WEBVTT - It Lurks in the Mine Shaft, Part 1

0:00:03.040 --> 0:00:06.760
<v Speaker 1>Welcome to Stuff to Blow Your Mind production of iHeartRadio.

0:00:13.000 --> 0:00:15.120
<v Speaker 1>Hey you welcome to Stuff to Blow Your Mind. My

0:00:15.240 --> 0:00:16.520
<v Speaker 1>name is Robert Lamb.

0:00:16.560 --> 0:00:19.680
<v Speaker 2>And I'm Joe McCormick. And hey it's still October, so

0:00:19.760 --> 0:00:22.240
<v Speaker 2>our Halloween season stuff continues.

0:00:22.680 --> 0:00:23.040
<v Speaker 1>Today.

0:00:23.120 --> 0:00:26.360
<v Speaker 2>We're kicking off an expedition into the mind Shaft to

0:00:26.480 --> 0:00:31.800
<v Speaker 2>talk about monsters and spooky legends associated with minds and mining.

0:00:32.800 --> 0:00:34.680
<v Speaker 1>That's right, this one should be a fun one. We're

0:00:34.720 --> 0:00:36.640
<v Speaker 1>going to be especially in this episode, we're kind of

0:00:36.720 --> 0:00:40.800
<v Speaker 1>revisiting some ideas that we've discussed more briefly in the past.

0:00:41.280 --> 0:00:44.120
<v Speaker 1>I did a monster fact that touched on some of this,

0:00:44.280 --> 0:00:46.680
<v Speaker 1>and we've also talked a little bit. We've gone a

0:00:46.720 --> 0:00:49.519
<v Speaker 1>little bit into the minds in search of the supernatural

0:00:50.159 --> 0:00:54.920
<v Speaker 1>beings and traditions, but we haven't really melted an expedition

0:00:55.200 --> 0:00:58.800
<v Speaker 1>on this level before. So yeah, this one should be good. So,

0:00:58.880 --> 0:01:01.680
<v Speaker 1>as we've covered on the show before, whenever humans venture

0:01:01.720 --> 0:01:07.280
<v Speaker 1>where they don't quite belong, they inevitably encounter monsters of

0:01:07.319 --> 0:01:09.720
<v Speaker 1>one form or another. There are monsters of the deep

0:01:09.800 --> 0:01:12.880
<v Speaker 1>forest and the deep ocean, of the desert and the snow,

0:01:13.480 --> 0:01:16.600
<v Speaker 1>and there are monsters too that haunt places of human construction,

0:01:17.200 --> 0:01:23.119
<v Speaker 1>obviously our tombs, the necropolis, even spaces like empty bathrooms

0:01:23.240 --> 0:01:27.759
<v Speaker 1>at night and lonely expanses of country road. These places

0:01:27.800 --> 0:01:31.840
<v Speaker 1>too may be home to monsters and monstrous spirits and

0:01:31.959 --> 0:01:35.039
<v Speaker 1>other entities, each in their own way. These are all

0:01:35.080 --> 0:01:38.080
<v Speaker 1>places of mystery, and the monster is in some ways

0:01:38.120 --> 0:01:41.520
<v Speaker 1>an answer to that mystery. And in discussing monsters, ghosts,

0:01:41.560 --> 0:01:45.920
<v Speaker 1>and legends associated with mining, we're dealing with a very

0:01:45.920 --> 0:01:49.400
<v Speaker 1>fascinating environment because on one level, the solid earth beneath

0:01:49.440 --> 0:01:51.560
<v Speaker 1>our feet or deep within the heart of a mountain

0:01:51.920 --> 0:01:54.640
<v Speaker 1>is exactly the sort of place where we do not belong.

0:01:55.480 --> 0:01:59.040
<v Speaker 1>It's either we're talking about the grave, or we're just

0:01:59.040 --> 0:02:02.480
<v Speaker 1>talking about solid earth that affords us no place to exist.

0:02:03.280 --> 0:02:08.359
<v Speaker 1>Or another level, a cavern or other natural or artificial

0:02:08.440 --> 0:02:11.040
<v Speaker 1>formation in the earth, some sort of hollow in the

0:02:11.080 --> 0:02:13.960
<v Speaker 1>earth that we might venture into. And so, as we've

0:02:14.000 --> 0:02:16.760
<v Speaker 1>discussed in the show before, caves have of course long

0:02:16.840 --> 0:02:21.000
<v Speaker 1>been a place of fascination for humans, well back through

0:02:21.040 --> 0:02:23.919
<v Speaker 1>prehistoric times. From what we can tell, they seem to

0:02:24.000 --> 0:02:27.200
<v Speaker 1>have been places that offered a number of resources and ideas.

0:02:27.840 --> 0:02:32.440
<v Speaker 1>They might offer shelter, water, warmth, and even in limited

0:02:32.480 --> 0:02:36.960
<v Speaker 1>ways food. There were also places of strange sights and sounds,

0:02:37.520 --> 0:02:40.080
<v Speaker 1>places to speak to the future or learn from the

0:02:40.120 --> 0:02:43.880
<v Speaker 1>past through art, and of course, to venture farther into

0:02:43.880 --> 0:02:48.400
<v Speaker 1>the caverns was to court additional dangers. Then, as now,

0:02:48.560 --> 0:02:52.800
<v Speaker 1>you could become lost, stuck, or just overcome by deprivation

0:02:52.919 --> 0:02:56.160
<v Speaker 1>of the senses. And humans also learned pretty early on

0:02:56.280 --> 0:03:00.639
<v Speaker 1>that these subterranean spaces could also offer substances of additional

0:03:00.720 --> 0:03:04.640
<v Speaker 1>value to them, such as red ochre or flint and

0:03:04.720 --> 0:03:08.320
<v Speaker 1>other hard rocks and ultimately copper and gold. Now, to

0:03:08.360 --> 0:03:11.320
<v Speaker 1>get these resources, humans sometimes had to brave the depths

0:03:11.360 --> 0:03:14.880
<v Speaker 1>of the Earth, not only descending into naturally occurring openings,

0:03:14.880 --> 0:03:18.280
<v Speaker 1>but forging their own tunnels and pits mines for the

0:03:18.320 --> 0:03:22.680
<v Speaker 1>harvesting of Earth's riches. Now, we can't summarize the history

0:03:22.680 --> 0:03:25.359
<v Speaker 1>of mining in much detail for these episodes, but suffice

0:03:25.360 --> 0:03:29.359
<v Speaker 1>to say that the enterprise became increasingly complicated and daring.

0:03:30.040 --> 0:03:32.400
<v Speaker 1>Humans cut deeper and deeper into the earth, and in

0:03:32.440 --> 0:03:37.200
<v Speaker 1>doing so perpetually faced safety challenges. Mining could prove really

0:03:37.280 --> 0:03:39.840
<v Speaker 1>dangerous work, and this was of course coupled with the

0:03:39.880 --> 0:03:42.720
<v Speaker 1>ominous atmosphere of the mind, a world of darkness of

0:03:42.760 --> 0:03:48.000
<v Speaker 1>strange sights and strange sounds. Again, sensory deprivation that could

0:03:48.040 --> 0:03:51.880
<v Speaker 1>bring on sights and sounds that are not quite real,

0:03:52.000 --> 0:03:57.160
<v Speaker 1>hallucinations both visual and auditory. And on top of this,

0:03:57.200 --> 0:04:01.360
<v Speaker 1>there was this seeming proximity to these very traditions of

0:04:01.400 --> 0:04:05.120
<v Speaker 1>the underworld, traditions regarding some sort of a mythic underground

0:04:05.120 --> 0:04:07.560
<v Speaker 1>world that date back at least to ancient Mesopotamia.

0:04:08.240 --> 0:04:11.600
<v Speaker 2>Yeah, that's right, And in many ancient cosmologies, you know,

0:04:11.640 --> 0:04:14.720
<v Speaker 2>the underworld was. It wasn't a metaphor, it was like

0:04:14.840 --> 0:04:18.479
<v Speaker 2>often literally thought to be beneath your feet in some sense,

0:04:18.520 --> 0:04:19.840
<v Speaker 2>you would go down to it.

0:04:20.279 --> 0:04:23.400
<v Speaker 1>Yeah, like where we go when we die? Underground? Where

0:04:23.400 --> 0:04:25.880
<v Speaker 1>are we going today to get these precious metals? We're

0:04:25.880 --> 0:04:30.560
<v Speaker 1>going underground? Kind of a daring prospect. And I do

0:04:30.600 --> 0:04:32.640
<v Speaker 1>want to stress though that if you know, in the

0:04:32.640 --> 0:04:37.120
<v Speaker 1>future we may discuss will inevitably discuss mining adjacent topics

0:04:37.160 --> 0:04:38.760
<v Speaker 1>at least even if we don't do a deep dive

0:04:39.080 --> 0:04:41.400
<v Speaker 1>in the mining. And obviously you don't always have to

0:04:41.440 --> 0:04:44.039
<v Speaker 1>cut an artificial cave or tunnel into the earth to

0:04:44.160 --> 0:04:48.680
<v Speaker 1>mine things. But of course that's the model that is

0:04:48.680 --> 0:04:51.000
<v Speaker 1>going to factor into many of the examples we're going

0:04:51.040 --> 0:04:52.240
<v Speaker 1>to be discussing here today.

0:04:52.880 --> 0:04:55.480
<v Speaker 2>Yeah, and we can talk about some more practical distinctions

0:04:55.520 --> 0:04:57.960
<v Speaker 2>between different types of mining as we go on through

0:04:57.960 --> 0:05:00.120
<v Speaker 2>this series. But it does seem to me, based and

0:05:00.200 --> 0:05:02.920
<v Speaker 2>what I've read so far, that tunnel mining that does

0:05:03.000 --> 0:05:06.840
<v Speaker 2>go down into caverns and tunnels beneath the surface is

0:05:06.880 --> 0:05:10.400
<v Speaker 2>the type of mining that gives the most rise to

0:05:10.440 --> 0:05:14.440
<v Speaker 2>the belief in supernatural entities and beings there is. It

0:05:14.560 --> 0:05:20.000
<v Speaker 2>seems to me, there is less less monstrous, less ghostly,

0:05:20.680 --> 0:05:25.280
<v Speaker 2>less spiritual associated with say open pit mining or placer mining,

0:05:25.320 --> 0:05:27.640
<v Speaker 2>where you know, you're you're sifting a sediment from a

0:05:27.680 --> 0:05:30.320
<v Speaker 2>stream bed or and things like that. Probably just because

0:05:30.320 --> 0:05:32.440
<v Speaker 2>you know there you're open to the sky. It's just

0:05:32.760 --> 0:05:37.240
<v Speaker 2>less eerie and it is less likely to conjure you know,

0:05:37.320 --> 0:05:39.560
<v Speaker 2>kind of spooky eerie feelings for a number of reasons

0:05:39.560 --> 0:05:40.520
<v Speaker 2>that we can discuss as.

0:05:40.440 --> 0:05:42.520
<v Speaker 1>We go on, right and then and then all sorts

0:05:42.520 --> 0:05:45.640
<v Speaker 1>of additional dangers that don't exist if you're doing an

0:05:45.640 --> 0:05:48.560
<v Speaker 1>open pit mine, or you're you know, if you're standing

0:05:48.600 --> 0:05:51.359
<v Speaker 1>in the stream that sort of thing. Now we've we've

0:05:51.400 --> 0:05:55.000
<v Speaker 1>been thrown around a few different terms here spirits and monsters.

0:05:55.800 --> 0:05:57.799
<v Speaker 1>Many of the traditions that we're going to be talking

0:05:57.800 --> 0:06:01.880
<v Speaker 1>about concern beings that fall roughly into a category that

0:06:02.000 --> 0:06:07.760
<v Speaker 1>may often be described as fairies or fair folk, And

0:06:07.880 --> 0:06:11.880
<v Speaker 1>as Carol Rose the Folklorus writes in her works, you know,

0:06:12.120 --> 0:06:14.440
<v Speaker 1>they might be thought of as beings that exist between

0:06:14.520 --> 0:06:20.120
<v Speaker 1>heroes and the gods. Folkloris Charlotte Sophie Byrne described them

0:06:20.279 --> 0:06:23.360
<v Speaker 1>in her nineteen fourteen book The Handbook of Folklore as

0:06:23.520 --> 0:06:28.560
<v Speaker 1>quote various races of beings not human and yet not divine,

0:06:28.880 --> 0:06:31.800
<v Speaker 1>who are supposed to share this lower earth more or

0:06:31.880 --> 0:06:37.080
<v Speaker 1>less invisibly with mankind. And I really like that definition

0:06:38.480 --> 0:06:41.240
<v Speaker 1>more or less invisibly, because you know, sometimes we talk

0:06:41.240 --> 0:06:44.880
<v Speaker 1>about them being fair or invisible, but other times we

0:06:44.920 --> 0:06:47.120
<v Speaker 1>talk about how they are small, you know, they're like

0:06:47.160 --> 0:06:49.640
<v Speaker 1>the leprechaun. And sometimes this ends up just taking on,

0:06:49.920 --> 0:06:52.839
<v Speaker 1>you know, the pure idea of them being very small

0:06:52.839 --> 0:06:56.679
<v Speaker 1>in stature or being miniature people. But I was thinking

0:06:56.680 --> 0:06:59.279
<v Speaker 1>about this over the weekend that it is also it's

0:06:59.279 --> 0:07:02.680
<v Speaker 1>like they just have a different spatial reality, like they

0:07:03.320 --> 0:07:06.920
<v Speaker 1>live in different spatial dimensions and they can fold themselves

0:07:06.920 --> 0:07:08.240
<v Speaker 1>in and out of those spaces.

0:07:08.680 --> 0:07:12.240
<v Speaker 2>Yeah, they're sometimes conceived as having a subtle form, one

0:07:12.280 --> 0:07:16.440
<v Speaker 2>that is only lightly detectable to our senses. Other times

0:07:16.440 --> 0:07:19.760
<v Speaker 2>they're pictured more as being often hidden but occasionally coming

0:07:19.760 --> 0:07:22.640
<v Speaker 2>out into view. But yeah, it fits well with this

0:07:22.720 --> 0:07:26.040
<v Speaker 2>idea of, you know, like a later science fiction idea

0:07:26.080 --> 0:07:29.600
<v Speaker 2>of extra dimensional beings phasing in and out of our reality.

0:07:30.000 --> 0:07:32.000
<v Speaker 1>Yeah, and I think that also speaks more to the

0:07:32.040 --> 0:07:35.280
<v Speaker 1>power that's often attributed to them, because you know, if

0:07:35.280 --> 0:07:38.680
<v Speaker 1>you're just dealing with very pop cultural leprechaun ideas, like, yeah,

0:07:38.720 --> 0:07:42.960
<v Speaker 1>they have some powers. They may be dangerous to some degree,

0:07:43.000 --> 0:07:46.280
<v Speaker 1>but there's often a fair amount of danger associated with

0:07:46.360 --> 0:07:49.520
<v Speaker 1>the fear folk traditions around the world. They have a

0:07:49.560 --> 0:07:52.440
<v Speaker 1>lot of power, and you don't want to fall on

0:07:52.480 --> 0:07:53.120
<v Speaker 1>their bad.

0:07:52.960 --> 0:07:55.920
<v Speaker 2>Side, especially not in a mind right.

0:07:56.000 --> 0:07:58.640
<v Speaker 1>Right, which you know, because that's one of the things too.

0:07:58.680 --> 0:08:00.800
<v Speaker 1>It's like, once you're in the mind and we've been

0:08:00.800 --> 0:08:03.840
<v Speaker 1>describing this environment to some degree already, like this is

0:08:03.880 --> 0:08:07.119
<v Speaker 1>definitely a place where we don't belong, where we're most

0:08:07.240 --> 0:08:11.520
<v Speaker 1>definitely infringing upon their world and their realm and their rules.

0:08:12.280 --> 0:08:14.800
<v Speaker 1>So it's this sort of you know, mysterious or wild

0:08:14.880 --> 0:08:19.040
<v Speaker 1>place they might be found. And their temperament is also

0:08:19.400 --> 0:08:23.200
<v Speaker 1>always key because they might be anywhere from benevolent to malevolent,

0:08:23.800 --> 0:08:27.960
<v Speaker 1>though they're often situated somewhere in between. They're not always

0:08:28.040 --> 0:08:30.200
<v Speaker 1>right in the middle, so they might be largely benign.

0:08:31.520 --> 0:08:35.080
<v Speaker 1>You know, maybe they can be wooed by humans, you know,

0:08:35.120 --> 0:08:37.400
<v Speaker 1>with offerings and so forth, or they might just be

0:08:37.600 --> 0:08:41.480
<v Speaker 1>very easily offended. And if you offend them, you know,

0:08:41.600 --> 0:08:43.640
<v Speaker 1>they might just have a good laugh at your expense,

0:08:43.720 --> 0:08:45.840
<v Speaker 1>or it might be the end of you. They might

0:08:45.840 --> 0:08:48.360
<v Speaker 1>play a joke, but just how severe is that joke

0:08:48.440 --> 0:08:48.880
<v Speaker 1>going to be?

0:08:49.720 --> 0:08:52.320
<v Speaker 2>Yeah, because a prank with mining equipment, I mean that

0:08:52.400 --> 0:08:56.440
<v Speaker 2>might be just a frustration and economic loss, but that

0:08:56.520 --> 0:08:57.520
<v Speaker 2>might also be death.

0:08:57.840 --> 0:09:00.640
<v Speaker 1>Yeah, and so we'll discuss. They'd be like, you know,

0:09:00.640 --> 0:09:02.199
<v Speaker 1>it would be funny, what if we did all the

0:09:02.280 --> 0:09:05.520
<v Speaker 1>humans work for them today? Yeahs, you just don't know

0:09:05.559 --> 0:09:07.760
<v Speaker 1>exactly which way it's going to fall, right. So, just

0:09:07.800 --> 0:09:10.280
<v Speaker 1>as there's a fair amount of variety and just how

0:09:10.280 --> 0:09:13.160
<v Speaker 1>they're going to act towards humans, their exact origins very

0:09:13.200 --> 0:09:17.360
<v Speaker 1>wildly as well, you know, including everything from the idea

0:09:17.360 --> 0:09:22.120
<v Speaker 1>of them being transformed humans to personifications of natural phenomena

0:09:22.760 --> 0:09:25.800
<v Speaker 1>and in some cases defeated elder races or even cast

0:09:25.880 --> 0:09:30.800
<v Speaker 1>down gods. How whatever their origins are, generally they're cast

0:09:30.840 --> 0:09:33.880
<v Speaker 1>in a place where there's some sort of friction that

0:09:33.920 --> 0:09:36.720
<v Speaker 1>occurs between their world and our world, where these two

0:09:36.720 --> 0:09:39.520
<v Speaker 1>worlds meet. All right, Given what we're going to be

0:09:39.600 --> 0:09:42.520
<v Speaker 1>discussing here in this episode, I think it'd probably be

0:09:42.559 --> 0:09:48.120
<v Speaker 1>helpful to start with a sort of predecessor, and that

0:09:48.320 --> 0:09:51.760
<v Speaker 1>is the tradition of the Red Caps and the Blue Caps,

0:09:52.320 --> 0:09:56.280
<v Speaker 1>both supernatural entities from the British Isles and to a

0:09:56.320 --> 0:09:58.920
<v Speaker 1>certain degree elsewhere, you know, given the sort of the

0:09:58.960 --> 0:10:00.840
<v Speaker 1>basic nature of these names.

0:10:01.480 --> 0:10:05.760
<v Speaker 2>Now, these are not necessarily always or even often, in

0:10:05.800 --> 0:10:09.079
<v Speaker 2>the case of the Red Cap, I understand, associated with minds,

0:10:09.120 --> 0:10:11.440
<v Speaker 2>but they have important tie INDs, I say, I guess,

0:10:11.559 --> 0:10:14.160
<v Speaker 2>especially the Blue Cap right right, right, And I think

0:10:14.160 --> 0:10:16.000
<v Speaker 2>they're kind of like a nice example of how we

0:10:16.040 --> 0:10:18.640
<v Speaker 2>have like the non mine related entity and then it

0:10:18.640 --> 0:10:19.120
<v Speaker 2>can sort.

0:10:19.000 --> 0:10:22.400
<v Speaker 1>Of easily shift towards the mind. You know, these are

0:10:22.400 --> 0:10:24.800
<v Speaker 1>all ultimately I guess, ideas that we ended up taking

0:10:24.840 --> 0:10:27.040
<v Speaker 1>with us, and then they changed with us depending on

0:10:27.080 --> 0:10:31.040
<v Speaker 1>our work in these dangerous environments. Yeah, so in both

0:10:31.040 --> 0:10:34.320
<v Speaker 1>of these cases we're talking about caps. We're talking about

0:10:34.520 --> 0:10:37.520
<v Speaker 1>either like a literal cap that a creature is wearing

0:10:37.559 --> 0:10:40.760
<v Speaker 1>on its head that is colored to a certain color, or

0:10:40.920 --> 0:10:44.000
<v Speaker 1>it is something like a cap that you might think

0:10:44.000 --> 0:10:46.520
<v Speaker 1>of more as a halo or an aura. But we

0:10:46.600 --> 0:10:49.880
<v Speaker 1>just describe it as a cap because you know, basically

0:10:50.000 --> 0:10:52.760
<v Speaker 1>it's relatable. Everybody has a cap. Everybody wears a cap

0:10:52.760 --> 0:10:54.400
<v Speaker 1>from time to time, you know what we're talking about

0:10:54.400 --> 0:10:57.720
<v Speaker 1>if we describe something in that in those terms. And

0:10:57.800 --> 0:11:01.319
<v Speaker 1>then also they're just a wealth of traditions regarding caps

0:11:01.360 --> 0:11:04.440
<v Speaker 1>that provide various powers or carry with them curses. So

0:11:05.320 --> 0:11:08.000
<v Speaker 1>you know, caps are to a certain degree inherently magical,

0:11:08.040 --> 0:11:10.960
<v Speaker 1>at least in you know, our magical thinking. Yeah, so

0:11:11.120 --> 0:11:14.040
<v Speaker 1>let's start with the red cap, also known as bloody

0:11:14.080 --> 0:11:17.600
<v Speaker 1>cap or red comb. This one is one that many

0:11:17.600 --> 0:11:19.720
<v Speaker 1>of you are probably familiar with to some degree. I

0:11:19.760 --> 0:11:23.559
<v Speaker 1>feel like I grew up looking through various folklore books

0:11:23.640 --> 0:11:26.640
<v Speaker 1>that had pictures of or you know, the ideas of

0:11:26.679 --> 0:11:29.959
<v Speaker 1>what this creature looked like. And as Carol Rose describes

0:11:29.960 --> 0:11:33.240
<v Speaker 1>it in Spirits, Farries, leprechauns, and Goblins, the red cap

0:11:33.360 --> 0:11:38.400
<v Speaker 1>in its English usage is a largely evil spirit, sometimes

0:11:38.400 --> 0:11:42.480
<v Speaker 1>described as a hobgoblin originating in the full traditions of

0:11:42.520 --> 0:11:44.520
<v Speaker 1>the English Scottish border country.

0:11:45.080 --> 0:11:46.920
<v Speaker 2>I'm mainly familiar with the red cap from a D

0:11:47.000 --> 0:11:50.800
<v Speaker 2>and D context, actually in Balder'sgate three, where they appear

0:11:50.840 --> 0:11:54.000
<v Speaker 2>as like a vicious, disgusting little David the Gnome.

0:11:55.920 --> 0:11:58.240
<v Speaker 1>Yeah, that would be. That would be very viciousness. That

0:11:58.280 --> 0:12:03.400
<v Speaker 1>seems key to how they depicted. They often appear as

0:12:03.400 --> 0:12:07.160
<v Speaker 1>a hideous little old man in iron boots and a

0:12:07.240 --> 0:12:10.440
<v Speaker 1>red blood soaked cap. So his cap is blood because

0:12:10.440 --> 0:12:14.520
<v Speaker 1>he keeps like using it to soak up blood generally

0:12:14.559 --> 0:12:16.880
<v Speaker 1>I guess, like human blood and then wearing it. It's

0:12:16.880 --> 0:12:20.120
<v Speaker 1>not wearing it on its head, so pretty gross, pretty savage.

0:12:20.720 --> 0:12:22.920
<v Speaker 1>Where do you find this entity? Well, it's said to

0:12:22.960 --> 0:12:26.840
<v Speaker 1>haunt old ruins and sights of historic bloodshed, and if

0:12:26.880 --> 0:12:30.080
<v Speaker 1>you venture near such places, it might just kill you,

0:12:30.640 --> 0:12:32.720
<v Speaker 1>maybe all there is to it, and then use its

0:12:33.000 --> 0:12:37.640
<v Speaker 1>cap to sop up your blood unless you recite scripture

0:12:37.679 --> 0:12:41.160
<v Speaker 1>at it and drive and drive it away. It's also

0:12:41.200 --> 0:12:44.440
<v Speaker 1>said that if the blood of this creature's cap ever dries,

0:12:44.920 --> 0:12:47.040
<v Speaker 1>then it will shrivel up and die, so almost kind

0:12:47.080 --> 0:12:50.080
<v Speaker 1>of a Kappa sensibility to it. In the sense that

0:12:50.080 --> 0:12:52.560
<v Speaker 1>it has to keep some part of itself damp, but

0:12:52.640 --> 0:12:55.240
<v Speaker 1>this time it has to keep itself damp with human blood.

0:12:55.679 --> 0:12:59.360
<v Speaker 2>So that's interesting because here it's like the vampire legend.

0:12:59.360 --> 0:13:01.840
<v Speaker 2>It's like the munster has a need of its own.

0:13:01.880 --> 0:13:04.960
<v Speaker 2>It's not just reacting to what you do, like it

0:13:05.080 --> 0:13:07.840
<v Speaker 2>needs blood and so it's eager to get your blood.

0:13:07.840 --> 0:13:11.199
<v Speaker 2>It's not just punishing you for say, crossing the threshold

0:13:11.200 --> 0:13:12.160
<v Speaker 2>of a ruined castle.

0:13:12.559 --> 0:13:15.120
<v Speaker 1>Right. Yeah, this one is definitely more malicious than a

0:13:15.160 --> 0:13:17.400
<v Speaker 1>lot of the you know, the more sort of neutral

0:13:18.120 --> 0:13:22.440
<v Speaker 1>fear folk entities you'll encounter, Like this one is actively nasty.

0:13:22.480 --> 0:13:25.319
<v Speaker 1>And I mentioned English traditions because there are also things

0:13:25.320 --> 0:13:27.600
<v Speaker 1>called red caps and other traditions, like there's a Dutch

0:13:27.640 --> 0:13:29.719
<v Speaker 1>tradition of the red cap, where the red cap is

0:13:29.720 --> 0:13:34.120
<v Speaker 1>simply a helpful household spirit, not soopping up blood. And

0:13:34.520 --> 0:13:36.240
<v Speaker 1>I should also point out there are a number of different

0:13:36.320 --> 0:13:39.640
<v Speaker 1>variations of the English red cap tail, some of which

0:13:39.720 --> 0:13:44.920
<v Speaker 1>connect the entity with the fourteenth century Scottish border noble

0:13:45.280 --> 0:13:49.440
<v Speaker 1>William the Ti de sulis sometimes embellished as a villain

0:13:49.520 --> 0:13:53.120
<v Speaker 1>who was tutored in the Black Arts with the imp

0:13:53.280 --> 0:13:56.920
<v Speaker 1>robin redcap serving as is familiar, and in some accounts,

0:13:56.960 --> 0:13:59.800
<v Speaker 1>this cruel lord is eventually boiled alive by the people

0:13:59.840 --> 0:14:02.760
<v Speaker 1>who suffered under him. And I've also read versions where

0:14:02.760 --> 0:14:06.200
<v Speaker 1>the Red Cap creature is encased in lead and boiled. WHOA.

0:14:07.280 --> 0:14:11.120
<v Speaker 1>In reality, I'm to understand, Desiulis died in prison after

0:14:11.160 --> 0:14:13.520
<v Speaker 1>allegedly playing in a part of his part in a

0:14:13.559 --> 0:14:26.400
<v Speaker 1>conspiracy against King Robert the Bruce. All right, so that's

0:14:26.440 --> 0:14:29.280
<v Speaker 1>red caps. Let's switch colors and let's go to Blue Caps,

0:14:29.320 --> 0:14:31.600
<v Speaker 1>and this will get as closer to the mines. This

0:14:31.640 --> 0:14:34.680
<v Speaker 1>is another spirit of English folklore, also known as the

0:14:34.680 --> 0:14:38.160
<v Speaker 1>blue Bonnet, and this entity, according to Carol Rose, was

0:14:38.160 --> 0:14:41.280
<v Speaker 1>said to reside deep within the earth, and you would

0:14:41.320 --> 0:14:45.400
<v Speaker 1>only encounter it if you happen to venture down into

0:14:45.440 --> 0:14:48.280
<v Speaker 1>the mines, you know, labored in the minds and reach

0:14:48.400 --> 0:14:52.240
<v Speaker 1>some depth that humans would normally encounter. And so this

0:14:52.480 --> 0:14:57.200
<v Speaker 1>entity is often invisible, but it also might manifest as

0:14:57.240 --> 0:14:59.840
<v Speaker 1>a light blue flame, you know, this kind of like

0:15:00.040 --> 0:15:03.520
<v Speaker 1>a low effect, thus its name. And this one wasn't

0:15:03.600 --> 0:15:06.600
<v Speaker 1>nefarious at all, like very like polar opposite. Really compared

0:15:06.640 --> 0:15:09.520
<v Speaker 1>to the Red Cap, the blue Cap would mimic human

0:15:09.560 --> 0:15:12.240
<v Speaker 1>miners and sometimes put in a full day's work, so

0:15:12.360 --> 0:15:16.280
<v Speaker 1>moving tubs of coal or around, and then the miners

0:15:16.760 --> 0:15:21.080
<v Speaker 1>would leave out carefully calculated offerings for the blue caps

0:15:21.560 --> 0:15:25.080
<v Speaker 1>in thanks for their practice. You know, So this is

0:15:25.920 --> 0:15:28.080
<v Speaker 1>this one's kind of this one's This one really seems

0:15:28.440 --> 0:15:32.760
<v Speaker 1>almost downright benevolent, and you would tip your blue cap

0:15:33.080 --> 0:15:35.560
<v Speaker 1>and make sure that it kept occasionally doing this.

0:15:36.240 --> 0:15:38.680
<v Speaker 2>Yeah, and as we're about to see, the blue cap

0:15:38.760 --> 0:15:43.360
<v Speaker 2>legend here has a lot in common with other well

0:15:43.400 --> 0:15:46.720
<v Speaker 2>explored mining spirits, specifically the one that I want to

0:15:46.720 --> 0:15:48.880
<v Speaker 2>focus on now for the rest of this episode, which

0:15:48.920 --> 0:15:52.400
<v Speaker 2>is the Tommy Knocker, also known as the Knocker or

0:15:52.440 --> 0:15:53.040
<v Speaker 2>the Knacker.

0:15:54.080 --> 0:15:56.040
<v Speaker 1>This one, of course, I think a lot of us

0:15:56.080 --> 0:15:59.200
<v Speaker 1>are familiar with its name because we grew up having

0:15:59.240 --> 0:16:03.160
<v Speaker 1>some degree familiarity with the gigantic Stephen King book of

0:16:03.200 --> 0:16:04.240
<v Speaker 1>the same name the top.

0:16:04.880 --> 0:16:07.480
<v Speaker 2>Does that book have anything to do with Tommy Knockers.

0:16:09.760 --> 0:16:11.640
<v Speaker 1>It's been a very long time since I tried to

0:16:11.680 --> 0:16:13.960
<v Speaker 1>read it. This was like the first Stephen King book

0:16:14.240 --> 0:16:16.520
<v Speaker 1>that I read in like junior high that I couldn't

0:16:16.560 --> 0:16:20.400
<v Speaker 1>actually finish. You know, maybe I would have a different

0:16:20.400 --> 0:16:23.680
<v Speaker 1>experience if I tried it now, But I think it

0:16:23.800 --> 0:16:26.520
<v Speaker 1>is not uncommon for people to have difficulty with this one.

0:16:26.960 --> 0:16:29.880
<v Speaker 2>I think King himself has somewhat disparaged it, hasn't he.

0:16:30.040 --> 0:16:31.000
<v Speaker 1>I believe so?

0:16:31.200 --> 0:16:36.680
<v Speaker 2>Yes, yeah. Anyway, So to examine the Tommy Knocker tradition,

0:16:37.360 --> 0:16:40.880
<v Speaker 2>I want to talk about an academic folklore article that

0:16:40.960 --> 0:16:45.000
<v Speaker 2>I found really interesting which traces the historical evolution of

0:16:45.080 --> 0:16:49.680
<v Speaker 2>the knocker or Tommy Knocker story from its origins among

0:16:49.920 --> 0:16:53.200
<v Speaker 2>Cornish miners in the area of Cornwall, which is in

0:16:53.280 --> 0:16:57.120
<v Speaker 2>southwest England's the Peninsula coming down in southwest England out

0:16:57.120 --> 0:17:00.800
<v Speaker 2>into the sea, so in the area of Hornwall, and

0:17:00.840 --> 0:17:05.560
<v Speaker 2>that goes back centuries all the way into twentieth century beliefs,

0:17:05.960 --> 0:17:09.720
<v Speaker 2>nineteenth and twentieth century beliefs of Cornish immigrants and others

0:17:10.080 --> 0:17:14.119
<v Speaker 2>working in mines in the American West. This article is

0:17:14.160 --> 0:17:19.480
<v Speaker 2>called Knockers, Knackers and Ghosts, Immigrant Folklore in the Western Mines,

0:17:19.560 --> 0:17:22.600
<v Speaker 2>published in the journal Western Folklore in nineteen ninety two

0:17:23.000 --> 0:17:23.919
<v Speaker 2>by Ronald M.

0:17:24.080 --> 0:17:24.560
<v Speaker 1>James.

0:17:24.760 --> 0:17:27.080
<v Speaker 2>I looked up the author here, and Ronald M. James

0:17:27.160 --> 0:17:30.359
<v Speaker 2>is a historian in folklore as who's been affiliated with

0:17:30.480 --> 0:17:35.320
<v Speaker 2>the University of Nevadorno and Iowa State University. So The

0:17:35.359 --> 0:17:38.679
<v Speaker 2>paper begins with a great little vignette from the later

0:17:38.800 --> 0:17:42.440
<v Speaker 2>evolution of the Tommy Knocker law. It is a passage

0:17:42.440 --> 0:17:44.800
<v Speaker 2>from the work of an author named F. D. Calhoun,

0:17:45.119 --> 0:17:48.720
<v Speaker 2>published in nineteen eighty six, drawing on his first hand

0:17:48.760 --> 0:17:53.080
<v Speaker 2>experience living in mining communities in Grass Valley, California in

0:17:53.119 --> 0:17:57.320
<v Speaker 2>the early twentieth century. So Calhoun is in the middle

0:17:57.359 --> 0:18:01.159
<v Speaker 2>of talking about an illicit practice of some miners at

0:18:01.160 --> 0:18:04.280
<v Speaker 2>the time who I think this was called high grading.

0:18:04.359 --> 0:18:07.760
<v Speaker 2>They would smuggle out high graded or from the mines,

0:18:08.520 --> 0:18:11.480
<v Speaker 2>you know, pack it secretly somewhere on themselves, smuggle it out,

0:18:11.880 --> 0:18:14.600
<v Speaker 2>bring it home, and then mill the ore in their

0:18:14.680 --> 0:18:18.040
<v Speaker 2>cellars at night. And of course, the milling of ore

0:18:18.119 --> 0:18:21.000
<v Speaker 2>is an important stage in the processing of raw minerals.

0:18:21.080 --> 0:18:25.639
<v Speaker 2>Usually it involves crushing, smashing, or grinding down large pieces

0:18:25.680 --> 0:18:29.639
<v Speaker 2>of rock into a relatively fine powder. And this increases

0:18:29.680 --> 0:18:33.320
<v Speaker 2>the surface area of the desirable minerals, making them easier

0:18:33.359 --> 0:18:35.520
<v Speaker 2>to separate and extract from the parts of the rock

0:18:35.600 --> 0:18:37.720
<v Speaker 2>that you don't care about. And you might do this

0:18:37.800 --> 0:18:40.720
<v Speaker 2>several different ways. You know, it might involve just hammer

0:18:40.920 --> 0:18:43.159
<v Speaker 2>or you know, mortar and pestle of some kind, or

0:18:43.200 --> 0:18:46.640
<v Speaker 2>hammer smashing on a surface, or some kind of stamp mill.

0:18:47.880 --> 0:18:51.320
<v Speaker 2>But as you can imagine, this secret milling operation would

0:18:51.359 --> 0:18:55.320
<v Speaker 2>be noisy. It involved the pounding or stamping of hammers

0:18:55.400 --> 0:18:58.320
<v Speaker 2>or stamps, and this could lead children in the house

0:18:58.440 --> 0:19:01.080
<v Speaker 2>to wonder what their parents were up to. Why did

0:19:01.160 --> 0:19:05.480
<v Speaker 2>they hear repetitive hammer blows coming from the basement when

0:19:05.480 --> 0:19:09.000
<v Speaker 2>they were trying to sleep, And according to Calhoun, these

0:19:09.080 --> 0:19:12.560
<v Speaker 2>parents would often blame the commotion on the tommy knockers.

0:19:13.840 --> 0:19:18.240
<v Speaker 2>So to quote from Calhoun here, supposedly the little miners

0:19:18.359 --> 0:19:21.840
<v Speaker 2>gathered under the house where children were especially good. If

0:19:21.840 --> 0:19:24.600
<v Speaker 2>they listened and were real quiet. After they had gone

0:19:24.640 --> 0:19:26.919
<v Speaker 2>to bed and were supposed to be going to sleep,

0:19:27.200 --> 0:19:30.399
<v Speaker 2>they just might hear their little friends hammering away with

0:19:30.440 --> 0:19:34.440
<v Speaker 2>their tiny single jacks. It is surprising how many residents

0:19:34.440 --> 0:19:37.080
<v Speaker 2>of the mining town still tell of being lulled to

0:19:37.119 --> 0:19:40.480
<v Speaker 2>sleep by the rhythmical pounding from deep below. If the

0:19:40.560 --> 0:19:44.119
<v Speaker 2>rock was especially hard and the pounding unusually loud, the

0:19:44.200 --> 0:19:46.719
<v Speaker 2>children were told that the tommy knockers must have been

0:19:46.800 --> 0:19:48.880
<v Speaker 2>using double jacks the evening before.

0:19:50.600 --> 0:19:54.520
<v Speaker 1>Why durable This is adorable and ridiculous at the same time.

0:19:56.119 --> 0:19:59.440
<v Speaker 2>So James says that Calhoun's account, of course, presents some

0:19:59.480 --> 0:20:02.800
<v Speaker 2>difficulty to the folklorist because he doesn't give exact dates here,

0:20:02.800 --> 0:20:05.760
<v Speaker 2>and he doesn't like name specific people or site sources,

0:20:05.800 --> 0:20:08.040
<v Speaker 2>but it can be taken as some evidence for the

0:20:08.160 --> 0:20:11.840
<v Speaker 2>late evolution of the Tommy Knocker concept in early twentieth

0:20:11.840 --> 0:20:17.399
<v Speaker 2>century California. So by this point, according to Calhoun's telling,

0:20:17.480 --> 0:20:20.439
<v Speaker 2>the Tommy Knocker had come to be used, among other roles,

0:20:20.760 --> 0:20:25.960
<v Speaker 2>as what James calls a FicT, citing as FicT citing

0:20:26.040 --> 0:20:30.280
<v Speaker 2>the terminology of the folklorist Carl Wilhelm von Sidao actually

0:20:30.440 --> 0:20:32.480
<v Speaker 2>father of the actor Max von.

0:20:32.400 --> 0:20:33.800
<v Speaker 1>Sidao, Oh wow, that's amazing.

0:20:35.040 --> 0:20:39.160
<v Speaker 2>A FicT is a legend like narrative that the teller

0:20:39.480 --> 0:20:43.760
<v Speaker 2>does not believe, but which is told as if true.

0:20:43.960 --> 0:20:47.560
<v Speaker 2>In other words, a FicT is intended to be understood

0:20:47.600 --> 0:20:51.440
<v Speaker 2>as true by the audience, but understood as fictional by

0:20:51.520 --> 0:20:55.400
<v Speaker 2>the teller. And this is distinguished from legends, which would

0:20:55.400 --> 0:20:58.520
<v Speaker 2>be third person stories that are sincerely believed by the

0:20:58.600 --> 0:21:01.720
<v Speaker 2>teller and expected to be believed by the audience, and

0:21:01.760 --> 0:21:05.000
<v Speaker 2>then fairy tales or folk tales, which are third person

0:21:05.119 --> 0:21:08.480
<v Speaker 2>stories that are understood by both teller and audience as

0:21:08.560 --> 0:21:13.479
<v Speaker 2>fictional because of this asymmetry in the relationship here, ficts

0:21:13.520 --> 0:21:16.920
<v Speaker 2>are often told by adults to children, and a great

0:21:16.920 --> 0:21:21.480
<v Speaker 2>example would be nursery bogies such as Jenny Green Teeth. Presumably,

0:21:21.560 --> 0:21:24.720
<v Speaker 2>Grandpa does not actually believe that there is a hag

0:21:24.840 --> 0:21:26.719
<v Speaker 2>living in the water that will pull you down by

0:21:26.720 --> 0:21:29.800
<v Speaker 2>the ankle, but he knows that the standing water is

0:21:29.880 --> 0:21:34.679
<v Speaker 2>actually dangerous for less mentally gripping reasons, so he tells

0:21:34.720 --> 0:21:36.919
<v Speaker 2>the story of Jenny Green Teeth in the hopes that

0:21:36.960 --> 0:21:39.080
<v Speaker 2>it will stick in the child's head and get them

0:21:39.080 --> 0:21:39.720
<v Speaker 2>to stay away.

0:21:40.520 --> 0:21:42.600
<v Speaker 1>A FicT, as you might imagine, is a little bit

0:21:42.680 --> 0:21:44.480
<v Speaker 1>like a lie.

0:21:44.520 --> 0:21:46.720
<v Speaker 2>Yes, but it's a lie that takes the form of

0:21:46.760 --> 0:21:50.320
<v Speaker 2>a story. Now, of course, the Tommy Knockers and Calhoun's

0:21:50.320 --> 0:21:53.720
<v Speaker 2>example are not exactly bogies. Like Jenny Green Teeth. There

0:21:53.720 --> 0:21:56.919
<v Speaker 2>are no threats in this story, but they are a

0:21:57.040 --> 0:22:02.040
<v Speaker 2>supernatural explanation told to believing children dren by unbelieving adults

0:22:02.440 --> 0:22:05.240
<v Speaker 2>to get them to stay away from dangerous knowledge, in

0:22:05.240 --> 0:22:08.120
<v Speaker 2>this case, the knowledge that their parents are doing something illegal.

0:22:09.040 --> 0:22:13.639
<v Speaker 1>Hmmm. Interesting, yeah, and kind of rewarding them because the

0:22:14.440 --> 0:22:17.320
<v Speaker 1>terminology or the exact description was something along the lines

0:22:17.359 --> 0:22:19.480
<v Speaker 1>of like this only happens in houses where the children

0:22:19.480 --> 0:22:22.520
<v Speaker 1>are really good. Yeah, you're very fortunate that the Tommy

0:22:22.560 --> 0:22:23.520
<v Speaker 1>Knockers are here.

0:22:24.240 --> 0:22:26.800
<v Speaker 2>So James says, by this point the Tommy knocker had

0:22:26.880 --> 0:22:31.080
<v Speaker 2>drifted very far from its earliest known form, and studying

0:22:31.080 --> 0:22:34.360
<v Speaker 2>this evolution is actually a pretty fascinating exercise that can

0:22:34.400 --> 0:22:39.520
<v Speaker 2>help us understand how folklore is affected by the immigration process,

0:22:39.560 --> 0:22:43.399
<v Speaker 2>the immigration of storytellers to new locales, the diffusion of

0:22:43.440 --> 0:22:48.720
<v Speaker 2>folklore between different ethnic groups, and also how folklore is

0:22:48.760 --> 0:22:52.680
<v Speaker 2>affected by cultural and technological changes across time. How for example,

0:22:53.080 --> 0:22:57.600
<v Speaker 2>changes in mining techniques and technology lead to changes in

0:22:57.680 --> 0:23:02.399
<v Speaker 2>what sort of entities haunt the minds. So the belief

0:23:02.440 --> 0:23:05.359
<v Speaker 2>in supernatural beings that live within minds seems to be

0:23:05.520 --> 0:23:09.040
<v Speaker 2>quite widespread, as we were just talking about, and we

0:23:09.080 --> 0:23:12.320
<v Speaker 2>will talk about more examples from different cultures in part

0:23:12.359 --> 0:23:15.440
<v Speaker 2>two of the series. But James says that the form

0:23:15.480 --> 0:23:20.399
<v Speaker 2>this creature most often takes in European traditions is some

0:23:20.560 --> 0:23:25.000
<v Speaker 2>sort of diminutive old man who makes mischief and plays

0:23:25.080 --> 0:23:29.760
<v Speaker 2>tricks and either provides useful information to miners, and this

0:23:29.800 --> 0:23:32.480
<v Speaker 2>could be leading them to riches or warning them of

0:23:32.520 --> 0:23:38.600
<v Speaker 2>imminent danger and death, or the mining spirit punishes transgressions, defilements,

0:23:38.600 --> 0:23:40.480
<v Speaker 2>and evil deeds within the mind.

0:23:41.000 --> 0:23:43.360
<v Speaker 1>It's really interesting to think about the role that trickster

0:23:44.240 --> 0:23:50.040
<v Speaker 1>plays in a dangerous environment that has certain rules about

0:23:50.640 --> 0:23:55.040
<v Speaker 1>safety rules in place, and I wonder how much of

0:23:55.080 --> 0:23:57.160
<v Speaker 1>this is sort of like, Okay, if everything goes according

0:23:57.200 --> 0:24:00.119
<v Speaker 1>to plan, you don't have anything to worry about. But

0:24:00.200 --> 0:24:02.880
<v Speaker 1>the idea that the trickster spirit is there puts enough

0:24:02.920 --> 0:24:05.600
<v Speaker 1>doubt that maybe you double and triple check things as

0:24:05.640 --> 0:24:06.040
<v Speaker 1>they occur.

0:24:06.600 --> 0:24:09.680
<v Speaker 2>Yeah, yeah, you know, it might lead to added scrutiny,

0:24:09.720 --> 0:24:11.439
<v Speaker 2>which is good. In that case. It would almost be

0:24:11.520 --> 0:24:14.320
<v Speaker 2>like the Jenny Green teeth. It's like, there are real

0:24:14.440 --> 0:24:17.359
<v Speaker 2>practical dangers you need to be concerned of, but thinking

0:24:17.359 --> 0:24:21.359
<v Speaker 2>about this entity causes you to behave more cautiously because

0:24:21.359 --> 0:24:25.520
<v Speaker 2>an entity is more mentally gripping than real life accidental danger.

0:24:25.760 --> 0:24:28.520
<v Speaker 1>Yeah, it's more like an active threat as opposed to

0:24:28.520 --> 0:24:31.120
<v Speaker 1>the threat of the just thing you didn't think about, Yeah,

0:24:31.200 --> 0:24:33.440
<v Speaker 1>thing you didn't know to be afraid of. Right.

0:24:34.760 --> 0:24:41.560
<v Speaker 2>So, the sixteenth century German mineralogist and metallurgist Georgius Agricola,

0:24:41.600 --> 0:24:45.040
<v Speaker 2>who lived fourteen ninety four to fifteen fifty five wrote

0:24:45.080 --> 0:24:48.679
<v Speaker 2>extensively on beliefs about entities that lurked in minds in

0:24:48.680 --> 0:24:55.080
<v Speaker 2>a work called De Animantibus subterraneous, or of this underground animals,

0:24:55.160 --> 0:24:57.800
<v Speaker 2>the subterranean Animals. We may come back to this work

0:24:57.800 --> 0:24:59.560
<v Speaker 2>in part two of the series. I'm not sure yet,

0:24:59.560 --> 0:25:03.520
<v Speaker 2>but it's likely. But speaking of a German creature known

0:25:03.560 --> 0:25:06.359
<v Speaker 2>to him as cobalos or, I think this would be

0:25:06.400 --> 0:25:11.560
<v Speaker 2>the equivalent of the cobald, Agricola wrote that the creature

0:25:11.720 --> 0:25:14.840
<v Speaker 2>was jolly and loved to imitate human work, like what

0:25:14.960 --> 0:25:16.760
<v Speaker 2>you were saying with the blue cap. So there's a

0:25:16.840 --> 0:25:20.960
<v Speaker 2>lot of similarities in these different European mining creature legends.

0:25:22.240 --> 0:25:25.960
<v Speaker 2>To read from a translation of Agricola quote, they are

0:25:25.960 --> 0:25:29.399
<v Speaker 2>called little miners because of their dwarfish stature, which is

0:25:29.440 --> 0:25:32.760
<v Speaker 2>about two feet. They are venerable looking and are clothed

0:25:32.840 --> 0:25:36.520
<v Speaker 2>like miners in a fillited garment, with leather apron about

0:25:36.560 --> 0:25:39.800
<v Speaker 2>their loins. This kind does not often trouble the miners,

0:25:40.119 --> 0:25:42.720
<v Speaker 2>but they idle about in the shafts and tunnels and

0:25:42.800 --> 0:25:45.879
<v Speaker 2>really do nothing, although they pretend to be busy in

0:25:45.960 --> 0:25:49.760
<v Speaker 2>all kinds of labor, sometimes digging or sometimes putting into

0:25:49.760 --> 0:25:53.000
<v Speaker 2>buckets that which has been dug. Sometimes they throw pebbles

0:25:53.000 --> 0:25:56.560
<v Speaker 2>at workmen, but they rarely injure them unless the workmen

0:25:56.600 --> 0:26:00.760
<v Speaker 2>first ridicule or curse them. The mining nome are especially

0:26:00.800 --> 0:26:03.520
<v Speaker 2>active in the workings where metal has already been found

0:26:03.800 --> 0:26:06.639
<v Speaker 2>or where there are hopes of discovering them and cause

0:26:06.760 --> 0:26:10.679
<v Speaker 2>them cause them to labor more vigorously. So that's kind

0:26:10.720 --> 0:26:15.560
<v Speaker 2>of interesting. They're more concentrated in hot zones, you know,

0:26:15.640 --> 0:26:19.400
<v Speaker 2>in places where there's likely to be a big discovery

0:26:19.480 --> 0:26:21.840
<v Speaker 2>or where a big discovery of war has already been made,

0:26:22.280 --> 0:26:27.080
<v Speaker 2>which is an interesting contrast to other stories that would

0:26:27.119 --> 0:26:29.280
<v Speaker 2>you know, imagine the creature in the mine as the

0:26:29.280 --> 0:26:32.160
<v Speaker 2>one that lurks in the abandoned mine. This is exactly

0:26:32.200 --> 0:26:35.160
<v Speaker 2>the opposite. It's like, you know, the economic hot zone

0:26:35.160 --> 0:26:37.120
<v Speaker 2>of the mine is where these things show up.

0:26:38.440 --> 0:26:41.280
<v Speaker 1>I love this detail that, yeah, they might do humans

0:26:41.320 --> 0:26:43.439
<v Speaker 1>work for them, but they also just might sort of

0:26:43.480 --> 0:26:44.520
<v Speaker 1>pretend to do work.

0:26:44.800 --> 0:26:46.320
<v Speaker 2>Yeah, look busy.

0:26:46.560 --> 0:26:47.119
<v Speaker 1>Yeah.

0:26:47.200 --> 0:26:50.680
<v Speaker 2>So this paper is focused on a particular version of

0:26:50.720 --> 0:26:55.520
<v Speaker 2>this widespread mining creature tradition that emerged among Cornish miners

0:26:55.560 --> 0:26:58.560
<v Speaker 2>in the southwest of England. As I said earlier, where

0:26:58.560 --> 0:27:02.359
<v Speaker 2>the creatures were known as Tomby knockers, knockers or knackers.

0:27:03.080 --> 0:27:06.240
<v Speaker 2>James says that the name knocker may have originally been

0:27:06.280 --> 0:27:08.840
<v Speaker 2>more widespread, but it really came to be associated with

0:27:08.960 --> 0:27:13.320
<v Speaker 2>Cornish legend, in particular as mining was a common occupation

0:27:13.520 --> 0:27:17.520
<v Speaker 2>for Cornish men and the region of Cornwall itself had

0:27:17.560 --> 0:27:21.159
<v Speaker 2>been a very important mining hub going back to ancient times.

0:27:21.200 --> 0:27:26.320
<v Speaker 2>Actually specifically, Cornwall was known for having deposits of metal

0:27:26.440 --> 0:27:30.040
<v Speaker 2>such as copper and tin, and it was an especially

0:27:30.040 --> 0:27:32.480
<v Speaker 2>crucial source of tin going all the way back to

0:27:32.520 --> 0:27:35.560
<v Speaker 2>the Bronze Age, where ten was in high demand for

0:27:35.600 --> 0:27:39.080
<v Speaker 2>the manufacture of bronze, which you make bronze by combining

0:27:39.119 --> 0:27:43.000
<v Speaker 2>copper and tin. Of these two ingredients, ten was the

0:27:43.119 --> 0:27:47.359
<v Speaker 2>much more difficult to source metal and relied on sophisticated

0:27:47.400 --> 0:27:52.320
<v Speaker 2>trade and distribution networks. So these big civilizations that are

0:27:52.359 --> 0:27:56.040
<v Speaker 2>producing a lot of bronze artifacts during the Bronze Age,

0:27:56.080 --> 0:27:58.160
<v Speaker 2>a lot of times they might be sourcing their tin

0:27:58.280 --> 0:28:00.439
<v Speaker 2>from very far away, and so they were lying on

0:28:00.480 --> 0:28:05.000
<v Speaker 2>a lot of trade to support that bronze industry. So,

0:28:05.080 --> 0:28:08.760
<v Speaker 2>getting into the early records we have about what the

0:28:08.840 --> 0:28:14.120
<v Speaker 2>Cornition ockers were, James compares several sources. Many of these

0:28:14.160 --> 0:28:16.919
<v Speaker 2>authors are what he calls nineteenth century or turn of

0:28:16.920 --> 0:28:23.520
<v Speaker 2>the twentieth century antiquarians, collectors of a piece of antiques

0:28:24.720 --> 0:28:28.359
<v Speaker 2>or of intangible antiques like folklore. So these include a

0:28:28.400 --> 0:28:32.399
<v Speaker 2>folklore collector named William Bottrell who lived eighteen sixteen to

0:28:32.400 --> 0:28:35.120
<v Speaker 2>eighteen eighty one, who wrote a column for the Cornish

0:28:35.160 --> 0:28:39.720
<v Speaker 2>Telegraph in which he documented local folk traditions. James also

0:28:39.840 --> 0:28:43.160
<v Speaker 2>names a nineteenth century writer named Robert Hunt and a

0:28:43.200 --> 0:28:47.320
<v Speaker 2>slightly later writer named Walter Yielding Evans WinCE, and then

0:28:47.360 --> 0:28:50.440
<v Speaker 2>after that. There are also some later likely derivative sources

0:28:50.520 --> 0:28:53.680
<v Speaker 2>and some literary references to Tommy Knockers in fiction, which

0:28:53.720 --> 0:28:57.440
<v Speaker 2>we can mention in a bit. But to generalize from

0:28:57.480 --> 0:29:01.400
<v Speaker 2>what we have, here's what we know the Cornish Tommy Knockers.

0:29:01.440 --> 0:29:06.360
<v Speaker 2>The older version, they were usually described as supernatural, dwarf

0:29:06.480 --> 0:29:11.280
<v Speaker 2>like men with long, gray beards and wrinkled faces. Their name,

0:29:11.600 --> 0:29:15.320
<v Speaker 2>as you might guess, comes from the knocking and tapping

0:29:15.400 --> 0:29:19.680
<v Speaker 2>sounds of uncertain origin that you would often hear propagating

0:29:19.720 --> 0:29:25.360
<v Speaker 2>through mind tunnels. They were widely regarded as mischievous, playing pranks,

0:29:25.480 --> 0:29:28.600
<v Speaker 2>causing trouble and fouling equipment. So that's in line with

0:29:28.640 --> 0:29:32.080
<v Speaker 2>some other things we've talked about. But in some cases,

0:29:32.240 --> 0:29:34.560
<v Speaker 2>especially if you knew how to butter them up and

0:29:34.600 --> 0:29:37.120
<v Speaker 2>get on their good side, they could be quite helpful.

0:29:37.880 --> 0:29:41.480
<v Speaker 2>Now here's a very strange twist on the legend. Basically

0:29:41.560 --> 0:29:45.560
<v Speaker 2>all of the early Cornish sources agree on an origin

0:29:45.640 --> 0:29:49.440
<v Speaker 2>story for the knockers, and it is this. They were

0:29:49.480 --> 0:29:53.560
<v Speaker 2>said to be the ghosts or spirits of Jewish people

0:29:54.000 --> 0:29:56.920
<v Speaker 2>who had been sent to work in the Cornish mines,

0:29:57.440 --> 0:30:00.720
<v Speaker 2>either in the ancient past, during the Roman period, or

0:30:00.760 --> 0:30:04.560
<v Speaker 2>perhaps in the Middle Ages, as some sort of punishment

0:30:04.720 --> 0:30:07.960
<v Speaker 2>for having been responsible, in the minds of their Christian

0:30:08.000 --> 0:30:12.400
<v Speaker 2>persecutors for the death of Christ. Now, according to James,

0:30:12.440 --> 0:30:16.920
<v Speaker 2>there is basically no evidence for this belief that Jews

0:30:16.960 --> 0:30:19.720
<v Speaker 2>were sent to work in the Cornish minds during the

0:30:19.840 --> 0:30:23.640
<v Speaker 2>Roman period or during the during the Middle Ages. No

0:30:23.760 --> 0:30:28.560
<v Speaker 2>evidence this actually happened. Of course, Jews certainly were persecuted

0:30:28.600 --> 0:30:31.920
<v Speaker 2>in various ways by Christians throughout Europe in the medieval period,

0:30:32.400 --> 0:30:36.520
<v Speaker 2>but there's no evidence this ever involved work in Cornish minds.

0:30:36.960 --> 0:30:40.280
<v Speaker 2>So it's not entirely clear where this latter belief about

0:30:40.320 --> 0:30:43.920
<v Speaker 2>the origins of the Knockers came from. Despite the fact

0:30:43.960 --> 0:30:46.520
<v Speaker 2>that this has no basis in history, the origin story

0:30:46.520 --> 0:30:49.560
<v Speaker 2>appears widespread and a very important part of the legend.

0:30:49.920 --> 0:30:52.200
<v Speaker 2>So it's not just like something that one person said

0:30:52.240 --> 0:30:54.800
<v Speaker 2>at one time. This seems to be a common belief

0:30:54.840 --> 0:30:56.680
<v Speaker 2>about the Tommy Knockers.

0:30:56.720 --> 0:30:58.960
<v Speaker 1>And of course it does. You know, we can compare

0:30:59.000 --> 0:31:01.880
<v Speaker 1>this to various other two traditions where some other culture

0:31:02.040 --> 0:31:05.920
<v Speaker 1>or other people is in some way transformed into a

0:31:06.320 --> 0:31:09.200
<v Speaker 1>folklore entity of some sort. And you know, even getting

0:31:09.240 --> 0:31:11.800
<v Speaker 1>back to stuff like the Tuava Didan and you know,

0:31:11.880 --> 0:31:15.080
<v Speaker 1>saying that they are like a you know, connections between

0:31:15.120 --> 0:31:17.080
<v Speaker 1>that belief and some sort of a fair folk and

0:31:17.120 --> 0:31:22.160
<v Speaker 1>some sort of perhaps you know, predecessor culture and so forth.

0:31:22.320 --> 0:31:25.000
<v Speaker 2>Well, this is interesting one of the other, i mean,

0:31:25.040 --> 0:31:27.960
<v Speaker 2>one of the only other explanations of the origin of

0:31:27.960 --> 0:31:30.760
<v Speaker 2>the Tommy Knockers that this is not nearly as widespread,

0:31:31.440 --> 0:31:33.600
<v Speaker 2>but is the claim that they are the spirits of

0:31:33.640 --> 0:31:36.720
<v Speaker 2>people who inhabited the lands of Cornwall before the Celts.

0:31:37.400 --> 0:31:40.640
<v Speaker 1>Yes, then that would definitely tie in with various other

0:31:40.720 --> 0:31:42.960
<v Speaker 1>traditions you find, especially throughout the British Isles.

0:31:43.560 --> 0:31:47.080
<v Speaker 2>One version of this origin story. The Jewish miners origin

0:31:47.120 --> 0:31:50.240
<v Speaker 2>story appears in a novel from eighteen fifty one called

0:31:50.440 --> 0:31:54.360
<v Speaker 2>Yeast a Problem by the by the English priest and

0:31:54.400 --> 0:31:58.800
<v Speaker 2>social reformer Charles Kingsley. In this book, a Cornish character

0:31:58.960 --> 0:32:03.240
<v Speaker 2>explains what the knockers are to another character by saying, quote,

0:32:03.480 --> 0:32:06.960
<v Speaker 2>they are the ghosts the miners hold of the old Jews, Sir,

0:32:07.160 --> 0:32:10.360
<v Speaker 2>that crucified our Lord, and were sent for slaves by

0:32:10.400 --> 0:32:13.640
<v Speaker 2>the Roman emperors to work the mines. And we find

0:32:13.680 --> 0:32:17.360
<v Speaker 2>their old smelting houses, which we call Jews houses, and

0:32:17.400 --> 0:32:20.360
<v Speaker 2>their blocks of tin at the bottom of the great bogs,

0:32:20.440 --> 0:32:24.760
<v Speaker 2>which we call Jews ten. As a point of historical fact,

0:32:24.800 --> 0:32:27.440
<v Speaker 2>by the way, it was, of course the Roman authorities

0:32:27.520 --> 0:32:31.920
<v Speaker 2>under Pontius Pilot who crucified Jesus, not the Jews. However,

0:32:32.040 --> 0:32:35.960
<v Speaker 2>setting aside whatever anti Jewish attitudes may be contained in

0:32:36.080 --> 0:32:39.880
<v Speaker 2>this ideological myth, it's interesting to note the way that

0:32:39.960 --> 0:32:45.240
<v Speaker 2>the physical artifacts of prior industry feed into beliefs about

0:32:45.280 --> 0:32:50.080
<v Speaker 2>supernatural beings that occupy the same space. What is, in fact,

0:32:50.160 --> 0:32:53.880
<v Speaker 2>the remains of mundane mining from decades or centuries ago

0:32:54.680 --> 0:32:59.800
<v Speaker 2>becomes either the physical imprint of work from a mythic past,

0:33:00.080 --> 0:33:03.360
<v Speaker 2>you know, done by people who you imagine were there

0:33:03.360 --> 0:33:06.560
<v Speaker 2>but were not actually there, or from a ghostly present.

0:33:06.640 --> 0:33:08.680
<v Speaker 2>It's like, this is the stuff left behind by the

0:33:08.680 --> 0:33:13.560
<v Speaker 2>supernatural creatures. Now you know. That connection between physical artifacts

0:33:14.120 --> 0:33:17.479
<v Speaker 2>left by real people in the past to supernatural beings

0:33:17.560 --> 0:33:19.400
<v Speaker 2>reminds me of our series on Elfshot.

0:33:19.920 --> 0:33:24.600
<v Speaker 1>Yeah. Absolutely, How do we make sense of these artifacts? Yeah,

0:33:24.720 --> 0:33:27.880
<v Speaker 1>people from the past or something a little bit different,

0:33:28.000 --> 0:33:31.440
<v Speaker 1>People that we just can't see, people that are hidden

0:33:31.480 --> 0:33:31.880
<v Speaker 1>from us.

0:33:32.080 --> 0:33:36.360
<v Speaker 2>James notes several ways in which common beliefs among the

0:33:36.400 --> 0:33:39.960
<v Speaker 2>Cornish miners about the Knockers both do and do not

0:33:40.320 --> 0:33:44.920
<v Speaker 2>match this ahistorical origin story. The Knockers were said to

0:33:45.320 --> 0:33:48.480
<v Speaker 2>not work on Saturdays because it was their sabbath, but

0:33:48.680 --> 0:33:51.120
<v Speaker 2>also it was said that they did not work on Easter,

0:33:51.360 --> 0:33:55.600
<v Speaker 2>All Saints Day, or Christmas. On Christmas it was said

0:33:55.600 --> 0:33:58.440
<v Speaker 2>that they sang carols and held mass deep at the

0:33:58.480 --> 0:33:59.400
<v Speaker 2>bottom of the mine.

0:34:00.160 --> 0:34:03.120
<v Speaker 1>I do love a good Christmas Mass held by non

0:34:03.200 --> 0:34:04.000
<v Speaker 1>human entities.

0:34:04.280 --> 0:34:06.920
<v Speaker 2>Yes, we did episodes on that at one point, didn't we.

0:34:07.040 --> 0:34:10.520
<v Speaker 1>Yeah about the undead, the pious.

0:34:10.320 --> 0:34:13.919
<v Speaker 2>Undead, Yes, having Christmas Mass? Yeah, Oh that was fun.

0:34:14.480 --> 0:34:16.240
<v Speaker 2>I just had to look it up. I was remembering

0:34:16.239 --> 0:34:17.560
<v Speaker 2>the story of Bishop teet Maar.

0:34:18.600 --> 0:34:21.839
<v Speaker 1>Oh okay, I do I remember that name now?

0:34:22.160 --> 0:34:25.680
<v Speaker 2>Yeah, tet Maar of Merseyburg, I think, and who talked

0:34:25.680 --> 0:34:29.160
<v Speaker 2>about the the undead, the zombies going to church.

0:34:40.560 --> 0:34:40.960
<v Speaker 1>Uh so.

0:34:41.520 --> 0:34:45.920
<v Speaker 2>Also, the tommy knockers did not like when miners whistled

0:34:46.120 --> 0:34:49.239
<v Speaker 2>and did not like being spied on. Sometimes miners would

0:34:49.239 --> 0:34:52.359
<v Speaker 2>be overcome by curiosity and would want to watch the

0:34:52.719 --> 0:34:54.520
<v Speaker 2>tommy knockers work and spy on them.

0:34:55.200 --> 0:34:58.480
<v Speaker 1>Yeah, frequent thing not to do with the fair folk.

0:34:58.560 --> 0:35:01.200
<v Speaker 1>Do not go spying on them. Don't want you to. Right.

0:35:02.320 --> 0:35:05.920
<v Speaker 2>Despite being the ghosts of people, they were described as

0:35:05.960 --> 0:35:09.960
<v Speaker 2>having many things in common with other she figures, such

0:35:10.000 --> 0:35:13.279
<v Speaker 2>as elves and fairies. So this is something I think

0:35:13.320 --> 0:35:16.399
<v Speaker 2>I'll probably mention several times here. There's a fuzziness about

0:35:16.440 --> 0:35:20.520
<v Speaker 2>whether are these ghosts of people or are they like

0:35:20.600 --> 0:35:26.080
<v Speaker 2>another species, these these she beings, these fairy folk. And

0:35:26.160 --> 0:35:28.680
<v Speaker 2>I think that question is just sort of hard to

0:35:28.680 --> 0:35:31.600
<v Speaker 2>answer because I think often there actually was a blurriness

0:35:31.640 --> 0:35:35.440
<v Speaker 2>between these concepts. These fairy folk were often said in

0:35:35.480 --> 0:35:38.640
<v Speaker 2>one way to actually be spirits of people from long ago,

0:35:39.800 --> 0:35:43.080
<v Speaker 2>even though they were treated as basically a magical species

0:35:43.120 --> 0:35:47.600
<v Speaker 2>that wasn't quite human. James explains this fuzziness by saying, quote,

0:35:47.920 --> 0:35:51.279
<v Speaker 2>thus the she the above the above. Ground fairies of

0:35:51.320 --> 0:35:55.279
<v Speaker 2>Ireland are often associated with the ancient tribes displaced by

0:35:55.320 --> 0:35:58.960
<v Speaker 2>the Celts. The Tommy Knockers can be understood as underground

0:35:59.080 --> 0:36:03.040
<v Speaker 2>elves who acted the array of legends and beliefs associated

0:36:03.120 --> 0:36:07.520
<v Speaker 2>with ancient Jewish miners. Like many other European supernatural beings,

0:36:07.800 --> 0:36:11.360
<v Speaker 2>the Tommy Knockers show a muddling of the distinction between ghosts,

0:36:11.440 --> 0:36:16.680
<v Speaker 2>particularly the long dead, and elves. So, yeah, it could

0:36:16.719 --> 0:36:19.319
<v Speaker 2>be a kind of collision of different traditions here. Maybe

0:36:19.360 --> 0:36:22.520
<v Speaker 2>you've got an underground elf like creature or fairy type

0:36:22.520 --> 0:36:26.000
<v Speaker 2>creature who lives in the mines, and then you also

0:36:26.160 --> 0:36:30.239
<v Speaker 2>have this folklore tradition, this story about Jewish miners in

0:36:30.320 --> 0:36:33.799
<v Speaker 2>Cornwall and people long ago, and then people just kind

0:36:33.800 --> 0:36:38.760
<v Speaker 2>of combine these stories. Yeah, So what did the original

0:36:38.840 --> 0:36:41.920
<v Speaker 2>Cornish Knockers do well? It seems a lot of the

0:36:41.960 --> 0:36:45.279
<v Speaker 2>stories about them focused on their reactions to the behavior

0:36:45.400 --> 0:36:49.839
<v Speaker 2>of human miners. Usually, if you were respectful to them

0:36:50.280 --> 0:36:53.840
<v Speaker 2>and you were well behaved, you treated them with courtesy

0:36:53.880 --> 0:36:57.480
<v Speaker 2>and you obeyed the general rules of good behavior, they

0:36:57.520 --> 0:36:59.600
<v Speaker 2>would either leave you alone, or they would even be

0:36:59.680 --> 0:37:02.840
<v Speaker 2>very hell helpful. They might lead you to riches. But

0:37:03.320 --> 0:37:07.239
<v Speaker 2>if you were nasty or neglectful to the spirits, or

0:37:07.320 --> 0:37:09.839
<v Speaker 2>if you were just a bad person in one way

0:37:09.920 --> 0:37:14.000
<v Speaker 2>or another, the knockers would get revenge. There are a

0:37:14.080 --> 0:37:16.040
<v Speaker 2>number of stories featured here. I'm going to mention a

0:37:16.080 --> 0:37:18.920
<v Speaker 2>few that James brings up. There's the story of the

0:37:19.000 --> 0:37:23.759
<v Speaker 2>Cornish miner Tom Trevorro collected by William Battrell in the

0:37:23.840 --> 0:37:27.640
<v Speaker 2>nineteenth century. So in this story, Tom for some reason

0:37:27.840 --> 0:37:30.520
<v Speaker 2>got angry at the knockers in the mine, and he

0:37:30.719 --> 0:37:34.280
<v Speaker 2>ordered them to be quiet. In fact, he spoke harshly

0:37:34.320 --> 0:37:36.839
<v Speaker 2>to them, saying that if they did not shut up,

0:37:36.880 --> 0:37:41.279
<v Speaker 2>he would quote scat their brains out. Also, Tom is

0:37:41.320 --> 0:37:43.880
<v Speaker 2>having some supper in the mine or around the mine,

0:37:43.920 --> 0:37:46.440
<v Speaker 2>and his supper is a kind of Cornish baked good

0:37:46.560 --> 0:37:50.480
<v Speaker 2>called a fuggin fugga n which appears to be some

0:37:50.600 --> 0:37:53.840
<v Speaker 2>kind of heavy cake or pastry, maybe often packed with

0:37:53.920 --> 0:37:58.239
<v Speaker 2>meat inside. They wanted some, He refused to share his

0:37:58.320 --> 0:38:01.200
<v Speaker 2>food with them, and this was also a no no

0:38:01.320 --> 0:38:04.920
<v Speaker 2>because sharing a food offering with hobgoblins, brownies and other

0:38:04.960 --> 0:38:07.800
<v Speaker 2>household spirits was a common practice in the British Isles.

0:38:08.120 --> 0:38:10.560
<v Speaker 2>You might set out a dish of milk by the

0:38:10.600 --> 0:38:13.960
<v Speaker 2>hearth for the hobgoblin or the household spirit. And so

0:38:14.000 --> 0:38:17.520
<v Speaker 2>the knockers they sing in a rhyme to Tom. They say,

0:38:17.600 --> 0:38:21.680
<v Speaker 2>Tom Trevoro, Tom Trevoro, leave some of the fuggin for

0:38:21.800 --> 0:38:25.160
<v Speaker 2>bucca or bad luck to thee tomorrow. I think it's

0:38:25.239 --> 0:38:29.320
<v Speaker 2>kind of rhyming Trevoro with tomorrow. By the way, Bucca

0:38:29.440 --> 0:38:32.680
<v Speaker 2>b u c c A is another type of Cornish spirit,

0:38:32.719 --> 0:38:36.080
<v Speaker 2>which is occasionally associated with minds, but more often with

0:38:36.200 --> 0:38:39.600
<v Speaker 2>the sea. Actually here there seems to be some overlap

0:38:39.719 --> 0:38:43.040
<v Speaker 2>between the Bucka and the knockers, but they're both again

0:38:43.200 --> 0:38:47.800
<v Speaker 2>mythical beings that can kind of blur together. Anyway, The

0:38:47.880 --> 0:38:50.320
<v Speaker 2>knockers or the Bucka, they want some of that cake.

0:38:50.440 --> 0:38:53.839
<v Speaker 2>But Tom is like, no, this is my cake. And

0:38:53.840 --> 0:38:58.000
<v Speaker 2>the knockers said again, Tommy Trevoro, Tommy Trevoro, will send

0:38:58.080 --> 0:39:02.320
<v Speaker 2>thee bad luck tomorrow, old curmudgeon, eat all they fuggin'

0:39:02.600 --> 0:39:06.000
<v Speaker 2>and not leave a digeon for bucca. Digon means a

0:39:06.000 --> 0:39:08.920
<v Speaker 2>little piece, I think, like a crumb. But still he

0:39:09.000 --> 0:39:13.320
<v Speaker 2>refused so the knockers cursed him, and after that he

0:39:13.440 --> 0:39:16.960
<v Speaker 2>had no luck finding riches in the mines, and then

0:39:17.040 --> 0:39:21.400
<v Speaker 2>James says, quote in desperation, he took up farming. A

0:39:21.520 --> 0:39:24.160
<v Speaker 2>despised fate for a Cornish miner.

0:39:25.440 --> 0:39:28.160
<v Speaker 1>Folks, We've said it time and time again, always tip

0:39:28.200 --> 0:39:28.800
<v Speaker 1>your goblin.

0:39:29.200 --> 0:39:31.319
<v Speaker 2>How hungry are you that you can't even spare a

0:39:31.360 --> 0:39:32.200
<v Speaker 2>digeon for bucca?

0:39:32.400 --> 0:39:34.359
<v Speaker 1>Yeah, just a digon, that's all he's asking for.

0:39:35.600 --> 0:39:38.400
<v Speaker 2>So there's another story that's a famous one about a

0:39:38.400 --> 0:39:41.719
<v Speaker 2>guy named Barker who discovers an old mine with an

0:39:41.719 --> 0:39:46.080
<v Speaker 2>opening where he can watch the knockers working below. Yeah,

0:39:46.120 --> 0:39:48.880
<v Speaker 2>that's uh oh, that's how you get into trouble. He

0:39:49.080 --> 0:39:52.239
<v Speaker 2>believes that they can't see him, they don't know he's there,

0:39:52.280 --> 0:39:54.480
<v Speaker 2>so he spies on them until the end of work

0:39:54.520 --> 0:39:57.400
<v Speaker 2>one day, at which point the knockers each start calling

0:39:57.440 --> 0:39:59.800
<v Speaker 2>out that they're going to leave a tool. You know,

0:40:00.040 --> 0:40:02.440
<v Speaker 2>I'm gonna leave my hammer on the on the chair,

0:40:02.560 --> 0:40:04.920
<v Speaker 2>you know, saying where they're gonna leave a tool, And

0:40:04.960 --> 0:40:07.720
<v Speaker 2>then finally the last one says, I'll put my hammer

0:40:07.760 --> 0:40:11.600
<v Speaker 2>on Barker's knee, And suddenly Barker felt a great pain

0:40:11.640 --> 0:40:13.839
<v Speaker 2>in the knee, and he was never able to walk

0:40:13.880 --> 0:40:14.760
<v Speaker 2>on that leg again.

0:40:15.400 --> 0:40:15.720
<v Speaker 1>Wow.

0:40:16.000 --> 0:40:18.440
<v Speaker 2>So the knockers knew he had been spying, and they

0:40:18.480 --> 0:40:22.799
<v Speaker 2>punished his curiosity. And so among the Cornish miners, if

0:40:22.840 --> 0:40:25.200
<v Speaker 2>you had arthritis, you could say, I'm as stiff as

0:40:25.280 --> 0:40:29.040
<v Speaker 2>Barker's knee. That was the kind of saying. Another legend,

0:40:29.120 --> 0:40:33.120
<v Speaker 2>recorded by Robert Hunt, has elements of both reward and punishment.

0:40:33.440 --> 0:40:36.640
<v Speaker 2>This time the punishment is for greed. So the story

0:40:36.680 --> 0:40:39.720
<v Speaker 2>goes like this, An old Cornish miner and his son

0:40:39.880 --> 0:40:44.000
<v Speaker 2>named Trendw witnessed knockers hauling very good ore up to

0:40:44.040 --> 0:40:47.239
<v Speaker 2>the surface of a mine that they haunted, and the

0:40:47.239 --> 0:40:50.680
<v Speaker 2>miners made a deal with the knockers. If the miners

0:40:50.680 --> 0:40:53.839
<v Speaker 2>could be allowed to work the knocker's mind, they would

0:40:53.840 --> 0:40:57.520
<v Speaker 2>give the knockers ten percent of their profits. The knockers agreed,

0:40:57.760 --> 0:41:01.680
<v Speaker 2>and things went well until there died and left Trendw

0:41:01.840 --> 0:41:05.040
<v Speaker 2>in charge. His son, Trenwith, is described in the story

0:41:05.080 --> 0:41:08.200
<v Speaker 2>as selfish and avaricious, and he decides he's going to

0:41:08.320 --> 0:41:11.440
<v Speaker 2>cheat the knockers and keep all the profit for himself.

0:41:12.400 --> 0:41:15.040
<v Speaker 2>That's such a bad idea. The knockers, of course, they

0:41:15.080 --> 0:41:17.120
<v Speaker 2>know that he did that. They curse him, and he

0:41:17.200 --> 0:41:20.440
<v Speaker 2>loses all his luck, and then quote he took to drink,

0:41:20.680 --> 0:41:23.360
<v Speaker 2>squandered all the money his father had made, and died

0:41:23.400 --> 0:41:28.200
<v Speaker 2>a beggar. Interesting thing. In several of the stories here,

0:41:28.800 --> 0:41:33.719
<v Speaker 2>the Knocker's magical attack against offenders and enemies is not

0:41:33.920 --> 0:41:38.520
<v Speaker 2>a direct attack but an attack on luck. You cross

0:41:38.600 --> 0:41:42.480
<v Speaker 2>them and you will henceforth have bad luck in the mine,

0:41:42.719 --> 0:41:46.000
<v Speaker 2>or just bad luck in general. So now that you've

0:41:46.040 --> 0:41:49.400
<v Speaker 2>crossed the Knockers, you are just rolling natural ones on

0:41:49.520 --> 0:41:53.080
<v Speaker 2>all your attempts to find valuable caches and veins, and

0:41:53.280 --> 0:41:56.040
<v Speaker 2>usually this ends up with you having to leave mining

0:41:56.120 --> 0:41:59.800
<v Speaker 2>as a profession and end up in some other revolting fate,

0:42:00.000 --> 0:42:03.760
<v Speaker 2>apparently including farming. But this brings us to the second

0:42:03.760 --> 0:42:07.279
<v Speaker 2>part of the story, which is the question of how

0:42:07.320 --> 0:42:10.600
<v Speaker 2>the characteristics of the Tommy Knocker legend change when it

0:42:10.680 --> 0:42:14.000
<v Speaker 2>is carried over into new locales and new cultures. So,

0:42:14.200 --> 0:42:17.520
<v Speaker 2>in the nineteenth century, lots of Cornish people immigrated to

0:42:17.560 --> 0:42:20.120
<v Speaker 2>the United States, where they became very important in the

0:42:20.160 --> 0:42:24.640
<v Speaker 2>fledgling Western mining industry, despite their relatively small proportion to

0:42:24.680 --> 0:42:28.640
<v Speaker 2>the overall workforce. This immigration was in part driven by

0:42:28.680 --> 0:42:32.120
<v Speaker 2>economic changes, apparently at the end of the Napoleonic Wars

0:42:32.120 --> 0:42:35.520
<v Speaker 2>in eighteen fifteen, there was a substantial decline in the

0:42:35.560 --> 0:42:38.560
<v Speaker 2>price of copper and ten, the two metals that formed

0:42:38.560 --> 0:42:42.000
<v Speaker 2>the backbone of the Cornish mining industry, and also after

0:42:42.200 --> 0:42:44.680
<v Speaker 2>thousands of years of mining, at this point many of

0:42:44.719 --> 0:42:49.319
<v Speaker 2>the most exploitable known deposits had already been heavily extracted,

0:42:49.920 --> 0:42:53.640
<v Speaker 2>so you know, you've got your depleting caches and the

0:42:53.680 --> 0:42:57.000
<v Speaker 2>price is going down. On top of that, Beginning in

0:42:57.000 --> 0:43:01.319
<v Speaker 2>the eighteen twenties, there was a general economic depression in

0:43:01.360 --> 0:43:05.400
<v Speaker 2>Southwest England that affected basically everyone, whatever their trade. So

0:43:05.640 --> 0:43:09.839
<v Speaker 2>metal mining in Cornwall appeared to be a declining prospect,

0:43:10.640 --> 0:43:14.720
<v Speaker 2>but experienced mine workers could take their skills to new opportunities,

0:43:15.040 --> 0:43:17.880
<v Speaker 2>such as digging tin and copper in Michigan in the

0:43:17.960 --> 0:43:23.960
<v Speaker 2>United States, or digging for gold or other medals in California, Colorado, Utah, Montana,

0:43:25.200 --> 0:43:28.760
<v Speaker 2>and so Cornish immigrant miners in the Western United States

0:43:28.760 --> 0:43:31.920
<v Speaker 2>were often called cousin Jack's. I think the origin story

0:43:31.960 --> 0:43:34.319
<v Speaker 2>of this is that, you know, the boss at the

0:43:34.320 --> 0:43:37.120
<v Speaker 2>mine would say we need more workers, you know, can

0:43:37.160 --> 0:43:39.960
<v Speaker 2>you bring some more people like you? And they would say, yeah,

0:43:39.960 --> 0:43:42.120
<v Speaker 2>I've got a cousin jack back in Cornwall we could

0:43:42.120 --> 0:43:46.200
<v Speaker 2>bring over. Now, note that there were different extraction methods

0:43:46.320 --> 0:43:50.160
<v Speaker 2>used at the time for various metals. There was placer mining,

0:43:50.239 --> 0:43:52.840
<v Speaker 2>which is where you're searching for ore and maybe loose

0:43:52.880 --> 0:43:56.640
<v Speaker 2>gravel or soil in a stream bed, open pit mining,

0:43:56.920 --> 0:44:01.400
<v Speaker 2>and then also underground hard rock mining tunneling mining, and

0:44:01.480 --> 0:44:04.840
<v Speaker 2>the latter was the method with which the Cornish had

0:44:05.160 --> 0:44:09.320
<v Speaker 2>the most valuable experience. Other forms of mining could better

0:44:09.360 --> 0:44:12.720
<v Speaker 2>make use of inexperienced labor in say an open pit mine.

0:44:13.880 --> 0:44:17.360
<v Speaker 2>And it's interesting I think that the type of mining

0:44:17.480 --> 0:44:21.120
<v Speaker 2>with which the Cornish had relevant experience, deep hard rock

0:44:21.200 --> 0:44:25.360
<v Speaker 2>tunneling is the kind that is facially at least most

0:44:25.600 --> 0:44:28.440
<v Speaker 2>likely to give rise to legends and supernatural beings for

0:44:28.480 --> 0:44:33.400
<v Speaker 2>the obvious environmental reasons. You've got dark, creepy tunnels, echoes

0:44:33.440 --> 0:44:37.719
<v Speaker 2>and bizarre sound phenomena, and also lethal dangers due to

0:44:37.760 --> 0:44:40.200
<v Speaker 2>cave ins, gas and all kinds of stuff.

0:44:40.920 --> 0:44:48.200
<v Speaker 1>Yeah, it's just like the full array of sensory experiences

0:44:48.280 --> 0:44:50.600
<v Speaker 1>and yet dangers that are going to really sort of

0:44:50.800 --> 0:44:52.760
<v Speaker 1>pressure cook any kind of belief.

0:44:53.040 --> 0:44:54.759
<v Speaker 2>Yeah, And so as a result of the way they

0:44:54.800 --> 0:44:57.480
<v Speaker 2>fit into the need for the mining labor force. The

0:44:58.280 --> 0:45:03.080
<v Speaker 2>Cornish culture actually contributed greatly to the emerging mine labor

0:45:03.120 --> 0:45:06.719
<v Speaker 2>culture of the American West, and James mentions a bunch

0:45:06.719 --> 0:45:10.600
<v Speaker 2>of stuff here, such as cuisine. Apparently there was in

0:45:10.640 --> 0:45:14.400
<v Speaker 2>the mining West there was a big popularity of Cornish pasties,

0:45:14.520 --> 0:45:17.440
<v Speaker 2>which is a type of savory turnover, often filled with

0:45:17.520 --> 0:45:21.000
<v Speaker 2>meat and vegetables. And this wasn't just with the Cornish,

0:45:21.000 --> 0:45:24.000
<v Speaker 2>and it's became popular with miners of all ethnic backgrounds.

0:45:24.560 --> 0:45:27.840
<v Speaker 2>There was a techno culture that was imported where mines

0:45:27.840 --> 0:45:30.640
<v Speaker 2>in the American West used a particular kind of water

0:45:30.760 --> 0:45:34.759
<v Speaker 2>pump that was common in Cornish mines. There's something called

0:45:34.920 --> 0:45:38.680
<v Speaker 2>Cornish wrestling popular among Western miners. I didn't have time

0:45:38.719 --> 0:45:40.279
<v Speaker 2>to look that up, so I don't know how that's

0:45:40.280 --> 0:45:41.600
<v Speaker 2>different from other wrestling.

0:45:42.200 --> 0:45:45.080
<v Speaker 1>I mean, just about every culture has some variation of

0:45:45.520 --> 0:45:49.040
<v Speaker 1>a wrestling tradition, and yeah, it makes sense that the

0:45:49.040 --> 0:45:50.239
<v Speaker 1>Cornish would have one as well.

0:45:51.040 --> 0:45:53.320
<v Speaker 2>But then, of course the belief in the Tommy knockers,

0:45:54.360 --> 0:45:57.359
<v Speaker 2>and so after this in the paper, James goes into

0:45:57.360 --> 0:46:00.440
<v Speaker 2>this extensive review of like what other scholars have written

0:46:00.520 --> 0:46:04.480
<v Speaker 2>about the belief in mine inhabiting spirits in the American West,

0:46:04.560 --> 0:46:10.240
<v Speaker 2>including California, Utah, Colorado, Oregon, and Montana, and the extent

0:46:10.320 --> 0:46:13.920
<v Speaker 2>to which those spirits are related to the imported Tommy

0:46:13.960 --> 0:46:18.800
<v Speaker 2>Knocker lore, also to the extent that the legends are related,

0:46:18.920 --> 0:46:22.279
<v Speaker 2>how the Tommy Knocker lore seems to have evolved in

0:46:22.320 --> 0:46:24.920
<v Speaker 2>its new context. So I'm not going to mention everything

0:46:24.960 --> 0:46:26.920
<v Speaker 2>that James covers in this regard, but I want to

0:46:26.960 --> 0:46:30.200
<v Speaker 2>discuss some highlights that struck me. First of all, in

0:46:30.239 --> 0:46:35.120
<v Speaker 2>the American West, there was some diversity of forms. Sometimes

0:46:35.160 --> 0:46:38.320
<v Speaker 2>American Tommy knockers were thought to be benign, even helpful,

0:46:38.440 --> 0:46:41.799
<v Speaker 2>leading miners to valuable bodies of ore, like you would

0:46:41.920 --> 0:46:44.360
<v Speaker 2>follow the tapping sound and that would lead you to

0:46:44.400 --> 0:46:48.879
<v Speaker 2>claim great riches. Other times, the Tommy knockers represented a

0:46:49.040 --> 0:46:53.560
<v Speaker 2>sinister threat within the mine, and the tapping sound that

0:46:53.640 --> 0:46:57.440
<v Speaker 2>they made actually spelled doom, indicating that a cave in

0:46:57.680 --> 0:47:01.319
<v Speaker 2>was imminent. So you've got exactly opposite things indicated by

0:47:01.320 --> 0:47:02.160
<v Speaker 2>hearing the tapping.

0:47:02.640 --> 0:47:04.600
<v Speaker 1>Yeah. Is it a blessing or a curse? Yeah?

0:47:05.000 --> 0:47:07.200
<v Speaker 2>Maybe the sound makes you rich, Maybe it's telling you

0:47:07.200 --> 0:47:08.160
<v Speaker 2>you are about to die.

0:47:08.400 --> 0:47:08.560
<v Speaker 1>Yeah.

0:47:09.400 --> 0:47:12.000
<v Speaker 2>Sometimes it was even said that the time. This seems

0:47:12.120 --> 0:47:13.759
<v Speaker 2>from what I can tell to be less common, but

0:47:13.840 --> 0:47:16.680
<v Speaker 2>sometimes it was said that the Tommy Knockers, or a

0:47:16.760 --> 0:47:22.480
<v Speaker 2>malicious sub type of knocker called Devil Tommy Knockers, caused death,

0:47:22.840 --> 0:47:27.359
<v Speaker 2>caused cave ins, falling rocks, and timbers, tunnel collapses, things

0:47:27.400 --> 0:47:30.320
<v Speaker 2>like that. So not just foretelling your doom, but making

0:47:30.360 --> 0:47:34.920
<v Speaker 2>it happen. And this malicious quality survived in some miner's

0:47:34.960 --> 0:47:38.600
<v Speaker 2>lore even after the Tommy Knocker legend itself died. The

0:47:38.600 --> 0:47:42.560
<v Speaker 2>folklorist Carolyn Bancroft recorded a saying in the Minds of

0:47:42.600 --> 0:47:46.400
<v Speaker 2>Colorado that dangerous falling rocks were caused by an entity

0:47:46.480 --> 0:47:49.160
<v Speaker 2>called not a Tommy Knocker, but the guy in the

0:47:49.200 --> 0:47:52.360
<v Speaker 2>red shirto. I thought that was a little spooky.

0:47:52.640 --> 0:47:55.799
<v Speaker 1>Yeah, it kind of calls back, at least vaguely to

0:47:55.920 --> 0:47:57.879
<v Speaker 1>the idea of a red cap, because how that shirt

0:47:57.920 --> 0:47:58.560
<v Speaker 1>gets so red?

0:47:58.600 --> 0:48:19.480
<v Speaker 3>I have suspicions.

0:48:25.680 --> 0:48:29.840
<v Speaker 2>So Confusingly, In some communities, miners use the term Tommy

0:48:29.920 --> 0:48:34.160
<v Speaker 2>knocker to refer to not a being, but to tapping

0:48:34.360 --> 0:48:38.279
<v Speaker 2>signals that miners would use to intentionally communicate with each other,

0:48:38.360 --> 0:48:41.320
<v Speaker 2>like I'm Tommy knocking to, you know, send a signal.

0:48:41.840 --> 0:48:44.920
<v Speaker 2>Other times, the mischief of Tommy knockers was used to

0:48:45.040 --> 0:48:48.680
<v Speaker 2>explain any weird occurrence within the mine, a missing tool,

0:48:49.080 --> 0:48:52.279
<v Speaker 2>a malfunctioning piece of equipment. This they're kind of like

0:48:52.320 --> 0:48:57.600
<v Speaker 2>grimlins in this regard. They could be represented by little

0:48:57.760 --> 0:49:01.319
<v Speaker 2>clay effigies that miners may or had made for them

0:49:01.560 --> 0:49:04.960
<v Speaker 2>and would leave near the entrance of a mine, and

0:49:05.120 --> 0:49:08.360
<v Speaker 2>the tradition of giving little food offerings to the knockers

0:49:08.440 --> 0:49:11.920
<v Speaker 2>sometimes did continue in the American context, though not everywhere.

0:49:12.320 --> 0:49:14.799
<v Speaker 2>So you might leave a pastry or a bit of

0:49:14.880 --> 0:49:17.799
<v Speaker 2>tallow in front of one of these clay effigies near

0:49:17.840 --> 0:49:20.440
<v Speaker 2>the entrance to a mine, that's giving it to the

0:49:20.520 --> 0:49:23.120
<v Speaker 2>knockers as a you know, hey, I'm doing my part.

0:49:23.120 --> 0:49:26.560
<v Speaker 2>I'm giving you a tip. Please treat me well. And

0:49:26.880 --> 0:49:30.000
<v Speaker 2>what seems like a big difference between the American version

0:49:30.040 --> 0:49:33.400
<v Speaker 2>and the Cornish version is the origin story. This idea

0:49:33.520 --> 0:49:37.520
<v Speaker 2>about ancient Jewish miners sent in the Middle Ages or

0:49:37.520 --> 0:49:41.200
<v Speaker 2>sent by the Romans, that's gone in the American context.

0:49:41.239 --> 0:49:43.719
<v Speaker 2>In the American West, the knockers were usually just said

0:49:43.719 --> 0:49:48.160
<v Speaker 2>to be the ghosts of dead miners. References to Tommy

0:49:48.239 --> 0:49:52.480
<v Speaker 2>Knockers appear in newspapers throughout the nineteenth and early twentieth centuries,

0:49:52.520 --> 0:49:56.120
<v Speaker 2>and I want to read one funny example from eighteen

0:49:56.200 --> 0:50:00.000
<v Speaker 2>eighty four in the Evening Chronicle of Virginia City, Nevada,

0:50:00.200 --> 0:50:02.760
<v Speaker 2>that James includes. So here's the article.

0:50:02.840 --> 0:50:03.240
<v Speaker 3>Quote.

0:50:03.680 --> 0:50:06.279
<v Speaker 2>Last night, two men who were prowling around in the

0:50:06.280 --> 0:50:10.160
<v Speaker 2>Baltimore mine at American Flat got scared nearly out of

0:50:10.200 --> 0:50:13.040
<v Speaker 2>the township by the queer sights in an old drift.

0:50:13.520 --> 0:50:15.840
<v Speaker 2>They went into the mine for the purpose of seeing

0:50:15.880 --> 0:50:19.120
<v Speaker 2>whether there was or enough in sight to profitably extract

0:50:19.160 --> 0:50:22.520
<v Speaker 2>on tribute. Climbing into a stope, they heard the click

0:50:22.560 --> 0:50:25.600
<v Speaker 2>of hammers and were much surprised, as they supposed no

0:50:25.640 --> 0:50:28.720
<v Speaker 2>one had been there in years. Following up the sound,

0:50:29.000 --> 0:50:32.520
<v Speaker 2>they were astonished to see two striking hammers work on

0:50:32.600 --> 0:50:35.800
<v Speaker 2>the head of a rusty drill, which was deftly turned

0:50:35.840 --> 0:50:39.319
<v Speaker 2>by unseen hands. And though not a soul was in

0:50:39.320 --> 0:50:43.279
<v Speaker 2>sight except themselves, they heard a lively conversation but could

0:50:43.280 --> 0:50:47.040
<v Speaker 2>make out no words. They looked and listened for some minutes,

0:50:47.320 --> 0:50:49.920
<v Speaker 2>when fear took hold of them and they ran out

0:50:49.960 --> 0:50:53.080
<v Speaker 2>of the mine quickly. At the toolhouse, they related their

0:50:53.120 --> 0:50:55.960
<v Speaker 2>experience and were laughed at, But to prove that their

0:50:55.960 --> 0:50:58.759
<v Speaker 2>heads were clear, they conducted a couple of skeptics to

0:50:58.920 --> 0:51:01.920
<v Speaker 2>the spot and found the hammer still at work. The

0:51:02.000 --> 0:51:05.040
<v Speaker 2>men insisted that they did not deceive themselves, and those

0:51:05.040 --> 0:51:08.440
<v Speaker 2>who went with them say that the above statements are facts.

0:51:09.480 --> 0:51:13.400
<v Speaker 2>I love how no names are given. There is also

0:51:13.480 --> 0:51:17.799
<v Speaker 2>a newspaper story from Virginia City, Nevada of miners who

0:51:18.040 --> 0:51:20.600
<v Speaker 2>see a floating lantern going up and down a mine

0:51:20.600 --> 0:51:23.000
<v Speaker 2>shaft and they think, oh, it's being carried by an

0:51:23.040 --> 0:51:25.520
<v Speaker 2>invisible spirit. That must be a Tommy knocker. But they

0:51:25.560 --> 0:51:30.000
<v Speaker 2>later discover there's a practical explanation here. The superintendent of

0:51:30.040 --> 0:51:32.880
<v Speaker 2>the mine was plumbing the shaft with a lantern dangling

0:51:32.920 --> 0:51:35.400
<v Speaker 2>from a wire, and the slow is going up and

0:51:35.440 --> 0:51:38.520
<v Speaker 2>down and they're like, that's a ghost. James also talks

0:51:38.560 --> 0:51:41.000
<v Speaker 2>about fiction of the time, which you can find a

0:51:41.000 --> 0:51:44.440
<v Speaker 2>bunch of examples of fiction incorporating these types of folk beliefs.

0:51:44.680 --> 0:51:48.759
<v Speaker 2>So they're nineteenth century stories and novels that mention the

0:51:48.760 --> 0:51:52.160
<v Speaker 2>Tommy knockers and the mines. But a main change to

0:51:52.400 --> 0:51:55.360
<v Speaker 2>Hammer Home, apart from the origin story change is also

0:51:55.440 --> 0:51:59.640
<v Speaker 2>the distinction of the subtle shift, and it is somewhat

0:51:59.640 --> 0:52:04.759
<v Speaker 2>subtle from elf like beings to ghosts. This again is

0:52:04.800 --> 0:52:08.200
<v Speaker 2>confusing because in the Cornish context, these elf like beings

0:52:08.400 --> 0:52:11.439
<v Speaker 2>are said to be the spirits of humans from long ago,

0:52:12.040 --> 0:52:15.080
<v Speaker 2>but are treated less like human souls and more like

0:52:15.160 --> 0:52:18.400
<v Speaker 2>an elf for kind of otherworldly being a different species.

0:52:19.000 --> 0:52:21.480
<v Speaker 2>I think again, there's just some fuzziness here that goes

0:52:21.520 --> 0:52:25.240
<v Speaker 2>back a long long time in what exactly elves are,

0:52:26.480 --> 0:52:30.520
<v Speaker 2>and some elf like qualities remained in these later American tellings,

0:52:30.560 --> 0:52:33.359
<v Speaker 2>for example the clay effigies that seems to be more

0:52:33.400 --> 0:52:36.920
<v Speaker 2>like the elves or the gnomes than human ghosts, and

0:52:36.960 --> 0:52:39.600
<v Speaker 2>of course the tradition of food offerings is more like

0:52:39.640 --> 0:52:44.040
<v Speaker 2>the Cornish form. Another major change in the tradition is

0:52:44.120 --> 0:52:48.440
<v Speaker 2>what the spirits did for the miners. The Cornish knocker

0:52:48.520 --> 0:52:52.760
<v Speaker 2>legends are much more moralistic. The Tommy Knockers reward good

0:52:52.960 --> 0:52:57.400
<v Speaker 2>moral qualities in miners and they punish wickedness. Meanwhile, in

0:52:57.440 --> 0:53:01.239
<v Speaker 2>the American context, there is essentially no moralism. There's no

0:53:01.400 --> 0:53:04.799
<v Speaker 2>rewarding good and punishing evil. There's a little bit of

0:53:04.840 --> 0:53:08.360
<v Speaker 2>you know, appeasement, rewarding if you give them the food

0:53:08.400 --> 0:53:12.920
<v Speaker 2>offerings with the effigies, but there's no real moral quality

0:53:12.960 --> 0:53:16.520
<v Speaker 2>consideration in how they behave towards you instead, the relationship

0:53:16.600 --> 0:53:21.200
<v Speaker 2>is just transactional and practical. What the Tommy Knocker primarily

0:53:21.239 --> 0:53:24.959
<v Speaker 2>does in America is in either a helpful or sinister way,

0:53:25.400 --> 0:53:30.560
<v Speaker 2>it warns miners of imminent danger. And James explains this

0:53:30.680 --> 0:53:34.600
<v Speaker 2>in part by appealing to the idea of different moral

0:53:34.680 --> 0:53:39.719
<v Speaker 2>cultural environments where these legends propagate. He says, in traditional

0:53:39.760 --> 0:53:46.719
<v Speaker 2>Cornish culture, excessive greed, ambition, and curiosity are policed and punished.

0:53:47.200 --> 0:53:50.040
<v Speaker 2>The moral of these stories is do not be too greedy,

0:53:50.280 --> 0:53:54.000
<v Speaker 2>take your fair share, don't be too curious or inquisitive,

0:53:54.239 --> 0:53:58.600
<v Speaker 2>mind your own business. And in talking about this, James

0:53:58.719 --> 0:54:01.680
<v Speaker 2>draws on a framework I'm an author named George Foster

0:54:02.239 --> 0:54:05.120
<v Speaker 2>to describe this as a morality based on the concept

0:54:05.160 --> 0:54:08.360
<v Speaker 2>of limited good and this is a common way of

0:54:08.400 --> 0:54:12.400
<v Speaker 2>thinking in many cultures, where it essentially views the world

0:54:12.440 --> 0:54:16.600
<v Speaker 2>as a kind of closed, zero sum system, where being

0:54:16.640 --> 0:54:20.799
<v Speaker 2>a good person is equated with a kind of egalitarian humility,

0:54:21.320 --> 0:54:24.480
<v Speaker 2>where you know, one of the main things that's discouraged

0:54:24.640 --> 0:54:28.120
<v Speaker 2>is when people attempt to quote major change in their

0:54:28.160 --> 0:54:31.960
<v Speaker 2>economic or other statuses, and the underlying assumption behind that

0:54:32.120 --> 0:54:36.680
<v Speaker 2>discouragement is my gain would be everyone else's loss. So

0:54:36.960 --> 0:54:41.240
<v Speaker 2>you know, there's a limited good. American culture was very different,

0:54:41.360 --> 0:54:46.280
<v Speaker 2>almost the opposite. There was a culture of admiring acquisitiveness

0:54:46.320 --> 0:54:51.359
<v Speaker 2>and ambition and curiosity, a worldview that is not zero sum,

0:54:51.440 --> 0:54:54.799
<v Speaker 2>limited good, but a positive sum world where it's good

0:54:54.880 --> 0:54:57.879
<v Speaker 2>for people to achieve, to go out and achieve all

0:54:57.880 --> 0:55:01.520
<v Speaker 2>the success they can and it it doesn't necessarily hurt

0:55:01.520 --> 0:55:04.480
<v Speaker 2>anyone else for them to do. So, you know, I

0:55:04.520 --> 0:55:06.920
<v Speaker 2>was thinking about this. I think obviously there can in

0:55:06.960 --> 0:55:11.200
<v Speaker 2>reality be some insight in both world views. Of course,

0:55:11.239 --> 0:55:14.279
<v Speaker 2>it is true that there can be positive some interactions,

0:55:14.320 --> 0:55:17.360
<v Speaker 2>and one person's success doesn't have to come at somebody

0:55:17.360 --> 0:55:20.439
<v Speaker 2>else's suffering. You can like create wealth, you can add

0:55:20.520 --> 0:55:23.919
<v Speaker 2>new value to the world. Then again, sometimes success does

0:55:23.960 --> 0:55:26.920
<v Speaker 2>come at somebody else's suffering. And when we are racing

0:55:27.000 --> 0:55:30.760
<v Speaker 2>towards success, mad with ambition, it's easy to be blind

0:55:30.960 --> 0:55:34.280
<v Speaker 2>to the ways that our gain actually is somebody else's loss.

0:55:34.320 --> 0:55:37.279
<v Speaker 2>And so like having stories in place to make you

0:55:37.400 --> 0:55:39.600
<v Speaker 2>think about that is actually valuable.

0:55:40.200 --> 0:55:41.560
<v Speaker 1>Yeah, And I can't help but think about all this

0:55:41.640 --> 0:55:44.919
<v Speaker 1>within the context of like a strict mining culture too.

0:55:45.360 --> 0:55:48.799
<v Speaker 1>Like it, I wonder if it makes sense that the

0:55:48.840 --> 0:55:53.160
<v Speaker 1>Cornish traditionally, you know, had this emphasis because you're a

0:55:53.200 --> 0:55:55.520
<v Speaker 1>tight knit crew, you depend on each other in a

0:55:55.600 --> 0:55:58.440
<v Speaker 1>dangerous environment, and maybe there is more of a sense

0:55:58.480 --> 0:56:01.040
<v Speaker 1>of like, you know, nobody's stand out, nobody go for

0:56:01.160 --> 0:56:04.000
<v Speaker 1>personal glory because we all have to depend on each other.

0:56:04.080 --> 0:56:04.279
<v Speaker 3>Here.

0:56:05.120 --> 0:56:08.840
<v Speaker 2>Yeah, I think there's a lot to that, absolutely, So

0:56:09.320 --> 0:56:12.279
<v Speaker 2>the American forms of the Tommy Knocker legend lose the

0:56:12.320 --> 0:56:17.480
<v Speaker 2>moralistic message. The moralistic message discouraging greed and curiosity. In

0:56:17.520 --> 0:56:21.560
<v Speaker 2>the American context, greed and curiosity are just fine, but

0:56:21.680 --> 0:56:24.879
<v Speaker 2>you need to take practical steps to protect yourself from

0:56:24.960 --> 0:56:29.440
<v Speaker 2>economic loss and mortal danger. So the knocker becomes a

0:56:29.560 --> 0:56:33.840
<v Speaker 2>source of practical problems in the form of sabotage and pranks,

0:56:34.719 --> 0:56:38.520
<v Speaker 2>or of information of omens about practical problems such as

0:56:38.560 --> 0:56:42.960
<v Speaker 2>deadly accidents. To quote James here quote, the Tommy Knockers

0:56:42.960 --> 0:56:45.719
<v Speaker 2>were omens of danger, giving the miners something on which

0:56:45.760 --> 0:56:50.280
<v Speaker 2>to focus their interpretations of subtle signs of cave ins.

0:56:50.800 --> 0:56:54.760
<v Speaker 2>The miners could not necessarily distinguish between the diverse subtle

0:56:54.840 --> 0:56:58.680
<v Speaker 2>sounds in the mind, and failed to realize consciously that

0:56:58.719 --> 0:57:01.680
<v Speaker 2>when the timbers of the mine moaned one way, it

0:57:01.800 --> 0:57:04.760
<v Speaker 2>was safe but when the mines echoed with another sound,

0:57:04.880 --> 0:57:09.040
<v Speaker 2>it meant danger. Much of nineteenth century mining expertise was

0:57:09.120 --> 0:57:13.520
<v Speaker 2>based on experience, not science. As late as the nineteen thirties,

0:57:13.640 --> 0:57:17.080
<v Speaker 2>George Orwell was able to observe English miners relying on

0:57:17.160 --> 0:57:19.960
<v Speaker 2>the quote feel of the mine. And then here it

0:57:20.040 --> 0:57:24.640
<v Speaker 2>quotes Orwell. I love this passage. An experienced miner claims

0:57:24.680 --> 0:57:27.200
<v Speaker 2>to know by a sort of instinct when the roof

0:57:27.280 --> 0:57:29.800
<v Speaker 2>is unsafe. The way he puts it is that he

0:57:29.880 --> 0:57:33.840
<v Speaker 2>can feel the weight upon him. He can, for instance,

0:57:33.920 --> 0:57:36.880
<v Speaker 2>hear the faint creaking of the props. The reason why

0:57:36.880 --> 0:57:40.640
<v Speaker 2>wooden props are still generally preferred to iron girders is

0:57:40.680 --> 0:57:43.240
<v Speaker 2>that a wooden prop which is about to collapse gives

0:57:43.280 --> 0:57:47.280
<v Speaker 2>a warning by creaking, whereas a girder flies out unexpectedly.

0:57:47.760 --> 0:57:51.120
<v Speaker 2>The devastating noise of the machines makes it impossible to

0:57:51.120 --> 0:57:55.680
<v Speaker 2>hear anything else. Thus the danger is increasing. So I

0:57:55.800 --> 0:57:59.400
<v Speaker 2>love this. This is something we've talked about before. Supernatural

0:57:59.440 --> 0:58:04.040
<v Speaker 2>beings in imagined as the physical embodiment of sensory intuitions.

0:58:04.720 --> 0:58:08.520
<v Speaker 2>So I have some experience in an environment, and thus

0:58:08.560 --> 0:58:14.560
<v Speaker 2>I can associate subtle sensory cues with coming effects. But

0:58:14.640 --> 0:58:17.480
<v Speaker 2>this association is a little bit below my ability to

0:58:17.640 --> 0:58:21.320
<v Speaker 2>consciously put it into words. So instead, there's some kind

0:58:21.320 --> 0:58:24.360
<v Speaker 2>of being that is here giving me a warning.

0:58:24.640 --> 0:58:29.200
<v Speaker 1>Right, right, So reframe this insight is information coming from

0:58:29.320 --> 0:58:30.400
<v Speaker 1>some external source.

0:58:30.720 --> 0:58:34.080
<v Speaker 2>Yeah, So in the American context, the Tommy Knocker legend

0:58:34.240 --> 0:58:38.160
<v Speaker 2>is about practical warnings, which is something that it has

0:58:38.240 --> 0:58:41.480
<v Speaker 2>in part in common with the Cornish version. But this

0:58:41.600 --> 0:58:45.320
<v Speaker 2>is the only emphasis now, no longer the moralistic enforcement,

0:58:45.680 --> 0:58:48.920
<v Speaker 2>it's the practical warnings. And I think this type of

0:58:49.360 --> 0:58:53.919
<v Speaker 2>subconscious awareness of sensory cues in the mind that makes

0:58:53.920 --> 0:58:56.360
<v Speaker 2>a lot of sense as to like what where those

0:58:56.400 --> 0:58:58.800
<v Speaker 2>practical signals are actually coming from. I mean, other times

0:58:58.800 --> 0:59:01.160
<v Speaker 2>it might just be your imagine, but in some cases

0:59:01.440 --> 0:59:04.520
<v Speaker 2>it could seem to be actually quite prescient because you're

0:59:04.600 --> 0:59:07.320
<v Speaker 2>relying on like little sounds you're hearing, feeling the weight

0:59:07.400 --> 0:59:12.760
<v Speaker 2>upon you. Also interesting how technological changes over the history

0:59:12.800 --> 0:59:15.840
<v Speaker 2>of mining could have contributed to changes in the Tommy

0:59:15.920 --> 0:59:19.680
<v Speaker 2>Knocker lore or the decline of lore altogether. There are

0:59:19.680 --> 0:59:21.760
<v Speaker 2>a number of things to mention here. I'm thinking about

0:59:21.800 --> 0:59:26.400
<v Speaker 2>how Orwell calls out the sound of the heavy machinery

0:59:27.040 --> 0:59:29.880
<v Speaker 2>making you no longer sensitive to those little creeks that

0:59:30.000 --> 0:59:33.200
<v Speaker 2>give you the four warnings. So the sound of the

0:59:33.240 --> 0:59:36.000
<v Speaker 2>machines may have changed the environment of the minds in

0:59:36.040 --> 0:59:39.479
<v Speaker 2>other ways to become less conducive. To Tommy knocker lore,

0:59:39.680 --> 0:59:43.280
<v Speaker 2>I bet a quieter mine is eerier if you don't

0:59:43.280 --> 0:59:46.640
<v Speaker 2>have stuff like, you know, loudly thrumbing in your ear.

0:59:46.720 --> 0:59:50.120
<v Speaker 2>If you've got a somewhat quieter mind, where small sounds

0:59:50.160 --> 0:59:53.439
<v Speaker 2>can echo and propagate more easily and don't get drowned out,

0:59:54.080 --> 0:59:56.480
<v Speaker 2>I would just suspect that makes you think that there

0:59:56.520 --> 0:59:58.400
<v Speaker 2>are creatures about.

0:59:58.560 --> 1:00:00.920
<v Speaker 1>Yeah, yeah, I mean one of the the things we're

1:00:00.920 --> 1:00:03.560
<v Speaker 1>talked about on the show before is the sensory deprivation

1:00:03.680 --> 1:00:06.720
<v Speaker 1>in these environments, and that includes sound, and yeah, you're

1:00:06.760 --> 1:00:09.960
<v Speaker 1>hearing less, you're hearing strange echoes, and it can take

1:00:09.960 --> 1:00:13.000
<v Speaker 1>on all sorts of strange life in your head. But

1:00:13.320 --> 1:00:15.320
<v Speaker 1>as we're discussing here, it could also give you the

1:00:15.360 --> 1:00:18.560
<v Speaker 1>ability to pick up on these little changes that can

1:00:18.600 --> 1:00:20.800
<v Speaker 1>be detected via human hearing.

1:00:21.320 --> 1:00:24.280
<v Speaker 2>Another thing that James calls out is this might seem

1:00:24.360 --> 1:00:26.080
<v Speaker 2>very simple, but I think there's a lot to it.

1:00:26.280 --> 1:00:31.160
<v Speaker 2>The replacement of lanterns with electric lighting, making minds less gloomy,

1:00:31.240 --> 1:00:33.280
<v Speaker 2>you know, the electric lights in the mind. That's a

1:00:33.320 --> 1:00:34.280
<v Speaker 2>different environment.

1:00:34.680 --> 1:00:37.280
<v Speaker 1>Absolutely. I mean you can just think of movies for this,

1:00:37.520 --> 1:00:40.560
<v Speaker 1>Like what cave set looks better the gloomy caves set,

1:00:40.560 --> 1:00:44.520
<v Speaker 1>the gloomy tunnel set, not the fully illuminated one. If

1:00:44.520 --> 1:00:46.880
<v Speaker 1>you can just completely flood the chamber with light, that

1:00:47.000 --> 1:00:49.480
<v Speaker 1>takes away a little bit of its mystery. Right.

1:00:49.920 --> 1:00:52.160
<v Speaker 2>One more thing I thought was interesting is that James

1:00:53.520 --> 1:00:57.880
<v Speaker 2>introduces a framework for thinking about how these stories change

1:00:57.920 --> 1:00:59.960
<v Speaker 2>when they come across the Atlantic by citing a skull

1:01:00.120 --> 1:01:04.120
<v Speaker 2>named Stephen Stern who talks about common patterns in how

1:01:04.200 --> 1:01:08.280
<v Speaker 2>legends and oral traditions change when the tellers immigrate to

1:01:08.360 --> 1:01:11.919
<v Speaker 2>new lands. According to Stern, there are there are very

1:01:11.920 --> 1:01:15.240
<v Speaker 2>common patterns. So when somebody moves from one place to

1:01:15.280 --> 1:01:18.600
<v Speaker 2>another and takes oral traditions with them, and this is

1:01:18.640 --> 1:01:22.880
<v Speaker 2>how the traditions tend to change. Quote from longer to shorter,

1:01:23.440 --> 1:01:29.000
<v Speaker 2>from complex to simple, from sacred to secular, from supernatural

1:01:29.160 --> 1:01:34.280
<v Speaker 2>to realistic, from communal to individualistic. I think you can

1:01:34.320 --> 1:01:36.240
<v Speaker 2>see a lot of those, maybe not all of them,

1:01:36.240 --> 1:01:38.240
<v Speaker 2>but a lot of those elements and the changes that

1:01:38.280 --> 1:01:40.080
<v Speaker 2>occur with the Tommy Knocker legend.

1:01:40.640 --> 1:01:43.440
<v Speaker 1>Yeah. Yeah, they seem to be this shift from presence

1:01:43.480 --> 1:01:46.680
<v Speaker 1>the communal to the individualistic. Yeah, going from this is

1:01:46.720 --> 1:01:48.440
<v Speaker 1>this thing that we all know about and we all

1:01:48.480 --> 1:01:50.960
<v Speaker 1>believe too. This is that thing that you know, old

1:01:51.000 --> 1:01:53.320
<v Speaker 1>Tom told me about. He keeps talking about this.

1:01:53.800 --> 1:01:57.480
<v Speaker 2>Yeah, and also that on that count, the individualistic versus communal,

1:01:57.960 --> 1:02:01.080
<v Speaker 2>the shift away from the limited good more that says like,

1:02:01.120 --> 1:02:03.560
<v Speaker 2>you know, I'm just going to stay at as a

1:02:03.800 --> 1:02:07.000
<v Speaker 2>peer with my coworkers here. I'm not going to try

1:02:07.000 --> 1:02:09.200
<v Speaker 2>to strike out and do a lot better than them.

1:02:09.560 --> 1:02:12.400
<v Speaker 2>To this American context where it's like, you know, if

1:02:12.440 --> 1:02:14.360
<v Speaker 2>you can, if you can find a vein and get

1:02:14.360 --> 1:02:17.320
<v Speaker 2>the richest, that's great, but you better watch out for

1:02:17.320 --> 1:02:20.200
<v Speaker 2>the cave in. So that's all I've got on the

1:02:20.200 --> 1:02:23.120
<v Speaker 2>Tommy Knocker legend. But I think we will have a

1:02:23.120 --> 1:02:26.440
<v Speaker 2>lot more to talk about with mining spirits and entities

1:02:26.480 --> 1:02:29.240
<v Speaker 2>in the tunnels for the next episode.

1:02:29.320 --> 1:02:33.440
<v Speaker 1>That's right, we'll come back with some more European examples,

1:02:33.440 --> 1:02:37.440
<v Speaker 1>but also some non European examples of entities associated with

1:02:37.520 --> 1:02:40.560
<v Speaker 1>the minds. All right. As always, will remind you that

1:02:40.600 --> 1:02:42.560
<v Speaker 1>Stuff to Blow Your Mind is primarily a science and

1:02:42.560 --> 1:02:46.080
<v Speaker 1>culture podcast. With core episodes on Tuesdays and Thursdays, short

1:02:46.080 --> 1:02:48.680
<v Speaker 1>form episodes on Wednesdays and on Fridays. We set aside

1:02:48.760 --> 1:02:51.320
<v Speaker 1>most serious concerns to just talk about a weird film

1:02:51.360 --> 1:02:52.760
<v Speaker 1>on Weird House Cinema.

1:02:53.200 --> 1:02:56.960
<v Speaker 2>Huge thanks as always to our excellent audio producer JJ Posway.

1:02:57.240 --> 1:02:58.720
<v Speaker 2>If you would like to get in touch with us

1:02:58.720 --> 1:03:01.160
<v Speaker 2>with feedback on this episode any other, to suggest a

1:03:01.200 --> 1:03:03.480
<v Speaker 2>topic for the future, or just to say hello, you

1:03:03.520 --> 1:03:06.280
<v Speaker 2>can email us at contact stuff to Blow your Mind

1:03:06.400 --> 1:03:13.919
<v Speaker 2>dot com.

1:03:13.960 --> 1:03:16.480
<v Speaker 1>Stuff to Blow Your Mind is production of iHeartRadio.

1:03:16.840 --> 1:03:19.800
<v Speaker 2>For more podcasts from my heart Radio, visit the iHeartRadio app,

1:03:19.960 --> 1:03:36.920
<v Speaker 2>Apple Podcasts, or wherever you listen to your favorite shows.