1 00:00:04,080 --> 00:00:06,960 Speaker 1: Welcome to Stuff to Blow your Mind from how Stuff 2 00:00:06,960 --> 00:00:13,440 Speaker 1: Works dot com. Hey, you're welcome to stuff to Blow 3 00:00:13,480 --> 00:00:15,680 Speaker 1: your Mind. My name is Robert Lamb and I'm Julie Tegli. 4 00:00:15,920 --> 00:00:18,680 Speaker 1: And recently we talked about objects. We talked about the 5 00:00:18,760 --> 00:00:20,680 Speaker 1: world of objects, we live in, the way we become 6 00:00:20,720 --> 00:00:24,279 Speaker 1: attached to different objects. But another huge part of that is, 7 00:00:24,320 --> 00:00:26,920 Speaker 1: of course, how do we create objects, How do objects 8 00:00:27,040 --> 00:00:30,360 Speaker 1: enter our world for us to relate to them. Also, um, 9 00:00:30,480 --> 00:00:34,879 Speaker 1: this idea that you know, our ability to make objects easily, 10 00:00:34,880 --> 00:00:37,000 Speaker 1: which we talked about being one of the hallmarks of 11 00:00:37,040 --> 00:00:40,600 Speaker 1: the twentieth century and perhaps the reason for an uptick 12 00:00:40,640 --> 00:00:44,560 Speaker 1: and collecting things and hoarding. Um, you know that this 13 00:00:44,760 --> 00:00:47,720 Speaker 1: idea of putting our hands on something easily is the 14 00:00:47,880 --> 00:00:52,919 Speaker 1: reason for our object fetishism. So of course we look 15 00:00:52,960 --> 00:00:55,440 Speaker 1: at something like three D printing and we begin to 16 00:00:55,560 --> 00:00:58,920 Speaker 1: extrapolate the future and the future of our collection of 17 00:00:58,960 --> 00:01:02,000 Speaker 1: objects and our making of objects, right, because I mean, 18 00:01:02,080 --> 00:01:04,200 Speaker 1: one of the big things about creating obvious this of course, 19 00:01:04,240 --> 00:01:08,280 Speaker 1: manufacturing the ability to make objects that are the same um. 20 00:01:08,360 --> 00:01:10,959 Speaker 1: And this is important to varying degrees. I mean, just 21 00:01:11,000 --> 00:01:13,920 Speaker 1: on a very on an aesthetic level, there's like an amulant, 22 00:01:13,920 --> 00:01:18,360 Speaker 1: you like, then somebody is probably pouring using a mold 23 00:01:18,360 --> 00:01:22,400 Speaker 1: to pour those amulets up to make identical ambulance via manufacturing. 24 00:01:22,640 --> 00:01:26,200 Speaker 1: If you're having something that requires precise parts in it, 25 00:01:26,360 --> 00:01:28,160 Speaker 1: then you need all the parts to be the same 26 00:01:28,200 --> 00:01:29,880 Speaker 1: so that you can mass produce that item, be at 27 00:01:29,920 --> 00:01:33,520 Speaker 1: a gun, an automobile or whatever. I mean. Obviously, manufacturing 28 00:01:33,600 --> 00:01:37,680 Speaker 1: is is crucial to our modern object feel technological world. 29 00:01:38,400 --> 00:01:41,039 Speaker 1: Let's how you say amulants, like like in the World 30 00:01:41,080 --> 00:01:45,720 Speaker 1: of Wizards, and really it's sort of a niche market. 31 00:01:46,120 --> 00:01:50,120 Speaker 1: Well yeah, but I mean still, I mean they're ammulets, 32 00:01:50,320 --> 00:01:52,360 Speaker 1: as we discussed in the objects pocasts. They're ammulets in 33 00:01:52,600 --> 00:01:55,560 Speaker 1: the sense of something magical or religious that I might buy, 34 00:01:55,560 --> 00:01:58,920 Speaker 1: say an amulant market somewhere like in in Bangkok or something. 35 00:01:59,040 --> 00:02:01,680 Speaker 1: But then there's, of course, there is jewelry, jewelry that 36 00:02:01,760 --> 00:02:05,200 Speaker 1: is molded, jewelry that is all the same um action figures, 37 00:02:05,680 --> 00:02:09,000 Speaker 1: et cetera, bits of art that are mass produced. Okay, yeah, 38 00:02:09,080 --> 00:02:10,960 Speaker 1: So I think what you're getting at here is that 39 00:02:11,040 --> 00:02:13,239 Speaker 1: we are now at a turning point in mass production, 40 00:02:13,560 --> 00:02:17,600 Speaker 1: which is actually now in a more customized realm thanks 41 00:02:17,639 --> 00:02:19,720 Speaker 1: to three D printing, and three D printing has been 42 00:02:19,720 --> 00:02:22,960 Speaker 1: around for about twenty years. But we're at a point 43 00:02:23,320 --> 00:02:26,120 Speaker 1: technologically where we can really take this, or the industry 44 00:02:26,120 --> 00:02:29,400 Speaker 1: can really take this and do something with it um 45 00:02:29,440 --> 00:02:32,160 Speaker 1: in a very significant way. Yeah, because earlier on it 46 00:02:32,200 --> 00:02:34,360 Speaker 1: was more expensive three D printing. It was more of 47 00:02:34,400 --> 00:02:37,160 Speaker 1: a more about just creating prototypes. But we're already in 48 00:02:37,160 --> 00:02:39,200 Speaker 1: an age where like we have a three D printer. 49 00:02:39,240 --> 00:02:40,760 Speaker 1: There is a three D printer here at how stuff 50 00:02:40,760 --> 00:02:43,400 Speaker 1: works that we purchased for about six hundred bucks, and 51 00:02:43,760 --> 00:02:47,760 Speaker 1: we can print out not anything, but a surprising variety 52 00:02:47,840 --> 00:02:51,600 Speaker 1: of small plastic things can be printed out. So everyone 53 00:02:51,600 --> 00:02:53,480 Speaker 1: has seen three D printing. I mean, it's it's it 54 00:02:53,520 --> 00:02:55,680 Speaker 1: doesn't really do us any good, just waste a lot 55 00:02:55,680 --> 00:02:58,600 Speaker 1: of time discussing what it is. But but essentially we're 56 00:02:58,600 --> 00:03:05,560 Speaker 1: talking about additive manufacturing as opposed to subtractive manufacturing. Subtractive 57 00:03:05,600 --> 00:03:10,080 Speaker 1: manufacturing means I have, say a sheet of metal, or 58 00:03:10,120 --> 00:03:13,040 Speaker 1: I have a block of wood, and I look at 59 00:03:13,080 --> 00:03:15,240 Speaker 1: it and I and I know the object I want 60 00:03:15,320 --> 00:03:17,920 Speaker 1: to produce is inside of that. So if it's in 61 00:03:17,919 --> 00:03:19,679 Speaker 1: the block of wood, then I have to carve it down, 62 00:03:19,840 --> 00:03:22,520 Speaker 1: or I have to have an assembly line that carves 63 00:03:22,560 --> 00:03:24,160 Speaker 1: it down. If it's in a sheet of metal, then 64 00:03:24,160 --> 00:03:27,200 Speaker 1: I have to have a press that that punches that 65 00:03:27,639 --> 00:03:30,160 Speaker 1: that particular piece out of the sheet metal or if 66 00:03:30,160 --> 00:03:31,280 Speaker 1: it or it could be a sheet of wood, and 67 00:03:31,280 --> 00:03:35,240 Speaker 1: you're using, you know, some sort of mechanical saw device 68 00:03:35,320 --> 00:03:38,280 Speaker 1: to create the part that you need out of that wood. 69 00:03:38,440 --> 00:03:40,680 Speaker 1: So I'm taking a hole and reducing it to the 70 00:03:40,720 --> 00:03:43,200 Speaker 1: part I need or to the thing I need, and 71 00:03:43,240 --> 00:03:47,280 Speaker 1: then we have additive manufacturing. And this means that there 72 00:03:47,400 --> 00:03:50,400 Speaker 1: is no large piece that I'm cutting cutting things down from. 73 00:03:50,440 --> 00:03:52,760 Speaker 1: I'm not whittling something out of a log. I'm starting 74 00:03:52,760 --> 00:03:56,200 Speaker 1: from the very tiniest debt and building up. Yeah. But 75 00:03:56,280 --> 00:03:57,720 Speaker 1: I think it is so cool about that is that 76 00:03:57,760 --> 00:04:01,600 Speaker 1: you're taking the sculpting process and which you would normally 77 00:04:01,600 --> 00:04:07,160 Speaker 1: do in manufacturing, and you're sort of abstracting it into 78 00:04:07,160 --> 00:04:11,600 Speaker 1: a CAD file which then does the sculpting for you. Um, 79 00:04:11,720 --> 00:04:14,360 Speaker 1: So as you say you're you're not taking away, you're 80 00:04:14,360 --> 00:04:17,359 Speaker 1: sort of depositing layer upon layer. And I like to 81 00:04:17,400 --> 00:04:20,280 Speaker 1: think of it in terms of an ink jet printer, right, 82 00:04:20,320 --> 00:04:23,279 Speaker 1: because that's something everybody is familiar with you've got your 83 00:04:23,800 --> 00:04:27,080 Speaker 1: ink that is deposited when the printer goes back and 84 00:04:27,120 --> 00:04:29,479 Speaker 1: forth and back and forth on a piece of paper. Well, 85 00:04:30,440 --> 00:04:33,359 Speaker 1: three D printing is similar, except that instead of just 86 00:04:33,440 --> 00:04:35,400 Speaker 1: going back and forth and back and forth, it can 87 00:04:35,440 --> 00:04:38,000 Speaker 1: go forward and backwards and up and down, and that 88 00:04:38,080 --> 00:04:42,240 Speaker 1: allows you to get a good spread of depositing whatever 89 00:04:42,360 --> 00:04:45,600 Speaker 1: sort of polymer plastic that you have, so or rather 90 00:04:45,640 --> 00:04:49,240 Speaker 1: than having ink, you have this plastic. And it's this 91 00:04:49,320 --> 00:04:53,440 Speaker 1: sculpting process, this layer upon layer, and in traditional three 92 00:04:53,520 --> 00:04:55,919 Speaker 1: D printing so far, when I talk about the layers, 93 00:04:55,960 --> 00:04:59,200 Speaker 1: i'm talking about the thickness of about a sheet of paper. 94 00:05:00,000 --> 00:05:02,400 Speaker 1: Of various types of three D printers, of course, they're 95 00:05:02,440 --> 00:05:05,479 Speaker 1: the ones that just essentially are printing with with a 96 00:05:05,640 --> 00:05:09,520 Speaker 1: with a heated plastic than cools. Uh. And then you 97 00:05:09,560 --> 00:05:11,840 Speaker 1: have even more you have crazier versions that are using 98 00:05:11,880 --> 00:05:16,159 Speaker 1: say they're using metal, they're using other other substances, curing 99 00:05:16,160 --> 00:05:18,920 Speaker 1: them with lasers or ultraviolet lights. Sometimes there's two different 100 00:05:18,920 --> 00:05:22,160 Speaker 1: types of materials that are coming together and chemically curing 101 00:05:22,160 --> 00:05:25,440 Speaker 1: and a single one. So there's there's there's a lot 102 00:05:25,480 --> 00:05:27,679 Speaker 1: going on not only the physical level, but also sometimes 103 00:05:27,720 --> 00:05:31,800 Speaker 1: at the chemical level. UM it's it's some pretty fascinating stuff. 104 00:05:31,800 --> 00:05:33,480 Speaker 1: The one we have here that you will be able 105 00:05:33,480 --> 00:05:35,560 Speaker 1: to see in some videos. It's just a simple um 106 00:05:35,680 --> 00:05:39,320 Speaker 1: heated plastic situation though. Yeah, and that's the direct three 107 00:05:39,360 --> 00:05:42,240 Speaker 1: D printing that you just referenced um So that's going 108 00:05:42,279 --> 00:05:45,760 Speaker 1: in multiple layers of material over the same surface. And then, 109 00:05:45,800 --> 00:05:47,960 Speaker 1: as you mentioned to, there's bind or three D printing, 110 00:05:48,320 --> 00:05:50,919 Speaker 1: and that is light direct three D printing. It uses 111 00:05:50,920 --> 00:05:54,599 Speaker 1: injent nozzles to apply liquid and then form each new layer. 112 00:05:55,040 --> 00:05:59,040 Speaker 1: But under unlike direct printing, binder printing uses two separate 113 00:05:59,080 --> 00:06:03,560 Speaker 1: materials that come together to form each printed layer. It's 114 00:06:03,640 --> 00:06:06,520 Speaker 1: quicker and you can use more colors and materials. And 115 00:06:06,560 --> 00:06:09,960 Speaker 1: then there's the photo polymerization, and this is a three 116 00:06:10,240 --> 00:06:13,680 Speaker 1: D printing technology where you have the drops of liquid 117 00:06:14,040 --> 00:06:17,279 Speaker 1: plastic and they are exposed to that laser beam of 118 00:06:17,360 --> 00:06:19,760 Speaker 1: ultra violet light and s l s. This is a 119 00:06:19,760 --> 00:06:21,680 Speaker 1: really interesting one that has used a lot. It's called 120 00:06:21,760 --> 00:06:24,880 Speaker 1: centering and it relies on a laser to melt a 121 00:06:24,880 --> 00:06:28,720 Speaker 1: flame retardant plastic powder, which then solidifies to form and 122 00:06:28,760 --> 00:06:30,840 Speaker 1: printed layer. Okay, we're gonna talk a little bit more 123 00:06:30,839 --> 00:06:33,159 Speaker 1: about that in terms of a certain dress that a 124 00:06:33,200 --> 00:06:38,200 Speaker 1: certain burlesque queen war. Um. But that is awesome because 125 00:06:38,200 --> 00:06:40,719 Speaker 1: it really does give you the flexibility and the strength 126 00:06:40,720 --> 00:06:44,159 Speaker 1: of materials to create these objects. Yeah, and there's that. 127 00:06:44,200 --> 00:06:46,440 Speaker 1: And another one we're going to get to also involves 128 00:06:46,480 --> 00:06:49,680 Speaker 1: the same technique since except that using a titanium powder 129 00:06:49,960 --> 00:06:53,760 Speaker 1: and the laser hits the powder fuses it together into 130 00:06:54,200 --> 00:06:57,240 Speaker 1: one little bit of titanium. But it's not a dress. 131 00:06:57,240 --> 00:06:58,680 Speaker 1: You'll find out what it is later. It's not a 132 00:06:58,720 --> 00:07:02,159 Speaker 1: bulletproof dress now. Um. But all of this is really 133 00:07:02,160 --> 00:07:04,200 Speaker 1: cool and it's very important because I mean it really 134 00:07:04,240 --> 00:07:08,080 Speaker 1: has implications in nearly every corner of our existence. I mean, 135 00:07:08,560 --> 00:07:10,480 Speaker 1: not only can you dream up and make whatever you 136 00:07:10,520 --> 00:07:14,480 Speaker 1: want from a CAD file, but three D printing really 137 00:07:14,520 --> 00:07:18,400 Speaker 1: will be incorporated into everything you touch. Um, you know, 138 00:07:18,480 --> 00:07:21,000 Speaker 1: from the airplane you board to the medicine you consume. 139 00:07:21,120 --> 00:07:23,480 Speaker 1: And we'll talk more about this, we'll talk more about 140 00:07:23,520 --> 00:07:26,440 Speaker 1: the current applications in the future applications. But I just 141 00:07:26,480 --> 00:07:28,240 Speaker 1: wanted to point this out that this is not just 142 00:07:28,280 --> 00:07:30,120 Speaker 1: some sort of like oh cool, I would love to 143 00:07:30,160 --> 00:07:32,000 Speaker 1: have this in my home. It's going to be like 144 00:07:32,040 --> 00:07:34,600 Speaker 1: the next thing that early adopters are looking at in 145 00:07:34,640 --> 00:07:37,000 Speaker 1: terms of technology, it really is going to be a 146 00:07:37,040 --> 00:07:41,200 Speaker 1: game changer and how we live and how we consume. Yeah, 147 00:07:41,400 --> 00:07:43,560 Speaker 1: and I think one of the cooler examples I was 148 00:07:43,640 --> 00:07:46,760 Speaker 1: running across in part because it cascades over to some 149 00:07:46,800 --> 00:07:48,800 Speaker 1: of my hobbies, but I think it also serves as 150 00:07:48,800 --> 00:07:51,720 Speaker 1: a good example was an article called Warhammer at war 151 00:07:52,080 --> 00:07:54,800 Speaker 1: how Home three D printers are disrupting miniature gaming by 152 00:07:54,840 --> 00:07:58,600 Speaker 1: Alex Castle. And this was an article from from January, 153 00:07:59,080 --> 00:08:03,320 Speaker 1: and he was taking a look at miniature war gaming. 154 00:08:04,080 --> 00:08:05,640 Speaker 1: If you're not familiar with this, this of course is 155 00:08:05,680 --> 00:08:07,559 Speaker 1: the idea that you're playing like a role playing game 156 00:08:08,040 --> 00:08:10,760 Speaker 1: or a military strategy game on a tabletop and you 157 00:08:10,840 --> 00:08:15,080 Speaker 1: have little miniatures to represent individuals or individual forces. Now, 158 00:08:15,080 --> 00:08:17,240 Speaker 1: of course you could use just a little cardboard cutout. 159 00:08:17,280 --> 00:08:19,559 Speaker 1: You could use a piece of paper with a number. 160 00:08:19,560 --> 00:08:21,880 Speaker 1: But as we all know, it gets us more into 161 00:08:21,920 --> 00:08:24,200 Speaker 1: a game. If we have an object that we can 162 00:08:24,720 --> 00:08:26,800 Speaker 1: we can identify with more, it looks more like the 163 00:08:26,800 --> 00:08:29,440 Speaker 1: thing it is, It looks interesting, so we attached to 164 00:08:29,480 --> 00:08:33,120 Speaker 1: it more. In Warhammer miniatures and most minute a lot 165 00:08:33,120 --> 00:08:37,280 Speaker 1: of miniature gamings anyway. Anyway, um, you'll buy the piece 166 00:08:37,960 --> 00:08:41,360 Speaker 1: unpainted and or unassembled, so you're there's also that ikea 167 00:08:41,440 --> 00:08:43,600 Speaker 1: factor level. I was going to say that that I 168 00:08:43,720 --> 00:08:45,880 Speaker 1: did it, and there's a sense of pride, right yeah, 169 00:08:45,960 --> 00:08:47,120 Speaker 1: So you get it in the mail, it's like, oh, 170 00:08:47,160 --> 00:08:49,360 Speaker 1: it looks really cool, and then I actually painted it, 171 00:08:49,760 --> 00:08:51,839 Speaker 1: and I might have painted it really well. Some people 172 00:08:51,840 --> 00:08:54,000 Speaker 1: out there paint these things to within an inch of 173 00:08:54,000 --> 00:08:57,040 Speaker 1: their life. Um. Other people you know, not so well, 174 00:08:57,040 --> 00:08:58,679 Speaker 1: but still they did it, so they have even more 175 00:08:58,679 --> 00:09:02,920 Speaker 1: personal attachment to it. Now to get a fine resin 176 00:09:03,400 --> 00:09:05,240 Speaker 1: model kit like this, you can spend some you know, 177 00:09:05,280 --> 00:09:11,400 Speaker 1: uppards of a single figure like that's smaller than your pinky. Um. 178 00:09:11,440 --> 00:09:13,920 Speaker 1: I am guilty of this at times as well, because 179 00:09:13,920 --> 00:09:17,359 Speaker 1: it's just if you want something that's that fine a quality, 180 00:09:17,480 --> 00:09:19,679 Speaker 1: there aren't that many people putting it out, and then 181 00:09:19,720 --> 00:09:22,280 Speaker 1: you have to pay their prices for it. So into 182 00:09:22,360 --> 00:09:25,480 Speaker 1: three D printing, So suddenly we have a situation where 183 00:09:25,520 --> 00:09:29,120 Speaker 1: people have the ability to lo and behold print small 184 00:09:29,280 --> 00:09:33,320 Speaker 1: little miniatures in um pretty awesome degree of detail, not 185 00:09:33,559 --> 00:09:37,079 Speaker 1: quite up to the detail of these risen resin molded 186 00:09:37,160 --> 00:09:39,920 Speaker 1: kits that you can buy for twenty to fifty dollars, 187 00:09:39,920 --> 00:09:44,600 Speaker 1: but still decent, decent quality. So the article really dealt with, 188 00:09:44,679 --> 00:09:46,800 Speaker 1: first of all, the question of how does this affect 189 00:09:47,200 --> 00:09:49,680 Speaker 1: the bottom line for a company like Games Workshop, who 190 00:09:49,720 --> 00:09:52,560 Speaker 1: puts out these models and and their whole business line 191 00:09:52,559 --> 00:09:54,880 Speaker 1: is selling more and more of these models to hobbyous 192 00:09:55,440 --> 00:09:58,600 Speaker 1: because we're fast approaching the age where someone could instead 193 00:09:58,840 --> 00:10:00,600 Speaker 1: I mean right now, if you want to steal a 194 00:10:00,640 --> 00:10:03,439 Speaker 1: bunch of these things, you would have to physically steal 195 00:10:03,480 --> 00:10:05,640 Speaker 1: them from a store or off the back of a truck, 196 00:10:06,160 --> 00:10:08,400 Speaker 1: or if you were really elaborate, you would get them 197 00:10:08,400 --> 00:10:11,800 Speaker 1: and create your own mold of them and start manufacturing themselves. 198 00:10:11,840 --> 00:10:13,920 Speaker 1: But there's a lot of work involved in that. But 199 00:10:14,160 --> 00:10:16,600 Speaker 1: three D printers see this fast approaching me the age 200 00:10:16,640 --> 00:10:20,319 Speaker 1: where it would be equivalent to to stealing music or 201 00:10:20,360 --> 00:10:22,920 Speaker 1: a movie. If we want to steal music or you know, 202 00:10:22,960 --> 00:10:24,280 Speaker 1: an album, then you just need to go to the 203 00:10:24,360 --> 00:10:27,800 Speaker 1: right slum on the internet, find the right link, and 204 00:10:27,840 --> 00:10:30,280 Speaker 1: download it to your machine. And then if it's if 205 00:10:30,280 --> 00:10:33,960 Speaker 1: it's music, then you just transferred over to your listening device. 206 00:10:34,160 --> 00:10:36,040 Speaker 1: If it's a book, you just transferred over your reading 207 00:10:36,040 --> 00:10:38,320 Speaker 1: device or printed out. But then we'll read what we're 208 00:10:38,360 --> 00:10:40,520 Speaker 1: reaching the age where you would just get the cat drawing. 209 00:10:41,040 --> 00:10:44,000 Speaker 1: Uh that just the computer assisted drawing for that particular 210 00:10:44,160 --> 00:10:47,720 Speaker 1: object that miniatures say, transfer that to your machine and 211 00:10:47,720 --> 00:10:49,200 Speaker 1: then print it out in your printer, and then you 212 00:10:49,280 --> 00:10:51,960 Speaker 1: have the little device and you have it basically free, 213 00:10:52,000 --> 00:10:53,960 Speaker 1: and then just the cost of printing it out with 214 00:10:54,000 --> 00:10:57,760 Speaker 1: the plastic in your printer. But the thing that Alex 215 00:10:57,800 --> 00:11:00,360 Speaker 1: Castile argues in this article is that that's not the 216 00:11:00,400 --> 00:11:04,199 Speaker 1: real danger to companies like uh like Games Workshop. It's 217 00:11:04,240 --> 00:11:06,640 Speaker 1: not the idea that everyone can print their own Games 218 00:11:06,640 --> 00:11:09,960 Speaker 1: Workshop figures. It's that everyone will soon have the ability 219 00:11:10,000 --> 00:11:12,840 Speaker 1: to not only print but design their own figures. And 220 00:11:12,880 --> 00:11:16,000 Speaker 1: that doesn't mean necessary like every every Joe out there's 221 00:11:16,000 --> 00:11:18,760 Speaker 1: designing his own. But it means that instead of having 222 00:11:18,800 --> 00:11:21,400 Speaker 1: this one particular artistic vision you can print from, you 223 00:11:21,400 --> 00:11:26,079 Speaker 1: can print from anything. Is the democratization of design, and 224 00:11:26,080 --> 00:11:29,040 Speaker 1: and that is what he's arguing is the real, uh, 225 00:11:29,080 --> 00:11:33,679 Speaker 1: the real risk to object manufacturing companies like games Workshop, right, 226 00:11:33,720 --> 00:11:38,040 Speaker 1: because war gaming miniatures really represents the microcosm of what's 227 00:11:38,080 --> 00:11:40,520 Speaker 1: going on in the larger world what will go on, right, 228 00:11:40,520 --> 00:11:43,520 Speaker 1: because you're talking about MoMA pop shops that carry these, 229 00:11:43,559 --> 00:11:47,240 Speaker 1: we're talking about a community of people who gather around 230 00:11:47,320 --> 00:11:50,359 Speaker 1: this right, who trade ideas about it and their enthusiasm 231 00:11:50,400 --> 00:11:52,520 Speaker 1: about it. And so if you can just go ahead 232 00:11:52,520 --> 00:11:55,160 Speaker 1: and print what you want, then you remove, you know, 233 00:11:55,200 --> 00:11:57,880 Speaker 1: the storefront, you remove some of the community, although I 234 00:11:57,920 --> 00:12:01,880 Speaker 1: think some of that still alive via online. But it 235 00:12:01,960 --> 00:12:03,800 Speaker 1: does kind of give you an idea of what's going 236 00:12:03,840 --> 00:12:08,000 Speaker 1: to happen at the macro level when this becomes more 237 00:12:08,120 --> 00:12:10,320 Speaker 1: part of our life. This ability just to print off 238 00:12:10,320 --> 00:12:15,880 Speaker 1: objects I wanted to mention to this democratization of manufacturing, 239 00:12:16,120 --> 00:12:20,160 Speaker 1: of of creativity will also get you things like a 240 00:12:20,280 --> 00:12:23,719 Speaker 1: sad little Kno Reeves miniature if you want. Have you 241 00:12:23,800 --> 00:12:26,040 Speaker 1: seen that? I did not see. Yeah, it's a little 242 00:12:26,040 --> 00:12:27,960 Speaker 1: miniature and he kind of looks like the Thinker, although 243 00:12:27,960 --> 00:12:30,079 Speaker 1: he doesn't have his head in his hands like the 244 00:12:30,120 --> 00:12:34,560 Speaker 1: famous sculpture the Thinker does, but he he looks pretty downtrodden. 245 00:12:35,000 --> 00:12:37,200 Speaker 1: And you can just hang him on your monitor, really 246 00:12:37,520 --> 00:12:40,440 Speaker 1: your shelf at home. Yeah, I mean he drive because ultimately, 247 00:12:40,480 --> 00:12:41,680 Speaker 1: one of the questions that comes to mind with that 248 00:12:41,760 --> 00:12:43,720 Speaker 1: is how many people want that? How many people need that? 249 00:12:44,640 --> 00:12:47,000 Speaker 1: I don't know. I mean I have a connection to 250 00:12:47,160 --> 00:12:49,800 Speaker 1: him through the Matrix movies, but I don't feel like, oh, 251 00:12:49,840 --> 00:12:52,400 Speaker 1: I've got to I really have to have a sad 252 00:12:52,480 --> 00:12:54,400 Speaker 1: little Kano reeves. On the other hand, it makes me 253 00:12:54,520 --> 00:12:58,120 Speaker 1: kind of uh happy inside. I know that it exists, 254 00:12:58,360 --> 00:13:00,199 Speaker 1: but see that you have the three D printing is 255 00:13:00,240 --> 00:13:04,120 Speaker 1: gonna allow for an age where objects like this can 256 00:13:04,200 --> 00:13:08,560 Speaker 1: exist for basically one or two people. There's in a 257 00:13:08,600 --> 00:13:11,160 Speaker 1: sense it's mass produced, but without any of the overhead. 258 00:13:11,280 --> 00:13:14,320 Speaker 1: Like I think back to publishing, right, like how much 259 00:13:14,360 --> 00:13:17,959 Speaker 1: does a paperback book tend? The cost Like you're you're 260 00:13:18,000 --> 00:13:23,640 Speaker 1: talking what these days and so much of the costs 261 00:13:23,720 --> 00:13:26,199 Speaker 1: that are that are wound up in printing. I mean, 262 00:13:26,240 --> 00:13:29,560 Speaker 1: it's it's in the actual printing of the book, the 263 00:13:29,640 --> 00:13:32,840 Speaker 1: transportation of the book, the storage of the book, UM, 264 00:13:32,960 --> 00:13:35,360 Speaker 1: the the the the amount of the that's gonna go 265 00:13:35,559 --> 00:13:37,720 Speaker 1: to the company that's producing the book. And then there's 266 00:13:37,720 --> 00:13:39,320 Speaker 1: also just a little bit in there for the author 267 00:13:39,360 --> 00:13:43,079 Speaker 1: generally as well. UM. And so when you have an 268 00:13:43,120 --> 00:13:46,720 Speaker 1: e book, generally, when you're paying like say fourteen bucks 269 00:13:46,720 --> 00:13:50,080 Speaker 1: for an e book, you're paying um an inflated price 270 00:13:50,679 --> 00:13:53,480 Speaker 1: because you're you do not have to worry about for 271 00:13:53,520 --> 00:13:55,920 Speaker 1: the most part, where you're storing that e book about 272 00:13:55,960 --> 00:13:58,760 Speaker 1: transporting that e book. Yes, there's some digital costs and 273 00:13:58,920 --> 00:14:00,920 Speaker 1: entailed there, but you don't need a warehouse, you don't 274 00:14:00,960 --> 00:14:03,800 Speaker 1: need a fleet of trucks. So we're gonna see. And 275 00:14:03,880 --> 00:14:05,600 Speaker 1: already there are people are saying, you know, all these 276 00:14:05,640 --> 00:14:07,920 Speaker 1: these books, and not all of them, but certainly the 277 00:14:07,920 --> 00:14:10,120 Speaker 1: bigger name e books there over priced because they're still 278 00:14:10,480 --> 00:14:13,760 Speaker 1: priced as if they were physical books. But they're immediate, 279 00:14:13,840 --> 00:14:16,720 Speaker 1: so you're paying for that as well. Yeah, yeah, let's see. See, 280 00:14:16,800 --> 00:14:18,840 Speaker 1: but we're going to see a similar thing than with objects, 281 00:14:18,880 --> 00:14:21,360 Speaker 1: where people are going to going to realize, hey, actually 282 00:14:21,480 --> 00:14:23,400 Speaker 1: I shouldn't have to pay as much for this thing 283 00:14:24,040 --> 00:14:27,040 Speaker 1: because it doesn't really exist in space until I make 284 00:14:27,040 --> 00:14:29,040 Speaker 1: it exist in space on my end or at the 285 00:14:29,040 --> 00:14:31,680 Speaker 1: local three D printing chaosk right. Well, and when the 286 00:14:31,720 --> 00:14:36,200 Speaker 1: technology becomes so cheap and ubiquitous that it's just another option, 287 00:14:36,680 --> 00:14:38,520 Speaker 1: you know, you can either you can get this as 288 00:14:38,560 --> 00:14:41,720 Speaker 1: an add on, you can customize something. UM. I also 289 00:14:41,960 --> 00:14:44,720 Speaker 1: wonder about, you know, the arbiters of taste out there, 290 00:14:44,720 --> 00:14:46,400 Speaker 1: those people who say, like, this is the thing you 291 00:14:46,440 --> 00:14:49,280 Speaker 1: should buy, and you know, I'm knowledgeable about it because 292 00:14:49,320 --> 00:14:52,960 Speaker 1: I'm the design expert. Um. You know, when as soon 293 00:14:53,000 --> 00:14:55,760 Speaker 1: as you get more democracy and design, some of that 294 00:14:55,840 --> 00:14:58,560 Speaker 1: will fall away. Now you know, what are the implications 295 00:14:58,560 --> 00:15:00,800 Speaker 1: of that? Who knows yet? Um does that mean that, 296 00:15:00,960 --> 00:15:03,000 Speaker 1: you know, bad design is going to rule the world. 297 00:15:03,120 --> 00:15:06,040 Speaker 1: Probably not? Probably not because for the most part, well 298 00:15:06,280 --> 00:15:08,720 Speaker 1: this is arguable, but bad literature doesn't rule the world. 299 00:15:08,760 --> 00:15:10,800 Speaker 1: Bad art doesn't rule the world, Bad music doesn't rule 300 00:15:10,840 --> 00:15:14,000 Speaker 1: the world. That of course, the the Internet allows for 301 00:15:14,040 --> 00:15:17,320 Speaker 1: there to be a lot more bad art and literature 302 00:15:17,400 --> 00:15:19,960 Speaker 1: at your fingertips, because it's kind of I mean often 303 00:15:20,000 --> 00:15:21,840 Speaker 1: people talk about is the age of the amateur because 304 00:15:21,840 --> 00:15:25,040 Speaker 1: everything then anybody can publish a book on the internet 305 00:15:25,080 --> 00:15:28,160 Speaker 1: if they just write something and then find out where 306 00:15:28,160 --> 00:15:30,080 Speaker 1: to publish, and anyone can get some music up on 307 00:15:30,160 --> 00:15:33,880 Speaker 1: SoundCloud or on band camp or something. Um, and then 308 00:15:33,880 --> 00:15:38,160 Speaker 1: we can see a similar thing with design. But we 309 00:15:38,160 --> 00:15:40,160 Speaker 1: were talking about this the other day. To what extent 310 00:15:40,200 --> 00:15:42,680 Speaker 1: then do we have to worry about it becoming like MySpace? 311 00:15:43,120 --> 00:15:46,200 Speaker 1: Because my space, uh, for those of you old enough 312 00:15:46,240 --> 00:15:49,960 Speaker 1: to remember, with the pre Facebook social media page, and 313 00:15:50,080 --> 00:15:52,760 Speaker 1: unlike Facebook, where you're only allowed to do so much 314 00:15:52,760 --> 00:15:55,280 Speaker 1: through the design, my space just let you do whatever 315 00:15:55,360 --> 00:15:57,520 Speaker 1: you wanted to do. The design, which meant that you 316 00:15:57,600 --> 00:16:00,040 Speaker 1: had friends. When you went to their MySpace page, it 317 00:16:00,080 --> 00:16:04,040 Speaker 1: is completely unreadable. They would use just an obscene collection 318 00:16:04,080 --> 00:16:07,040 Speaker 1: of colors that would be sparkle fonts and gifts and 319 00:16:07,200 --> 00:16:09,560 Speaker 1: music playing in the background and videos and in your 320 00:16:09,560 --> 00:16:11,800 Speaker 1: machine would lock up and catch on fire just trying 321 00:16:11,800 --> 00:16:14,760 Speaker 1: to look at their page because it was when there's 322 00:16:14,800 --> 00:16:17,080 Speaker 1: when there's a democracy of design like that and people 323 00:16:17,120 --> 00:16:20,040 Speaker 1: can do whatever they want, Uh, there's some bad things 324 00:16:20,080 --> 00:16:22,280 Speaker 1: that are gonna happen. So so yeah, do do we 325 00:16:22,360 --> 00:16:24,960 Speaker 1: end up in a situation where there's just we're just 326 00:16:25,040 --> 00:16:30,400 Speaker 1: overflowing and just bad objects, bad sculpture, art, bad poorly 327 00:16:30,440 --> 00:16:34,200 Speaker 1: conceived figurines and amulets and what have you, and a 328 00:16:34,320 --> 00:16:38,000 Speaker 1: well discuss later clothing items, because ultimately we're talking about 329 00:16:38,000 --> 00:16:40,680 Speaker 1: all manner of things that exists physically. And I can't 330 00:16:40,680 --> 00:16:43,360 Speaker 1: help but think about something like Pinterest, which is you 331 00:16:43,360 --> 00:16:46,960 Speaker 1: could say, a democracy and taste right or interests and 332 00:16:47,080 --> 00:16:50,080 Speaker 1: design is certainly one of those. And but although Pinterest 333 00:16:50,120 --> 00:16:52,480 Speaker 1: has done something very interesting, they have put a lot 334 00:16:52,520 --> 00:16:55,440 Speaker 1: of sort of protocols in place about how you upload 335 00:16:55,520 --> 00:16:58,760 Speaker 1: what you upload, in the quality of that so that 336 00:16:58,920 --> 00:17:01,920 Speaker 1: when you see it visually there's a cohesiveness to it. 337 00:17:01,960 --> 00:17:04,920 Speaker 1: That's the reason why I think pinterest works so well, 338 00:17:05,600 --> 00:17:07,719 Speaker 1: UM is that those images are all they all have 339 00:17:07,840 --> 00:17:13,040 Speaker 1: something that's um, that's tantilizing to the eye. And again 340 00:17:13,080 --> 00:17:16,520 Speaker 1: it's in really good quality. It's reproduced in good quality. 341 00:17:16,640 --> 00:17:19,280 Speaker 1: So you sort of wonder if you know, um and 342 00:17:19,320 --> 00:17:21,240 Speaker 1: this is this is stuff that we'll talk about more 343 00:17:21,240 --> 00:17:24,480 Speaker 1: in a second part of this podcast about the future, 344 00:17:24,520 --> 00:17:26,600 Speaker 1: but you sort of wonder if companies will begin to 345 00:17:26,640 --> 00:17:29,640 Speaker 1: take that on, if say, like Amazon says, you can 346 00:17:29,640 --> 00:17:33,720 Speaker 1: now have a customization option via three D printing. Yeah, 347 00:17:33,800 --> 00:17:35,920 Speaker 1: and customization is going to be huge because we've talked 348 00:17:35,960 --> 00:17:38,600 Speaker 1: about you know that I can I can make new 349 00:17:38,640 --> 00:17:41,600 Speaker 1: things that I want, but but we'll also have the 350 00:17:41,640 --> 00:17:44,280 Speaker 1: ability to tweak things slightly. Like one of the big 351 00:17:44,320 --> 00:17:47,840 Speaker 1: things that that comes to mind instantly is uh is ergonomics. 352 00:17:48,040 --> 00:17:50,040 Speaker 1: You know, the idea that something will you know, fits 353 00:17:50,040 --> 00:17:53,280 Speaker 1: in the hand and and and works with your body correctly, right, 354 00:17:53,640 --> 00:17:56,240 Speaker 1: be it to say, just to be a keyboard or 355 00:17:56,359 --> 00:17:59,359 Speaker 1: some sort of handheld device or of course clothing. But 356 00:17:59,440 --> 00:18:02,080 Speaker 1: the idea three D printing is that every time you 357 00:18:02,080 --> 00:18:04,639 Speaker 1: you make, every time you bring the object into the 358 00:18:04,680 --> 00:18:08,080 Speaker 1: real world. After you you take that CAD file and 359 00:18:08,080 --> 00:18:11,000 Speaker 1: and transfer that into an actual object, you have the 360 00:18:11,040 --> 00:18:14,320 Speaker 1: ability to customize it to the individual, which means color, 361 00:18:14,440 --> 00:18:17,080 Speaker 1: which means making it um that the right side for 362 00:18:17,119 --> 00:18:22,639 Speaker 1: their particular hand, left hand, right hand situations, actual clothing sizes, etcetera. 363 00:18:23,280 --> 00:18:25,239 Speaker 1: All right, we're gonna take a quick break, but when 364 00:18:25,280 --> 00:18:27,120 Speaker 1: we get back, we are going to talk about what 365 00:18:27,240 --> 00:18:32,840 Speaker 1: Dieta von Tees, guns and gamers have in common. All right, 366 00:18:32,880 --> 00:18:35,520 Speaker 1: we're back. We're talking about three D printing, which you know, 367 00:18:35,560 --> 00:18:37,600 Speaker 1: on the surface is just a word that you've see 368 00:18:37,600 --> 00:18:39,159 Speaker 1: in a lot of headlines on the Internet, along with 369 00:18:39,200 --> 00:18:41,639 Speaker 1: some sort of weird photo of something being printed with 370 00:18:41,760 --> 00:18:43,080 Speaker 1: something with a thing that looks kind of like a 371 00:18:43,440 --> 00:18:48,360 Speaker 1: crazy futuristic of slushy machine. But we're also talking about 372 00:18:49,080 --> 00:18:53,119 Speaker 1: the what is essentially the the unholy gateway through which 373 00:18:53,119 --> 00:18:56,119 Speaker 1: the Internet can take physical form and destroy the world. 374 00:18:56,359 --> 00:18:59,320 Speaker 1: It's the it is the mouth by which the Internet 375 00:18:59,400 --> 00:19:03,800 Speaker 1: may vomit into the real world involvement, the sentiments of 376 00:19:03,840 --> 00:19:06,840 Speaker 1: plastic upon us. That is the future. Everything that is 377 00:19:07,160 --> 00:19:08,760 Speaker 1: it is that is thought off on the internet, you know, 378 00:19:08,760 --> 00:19:11,200 Speaker 1: because on the Internet we have a democracy of ideas, 379 00:19:11,880 --> 00:19:14,600 Speaker 1: and imagine all of that to take physical reality and 380 00:19:14,600 --> 00:19:16,399 Speaker 1: and and then you can imagine all of the best 381 00:19:16,400 --> 00:19:19,840 Speaker 1: and worst case scenarios they're in. All right, well, before 382 00:19:19,880 --> 00:19:23,600 Speaker 1: we start prognosticating about the future, let's start talking about 383 00:19:23,600 --> 00:19:26,359 Speaker 1: what we have currently available or what has been put 384 00:19:26,359 --> 00:19:29,000 Speaker 1: out there by three D printers, because it's pretty interesting. 385 00:19:29,280 --> 00:19:33,560 Speaker 1: You had mentioned ergonomics and the ability to customize. Well, 386 00:19:33,600 --> 00:19:37,800 Speaker 1: it turns out that in University of war Wick, uh 387 00:19:38,000 --> 00:19:41,639 Speaker 1: some researchers they are created a simple and inexpensive conductive 388 00:19:41,680 --> 00:19:45,960 Speaker 1: plastic composite that can be used to produce electronic devices. Okay, 389 00:19:45,960 --> 00:19:47,680 Speaker 1: so what does all of that mean. Well, that means 390 00:19:47,720 --> 00:19:51,240 Speaker 1: that gamers could have a really cool controller that is 391 00:19:51,480 --> 00:19:55,479 Speaker 1: ergonomically fit to their hands that they could print out. Now, 392 00:19:56,000 --> 00:19:57,960 Speaker 1: I think that if you're a gamer. If you're not 393 00:19:58,000 --> 00:20:00,320 Speaker 1: a gamer, that probably is like so what, But I 394 00:20:00,320 --> 00:20:04,800 Speaker 1: think if you spend a significant amount of time, um, 395 00:20:04,840 --> 00:20:08,360 Speaker 1: you know, playing games, then this is really actually very 396 00:20:08,440 --> 00:20:11,680 Speaker 1: cool thing because the ability to customize that means that 397 00:20:12,280 --> 00:20:15,359 Speaker 1: you probably can get that, you know, shave off that 398 00:20:15,480 --> 00:20:19,920 Speaker 1: one of a second to do whatever it is that 399 00:20:19,960 --> 00:20:22,720 Speaker 1: you're doing in the game, blast the enemy, you know, etcetera. 400 00:20:22,880 --> 00:20:26,400 Speaker 1: Really it would change your life. It could, it could. 401 00:20:27,080 --> 00:20:29,800 Speaker 1: The material that they are using is called carbo morph, 402 00:20:29,960 --> 00:20:32,600 Speaker 1: and then that's what enables users to lay down electronic 403 00:20:32,680 --> 00:20:35,760 Speaker 1: tracks and censors as part of a three D printed structure. 404 00:20:36,720 --> 00:20:39,680 Speaker 1: So very cool. And then of course we uh, there's 405 00:20:39,760 --> 00:20:42,560 Speaker 1: there's the realm of jewelry and dresses now already. Even 406 00:20:42,560 --> 00:20:44,480 Speaker 1: if you just go on on Etsy, you can find 407 00:20:44,680 --> 00:20:48,240 Speaker 1: some a lot of different opportunities to purchase three D 408 00:20:48,320 --> 00:20:51,879 Speaker 1: printed jewelry because right now the technology is easily at 409 00:20:51,920 --> 00:20:53,760 Speaker 1: the level where you could design and print jewelry. Like 410 00:20:53,760 --> 00:20:56,560 Speaker 1: if we really wanted to with our three D printer 411 00:20:56,600 --> 00:20:59,760 Speaker 1: here at work, we could design some jewelry, print it 412 00:20:59,760 --> 00:21:02,159 Speaker 1: out and you know it would look pretty good. I mean, 413 00:21:02,160 --> 00:21:04,119 Speaker 1: because the level of detail even by the thing we 414 00:21:04,160 --> 00:21:07,680 Speaker 1: have here is pretty phenomenal because it's layering. You know, 415 00:21:07,760 --> 00:21:11,080 Speaker 1: all these layers are are coming together, building it from 416 00:21:11,080 --> 00:21:13,639 Speaker 1: the ground up, and you can have a single piece 417 00:21:13,800 --> 00:21:19,520 Speaker 1: of plastic that has details inside it even that you 418 00:21:19,600 --> 00:21:22,400 Speaker 1: just would not be able to produce through through other 419 00:21:22,560 --> 00:21:25,640 Speaker 1: means of production. Right and right now that the jewelry 420 00:21:25,720 --> 00:21:28,679 Speaker 1: that is produced by three D printing is you know, 421 00:21:28,720 --> 00:21:30,480 Speaker 1: you can look at and say that was three D printing, 422 00:21:30,480 --> 00:21:33,120 Speaker 1: because there's a sort of style to it that is 423 00:21:33,560 --> 00:21:36,440 Speaker 1: being mandated by the materials that you can use right now, 424 00:21:36,640 --> 00:21:39,480 Speaker 1: and by some of the designs are the cat files 425 00:21:39,520 --> 00:21:42,480 Speaker 1: and most of them are not titanium or anything. Yeah, 426 00:21:43,000 --> 00:21:45,080 Speaker 1: sort of three D printing plastic that you see in 427 00:21:45,119 --> 00:21:48,879 Speaker 1: most of these operations, and awesome geometric shapes, very sculptural 428 00:21:48,880 --> 00:21:50,560 Speaker 1: looking that you can look at a piece and go off. 429 00:21:50,640 --> 00:21:53,080 Speaker 1: That was three D printed, right. But then there's the 430 00:21:53,119 --> 00:21:57,520 Speaker 1: world of dresses and and fine evening wear, which brings 431 00:21:57,600 --> 00:22:01,840 Speaker 1: us to Devonti's of course. New York designer Michael Schmidt. 432 00:22:01,880 --> 00:22:06,280 Speaker 1: An architect Francis Betoni created a three D print address 433 00:22:06,440 --> 00:22:10,679 Speaker 1: for the burlesque dancer Dita Bunties and it is so 434 00:22:10,960 --> 00:22:12,840 Speaker 1: I mean, it is beautiful to look at and it 435 00:22:12,880 --> 00:22:15,480 Speaker 1: is amazing, and I will say this like the dimensions 436 00:22:15,520 --> 00:22:21,280 Speaker 1: of her body are architecturally suited to this endeavor. Um. 437 00:22:21,320 --> 00:22:24,199 Speaker 1: It's a floor length n nylon goown and it was 438 00:22:24,280 --> 00:22:27,520 Speaker 1: made using the centering the SLS method, where the material 439 00:22:27,640 --> 00:22:30,840 Speaker 1: is built up in layers from plastic powder used together 440 00:22:30,880 --> 00:22:33,719 Speaker 1: with a laser. There are spirals based on the Golden 441 00:22:33,800 --> 00:22:36,640 Speaker 1: ratio that were applied to a computer rendering of her 442 00:22:36,640 --> 00:22:40,159 Speaker 1: body so that the garment fit her exactly. But not 443 00:22:40,200 --> 00:22:42,720 Speaker 1: only that. I mean, just again, if you're talking about 444 00:22:42,720 --> 00:22:46,399 Speaker 1: the golden ratio, then you're talking about someone with her proportions. 445 00:22:46,440 --> 00:22:50,359 Speaker 1: Then you can really see this design um and in 446 00:22:50,440 --> 00:22:54,080 Speaker 1: the Golden ratio at play. So that's a very cool thing. Now, 447 00:22:54,119 --> 00:22:56,359 Speaker 1: it's it's worth pointing out that the dress was not 448 00:22:56,520 --> 00:22:59,479 Speaker 1: printed as one piece or anything like that. It's they 449 00:22:59,520 --> 00:23:02,280 Speaker 1: designed it and essentially it's kind of like plastic chain 450 00:23:02,320 --> 00:23:04,480 Speaker 1: mail as a dress. It's the kind of dress that 451 00:23:04,560 --> 00:23:07,160 Speaker 1: Ditavanties would wear for a photo shoot, but not necessarily 452 00:23:07,160 --> 00:23:09,919 Speaker 1: the kind of dress that the average person or or 453 00:23:09,960 --> 00:23:13,440 Speaker 1: even Detavanties would say, where to dinner. I don't know 454 00:23:13,680 --> 00:23:20,120 Speaker 1: she's she might, but the effort, but yeah, seventeen pieces. Yeah, 455 00:23:20,160 --> 00:23:22,480 Speaker 1: so they print out each piece and then the pieces 456 00:23:22,520 --> 00:23:25,680 Speaker 1: are are are. Then you have to blow them off, 457 00:23:26,280 --> 00:23:28,400 Speaker 1: deal with any you know, dust or flat that needs 458 00:23:28,440 --> 00:23:30,640 Speaker 1: to be removed from it in some cases, and then 459 00:23:30,920 --> 00:23:33,520 Speaker 1: then I believe they applied a coating to them as well, 460 00:23:33,640 --> 00:23:37,800 Speaker 1: and then you have to stitch them. Yeah, but it 461 00:23:37,840 --> 00:23:39,919 Speaker 1: really is is a gorgeous piece and actually reminds me 462 00:23:39,920 --> 00:23:41,880 Speaker 1: of something that you would see him Blade Runner. Yeah, 463 00:23:42,320 --> 00:23:44,960 Speaker 1: I can't remember the actress who played the part, but 464 00:23:45,480 --> 00:23:48,639 Speaker 1: that I mean that was that's Yeah, it looks like 465 00:23:48,680 --> 00:23:51,600 Speaker 1: something Sean Young would wear, is that character? Yeah? Yeah, 466 00:23:51,640 --> 00:23:55,159 Speaker 1: she does look like a replicant in that photo for sure. Um, 467 00:23:55,320 --> 00:23:57,159 Speaker 1: but it but it is a great, great example of 468 00:23:57,240 --> 00:24:01,720 Speaker 1: something really really cool, really artistically sound. That is that 469 00:24:01,960 --> 00:24:05,000 Speaker 1: the pieces of it are generated through three D printing. 470 00:24:05,200 --> 00:24:06,600 Speaker 1: So a lot of the things we end up looking 471 00:24:06,640 --> 00:24:11,600 Speaker 1: at the current and near future applications of three D 472 00:24:11,640 --> 00:24:14,679 Speaker 1: printing involved printing out the pieces that are then assembled 473 00:24:14,840 --> 00:24:18,040 Speaker 1: to create the finished product. Yeah, like guns, right, because 474 00:24:18,600 --> 00:24:22,840 Speaker 1: this is and this is a very uh loaded no 475 00:24:23,040 --> 00:24:27,200 Speaker 1: pun intended topic here, because three D printing makes obtaining 476 00:24:27,200 --> 00:24:29,960 Speaker 1: an actual working gun really easy because you can get 477 00:24:30,240 --> 00:24:32,320 Speaker 1: gun kits, right, but there are certain parts of the 478 00:24:32,320 --> 00:24:35,720 Speaker 1: gun that cannot be supplied because you can't just put 479 00:24:35,760 --> 00:24:39,240 Speaker 1: together a semi automatic firearm. Although in the case of 480 00:24:39,280 --> 00:24:42,959 Speaker 1: three D printing, you can print the receiver of an 481 00:24:42,960 --> 00:24:44,680 Speaker 1: a R fifteen, and this is one of the most 482 00:24:44,720 --> 00:24:48,680 Speaker 1: restricted pieces of semi automatic firearms. Yeah, there are a 483 00:24:48,760 --> 00:24:53,360 Speaker 1: couple of different projects with the goal of creating working 484 00:24:53,520 --> 00:24:56,320 Speaker 1: three D printed firearms. One is called the Defense Distributed 485 00:24:56,359 --> 00:25:00,480 Speaker 1: and one is called have Blue and are both pretty 486 00:25:00,480 --> 00:25:02,680 Speaker 1: and it's it's really hard to get a I get 487 00:25:02,680 --> 00:25:04,399 Speaker 1: the sense that that both of these products or is 488 00:25:04,480 --> 00:25:09,199 Speaker 1: much about exploring and publicizing and causing and stirring public 489 00:25:10,119 --> 00:25:15,399 Speaker 1: conversation about about three D printing as opposed to actually like, 490 00:25:15,440 --> 00:25:17,440 Speaker 1: hey guys, let's make a bunch of guns like these 491 00:25:17,480 --> 00:25:21,040 Speaker 1: are not these are not an international terrorists here or anything, 492 00:25:21,440 --> 00:25:24,280 Speaker 1: but but it's it. But it is an interesting because 493 00:25:24,280 --> 00:25:25,920 Speaker 1: some people were worried about this. Some people will say, 494 00:25:26,000 --> 00:25:27,400 Speaker 1: what are we gonna do when we reached the point 495 00:25:27,400 --> 00:25:29,000 Speaker 1: where you can everyone can print out a gun at 496 00:25:29,000 --> 00:25:32,160 Speaker 1: their home, and uh, you know we we frequently find 497 00:25:32,240 --> 00:25:36,800 Speaker 1: that technology he gets here before legislation catches up with it, 498 00:25:36,840 --> 00:25:39,520 Speaker 1: before even culture catches up with it with it and 499 00:25:39,560 --> 00:25:41,840 Speaker 1: realizes how to handle it. Like right now, you could 500 00:25:41,840 --> 00:25:45,119 Speaker 1: probably print a pretty good shive or knife without question 501 00:25:45,160 --> 00:25:47,560 Speaker 1: with the three D printer. But they're talking about indeed 502 00:25:47,560 --> 00:25:50,119 Speaker 1: printing out all the pieces you would need to create 503 00:25:50,119 --> 00:25:53,320 Speaker 1: a gun, except for the bullets, of course, because the 504 00:25:53,480 --> 00:25:56,680 Speaker 1: chemical components there. Now the gun, the peture a gun 505 00:25:56,720 --> 00:26:00,440 Speaker 1: was tested and um, it was fired six times before 506 00:26:00,440 --> 00:26:02,720 Speaker 1: it fell apart. So of course people like, oh, it's 507 00:26:02,800 --> 00:26:04,600 Speaker 1: nothing to worry about then, and people are like, well 508 00:26:04,640 --> 00:26:07,919 Speaker 1: it is actually because this is just the beginnings of 509 00:26:08,000 --> 00:26:11,560 Speaker 1: this technology and this ability to to um Yeah, because 510 00:26:11,600 --> 00:26:13,080 Speaker 1: there's there work. Because I think the thing was that 511 00:26:13,160 --> 00:26:16,320 Speaker 1: basically the force of firing caused it to snap off 512 00:26:16,359 --> 00:26:19,439 Speaker 1: at the uh at either at the either at the 513 00:26:19,480 --> 00:26:23,560 Speaker 1: handle or at the stock. Yeah, And it was a 514 00:26:23,680 --> 00:26:26,960 Speaker 1: less powerful cartridge than is normally used. So that that 515 00:26:26,960 --> 00:26:30,080 Speaker 1: that also is for people who are saying proponents who 516 00:26:30,080 --> 00:26:32,439 Speaker 1: are saying oh it's fine, are saying, well, it's not 517 00:26:32,480 --> 00:26:34,840 Speaker 1: even the right cartridge. But I guess still they were 518 00:26:34,840 --> 00:26:37,000 Speaker 1: able to create a gun that fired, And to me 519 00:26:37,160 --> 00:26:41,240 Speaker 1: that that alone is impressive because you only how many 520 00:26:41,240 --> 00:26:44,280 Speaker 1: bullets do you need to cause irreparable damage? You know, 521 00:26:44,280 --> 00:26:46,480 Speaker 1: how many bullets do you need to I mean, you 522 00:26:46,480 --> 00:26:48,399 Speaker 1: don't even need a bullet to rob a bank, you know, 523 00:26:48,440 --> 00:26:50,320 Speaker 1: you could just you could have soap in the shape 524 00:26:50,320 --> 00:26:53,560 Speaker 1: of a gun. Right, So if you're able yeah duck, 525 00:26:53,600 --> 00:26:55,159 Speaker 1: I mean, if you're able to make a Saturday Night 526 00:26:55,200 --> 00:26:59,840 Speaker 1: special on your printer, then that is terrifying enough. Though 527 00:27:00,280 --> 00:27:02,680 Speaker 1: has pointed out in this article, we're looking at. Chris Anderson, 528 00:27:02,760 --> 00:27:06,080 Speaker 1: CEO of Three Robotics and former editor of Wired Us, said, 529 00:27:06,119 --> 00:27:08,080 Speaker 1: we don't have to worry about it in America because 530 00:27:08,200 --> 00:27:11,080 Speaker 1: right now it's far easier to just go to Walmart 531 00:27:11,119 --> 00:27:13,920 Speaker 1: and buy a gun as opposed to actually figuring out 532 00:27:14,000 --> 00:27:15,840 Speaker 1: to print one out at home. Yeah. I guess you 533 00:27:15,840 --> 00:27:17,800 Speaker 1: could say that gun legislation is sort of up in 534 00:27:17,800 --> 00:27:21,760 Speaker 1: the air anyway. Yeah. Uh, that being said, it's I 535 00:27:21,800 --> 00:27:23,840 Speaker 1: think it's nice to look out, you know, five ten 536 00:27:23,920 --> 00:27:26,399 Speaker 1: years from now totally because like I said, the technology 537 00:27:26,440 --> 00:27:28,760 Speaker 1: will be here. Inevitably, the technology will be here before 538 00:27:28,960 --> 00:27:32,720 Speaker 1: culture and law catches up with it. Alright, So, okay, 539 00:27:33,000 --> 00:27:38,399 Speaker 1: we're talking about guns, stresses, jewelry, um gamer controllers, what 540 00:27:38,600 --> 00:27:43,800 Speaker 1: about adult novelty items? Yes, now this was this was interesting. 541 00:27:43,840 --> 00:27:46,920 Speaker 1: There was a Vice article that dealt with this, and 542 00:27:47,160 --> 00:27:49,560 Speaker 1: we're not going to go into detail on this because 543 00:27:49,600 --> 00:27:52,679 Speaker 1: this is I passed the article off to Kristen Conger 544 00:27:52,840 --> 00:27:55,320 Speaker 1: over at the mom Stuff stuff. Remember told you, so, 545 00:27:55,359 --> 00:27:57,399 Speaker 1: maybe maybe they'll do something with it a little later on. 546 00:27:57,440 --> 00:27:59,560 Speaker 1: They can go a little more risque with their content. 547 00:28:00,000 --> 00:28:02,960 Speaker 1: But essentially we're talking about the same thing with any 548 00:28:02,960 --> 00:28:04,719 Speaker 1: of these three d bring the ability to pronount what 549 00:28:04,760 --> 00:28:09,440 Speaker 1: you want, um, with the the specifications that you desire 550 00:28:10,040 --> 00:28:13,320 Speaker 1: in the comfort of your own home. So take take 551 00:28:13,359 --> 00:28:15,280 Speaker 1: those factors and then apply that to the world of 552 00:28:15,280 --> 00:28:18,359 Speaker 1: adult novelty toys. You you know, I thought it was 553 00:28:18,359 --> 00:28:21,359 Speaker 1: interesting about the article is that they profiled several women 554 00:28:21,840 --> 00:28:25,560 Speaker 1: entrepreneurs in this field who were saying, you know, we 555 00:28:25,680 --> 00:28:28,960 Speaker 1: see that there's a lack and and there's this customization 556 00:28:29,000 --> 00:28:34,879 Speaker 1: available and um, the author, Kelly Burdette, she had a 557 00:28:34,920 --> 00:28:37,040 Speaker 1: really interesting take at the end of the article to 558 00:28:37,080 --> 00:28:40,880 Speaker 1: say that, um, there's there's kind of two directions here 559 00:28:40,880 --> 00:28:44,120 Speaker 1: going on. When you think about adult novelty toys and 560 00:28:44,200 --> 00:28:47,000 Speaker 1: you think about this technology. She says, there's a camp 561 00:28:47,040 --> 00:28:50,200 Speaker 1: that utilizes it to capture reality and provide normal people 562 00:28:50,280 --> 00:28:53,160 Speaker 1: with the opportunity to possess a hyper realistic object that 563 00:28:53,240 --> 00:28:56,600 Speaker 1: reflects their anatomy. And she says this is grounded in 564 00:28:56,800 --> 00:29:00,440 Speaker 1: the um this idea that there's something me meaningful and 565 00:29:00,480 --> 00:29:03,520 Speaker 1: possessing a physical extension of our bodies. And then she 566 00:29:03,560 --> 00:29:07,800 Speaker 1: says there's another camp that says that there's an emerging 567 00:29:07,840 --> 00:29:12,360 Speaker 1: open source design which reimagines what a sex object can 568 00:29:12,520 --> 00:29:18,240 Speaker 1: be like. For instance, Freud's Bust or Justin Bieber's because 569 00:29:18,240 --> 00:29:21,200 Speaker 1: there's a whole website already that has different CAB files 570 00:29:21,200 --> 00:29:23,600 Speaker 1: that you can download and print. And I'm sorry, I 571 00:29:23,640 --> 00:29:26,840 Speaker 1: just had to say that, but I did, uh because 572 00:29:26,880 --> 00:29:29,560 Speaker 1: I'm reading her quote. Um, but she says that these 573 00:29:29,600 --> 00:29:32,880 Speaker 1: are creative innovators and their newcomers to the sex industry. 574 00:29:33,160 --> 00:29:35,240 Speaker 1: She says they're pushing forward the vision of a sex 575 00:29:35,280 --> 00:29:37,560 Speaker 1: boyd for better or worse. Yeah, I thought that was 576 00:29:37,560 --> 00:29:39,440 Speaker 1: an interesting because that really, at the end of the day, 577 00:29:39,440 --> 00:29:42,560 Speaker 1: when you're talking about customization and you're talking about creating 578 00:29:42,560 --> 00:29:47,000 Speaker 1: your heart's desire, and you're talking about imagination, this really 579 00:29:47,040 --> 00:29:49,720 Speaker 1: does allow someone to take it to the degree and 580 00:29:50,240 --> 00:29:54,640 Speaker 1: in to re uh contextualized normalcy. Yeah. And and it 581 00:29:54,680 --> 00:29:58,440 Speaker 1: also comes down to who would I mean, some people, don't, 582 00:29:58,560 --> 00:30:00,680 Speaker 1: you know, have no qualms about walking into a shop 583 00:30:00,720 --> 00:30:03,400 Speaker 1: and purchasing such an item. Some people have no qualms 584 00:30:03,400 --> 00:30:05,760 Speaker 1: about having it show up on their their credit card 585 00:30:05,800 --> 00:30:07,880 Speaker 1: history or their Amazon Purjudes history or what have you. 586 00:30:08,640 --> 00:30:11,200 Speaker 1: But for some people like just printing it out, like 587 00:30:11,240 --> 00:30:14,120 Speaker 1: that's fewer steps removed from from either of those. So 588 00:30:15,000 --> 00:30:17,600 Speaker 1: I just see like that, I think the earlier dapters. 589 00:30:17,800 --> 00:30:20,280 Speaker 1: I know, I hate to say this because it sounds 590 00:30:20,280 --> 00:30:23,080 Speaker 1: like I'm trying to be perverted that I'm not, But 591 00:30:23,120 --> 00:30:25,640 Speaker 1: I really think it's going to probably be like seniors 592 00:30:26,280 --> 00:30:29,320 Speaker 1: because if you look at the data in terms of STDs, 593 00:30:30,360 --> 00:30:33,120 Speaker 1: is actually the senior population that this is growing and 594 00:30:33,160 --> 00:30:36,320 Speaker 1: which which points to this fact that people are are 595 00:30:36,440 --> 00:30:40,400 Speaker 1: living longer and their suxual appetites are not necessarily going away. 596 00:30:40,880 --> 00:30:42,960 Speaker 1: And yet um this is a group of people who 597 00:30:43,000 --> 00:30:45,960 Speaker 1: would be a little bit more modest or conservative. Yeah, 598 00:30:46,520 --> 00:30:48,120 Speaker 1: although I would really hate to sort of walk into 599 00:30:48,200 --> 00:30:53,000 Speaker 1: my grandmother printing one of these, it's it's still it's 600 00:30:53,000 --> 00:30:55,520 Speaker 1: a it's a lovely sign. Now, of course, this is 601 00:30:55,520 --> 00:30:58,360 Speaker 1: not an area where lives would be saved. The lives 602 00:30:58,800 --> 00:31:01,719 Speaker 1: maybe made a little app here in some cases. But 603 00:31:01,720 --> 00:31:05,240 Speaker 1: but three D printing is also something that that is 604 00:31:05,280 --> 00:31:07,800 Speaker 1: already improving the quality of life, and he's only going 605 00:31:07,840 --> 00:31:10,440 Speaker 1: to become more and more of a life saving technology 606 00:31:10,840 --> 00:31:14,440 Speaker 1: as the years roll on. For instance, of course, important 607 00:31:14,480 --> 00:31:18,040 Speaker 1: here is the idea of printing bones printing um U. 608 00:31:18,160 --> 00:31:22,240 Speaker 1: In one case, we saw a three D printed implant 609 00:31:22,280 --> 00:31:25,640 Speaker 1: that was used to replace of a man's skull uh 610 00:31:25,640 --> 00:31:27,760 Speaker 1: in a surgical scedure and this was this was pretty 611 00:31:27,760 --> 00:31:31,440 Speaker 1: recently UM this, So this is pretty fascinating because again 612 00:31:31,480 --> 00:31:35,440 Speaker 1: we're talking about a very personalized UM object. It has 613 00:31:35,480 --> 00:31:38,840 Speaker 1: to be customized to fit a particular skull, a particular 614 00:31:40,320 --> 00:31:43,920 Speaker 1: wound or replacement area. And and this is right up 615 00:31:43,920 --> 00:31:46,040 Speaker 1: three D printing alley like this. This fits it to 616 00:31:46,080 --> 00:31:49,360 Speaker 1: a t. Yeah. And what's really cool about that is 617 00:31:49,360 --> 00:31:53,320 Speaker 1: that the implant is made of polyether Keytone Keytone, and 618 00:31:53,360 --> 00:31:57,400 Speaker 1: it's a biocompatible polymer that won't interfere with X rays, 619 00:31:57,760 --> 00:32:02,360 Speaker 1: so you also get the material right here. Yeah. Yeah. 620 00:32:02,360 --> 00:32:06,160 Speaker 1: The manufacturer in this case was Oxford Performance Materials. FDA 621 00:32:06,240 --> 00:32:10,040 Speaker 1: approved just in the last month or so, and it's 622 00:32:10,160 --> 00:32:12,960 Speaker 1: estimated that five people in the US each month could 623 00:32:12,960 --> 00:32:15,720 Speaker 1: take advantage of this new procedure once it really gets 624 00:32:15,840 --> 00:32:20,040 Speaker 1: gets rolled out to everybody. Another current use is UM 625 00:32:20,080 --> 00:32:22,959 Speaker 1: It is used in the dental industry in the creation 626 00:32:23,000 --> 00:32:27,080 Speaker 1: of crowns, bridges and temporaries, and using this technology, even 627 00:32:27,160 --> 00:32:31,280 Speaker 1: long term temporaries can be created now, meaning that three 628 00:32:31,360 --> 00:32:35,000 Speaker 1: D printers can really print you new teeth. Yeah. I 629 00:32:35,040 --> 00:32:37,719 Speaker 1: mean this is when we start talking about trans humanism 630 00:32:37,920 --> 00:32:42,120 Speaker 1: in the ways that we can augment ourselves, our humanness, 631 00:32:42,280 --> 00:32:45,320 Speaker 1: or even keep just maintain our bodies in the style 632 00:32:45,360 --> 00:32:47,120 Speaker 1: of Aubrey de Gray. This is what we're talking about. 633 00:32:47,120 --> 00:32:49,360 Speaker 1: Only just go ahead and print some new teeth out. Yeah, 634 00:32:49,400 --> 00:32:52,640 Speaker 1: it's it's it's pretty amazing to think about just print 635 00:32:52,640 --> 00:32:56,160 Speaker 1: printing new teeth um and and and we're not limited 636 00:32:56,160 --> 00:32:59,560 Speaker 1: to teeth either. There recently we had well, this wasn't recently. 637 00:32:59,560 --> 00:33:02,120 Speaker 1: This was in two I was in eleven in the Netherlands, 638 00:33:02,120 --> 00:33:04,400 Speaker 1: but they were able to use a three D printed 639 00:33:04,560 --> 00:33:09,080 Speaker 1: jaw for an eighty three year old woman's face. She 640 00:33:09,080 --> 00:33:12,160 Speaker 1: she lost the jaw do some some bone infection and 641 00:33:12,440 --> 00:33:15,280 Speaker 1: the implant. It was really incredible because it's it has 642 00:33:15,400 --> 00:33:18,840 Speaker 1: articulated joints, and it has all these uh these porous 643 00:33:18,960 --> 00:33:22,120 Speaker 1: areas that are there to promote muscle attachment and then 644 00:33:22,200 --> 00:33:26,240 Speaker 1: grooves to direct and the regrowth of nerves and veins. 645 00:33:26,640 --> 00:33:29,440 Speaker 1: So it's not just what's amazing about this is when 646 00:33:29,600 --> 00:33:31,680 Speaker 1: you know, we're not just talking about producing a rough 647 00:33:32,640 --> 00:33:35,520 Speaker 1: facsimile of the jaw, like just a piece of plastic 648 00:33:35,600 --> 00:33:37,120 Speaker 1: or metal or what have you that we just shove 649 00:33:37,160 --> 00:33:40,840 Speaker 1: in there, but a piece that works with flesh, that 650 00:33:40,840 --> 00:33:43,800 Speaker 1: that that becomes a part of the body in a 651 00:33:43,840 --> 00:33:48,120 Speaker 1: way that that that that other optics just cannot. Yeah. 652 00:33:48,200 --> 00:33:51,760 Speaker 1: And of course that uh actually is pointing towards like 653 00:33:51,800 --> 00:33:54,520 Speaker 1: future future when we are able to get a little 654 00:33:54,520 --> 00:33:56,960 Speaker 1: bit more nuanced and complex with what we can do 655 00:33:57,120 --> 00:34:00,040 Speaker 1: now in terms of printing human tissue and actually a 656 00:34:00,480 --> 00:34:03,040 Speaker 1: print organs. We'll talk more about that in part two. Yeah, 657 00:34:03,280 --> 00:34:05,800 Speaker 1: and I should also add the jaw in this case. 658 00:34:05,920 --> 00:34:09,360 Speaker 1: This was the example that was printed using titanium powder 659 00:34:09,440 --> 00:34:12,799 Speaker 1: that's been heated and fused by a laser. But I 660 00:34:12,800 --> 00:34:14,480 Speaker 1: cannot but think what if they had done that with 661 00:34:14,520 --> 00:34:16,600 Speaker 1: the de Devantes's dress. That would have been kind of cool. 662 00:34:16,960 --> 00:34:21,280 Speaker 1: Titanium bulletproof. You just can't stop thinking about the dress. 663 00:34:21,680 --> 00:34:24,480 Speaker 1: It's pretty cool dress. It is cool. Um. Alright, So 664 00:34:25,120 --> 00:34:28,520 Speaker 1: the end all be all is a printer that can 665 00:34:28,560 --> 00:34:33,560 Speaker 1: actually print out its own parts. Yes, is this happening? Yeah? 666 00:34:33,600 --> 00:34:36,400 Speaker 1: I mean, well is that? My My understanding is that 667 00:34:36,440 --> 00:34:38,440 Speaker 1: there is a three D printer where they say, hey, 668 00:34:38,440 --> 00:34:40,560 Speaker 1: these are the parts made to make this printer. Here 669 00:34:40,560 --> 00:34:43,560 Speaker 1: the cat files go at it. Yeah. Yeah, it's a 670 00:34:43,600 --> 00:34:46,080 Speaker 1: company called rep Rap and they have a three D 671 00:34:46,120 --> 00:34:48,319 Speaker 1: printer and they they have open source to say like 672 00:34:48,360 --> 00:34:51,840 Speaker 1: here are the parts. Um, so it allows anyone to 673 00:34:51,840 --> 00:34:55,359 Speaker 1: to share the fruits of their three D printing. It's 674 00:34:55,360 --> 00:34:57,640 Speaker 1: pretty phenomenal. I mean you would have to stretch, it 675 00:34:57,640 --> 00:34:59,160 Speaker 1: would be a stretch to say that is self and 676 00:34:59,200 --> 00:35:03,000 Speaker 1: it is self rep cating technology. Uh it is not yet. Yeah, 677 00:35:03,200 --> 00:35:05,600 Speaker 1: no more than say a Xerox machine is self replicating 678 00:35:05,640 --> 00:35:07,200 Speaker 1: because you can take the blue front prints for a 679 00:35:07,280 --> 00:35:10,080 Speaker 1: Xerox machine and copy them through a Xerox machine. But 680 00:35:10,120 --> 00:35:12,279 Speaker 1: it's still it's still pretty phenomenal. It's sort of is 681 00:35:12,320 --> 00:35:15,560 Speaker 1: a foreshadowing things to come when we reach the the 682 00:35:15,640 --> 00:35:19,360 Speaker 1: an age when we have self replicate self. It is 683 00:35:19,400 --> 00:35:21,840 Speaker 1: foreshadowing of an age to come when we have self 684 00:35:21,840 --> 00:35:25,520 Speaker 1: replicating technology everywhere. You know what happens from that When 685 00:35:25,560 --> 00:35:28,400 Speaker 1: we get there, then then we have the singularity, then 686 00:35:28,440 --> 00:35:32,400 Speaker 1: we have all right, So that's probably a pretty good 687 00:35:32,440 --> 00:35:34,759 Speaker 1: place for SUSTA. We will pick up with part two 688 00:35:34,800 --> 00:35:37,279 Speaker 1: in the next episode. Yeah, and for the time being, though, 689 00:35:37,320 --> 00:35:39,360 Speaker 1: I want you to think about this. What do you 690 00:35:39,400 --> 00:35:42,400 Speaker 1: think is is the biggest threat posed by three D 691 00:35:42,480 --> 00:35:44,920 Speaker 1: printing Because we don't have any problem going going negative. 692 00:35:44,920 --> 00:35:47,000 Speaker 1: Here is the is the three DP is three D 693 00:35:47,040 --> 00:35:50,880 Speaker 1: printing more liable to bury us under a mountain of 694 00:35:51,520 --> 00:35:54,760 Speaker 1: ridiculous junk that we've printed out. Sad little Kiana Reeves, 695 00:35:54,800 --> 00:35:59,200 Speaker 1: savittle Kiano Reeves justin Bieber adult novel The Ivan Items. 696 00:35:59,200 --> 00:36:03,920 Speaker 1: I mean, every random toy or figure or amulet or 697 00:36:04,160 --> 00:36:06,399 Speaker 1: thing that we just happen to see. Are we gonna 698 00:36:06,400 --> 00:36:09,080 Speaker 1: be buried under the vomit of the Internet? Or is 699 00:36:09,120 --> 00:36:12,959 Speaker 1: the threat more UH coming from UH singularity, from self 700 00:36:12,960 --> 00:36:16,040 Speaker 1: replicating machines later on, or or from everyone to be 701 00:36:16,040 --> 00:36:18,440 Speaker 1: aiming able to print out a Saturday Night Special in 702 00:36:18,440 --> 00:36:21,960 Speaker 1: their in their basement. Or is the threat gonna be 703 00:36:22,000 --> 00:36:25,520 Speaker 1: just poor design taking over and just our infrastructure collapses 704 00:36:25,560 --> 00:36:28,520 Speaker 1: under it. I don't know that there is the humanity Savior? 705 00:36:28,680 --> 00:36:32,399 Speaker 1: Is it? Will it allow us to live until over 706 00:36:32,520 --> 00:36:34,719 Speaker 1: five years? It reminds me of the old song. I 707 00:36:34,800 --> 00:36:36,680 Speaker 1: don't care if that rains or freezes, as long as 708 00:36:36,680 --> 00:36:39,520 Speaker 1: I've got my plastic Jesus setting on the dashboard of 709 00:36:39,520 --> 00:36:44,520 Speaker 1: my car. You know, plastic Savior, all right? Okay, So 710 00:36:45,040 --> 00:36:46,759 Speaker 1: if you want to chat with us, if you want 711 00:36:46,760 --> 00:36:49,000 Speaker 1: to share something with us, shoot us a link, what 712 00:36:49,080 --> 00:36:51,120 Speaker 1: have you. You can find us on Facebook and you 713 00:36:51,120 --> 00:36:52,960 Speaker 1: can find us on Tumbler. We are stuff to Blow 714 00:36:53,000 --> 00:36:55,120 Speaker 1: your Mind on both of those, and we also have 715 00:36:55,120 --> 00:36:57,480 Speaker 1: a Twitter feed where we go by the handle blow 716 00:36:57,600 --> 00:37:00,360 Speaker 1: the Mind, and you can also drop us a line 717 00:37:00,440 --> 00:37:08,879 Speaker 1: at blew the Mind at Discovery dot com. For more 718 00:37:08,920 --> 00:37:11,520 Speaker 1: on this and thousands of other topics, visit how stuff 719 00:37:11,520 --> 00:37:17,000 Speaker 1: Works dot com.