WEBVTT - Mandala: Memory Palace and Simulated Worlds

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<v Speaker 1>Welcome to stuff to blow your mind. From how stuff

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<v Speaker 1>works dot com. Mind itself, this clear, void, all knowing,

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<v Speaker 1>all aware. It is like sky, primal clarity, voidness, indivisible

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<v Speaker 1>in the clarity of original intuitive wisdom. Just that determination

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<v Speaker 1>is reality. The reason is that all appearance and existence

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<v Speaker 1>is known as your own mind, and this mind itself

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<v Speaker 1>is realized space like in its intelligence and clarity. Hey,

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<v Speaker 1>welcome to stuff to blow your mind. My name is

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<v Speaker 1>Robert Lamb and my name is Christian Sager. I am

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<v Speaker 1>I have a terrible memory. I'm gonna I'm gonna confess

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<v Speaker 1>something here. Okay, I don't know about you, and you

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<v Speaker 1>don't need to admit to this if you don't want to.

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<v Speaker 1>But when we after we record episodes, you know, we

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<v Speaker 1>build them a lot of research. We record episodes, A

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<v Speaker 1>lot of it just goes right out of my head. Um.

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<v Speaker 1>I retain the basics and the of the knowledge and

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<v Speaker 1>the ideas that we convey, but the very fine details

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<v Speaker 1>like names or locations of things I lose almost immediately.

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<v Speaker 1>Oh yeah, I'm I'm I'm very similar in that regard

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<v Speaker 1>off and tell people that I have approximate knowledge of

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<v Speaker 1>all things because they cover so many topics. I do

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<v Speaker 1>not retain all the details. I certainly don't retain the numbers,

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<v Speaker 1>but I retain the basic essence. So yeah, we discussed yeah, um,

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<v Speaker 1>but today's episode is about a topic, or it's tying

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<v Speaker 1>two topics together that I think could help us with

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<v Speaker 1>that if we if we really wanted to write. Although

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<v Speaker 1>I'm now starting to think of the podcast as being

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<v Speaker 1>sort of a portable memory unit as well. Yeah, or

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<v Speaker 1>even a mandola exactly one of the topics here today.

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<v Speaker 1>And that's why the quote at the top of the

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<v Speaker 1>episode here was m the Tibetan Book of the Dead,

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<v Speaker 1>because though in order to unpack the idea of the mind,

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<v Speaker 1>although we have to discuss Tibetan Buddhism a little bit,

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<v Speaker 1>and and in doing that discuss Buddhism a little bit.

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<v Speaker 1>But from there, don't worry, we're gonna get into the

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<v Speaker 1>idea of the memory palace in uh Western and modern traditions,

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<v Speaker 1>as well as a little bit into the idea of

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<v Speaker 1>virtual worlds. Now, in putting this together, we look to

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<v Speaker 1>a number of different sources. One source that I particularly

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<v Speaker 1>enjoyed was Robert E. Fisher's Art of Tibet because Ultimately,

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<v Speaker 1>we're dealing with with an artistic tradition here, and it's

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<v Speaker 1>great to have some wonderful images to look at while

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<v Speaker 1>you're learning about it. So if you're if you want

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<v Speaker 1>to learn more about Tibetan art in general, uh, this

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<v Speaker 1>is worth picking up. You can find this online or

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<v Speaker 1>certainly at various museum stores. Yeah, I mean, I would

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<v Speaker 1>recommend to, like, if you're listening to this and you've

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<v Speaker 1>never seen a mandala before in in it's intriguing you, like,

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<v Speaker 1>go image search for them because they there's a lot

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<v Speaker 1>of variety first of all, but also just they're stunning.

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<v Speaker 1>There's and this is across there's so many different styles

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<v Speaker 1>of them too. That's one of the things we're going

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<v Speaker 1>to find out. Yeah, and we'll describe them in greater

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<v Speaker 1>detail later. But essentially, if you don't have one in

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<v Speaker 1>front of you right now, if you're not looking at

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<v Speaker 1>our our home page, then the mandola are are these

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<v Speaker 1>various Tibetan pieces, and they're also mandelas outside of Tibetan tradition,

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<v Speaker 1>where you have a figure at the center usually and

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<v Speaker 1>that figure is often a either a Buddha, buddhistattva or

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<v Speaker 1>a or a god or a goddess, and then there's

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<v Speaker 1>there's like concentric circles and they and even squares around them.

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<v Speaker 1>There's a lot of activity, their additional deities and figures

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<v Speaker 1>all just sort of flowing out from the central entity. Yeah. Yeah,

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<v Speaker 1>I mean I up until really, when you propose that

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<v Speaker 1>we do this episode, was familiar with them as sort

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<v Speaker 1>of just like the aesthetic trappings of Tibet or India,

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<v Speaker 1>especially from you know, my growing up overseas. I would

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<v Speaker 1>see stuff like this in Singapore occasionally, but like I

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<v Speaker 1>never realized how culturally and almost pneumonically important that they are. Yeah.

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<v Speaker 1>They I think I started learning about them in greater

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<v Speaker 1>detail a few years back when Emory University here in Atlanta,

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<v Speaker 1>they at least in the past, have always done Tibet

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<v Speaker 1>Week and they'll have some actual Tibetan monks come in

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<v Speaker 1>and make mandolas out of sand, out of colored sand,

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<v Speaker 1>which is this, you know, fabulous, you know, quintessentially Buddhist

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<v Speaker 1>practice of creating these wonderful works about art out of

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<v Speaker 1>individual pieces of sand and then you just destroy it

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<v Speaker 1>at the end. Yeah. I have some notes about that

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<v Speaker 1>that will go over later. The process is fascinating. All right,

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<v Speaker 1>So let's let's talk for just a minute about Buddhism

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<v Speaker 1>and the and the Tibetan version of Buddhism. So as ROBERTI.

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<v Speaker 1>Fisher explains in the Art of Tibet uh and and

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<v Speaker 1>this is also something that's come up in previous research

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<v Speaker 1>for me. I did a bit on sky burial for

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<v Speaker 1>House to Work few years ago and got to dive

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<v Speaker 1>into Tibetan history and Tibetan culture a little bit. Have

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<v Speaker 1>we have has stuffed abul your mind on the sky

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<v Speaker 1>burial episode, I don't know that we have. I feel

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<v Speaker 1>like Joe has also done research on that. Separate from this, Yeah,

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<v Speaker 1>it would be something worth it, uh tackling. There was

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<v Speaker 1>a recent War and Ellis comic that was all about

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<v Speaker 1>sky barrel. Yeah. I mean it's a fact. Just to

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<v Speaker 1>explain what we're talking about. It's an exposure burial where

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<v Speaker 1>one takes the body of the disease. There are a

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<v Speaker 1>few different burial practices Intobet, but this one is the

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<v Speaker 1>more famous because, especially to outsiders, it seems mccab that

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<v Speaker 1>they take the body, they break it down into pieces,

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<v Speaker 1>and then the vultures eat the pieces. But it is a.

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<v Speaker 1>This is a very remote region, very mountainous, there's just

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<v Speaker 1>not that much soil in which to plant a body.

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<v Speaker 1>So this is very much an option on the table,

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<v Speaker 1>and it falls well in line with the older shamanistic

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<v Speaker 1>animistic traditions, like the pre uh pre Buddhism traditions of

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<v Speaker 1>the bat. Yeah, and there's a which is very much

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<v Speaker 1>connected to what we're going to be talking about today,

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<v Speaker 1>although we did not intend to bring up sky burial,

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<v Speaker 1>but yeah, like the idea that you're sort of giving

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<v Speaker 1>back to the ecosystem, to the universe. Yeah. So again,

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<v Speaker 1>it's a remote region, it's framed by some of the

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<v Speaker 1>world's highest mountains, and it served as quite a fascinating

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<v Speaker 1>I guess you could say an incubator for foreign religion influences,

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<v Speaker 1>most notably that of Buddhism, which came from several different

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<v Speaker 1>directions into Tibet in the seventh and twelfth centuries see.

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<v Speaker 1>And to put that at all in perspective, the historical

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<v Speaker 1>Buddha Sidharta Gattama or the Shakya Mooney Buddha would have

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<v Speaker 1>lived in the fifth century b c. And these foreign

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<v Speaker 1>influences flowed in on top of pre existing shamanistic bond

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<v Speaker 1>religious ideas in Tibet. The shamanistic part is going to

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<v Speaker 1>come back around is it's important for me, But I

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<v Speaker 1>want us to get through the Mandalis stuff first. I

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<v Speaker 1>think there's some interesting connections here between modern storytelling and

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<v Speaker 1>shamanistic thinking. Now, the incorporation of a foreign religion is

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<v Speaker 1>not an overnight sensation, as it's not just like Buddhism

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<v Speaker 1>came and said, all right, this is our jam. Now,

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<v Speaker 1>as Fisher points out, we see cycles of royal import

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<v Speaker 1>and support for Buddhism, along with periods of persecution. But

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<v Speaker 1>eventually we reach this uh, this period of the Second Diffusion,

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<v Speaker 1>a seminal period into Beetan Buddhism in the last quarter

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<v Speaker 1>of the tenth century. Now, at this point, I want

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<v Speaker 1>to challenge everyone to to think about religion a little

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<v Speaker 1>differently for the purposes of understanding to bit and Buddhism,

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<v Speaker 1>or at least to understand it as much as an

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<v Speaker 1>outsider ultimately can. I want you to think about religion

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<v Speaker 1>as technology now, not meaning to directly invoke scientology lingo

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<v Speaker 1>here or to advocate equal footing between science and technology

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<v Speaker 1>and religion, but rather I want you to think of

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<v Speaker 1>religion as a system of rights, beliefs, and mental programs

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<v Speaker 1>intended to bring about one or more particular ends. You know,

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<v Speaker 1>just think about why people engage with religion, right, They

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<v Speaker 1>want peace, happiness, liberation, salvation, elevation to a higher human form,

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<v Speaker 1>what have you. You know what that reminds me of

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<v Speaker 1>cyborg is m Yeah, very much so, which we've discussed

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<v Speaker 1>at length before. If you go back, we have an

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<v Speaker 1>episode from last year, I think last year on cyborgs.

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<v Speaker 1>But we definitely I think we don't. You definitely get

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<v Speaker 1>with the philosophy of and in a sense kind of

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<v Speaker 1>into the religious idea. Yeah. So consider that the Mahayana

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<v Speaker 1>branch of Buddhism one of the three main branches and

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<v Speaker 1>the largest today. Okay, let's consider this one. This is

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<v Speaker 1>the the great path, as opposed to the lesser path

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<v Speaker 1>of Theravada Buddhism, which originated in Sri Lanka. The Mahayana

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<v Speaker 1>way of Buddhism focuses on ordered monastic life and rights,

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<v Speaker 1>and it offers a rather long term technological solution to

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<v Speaker 1>life's problems, a contemplative and intellectual journey to enlightenment. They

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<v Speaker 1>can take eons to complete through endless rebirths across time,

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<v Speaker 1>until at last all livings, all living beings, might be

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<v Speaker 1>free from suffering. Sounds good, right, But then this is

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<v Speaker 1>where the esoteric forms of Buddhism in or the picture

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<v Speaker 1>in particular the the vadrariana or diamond vehicle or thunderbolt vehicle,

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<v Speaker 1>the tantric corpus of Buddhism. Okay, sometimes I've seen this

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<v Speaker 1>referred to as apocalyptic Buddhism. So if Mahayana Buddhism was

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<v Speaker 1>a to put this in sci fi terms, if it

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<v Speaker 1>was a generation ship, a generation starship trudging its way

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<v Speaker 1>endlessly across space towards a distant exoplanet, then the vadre

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<v Speaker 1>Yana Buddhism is a warp drive starship. It promises a

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<v Speaker 1>means of individual liberation from the wheel of suffering within

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<v Speaker 1>a single lifetime. I feel like this came up when

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<v Speaker 1>we were talking about um mummification of monks. Yeah, I

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<v Speaker 1>bet bet it did, because we talked a little bit

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<v Speaker 1>about the bodhistoft for the future. Yeah yeah, yeah yeah,

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<v Speaker 1>And that bodhisoft certainly plays into a Tibetan Tibetan culture

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<v Speaker 1>a bit as well. But the crazy thing about this

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<v Speaker 1>is that this UH, this this idea of esotery Buddhism

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<v Speaker 1>is it's it's not a mere shortcut approach. So it's

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<v Speaker 1>not one of these to to sort of try and

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<v Speaker 1>throw it into like modern Christian terms. It's not like, Okay,

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<v Speaker 1>I just love Jesus and everything's gonna be okay, don't

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<v Speaker 1>worry about any of the steps. It's not something like

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<v Speaker 1>that where it's like, hey, don't do all this work,

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<v Speaker 1>just do this now. They're the approach here is is

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<v Speaker 1>is putting a tremendous amount of work into uh achieving

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<v Speaker 1>this end. The stakes are just as high, and the

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<v Speaker 1>amount of mental effort involved is staggering, entailing the study

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<v Speaker 1>and contemplation of of all these other roots, entailing additional rituals,

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<v Speaker 1>and the worship of two distinct pampions, the five Buddha

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<v Speaker 1>families of the celestial Buddhas UH each residing on one

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<v Speaker 1>of the pure lands, and the appropriated Hindu deities. So

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<v Speaker 1>you have all these different deities going on. It's um

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<v Speaker 1>like reading about it, I couldn't help but think of

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<v Speaker 1>it in terms of say a dungeons and dragons character

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<v Speaker 1>where you know, generally you just wanna you pick your

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<v Speaker 1>character class and you pursue it, and you you do

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<v Speaker 1>everything right, but you can dual class, you can multi class.

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<v Speaker 1>This would be like multi class in your dn D character. UH.

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<v Speaker 1>And and just setting out to achieve all of his

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<v Speaker 1>or her goals by just quadruple classing with wizard Presoorcerer Warlock,

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<v Speaker 1>all to just to take something that would normally take

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<v Speaker 1>lifetimes to achieve in a single lifetime. In the D

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<v Speaker 1>n D comparison, you're combining the arcane and the divine.

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<v Speaker 1>Fisher has a wonderful quote. I think that drives this home.

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<v Speaker 1>He says, belief in the awesome possibility of harnessing the

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<v Speaker 1>powers needed to achieve enlightenment in this existence inspired complex

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<v Speaker 1>and mysterious practices. Such secret doctrines, visualizations, and magical powers

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<v Speaker 1>were not things that could be easily spelled out in text,

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<v Speaker 1>and the Vadriana literature remains as complex and mysterious as

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<v Speaker 1>any of the world's religions. So, in other words, to

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<v Speaker 1>organize this vast system of beliefs and gods and ways

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<v Speaker 1>of thinking about life in the universe, UH, to make

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<v Speaker 1>it manageable, practitioners developed. Practitioners developed an enormous complex visual system,

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<v Speaker 1>an artistic tradition complete with a host of instruments, symbols,

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<v Speaker 1>and images. So all of this, if we take it

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<v Speaker 1>all together, it touches upon a lot of topics that

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<v Speaker 1>Robert and I have covered on stuff to blow your

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<v Speaker 1>mind in the last year. I'd say, like a theme

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<v Speaker 1>that we've been working upon is mythology, archetypes, uh sort

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<v Speaker 1>of cultural resonance of those things and how they allow

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<v Speaker 1>us to make sense of the world. Right Like a

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<v Speaker 1>very practical, objective standpoint, human beings need all of this,

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<v Speaker 1>whether it's Buddhism or Christianity or jedi Ism, UH, to

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<v Speaker 1>help them make sense of how the world works. And

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<v Speaker 1>this form of Buddhism just presents a an incredibly complex

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<v Speaker 1>and esoteric answer to that question. And in doing so,

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<v Speaker 1>essentially the practitioner is saying, Look, you're gonna need to

0:13:34.559 --> 0:13:37.200
<v Speaker 1>look at a lot of charts, a lot of graphs,

0:13:37.559 --> 0:13:40.720
<v Speaker 1>a lot of pie. This is kind of the equivalent

0:13:40.760 --> 0:13:43.760
<v Speaker 1>would be like a really in depth power point presentation.

0:13:44.120 --> 0:13:45.520
<v Speaker 1>We have to look at a bunch of charts and

0:13:45.559 --> 0:13:49.120
<v Speaker 1>graphs to get the meaning of what's going on. These

0:13:49.200 --> 0:13:52.360
<v Speaker 1>various symbols and artistic conditions play into that as well,

0:13:52.400 --> 0:13:55.800
<v Speaker 1>and among these one finds the mandala. Yeah, why don't

0:13:55.840 --> 0:13:58.240
<v Speaker 1>we take a break and then we come back. We're

0:13:58.280 --> 0:14:00.199
<v Speaker 1>going to define the basics of the man end to

0:14:00.280 --> 0:14:04.000
<v Speaker 1>look for you so you can understand how we're going

0:14:04.120 --> 0:14:12.040
<v Speaker 1>from power point presentation to the art. Alright, we're back.

0:14:13.280 --> 0:14:17.600
<v Speaker 1>So the basics here of the mandola. So when you're saying, like,

0:14:17.640 --> 0:14:20.480
<v Speaker 1>what is it literally, I've seen some people say have circles,

0:14:20.480 --> 0:14:24.160
<v Speaker 1>some saying arc. I've also seen it translated as quote

0:14:24.200 --> 0:14:29.640
<v Speaker 1>an essence protecting environment. They're ultimately though, nothing short of

0:14:29.720 --> 0:14:33.520
<v Speaker 1>a representation of the entire sacred universe. Yeah. The way

0:14:33.560 --> 0:14:35.640
<v Speaker 1>that I've read about it is that it's a symbol

0:14:35.680 --> 0:14:38.760
<v Speaker 1>of the entire universe, and it can be represented anywhere.

0:14:38.800 --> 0:14:41.200
<v Speaker 1>It could be on a wall, or on paper or

0:14:41.680 --> 0:14:44.680
<v Speaker 1>in the sand, like we talked about earlier, or entirely

0:14:44.720 --> 0:14:47.840
<v Speaker 1>in your mind. Uh, And its purpose is to represent

0:14:48.000 --> 0:14:53.040
<v Speaker 1>an imaginary palace that is contemplated upon during meditation. Yeah.

0:14:53.040 --> 0:14:54.880
<v Speaker 1>They can be two D, they can be three D

0:14:54.960 --> 0:14:57.800
<v Speaker 1>in the form of a sculpture or even architecture, or

0:14:57.840 --> 0:15:00.960
<v Speaker 1>they can be this this mental instruct and ultimately, I

0:15:00.960 --> 0:15:05.560
<v Speaker 1>guess the physical representations are about creating the mental constructed mind.

0:15:06.640 --> 0:15:09.760
<v Speaker 1>I really like the way that Robert F. Thurman explained

0:15:09.800 --> 0:15:12.280
<v Speaker 1>it in his translation of the Tibetanan Book of the Dead,

0:15:12.400 --> 0:15:14.840
<v Speaker 1>which I read from from at the top of this episode.

0:15:14.840 --> 0:15:19.840
<v Speaker 1>He said, they are three dimensional perfected environments Buddha verses

0:15:20.000 --> 0:15:23.359
<v Speaker 1>or Buddha lands, created by the enlightenment of an individual

0:15:23.400 --> 0:15:27.080
<v Speaker 1>individual as a place that expresses his or her enlightenment.

0:15:27.160 --> 0:15:30.480
<v Speaker 1>They are realms through which other beings can be incorporated

0:15:30.560 --> 0:15:34.880
<v Speaker 1>into that enlightenment perspective. So since it's kind of like,

0:15:34.920 --> 0:15:38.240
<v Speaker 1>here's a here's a picture, here's a physical representation of

0:15:38.280 --> 0:15:41.120
<v Speaker 1>my head space that allows me to make sense of

0:15:41.160 --> 0:15:45.320
<v Speaker 1>the complexities of reality. Here, gaze into it and pour

0:15:45.480 --> 0:15:48.480
<v Speaker 1>this into your mind. So I may be stretching this

0:15:48.520 --> 0:15:50.680
<v Speaker 1>a little bit, but let me continue on from what

0:15:50.720 --> 0:15:53.480
<v Speaker 1>we were talking about with Dungeons and dragons are okay

0:15:53.520 --> 0:15:56.960
<v Speaker 1>to me? What this sounds like is world building in fiction,

0:15:57.280 --> 0:16:00.920
<v Speaker 1>like science fiction or fantasy. Right that you're you're creating

0:16:01.080 --> 0:16:04.440
<v Speaker 1>an alternative to the real world, and you're giving it

0:16:04.520 --> 0:16:10.560
<v Speaker 1>its own culture and deities and economy and locations. Right,

0:16:10.840 --> 0:16:14.200
<v Speaker 1>And the mandola uh sort of encapsulates all of those

0:16:14.240 --> 0:16:17.480
<v Speaker 1>in one artistic representation. Yeah, I think I think that's

0:16:17.480 --> 0:16:20.520
<v Speaker 1>a fair comparison, because when you think of a fantasy

0:16:20.560 --> 0:16:23.560
<v Speaker 1>book in particular, or done as in Dragons Module, you

0:16:23.680 --> 0:16:26.680
<v Speaker 1>inevitably think of maps and in number, and there's a

0:16:26.720 --> 0:16:29.040
<v Speaker 1>there's a lot of map like structure in these as

0:16:29.040 --> 0:16:33.040
<v Speaker 1>we'll get into the basic cosmology of the Buddhist universe

0:16:33.080 --> 0:16:35.680
<v Speaker 1>with its Holy Mountain at the center, like that's very

0:16:35.760 --> 0:16:38.880
<v Speaker 1>much a part of it. Uh. But yeah, ultimately, their

0:16:38.920 --> 0:16:45.040
<v Speaker 1>their symbolic expressions, they're teaching devices, their externalizations of complex theologies.

0:16:45.160 --> 0:16:46.440
<v Speaker 1>You know. Way you can think of them as thumb

0:16:46.520 --> 0:16:49.000
<v Speaker 1>drives of the gods, I guess. Yeah, Well, I mean

0:16:49.200 --> 0:16:51.400
<v Speaker 1>one of the things I read about Tibetan mandolas in

0:16:51.440 --> 0:16:55.880
<v Speaker 1>particular is that the deities within them, they're represented as

0:16:55.920 --> 0:17:00.480
<v Speaker 1>embodying philosophical views. They serve as role models for us

0:17:00.520 --> 0:17:03.600
<v Speaker 1>to look at and remember, Okay, this is what has

0:17:03.600 --> 0:17:08.080
<v Speaker 1>come before me, these are the lessons learned by my ancestors.

0:17:08.560 --> 0:17:10.760
<v Speaker 1>What can I take from this to guide my life?

0:17:10.960 --> 0:17:15.199
<v Speaker 1>Getting entailed number of symbols and essentially metasymbols. Yeah, it

0:17:15.280 --> 0:17:18.640
<v Speaker 1>reminds me, Okay, this is what I think of this

0:17:18.800 --> 0:17:23.240
<v Speaker 1>idea that number one, culture is how we understand the world. Uh,

0:17:23.280 --> 0:17:27.200
<v Speaker 1>and number two, storytelling is our means of transmitting culture

0:17:27.280 --> 0:17:31.240
<v Speaker 1>to one another as human beings. And then third that

0:17:31.359 --> 0:17:35.320
<v Speaker 1>the arte types that are within such stories they teach

0:17:35.440 --> 0:17:39.440
<v Speaker 1>us lessons about the human experience from other people's perspectives. Right.

0:17:39.800 --> 0:17:42.640
<v Speaker 1>So this is where and I am sort of trying

0:17:42.640 --> 0:17:44.320
<v Speaker 1>to pull this together on my own. It's a little

0:17:44.320 --> 0:17:46.960
<v Speaker 1>bit of young and stuff from what we've talked about

0:17:47.040 --> 0:17:52.960
<v Speaker 1>mythology before, but I'm starting to see storytellers as modern shamans.

0:17:53.000 --> 0:17:56.800
<v Speaker 1>And the mandola seems to me like another expression of that.

0:17:56.880 --> 0:18:01.240
<v Speaker 1>It's just done with art instead of words. Yeah, I

0:18:01.240 --> 0:18:05.840
<v Speaker 1>think so words or sand even, Yeah, exactly. So we've

0:18:05.880 --> 0:18:10.320
<v Speaker 1>mentioned these sand mandolas. Um, the construction of them has

0:18:10.359 --> 0:18:13.399
<v Speaker 1>to be affirmed as a ritual, which is very shamanistic. Right.

0:18:13.720 --> 0:18:17.240
<v Speaker 1>In order for the mandala to transmit positive energy to

0:18:17.359 --> 0:18:21.240
<v Speaker 1>its viewers, it's drawn in a ceremony, and the ceremony

0:18:21.280 --> 0:18:25.119
<v Speaker 1>includes monks chanting and dancing. Uh. They use these metal

0:18:25.240 --> 0:18:29.280
<v Speaker 1>funnels that are called check per and apparently they vibrate

0:18:29.320 --> 0:18:32.000
<v Speaker 1>in such a way that it causes the colored sand

0:18:32.040 --> 0:18:35.520
<v Speaker 1>inside to flow out like a liquid. When they're making them. Yeah,

0:18:35.520 --> 0:18:36.840
<v Speaker 1>I want to say, they kind of tap them on

0:18:36.880 --> 0:18:39.240
<v Speaker 1>the side as they go with a little metal implement

0:18:39.280 --> 0:18:42.879
<v Speaker 1>and it causes the like almost the individual granules of

0:18:42.920 --> 0:18:45.760
<v Speaker 1>sand to come out, and they just make a line

0:18:45.800 --> 0:18:49.040
<v Speaker 1>with it. Yeah. And what's important to note about these

0:18:49.200 --> 0:18:51.720
<v Speaker 1>is they're not permanent. They're not meant to be permanent.

0:18:52.080 --> 0:18:55.520
<v Speaker 1>They're destroyed by these same monks. It serves as a

0:18:55.560 --> 0:18:59.160
<v Speaker 1>reminder that our lives are impermanent. Uh. And the sand

0:18:59.200 --> 0:19:01.600
<v Speaker 1>itself is rich turned to an urn, which is then

0:19:01.880 --> 0:19:04.640
<v Speaker 1>that sand is then placed in water. So they see

0:19:04.640 --> 0:19:06.440
<v Speaker 1>it again going back to what we were talking about

0:19:06.480 --> 0:19:08.680
<v Speaker 1>sky burial. They see this as a gift that goes

0:19:08.760 --> 0:19:11.800
<v Speaker 1>back into the environment, back into the universe. I see

0:19:11.840 --> 0:19:14.520
<v Speaker 1>some more accidental synchronicity between this episode and the other

0:19:14.520 --> 0:19:18.240
<v Speaker 1>episode we recorded this week that on Human Bound Human

0:19:18.240 --> 0:19:21.680
<v Speaker 1>flesh Bound books, because this, the creation of the sand

0:19:21.800 --> 0:19:25.840
<v Speaker 1>Mandola is an acceptance of impermanence, that anything that we

0:19:25.920 --> 0:19:28.440
<v Speaker 1>make is just not gonna last, whereas the flesh bound

0:19:28.480 --> 0:19:31.320
<v Speaker 1>book is more in the tradition of this will last forever,

0:19:32.080 --> 0:19:36.600
<v Speaker 1>This person's flesh will be will be immortalized in this

0:19:36.600 --> 0:19:39.960
<v Speaker 1>this tone well, or it's you know, I know that

0:19:40.200 --> 0:19:42.680
<v Speaker 1>I'll be gone and I will just become an object

0:19:42.760 --> 0:19:45.440
<v Speaker 1>at some point. So I want to give the parts

0:19:45.480 --> 0:19:49.000
<v Speaker 1>of my body uh to be used for other purposes,

0:19:49.040 --> 0:19:53.800
<v Speaker 1>such as holding these books of anatomy together object permanence. Uh. Now,

0:19:53.800 --> 0:19:55.639
<v Speaker 1>I do want to point out that the use of

0:19:55.760 --> 0:19:59.280
<v Speaker 1>art to convey complex religious ideas can be found many

0:19:59.320 --> 0:20:03.520
<v Speaker 1>other places. Well that the three faced Christs of medieval

0:20:03.640 --> 0:20:07.320
<v Speaker 1>art instantly come to mind. These were not super common,

0:20:07.400 --> 0:20:09.359
<v Speaker 1>but it was only a brief period of time, and

0:20:09.680 --> 0:20:12.640
<v Speaker 1>the Church eventually decided that they did not care for it.

0:20:13.119 --> 0:20:16.679
<v Speaker 1>But you have something like the Holy Trinity in Christian

0:20:16.800 --> 0:20:20.480
<v Speaker 1>Catholic traditions, how do you convey that to the lay person? Well,

0:20:20.560 --> 0:20:22.960
<v Speaker 1>one way is to have an image of Christ that

0:20:23.040 --> 0:20:28.760
<v Speaker 1>has three faces, essentially a monstrous Christ. But it tries

0:20:28.800 --> 0:20:33.359
<v Speaker 1>to encapsulate something that is very difficult to explain language. Yeah,

0:20:33.560 --> 0:20:38.000
<v Speaker 1>I'm thinking of these weird monsters from the Transformers called

0:20:38.000 --> 0:20:39.760
<v Speaker 1>the Quinto song. Oh yeah, I love the U They

0:20:39.800 --> 0:20:42.159
<v Speaker 1>had the three faces that rotated around. I wonder if

0:20:42.160 --> 0:20:45.000
<v Speaker 1>there's some connection there. I don't know, but if you

0:20:45.040 --> 0:20:47.000
<v Speaker 1>see that the picture of the three faced Christ, you

0:20:47.040 --> 0:20:49.680
<v Speaker 1>can't help but think of those guys, just no tentacles

0:20:51.520 --> 0:20:54.119
<v Speaker 1>now and then another example from Christian tradition will be

0:20:54.119 --> 0:20:57.640
<v Speaker 1>the crucifix and the cross itself. So think about this.

0:20:57.840 --> 0:21:02.120
<v Speaker 1>The prefrontal cortex as part of the mammalian brain. Uh,

0:21:02.160 --> 0:21:05.879
<v Speaker 1>this is responsible for relating symbols and abstract concepts. The

0:21:06.000 --> 0:21:12.080
<v Speaker 1>unconscious processing prior to perception usually takes around three hundred milliseconds,

0:21:12.119 --> 0:21:15.520
<v Speaker 1>So it's not that surprising that as a psychologist, Adam

0:21:15.600 --> 0:21:19.920
<v Speaker 1>Altar discovered Christians tend to behave more honestly, when they're

0:21:19.960 --> 0:21:23.160
<v Speaker 1>exposed to an image of the crucifix, even if they're

0:21:23.200 --> 0:21:25.680
<v Speaker 1>they have no conscious memory of having seen it, They're

0:21:25.680 --> 0:21:29.040
<v Speaker 1>just exposed to it and just the power of the

0:21:29.119 --> 0:21:33.680
<v Speaker 1>symbol helped inform their behavior. Literally, the power of Christ

0:21:33.720 --> 0:21:37.080
<v Speaker 1>compels you, yeah, or at least the power of Christian symbolism. Uh.

0:21:37.080 --> 0:21:40.119
<v Speaker 1>And in nine there was an experiment from the University

0:21:40.160 --> 0:21:43.520
<v Speaker 1>of Michigan that found that Christians felt less virtuous after

0:21:43.600 --> 0:21:46.919
<v Speaker 1>subliminal exposure to an image of Pope John Paul the Second.

0:21:47.920 --> 0:21:50.280
<v Speaker 1>And there have been some secular experiments with this as well,

0:21:50.320 --> 0:21:53.119
<v Speaker 1>people tending to think more creatively when exposed to the

0:21:53.160 --> 0:21:57.399
<v Speaker 1>Apple computer logo or an incandescent lightbulb. So that's just

0:21:57.720 --> 0:21:59.760
<v Speaker 1>just a few examples to drive home just the power

0:21:59.800 --> 0:22:04.560
<v Speaker 1>of symbols, the power of non linguistic information, uh, even

0:22:04.640 --> 0:22:06.879
<v Speaker 1>into small examples, and if you roll it all up

0:22:06.920 --> 0:22:10.240
<v Speaker 1>into essentially a meta symbol, as we see in the Mandala,

0:22:10.600 --> 0:22:14.000
<v Speaker 1>you can see how this does really help to to

0:22:14.000 --> 0:22:18.560
<v Speaker 1>to form the mindset of the the younger Buddhist trying

0:22:18.600 --> 0:22:21.119
<v Speaker 1>to learn how to perceive reality. Yeah, I think that

0:22:21.200 --> 0:22:23.600
<v Speaker 1>this is just a version of that that we here

0:22:23.600 --> 0:22:26.760
<v Speaker 1>in the West maybe aren't as familiar with. How to

0:22:26.800 --> 0:22:28.399
<v Speaker 1>go back to what we said ere there about about

0:22:28.480 --> 0:22:31.200
<v Speaker 1>maps um the kind of mandol as we were talking

0:22:31.200 --> 0:22:34.240
<v Speaker 1>about here, it's an organized system that explains the cosmos

0:22:34.240 --> 0:22:36.560
<v Speaker 1>in terms of the body, in terms of a building,

0:22:37.080 --> 0:22:40.520
<v Speaker 1>in terms of the physical universe. So they referenced the

0:22:40.560 --> 0:22:45.200
<v Speaker 1>notion of the Buddhist cosmos as centered by Holy Mount Meru,

0:22:45.480 --> 0:22:48.439
<v Speaker 1>which is the home of gods and Buddhas, and surrounded

0:22:48.440 --> 0:22:52.120
<v Speaker 1>by seven oceans and seven concentric mountain ranges. And beyond

0:22:52.200 --> 0:22:55.960
<v Speaker 1>these ranges you find another ocean, islands that include human habitation,

0:22:56.000 --> 0:22:59.480
<v Speaker 1>and finally a great wall of rock enclosing everything. Generally,

0:22:59.520 --> 0:23:01.480
<v Speaker 1>you know, square of shape because the image itself is

0:23:01.520 --> 0:23:07.119
<v Speaker 1>question interesting. So a mandola is spatial, it's symmetrical, and

0:23:07.160 --> 0:23:10.639
<v Speaker 1>it's the presentation of all of these ideas. Yeah, so

0:23:10.800 --> 0:23:12.879
<v Speaker 1>you've got an example here of sort of how you

0:23:12.880 --> 0:23:15.919
<v Speaker 1>would build out a mandala from the my understanding, as

0:23:15.960 --> 0:23:19.160
<v Speaker 1>you start at the center and you build going out. Yeah,

0:23:19.240 --> 0:23:20.760
<v Speaker 1>I don't. I think that's or at least that's the

0:23:20.760 --> 0:23:22.439
<v Speaker 1>way that I feel like we look at them, we

0:23:22.480 --> 0:23:25.160
<v Speaker 1>tend to process them. So you have a central deity,

0:23:25.520 --> 0:23:28.840
<v Speaker 1>you know, or Buddha or other figure. You have concentric

0:23:28.880 --> 0:23:33.400
<v Speaker 1>circles of guardian deities. You have square palace grounds featuring gateways,

0:23:33.640 --> 0:23:36.680
<v Speaker 1>you know, ways to get in and out, uh circle

0:23:36.840 --> 0:23:42.399
<v Speaker 1>of create cremation grounds representing the phenomenal world direction deities.

0:23:42.640 --> 0:23:46.320
<v Speaker 1>And then the outer walls oceans, barriers at the very

0:23:46.440 --> 0:23:48.480
<v Speaker 1>edge of the image. So, in other words, we're talking

0:23:48.520 --> 0:23:51.520
<v Speaker 1>about a world generated his art so that it might

0:23:51.520 --> 0:23:54.720
<v Speaker 1>be simulated in the mind. A place where fortresses of

0:23:54.760 --> 0:23:57.919
<v Speaker 1>bone rise above a sea of blood, where a pantheon

0:23:57.960 --> 0:24:02.160
<v Speaker 1>of wrathful and serene the ease a symbol and precise arrangement.

0:24:02.600 --> 0:24:06.639
<v Speaker 1>You've got, you know, multi limbed beings, dancing cyclopean architecture,

0:24:07.400 --> 0:24:10.240
<v Speaker 1>mountains that bridge Earth to the cosmos. It's all present

0:24:11.119 --> 0:24:14.240
<v Speaker 1>and and we're serious about the seas of blood part

0:24:14.920 --> 0:24:17.520
<v Speaker 1>to Bettan art and iconography makes use of many dark

0:24:17.560 --> 0:24:22.040
<v Speaker 1>elements such as bone, blood, flamed skin. But here's just

0:24:22.080 --> 0:24:23.840
<v Speaker 1>to give you a taste of this. This is from

0:24:23.920 --> 0:24:28.080
<v Speaker 1>Himalayan art dot org uh and it's a description of

0:24:28.119 --> 0:24:33.560
<v Speaker 1>the mandola of the Yama Dharma. It describes the the

0:24:33.560 --> 0:24:36.320
<v Speaker 1>mandola in detail. But the more the most interesting part

0:24:36.359 --> 0:24:39.040
<v Speaker 1>here is all of this is encircled by a ring

0:24:39.119 --> 0:24:42.760
<v Speaker 1>of skulls, a sea of blood, and the eight Great

0:24:42.880 --> 0:24:47.080
<v Speaker 1>Charnel grounds again surrounded by a circle of Vadra's uh,

0:24:47.400 --> 0:24:51.720
<v Speaker 1>the bright orange flames of pristine awareness. So i am.

0:24:51.760 --> 0:24:54.520
<v Speaker 1>I go to a yoga studio here in Atlanta called

0:24:54.560 --> 0:24:59.640
<v Speaker 1>Tough Love Yoga, which is infamous for conducting was called

0:24:59.760 --> 0:25:03.440
<v Speaker 1>me a yoga. You do yoga listening to death metal. Um,

0:25:03.480 --> 0:25:07.400
<v Speaker 1>and the woman who started it there um she has

0:25:07.520 --> 0:25:12.080
<v Speaker 1>brought artwork like this to the st also because it

0:25:12.200 --> 0:25:14.959
<v Speaker 1>seems like it's incidental, but it's not. There's lots of

0:25:15.000 --> 0:25:18.399
<v Speaker 1>skull icronography and blood and things like that, things that

0:25:18.440 --> 0:25:23.000
<v Speaker 1>we associate with death metal in in artwork that connects

0:25:23.040 --> 0:25:25.680
<v Speaker 1>to yoga. Then they've got they've got this giant mandola

0:25:26.480 --> 0:25:29.440
<v Speaker 1>wheel painted on the wall by a local tattoo artist.

0:25:29.560 --> 0:25:32.199
<v Speaker 1>Is really cool, awesome. Yeah, I mean there's plenty of

0:25:32.400 --> 0:25:35.320
<v Speaker 1>very death mentally imagery on this. I mean, what we

0:25:35.400 --> 0:25:38.159
<v Speaker 1>just describe sounds like it could be a Slayer album

0:25:38.200 --> 0:25:41.560
<v Speaker 1>covers totally. Yeah. But in looking at these mandal as,

0:25:41.560 --> 0:25:44.199
<v Speaker 1>you'll find a great deal of complexity. Sometimes there are

0:25:44.200 --> 0:25:48.560
<v Speaker 1>mandal is within mandalas. And uh Roberty Fisher at one

0:25:48.560 --> 0:25:52.400
<v Speaker 1>point and his book refers to quote a remarkable visual

0:25:52.800 --> 0:25:57.440
<v Speaker 1>litany of deities, mostly female, a programmatic sequence that can

0:25:57.440 --> 0:25:59.960
<v Speaker 1>be traced back to specific tests. I like that descript

0:26:00.040 --> 0:26:02.879
<v Speaker 1>and because it really brings the technological and the technological

0:26:02.880 --> 0:26:04.840
<v Speaker 1>idea that this is. It's kind of like a program

0:26:04.880 --> 0:26:08.560
<v Speaker 1>that you're loading into your mind. And the study of

0:26:08.960 --> 0:26:11.479
<v Speaker 1>mandola art is a discipline to itself. But we can

0:26:11.840 --> 0:26:14.920
<v Speaker 1>explore a little more of their power and connection to

0:26:14.960 --> 0:26:19.760
<v Speaker 1>the human bind by considering a Western notion, that of

0:26:19.920 --> 0:26:23.560
<v Speaker 1>the memory palace. Yeah, so let's take a quick break

0:26:23.600 --> 0:26:27.080
<v Speaker 1>and then when we come back, we're gonna give you

0:26:27.119 --> 0:26:29.640
<v Speaker 1>a refresher on the memory palace. There's been a previous

0:26:29.640 --> 0:26:32.080
<v Speaker 1>Stuff to Blow Your Mind episode on it, but we'll

0:26:32.200 --> 0:26:34.080
<v Speaker 1>we'll dive into it a little bit and then we're

0:26:34.080 --> 0:26:41.720
<v Speaker 1>going to connect these two things together. All right, we're back.

0:26:42.400 --> 0:26:45.560
<v Speaker 1>So yeah, so you in previous host Julie did a

0:26:45.600 --> 0:26:47.800
<v Speaker 1>Memory Palace episode, is that right? We did, and then

0:26:48.240 --> 0:26:51.840
<v Speaker 1>we did rerun of it after you and Joe came

0:26:51.880 --> 0:26:54.800
<v Speaker 1>on board that featured an interview with a memory champion.

0:26:55.000 --> 0:26:57.240
<v Speaker 1>So there are two different versions of that podcast. I'll

0:26:57.280 --> 0:27:00.560
<v Speaker 1>try and link to the interview version the landing page

0:27:00.600 --> 0:27:02.800
<v Speaker 1>for this episode, because you get to hear from somebody

0:27:02.800 --> 0:27:07.600
<v Speaker 1>who uses memory palace um and uses the method of

0:27:07.600 --> 0:27:10.680
<v Speaker 1>Loki uh to a very high degree. Yeah. This came

0:27:10.760 --> 0:27:14.199
<v Speaker 1>up a lot in the literature of how memory contestants

0:27:14.320 --> 0:27:16.960
<v Speaker 1>are using this so that they can just memorize vast

0:27:17.000 --> 0:27:19.919
<v Speaker 1>amounts of information. But a lot of you out there

0:27:19.960 --> 0:27:22.439
<v Speaker 1>are probably thinking, well, there's a lot of pop culture

0:27:22.480 --> 0:27:25.159
<v Speaker 1>examples of this right now, I remember hearing about this

0:27:25.200 --> 0:27:29.320
<v Speaker 1>from somewhere. Well, uh, it's certainly in the BBC version

0:27:29.440 --> 0:27:32.879
<v Speaker 1>of Sherlock uh. And as previously discussed on Stuff to

0:27:32.880 --> 0:27:35.960
<v Speaker 1>Buil Your Mind, Uh, somebody who were interested in the

0:27:35.960 --> 0:27:38.919
<v Speaker 1>work of Maria Knakova. She has written a book on

0:27:38.960 --> 0:27:42.520
<v Speaker 1>how to Think like Sherlock Holmes. She talks about memory palaces. Uh.

0:27:42.640 --> 0:27:46.359
<v Speaker 1>In the BBC Sherlock it's called a mind palace, which

0:27:46.800 --> 0:27:50.800
<v Speaker 1>some people think was picked up from British illusionist Darren Brown,

0:27:51.520 --> 0:27:56.280
<v Speaker 1>or from Hannibal Lector in the novels or the TV series.

0:27:56.320 --> 0:27:59.760
<v Speaker 1>Now Thomas Harris, who you know wrote the original novels

0:27:59.800 --> 0:28:03.639
<v Speaker 1>that feature Hannibal lecteror he credits this idea back to

0:28:03.760 --> 0:28:07.200
<v Speaker 1>Francis Yates, who is the author of the Art of Memory.

0:28:07.320 --> 0:28:10.680
<v Speaker 1>And Yates traces the idea of the memory palace back

0:28:10.720 --> 0:28:16.680
<v Speaker 1>to uh someone named Bruno, a sixteen hundreds Dominican monk. Uh.

0:28:16.840 --> 0:28:19.520
<v Speaker 1>But that goes even further back down through the Medieval

0:28:19.600 --> 0:28:24.440
<v Speaker 1>and Renaissance era, back to the Greek poet simon IDEs Uh.

0:28:24.440 --> 0:28:28.080
<v Speaker 1>And Yates argues that the Seven Deadly Sins, or for instance,

0:28:28.200 --> 0:28:32.560
<v Speaker 1>Dante's Divine Comedy, the structures within those of Hell and

0:28:32.600 --> 0:28:36.359
<v Speaker 1>Purgatory and Heaven, those are all versions of memory palaces

0:28:36.880 --> 0:28:39.520
<v Speaker 1>and in and in turn memories of mindless. Yeah. If

0:28:39.560 --> 0:28:42.239
<v Speaker 1>I think there's a lot of comparison to be made, uh,

0:28:42.840 --> 0:28:46.480
<v Speaker 1>between a map of Dante's Inferno and the model. Yeah,

0:28:46.520 --> 0:28:50.320
<v Speaker 1>it's just different mythology. The theme of yates work is

0:28:50.360 --> 0:28:54.440
<v Speaker 1>that the Renaissance, which we view now with some skepticism

0:28:54.480 --> 0:28:59.680
<v Speaker 1>as superstitious, is actually full of quote, magical beliefs that

0:28:59.720 --> 0:29:03.680
<v Speaker 1>we now continue on into our scientific revolution. So for instance,

0:29:03.680 --> 0:29:06.440
<v Speaker 1>go cr two episodes on John d for more on

0:29:06.480 --> 0:29:08.440
<v Speaker 1>that and what we actually This is a theme that

0:29:08.480 --> 0:29:10.600
<v Speaker 1>comes up a lot for us, I think, but uh,

0:29:10.720 --> 0:29:13.040
<v Speaker 1>maybe also a little bit in the book Binding of

0:29:13.240 --> 0:29:16.560
<v Speaker 1>Human Skin that we're recording this week. But the same

0:29:16.640 --> 0:29:20.760
<v Speaker 1>idea here that um, there is stuff that seems like

0:29:20.880 --> 0:29:26.360
<v Speaker 1>it's uh superstitious or magical in nature that does actually

0:29:26.480 --> 0:29:30.920
<v Speaker 1>have some purpose to it in our current scientific methodology

0:29:30.960 --> 0:29:34.080
<v Speaker 1>of thinking. Yeah, I mean it basically the idea of

0:29:34.080 --> 0:29:37.000
<v Speaker 1>the memory palace. It basically all boils down to employing

0:29:37.120 --> 0:29:40.680
<v Speaker 1>spatial memory to memorize information by placing it all in

0:29:40.680 --> 0:29:45.600
<v Speaker 1>an imagine palace, uh, a palace filled with memorable symbols.

0:29:45.760 --> 0:29:47.840
<v Speaker 1>So you know, theres we've discussed on here before. There

0:29:47.880 --> 0:29:49.920
<v Speaker 1>are various forms of memory that we employed. There's not

0:29:49.960 --> 0:29:53.440
<v Speaker 1>just one bucket of memory, and this is essentially a

0:29:53.440 --> 0:29:56.600
<v Speaker 1>way that we tweak our mind and using spatial memory

0:29:56.640 --> 0:30:01.680
<v Speaker 1>to to remember often just sometimes numbers or or or

0:30:02.400 --> 0:30:04.720
<v Speaker 1>unimportant facts. The idea here is that humans have a

0:30:04.800 --> 0:30:09.080
<v Speaker 1>knack for remembering spatial layouts. Brain scans even show show

0:30:09.160 --> 0:30:11.560
<v Speaker 1>us that the spatial learning parts of the brain are

0:30:11.640 --> 0:30:15.520
<v Speaker 1>used by people who actually win these memory contests. It's

0:30:15.560 --> 0:30:18.600
<v Speaker 1>particularly useful for remembering things in a sequence or a list,

0:30:18.920 --> 0:30:22.720
<v Speaker 1>like groceries for example. Uh. It requires a lot of

0:30:22.720 --> 0:30:25.360
<v Speaker 1>time to establish, but once once you have it in place,

0:30:25.440 --> 0:30:27.400
<v Speaker 1>you can go back to you continue to walk through

0:30:27.400 --> 0:30:30.280
<v Speaker 1>that memory palace in order to remember the items and

0:30:30.320 --> 0:30:32.240
<v Speaker 1>the order. Yeah. And one of the things that I

0:30:32.280 --> 0:30:35.280
<v Speaker 1>saw that connects it back to the mandala is that, Uh,

0:30:35.880 --> 0:30:40.240
<v Speaker 1>someone pointed out that Buddhism uses a lot of sequence

0:30:40.320 --> 0:30:45.520
<v Speaker 1>and list type information in order to get across its philosophy.

0:30:46.040 --> 0:30:50.600
<v Speaker 1>So subsequently, the mandola's then translate really well into these

0:30:50.920 --> 0:30:56.480
<v Speaker 1>memory palaces. Now the origin Okay, so what I just

0:30:56.560 --> 0:30:58.320
<v Speaker 1>took us through brought us all the way back to

0:30:58.400 --> 0:31:03.200
<v Speaker 1>Greek poets simonade Uh. But it was first written in

0:31:03.240 --> 0:31:08.240
<v Speaker 1>the Rhetorica ad hereni Um, which in the eighties b

0:31:08.480 --> 0:31:12.040
<v Speaker 1>c e. Was written by unknown authors. Some people thought

0:31:12.040 --> 0:31:15.400
<v Speaker 1>that it might have been Cicero, but now they think

0:31:15.440 --> 0:31:17.760
<v Speaker 1>they don't know who it is. Um. Now, this is

0:31:17.800 --> 0:31:22.000
<v Speaker 1>the oldest surviving Latin book on rhetoric, and it teaches

0:31:22.160 --> 0:31:24.800
<v Speaker 1>the method of loci, which is the the the idea

0:31:24.800 --> 0:31:27.880
<v Speaker 1>of the memory palace, or the idea of using imagined,

0:31:28.000 --> 0:31:31.600
<v Speaker 1>well known locations like your home to remember things. Now,

0:31:31.720 --> 0:31:35.040
<v Speaker 1>this to me reminded me of my my schooling, and

0:31:35.280 --> 0:31:39.400
<v Speaker 1>in rhetoric it seems inherently connected to the Aristotelian idea

0:31:39.520 --> 0:31:42.000
<v Speaker 1>of the peripatetic learning system. Have you heard about this

0:31:42.000 --> 0:31:46.560
<v Speaker 1>at all? So basically the idea was that Aristotle, when

0:31:46.560 --> 0:31:49.920
<v Speaker 1>he was working with his students in his his quote college,

0:31:49.960 --> 0:31:52.960
<v Speaker 1>his school, that they would learn while they were walking

0:31:53.000 --> 0:31:57.600
<v Speaker 1>and talking. Uh. And the method of loca is essentially

0:31:57.800 --> 0:32:02.240
<v Speaker 1>a walk about, so you're be remembering what you learned

0:32:02.880 --> 0:32:06.520
<v Speaker 1>by going on an imaginary walk. But here's the thing.

0:32:06.600 --> 0:32:10.160
<v Speaker 1>Other sources say, actually it was invented by Greek poet

0:32:10.280 --> 0:32:15.000
<v Speaker 1>Simon IDs uh. And this was real morbid. Apparently, after

0:32:15.080 --> 0:32:18.479
<v Speaker 1>he stepped out of a banquet hall, it collapsed and

0:32:18.600 --> 0:32:23.520
<v Speaker 1>killed everybody inside, and he was left to identify their remains.

0:32:23.840 --> 0:32:25.960
<v Speaker 1>He had to put a name to each body and

0:32:26.000 --> 0:32:28.400
<v Speaker 1>that's how he invented the method of loci. So he's

0:32:28.600 --> 0:32:31.320
<v Speaker 1>he's thinking of and stuff. All right. So Jim was

0:32:31.360 --> 0:32:33.680
<v Speaker 1>seated over there, he had he had the chicken wings,

0:32:33.720 --> 0:32:36.320
<v Speaker 1>and then and then Joe he was over here. He

0:32:36.560 --> 0:32:40.720
<v Speaker 1>was to my left, and he's piecing this all together exactly. Yeah. Well, Cicero,

0:32:40.880 --> 0:32:45.440
<v Speaker 1>though was involved. He is celebrated as popularizing it. He

0:32:46.520 --> 0:32:51.160
<v Speaker 1>wrote something down basically because writing something down at that

0:32:51.240 --> 0:32:54.840
<v Speaker 1>time was expensive. Paper was expensive. Not everybody knew how

0:32:54.840 --> 0:32:58.000
<v Speaker 1>to write. Uh. It wasn't until the printing press that

0:32:58.120 --> 0:33:00.959
<v Speaker 1>it basically the method of Look how the memory palace

0:33:01.000 --> 0:33:05.200
<v Speaker 1>became obsolete. And we've continued to see that pattern as

0:33:05.240 --> 0:33:08.120
<v Speaker 1>we've changed the ways that we can externalize memory. We

0:33:08.160 --> 0:33:12.120
<v Speaker 1>have to rely on internal memory less. Now as we

0:33:12.160 --> 0:33:16.240
<v Speaker 1>said already, it's employing spatial memory. And it makes sense

0:33:16.240 --> 0:33:19.160
<v Speaker 1>that humans would have a robust ability for spatial memory because,

0:33:19.160 --> 0:33:21.440
<v Speaker 1>as I mean, that's what we do. We live in

0:33:21.720 --> 0:33:24.480
<v Speaker 1>this physical world. And even though most of us have

0:33:24.640 --> 0:33:27.440
<v Speaker 1>probably have our patterns you know down you know to

0:33:27.960 --> 0:33:31.160
<v Speaker 1>ultimately you know of just a few varied environments, and

0:33:31.200 --> 0:33:32.720
<v Speaker 1>you know how to get there and how to get back.

0:33:32.920 --> 0:33:35.440
<v Speaker 1>You know, we're we're programmed to deal with the broader world.

0:33:36.080 --> 0:33:39.040
<v Speaker 1>We're programmed to to to make spatial sense of the

0:33:39.080 --> 0:33:43.000
<v Speaker 1>world around us, to catalog its storied away. And so

0:33:43.200 --> 0:33:47.080
<v Speaker 1>this is just taking spatial scaffolding and applying it to

0:33:47.320 --> 0:33:51.040
<v Speaker 1>a list of facts, to a theological structure, to a

0:33:51.040 --> 0:33:56.000
<v Speaker 1>cosmological viewpoint. Um. So the memory palace is not a trick.

0:33:56.680 --> 0:33:59.600
<v Speaker 1>It's it's just how we think about the world, and

0:33:59.600 --> 0:34:03.120
<v Speaker 1>we're taken the way we think about physical reality, the

0:34:03.160 --> 0:34:07.160
<v Speaker 1>way we think about spatial environments, and using it to

0:34:08.200 --> 0:34:12.640
<v Speaker 1>to remember other organized systems. Yeah, it's almost like these

0:34:12.680 --> 0:34:17.399
<v Speaker 1>other older cultures had created a learning system around how

0:34:17.480 --> 0:34:21.160
<v Speaker 1>we naturally adapt to knowledge, how we how we observe knowledge,

0:34:21.160 --> 0:34:24.960
<v Speaker 1>and then we went and somehow broke that and created

0:34:25.000 --> 0:34:28.680
<v Speaker 1>this other learning system that, especially for memorization, that's far

0:34:28.760 --> 0:34:33.560
<v Speaker 1>more difficult and not how our our biology is set

0:34:33.640 --> 0:34:36.960
<v Speaker 1>up to learn. Uh. And now now we're sort of

0:34:37.000 --> 0:34:39.680
<v Speaker 1>coming back and we're going, oh right, right, yeah, this

0:34:39.760 --> 0:34:43.759
<v Speaker 1>is spatial learning is actually much easier. Yeah, and so

0:34:43.800 --> 0:34:46.160
<v Speaker 1>again we come back to this idea of the mandola,

0:34:46.560 --> 0:34:48.880
<v Speaker 1>and to see one of these and imagine it on

0:34:48.920 --> 0:34:51.680
<v Speaker 1>the wall, it makes perfect sense. You can't just write

0:34:51.719 --> 0:34:54.520
<v Speaker 1>out everything and have these notes for everybody who's trying

0:34:54.520 --> 0:34:56.239
<v Speaker 1>to to to learn the system. But you can have

0:34:56.280 --> 0:34:59.920
<v Speaker 1>someone guiding through it, refer to this work of our

0:35:00.480 --> 0:35:02.239
<v Speaker 1>and then you look at it, you take it in,

0:35:02.320 --> 0:35:04.480
<v Speaker 1>and you're able to use this as the memory palace

0:35:04.719 --> 0:35:08.080
<v Speaker 1>for the theological ideas. Now, the thought at work here

0:35:08.360 --> 0:35:13.960
<v Speaker 1>is that memory palaces harness our evolved skill at remembering

0:35:14.000 --> 0:35:17.960
<v Speaker 1>details of locations because as hunter gatherers we used to

0:35:18.000 --> 0:35:21.359
<v Speaker 1>recall what was edible, where to find it, or how

0:35:21.360 --> 0:35:24.920
<v Speaker 1>to avoid what was poisonous because of spatial memory. Modern

0:35:25.000 --> 0:35:29.080
<v Speaker 1>research backs this up. After people viewed thousands of images

0:35:29.120 --> 0:35:32.239
<v Speaker 1>for a few seconds each, studies found that, on average,

0:35:32.239 --> 0:35:35.560
<v Speaker 1>they could distinguish eighty percent of the images from those

0:35:35.640 --> 0:35:38.719
<v Speaker 1>that they had not seen. Uh. In addition, people can

0:35:38.800 --> 0:35:43.640
<v Speaker 1>usually recall objects they've seen after seeing hundreds of intervening ones,

0:35:43.920 --> 0:35:47.600
<v Speaker 1>showing our capacity for storing visual memories in the long term.

0:35:48.040 --> 0:35:50.799
<v Speaker 1>This is I I don't know if you've heard this

0:35:50.920 --> 0:35:52.920
<v Speaker 1>a lot, but when I was in academia it was

0:35:52.960 --> 0:35:55.960
<v Speaker 1>really starting to become popular with the idea of visual thinkers.

0:35:56.000 --> 0:35:59.359
<v Speaker 1>I'm a visual thinker. I can't I can't read that

0:35:59.440 --> 0:36:03.560
<v Speaker 1>text any something visual uh is something that's making its

0:36:03.600 --> 0:36:08.200
<v Speaker 1>way through sort of just the education system. Other studies

0:36:08.200 --> 0:36:10.920
<v Speaker 1>have shown that the memory palace, or the usage of it,

0:36:10.920 --> 0:36:13.520
<v Speaker 1>it doubles the proportion of people who can remember an

0:36:13.560 --> 0:36:16.880
<v Speaker 1>eleven to twelve item grocery list. So again, sequences and

0:36:16.960 --> 0:36:20.080
<v Speaker 1>lists work really well. Students who use it in economics

0:36:20.120 --> 0:36:23.239
<v Speaker 1>outperformed those who did not when they take an exam,

0:36:23.280 --> 0:36:26.120
<v Speaker 1>and medical students who used it learned more about the

0:36:26.239 --> 0:36:28.960
<v Speaker 1>end of crime system than those who did not. It's

0:36:29.080 --> 0:36:33.200
<v Speaker 1>apparently also useful for patients who have had treatments that

0:36:33.239 --> 0:36:38.279
<v Speaker 1>can potentially impair their recall or cognitive function. Hm. Well

0:36:38.320 --> 0:36:40.920
<v Speaker 1>that makes sense. Like again, they're again they're multiple forms

0:36:40.920 --> 0:36:44.960
<v Speaker 1>of memory, and if you can cap into another form

0:36:45.000 --> 0:36:47.960
<v Speaker 1>of memory to achieve the goals of one that's damaged,

0:36:48.400 --> 0:36:51.040
<v Speaker 1>then then you can find a good bit of success. Yeah.

0:36:51.080 --> 0:36:53.600
<v Speaker 1>As I was doing the research, I immediately thought to myself,

0:36:54.000 --> 0:36:57.960
<v Speaker 1>if as I become older, I start experiencing memory loss

0:36:58.000 --> 0:37:00.760
<v Speaker 1>and or dementia, gonna have to turn to a memory

0:37:00.760 --> 0:37:03.680
<v Speaker 1>palace and just really develop one. So we've already had

0:37:03.760 --> 0:37:06.160
<v Speaker 1>a number of the parallels here between the memory palace

0:37:06.520 --> 0:37:09.680
<v Speaker 1>and the mandala um, and you know, a number of

0:37:09.719 --> 0:37:12.320
<v Speaker 1>the parallels are just obvious. Again, it's all about using

0:37:12.520 --> 0:37:18.000
<v Speaker 1>um our spatial memory to to internalize either you know,

0:37:18.040 --> 0:37:21.959
<v Speaker 1>a long list of data or a theological system. Yeah,

0:37:22.040 --> 0:37:24.759
<v Speaker 1>and it's all really brought together here for us by

0:37:24.920 --> 0:37:28.920
<v Speaker 1>an East Asian scholar named Dan o'huigan uh, and he

0:37:28.960 --> 0:37:33.160
<v Speaker 1>provides interesting commentary on the concept of the mandala being

0:37:33.400 --> 0:37:37.239
<v Speaker 1>like a memory palace. He argues the mandalas serves the

0:37:37.360 --> 0:37:41.560
<v Speaker 1>same purpose as memory palaces that Roman orders used. Uh.

0:37:41.640 --> 0:37:44.719
<v Speaker 1>For instance, they used it to help monks organize their knowledge. Now,

0:37:44.840 --> 0:37:47.799
<v Speaker 1>keep in mind that in both instances, these people had

0:37:47.840 --> 0:37:50.759
<v Speaker 1>to rely on their memories more than we do, right, um,

0:37:50.840 --> 0:37:54.000
<v Speaker 1>they didn't have paper, they didn't have flash drives, they

0:37:54.040 --> 0:37:59.279
<v Speaker 1>didn't have smartphones. His primary example is Quintillion's use of

0:37:59.320 --> 0:38:02.120
<v Speaker 1>placing some Bolck items in his home to help him

0:38:02.160 --> 0:38:05.440
<v Speaker 1>remember things about law and the courts. And then people

0:38:05.480 --> 0:38:09.280
<v Speaker 1>like Robert flood Are Giordano Bruno who I mentioned earlier.

0:38:09.480 --> 0:38:13.759
<v Speaker 1>They went on to visualize memory palaces as imagined spaces

0:38:13.840 --> 0:38:17.840
<v Speaker 1>more similar to the mandola. Ohuigan though he thinks that

0:38:17.880 --> 0:38:21.520
<v Speaker 1>these techniques were developed independently from one another, even though

0:38:21.560 --> 0:38:25.239
<v Speaker 1>they're extremely similar. Uh, and the mandola allows them to

0:38:25.320 --> 0:38:29.120
<v Speaker 1>visualize something colorful to help you remember what's going on.

0:38:29.239 --> 0:38:32.439
<v Speaker 1>And it's similar to how Buddhism uses lists to help

0:38:32.480 --> 0:38:35.719
<v Speaker 1>you remember its tenants, so mentioning earlier. Yeah, and you

0:38:35.719 --> 0:38:38.680
<v Speaker 1>see this in in in really a number of different

0:38:39.719 --> 0:38:44.440
<v Speaker 1>Asian religions. But all of these various gods and artistic motifs,

0:38:44.440 --> 0:38:47.520
<v Speaker 1>like every detail of it is important. You know, what

0:38:47.719 --> 0:38:50.080
<v Speaker 1>is what is the deity or the Buddha holding, what

0:38:50.200 --> 0:38:52.880
<v Speaker 1>position is their their body in? Like all of it

0:38:52.920 --> 0:38:55.719
<v Speaker 1>tells you something. If you know what the symbols mean. Yeah,

0:38:55.719 --> 0:38:59.680
<v Speaker 1>if you can recall that visual then you can sort

0:38:59.719 --> 0:39:02.520
<v Speaker 1>of race your way back through what what Lesson is

0:39:02.520 --> 0:39:05.399
<v Speaker 1>trying to teach. Yeah, and you'll see descriptions for these

0:39:05.440 --> 0:39:08.600
<v Speaker 1>where they're like, all right, well this particular Buddha, Bodhist

0:39:08.800 --> 0:39:10.839
<v Speaker 1>for God, or their hand is like this that means

0:39:10.880 --> 0:39:13.319
<v Speaker 1>such and such they're holding this weapon or that and

0:39:13.360 --> 0:39:15.840
<v Speaker 1>this too is a symbol. So it all comes together.

0:39:15.880 --> 0:39:20.360
<v Speaker 1>It's not just pure, you know, artistic entertainment. So Huigan

0:39:20.719 --> 0:39:24.439
<v Speaker 1>points out that new monics and memory palaces are now

0:39:24.520 --> 0:39:29.280
<v Speaker 1>replaced by libraries, computers, and paper uh. And these function

0:39:29.400 --> 0:39:33.320
<v Speaker 1>as extensions of our brains, so we don't need tools

0:39:33.400 --> 0:39:36.200
<v Speaker 1>like mandalas or memory palaces anymore. And he he goes

0:39:36.239 --> 0:39:38.880
<v Speaker 1>so far to argue that this is an area where

0:39:39.320 --> 0:39:43.960
<v Speaker 1>he says, quote humanity scholars can justify their existence by

0:39:44.000 --> 0:39:47.200
<v Speaker 1>contributing something useful to the knowledge of our culture. So

0:39:47.640 --> 0:39:50.960
<v Speaker 1>he has a little bit of a lower esteem for

0:39:51.000 --> 0:39:54.320
<v Speaker 1>the humanities, uh just throughout the piece, and generally is

0:39:54.360 --> 0:39:57.360
<v Speaker 1>kind of dismissive of academia. That's okay, I get that

0:39:57.440 --> 0:40:02.920
<v Speaker 1>sometimes too, but uh so, anyway, he started bringing these together,

0:40:03.040 --> 0:40:04.879
<v Speaker 1>but at the ultimately at the end of the day,

0:40:04.880 --> 0:40:07.560
<v Speaker 1>he says, I don't think like there was some kind

0:40:07.600 --> 0:40:10.640
<v Speaker 1>of like hidden connection that we haven't discovered yet where

0:40:10.680 --> 0:40:13.279
<v Speaker 1>these cultures came in contact with one another and we're

0:40:13.280 --> 0:40:17.840
<v Speaker 1>sharing information like this. It's just naturally how these different

0:40:18.200 --> 0:40:22.240
<v Speaker 1>cultures of humanity developed. Now, in the past, Mandela creation

0:40:22.600 --> 0:40:25.960
<v Speaker 1>has been limited by human thought but also by the

0:40:26.000 --> 0:40:29.200
<v Speaker 1>limits of art and construction. So certainly we've seen some

0:40:29.239 --> 0:40:33.680
<v Speaker 1>epic attempts to reflect Mandala schema in architecture. But modern

0:40:33.719 --> 0:40:38.279
<v Speaker 1>technology makes something even grander possible. A complete simulation of

0:40:38.280 --> 0:40:41.560
<v Speaker 1>the Mandola of virtual world based on the Mandola which

0:40:41.600 --> 0:40:45.720
<v Speaker 1>I think is kind of beautiful because essentially the Memory Palace.

0:40:45.800 --> 0:40:49.240
<v Speaker 1>Take come, the mandola is a simulated world, a world

0:40:49.280 --> 0:40:52.239
<v Speaker 1>you simulate simula in your head, and you make the

0:40:52.280 --> 0:40:56.200
<v Speaker 1>world in your head conform uh to the the shape

0:40:56.280 --> 0:41:00.280
<v Speaker 1>in this other individual's head, and the virtual word old

0:41:00.440 --> 0:41:03.000
<v Speaker 1>is is the potential to do that in this this

0:41:03.160 --> 0:41:06.640
<v Speaker 1>third mind, the mind of the machine. Yeah. I couldn't

0:41:06.640 --> 0:41:10.759
<v Speaker 1>help but imagine that when Second Life was really at

0:41:10.800 --> 0:41:13.520
<v Speaker 1>its high, there must have been somebody in their building

0:41:13.680 --> 0:41:18.799
<v Speaker 1>a mandola within the virtual world there that somehow represented

0:41:18.920 --> 0:41:22.479
<v Speaker 1>multiple things. Yeah, I mean, because there's certainly have been

0:41:22.800 --> 0:41:28.440
<v Speaker 1>a several different virtual mandala projects creating three D simulations

0:41:28.480 --> 0:41:32.439
<v Speaker 1>of these meaning laden medicymbols. Yeah. One example I've got

0:41:32.480 --> 0:41:36.800
<v Speaker 1>here is from cal mel Chen's mapping Scientific Frontiers The

0:41:36.880 --> 0:41:41.040
<v Speaker 1>Quest for Knowledge Visualization, and he talks about virtual environments

0:41:41.080 --> 0:41:44.200
<v Speaker 1>being created that are based on the mandala and using

0:41:44.239 --> 0:41:48.520
<v Speaker 1>it as an organizing metaphor for shared cyberspace. He connects

0:41:48.560 --> 0:41:51.080
<v Speaker 1>this to the idea of the Memory Palace. Up there

0:41:51.120 --> 0:41:53.840
<v Speaker 1>we go. So there's another person who put them together,

0:41:53.880 --> 0:41:57.520
<v Speaker 1>and he says Cicero was the most authoritative advisor on

0:41:57.560 --> 0:42:01.279
<v Speaker 1>that subject. But basically Lee. He says, you know, you

0:42:01.280 --> 0:42:04.280
<v Speaker 1>want to begin by imagining an very well lit place.

0:42:04.440 --> 0:42:06.640
<v Speaker 1>Then once you get to know, then you store and

0:42:06.680 --> 0:42:09.439
<v Speaker 1>retrieve objects there. So I can see how you would

0:42:09.440 --> 0:42:12.760
<v Speaker 1>both do that within your imagination and within a virtual world.

0:42:13.760 --> 0:42:16.560
<v Speaker 1>One of the things that I'm interested in as we

0:42:16.840 --> 0:42:19.759
<v Speaker 1>reach the end of the discussion here is we're at

0:42:19.760 --> 0:42:22.200
<v Speaker 1>a current place where we have, as we said, we've

0:42:22.239 --> 0:42:25.560
<v Speaker 1>we've we've gotten to abandon these memory palaces for the

0:42:25.600 --> 0:42:27.359
<v Speaker 1>most part. We've gotten to the point where we can

0:42:27.400 --> 0:42:33.239
<v Speaker 1>abandon mondolas and other religious uh paintings and and and

0:42:33.640 --> 0:42:37.319
<v Speaker 1>meta symbols that give us this information. Instead we just

0:42:37.520 --> 0:42:39.919
<v Speaker 1>we go online, right, or we go to the book UH,

0:42:39.960 --> 0:42:42.600
<v Speaker 1>and we can find lists, we can find all the

0:42:42.680 --> 0:42:45.520
<v Speaker 1>data spelled out for us. But as we get more

0:42:45.560 --> 0:42:50.360
<v Speaker 1>and more into a virtual reality age, and I'm trying

0:42:50.360 --> 0:42:52.840
<v Speaker 1>to to say that not in a like mid nineties

0:42:52.920 --> 0:42:55.520
<v Speaker 1>law and more Man sense, right, but but looking at

0:42:55.520 --> 0:42:58.279
<v Speaker 1>some of the very real virtual reality applications that are

0:42:58.320 --> 0:43:02.840
<v Speaker 1>going on out there and trying to imagine a near

0:43:02.920 --> 0:43:07.640
<v Speaker 1>future in which the virtual use of cyberspace is more ubiquitous,

0:43:08.000 --> 0:43:10.120
<v Speaker 1>are we going to see a sort of return to

0:43:10.239 --> 0:43:12.920
<v Speaker 1>some of these what we see, for instance, could we

0:43:12.960 --> 0:43:18.759
<v Speaker 1>see spatial memory employed more as an educational tool maybe.

0:43:18.880 --> 0:43:22.520
<v Speaker 1>I think that what you might see before that is

0:43:23.560 --> 0:43:27.840
<v Speaker 1>creative types maybe trying to use the medium of virtual

0:43:27.920 --> 0:43:32.480
<v Speaker 1>reality or augmented reality in such a way that it's

0:43:32.560 --> 0:43:36.840
<v Speaker 1>representative like a mandala is uh So that like it

0:43:37.320 --> 0:43:41.319
<v Speaker 1>takes you through a virtual story and you you you

0:43:41.480 --> 0:43:44.759
<v Speaker 1>learn as you go through it. I mean, we're so,

0:43:44.880 --> 0:43:47.320
<v Speaker 1>I'm going to south By Southwest in a couple of weeks,

0:43:47.480 --> 0:43:49.480
<v Speaker 1>and I was just looking at the program schedule and

0:43:49.480 --> 0:43:52.920
<v Speaker 1>I can't tell you like probably like of the panels

0:43:52.920 --> 0:43:56.560
<v Speaker 1>there are about virtual reality and augmented reality. Uh So,

0:43:56.719 --> 0:43:58.960
<v Speaker 1>it is definitely something that's coming down the road. We

0:43:59.080 --> 0:44:02.440
<v Speaker 1>know Facebook is heavily invested in it. Our other colleagues

0:44:02.440 --> 0:44:05.560
<v Speaker 1>here at how Stuff Works have covered this at nauseum.

0:44:05.600 --> 0:44:08.560
<v Speaker 1>But the Oculus rift and Palmer Lucky and all the

0:44:08.600 --> 0:44:10.680
<v Speaker 1>work that's gone into that and Facebook buying it up

0:44:10.680 --> 0:44:13.440
<v Speaker 1>and stuff. So yeah, I think that that's going to

0:44:13.520 --> 0:44:16.759
<v Speaker 1>be like a new palette for people to create on.

0:44:16.880 --> 0:44:19.960
<v Speaker 1>It's gonna take a while, though, I think for education

0:44:20.000 --> 0:44:22.839
<v Speaker 1>to catch up to it, especially when you think about it,

0:44:23.239 --> 0:44:27.239
<v Speaker 1>like education hasn't really even figured out yet, Hey, maybe

0:44:27.239 --> 0:44:29.880
<v Speaker 1>we should return back to the spatial learning system that

0:44:29.920 --> 0:44:35.560
<v Speaker 1>seems to work so well for our spatially inclined brains. Uh. There,

0:44:35.719 --> 0:44:38.719
<v Speaker 1>we have a friend of the show, uh goes by

0:44:38.800 --> 0:44:42.799
<v Speaker 1>p K who runs kingle Lux Records out of Canada. Yeah,

0:44:42.880 --> 0:44:47.040
<v Speaker 1>he's involved in a project to build a virtual space

0:44:47.080 --> 0:44:52.120
<v Speaker 1>station for like, you know, for sort of artistic musical purposes.

0:44:52.800 --> 0:44:55.600
<v Speaker 1>And he'll occasionally seen send me some some videos or

0:44:55.600 --> 0:44:58.919
<v Speaker 1>some information on the project, and I see those and

0:44:58.920 --> 0:45:01.800
<v Speaker 1>and some of the really beautiful imentry is going on there,

0:45:01.880 --> 0:45:04.200
<v Speaker 1>And as much as I can tell without being like

0:45:04.239 --> 0:45:07.000
<v Speaker 1>hooked into some sort of VR rig, it seems very

0:45:07.000 --> 0:45:11.120
<v Speaker 1>immersive to whoever is controlling these characters. So so those

0:45:11.200 --> 0:45:13.799
<v Speaker 1>those videos, when I when I view them, it does

0:45:13.960 --> 0:45:16.480
<v Speaker 1>make me think about how we're going to make use

0:45:16.480 --> 0:45:18.920
<v Speaker 1>of that territory. And I feel like maybe we're gonna

0:45:18.920 --> 0:45:23.040
<v Speaker 1>make use of that territory in ways that we can't

0:45:23.080 --> 0:45:25.600
<v Speaker 1>connect to all that much now, but we can look

0:45:25.640 --> 0:45:30.080
<v Speaker 1>back to our use of purely spatial memory in the

0:45:30.120 --> 0:45:33.480
<v Speaker 1>past and see and see some sort of hint of

0:45:33.520 --> 0:45:35.560
<v Speaker 1>where we're going. Yeah, I think it would be nice

0:45:35.600 --> 0:45:37.759
<v Speaker 1>to see your return to that. I remember when I

0:45:37.800 --> 0:45:41.200
<v Speaker 1>was working at the university, I worked out here in town.

0:45:41.320 --> 0:45:45.279
<v Speaker 1>There was maybe like a six month window there where

0:45:45.320 --> 0:45:49.279
<v Speaker 1>they were super hyped up about Second life, and they

0:45:49.320 --> 0:45:54.000
<v Speaker 1>built an actual like version of the university in second

0:45:54.040 --> 0:45:57.279
<v Speaker 1>life where students, because they thought second life was going

0:45:57.320 --> 0:46:00.640
<v Speaker 1>to be like the next big thing, uh, they had like,

0:46:00.920 --> 0:46:03.120
<v Speaker 1>you know, students could go there and like interact with

0:46:03.239 --> 0:46:05.239
<v Speaker 1>f a Q forums and stuff like that. But not

0:46:05.280 --> 0:46:08.400
<v Speaker 1>only that, but they had like a Greek lecture hall

0:46:08.560 --> 0:46:12.640
<v Speaker 1>set up where theoretically a professor could come in there

0:46:12.680 --> 0:46:17.600
<v Speaker 1>with their avatar and give a presentation to all of

0:46:17.640 --> 0:46:20.880
<v Speaker 1>the second life avatars of students that were there. So

0:46:21.080 --> 0:46:23.440
<v Speaker 1>if you get that far and you're sort of just

0:46:23.520 --> 0:46:26.120
<v Speaker 1>taking the real world analogy and applying it into the

0:46:26.200 --> 0:46:29.480
<v Speaker 1>virtual world, I would imagine then when you get to

0:46:29.480 --> 0:46:33.480
<v Speaker 1>the spatial reasoning, uh, that you would say, hey, this

0:46:33.560 --> 0:46:36.400
<v Speaker 1>is actually here's a far better way for us to

0:46:36.400 --> 0:46:39.480
<v Speaker 1>do this. Let's build the university as a memory palace

0:46:39.920 --> 0:46:43.040
<v Speaker 1>rather than just like you know, have your little avatar

0:46:43.080 --> 0:46:45.760
<v Speaker 1>go and sit down on a fake bench or something

0:46:45.800 --> 0:46:50.440
<v Speaker 1>and watch an avatar deliver a presentation to you. Well,

0:46:50.480 --> 0:46:54.719
<v Speaker 1>you know, uh, we only have a limited knowledge of

0:46:54.800 --> 0:46:57.520
<v Speaker 1>virtual worlds out there. But I know that listeners of

0:46:57.560 --> 0:47:01.200
<v Speaker 1>the show have been out there explore worring. Perhaps that

0:47:01.239 --> 0:47:04.000
<v Speaker 1>you have some examples of of the of the Mando

0:47:04.040 --> 0:47:06.640
<v Speaker 1>law or other constructures that have been recreated in the

0:47:06.719 --> 0:47:09.400
<v Speaker 1>virtual world, maybe even in Minecraft. I didn't even think

0:47:09.440 --> 0:47:13.000
<v Speaker 1>about Minecraft, would be perfectly right. Yeah, you're right. Um,

0:47:13.040 --> 0:47:15.560
<v Speaker 1>that's interesting. So we would love to hear about any

0:47:15.600 --> 0:47:19.080
<v Speaker 1>of those examples or just your general thoughts on Tibetan art,

0:47:19.560 --> 0:47:22.080
<v Speaker 1>virtual reality, or the Memory Palace. Really, this is an

0:47:22.080 --> 0:47:26.240
<v Speaker 1>episode that opens itself up to various interpretations and tidbits

0:47:26.280 --> 0:47:28.560
<v Speaker 1>from your personal life. Yeah, you can hit us up

0:47:28.560 --> 0:47:34.080
<v Speaker 1>with information about that on Facebook, Twitter, Tumbler, or Instagram,

0:47:34.239 --> 0:47:36.800
<v Speaker 1>and you can always go and visit us at stuff

0:47:36.840 --> 0:47:39.520
<v Speaker 1>to Blow your Mind dot com. That's where we've got

0:47:40.120 --> 0:47:43.000
<v Speaker 1>me and everything, all of the podcasts, all the videos

0:47:43.000 --> 0:47:47.239
<v Speaker 1>that we've done, blog posts galore. Uh, it is full

0:47:47.239 --> 0:47:50.040
<v Speaker 1>of stuff, including links back to those social media accounts. Yeah,

0:47:50.040 --> 0:47:52.000
<v Speaker 1>and I'll make sure the landing page for this episode

0:47:52.000 --> 0:47:53.919
<v Speaker 1>includes links to some of the bits that we've talked

0:47:53.920 --> 0:47:57.600
<v Speaker 1>about here, including sky Burial, the previous Memory Palette episode,

0:47:58.080 --> 0:48:01.640
<v Speaker 1>and in any other little bits of related information in

0:48:01.680 --> 0:48:04.600
<v Speaker 1>the pop shop over the years, and as always you

0:48:04.600 --> 0:48:17.880
<v Speaker 1>can email us at Blow the Mind how Stuff Works

0:48:17.880 --> 0:48:20.319
<v Speaker 1>for more on this and thousands of other topics. Is

0:48:20.320 --> 0:48:44.400
<v Speaker 1>that how stuff Works dot com