:38,760 --> 00:00:43,040 Speaker 1: The basic media that you're viewing is a succession of 13 00:00:43,080 --> 00:00:45,920 Speaker 1: still images that are perceived by the brain, is continuous 14 00:00:46,000 --> 00:00:50,560 Speaker 1: visual motion and audio that accompanies it. And so that 15 00:00:50,680 --> 00:00:53,760 Speaker 1: in itself is pretty neutral, right like that that it 16 00:00:53,840 --> 00:00:57,360 Speaker 1: could show you any number of sights and sounds. But 17 00:00:57,480 --> 00:01:00,959 Speaker 1: what we came to view for some reason as the 18 00:01:01,000 --> 00:01:03,600 Speaker 1: motion picture, the thing you go see in a theater 19 00:01:04,080 --> 00:01:07,679 Speaker 1: most of the time these days, is something like a 20 00:01:07,760 --> 00:01:11,360 Speaker 1: visual novel or a visual short story. It's like a 21 00:01:11,440 --> 00:01:14,000 Speaker 1: story shaped thing, and then you watch it for an 22 00:01:14,000 --> 00:01:16,119 Speaker 1: hour and a half or two hours and then it's over. 23 00:01:16,440 --> 00:01:18,640 Speaker 1: And obviously there are lots of exceptions to this, and 24 00:01:18,640 --> 00:01:21,280 Speaker 1: if you want to expand a video you I mean, god, 25 00:01:21,319 --> 00:01:23,840 Speaker 1: I mean, there's a whole pool of different kinds of 26 00:01:23,840 --> 00:01:25,520 Speaker 1: content out there, But the things we think of as 27 00:01:25,640 --> 00:01:30,360 Speaker 1: movies are these stories. And I wonder why that is. Well, 28 00:01:30,400 --> 00:01:31,920 Speaker 1: I mean, there's a lot of we said about just 29 00:01:32,000 --> 00:01:35,320 Speaker 1: the importance of storytelling in human culture or something we've 30 00:01:35,319 --> 00:01:38,480 Speaker 1: talked about on Stuff to Blow your mind recently. I 31 00:01:38,520 --> 00:01:40,560 Speaker 1: think that's that's a major factor, Like what do we 32 00:01:41,000 --> 00:01:43,400 Speaker 1: what do we do with our art and our technology 33 00:01:43,720 --> 00:01:47,400 Speaker 1: while we do human things? We we tell stories for starters. 34 00:01:48,280 --> 00:01:50,320 Speaker 1: But it's interesting when you go back to the earliest 35 00:01:50,400 --> 00:01:53,760 Speaker 1: days of the motion picture, I feel like you get 36 00:01:53,800 --> 00:01:56,880 Speaker 1: a sense back then that it wasn't always necessarily gonna 37 00:01:56,920 --> 00:02:00,520 Speaker 1: be this way, because yeah, it's some of the the 38 00:02:00,560 --> 00:02:02,760 Speaker 1: examples we're going to discuss in this episode. You see 39 00:02:03,080 --> 00:02:07,400 Speaker 1: the more of the scientific direction of motion picture, the 40 00:02:07,400 --> 00:02:10,560 Speaker 1: way that motion picture can be used to to unravel 41 00:02:10,880 --> 00:02:12,840 Speaker 1: what is actually going on in the world, to to 42 00:02:12,919 --> 00:02:15,640 Speaker 1: slow it down and to better understand it. Yeah, to 43 00:02:15,919 --> 00:02:20,959 Speaker 1: either present kind of a non story based visual spectacle 44 00:02:21,639 --> 00:02:24,799 Speaker 1: to just kind of show you a succession of things happening, 45 00:02:25,280 --> 00:02:28,040 Speaker 1: or to study, Yeah, to study the world and get 46 00:02:28,040 --> 00:02:29,840 Speaker 1: a closer look at it, maybe to see it in 47 00:02:29,880 --> 00:02:32,480 Speaker 1: a kind of slow motion that you wouldn't have seen before. 48 00:02:33,280 --> 00:02:36,160 Speaker 1: So you're you're wondering if there's perhaps like an alternate 49 00:02:36,200 --> 00:02:40,160 Speaker 1: reality where it, say, documentary is the primary Like when 50 00:02:40,280 --> 00:02:41,720 Speaker 1: someone says, hey, do you want to come over to 51 00:02:41,760 --> 00:02:44,519 Speaker 1: our house and watch a movie, you just assume documentary, 52 00:02:44,560 --> 00:02:46,120 Speaker 1: and then if it's a fiction film, you're like, oh, 53 00:02:46,200 --> 00:02:49,359 Speaker 1: it's not a documentary, how surprising, or things that might 54 00:02:49,400 --> 00:02:52,200 Speaker 1: be called like art films. Now, I mean, there are 55 00:02:52,200 --> 00:02:55,920 Speaker 1: a million different ways you could show somebody a succession 56 00:02:55,919 --> 00:03:00,400 Speaker 1: of still images simulating motion and accompanying sound, and it 57 00:03:00,440 --> 00:03:03,480 Speaker 1: would not like, you know, there's an infinite variety of 58 00:03:03,520 --> 00:03:06,400 Speaker 1: things you could do there that wouldn't be a story 59 00:03:06,639 --> 00:03:10,680 Speaker 1: that some somewhat simulates the structure of a novel. Yeah, 60 00:03:10,880 --> 00:03:12,359 Speaker 1: or or I mean there of course, there are plenty 61 00:03:12,400 --> 00:03:15,040 Speaker 1: of examples of things like say, live sporting events also 62 00:03:15,880 --> 00:03:20,440 Speaker 1: presented via the medium of essentially the moving picture. Yeah, Well, 63 00:03:20,480 --> 00:03:22,840 Speaker 1: maybe then this just has more to do with with 64 00:03:22,880 --> 00:03:25,440 Speaker 1: our categories, like the things that we end up calling 65 00:03:25,600 --> 00:03:29,000 Speaker 1: movies because as you know, as we mentioned a minute 66 00:03:29,000 --> 00:03:32,120 Speaker 1: ago there there's there's an whole internet full of video 67 00:03:32,240 --> 00:03:37,560 Speaker 1: content that you wouldn't call movies, but it's it's something, right, yeah. Uh. 68 00:03:38,040 --> 00:03:40,000 Speaker 1: But you know this, this does get to the heart 69 00:03:40,000 --> 00:03:41,680 Speaker 1: of what we're talking about here and what we've been 70 00:03:41,680 --> 00:03:46,960 Speaker 1: talking about with the evolution of photographic technology. How it 71 00:03:48,120 --> 00:03:52,080 Speaker 1: how we see that the technology grow advance, then spread 72 00:03:52,080 --> 00:03:55,600 Speaker 1: out and and and become you know, not merely the 73 00:03:55,640 --> 00:03:59,880 Speaker 1: technology of elite individuals, but the technology of the man, 74 00:04:00,440 --> 00:04:04,440 Speaker 1: and then how that inevitably changes everything as well. Exactly. Now, 75 00:04:04,640 --> 00:04:06,640 Speaker 1: one of the things that we have been talking about 76 00:04:06,640 --> 00:04:10,200 Speaker 1: in our history of photography here is how the invention 77 00:04:10,200 --> 00:04:12,520 Speaker 1: of photography was sort of part of a quest for 78 00:04:12,560 --> 00:04:16,120 Speaker 1: ever increasing realism in imagery, right that that was something 79 00:04:16,160 --> 00:04:18,560 Speaker 1: that Louis de Guerre was concerned with. He wanted to 80 00:04:18,560 --> 00:04:21,640 Speaker 1: create more and more realistic paintings, first working on his 81 00:04:21,720 --> 00:04:25,920 Speaker 1: panoramas and the diorama, like taking the art of painting 82 00:04:25,960 --> 00:04:29,919 Speaker 1: to two new heights of realism and simulating real scenes, 83 00:04:30,320 --> 00:04:32,919 Speaker 1: and of course the next step beyond that is directly 84 00:04:33,320 --> 00:04:37,159 Speaker 1: just transferring the light reflected off of things onto a 85 00:04:37,200 --> 00:04:40,320 Speaker 1: permanent record. But of course, as we were talking about, 86 00:04:40,600 --> 00:04:44,400 Speaker 1: fixed images are also sort of a simulation because reality 87 00:04:44,480 --> 00:04:47,480 Speaker 1: is never a fixed image, right, We we see a 88 00:04:47,560 --> 00:04:50,960 Speaker 1: fixed image and it kind of implies motion, right, Yeah, 89 00:04:51,000 --> 00:04:53,640 Speaker 1: there's this this wonderful blurring that kind of takes place 90 00:04:53,640 --> 00:04:56,440 Speaker 1: in our imagination. Yeah. Just I mean, just think about 91 00:04:56,440 --> 00:04:58,360 Speaker 1: the ways that people had to be put in the 92 00:04:58,400 --> 00:05:00,800 Speaker 1: Iron Maiden in order to have their portrait taken in 93 00:05:00,839 --> 00:05:03,320 Speaker 1: the earliest Guera types, because you know, you had a 94 00:05:03,720 --> 00:05:06,360 Speaker 1: exposure of several minutes and you couldn't move your face, 95 00:05:06,480 --> 00:05:09,799 Speaker 1: and so how natural is that a representation of a person. 96 00:05:10,400 --> 00:05:13,640 Speaker 1: Uh So the real way to get reality even more, 97 00:05:13,800 --> 00:05:16,520 Speaker 1: to get even closer to the experience of just looking 98 00:05:16,560 --> 00:05:20,719 Speaker 1: at the world, would be to record continuous imagery. Yeah. 99 00:05:21,200 --> 00:05:25,160 Speaker 1: This there's a particular type of video portrait. I think 100 00:05:25,200 --> 00:05:28,760 Speaker 1: probably a number of people have probably seen it utilized 101 00:05:28,800 --> 00:05:33,240 Speaker 1: in the film Baraca that came out many years ago. 102 00:05:33,320 --> 00:05:35,120 Speaker 1: I haven't seen it, Oh you should. It's a you know, 103 00:05:35,200 --> 00:05:40,120 Speaker 1: fabulous and beautiful cinematography. Um just you know, scenes of 104 00:05:40,320 --> 00:05:45,120 Speaker 1: life and tradition and ritual around the world. But they're 105 00:05:45,160 --> 00:05:50,240 Speaker 1: these wonderful scenes where it's just an individual staring into 106 00:05:50,240 --> 00:05:54,559 Speaker 1: the camera and and you're just kind of locking eyes 107 00:05:54,600 --> 00:05:56,720 Speaker 1: with them, and it feels it feels very intimate. It's 108 00:05:56,880 --> 00:06:00,400 Speaker 1: you know, it's essentially a motion portrait. That is interesting. 109 00:06:00,440 --> 00:06:03,599 Speaker 1: I wonder why that didn't catch on once we had 110 00:06:03,680 --> 00:06:06,599 Speaker 1: photo and video technology as the new form of portrait. 111 00:06:06,680 --> 00:06:09,560 Speaker 1: You had painted portraiture, then you had photo portraiture. Why 112 00:06:09,560 --> 00:06:12,520 Speaker 1: not video portraiture. So up on the wall, there's Grandpa. 113 00:06:12,600 --> 00:06:15,200 Speaker 1: They're just on a continuous loop of about ten minutes 114 00:06:15,240 --> 00:06:17,080 Speaker 1: of looking into the camera. Well that's what they have 115 00:06:17,120 --> 00:06:21,839 Speaker 1: in the Harry Potter world. There do not seem to 116 00:06:22,000 --> 00:06:26,719 Speaker 1: really be any stationary photographs. All photographs are these motion portraits. 117 00:06:26,880 --> 00:06:29,880 Speaker 1: So their ahead, Yeah, they are aheading. We don't lack. 118 00:06:29,960 --> 00:06:32,160 Speaker 1: The technology is just that doesn't seem to be what 119 00:06:32,200 --> 00:06:36,120 Speaker 1: people want when they're in their portraiture. Alright. So yeah, 120 00:06:36,160 --> 00:06:39,200 Speaker 1: as as we've been discussing, some of the predecessors to 121 00:06:39,680 --> 00:06:43,560 Speaker 1: the motion picture are are very much the photographic technologies 122 00:06:43,560 --> 00:06:47,160 Speaker 1: we've discussed before. But but but some things are not 123 00:06:47,600 --> 00:06:51,640 Speaker 1: really directly related to that technology. And then we also 124 00:06:51,760 --> 00:06:55,760 Speaker 1: really need to discuss some key phenomena that play into 125 00:06:55,760 --> 00:06:59,160 Speaker 1: the experience of motion picture viewing. Right, These would be 126 00:06:59,240 --> 00:07:03,800 Speaker 1: neurological and brain brain phenomena. Psychological phenomenon also, and one 127 00:07:03,839 --> 00:07:07,400 Speaker 1: of these phenomena has historically been referred to though it's 128 00:07:07,400 --> 00:07:09,920 Speaker 1: a problematic concept. We can discuss a little bit as 129 00:07:09,960 --> 00:07:13,920 Speaker 1: as persistence of vision, and other relevant phenomena that I 130 00:07:13,920 --> 00:07:16,440 Speaker 1: think we'll have to mention are known as beta motion 131 00:07:16,520 --> 00:07:19,840 Speaker 1: and the five phenomenon, which we will collectively call a 132 00:07:19,920 --> 00:07:23,239 Speaker 1: parent movement or a parent motion. Right, So as we proceed, 133 00:07:23,320 --> 00:07:25,679 Speaker 1: we'll we'll kind of like catch up on all of that. Yeah, 134 00:07:25,760 --> 00:07:29,480 Speaker 1: but let's let's start with this idea of persistence of vision. Okay, 135 00:07:29,560 --> 00:07:33,400 Speaker 1: so how do we think about motion pictures? Well, when 136 00:07:33,400 --> 00:07:35,480 Speaker 1: when when it's really good, we often don't think about 137 00:07:35,520 --> 00:07:37,120 Speaker 1: it at all, do we? Well? Yeah, I mean that's 138 00:07:37,160 --> 00:07:40,000 Speaker 1: what they say is the best director of a film 139 00:07:40,080 --> 00:07:42,280 Speaker 1: is the one who creates a film where you don't 140 00:07:42,320 --> 00:07:45,640 Speaker 1: notice the direction, Like you're not picking out technical elements, 141 00:07:45,680 --> 00:07:47,800 Speaker 1: I mean unless you're really looking for them. But it's 142 00:07:47,840 --> 00:07:50,560 Speaker 1: the person who creates the film that is pure experience, right, 143 00:07:50,800 --> 00:07:53,160 Speaker 1: You just get lost in the action, the emotion, the wonder. 144 00:07:53,800 --> 00:07:55,840 Speaker 1: But even if we're say a little bit bored or 145 00:07:55,920 --> 00:07:59,240 Speaker 1: checked out during a movie, or a TV show. We 146 00:07:59,280 --> 00:08:01,720 Speaker 1: may think of these things as well. We might just 147 00:08:01,760 --> 00:08:03,680 Speaker 1: think of it as a massive production or a work 148 00:08:03,720 --> 00:08:05,480 Speaker 1: of our We might kind of take it apart in 149 00:08:05,520 --> 00:08:07,960 Speaker 1: these different directions, right, Like, I wonder how they shot this, 150 00:08:08,040 --> 00:08:10,480 Speaker 1: So this is this is a pretty pretty long take. 151 00:08:10,520 --> 00:08:13,720 Speaker 1: I'm bored, but I'm admiring the all the work that 152 00:08:13,760 --> 00:08:17,440 Speaker 1: went into making it. But we're probably not thinking of 153 00:08:17,480 --> 00:08:21,200 Speaker 1: the film that we're viewing as visual stimuli. That exploits 154 00:08:21,440 --> 00:08:23,920 Speaker 1: a loophole in the way that we process images, right, 155 00:08:23,920 --> 00:08:26,840 Speaker 1: But that's exactly what it is. It's taking advantages of 156 00:08:27,640 --> 00:08:30,000 Speaker 1: sort of particular facts about the way our eyes and 157 00:08:30,000 --> 00:08:33,360 Speaker 1: our brains work to make us have the illusion that 158 00:08:33,400 --> 00:08:36,560 Speaker 1: we're looking at continuous images when actually we're when we're 159 00:08:36,559 --> 00:08:39,120 Speaker 1: looking at a succession of still images that do not 160 00:08:39,240 --> 00:08:42,559 Speaker 1: move at all. That's right. So, persistence of vision is 161 00:08:42,559 --> 00:08:45,320 Speaker 1: is the retention of a visual image for a short 162 00:08:45,360 --> 00:08:48,120 Speaker 1: period of time after the removal of the stimulus that 163 00:08:48,200 --> 00:08:51,319 Speaker 1: produced it. The human brain can only process ten to 164 00:08:51,400 --> 00:08:54,640 Speaker 1: twelve images per second, retaining an image for a for 165 00:08:54,760 --> 00:08:56,839 Speaker 1: up to a fifteenth of a second. If a new 166 00:08:56,880 --> 00:08:59,320 Speaker 1: image comes along within a fifteenth of the second, it 167 00:08:59,400 --> 00:09:03,160 Speaker 1: creates an illusion of continuity. Yeah. Now, in the nineteenth century, 168 00:09:03,200 --> 00:09:06,640 Speaker 1: persistence of vision was originally sort of believed to occur 169 00:09:06,880 --> 00:09:11,520 Speaker 1: because images lingered on the retina for a short period 170 00:09:11,520 --> 00:09:13,840 Speaker 1: of time after you see them. But I think that's 171 00:09:13,880 --> 00:09:17,440 Speaker 1: not exactly believed to be the true cause of the 172 00:09:17,480 --> 00:09:20,640 Speaker 1: experience of persistence of vision. Now, it is true that 173 00:09:20,760 --> 00:09:24,160 Speaker 1: fast successions of still images are processed in the brain 174 00:09:24,320 --> 00:09:28,600 Speaker 1: as continuous motion or you know, as as a single experience, 175 00:09:28,640 --> 00:09:31,080 Speaker 1: and not as a a succession of images, but not 176 00:09:31,200 --> 00:09:35,000 Speaker 1: because the retina functions like a camera taking snapshots that 177 00:09:35,000 --> 00:09:37,440 Speaker 1: can be measured in frames per second, where they stack 178 00:09:37,559 --> 00:09:40,360 Speaker 1: up if they come fast enough. I think the idea 179 00:09:40,480 --> 00:09:44,200 Speaker 1: there was that you'd sort of blend one frame into another, uh, 180 00:09:44,520 --> 00:09:47,840 Speaker 1: that persists as new frames are sensed. But our modern 181 00:09:47,920 --> 00:09:51,360 Speaker 1: understanding of vision as as perception is less like a 182 00:09:51,400 --> 00:09:54,719 Speaker 1: camera taking snapshots and more kind of like an integrated 183 00:09:54,760 --> 00:09:57,400 Speaker 1: sensation that involves the brain as much as the eyes. 184 00:09:58,000 --> 00:10:01,000 Speaker 1: So even though the original understanding of persistence of vision 185 00:10:01,760 --> 00:10:04,320 Speaker 1: might not be exactly technically correct, I think it's still 186 00:10:04,400 --> 00:10:07,800 Speaker 1: useful as a metaphor for one way that the still 187 00:10:07,840 --> 00:10:11,280 Speaker 1: image seems to flow smoothly from one moment to the next. 188 00:10:11,360 --> 00:10:13,920 Speaker 1: If these still images are projected fast enough, and it 189 00:10:14,040 --> 00:10:18,120 Speaker 1: it's ultimately simulates continuous motion. Yeah. And so motion pictures 190 00:10:18,120 --> 00:10:21,760 Speaker 1: were traditionally sixteen frames per second for silent films and 191 00:10:21,800 --> 00:10:24,840 Speaker 1: then twenty four frames per second for sound films. And 192 00:10:24,880 --> 00:10:28,080 Speaker 1: that seems to be kind of a low threshold of 193 00:10:28,200 --> 00:10:30,600 Speaker 1: what we what is good enough for us to perceive 194 00:10:30,679 --> 00:10:33,640 Speaker 1: is continuous motion. Yeah. Anything anything less than that, and 195 00:10:33,640 --> 00:10:35,959 Speaker 1: you're going to get into sort of a herky jerky 196 00:10:36,040 --> 00:10:38,920 Speaker 1: stop motion kind of feel right towards then the herky 197 00:10:39,000 --> 00:10:42,560 Speaker 1: jerkyman singing songs of love. Yeah. The the fire effect 198 00:10:42,600 --> 00:10:47,640 Speaker 1: was originally defined in nineteen twelve by psychologist mac Max Verdheimer, 199 00:10:47,800 --> 00:10:50,320 Speaker 1: and it's a He looked at it as a type 200 00:10:50,320 --> 00:10:53,640 Speaker 1: of optical illusion of perceiving a series of still images 201 00:10:53,679 --> 00:10:57,280 Speaker 1: when viewed in rapid session as a continuous motion. Yeah, 202 00:10:57,320 --> 00:11:00,480 Speaker 1: and this is one form of apparent movement. Unfortunately, it 203 00:11:00,520 --> 00:11:05,040 Speaker 1: seems to me that these two concepts are apparently constantly confused. 204 00:11:05,080 --> 00:11:08,240 Speaker 1: In writings on Photo History, I came across this because 205 00:11:08,280 --> 00:11:10,920 Speaker 1: I was getting confused reading about them when preparing for 206 00:11:10,960 --> 00:11:14,319 Speaker 1: the episode. Uh So. In in writings on vision Perception, 207 00:11:14,360 --> 00:11:18,240 Speaker 1: and film scholarship. The definitions of beta movement in five 208 00:11:18,240 --> 00:11:20,840 Speaker 1: effect seem kind of blurred together, as documented in a 209 00:11:20,880 --> 00:11:24,400 Speaker 1: two thousand paper published in the journal Vision Research. So 210 00:11:24,440 --> 00:11:26,400 Speaker 1: it took me forever to figure out what was going 211 00:11:26,480 --> 00:11:28,440 Speaker 1: on here, and I was glad to find out it 212 00:11:28,480 --> 00:11:32,840 Speaker 1: wasn't just me. Now here's the short, simple version both 213 00:11:32,920 --> 00:11:36,440 Speaker 1: of these two phenomena, the FI effect and beta movement, 214 00:11:36,760 --> 00:11:40,800 Speaker 1: they enable us to see various kinds of illusory motion 215 00:11:41,000 --> 00:11:45,080 Speaker 1: in successive still images, but they referred to different speeds 216 00:11:45,120 --> 00:11:48,320 Speaker 1: of projection and types of visual sensation. And to the 217 00:11:48,360 --> 00:11:50,720 Speaker 1: best of my understanding, it appears to me that what's 218 00:11:50,760 --> 00:11:54,040 Speaker 1: taking place in our perception of films is more related 219 00:11:54,080 --> 00:11:56,360 Speaker 1: to what's known as beta movement. But either way, it's 220 00:11:56,400 --> 00:11:59,880 Speaker 1: the brain's tendency to interpret certain types of changes in 221 00:12:00,080 --> 00:12:04,120 Speaker 1: successive static images displayed at the right speed as smooth 222 00:12:04,160 --> 00:12:07,560 Speaker 1: continuous motion. So, for example, if you see successive still 223 00:12:07,600 --> 00:12:11,240 Speaker 1: images in which three dots are changing position on a 224 00:12:11,280 --> 00:12:14,520 Speaker 1: black background in between the images, if you project them 225 00:12:14,559 --> 00:12:17,920 Speaker 1: fast enough, we don't see images one at a time, 226 00:12:17,920 --> 00:12:21,120 Speaker 1: but we see a snake moving around. Basically, you know 227 00:12:21,160 --> 00:12:23,360 Speaker 1: what happens when you make a little flipbook out of 228 00:12:23,400 --> 00:12:26,600 Speaker 1: the corners of a of a document. Yeah, so, on 229 00:12:26,640 --> 00:12:30,800 Speaker 1: its own, apparent movement is an extremely interesting phenomenon given 230 00:12:30,840 --> 00:12:33,640 Speaker 1: what it illustrates about the brain. It might be more 231 00:12:33,720 --> 00:12:36,040 Speaker 1: mysterious and more interesting than we give it credit for, 232 00:12:36,160 --> 00:12:38,439 Speaker 1: especially now that we're used to the idea of movies. 233 00:12:38,520 --> 00:12:40,679 Speaker 1: But we've discussed it a bit on stuff to blew 234 00:12:40,720 --> 00:12:43,800 Speaker 1: your mind before. In the context of forming a perception 235 00:12:43,840 --> 00:12:47,000 Speaker 1: of the present moment in our sense of now, like 236 00:12:47,280 --> 00:12:50,280 Speaker 1: apparent movement cited under the name of the fire effect 237 00:12:50,520 --> 00:12:54,000 Speaker 1: can be demonstrated, for example, by rapidly flashing dots on 238 00:12:54,080 --> 00:12:57,319 Speaker 1: different parts of a screen. Uh. And if the flashes 239 00:12:57,400 --> 00:13:01,360 Speaker 1: are timed and positioned correctly, we don't just perceive a 240 00:13:01,440 --> 00:13:04,280 Speaker 1: dot flashing here and then a dot flashing there, but 241 00:13:04,400 --> 00:13:09,320 Speaker 1: we perceive a single dot that moves between the locations 242 00:13:09,360 --> 00:13:11,880 Speaker 1: of the flashes. And this is one of the many, 243 00:13:11,920 --> 00:13:14,040 Speaker 1: many ways for us to realize that our vision is 244 00:13:14,120 --> 00:13:18,080 Speaker 1: not a straightforward objective record of reality, but it's a 245 00:13:18,200 --> 00:13:22,040 Speaker 1: world of sensation stitched together in the brain based on 246 00:13:22,120 --> 00:13:24,880 Speaker 1: objective light data, but definitely not a one to one 247 00:13:24,920 --> 00:13:27,680 Speaker 1: representation of it. And just as a side note, because 248 00:13:27,800 --> 00:13:30,520 Speaker 1: it's too strange and interesting not to mention. One really 249 00:13:30,559 --> 00:13:34,600 Speaker 1: spooky effect here is the so called color fi effect. 250 00:13:34,920 --> 00:13:37,040 Speaker 1: So what happens if you take this principle of two 251 00:13:37,040 --> 00:13:41,000 Speaker 1: flashing dots perceived as a single dot in motion, and 252 00:13:41,000 --> 00:13:44,840 Speaker 1: then you change the colors of the dots between flashes. 253 00:13:45,520 --> 00:13:49,360 Speaker 1: If your brain perceived continuous motion when there was none, 254 00:13:49,800 --> 00:13:52,839 Speaker 1: how does it handle the color change between the end 255 00:13:52,920 --> 00:13:55,480 Speaker 1: points of this path? You imagine you see the dot 256 00:13:55,520 --> 00:13:59,880 Speaker 1: taking right, flashes here, then flashes there, but changes color 257 00:14:00,040 --> 00:14:02,319 Speaker 1: in between. What what? What does the brain do there? Will? 258 00:14:02,360 --> 00:14:05,840 Speaker 1: Studies show that people tend to perceive a change in 259 00:14:05,880 --> 00:14:09,120 Speaker 1: the color of the dot about halfway along the path 260 00:14:09,240 --> 00:14:11,800 Speaker 1: that it takes. So you flash a red dot, then 261 00:14:11,840 --> 00:14:14,559 Speaker 1: you flash a green dot, and people see a dot 262 00:14:14,679 --> 00:14:17,400 Speaker 1: zip from one place to the other and change color 263 00:14:17,520 --> 00:14:20,800 Speaker 1: from red to green about halfway there. But the really 264 00:14:20,840 --> 00:14:24,000 Speaker 1: interesting question is how can you have seen the dot 265 00:14:24,080 --> 00:14:27,640 Speaker 1: change color halfway there if it wasn't actually traveling and 266 00:14:27,720 --> 00:14:30,440 Speaker 1: you didn't know what color the second dot would be 267 00:14:30,600 --> 00:14:33,400 Speaker 1: until you saw it. Oh wow, Yeah, that that's that 268 00:14:33,560 --> 00:14:36,720 Speaker 1: really forces you to rethink how we're perceiving now, how 269 00:14:36,720 --> 00:14:39,880 Speaker 1: we're perceiving time exactly. It's so strange because it's like, 270 00:14:39,920 --> 00:14:42,440 Speaker 1: for a split second your brain was able to predict 271 00:14:42,520 --> 00:14:44,480 Speaker 1: to the future, but of course we know that's not 272 00:14:44,520 --> 00:14:47,600 Speaker 1: what happened. In fact, what this seems to indicate instead 273 00:14:47,680 --> 00:14:50,160 Speaker 1: is that not only is our vision a stitch together 274 00:14:50,240 --> 00:14:53,040 Speaker 1: impression in our minds that's not a one for one 275 00:14:53,160 --> 00:14:56,800 Speaker 1: representation of reality, our perception of time from moment to 276 00:14:56,880 --> 00:15:00,600 Speaker 1: moment is a stitch together simulation as well, such that, 277 00:15:00,800 --> 00:15:04,840 Speaker 1: like our very perception can essentially be post addicted. What 278 00:15:04,880 --> 00:15:07,280 Speaker 1: you think you see in one split second can be 279 00:15:07,400 --> 00:15:10,680 Speaker 1: changed by what you see a split second later. It's 280 00:15:10,720 --> 00:15:13,120 Speaker 1: not until after you see the green dot that your 281 00:15:13,160 --> 00:15:16,880 Speaker 1: brain forms your perception of the dot you saw halfway 282 00:15:16,920 --> 00:15:19,840 Speaker 1: along its imaginary journey. So this means you're not just 283 00:15:19,880 --> 00:15:23,320 Speaker 1: seeing with your eyes, you're seeing with your memory and 284 00:15:23,440 --> 00:15:26,080 Speaker 1: with other cognitive functions of your brain. So it's it's 285 00:15:26,280 --> 00:15:29,720 Speaker 1: vision is not reality. Of course, it's an illusion mostly 286 00:15:29,760 --> 00:15:33,320 Speaker 1: informed by reality, but it's sort of formed in a 287 00:15:33,520 --> 00:15:37,000 Speaker 1: in a in an anti chamber of consciousness that's not 288 00:15:37,080 --> 00:15:40,400 Speaker 1: quite there in your sensation, where things are quickly edited 289 00:15:40,480 --> 00:15:43,320 Speaker 1: together for you to perceive. And of course all this 290 00:15:43,400 --> 00:15:45,600 Speaker 1: is crucial in the way that movies work. Movies are 291 00:15:45,640 --> 00:15:50,200 Speaker 1: not merely audio visual objects. They require quirks of the 292 00:15:50,280 --> 00:15:54,160 Speaker 1: human brain to make sense and to feel like representations 293 00:15:54,160 --> 00:15:56,760 Speaker 1: of reality. Alright, we're gonna take a quick break, but 294 00:15:56,760 --> 00:15:58,960 Speaker 1: when we come back, we're going to continue to discuss 295 00:15:59,360 --> 00:16:02,120 Speaker 1: how of the motion picture works in our brain and 296 00:16:02,160 --> 00:16:09,000 Speaker 1: then also some of the earlier models of this technology. 297 00:16:12,120 --> 00:16:14,160 Speaker 1: All right, so I've got a kind of weird proposition 298 00:16:14,360 --> 00:16:18,440 Speaker 1: about film technology, and it is that film technology we 299 00:16:18,440 --> 00:16:21,440 Speaker 1: should think of the earliest versions of it that originally 300 00:16:21,840 --> 00:16:27,880 Speaker 1: evolved as a specifically human biotechnology, sort of like a 301 00:16:28,040 --> 00:16:31,720 Speaker 1: medicine made specifically for the human body, rather than as 302 00:16:31,760 --> 00:16:36,520 Speaker 1: a pure physical technology, because it has to do specifically 303 00:16:36,560 --> 00:16:40,040 Speaker 1: with the human brain and the human eye. That's right. 304 00:16:40,320 --> 00:16:42,640 Speaker 1: This is something that I think is really mind blowing 305 00:16:42,680 --> 00:16:46,080 Speaker 1: to to think about, because given the numbers we mentioned previously, 306 00:16:46,440 --> 00:16:48,480 Speaker 1: you know, the human brain can only process ten to 307 00:16:48,560 --> 00:16:51,760 Speaker 1: twelve images per second um and and you know, and 308 00:16:51,760 --> 00:16:54,280 Speaker 1: then the way that the image will persist for the 309 00:16:54,360 --> 00:16:57,960 Speaker 1: fifte the second. You might be thinking, well, what about animals? 310 00:16:57,960 --> 00:17:01,120 Speaker 1: What about the various pets it we sometimes have hanging 311 00:17:01,120 --> 00:17:03,760 Speaker 1: out in our living rooms while the TV is on. 312 00:17:04,440 --> 00:17:07,680 Speaker 1: You might wonder, well, can some animals not see television 313 00:17:07,760 --> 00:17:09,400 Speaker 1: or films, or at least not see it the same 314 00:17:09,400 --> 00:17:11,199 Speaker 1: way we do? Right? And then how do they see it? 315 00:17:11,240 --> 00:17:14,840 Speaker 1: What would that be like just uh, to have different eyes, 316 00:17:14,840 --> 00:17:17,720 Speaker 1: different visual processing. I was wondering about this and I 317 00:17:17,760 --> 00:17:22,200 Speaker 1: found an excellent little article in Science Nordic and UH. 318 00:17:22,280 --> 00:17:25,960 Speaker 1: In this particular article do dogs see what's happening on TV? 319 00:17:26,400 --> 00:17:29,760 Speaker 1: They talked to Auto rope Stad, an associate or at 320 00:17:29,840 --> 00:17:32,800 Speaker 1: least then associate professor at the Norwegian School of Veterinary 321 00:17:32,840 --> 00:17:36,960 Speaker 1: Science and UH. He pointed out that he would this 322 00:17:37,000 --> 00:17:40,560 Speaker 1: would probably be like a strobe like torture show for 323 00:17:40,560 --> 00:17:43,560 Speaker 1: for any for for various animals to try and watch 324 00:17:43,680 --> 00:17:47,240 Speaker 1: or be forced to watch television um or a movie 325 00:17:47,280 --> 00:17:50,320 Speaker 1: at least on an older television set. So they're they're 326 00:17:50,359 --> 00:17:53,800 Speaker 1: they're being visited by the herkee jerkyman basically. So. The 327 00:17:53,920 --> 00:17:57,119 Speaker 1: article points out that while humans requires in this articles 328 00:17:57,119 --> 00:17:59,760 Speaker 1: at sixty twenty images a second to perceive the illusion 329 00:17:59,760 --> 00:18:04,480 Speaker 1: of films, dogs require seventy images per second. So it's 330 00:18:04,680 --> 00:18:06,800 Speaker 1: really only been in the past decade or so that 331 00:18:06,880 --> 00:18:10,600 Speaker 1: TV has become watchable to the canine audience. So at 332 00:18:10,640 --> 00:18:12,840 Speaker 1: least for the you know, the vast majority of canines 333 00:18:12,880 --> 00:18:16,520 Speaker 1: out there. Yeah, my dog has never shown any interest 334 00:18:16,600 --> 00:18:19,200 Speaker 1: in TV at all, even you know, our our more 335 00:18:19,240 --> 00:18:21,639 Speaker 1: recent TV and I but I think that may just 336 00:18:21,680 --> 00:18:24,040 Speaker 1: be because he's a snob. Because I was looking this 337 00:18:24,160 --> 00:18:27,080 Speaker 1: up and uh, there is research indicating that dogs can 338 00:18:27,119 --> 00:18:29,920 Speaker 1: recognize images, such as the images of other dogs and 339 00:18:30,040 --> 00:18:32,840 Speaker 1: humans on modern digital TV screens. It just seems like 340 00:18:33,440 --> 00:18:36,840 Speaker 1: some dogs don't really care. I also wonder about just 341 00:18:37,000 --> 00:18:39,879 Speaker 1: like the senses and that are important to have given 342 00:18:39,640 --> 00:18:43,080 Speaker 1: an organism, because obviously dog can't smell. Yeah, that the 343 00:18:43,119 --> 00:18:46,480 Speaker 1: dog sense of smell is is phenomenal, Like it they 344 00:18:46,520 --> 00:18:50,120 Speaker 1: live in a different sensory realm Uh that it's really 345 00:18:50,119 --> 00:18:53,040 Speaker 1: difficult for us to try to even imagine where it's. 346 00:18:53,080 --> 00:18:56,199 Speaker 1: It's really like like odor first, and if you remove 347 00:18:56,280 --> 00:18:58,440 Speaker 1: odor from the equation, they're just not going to be 348 00:18:58,520 --> 00:19:01,360 Speaker 1: taken in by the illusion. But we're we we put 349 00:19:01,400 --> 00:19:03,960 Speaker 1: all of our emphasis on visuals and then you know, 350 00:19:04,520 --> 00:19:07,520 Speaker 1: an audio second. Uh, we don't for the most part, 351 00:19:07,560 --> 00:19:10,000 Speaker 1: we don't really care what the films would smell like 352 00:19:11,400 --> 00:19:14,640 Speaker 1: outside of you know, a few smell a vision gimmicks 353 00:19:14,680 --> 00:19:17,160 Speaker 1: here and there. For the most part, we're we're fine 354 00:19:17,240 --> 00:19:19,000 Speaker 1: not smelling the film. Are we going to do an 355 00:19:19,000 --> 00:19:21,080 Speaker 1: episode on smell a vision one of the most important 356 00:19:21,119 --> 00:19:23,399 Speaker 1: inventions of the twentieth century. I think it would be 357 00:19:23,480 --> 00:19:26,480 Speaker 1: cool to do an episode where we talk about all 358 00:19:26,520 --> 00:19:31,080 Speaker 1: the sort of failed inventions and innovations of of of 359 00:19:31,280 --> 00:19:34,159 Speaker 1: the movie theater industry. Uh, you know, getting into The 360 00:19:34,200 --> 00:19:39,760 Speaker 1: Tingler and whatnot. The Tingler, Yes, fun film, The Tinkler. Um. 361 00:19:40,040 --> 00:19:44,439 Speaker 1: But okay, so the dogs seventy images per second. The 362 00:19:44,520 --> 00:19:47,200 Speaker 1: article points out that birds need a hundred frames per 363 00:19:47,240 --> 00:19:50,119 Speaker 1: second to see. And while the article didn't mention cats, 364 00:19:50,240 --> 00:19:52,359 Speaker 1: I have read elsewhere that they need a hundred frames 365 00:19:52,359 --> 00:19:55,480 Speaker 1: per second as well. Um and uh, and I have 366 00:19:55,640 --> 00:20:00,240 Speaker 1: noticed that that our cat, she will all lot of 367 00:20:00,240 --> 00:20:02,640 Speaker 1: times just not look at the television, but occasionally we'll 368 00:20:02,640 --> 00:20:06,680 Speaker 1: put on these these HD bird watching videos on YouTube 369 00:20:07,119 --> 00:20:10,280 Speaker 1: and she definitely perks up and gets into those. Now, 370 00:20:10,320 --> 00:20:12,879 Speaker 1: part of that is listening. Of course, dads have have 371 00:20:13,640 --> 00:20:16,680 Speaker 1: you know, amazing hearing, so they are you know, they're 372 00:20:17,000 --> 00:20:19,800 Speaker 1: she's definitely listening to all these birds sounds. But then 373 00:20:19,840 --> 00:20:23,879 Speaker 1: she's also tracking the movements as well. Um. But you know, 374 00:20:24,119 --> 00:20:26,920 Speaker 1: conceivably though this would not have been the case if 375 00:20:26,920 --> 00:20:31,280 Speaker 1: you were playing bird videos in prior decades. Well, I 376 00:20:31,320 --> 00:20:33,160 Speaker 1: think one thing we should keep in mind is that 377 00:20:33,280 --> 00:20:37,000 Speaker 1: our while we can be fooled in this illusion of 378 00:20:37,040 --> 00:20:40,200 Speaker 1: successive still images being interpreted as motion in our vision, 379 00:20:40,720 --> 00:20:44,520 Speaker 1: um that all our sense are different. Senses are not 380 00:20:44,640 --> 00:20:49,000 Speaker 1: all synchronized in how they perceive things. Uh, And they don't. 381 00:20:49,040 --> 00:20:51,199 Speaker 1: They don't get fooled in exactly the same way as. 382 00:20:51,320 --> 00:20:53,200 Speaker 1: For example, I was reading somewhere that in the early 383 00:20:53,280 --> 00:20:55,920 Speaker 1: days of film technology, when you would have like a 384 00:20:55,960 --> 00:21:00,920 Speaker 1: hand crank film playback, people could deal with slight variations 385 00:21:00,960 --> 00:21:03,840 Speaker 1: and speed at which the visual frames were coming, but 386 00:21:03,880 --> 00:21:06,920 Speaker 1: they could not deal with variations in which the accompanying 387 00:21:07,040 --> 00:21:10,520 Speaker 1: sound was coming. Yeah, I think back on on the 388 00:21:11,800 --> 00:21:15,160 Speaker 1: like the the the varying levels of of video quality 389 00:21:15,240 --> 00:21:17,760 Speaker 1: I've been willing to deal with, such as watching like 390 00:21:17,840 --> 00:21:20,879 Speaker 1: half scrambled episodes of Tales from the crypt you know, 391 00:21:21,160 --> 00:21:24,360 Speaker 1: in in my my childhood. But but when it comes 392 00:21:24,359 --> 00:21:26,600 Speaker 1: to audio, if there is audio present, like you needed 393 00:21:26,640 --> 00:21:29,720 Speaker 1: to have a certain degree of fidelity. Now, all of 394 00:21:29,760 --> 00:21:33,320 Speaker 1: this we we've discussed, then you can probably guess there 395 00:21:33,359 --> 00:21:36,720 Speaker 1: are ways to get to these effects, to to exploit 396 00:21:36,960 --> 00:21:42,359 Speaker 1: these phenomena and the human visual processing system without using 397 00:21:42,440 --> 00:21:47,399 Speaker 1: motion picture technology. Right, pote photographic motion picture technology, because 398 00:21:47,520 --> 00:21:49,560 Speaker 1: I guess you could have different definitions of what motion 399 00:21:49,600 --> 00:21:52,159 Speaker 1: pictures are, but like you could, there were things that 400 00:21:52,240 --> 00:21:54,760 Speaker 1: were sort of like a movie before there was ever 401 00:21:54,840 --> 00:21:59,040 Speaker 1: a photography based movie. Right. So the first thing we 402 00:21:59,040 --> 00:22:01,520 Speaker 1: want to talk about here is just sequential images and 403 00:22:01,560 --> 00:22:04,880 Speaker 1: sequential art, and we could easily do an entire episode 404 00:22:04,880 --> 00:22:07,720 Speaker 1: on sequential art. I I, for instance, I highly recommend 405 00:22:08,080 --> 00:22:11,439 Speaker 1: Understanding Comics by Scott McCloud. If you're at all interested 406 00:22:11,480 --> 00:22:13,720 Speaker 1: in comics and you haven't picked this up, uh, you 407 00:22:13,840 --> 00:22:17,760 Speaker 1: definitely should. It's an insightful, uh comics based breakdown of 408 00:22:17,800 --> 00:22:20,560 Speaker 1: all of this. So it it itself is in comic 409 00:22:20,600 --> 00:22:23,600 Speaker 1: book form, and it discusses like how comics work, how 410 00:22:23,640 --> 00:22:27,439 Speaker 1: they're composed, and its origins and sequential art. Can I 411 00:22:27,440 --> 00:22:30,640 Speaker 1: admit a weird personal thing about my experience with comics, 412 00:22:30,640 --> 00:22:33,080 Speaker 1: And I don't know why I do this. Often when 413 00:22:33,119 --> 00:22:35,760 Speaker 1: I read a graphic novel or read a comic book, 414 00:22:36,359 --> 00:22:39,560 Speaker 1: I find that I have to go back several pages 415 00:22:39,720 --> 00:22:42,560 Speaker 1: and look at the pictures because I get into a 416 00:22:42,680 --> 00:22:46,080 Speaker 1: rhythm of just reading the text in each frame and 417 00:22:46,160 --> 00:22:49,359 Speaker 1: only barely noticing what the image rey is. And I 418 00:22:49,400 --> 00:22:52,400 Speaker 1: find I have missed important plot elements because they were 419 00:22:52,440 --> 00:22:57,320 Speaker 1: subtle visual things in the images, and I it's like 420 00:22:57,359 --> 00:22:59,480 Speaker 1: I don't pay enough attention to that, and if I 421 00:22:59,520 --> 00:23:02,080 Speaker 1: don't make myself, I don't do it. Now, that's interesting. 422 00:23:02,160 --> 00:23:05,040 Speaker 1: I I've never experienced quite the same thing, but I 423 00:23:05,080 --> 00:23:07,600 Speaker 1: do find myself, especially if I'm reading a book that's 424 00:23:07,600 --> 00:23:11,040 Speaker 1: particularly gorgeous, I have to remind myself to go back 425 00:23:11,080 --> 00:23:13,360 Speaker 1: and look at the images, just to to take them 426 00:23:13,359 --> 00:23:16,520 Speaker 1: in fully, because I'm I'm just kind of speeding. I'm 427 00:23:16,520 --> 00:23:18,840 Speaker 1: speeding through them, and I'm not really focusing on all 428 00:23:18,880 --> 00:23:21,760 Speaker 1: the work that went into each frame, which if you're 429 00:23:21,760 --> 00:23:25,160 Speaker 1: dealing with, you know, with with some of the again, 430 00:23:25,200 --> 00:23:27,879 Speaker 1: the more gorgeous graphic novels out there, I feel like 431 00:23:27,920 --> 00:23:30,720 Speaker 1: I'm doing a disservice to the book and and and 432 00:23:30,760 --> 00:23:33,000 Speaker 1: also I'm not getting my money's worth out of it, right, Yeah, 433 00:23:33,000 --> 00:23:35,200 Speaker 1: I know I feel that sometimes too, And I don't 434 00:23:35,200 --> 00:23:37,360 Speaker 1: know why I have that tendency. I Mean, it would 435 00:23:37,359 --> 00:23:40,240 Speaker 1: seem almost obvious and automatic that you should pay attention 436 00:23:40,280 --> 00:23:42,880 Speaker 1: to the images, but sometimes the brain just doesn't work 437 00:23:42,920 --> 00:23:45,760 Speaker 1: that way. Maybe maybe this book you mentioned would help. Yeah, I, 438 00:23:46,080 --> 00:23:48,399 Speaker 1: like I said, I think it's a wonderful breakdown of 439 00:23:48,440 --> 00:23:52,600 Speaker 1: comics and it's uh, it makes you appreciate them all 440 00:23:52,600 --> 00:23:55,239 Speaker 1: the more. But it does get in a little bit 441 00:23:55,240 --> 00:23:58,600 Speaker 1: into the history of sequential images sequential art. Uh. We 442 00:23:58,600 --> 00:24:01,080 Speaker 1: should probably just summarize a bit and point out that 443 00:24:01,119 --> 00:24:03,840 Speaker 1: the modern comic book, like what you're probably thinking of 444 00:24:03,960 --> 00:24:08,320 Speaker 1: a comic book, and our idea of comics itself, largely 445 00:24:08,520 --> 00:24:11,040 Speaker 1: this came out of the nineteenth and twentieth centuries. So 446 00:24:11,080 --> 00:24:14,520 Speaker 1: some of the earlier forms actually pre date the motion picture, 447 00:24:14,640 --> 00:24:19,359 Speaker 1: such as the French comics of the eighteen thirties. Um. Now, 448 00:24:19,480 --> 00:24:22,360 Speaker 1: when you're going further back than that, when you're when 449 00:24:22,359 --> 00:24:26,040 Speaker 1: you're asking yourself, well, what are the oldest examples of 450 00:24:26,119 --> 00:24:29,920 Speaker 1: sequential art, I think about the fart scrolls, the fart scrolls. Oh, yes, 451 00:24:29,920 --> 00:24:32,600 Speaker 1: the Japanese farts and evil Japanese fart scrolls. I guess 452 00:24:32,600 --> 00:24:36,399 Speaker 1: they're not necessarily always sequential, but but no, um, that 453 00:24:36,560 --> 00:24:38,919 Speaker 1: is one of the one of the areas you can 454 00:24:39,000 --> 00:24:41,120 Speaker 1: end up going is not not so much the fart 455 00:24:41,160 --> 00:24:45,440 Speaker 1: scrolls themselves, but but the use of scrolls in Eastern traditions, 456 00:24:46,040 --> 00:24:50,000 Speaker 1: illustrated scrolls, yeah, scroll paintings in India, scroll paintings in 457 00:24:50,000 --> 00:24:53,080 Speaker 1: in East Asia, and Chinese traditions. There are there are 458 00:24:53,080 --> 00:24:57,080 Speaker 1: also some traditions in which the scroll is presented umm, 459 00:24:57,240 --> 00:25:00,639 Speaker 1: almost like uh, you know, a scrolling picture where it 460 00:25:00,760 --> 00:25:03,360 Speaker 1: is it's there's there's a performance art to it as well. 461 00:25:03,400 --> 00:25:05,439 Speaker 1: It's not just hey, look at these scrolls. It's like, 462 00:25:05,640 --> 00:25:09,920 Speaker 1: gather around, we will present to you the scroll, um, 463 00:25:10,000 --> 00:25:11,840 Speaker 1: and you know in the and so these are you know, 464 00:25:11,920 --> 00:25:15,080 Speaker 1: epic paintings where you you just you know, scan your 465 00:25:15,080 --> 00:25:17,159 Speaker 1: eyes across you you take it all in. So this 466 00:25:17,200 --> 00:25:21,480 Speaker 1: doesn't in any kind of optical illusions since simulate motion, 467 00:25:21,640 --> 00:25:24,399 Speaker 1: but it does allow you to cognitively put the motion 468 00:25:24,480 --> 00:25:27,520 Speaker 1: together in your head. Right, Yeah, there's But then again 469 00:25:27,520 --> 00:25:29,880 Speaker 1: that does get kind of difficult to write because we 470 00:25:29,960 --> 00:25:34,240 Speaker 1: are creatures of the motion picture era making sense of 471 00:25:35,200 --> 00:25:39,320 Speaker 1: sequential art and potential examples of sequential art from the past. 472 00:25:39,760 --> 00:25:41,639 Speaker 1: So there are a lot of these examples where it 473 00:25:41,720 --> 00:25:45,720 Speaker 1: depends on who's who's arguing which side. For instance, looking 474 00:25:45,760 --> 00:25:48,119 Speaker 1: at some of the uh, you know, the the the 475 00:25:48,160 --> 00:25:52,560 Speaker 1: ancient cave illustrations, some make the argument that, well, we're 476 00:25:52,560 --> 00:25:55,440 Speaker 1: looking at some form of sequential art. Others say absolutely not. 477 00:25:55,960 --> 00:25:59,679 Speaker 1: The bio tapestry is another example where some make the 478 00:25:59,760 --> 00:26:02,240 Speaker 1: argument it, yeah, what you're looking at here is sequential art, 479 00:26:02,720 --> 00:26:06,399 Speaker 1: grizzly medieval sequential art. But again, in all of this, 480 00:26:06,520 --> 00:26:09,440 Speaker 1: there is no actual illusion of movement. You know. I 481 00:26:09,520 --> 00:26:11,959 Speaker 1: was just thinking that, on one hand, it makes sense 482 00:26:12,080 --> 00:26:16,760 Speaker 1: too to just naturally sort something like an illustrated scroll 483 00:26:16,880 --> 00:26:20,400 Speaker 1: or a comic book into a different category than than 484 00:26:20,680 --> 00:26:22,960 Speaker 1: like a modern motion picture with a high frame rate, 485 00:26:23,280 --> 00:26:26,280 Speaker 1: because one, at least, it seems to me, we just 486 00:26:26,400 --> 00:26:30,239 Speaker 1: automatically perceive as continuous motion through this optical illusion, like 487 00:26:30,280 --> 00:26:33,800 Speaker 1: the beta movement type things. Uh, and and that's just 488 00:26:33,960 --> 00:26:37,720 Speaker 1: automatic and immediate, and whereas this other type of thing 489 00:26:37,840 --> 00:26:40,760 Speaker 1: like a scroll or a comic book with successive images 490 00:26:41,080 --> 00:26:44,920 Speaker 1: requires cognitive effort in the imagination to piece together into 491 00:26:44,960 --> 00:26:49,480 Speaker 1: a visual narrative that seems continuous. I do assume that 492 00:26:49,480 --> 00:26:53,240 Speaker 1: that's probably a difference that's hardwired into the brain. But 493 00:26:53,320 --> 00:26:56,440 Speaker 1: I wonder, I mean, I wonder what sort of role 494 00:26:56,560 --> 00:27:00,119 Speaker 1: conditioning and and sort of a culture of imagination in 495 00:27:00,200 --> 00:27:04,160 Speaker 1: place there that if you don't have things like movies, 496 00:27:05,040 --> 00:27:07,800 Speaker 1: if something like a comic book or a scroll with 497 00:27:07,880 --> 00:27:13,080 Speaker 1: successive images could, through a sort of culture of imagination practice, 498 00:27:13,200 --> 00:27:15,720 Speaker 1: feel more like a movie does to us, with like 499 00:27:15,760 --> 00:27:21,119 Speaker 1: this kind of automatic conjuring of continuous visual sensation. Does 500 00:27:21,160 --> 00:27:23,679 Speaker 1: that make any sense? Yeah? Again, this is one of 501 00:27:23,680 --> 00:27:27,119 Speaker 1: those areas where you can you can really work kind 502 00:27:27,119 --> 00:27:29,840 Speaker 1: of think yourself into a into a circle when you 503 00:27:29,880 --> 00:27:33,920 Speaker 1: start trying trying to decipher how you are actually absorbing 504 00:27:34,520 --> 00:27:37,480 Speaker 1: any particular form of media. You know, because you're getting 505 00:27:37,480 --> 00:27:39,359 Speaker 1: into the you know, you're reading an action scene in 506 00:27:39,359 --> 00:27:42,560 Speaker 1: a book and you're picturing it in your head um, 507 00:27:42,600 --> 00:27:45,760 Speaker 1: and then you're then you're watching an action scene. You're 508 00:27:45,800 --> 00:27:48,640 Speaker 1: reading an action scene on a comic book page. There's 509 00:27:48,640 --> 00:27:52,000 Speaker 1: something similar going on, but with more visual data to 510 00:27:52,280 --> 00:27:56,480 Speaker 1: inform what's happening in your mind. I read a book 511 00:27:57,080 --> 00:27:59,880 Speaker 1: a couple of years ago called What We See When 512 00:28:00,040 --> 00:28:02,359 Speaker 1: You Read? And I think the author's name was Peter 513 00:28:02,880 --> 00:28:06,359 Speaker 1: MENDELSSOHND or something like that. But I thought it was 514 00:28:06,400 --> 00:28:10,240 Speaker 1: a really interesting book. Basically it was just a sort 515 00:28:10,280 --> 00:28:14,680 Speaker 1: of artistically put together extension of this question of what 516 00:28:14,760 --> 00:28:18,600 Speaker 1: do you actually picture in your head as you read 517 00:28:18,640 --> 00:28:22,360 Speaker 1: a piece of fiction. How does the imagination work? Um, 518 00:28:22,400 --> 00:28:25,040 Speaker 1: Because we have this idea that like, Okay, when I 519 00:28:25,040 --> 00:28:27,440 Speaker 1: read a book, I see the character, but it keeps 520 00:28:27,480 --> 00:28:30,119 Speaker 1: asking all these probing questions about what exactly is it 521 00:28:30,160 --> 00:28:32,360 Speaker 1: that you think you see? How do you see it? 522 00:28:32,720 --> 00:28:35,600 Speaker 1: And it really makes you start to question the the 523 00:28:35,640 --> 00:28:39,960 Speaker 1: experience of your own imagination. It's almost like the imagination 524 00:28:40,120 --> 00:28:43,240 Speaker 1: can start to feel like a second order illusion within 525 00:28:43,360 --> 00:28:46,520 Speaker 1: your mind. Yeah, and and I feel like I had 526 00:28:46,560 --> 00:28:49,840 Speaker 1: my own experience. It's it's changed a lot over time. 527 00:28:50,160 --> 00:28:53,520 Speaker 1: Like when I first started reading like full blown novels 528 00:28:54,120 --> 00:28:57,600 Speaker 1: as a kid, I went to great lengths to sort 529 00:28:57,640 --> 00:29:00,240 Speaker 1: of cast it in my head and decide I did 530 00:29:00,480 --> 00:29:03,480 Speaker 1: like what actors were playing what characters, and then I 531 00:29:03,480 --> 00:29:07,760 Speaker 1: would like focus on a consistent casting throughout my reading 532 00:29:07,760 --> 00:29:09,640 Speaker 1: of the book. But for the most part, I got 533 00:29:09,640 --> 00:29:12,480 Speaker 1: away from that as I got older. Now I'll only 534 00:29:12,600 --> 00:29:14,920 Speaker 1: rarely do that, or or if there's some sort of 535 00:29:14,920 --> 00:29:18,120 Speaker 1: film adaptation of a book or something, perhaps that'll kind 536 00:29:18,120 --> 00:29:22,080 Speaker 1: of infect my my thinking along it. Um. I also 537 00:29:22,480 --> 00:29:25,720 Speaker 1: remember there was a time when if I watched anything 538 00:29:25,760 --> 00:29:29,200 Speaker 1: animated and then went and read a book, I would 539 00:29:29,240 --> 00:29:32,680 Speaker 1: end up seeing an animated and and it would always 540 00:29:32,760 --> 00:29:34,680 Speaker 1: kind of discourage me from reading. I'm like, I'm gonna 541 00:29:34,720 --> 00:29:37,000 Speaker 1: I'll read this tomorrow when the cartoons are out of 542 00:29:37,000 --> 00:29:40,160 Speaker 1: my head. But I don't really experience that anymore. I 543 00:29:40,200 --> 00:29:43,320 Speaker 1: wonder if does does the animation or the live action 544 00:29:43,360 --> 00:29:46,000 Speaker 1: take precedence when you've seen both, Like, do you so 545 00:29:46,160 --> 00:29:48,920 Speaker 1: you've seen live action and animation of the Hobbit and 546 00:29:48,960 --> 00:29:51,960 Speaker 1: The Lord of the Rings, just one have precedence in 547 00:29:52,000 --> 00:29:54,040 Speaker 1: your mind? It's It's weird because this is a great example, 548 00:29:54,160 --> 00:29:56,160 Speaker 1: because there was a time, like the first time I 549 00:29:56,200 --> 00:29:58,760 Speaker 1: read The Lord of the Rings, I went to great 550 00:29:58,800 --> 00:30:02,000 Speaker 1: pains to not think about the animation right, and then 551 00:30:02,200 --> 00:30:05,600 Speaker 1: in rereading The Hobbit to my son Um, I kind 552 00:30:05,600 --> 00:30:09,000 Speaker 1: of forced myself to and I think by just distance, 553 00:30:09,040 --> 00:30:10,840 Speaker 1: by having not seen them in a while, I was 554 00:30:10,920 --> 00:30:13,600 Speaker 1: able to avoid like summoning just the images from the 555 00:30:13,600 --> 00:30:17,560 Speaker 1: Peter Jackson films and hopefully kind of have something in between, 556 00:30:17,640 --> 00:30:20,440 Speaker 1: something that we just kind of emerged more from from 557 00:30:20,480 --> 00:30:23,760 Speaker 1: my mind as opposed from these visual adaptations. I guess 558 00:30:23,760 --> 00:30:26,800 Speaker 1: there's some elements that are easier to dash than others, 559 00:30:26,800 --> 00:30:28,680 Speaker 1: because I feel like I could read Lord of the 560 00:30:28,760 --> 00:30:31,800 Speaker 1: Rings without picturing most of the stuff from movies, except 561 00:30:31,920 --> 00:30:34,800 Speaker 1: like Christopher Lee would be stuck there. Yeah, I couldn't. 562 00:30:34,800 --> 00:30:38,000 Speaker 1: I couldn't have any sorrow moan but him. Here's another example. 563 00:30:38,120 --> 00:30:41,000 Speaker 1: Um the Name of the rose By and Berto Eccho. 564 00:30:41,240 --> 00:30:43,880 Speaker 1: The first time I read it, uh, like uh in 565 00:30:44,000 --> 00:30:46,280 Speaker 1: high school. I think I was a big fan of 566 00:30:46,360 --> 00:30:49,000 Speaker 1: the film adaptation, which I had seen previously. So of 567 00:30:49,040 --> 00:30:53,080 Speaker 1: course I pictured brother William as being Sean Connery. But 568 00:30:53,200 --> 00:30:55,920 Speaker 1: that's not really how he's described in the book. He's 569 00:30:56,080 --> 00:30:58,480 Speaker 1: they say he's extremely tall and thin with red hair. 570 00:30:58,600 --> 00:31:01,960 Speaker 1: I believe. Yeah. So when I reread it, uh, And 571 00:31:02,000 --> 00:31:05,120 Speaker 1: this was several years ago. But during that I actually 572 00:31:05,160 --> 00:31:07,880 Speaker 1: had to I went to great pains to focus myself 573 00:31:07,960 --> 00:31:11,680 Speaker 1: and not picture Sean Connery, but instead to picture something 574 00:31:11,720 --> 00:31:14,480 Speaker 1: more along the lines of, say Jeremy Bratt or maybe 575 00:31:14,560 --> 00:31:18,080 Speaker 1: Jeremy Irons. You know, someone who has actually played Sherlock Holmes, 576 00:31:18,200 --> 00:31:20,800 Speaker 1: or has you know, something more in line with with 577 00:31:20,920 --> 00:31:24,080 Speaker 1: the like the field of a Home's character. Okay, I 578 00:31:24,120 --> 00:31:27,080 Speaker 1: feel like we've gotten really far field. I think it's 579 00:31:27,080 --> 00:31:30,400 Speaker 1: my fault. We should get back to simulations of the 580 00:31:30,040 --> 00:31:35,280 Speaker 1: h of movement. Simulations creating this illusion of continuous motion uh, 581 00:31:35,520 --> 00:31:38,520 Speaker 1: I guess after just mere sequential art, when they're started 582 00:31:38,560 --> 00:31:42,520 Speaker 1: to be devices that could rapidly show us images, that 583 00:31:42,600 --> 00:31:46,600 Speaker 1: would that would more automatically simulate motion. And one of 584 00:31:46,600 --> 00:31:49,600 Speaker 1: the crazy things about these, uh, these these these technologies 585 00:31:49,640 --> 00:31:52,440 Speaker 1: we're gonna discuss here is that they all emerge from 586 00:31:52,480 --> 00:31:55,360 Speaker 1: the same time period. They're all products of the photographic 587 00:31:55,520 --> 00:31:59,040 Speaker 1: era and and and products of the the birth of 588 00:31:59,080 --> 00:32:00,800 Speaker 1: the motion picture. Well, yeah, I mean this is a 589 00:32:00,800 --> 00:32:03,440 Speaker 1: time when people were thinking about the science of imagery 590 00:32:03,440 --> 00:32:06,120 Speaker 1: and vision, not just in the invention of the photograph. 591 00:32:06,160 --> 00:32:08,720 Speaker 1: And I remember it was in the eighteen thirties that 592 00:32:08,840 --> 00:32:11,560 Speaker 1: Louis de Gerret and Henry Fox Talbot were inventing their 593 00:32:11,640 --> 00:32:14,640 Speaker 1: their photography methods, like the Digera type and the what 594 00:32:14,680 --> 00:32:17,640 Speaker 1: would eventually become Talbot's Cala type method. It was in 595 00:32:17,760 --> 00:32:20,720 Speaker 1: eighteen thirty nine that they both announced them. So in 596 00:32:20,800 --> 00:32:23,600 Speaker 1: eighteen thirty two, that is when we see a little 597 00:32:23,840 --> 00:32:28,280 Speaker 1: invention that was known as the finn akistoscope. Yeah, and 598 00:32:28,320 --> 00:32:30,360 Speaker 1: so you you may have seen one of these in 599 00:32:30,360 --> 00:32:33,320 Speaker 1: a museum or perhaps you own one yourself as a 600 00:32:33,320 --> 00:32:36,680 Speaker 1: toy or a collectible. But it's a spinning cardboard disc 601 00:32:37,160 --> 00:32:40,880 Speaker 1: attached vertically to a handle and in position radially around 602 00:32:40,880 --> 00:32:43,640 Speaker 1: the center of the disk center, you have a subsequence 603 00:32:43,680 --> 00:32:47,040 Speaker 1: of images that, when rotated and viewed through slits on 604 00:32:47,080 --> 00:32:50,880 Speaker 1: an opposing disc, this creates the illusion of movement, like 605 00:32:50,960 --> 00:32:55,680 Speaker 1: a very simple animation. Generally it's something like an individual 606 00:32:56,280 --> 00:32:59,440 Speaker 1: jumping rope or an animal running, that sort of thing, 607 00:32:59,440 --> 00:33:02,560 Speaker 1: a person walking. Another example of this, pretty much the 608 00:33:02,600 --> 00:33:06,400 Speaker 1: same device is the zoo trope from four, a cylindrical 609 00:33:06,480 --> 00:33:10,240 Speaker 1: variation of the previous invention with viewing slits on the side, 610 00:33:10,440 --> 00:33:12,320 Speaker 1: so it looks like a drum, and you rotate it 611 00:33:12,360 --> 00:33:14,280 Speaker 1: and you stare through, and again you watch a very 612 00:33:14,320 --> 00:33:18,280 Speaker 1: simple animation unfold. And these two you'll find them in 613 00:33:18,320 --> 00:33:21,240 Speaker 1: a lot of like hands on science museums, you know, 614 00:33:21,480 --> 00:33:23,800 Speaker 1: around the world. Yeah, and to be clear again, in 615 00:33:23,800 --> 00:33:26,680 Speaker 1: the zoo trope, it's still images, but because you view 616 00:33:26,720 --> 00:33:29,200 Speaker 1: them spinning rapidly, and because you view them in these 617 00:33:29,200 --> 00:33:33,240 Speaker 1: slices through the slits, it simulates the continuous motion, but 618 00:33:33,320 --> 00:33:36,600 Speaker 1: it doesn't perfectly simulate it. It's a little bit jerky. 619 00:33:36,720 --> 00:33:39,680 Speaker 1: And one thing that's cool about that is that it 620 00:33:39,760 --> 00:33:42,400 Speaker 1: creates a kind of creepy effect. I was going to 621 00:33:42,480 --> 00:33:45,360 Speaker 1: mention that there are several scenes with a zootrope in 622 00:33:45,400 --> 00:33:48,760 Speaker 1: the horror movie The Conjuring Too, where the one of 623 00:33:48,800 --> 00:33:51,760 Speaker 1: Patrick Wilson. Well, he's in all the Conjurings, I think 624 00:33:52,480 --> 00:33:54,240 Speaker 1: at least the first two. The second one is the 625 00:33:54,280 --> 00:33:56,480 Speaker 1: one where he sings an Elvis song for some somebody 626 00:33:56,520 --> 00:33:59,760 Speaker 1: thought that was a good idea, but uh, there's a 627 00:33:59,800 --> 00:34:03,920 Speaker 1: sea where Patrick Wilson stares into one of these zootropes. 628 00:34:04,240 --> 00:34:06,520 Speaker 1: He's looking through the slit says the thing is spinning, 629 00:34:06,760 --> 00:34:09,560 Speaker 1: and he watches this strange man in a bowler hat 630 00:34:09,600 --> 00:34:13,839 Speaker 1: and an umbrella walking around until suddenly, like there's a 631 00:34:13,920 --> 00:34:16,359 Speaker 1: jump scare. A boogeyman with bad teeth does a jump 632 00:34:16,400 --> 00:34:20,160 Speaker 1: scare on Patrick Wilson. But it's actually a very effective 633 00:34:20,560 --> 00:34:23,840 Speaker 1: sort of set piece object for a horror film because 634 00:34:23,920 --> 00:34:26,279 Speaker 1: there is a way in which it's obvious and not 635 00:34:26,480 --> 00:34:31,359 Speaker 1: quite Their simulation of smooth motion is unsettling. I can't 636 00:34:31,360 --> 00:34:33,960 Speaker 1: think if I've seen it used in another horror movie. 637 00:34:34,000 --> 00:34:37,319 Speaker 1: Maybe it has been, but certainly other films have used 638 00:34:37,320 --> 00:34:39,759 Speaker 1: the idea, if not of a zootrope, at least of 639 00:34:39,840 --> 00:34:42,759 Speaker 1: a flickering presence or gait like I think of the 640 00:34:42,800 --> 00:34:46,480 Speaker 1: ghost in The Ring. Basically, I think any presence that 641 00:34:46,640 --> 00:34:50,480 Speaker 1: is almost but not quite smooth and continuous the way 642 00:34:50,520 --> 00:34:54,200 Speaker 1: modern films are tends to be perceived, at least these days, 643 00:34:54,280 --> 00:34:56,799 Speaker 1: is creepy or horrifying. And this could have to do 644 00:34:56,880 --> 00:34:59,200 Speaker 1: with a version of the Uncanny Valley effect, which we've 645 00:34:59,200 --> 00:35:01,200 Speaker 1: discussed on a couple of episodes of Stuff to Blow 646 00:35:01,200 --> 00:35:03,640 Speaker 1: your Mind. But I it's clear that a lot of 647 00:35:03,680 --> 00:35:06,360 Speaker 1: people perceive that type of motion or presence in a 648 00:35:06,400 --> 00:35:11,239 Speaker 1: flickering way as creepy today. Well, I know with Samara 649 00:35:11,239 --> 00:35:14,440 Speaker 1: in The Ring, I remember correctly they filmed the actor 650 00:35:15,200 --> 00:35:19,920 Speaker 1: walking backwards and then reversed the footage, so she's walking 651 00:35:20,239 --> 00:35:22,759 Speaker 1: towards the camera, but the motion, like we can tell 652 00:35:22,800 --> 00:35:25,279 Speaker 1: there's something weird about the motion, the way that her 653 00:35:25,320 --> 00:35:27,920 Speaker 1: limbs are moving. Yeah, but there is also like a 654 00:35:28,480 --> 00:35:30,400 Speaker 1: like a like a flicker, like there's a glitch in 655 00:35:30,440 --> 00:35:33,520 Speaker 1: a VHS tape or something. Uh, And so that that's 656 00:35:33,520 --> 00:35:35,680 Speaker 1: a weird. So there's the weird gate and there's the 657 00:35:35,719 --> 00:35:38,399 Speaker 1: flickering like you would see in the zootrope. I don't 658 00:35:38,400 --> 00:35:40,320 Speaker 1: know if it would have been perceived as creepy in 659 00:35:40,360 --> 00:35:43,440 Speaker 1: the same way back when these things were popular children's toys. 660 00:35:43,440 --> 00:35:47,680 Speaker 1: Maybe maybe not, I don't know. Now another case, and 661 00:35:47,719 --> 00:35:49,440 Speaker 1: this is a a really fun case to consider, is the 662 00:35:49,440 --> 00:35:54,440 Speaker 1: flipbooka um, and uh, you know it's easy, especially with hindsight, 663 00:35:54,640 --> 00:35:57,880 Speaker 1: to assume that the flipbook was surely invented, you know, 664 00:35:57,960 --> 00:36:02,319 Speaker 1: well before uh these pretty previous advancements, But there's no 665 00:36:02,400 --> 00:36:05,160 Speaker 1: evidence that it was really I mean, I made them 666 00:36:05,160 --> 00:36:06,920 Speaker 1: when I was a kid. You have to imagine that 667 00:36:07,000 --> 00:36:10,120 Speaker 1: people came up with this idea hundreds of years ago. Yeah, 668 00:36:10,200 --> 00:36:12,719 Speaker 1: I mean you can you I would guess like, all right, 669 00:36:12,719 --> 00:36:15,440 Speaker 1: well you need you need paper, so you need the 670 00:36:15,680 --> 00:36:18,959 Speaker 1: printed word and then you just need somebody board enough 671 00:36:19,080 --> 00:36:22,279 Speaker 1: to start drawing like a just a cartoon horse in 672 00:36:22,320 --> 00:36:24,560 Speaker 1: the corner, and then flip through them to create the 673 00:36:24,600 --> 00:36:26,799 Speaker 1: illusion of movement. Uh, you know, the kind of thing 674 00:36:26,840 --> 00:36:30,200 Speaker 1: that we all did as children, uh, in various notebooks 675 00:36:30,200 --> 00:36:33,000 Speaker 1: and what have you. But yeah, when when you start 676 00:36:33,040 --> 00:36:36,000 Speaker 1: looking at the history, it looks like, again, this is 677 00:36:36,040 --> 00:36:38,279 Speaker 1: one of those things that, yes, it clearly could have 678 00:36:38,400 --> 00:36:41,920 Speaker 1: been invented at any point, uh, in as long as 679 00:36:41,960 --> 00:36:44,239 Speaker 1: that we had paper and uh, you know, and it 680 00:36:44,320 --> 00:36:46,279 Speaker 1: was readily available. You know, we had some sort of 681 00:36:46,280 --> 00:36:50,000 Speaker 1: flippable book at your disposal. But it seems like eighteen 682 00:36:50,080 --> 00:36:52,719 Speaker 1: sixty eight is about as far back as we can 683 00:36:52,760 --> 00:36:56,800 Speaker 1: go the flip book. That is when uh, British printer 684 00:36:56,960 --> 00:37:00,840 Speaker 1: John Barnes Lena patented a flip book and uh, and 685 00:37:00,880 --> 00:37:04,319 Speaker 1: that's the oldest known documentation of the flipbook. And I 686 00:37:04,320 --> 00:37:07,759 Speaker 1: think a few things are illuminated here. Again, as we've 687 00:37:07,760 --> 00:37:10,759 Speaker 1: discussed in uh in previous episode, the dangers of hindsight 688 00:37:10,880 --> 00:37:14,920 Speaker 1: in considering the history of inventions, also just the true 689 00:37:14,960 --> 00:37:17,880 Speaker 1: impact of motion picture technology and the way it's changed 690 00:37:17,920 --> 00:37:20,919 Speaker 1: the way we think about images. And then of course 691 00:37:20,960 --> 00:37:23,600 Speaker 1: the fact that for most of of of of history, 692 00:37:23,960 --> 00:37:27,840 Speaker 1: paper wasn't something so readily wasted or even uh and 693 00:37:28,040 --> 00:37:31,279 Speaker 1: even bound flippable books. I imagine we're too revered for, 694 00:37:31,800 --> 00:37:33,360 Speaker 1: you know, for someone to make a bunch of scribbles 695 00:37:33,360 --> 00:37:36,760 Speaker 1: in the corners, though I'm kind of surprised a monk 696 00:37:36,920 --> 00:37:39,000 Speaker 1: never made one in the Middle Ages, like doing an 697 00:37:39,000 --> 00:37:42,840 Speaker 1: illuminated manuscript, Well, it's entirely possible that it that it 698 00:37:42,920 --> 00:37:45,719 Speaker 1: did and it didn't survive, Like that's possible, there's just 699 00:37:45,760 --> 00:37:48,840 Speaker 1: no evidence. Um. I think there have been some cases 700 00:37:48,920 --> 00:37:53,560 Speaker 1: for certain sequential art in illuminated manuscripts, but not not 701 00:37:53,680 --> 00:37:56,520 Speaker 1: a flipbook, nothing that creates the actual illusion of movement. 702 00:37:56,600 --> 00:38:00,880 Speaker 1: That's really interesting. Yeah, hindsight bias exactly. All Right, I 703 00:38:00,920 --> 00:38:02,759 Speaker 1: think we need to take another break, but then we 704 00:38:02,800 --> 00:38:05,120 Speaker 1: will be back to discuss a little more about the 705 00:38:05,120 --> 00:38:15,479 Speaker 1: technology that directly preceded the motion picture. Alright, we're back. 706 00:38:15,880 --> 00:38:18,239 Speaker 1: So when you think about a motion picture camera, in 707 00:38:18,320 --> 00:38:20,600 Speaker 1: order to do what it does, it has to take 708 00:38:20,680 --> 00:38:23,839 Speaker 1: a lot of photos in very quick succession that can 709 00:38:23,880 --> 00:38:26,560 Speaker 1: be played back in very quick succession, right, in order 710 00:38:26,560 --> 00:38:29,960 Speaker 1: to get the level of frame rate that actually looks 711 00:38:30,000 --> 00:38:32,920 Speaker 1: like motion to our eyes. So how how do we 712 00:38:33,000 --> 00:38:35,840 Speaker 1: get there? Like? What was there between the Daguero type 713 00:38:35,880 --> 00:38:39,080 Speaker 1: or the Cala type, you know, these single exposure camera 714 00:38:39,120 --> 00:38:42,200 Speaker 1: shots and the actual movie camera. Yeah. I can't help 715 00:38:42,280 --> 00:38:46,000 Speaker 1: but use the metaphor of of guns and weapons of 716 00:38:46,080 --> 00:38:48,840 Speaker 1: war when thinking about them, because certainly a Daguerreo type 717 00:38:49,040 --> 00:38:51,640 Speaker 1: would be kind of like an old timey canon, right, 718 00:38:52,040 --> 00:38:55,640 Speaker 1: Who's a pain to load it, to aim it, to 719 00:38:55,840 --> 00:38:58,360 Speaker 1: fire it, and then you'd have to go through the 720 00:38:58,360 --> 00:39:01,799 Speaker 1: whole rigamarole of loading it again. Uh So you know 721 00:39:01,840 --> 00:39:04,719 Speaker 1: you're you're dealing with with lengthy exposure times and some 722 00:39:04,800 --> 00:39:08,400 Speaker 1: of the earliest cameras. Right. But but but as the 723 00:39:08,520 --> 00:39:11,200 Speaker 1: but from a motion picture camera. To function as a 724 00:39:11,239 --> 00:39:13,680 Speaker 1: motion picture camera, you essentially have to have a machine gun. 725 00:39:14,120 --> 00:39:16,880 Speaker 1: It's just just taking picture after picture after picture after picture. 726 00:39:17,040 --> 00:39:19,560 Speaker 1: And so one thing that immediately occurs to me is 727 00:39:19,600 --> 00:39:22,040 Speaker 1: that you've got to somehow deal with the change in 728 00:39:22,080 --> 00:39:25,760 Speaker 1: the media on which it's recorded. Because the earliest photos 729 00:39:25,760 --> 00:39:28,319 Speaker 1: were taken on on media that had to be sort 730 00:39:28,360 --> 00:39:31,200 Speaker 1: of specially prepared and loaded up one at a time. 731 00:39:31,400 --> 00:39:34,760 Speaker 1: How how how could you load a camera for rapid 732 00:39:34,920 --> 00:39:38,840 Speaker 1: exposures of many images? Yeah, and when we're talking rapid exposure, 733 00:39:38,920 --> 00:39:42,720 Speaker 1: we're talking expacture exposure times of a fraction of a second, 734 00:39:43,600 --> 00:39:46,279 Speaker 1: a long way from those hour long exposures that we 735 00:39:46,280 --> 00:39:49,640 Speaker 1: were talking about and in previous episodes for photography, by 736 00:39:49,719 --> 00:39:53,160 Speaker 1: eighteen seventy the exposure time was down to one second 737 00:39:53,160 --> 00:39:56,120 Speaker 1: and ultimately one one thousands of a thousandth of a second, 738 00:39:56,280 --> 00:39:58,920 Speaker 1: which is fast enough for for motion pictures of course, 739 00:39:59,239 --> 00:40:01,760 Speaker 1: But how do you get all the like you obviously 740 00:40:01,760 --> 00:40:05,319 Speaker 1: you're not gonna be using like metal plates for that, right, Yeah, Well, 741 00:40:06,239 --> 00:40:08,120 Speaker 1: so here's the here's the thing. One of the earlier 742 00:40:08,120 --> 00:40:13,719 Speaker 1: approaches to this problem simply involved using multiple cameras. You know, 743 00:40:13,760 --> 00:40:16,600 Speaker 1: think again about the cannon where you can't possibly create 744 00:40:16,640 --> 00:40:20,160 Speaker 1: a single old timing cannon that's gonna fire uh six 745 00:40:20,239 --> 00:40:23,360 Speaker 1: cannon balls in the space of a few seconds. It's impossible. 746 00:40:23,400 --> 00:40:25,600 Speaker 1: Get your six cannons. You get six cannons, you line 747 00:40:25,600 --> 00:40:28,040 Speaker 1: them up, you have them, you know, you know, in 748 00:40:28,080 --> 00:40:30,120 Speaker 1: the ship, right, and then you just fire them all 749 00:40:30,160 --> 00:40:33,480 Speaker 1: off in succession. That's exactly the approach that was taken 750 00:40:33,719 --> 00:40:38,320 Speaker 1: early on by photographers such as Edward my Bridge. Oh yeah, 751 00:40:38,360 --> 00:40:42,239 Speaker 1: famous for the his running a Horse images from seven 752 00:40:42,520 --> 00:40:45,200 Speaker 1: He used a battery of twelve cameras to pull this off. 753 00:40:45,400 --> 00:40:48,600 Speaker 1: And I guess we'll explain more about that in a minute. Yes, Now, 754 00:40:48,600 --> 00:40:50,319 Speaker 1: before we came in here, Robert, you were you were 755 00:40:50,360 --> 00:40:52,880 Speaker 1: telling me some strange details about the life of Edward 756 00:40:52,920 --> 00:40:55,440 Speaker 1: my Bridge that I have never heard before. Yeah, I was. 757 00:40:55,480 --> 00:40:56,799 Speaker 1: I was reading a little bit about him in the 758 00:40:56,800 --> 00:41:01,040 Speaker 1: History of Photography by Beaumont new Hall and and um, 759 00:41:01,040 --> 00:41:04,400 Speaker 1: my Bridge is a fascinating character. Um do you know 760 00:41:04,440 --> 00:41:07,239 Speaker 1: why he spells his name the way he does? Yes, 761 00:41:07,360 --> 00:41:09,520 Speaker 1: so he wanted he wanted his name to sound more 762 00:41:09,600 --> 00:41:13,680 Speaker 1: archaic because he was born Edward James, Uh Muggeridge and Uh. 763 00:41:14,000 --> 00:41:18,240 Speaker 1: He wanted a fancier show name essentially, so it's Edward 764 00:41:18,480 --> 00:41:22,759 Speaker 1: in his name is spelled like ed weird, yes, and 765 00:41:22,800 --> 00:41:24,759 Speaker 1: then uh, and then my bridge is spelled m U 766 00:41:24,920 --> 00:41:28,080 Speaker 1: y b r I d g E. So earlier in 767 00:41:28,120 --> 00:41:30,800 Speaker 1: his life he was he was born eighteen thirty. He 768 00:41:30,840 --> 00:41:33,040 Speaker 1: would die in nineteen o four, but earlier in his 769 00:41:33,120 --> 00:41:36,120 Speaker 1: life he was a bookseller. But then he sustained severe 770 00:41:36,320 --> 00:41:41,319 Speaker 1: cranial injuries in a runaway stagecoach crash in eighteen sixty, 771 00:41:41,360 --> 00:41:44,239 Speaker 1: which it was like a brutal accident, actually killed one 772 00:41:44,239 --> 00:41:47,000 Speaker 1: of the passengers and injured just about everybody else too. 773 00:41:47,600 --> 00:41:50,640 Speaker 1: But anyway, you know, severe cranial injuries required a good 774 00:41:50,719 --> 00:41:54,000 Speaker 1: year of treatment uh, and he was forever changed by it. 775 00:41:54,080 --> 00:41:57,279 Speaker 1: Possibly there's possibly the reason for some of his emotional 776 00:41:57,640 --> 00:42:01,280 Speaker 1: and erratic behavior later in life. But during his recovery 777 00:42:01,320 --> 00:42:04,640 Speaker 1: he took up photography. Now and then this in photography 778 00:42:04,719 --> 00:42:06,879 Speaker 1: is where he would he would really make his name. 779 00:42:07,680 --> 00:42:10,360 Speaker 1: But as a there was just a note about a 780 00:42:10,840 --> 00:42:14,920 Speaker 1: murder trial that took place in the history of photography, 781 00:42:14,920 --> 00:42:16,120 Speaker 1: so I had to look into it a little bit 782 00:42:16,120 --> 00:42:19,279 Speaker 1: more and the and this is the story. Basically, in 783 00:42:19,360 --> 00:42:23,520 Speaker 1: eighteen seventy two he married Flora shall Cross Stone, but 784 00:42:23,600 --> 00:42:28,240 Speaker 1: then he caught wind of a former lover that lived 785 00:42:28,400 --> 00:42:32,279 Speaker 1: in the area and Major Harry Larkins, and he got 786 00:42:32,280 --> 00:42:34,960 Speaker 1: it in his head that that that Larkins was the 787 00:42:35,000 --> 00:42:40,600 Speaker 1: father of Stone's son, Floredo. So my Bridge went to 788 00:42:40,920 --> 00:42:44,080 Speaker 1: Larkins house, confronted him at the front door, and shot 789 00:42:44,160 --> 00:42:48,120 Speaker 1: him dead on his doorstep. Yeah, uh he or he 790 00:42:48,320 --> 00:42:50,600 Speaker 1: shot him and then he died later that day. At anyway, 791 00:42:50,719 --> 00:42:54,960 Speaker 1: fatally shot him on on his doorstep. And so my 792 00:42:55,040 --> 00:42:58,279 Speaker 1: Bridge was accused of the murder, and the defense ended 793 00:42:58,320 --> 00:43:01,080 Speaker 1: up leaning on his previous brain injury, saying, look, you 794 00:43:01,080 --> 00:43:03,200 Speaker 1: know he was in this horrible accident and it it 795 00:43:03,440 --> 00:43:05,839 Speaker 1: changed the way his his brain works. And and they 796 00:43:05,840 --> 00:43:09,000 Speaker 1: brought in an expert testimony, They brought in people to 797 00:43:09,040 --> 00:43:11,000 Speaker 1: speak to say, yeah, he was a totally different person 798 00:43:11,040 --> 00:43:14,400 Speaker 1: before this took place. And they were going for, you know, 799 00:43:14,440 --> 00:43:17,760 Speaker 1: an insanity plea, which I've read that that my Bridge 800 00:43:17,760 --> 00:43:21,840 Speaker 1: apparently undercut this himself when when he was questioned. But 801 00:43:21,920 --> 00:43:23,799 Speaker 1: at any rate, the judge ended up throwing out the 802 00:43:23,800 --> 00:43:28,320 Speaker 1: insanity pla and then acquitted my Bridge on the grounds 803 00:43:28,360 --> 00:43:34,839 Speaker 1: of justifiable homicide. That was a different time. Yeah, it was, yeah, 804 00:43:34,880 --> 00:43:36,920 Speaker 1: because clearly there was no questioning based on what I 805 00:43:36,960 --> 00:43:40,239 Speaker 1: was reading that he killed this guy, he murdered this 806 00:43:40,280 --> 00:43:44,040 Speaker 1: guy on on his doorstep. But but yeah, he was 807 00:43:44,160 --> 00:43:47,799 Speaker 1: he was acquitted. Uh, and it was considered justifiable homicide. UM. 808 00:43:47,880 --> 00:43:50,040 Speaker 1: It was an important case apparently because it serves as 809 00:43:50,239 --> 00:43:55,160 Speaker 1: like an historic forensic neurology case and neurology forensic neurology 810 00:43:55,440 --> 00:43:59,040 Speaker 1: neurology defense. Uh. It would also, by the way, go 811 00:43:59,120 --> 00:44:02,319 Speaker 1: on to become an opera. Philip Glass would compose an 812 00:44:02,320 --> 00:44:05,759 Speaker 1: opera based on these events titled The Photographer. But It's 813 00:44:05,760 --> 00:44:10,840 Speaker 1: just a yeah, really tragic episode. Uh. Flora petition for divorce, 814 00:44:11,280 --> 00:44:13,360 Speaker 1: had to do it twice and was finally granted it. 815 00:44:13,800 --> 00:44:16,760 Speaker 1: She died in eighteen seventy five, and then my Bridge 816 00:44:16,800 --> 00:44:20,120 Speaker 1: had the son placed in an orphanage and Florida ended 817 00:44:20,200 --> 00:44:22,200 Speaker 1: up working his entire life as a ranch hand and 818 00:44:22,239 --> 00:44:26,239 Speaker 1: a gardener, and he himself died into in a pedestrian 819 00:44:26,239 --> 00:44:30,799 Speaker 1: traffic accident. But but my Bridge had established himself by 820 00:44:30,800 --> 00:44:34,480 Speaker 1: this point as a as a photographic pioneer. Former Governor 821 00:44:34,480 --> 00:44:38,640 Speaker 1: of California, Leland Stanford had commissioned him to photograph his racehorses. 822 00:44:39,400 --> 00:44:42,760 Speaker 1: Work that was interrupted by the trial, but the resulting 823 00:44:42,760 --> 00:44:48,200 Speaker 1: images were widely published for their detailed depictions of horse locomotion. 824 00:44:48,440 --> 00:44:51,759 Speaker 1: And this was the idea of using multiple cameras set 825 00:44:51,840 --> 00:44:55,200 Speaker 1: up in succession to to capture images very rapidly back 826 00:44:55,239 --> 00:44:58,160 Speaker 1: to back. Yeah, run the horse pass this battery of cameras, 827 00:44:58,239 --> 00:45:00,719 Speaker 1: fire the cameras off, and then we can look and 828 00:45:00,800 --> 00:45:04,480 Speaker 1: see are the horses legs actually all coming off the 829 00:45:04,480 --> 00:45:07,080 Speaker 1: ground as it runs across the field. Apparently this is 830 00:45:07,080 --> 00:45:09,960 Speaker 1: a controversy in the eighteen seventies, like people are are 831 00:45:10,000 --> 00:45:13,840 Speaker 1: actually highly concerned to know whether the horses ever completely 832 00:45:13,880 --> 00:45:17,480 Speaker 1: airborne or always has at least one hoof on the ground, right. Yeah, 833 00:45:17,560 --> 00:45:20,120 Speaker 1: And so these images were since it were a sensation, 834 00:45:20,760 --> 00:45:25,480 Speaker 1: they were widely published for their detailed depiction of horse locomotion. 835 00:45:26,040 --> 00:45:29,680 Speaker 1: And uh And in eighteen eighty my Bridge invented what 836 00:45:29,760 --> 00:45:33,720 Speaker 1: he called a zoo gyroscope or a zoo practice scope 837 00:45:34,239 --> 00:45:37,520 Speaker 1: to project his pictures on the screen. So you know, 838 00:45:37,560 --> 00:45:40,840 Speaker 1: in all of this from capturing locomotion to projecting images. 839 00:45:41,200 --> 00:45:44,640 Speaker 1: He was highly influential. Like he he influenced a number 840 00:45:44,719 --> 00:45:47,080 Speaker 1: of individuals who would go on to continue to to 841 00:45:47,160 --> 00:45:52,120 Speaker 1: tinker with and uh and innovate uh motion picture technology. 842 00:45:52,200 --> 00:45:55,840 Speaker 1: I'd heard about his his accomplishments in photography before, I 843 00:45:55,880 --> 00:45:59,080 Speaker 1: had never heard about like the murder or any of this. Yeah. Yeah, 844 00:45:59,080 --> 00:46:02,960 Speaker 1: it's like it's a brutal and sad story because it's 845 00:46:03,080 --> 00:46:05,479 Speaker 1: it's one of those where you're you're dealing again with 846 00:46:05,480 --> 00:46:07,359 Speaker 1: with a brain injury as well, so it's not just 847 00:46:07,400 --> 00:46:09,960 Speaker 1: a situation. And I mean, we've talked a bit about 848 00:46:10,000 --> 00:46:11,359 Speaker 1: this and stuff to blow your mind when you really 849 00:46:11,360 --> 00:46:16,759 Speaker 1: start breaking down like neurological realities. A lot of our 850 00:46:16,880 --> 00:46:19,839 Speaker 1: judgments about people's behavior are not so cut and dry, 851 00:46:20,120 --> 00:46:23,719 Speaker 1: but this one I feel feels especially problematic. Um first 852 00:46:23,760 --> 00:46:27,520 Speaker 1: of all because of the brain injuries is sustained, and 853 00:46:27,560 --> 00:46:30,640 Speaker 1: then secondly because it's just like he clearly murdered somebody 854 00:46:30,640 --> 00:46:35,799 Speaker 1: in cold blood and um and was acquitted. So it's uh, yeah, 855 00:46:35,840 --> 00:46:39,560 Speaker 1: I'd say it's a tragic, tragic episode. But like I said, 856 00:46:39,600 --> 00:46:42,680 Speaker 1: he influenced a number of individuals, including in the eighteen 857 00:46:42,719 --> 00:46:48,520 Speaker 1: seventies French physiologists Etna Jules Mara, who lived eighteen thirty 858 00:46:48,520 --> 00:46:52,280 Speaker 1: through nineteen o four. Yes, the same the same years 859 00:46:52,880 --> 00:46:55,880 Speaker 1: that that my Bridge lived, and they both died in 860 00:46:55,960 --> 00:46:58,680 Speaker 1: May of nineteen o four, one week apart. So it's 861 00:46:58,719 --> 00:47:00,840 Speaker 1: just pure dumb luck. It is one of those things 862 00:47:00,600 --> 00:47:03,160 Speaker 1: that suggesting my Bridge did it. No, but it's one 863 00:47:03,160 --> 00:47:04,880 Speaker 1: of those things. When I was putting together my notes, 864 00:47:05,040 --> 00:47:06,759 Speaker 1: I was like, oh, did I just write down the 865 00:47:06,760 --> 00:47:10,400 Speaker 1: wrong dates for this individual's life because they're exactly the 866 00:47:10,520 --> 00:47:12,960 Speaker 1: dates of the previous individual. No, they just happened to 867 00:47:13,360 --> 00:47:15,960 Speaker 1: have been born and to have died in the exact 868 00:47:16,040 --> 00:47:21,200 Speaker 1: same years. But anyway, Um Murray he invented what he 869 00:47:21,239 --> 00:47:26,120 Speaker 1: would call the chrono photographic gun to capture the movements 870 00:47:26,160 --> 00:47:30,480 Speaker 1: of birds in flight. So he set out He's one 871 00:47:30,480 --> 00:47:32,960 Speaker 1: of these individuals who, like he was really going after 872 00:47:33,000 --> 00:47:35,200 Speaker 1: the science first, Like he was, he really wanted to 873 00:47:35,360 --> 00:47:38,880 Speaker 1: to break down how a bird is flying, to capture 874 00:47:39,200 --> 00:47:42,680 Speaker 1: the visual details that are that are happening too fast 875 00:47:42,719 --> 00:47:45,319 Speaker 1: for the human eye to observe, and so he was 876 00:47:45,680 --> 00:47:50,560 Speaker 1: developing the photographic technology to make it happen. Inspired by 877 00:47:50,560 --> 00:47:53,600 Speaker 1: my bridges work with horses, and this is a wonderful 878 00:47:53,640 --> 00:47:56,520 Speaker 1: contraption to look up, because it really did look like 879 00:47:56,560 --> 00:48:00,120 Speaker 1: a gun. Uh. It imprinted twelve photos a second on 880 00:48:00,120 --> 00:48:03,839 Speaker 1: a rotating glass plate. Uh. And it had it had 881 00:48:03,880 --> 00:48:07,160 Speaker 1: like a butt, you know, the shoulder, It had a 882 00:48:07,200 --> 00:48:09,920 Speaker 1: trigger like it was it was it was built on 883 00:48:10,080 --> 00:48:13,120 Speaker 1: the like the stock of a rifle. So there are 884 00:48:13,120 --> 00:48:17,839 Speaker 1: these wonderful old illustrations of a of a gentleman, presumably 885 00:48:18,120 --> 00:48:21,560 Speaker 1: Murray himself, you know, going down on one knee and 886 00:48:21,600 --> 00:48:26,560 Speaker 1: holding up the uh, this fabulous photographic gun and aiming 887 00:48:26,560 --> 00:48:29,880 Speaker 1: it at birds in flight. And and with this device again, 888 00:48:29,960 --> 00:48:32,759 Speaker 1: he's doing what my bridge did, but he's doing it 889 00:48:32,800 --> 00:48:35,920 Speaker 1: with a single instrument, yes, with one camera. So this 890 00:48:36,000 --> 00:48:38,239 Speaker 1: is a step closer actually to the idea of a 891 00:48:38,239 --> 00:48:42,040 Speaker 1: movie camera. Right. Again, only twelve images here, So all 892 00:48:42,120 --> 00:48:43,920 Speaker 1: he could do, and all he was setting out to do, 893 00:48:44,000 --> 00:48:46,760 Speaker 1: of course, was to capture the movements of a bird. 894 00:48:47,239 --> 00:48:50,200 Speaker 1: And uh and the and the the images that this uh, 895 00:48:50,400 --> 00:48:53,480 Speaker 1: this camera gun produced are are pretty impressive. Like they 896 00:48:53,480 --> 00:48:58,120 Speaker 1: are taking locomotion that is happening at a scale that 897 00:48:58,200 --> 00:49:00,440 Speaker 1: the human eye can't really perceive, in the human mind 898 00:49:00,480 --> 00:49:03,359 Speaker 1: can't fully process, and it's breaking it down so that 899 00:49:03,400 --> 00:49:06,880 Speaker 1: we can analyze it and this, uh, this continue to 900 00:49:06,920 --> 00:49:09,680 Speaker 1: inspire that both of these cases continue to inspire other 901 00:49:09,840 --> 00:49:13,000 Speaker 1: individuals to do the same thing with human locomotion, with 902 00:49:13,040 --> 00:49:16,560 Speaker 1: the locomotion of various animals. Uh, and you know, really 903 00:49:16,600 --> 00:49:20,560 Speaker 1: taking on the scientific task of using this new technology 904 00:49:20,760 --> 00:49:24,600 Speaker 1: to better understand what is transpiring in reality. Well, as 905 00:49:24,640 --> 00:49:26,799 Speaker 1: we were talking about at the very beginning, it makes 906 00:49:26,800 --> 00:49:30,280 Speaker 1: me imagine an alternate history in which movies come about, 907 00:49:30,320 --> 00:49:34,320 Speaker 1: but they're only considered like a tool of documenting reality 908 00:49:34,360 --> 00:49:37,319 Speaker 1: in order to study it, and they never get repurposed 909 00:49:37,360 --> 00:49:40,879 Speaker 1: into like any form of storytelling. Yeah, or you could 910 00:49:40,920 --> 00:49:44,800 Speaker 1: imagine an alternate world where where it's prohibited, where where 911 00:49:45,200 --> 00:49:50,760 Speaker 1: cinematic technology, photographic technology is only for uh, for science 912 00:49:50,800 --> 00:49:57,480 Speaker 1: and truth, never for for for narrative, never for transformers. Alright, well, 913 00:49:57,640 --> 00:49:59,919 Speaker 1: we're gonna go ahead and cut this episode off here, 914 00:50:00,440 --> 00:50:02,959 Speaker 1: but we will be back to finish with a part 915 00:50:03,000 --> 00:50:07,280 Speaker 1: two on motion picture technology. That's right, we'll get into 916 00:50:08,239 --> 00:50:12,359 Speaker 1: a great Edison rivalry that doesn't even involve Nikola Tesla. Yeah, 917 00:50:12,480 --> 00:50:15,160 Speaker 1: but but yeah, Edison will definitely play a role, as 918 00:50:15,200 --> 00:50:18,400 Speaker 1: will Kodak as as we set up in previous episodes, 919 00:50:18,840 --> 00:50:21,319 Speaker 1: and and we'll discuss more about just the impact of 920 00:50:21,360 --> 00:50:25,279 Speaker 1: like how how motion pictures were initially perceived and how 921 00:50:25,280 --> 00:50:27,920 Speaker 1: people reacted to this in this new medium, and then 922 00:50:27,960 --> 00:50:31,680 Speaker 1: again how it's just changed the way we understand reality 923 00:50:31,680 --> 00:50:33,839 Speaker 1: in the passing of time and our our own sense 924 00:50:33,880 --> 00:50:36,279 Speaker 1: of self in the meantime. If you want to check 925 00:50:36,320 --> 00:50:38,360 Speaker 1: out more episodes of Invention, head on over to in 926 00:50:38,680 --> 00:50:42,160 Speaker 1: Invention show dot com. That's where we'll find all the episodes. 927 00:50:42,680 --> 00:50:45,560 Speaker 1: If you want to discuss episodes of Invention, a really 928 00:50:45,560 --> 00:50:47,080 Speaker 1: cool place to do it is to head on over 929 00:50:47,120 --> 00:50:50,000 Speaker 1: to the old Facebook and look for the Facebook group 930 00:50:50,480 --> 00:50:53,319 Speaker 1: um the Stuff to Blow Your Mind discussion module. That's 931 00:50:53,320 --> 00:50:55,399 Speaker 1: where folks talk about episodes of Stuff to Bow Your Mind, 932 00:50:55,400 --> 00:50:58,360 Speaker 1: which Joe and I also host, but also episodes of 933 00:50:58,400 --> 00:51:01,640 Speaker 1: Invention are discussed there as well. Big thanks to Scott 934 00:51:01,719 --> 00:51:05,279 Speaker 1: Benjamin for research assistance with this episode, and to our 935 00:51:05,360 --> 00:51:08,719 Speaker 1: excellent audio producer, Tor Harrison. If you would like to 936 00:51:08,760 --> 00:51:11,200 Speaker 1: get in touch with us with feedback about this episode 937 00:51:11,239 --> 00:51:13,480 Speaker 1: or any other, to suggest a topic for the future, 938 00:51:13,560 --> 00:51:15,799 Speaker 1: or just to say hello, you can email us at 939 00:51:16,200 --> 00:51:25,160 Speaker 1: contact at invention pod dot com. Invention is production of 940 00:51:25,200 --> 00:51:27,839 Speaker 1: I Heart Radio. For more podcasts from my Heart Radio 941 00:51:27,880 --> 00:51:30,520 Speaker 1: because the iHeart Radio app, Apple podcasts, or wherever you 942 00:51:30,560 --> 00:51:31,680 Speaker 1: listen to your favorite shows,