WEBVTT - Are We Living in a Simulation? (feat. Nick Bostrom)

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<v Speaker 1>Hi, Welcome to Science Stuff, a production of iHeartRadio. My

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<v Speaker 1>name is Jorge cham and today we're asking the question

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<v Speaker 1>are we living in a simulation? Are you and I

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<v Speaker 1>real people? Or are we characters in a fake video

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<v Speaker 1>game put on by an advanced alien civilization. Believe it

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<v Speaker 1>or not, this is a possibility that is actually being

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<v Speaker 1>considered and discussed by really smart philosophers and scientists. We're

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<v Speaker 1>going to talk to the man who first proposed this

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<v Speaker 1>philosophical argument, and we'll talk to a quantum information scientist

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<v Speaker 1>who thinks he knows how to tell if we're living

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<v Speaker 1>in a computer or not. So whether you're simulated or real,

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<v Speaker 1>join us as we break the code and answer the

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<v Speaker 1>question are we living in a simulation?

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<v Speaker 2>Hi?

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<v Speaker 1>Everyone, Okay, we're going to do something different today, and

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<v Speaker 1>that is we're going to give you a choice. In

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<v Speaker 1>this episode, there's an argument that none of this and

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<v Speaker 1>none of us us are real. But as Morphius said

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<v Speaker 1>in the Matrix movies, not everyone is ready to hear

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<v Speaker 1>the truth. So we're going to offer you a red

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<v Speaker 1>pill and a blue pill. If you take the red pill,

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<v Speaker 1>you will hear the argument for the idea that we're

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<v Speaker 1>living in a simulation, and if you're convinced, as many

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<v Speaker 1>smart people are, it's going to turn your world upside down.

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<v Speaker 1>But if you take the blue pill, then you'll hear

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<v Speaker 1>the argument against the idea we're all living in a simulation,

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<v Speaker 1>and you can go back to the life you've been living,

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<v Speaker 1>even if it's all a lie. And then later on

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<v Speaker 1>we're going to offer you a third pill, a purple pill,

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<v Speaker 1>but that's going to come later. So here's your choice

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<v Speaker 1>for now. To take the red pill, skip to the

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<v Speaker 1>next chapter and hopefully your podcast player recognizes chapter markers,

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<v Speaker 1>or just keep listening and you'll hear why some scholars

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<v Speaker 1>think we're living inside a computer. Or to take the

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<v Speaker 1>blue pill and be reassured you're a real person. Kip

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<v Speaker 1>ahead two chapters. We go to after the first ad

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<v Speaker 1>break at about the middle of the episode, and you'll

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<v Speaker 1>jump straight to the argument against the idea we're living

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<v Speaker 1>in a simulation. All right, pause the episode if you

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<v Speaker 1>have to. I'll give you a second to make your choice,

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<v Speaker 1>And here we go the red pill, Why we are

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<v Speaker 1>probably living in a simulation. One of the first mentions

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<v Speaker 1>of this idea is in a nineteen sixty four science

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<v Speaker 1>fiction novel called Simulacron three. In the book, a man

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<v Speaker 1>named Douglas Hall helps create a computer simulation of a

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<v Speaker 1>city filled with simulated people who think they are real

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<v Speaker 1>people as a platform to do marketing research. But when

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<v Speaker 1>strange events happen to him and his coworkers, he starts

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<v Speaker 1>to realize that he is living in a computer simulation.

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<v Speaker 1>He's a computer program and the simulation he was working

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<v Speaker 1>on is a simulation inside of another simulation. But the

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<v Speaker 1>reason this idea has been so talked about in recent

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<v Speaker 1>years is due to a man named Nick Bostrom. Doctor

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<v Speaker 1>Boston is a philosopher and former professor at Oxford University

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<v Speaker 1>who published the paper in the Philosophical Quarterly in two

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<v Speaker 1>thousand and three titled Are We Living in a Computer Simulation?

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<v Speaker 1>In which he presented his argument that the most rational

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<v Speaker 1>thing for humans to do is to assume that we

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<v Speaker 1>are living in a simulation created by an advanced species

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<v Speaker 1>of humans or aliens. The argument is so persuasive that

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<v Speaker 1>it's been hotly debated for the last twenty years. Of

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<v Speaker 1>this argument, Neil Degrassi Tyson, the famous astrophysicist, said, quote,

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<v Speaker 1>I wish I had a good argument against that, but

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<v Speaker 1>I do not end quote, even he is partially convinced. Okay,

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<v Speaker 1>so what is this argument? To find out, I went

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<v Speaker 1>straight to the source and talked to doctor Nick Bostrom.

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<v Speaker 1>Thank you doctor Boston for joining us here today could

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<v Speaker 1>be with George. Can you please tell us who you

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<v Speaker 1>are and what do you do.

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<v Speaker 2>I'm a Nick Bostrom, I'm a philosopher. Have been thinking

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<v Speaker 2>for a long time about the future of technology AI

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<v Speaker 2>in particular, and the implications for the big picture situation

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<v Speaker 2>for humanity.

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<v Speaker 1>So for those of us that are not familiar, what

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<v Speaker 1>is the simulation?

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<v Speaker 2>Well, in the context of the simulation argument, which I

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<v Speaker 2>published back in two thousand and one, a simulation refers

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<v Speaker 2>to a detailed computer simulation run by some technologically advanced civilization,

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<v Speaker 2>which includes brains, simulations of brains simulated at the sufficient

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<v Speaker 2>level of detail that these simulated brains are conscious and

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<v Speaker 2>have experiences similar to the experiences that we have. It's

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<v Speaker 2>a computer program, Yeah, an implementation of a computer program. Okay,

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<v Speaker 2>here's the scenario. Imagine a computer the size of a planet,

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<v Speaker 2>and this giant computer is running a computer program that's

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<v Speaker 2>simulating a virtual world in which you, you, me, and

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<v Speaker 2>everyone you know is not real, which is part of

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<v Speaker 2>the simulation. So you don't really have a brain. Your

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<v Speaker 2>brain is just code being simulated inside the program. And

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<v Speaker 2>this program is being run by a super advanced civilization,

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<v Speaker 2>which could be humans in the future, or it could

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<v Speaker 2>be aliens. Yes, it's a wild scenario. So what could

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<v Speaker 2>possibly make us think it's true? Now you've famously said

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<v Speaker 2>that there's an argument to be made that we are

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<v Speaker 2>currently living in a simulation. What is that argument? The

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<v Speaker 2>simulation argument argues that one of three possibilities is true.

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<v Speaker 2>The first possibility is that almost all civilizations at our

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<v Speaker 2>current stage of technological development go extinct before they reach

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<v Speaker 2>technological maturity. The second possibility is that out of all

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<v Speaker 2>civilizations throughout the universe or the multiverse that do reach

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<v Speaker 2>technolgical maturity, a strong convergence in that they all basically

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<v Speaker 2>all of them lose interest in creating ancestors simulations.

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<v Speaker 1>All right, The argument for the idea that we're living

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<v Speaker 1>in a simulation comes down to three possibilities about the universe.

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<v Speaker 1>The first possibility is that most civilizations in the universe

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<v Speaker 1>snuff themselves out before they become the kind of super

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<v Speaker 1>advanced species that can create these massive simulations. This would

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<v Speaker 1>imply that there are no advanced civilizations in the universe

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<v Speaker 1>and there never will be, because none of them ever

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<v Speaker 1>make it that far. Maybe they wipe themselves out with

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<v Speaker 1>nuclear war or environmental disaster, or maybe they deplete all

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<v Speaker 1>their resources, or maybe bad luck just catches up to

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<v Speaker 1>them and an asteroid or a comet eventually kills them.

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<v Speaker 1>The second possibility is that there are civilizations that do

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<v Speaker 1>become super advanced, to the point where they have nearly

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<v Speaker 1>infinite resources, and they could make these massive planet sized similations,

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<v Speaker 1>but for some reason they don't. Maybe they'll think it's

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<v Speaker 1>a waste of time, or they find it morally objectionable

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<v Speaker 1>to create sentient beings. And then there's a third possibility.

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<v Speaker 2>And then the third remaining possibility is suppose it's not

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<v Speaker 2>the case that almost all civilizations fail to reach technolgical maturity,

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<v Speaker 2>so that means that like some significant fraction of them

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<v Speaker 2>get through. Then let's suppose that at least some non

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<v Speaker 2>trivial fraction of these civilizations that do become technolgically mature

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<v Speaker 2>are still interested in using some non negligible fraction of

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<v Speaker 2>the resources for this purpose of creating simulations. You can

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<v Speaker 2>then show that there would be many, many more people

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<v Speaker 2>like us living inside simulations than that would be people

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<v Speaker 2>like us living in the original history. Because even using

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<v Speaker 2>a small fraction of the resources of a technolically advanced civilization,

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<v Speaker 2>you could run millions and millions and millions simulations of

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<v Speaker 2>all of human history. Then it would be the case

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<v Speaker 2>that most people like us would be in simulations, the

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<v Speaker 2>overwhelming majority.

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<v Speaker 1>Okay, here's the core of the argument. It's basically a

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<v Speaker 1>betting argument. If the other two possibilities are not true,

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<v Speaker 1>meaning that there are advanced civilizations out there and at

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<v Speaker 1>least some of them think it's cool to create massive,

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<v Speaker 1>planet sized computer simulations, then the odds are that we

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<v Speaker 1>are in one of those simulations. That is because these

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<v Speaker 1>advance civilizations, doctor Boston argues wouldn't just create one simulation,

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<v Speaker 1>they would create millions of them.

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<v Speaker 2>Just like when.

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<v Speaker 1>Millions of kids here on Earth play say Minecraft, each

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<v Speaker 1>kid is creating a world with thousands or millions of

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<v Speaker 1>artificial beings in it, And so the argument goes, in

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<v Speaker 1>the whole universe there would be many more simulated beings

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<v Speaker 1>than real ones. So if you're a conscious being, meaning

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<v Speaker 1>some kind of entity that thinks they're real. Then the

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<v Speaker 1>odds that you are real are small.

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<v Speaker 2>So what that that means is, if you're the first

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<v Speaker 2>two alternatives, you have to accept the third one. And

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<v Speaker 2>then I argue that conditional that we should think we

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<v Speaker 2>are probably one of the simulated ones rather than one

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<v Speaker 2>of the exceptional non simulated ones. That we are almost

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<v Speaker 2>certainly living inside a computer simulation created by some technolically

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<v Speaker 2>advanced civilization.

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<v Speaker 1>So that is the main argument for the idea that

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<v Speaker 1>we're living in a simulation. It's a logical argument and

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<v Speaker 1>it's a betting argument. There are three possibilities. The first

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<v Speaker 1>two are not true, the third one must be true,

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<v Speaker 1>and that one says that there are advance civilizations out

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<v Speaker 1>there that are simulating millions and millions of virtual lives,

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<v Speaker 1>which means to us that you are one of them.

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<v Speaker 1>Is really high. Like if there are a million real

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<v Speaker 1>people out there, but there are trillions of simulated people

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<v Speaker 1>who think they are real, then the most likely thing

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<v Speaker 1>is that you are one of the simulated ones. Now,

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<v Speaker 1>as you can imagine, there are several big assumptions here.

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<v Speaker 1>The first one is that we could ever have the

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<v Speaker 1>technology to make these planet size relations of billions of brains.

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<v Speaker 1>And the second is that anyone would want to do this.

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<v Speaker 1>Here's how doctor Boston talks about the first assumption.

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<v Speaker 2>So a key premise here, which is that a technolgical

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<v Speaker 2>matricivilization would have enough computing power to run gazillions of

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<v Speaker 2>these simulations. Now, we currently don't have the ability to

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<v Speaker 2>create these simulations because we don't have that technological wherewithal yet,

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<v Speaker 2>but a technolgical mature civilization would have this capability. In fact,

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<v Speaker 2>you could say that even just using the resources of

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<v Speaker 2>a single planet, using only computational architectures that we already know,

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<v Speaker 2>would be possible. For one minute, they could run like

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<v Speaker 2>millions of simulations of all of the brains that have

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<v Speaker 2>existed throughout human history. If you can roughly estimate the

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<v Speaker 2>processing power of the human brain, you can count the

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<v Speaker 2>number of synopsies, the frequency with which they fire, et cetera,

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<v Speaker 2>and you still get the conclusion that, even if they

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<v Speaker 2>are only very slowly interested in this application, the number

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<v Speaker 2>of simulations one of these interested technologically matri civilization could

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<v Speaker 2>run over the course of its lifespan would be in

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<v Speaker 2>the trillions and trillions and trillions.

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<v Speaker 1>Okay, what doctor Boston is saying here is that if

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<v Speaker 1>a civilization is really advanced, and we're talking super futuristic

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<v Speaker 1>humans or aliens that have figured out things like fusion

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<v Speaker 1>energy and can build spaceships, mind asteroids, and conquer other planets,

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<v Speaker 1>then simulating a few billion or a few trillion human

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<v Speaker 1>brains would be easy for them. And you can sort

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<v Speaker 1>of see that even now, we have a huge amount

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<v Speaker 1>of computing power and we can simulate ais that can

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<v Speaker 1>solve most problems humans can.

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<v Speaker 2>And in this argument, you don't need.

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<v Speaker 1>All civilizations to reach this advanced point. If only a

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<v Speaker 1>few do, say one in one hundred or one in

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<v Speaker 1>a thousand, then that would be enough to simulate trillions

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<v Speaker 1>of fake people and outnumber the real ones. And the

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<v Speaker 1>second biggest emgine is why would anyone do this? Do

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<v Speaker 1>you see humanity making these simulations? Is there evidence right

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<v Speaker 1>now that we would make these if.

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<v Speaker 2>We were given the ability right now? If somehow some

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<v Speaker 2>scientists figured out how to just create vastly more powerful computers,

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<v Speaker 2>and if we had the ability to program them appropriately,

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<v Speaker 2>a lot of people would do it for all kinds

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<v Speaker 2>of reasons, like historical researchers would find it interesting to

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<v Speaker 2>run counterfactual runs of history. Game developers might have a

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<v Speaker 2>game setting where there are like real historical people. You

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<v Speaker 2>might want to visit an earlier era. You can't build

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<v Speaker 2>a time machine, so the second best you could do

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<v Speaker 2>would be to create a detailed simulation of this epoch

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<v Speaker 2>in the past, and then you could sort of visited

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<v Speaker 2>as a as a tourist. That might be many other

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<v Speaker 2>reasons as well, or for no reason, just for you know,

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<v Speaker 2>for the heck of it. So right now, yeah, we

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<v Speaker 2>would be running a lot of simulations if it was

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<v Speaker 2>cheap enough to do it easily.

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<v Speaker 1>Doctor Boston's point is that there are lots of reasons

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<v Speaker 1>to create such a massive simulation. It could be like

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<v Speaker 1>a video game, for that advanced revilization, or for research

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<v Speaker 1>or curiosity. And you don't need all futuristic civilizations to

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<v Speaker 1>do it. You just need one or two.

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<v Speaker 2>Now, we don't know that much about technogically mature civilizations,

0:13:19.720 --> 0:13:22.080
<v Speaker 2>so maybe there is this strong convergence, like they all

0:13:22.440 --> 0:13:25.160
<v Speaker 2>realize that it's like morally bad to do this, and

0:13:25.200 --> 0:13:28.200
<v Speaker 2>they all converge on the right ethic. But this second alternative,

0:13:28.240 --> 0:13:30.360
<v Speaker 2>it's hard to rule it out completely. But even if

0:13:30.440 --> 0:13:33.760
<v Speaker 2>most civilizations, say would somehow converge that they would not

0:13:33.920 --> 0:13:37.120
<v Speaker 2>run any of these simulations, like wouldn't one in a thousand,

0:13:37.320 --> 0:13:40.320
<v Speaker 2>one in a million somewhere in the universe do it,

0:13:40.360 --> 0:13:42.319
<v Speaker 2>then that would be not to generate enough of these

0:13:42.320 --> 0:13:44.680
<v Speaker 2>simulations that most people like us would be in the

0:13:44.720 --> 0:13:47.160
<v Speaker 2>simulations now.

0:13:47.200 --> 0:13:51.320
<v Speaker 1>In doctor Boston's original paper, he envisioned future humans running

0:13:51.360 --> 0:13:54.880
<v Speaker 1>a simulation of the past, meaning we think we're in

0:13:54.920 --> 0:13:58.000
<v Speaker 1>the year twenty twenty five right now, but really we're

0:13:58.080 --> 0:14:01.120
<v Speaker 1>in a computer running in the year ten thousand or

0:14:01.120 --> 0:14:05.000
<v Speaker 1>one hundred thousand that is built by one of our descendants.

0:14:05.679 --> 0:14:09.239
<v Speaker 1>But the argument in general also works with aliens.

0:14:10.600 --> 0:14:14.480
<v Speaker 2>Yeah, you could mutter a technodically mature civilization. One type

0:14:14.520 --> 0:14:17.680
<v Speaker 2>of simulation they could do would be simulations of people

0:14:17.760 --> 0:14:22.200
<v Speaker 2>like their ancestors or variations thereof Maybe they would simulate

0:14:22.240 --> 0:14:26.120
<v Speaker 2>people like us. You could also run simulations of potential aliens. Right,

0:14:26.200 --> 0:14:29.080
<v Speaker 2>you don't only have to simulate people you thought inhabited

0:14:29.720 --> 0:14:32.720
<v Speaker 2>your planet before, but you could. So all of those

0:14:32.760 --> 0:14:35.640
<v Speaker 2>are possible, and there would be this population of different

0:14:35.680 --> 0:14:40.600
<v Speaker 2>simulations and simulated creatures of potentially many different kinds like

0:14:40.680 --> 0:14:44.000
<v Speaker 2>the idea of Earth could be simulated and fake. Yeah, yeah,

0:14:44.080 --> 0:14:45.360
<v Speaker 2>that could be the case.

0:14:45.440 --> 0:14:48.680
<v Speaker 1>Yeah. Now what is your personal opinion? Do you think

0:14:48.720 --> 0:14:51.520
<v Speaker 1>that we are living in simulation? Or is your judge

0:14:51.560 --> 0:14:53.040
<v Speaker 1>just to think about these possibilities.

0:14:53.280 --> 0:14:55.840
<v Speaker 2>So I tend to pond on I've often asked, what,

0:14:55.960 --> 0:14:58.640
<v Speaker 2>like the probability is. I tend to like refrain from

0:14:58.640 --> 0:15:02.920
<v Speaker 2>giving a precise num. I do think it's a serious hypothesis.

0:15:03.040 --> 0:15:06.480
<v Speaker 2>I would assign it significant credence, but I haven't given

0:15:06.520 --> 0:15:10.320
<v Speaker 2>a particular specific number. And the simulation argument in and

0:15:10.360 --> 0:15:13.520
<v Speaker 2>of itself doesn't tell us that. It only tells us

0:15:13.520 --> 0:15:16.400
<v Speaker 2>that at least one of these three alternatives is true.

0:15:16.960 --> 0:15:20.160
<v Speaker 2>So if you wanted to conclude that the third alternative

0:15:20.200 --> 0:15:21.960
<v Speaker 2>is true, that is that we are in a simulation,

0:15:22.040 --> 0:15:25.000
<v Speaker 2>you wouldn't have to bring in some additional evidence to

0:15:25.080 --> 0:15:27.680
<v Speaker 2>rule out the other two. All right.

0:15:27.760 --> 0:15:30.320
<v Speaker 1>So that is the red pill, the argument that we

0:15:30.360 --> 0:15:33.600
<v Speaker 1>are living in a simulation, and it's compelling because it's

0:15:33.640 --> 0:15:38.240
<v Speaker 1>hard to rule out all other possibilities, or is it.

0:15:39.280 --> 0:15:42.080
<v Speaker 1>When we come back, we'll take the blue pill and

0:15:42.120 --> 0:15:44.600
<v Speaker 1>talk to a quantum scientist who's going to make the

0:15:44.640 --> 0:15:47.920
<v Speaker 1>case that we are not living in a simulation. And

0:15:47.960 --> 0:15:50.480
<v Speaker 1>then at the end, I'll offer you a third option

0:15:50.760 --> 0:15:55.000
<v Speaker 1>that gets even crazier. So stay with us. You're listening

0:15:55.040 --> 0:16:07.640
<v Speaker 1>to sign stuff. Welcome back the Bluepill. Here's the argument

0:16:07.720 --> 0:16:11.760
<v Speaker 1>for why we are probably not living inside a simulation.

0:16:12.440 --> 0:16:15.960
<v Speaker 1>If you skip ahead, here's the proposed scenario. You and

0:16:16.080 --> 0:16:18.920
<v Speaker 1>I and all eight billion people on the planet right

0:16:18.960 --> 0:16:20.720
<v Speaker 1>now are not real.

0:16:21.400 --> 0:16:22.280
<v Speaker 2>We are all.

0:16:22.040 --> 0:16:26.400
<v Speaker 1>Simulated beings living inside a computer program running on a

0:16:26.520 --> 0:16:30.960
<v Speaker 1>planet sized computer built by a super advanced future human

0:16:31.400 --> 0:16:35.640
<v Speaker 1>or alien civilization. And believe it or not, there is

0:16:35.680 --> 0:16:39.800
<v Speaker 1>a very compelling argument that this is true. But to

0:16:39.840 --> 0:16:42.440
<v Speaker 1>give us the counter argument that we are not living

0:16:42.440 --> 0:16:44.880
<v Speaker 1>in a simulation, I reached out to a couple of

0:16:44.960 --> 0:16:50.040
<v Speaker 1>quantum scientists who wrote a paper titled Probability and Consequences

0:16:50.080 --> 0:16:53.920
<v Speaker 1>of Living Inside a Computer Simulation, in which they argue

0:16:54.000 --> 0:16:58.720
<v Speaker 1>that we are probably not simulated. The authors, Alexander Bibou

0:16:58.880 --> 0:17:02.880
<v Speaker 1>and Guiz brazaar we're working on quantum cryptography when they

0:17:02.920 --> 0:17:06.880
<v Speaker 1>realize that quantum mechanics pretty much throws a big French

0:17:07.119 --> 0:17:11.399
<v Speaker 1>into the whole simulation argument. So here's my conversation with

0:17:11.480 --> 0:17:16.480
<v Speaker 1>the main author of that paper, doctor Alexander Bibo. All right,

0:17:16.480 --> 0:17:18.520
<v Speaker 1>doctor Bibo, thank you so much for joining us.

0:17:18.680 --> 0:17:19.399
<v Speaker 3>It's my pleasure.

0:17:19.680 --> 0:17:21.960
<v Speaker 1>The first thing I want to check is this is

0:17:22.000 --> 0:17:25.280
<v Speaker 1>you right, I'm talking to the real you, not a simulation.

0:17:26.160 --> 0:17:27.000
<v Speaker 2>As far as I know.

0:17:28.119 --> 0:17:31.400
<v Speaker 1>Well, we're talking today about this question of whether we're

0:17:31.440 --> 0:17:34.399
<v Speaker 1>living in a simulation. This is a pretty wild idea,

0:17:34.520 --> 0:17:37.520
<v Speaker 1>because you know, I go through my everyday life and

0:17:37.920 --> 0:17:40.520
<v Speaker 1>feels like I'm in a real place. It feels like

0:17:40.560 --> 0:17:44.240
<v Speaker 1>I'm in actual reality. You wrote a paper arguing against

0:17:44.240 --> 0:17:46.960
<v Speaker 1>this idea. Yeah, now, please spend the next ten minutes

0:17:47.000 --> 0:17:49.119
<v Speaker 1>trying to convince me we are not in a simulation.

0:17:49.600 --> 0:17:51.800
<v Speaker 3>The big thing that in Bostrom's paper and what people

0:17:52.080 --> 0:17:54.680
<v Speaker 3>have this argument discount is the fact that you don't

0:17:54.720 --> 0:17:56.920
<v Speaker 3>need to only simulate the brains of the people living

0:17:56.960 --> 0:17:59.520
<v Speaker 3>in the simulations, but you need to simulate their whole world.

0:18:00.200 --> 0:18:03.920
<v Speaker 3>For instance, this idea that you could build a bunch

0:18:04.359 --> 0:18:08.159
<v Speaker 3>of brains with just a small amount of matter optimize

0:18:08.160 --> 0:18:11.000
<v Speaker 3>according to all the laws of physics, the number of

0:18:11.040 --> 0:18:14.320
<v Speaker 3>brains that could simulate is really really high. That initially like,

0:18:14.359 --> 0:18:18.359
<v Speaker 3>it's very much in favor of their being more simulated beings. Okay,

0:18:18.600 --> 0:18:22.000
<v Speaker 3>but building all this world around these simulated beings will

0:18:22.040 --> 0:18:25.840
<v Speaker 3>require that same level of power, and physics can get

0:18:25.960 --> 0:18:29.440
<v Speaker 3>very complicated, especially quantum physics can be very complicated to simulate.

0:18:29.720 --> 0:18:31.919
<v Speaker 3>So it ends up canceling out, and it ends up

0:18:31.960 --> 0:18:34.120
<v Speaker 3>not being such an argument in favor of there being

0:18:34.160 --> 0:18:38.919
<v Speaker 3>so many more simulated beings. Mathematically speaking, okay, the first

0:18:39.040 --> 0:18:41.840
<v Speaker 3>argument against the idea that we're living in a simulation

0:18:42.320 --> 0:18:44.560
<v Speaker 3>is the fact that it's really hard to make a

0:18:44.600 --> 0:18:48.840
<v Speaker 3>simulation of reality. According to doctor Bibo, you not only.

0:18:48.760 --> 0:18:51.639
<v Speaker 1>Have to simulate a human brain, which is the most

0:18:51.640 --> 0:18:54.960
<v Speaker 1>complex arrangement of matter we know about, but you also

0:18:55.040 --> 0:18:58.320
<v Speaker 1>have to simulate the physical world around that brain, and

0:18:58.359 --> 0:19:01.800
<v Speaker 1>it's especially hard if you make your simulation accurate to

0:19:01.880 --> 0:19:05.480
<v Speaker 1>the level of quantum physics. So whereas before you might

0:19:05.520 --> 0:19:08.080
<v Speaker 1>say that it would be very easy for an advanced

0:19:08.119 --> 0:19:12.600
<v Speaker 1>alien or humans flization to simulate trillions of sentient beings.

0:19:12.440 --> 0:19:14.639
<v Speaker 2>And therefore make it more likely that we are.

0:19:14.480 --> 0:19:20.040
<v Speaker 1>Simulated beings, doctor People argues, it's not that easy.

0:19:20.119 --> 0:19:23.879
<v Speaker 3>It's very hard computationally speaking, to simulate whole worlds, okay,

0:19:24.119 --> 0:19:27.399
<v Speaker 3>especially cold worlds in which there is quantum physics. Okay,

0:19:27.600 --> 0:19:29.920
<v Speaker 3>because quantum computations are inefficient.

0:19:30.359 --> 0:19:31.960
<v Speaker 1>Like if someone were to make a video game and

0:19:32.000 --> 0:19:35.040
<v Speaker 1>we're in that video game, most of their computer, most

0:19:35.080 --> 0:19:38.320
<v Speaker 1>of their PlayStation thirteen would have to be spent running

0:19:38.400 --> 0:19:39.280
<v Speaker 1>quantum physics on.

0:19:39.240 --> 0:19:42.399
<v Speaker 3>It, exactly, exactly, especially if inside the video game they

0:19:42.400 --> 0:19:44.080
<v Speaker 3>don't know they're in a video game and they're starting

0:19:44.080 --> 0:19:46.480
<v Speaker 3>to be curious about their world and they're trying to

0:19:46.520 --> 0:19:50.000
<v Speaker 3>perform like quantum physics experiments, like these scientists are at

0:19:50.040 --> 0:19:53.000
<v Speaker 3>work trying to verify that quantum mechanics is being respected

0:19:53.000 --> 0:19:56.000
<v Speaker 3>as some of our quantum scientists are. It would require

0:19:56.040 --> 0:19:58.560
<v Speaker 3>all the computing power of their advanced PlayStation and the

0:19:58.600 --> 0:20:01.360
<v Speaker 3>game would slow down to a crawl. This is the argument.

0:20:02.880 --> 0:20:05.560
<v Speaker 1>So that's one of the arguments against the idea that

0:20:05.600 --> 0:20:08.640
<v Speaker 1>we are living in a simulation. It's very hard to

0:20:08.680 --> 0:20:13.200
<v Speaker 1>simulate quantum physics. You either need a quantum computer, which

0:20:13.200 --> 0:20:15.919
<v Speaker 1>are really hard to make, or you end up spending

0:20:15.960 --> 0:20:19.320
<v Speaker 1>most of your computing power calculating all of the different

0:20:19.359 --> 0:20:23.560
<v Speaker 1>probabilities that happen all at once in quantum systems. And

0:20:23.680 --> 0:20:25.400
<v Speaker 1>if you want to know more about this, check out

0:20:25.440 --> 0:20:29.119
<v Speaker 1>our episode on quantum computers. Now some people have argued,

0:20:29.320 --> 0:20:33.600
<v Speaker 1>including doctor Bostram himself that a simulated reality doesn't need

0:20:33.600 --> 0:20:37.440
<v Speaker 1>to simulate quantum physics, at least not all the time.

0:20:37.960 --> 0:20:42.400
<v Speaker 1>They could use something called procedural generation. Here's how doctor

0:20:42.440 --> 0:20:43.679
<v Speaker 1>Bostrom describes it.

0:20:44.920 --> 0:20:47.359
<v Speaker 2>In these simulations, you would need a simulation of the

0:20:47.440 --> 0:20:51.439
<v Speaker 2>environment to generate the experiences that these simulated brains have,

0:20:52.119 --> 0:20:55.040
<v Speaker 2>but you wouldn't have to simulate the environment in perfect detail.

0:20:55.119 --> 0:20:57.240
<v Speaker 2>You would only need to simulate the aspects of the

0:20:57.320 --> 0:21:01.000
<v Speaker 2>environment that the simulated brains person eve at a given

0:21:01.000 --> 0:21:03.520
<v Speaker 2>point in time. So it's not the case that every

0:21:03.520 --> 0:21:06.160
<v Speaker 2>single atom in the desk in front of you would

0:21:06.160 --> 0:21:09.439
<v Speaker 2>be simulated continuously, let alone the quarks and stuff. Right.

0:21:09.480 --> 0:21:12.600
<v Speaker 2>I think that that would add massive demands on how

0:21:12.680 --> 0:21:14.560
<v Speaker 2>much computing power it would take, and it would soon

0:21:14.600 --> 0:21:19.000
<v Speaker 2>become infeasible even with like really advanced technology. But all

0:21:19.040 --> 0:21:21.639
<v Speaker 2>that would be required is that the surface appearances of

0:21:21.720 --> 0:21:24.399
<v Speaker 2>your desk are simulated sufficiently that it looks to you

0:21:25.080 --> 0:21:25.880
<v Speaker 2>fully realistic.

0:21:26.000 --> 0:21:26.080
<v Speaker 1>Right.

0:21:26.880 --> 0:21:29.840
<v Speaker 2>And then let's say some physicists in a lab like

0:21:30.040 --> 0:21:32.480
<v Speaker 2>took an electron microscope and looked at a piece of

0:21:32.560 --> 0:21:36.720
<v Speaker 2>your desk, right that they could see potentially individual molecules, right,

0:21:36.720 --> 0:21:39.920
<v Speaker 2>than atoms. So at that point more detail would have

0:21:39.960 --> 0:21:42.040
<v Speaker 2>to be filled in in the simulation, but only in

0:21:42.040 --> 0:21:44.240
<v Speaker 2>the particular piece that they were looking at, so it

0:21:44.240 --> 0:21:46.200
<v Speaker 2>would be sort of procedurally generated.

0:21:47.520 --> 0:21:49.959
<v Speaker 1>This is what's done in a lot of video games today,

0:21:50.320 --> 0:21:53.760
<v Speaker 1>like Minecraft or the Legend of Zelda, where a character

0:21:53.880 --> 0:21:57.800
<v Speaker 1>is free to walk around a huge virtual environment. The

0:21:57.800 --> 0:22:01.320
<v Speaker 1>computer doesn't need to simulate the entire world, just the

0:22:01.320 --> 0:22:04.359
<v Speaker 1>parts that the character sees, and just at the level

0:22:04.480 --> 0:22:07.399
<v Speaker 1>that matters to them. So if a mountain is far away,

0:22:07.800 --> 0:22:10.800
<v Speaker 1>you don't need to simulate every atom or quantum particle

0:22:10.880 --> 0:22:13.560
<v Speaker 1>of that mountain. You can just simulate it as a

0:22:13.640 --> 0:22:16.840
<v Speaker 1>big block or even the table in front of you

0:22:17.200 --> 0:22:19.520
<v Speaker 1>to tap it or put your hand on it. You

0:22:19.560 --> 0:22:22.920
<v Speaker 1>don't actually have to simulate it at the atomic level.

0:22:23.480 --> 0:22:26.400
<v Speaker 1>This would make it easier to simulate a whole reality,

0:22:26.840 --> 0:22:30.160
<v Speaker 1>and therefore make it more likely we are in a simulation,

0:22:30.680 --> 0:22:36.520
<v Speaker 1>But as doctor Bibaut counter argues, it has its limits, and.

0:22:36.480 --> 0:22:39.280
<v Speaker 3>The people who argue for this high probability that we

0:22:39.320 --> 0:22:41.399
<v Speaker 3>are in a simulation, we don't need such higher rate

0:22:41.440 --> 0:22:43.439
<v Speaker 3>of input in order for it to feel real. You know,

0:22:43.480 --> 0:22:45.480
<v Speaker 3>you can play a video game which is fully immersive

0:22:45.520 --> 0:22:47.480
<v Speaker 3>with not much better technology than what we have now.

0:22:47.520 --> 0:22:49.600
<v Speaker 3>You could have like a screen which shows you something

0:22:49.720 --> 0:22:53.400
<v Speaker 3>which to your eyes is indistinguishable for reality. This is true,

0:22:53.680 --> 0:22:55.719
<v Speaker 3>but in order for that world to be coherent and

0:22:55.880 --> 0:22:58.480
<v Speaker 3>for it to like show no inconsistencies in the laws

0:22:58.480 --> 0:23:01.439
<v Speaker 3>of physics everywhere, it has a very very high cost.

0:23:01.640 --> 0:23:03.800
<v Speaker 1>Like right now in our reality. In our world, there

0:23:03.800 --> 0:23:07.760
<v Speaker 1>are physicists running the Large Hadron Collider in Geneva. They

0:23:07.760 --> 0:23:11.119
<v Speaker 1>have atomic microscopes looking down at Adams. If someone is

0:23:11.119 --> 0:23:14.199
<v Speaker 1>simulating our reality, they would also have to simulate like

0:23:14.280 --> 0:23:17.320
<v Speaker 1>every physicist poking around at the atomic level.

0:23:17.400 --> 0:23:20.320
<v Speaker 3>Yeah, exactly, all this stuff in a completely coherent way,

0:23:20.359 --> 0:23:23.120
<v Speaker 3>in a way that no one would find contradictions in

0:23:23.160 --> 0:23:25.439
<v Speaker 3>and all that stuff. Yeah, that would be crazy to do.

0:23:25.600 --> 0:23:28.520
<v Speaker 3>I'm not saying it's impossible. What I'm saying maybe one

0:23:28.560 --> 0:23:31.000
<v Speaker 3>day we will do this, but we will not be

0:23:31.080 --> 0:23:33.200
<v Speaker 3>able to do it on such a scale that we're

0:23:33.240 --> 0:23:35.960
<v Speaker 3>able to drive the number of simulated consciousness higher than

0:23:35.960 --> 0:23:37.720
<v Speaker 3>what there is in reality as far as I can talk.

0:23:39.000 --> 0:23:42.960
<v Speaker 2>Okay, Now, the second argument against the idea we're in

0:23:43.000 --> 0:23:47.600
<v Speaker 2>a simulation is that while a futuristic civilization might be

0:23:47.720 --> 0:23:52.359
<v Speaker 2>interested in simulating reality. They may not be that interested.

0:23:52.880 --> 0:23:55.880
<v Speaker 2>It might not be that much fun for anyone.

0:23:57.440 --> 0:23:59.760
<v Speaker 3>When you have advanced computer the second factor that remains

0:23:59.800 --> 0:24:02.800
<v Speaker 3>is how much of it do you spend on these

0:24:02.800 --> 0:24:04.520
<v Speaker 3>simulations versus on other things?

0:24:04.760 --> 0:24:05.200
<v Speaker 2>What do you mean?

0:24:05.480 --> 0:24:06.919
<v Speaker 3>What I mean is that even if you have these

0:24:06.960 --> 0:24:11.160
<v Speaker 3>advanced computers and someone somewhere like is running all that stuff,

0:24:11.359 --> 0:24:14.040
<v Speaker 3>you need to run other things too, presumably right, and

0:24:14.280 --> 0:24:17.280
<v Speaker 3>you're not just using your computers for simulating brains right now?

0:24:17.560 --> 0:24:20.280
<v Speaker 3>What proportion of all the computing power in the world

0:24:20.320 --> 0:24:23.080
<v Speaker 3>is used to simulate brains? A very small amount. Everything

0:24:23.119 --> 0:24:27.080
<v Speaker 3>else is used to show ads again whatever, for like blockchain,

0:24:27.240 --> 0:24:29.080
<v Speaker 3>or for for a bunch of other purposes. We use

0:24:29.119 --> 0:24:32.720
<v Speaker 3>computing power for everything else. What proportion of all the

0:24:32.800 --> 0:24:35.440
<v Speaker 3>computing power that you do have in your real civilization

0:24:35.560 --> 0:24:38.919
<v Speaker 3>do you use to simulate a world which is indistinguishable

0:24:38.920 --> 0:24:41.720
<v Speaker 3>from reality. So let's say even if your simulation was

0:24:41.840 --> 0:24:45.200
<v Speaker 3>perfectly efficient, then it only used one quantum bit in

0:24:45.240 --> 0:24:47.440
<v Speaker 3>the simulation, which is impossible. But let's say you could

0:24:47.840 --> 0:24:50.800
<v Speaker 3>you spend more computing power on other things, more computing

0:24:50.840 --> 0:24:55.600
<v Speaker 3>power on cryptography than on simulations, for instance. Okay, you

0:24:55.600 --> 0:24:58.200
<v Speaker 3>would still have fewer simulated people than real people.

0:24:58.760 --> 0:25:02.439
<v Speaker 1>So if it was easy and everybody was trying to

0:25:02.440 --> 0:25:05.040
<v Speaker 1>play God in their home computers, then the number of

0:25:05.119 --> 0:25:09.439
<v Speaker 1>simulated realities is huge. Yeah, and we're very likely to

0:25:09.440 --> 0:25:12.399
<v Speaker 1>live in a simulation. But you're saying no, it's a

0:25:12.720 --> 0:25:15.480
<v Speaker 1>really hard and b from what we know over the

0:25:15.520 --> 0:25:18.040
<v Speaker 1>world around us, not everyone is playing PlayStation at the

0:25:18.040 --> 0:25:18.520
<v Speaker 1>same time.

0:25:18.640 --> 0:25:20.800
<v Speaker 3>And sometimes even if we had a very advanced civilization,

0:25:20.840 --> 0:25:23.240
<v Speaker 3>you would not necessarily play games in which the other

0:25:23.320 --> 0:25:26.040
<v Speaker 3>characters are conscious. And see a world that looks like this,

0:25:26.560 --> 0:25:28.720
<v Speaker 3>you might still prefer to play like Super Mario two,

0:25:28.760 --> 0:25:32.159
<v Speaker 3>you know, which, like the Little Turtle guys are clearly

0:25:32.200 --> 0:25:32.880
<v Speaker 3>not conscious.

0:25:32.960 --> 0:25:37.720
<v Speaker 1>The aliens prefer retro games. Maybe all right, that was

0:25:37.800 --> 0:25:40.359
<v Speaker 1>the blue pill. When we come back, we're going to

0:25:40.400 --> 0:25:43.880
<v Speaker 1>ask our two experts how we might settle this debate.

0:25:44.480 --> 0:25:47.680
<v Speaker 1>Could we ever tell if we are living in a simulation?

0:25:48.200 --> 0:25:50.040
<v Speaker 1>And then at the end, I'm going to offer you

0:25:50.119 --> 0:25:53.600
<v Speaker 1>a purple pill, which I have to warn you might

0:25:53.840 --> 0:25:57.159
<v Speaker 1>blow your mind, whether it's simulated or not.

0:25:57.680 --> 0:25:59.880
<v Speaker 2>So stay with us. We'll be right back.

0:26:07.600 --> 0:26:11.320
<v Speaker 1>And we're back, all right, Whether you took the red

0:26:11.359 --> 0:26:14.760
<v Speaker 1>pill or the blue pill, or maybe both. You might

0:26:14.800 --> 0:26:17.000
<v Speaker 1>be wondering if we could ever tell that we are

0:26:17.080 --> 0:26:20.880
<v Speaker 1>living in a simulation, How can we know if we're

0:26:20.880 --> 0:26:24.439
<v Speaker 1>living in the matrix. I asked both our experts this question,

0:26:24.760 --> 0:26:28.680
<v Speaker 1>and this is what they said, Could we ever tell

0:26:28.760 --> 0:26:31.080
<v Speaker 1>if we were one of those simulated consciousness?

0:26:31.320 --> 0:26:34.000
<v Speaker 2>So that would depend on the simulation. So if the

0:26:34.040 --> 0:26:37.879
<v Speaker 2>simulators wanted to reveal this curtly to do that, you

0:26:37.880 --> 0:26:40.119
<v Speaker 2>could imagine like a window popping up in front of

0:26:40.160 --> 0:26:42.600
<v Speaker 2>your visual field saying here, you're in a simulation. Click

0:26:42.640 --> 0:26:44.639
<v Speaker 2>here for more information. Right, that would be a pretty

0:26:44.680 --> 0:26:48.680
<v Speaker 2>conclusive proof. Short of that, I think there are indicators

0:26:48.720 --> 0:26:52.240
<v Speaker 2>that the closer we get to technological maturity, the less

0:26:52.280 --> 0:26:55.280
<v Speaker 2>likely the first alternative becomes. Right, Like, if we look

0:26:55.359 --> 0:26:58.440
<v Speaker 2>like we're almost there, then it doesn't seem the case

0:26:58.480 --> 0:27:01.639
<v Speaker 2>that almost all civilizations that our current level will go

0:27:01.720 --> 0:27:05.280
<v Speaker 2>extinct before reaching technogical maturity. I see, And if we

0:27:05.480 --> 0:27:10.240
<v Speaker 2>at that point remain interested in creating ancestors simulations ourselves,

0:27:10.560 --> 0:27:13.000
<v Speaker 2>just like we right now run a lot of computer

0:27:13.040 --> 0:27:16.359
<v Speaker 2>grames and three D virtual realities and scientific simulations for

0:27:16.400 --> 0:27:19.520
<v Speaker 2>all kinds of purposes. Right, if that remains the case

0:27:19.560 --> 0:27:21.400
<v Speaker 2>as we get really close to being able to do

0:27:21.440 --> 0:27:24.119
<v Speaker 2>this ourselves. That would really start to roll out the

0:27:24.119 --> 0:27:28.040
<v Speaker 2>first two alternatives, and it would then force us to

0:27:28.640 --> 0:27:31.600
<v Speaker 2>infer that we are almost certainly simulated ourselves.

0:27:32.680 --> 0:27:36.119
<v Speaker 1>Let's say we were looking for evidence that we are

0:27:36.560 --> 0:27:38.800
<v Speaker 1>not or that we are living in simulations. What are

0:27:38.800 --> 0:27:40.560
<v Speaker 1>some of the things we could be looking out for.

0:27:41.119 --> 0:27:42.879
<v Speaker 3>One of the things I do mention in the paper

0:27:43.119 --> 0:27:45.280
<v Speaker 3>is that if you're looking for violations of these laws

0:27:45.280 --> 0:27:47.119
<v Speaker 3>of physics, they could be very subtle. They could just

0:27:47.240 --> 0:27:50.600
<v Speaker 3>be errors in quantum correlations. So some of the experiments

0:27:50.640 --> 0:27:54.080
<v Speaker 3>we perform to understand how quantum mechanics work, they could

0:27:54.080 --> 0:27:56.480
<v Speaker 3>have noise that we're not able to explain. And same

0:27:56.480 --> 0:27:59.440
<v Speaker 3>thing when we're doing quantum cryptography. In quantum cryptography, your

0:27:59.520 --> 0:28:01.720
<v Speaker 3>piece to p people at the end, they're exchanging information

0:28:01.880 --> 0:28:04.200
<v Speaker 3>on something which is a quantum channel. And if there

0:28:04.200 --> 0:28:07.200
<v Speaker 3>is noise in this experiment in this communication, usually you say, oh,

0:28:07.240 --> 0:28:10.120
<v Speaker 3>the noise is there because someone is puying on the information.

0:28:10.200 --> 0:28:12.480
<v Speaker 3>Someone is trying to intercept part of these photons to

0:28:12.480 --> 0:28:15.800
<v Speaker 3>get information out of them. If this was happening, if

0:28:15.880 --> 0:28:18.240
<v Speaker 3>you do see noise and no one can explain away,

0:28:18.600 --> 0:28:21.040
<v Speaker 3>this could be an indication, for instance, that we are

0:28:21.040 --> 0:28:24.080
<v Speaker 3>in a simulation and that these correlations in physics are

0:28:24.160 --> 0:28:26.480
<v Speaker 3>violated because there is either a bug in the simulation

0:28:26.680 --> 0:28:28.760
<v Speaker 3>or they're using part of this information to look into

0:28:28.760 --> 0:28:30.240
<v Speaker 3>what's happening in our world.

0:28:30.560 --> 0:28:32.280
<v Speaker 1>I see, like, if we test the lots of physics

0:28:32.320 --> 0:28:35.560
<v Speaker 1>and we find errors or weird things happening, then that

0:28:35.640 --> 0:28:36.560
<v Speaker 1>might be a clue.

0:28:36.280 --> 0:28:37.160
<v Speaker 2>That we're in a simulation.

0:28:37.440 --> 0:28:38.320
<v Speaker 3>Yeah, I believe so.

0:28:38.480 --> 0:28:40.320
<v Speaker 2>But do they have to be at the quantum level?

0:28:40.720 --> 0:28:43.160
<v Speaker 3>This is probably where they would happen, because it's much

0:28:43.160 --> 0:28:46.560
<v Speaker 3>harder to get quantum computations correctly without noise than it

0:28:46.600 --> 0:28:49.400
<v Speaker 3>is that anything else to happen. You cannot observe it

0:28:49.440 --> 0:28:52.560
<v Speaker 3>without disturbing it. In that sense, if the laws of

0:28:52.560 --> 0:28:55.480
<v Speaker 3>physics are truly quantum, and we have good reason to

0:28:55.480 --> 0:28:58.640
<v Speaker 3>believe that they are, then even from outside the simulation,

0:28:59.080 --> 0:29:02.560
<v Speaker 3>trying to observe them in that way could disturb them

0:29:02.560 --> 0:29:03.920
<v Speaker 3>in a way which we could measure.

0:29:06.120 --> 0:29:08.640
<v Speaker 1>Okay, So to tell if we are in a simulation,

0:29:09.040 --> 0:29:11.560
<v Speaker 1>you can do one of two things. You can look

0:29:11.560 --> 0:29:14.240
<v Speaker 1>at the world around us and see how it affects

0:29:14.240 --> 0:29:17.760
<v Speaker 1>the philosophical argument. For example, if it looks like our

0:29:17.800 --> 0:29:21.120
<v Speaker 1>civilization is about to crash and burn, then maybe that's

0:29:21.160 --> 0:29:25.160
<v Speaker 1>common and there aren't any advanced civilizations out there. Or

0:29:25.280 --> 0:29:28.120
<v Speaker 1>if we find that playing video games or running realistic

0:29:28.120 --> 0:29:31.440
<v Speaker 1>simulations is not a high priority for us, then maybe

0:29:31.480 --> 0:29:35.760
<v Speaker 1>it's not for any civilizations out there either. The other

0:29:35.800 --> 0:29:37.760
<v Speaker 1>thing you can do to tell if we're in a

0:29:37.760 --> 0:29:41.320
<v Speaker 1>simulation is you can look for glitches in the matrix.

0:29:41.800 --> 0:29:44.920
<v Speaker 1>If you run quantum experiments and find that things don't

0:29:44.960 --> 0:29:47.240
<v Speaker 1>quite add up, then that may be a sign that

0:29:47.320 --> 0:29:51.560
<v Speaker 1>we are simulated. Or as doctor Bobo said, you could

0:29:51.560 --> 0:29:55.320
<v Speaker 1>try to break the simulation. You could overtax it, maybe

0:29:55.320 --> 0:29:58.200
<v Speaker 1>by doing a lot of quantum experiments or running your

0:29:58.240 --> 0:30:04.680
<v Speaker 1>own simulations within the simulation, although that could be dangerous.

0:30:06.320 --> 0:30:08.400
<v Speaker 1>So poking at the loss of physics is one way

0:30:08.440 --> 0:30:10.360
<v Speaker 1>to test whether we're in a box or not.

0:30:10.960 --> 0:30:14.920
<v Speaker 3>There are other ways, which could be trying to make

0:30:14.960 --> 0:30:18.400
<v Speaker 3>our own simulation, so trying to keep acquiring technology and

0:30:18.480 --> 0:30:20.920
<v Speaker 3>increasing our computational power and trying to make our own

0:30:20.960 --> 0:30:23.760
<v Speaker 3>simulated worlds. If we use too much, I mean, we

0:30:23.760 --> 0:30:25.640
<v Speaker 3>could be slowing down their simulation and they could be

0:30:25.760 --> 0:30:28.040
<v Speaker 3>tempted to turn it off or to do something about it.

0:30:29.200 --> 0:30:31.000
<v Speaker 3>Which maybe is not so smart if we think we

0:30:31.000 --> 0:30:31.800
<v Speaker 3>are in a simulation.

0:30:33.520 --> 0:30:36.080
<v Speaker 1>So yeah, if we are in a simulation, maybe we

0:30:36.120 --> 0:30:38.320
<v Speaker 1>don't want to do anything that might make whoever is

0:30:38.400 --> 0:30:44.240
<v Speaker 1>running the simulation stop because it may not matter. Here's

0:30:44.240 --> 0:30:47.920
<v Speaker 1>the last question I asked, doctor Buster. Do you think

0:30:47.920 --> 0:30:51.480
<v Speaker 1>there's a difference between a simulated reality and a real reality?

0:30:51.760 --> 0:30:53.880
<v Speaker 2>Well, that depends that on the simulation. I think that

0:30:53.920 --> 0:30:57.240
<v Speaker 2>could be very close. If the simulators wanted to make

0:30:57.280 --> 0:30:59.360
<v Speaker 2>it as accurate as possible, I think that could make

0:30:59.400 --> 0:31:02.360
<v Speaker 2>it pretty accurate. And if ever there were like some

0:31:02.480 --> 0:31:05.080
<v Speaker 2>glitch or some anomaly, then they could sort of edit

0:31:05.120 --> 0:31:08.120
<v Speaker 2>the memories of whoever detected that or sort of patch

0:31:08.160 --> 0:31:11.280
<v Speaker 2>things up. You imagine these simulators as being super intolent.

0:31:11.480 --> 0:31:13.200
<v Speaker 2>One of the things that could do with our advanced

0:31:13.200 --> 0:31:15.560
<v Speaker 2>technology would be to make themselves smarter.

0:31:15.840 --> 0:31:18.840
<v Speaker 1>Well, I really appreciate your time here, and it's been

0:31:18.840 --> 0:31:20.880
<v Speaker 1>a real experience to talk with you, hopefully not a

0:31:20.880 --> 0:31:21.520
<v Speaker 1>simulated one.

0:31:21.560 --> 0:31:25.040
<v Speaker 2>The experience is real now, the implementation of it is

0:31:25.880 --> 0:31:28.240
<v Speaker 2>more hidden in a shroud of uncertainty.

0:31:28.240 --> 0:31:32.920
<v Speaker 1>I guess all right. The last thing I'm going to

0:31:32.960 --> 0:31:36.840
<v Speaker 1>do is offer you a purple pill. This is an

0:31:36.880 --> 0:31:40.160
<v Speaker 1>idea that might be even crazier than the idea that

0:31:40.200 --> 0:31:42.600
<v Speaker 1>we're all living in a simulation put on by some

0:31:42.640 --> 0:31:46.280
<v Speaker 1>alien civilization out there in space, an idea that came

0:31:46.360 --> 0:31:49.040
<v Speaker 1>up when I was talking to doctor Bubo about how

0:31:49.040 --> 0:31:53.000
<v Speaker 1>he got interested in the idea of a simulated universe.

0:31:54.680 --> 0:31:58.400
<v Speaker 3>So basically I was working on seeing physics as a

0:31:58.440 --> 0:32:03.200
<v Speaker 3>potentially computation no thing, saying like, okay, like could physics

0:32:03.280 --> 0:32:06.200
<v Speaker 3>at its most base level be a computation?

0:32:06.760 --> 0:32:08.760
<v Speaker 2>What do you mean physics being a computation?

0:32:09.080 --> 0:32:11.040
<v Speaker 3>So saying that if you're trying to understand the laws

0:32:11.040 --> 0:32:13.960
<v Speaker 3>of physics, a good way to understand it is from

0:32:14.160 --> 0:32:18.000
<v Speaker 3>the perspective of what is the informational content of physics

0:32:18.280 --> 0:32:21.880
<v Speaker 3>and what we perceive as time evolution of systems. How

0:32:21.920 --> 0:32:24.840
<v Speaker 3>could this represent a type of computation? You would say

0:32:24.840 --> 0:32:26.480
<v Speaker 3>that at some point this would mean that on the

0:32:26.520 --> 0:32:29.440
<v Speaker 3>most microscopic level, space and time are discrete.

0:32:29.440 --> 0:32:31.480
<v Speaker 1>And I think you're saying that maybe the laws of

0:32:31.520 --> 0:32:33.600
<v Speaker 1>physics are just a program.

0:32:34.000 --> 0:32:38.080
<v Speaker 3>Yeah, any physical system, because it's state changes with time,

0:32:38.160 --> 0:32:40.960
<v Speaker 3>and it's taking like an input state, doing something and

0:32:41.000 --> 0:32:43.960
<v Speaker 3>getting an output state at the end, it's performing a computation.

0:32:44.480 --> 0:32:46.840
<v Speaker 3>So in some sense, the laws of physics as a

0:32:46.840 --> 0:32:48.120
<v Speaker 3>whole could also do that.

0:32:48.520 --> 0:32:50.960
<v Speaker 1>Maybe, like the laws of physics were a program, but

0:32:51.000 --> 0:32:52.960
<v Speaker 1>they weren't running in a computer. They were just running

0:32:52.960 --> 0:32:53.120
<v Speaker 1>on the.

0:32:53.200 --> 0:32:56.040
<v Speaker 3>Universe exactly exactly. The universe is kind of like a

0:32:56.120 --> 0:32:58.000
<v Speaker 3>natural computer that just happens to be there.

0:33:00.240 --> 0:33:04.480
<v Speaker 1>In other words, the real actual universe itself could be

0:33:04.960 --> 0:33:09.080
<v Speaker 1>a simulation, which means the answer to the question are

0:33:09.080 --> 0:33:13.760
<v Speaker 1>we living in a simulation could be yes, but it's

0:33:13.760 --> 0:33:17.840
<v Speaker 1>a simulation that is being run by no one. As

0:33:17.920 --> 0:33:23.600
<v Speaker 1>Neo famously said in The Matrix WHOA. Thanks for joining us,

0:33:23.800 --> 0:33:29.520
<v Speaker 1>see you next Wednesday. You've been listening to Science Stuff

0:33:29.720 --> 0:33:33.520
<v Speaker 1>production of iHeartRadio, written and produced by me or Hm,

0:33:34.000 --> 0:33:38.040
<v Speaker 1>candited by Rose Seguda, executive producer Jerry Rowland, and audio

0:33:38.080 --> 0:33:41.040
<v Speaker 1>engineer and mixer Kasey Pegram. And you can follow me

0:33:41.080 --> 0:33:44.120
<v Speaker 1>on social media to search for PhD comics and the

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0:33:50.360 --> 0:33:53.480
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0:33:53.520 --> 0:34:04.800
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