1 00:00:00,200 --> 00:00:04,560 Speaker 1: Now here's a highlight from Coast to coast am on iHeartRadio. 2 00:00:05,200 --> 00:00:07,320 Speaker 1: In your experience, and you've been doing this since you 3 00:00:07,360 --> 00:00:11,080 Speaker 1: were a little kid, what do you think the spirit 4 00:00:11,119 --> 00:00:15,240 Speaker 1: world is? What can you say at this point? You know, 5 00:00:15,600 --> 00:00:19,920 Speaker 1: I would say it's pretty close to what the live 6 00:00:20,000 --> 00:00:23,639 Speaker 1: world is because the earthbound spirits that I see have 7 00:00:23,800 --> 00:00:27,160 Speaker 1: I technically the same personalities they had when they were alive. 8 00:00:28,320 --> 00:00:31,720 Speaker 1: And if they went to the same restaurant every day 9 00:00:31,760 --> 00:00:33,960 Speaker 1: for lunch, they're still going to show up in that 10 00:00:34,120 --> 00:00:38,400 Speaker 1: restaurant even though they're not eating. They still like to 11 00:00:38,440 --> 00:00:42,160 Speaker 1: hang out with people that they know. They still hang 12 00:00:42,240 --> 00:00:44,760 Speaker 1: out with people they don't like and try to make 13 00:00:44,760 --> 00:00:50,400 Speaker 1: their life miserable. So it's not another dimension. I mean, 14 00:00:50,440 --> 00:00:53,559 Speaker 1: they are in with us. But the thing of it is, 15 00:00:53,600 --> 00:00:59,040 Speaker 1: like angels, guardian angels, spirit guides, they're in a different 16 00:00:59,480 --> 00:01:04,479 Speaker 1: vibration level than earthbound spirits are. And that's why, you know, 17 00:01:04,760 --> 00:01:08,319 Speaker 1: I'll hear somebody say, why, yes, Michael the archangel to 18 00:01:08,400 --> 00:01:13,039 Speaker 1: come in and cleanse my house and get rid of them. Yeah, okay, 19 00:01:13,080 --> 00:01:17,600 Speaker 1: but it's not going to work because of different vibration levels. 20 00:01:18,200 --> 00:01:21,640 Speaker 1: That's why somebody that sees them has to be able 21 00:01:21,680 --> 00:01:25,120 Speaker 1: to create the white light and let them go. Why 22 00:01:25,240 --> 00:01:31,280 Speaker 1: do were you experts use sage around the house. It's not. 23 00:01:33,200 --> 00:01:38,479 Speaker 1: It's a Native American thing, smudging or saging, and Native 24 00:01:38,480 --> 00:01:43,920 Speaker 1: Americans use sage for religious ceremonies, for all kinds of 25 00:01:43,959 --> 00:01:49,960 Speaker 1: different things. But I have found out that earthbound spirits 26 00:01:50,240 --> 00:01:53,840 Speaker 1: it makes them very lethargic. If you if you smudge 27 00:01:53,840 --> 00:01:58,120 Speaker 1: your house and they don't retaliate, which is a really 28 00:01:58,160 --> 00:02:04,520 Speaker 1: good thing. The only trouble with sage or smudging, however 29 00:02:04,600 --> 00:02:07,919 Speaker 1: you want to say it, is that it only lasts 30 00:02:08,000 --> 00:02:11,960 Speaker 1: for about two weeks, and people think, oh, I sage 31 00:02:12,360 --> 00:02:16,000 Speaker 1: a year ago and I'm still having trouble. Well, unfortunately 32 00:02:16,040 --> 00:02:18,160 Speaker 1: you have to do it every two weeks to keep 33 00:02:18,760 --> 00:02:23,680 Speaker 1: that earthbound spirit lethargic, or keep doing it till they 34 00:02:23,720 --> 00:02:26,760 Speaker 1: get disgusted because they're not getting any energy and they 35 00:02:26,800 --> 00:02:30,360 Speaker 1: move on. Interesting, And I think, were you the one 36 00:02:30,400 --> 00:02:33,520 Speaker 1: who sent me some mugwart? Yes, I am for dreaming. 37 00:02:33,720 --> 00:02:36,720 Speaker 1: For dreaming, you put it put it in your pillowcase? Right, yes, 38 00:02:36,840 --> 00:02:40,720 Speaker 1: exactly right? How does that work? Well? If you have 39 00:02:42,080 --> 00:02:45,960 Speaker 1: if you have had a dream of somebody that died, 40 00:02:46,160 --> 00:02:51,520 Speaker 1: a relative, a friend, and they look good, they look healthy, healthy. 41 00:02:51,639 --> 00:02:54,880 Speaker 1: If it was somebody that was an older person, they're 42 00:02:54,880 --> 00:02:57,880 Speaker 1: going to look a little younger. That means they're where 43 00:02:57,880 --> 00:03:01,000 Speaker 1: they're supposed to be. You know, again, I'm Catholic, that's 44 00:03:01,040 --> 00:03:04,680 Speaker 1: happened to me, but heck, everybody's got their own perception 45 00:03:04,720 --> 00:03:08,280 Speaker 1: of what that is. But if you dream of them, 46 00:03:08,360 --> 00:03:11,120 Speaker 1: that means they are where they are supposed to be. 47 00:03:11,240 --> 00:03:15,520 Speaker 1: They are not earthbound. And when you dream of these people, 48 00:03:15,680 --> 00:03:18,679 Speaker 1: you can talk to them. You can have a conversation 49 00:03:18,760 --> 00:03:21,520 Speaker 1: just like we're having now. Unfortunately, they still don't know 50 00:03:21,560 --> 00:03:25,040 Speaker 1: the lottery numbers, but you could get all kinds of 51 00:03:25,160 --> 00:03:27,280 Speaker 1: you know, you can talk to them and see what's 52 00:03:27,280 --> 00:03:33,320 Speaker 1: going on. It really works good for people that have 53 00:03:33,560 --> 00:03:38,960 Speaker 1: questions about how somebody dies. Where there's an insurance policy, 54 00:03:40,240 --> 00:03:44,800 Speaker 1: the numbers for the safe you know that they have 55 00:03:44,920 --> 00:03:50,000 Speaker 1: in the house. So but with people that have earthbound 56 00:03:50,080 --> 00:03:53,360 Speaker 1: spirits in the house, a lot of times, if a 57 00:03:53,400 --> 00:03:56,240 Speaker 1: ghost is in your bedroom when you're sleeping, you don't 58 00:03:56,240 --> 00:04:01,560 Speaker 1: remember your dreams or you don't comfortable. I think a 59 00:04:01,600 --> 00:04:05,600 Speaker 1: lot of people that have insomnia are because of ghosts. 60 00:04:06,080 --> 00:04:09,560 Speaker 1: Could be or toss in turn exactly, or you can 61 00:04:09,600 --> 00:04:12,520 Speaker 1: sleep solids for eight hours and you still wake up 62 00:04:12,560 --> 00:04:19,719 Speaker 1: totally exhausted. Certain medications retired you remembering dreams. Everybody dreams, 63 00:04:19,800 --> 00:04:24,120 Speaker 1: that's whether you remember or not. And it's people that 64 00:04:24,279 --> 00:04:28,120 Speaker 1: work swing shifts. They have a hard time remembering their 65 00:04:28,200 --> 00:04:31,560 Speaker 1: dreams because they're not on a regular schedule. But the 66 00:04:31,680 --> 00:04:35,919 Speaker 1: mug words stuck underneath your pillow or in your pillowcase 67 00:04:36,440 --> 00:04:39,760 Speaker 1: helps you remember your dreams so that you can start 68 00:04:40,000 --> 00:04:42,840 Speaker 1: talking to the people that have died that you want 69 00:04:42,880 --> 00:04:46,839 Speaker 1: to talk to. Fascinating, Marianne, it really is. Have you 70 00:04:46,960 --> 00:04:50,320 Speaker 1: found that your field of people who deal with the 71 00:04:50,360 --> 00:04:54,960 Speaker 1: spirit world has increased over the last few years or decreased? 72 00:04:55,839 --> 00:05:01,520 Speaker 1: Absolutely increased absolutely with all the TV shows and the 73 00:05:01,560 --> 00:05:09,200 Speaker 1: reality TV shows, which of course I have an opinion on. Yeah, 74 00:05:11,320 --> 00:05:16,479 Speaker 1: but they all have to have a spectacular ending, don't they. Yeah, exactly. 75 00:05:16,520 --> 00:05:22,000 Speaker 1: And there's the problem. You know, I'll do an event 76 00:05:22,080 --> 00:05:25,720 Speaker 1: and they'll be, as I say, ghostbusters in the audience, 77 00:05:25,880 --> 00:05:28,400 Speaker 1: or you know, people that go on ghost hunts and 78 00:05:28,480 --> 00:05:31,839 Speaker 1: this kind of thing. I laughed so much to myself. 79 00:05:31,920 --> 00:05:35,280 Speaker 1: When it's Halloween and these people go on all these 80 00:05:35,360 --> 00:05:40,880 Speaker 1: ghost walks and cemeteries, there's nobody in a cemetery that's alive. 81 00:05:41,160 --> 00:05:43,800 Speaker 1: Who is an earthbound spirit going to get energy from? 82 00:05:44,120 --> 00:05:46,800 Speaker 1: They're all dead. And since you brought up Halloween, let 83 00:05:46,800 --> 00:05:49,600 Speaker 1: me just mention this, folks. October twenty ninth, which is 84 00:05:49,640 --> 00:05:52,920 Speaker 1: a Friday night, we will have our annual Ghost to 85 00:05:52,960 --> 00:05:56,080 Speaker 1: Ghost contest with you. So just put that on your 86 00:05:56,080 --> 00:05:59,720 Speaker 1: calendar circle it Ghost to Ghost October twenty nine, and 87 00:06:00,320 --> 00:06:02,720 Speaker 1: we'll be here why for you, and we'll do our 88 00:06:02,760 --> 00:06:07,880 Speaker 1: annual show. Can you teach people your ability? Marian No, 89 00:06:08,040 --> 00:06:11,520 Speaker 1: I get asset so many times. You know. I can 90 00:06:11,640 --> 00:06:16,560 Speaker 1: teach somebody how to remove negative energy. I was taught 91 00:06:16,600 --> 00:06:20,719 Speaker 1: how to do that by my grandmother. And but I 92 00:06:20,760 --> 00:06:24,400 Speaker 1: can teach that because that's I was taught that. I 93 00:06:24,440 --> 00:06:27,920 Speaker 1: cannot teach somebody how to say a ghost. Either you 94 00:06:28,000 --> 00:06:30,000 Speaker 1: can or you You either have it or you don't. 95 00:06:30,360 --> 00:06:34,640 Speaker 1: Right now. The interesting thing is this, though, once somebody 96 00:06:34,680 --> 00:06:37,680 Speaker 1: has lived in their house with earthbound spirits and I 97 00:06:37,720 --> 00:06:41,920 Speaker 1: remove them, now they know what the house felt like 98 00:06:42,080 --> 00:06:45,400 Speaker 1: when they had them in the house, and now what 99 00:06:45,440 --> 00:06:49,279 Speaker 1: the house feels like when they don't have them. So 100 00:06:49,320 --> 00:06:52,000 Speaker 1: the interesting thing is if they go to a friend's 101 00:06:52,040 --> 00:06:56,040 Speaker 1: house that has an earthbound spirit They'll be sitting there 102 00:06:56,080 --> 00:06:58,240 Speaker 1: talking to their friend and know, all of a sudden, 103 00:06:58,720 --> 00:07:00,800 Speaker 1: the hair on the back of their neck or go up, 104 00:07:00,960 --> 00:07:04,520 Speaker 1: or they just get that feeling like they're being watched 105 00:07:04,600 --> 00:07:07,680 Speaker 1: instead of a gun, they'll go, you know what, I 106 00:07:07,760 --> 00:07:10,520 Speaker 1: bet you have a ghost in the house. They can't 107 00:07:10,520 --> 00:07:12,800 Speaker 1: see it, they can't talk to it, they don't know 108 00:07:12,800 --> 00:07:16,520 Speaker 1: where it's at, but they can sense it because it's 109 00:07:16,560 --> 00:07:20,440 Speaker 1: through experience. They live through it and they know. So 110 00:07:20,680 --> 00:07:25,200 Speaker 1: people can definitely be aware of stuff going around them 111 00:07:25,240 --> 00:07:27,560 Speaker 1: even if they can't see him or talk to them. 112 00:07:27,760 --> 00:07:30,920 Speaker 1: You don't channel like Whoope Bulberg did in the movie 113 00:07:30,920 --> 00:07:35,440 Speaker 1: Ghost Do You No? No, I do not. However, whoever 114 00:07:35,920 --> 00:07:40,960 Speaker 1: was the consultant on that show was pretty good. I mean, 115 00:07:41,040 --> 00:07:43,440 Speaker 1: I've never seen a ghost taking from a ceiling or 116 00:07:43,520 --> 00:07:49,000 Speaker 1: bloody or gory, because they never are. It's the body 117 00:07:49,080 --> 00:07:51,640 Speaker 1: that's mangled or in a car wreck or something. Have 118 00:07:51,760 --> 00:07:55,720 Speaker 1: you ever come across a poltergeist on one of your hunts? 119 00:07:55,920 --> 00:07:59,240 Speaker 1: You know why? I think that's just another name for 120 00:07:59,440 --> 00:08:06,040 Speaker 1: an earthbound spirit that's very active and very very destructive 121 00:08:06,240 --> 00:08:10,840 Speaker 1: and angry, extremely angry. Yes, absolutely, they can be angry too, 122 00:08:10,920 --> 00:08:13,160 Speaker 1: and they will do damage in a house. I mean, 123 00:08:13,160 --> 00:08:16,360 Speaker 1: there's no doubt about it. Have you ever come across one? Oh, 124 00:08:16,400 --> 00:08:20,320 Speaker 1: of course, how do you get rid of that? Believe 125 00:08:20,320 --> 00:08:23,520 Speaker 1: it or not? Depending on how long they've been earthbound, 126 00:08:24,120 --> 00:08:27,760 Speaker 1: some of them realize at this point, it's been forty years, 127 00:08:27,800 --> 00:08:31,040 Speaker 1: fifty years, a hundred years, it's time for me to go. 128 00:08:31,800 --> 00:08:35,679 Speaker 1: You know. That's that happens a lot with teenagers or 129 00:08:36,120 --> 00:08:40,040 Speaker 1: young young adults die in a car accident, and there 130 00:08:40,080 --> 00:08:42,840 Speaker 1: they are at their funeral, because everybody attends their funeral, 131 00:08:43,559 --> 00:08:47,360 Speaker 1: and they're there and they're thinking to themselves, oh my god, 132 00:08:47,400 --> 00:08:49,920 Speaker 1: I'm nineteen years old. I'm not going in that light. 133 00:08:50,160 --> 00:08:53,320 Speaker 1: I'm I'm too young to be dead. I'm staying here. 134 00:08:53,880 --> 00:08:56,480 Speaker 1: I'm going to hang out with my buddies. Well, you 135 00:08:56,559 --> 00:09:00,959 Speaker 1: know why, when you stay earthbound, you don't aim. So 136 00:09:01,040 --> 00:09:04,240 Speaker 1: your buddies get older, they go to college, they get married, 137 00:09:04,880 --> 00:09:09,040 Speaker 1: have now their grandparents, and you're still a nineteen year old. 138 00:09:09,679 --> 00:09:12,040 Speaker 1: So if I run across you, now, at this point, 139 00:09:12,640 --> 00:09:16,600 Speaker 1: you're more than willing to go. You want to go now, 140 00:09:16,760 --> 00:09:21,880 Speaker 1: that's absolutely true. But once you go, do you come back? Absolutely? 141 00:09:22,200 --> 00:09:27,640 Speaker 1: People that have gone to the light, they absolutely come 142 00:09:27,679 --> 00:09:33,000 Speaker 1: back and forth and They cause absolutely no problems, and 143 00:09:33,920 --> 00:09:38,720 Speaker 1: they don't miss soccer games or weddings or baptisms. They're 144 00:09:38,720 --> 00:09:42,280 Speaker 1: there for their grandkids. If you take a picture and 145 00:09:42,320 --> 00:09:47,160 Speaker 1: there's orbs in a picture, ones that have a design 146 00:09:47,400 --> 00:09:50,559 Speaker 1: in the middle of the orb, if it was taken 147 00:09:50,600 --> 00:09:53,120 Speaker 1: with a digital camera, which most of them are now, 148 00:09:53,960 --> 00:09:58,360 Speaker 1: enlarge that orb, you will probably see a side profile 149 00:09:58,520 --> 00:10:01,960 Speaker 1: or a face of who it is. That's interesting. If 150 00:10:02,000 --> 00:10:07,240 Speaker 1: the orb is blank, it's a dust particle. And I 151 00:10:07,320 --> 00:10:11,760 Speaker 1: have to laugh because these ghost hunters on TV. Oh 152 00:10:11,760 --> 00:10:13,960 Speaker 1: my god, if you have orbs in your house, your 153 00:10:14,400 --> 00:10:19,199 Speaker 1: house is really haunted. That's really bad. No, that's really 154 00:10:19,240 --> 00:10:21,920 Speaker 1: good if you've got orbs in your house, because those 155 00:10:21,960 --> 00:10:24,400 Speaker 1: are the people that are visiting that have crossed over. 156 00:10:25,080 --> 00:10:28,280 Speaker 1: So it's you know, it's little things like that George 157 00:10:28,320 --> 00:10:31,600 Speaker 1: that I hear and I go, oh no. Or I'm 158 00:10:31,640 --> 00:10:35,360 Speaker 1: sitting doing some paperwork in the TV's on for just 159 00:10:35,520 --> 00:10:40,360 Speaker 1: background noise and we want a commercial command, and you'll 160 00:10:40,400 --> 00:10:45,960 Speaker 1: hear one of the ghostbusters go, I think there's a 161 00:10:46,000 --> 00:10:49,120 Speaker 1: ghost in the next room. Let's sneak up on it 162 00:10:49,800 --> 00:10:53,600 Speaker 1: with somebody. Tell me how you sneak up on a ghost? 163 00:10:53,760 --> 00:10:58,040 Speaker 1: They you know, already you're on the way. Listen to 164 00:10:58,120 --> 00:11:01,400 Speaker 1: more Coast to Coast AM every weeknight at one a m. 165 00:11:01,480 --> 00:11:04,520 Speaker 1: Eastern and go to Coast to Coast am dot com 166 00:11:04,520 --> 00:11:04,920 Speaker 1: for more