1 00:00:04,480 --> 00:00:07,440 Speaker 1: Hey, you welcome to Weird House Cinema. Rewind. This is 2 00:00:07,560 --> 00:00:09,640 Speaker 1: Rob Lamb and let's see we have a fun one 3 00:00:09,680 --> 00:00:12,520 Speaker 1: to talk about here today. This one originally published three fourteen, 4 00:00:12,600 --> 00:00:15,680 Speaker 1: twenty twenty five. It's our episode on the nineteen eighty 5 00:00:15,760 --> 00:00:20,120 Speaker 1: four saw An The Lame Bass short film Quest. This 6 00:00:20,160 --> 00:00:24,160 Speaker 1: one is a visionary take on human mortality, written by 7 00:00:24,480 --> 00:00:26,160 Speaker 1: the Great Ray Brad Perry. 8 00:00:26,520 --> 00:00:27,160 Speaker 2: Let's have it. 9 00:00:30,120 --> 00:00:33,159 Speaker 3: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 10 00:00:40,520 --> 00:00:43,159 Speaker 1: Hey you welcome to Weird House Cinema. This is Rob. 11 00:00:43,040 --> 00:00:45,000 Speaker 4: Lamb and this is Joe McCormick. 12 00:00:45,159 --> 00:00:48,199 Speaker 1: And today's episode feels like a perfect fit in a 13 00:00:48,280 --> 00:00:51,920 Speaker 1: number of ways. For starters, we've been discussing mystery cults 14 00:00:51,920 --> 00:00:54,120 Speaker 1: on our core episodes of Stuff to Blow Your Mind, 15 00:00:54,760 --> 00:00:59,520 Speaker 1: and where the concept of an imagistic religion has been 16 00:00:59,600 --> 00:01:03,040 Speaker 1: key to our our discussions. There infrequent high sensory rights 17 00:01:03,040 --> 00:01:06,039 Speaker 1: of passage, and I feel like today's film matches up 18 00:01:06,080 --> 00:01:11,480 Speaker 1: with that concept on a couple of levels. Furthermore, to understand, 19 00:01:11,520 --> 00:01:13,759 Speaker 1: we potentially have more eyes on the podcast feed this week, 20 00:01:13,760 --> 00:01:16,039 Speaker 1: and it seemed proper to maybe the lean a little 21 00:01:16,040 --> 00:01:19,560 Speaker 1: more into science fiction. Plus, we've also been saving this 22 00:01:19,600 --> 00:01:22,280 Speaker 1: one for a week when we had maybe a little 23 00:01:22,360 --> 00:01:25,959 Speaker 1: less time. This is one of the shorter pictures we've 24 00:01:25,959 --> 00:01:28,600 Speaker 1: looked at on Weird House Cinema. It's only a half 25 00:01:28,640 --> 00:01:32,520 Speaker 1: hour long, but that's fitting given the subject matter, and 26 00:01:32,680 --> 00:01:35,399 Speaker 1: boy does it pack a lot in So what's the movie. 27 00:01:35,600 --> 00:01:39,320 Speaker 1: The movie is the nineteen eighty four short film Quest. 28 00:01:40,040 --> 00:01:42,760 Speaker 1: I note that I am going to mistakenly refer to 29 00:01:42,800 --> 00:01:45,760 Speaker 1: this film as Conquest at least once during the course 30 00:01:45,800 --> 00:01:50,000 Speaker 1: of this podcast, but not to be confused with Lucio 31 00:01:50,000 --> 00:01:53,880 Speaker 1: Fulci's Conquest. This is Quest. It is adapted for the 32 00:01:53,880 --> 00:01:57,760 Speaker 1: screen written by Ray Bradbury, and it is directed by 33 00:01:57,880 --> 00:01:59,760 Speaker 1: Saul and Elaine Bass. 34 00:02:00,160 --> 00:02:03,240 Speaker 4: Now this is not our first Bass film. We talked 35 00:02:03,280 --> 00:02:06,760 Speaker 4: about Saul and Elaine Bass when we covered the movie 36 00:02:06,840 --> 00:02:11,000 Speaker 4: Phase four, which was about super intelligent ants. That was 37 00:02:11,040 --> 00:02:14,000 Speaker 4: a very interesting movie. But one thing I remember thinking 38 00:02:14,000 --> 00:02:18,200 Speaker 4: about it was that it felt somewhat constrained by realism 39 00:02:18,400 --> 00:02:21,200 Speaker 4: for most of its run time, except in like the 40 00:02:21,320 --> 00:02:24,520 Speaker 4: very last couple of minutes where it got super weird, 41 00:02:24,800 --> 00:02:28,640 Speaker 4: and it almost felt like, you know, that that level 42 00:02:28,680 --> 00:02:31,760 Speaker 4: of weirdness was being held back for much of the runtime. 43 00:02:32,520 --> 00:02:34,800 Speaker 4: I think that is not something you could say about Quest. 44 00:02:35,320 --> 00:02:39,960 Speaker 1: Now, this film is all abstract and surreal weirdness. It 45 00:02:40,040 --> 00:02:44,120 Speaker 1: is not held back by the necessities of for the 46 00:02:44,120 --> 00:02:47,240 Speaker 1: most part, of the necessities of genre or plot or character, 47 00:02:47,840 --> 00:02:52,400 Speaker 1: or any of the conventional trappings of narrative filmmaking. It 48 00:02:52,440 --> 00:02:56,720 Speaker 1: is instead more like an initiation into a great mystery. 49 00:02:56,960 --> 00:02:59,400 Speaker 4: That's right. I mean, its plot is very basic. It 50 00:02:59,480 --> 00:03:02,600 Speaker 4: is essentially a there's a premise, which we'll explain more 51 00:03:02,639 --> 00:03:05,120 Speaker 4: as we go on, but it essentially has to do 52 00:03:05,200 --> 00:03:09,440 Speaker 4: with characters whose life spans are unnaturally short. And then 53 00:03:09,520 --> 00:03:12,720 Speaker 4: from that premise there is a character who must make 54 00:03:12,760 --> 00:03:16,360 Speaker 4: a journey through a difficult sort of hero's journey in 55 00:03:16,520 --> 00:03:19,240 Speaker 4: order to cure the people of this condition of having 56 00:03:19,280 --> 00:03:20,399 Speaker 4: shortened life spans. 57 00:03:20,800 --> 00:03:23,640 Speaker 1: Yes, yes, we have a chosen one, we have a quest, 58 00:03:24,680 --> 00:03:26,480 Speaker 1: and yeah it's quite an adventure. 59 00:03:27,280 --> 00:03:30,360 Speaker 4: But so with the plot itself being quite simple, what 60 00:03:30,840 --> 00:03:32,919 Speaker 4: is left to fill in the kind of uniqueness of 61 00:03:32,960 --> 00:03:36,800 Speaker 4: the movie is the series of images that it supplies. 62 00:03:36,920 --> 00:03:40,880 Speaker 4: This is a movie that is about creating weird scenes. 63 00:03:40,920 --> 00:03:47,040 Speaker 4: And I really like the the variable tone of the 64 00:03:47,680 --> 00:03:50,040 Speaker 4: sort of settings that we get Because there were sort 65 00:03:50,080 --> 00:03:53,520 Speaker 4: of natural settings we see our hero wandering through rocky 66 00:03:53,600 --> 00:03:59,000 Speaker 4: landscapes and you know, mountain mountain passes and plains and 67 00:03:59,040 --> 00:04:02,000 Speaker 4: things like that. But then all as we get not 68 00:04:02,080 --> 00:04:07,560 Speaker 4: even artificial but almost geometric like abstract landscapes that couldn't 69 00:04:07,600 --> 00:04:11,240 Speaker 4: really exist in reality. They're they're like illustrations from an 70 00:04:11,320 --> 00:04:12,360 Speaker 4: mc escher drawing. 71 00:04:12,960 --> 00:04:18,839 Speaker 1: Yeah, yeah, they increasingly surreal landscapes and environments. You know, 72 00:04:18,880 --> 00:04:21,960 Speaker 1: you go from from some settings that have like a 73 00:04:22,080 --> 00:04:26,719 Speaker 1: very like dark fantasy sword and sandals kind of feel, 74 00:04:26,960 --> 00:04:30,560 Speaker 1: into settings that feel like they have perhaps been stripped 75 00:04:30,560 --> 00:04:31,840 Speaker 1: from tron somehow. 76 00:04:32,160 --> 00:04:36,719 Speaker 4: Yes. Yes, it starts a tour and ends esher Yeah. 77 00:04:36,560 --> 00:04:39,320 Speaker 1: All right, my elevator pitch for this one, I just 78 00:04:40,560 --> 00:04:43,360 Speaker 1: dug up a quick Bible verse teach us to number our. 79 00:04:43,400 --> 00:04:45,640 Speaker 2: Days that we may gain a heart of wisdom. 80 00:04:46,520 --> 00:04:47,680 Speaker 4: Yeah, that'll come up later. 81 00:04:48,320 --> 00:04:51,919 Speaker 1: Now. As for the trailer for this one, there's seemingly 82 00:04:52,000 --> 00:04:55,560 Speaker 1: no true trailer for this film, which isn't surprising, as 83 00:04:55,560 --> 00:04:57,760 Speaker 1: we'll get into some of the reasons here. It only 84 00:04:57,760 --> 00:05:02,600 Speaker 1: played in festival competitions and never received a theatrical release. 85 00:05:03,320 --> 00:05:05,680 Speaker 1: But maybe we can just have a brief audio sample 86 00:05:05,760 --> 00:05:07,119 Speaker 1: of JJ's choosing here. 87 00:05:12,520 --> 00:05:17,480 Speaker 5: Is this the one one? 88 00:05:17,600 --> 00:05:21,880 Speaker 6: Day from now, you'll be a grown boy two or three, 89 00:05:22,520 --> 00:05:34,920 Speaker 6: young man, five, middle age seven old. In eight days. 90 00:05:34,040 --> 00:05:44,680 Speaker 7: You'll stop and die. Listen to our hearts race. Listen 91 00:05:44,760 --> 00:05:46,159 Speaker 7: to your own heart race. 92 00:05:49,240 --> 00:05:51,600 Speaker 6: We are locked away in the world where our lives 93 00:05:51,640 --> 00:05:52,480 Speaker 6: speak through time. 94 00:05:52,520 --> 00:05:57,240 Speaker 5: In eight days, no time to see, to feel, to know. 95 00:05:58,360 --> 00:06:19,440 Speaker 5: It's time now the teaching begins. 96 00:06:21,080 --> 00:06:45,240 Speaker 8: Listen to them, no honqutution them. 97 00:06:34,960 --> 00:06:35,800 Speaker 2: All right now. 98 00:06:35,839 --> 00:06:38,719 Speaker 1: If you want to watch Quest from nineteen eighty four 99 00:06:38,760 --> 00:06:43,279 Speaker 1: before proceeding here, well, DVD and VHS releases have apparently 100 00:06:43,320 --> 00:06:47,080 Speaker 1: been available. There's some evidence I've found that you can 101 00:06:47,200 --> 00:06:50,680 Speaker 1: order some sort of a DVD of this movie, but 102 00:06:51,440 --> 00:06:53,520 Speaker 1: for the most part, I can't tell that it has 103 00:06:53,680 --> 00:06:58,000 Speaker 1: benefited from a high quality physical media release, at least 104 00:06:58,000 --> 00:07:01,320 Speaker 1: not yet. Hopefully there's some sort of you know, collected 105 00:07:01,360 --> 00:07:04,560 Speaker 1: short films of Saul in the Lane bass disc that'll 106 00:07:04,600 --> 00:07:06,599 Speaker 1: come out in the future, and when it does, we 107 00:07:06,680 --> 00:07:10,440 Speaker 1: will certainly promote it here on Weird House Cinema. As 108 00:07:10,520 --> 00:07:14,360 Speaker 1: of right now, you can easily find this film on YouTube. 109 00:07:14,960 --> 00:07:17,280 Speaker 1: There's at least one version that claims to be some 110 00:07:18,040 --> 00:07:20,720 Speaker 1: level of remastering. I'm never sure how that works when 111 00:07:20,720 --> 00:07:25,440 Speaker 1: you have a unofficial remastering of films, so I'm not 112 00:07:25,520 --> 00:07:29,720 Speaker 1: completely certain on that. I think that Eternal Family, which 113 00:07:29,720 --> 00:07:32,600 Speaker 1: you can find at Eternal TV, I believe they have 114 00:07:32,840 --> 00:07:35,280 Speaker 1: offered it in the past, but I'm not sure that 115 00:07:35,320 --> 00:07:38,520 Speaker 1: it is currently offered, But check out Eternal Family. Either way, 116 00:07:38,560 --> 00:07:41,640 Speaker 1: their catalog often matches up with weird house cinema tastes. 117 00:07:43,120 --> 00:07:45,640 Speaker 1: But I'm confident that if you are interested in watching 118 00:07:45,720 --> 00:07:49,320 Speaker 1: Quest out there, you can find a stream of it somewhere, 119 00:07:49,600 --> 00:07:52,440 Speaker 1: and then hopefully down the road we'll get that high 120 00:07:52,520 --> 00:07:55,000 Speaker 1: quality release that we all clearly need. 121 00:07:55,560 --> 00:07:57,120 Speaker 4: All right, should we talk about the connections. 122 00:07:57,720 --> 00:08:01,120 Speaker 1: Yeah, let's start at the top with the direct and producers. 123 00:08:01,160 --> 00:08:05,080 Speaker 1: It's Saul and Elaine Bass, husband and wife design power couple. 124 00:08:05,760 --> 00:08:09,440 Speaker 1: We discussed saw Bass previously in our episode on nineteen 125 00:08:09,520 --> 00:08:15,600 Speaker 1: seventy four's Phase four. That was only his slash there. 126 00:08:16,200 --> 00:08:18,760 Speaker 1: I may go back and forth from referring to him 127 00:08:18,840 --> 00:08:22,280 Speaker 1: and referring to he and his wife. They work together, 128 00:08:22,320 --> 00:08:26,000 Speaker 1: I believe on most of these projects after a certain point, 129 00:08:26,520 --> 00:08:29,200 Speaker 1: but she wasn't always credited right at there at the top, 130 00:08:29,480 --> 00:08:33,520 Speaker 1: But on Quest they are co directors and are credited 131 00:08:33,520 --> 00:08:38,280 Speaker 1: as such. But yeah, Phase four was their only feature 132 00:08:38,320 --> 00:08:42,199 Speaker 1: length directorial credit, a film that, yeah, we might describe 133 00:08:42,200 --> 00:08:44,199 Speaker 1: as the two thousand and one a space odyssey of 134 00:08:44,240 --> 00:08:48,920 Speaker 1: ant movies, an increasingly weird man versus nature film that 135 00:08:49,160 --> 00:08:52,959 Speaker 1: reaches a fever pitch of an ending in its theatrical cut, 136 00:08:53,240 --> 00:08:56,840 Speaker 1: but absolutely explodes in a cinematic acid trip if you 137 00:08:56,880 --> 00:09:01,640 Speaker 1: watch the original ending, which is even weirder and stranger. 138 00:09:02,160 --> 00:09:05,960 Speaker 4: Yeah, the spoiler for this movie is that humanity is 139 00:09:06,000 --> 00:09:10,480 Speaker 4: sort of being, would you say, competed with by hyper 140 00:09:10,520 --> 00:09:14,440 Speaker 4: intelligent ants, and the ants win in the end, and 141 00:09:14,600 --> 00:09:17,839 Speaker 4: when the ants win, there's an ending where it's I recall, 142 00:09:17,880 --> 00:09:20,600 Speaker 4: it's sort of implied that humans aren't all just like 143 00:09:20,720 --> 00:09:23,640 Speaker 4: killed by the ants. Like, life goes on, but life 144 00:09:23,720 --> 00:09:29,640 Speaker 4: is increasingly completely incomprehensible because we are unable to understand 145 00:09:29,720 --> 00:09:33,880 Speaker 4: the intelligence or desire or or what is meaningful to 146 00:09:34,040 --> 00:09:36,360 Speaker 4: the ant powers that are governing our lives. 147 00:09:36,640 --> 00:09:39,480 Speaker 1: Yeah, it's kind of unclear if it's that a downer 148 00:09:39,640 --> 00:09:43,280 Speaker 1: ending or a happy ending, because it's that surreal and 149 00:09:43,320 --> 00:09:46,400 Speaker 1: out there, like it's it's beyond your human expectations of 150 00:09:46,520 --> 00:09:47,600 Speaker 1: good and bad endings. 151 00:09:48,240 --> 00:09:51,560 Speaker 4: You cannot imagine an ant ruled world. You just can't 152 00:09:51,559 --> 00:09:53,160 Speaker 4: even get there now. 153 00:09:53,480 --> 00:09:57,680 Speaker 1: Saubass lived nineteen twenty through nineteen ninety six. Elaine Bass 154 00:09:57,920 --> 00:10:00,320 Speaker 1: was born in nineteen twenty seven and as of this 155 00:10:00,360 --> 00:10:03,880 Speaker 1: recording is still around now. We talked a bit about 156 00:10:04,320 --> 00:10:09,720 Speaker 1: Saul Bass on our episode regarding Phase four again. He 157 00:10:09,960 --> 00:10:14,120 Speaker 1: was the title sequence slash title design guy of his era. 158 00:10:15,120 --> 00:10:19,000 Speaker 1: A Bass title sequence is often credited as a perfect 159 00:10:19,040 --> 00:10:22,680 Speaker 1: condensation of the feel of a picture, just taking the 160 00:10:22,720 --> 00:10:25,800 Speaker 1: whole vibe of that picture and condensing it down to 161 00:10:25,880 --> 00:10:28,800 Speaker 1: just a mere couple of minutes. So you'll hear a 162 00:10:28,840 --> 00:10:32,840 Speaker 1: lot of filmmakers, even contemporary filmmakers, just talk about his 163 00:10:32,960 --> 00:10:37,240 Speaker 1: mastery of this. He crafted title sequences for major films 164 00:10:37,240 --> 00:10:39,880 Speaker 1: from the mid fifties all the way through the mid nineties. 165 00:10:40,240 --> 00:10:45,640 Speaker 1: We're talking about the likes of the Seven Year Itch, Vertigo, Psycho, Spartacus, 166 00:10:45,920 --> 00:10:49,920 Speaker 1: West Side Story, Seconds, which we covered on Weird House Cinema, 167 00:10:49,920 --> 00:10:55,200 Speaker 1: Broadcast News, Big Good Fellas, Kate Beer, and Casino. The 168 00:10:55,200 --> 00:10:58,600 Speaker 1: credits to Mad Men on TV. This was an homage 169 00:10:58,640 --> 00:11:01,160 Speaker 1: to his work he did for a number of big 170 00:11:01,240 --> 00:11:04,200 Speaker 1: name companies throughout the sixties, seventies, and eighties, and he 171 00:11:04,200 --> 00:11:07,040 Speaker 1: also did some pretty famous movie posters as well, including 172 00:11:07,080 --> 00:11:10,280 Speaker 1: the aforementioned films as well as Stanley Kubrick's The Shining 173 00:11:11,160 --> 00:11:14,240 Speaker 1: I consulted a book for a little more detail about 174 00:11:15,120 --> 00:11:18,800 Speaker 1: Saul and Elaine Bass, a book titled Saalbath's Anatomy of 175 00:11:18,840 --> 00:11:23,480 Speaker 1: Film Design by Jan Christopher Horrock, which of course has 176 00:11:23,520 --> 00:11:26,559 Speaker 1: a great deal to say about their approach to art, 177 00:11:26,720 --> 00:11:30,440 Speaker 1: everything from you know, title and loco design work to 178 00:11:30,520 --> 00:11:34,880 Speaker 1: of course their cinematic output. And again, from about nineteen 179 00:11:35,000 --> 00:11:41,560 Speaker 1: sixty onward, Elaine was his longtime creative partner who worked 180 00:11:41,559 --> 00:11:44,040 Speaker 1: with him on pretty much most of these projects. So 181 00:11:44,080 --> 00:11:47,080 Speaker 1: she's not again she's not always credited earlier on, but 182 00:11:47,160 --> 00:11:51,079 Speaker 1: certainly by the time of today's film she shared official 183 00:11:51,080 --> 00:11:55,000 Speaker 1: credit with her husband. Their first short film was nineteen 184 00:11:55,040 --> 00:11:59,520 Speaker 1: sixty four. Is The Searching Eye, a contemplation of visual 185 00:11:59,559 --> 00:12:03,240 Speaker 1: awareness and the unseen world. This one was narrated by 186 00:12:03,320 --> 00:12:06,200 Speaker 1: Vic Perrin, who recently talked about the voice of the 187 00:12:06,200 --> 00:12:08,600 Speaker 1: Outer Limits and also the Gargoyle. 188 00:12:08,840 --> 00:12:11,800 Speaker 4: The narrator at the beginning of Gargoyles and dubbed in 189 00:12:11,880 --> 00:12:14,120 Speaker 4: on Bernie Casey's g Gargoyle King. 190 00:12:14,679 --> 00:12:18,720 Speaker 1: Yes, The Searching Eye was followed by From Here to 191 00:12:18,840 --> 00:12:22,720 Speaker 1: There The same year, and Why Man Creates in nineteen 192 00:12:22,800 --> 00:12:26,280 Speaker 1: sixty eight, a meditation on creativity and nature did won 193 00:12:26,320 --> 00:12:29,600 Speaker 1: an Oscar the following year for Best Documentary Short Subjects, 194 00:12:30,160 --> 00:12:33,560 Speaker 1: and this paved the way for Phase four, which we've 195 00:12:33,720 --> 00:12:37,680 Speaker 1: previously talked about. Two other short films followed, seventy eight's 196 00:12:37,720 --> 00:12:41,600 Speaker 1: Notes on the Popular Arts and nineteen eighties The Solar 197 00:12:41,640 --> 00:12:45,480 Speaker 1: Film that was an OSCAR nominated documentary produced by Robert 198 00:12:45,480 --> 00:12:48,800 Speaker 1: Redford about the perils of fossil fuels and the need 199 00:12:48,840 --> 00:12:52,800 Speaker 1: for humanity to pivot to clean solar energy. And all 200 00:12:52,840 --> 00:12:56,080 Speaker 1: of this leads up to their final film project, and 201 00:12:56,120 --> 00:13:00,240 Speaker 1: that is nineteen eighty four's Quest. As Horrick relates, it's 202 00:13:00,400 --> 00:13:03,720 Speaker 1: the origin story on this one is super interesting, So 203 00:13:04,400 --> 00:13:07,200 Speaker 1: bear with me here. This is a lot I was 204 00:13:07,240 --> 00:13:09,880 Speaker 1: not expecting it to be this rich. So this was 205 00:13:09,920 --> 00:13:15,920 Speaker 1: a Japanese funded production funded by the Church of World Messianity, 206 00:13:16,559 --> 00:13:20,400 Speaker 1: a new religious movement founded in nineteen thirty five by 207 00:13:20,559 --> 00:13:24,439 Speaker 1: Mokichio Kata who lived eighteen eighty two through nineteen fifty five. 208 00:13:25,640 --> 00:13:30,320 Speaker 1: A religious movement that promotes spiritual cleansing via the Divine light. 209 00:13:31,200 --> 00:13:33,720 Speaker 4: WHOA I did not expect it to take this turn. 210 00:13:34,320 --> 00:13:34,680 Speaker 2: Yeah. 211 00:13:34,720 --> 00:13:38,280 Speaker 1: So apparently, as I understand it based on reading Horrock's book, here, 212 00:13:38,960 --> 00:13:41,760 Speaker 1: people affiliated with the church at this point. I think 213 00:13:41,800 --> 00:13:45,000 Speaker 1: the church was kind of going through like some rebranding, 214 00:13:45,040 --> 00:13:48,000 Speaker 1: a little bit redesign, like entering a new era, and 215 00:13:48,040 --> 00:13:52,720 Speaker 1: they were really taken by the Bass's design work. This 216 00:13:52,760 --> 00:13:55,440 Speaker 1: work had recently been featured in a nineteen seventy nine 217 00:13:55,520 --> 00:13:59,120 Speaker 1: issue of Idea, and so they approached him about creating 218 00:13:59,160 --> 00:14:03,240 Speaker 1: a visionary film to play in the church's temples and spaces. 219 00:14:03,800 --> 00:14:07,000 Speaker 1: So Saal Bass apparently wasn't really all that interested in 220 00:14:07,040 --> 00:14:10,520 Speaker 1: creating an overtly religious work, but was drawn to the 221 00:14:10,600 --> 00:14:15,880 Speaker 1: idea of quote a purely metaphoric vision without proselytizing for 222 00:14:15,960 --> 00:14:19,320 Speaker 1: the church and quote a positive film that doesn't view 223 00:14:19,400 --> 00:14:21,240 Speaker 1: life as a prelude to a disaster. 224 00:14:21,880 --> 00:14:24,440 Speaker 4: Okay, So the Basses and the funders here may have 225 00:14:24,480 --> 00:14:28,840 Speaker 4: had totally different visions about what made this project appealing, 226 00:14:29,040 --> 00:14:31,600 Speaker 4: but nevertheless they could both get what they wanted out 227 00:14:31,640 --> 00:14:31,880 Speaker 4: of it. 228 00:14:32,240 --> 00:14:35,200 Speaker 1: That does seem to be the amazing thing about it, 229 00:14:35,240 --> 00:14:41,200 Speaker 1: because they did reach an agreement here. So I think 230 00:14:42,240 --> 00:14:46,480 Speaker 1: basically Saul Bass had worked with some big corporations before 231 00:14:47,040 --> 00:14:50,080 Speaker 1: funding his other works and was able to keep a 232 00:14:50,120 --> 00:14:51,880 Speaker 1: great deal of creative freedom over. 233 00:14:51,720 --> 00:14:52,600 Speaker 2: The final product. 234 00:14:53,040 --> 00:14:56,880 Speaker 1: And he thought, really, I mean, and it seemed like 235 00:14:56,880 --> 00:14:58,720 Speaker 1: it would be kind of almost naive to think this, 236 00:14:59,200 --> 00:15:00,880 Speaker 1: but he thought, well, we can do the same thing 237 00:15:01,000 --> 00:15:04,600 Speaker 1: working with a religious organization. But he was right that 238 00:15:04,920 --> 00:15:07,200 Speaker 1: it seems like it basically worked out like that. 239 00:15:07,480 --> 00:15:10,200 Speaker 4: It's like when the Baptist Church of la funded Plan 240 00:15:10,320 --> 00:15:11,320 Speaker 4: nine from Outer Space. 241 00:15:12,160 --> 00:15:16,920 Speaker 1: Yeah, pretty much. So yeah, they funded this for the 242 00:15:16,960 --> 00:15:20,480 Speaker 1: tune of I believe a million dollars was the overall budget. 243 00:15:20,480 --> 00:15:23,920 Speaker 1: And again this was back in the eighties, and it 244 00:15:23,960 --> 00:15:28,040 Speaker 1: does feature strong themes of light, which line up with 245 00:15:28,080 --> 00:15:31,400 Speaker 1: some of the doctrines that I understand them of the 246 00:15:31,480 --> 00:15:36,560 Speaker 1: church in question here. But otherwise the plot the finished 247 00:15:36,600 --> 00:15:40,040 Speaker 1: film is detached from the church's teaching, so again kind 248 00:15:40,080 --> 00:15:43,640 Speaker 1: of a secularization of maybe some of their core values, 249 00:15:44,880 --> 00:15:47,440 Speaker 1: but in a way that doesn't lean too heavily into 250 00:15:47,640 --> 00:15:49,760 Speaker 1: like preaching the gospel of this particular faith. 251 00:15:50,120 --> 00:15:51,960 Speaker 4: Kind of like if you could get a i don't know, 252 00:15:52,040 --> 00:15:55,960 Speaker 4: just some mainstream Christian church to sponsor you by creating 253 00:15:56,000 --> 00:15:59,600 Speaker 4: a story about sacrifice and redemption that didn't have any 254 00:15:59,640 --> 00:16:05,000 Speaker 4: overt Christian terms or ideas in it, apart from the themes. 255 00:16:05,360 --> 00:16:08,800 Speaker 1: Yeah, yeah. So the film never received a theatrical release 256 00:16:08,840 --> 00:16:11,120 Speaker 1: in the United States, but it did play at plenty 257 00:16:11,160 --> 00:16:15,120 Speaker 1: of festivals, winning at least one award. It attracted a 258 00:16:15,160 --> 00:16:18,400 Speaker 1: number of fans, including George Lucas, which is not surprising. 259 00:16:18,880 --> 00:16:22,040 Speaker 1: Lucas praised its effects, its music, and its use of 260 00:16:22,080 --> 00:16:26,360 Speaker 1: the hero's journey. Meanwhile, back in Japan, it played eight 261 00:16:26,400 --> 00:16:28,920 Speaker 1: times a day at the church's headquarters for a period 262 00:16:28,920 --> 00:16:30,080 Speaker 1: of four years. 263 00:16:31,560 --> 00:16:35,480 Speaker 4: Wow does that beat Rocky Horror for the longest theatrical 264 00:16:35,560 --> 00:16:38,720 Speaker 4: run just in terms of total number of plays? 265 00:16:39,080 --> 00:16:39,520 Speaker 2: I don't know. 266 00:16:39,640 --> 00:16:43,760 Speaker 1: I mean, that would be an interesting question to actually 267 00:16:43,800 --> 00:16:48,120 Speaker 1: get into, because, of course, at the Studio ghibli Museum 268 00:16:48,280 --> 00:16:54,120 Speaker 1: in Tokyo they play various short films of Miyazaki's exclusively there. 269 00:16:54,440 --> 00:16:56,080 Speaker 1: It's the only place you can see most of them 270 00:16:56,080 --> 00:16:58,120 Speaker 1: outside of maybe catching them at a festival or a 271 00:16:58,120 --> 00:17:02,200 Speaker 1: special showing. That being said, I don't think they're playing 272 00:17:02,280 --> 00:17:05,840 Speaker 1: the same film every day, four times a day. But 273 00:17:05,880 --> 00:17:07,560 Speaker 1: then again, this is only a period of four years, 274 00:17:07,560 --> 00:17:09,840 Speaker 1: so I don't know how many total viewings they were 275 00:17:09,840 --> 00:17:13,119 Speaker 1: able to chalk up during that time. There was I 276 00:17:13,160 --> 00:17:15,640 Speaker 1: read in Quors Book, though there was apparently some concern 277 00:17:15,720 --> 00:17:18,080 Speaker 1: on the Japanese side here that if the film were 278 00:17:18,119 --> 00:17:22,080 Speaker 1: commercialized too much it would cause political problems for the church, 279 00:17:22,880 --> 00:17:27,600 Speaker 1: which allegedly this allegedly stifled some of its reach, so 280 00:17:27,720 --> 00:17:30,439 Speaker 1: there might have been some tension over that fact. But 281 00:17:30,600 --> 00:17:34,399 Speaker 1: still it did play in festivals, people did get to 282 00:17:34,400 --> 00:17:37,440 Speaker 1: see it, people continue to see it, and again, hopefully 283 00:17:38,080 --> 00:17:40,320 Speaker 1: we'll get to see some sort of proper release of 284 00:17:40,320 --> 00:17:41,080 Speaker 1: it in the future. 285 00:17:41,520 --> 00:17:43,000 Speaker 4: Wow, that's really interesting. 286 00:17:43,600 --> 00:17:46,000 Speaker 1: So they agreed to the basic terms of this film, 287 00:17:46,200 --> 00:17:48,600 Speaker 1: but then they still needed somebody to write it, so 288 00:17:48,640 --> 00:17:52,600 Speaker 1: they reached out to legendary author Ray Bradbury, who lived 289 00:17:52,680 --> 00:17:56,800 Speaker 1: nineteen twenty through twenty twelve, the author of such famous 290 00:17:56,840 --> 00:18:01,080 Speaker 1: works as The Martian Chronicles in Hight four fifty one, 291 00:18:01,240 --> 00:18:05,000 Speaker 1: The Illustrated Man, The October Country, and so forth. He 292 00:18:05,080 --> 00:18:07,840 Speaker 1: was also a successful screenwriter in his own right, having 293 00:18:07,920 --> 00:18:10,679 Speaker 1: written the screenplay for the nineteen fifty six adaptation of 294 00:18:10,720 --> 00:18:14,080 Speaker 1: Moby Dick, and his work was also adapted for TV 295 00:18:14,200 --> 00:18:17,119 Speaker 1: and film going back to the nineteen fifties, including Jack Arnold. 296 00:18:17,160 --> 00:18:19,720 Speaker 1: It Came from Outer Space in fifty three, which we 297 00:18:19,760 --> 00:18:21,600 Speaker 1: may come back to on Weird House Cinema. 298 00:18:21,640 --> 00:18:24,199 Speaker 4: You know, this makes me think I've never seen a 299 00:18:24,240 --> 00:18:27,200 Speaker 4: film adaptation of Moby Dick, and I'd be very curious 300 00:18:27,240 --> 00:18:29,240 Speaker 4: how they do it, because that's one of my favorite 301 00:18:29,240 --> 00:18:32,159 Speaker 4: novels and it doesn't seem like it would adapt to 302 00:18:32,200 --> 00:18:34,520 Speaker 4: the screen very well. So much of it is just 303 00:18:34,600 --> 00:18:38,280 Speaker 4: in the you know, it's in the weirdness of the narrator. 304 00:18:38,400 --> 00:18:41,679 Speaker 4: It's in like the kind of essays about seatology and 305 00:18:41,720 --> 00:18:43,600 Speaker 4: things like that. It seems like it would be hard 306 00:18:43,640 --> 00:18:46,000 Speaker 4: to turn into a movie, But I don't know. Maybe 307 00:18:46,000 --> 00:18:46,800 Speaker 4: they do a good job. 308 00:18:47,880 --> 00:18:49,560 Speaker 1: I mean, I haven't seen it since I was a kid, 309 00:18:49,600 --> 00:18:54,879 Speaker 1: but I remember really enjoying Gregory Peck in the adaptation 310 00:18:55,040 --> 00:18:58,320 Speaker 1: from fifty six, and since Ray Brebery did the screenplay, 311 00:18:58,560 --> 00:19:00,560 Speaker 1: maybe we can do it on Weird House Cinema. That's enough. 312 00:19:00,560 --> 00:19:03,680 Speaker 1: It's basically sci fi, So yeah, Saul and Elaine Bass 313 00:19:03,720 --> 00:19:07,800 Speaker 1: reached out to Bradbury to script Quest, and Bradbury adapted 314 00:19:07,840 --> 00:19:11,720 Speaker 1: his own nineteen forty six story, Frost and Fire. Now, 315 00:19:11,760 --> 00:19:14,480 Speaker 1: there were a number of changes made apparently here, as 316 00:19:14,560 --> 00:19:17,719 Speaker 1: Bradbury updated the structure of that old story for this 317 00:19:17,800 --> 00:19:23,000 Speaker 1: new project. So, first of all, Saul was wary of 318 00:19:23,040 --> 00:19:26,240 Speaker 1: overreaching with their budget, and requested that it be set 319 00:19:26,240 --> 00:19:28,880 Speaker 1: on Earth, or at least an earth like world, rather 320 00:19:28,920 --> 00:19:33,160 Speaker 1: than an overtly alien planet. That seems like a reasonable 321 00:19:33,160 --> 00:19:36,880 Speaker 1: budgetary request, though having seen the full film, I feel 322 00:19:36,920 --> 00:19:38,240 Speaker 1: like we get very unearthly. 323 00:19:38,840 --> 00:19:42,960 Speaker 4: Yeah. Yeah, at least half of it's taken place in 324 00:19:43,520 --> 00:19:48,600 Speaker 4: geometry textbook illustrations, not on any landscape I would recognize. 325 00:19:48,320 --> 00:19:50,960 Speaker 1: Right, So I don't feel like they really held back 326 00:19:51,000 --> 00:19:54,560 Speaker 1: too much there. Also, while the original story is more 327 00:19:54,640 --> 00:19:59,000 Speaker 1: hard science fiction, in the original story of the characters 328 00:19:59,000 --> 00:20:03,080 Speaker 1: depleted lifespan are apparently due to radiation, and they're able 329 00:20:03,119 --> 00:20:05,320 Speaker 1: to depend on some sort of race memory. They have 330 00:20:05,440 --> 00:20:09,240 Speaker 1: to convey the essentials of the quest as we'll get 331 00:20:09,240 --> 00:20:13,800 Speaker 1: into to each subsequent generation, Whereas the version of the 332 00:20:13,840 --> 00:20:16,720 Speaker 1: story that we get in the Quest has a more 333 00:20:16,800 --> 00:20:20,040 Speaker 1: mythic vibe to it. It feels more like fantasy or 334 00:20:20,119 --> 00:20:24,320 Speaker 1: sword and Sandals, but then gets increasingly stranger and more surreal. 335 00:20:24,880 --> 00:20:27,840 Speaker 4: Yeah, that's funny. I seem to recall in the past 336 00:20:28,040 --> 00:20:32,480 Speaker 4: at some point Bradbury making some kind of derisive comments 337 00:20:32,520 --> 00:20:35,480 Speaker 4: about science fiction and saying that he preferred to write 338 00:20:35,520 --> 00:20:38,600 Speaker 4: fantasy because that was like I don't know he thought 339 00:20:38,640 --> 00:20:41,960 Speaker 4: it was like less bound by realism or something. Maybe 340 00:20:42,000 --> 00:20:43,639 Speaker 4: I'm misremembering that. 341 00:20:43,240 --> 00:20:44,760 Speaker 1: That way, they would kind of match up with what 342 00:20:44,800 --> 00:20:48,440 Speaker 1: we see here. Like you can well imagine Bradbury seeing 343 00:20:48,520 --> 00:20:51,720 Speaker 1: this as the opportunity to take what interests him the 344 00:20:51,760 --> 00:20:54,280 Speaker 1: most about that old story that was written, you know, 345 00:20:54,400 --> 00:20:57,560 Speaker 1: very much for the sci fi publications of the day, 346 00:20:58,680 --> 00:21:02,119 Speaker 1: taking the essence of that and updating it and making 347 00:21:02,160 --> 00:21:04,480 Speaker 1: it more mythic, freeing it from the shackles of the 348 00:21:04,520 --> 00:21:09,120 Speaker 1: science fiction. Perhaps because clearly caveat, I have not read 349 00:21:09,160 --> 00:21:12,240 Speaker 1: the original Bradbury story, but I get a strong hint 350 00:21:12,280 --> 00:21:14,960 Speaker 1: here that Bradbury wasn't really interested in the effects of 351 00:21:15,000 --> 00:21:21,160 Speaker 1: radiation human beings. It's more about issues of mortality and 352 00:21:21,480 --> 00:21:27,840 Speaker 1: cross generational efforts and so forth. Now, as for the 353 00:21:27,920 --> 00:21:30,480 Speaker 1: human cast of Quest, there are a bunch of people 354 00:21:30,480 --> 00:21:33,720 Speaker 1: in this and everyone is just bolk credited at the end. 355 00:21:33,800 --> 00:21:37,600 Speaker 1: They don't specify who plays who, and it leaves the 356 00:21:37,640 --> 00:21:40,680 Speaker 1: task to your humble podcasters to try and figure out 357 00:21:40,720 --> 00:21:44,320 Speaker 1: exactly who's who in this picture. We are not going 358 00:21:44,359 --> 00:21:46,920 Speaker 1: to single out everyone, but I do want to mention 359 00:21:47,119 --> 00:21:49,600 Speaker 1: just a few of the players here who are notable 360 00:21:49,640 --> 00:21:52,880 Speaker 1: because of their work elsewhere, and my apologies to anyone 361 00:21:53,119 --> 00:21:54,480 Speaker 1: that I did leave out. 362 00:21:56,200 --> 00:21:56,920 Speaker 2: Because of this. 363 00:21:57,960 --> 00:22:01,120 Speaker 1: Multiple actors, for instance, play are chosen one, our hero 364 00:22:01,240 --> 00:22:04,280 Speaker 1: of the tale, because he's going to start. We cover 365 00:22:04,960 --> 00:22:08,000 Speaker 1: most of his life over the course of the narrative. 366 00:22:08,160 --> 00:22:10,520 Speaker 1: He begins as a baby and will end with him 367 00:22:10,560 --> 00:22:14,760 Speaker 1: as a mature adult man. But we have different actors 368 00:22:14,760 --> 00:22:16,760 Speaker 1: playing him, and it's not a makeup effect. 369 00:22:17,080 --> 00:22:18,680 Speaker 4: That would have been a good choice though, if you 370 00:22:18,960 --> 00:22:21,040 Speaker 4: had a baby the whole time with just makeup and 371 00:22:21,080 --> 00:22:22,280 Speaker 4: making the older. 372 00:22:23,320 --> 00:22:26,919 Speaker 1: Yeah or win in both directions, you know, have like 373 00:22:27,440 --> 00:22:30,320 Speaker 1: a twenty five year old actor and then age him 374 00:22:30,320 --> 00:22:32,840 Speaker 1: and de age him all the way down to baby. 375 00:22:33,680 --> 00:22:35,959 Speaker 1: All right. One of the early characters we encounter in 376 00:22:36,000 --> 00:22:39,240 Speaker 1: this is an unnam character that I thought of as 377 00:22:39,600 --> 00:22:44,800 Speaker 1: the elder, some sort of a wise older individual who 378 00:22:44,840 --> 00:22:49,480 Speaker 1: is looking for the chosen one and finds the chosen one. 379 00:22:49,760 --> 00:22:52,159 Speaker 4: And this is the monklike guy who does the palm 380 00:22:52,200 --> 00:22:53,600 Speaker 4: reading on the baby at the beginning. 381 00:22:53,680 --> 00:22:55,200 Speaker 2: Yeah. 382 00:22:55,240 --> 00:22:58,200 Speaker 1: This character is played by John Abbott who lived nineteen 383 00:22:58,240 --> 00:23:01,840 Speaker 1: oh five through nineteen ninety six, an English Shakespearean actor 384 00:23:02,000 --> 00:23:05,800 Speaker 1: with very expressive eyes, known for roles and let's say 385 00:23:05,840 --> 00:23:08,760 Speaker 1: nineteen forty eight's The Woman in White. He had an 386 00:23:08,800 --> 00:23:12,000 Speaker 1: appearance on the original Star Trek, the original Lost in Space, 387 00:23:12,440 --> 00:23:14,920 Speaker 1: and his other credits, of which he has a lot 388 00:23:15,080 --> 00:23:19,560 Speaker 1: include nineteen forty fours The Mask of Demetrios. This is 389 00:23:19,600 --> 00:23:22,480 Speaker 1: one I've looked at before because it's a Peter Lorrie movie. 390 00:23:22,720 --> 00:23:24,720 Speaker 1: He's also in Cry of the were Wolf from the 391 00:23:24,760 --> 00:23:28,600 Speaker 1: same year, and he was the voice of Akella the 392 00:23:28,640 --> 00:23:31,920 Speaker 1: Wolf in Disney's The Jungle Book back in nineteen sixty seven. 393 00:23:32,440 --> 00:23:36,399 Speaker 1: All Right, again, multiple actors play the chosen one, our hero, 394 00:23:36,800 --> 00:23:39,240 Speaker 1: but at one point the hero is played by Noah 395 00:23:39,280 --> 00:23:43,600 Speaker 1: Hathaway born nineteen seventy one. Fittingly, this is, of course, 396 00:23:43,600 --> 00:23:46,720 Speaker 1: the actor who also played a Treyu in nineteen eighty four. 397 00:23:46,760 --> 00:23:48,760 Speaker 1: Is the never Ending Story, which we covered on a 398 00:23:48,800 --> 00:23:51,520 Speaker 1: previous episode of Weird House Cinema. 399 00:23:51,600 --> 00:23:55,720 Speaker 4: I thought he looked familiar. Yeah, is this the day too, boy? 400 00:23:56,400 --> 00:24:00,000 Speaker 1: Yeah, this is the boy that I believe begins the journey. Right, 401 00:24:01,000 --> 00:24:03,399 Speaker 1: He's passed his tests and he's then setting out on 402 00:24:03,440 --> 00:24:03,919 Speaker 1: the journey. 403 00:24:04,840 --> 00:24:07,480 Speaker 4: He graduated Harvard College jail where he got into a 404 00:24:07,880 --> 00:24:10,080 Speaker 4: and then he gets to go out on the journey. 405 00:24:10,480 --> 00:24:13,480 Speaker 1: Now, another actor that shows up in this is Bill Irwin. 406 00:24:13,720 --> 00:24:16,920 Speaker 1: I think he plays an old man that is encountered 407 00:24:17,080 --> 00:24:19,800 Speaker 1: late in the picture. That is another monk like figure. 408 00:24:20,080 --> 00:24:23,720 Speaker 4: Oh, the hooded guy at the Egyptian temple. 409 00:24:23,960 --> 00:24:27,840 Speaker 1: Yeah, I believe this is Bill Irwin. I could be 410 00:24:27,880 --> 00:24:31,520 Speaker 1: wrong on this. Bill Irwin lived nineteen fourteen through twenty ten, 411 00:24:31,880 --> 00:24:34,120 Speaker 1: an American character actor who appeared in more than two 412 00:24:34,200 --> 00:24:37,160 Speaker 1: hundred and fifty television and film roles, including the one 413 00:24:37,160 --> 00:24:40,040 Speaker 1: that earned him an Emmy nomination in nineteen ninety three. 414 00:24:40,320 --> 00:24:44,160 Speaker 1: Retiree Sid Fields on the sitcom Seinfeld. 415 00:24:43,840 --> 00:24:46,600 Speaker 4: You know, I wonder with actors like this, who are 416 00:24:46,840 --> 00:24:50,400 Speaker 4: they're the character actor who just always plays a cantankerous 417 00:24:50,440 --> 00:24:53,480 Speaker 4: old man. What did he do before he was old? 418 00:24:53,880 --> 00:24:54,800 Speaker 2: Just always old? 419 00:24:55,040 --> 00:25:00,240 Speaker 1: Yeah, it's like William Hickey late in life if you 420 00:25:00,280 --> 00:25:04,720 Speaker 1: played contankerous old men, and also early in his career. 421 00:25:04,840 --> 00:25:06,879 Speaker 2: So all right. 422 00:25:06,960 --> 00:25:09,720 Speaker 1: The music in this film is also a real delight. 423 00:25:10,280 --> 00:25:14,159 Speaker 1: It's you'll have Maybe you can explain the music and 424 00:25:14,160 --> 00:25:16,240 Speaker 1: the sound of this film better than I can, Joe, 425 00:25:16,240 --> 00:25:18,920 Speaker 1: But I just think of it as as soothing, other 426 00:25:18,960 --> 00:25:21,720 Speaker 1: worldly cascade of electronic bliss and intrigue. 427 00:25:22,800 --> 00:25:27,560 Speaker 4: Oh yeah, yeah, just whipped butter synthesizer auras of really 428 00:25:27,560 --> 00:25:32,040 Speaker 4: good stuff, a lot of great, you know, good contrast 429 00:25:32,160 --> 00:25:35,480 Speaker 4: along the dynamic range. So there's a lot of synth 430 00:25:35,560 --> 00:25:38,600 Speaker 4: bass that sends to me might be like a mog 431 00:25:38,720 --> 00:25:43,560 Speaker 4: Taurus or something, you know, the strong pulsing bass tones, 432 00:25:44,200 --> 00:25:48,000 Speaker 4: and then like synthesizer flutes that I don't know if 433 00:25:48,000 --> 00:25:50,320 Speaker 4: you really get that sound much anymore. It was a 434 00:25:50,359 --> 00:25:52,960 Speaker 4: big thing in the eighties where you would you would 435 00:25:52,960 --> 00:25:57,359 Speaker 4: evoke a sense of mysticism by having a synthesizer flute 436 00:25:57,400 --> 00:25:59,840 Speaker 4: that I feel like if you were composing a t 437 00:26:00,600 --> 00:26:04,200 Speaker 4: and you went to put in that same synth flute voicing, 438 00:26:04,280 --> 00:26:06,679 Speaker 4: it would sound really tenny and hokey to you, so 439 00:26:06,720 --> 00:26:09,800 Speaker 4: you would use something else. But if you go back 440 00:26:09,840 --> 00:26:13,160 Speaker 4: to these compositions that feature it, it's actually great. 441 00:26:13,600 --> 00:26:15,960 Speaker 1: Yeah, yeah, I know exactly what you're talking about here, 442 00:26:16,359 --> 00:26:19,120 Speaker 1: and I think that the music it has this kind 443 00:26:19,680 --> 00:26:24,560 Speaker 1: So again, we have this purifying light that is important 444 00:26:24,600 --> 00:26:28,159 Speaker 1: to the faith that funded this picture, and then also 445 00:26:28,200 --> 00:26:30,639 Speaker 1: there's a kind of purifying light that is key to 446 00:26:30,680 --> 00:26:34,760 Speaker 1: the plot of our story, and the music feels like 447 00:26:35,040 --> 00:26:38,359 Speaker 1: a fitting sonic incarnation of that light. 448 00:26:39,720 --> 00:26:42,800 Speaker 4: I see what you're saying, yeah, the music shimmers a lot. 449 00:26:42,880 --> 00:26:46,679 Speaker 4: It often expands to fit. You know, It'll be very 450 00:26:46,760 --> 00:26:49,200 Speaker 4: quiet at first, and then as the light floods into 451 00:26:49,200 --> 00:26:53,359 Speaker 4: the scene, the music floods onto the soundtrack. And yeah, 452 00:26:53,400 --> 00:26:55,680 Speaker 4: it's good use of sonic textures. 453 00:26:56,040 --> 00:26:58,720 Speaker 1: So the people behind the music here, well, Elaine Bass 454 00:26:58,800 --> 00:27:01,040 Speaker 1: is credited on the music. She was, of note, a 455 00:27:01,080 --> 00:27:04,879 Speaker 1: professional singer with some musical training prior to her design career. 456 00:27:05,880 --> 00:27:10,960 Speaker 1: But then also we have credited Barrington Van Campen, who 457 00:27:11,160 --> 00:27:13,800 Speaker 1: I looked him up. I can find a birthdate for him, 458 00:27:13,800 --> 00:27:16,760 Speaker 1: but he is apparently still active on the San Francisco 459 00:27:16,880 --> 00:27:19,919 Speaker 1: music scene. If you look up, if you go to 460 00:27:20,960 --> 00:27:26,840 Speaker 1: the dbduo dot com, this is the website for Van 461 00:27:26,920 --> 00:27:30,600 Speaker 1: Campen and Dale LeDuc. They have an acoustic act together, 462 00:27:30,680 --> 00:27:33,280 Speaker 1: and there's a They also have some some some some 463 00:27:33,320 --> 00:27:37,600 Speaker 1: brief bio information about Van Campen. Van Campen is a 464 00:27:37,720 --> 00:27:43,680 Speaker 1: multi instrumentalist. His instruments include the melotron and various synthesizers. 465 00:27:44,400 --> 00:27:46,679 Speaker 1: Uh and there's a lot of like session work and 466 00:27:46,680 --> 00:27:48,960 Speaker 1: production work in his background as well. 467 00:27:49,280 --> 00:27:52,600 Speaker 4: I just looked up Wait No l a Beatles tribute band. 468 00:27:53,160 --> 00:27:56,040 Speaker 1: Yeah, yeah, at one point, uh yeah, I think, I think, 469 00:27:56,160 --> 00:27:57,760 Speaker 1: and I think they still do a lot of covers 470 00:27:57,760 --> 00:28:00,000 Speaker 1: of Beatles songs of looking at They're still doing gig. 471 00:28:00,240 --> 00:28:02,520 Speaker 1: If you're in San Francisco, you can go out and 472 00:28:02,600 --> 00:28:04,919 Speaker 1: catch these guys. Tell them we sent you. 473 00:28:06,760 --> 00:28:10,960 Speaker 4: Please request a Beatles tune and then request the theme 474 00:28:11,040 --> 00:28:12,320 Speaker 4: from Quest. 475 00:28:13,840 --> 00:28:14,040 Speaker 2: Now. 476 00:28:14,080 --> 00:28:16,760 Speaker 1: Prior to this film, Van Kempen had worked as a 477 00:28:16,840 --> 00:28:20,359 Speaker 1: musician on the Jerry Lewis film Slapstick of Another Kind, 478 00:28:20,800 --> 00:28:23,199 Speaker 1: adapted from the work of Kurt Vonnegut and also co 479 00:28:23,320 --> 00:28:27,400 Speaker 1: starring John Abbott, but Quest was seemingly his first credited 480 00:28:27,440 --> 00:28:31,520 Speaker 1: film or TV composition, followed in nineteen eighty eight with 481 00:28:31,600 --> 00:28:35,119 Speaker 1: the score for the film In Dangerous Company. He's also 482 00:28:35,200 --> 00:28:38,560 Speaker 1: credited as composer on Faces of Death Volumes four and 483 00:28:38,600 --> 00:28:42,320 Speaker 1: six in nineteen ninety and nineteen ninety six. I have 484 00:28:42,400 --> 00:28:44,880 Speaker 1: not and we'll never see the Faces of Death. My 485 00:28:45,200 --> 00:28:48,000 Speaker 1: window for having watched Faces of Death has long passed. 486 00:28:48,760 --> 00:28:51,200 Speaker 1: But he did some sort of work on there, And 487 00:28:51,240 --> 00:28:54,200 Speaker 1: he also did a lot of work with such clients 488 00:28:54,200 --> 00:28:57,160 Speaker 1: as AT and T, various TV channels and film studios, 489 00:28:57,920 --> 00:28:59,840 Speaker 1: So I know, I just think he did a lot 490 00:28:59,840 --> 00:29:02,160 Speaker 1: of a lot of like mercenary sound work you know, 491 00:29:02,520 --> 00:29:05,560 Speaker 1: and so I don't want to single him out for 492 00:29:05,720 --> 00:29:07,720 Speaker 1: Faces of Death. Somebody had to do the music for 493 00:29:07,800 --> 00:29:10,040 Speaker 1: Faces of Death might as well have been this guy. 494 00:29:10,600 --> 00:29:13,120 Speaker 4: They could have also just sourced pre existing composition. 495 00:29:13,280 --> 00:29:15,880 Speaker 2: That's true. That's true. That's very possible. And I don't 496 00:29:15,880 --> 00:29:18,960 Speaker 2: know the full story on his involvement in Faces of Death. 497 00:29:18,760 --> 00:29:22,000 Speaker 1: So don't don't put any of that on him, because again, 498 00:29:22,080 --> 00:29:23,920 Speaker 1: at the end of the day, the music in Quest 499 00:29:24,080 --> 00:29:29,200 Speaker 1: is amazing and I loved every minute of it. 500 00:29:35,600 --> 00:29:38,240 Speaker 4: Okay, you want to talk about the plot, Oh, let's 501 00:29:38,280 --> 00:29:41,120 Speaker 4: experience it all right. So when we first come up 502 00:29:41,160 --> 00:29:44,600 Speaker 4: and get our title sequence, the camera seems to be 503 00:29:45,000 --> 00:29:49,920 Speaker 4: navigating a cave or a megalithic structure of some kind, cold, 504 00:29:50,200 --> 00:29:54,640 Speaker 4: dark stone walls. We've got shadows cut by shafts of light. 505 00:29:55,080 --> 00:29:58,040 Speaker 4: Everything's kind of green and gray in color. There is 506 00:29:58,080 --> 00:30:02,880 Speaker 4: a generally pale, cold kind of color scheme that defines 507 00:30:03,080 --> 00:30:07,200 Speaker 4: most of the movie until the last couple minutes. It's greens, blues, whites, 508 00:30:07,240 --> 00:30:10,640 Speaker 4: and grays. And when we first come in, also there's fog. 509 00:30:10,720 --> 00:30:13,080 Speaker 4: The air is thick with fog. It's kind of swirling 510 00:30:13,160 --> 00:30:16,960 Speaker 4: and suggesting, you know, a dark age in a way. 511 00:30:17,600 --> 00:30:20,360 Speaker 4: And then there's a voiceover that says, before the gate 512 00:30:20,520 --> 00:30:23,920 Speaker 4: was closed and the light began to fail, the ancients 513 00:30:23,960 --> 00:30:28,440 Speaker 4: lived a long and fruitful life. Now our lifespan is 514 00:30:28,560 --> 00:30:33,880 Speaker 4: eight days. Yes, for us, there is no time. The minutes, 515 00:30:34,000 --> 00:30:37,920 Speaker 4: the hours, and the days fly away, and our lives 516 00:30:37,960 --> 00:30:40,800 Speaker 4: along with them. And so all of this is being 517 00:30:40,800 --> 00:30:43,760 Speaker 4: said is the camera is panning and traveling through these 518 00:30:43,800 --> 00:30:47,600 Speaker 4: caverns and stone corridors. And then there's a thing that 519 00:30:48,000 --> 00:30:51,040 Speaker 4: I liked that struck me as a kind of scale twist. 520 00:30:51,360 --> 00:30:54,440 Speaker 4: So the cameras it's going through these stone caverns, and 521 00:30:54,480 --> 00:30:56,840 Speaker 4: I had been assuming the spaces we were looking at 522 00:30:56,880 --> 00:31:00,360 Speaker 4: were supposed to be roughly like human hall sized the 523 00:31:00,400 --> 00:31:03,280 Speaker 4: camera at normal eye level for a person. But then 524 00:31:03,320 --> 00:31:06,640 Speaker 4: suddenly we zoom in on a little crevice in a 525 00:31:06,680 --> 00:31:10,000 Speaker 4: stone facade that looks like it's the size of a mousehole. 526 00:31:10,720 --> 00:31:13,680 Speaker 4: But then you realize there are tiny stairs leading up 527 00:31:13,720 --> 00:31:16,480 Speaker 4: to the crevice, and then you see a human form 528 00:31:16,600 --> 00:31:20,040 Speaker 4: standing inside the doorway, and it becomes clear we're either 529 00:31:20,080 --> 00:31:22,840 Speaker 4: looking at like a two inch tall human or the 530 00:31:22,880 --> 00:31:26,480 Speaker 4: original reference scale you had in mind was wrong. And 531 00:31:26,520 --> 00:31:29,040 Speaker 4: I think it's the latter, though there will be similar 532 00:31:29,080 --> 00:31:31,760 Speaker 4: kind of scale inversions that happen later in the story 533 00:31:31,760 --> 00:31:32,240 Speaker 4: as well. 534 00:31:33,280 --> 00:31:36,160 Speaker 1: Yeah, yeah, to it just a certain degree. It's like 535 00:31:36,240 --> 00:31:39,880 Speaker 1: this is a an artifact of how the techniques they 536 00:31:39,920 --> 00:31:43,080 Speaker 1: use to shoot it. But also it feels fittingly surreal 537 00:31:43,160 --> 00:31:44,280 Speaker 1: in this picture as well. 538 00:31:44,560 --> 00:31:47,640 Speaker 4: Yeah. So from here we move into the cavern and 539 00:31:47,760 --> 00:31:50,560 Speaker 4: come upon a group of people who are dressed in 540 00:31:50,680 --> 00:31:54,840 Speaker 4: plain peasant clothing. There is again going along with the 541 00:31:54,920 --> 00:31:58,720 Speaker 4: kind of dark age feeling. There is a since when 542 00:31:58,760 --> 00:32:02,520 Speaker 4: we come to these people that are living abject lives 543 00:32:02,120 --> 00:32:08,160 Speaker 4: of kind of darkness and ignorance and want. But the 544 00:32:08,200 --> 00:32:10,520 Speaker 4: first thing we get to with these people is a 545 00:32:10,640 --> 00:32:13,920 Speaker 4: scene of childbirth. So there are all these people in 546 00:32:13,960 --> 00:32:17,960 Speaker 4: peasant clothing assisting a woman in childbirth. The baby is born, 547 00:32:18,280 --> 00:32:21,400 Speaker 4: and a man in a sort of monastic beard holds 548 00:32:21,440 --> 00:32:24,000 Speaker 4: the child up to this audience of elders some kind 549 00:32:24,000 --> 00:32:27,920 Speaker 4: of counsel and they're asking is this the one? And 550 00:32:28,000 --> 00:32:31,360 Speaker 4: a debate starts. The elders say it's too early to tell, 551 00:32:31,520 --> 00:32:34,240 Speaker 4: and then another says, no, we cannot wait, we must 552 00:32:34,360 --> 00:32:37,880 Speaker 4: chance it, And so they check the infant's hand. They 553 00:32:37,880 --> 00:32:40,000 Speaker 4: have this monk like man. Look at the hand and 554 00:32:40,040 --> 00:32:43,000 Speaker 4: the baby's palm opens and yes, we see some crinkles there, 555 00:32:43,320 --> 00:32:45,840 Speaker 4: but I think they're actually doing a palm reading. The 556 00:32:45,880 --> 00:32:48,760 Speaker 4: monk like man says, yes, the line is strong. I 557 00:32:48,840 --> 00:32:50,680 Speaker 4: think talking about the lifeline. 558 00:32:51,160 --> 00:32:54,160 Speaker 1: Now. I love the way that the plight of the 559 00:32:54,160 --> 00:32:56,400 Speaker 1: people here is presented, because it's one of those things 560 00:32:56,400 --> 00:32:59,080 Speaker 1: where on one level, yes, it's fantastic, but on the 561 00:32:59,120 --> 00:33:03,479 Speaker 1: other it's like, yeah, that's how our subjective experience of 562 00:33:03,520 --> 00:33:06,880 Speaker 1: time sometimes goes. It feels like it is flowing faster 563 00:33:07,040 --> 00:33:10,000 Speaker 1: than it should and we have no time, or we 564 00:33:10,080 --> 00:33:12,320 Speaker 1: have far less time than we wanted. And at the 565 00:33:12,360 --> 00:33:14,640 Speaker 1: same time, given the sort of again you said, like 566 00:33:14,680 --> 00:33:16,800 Speaker 1: the dark age vibe we have here, this kind of 567 00:33:16,880 --> 00:33:21,040 Speaker 1: archaic vibe. I'm also reminded of things we've discussed on 568 00:33:21,040 --> 00:33:25,280 Speaker 1: stuff to blow your mind in the past about various historian, 569 00:33:25,560 --> 00:33:30,600 Speaker 1: historians and anthrop anthropologists reflecting on what life was like 570 00:33:30,720 --> 00:33:35,280 Speaker 1: for our ancestors before people were able to specialize more, 571 00:33:35,360 --> 00:33:41,200 Speaker 1: before various cultural and technological advancements opened up more time 572 00:33:41,960 --> 00:33:46,240 Speaker 1: in people's days to allow different types of experiences and 573 00:33:46,280 --> 00:33:48,360 Speaker 1: different types of knowledge to accumulate. 574 00:33:49,400 --> 00:33:52,720 Speaker 4: Yeah, that is interesting, and that kind of desperation about 575 00:33:52,720 --> 00:33:55,040 Speaker 4: the time. The sense of I want more life is 576 00:33:55,040 --> 00:33:59,680 Speaker 4: a fantastic premise to start with, for one thing, because 577 00:33:59,720 --> 00:34:03,560 Speaker 4: it's not a you know, it's it's a very relatable feeling, 578 00:34:03,680 --> 00:34:07,360 Speaker 4: but accelerated for the purpose of the narrative. And it's 579 00:34:07,400 --> 00:34:12,000 Speaker 4: also something it's like an unpersonified villain. It's not it's 580 00:34:12,080 --> 00:34:14,480 Speaker 4: not a beast you can fight, though there will be 581 00:34:14,520 --> 00:34:17,600 Speaker 4: some beasts to fight in the story. It's just like 582 00:34:18,360 --> 00:34:22,640 Speaker 4: we can't accept the way time flows around us, or 583 00:34:22,719 --> 00:34:25,960 Speaker 4: the way our bodies flow through time. It's it's it's 584 00:34:26,000 --> 00:34:27,000 Speaker 4: a terror to us. 585 00:34:27,400 --> 00:34:30,160 Speaker 1: Yeah, And it's one of the things that makes it 586 00:34:30,200 --> 00:34:32,520 Speaker 1: fitting that this film is thirty minutes long and not 587 00:34:32,600 --> 00:34:34,480 Speaker 1: an hour or an hour and a half or two hours, 588 00:34:35,280 --> 00:34:38,040 Speaker 1: and it is a film where there there is no 589 00:34:38,960 --> 00:34:42,319 Speaker 1: true personified villain, if there is any. There are adversaries 590 00:34:42,320 --> 00:34:45,200 Speaker 1: to overcome, but there's also a case to be made 591 00:34:45,239 --> 00:34:48,880 Speaker 1: that all of those adversaries are perhaps aspects of the self, 592 00:34:49,120 --> 00:34:54,560 Speaker 1: you know. So it's yeah again. The film itself has 593 00:34:54,600 --> 00:34:58,480 Speaker 1: a great mythic vibe. It feels like an initiation into 594 00:34:58,760 --> 00:34:59,640 Speaker 1: some great secret. 595 00:35:00,400 --> 00:35:02,880 Speaker 4: So they go on to observe that the child is 596 00:35:02,960 --> 00:35:07,560 Speaker 4: already seeing and hearing them, that's pretty quick, and the 597 00:35:07,600 --> 00:35:10,239 Speaker 4: elders all seem to agree, Okay, the teaching must begin 598 00:35:10,400 --> 00:35:12,480 Speaker 4: at once, So the child is carried out of the 599 00:35:12,560 --> 00:35:15,200 Speaker 4: room where he was born. How are you going to 600 00:35:15,239 --> 00:35:17,399 Speaker 4: start teaching a baby that was born two minutes ago? 601 00:35:17,560 --> 00:35:19,800 Speaker 4: That I think that baby is not ready for school, 602 00:35:19,800 --> 00:35:23,200 Speaker 4: but they disagree, So here we go, it says day one, 603 00:35:23,440 --> 00:35:26,400 Speaker 4: and the elders move down a shadowy corridor, carrying the 604 00:35:26,400 --> 00:35:29,840 Speaker 4: baby with them. The narrator says, as we watch you 605 00:35:30,000 --> 00:35:33,400 Speaker 4: grow and change, as you watch us, we grow old, 606 00:35:33,840 --> 00:35:36,920 Speaker 4: Your life, like ours, is destined to be short. In 607 00:35:37,000 --> 00:35:40,280 Speaker 4: eight days we're born, we mature, and we grow old 608 00:35:40,480 --> 00:35:43,080 Speaker 4: and die. And then the monk like man and the 609 00:35:43,080 --> 00:35:45,680 Speaker 4: others bring the baby to what looked to me kind 610 00:35:45,719 --> 00:35:48,920 Speaker 4: of like a shop counter in a fantasy game general store. 611 00:35:50,080 --> 00:35:52,640 Speaker 4: But this is, I think, actually supposed to be a school. 612 00:35:53,360 --> 00:35:56,520 Speaker 4: So they tell the baby one day from now, you 613 00:35:56,600 --> 00:36:00,600 Speaker 4: will be a grown boy two or three, a young man, five, 614 00:36:00,840 --> 00:36:04,640 Speaker 4: middle aged seven old. In eight days you will die. 615 00:36:05,520 --> 00:36:05,759 Speaker 2: Oh. 616 00:36:05,840 --> 00:36:08,200 Speaker 4: And then there's a strange moment where the man says, 617 00:36:08,320 --> 00:36:11,480 Speaker 4: listen to our heart's race, and one of the elders 618 00:36:11,480 --> 00:36:15,719 Speaker 4: holds the baby against her her chest and then they say, 619 00:36:15,760 --> 00:36:19,160 Speaker 4: listen to your own heart race, and this like accelerated 620 00:36:19,239 --> 00:36:22,800 Speaker 4: heart rate is a thing that comes back in the story. 621 00:36:22,840 --> 00:36:25,880 Speaker 4: But it does just remind me of like, you know, 622 00:36:26,000 --> 00:36:29,080 Speaker 4: putting my ear to the hearts of pets and hearing 623 00:36:29,200 --> 00:36:32,080 Speaker 4: their faster little heartbeats, you know, their small bodies and 624 00:36:32,440 --> 00:36:33,560 Speaker 4: little metabolisms. 625 00:36:34,160 --> 00:36:34,399 Speaker 2: Yeah. 626 00:36:34,560 --> 00:36:38,400 Speaker 1: Yeah, and it also will have another example of this 627 00:36:38,520 --> 00:36:40,680 Speaker 1: as well. But it kind of ties into this idea 628 00:36:40,800 --> 00:36:44,840 Speaker 1: that there is there is a cross generational, a cross 629 00:36:44,840 --> 00:36:49,720 Speaker 1: generation connection between the individuals of the in this culture 630 00:36:49,840 --> 00:36:55,400 Speaker 1: of these people that is maybe a bit surreal as well, 631 00:36:55,440 --> 00:36:58,600 Speaker 1: that's maybe leaning a little bit into the fantastic, and 632 00:36:58,640 --> 00:37:03,799 Speaker 1: it's not entirely base on real world human teaching and 633 00:37:03,920 --> 00:37:05,080 Speaker 1: conveying of information. 634 00:37:05,640 --> 00:37:09,520 Speaker 4: Yeah, so the old man says, we are locked away 635 00:37:09,560 --> 00:37:11,880 Speaker 4: in a world where our lives speed through time in 636 00:37:11,960 --> 00:37:14,680 Speaker 4: eight days, no time to see, to feel, to know, 637 00:37:15,520 --> 00:37:17,759 Speaker 4: And then he just says, okay, it's time, and the 638 00:37:18,040 --> 00:37:23,120 Speaker 4: baby is handed across the counter to the ShopKeep. But again, 639 00:37:23,160 --> 00:37:26,080 Speaker 4: this is actually some kind of school. So they take 640 00:37:26,080 --> 00:37:27,920 Speaker 4: the baby away and the old man sort of calls 641 00:37:27,960 --> 00:37:31,800 Speaker 4: after the baby's saying, now the teaching begins. Learn quickly 642 00:37:31,880 --> 00:37:36,480 Speaker 4: little one and ooh, some kind of learning with blocks 643 00:37:36,560 --> 00:37:38,880 Speaker 4: is going on. There's a lot of cool stuff in 644 00:37:38,920 --> 00:37:41,600 Speaker 4: this teaching montage. I like that we start with these 645 00:37:41,640 --> 00:37:46,680 Speaker 4: little stone coins and there are squares and pyramids. It 646 00:37:46,719 --> 00:37:48,920 Speaker 4: looks like stuff that would be fun to handle in 647 00:37:48,960 --> 00:37:50,719 Speaker 4: the same way that D and D dice are. 648 00:37:51,320 --> 00:37:55,239 Speaker 1: Yeah. Yeah, it's all very tactile and yeah, I just 649 00:37:55,320 --> 00:37:59,400 Speaker 1: love this montage because everything is very identifiable as teaching 650 00:37:59,440 --> 00:38:02,920 Speaker 1: and principle on one level, but also feels very alien 651 00:38:03,600 --> 00:38:06,960 Speaker 1: and also perhaps concerning a natural philosophy. 652 00:38:06,400 --> 00:38:08,680 Speaker 2: Unknown to our world. Yeah. 653 00:38:08,840 --> 00:38:11,680 Speaker 1: Again, it's worth noting in the original Ray Bradbury story 654 00:38:11,719 --> 00:38:15,560 Speaker 1: that the short lived humans in it have a form 655 00:38:15,600 --> 00:38:18,480 Speaker 1: of race memory that they're able to depend upon to 656 00:38:19,400 --> 00:38:23,320 Speaker 1: pass knowledge down from short lived generation to short lived generation. 657 00:38:23,560 --> 00:38:25,839 Speaker 1: And that's not what we see here, but we might 658 00:38:25,880 --> 00:38:29,399 Speaker 1: think of this along similar lines. Information is perhaps being 659 00:38:29,440 --> 00:38:33,360 Speaker 1: transferred from teachers to student, yes, with physical manipulation of 660 00:38:33,400 --> 00:38:37,360 Speaker 1: objects and some external learning devices, but also perhaps in 661 00:38:37,400 --> 00:38:40,960 Speaker 1: a way that depends on something greater than human learning, 662 00:38:41,480 --> 00:38:44,839 Speaker 1: and maybe there is some sort of psychic connection. And 663 00:38:44,880 --> 00:38:48,920 Speaker 1: in fact, later on, when our hero has commenced on 664 00:38:48,960 --> 00:38:54,000 Speaker 1: his journey and he hears the voices of his teachers. 665 00:38:54,280 --> 00:38:57,239 Speaker 1: I mean, perhaps that is like a psychic echo of 666 00:38:57,280 --> 00:38:58,640 Speaker 1: what has occurred previously. 667 00:38:59,000 --> 00:39:02,560 Speaker 4: Yeah, yeah, I like that too. It invites questions of like, 668 00:39:02,719 --> 00:39:06,759 Speaker 4: is there actual telepathy going on or the teachers currently 669 00:39:06,800 --> 00:39:10,080 Speaker 4: communicating with him as he goes beyond, or is it 670 00:39:10,200 --> 00:39:13,000 Speaker 4: like now part of them is in him and he 671 00:39:13,160 --> 00:39:14,279 Speaker 4: just carries it with them? 672 00:39:14,800 --> 00:39:16,839 Speaker 1: Yeah? Yeah, And this is a great film. And then 673 00:39:16,880 --> 00:39:20,360 Speaker 1: it leaves you to ask those questions and they're ultimately unanswerable. 674 00:39:20,360 --> 00:39:21,600 Speaker 1: It's all up to your interpretation. 675 00:39:22,360 --> 00:39:25,840 Speaker 4: So already we see the child as a toddler sorting 676 00:39:25,880 --> 00:39:28,480 Speaker 4: these little shapes and blocks as the teachers look on. 677 00:39:29,560 --> 00:39:31,719 Speaker 4: I love the way the blocks look. They're made of 678 00:39:31,719 --> 00:39:34,880 Speaker 4: a kind of polished, polished stone with a freckled and 679 00:39:36,000 --> 00:39:39,480 Speaker 4: scarred appearance, and the child is learning to line them 680 00:39:39,560 --> 00:39:42,120 Speaker 4: up in a special order, as if he were spelling 681 00:39:42,160 --> 00:39:44,480 Speaker 4: words with the blocks. But what does it mean? I 682 00:39:44,520 --> 00:39:47,960 Speaker 4: don't know, we're not told. There's also a metal block 683 00:39:48,080 --> 00:39:50,520 Speaker 4: set with a hollow cube that you balance on a 684 00:39:50,520 --> 00:39:53,360 Speaker 4: prismatic pillar and then you start kind of like piecing 685 00:39:53,400 --> 00:39:56,479 Speaker 4: them together like an erector set. We see the child 686 00:39:56,600 --> 00:40:00,120 Speaker 4: working with these elements blindfolded. Also doing some kind of 687 00:40:00,200 --> 00:40:03,839 Speaker 4: psychic paddy cake game with his hands, like the part 688 00:40:03,840 --> 00:40:06,320 Speaker 4: across from his teachers where they're like moving their hands 689 00:40:06,320 --> 00:40:09,319 Speaker 4: and then slapping them together. I didn't get exactly what 690 00:40:09,520 --> 00:40:12,160 Speaker 4: that was, but it seemed to me it involved maybe 691 00:40:12,200 --> 00:40:16,120 Speaker 4: a kind of sense of psychic powers or premonitions about 692 00:40:16,120 --> 00:40:19,120 Speaker 4: where the hands were going. We also see the training 693 00:40:19,160 --> 00:40:23,400 Speaker 4: getting into He's like reading patterns of grain and blocks 694 00:40:23,400 --> 00:40:26,759 Speaker 4: of wood. I liked that it was strange, and then 695 00:40:26,800 --> 00:40:30,160 Speaker 4: making spears out of a kind of silvery metal. So 696 00:40:30,200 --> 00:40:33,760 Speaker 4: the spears are modular and they snap together like tent poles, 697 00:40:34,120 --> 00:40:37,160 Speaker 4: and then they have these fins and barbs that snap 698 00:40:37,239 --> 00:40:40,080 Speaker 4: out from the poles, and he's throwing the spears doing 699 00:40:40,120 --> 00:40:44,160 Speaker 4: target practice with them. There's another part where he unveils 700 00:40:44,239 --> 00:40:48,600 Speaker 4: a shimmering steel cone from a covering which is a 701 00:40:48,640 --> 00:40:52,080 Speaker 4: metal box, and the cone emits blinding light, and then 702 00:40:52,120 --> 00:40:54,799 Speaker 4: he lifts up the cone and that unveils another level. 703 00:40:54,840 --> 00:40:58,520 Speaker 4: It is like a blue, glowing ball of energy that's 704 00:40:58,560 --> 00:41:00,960 Speaker 4: inside the cone, and the ball of energy just floats 705 00:41:00,960 --> 00:41:03,400 Speaker 4: in the air. Again we're not told what that is, 706 00:41:04,000 --> 00:41:06,719 Speaker 4: but anyway, when the training is complete, the boy now 707 00:41:06,760 --> 00:41:09,560 Speaker 4: looks about ten or twelve years old, and an old 708 00:41:09,600 --> 00:41:11,640 Speaker 4: man tells him it's time for you to go. 709 00:41:14,080 --> 00:41:16,600 Speaker 1: It's like you know in elementary school, when you make 710 00:41:16,640 --> 00:41:19,400 Speaker 1: it halfway through learning about the Civil War and then 711 00:41:19,400 --> 00:41:20,799 Speaker 1: they're like, I'm sorry, now I have to send you 712 00:41:20,840 --> 00:41:21,400 Speaker 1: home for summer. 713 00:41:21,440 --> 00:41:22,640 Speaker 2: That's it, that's all we had time for. 714 00:41:23,120 --> 00:41:26,280 Speaker 4: Yeah. I do remember that about a lot of lesson 715 00:41:26,360 --> 00:41:29,800 Speaker 4: plans when I was younger. A fantastic lack of closure 716 00:41:29,880 --> 00:41:32,960 Speaker 4: about me things we learned. Okay, So the old man 717 00:41:33,040 --> 00:41:35,160 Speaker 4: comes to the boy to tell him more about his mission. 718 00:41:35,239 --> 00:41:38,680 Speaker 4: They're looking at a light pouring out from between some rocks, 719 00:41:39,080 --> 00:41:41,640 Speaker 4: and the man says that light squeezes through the crack 720 00:41:41,680 --> 00:41:45,040 Speaker 4: where the doors in the Great Gate join. That gate 721 00:41:45,320 --> 00:41:47,640 Speaker 4: must be opened. You will open it. 722 00:41:48,360 --> 00:41:51,280 Speaker 1: Yeah, And again this possibly lines up with this idea 723 00:41:51,560 --> 00:41:54,040 Speaker 1: of I believe it is that the Joe rai or 724 00:41:54,640 --> 00:41:59,040 Speaker 1: jewelry purifying light that factors into the teachings of Okichi 725 00:41:59,080 --> 00:42:02,920 Speaker 1: Okada often described as kind of like an energy healing doctrine. 726 00:42:03,120 --> 00:42:03,319 Speaker 4: Hmm. 727 00:42:03,760 --> 00:42:07,600 Speaker 1: Okay, And I've also read that that it sometimes involves 728 00:42:07,640 --> 00:42:09,839 Speaker 1: like the use of some sort of reflective medallion, which 729 00:42:09,880 --> 00:42:12,080 Speaker 1: we also see a version of in this picture. 730 00:42:12,280 --> 00:42:12,520 Speaker 2: Oh. 731 00:42:12,600 --> 00:42:15,520 Speaker 4: Interesting. Okay, I was wondering about that. Okay, so maybe 732 00:42:15,560 --> 00:42:18,040 Speaker 4: they did get a few little like specific things in there. 733 00:42:18,280 --> 00:42:20,160 Speaker 2: Yeah. 734 00:42:20,200 --> 00:42:22,719 Speaker 4: Anyway, the old man says, beyond the gate is a 735 00:42:22,800 --> 00:42:25,919 Speaker 4: land where life is lived for twenty thousand days and more. 736 00:42:26,520 --> 00:42:28,799 Speaker 4: If the gate can be reached and opened, the light 737 00:42:28,880 --> 00:42:31,360 Speaker 4: will rush out over us, and with it bring long 738 00:42:31,480 --> 00:42:35,840 Speaker 4: life and peace. The boy asks why he has been chosen, 739 00:42:35,880 --> 00:42:38,600 Speaker 4: and the old man explains those who were sent before 740 00:42:38,840 --> 00:42:41,719 Speaker 4: left when they were too old, they left too late, 741 00:42:42,000 --> 00:42:44,879 Speaker 4: and they died before they reached the gate. This time, 742 00:42:44,960 --> 00:42:46,880 Speaker 4: they selected the boy to be sent when he was 743 00:42:47,120 --> 00:42:50,160 Speaker 4: very young, so he would have enough time to complete 744 00:42:50,200 --> 00:42:53,320 Speaker 4: his mission. And then the old man says, you've learned 745 00:42:53,320 --> 00:42:56,400 Speaker 4: the You've learned your lessons quickly. You're strong and intelligent, 746 00:42:56,520 --> 00:42:59,520 Speaker 4: you have curiosity. And the boy says, but have I 747 00:42:59,600 --> 00:43:02,760 Speaker 4: learned augh? And the old man does not answer the question. 748 00:43:02,960 --> 00:43:05,600 Speaker 4: He just says, we don't have time to teach you anymore. 749 00:43:05,719 --> 00:43:07,560 Speaker 4: You'll have to learn the rest on your way. 750 00:43:08,520 --> 00:43:10,799 Speaker 1: Yeah, and it really is like that. I mean that again. 751 00:43:10,880 --> 00:43:13,440 Speaker 1: That's one of the great things about this film. I 752 00:43:13,480 --> 00:43:15,279 Speaker 1: say it in Jess, but it's also like that's the 753 00:43:15,320 --> 00:43:18,040 Speaker 1: way of life. And it encapsulates that perfectly. 754 00:43:18,360 --> 00:43:21,120 Speaker 4: Yeah, have we ever learned enough in childhood to prepare 755 00:43:21,200 --> 00:43:25,640 Speaker 4: us for adult life? Probably not, or can't really answer 756 00:43:25,719 --> 00:43:27,640 Speaker 4: that question, But you don't really have a choice. No 757 00:43:27,719 --> 00:43:28,200 Speaker 4: more time. 758 00:43:28,400 --> 00:43:36,200 Speaker 1: Here's your silvery space spear. Go out and do your best. 759 00:43:41,040 --> 00:43:44,400 Speaker 4: So the boy is outfitted with again those gleaming spears 760 00:43:44,400 --> 00:43:46,760 Speaker 4: and other supplies. We see them like kind of pouring 761 00:43:46,800 --> 00:43:50,359 Speaker 4: out these measures of grain and stuff for him. And 762 00:43:50,440 --> 00:43:52,440 Speaker 4: before he's sent out by the elders, the old man 763 00:43:52,560 --> 00:43:56,600 Speaker 4: gives him this small mirror polished metal pendant to hang 764 00:43:56,640 --> 00:44:00,600 Speaker 4: around his neck, which may be connecting to that actual 765 00:44:01,080 --> 00:44:05,160 Speaker 4: religious item used by the whatever, I forget what it's called, 766 00:44:05,160 --> 00:44:09,439 Speaker 4: the Church of Messianity. Yeah, And then so he takes 767 00:44:09,440 --> 00:44:12,400 Speaker 4: the pendant, and then he turns to his mother and 768 00:44:12,440 --> 00:44:15,840 Speaker 4: they embrace, and all she says is goodbye. Then he goes. 769 00:44:16,719 --> 00:44:19,440 Speaker 4: So the boy sets out into the world. And now, oh, 770 00:44:19,520 --> 00:44:21,160 Speaker 4: and this is, by the way, we get a title 771 00:44:21,160 --> 00:44:23,279 Speaker 4: that says day two. So day two of his life. 772 00:44:24,520 --> 00:44:26,760 Speaker 4: The boy sets out into the world, and now instead 773 00:44:26,800 --> 00:44:30,680 Speaker 4: of just the dark caverns, there are landscapes. First we 774 00:44:30,719 --> 00:44:33,600 Speaker 4: see the boy crossing a kind of bleak tundra with 775 00:44:33,719 --> 00:44:37,680 Speaker 4: these sandy hills, fields of snow, expanses of gray water, 776 00:44:37,920 --> 00:44:41,319 Speaker 4: and mountains in the background. At one point we see 777 00:44:41,360 --> 00:44:45,040 Speaker 4: him wandering through bad lands full of smooth, jumbled rock 778 00:44:45,120 --> 00:44:49,600 Speaker 4: formations that look like giant piles of bones. And as 779 00:44:49,600 --> 00:44:52,200 Speaker 4: the boy travels on through the rocks, he hears voices 780 00:44:52,239 --> 00:44:54,200 Speaker 4: whispering in his head. This is what we were talking 781 00:44:54,239 --> 00:44:57,480 Speaker 4: about earlier, the voices of his teachers and the elders, 782 00:44:57,520 --> 00:45:00,120 Speaker 4: and they're saying things like, go on, don't hesitate, we 783 00:45:00,160 --> 00:45:04,000 Speaker 4: have prepared you well, be brave, don't worry. And the 784 00:45:04,040 --> 00:45:07,200 Speaker 4: boy wanders in darkness through this maze of stones, hearing 785 00:45:07,200 --> 00:45:09,839 Speaker 4: the weird voices, and then suddenly hearing a kind of 786 00:45:09,840 --> 00:45:13,680 Speaker 4: hooting in the distance, and he draws his spear in preparation. 787 00:45:14,440 --> 00:45:17,400 Speaker 4: What is it? What's making the sound? And there's a stillness, 788 00:45:17,840 --> 00:45:20,800 Speaker 4: feathers fall on the rocks around him, and then a 789 00:45:21,000 --> 00:45:22,040 Speaker 4: monster attacks. 790 00:45:22,920 --> 00:45:24,719 Speaker 1: Yeah, and it's a pretty cool monster, I have to. 791 00:45:24,680 --> 00:45:27,600 Speaker 4: Say, that's right. So the monster, whatever it is, first 792 00:45:27,640 --> 00:45:30,200 Speaker 4: thrashes around in the darkness, roaring at the boy. The 793 00:45:30,200 --> 00:45:32,760 Speaker 4: boy holds out his spear, and then they eventually clash, 794 00:45:32,800 --> 00:45:36,160 Speaker 4: and we see some elements of the monster. It appears 795 00:45:36,200 --> 00:45:39,759 Speaker 4: to be a kind of giant reptilian pit bull head 796 00:45:39,880 --> 00:45:44,120 Speaker 4: with a triangular or circular triangular mouth with teeth jutting 797 00:45:44,160 --> 00:45:47,399 Speaker 4: in from all sides. I gotta say that the head 798 00:45:47,480 --> 00:45:49,439 Speaker 4: is a little bit rancorish. 799 00:45:49,680 --> 00:45:52,080 Speaker 1: Yeah, yeah, there's definitely kind of a rain Corps vibe. 800 00:45:52,600 --> 00:45:54,960 Speaker 1: I also feel like it's maybe a combination of some 801 00:45:55,000 --> 00:45:57,880 Speaker 1: sort of a giant sloth and a tartar grade ye, 802 00:45:57,920 --> 00:46:01,120 Speaker 1: which would of course be a giant, very giant artic grade. 803 00:46:01,600 --> 00:46:04,719 Speaker 4: It's actually also, in fact drawn two different return of 804 00:46:04,719 --> 00:46:06,799 Speaker 4: the Jedi. It's a little bit rancor and a little 805 00:46:06,800 --> 00:46:09,960 Speaker 4: bit sarlac because of the circular mouth with the teeth 806 00:46:09,960 --> 00:46:13,440 Speaker 4: coming in all in all directions. Anyway, the boy fights 807 00:46:13,480 --> 00:46:15,640 Speaker 4: the monster in the dark with his spear, and eventually 808 00:46:15,680 --> 00:46:18,520 Speaker 4: he slays it, and as the beast lies dying on 809 00:46:18,600 --> 00:46:20,960 Speaker 4: the ground, he approaches it and there's a kind of 810 00:46:21,000 --> 00:46:25,319 Speaker 4: sadness in its eyes. And then the next thing. This 811 00:46:25,440 --> 00:46:27,160 Speaker 4: was one of the few parts where I feel like 812 00:46:27,239 --> 00:46:30,799 Speaker 4: I wasn't sure I was understanding what the film was 813 00:46:30,840 --> 00:46:35,000 Speaker 4: trying to suggest. There's like, after he's already slayed the monster, 814 00:46:35,080 --> 00:46:38,280 Speaker 4: there's a screeching in the night, and some other creature 815 00:46:38,360 --> 00:46:41,120 Speaker 4: seems to be circling the boy and he raises a 816 00:46:41,200 --> 00:46:43,680 Speaker 4: rock above his head and he shouts no, and then 817 00:46:43,800 --> 00:46:45,480 Speaker 4: the threat seems to fade away. 818 00:46:46,480 --> 00:46:51,520 Speaker 1: Yeah, this was interesting. I guess I'm on a literal 819 00:46:51,520 --> 00:46:54,240 Speaker 1: interpretation level. I was thinking, Okay, maybe he's just scaring 820 00:46:54,239 --> 00:46:57,279 Speaker 1: away additional monsters. You know, there are others out there, 821 00:46:57,280 --> 00:47:00,319 Speaker 1: and he's saying he's just keeping them from attacking. Or 822 00:47:00,440 --> 00:47:02,920 Speaker 1: you know, perhaps it's something more, and maybe he's driving 823 00:47:02,960 --> 00:47:05,600 Speaker 1: away the darkness of his defensive act, like he has 824 00:47:05,680 --> 00:47:09,680 Speaker 1: killed and therefore, even though he's acting in self defense, 825 00:47:10,080 --> 00:47:12,400 Speaker 1: now he has to contend with like the darkness of 826 00:47:12,480 --> 00:47:14,920 Speaker 1: what he has just done, and he's driving that away. 827 00:47:16,280 --> 00:47:18,880 Speaker 1: Hourk in his book contends that we might think of 828 00:47:18,920 --> 00:47:22,640 Speaker 1: this maybe again another example of mythic battle in the darkness, 829 00:47:22,640 --> 00:47:26,239 Speaker 1: which we see in various sagas. But he asked some 830 00:47:26,360 --> 00:47:29,000 Speaker 1: questions like is this monster real? Is this a projection 831 00:47:29,120 --> 00:47:31,680 Speaker 1: of the hero's mind? Again, it's the sort of film 832 00:47:31,680 --> 00:47:35,360 Speaker 1: where various interpretations are possible, there no right or wrong answers. 833 00:47:36,120 --> 00:47:39,520 Speaker 4: So then we get to day three. The boy appears 834 00:47:39,520 --> 00:47:41,480 Speaker 4: to be in his twenties now, and we see him 835 00:47:41,480 --> 00:47:44,040 Speaker 4: come up over a hilltop to look out on this 836 00:47:44,360 --> 00:47:47,440 Speaker 4: big sand flat with a sort of temple in the distance, 837 00:47:48,120 --> 00:47:52,000 Speaker 4: and he hears the whispered voices again. One of them says, 838 00:47:52,040 --> 00:47:56,120 Speaker 4: straight ahead, you must go there looking at the temple. Now, 839 00:47:56,400 --> 00:47:58,280 Speaker 4: I don't know if you have thoughts about the style 840 00:47:58,360 --> 00:48:01,319 Speaker 4: of this temple. Rob there's sort of a So first 841 00:48:01,320 --> 00:48:04,400 Speaker 4: of all, there's a big, a big haul that we 842 00:48:04,520 --> 00:48:07,160 Speaker 4: just see as like a rock facade. But then out 843 00:48:07,239 --> 00:48:09,560 Speaker 4: in front of it there is a rock carving of 844 00:48:09,600 --> 00:48:13,040 Speaker 4: a domed head with an open mouth and these wild eyes, 845 00:48:13,560 --> 00:48:17,520 Speaker 4: kind of empty wild eyes, and giant hands held in 846 00:48:17,560 --> 00:48:18,840 Speaker 4: an open palm position. 847 00:48:20,480 --> 00:48:21,640 Speaker 2: Yeah. 848 00:48:21,680 --> 00:48:25,040 Speaker 1: The general vibe of these ruins reminding me a little 849 00:48:25,040 --> 00:48:26,960 Speaker 1: bit of photos I've seen of the ancient heads of 850 00:48:26,960 --> 00:48:32,400 Speaker 1: the gods in Nimroot Dog Turkey. Imagine many of you 851 00:48:32,400 --> 00:48:34,400 Speaker 1: out there have seen these images before, with kind of 852 00:48:35,160 --> 00:48:37,520 Speaker 1: conical looking hats on the heads. 853 00:48:38,120 --> 00:48:38,279 Speaker 5: Oh. 854 00:48:38,600 --> 00:48:40,319 Speaker 4: I just looked it up, and yeah, I can see 855 00:48:40,320 --> 00:48:43,040 Speaker 4: the comparison. That is kind of interesting, though. It's almost 856 00:48:43,120 --> 00:48:46,120 Speaker 4: like some aspects feel a little bit like this, some 857 00:48:46,280 --> 00:48:49,680 Speaker 4: feel a little a little more like like Mesoamerican art. 858 00:48:50,480 --> 00:48:54,600 Speaker 1: Absolutely, Yeah, so I guess it. Yeah, It fittingly feels 859 00:48:55,040 --> 00:49:00,920 Speaker 1: akin to various examples of real world does traditions, but 860 00:49:01,000 --> 00:49:04,200 Speaker 1: it feels also removed in its own thing. When I 861 00:49:04,200 --> 00:49:06,239 Speaker 1: was looking around on letterboxed, I found a pretty great 862 00:49:06,440 --> 00:49:09,359 Speaker 1: little review. Someone by the name of Roland one oh 863 00:49:09,400 --> 00:49:12,439 Speaker 1: six said quote man walks through a series of prog 864 00:49:12,520 --> 00:49:14,799 Speaker 1: album covers in order to save his people from their 865 00:49:14,800 --> 00:49:20,000 Speaker 1: eight day lifespans, which I legitimately laughed at that, and 866 00:49:20,040 --> 00:49:23,680 Speaker 1: it's kind of spot on. There are many many scenes 867 00:49:23,680 --> 00:49:25,879 Speaker 1: in this picture that could easily be a prog rock 868 00:49:25,920 --> 00:49:26,520 Speaker 1: album cover. 869 00:49:27,000 --> 00:49:29,560 Speaker 4: Yes, yes, including the very next thing I was going 870 00:49:29,640 --> 00:49:31,960 Speaker 4: to talk about, which is that as the boy is 871 00:49:32,160 --> 00:49:34,160 Speaker 4: coming to or I guess he's a young man now, 872 00:49:34,600 --> 00:49:37,920 Speaker 4: as the hero is coming down to cross the plain 873 00:49:38,080 --> 00:49:41,160 Speaker 4: of sand to get to the temple, there's another thing 874 00:49:41,200 --> 00:49:44,000 Speaker 4: he sees. At first, I was confused how this interacted 875 00:49:44,080 --> 00:49:47,919 Speaker 4: with the other thing. But there's like a giant teardrop 876 00:49:48,120 --> 00:49:52,760 Speaker 4: shaped rock descending slowly from the sky, and there appears 877 00:49:52,800 --> 00:49:54,839 Speaker 4: to be a sort of castle or something on top 878 00:49:54,880 --> 00:49:55,160 Speaker 4: of it. 879 00:49:56,040 --> 00:49:59,040 Speaker 1: Yeah, this is actually mentioned in the book. This is 880 00:49:59,239 --> 00:50:03,680 Speaker 1: apparently an ome homage to one of Saalbass's favorite visual works, 881 00:50:04,160 --> 00:50:08,719 Speaker 1: The Castle of the Pyrenees by Belgian surrealist Renee Margrite. 882 00:50:09,440 --> 00:50:12,560 Speaker 1: This is a work from nineteen fifty nine, and apparently 883 00:50:12,640 --> 00:50:15,040 Speaker 1: Saul loved this image and it had just been looking for 884 00:50:15,080 --> 00:50:19,879 Speaker 1: an opportunity to somehow utilize it in his work. There's 885 00:50:19,880 --> 00:50:23,640 Speaker 1: a Wikipedia article about this particular painting, and I included 886 00:50:24,000 --> 00:50:26,760 Speaker 1: a sample of it here in our notes for you, Joe. 887 00:50:27,640 --> 00:50:30,799 Speaker 4: Yeah, I mean it looks exactly the same, so clearly, yeah. 888 00:50:30,920 --> 00:50:34,600 Speaker 1: I could be wrong, but I feel like something just 889 00:50:34,800 --> 00:50:38,040 Speaker 1: like this also eventually pops up in Dungeons and Dragons, 890 00:50:38,719 --> 00:50:41,920 Speaker 1: So some of you dn D lord nerds out there 891 00:50:42,200 --> 00:50:44,640 Speaker 1: will have to remind me what I'm thinking of, because 892 00:50:44,640 --> 00:50:47,240 Speaker 1: I feel like I've seen an homage to this piece 893 00:50:47,440 --> 00:50:49,120 Speaker 1: in Dungeons and Dragons art as well. 894 00:50:49,760 --> 00:50:52,000 Speaker 4: I thought you were going to say Zardas. It's like 895 00:50:52,080 --> 00:50:54,560 Speaker 4: the Zardas head, except it's not a head, it's just 896 00:50:54,600 --> 00:50:55,200 Speaker 4: a big rock. 897 00:50:55,320 --> 00:50:58,080 Speaker 1: But yeah, I mean I think there's some shared DNA 898 00:50:58,239 --> 00:50:59,959 Speaker 1: between some of the design work here and the design 899 00:51:00,040 --> 00:51:01,239 Speaker 1: and work of Zardis as well. 900 00:51:01,960 --> 00:51:04,680 Speaker 4: Okay, so the hero tries to cross the sand flat, 901 00:51:04,719 --> 00:51:07,560 Speaker 4: but when he gets into the sand, he begins to sink, 902 00:51:07,760 --> 00:51:09,719 Speaker 4: And at first I was like Oh no, it's like 903 00:51:09,760 --> 00:51:11,560 Speaker 4: a quick sand trap. He's gonna have to get out, 904 00:51:11,600 --> 00:51:15,239 Speaker 4: But no, it goes in a different direction. Instead. He 905 00:51:15,440 --> 00:51:17,840 Speaker 4: is able to move through the sand, but it's like 906 00:51:17,960 --> 00:51:20,799 Speaker 4: rising up to his chest and occasionally up to his chin, 907 00:51:21,280 --> 00:51:23,880 Speaker 4: but he just wades on through like its water, and 908 00:51:23,920 --> 00:51:26,479 Speaker 4: he makes his way all the way across the sand 909 00:51:26,520 --> 00:51:29,880 Speaker 4: flat this way, which I thought was I don't know, 910 00:51:29,960 --> 00:51:33,480 Speaker 4: the strange, unexpected, and obviously I don't think you can 911 00:51:33,520 --> 00:51:35,919 Speaker 4: really do that. You can't move through sand that you're 912 00:51:35,920 --> 00:51:39,120 Speaker 4: that deep, and it would just there'd be too much resistance. 913 00:51:39,160 --> 00:51:42,480 Speaker 4: But it's like water, and he just passes through it. 914 00:51:42,520 --> 00:51:44,719 Speaker 1: This sequence, in particular reminds me of some of the 915 00:51:44,760 --> 00:51:47,279 Speaker 1: sand related imagery that we get in Phase four. 916 00:51:47,920 --> 00:51:51,040 Speaker 4: Oh yeah, I agree. It also reminds me of a 917 00:51:51,080 --> 00:51:55,080 Speaker 4: weird sort of sand progressing through a sand chamber scene 918 00:51:55,080 --> 00:52:00,359 Speaker 4: in the Tarkowsky movie Stalker. But eventually the the hero 919 00:52:00,480 --> 00:52:03,200 Speaker 4: comes out the other side to stand on the stairs 920 00:52:03,360 --> 00:52:06,200 Speaker 4: of the temple. I didn't mention this earlier, but next 921 00:52:06,200 --> 00:52:07,960 Speaker 4: to the human head there's kind of a big eagle 922 00:52:08,040 --> 00:52:11,759 Speaker 4: head as well, and then suddenly there's an earthquake. The 923 00:52:11,800 --> 00:52:14,440 Speaker 4: carvings at the entrance to the temple begin to crumble 924 00:52:14,480 --> 00:52:17,200 Speaker 4: and fall all around him, and the hero has to 925 00:52:17,239 --> 00:52:20,480 Speaker 4: dodge some boulders, but he survives. Now I think it's 926 00:52:20,520 --> 00:52:24,640 Speaker 4: suggesting the earthquake is caused by the huge tear drop 927 00:52:24,840 --> 00:52:28,640 Speaker 4: asteroid settling into the sand, like it has finally touched down, 928 00:52:28,760 --> 00:52:29,960 Speaker 4: and that shakes the earth. 929 00:52:30,360 --> 00:52:30,840 Speaker 2: I think so. 930 00:52:31,640 --> 00:52:35,200 Speaker 1: But again, as to exactly what all this means, I mean, 931 00:52:35,200 --> 00:52:39,399 Speaker 1: we're left to ponder that, like all of this, I'm 932 00:52:39,440 --> 00:52:42,520 Speaker 1: assuming all of this is somehow tied to the history 933 00:52:42,640 --> 00:52:45,840 Speaker 1: of these people, that these used to be their cities, 934 00:52:45,880 --> 00:52:51,040 Speaker 1: that these are their temples or their tombs. We're not sure. 935 00:52:52,000 --> 00:52:55,839 Speaker 1: But as to what the giant tear drop asteroid truly signifies, 936 00:52:55,920 --> 00:52:58,360 Speaker 1: like is this the spaceship that brought them there? Because 937 00:52:58,400 --> 00:52:59,960 Speaker 1: I know in the original Bradbury it has to do. 938 00:53:00,080 --> 00:53:02,680 Speaker 1: There's like a crash spaceship that's part of the plot, 939 00:53:03,000 --> 00:53:06,160 Speaker 1: and so we might see some fantastic echo of that 940 00:53:06,840 --> 00:53:07,640 Speaker 1: concept here. 941 00:53:08,120 --> 00:53:10,279 Speaker 4: But the voices in the hero's head they tell him 942 00:53:10,320 --> 00:53:12,160 Speaker 4: to go on, so he does. He goes into the 943 00:53:12,200 --> 00:53:14,919 Speaker 4: temple and then we see from inside the giant head 944 00:53:14,960 --> 00:53:17,880 Speaker 4: with light pouring in through the eyes, which is very cool. 945 00:53:18,920 --> 00:53:21,440 Speaker 4: And then inside the temple, there is a swarm of 946 00:53:21,560 --> 00:53:25,600 Speaker 4: starlike particles suspended inside a blue light, much like the 947 00:53:25,640 --> 00:53:29,759 Speaker 4: blue light that the boy uncovered in his schooling. But 948 00:53:29,880 --> 00:53:32,360 Speaker 4: before he can make sense of it, the temple continues 949 00:53:32,360 --> 00:53:35,440 Speaker 4: to crumble and it just rocks and blocks are falling, 950 00:53:35,480 --> 00:53:39,400 Speaker 4: and he's driven away, driven on into a different place, 951 00:53:39,440 --> 00:53:43,680 Speaker 4: a tube like corridor, sort of the inside of the 952 00:53:43,719 --> 00:53:48,040 Speaker 4: spaceworm where the Falcon lands and Empire strikes back. Yeah, 953 00:53:48,160 --> 00:53:51,919 Speaker 4: but with a raised metal boardwalk. He's saying, I'm going 954 00:53:51,960 --> 00:53:55,200 Speaker 4: through the boardwalk in the swamp or something, and he 955 00:53:55,239 --> 00:53:59,200 Speaker 4: moves on down the gangway and then finally we come 956 00:53:59,239 --> 00:54:02,840 Speaker 4: to a different landscape and it announces is day four. Baby, 957 00:54:02,880 --> 00:54:05,480 Speaker 4: Here we are Day four, and he's standing in front 958 00:54:05,520 --> 00:54:11,600 Speaker 4: of massive Egyptian temple architecture with rows and rows of columns. 959 00:54:12,200 --> 00:54:12,319 Speaker 5: Uh. 960 00:54:12,640 --> 00:54:15,360 Speaker 4: And I forget the name of the temple I have 961 00:54:15,400 --> 00:54:17,600 Speaker 4: in mind, but there is an Egyptian temple I'm thinking 962 00:54:17,600 --> 00:54:20,920 Speaker 4: of that looks like this, And he's passing through the 963 00:54:20,960 --> 00:54:26,520 Speaker 4: courtyard and it somehow seems to lead into a different universe, 964 00:54:27,160 --> 00:54:29,040 Speaker 4: like when he comes to the other end, there is 965 00:54:29,239 --> 00:54:33,600 Speaker 4: another flat sandy plain, but this one is bathed in 966 00:54:33,719 --> 00:54:37,600 Speaker 4: blue light, with pyramids that look like the Giza Complex 967 00:54:37,800 --> 00:54:42,520 Speaker 4: in the distance, and then beyond that giant planets looming 968 00:54:42,640 --> 00:54:43,240 Speaker 4: in the sky. 969 00:54:43,640 --> 00:54:44,080 Speaker 5: Huge. 970 00:54:44,760 --> 00:54:45,040 Speaker 2: Yeah. 971 00:54:45,120 --> 00:54:48,160 Speaker 1: Yeah, So at this point I'm definitely questioning the whole 972 00:54:48,320 --> 00:54:51,640 Speaker 1: Make sure you set it on Earth ray Yeah, yeah, 973 00:54:52,400 --> 00:54:55,040 Speaker 1: directive here, because we really feel like we're in another 974 00:54:55,080 --> 00:54:56,960 Speaker 1: world at this point. We are, at lea if we're 975 00:54:56,960 --> 00:54:59,440 Speaker 1: not on another planet the whole time, then we are 976 00:54:59,680 --> 00:55:01,160 Speaker 1: some where else at this point. 977 00:55:01,640 --> 00:55:04,759 Speaker 4: Yes, you know, I don't mean to diminish it by 978 00:55:06,040 --> 00:55:08,640 Speaker 4: this comparison, but it's hard not to feel some Star 979 00:55:08,680 --> 00:55:13,120 Speaker 4: Wars influence on this. For one thing, he comes up 980 00:55:13,120 --> 00:55:15,720 Speaker 4: to a hooded man resting against one of the columns. 981 00:55:15,760 --> 00:55:19,040 Speaker 4: He's almost in a kind of either Obi Wan Kenobi 982 00:55:19,120 --> 00:55:23,160 Speaker 4: or Jahwa outfit. The hooded figure in the desert and 983 00:55:23,200 --> 00:55:25,880 Speaker 4: he comes up to the sky. No face is visible, 984 00:55:25,960 --> 00:55:29,080 Speaker 4: but the hero is looking out on this blue landscape 985 00:55:29,080 --> 00:55:31,880 Speaker 4: with the pyramids and the planets like passing into and 986 00:55:31,960 --> 00:55:34,360 Speaker 4: out of alignment in the sky. The planets are moving 987 00:55:34,440 --> 00:55:37,520 Speaker 4: super fast, and then the hooded man starts to talk. 988 00:55:37,600 --> 00:55:40,319 Speaker 4: He says, so they sent another one. Let's have a 989 00:55:40,320 --> 00:55:43,799 Speaker 4: look at you. Yes, you're young, much younger than I 990 00:55:43,880 --> 00:55:46,880 Speaker 4: was when I got here, And the hooded man reveals 991 00:55:46,920 --> 00:55:49,640 Speaker 4: that he was the last hero, but he started too late, 992 00:55:50,040 --> 00:55:52,400 Speaker 4: he says, the younger man does have a chance, and 993 00:55:52,440 --> 00:55:56,239 Speaker 4: he gives him advice. He says, look at that pyramid, 994 00:55:56,719 --> 00:55:59,600 Speaker 4: don't go around it, you have to climb to the top. 995 00:56:00,160 --> 00:56:03,320 Speaker 1: All right, some fortune cookie sort of advice there, but 996 00:56:04,040 --> 00:56:06,160 Speaker 1: it feels specific to this challenge as well. 997 00:56:06,320 --> 00:56:08,879 Speaker 4: Oh sure, And you know this actually made me think 998 00:56:08,920 --> 00:56:11,000 Speaker 4: about one of I was going to say, one of 999 00:56:11,000 --> 00:56:15,560 Speaker 4: the shadow themes of quest, and it's something that has 1000 00:56:15,680 --> 00:56:20,080 Speaker 4: to do with trust. So our hero, at multiple times 1001 00:56:20,120 --> 00:56:24,879 Speaker 4: throughout the story, we get little different ways that he 1002 00:56:25,040 --> 00:56:29,719 Speaker 4: just has to believe the advice given to him and 1003 00:56:29,800 --> 00:56:35,360 Speaker 4: follow it because he doesn't have enough time to see 1004 00:56:35,360 --> 00:56:40,719 Speaker 4: and investigate for himself. And so he just meets this 1005 00:56:40,840 --> 00:56:43,600 Speaker 4: random stranger here, and the stranger gives him advice and 1006 00:56:43,640 --> 00:56:46,720 Speaker 4: he just follows it, and we're sort of to understand 1007 00:56:46,719 --> 00:56:49,080 Speaker 4: that he doesn't really have a choice. I mean, I 1008 00:56:49,080 --> 00:56:52,280 Speaker 4: guess he could try to not follow it, but seems 1009 00:56:52,320 --> 00:56:54,880 Speaker 4: more likely that would result in him failing his mission 1010 00:56:54,920 --> 00:56:55,279 Speaker 4: as well. 1011 00:56:55,719 --> 00:56:57,719 Speaker 1: Yeah, like if he said, no, Grandpa, I need I 1012 00:56:57,719 --> 00:56:59,560 Speaker 1: want to do my own research. On this like, yeah, 1013 00:56:59,719 --> 00:57:02,040 Speaker 1: then you're going to die in the desert like this, kuy. 1014 00:57:02,600 --> 00:57:05,680 Speaker 4: And and it makes me think about the relationship between 1015 00:57:06,120 --> 00:57:09,040 Speaker 4: time and trust. You know, this is this is actually 1016 00:57:09,120 --> 00:57:14,680 Speaker 4: a core thing about what trust is. Trust is a 1017 00:57:14,719 --> 00:57:19,280 Speaker 4: thing that saves you time because if you didn't, if 1018 00:57:19,320 --> 00:57:24,480 Speaker 4: you had unlimited time and resources, you could investigate everything 1019 00:57:24,560 --> 00:57:27,440 Speaker 4: for yourself, like you could, you know, look into every 1020 00:57:27,520 --> 00:57:31,520 Speaker 4: you look endlessly into every question and not have to 1021 00:57:31,640 --> 00:57:35,160 Speaker 4: believe anything people told you. But you don't have unlimited 1022 00:57:35,160 --> 00:57:37,840 Speaker 4: time and resources. You're always trying to make your life 1023 00:57:37,880 --> 00:57:40,680 Speaker 4: more efficient, so you have to rely on trust for 1024 00:57:40,760 --> 00:57:42,800 Speaker 4: some things. And so a big part of what we 1025 00:57:42,840 --> 00:57:47,840 Speaker 4: think about in navigating life is just like where we 1026 00:57:47,880 --> 00:57:51,160 Speaker 4: where we decide to press the trust button to save 1027 00:57:51,200 --> 00:57:55,680 Speaker 4: ourselves time and this and this scenario created by the 1028 00:57:55,680 --> 00:58:00,200 Speaker 4: movie heightens that kind of the observation of that dynasm 1029 00:58:00,400 --> 00:58:04,640 Speaker 4: because time is so constricted and so he just literally 1030 00:58:04,680 --> 00:58:06,960 Speaker 4: does not have time to wonder whether this guy is 1031 00:58:07,000 --> 00:58:08,920 Speaker 4: giving him good advice or not. He just has to 1032 00:58:08,920 --> 00:58:12,280 Speaker 4: follow it. Yeah, And then also the guy says, not 1033 00:58:12,400 --> 00:58:15,120 Speaker 4: everything that frightens or hurts you as bad. Fear and 1034 00:58:15,160 --> 00:58:20,600 Speaker 4: pain are your teachers learn survive. So the young man 1035 00:58:20,720 --> 00:58:24,240 Speaker 4: hurries on through the desert. And meanwhile, also he's another 1036 00:58:24,280 --> 00:58:26,520 Speaker 4: thing he has to trust is he's been being given 1037 00:58:26,560 --> 00:58:29,080 Speaker 4: these voices in his head. They're giving him advice. They're saying, 1038 00:58:29,120 --> 00:58:39,840 Speaker 4: you are not alone, We travel with you. So there's 1039 00:58:39,880 --> 00:58:42,840 Speaker 4: a scene where the hero gets to the stairs. He 1040 00:58:42,840 --> 00:58:44,360 Speaker 4: has to climb. He has to climb to the top 1041 00:58:44,360 --> 00:58:47,480 Speaker 4: of the pyramid, and the stairs seem endless, but he 1042 00:58:47,520 --> 00:58:49,760 Speaker 4: goes on up and up and up, and then finally 1043 00:58:49,760 --> 00:58:52,480 Speaker 4: he gets to the top where he finds a table 1044 00:58:52,720 --> 00:58:57,160 Speaker 4: emitting a blue light. Looks almost like a game board. 1045 00:58:57,200 --> 00:58:58,920 Speaker 4: I was thinking that at first, and then what do 1046 00:58:58,920 --> 00:59:00,800 Speaker 4: you know, It does seem like it's a game board. 1047 00:59:00,840 --> 00:59:03,280 Speaker 4: It's covered in the shapes that the boy learned to 1048 00:59:03,320 --> 00:59:06,480 Speaker 4: manipulate in school. And then suddenly there is a roar, 1049 00:59:07,080 --> 00:59:11,120 Speaker 4: and we're like, oh, another monster sort of. There is 1050 00:59:11,160 --> 00:59:15,920 Speaker 4: a sasquatchlike creature, like a big furry humanoid creature that 1051 00:59:16,000 --> 00:59:18,880 Speaker 4: approaches him. But it's not another fight to the death 1052 00:59:18,920 --> 00:59:22,440 Speaker 4: with a spear. This time we're facing the chess YETI 1053 00:59:23,960 --> 00:59:26,959 Speaker 4: our hero has to play a board game, a game 1054 00:59:27,040 --> 00:59:30,640 Speaker 4: of strategy with Bigfoot, and this I think may have 1055 00:59:30,680 --> 00:59:33,760 Speaker 4: been my favorite creative choice in the film. 1056 00:59:34,240 --> 00:59:37,240 Speaker 1: Yes, I absolutely love this on one level because it 1057 00:59:37,320 --> 00:59:40,600 Speaker 1: is just that outrageous, Like at this point everything has 1058 00:59:40,640 --> 00:59:45,720 Speaker 1: already been surreal and dream like and full of WTF moments, 1059 00:59:46,000 --> 00:59:48,960 Speaker 1: and then we have this. But then it again is 1060 00:59:48,960 --> 00:59:51,440 Speaker 1: one of these moments too, where it's never fully explained. 1061 00:59:51,480 --> 00:59:55,960 Speaker 1: We don't know who or what this entity is, but 1062 00:59:56,400 --> 00:59:58,840 Speaker 1: there are so many different ways to tease it apart. 1063 00:59:59,160 --> 01:00:02,080 Speaker 1: Horric and his book brings up the possibility that this 1064 01:00:02,240 --> 01:00:06,240 Speaker 1: is sort of like the ID that his own ID 1065 01:00:06,240 --> 01:00:08,600 Speaker 1: that he is combating here at least they're like his 1066 01:00:08,840 --> 01:00:12,440 Speaker 1: this is his primal side. And I did when I 1067 01:00:12,480 --> 01:00:15,520 Speaker 1: was originally watching it, I did kind of notice some 1068 01:00:15,600 --> 01:00:19,360 Speaker 1: similarities between the face of the beast and the face 1069 01:00:19,400 --> 01:00:21,400 Speaker 1: of our hero. I don't know how much of that 1070 01:00:21,480 --> 01:00:23,920 Speaker 1: was me just you know, reading too much into it 1071 01:00:24,720 --> 01:00:27,880 Speaker 1: or not, but I think there are various interpretations here. 1072 01:00:28,440 --> 01:00:30,200 Speaker 1: But what we get at the end of the day 1073 01:00:30,360 --> 01:00:34,960 Speaker 1: is the game of chess or something like chess with 1074 01:00:35,440 --> 01:00:36,840 Speaker 1: this bestial other. 1075 01:00:37,200 --> 01:00:39,720 Speaker 4: That is funny. I mean, so, on one hand, I 1076 01:00:39,720 --> 01:00:43,360 Speaker 4: absolutely see the comparison in the way they're embodied, that 1077 01:00:43,480 --> 01:00:47,280 Speaker 4: this creature may be some reflection of his more savage 1078 01:00:47,320 --> 01:00:49,880 Speaker 4: self on the other hand, like, why would you be 1079 01:00:50,040 --> 01:00:53,800 Speaker 4: Why is the form of conflict a game of strategy? 1080 01:00:53,800 --> 01:00:55,640 Speaker 4: Why are you playing chess against your ID? 1081 01:00:55,920 --> 01:00:56,040 Speaker 5: Oh? 1082 01:00:56,040 --> 01:00:57,560 Speaker 1: Well, I mean you don't want to wrestle it. Look 1083 01:00:57,600 --> 01:01:01,440 Speaker 1: how strong this is? Get out smart, I guess. 1084 01:01:01,480 --> 01:01:04,960 Speaker 4: So. So the game itself is kind of tronish that 1085 01:01:05,280 --> 01:01:10,960 Speaker 4: it's like these metal shapes, these polyhedron game pieces that 1086 01:01:11,000 --> 01:01:15,960 Speaker 4: are zooming around and zapping each other with lasers. And then, 1087 01:01:16,160 --> 01:01:19,560 Speaker 4: of course, eventually the YETI loses and he doesn't like that. 1088 01:01:20,080 --> 01:01:22,960 Speaker 4: You know, yeti's are known to rip people's arms off 1089 01:01:23,000 --> 01:01:26,200 Speaker 4: and they lose. So he howls in anger, and he 1090 01:01:26,400 --> 01:01:29,960 Speaker 4: drools and rages very bad sport, and he seems ready 1091 01:01:30,000 --> 01:01:34,120 Speaker 4: to kill our hero. But suddenly it's a little unclear 1092 01:01:34,160 --> 01:01:36,880 Speaker 4: exactly the orientation of what's happening here, but like a 1093 01:01:37,080 --> 01:01:42,360 Speaker 4: walkway extends out through space toward the pyramid, leading to 1094 01:01:42,440 --> 01:01:45,960 Speaker 4: another structure, and then the hero leaps out onto the 1095 01:01:46,000 --> 01:01:48,120 Speaker 4: walkway and goes away to this other place. 1096 01:01:49,000 --> 01:01:50,360 Speaker 1: The challenge has been overcome. 1097 01:01:50,600 --> 01:01:55,800 Speaker 4: Yes, so this other place is a lattice of mcsher 1098 01:01:55,920 --> 01:01:58,880 Speaker 4: beams that are interlocking in impossible ways. 1099 01:01:59,560 --> 01:02:02,320 Speaker 1: Yes, so yeah, at this point, like where are we? Like, 1100 01:02:02,360 --> 01:02:06,360 Speaker 1: are we it within the confines of some great supercomputer? 1101 01:02:07,040 --> 01:02:10,720 Speaker 1: Are we in another dimension? I mean, it's hard to 1102 01:02:10,720 --> 01:02:13,400 Speaker 1: say exactly what's going on here, and that's the beauty 1103 01:02:13,440 --> 01:02:13,680 Speaker 1: of it. 1104 01:02:13,920 --> 01:02:16,280 Speaker 4: Yeah, in one of the rooms the hero goes into 1105 01:02:16,600 --> 01:02:19,920 Speaker 4: here seems to be inside the game he just played, 1106 01:02:20,000 --> 01:02:23,360 Speaker 4: like he's in shrunken form, and the game pieces are 1107 01:02:23,400 --> 01:02:25,960 Speaker 4: the giant shapes moving around him. He walks on the 1108 01:02:26,000 --> 01:02:29,720 Speaker 4: board and of course Scale is being played with once 1109 01:02:29,760 --> 01:02:32,360 Speaker 4: again like I mentioned at the beginning. But then at 1110 01:02:32,360 --> 01:02:34,640 Speaker 4: one point, the man, oh, and we're told I can't 1111 01:02:34,640 --> 01:02:36,280 Speaker 4: remember if I already said this, but if not, this 1112 01:02:36,400 --> 01:02:39,480 Speaker 4: is day five, so this is supposed to this is 1113 01:02:39,520 --> 01:02:42,480 Speaker 4: the time they said earlier that he would be in midlife. 1114 01:02:43,280 --> 01:02:45,880 Speaker 4: And at one point the man is he's sort of 1115 01:02:46,080 --> 01:02:49,760 Speaker 4: messing around on the game board with these pieces, and 1116 01:02:49,760 --> 01:02:52,120 Speaker 4: then he looks at his reflection in a metal piece 1117 01:02:52,560 --> 01:02:54,960 Speaker 4: and he says to himself, he realizes he is getting 1118 01:02:55,000 --> 01:02:56,880 Speaker 4: old and he has to hurry, he has to get 1119 01:02:56,920 --> 01:02:58,800 Speaker 4: to the gate. And I was like, wait a minute, 1120 01:02:59,160 --> 01:03:02,720 Speaker 4: is this literally a life crisis vignette? He's like, oh, maybe, 1121 01:03:02,760 --> 01:03:06,240 Speaker 4: so yeah, he's like messing around playing games in this 1122 01:03:06,320 --> 01:03:09,240 Speaker 4: confusing space, and then he looks at himself in the 1123 01:03:09,400 --> 01:03:13,040 Speaker 4: mirror and has a sudden reminder of his mortality, and 1124 01:03:13,080 --> 01:03:14,560 Speaker 4: then he really picks up the pace. 1125 01:03:14,880 --> 01:03:17,040 Speaker 1: Yeah, he doesn't know that he should also buy a 1126 01:03:17,120 --> 01:03:20,479 Speaker 1: leather jacket and look into motorcycles or something. 1127 01:03:20,560 --> 01:03:24,920 Speaker 4: Right, So we see him traveling through other weird landscapes, 1128 01:03:25,000 --> 01:03:28,760 Speaker 4: some natural, some artificial. One is like a I don't 1129 01:03:28,760 --> 01:03:31,320 Speaker 4: even know what you call this, like a big flat, 1130 01:03:31,600 --> 01:03:36,760 Speaker 4: empty rectangular space that looks out onto looks out like 1131 01:03:36,840 --> 01:03:41,240 Speaker 4: into the void, and there are planets beyond, so it's 1132 01:03:41,280 --> 01:03:44,960 Speaker 4: almost as if he's in a spaceship. There's another point 1133 01:03:45,000 --> 01:03:50,000 Speaker 4: where he's wandering through this huge field of just pits 1134 01:03:50,080 --> 01:03:52,360 Speaker 4: that are inverted step pyramids. 1135 01:03:53,440 --> 01:03:55,480 Speaker 1: Yeah, this must be where like maybe they cut the 1136 01:03:55,480 --> 01:03:57,960 Speaker 1: pyramids from earlier out of this landscape. 1137 01:03:58,000 --> 01:03:58,360 Speaker 2: I don't know. 1138 01:03:58,560 --> 01:04:02,080 Speaker 1: Yeah, a landscape just colossal works. I guess that's what 1139 01:04:02,120 --> 01:04:03,000 Speaker 1: we're to take from it. 1140 01:04:03,320 --> 01:04:06,280 Speaker 4: And I love these landscapes. The sets are amazing. But 1141 01:04:06,320 --> 01:04:10,640 Speaker 4: then finally, finally day seven comes, he's getting old and 1142 01:04:10,960 --> 01:04:15,200 Speaker 4: he makes it to the gate, the gate that was promised. 1143 01:04:15,280 --> 01:04:18,960 Speaker 4: So he comes upon this sort of hole in the 1144 01:04:19,040 --> 01:04:22,680 Speaker 4: rocks where light is spilling through and he walks up 1145 01:04:22,720 --> 01:04:26,720 Speaker 4: to it and realizes a giant mechanism, This big metal 1146 01:04:26,800 --> 01:04:31,240 Speaker 4: bar is descending toward him slowly, and when it reaches him, 1147 01:04:31,280 --> 01:04:35,560 Speaker 4: the mechanism has controls that have hand prints on them 1148 01:04:35,600 --> 01:04:37,560 Speaker 4: that he could put his hands in. It's kind of 1149 01:04:37,600 --> 01:04:41,680 Speaker 4: like that button that makes air on Mars in Total recall, 1150 01:04:41,840 --> 01:04:45,000 Speaker 4: you know, a metal thing with a handprint on it. 1151 01:04:46,080 --> 01:04:48,240 Speaker 4: So he's like, okay, I got to put my hands 1152 01:04:48,240 --> 01:04:49,720 Speaker 4: on it. So he puts his hands in the prints 1153 01:04:50,000 --> 01:04:53,760 Speaker 4: and it makes music. It releases this booming tone, and 1154 01:04:53,800 --> 01:04:57,280 Speaker 4: then the whole mechanism sinks into the floor and the 1155 01:04:57,640 --> 01:05:01,640 Speaker 4: gate opens and light spills over everything, not just on 1156 01:05:01,920 --> 01:05:04,920 Speaker 4: the man there in the place, but light seems to 1157 01:05:04,960 --> 01:05:07,480 Speaker 4: spill over the whole planet. So we go back to 1158 01:05:08,120 --> 01:05:12,000 Speaker 4: the place we came from. We see light filling in 1159 01:05:12,080 --> 01:05:15,080 Speaker 4: the caverns where the people from the First Day live, 1160 01:05:15,200 --> 01:05:17,640 Speaker 4: and there are lots of old people there, but we 1161 01:05:17,720 --> 01:05:21,280 Speaker 4: get to hear their heartbeats slowing down as the light 1162 01:05:21,320 --> 01:05:24,720 Speaker 4: pours over them. And the light is of a very 1163 01:05:24,760 --> 01:05:29,520 Speaker 4: different color color warmth, than the stuff we've seen before. 1164 01:05:29,760 --> 01:05:32,560 Speaker 4: Most of the movie has been kind of blue green gray. 1165 01:05:33,080 --> 01:05:36,160 Speaker 4: The light now is orange. And then we return to 1166 01:05:36,200 --> 01:05:39,480 Speaker 4: the hero and we find him in a land, in 1167 01:05:39,560 --> 01:05:43,040 Speaker 4: a natural landscape unlike anything we've seen before. Now the 1168 01:05:43,080 --> 01:05:46,640 Speaker 4: world is green, green, green. He's on these hills covered 1169 01:05:46,680 --> 01:05:49,640 Speaker 4: in green grass, not the kind of pale, gross blue 1170 01:05:49,680 --> 01:05:52,720 Speaker 4: green of the fog in the world before. Now it's 1171 01:05:52,760 --> 01:05:58,040 Speaker 4: like vibrant green, springtime, green hills covered in green grass 1172 01:05:58,120 --> 01:06:01,880 Speaker 4: and trees with flowers blue everywhere. And the man is 1173 01:06:01,960 --> 01:06:03,880 Speaker 4: just walking through it looking like Jesus. 1174 01:06:05,120 --> 01:06:08,160 Speaker 1: Yeah, kind of a like a seventies white Jesus, kind 1175 01:06:08,160 --> 01:06:11,840 Speaker 1: of like a Kenney Loggin's kind of a look here, yeah. 1176 01:06:11,160 --> 01:06:15,320 Speaker 4: Exactly, Yes, like hippie movie Jesus. Yeah. But he's got 1177 01:06:15,360 --> 01:06:17,760 Speaker 4: a magnificent beard, and you can tell he's just vibing 1178 01:06:17,800 --> 01:06:21,120 Speaker 4: on the nature that he's looking at. And then the 1179 01:06:21,520 --> 01:06:23,800 Speaker 4: boy's like looking at the plants. I don't know why 1180 01:06:23,800 --> 01:06:25,920 Speaker 4: I called him the boy. He's a man now, he's 1181 01:06:25,920 --> 01:06:28,320 Speaker 4: just mere days old, so that is true. He's like 1182 01:06:28,320 --> 01:06:30,320 Speaker 4: looking at the plants. And then we get some narration 1183 01:06:31,080 --> 01:06:34,720 Speaker 4: where it's an ending that is at once a little 1184 01:06:34,760 --> 01:06:37,800 Speaker 4: bit a little bit corny, but also kind of beautiful. 1185 01:06:37,840 --> 01:06:40,720 Speaker 4: He says, of all the twenty thousand days I have 1186 01:06:40,920 --> 01:06:43,480 Speaker 4: which day will be the finest, which will be the 1187 01:06:43,480 --> 01:06:48,120 Speaker 4: best any day, any hour, any minute, and then we 1188 01:06:48,360 --> 01:06:51,280 Speaker 4: end as like geese are flying across this disc of 1189 01:06:51,320 --> 01:06:51,720 Speaker 4: the sun. 1190 01:06:52,520 --> 01:06:56,640 Speaker 1: I mean, it's so upbeat and positive, and I think 1191 01:06:56,840 --> 01:06:59,560 Speaker 1: if you dig into it, it does get into some 1192 01:07:00,000 --> 01:07:02,160 Speaker 1: serious depth, you know. I mean, how do you how 1193 01:07:02,200 --> 01:07:06,560 Speaker 1: do you overcome the shortness of our lives and the 1194 01:07:07,000 --> 01:07:07,840 Speaker 1: marching of time. 1195 01:07:08,600 --> 01:07:09,560 Speaker 2: Well, one way. 1196 01:07:09,640 --> 01:07:13,560 Speaker 1: Is is by retreating into the now and focusing on 1197 01:07:13,600 --> 01:07:16,840 Speaker 1: the now, focusing on any day, any hour, any minute, 1198 01:07:17,640 --> 01:07:20,000 Speaker 1: you know, finding those little things, you know. So that's 1199 01:07:20,120 --> 01:07:22,040 Speaker 1: that's what came to my mind when I heard this. 1200 01:07:22,320 --> 01:07:24,800 Speaker 1: But on the other level, yes, it is like such 1201 01:07:24,800 --> 01:07:28,160 Speaker 1: an upbeat ending. I don't know. We get more used 1202 01:07:28,160 --> 01:07:34,280 Speaker 1: to more pessimistic endings in our films, so I don't know, 1203 01:07:34,280 --> 01:07:37,400 Speaker 1: it was it was refreshing that it does feel so 1204 01:07:37,520 --> 01:07:40,120 Speaker 1: optimistic at the end, like he succeeded in his quest, 1205 01:07:40,160 --> 01:07:45,200 Speaker 1: he brought life to everyone, and in the revelation here 1206 01:07:45,320 --> 01:07:47,600 Speaker 1: is perhaps a little deeper if we dig into it. 1207 01:07:47,880 --> 01:07:52,440 Speaker 4: Well, in another one of those observations that is both 1208 01:07:52,920 --> 01:07:55,840 Speaker 4: profound and true and also can be kind of corny, 1209 01:07:55,920 --> 01:07:57,720 Speaker 4: But that doesn't make it any less true is the 1210 01:07:58,040 --> 01:08:01,120 Speaker 4: thing about you know, you can and you can overcome 1211 01:08:01,160 --> 01:08:03,680 Speaker 4: the kind of despair about the perspective of the shortness 1212 01:08:03,680 --> 01:08:07,000 Speaker 4: of your life by having purpose, by having a mission, 1213 01:08:07,040 --> 01:08:10,080 Speaker 4: by having a purpose that a purpose that is sort 1214 01:08:10,120 --> 01:08:13,400 Speaker 4: of other oriented, you know, that is driven towards not 1215 01:08:13,480 --> 01:08:16,920 Speaker 4: just yourself and your own gratification, but living for others. 1216 01:08:17,400 --> 01:08:19,840 Speaker 1: Well, you know, it reminds me of against some of 1217 01:08:19,840 --> 01:08:23,720 Speaker 1: what we've been discussing in our Mystery cult series. So 1218 01:08:23,840 --> 01:08:27,200 Speaker 1: a lot of times some of the best nuggets of 1219 01:08:27,240 --> 01:08:30,880 Speaker 1: wisdom are also kind of overstatements of the obvious, like 1220 01:08:30,920 --> 01:08:32,880 Speaker 1: you know, love is all you need, love is the 1221 01:08:32,920 --> 01:08:36,519 Speaker 1: fifth element, what have you? You know, But these are 1222 01:08:36,560 --> 01:08:39,200 Speaker 1: also things that are true, and it all comes down 1223 01:08:39,200 --> 01:08:41,880 Speaker 1: to presentation. And in the same way we talked about 1224 01:08:41,880 --> 01:08:43,800 Speaker 1: some of the initiations of the mystery cults, where there 1225 01:08:43,840 --> 01:08:47,639 Speaker 1: might be something that is key to the initiation, something 1226 01:08:47,640 --> 01:08:50,040 Speaker 1: that is revealed in a box and if you just 1227 01:08:50,080 --> 01:08:52,600 Speaker 1: take it out of context, if you're a critic and 1228 01:08:52,600 --> 01:08:54,320 Speaker 1: you're just like, look at this thing they have in 1229 01:08:54,320 --> 01:08:55,800 Speaker 1: the box here, how corny is that? 1230 01:08:56,120 --> 01:08:56,320 Speaker 2: You know? 1231 01:08:56,360 --> 01:08:58,600 Speaker 1: But if it's within context, if it occurs at the 1232 01:08:58,720 --> 01:09:02,320 Speaker 1: end of the initiation, then perhaps it is able to 1233 01:09:02,360 --> 01:09:04,960 Speaker 1: settle into your psyche in a more rewarding way. 1234 01:09:05,840 --> 01:09:08,320 Speaker 4: Yeah. So, just for example, you know, you could say, 1235 01:09:09,479 --> 01:09:12,760 Speaker 4: like a Demeter is reunited with her daughter, and this 1236 01:09:12,960 --> 01:09:15,680 Speaker 4: brings us, you know, this ear of grain, which represents 1237 01:09:15,720 --> 01:09:18,040 Speaker 4: the wealth, the fruits of our fields, and it's what 1238 01:09:18,080 --> 01:09:20,599 Speaker 4: we live by. You know, if you just like put 1239 01:09:20,640 --> 01:09:23,120 Speaker 4: it in those words, somebody could be like, oh, yeah, okay, 1240 01:09:23,120 --> 01:09:25,040 Speaker 4: that's not all that impressive. But if you watch the 1241 01:09:25,080 --> 01:09:27,840 Speaker 4: whole drama and you take part in the suffering and 1242 01:09:27,880 --> 01:09:30,400 Speaker 4: the passion and the relief of the reunion of mother 1243 01:09:30,439 --> 01:09:33,000 Speaker 4: and daughter and all that, it can be overwhelming. It's 1244 01:09:33,000 --> 01:09:35,559 Speaker 4: something that follows you every day of your life. You 1245 01:09:35,640 --> 01:09:38,040 Speaker 4: never never look at some flower the same way. Again. 1246 01:09:38,360 --> 01:09:41,000 Speaker 1: Yeah again, not everything that frightens or hurts you is bad. 1247 01:09:41,120 --> 01:09:43,639 Speaker 1: Fear and pain or your teachers learn survive. 1248 01:09:44,120 --> 01:09:47,120 Speaker 4: Yeah. Yeah. I think the real moral of the story 1249 01:09:47,160 --> 01:09:49,759 Speaker 4: is if you're feeling down, play chess with a yetti 1250 01:09:49,920 --> 01:09:51,800 Speaker 4: and make sure you win. 1251 01:09:52,360 --> 01:09:58,880 Speaker 1: Yes, all right, that is nineteen eighty four's quest. Again, 1252 01:09:59,000 --> 01:10:00,720 Speaker 1: if you wish to experience as well, you should be 1253 01:10:00,760 --> 01:10:02,760 Speaker 1: able to find it out there and again, hopefully in 1254 01:10:02,760 --> 01:10:04,280 Speaker 1: the future there will be some sort. 1255 01:10:04,080 --> 01:10:06,240 Speaker 2: Of proper restored release as well. 1256 01:10:06,920 --> 01:10:09,040 Speaker 1: Just a reminder for everyone out there that Stuff to 1257 01:10:09,040 --> 01:10:11,400 Speaker 1: Blow Your Mind is primarily a science and culture podcast 1258 01:10:11,479 --> 01:10:14,000 Speaker 1: with core episodes on Tuesdays and Thursdays, but on Fridays 1259 01:10:14,040 --> 01:10:16,880 Speaker 1: we set aside most serious concerns to just talk about 1260 01:10:16,880 --> 01:10:21,080 Speaker 1: a weird film here on Weird House Cinema. If you're 1261 01:10:21,200 --> 01:10:24,639 Speaker 1: on letterbox dot com, you can find us. Our username 1262 01:10:24,680 --> 01:10:26,840 Speaker 1: is weird House and we have a nice list there 1263 01:10:26,920 --> 01:10:29,760 Speaker 1: of all the episodes that we have covered so far, 1264 01:10:29,840 --> 01:10:32,320 Speaker 1: all the movies we have covered so far. Rather, and 1265 01:10:32,560 --> 01:10:34,599 Speaker 1: I will remind you that at this point we're at 1266 01:10:34,600 --> 01:10:38,280 Speaker 1: one ninety six, so we're coming in hot on selection 1267 01:10:38,400 --> 01:10:41,920 Speaker 1: two hundred. We already have some recommendations for what that 1268 01:10:42,080 --> 01:10:44,920 Speaker 1: episode might be, what film we could possibly cover for 1269 01:10:44,960 --> 01:10:48,000 Speaker 1: the two hundredth Weird House Cinema selection, but continue to 1270 01:10:48,040 --> 01:10:50,800 Speaker 1: write in We have not made a decision as yet. 1271 01:10:51,000 --> 01:10:52,840 Speaker 4: It's going to be Mortal Kombat Annihilation. 1272 01:10:55,200 --> 01:10:57,000 Speaker 1: It could be it could be that that is the 1273 01:10:57,040 --> 01:10:57,960 Speaker 1: most fitting choice. 1274 01:10:58,280 --> 01:11:01,240 Speaker 4: Huge thanks as always to our ex still an audio producer, 1275 01:11:01,320 --> 01:11:03,679 Speaker 4: JJ Posway. If you would like to get in touch 1276 01:11:03,720 --> 01:11:05,880 Speaker 4: with us with feedback on this episode or any other 1277 01:11:05,960 --> 01:11:08,040 Speaker 4: to suggest a topic for the future, or just to 1278 01:11:08,080 --> 01:11:10,880 Speaker 4: say hello. You can email us at contact at stuff 1279 01:11:10,920 --> 01:11:18,800 Speaker 4: to Blow your Mind dot com. 1280 01:11:18,920 --> 01:11:21,880 Speaker 3: Stuff to Blow Your Mind is production of iHeartRadio. For 1281 01:11:21,960 --> 01:11:24,759 Speaker 3: more podcasts from my heart Radio, visit the iHeartRadio app, 1282 01:11:24,920 --> 01:11:28,080 Speaker 3: Apple Podcasts, or wherever you listen to your favorite shows.