WEBVTT - Pointing, Part 2

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<v Speaker 1>Welcome to stot to Blow Your Mind production of My

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<v Speaker 1>Heart Radio. Hey you welcome to Stuff to Blow Your Mind.

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<v Speaker 1>My name is Robert Lamb, and I'm Joe McCormick, and

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<v Speaker 1>we're back with part two of our talk about the

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<v Speaker 1>pointing gesture in humans, maybe in animals, mostly in humans. Robert,

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<v Speaker 1>I have a question, Yes, since we recorded part one,

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<v Speaker 1>have you noticed yourself noticing the way you point at

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<v Speaker 1>things and the way your family points at things? Well,

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<v Speaker 1>you know, maybe a little bit. Actually, you know, we

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<v Speaker 1>for one thing, I guess around the house, there's not

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<v Speaker 1>a lot. I mean, what am I going to point out? Right?

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<v Speaker 1>I mean, it's it's all a very established environment. We've

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<v Speaker 1>got a few walks here and there and done, you know,

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<v Speaker 1>some stuff outside. But I don't know, I haven't done

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<v Speaker 1>much specific pointing. Um maybe a little bit at like

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<v Speaker 1>birds and squirrels and all. But um, yeah, I I

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<v Speaker 1>found that. I want to say that this these episodes

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<v Speaker 1>really changed the way I engage in pointing, but it

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<v Speaker 1>I don't think it has. It's really made me. The

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<v Speaker 1>area where it has influenced me more is mode noticing

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<v Speaker 1>how much we depend on the idea of pointing in

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<v Speaker 1>our language, and in just our our understanding of the world,

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<v Speaker 1>and in our technology, which I'll get to at the

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<v Speaker 1>end of this episode. But you wanted to talk some

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<v Speaker 1>more about animals, right, you didn't get enough animal pointing

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<v Speaker 1>in the last episode. Oh yeah, yeah, we we closed

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<v Speaker 1>out the last episode. And if you did not listen

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<v Speaker 1>to the last episode, do go back and listen to it,

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<v Speaker 1>because this is definitely a part one and part two

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<v Speaker 1>situation here and not just you know, to treatments on

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<v Speaker 1>a similar topic. So yeah, at the end, we were

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<v Speaker 1>talking a little bit about dogs and about um elephants

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<v Speaker 1>and dolphins. I wanted to point out that cats and

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<v Speaker 1>horses have also been attributed some degree of understanding of

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<v Speaker 1>human pointing, at least in some studies. Um Uh, horses,

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<v Speaker 1>I can, I guess I can understand that one a bit.

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<v Speaker 1>With cats, I'm I'm very much on the fence with that.

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<v Speaker 1>I'm a little doubtful, but allegedly at least some cats

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<v Speaker 1>are able to pick up on that. Um. Now, on

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<v Speaker 1>the divide between a domestic dog's ability to understand pointing

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<v Speaker 1>versus a wild wolf's inability to understand pointing, I ran across, uh,

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<v Speaker 1>some some writings about this from primatologists Friends of All,

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<v Speaker 1>who has been a past guest on the show. Yeah.

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<v Speaker 1>We we interviewed him one time a long time ago.

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<v Speaker 1>I think actually Christian and I interviewed him about his

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<v Speaker 1>book called Are We Smart Enough to Know How Smart

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<v Speaker 1>Animals Are? In this very book, are we smart enough

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<v Speaker 1>to Know How smart animals are? Um? Uh? Friends of

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<v Speaker 1>All says the following about this domestic dog and wolf

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<v Speaker 1>divide quote. Wolves may be poor at following human pointing,

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<v Speaker 1>but when it comes to picking up hints from their

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<v Speaker 1>own kind, they beat dogs. The investigators ascribed this con

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<v Speaker 1>trust to attention rather than cognition. They point out that

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<v Speaker 1>wolves watch one another more closely, as they rely on

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<v Speaker 1>the pack for survival, whereas dogs rely on us. That

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<v Speaker 1>I think is an excellent point. I mean, so some

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<v Speaker 1>people I think have tried to say, like, oh, if

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<v Speaker 1>an animal doesn't understand human pointing gestures, that's like a

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<v Speaker 1>cognitive limitation of the animals because the animals not smart

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<v Speaker 1>enough to get what's going on, which I think is ridiculous,

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<v Speaker 1>Like it doesn't take the ethological point of view into

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<v Speaker 1>consideration that animals are adapted to certain kinds of social interactions.

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<v Speaker 1>It's not like that that an animal is not smart

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<v Speaker 1>if it's not particularly adapted to human gestures. Yeah, yeah,

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<v Speaker 1>so yeah. His main point here is that, you know,

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<v Speaker 1>we have to be very careful about human centric criteria

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<v Speaker 1>in our understanding and evaluation of animal intelligence. The dog

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<v Speaker 1>only seems brighter to some because it is so closely

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<v Speaker 1>aligned with our own cognition again via you know, these

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<v Speaker 1>thousands of years ers of cohabitation and domestication. Yeah, and

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<v Speaker 1>I think even this came up in the last episode.

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<v Speaker 1>There might even be some evidence to indicate that it's

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<v Speaker 1>not even all they're just in like the dog's inbred instinct.

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<v Speaker 1>A lot of it might be literally just exposure to

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<v Speaker 1>humans within the dog's own lifetime. And and it's interesting

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<v Speaker 1>too if if we think again to what pointing essentially

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<v Speaker 1>is for the human animal, like really boil it down

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<v Speaker 1>a means of directing the attention of others to something,

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<v Speaker 1>then it's not It's not like there are not other

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<v Speaker 1>examples in the wild gaze, body language and vocalization instantly

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<v Speaker 1>come to mind. Multiple species on say the African savannah

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<v Speaker 1>or within a rainforest community, they communicate and or pick

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<v Speaker 1>up on queues that direct attention towards, say, a common adversary,

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<v Speaker 1>some sort of a predator creeping into the area. An

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<v Speaker 1>animal alarm signal is simply an anti predator adaptation. And likewise,

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<v Speaker 1>especially with some birds, there are also deceptive alarm call

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<v Speaker 1>is that manipulate these systems. So you know, we have

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<v Speaker 1>to consider that. We also have to consider alarm pheromones

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<v Speaker 1>chemical signals that achieve the same ends. And that's something

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<v Speaker 1>we we don't only see that in animals. We see

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<v Speaker 1>examples of this in plants. Now that's very interesting, and

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<v Speaker 1>I wonder, I don't know, I don't know the answer

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<v Speaker 1>to this. I wonder if you do, if there's any

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<v Speaker 1>evidence of pheromonal signaling signaling having directionality to it. So

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<v Speaker 1>not just saying like, hey, there is something to be

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<v Speaker 1>concerned about, but hey, there's something right here to be

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<v Speaker 1>concerned about. Here's where it is. This would be this

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<v Speaker 1>would be a fun one to get into. I mean,

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<v Speaker 1>we've been talking about doing a plant communication and even

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<v Speaker 1>planned intelligence episode for a while. I think that's something

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<v Speaker 1>we should get to this year for sure, totally. Now,

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<v Speaker 1>other other examples from the animal world reveal just how

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<v Speaker 1>unnecessary the question is with certain species, uh, consider ants

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<v Speaker 1>for example, which as you social insects, they're capable of

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<v Speaker 1>working together to perform complex tasks and and solve rather

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<v Speaker 1>interesting problems. We've we've talked about this in the show before,

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<v Speaker 1>but despite the trappings of our language, when we consider

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<v Speaker 1>a queen in an in an ant colony, there is

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<v Speaker 1>no single ant commanding the others, there's no ant pointing,

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<v Speaker 1>and yet there is this communication based on pheromones, sounds,

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<v Speaker 1>and touch. That's a very good point, I think, uh,

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<v Speaker 1>I think we can naively fall into the assumption, yeah,

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<v Speaker 1>that the queen is in charge of the ant colony,

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<v Speaker 1>but in fact, there is something in charge of the

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<v Speaker 1>ant colony. But it's not a single individual animal. It's

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<v Speaker 1>a distributed kind of intelligence and directionality. It's almost like

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<v Speaker 1>the way that a government might be directed by a constitution,

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<v Speaker 1>but the constitution is in the ants genes. Yeah, So

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<v Speaker 1>like when we compare the human condition to the ant condition,

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<v Speaker 1>you know, there's just a lot of stuff that is

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<v Speaker 1>there's not going to be a really a good one

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<v Speaker 1>to one comparison. Though, of course we we end up

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<v Speaker 1>falling back on that, right because a lot of that

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<v Speaker 1>is how we innately understand the world without the inside

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<v Speaker 1>of science, Like how do we understand the ant? We

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<v Speaker 1>try and put ourselves in the mind of the ant,

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<v Speaker 1>within the culture of the ant, and we're going to

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<v Speaker 1>use our own model to judge that by our kind

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<v Speaker 1>of hierarchies, like who's your boss? But the queen is

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<v Speaker 1>not the ant's boss, really, the queen is more like

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<v Speaker 1>the ants. Uh sex organs. Yeah, it's like, uh, you know,

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<v Speaker 1>considering the sex organs to be the leader of the

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<v Speaker 1>human organism. So anyway, those are just some additional thoughts

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<v Speaker 1>on the the animal realm of pointing and not pointing.

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<v Speaker 1>But most of what we're gonna be talking about in

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<v Speaker 1>this part two is going to relate back to the

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<v Speaker 1>the human condition of pointing at things and what does

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<v Speaker 1>it mean and how it factors into our larger cognitive picture.

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<v Speaker 1>Right now, one of the things we talked about in

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<v Speaker 1>the last episode is the idea of pointing as a

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<v Speaker 1>as a pretty much universal human communication property is found

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<v Speaker 1>in all cultures that arise is very naturally, very young

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<v Speaker 1>in children all over the place, basically, with the only

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<v Speaker 1>major known variations being like certain neurological conditions. But so

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<v Speaker 1>here's an interesting question is, so, if pointing seems to

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<v Speaker 1>arise naturally in children, uh, you know, there are obviously

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<v Speaker 1>cultural variations around conventions for pointing and adults. It looks

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<v Speaker 1>like children pretty much everywhere start pointing roughly around the

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<v Speaker 1>same stage and development. Yeah. I think some people say

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<v Speaker 1>what around by by age one? And I think it's

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<v Speaker 1>also been said about nine to fourteen months, so basically

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<v Speaker 1>that window, that's right, Yeah, exactly. So it seems like

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<v Speaker 1>this absolutely crucial piece of early communication. And some theorists

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<v Speaker 1>have argued that pointing is the first exclusively informative gesture

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<v Speaker 1>that most children display. It's like the child's first type

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<v Speaker 1>of pure information communication. But the interesting question is how

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<v Speaker 1>does that happen? How does pointing again in the child?

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<v Speaker 1>Where does it come from? And how do we learn

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<v Speaker 1>to do it? So I want to refer to a

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<v Speaker 1>study that I was reading by Catholo Madigan, Gregor Cotchell,

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<v Speaker 1>and Brent Strickland, published in the journal Science Advances in

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<v Speaker 1>twenty nineteen called the Origin of Pointing Evidence for the

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<v Speaker 1>touch hypothesis. Uh So, so it's asking this question, where

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<v Speaker 1>does pointing come from in development? What developmental process leads

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<v Speaker 1>to the pointing gesture. So the authors here claim that

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<v Speaker 1>because pointing is so foundational in social communication, quote, determining

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<v Speaker 1>the origin of pointing is therefore essential to our understanding

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<v Speaker 1>of human language and uniqueness. And yet up to now

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<v Speaker 1>we have known next to nothing about where it comes from.

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<v Speaker 1>Now this doesn't mean nobody has ever thought about the

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<v Speaker 1>issue before this study. There have been a number of

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<v Speaker 1>hypotheses that researchers have put out there, uh about you know,

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<v Speaker 1>good guesses about where pointing might come from and what

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<v Speaker 1>kinds of process is an infancy lead to it? And

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<v Speaker 1>one of the main ones has been the idea of

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<v Speaker 1>the reaching hypothesis. So this hypothesis goes like this, Um,

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<v Speaker 1>what if pointing grows naturally out of a child's reaching

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<v Speaker 1>for objects they want. So, imagine a child reaching out

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<v Speaker 1>for something. You know, Uh, the child wants a cookie.

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<v Speaker 1>She wants to reach her hand out and grasp it,

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<v Speaker 1>but it is beyond an arm's length, and then so

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<v Speaker 1>she's reaching out for it, she can't reach it. But then,

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<v Speaker 1>of course the god's interfere a parent steps in and

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<v Speaker 1>gives her the things she wants, hands the cookie to her. Now, children,

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<v Speaker 1>it's hypothesized that over time you know, kind of like

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<v Speaker 1>a rat in a skinner box, a child will ritualize

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<v Speaker 1>themselves to reach a handout toward a desired object through

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<v Speaker 1>operant conditioning. So you know, the way operant conditioning would

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<v Speaker 1>work in a skinner box or any kind of lab

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<v Speaker 1>experiment is that like a mouse doesn't need to know

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<v Speaker 1>why pressing a button gets it a food pellet, it

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<v Speaker 1>just does. And likewise, a child doesn't need to understand

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<v Speaker 1>at first why reaching toward an object far away often

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<v Speaker 1>ends up with that object in their hands. It just

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<v Speaker 1>works through operant conditioning, and the conditioning takes hold and

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<v Speaker 1>encourages the behavior. But the authors here note that there

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<v Speaker 1>there are several reasons this hypothesis is probably not correct

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<v Speaker 1>for pointing uh or at least this version of the

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<v Speaker 1>hypothesis uh it at least fails to account for the

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<v Speaker 1>major type of pointing in question. So remember the difference

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<v Speaker 1>we talked about in the last episode. I think parents

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<v Speaker 1>will probably be familiar with this, the difference between imperative

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<v Speaker 1>pointing and declarative pointing. Remember, imperative is the kind of

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<v Speaker 1>pointing of I want that is usually done with an

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<v Speaker 1>open hand, and it's to get an object that would

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<v Speaker 1>be kind of like what we're just talking about with

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<v Speaker 1>reaching for something you want versus a very different kind

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<v Speaker 1>of thing. Declarative pointing also known as informative pointing, which

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<v Speaker 1>is look at that. It's the the explicit attempt to

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<v Speaker 1>direct someone's attention to an object, rather than, you know,

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<v Speaker 1>a request to get the object into your hand. And

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<v Speaker 1>there's plenty of evidence that these two types of pointing

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<v Speaker 1>are acquired at different stages of development. Not surprisingly, imperative

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<v Speaker 1>pointing comes first, and the authors here say that the

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<v Speaker 1>reaching hypothesis might account for imperative pointing, but not for

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<v Speaker 1>what they call a declarative or what they call informative pointing. Quote.

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<v Speaker 1>Since children use imperative points to have things handed to

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<v Speaker 1>them rather than simply to direct attention, imperative points are

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<v Speaker 1>produced with an open hand rather than a single index finger,

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<v Speaker 1>and they feature significantly less vocalizations and joint attention than

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<v Speaker 1>prototypical pointing gestures. Uh and I thought that was interesting too,

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<v Speaker 1>like that. Uh that Apparently having like the look at

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<v Speaker 1>that type pointing, the informative pointing is tends to be

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<v Speaker 1>accompanied more by vocal as a aations about what you're

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<v Speaker 1>pointing at. Which I would have expected kind of the opposite.

0:13:04.240 --> 0:13:06.880
<v Speaker 1>I would have expected more noises to be made during

0:13:06.920 --> 0:13:10.040
<v Speaker 1>the like give me that reaching I guess, I guess

0:13:10.040 --> 0:13:12.400
<v Speaker 1>they give me that reaching is. I mean, it's just

0:13:12.480 --> 0:13:15.440
<v Speaker 1>more direct, right, it's like that me want you know,

0:13:16.000 --> 0:13:19.280
<v Speaker 1>like bring that to me, that to me, um, put

0:13:19.320 --> 0:13:21.320
<v Speaker 1>that in my mouth kind of a thing. Whereas if

0:13:21.360 --> 0:13:24.079
<v Speaker 1>you're gesturing to a bird, it's like, what about that bird?

0:13:24.120 --> 0:13:26.559
<v Speaker 1>What am I looking for? What is my you know,

0:13:26.600 --> 0:13:28.440
<v Speaker 1>how are we relating to this? You're saying we should

0:13:28.440 --> 0:13:30.360
<v Speaker 1>try and catch it? We should just stare at it?

0:13:30.440 --> 0:13:32.560
<v Speaker 1>Is it? Is it? Something good about it? Something bad

0:13:32.559 --> 0:13:35.560
<v Speaker 1>about it? Something it's doing something, you know, intrinsic to

0:13:35.679 --> 0:13:38.040
<v Speaker 1>just what it is. You know, there are a lot

0:13:38.080 --> 0:13:41.360
<v Speaker 1>of additional questions that arise. Yeah, that's right. The pointing

0:13:41.440 --> 0:13:45.000
<v Speaker 1>gesture is is far more ambiguous and and could go

0:13:45.040 --> 0:13:50.360
<v Speaker 1>in a lot more directions. The imperative pointing is much simpler. Yeah,

0:13:50.679 --> 0:13:53.920
<v Speaker 1>I think you're right. Imperative gesture towards say a cupcake,

0:13:54.040 --> 0:13:57.600
<v Speaker 1>there it is. There's no question what is desired there, no, no, no,

0:13:57.679 --> 0:13:59.679
<v Speaker 1>I want to talk about the color of the frosting,

0:13:59.760 --> 0:14:04.400
<v Speaker 1>you know. Yeah, how often does that happen. So yeah,

0:14:05.040 --> 0:14:07.320
<v Speaker 1>in the case of the study, we're more curious about

0:14:07.440 --> 0:14:10.839
<v Speaker 1>where the later kind of pointing comes from. The informative

0:14:10.880 --> 0:14:13.920
<v Speaker 1>or declarative. Look at that pointing usually with the index

0:14:14.000 --> 0:14:18.199
<v Speaker 1>finger instead of the whole hand outstretched. Um So, the

0:14:18.559 --> 0:14:22.960
<v Speaker 1>next hypothesis that they talk about is the imitation hypothesis.

0:14:23.000 --> 0:14:26.280
<v Speaker 1>This one is pretty common sensical. The idea is that

0:14:26.400 --> 0:14:30.760
<v Speaker 1>pointing originates in children imitating the pointing that their parents do.

0:14:31.160 --> 0:14:33.680
<v Speaker 1>So you see parents pointing and then children start doing

0:14:33.720 --> 0:14:36.120
<v Speaker 1>the same thing. That makes sense. I mean, we assume

0:14:36.200 --> 0:14:39.800
<v Speaker 1>that children learn language by listening to parents and other

0:14:39.840 --> 0:14:42.440
<v Speaker 1>adults talk, and they pick it up that way, So

0:14:42.480 --> 0:14:45.840
<v Speaker 1>why not learn this type of communication by imitating their parents.

0:14:46.480 --> 0:14:49.520
<v Speaker 1>It's very common sensical. But the evidence we have indicates

0:14:49.560 --> 0:14:52.920
<v Speaker 1>that this is pretty much totally wrong for declarative pointing.

0:14:53.640 --> 0:14:58.120
<v Speaker 1>Um So, if children pointed by imitation of their parents,

0:14:58.720 --> 0:15:01.520
<v Speaker 1>for one thing, you would expect to see more cross

0:15:01.640 --> 0:15:07.000
<v Speaker 1>cultural variation in how children pick up pointing. An anthropologists

0:15:07.040 --> 0:15:10.520
<v Speaker 1>do not see this cross cultural variation and how how

0:15:10.600 --> 0:15:13.560
<v Speaker 1>children pick up pointing. There are like sort of pointing

0:15:13.640 --> 0:15:18.560
<v Speaker 1>cultures and different conventions of pointing among adults in different cultures,

0:15:18.840 --> 0:15:20.920
<v Speaker 1>but there doesn't seem to be a lot of variation

0:15:20.960 --> 0:15:24.160
<v Speaker 1>about how pointing starts to happen in young children. That

0:15:24.200 --> 0:15:26.520
<v Speaker 1>makes sense. Yeah, I mean, I guess part of it

0:15:26.520 --> 0:15:28.680
<v Speaker 1>comes it's one of these things with childhood development, like

0:15:28.760 --> 0:15:31.720
<v Speaker 1>has it you'd have to carry out like a pointing

0:15:31.800 --> 0:15:36.040
<v Speaker 1>free child rearing process as an experiment, And how would

0:15:36.040 --> 0:15:37.920
<v Speaker 1>you even begin to do that, How would you have

0:15:37.960 --> 0:15:40.440
<v Speaker 1>the commitment to do that? Yeah, totally. Now you can

0:15:40.480 --> 0:15:42.040
<v Speaker 1>look at it the other way, And actually, I will

0:15:42.080 --> 0:15:44.000
<v Speaker 1>look at a study like this in a second. Not

0:15:44.320 --> 0:15:47.320
<v Speaker 1>so not someone trying to create a pointing free environment

0:15:47.320 --> 0:15:49.760
<v Speaker 1>for a child, but trying to train a child with

0:15:49.880 --> 0:15:52.360
<v Speaker 1>lots of exposure to pointing to see what that does. Well,

0:15:52.360 --> 0:15:54.960
<v Speaker 1>we'll look at that in just a second. But first,

0:15:55.000 --> 0:15:57.440
<v Speaker 1>just to to quote the authors of the study we're

0:15:57.440 --> 0:15:59.680
<v Speaker 1>talking about, uh, you know, first of all, they say,

0:15:59.760 --> 0:16:03.920
<v Speaker 1>the more morphology of early childhood pointing seems pretty much universal.

0:16:04.000 --> 0:16:07.840
<v Speaker 1>It's like the extended index finger point with they say,

0:16:07.880 --> 0:16:10.520
<v Speaker 1>with infants in all cultures pointing pretty much the same

0:16:10.600 --> 0:16:13.600
<v Speaker 1>way and around the same time and development. So this

0:16:13.680 --> 0:16:16.520
<v Speaker 1>really makes it seem like it's not based on uh,

0:16:16.560 --> 0:16:20.320
<v Speaker 1>imitating little variations in how adults in your culture point.

0:16:20.880 --> 0:16:23.400
<v Speaker 1>But beyond that, they say, you know, if kids pick

0:16:23.480 --> 0:16:27.640
<v Speaker 1>up informative pointing by mimicking their parents in naturalistic contexts,

0:16:28.120 --> 0:16:31.920
<v Speaker 1>you might expect that deliberate attempts to expose young children

0:16:32.000 --> 0:16:36.560
<v Speaker 1>to lots of pointing gestures would accelerate their adoption of pointing.

0:16:36.640 --> 0:16:39.640
<v Speaker 1>Right that, like that, they would start to point more

0:16:39.680 --> 0:16:42.600
<v Speaker 1>and earlier if the adults around them do a whole

0:16:42.640 --> 0:16:46.240
<v Speaker 1>lot of pointing to train them. And does this happen? Well,

0:16:46.520 --> 0:16:47.920
<v Speaker 1>this is what I was just talking about. A study

0:16:47.960 --> 0:16:52.040
<v Speaker 1>from twelve actually looked into this. It was by Daniel Matthews,

0:16:52.120 --> 0:16:57.680
<v Speaker 1>Tanya Baine, Elena Levin, and Michael Tomasello in Developmental Science

0:16:58.320 --> 0:17:02.320
<v Speaker 1>from and this that he had mothers performed daily training

0:17:02.360 --> 0:17:05.600
<v Speaker 1>with pointing fur their infants, and these would be infants

0:17:05.600 --> 0:17:08.600
<v Speaker 1>of nine, ten or eleven months of age. And then

0:17:08.640 --> 0:17:11.159
<v Speaker 1>this was compared with a control group of infants of

0:17:11.200 --> 0:17:13.879
<v Speaker 1>the same ages who got daily musical training for the

0:17:13.920 --> 0:17:17.080
<v Speaker 1>same amount of time. And the researchers here found that

0:17:17.400 --> 0:17:21.199
<v Speaker 1>quote infants ability to point with the index finger at

0:17:21.240 --> 0:17:24.640
<v Speaker 1>the end of the study was not affected by the training,

0:17:25.000 --> 0:17:29.520
<v Speaker 1>but was instead predicted by infants prior ability to follow

0:17:29.640 --> 0:17:33.639
<v Speaker 1>the gaze direction of an adult. And they say that

0:17:33.720 --> 0:17:38.360
<v Speaker 1>quote this suggests that prior social cognitive advances, rather than

0:17:38.359 --> 0:17:43.200
<v Speaker 1>adults socialization of pointing per se, determine the developmental onset

0:17:43.240 --> 0:17:47.080
<v Speaker 1>of indexical pointing. So there are some variations in in

0:17:47.160 --> 0:17:49.520
<v Speaker 1>the adoption of pointing, but it seems like one of

0:17:49.800 --> 0:17:53.720
<v Speaker 1>the main factors informing that is something about like how

0:17:53.840 --> 0:17:57.960
<v Speaker 1>well a child follows where an adult is looking naturally

0:17:58.040 --> 0:18:00.640
<v Speaker 1>and things like that, that not how much pointing they

0:18:00.680 --> 0:18:04.800
<v Speaker 1>see happening around them. Okay, so anyway, that makes it

0:18:04.840 --> 0:18:07.880
<v Speaker 1>look like the imitation of adult pointing is probably not

0:18:07.960 --> 0:18:11.200
<v Speaker 1>the best or main explanation for what's going on with

0:18:11.320 --> 0:18:14.600
<v Speaker 1>the uh with with children picking up pointing gestures on

0:18:14.640 --> 0:18:17.840
<v Speaker 1>their own. So what else could explain it? Well, the

0:18:17.880 --> 0:18:21.439
<v Speaker 1>authors here they present an alternative hypothesis. They say that

0:18:21.600 --> 0:18:26.920
<v Speaker 1>declarative or informative pointing originates in the desire to touch things. Well,

0:18:26.960 --> 0:18:29.640
<v Speaker 1>it is true that children do love to touch things.

0:18:29.680 --> 0:18:32.760
<v Speaker 1>A lot of energy has to go into reminding them

0:18:32.800 --> 0:18:35.320
<v Speaker 1>not to touch things. You take them to an art museum,

0:18:35.440 --> 0:18:39.119
<v Speaker 1>you take them, uh or even to you know today,

0:18:39.280 --> 0:18:41.359
<v Speaker 1>with a lot of I'm sure a number of parents

0:18:41.359 --> 0:18:43.359
<v Speaker 1>are encountering. This is where having to do more and

0:18:43.440 --> 0:18:46.919
<v Speaker 1>more uh teles schooling, more and more screen time to

0:18:47.000 --> 0:18:49.520
<v Speaker 1>help them, you know, hang out with friends and and

0:18:49.560 --> 0:18:53.639
<v Speaker 1>actually get their education. Sometimes they're using their their parents

0:18:53.640 --> 0:18:55.760
<v Speaker 1>computers and we have to remind them, oh, you don't

0:18:55.760 --> 0:18:58.719
<v Speaker 1>actually have to touch the screen. It's not a touch screen.

0:18:59.040 --> 0:19:01.679
<v Speaker 1>And also and and you could actually hurt the screen

0:19:01.720 --> 0:19:05.000
<v Speaker 1>by tapping on it like this. Uh So, yeah, kids

0:19:05.040 --> 0:19:08.159
<v Speaker 1>are very tactile for sure, Yes, totally. I mean, and

0:19:08.200 --> 0:19:10.119
<v Speaker 1>the authors here talk about this. They talk about the

0:19:10.440 --> 0:19:13.720
<v Speaker 1>it's a it's especially common in young children to want

0:19:13.760 --> 0:19:17.480
<v Speaker 1>to not just sample something by one sense at a time,

0:19:17.520 --> 0:19:22.640
<v Speaker 1>but to have multiple coordinated sensory experiences of an object. So, uh,

0:19:22.800 --> 0:19:25.199
<v Speaker 1>one of the main ones is to coordinate visual and

0:19:25.280 --> 0:19:29.080
<v Speaker 1>haptic information gathering. You want to look at and touch something,

0:19:29.400 --> 0:19:31.440
<v Speaker 1>and so like the idea of an art museum where

0:19:31.480 --> 0:19:36.840
<v Speaker 1>you can't touch the paintings is naturally counterintuitive to young children. Yeah,

0:19:36.840 --> 0:19:39.600
<v Speaker 1>I mean in a sense, you know, they're they're in

0:19:39.720 --> 0:19:41.879
<v Speaker 1>kind of a different sense realm, you know. There you

0:19:41.920 --> 0:19:44.119
<v Speaker 1>have to think of them as kind of like little

0:19:44.160 --> 0:19:47.080
<v Speaker 1>alien probes that have landed on another world and they

0:19:47.119 --> 0:19:50.080
<v Speaker 1>need to collect all of this data. So while you know,

0:19:50.119 --> 0:19:52.439
<v Speaker 1>you and I we can go to uh, you know,

0:19:52.600 --> 0:19:55.760
<v Speaker 1>an art museum or a museum full of like ancient artifacts,

0:19:55.760 --> 0:19:58.439
<v Speaker 1>and we're totally fine not touching everything. We we have

0:19:58.440 --> 0:20:00.760
<v Speaker 1>a general idea what it would feel if we did,

0:20:01.560 --> 0:20:03.639
<v Speaker 1>but you do not necessarily the case with the child

0:20:03.800 --> 0:20:06.640
<v Speaker 1>and uh. And it is wonderful to see so many

0:20:06.720 --> 0:20:11.320
<v Speaker 1>museums these days, uh incorporating some sort of touch exhibit

0:20:11.560 --> 0:20:14.240
<v Speaker 1>for the younger children so as to you know, understanding

0:20:14.240 --> 0:20:16.800
<v Speaker 1>that they must touch something. So here, here is something

0:20:16.840 --> 0:20:19.080
<v Speaker 1>you can touch to get a literally get a feel

0:20:19.119 --> 0:20:21.000
<v Speaker 1>for it. Well, I don't know, maybe I'm about to

0:20:21.040 --> 0:20:24.679
<v Speaker 1>reveal something about my own infantile mentality, but I, uh,

0:20:25.320 --> 0:20:29.040
<v Speaker 1>I actively have to resist to the desire to touch

0:20:29.160 --> 0:20:31.680
<v Speaker 1>when I go into museums and I'm looking at sculptures

0:20:31.680 --> 0:20:33.399
<v Speaker 1>and stuff. I don't know if other adults are like

0:20:33.520 --> 0:20:36.760
<v Speaker 1>this and they just don't talk about it. Uh, maybe

0:20:36.760 --> 0:20:39.359
<v Speaker 1>this reveals something about me. But like when I, you know,

0:20:39.600 --> 0:20:41.680
<v Speaker 1>I was recently last year, I was at the Louver

0:20:41.840 --> 0:20:45.000
<v Speaker 1>and I wanted to touch the sculptures. I had to

0:20:45.080 --> 0:20:48.199
<v Speaker 1>like keep reminding myself, like, you can't touch that huh. Now,

0:20:48.240 --> 0:20:51.080
<v Speaker 1>I wonder I wonder where it comes from though, and

0:20:51.280 --> 0:20:54.399
<v Speaker 1>you specifically, because on one hand, there is this what

0:20:54.400 --> 0:20:57.720
<v Speaker 1>we were talking about here, the childlike desire to touch uh,

0:20:58.160 --> 0:21:02.560
<v Speaker 1>just the human need for sensory information about something. But

0:21:02.800 --> 0:21:04.560
<v Speaker 1>on the other hand, I wonder if it is tied

0:21:04.600 --> 0:21:07.080
<v Speaker 1>at all to uh, something that Christian I did an

0:21:07.119 --> 0:21:10.919
<v Speaker 1>episode about years ago, the call of the void, you know,

0:21:10.960 --> 0:21:14.960
<v Speaker 1>the desire to do the thing that is prohibited, such

0:21:15.000 --> 0:21:18.800
<v Speaker 1>as touch the mona Lisa or or what have you. Yeah,

0:21:18.840 --> 0:21:21.920
<v Speaker 1>I don't know. I mean I also do experience that sometimes,

0:21:21.960 --> 0:21:25.000
<v Speaker 1>like just like a taboo is presented and you have

0:21:25.240 --> 0:21:30.160
<v Speaker 1>that instinct to violated automatically, which you have to resist. Yeah,

0:21:30.440 --> 0:21:32.440
<v Speaker 1>maybe a little bit of both, who knows. I will

0:21:32.480 --> 0:21:35.720
<v Speaker 1>say that I feel like my intuitive desire to touch

0:21:35.840 --> 0:21:40.520
<v Speaker 1>things tends to be correlated to um to how ancient

0:21:40.640 --> 0:21:45.320
<v Speaker 1>and mysterious they are. Yeah. Yeah, I I could definitely

0:21:45.359 --> 0:21:47.840
<v Speaker 1>can definitely get that. When you see like a you know,

0:21:48.000 --> 0:21:50.480
<v Speaker 1>a piece of art that is thousands of years old,

0:21:51.440 --> 0:21:53.919
<v Speaker 1>there is a there is this this feeling that you

0:21:53.920 --> 0:21:55.480
<v Speaker 1>know you do want to touch it. There is a

0:21:55.480 --> 0:21:59.159
<v Speaker 1>desire to engage with it physically by confessing all this,

0:21:59.240 --> 0:22:01.120
<v Speaker 1>I'm not trying to give you other adults out there

0:22:01.160 --> 0:22:03.640
<v Speaker 1>license to go in museums and touch things. Don't touch

0:22:03.720 --> 0:22:07.000
<v Speaker 1>the sculptures, folks. Human remains are another one. I think

0:22:07.080 --> 0:22:11.159
<v Speaker 1>when when there are actual human remains in a in

0:22:11.200 --> 0:22:13.240
<v Speaker 1>some sort of an exhibit, there is this sort of

0:22:13.640 --> 0:22:16.679
<v Speaker 1>you know, maybe slightly ghoulish, you know, feeling like you

0:22:16.720 --> 0:22:18.920
<v Speaker 1>want to touch this thing that was once a part

0:22:18.960 --> 0:22:21.600
<v Speaker 1>of a living being. You know, yeah, totally, I want

0:22:21.640 --> 0:22:24.840
<v Speaker 1>to touch the mummy. It's true. I mean, though, I

0:22:24.880 --> 0:22:26.719
<v Speaker 1>think that kind of thing makes a lot more sense

0:22:26.840 --> 0:22:30.080
<v Speaker 1>for children because when you're when you're a young child,

0:22:30.200 --> 0:22:33.439
<v Speaker 1>you're not just I mean, when when you're a young child,

0:22:33.640 --> 0:22:37.440
<v Speaker 1>coordinating visual and haptic feedback is actually informative. You are

0:22:37.600 --> 0:22:41.000
<v Speaker 1>learning things from that that I think an adult touching

0:22:41.000 --> 0:22:44.359
<v Speaker 1>a mummy is probably not really learning. When you're a child,

0:22:44.400 --> 0:22:48.640
<v Speaker 1>you're still trying to coordinate your your relationships of what

0:22:48.680 --> 0:22:51.600
<v Speaker 1>things look like versus what they feel like, and as

0:22:51.640 --> 0:22:54.120
<v Speaker 1>an adult you don't need to do that as much anymore.

0:22:54.240 --> 0:22:59.080
<v Speaker 1>So it's probably less excuse for me. So before anyway,

0:22:59.119 --> 0:23:01.960
<v Speaker 1>but back to the STU. Before the experiment, the authors

0:23:02.080 --> 0:23:04.320
<v Speaker 1>think that there was already a bit of good reason

0:23:04.440 --> 0:23:07.359
<v Speaker 1>for thinking that pointing begins with the touch instinct, and

0:23:07.359 --> 0:23:10.800
<v Speaker 1>they give some examples based on previous research. For example,

0:23:10.880 --> 0:23:13.840
<v Speaker 1>I thought this was pretty interesting. They say, quote, children

0:23:14.000 --> 0:23:18.840
<v Speaker 1>use a prototypical pointing hand shape to explore objects, tactually

0:23:19.280 --> 0:23:22.320
<v Speaker 1>from as early as six months, and as the frequency

0:23:22.359 --> 0:23:26.199
<v Speaker 1>of pointing gestures increases from around nine months of age,

0:23:26.359 --> 0:23:31.280
<v Speaker 1>the frequency of this kind of exploratory touch decreases, suggesting

0:23:31.359 --> 0:23:36.840
<v Speaker 1>that pointing is somehow taking over from touch. Oh you know,

0:23:36.920 --> 0:23:39.280
<v Speaker 1>I have to return to the museum for a second here, Joe,

0:23:39.359 --> 0:23:43.080
<v Speaker 1>because have you ever had this situation? Hopefully you and

0:23:43.080 --> 0:23:45.120
<v Speaker 1>and listeners out there, hopefully none of you have had

0:23:45.160 --> 0:23:47.920
<v Speaker 1>this direct experience yourself, But I've seen this happen to

0:23:48.000 --> 0:23:50.840
<v Speaker 1>other people where you'll have a section of the museum,

0:23:51.119 --> 0:23:53.639
<v Speaker 1>you have a lot of security there, and someone is

0:23:53.680 --> 0:23:59.880
<v Speaker 1>pointing at the artwork and they're reprimanded for it. Uh huh, yes,

0:24:00.040 --> 0:24:03.159
<v Speaker 1>like the point too close. Yeah, And I wonder if

0:24:03.200 --> 0:24:05.639
<v Speaker 1>part of that is, like again comes down to the

0:24:05.680 --> 0:24:08.000
<v Speaker 1>idea that you know, what a what is the line

0:24:08.000 --> 0:24:11.480
<v Speaker 1>between pointing at something and touching it or touching it accidentally?

0:24:11.520 --> 0:24:14.200
<v Speaker 1>But then also perhaps it gets down to a deeper

0:24:14.240 --> 0:24:17.199
<v Speaker 1>connection between pointing and touching. I think that could be

0:24:17.200 --> 0:24:20.000
<v Speaker 1>exactly right. I mean, so like it appears there's this

0:24:20.040 --> 0:24:24.600
<v Speaker 1>correlation as the as the exploratory touching of objects decreases,

0:24:25.040 --> 0:24:28.720
<v Speaker 1>the pointing instinct increases, almost as if you're trading one

0:24:28.840 --> 0:24:32.360
<v Speaker 1>for the other. That that's very interesting to me. There

0:24:32.400 --> 0:24:35.200
<v Speaker 1>there could be a lot of a lot of information

0:24:35.240 --> 0:24:37.199
<v Speaker 1>in that little nugget. I think we should keep that

0:24:37.240 --> 0:24:40.000
<v Speaker 1>in mind as we go forward. Um, should we take

0:24:40.000 --> 0:24:43.159
<v Speaker 1>a break before we get into the experiments that the

0:24:43.359 --> 0:24:46.760
<v Speaker 1>researchers did here to test this hypothesis. Yeah, we'll take

0:24:46.800 --> 0:24:52.760
<v Speaker 1>a quick break, but we'll be right back. Alright, we're back.

0:24:52.840 --> 0:24:55.240
<v Speaker 1>Let's get into some experiments. All right. So we've been

0:24:55.240 --> 0:24:58.200
<v Speaker 1>talking about the study from twenty nineteen by O. Madigan

0:24:58.280 --> 0:25:02.399
<v Speaker 1>at All and they're trying to investigate the origins of

0:25:02.440 --> 0:25:06.280
<v Speaker 1>pointing in young children, and and they're advocating a particular

0:25:06.359 --> 0:25:11.040
<v Speaker 1>hypothesis known as the touch hypothesis, that pointing instincts emerge

0:25:11.280 --> 0:25:16.160
<v Speaker 1>from a child's instinct to reach out and touch things. Uh.

0:25:16.200 --> 0:25:18.919
<v Speaker 1>So they came up with a very interesting group of

0:25:18.960 --> 0:25:21.240
<v Speaker 1>experiments to test this. So this is one of those

0:25:21.240 --> 0:25:23.560
<v Speaker 1>where if you'd asked me, you know, how would you

0:25:23.600 --> 0:25:26.080
<v Speaker 1>test for the touch hypothesis? I would think, I don't

0:25:26.119 --> 0:25:28.199
<v Speaker 1>know how on earth would you study that? But the

0:25:28.240 --> 0:25:31.080
<v Speaker 1>designs I thought were really cool. So the first one

0:25:31.119 --> 0:25:34.680
<v Speaker 1>is what they called the reference fixing test. So the

0:25:34.720 --> 0:25:37.840
<v Speaker 1>setup goes like this. You have test subjects, and this

0:25:37.880 --> 0:25:41.400
<v Speaker 1>included both children and adults. They had children at eighteen months,

0:25:41.880 --> 0:25:45.600
<v Speaker 1>at three years, at six years, and adults and they

0:25:45.600 --> 0:25:49.399
<v Speaker 1>had these different groups point at things. For the older subjects,

0:25:49.440 --> 0:25:53.080
<v Speaker 1>there was a game involving marbles hidden under cups, and

0:25:53.119 --> 0:25:56.040
<v Speaker 1>then the cups were on these shelves and the player

0:25:56.119 --> 0:25:59.439
<v Speaker 1>had to point to cups displayed on the shelf. For

0:25:59.520 --> 0:26:02.000
<v Speaker 1>the eighteen month olds that they played a fun a

0:26:02.040 --> 0:26:05.560
<v Speaker 1>little puppet game. So there was a screen and an

0:26:05.560 --> 0:26:08.560
<v Speaker 1>experiment er uh sitting in front of the screen, and

0:26:08.640 --> 0:26:11.320
<v Speaker 1>a puppet would appear from behind the screen and get

0:26:11.359 --> 0:26:13.560
<v Speaker 1>introduced to the child. They'd be like, oh, hey, this

0:26:13.640 --> 0:26:16.120
<v Speaker 1>is you know, Pete the puppet, and then the puppet

0:26:16.119 --> 0:26:19.600
<v Speaker 1>would disappear and reappear from behind a different part of

0:26:19.640 --> 0:26:22.760
<v Speaker 1>the screen and say hello, And then the experimenter would

0:26:22.760 --> 0:26:25.080
<v Speaker 1>pretend not to see the puppet and ask the child

0:26:25.119 --> 0:26:27.320
<v Speaker 1>to help point out where the puppet went, and then

0:26:27.400 --> 0:26:29.960
<v Speaker 1>thank the child for helping once they did point it out.

0:26:30.520 --> 0:26:33.119
<v Speaker 1>And then so the video recorded all these tests, and

0:26:33.160 --> 0:26:38.120
<v Speaker 1>the experimenters used the video analysis to study the angles

0:26:38.200 --> 0:26:41.160
<v Speaker 1>of the children's fingers when they engaged in this kind

0:26:41.200 --> 0:26:44.199
<v Speaker 1>of pointing. Now, it's commonly assumed. We talked about this

0:26:44.200 --> 0:26:47.040
<v Speaker 1>assumption in the last episode that when you point to

0:26:47.160 --> 0:26:50.800
<v Speaker 1>something with an outstretched index finger. I think a lot

0:26:50.800 --> 0:26:52.840
<v Speaker 1>of people are kind of you kind of imagine an

0:26:53.000 --> 0:26:57.119
<v Speaker 1>arrow or vector extending out from your finger in the

0:26:57.160 --> 0:26:59.920
<v Speaker 1>direction of the target, and the angle of that arrow

0:27:00.200 --> 0:27:04.359
<v Speaker 1>vector is established by the angle of the length of

0:27:04.359 --> 0:27:07.119
<v Speaker 1>your finger. It's as if your finger just kept extending

0:27:07.240 --> 0:27:11.600
<v Speaker 1>straight out wherever it ended up, pointing would hit the target, right.

0:27:12.720 --> 0:27:16.879
<v Speaker 1>That's the thing, Longler that we were But if pointing

0:27:16.920 --> 0:27:19.919
<v Speaker 1>comes out of an instinct to touch, there might actually

0:27:19.920 --> 0:27:23.240
<v Speaker 1>be a different model that makes more sense. Uh to

0:27:23.320 --> 0:27:26.159
<v Speaker 1>quote the authors here quote. When someone reaches out to

0:27:26.160 --> 0:27:29.760
<v Speaker 1>touch something, the angle of her finger is largely irrelevant.

0:27:30.080 --> 0:27:33.560
<v Speaker 1>It could be horizontal or even vertical. What matters is

0:27:33.600 --> 0:27:37.080
<v Speaker 1>that the fingertip can make contact with the object she

0:27:37.119 --> 0:27:40.840
<v Speaker 1>wishes to touch. If pointing originates in touch, then a

0:27:40.960 --> 0:27:43.600
<v Speaker 1>better predictor of reference ought to be what we call

0:27:43.800 --> 0:27:47.680
<v Speaker 1>the touch line, the vector that runs between a person's

0:27:47.760 --> 0:27:51.480
<v Speaker 1>eye and fingertip while pointing. And it turns out this

0:27:51.560 --> 0:27:54.000
<v Speaker 1>is exactly what the researchers found. They found that for

0:27:54.320 --> 0:27:58.639
<v Speaker 1>all age groups, but especially for eighteen month olds, the

0:27:58.720 --> 0:28:02.320
<v Speaker 1>youngest age group, a more accurate vector to the target

0:28:02.520 --> 0:28:05.360
<v Speaker 1>was created by what they call the touch line. So

0:28:05.760 --> 0:28:09.479
<v Speaker 1>instead of a straight line following the exact angle of

0:28:09.520 --> 0:28:13.160
<v Speaker 1>the finger when extended, it was this imaginary line going

0:28:13.280 --> 0:28:18.399
<v Speaker 1>from the pointing person's eyes to their fingertip to the object.

0:28:18.880 --> 0:28:20.840
<v Speaker 1>So like if you actually, like had the finger just

0:28:20.960 --> 0:28:23.320
<v Speaker 1>extend out in a straight line, it would often be

0:28:23.520 --> 0:28:26.960
<v Speaker 1>way off target. Interacted. Yeah, this is a great instinct

0:28:27.480 --> 0:28:30.320
<v Speaker 1>to explore in the in the experiment. Yeah, yeah, I

0:28:30.359 --> 0:28:33.280
<v Speaker 1>find myself experimenting with it right now. Like, what's the

0:28:33.280 --> 0:28:36.639
<v Speaker 1>difference between me pointing at this rack of shoes in

0:28:36.640 --> 0:28:39.640
<v Speaker 1>the closet with me here versus reaching for them? Well,

0:28:39.680 --> 0:28:43.080
<v Speaker 1>I think because of some some illusions of perspective, it

0:28:43.120 --> 0:28:46.320
<v Speaker 1>often feels like what you're doing is you're just creating

0:28:46.360 --> 0:28:49.000
<v Speaker 1>a straight vector that extends out along the same angle

0:28:49.000 --> 0:28:51.840
<v Speaker 1>as your finger and goes to the target. But in fact,

0:28:51.880 --> 0:28:55.480
<v Speaker 1>if you take pictures of people when they're pointing, they're

0:28:55.600 --> 0:28:59.440
<v Speaker 1>they're doing something more like creating a line from their

0:28:59.520 --> 0:29:02.680
<v Speaker 1>line of to their fingertip to the object. And actually,

0:29:02.720 --> 0:29:05.480
<v Speaker 1>if you extended the finger vector, it would go way

0:29:05.520 --> 0:29:07.880
<v Speaker 1>off in some other direction, even though it doesn't quite

0:29:07.880 --> 0:29:11.440
<v Speaker 1>feel like that. There's an interesting observation here, they say

0:29:11.480 --> 0:29:14.400
<v Speaker 1>it quote. It may be noted that although the touch

0:29:14.480 --> 0:29:17.360
<v Speaker 1>line is more reliable than the arrow line in all

0:29:17.440 --> 0:29:20.719
<v Speaker 1>age groups, the touch line is the most accurate in

0:29:20.760 --> 0:29:23.640
<v Speaker 1>the six year olds rather than the adults, as one

0:29:23.720 --> 0:29:26.960
<v Speaker 1>might expect. However, we suspect this is simply due to

0:29:27.000 --> 0:29:31.240
<v Speaker 1>the six year olds producing their gestures more carefully, while

0:29:31.320 --> 0:29:34.560
<v Speaker 1>the adults were more casual in their engagement with the task,

0:29:35.280 --> 0:29:37.880
<v Speaker 1>which I think is probably true, right, Like when adults point,

0:29:38.000 --> 0:29:42.160
<v Speaker 1>they don't usually take care to be really accurate in pointing.

0:29:42.200 --> 0:29:46.160
<v Speaker 1>As you become older, pointing becomes more and more uh

0:29:46.200 --> 0:29:50.160
<v Speaker 1>slangy yeah yeah. Like I was thinking, like, how often

0:29:50.160 --> 0:29:54.120
<v Speaker 1>do I actually point with my finger at something? Like

0:29:54.200 --> 0:29:57.800
<v Speaker 1>I'm specifically pointing out, say a scone at a bakery,

0:29:57.800 --> 0:29:59.600
<v Speaker 1>and I'm like, this is the one I want, not

0:29:59.760 --> 0:30:02.560
<v Speaker 1>that one, not that's that one, but this one. Or

0:30:02.600 --> 0:30:06.240
<v Speaker 1>another case would be if I'm trying to point out,

0:30:06.640 --> 0:30:10.480
<v Speaker 1>say a bird in a tree to my son, and

0:30:10.480 --> 0:30:13.120
<v Speaker 1>and I'm not able to do so, uh, you know,

0:30:13.160 --> 0:30:16.360
<v Speaker 1>with the first couple of reference points, I finally will

0:30:16.560 --> 0:30:20.040
<v Speaker 1>will point my finger, you know, sometimes like like lining

0:30:20.080 --> 0:30:23.200
<v Speaker 1>up my finger, you know, uh, around his head, you know,

0:30:23.240 --> 0:30:24.720
<v Speaker 1>so that he can look down the line of my

0:30:24.760 --> 0:30:27.560
<v Speaker 1>finger and see what I'm talking about. But otherwise I'm

0:30:27.680 --> 0:30:29.720
<v Speaker 1>more likely to be like, hey, look at that tree

0:30:29.760 --> 0:30:32.000
<v Speaker 1>over there, and just sort of casually refer, you know,

0:30:32.080 --> 0:30:34.880
<v Speaker 1>maybe even with multiple fingers to the tree, or even

0:30:34.920 --> 0:30:37.320
<v Speaker 1>with an elbow or something. I feel like that's a

0:30:37.320 --> 0:30:40.040
<v Speaker 1>common casual thing, right, like the sort of twisting of

0:30:40.080 --> 0:30:43.680
<v Speaker 1>the arm, the elbow direction and forearm. Huh. I don't know.

0:30:43.800 --> 0:30:46.680
<v Speaker 1>I'm trying to do it myself now, and it feels strange,

0:30:46.720 --> 0:30:49.400
<v Speaker 1>like a chicken arm, like a bock bock box, kind

0:30:49.400 --> 0:30:53.920
<v Speaker 1>of a chicken dancer box. I think sometimes I point

0:30:54.000 --> 0:30:56.080
<v Speaker 1>with an elbow, especially, I think if my hands are

0:30:56.080 --> 0:30:59.040
<v Speaker 1>occupied and I'm standing up and so I see, okay,

0:30:59.560 --> 0:31:01.760
<v Speaker 1>it's like something over there, I'll be like, hey, over there,

0:31:01.800 --> 0:31:04.520
<v Speaker 1>I point with the elbow kind of a shrug elbow

0:31:04.600 --> 0:31:07.760
<v Speaker 1>gesture okay now, or or a nod of the head

0:31:07.800 --> 0:31:11.320
<v Speaker 1>can do something similar. True, if people were videotaping us

0:31:11.400 --> 0:31:16.200
<v Speaker 1>right now, this would be a magical moment. I don't

0:31:16.200 --> 0:31:18.360
<v Speaker 1>know if you're flapping your wings in your closet there,

0:31:18.360 --> 0:31:21.480
<v Speaker 1>I am, um. So there was a second experiment. I

0:31:21.520 --> 0:31:25.760
<v Speaker 1>thought this one was really clever, especially it's since it's

0:31:25.760 --> 0:31:28.040
<v Speaker 1>pretty simple once you actually see it. So it might

0:31:28.040 --> 0:31:30.960
<v Speaker 1>take a minute to picture this correctly, but I'll try

0:31:30.960 --> 0:31:34.240
<v Speaker 1>to do the simple version, the short version. Imagine you're

0:31:34.240 --> 0:31:37.040
<v Speaker 1>sitting somebody across from a box. So you might want

0:31:37.040 --> 0:31:40.640
<v Speaker 1>to imagine like an old BOXYCRT television, right, you know,

0:31:40.880 --> 0:31:43.520
<v Speaker 1>the kind of had depth, and then you have them

0:31:43.600 --> 0:31:46.959
<v Speaker 1>point to targets on this box. Now, you could have

0:31:47.080 --> 0:31:51.200
<v Speaker 1>them point to targets that are all on on a TV.

0:31:51.320 --> 0:31:54.440
<v Speaker 1>What would be the screen side, the side facing the participant,

0:31:54.640 --> 0:31:56.080
<v Speaker 1>and they could be in the middle, they could be

0:31:56.080 --> 0:31:58.040
<v Speaker 1>on the left side, they could be on the right side.

0:31:58.320 --> 0:32:01.200
<v Speaker 1>Or what you could do is have some of the

0:32:01.240 --> 0:32:04.800
<v Speaker 1>targets that they need to point out be rotated around

0:32:04.920 --> 0:32:07.400
<v Speaker 1>to the sides of the box, so they need to

0:32:07.440 --> 0:32:10.120
<v Speaker 1>point at a target that would be in the TV analogy,

0:32:10.160 --> 0:32:13.440
<v Speaker 1>on the side of the TV, not on the screen side.

0:32:15.080 --> 0:32:17.280
<v Speaker 1>So they did this test. They you know, had a

0:32:17.360 --> 0:32:19.560
<v Speaker 1>box where you would have to point to things that

0:32:19.600 --> 0:32:21.520
<v Speaker 1>were on the side of the box, and they tested

0:32:21.560 --> 0:32:24.320
<v Speaker 1>this against a control group where the pointing targets were

0:32:24.320 --> 0:32:26.120
<v Speaker 1>just moved to the left or right, but they all

0:32:26.160 --> 0:32:28.560
<v Speaker 1>stayed on the side of the box facing the participant.

0:32:28.600 --> 0:32:31.040
<v Speaker 1>It was just like a two D surface. And what

0:32:31.160 --> 0:32:34.480
<v Speaker 1>was revealed was that compared to control conditions, when the

0:32:34.520 --> 0:32:37.640
<v Speaker 1>target was on the side of the box, people rotated

0:32:37.680 --> 0:32:42.240
<v Speaker 1>their wrists to point at it, rotating the hand and

0:32:42.320 --> 0:32:45.000
<v Speaker 1>exactly the way that they would need to rotate it

0:32:45.520 --> 0:32:48.400
<v Speaker 1>if they were reaching out to touch the target with

0:32:48.440 --> 0:32:51.320
<v Speaker 1>the pad of their index finger. And when I read this,

0:32:51.440 --> 0:32:53.880
<v Speaker 1>I was like, oh my god, I've never realized, but

0:32:53.920 --> 0:32:57.640
<v Speaker 1>I think I do that when pointing Sometimes that that

0:32:57.880 --> 0:33:01.800
<v Speaker 1>the orientation of the object to and it changes the

0:33:01.840 --> 0:33:04.960
<v Speaker 1>orientation of my hand. And so like if I would

0:33:05.000 --> 0:33:08.960
<v Speaker 1>have to reach around something to point to something on

0:33:09.080 --> 0:33:11.480
<v Speaker 1>you know, on the side of a three dimensional object,

0:33:11.560 --> 0:33:15.200
<v Speaker 1>I sometimes I think rotate my hand as if I

0:33:15.200 --> 0:33:18.760
<v Speaker 1>would be reaching around to touch the thing with my fingers.

0:33:18.840 --> 0:33:21.720
<v Speaker 1>I think this is exactly right, yeah, or it's almost

0:33:21.800 --> 0:33:25.400
<v Speaker 1>like you are preparing to extend your arm mr elastic style,

0:33:25.960 --> 0:33:28.040
<v Speaker 1>you know, like I need to get the correct curvature

0:33:28.040 --> 0:33:30.920
<v Speaker 1>and angle as if my arm is about to, uh,

0:33:30.960 --> 0:33:32.960
<v Speaker 1>you know, lengthen out and then touch the side of

0:33:32.960 --> 0:33:35.840
<v Speaker 1>the box. Yes, yes, yes, And they said that sometimes

0:33:35.840 --> 0:33:40.080
<v Speaker 1>this even resulted in drastic twisting of the wrist. Quote.

0:33:40.080 --> 0:33:43.760
<v Speaker 1>In some observed instances in the study, the right hand

0:33:44.040 --> 0:33:46.719
<v Speaker 1>was used to point at the left side of the

0:33:46.720 --> 0:33:51.240
<v Speaker 1>box or vice versa, and the participants rotated their wrist

0:33:51.320 --> 0:33:55.120
<v Speaker 1>in a strenuous way through a hundred and eighty degrees

0:33:55.440 --> 0:33:58.720
<v Speaker 1>to match the orientation of the surface that they pointed at.

0:33:59.400 --> 0:34:01.960
<v Speaker 1>So so you can imagine this, like some people have

0:34:02.000 --> 0:34:05.720
<v Speaker 1>a dominant pointing hand and instead of changing hands to

0:34:05.920 --> 0:34:08.480
<v Speaker 1>rotate easily to point at the side that they would like,

0:34:08.520 --> 0:34:11.400
<v Speaker 1>twist their arm all the way around to point with

0:34:11.440 --> 0:34:14.719
<v Speaker 1>the hand upside down so that they could use their

0:34:14.760 --> 0:34:17.560
<v Speaker 1>dominant pointing hand to point in a way in which

0:34:17.600 --> 0:34:20.239
<v Speaker 1>their fingertip could in theory touch the thing they were

0:34:20.280 --> 0:34:23.520
<v Speaker 1>pointing at. Yeah. I think it's very revealing. Uh. And

0:34:23.520 --> 0:34:26.480
<v Speaker 1>then finally there was a third experiment that was that

0:34:26.600 --> 0:34:29.520
<v Speaker 1>wasn't about yourself pointing, but it was about judging the

0:34:29.560 --> 0:34:32.240
<v Speaker 1>pointing of others. It was about trying to read pointing

0:34:32.280 --> 0:34:35.040
<v Speaker 1>gestures on pictures of other people. And so they would

0:34:35.080 --> 0:34:38.840
<v Speaker 1>show ambiguous images of pointing gestures which could be interpreted

0:34:38.880 --> 0:34:41.600
<v Speaker 1>as pointing a long and arrow line extending from the

0:34:41.600 --> 0:34:45.000
<v Speaker 1>finger or along a touch line going from the eyes

0:34:45.080 --> 0:34:48.320
<v Speaker 1>to the fingertip to the target. Robert I included in

0:34:48.520 --> 0:34:51.080
<v Speaker 1>an example for you to look at here, and they

0:34:51.120 --> 0:34:54.120
<v Speaker 1>found that quote the eighteen month olds in the three

0:34:54.160 --> 0:34:56.319
<v Speaker 1>year olds were more likely to pick out the cup

0:34:56.360 --> 0:34:59.320
<v Speaker 1>the experiment or was looking at in the touch condition

0:34:59.440 --> 0:35:02.040
<v Speaker 1>than in the arrow condition, whereas the nine year olds

0:35:02.080 --> 0:35:04.879
<v Speaker 1>the opposite was the case. The six year olds did

0:35:04.920 --> 0:35:08.320
<v Speaker 1>not show a clear preference, being a chance in both conditions,

0:35:08.320 --> 0:35:12.000
<v Speaker 1>while the adults were well above chance in both conditions.

0:35:12.040 --> 0:35:15.439
<v Speaker 1>So what they found was that erro interpretations, the idea

0:35:15.480 --> 0:35:17.600
<v Speaker 1>of just like you know, the finger extending out along

0:35:17.640 --> 0:35:21.239
<v Speaker 1>the line, aero interpretations of other people's pointing appear to

0:35:21.400 --> 0:35:27.560
<v Speaker 1>emerge and become stronger later in development, whereas touch interpretations,

0:35:27.600 --> 0:35:30.160
<v Speaker 1>where pointing is the line from your eye to your

0:35:30.200 --> 0:35:34.840
<v Speaker 1>fingertip to the object, those dominate among the younger. So anyway,

0:35:34.960 --> 0:35:37.799
<v Speaker 1>I think these experiments are some pretty compelling evidence that

0:35:37.920 --> 0:35:41.040
<v Speaker 1>that touch, the instinct to reach out and touch things,

0:35:41.480 --> 0:35:45.040
<v Speaker 1>could very well be the basis of the pointing gesture

0:35:45.080 --> 0:35:48.560
<v Speaker 1>as it develops in children. Um and the authors believe,

0:35:48.760 --> 0:35:50.359
<v Speaker 1>of course, the same. They believe all three of their

0:35:50.400 --> 0:35:54.440
<v Speaker 1>tests support the hypothesis, the touch hypothesis. But how exactly

0:35:54.480 --> 0:35:58.160
<v Speaker 1>does this transition from touching to pointing occur? Well, we

0:35:58.200 --> 0:36:00.480
<v Speaker 1>don't know for sure, but they have some thoughts about that.

0:36:00.560 --> 0:36:03.840
<v Speaker 1>So the researchers here think that there could be a

0:36:03.920 --> 0:36:08.560
<v Speaker 1>kind of ritualized operant conditioning at work for informative pointing,

0:36:09.000 --> 0:36:11.920
<v Speaker 1>similar to the kind we thought might be present for

0:36:12.080 --> 0:36:15.839
<v Speaker 1>imperative pointing. But it's just a different process. So so

0:36:15.920 --> 0:36:17.920
<v Speaker 1>we know, of course, we were talking about this earlier.

0:36:18.120 --> 0:36:21.080
<v Speaker 1>When infants are exploring objects in their environment, they often

0:36:21.200 --> 0:36:25.680
<v Speaker 1>coordinate different types of sensory exploration. They coordinate visual and

0:36:25.760 --> 0:36:29.200
<v Speaker 1>haptic information gathering. They look and touch at the same time.

0:36:29.800 --> 0:36:33.719
<v Speaker 1>So it's reasonable to propose that the visual attention of

0:36:33.760 --> 0:36:38.600
<v Speaker 1>adults and parents might also be directed by a child's touch.

0:36:38.680 --> 0:36:40.880
<v Speaker 1>And think about you know, if an adult is attending

0:36:40.880 --> 0:36:44.080
<v Speaker 1>to a child when the infant reaches out to touch

0:36:44.200 --> 0:36:48.480
<v Speaker 1>a toy, the parents also begin to pay attention to

0:36:48.680 --> 0:36:52.080
<v Speaker 1>that particular toy. You know, they're like responding to, Oh,

0:36:52.120 --> 0:36:54.120
<v Speaker 1>this is what you're playing with now, or this is

0:36:54.160 --> 0:36:57.319
<v Speaker 1>what you're looking at now. Uh. And then from this

0:36:57.480 --> 0:37:01.279
<v Speaker 1>the author's right quote, once the child finds that she

0:37:01.320 --> 0:37:04.040
<v Speaker 1>can get an adult to pay attention to something by

0:37:04.080 --> 0:37:07.160
<v Speaker 1>touching it, she may begin to make as if to

0:37:07.160 --> 0:37:11.320
<v Speaker 1>touch things that are slightly further away. Parents recognize which

0:37:11.360 --> 0:37:14.200
<v Speaker 1>object the child is aiming to touch and attend to

0:37:14.320 --> 0:37:18.120
<v Speaker 1>that object. The action, originally designed to allow the infant

0:37:18.160 --> 0:37:21.720
<v Speaker 1>to explore an object with the fingertip, becomes a gesture

0:37:21.800 --> 0:37:25.520
<v Speaker 1>that functions to coordinate the attention of infant an adult

0:37:25.600 --> 0:37:28.839
<v Speaker 1>on an object, and pointing is born. So I think

0:37:28.880 --> 0:37:32.680
<v Speaker 1>that's a very interesting interpretation. Yeah, I find this hypothesis

0:37:32.840 --> 0:37:38.279
<v Speaker 1>very uh, very very convincing. Really, um, yeah, it would

0:37:38.280 --> 0:37:40.080
<v Speaker 1>be interesting to see what kind of further studies are

0:37:40.160 --> 0:37:42.799
<v Speaker 1>are possible here. Well, it makes me think about what

0:37:42.960 --> 0:37:46.120
<v Speaker 1>kinds of implicit cognition are still going on in the

0:37:46.200 --> 0:37:51.200
<v Speaker 1>in the brains of you know, older children and even adults, Like, um,

0:37:51.280 --> 0:37:54.120
<v Speaker 1>when you're pointing at things, is there still some part

0:37:54.160 --> 0:37:58.239
<v Speaker 1>of you that is thinking of pointing as touching, and

0:37:58.280 --> 0:38:00.799
<v Speaker 1>how does that affect the psychology pointing. Like, as we

0:38:00.800 --> 0:38:03.560
<v Speaker 1>were talking about in the last episode, there are definitely

0:38:03.719 --> 0:38:08.879
<v Speaker 1>big taboos about, you know, concerning pointing at People are

0:38:08.920 --> 0:38:13.040
<v Speaker 1>pointing at certain kinds of objects, and typically, you know,

0:38:13.080 --> 0:38:16.080
<v Speaker 1>the kinds of things that there are taboos about pointing

0:38:16.080 --> 0:38:18.759
<v Speaker 1>at are things for which there is supposed to be

0:38:18.840 --> 0:38:22.880
<v Speaker 1>some kind of decorum or respect, Like the inanimate objects

0:38:22.920 --> 0:38:24.880
<v Speaker 1>that in some cultures you're not supposed to point out

0:38:24.920 --> 0:38:27.920
<v Speaker 1>would be in some way sacred or holy objects, maybe

0:38:27.920 --> 0:38:33.240
<v Speaker 1>sacred types of animals, or you know, really religiously significant objects. Whereas,

0:38:33.280 --> 0:38:35.160
<v Speaker 1>of course, you know, there's a reason that you're supposed

0:38:35.200 --> 0:38:37.440
<v Speaker 1>to afford respect to other humans, which is why you

0:38:37.440 --> 0:38:40.759
<v Speaker 1>don't point at them with an extended index finger. It

0:38:40.840 --> 0:38:43.960
<v Speaker 1>could be that there's some kind of taboo about uh

0:38:44.040 --> 0:38:48.160
<v Speaker 1>imagined touching that's going on there. Yeah, you have you

0:38:48.239 --> 0:38:51.120
<v Speaker 1>have truly to point at someone is to in a

0:38:51.200 --> 0:38:54.520
<v Speaker 1>sense lay hands on them. Uh then then yeah, it

0:38:54.560 --> 0:38:56.640
<v Speaker 1>would be a huge taboo against that. It makes me

0:38:56.680 --> 0:38:59.719
<v Speaker 1>think about the um you know, there are a few

0:38:59.719 --> 0:39:04.760
<v Speaker 1>different taboos uh in in Thai culture, concerning shoes and feet.

0:39:05.000 --> 0:39:07.960
<v Speaker 1>And and one that that I remember is um a

0:39:08.000 --> 0:39:14.719
<v Speaker 1>taboo against pointing at especially at individuals with the foot um,

0:39:14.800 --> 0:39:17.960
<v Speaker 1>which which is all the more you know, convincing when

0:39:17.960 --> 0:39:19.719
<v Speaker 1>you when you think about what that means in a

0:39:19.760 --> 0:39:22.120
<v Speaker 1>light of these studies, like to point at somebody with

0:39:22.200 --> 0:39:25.440
<v Speaker 1>your foot is essentially to to to touch them with

0:39:25.520 --> 0:39:28.359
<v Speaker 1>your foot. And and therefore, yeah, you can you can

0:39:28.480 --> 0:39:30.960
<v Speaker 1>very very well see how there could that could be

0:39:31.080 --> 0:39:35.000
<v Speaker 1>interpreted as a highly disrespectful gesture. Yeah, that's very interesting,

0:39:35.000 --> 0:39:37.040
<v Speaker 1>But it also makes me think about when it goes

0:39:37.120 --> 0:39:40.080
<v Speaker 1>the other way, when there are ways of um blunting

0:39:40.360 --> 0:39:44.120
<v Speaker 1>the the negative power or the psychological impact or taboo

0:39:44.160 --> 0:39:47.520
<v Speaker 1>of pointing just by not pointing with the extended index fingers.

0:39:47.560 --> 0:39:50.840
<v Speaker 1>So there's some amount of pointing that seems to that

0:39:50.920 --> 0:39:55.000
<v Speaker 1>seems to be naturally associated with touching, uh, no matter

0:39:55.040 --> 0:39:57.880
<v Speaker 1>what kind of body part you're using. But then maybe

0:39:57.880 --> 0:40:01.080
<v Speaker 1>there's there's more of that salience in it's the extended

0:40:01.120 --> 0:40:04.480
<v Speaker 1>index finger and thus like there's less of a taboo

0:40:04.520 --> 0:40:07.040
<v Speaker 1>of of pointing at people if you just do it

0:40:07.080 --> 0:40:09.440
<v Speaker 1>with your arm or with an open hand, because that

0:40:09.520 --> 0:40:17.160
<v Speaker 1>feels less like the infant exploratory touch impulse, right, um, yeah, absolutely.

0:40:17.160 --> 0:40:19.839
<v Speaker 1>It also brings to mind like the ways we greet

0:40:19.880 --> 0:40:22.680
<v Speaker 1>each other. Uh, you know, handshake is a little bit

0:40:22.719 --> 0:40:25.360
<v Speaker 1>further down down from this, but in terms of indicating,

0:40:25.360 --> 0:40:28.719
<v Speaker 1>we already talked about nodding, and that from there there

0:40:28.800 --> 0:40:31.080
<v Speaker 1>we can we can easily go to the realm of

0:40:31.200 --> 0:40:36.399
<v Speaker 1>various ceremonial forms of bowing and bowing as greeting, uh,

0:40:36.560 --> 0:40:39.120
<v Speaker 1>such as such as is used as in Thai culture.

0:40:39.160 --> 0:40:42.960
<v Speaker 1>In fact um, and that seems like a very yeah.

0:40:43.000 --> 0:40:44.799
<v Speaker 1>I mean, I guess you could you could extrapolated and

0:40:44.800 --> 0:40:46.920
<v Speaker 1>compare it to a head butt, I guess. But for

0:40:46.960 --> 0:40:51.120
<v Speaker 1>the most part, I feel like like bowing, uh, tipping

0:40:51.120 --> 0:40:53.640
<v Speaker 1>your head to someone in a form of greeting. You know,

0:40:53.760 --> 0:40:56.880
<v Speaker 1>it's it's it's largely free of the you know, implicit

0:40:56.960 --> 0:41:01.960
<v Speaker 1>pokiness of the the index finger or a or the kick, uh,

0:41:02.000 --> 0:41:06.160
<v Speaker 1>the implicit kick that comes with gesturing with your your foot, uh,

0:41:06.200 --> 0:41:08.040
<v Speaker 1>that sort of thing. Here's something I just want to

0:41:08.040 --> 0:41:10.759
<v Speaker 1>test your intuitions on. What do you think or the

0:41:11.239 --> 0:41:15.640
<v Speaker 1>differing connotations of acknowledging a person with an upward nod

0:41:15.880 --> 0:41:20.360
<v Speaker 1>versus acknowledging them with a downward nod. I mean, you

0:41:20.400 --> 0:41:23.040
<v Speaker 1>know what I'm talking about. I guess the downward nod

0:41:23.400 --> 0:41:27.200
<v Speaker 1>could be interpreted as being judgmental or being, you know,

0:41:27.239 --> 0:41:30.319
<v Speaker 1>a nod of agreement, whereas the upward nod is more

0:41:31.200 --> 0:41:36.319
<v Speaker 1>just hey, uh, you know hello, So exactly, Yeah, I

0:41:36.320 --> 0:41:39.080
<v Speaker 1>don't know one just one just feels more like a

0:41:39.120 --> 0:41:42.160
<v Speaker 1>commentary on what one is observing, and the other one

0:41:42.200 --> 0:41:47.520
<v Speaker 1>feels a lot more just uh an observation or maybe

0:41:47.560 --> 0:41:49.560
<v Speaker 1>we'll have to come back to that. Yeah, I mean,

0:41:49.560 --> 0:41:51.759
<v Speaker 1>of course, in all of these you know, obviously there's

0:41:51.760 --> 0:41:55.040
<v Speaker 1>there are so many additional cultural layers that that one

0:41:55.040 --> 0:42:00.920
<v Speaker 1>could unravel. Um, So yeah, I'm not sure exactly what

0:42:00.960 --> 0:42:02.719
<v Speaker 1>the answer would be here if we attempt to answer

0:42:02.800 --> 0:42:04.759
<v Speaker 1>this from a global perspective, because you know, what's the

0:42:04.760 --> 0:42:09.360
<v Speaker 1>different So, for instance, within a culture where bowing is

0:42:09.360 --> 0:42:13.960
<v Speaker 1>is a part of of of traditional regular or formal greetings,

0:42:15.120 --> 0:42:18.360
<v Speaker 1>than than nod, is an odd going to have a

0:42:18.480 --> 0:42:20.760
<v Speaker 1>different weight, Is it going to have a different place

0:42:21.280 --> 0:42:24.480
<v Speaker 1>in um, you know, cultural interactions versus a culture that

0:42:24.560 --> 0:42:27.640
<v Speaker 1>does not have bowing as part of its traditions. Well,

0:42:27.680 --> 0:42:29.600
<v Speaker 1>this is very interesting because this kind of brings me

0:42:29.680 --> 0:42:31.480
<v Speaker 1>to the next thing. I wanted to talk about, which

0:42:31.560 --> 0:42:35.920
<v Speaker 1>was one study I was looking at about cultural variation

0:42:36.680 --> 0:42:40.279
<v Speaker 1>among types of pointing that that humans do. Um, So

0:42:40.480 --> 0:42:43.120
<v Speaker 1>we already talked extensively about the fact that, you know,

0:42:43.160 --> 0:42:47.000
<v Speaker 1>studies have found pointing gestures are pretty much universal phenomena

0:42:47.080 --> 0:42:50.759
<v Speaker 1>in human culture. All cultures point, but there are some

0:42:50.840 --> 0:42:55.160
<v Speaker 1>differences in how exactly we point, or how exactly what

0:42:55.320 --> 0:42:58.880
<v Speaker 1>exact types of pointing are most prevalent within a culture.

0:42:59.280 --> 0:43:01.600
<v Speaker 1>You know, we we we talked about how the extended

0:43:01.640 --> 0:43:05.160
<v Speaker 1>index finger seems to be the most common for especially

0:43:05.239 --> 0:43:08.680
<v Speaker 1>certain kinds of pointing, but like, why not the middle finger,

0:43:08.800 --> 0:43:11.080
<v Speaker 1>why not the thumb? You know, any of these things

0:43:11.120 --> 0:43:14.600
<v Speaker 1>of course could function as a pointing gesture, and there

0:43:14.600 --> 0:43:17.160
<v Speaker 1>have been different ideas about this over time. One is

0:43:17.200 --> 0:43:20.880
<v Speaker 1>that maybe it's just that the natural resting posture of

0:43:20.960 --> 0:43:23.480
<v Speaker 1>the hand, with the muscles and tendons and all that,

0:43:23.880 --> 0:43:27.880
<v Speaker 1>tends to make the the extended index finger the easiest

0:43:28.000 --> 0:43:30.120
<v Speaker 1>thing to point with. You can kind of see this

0:43:30.239 --> 0:43:34.319
<v Speaker 1>in just the way human hands, uh sit when they're

0:43:34.440 --> 0:43:37.680
<v Speaker 1>totally relaxed. Often the index finger is kind of raised

0:43:37.719 --> 0:43:40.520
<v Speaker 1>above the other ones. Well, I mean, mainly I just

0:43:40.560 --> 0:43:42.719
<v Speaker 1>come down to the fact that the index finger is

0:43:42.760 --> 0:43:46.280
<v Speaker 1>the more versatile finger. Like if someone is just beginning

0:43:46.320 --> 0:43:50.000
<v Speaker 1>to type and they are hunting and pecking, they're not hunking,

0:43:50.080 --> 0:43:52.480
<v Speaker 1>hunting and pecking with their middle finger. They're not hunting

0:43:52.480 --> 0:43:55.040
<v Speaker 1>and pecking with their pinky or their ring finger. They're

0:43:55.160 --> 0:43:57.640
<v Speaker 1>using their index finger. Like that is the one. If

0:43:57.640 --> 0:44:00.160
<v Speaker 1>you're gonna scrape some paint off of something, you're to

0:44:00.280 --> 0:44:04.160
<v Speaker 1>use your index finger and its fingernail. Like it's it

0:44:04.239 --> 0:44:07.319
<v Speaker 1>seems to be the most versatile of the digits. Yeah,

0:44:07.360 --> 0:44:09.200
<v Speaker 1>and I think so. I mean, it's like it's it

0:44:09.360 --> 0:44:12.920
<v Speaker 1>is the most accurate part of one of the defining

0:44:13.000 --> 0:44:16.360
<v Speaker 1>properties of the human primate, you know, the precision grip

0:44:16.400 --> 0:44:19.319
<v Speaker 1>where the index finger and the thumb come together. The

0:44:19.400 --> 0:44:21.959
<v Speaker 1>index finger is a little more precise than the thumb,

0:44:22.120 --> 0:44:24.000
<v Speaker 1>is right, Yeah, I mean that's why it is the

0:44:24.000 --> 0:44:27.040
<v Speaker 1>trigger finger. Yeah, that is why the thing it is

0:44:27.080 --> 0:44:30.120
<v Speaker 1>the finger that is traditionally sent into the nostril. H

0:44:30.200 --> 0:44:33.880
<v Speaker 1>I mean, it is. It is the the exploratory digit.

0:44:35.080 --> 0:44:36.920
<v Speaker 1>But you ever see people pick their nose with the

0:44:36.960 --> 0:44:40.279
<v Speaker 1>pinky and that's fun. Well, I guess the well that

0:44:40.320 --> 0:44:42.160
<v Speaker 1>does make sense from a certain standpoints is it is

0:44:42.160 --> 0:44:44.759
<v Speaker 1>the smaller of the of the fingers. Yes, uh huh,

0:44:45.200 --> 0:44:49.200
<v Speaker 1>but I don't recall seeing it offhand, but it makes sense,

0:44:49.239 --> 0:44:51.200
<v Speaker 1>Like I'm not going to question that as a as

0:44:51.239 --> 0:44:54.120
<v Speaker 1>a you know, you know taboos aside is being just

0:44:54.160 --> 0:44:58.319
<v Speaker 1>a very sensible choice. But there are different kinds of

0:44:58.360 --> 0:45:02.280
<v Speaker 1>pointing that are more favored by different cultures around the world.

0:45:02.360 --> 0:45:05.759
<v Speaker 1>Like there are some cultures where lip pointing can be

0:45:05.840 --> 0:45:09.279
<v Speaker 1>found in a fairly prominent way, um, there there are

0:45:09.360 --> 0:45:13.719
<v Speaker 1>other cultures where apparently nose pointing not only exists but

0:45:13.920 --> 0:45:16.840
<v Speaker 1>is is pretty popular. If you're trying to imagine it.

0:45:16.920 --> 0:45:19.799
<v Speaker 1>This is kind of a way of pointing by scrunching

0:45:19.880 --> 0:45:25.560
<v Speaker 1>the face and sort of pointing with the scrunch to nose. Um.

0:45:25.600 --> 0:45:28.560
<v Speaker 1>And in fact, I know this is this is mainly

0:45:28.640 --> 0:45:32.360
<v Speaker 1>identified as being popular in uh, for example, specific language

0:45:32.400 --> 0:45:34.840
<v Speaker 1>cultures of Papua New Guinea, which we'll talk about in

0:45:34.840 --> 0:45:37.839
<v Speaker 1>the second. But I feel like I've done something like

0:45:37.880 --> 0:45:41.400
<v Speaker 1>this in my life, the scrunched nose face point. I

0:45:41.440 --> 0:45:45.520
<v Speaker 1>think it has happened. Well, I can't really speak to

0:45:45.560 --> 0:45:48.560
<v Speaker 1>the scrunching of the nose, but certainly we're talking about

0:45:48.800 --> 0:45:52.640
<v Speaker 1>the you know, nodding up or down. And I think

0:45:52.640 --> 0:45:55.399
<v Speaker 1>if we get more specific about our analysis of these, uh,

0:45:55.440 --> 0:45:59.759
<v Speaker 1>these facial head gestures, we might realize that, Okay, am

0:45:59.760 --> 0:46:02.319
<v Speaker 1>I actually is it really my head that is the

0:46:02.320 --> 0:46:06.120
<v Speaker 1>focal point? Or am I in fact um gesturing with

0:46:06.160 --> 0:46:09.160
<v Speaker 1>my chin or my nose or some other you know,

0:46:09.239 --> 0:46:12.440
<v Speaker 1>specific point on my face. Yeah, that's that's a good point.

0:46:12.840 --> 0:46:15.200
<v Speaker 1>So I wanted to talk about a specific study I

0:46:15.239 --> 0:46:18.480
<v Speaker 1>was looking at called the preference for pointing with the

0:46:18.520 --> 0:46:21.560
<v Speaker 1>hand is not Universal. This was published in the journal

0:46:21.560 --> 0:46:25.120
<v Speaker 1>Cognitive Science in eighteen. Uh. The lead author here was

0:46:25.440 --> 0:46:28.040
<v Speaker 1>somebody I referred to in the last episode who I

0:46:28.040 --> 0:46:30.799
<v Speaker 1>had watched a presentation that he gave about a bunch

0:46:30.800 --> 0:46:33.680
<v Speaker 1>of different kinds of pointing gesture research. But so the

0:46:33.920 --> 0:46:37.719
<v Speaker 1>it's by a Kinsey Cooper writer James Slata, and Raphael

0:46:37.800 --> 0:46:40.560
<v Speaker 1>nun Yez. And this study had a basic sort of

0:46:40.640 --> 0:46:44.239
<v Speaker 1>like moving and stacking of objects task where you would

0:46:44.280 --> 0:46:47.680
<v Speaker 1>take people and you would have one person direct another

0:46:47.800 --> 0:46:52.000
<v Speaker 1>person in how to place some objects around in a space,

0:46:52.080 --> 0:46:54.880
<v Speaker 1>like where to put things, where to stack them. And

0:46:54.960 --> 0:46:59.360
<v Speaker 1>they tested this among us participants, but then also among

0:46:59.480 --> 0:47:02.839
<v Speaker 1>the yep know, people of Papua New Guinea and what

0:47:02.880 --> 0:47:06.479
<v Speaker 1>they found was that speakers in both groups UH used

0:47:06.480 --> 0:47:10.000
<v Speaker 1>plenty of pointing, but there were different preferences in what

0:47:10.120 --> 0:47:14.279
<v Speaker 1>types and shapes of pointing the different groups had. They

0:47:14.320 --> 0:47:18.320
<v Speaker 1>say quote. Whereas the US participants exhibited a clear strong

0:47:18.480 --> 0:47:22.160
<v Speaker 1>preference for manual pointing pointing with the finger, the yup

0:47:22.160 --> 0:47:27.080
<v Speaker 1>Know made balanced use of both non manual and manual forms,

0:47:27.080 --> 0:47:30.200
<v Speaker 1>with no significant preference between the two. And Robert, I've

0:47:30.239 --> 0:47:32.120
<v Speaker 1>got a couple of graphs for you to look at here.

0:47:32.760 --> 0:47:35.040
<v Speaker 1>When you see the data represented, it's very clear that

0:47:35.120 --> 0:47:38.279
<v Speaker 1>like US participants do almost all of their pointing with

0:47:38.360 --> 0:47:42.239
<v Speaker 1>the hand. The hand is clearly favored UM depending on

0:47:42.400 --> 0:47:45.279
<v Speaker 1>other conditions. Among the Upno people, it seems, you know,

0:47:45.400 --> 0:47:48.080
<v Speaker 1>maybe half and half or so roughly half is with

0:47:48.160 --> 0:47:51.160
<v Speaker 1>the hand, but then there's this other strong preference for

0:47:51.280 --> 0:47:56.080
<v Speaker 1>especially pointing with the scrunched snow's gesture. And this difference

0:47:56.120 --> 0:47:58.680
<v Speaker 1>is really interesting, and the authors were trying to account

0:47:58.680 --> 0:48:01.319
<v Speaker 1>for why exactly the would be like, what would cause

0:48:01.320 --> 0:48:05.359
<v Speaker 1>the difference between the cultures. One possible explanation that they

0:48:05.400 --> 0:48:07.839
<v Speaker 1>give is that they say quote. Throughout New Guinea there

0:48:07.920 --> 0:48:13.000
<v Speaker 1>is an emphasis on controlling the broadcasting of communication. UH

0:48:13.040 --> 0:48:17.320
<v Speaker 1>and examples they give here would be a tendency toward circumspection,

0:48:18.440 --> 0:48:22.239
<v Speaker 1>whispering uh inggressive speech, which which is a term for

0:48:22.400 --> 0:48:26.880
<v Speaker 1>speaking while inhaling uh and they write quote. Non Manual

0:48:26.920 --> 0:48:29.840
<v Speaker 1>pointing may thus be part of a repertoire of bodily

0:48:29.840 --> 0:48:35.120
<v Speaker 1>techniques that reduce the broadcasting of communicative signals, as indeed

0:48:35.160 --> 0:48:38.919
<v Speaker 1>some yep No consultants have suggested to us another yep

0:48:38.920 --> 0:48:42.400
<v Speaker 1>No cultural model that may bear on gestural behavior is

0:48:42.440 --> 0:48:46.200
<v Speaker 1>the idea of the easy going person or I'm not

0:48:46.280 --> 0:48:48.360
<v Speaker 1>sure how to pronounce this word, but it is spelled

0:48:49.160 --> 0:48:51.800
<v Speaker 1>y a w o r i or a yaw worri,

0:48:52.640 --> 0:48:55.560
<v Speaker 1>and this basically means a person who is not overactive,

0:48:55.600 --> 0:48:58.759
<v Speaker 1>who's not aggressive, but who is calm and contained in

0:48:58.800 --> 0:49:01.600
<v Speaker 1>a sense a kind of cool illness that there is

0:49:01.640 --> 0:49:05.640
<v Speaker 1>a a cultural value to among many people's of New Guinea.

0:49:06.000 --> 0:49:09.680
<v Speaker 1>So it could be that some variations in cultural values

0:49:09.719 --> 0:49:14.440
<v Speaker 1>about what kind of persona and affect it's admirable to project, like,

0:49:14.600 --> 0:49:16.719
<v Speaker 1>you know, the person who is cool and easy going

0:49:16.760 --> 0:49:20.120
<v Speaker 1>in this way, that might influence whether you would point

0:49:20.200 --> 0:49:22.600
<v Speaker 1>with a certain part of your body or another the

0:49:22.640 --> 0:49:26.560
<v Speaker 1>same way. And maybe American culture that certain values about

0:49:26.840 --> 0:49:29.320
<v Speaker 1>how how it looks, you know, how you can look cool,

0:49:29.400 --> 0:49:32.080
<v Speaker 1>would would influence whether you point with your chin or

0:49:32.200 --> 0:49:34.880
<v Speaker 1>point with a finger. Yeah, that's a very good point.

0:49:35.320 --> 0:49:37.960
<v Speaker 1>But then there are also some practical considerations that might

0:49:38.000 --> 0:49:41.600
<v Speaker 1>explain part of this difference. So, for example, you can't

0:49:41.680 --> 0:49:45.400
<v Speaker 1>point with a finger when your hands are occupied. The

0:49:45.440 --> 0:49:49.360
<v Speaker 1>author's right quote. Manual availability could also affect a community's

0:49:49.400 --> 0:49:54.000
<v Speaker 1>pointing preferences on cultural historical time scales in communities where

0:49:54.000 --> 0:49:57.759
<v Speaker 1>the hands are commonly occupied while communicating, so maybe during

0:49:57.800 --> 0:50:01.919
<v Speaker 1>activities like food processing on manual gesturing could become more

0:50:01.920 --> 0:50:04.680
<v Speaker 1>frequent and eventually carry over to times when the hands

0:50:04.680 --> 0:50:07.800
<v Speaker 1>are free. That makes sense. If I'm carrying a weapon

0:50:07.880 --> 0:50:11.000
<v Speaker 1>and I'm hunting, i can't speak with my hands they

0:50:11.000 --> 0:50:13.400
<v Speaker 1>are otherwise engaged, right, And there there could be all

0:50:13.480 --> 0:50:17.400
<v Speaker 1>kinds of tasks where among certain cultures, like you know,

0:50:17.520 --> 0:50:19.920
<v Speaker 1>you would be using your hands while you're pointing at

0:50:20.000 --> 0:50:22.960
<v Speaker 1>something to indicate something to somebody else. If you're you know,

0:50:23.200 --> 0:50:28.040
<v Speaker 1>cooking together, processing or or preparing food together, doing all

0:50:28.120 --> 0:50:30.680
<v Speaker 1>kinds of things. You know. Another thing is that they

0:50:30.680 --> 0:50:34.200
<v Speaker 1>say manual pointing, you know, using the finger to point

0:50:34.560 --> 0:50:38.800
<v Speaker 1>is considered more precise than facial or other non manual pointing,

0:50:38.840 --> 0:50:43.360
<v Speaker 1>but also less effortful. Uh So, in cultures where precision

0:50:43.480 --> 0:50:46.839
<v Speaker 1>pointing is less often required, say if you are not

0:50:47.080 --> 0:50:50.759
<v Speaker 1>often pointing to a small object distant on the horizon,

0:50:51.080 --> 0:50:54.560
<v Speaker 1>or to a small element within a media display or

0:50:54.640 --> 0:50:58.560
<v Speaker 1>something like that, the efficiency of movement may overtake the

0:50:58.560 --> 0:51:02.200
<v Speaker 1>need for precision and pointing. And the author's right quote

0:51:02.320 --> 0:51:05.440
<v Speaker 1>note that if indeed, you Know speakers observe a principle

0:51:05.480 --> 0:51:09.120
<v Speaker 1>of least effort when pointing, the interesting question becomes not

0:51:09.320 --> 0:51:13.200
<v Speaker 1>why you know speakers often avoid manual pointing, but why

0:51:13.320 --> 0:51:17.640
<v Speaker 1>English speakers so often over extend themselves, Like, why why

0:51:17.680 --> 0:51:21.360
<v Speaker 1>do English speakers have this tendency do waste more effort

0:51:21.480 --> 0:51:24.239
<v Speaker 1>using the hand to point something when that amount of

0:51:24.280 --> 0:51:28.360
<v Speaker 1>precision is not necessary? Yeah, Like if you're engaging in

0:51:28.360 --> 0:51:30.759
<v Speaker 1>a great deal of gesticulation while talking, Yeah, a lot

0:51:30.840 --> 0:51:36.280
<v Speaker 1>of it is um perhaps overly boisterous, you know. Yeah,

0:51:36.400 --> 0:51:39.040
<v Speaker 1>And this is of course something that's very important to

0:51:39.080 --> 0:51:42.920
<v Speaker 1>remember whenever you're studying like cultural differences in communication or

0:51:43.000 --> 0:51:45.719
<v Speaker 1>gestures or something like that, to not think of it

0:51:45.760 --> 0:51:48.920
<v Speaker 1>in terms of Okay, here's how my culture does things.

0:51:48.960 --> 0:51:51.720
<v Speaker 1>That this other culture does things a different way. Why

0:51:51.719 --> 0:51:55.440
<v Speaker 1>are they weird? The question is not why are they weird? Right,

0:51:55.480 --> 0:52:00.920
<v Speaker 1>because they're not weird. It's just like, what explains the difference? Yeah, yeah, exactly,

0:52:01.320 --> 0:52:04.239
<v Speaker 1>I mean all of it, all of it's weird, right, Well,

0:52:04.239 --> 0:52:07.680
<v Speaker 1>of course, yeah it is weird, and that everyone's weird. Yeah.

0:52:07.719 --> 0:52:10.279
<v Speaker 1>But then this last explanation that they gave as a

0:52:10.280 --> 0:52:13.399
<v Speaker 1>possible reason here I thought was very interesting. They say

0:52:13.440 --> 0:52:17.879
<v Speaker 1>that precision pointing is less necessary when it's accompanied by

0:52:18.040 --> 0:52:22.880
<v Speaker 1>languages that offer more precision in terms of spatial location

0:52:23.000 --> 0:52:27.719
<v Speaker 1>with words alone. And this is a really interesting possibility.

0:52:27.760 --> 0:52:30.960
<v Speaker 1>It could have to do specifically with the Yepno language.

0:52:31.080 --> 0:52:34.680
<v Speaker 1>They say that the Yepno language quote boasts a highly

0:52:34.719 --> 0:52:41.640
<v Speaker 1>elaborated demonstrative system involving uphill downhill distinctions and a three

0:52:41.680 --> 0:52:47.520
<v Speaker 1>way distance contrast. Such spatially specific demonstratives were used pervasively

0:52:47.600 --> 0:52:50.279
<v Speaker 1>by yep No speakers in our task, whereas U S

0:52:50.280 --> 0:52:54.919
<v Speaker 1>speakers only had the comparatively blunt English demonstratives. Of this

0:52:55.160 --> 0:52:59.319
<v Speaker 1>versus that to work with speakers of languages that habitually

0:52:59.360 --> 0:53:03.879
<v Speaker 1>provide increased spatial precision in their spoken demonstratives, such as

0:53:03.960 --> 0:53:07.239
<v Speaker 1>yup know might have less need for spatial precision in

0:53:07.320 --> 0:53:12.879
<v Speaker 1>the pointing gestures that often accompany those demonstratives. So it

0:53:12.880 --> 0:53:15.200
<v Speaker 1>it may be that it's the fact that the yup

0:53:15.280 --> 0:53:19.480
<v Speaker 1>No language apparently has a richer, more elaborate, and more

0:53:19.560 --> 0:53:24.400
<v Speaker 1>specific lexicon of words and sort of spatial grammar for

0:53:24.520 --> 0:53:28.720
<v Speaker 1>indicating exactly where and what kind of object you're talking about,

0:53:29.040 --> 0:53:32.200
<v Speaker 1>So precision in pointing is less necessary because you can

0:53:32.320 --> 0:53:35.680
<v Speaker 1>point more with words than you can in English. Oh,

0:53:35.760 --> 0:53:38.920
<v Speaker 1>now that is interesting. Uh And and this highlights and

0:53:38.960 --> 0:53:41.759
<v Speaker 1>other things very interesting about different languages, the way that

0:53:42.360 --> 0:53:46.480
<v Speaker 1>space is conceptualized differently in different languages. Yup know is

0:53:46.520 --> 0:53:49.120
<v Speaker 1>an example here where I was looking at some other

0:53:49.480 --> 0:53:53.520
<v Speaker 1>writings about this language that has uh he the study

0:53:53.560 --> 0:53:57.600
<v Speaker 1>mentioned this, this distinction between uphill and downhill. Apparently that's

0:53:57.640 --> 0:54:00.680
<v Speaker 1>just like a common thing for representing all kinds of

0:54:00.680 --> 0:54:03.640
<v Speaker 1>spaces that in English we would not usually think of

0:54:03.680 --> 0:54:07.560
<v Speaker 1>as uphill or downhill. But say, like within a house,

0:54:08.440 --> 0:54:10.840
<v Speaker 1>the door is I don't remember which way it was,

0:54:10.920 --> 0:54:14.120
<v Speaker 1>but like you would just naturally conceptualize the door as

0:54:14.160 --> 0:54:17.600
<v Speaker 1>either uphill or downhill of the rest of the house.

0:54:17.960 --> 0:54:20.600
<v Speaker 1>And there are just lots of other like implicit slope

0:54:20.680 --> 0:54:24.799
<v Speaker 1>associations for describing space that they give them all these

0:54:24.840 --> 0:54:28.040
<v Speaker 1>different ways to sort of specify exactly what region they're

0:54:28.040 --> 0:54:31.640
<v Speaker 1>talking about that are not conventional in English. So it's

0:54:31.640 --> 0:54:35.879
<v Speaker 1>all just a good reminder that that pointing, gesticulation, these

0:54:35.880 --> 0:54:38.319
<v Speaker 1>things do not exist in a vacuum. They exist, of course,

0:54:38.360 --> 0:54:42.440
<v Speaker 1>within a culture, but they also exist alongside language. And

0:54:42.520 --> 0:54:45.960
<v Speaker 1>we have to, you know, consider how spoken language UH

0:54:46.600 --> 0:54:51.520
<v Speaker 1>is involved in cultural tendencies. Right, exactly what you can

0:54:51.600 --> 0:54:54.400
<v Speaker 1>do with language influences what you need what you need

0:54:54.440 --> 0:54:56.799
<v Speaker 1>to accomplish with pointing, and vice versa. What you can

0:54:56.840 --> 0:54:59.720
<v Speaker 1>do with pointing can also influence what kind of words

0:54:59.760 --> 0:55:02.480
<v Speaker 1>you need to use, and so there's definitely a codependent

0:55:02.560 --> 0:55:05.399
<v Speaker 1>kind of feedback system going on there. Right on that note,

0:55:05.400 --> 0:55:07.440
<v Speaker 1>we're going to take one more quick break, but when

0:55:07.480 --> 0:55:13.880
<v Speaker 1>we come back, we're going to discuss technology. Thank alright,

0:55:13.920 --> 0:55:16.560
<v Speaker 1>we're back. So we've been talking about pointing, and now

0:55:16.600 --> 0:55:20.400
<v Speaker 1>we wanted to make the transition to digital technology. Yeah,

0:55:20.400 --> 0:55:25.480
<v Speaker 1>digital because we're talking about digits, right, Um, I do

0:55:25.640 --> 0:55:28.080
<v Speaker 1>I do think it's interesting that we see this emphasis

0:55:28.120 --> 0:55:31.640
<v Speaker 1>on pointing continue on through our technology. So if we

0:55:31.680 --> 0:55:33.920
<v Speaker 1>if we think of the finger is our base system

0:55:34.000 --> 0:55:37.720
<v Speaker 1>for this sort of activity. Then the next obvious place

0:55:38.320 --> 0:55:42.160
<v Speaker 1>is just simple tool use right, a stick or an

0:55:42.160 --> 0:55:44.840
<v Speaker 1>otherwise specialized tool, So I just say a knife or

0:55:44.840 --> 0:55:47.759
<v Speaker 1>even a sword or a spear or something, or for

0:55:47.800 --> 0:55:50.120
<v Speaker 1>a more modern example of something like a chalk piece

0:55:50.160 --> 0:55:52.760
<v Speaker 1>of chalk, or or a marker for a marker board.

0:55:52.960 --> 0:55:55.960
<v Speaker 1>We end up we can use these things as uh

0:55:56.160 --> 0:56:00.520
<v Speaker 1>pointing implements, or we might depend on a specialized pointer,

0:56:00.880 --> 0:56:04.200
<v Speaker 1>say a a stick that we that serves no other

0:56:04.280 --> 0:56:08.200
<v Speaker 1>real purpose except for pointing at things. Yeah, that's funny.

0:56:08.200 --> 0:56:10.080
<v Speaker 1>I hadn't even really thought about that much in this

0:56:10.080 --> 0:56:12.640
<v Speaker 1>episode yet, but that's huge. Yeah, when the teacher points

0:56:12.640 --> 0:56:15.960
<v Speaker 1>with chalk, that sort of becomes a new finger. Yeah,

0:56:16.000 --> 0:56:19.040
<v Speaker 1>and I mean this also brings in a whole host

0:56:19.120 --> 0:56:23.160
<v Speaker 1>of new considerations we talked about. If pointing is touching,

0:56:23.600 --> 0:56:25.560
<v Speaker 1>then what we are pointing with and how we are

0:56:25.600 --> 0:56:28.799
<v Speaker 1>pointing with our fingers that influences the way that the

0:56:28.840 --> 0:56:32.719
<v Speaker 1>point is received. Likewise, how do we receive it when

0:56:32.760 --> 0:56:36.960
<v Speaker 1>someone points at us or at something we created or

0:56:36.960 --> 0:56:41.440
<v Speaker 1>what have you with a stick or a weapon, or

0:56:41.480 --> 0:56:43.640
<v Speaker 1>a piece of chalk or a marker or even a

0:56:43.640 --> 0:56:48.640
<v Speaker 1>specialized pointer. How does that alter our relationship between ourselves

0:56:48.680 --> 0:56:52.839
<v Speaker 1>and others, between ourselves and things in our environment. So

0:56:53.160 --> 0:56:57.359
<v Speaker 1>we've all seen a designated pointer before. Uh. They can

0:56:57.400 --> 0:56:59.520
<v Speaker 1>be simple that, they can be ornate, they can be

0:56:59.560 --> 0:57:03.360
<v Speaker 1>made out of would they might be metallic and telescopic

0:57:03.440 --> 0:57:06.840
<v Speaker 1>in construction. Uh. You know frequently you'll see these used

0:57:07.040 --> 0:57:11.279
<v Speaker 1>during presentations, right when one is presenting material on a blackboard,

0:57:11.600 --> 0:57:14.319
<v Speaker 1>a marker board, or some sort of a map. Yeah,

0:57:14.320 --> 0:57:16.640
<v Speaker 1>it's often in the scene in movies where the masters

0:57:16.680 --> 0:57:19.040
<v Speaker 1>of war looking at a map to you know, talk

0:57:19.080 --> 0:57:21.400
<v Speaker 1>about some kind of battle or advance or something, and

0:57:21.400 --> 0:57:25.080
<v Speaker 1>they've got that telescoping metal pointer. I've never had one

0:57:25.080 --> 0:57:27.040
<v Speaker 1>of those. Would be cool to have one. They always

0:57:27.040 --> 0:57:30.080
<v Speaker 1>look really cool, don't they. But but of course, in

0:57:30.120 --> 0:57:32.760
<v Speaker 1>all this we also get into this gray area of

0:57:32.760 --> 0:57:37.360
<v Speaker 1>of not only ancient pointing, but items of indication. So

0:57:37.520 --> 0:57:41.200
<v Speaker 1>consider the scepter, for example, which traditionally is, you know,

0:57:41.240 --> 0:57:43.280
<v Speaker 1>accept is the thing you hold in your hand that

0:57:43.440 --> 0:57:47.560
<v Speaker 1>may not have any other real world purpose to it.

0:57:47.560 --> 0:57:51.560
<v Speaker 1>It indicates status, it indicates power, and there have been

0:57:51.560 --> 0:57:54.760
<v Speaker 1>connections to traditions as for instance, in some cultures, a

0:57:54.800 --> 0:57:58.880
<v Speaker 1>shepherd's crook is considered to be a possible predecessor to

0:57:59.040 --> 0:58:02.920
<v Speaker 1>the scepter. It's something that indicates status in a in

0:58:03.120 --> 0:58:05.600
<v Speaker 1>you know, in an actual trade, and then that carries

0:58:05.640 --> 0:58:09.120
<v Speaker 1>over into some sort of a a regal role, uh

0:58:09.120 --> 0:58:12.760
<v Speaker 1>In in other cultures, connections have been made between a

0:58:12.960 --> 0:58:16.760
<v Speaker 1>holy scepter and a backscratcher. So here's the thing that

0:58:16.840 --> 0:58:19.080
<v Speaker 1>had a purpose, but now it has become this thing

0:58:19.120 --> 0:58:23.320
<v Speaker 1>that is more about just a signifier of status. This

0:58:23.400 --> 0:58:25.440
<v Speaker 1>thing about the scepter is making me think back to

0:58:25.480 --> 0:58:27.960
<v Speaker 1>that William Blake painting we talked about in the last

0:58:28.000 --> 0:58:30.880
<v Speaker 1>episode where God is judging at him and he's pointing

0:58:30.920 --> 0:58:33.720
<v Speaker 1>at him, and if you look closely it it appears

0:58:33.720 --> 0:58:36.320
<v Speaker 1>he's holding some kind of wander scepter in his hand

0:58:36.360 --> 0:58:41.040
<v Speaker 1>that extends out to Adam's head basically, but it's kind

0:58:41.040 --> 0:58:42.680
<v Speaker 1>of hard for me to see the scepter. It just

0:58:42.720 --> 0:58:45.360
<v Speaker 1>looks like his finger or some kind of ray of

0:58:45.480 --> 0:58:50.000
<v Speaker 1>light is extending out and going straight into Adam's skull. Yeah. Yeah,

0:58:50.200 --> 0:58:53.440
<v Speaker 1>And this we are getting into the idea of the rod,

0:58:53.640 --> 0:58:57.600
<v Speaker 1>the verge, and of course the wand so in addition

0:58:57.640 --> 0:59:00.880
<v Speaker 1>to any magical powers we might attribute to a rod

0:59:01.000 --> 0:59:03.760
<v Speaker 1>or a verrg or wand we're ultimately talking about a

0:59:03.800 --> 0:59:08.200
<v Speaker 1>stick that can be used for reaching, for pointing, for

0:59:08.360 --> 0:59:12.240
<v Speaker 1>drawing in the dust and sand, for directing people about.

0:59:12.800 --> 0:59:14.640
<v Speaker 1>So you know, when you really start to think about

0:59:14.640 --> 0:59:18.200
<v Speaker 1>all those specialized uses for it, it actually sounds pretty

0:59:18.240 --> 0:59:21.120
<v Speaker 1>magical in its own right. Again, this is an object

0:59:21.200 --> 0:59:23.600
<v Speaker 1>that you you point at somebody with it, and you

0:59:23.680 --> 0:59:26.480
<v Speaker 1>instantly command their attention, and then you point across the

0:59:26.560 --> 0:59:29.480
<v Speaker 1>room and you can instantly draw their attention from themselves

0:59:29.480 --> 0:59:33.480
<v Speaker 1>to that. You can use it to create um images

0:59:33.520 --> 0:59:37.640
<v Speaker 1>of the world in the dust, or to inscribe symbolic

0:59:37.800 --> 0:59:40.400
<v Speaker 1>meaning into the dust. Like, this is a pretty magical item.

0:59:40.440 --> 0:59:43.160
<v Speaker 1>You don't even need to have lightning bolts coming out

0:59:43.160 --> 0:59:45.000
<v Speaker 1>of it. Yeah, I mean, we talked in the last

0:59:45.040 --> 0:59:47.640
<v Speaker 1>episode about how pointing is a form of much alike

0:59:47.720 --> 0:59:50.280
<v Speaker 1>language is a form of mind control. We don't often

0:59:50.320 --> 0:59:54.120
<v Speaker 1>appreciate this, but like, uh, there's some studies that show

0:59:54.160 --> 0:59:57.720
<v Speaker 1>that pointing is nearly irresistible. When somebody points, you just

0:59:57.800 --> 1:00:00.800
<v Speaker 1>kind of have to look. It's really hard to resist

1:00:00.800 --> 1:00:04.840
<v Speaker 1>that temptation, and it just captures your mind that way. Yeah,

1:00:04.880 --> 1:00:09.040
<v Speaker 1>And so there's a long tradition of magical items that

1:00:09.120 --> 1:00:12.000
<v Speaker 1>are used in pointed for pointing in both mythology and

1:00:12.080 --> 1:00:15.120
<v Speaker 1>then of course later in fiction. But for an old

1:00:15.160 --> 1:00:18.960
<v Speaker 1>example this consider in the Iliad Homer rights of the

1:00:19.000 --> 1:00:23.000
<v Speaker 1>gods in their magical rods, specifically the rods of Hermes,

1:00:23.040 --> 1:00:28.120
<v Speaker 1>Athena and Searcy. So these are magical items or items

1:00:28.120 --> 1:00:30.880
<v Speaker 1>of focus through which they work their power. Something you

1:00:30.960 --> 1:00:33.600
<v Speaker 1>might point at, say a bunch of sailors, and then

1:00:33.600 --> 1:00:37.760
<v Speaker 1>turn them into pigs with almost Maybe I'm getting too metaphorical,

1:00:37.800 --> 1:00:39.640
<v Speaker 1>but it almost mirrors the way that you can turn

1:00:39.760 --> 1:00:42.600
<v Speaker 1>somebody into a pig by controlling their attention in the

1:00:42.680 --> 1:00:45.240
<v Speaker 1>right way. You know you can. You can really kind

1:00:45.240 --> 1:00:48.080
<v Speaker 1>of alter somebody's nature by making them pay attention to

1:00:48.120 --> 1:00:51.440
<v Speaker 1>what you want them to pay attention to exactly. Uh,

1:00:51.640 --> 1:00:54.280
<v Speaker 1>here's a fun example to Pointers can also be quite

1:00:54.360 --> 1:00:58.120
<v Speaker 1>sacred in addition to or innate, So consider the the

1:00:58.200 --> 1:01:01.880
<v Speaker 1>odd a ceremonial pointer, also known as a torah pointer,

1:01:02.320 --> 1:01:05.640
<v Speaker 1>which in Jewish ritual is a means of following the

1:01:05.680 --> 1:01:09.840
<v Speaker 1>text in a in a parchment torah scroll during a

1:01:09.920 --> 1:01:13.240
<v Speaker 1>reading um. Part part of the practice is simply about

1:01:13.280 --> 1:01:15.800
<v Speaker 1>following lines of texts as you read them, But there's

1:01:15.840 --> 1:01:19.200
<v Speaker 1>also both a supernatural aspect to it and a in

1:01:19.200 --> 1:01:22.280
<v Speaker 1>a mundane aspect. So one idea is this is a

1:01:22.360 --> 1:01:26.000
<v Speaker 1>holy text and we should not besmirch it or corrupt

1:01:26.040 --> 1:01:29.360
<v Speaker 1>it or take away its purity by physically touching it.

1:01:29.840 --> 1:01:35.160
<v Speaker 1>But also, uh, parchments are susceptible to damage via human fingers,

1:01:35.280 --> 1:01:38.480
<v Speaker 1>via via the oil or other substances on human fingers,

1:01:38.760 --> 1:01:41.840
<v Speaker 1>and therefore it makes sense to reduce the amount of

1:01:41.880 --> 1:01:45.560
<v Speaker 1>contact that one has with a valuable text like this.

1:01:46.000 --> 1:01:48.720
<v Speaker 1>And so this is where the torah pointer comes in.

1:01:49.160 --> 1:01:53.280
<v Speaker 1>They're typically made of silver, but sometimes other substances are used. Um.

1:01:53.520 --> 1:01:56.760
<v Speaker 1>And you'll often find this, uh, this, this wand that's

1:01:56.800 --> 1:01:59.680
<v Speaker 1>basically it's a short wand or rod and it is

1:01:59.720 --> 1:02:03.600
<v Speaker 1>off and capped with a small hand, a small human

1:02:03.680 --> 1:02:10.040
<v Speaker 1>hand with an index finger extended. This feels very interesting.

1:02:10.200 --> 1:02:12.760
<v Speaker 1>Something is going on here, yeah, with the wandes and

1:02:12.760 --> 1:02:15.480
<v Speaker 1>and the kind of magical power we imbued to the

1:02:15.480 --> 1:02:19.200
<v Speaker 1>finger pointing, especially within a religion where a text itself

1:02:19.280 --> 1:02:23.360
<v Speaker 1>takes on such a sacred dimension that like, um, I

1:02:23.360 --> 1:02:26.280
<v Speaker 1>wonder if having a little pointing object in this way

1:02:26.680 --> 1:02:31.280
<v Speaker 1>is almost like itself an act of of bowing before

1:02:31.360 --> 1:02:34.720
<v Speaker 1>the text or kind of like showing reverence. Yeah, yeah,

1:02:34.720 --> 1:02:36.360
<v Speaker 1>it's it's it's it makes me want to do a

1:02:36.360 --> 1:02:38.480
<v Speaker 1>deeper dive or or talk to somebody with with more

1:02:38.520 --> 1:02:42.560
<v Speaker 1>experience and um uh, you know judaic custom and um

1:02:42.680 --> 1:02:45.960
<v Speaker 1>inhibriic ritual. But because because I mean the other side

1:02:45.960 --> 1:02:48.480
<v Speaker 1>of it too is of course, when one is traditionally reading,

1:02:49.040 --> 1:02:51.040
<v Speaker 1>many of you out there listening may do this as well.

1:02:51.280 --> 1:02:54.280
<v Speaker 1>You may take your index finger and use it to read.

1:02:54.440 --> 1:02:57.600
<v Speaker 1>You may go line by line with your index finger

1:02:57.800 --> 1:03:00.920
<v Speaker 1>physically touching the paper. Now Here the question I've never

1:03:00.960 --> 1:03:04.680
<v Speaker 1>actually considered. I always just assumed that using of the

1:03:04.680 --> 1:03:08.960
<v Speaker 1>index finger assists in reading comprehension, that people do that

1:03:09.040 --> 1:03:11.760
<v Speaker 1>because it makes it easier to keep your place and

1:03:11.840 --> 1:03:15.200
<v Speaker 1>follow along. I still, I guess assume that's probably true.

1:03:15.240 --> 1:03:18.480
<v Speaker 1>But is that the case? Is it? Is it actually

1:03:18.520 --> 1:03:21.160
<v Speaker 1>practically useful to do that, or is that something that

1:03:21.200 --> 1:03:24.160
<v Speaker 1>we do out of instinct even though it doesn't affect

1:03:24.160 --> 1:03:27.280
<v Speaker 1>how our reading comprehension. I don't know. I've never I've

1:03:27.320 --> 1:03:29.520
<v Speaker 1>never studied it. There may be, may may well be

1:03:29.560 --> 1:03:31.880
<v Speaker 1>studies about it. I main my main experience with it

1:03:31.880 --> 1:03:33.440
<v Speaker 1>it was, I know, a thing that I used to

1:03:33.480 --> 1:03:36.280
<v Speaker 1>do either with my finger or with like a bookmark,

1:03:37.000 --> 1:03:39.120
<v Speaker 1>and I was kind of encouraged not to do that,

1:03:39.280 --> 1:03:41.040
<v Speaker 1>or you know, it's just the idea was presented that

1:03:41.320 --> 1:03:45.960
<v Speaker 1>it's better better to read without those kind of uh aids,

1:03:46.800 --> 1:03:48.400
<v Speaker 1>and then I kind of fell out of it and

1:03:48.600 --> 1:03:50.080
<v Speaker 1>like then got to the point where I didn't need

1:03:50.120 --> 1:03:53.560
<v Speaker 1>it anyway. So yeah, I I I don't do that myself,

1:03:54.360 --> 1:03:56.400
<v Speaker 1>but I don't know. Perhaps that there are people who

1:03:56.480 --> 1:03:58.520
<v Speaker 1>still read by that, they swear by it and do

1:03:58.560 --> 1:04:01.520
<v Speaker 1>that their whole lives. Yeah, that's an interesting question to me. Now,

1:04:01.560 --> 1:04:03.920
<v Speaker 1>maybe we can look for studies about that. Yeah, I mean,

1:04:03.960 --> 1:04:05.840
<v Speaker 1>typography is also going to be a factor in all

1:04:05.880 --> 1:04:08.200
<v Speaker 1>of this, too, right, I mean, depending on how the

1:04:08.240 --> 1:04:10.439
<v Speaker 1>words are laid out, it may be easier to read

1:04:10.480 --> 1:04:14.320
<v Speaker 1>certain text without, um some sort of pointing implement, whereas

1:04:14.360 --> 1:04:18.640
<v Speaker 1>if you're dealing with a traditional uh you know, holy scroll, Uh,

1:04:18.680 --> 1:04:21.680
<v Speaker 1>it may just be easier to to use some sort

1:04:21.680 --> 1:04:24.200
<v Speaker 1>of pointing implement to follow your way through it. That

1:04:24.240 --> 1:04:27.000
<v Speaker 1>makes sense. Now, we've already touched on the laser pointer,

1:04:27.160 --> 1:04:30.440
<v Speaker 1>which continues this tradition into the twentieth century and beyond.

1:04:30.840 --> 1:04:33.960
<v Speaker 1>But we also have to consider as we reach the

1:04:34.040 --> 1:04:38.000
<v Speaker 1>end here. The pointer or cursor on a computer, which

1:04:38.240 --> 1:04:41.720
<v Speaker 1>much like the odd is often presented as a hand

1:04:41.920 --> 1:04:45.880
<v Speaker 1>with an index finger outstretched. Sometimes it's an arrow, of course,

1:04:45.880 --> 1:04:49.080
<v Speaker 1>but other times, or at least in some functions, um

1:04:49.120 --> 1:04:52.600
<v Speaker 1>of the cursor it becomes an index finger. And while

1:04:52.680 --> 1:04:57.040
<v Speaker 1>a computer mouse is obviously not necessary to control a cursor,

1:04:57.120 --> 1:04:59.400
<v Speaker 1>we have other means of controlling it. The mouse is

1:04:59.440 --> 1:05:02.440
<v Speaker 1>an extreme only common interface. And in fact, I was

1:05:02.520 --> 1:05:06.200
<v Speaker 1>reading a two thousand nine Scientific American article by Larry

1:05:06.680 --> 1:05:10.920
<v Speaker 1>Greenmeyer titled the Origin of the Computer Mouse, and the

1:05:11.040 --> 1:05:13.560
<v Speaker 1>author refers to the mouse. He may have been quoting

1:05:13.600 --> 1:05:15.880
<v Speaker 1>someone here, but he refers to the mouse as a

1:05:15.960 --> 1:05:19.360
<v Speaker 1>pointing device. Well, yeah, I think there's some very interesting

1:05:19.400 --> 1:05:23.440
<v Speaker 1>implied psychology going on here with with user design and

1:05:23.440 --> 1:05:26.440
<v Speaker 1>and and the pointing gesture. So when you're pointing on

1:05:26.480 --> 1:05:29.320
<v Speaker 1>a screen, you you might be pointing for the benefit

1:05:29.320 --> 1:05:31.680
<v Speaker 1>of a third party, but you're often not, like you're

1:05:31.680 --> 1:05:34.720
<v Speaker 1>often just by yourself looking at the screen. And yet

1:05:34.800 --> 1:05:37.280
<v Speaker 1>you've got to have this thing to identify where it

1:05:37.320 --> 1:05:40.360
<v Speaker 1>is you want to interact on the screen. And and

1:05:40.400 --> 1:05:42.720
<v Speaker 1>one thing that that seems very interesting to me, is

1:05:42.760 --> 1:05:46.840
<v Speaker 1>that it the pointer, the mouse pointer. In most cases,

1:05:46.880 --> 1:05:50.440
<v Speaker 1>to me, it seems that the the little pointer arrow

1:05:50.560 --> 1:05:54.160
<v Speaker 1>turns into the finger pointing out with the index finger

1:05:54.560 --> 1:05:57.560
<v Speaker 1>when you're ready to click a link on a web page.

1:05:57.840 --> 1:06:01.120
<v Speaker 1>So when you want to go somewhere else, that's when

1:06:01.160 --> 1:06:04.040
<v Speaker 1>you point with the finger. Yeah. When you want to

1:06:04.120 --> 1:06:08.600
<v Speaker 1>essentially push a button, uh, to to activate something, to

1:06:08.600 --> 1:06:11.560
<v Speaker 1>touch something, that's when the finger comes into play. Oh yeah,

1:06:11.960 --> 1:06:14.160
<v Speaker 1>maybe the going somewhere else is not a significant because

1:06:14.200 --> 1:06:16.880
<v Speaker 1>I think it's buttons too, right, it's also like radiotomical

1:06:16.920 --> 1:06:19.960
<v Speaker 1>buttons and things like that. Yeah. And then likewise, sometimes

1:06:20.000 --> 1:06:22.480
<v Speaker 1>you have like the full hand for grabbing things and

1:06:22.560 --> 1:06:26.560
<v Speaker 1>dragging things around, right, right, that's the that's the imperative

1:06:26.600 --> 1:06:30.400
<v Speaker 1>pointing from from infancy. Yeah, give me that. So anyway,

1:06:30.480 --> 1:06:32.040
<v Speaker 1>bring and bring all this up is kind of just

1:06:32.080 --> 1:06:34.600
<v Speaker 1>a consideration of where we've continued to go and just

1:06:34.720 --> 1:06:40.360
<v Speaker 1>how deeply ingrained uh, pointing and touching with the index finger,

1:06:40.800 --> 1:06:42.640
<v Speaker 1>how how all of that is key to not only

1:06:42.640 --> 1:06:44.920
<v Speaker 1>the human experience, but then the human experience as it

1:06:45.080 --> 1:06:47.959
<v Speaker 1>is it continues to take on the form of technology.

1:06:48.280 --> 1:06:50.920
<v Speaker 1>I'd be very interested to see some more studies about

1:06:50.960 --> 1:06:55.520
<v Speaker 1>how how digital representations of control such as the mouse

1:06:55.600 --> 1:06:59.960
<v Speaker 1>pointer are incorporated into extended body schema that we am at.

1:07:00.080 --> 1:07:02.000
<v Speaker 1>And you know, the same way that we incorporate physical

1:07:02.040 --> 1:07:06.560
<v Speaker 1>tools into our imagination of our extended body. Surely there's

1:07:06.600 --> 1:07:08.720
<v Speaker 1>some degree to which we do that with things that

1:07:08.760 --> 1:07:12.280
<v Speaker 1>are not even in physical space, but they're representational tools

1:07:12.320 --> 1:07:15.280
<v Speaker 1>on a screen. Yeah. Yeah, to remind everybody, body schema

1:07:15.360 --> 1:07:19.200
<v Speaker 1>is basically your mental idea of what your body is,

1:07:19.240 --> 1:07:22.760
<v Speaker 1>what its limits are, and when we engage in tool use,

1:07:23.240 --> 1:07:26.520
<v Speaker 1>we update our body schema. So if one you know,

1:07:26.560 --> 1:07:28.520
<v Speaker 1>you might have heard the saying, it's like, okay, this

1:07:28.560 --> 1:07:31.080
<v Speaker 1>tool becomes an extension of my body. The sword becomes

1:07:31.080 --> 1:07:33.400
<v Speaker 1>an extension of my body. That is very much what

1:07:33.520 --> 1:07:36.200
<v Speaker 1>is happening when it when a sword or some other

1:07:36.280 --> 1:07:40.240
<v Speaker 1>kind of tool is incorporated into our body schema. All right,

1:07:40.280 --> 1:07:42.200
<v Speaker 1>well there you have it. Our two part look at

1:07:42.280 --> 1:07:45.320
<v Speaker 1>pointing in our you know, attempts to to unravel some

1:07:45.440 --> 1:07:47.880
<v Speaker 1>of like what it is, where it comes from, how

1:07:47.880 --> 1:07:50.560
<v Speaker 1>it varies from culture to culture, and how it how

1:07:50.600 --> 1:07:53.280
<v Speaker 1>it applies to animals, and how it is or is

1:07:53.320 --> 1:07:56.760
<v Speaker 1>not incorporated in our technology. So obviously we'd love to

1:07:56.760 --> 1:07:59.720
<v Speaker 1>hear from everyone about this topic. Everyone out there has has,

1:08:00.080 --> 1:08:02.760
<v Speaker 1>uh you know, a lot of experience with the world

1:08:02.840 --> 1:08:06.400
<v Speaker 1>of pointing or being pointed at, or digitally gesticulating with

1:08:06.440 --> 1:08:08.960
<v Speaker 1>your hands, trying to point things out to your dog

1:08:09.040 --> 1:08:12.040
<v Speaker 1>or your cat, or your horse, whatever you know, whatever

1:08:12.080 --> 1:08:15.320
<v Speaker 1>animal you have interacted with. We would love to hear

1:08:15.640 --> 1:08:18.960
<v Speaker 1>your experience. We'd love to hear about your details. Um

1:08:19.000 --> 1:08:21.280
<v Speaker 1>in the meantime, well, first of all, we just hope

1:08:21.280 --> 1:08:25.040
<v Speaker 1>everybody's doing well out there. Everybody's being kind to each

1:08:25.080 --> 1:08:28.040
<v Speaker 1>other out there. And if you want to support our show,

1:08:28.439 --> 1:08:30.439
<v Speaker 1>the best thing you can do is uh well, tell

1:08:30.479 --> 1:08:34.440
<v Speaker 1>people about it, but also rate, review and subscribe wherever

1:08:34.680 --> 1:08:37.640
<v Speaker 1>you get this podcast huge things as always to our

1:08:37.680 --> 1:08:40.720
<v Speaker 1>excellent audio producer Seth Nicholas Johnson. If you would like

1:08:40.800 --> 1:08:42.559
<v Speaker 1>to get in touch with us with feedback on this

1:08:42.600 --> 1:08:45.000
<v Speaker 1>episode or any other to suggest a topic for the future,

1:08:45.160 --> 1:08:48.160
<v Speaker 1>just to say hi, you can email us at contact

1:08:48.240 --> 1:08:58.160
<v Speaker 1>at Stuff to Blow your Mind dot com. Stuff to

1:08:58.160 --> 1:09:00.680
<v Speaker 1>Blow Your Mind. It's production of I Heart Radio. For

1:09:00.760 --> 1:09:02.960
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1:09:03.040 --> 1:09:05.760
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