1 00:00:05,240 --> 00:00:07,800 Speaker 1: Hey, this is Sandy and Samantha stuff. I've never told 2 00:00:07,800 --> 00:00:09,280 Speaker 1: your predictionure of iHeart Radio. 3 00:00:18,760 --> 00:00:21,439 Speaker 2: And because I am me, I decided that was a 4 00:00:21,480 --> 00:00:23,800 Speaker 2: new part too about the games that I've been playing, 5 00:00:23,840 --> 00:00:25,959 Speaker 2: because I didn't mention one that I felt like need 6 00:00:26,079 --> 00:00:29,760 Speaker 2: to be mentioned, even though yes, Snuffkin moom and Troll 7 00:00:29,880 --> 00:00:34,320 Speaker 2: Stories moom and Valley is still one of my favorites. Uh. Christina, 8 00:00:34,800 --> 00:00:39,440 Speaker 2: our wonderful producer super producer suggested untitled a Goose game, 9 00:00:39,479 --> 00:00:44,319 Speaker 2: which people have suggested and the description alone does make 10 00:00:44,360 --> 00:00:46,400 Speaker 2: me think this is my game because all you're really 11 00:00:46,440 --> 00:00:51,400 Speaker 2: doing is going after humans to harass them. 12 00:00:51,640 --> 00:00:54,000 Speaker 1: Have you seen? No, I haven't, I think. Uh. 13 00:00:54,680 --> 00:00:58,640 Speaker 2: Your co host from Savor, Lauren, friend of the show, 14 00:00:59,320 --> 00:01:00,880 Speaker 2: I want to say she was into this game for 15 00:01:00,920 --> 00:01:01,480 Speaker 2: a minute. 16 00:01:02,120 --> 00:01:02,880 Speaker 1: I could see that. 17 00:01:03,240 --> 00:01:05,119 Speaker 2: I feel like her and my partner had a whole 18 00:01:05,120 --> 00:01:08,560 Speaker 2: conversation about it. And then we watched videos and I 19 00:01:08,600 --> 00:01:10,800 Speaker 2: was like, what is this? And you saw this goose 20 00:01:10,880 --> 00:01:14,160 Speaker 2: with a knife running around and like a like a 21 00:01:14,200 --> 00:01:19,319 Speaker 2: block kind of like scenario, just chasing people, honking at them. 22 00:01:19,959 --> 00:01:21,760 Speaker 2: That could be wrong, This could be in like a 23 00:01:21,840 --> 00:01:24,040 Speaker 2: dream I had, who knows, who knows? I was dreaming 24 00:01:24,040 --> 00:01:27,480 Speaker 2: about a game I didn't really know much about, but anyway, 25 00:01:27,720 --> 00:01:29,440 Speaker 2: so I feel like I do need to try that out. 26 00:01:29,680 --> 00:01:31,560 Speaker 2: It's apparently on cell right now, so I need to 27 00:01:31,560 --> 00:01:34,280 Speaker 2: go look at it on these things. Thank you, Christina. 28 00:01:34,400 --> 00:01:38,679 Speaker 2: I will. It's quite funny the description, and apparently it 29 00:01:38,720 --> 00:01:42,200 Speaker 2: was kind of like an inside joke at a company 30 00:01:43,160 --> 00:01:46,039 Speaker 2: that made it into an actual game from an indie game. 31 00:01:46,120 --> 00:01:47,920 Speaker 2: So that is something I do want to look into. 32 00:01:47,960 --> 00:01:50,400 Speaker 2: So if y'all had more suggestions like that at me. 33 00:01:50,640 --> 00:01:52,200 Speaker 2: But the game that I'm talking about is kind of 34 00:01:52,240 --> 00:01:55,600 Speaker 2: similar in that it harasses humans or just people in general, 35 00:01:55,640 --> 00:01:58,960 Speaker 2: and is called Donut County and it's an independent game 36 00:01:59,000 --> 00:02:02,320 Speaker 2: as well. The creator like right there named Ben Esposito, 37 00:02:02,440 --> 00:02:05,040 Speaker 2: and he did the entire thing, and it's also a 38 00:02:05,160 --> 00:02:08,560 Speaker 2: very short game. It's classified, according to their site as 39 00:02:08,600 --> 00:02:12,359 Speaker 2: a story filled physics puzzle game where you play as 40 00:02:12,400 --> 00:02:15,120 Speaker 2: a whole in the ground. And yes, you do have 41 00:02:15,200 --> 00:02:17,360 Speaker 2: to do like some trickery in the between this, like 42 00:02:17,400 --> 00:02:19,440 Speaker 2: you have to like if you swallow up because you're 43 00:02:19,440 --> 00:02:22,960 Speaker 2: about to swallow but everything and like you might swallow 44 00:02:23,000 --> 00:02:25,880 Speaker 2: up something that has fire, so you can't swallow everything up, 45 00:02:25,919 --> 00:02:27,640 Speaker 2: so you have to figure out, Okay, how do I 46 00:02:27,639 --> 00:02:29,680 Speaker 2: get rid of this fire? Or you have to use 47 00:02:29,720 --> 00:02:31,880 Speaker 2: that fire to get to something else. So it's a 48 00:02:31,880 --> 00:02:35,880 Speaker 2: whole thing, but it is quite satisfying because all you're 49 00:02:35,919 --> 00:02:38,240 Speaker 2: doing in Filly, all you're doing until you get into 50 00:02:38,240 --> 00:02:39,639 Speaker 2: the puzzle bits and you're like, oh, I have to 51 00:02:39,639 --> 00:02:43,760 Speaker 2: actually figure this out. So the creator bent Esposito created 52 00:02:44,080 --> 00:02:48,680 Speaker 2: a unique world that is somewhat controlled by raccoons. And 53 00:02:48,720 --> 00:02:51,359 Speaker 2: by the way, as I'm writing all this stuff up, 54 00:02:51,960 --> 00:02:56,120 Speaker 2: my outline is telling me, uh, because I did some 55 00:02:56,160 --> 00:02:59,160 Speaker 2: copy paste. I'm coming from article. I'm assuming it's like 56 00:03:00,040 --> 00:03:02,440 Speaker 2: they're English. I don't know because they only use one 57 00:03:02,480 --> 00:03:06,840 Speaker 2: C for raccoons, and my Google it's like, no, no, no, 58 00:03:06,880 --> 00:03:08,480 Speaker 2: that's a different version. You don't want to spell it 59 00:03:08,520 --> 00:03:10,880 Speaker 2: that way. Super odd. But I didn't realize there's two 60 00:03:10,880 --> 00:03:12,240 Speaker 2: different ways to spell raccoons. 61 00:03:12,360 --> 00:03:16,679 Speaker 1: Yes, I realize, Yes, I got in. I actually, hilariously 62 00:03:17,600 --> 00:03:21,640 Speaker 1: side note have audio podcast evidence that I didn't know 63 00:03:21,680 --> 00:03:29,079 Speaker 1: this because I was on movie Crush with Chuck from 64 00:03:29,120 --> 00:03:33,080 Speaker 1: Stuff you Should Know, and I was on there for 65 00:03:33,160 --> 00:03:36,040 Speaker 1: what we do in the Shadows, And there is a 66 00:03:36,160 --> 00:03:40,200 Speaker 1: visual gag at one point where they're spinning like a 67 00:03:40,320 --> 00:03:47,560 Speaker 1: chore wheel and the word vacuum is misspelled, but I 68 00:03:47,640 --> 00:03:52,680 Speaker 1: learned that not necessarily is misspelled, and from there I 69 00:03:52,800 --> 00:03:56,600 Speaker 1: learned about this this raccoon thing. 70 00:03:57,120 --> 00:03:59,120 Speaker 2: Well, I did not know this all in Google is 71 00:03:59,200 --> 00:04:02,640 Speaker 2: yellowing at mecause it's like, you're in America, Why are 72 00:04:02,680 --> 00:04:06,720 Speaker 2: you doing this? What's happening? So anyway, I've learned now 73 00:04:06,720 --> 00:04:10,240 Speaker 2: that there's two different ways to spell raccoons again, and 74 00:04:10,400 --> 00:04:13,560 Speaker 2: so I haven't made it to the end of this game, y'all, 75 00:04:13,840 --> 00:04:16,120 Speaker 2: because yeah, I got this at the same time as Snuffkin, 76 00:04:16,320 --> 00:04:20,040 Speaker 2: so it's really sidetracked with that. And this again is 77 00:04:20,120 --> 00:04:23,240 Speaker 2: apparently a short form game as well. So here's something 78 00:04:23,320 --> 00:04:26,320 Speaker 2: again from I guess she's English, the different spelled raccoons 79 00:04:26,360 --> 00:04:30,840 Speaker 2: person OMG, girlsgame dot WordPress and she writes, funnily enough, 80 00:04:31,040 --> 00:04:33,120 Speaker 2: there is a story in this short game, and it's 81 00:04:33,160 --> 00:04:36,800 Speaker 2: about as nonsensical as the title of the game might imply. 82 00:04:37,400 --> 00:04:41,120 Speaker 2: The story focuses around Donut County, but specifically around the 83 00:04:41,160 --> 00:04:43,920 Speaker 2: two driving characters, which are the girl human girl Mira 84 00:04:43,960 --> 00:04:46,760 Speaker 2: because there's definitely lots of different creatures in here, and 85 00:04:46,880 --> 00:04:50,880 Speaker 2: her raccoon friend BK. But it turns out BK and 86 00:04:51,000 --> 00:04:54,280 Speaker 2: Mira work at a donut shop where BK uses an 87 00:04:54,360 --> 00:04:57,000 Speaker 2: app to deliver donuts, and we're putting that in quotes 88 00:04:57,120 --> 00:05:01,880 Speaker 2: which are not really donuts at all. Anytime someone orders 89 00:05:01,880 --> 00:05:05,279 Speaker 2: a donut, BK uses a special tablet and APT to 90 00:05:05,360 --> 00:05:09,040 Speaker 2: deliver a hole which shows up and swallows up everything. 91 00:05:09,720 --> 00:05:12,200 Speaker 2: Mira is aware of these holes, but only seems to 92 00:05:12,240 --> 00:05:15,560 Speaker 2: care after BK destroys almost all of Donut County and 93 00:05:15,640 --> 00:05:22,039 Speaker 2: swallows her other friend Coco. Why our holes being deployed, Well, 94 00:05:22,200 --> 00:05:25,159 Speaker 2: it has something to do with the raccoon takeover and 95 00:05:25,240 --> 00:05:29,000 Speaker 2: the obsession with trash. The truth is that we are 96 00:05:29,080 --> 00:05:31,559 Speaker 2: never given a reason that is one hundred percent true. 97 00:05:31,640 --> 00:05:35,000 Speaker 2: But the raccoon takeover bit is actually a fact. Raccoons 98 00:05:35,080 --> 00:05:37,800 Speaker 2: bought out the donut shop in Donut County and now 99 00:05:37,960 --> 00:05:42,120 Speaker 2: raccoons run most high end government functions like police, as 100 00:05:42,160 --> 00:05:45,080 Speaker 2: well as having a massive lab located in a giant 101 00:05:45,080 --> 00:05:48,400 Speaker 2: building that looks like a trash can. And that's just 102 00:05:48,440 --> 00:05:50,960 Speaker 2: the basic stuff. While we may not learn too much 103 00:05:51,000 --> 00:05:55,440 Speaker 2: about the raccoon conspiracy, Donut County does host a myriad 104 00:05:55,600 --> 00:05:58,360 Speaker 2: of colorful characters that end up learning a little as 105 00:05:58,400 --> 00:06:01,880 Speaker 2: we play through the game, so of course they do 106 00:06:02,040 --> 00:06:05,480 Speaker 2: have a whole Wikipedia page in which they talk about 107 00:06:06,000 --> 00:06:10,960 Speaker 2: the entirety of the story. There's a trash King involved apparently, 108 00:06:11,440 --> 00:06:15,840 Speaker 2: as well as like BK being like I want a 109 00:06:15,960 --> 00:06:19,080 Speaker 2: droid to fly over everything and get these things. And 110 00:06:19,080 --> 00:06:21,320 Speaker 2: then they all get swept up. Everybody gets swept up, 111 00:06:21,360 --> 00:06:24,160 Speaker 2: and they go like below the earth where there's nothing there, 112 00:06:24,240 --> 00:06:26,920 Speaker 2: and they're all around a campfire sharing their stories about 113 00:06:26,920 --> 00:06:30,800 Speaker 2: how they disappeared, and so it's like you have a scenario, 114 00:06:31,200 --> 00:06:33,200 Speaker 2: and you play that game, and it goes into the 115 00:06:34,400 --> 00:06:37,719 Speaker 2: audio storytelling part where they're sitting around and they're trying 116 00:06:37,760 --> 00:06:41,360 Speaker 2: to get BK to take responsibility about what's happening. And 117 00:06:41,400 --> 00:06:43,839 Speaker 2: it goes back up and they have like the different 118 00:06:43,839 --> 00:06:46,680 Speaker 2: scenarios of different people what happened, why they ordered the donut, 119 00:06:46,760 --> 00:06:49,600 Speaker 2: where they are all these things and all you're doing 120 00:06:49,720 --> 00:06:52,200 Speaker 2: is just sucking it up into the earth. I haven't 121 00:06:52,200 --> 00:06:54,200 Speaker 2: made it to the end because apparently there's a boss 122 00:06:54,200 --> 00:06:59,080 Speaker 2: fight with the trash King and BK has to make 123 00:06:59,120 --> 00:07:02,000 Speaker 2: some tough decisions about whether he's loyal to his friend 124 00:07:02,200 --> 00:07:06,239 Speaker 2: or his raccoon species and their whole you know, ploy 125 00:07:06,360 --> 00:07:08,680 Speaker 2: to take all the trash. I don't know, I don't know. 126 00:07:08,800 --> 00:07:12,600 Speaker 2: It seems like both a good and bad thing, right, yeah, 127 00:07:12,640 --> 00:07:16,080 Speaker 2: but it's not just taking Trash's taking everything. But yeah, 128 00:07:16,080 --> 00:07:19,000 Speaker 2: that's the entirety of the game. And apparently it's a 129 00:07:19,000 --> 00:07:22,400 Speaker 2: mobile game first, and they were nominated for a lot 130 00:07:22,440 --> 00:07:24,440 Speaker 2: of awards, and I think they did win Mobile Game 131 00:07:24,480 --> 00:07:27,720 Speaker 2: of the Year for the Southwest Southwest Gaming Awards. But they, 132 00:07:27,840 --> 00:07:30,800 Speaker 2: I mean, they had a pretty big following. I'm not 133 00:07:30,840 --> 00:07:34,080 Speaker 2: really sure if they have expanded on it. Obviously. Ben 134 00:07:34,200 --> 00:07:37,120 Speaker 2: Esposito is a fairly known name that I don't know. 135 00:07:37,200 --> 00:07:40,320 Speaker 2: I'm sorry, don't be kind at me, and their company 136 00:07:40,320 --> 00:07:42,200 Speaker 2: has done a lot for this, but this essentially was 137 00:07:42,280 --> 00:07:44,960 Speaker 2: just like a side project he was doing for fun, 138 00:07:45,200 --> 00:07:48,080 Speaker 2: and it got pretty big acclaims. But it's kind of 139 00:07:48,120 --> 00:07:51,600 Speaker 2: like if you have that like itch, I'm just like, yes, 140 00:07:51,720 --> 00:07:57,000 Speaker 2: I gotta get everything. This fills it. And it's also 141 00:07:57,080 --> 00:08:01,880 Speaker 2: a sasy literal back and forth conversation with them all 142 00:08:02,480 --> 00:08:05,480 Speaker 2: with all the trash animals. So there you go. You 143 00:08:05,480 --> 00:08:07,640 Speaker 2: should try it. Not as like I loved it, but 144 00:08:07,720 --> 00:08:11,400 Speaker 2: not as much as I love Snuffkin obviously, but it's 145 00:08:11,440 --> 00:08:13,280 Speaker 2: super neat interesting. 146 00:08:24,640 --> 00:08:30,520 Speaker 1: Well, this was comical because every time we do these 147 00:08:30,520 --> 00:08:35,680 Speaker 1: gaming episodes, it's hilarious to me. How You're like, oh, 148 00:08:35,720 --> 00:08:41,640 Speaker 1: I found this like really beautiful, peaceful, relaxing game, and 149 00:08:41,679 --> 00:08:46,880 Speaker 1: I'm like, well, let me tell you the complete opposite. 150 00:08:47,320 --> 00:08:49,480 Speaker 1: I haven't had as much time as I would like 151 00:08:49,559 --> 00:08:52,560 Speaker 1: to play games lately. I've really been enjoying. I have 152 00:08:52,640 --> 00:08:54,800 Speaker 1: some friends who are playing some favorites of mine. I've 153 00:08:54,800 --> 00:08:57,440 Speaker 1: got a friend playing Resonavil for i got a friend 154 00:08:57,440 --> 00:09:01,520 Speaker 1: playing Jedi Survivor. You know, the Last of Us two 155 00:09:01,559 --> 00:09:05,439 Speaker 1: is always on the table for me. Yeah, yeah, I did, 156 00:09:06,600 --> 00:09:08,640 Speaker 1: and I'm almost embarrassed to admit it, but not really. 157 00:09:09,559 --> 00:09:14,000 Speaker 1: I there's a DLC for Animal Crossing, so I did 158 00:09:14,040 --> 00:09:19,160 Speaker 1: get that where you can basically design people's homes, and 159 00:09:19,200 --> 00:09:19,760 Speaker 1: I got it. 160 00:09:20,040 --> 00:09:20,920 Speaker 2: Yeah, I got that. 161 00:09:21,840 --> 00:09:24,480 Speaker 1: I'm not good at it because I was mad where 162 00:09:24,520 --> 00:09:26,840 Speaker 1: my one of my villagers has like one of the 163 00:09:26,840 --> 00:09:29,319 Speaker 1: coolest homes, but it was because it was one of 164 00:09:29,400 --> 00:09:33,920 Speaker 1: the first ones. It was bland and born, so I 165 00:09:33,960 --> 00:09:41,319 Speaker 1: got it. I'm one painting away from completing the museum. 166 00:09:40,440 --> 00:09:42,959 Speaker 2: So I quit. I need to go back to it. 167 00:09:43,559 --> 00:09:46,720 Speaker 2: My island looks a mess, guarantee. 168 00:09:46,240 --> 00:09:49,280 Speaker 1: No, no reason too there's tons of games out there. 169 00:09:49,320 --> 00:09:51,640 Speaker 1: I have so many games to play, and that's that's 170 00:09:51,679 --> 00:09:54,000 Speaker 1: the frustrating thing. And so many of them are like 171 00:09:54,160 --> 00:10:02,439 Speaker 1: really cool concepts. But one I played recently is called 172 00:10:02,520 --> 00:10:09,800 Speaker 1: Rental and it is described as Animal Crossing meets Silent Hill. 173 00:10:10,600 --> 00:10:12,400 Speaker 2: Oh my god, what yes? 174 00:10:13,040 --> 00:10:15,480 Speaker 1: So if you don't know what Silent Hill is, I 175 00:10:15,559 --> 00:10:19,040 Speaker 1: have done episode. I did an episode Fictional Women around 176 00:10:19,040 --> 00:10:21,920 Speaker 1: World on Heather. I talked about it in Survival Horror. 177 00:10:22,480 --> 00:10:27,120 Speaker 1: Silent Hill is like a really messed up horror game. 178 00:10:27,200 --> 00:10:29,559 Speaker 1: It's like one of my favorite Silent Hill two is 179 00:10:29,600 --> 00:10:31,560 Speaker 1: one of the scariest games ever made in my opinion. 180 00:10:32,320 --> 00:10:35,120 Speaker 1: It's like eerie and unsettling and has a lot of 181 00:10:35,160 --> 00:10:38,920 Speaker 1: symbolism and a lot of it's uncomfortable. So I saw 182 00:10:39,040 --> 00:10:44,160 Speaker 1: I was like, wait, what Animal Crossing means Silent Hill? 183 00:10:44,920 --> 00:10:49,040 Speaker 1: So I of course went and played it. It's a 184 00:10:49,080 --> 00:10:52,760 Speaker 1: good twenty minute easy play. Well, it was easy for me. 185 00:10:54,000 --> 00:10:57,240 Speaker 1: I thought it was pretty It's easy in terms of 186 00:10:57,320 --> 00:11:01,120 Speaker 1: the controls, Like it's just like a a up side 187 00:11:01,200 --> 00:11:05,760 Speaker 1: side You're controlling your character. So the plot is you 188 00:11:06,520 --> 00:11:10,360 Speaker 1: who's like a cute bunny rabbit from my Animal Crossing 189 00:11:11,400 --> 00:11:18,120 Speaker 1: are going to this like airbnb rental for a vacation, 190 00:11:19,440 --> 00:11:22,160 Speaker 1: and when you get there, the guy who owns it 191 00:11:22,240 --> 00:11:27,320 Speaker 1: is like, it's just somethings ass and you go in 192 00:11:27,360 --> 00:11:29,160 Speaker 1: and then of course the door slams and locks, and 193 00:11:29,240 --> 00:11:32,920 Speaker 1: you're you're in there without your family, and so you've 194 00:11:32,960 --> 00:11:37,679 Speaker 1: got to you're you walk through it's like a straight hallway, 195 00:11:37,800 --> 00:11:41,120 Speaker 1: you know, but it's got all these branching rooms and 196 00:11:41,160 --> 00:11:43,040 Speaker 1: pretty much in every room you go in there's some 197 00:11:43,160 --> 00:11:47,880 Speaker 1: kind of like horrific flesh of something. It's got a 198 00:11:47,920 --> 00:11:51,800 Speaker 1: lot of like I would call them jump scares, but 199 00:11:51,840 --> 00:11:54,320 Speaker 1: I guess they are kind of jump scares, and you 200 00:11:54,400 --> 00:11:57,680 Speaker 1: have to find a list and it tells you like 201 00:11:57,760 --> 00:12:01,640 Speaker 1: these items and you've got to find items like two 202 00:12:01,760 --> 00:12:06,559 Speaker 1: candles and I don't know, haunted picture like all this stuff. 203 00:12:06,679 --> 00:12:10,120 Speaker 1: So you had to search through the rooms and find 204 00:12:10,200 --> 00:12:13,560 Speaker 1: these things. And all the time you're seeing this like 205 00:12:13,679 --> 00:12:17,960 Speaker 1: figure with red eyes. They'll just pop out like and 206 00:12:18,040 --> 00:12:19,199 Speaker 1: you're like, I think I. 207 00:12:19,240 --> 00:12:21,360 Speaker 2: Know about this game. I think I saw have like 208 00:12:21,400 --> 00:12:22,679 Speaker 2: a TikTok video. 209 00:12:24,920 --> 00:12:28,120 Speaker 1: I mean it must have, because I think it was 210 00:12:28,280 --> 00:12:31,000 Speaker 1: free for a while and there was a lot of 211 00:12:31,120 --> 00:12:37,959 Speaker 1: press around it, so I was like free horror game, silent. Yeah, 212 00:12:38,040 --> 00:12:43,480 Speaker 1: let's go. So, yeah, you go, and you're you're finding 213 00:12:43,480 --> 00:12:45,880 Speaker 1: all these things. You're kind of learning about the house 214 00:12:46,080 --> 00:12:49,920 Speaker 1: and what happened in there. And then one of the 215 00:12:50,920 --> 00:12:53,400 Speaker 1: once you get all the items, one of the doors 216 00:12:53,480 --> 00:12:55,760 Speaker 1: opens up that you couldn't get into before, and it's 217 00:12:55,800 --> 00:13:00,920 Speaker 1: just a hall. It's a whole warehouse of mirrors. It's horror. 218 00:13:01,320 --> 00:13:03,719 Speaker 1: You can't it's so hard to keep track of where 219 00:13:03,800 --> 00:13:05,640 Speaker 1: you are and what you're doing, and you have to 220 00:13:05,679 --> 00:13:12,440 Speaker 1: find all these certain things and oh I can see 221 00:13:12,480 --> 00:13:15,439 Speaker 1: you can get stuck in there for a hot second. 222 00:13:15,720 --> 00:13:19,720 Speaker 1: Oh and it's really unsettling because like the music is going, 223 00:13:20,320 --> 00:13:23,880 Speaker 1: there's like missed. You know, there's this creature there and 224 00:13:23,960 --> 00:13:26,280 Speaker 1: you might be lost. You have to find all these 225 00:13:26,280 --> 00:13:28,120 Speaker 1: things and you can't get out until you find all 226 00:13:28,280 --> 00:13:32,720 Speaker 1: the things. Then you find them and you do like 227 00:13:32,760 --> 00:13:36,440 Speaker 1: a little a little ritual and I won't say what 228 00:13:36,480 --> 00:13:38,160 Speaker 1: happens after that, but that's how you win. 229 00:13:40,520 --> 00:13:43,000 Speaker 2: That's interesting. I might get frustrated. 230 00:13:43,720 --> 00:13:45,640 Speaker 1: This is so funny to me, though, because you're like 231 00:13:45,720 --> 00:13:49,440 Speaker 1: this game so nice. I'm like, I found like animal crossing, 232 00:13:49,480 --> 00:13:51,000 Speaker 1: but if it was a horror. 233 00:13:51,040 --> 00:13:53,319 Speaker 2: Yes, I mean I've seen more and more like they 234 00:13:53,400 --> 00:13:56,880 Speaker 2: will talk about like horror level of games but still 235 00:13:56,920 --> 00:14:00,520 Speaker 2: call it cozy games. Yeah, because like that, I'm like, oh, 236 00:14:00,679 --> 00:14:03,400 Speaker 2: is it? I mean, it's kind of like it is. 237 00:14:03,440 --> 00:14:07,160 Speaker 2: Like also people saying Zelda is a cozy game, was like, 238 00:14:08,640 --> 00:14:11,560 Speaker 2: so there's like a debate on that. I feel like 239 00:14:11,640 --> 00:14:14,960 Speaker 2: because there's so many like battle levels of this that 240 00:14:15,000 --> 00:14:19,640 Speaker 2: it's not as like relaxing to me. And of course 241 00:14:19,840 --> 00:14:21,600 Speaker 2: I would say that about some of the other games 242 00:14:21,600 --> 00:14:23,320 Speaker 2: are like this is just frustrating. I don't like it. 243 00:14:23,800 --> 00:14:26,400 Speaker 2: I guess which have been classified as cozy gaming because 244 00:14:26,400 --> 00:14:29,200 Speaker 2: I am super bad at gaming. But like, yeah, again, 245 00:14:29,240 --> 00:14:32,400 Speaker 2: like I would help like making pies and doing certain 246 00:14:32,440 --> 00:14:35,480 Speaker 2: things like that that's to me, like it's cute. Yes, 247 00:14:35,520 --> 00:14:37,480 Speaker 2: I would rather not be this way and then having 248 00:14:37,520 --> 00:14:39,160 Speaker 2: a ghost telling me what to do because I have 249 00:14:39,240 --> 00:14:42,400 Speaker 2: that pie game that I love that has the ghosts 250 00:14:42,680 --> 00:14:46,520 Speaker 2: helping me get it together in this pie place. While 251 00:14:46,520 --> 00:14:49,000 Speaker 2: they are also adopting cats, which by the way, found 252 00:14:49,000 --> 00:14:51,280 Speaker 2: into the game called Fit My Cat, which is essentially 253 00:14:51,280 --> 00:14:56,280 Speaker 2: a block game of cats. I don't know why, but 254 00:14:56,360 --> 00:14:59,400 Speaker 2: I liked it, but you know, like I found that 255 00:14:59,400 --> 00:15:02,200 Speaker 2: interesting because a cozy game. I guess it is like 256 00:15:02,360 --> 00:15:05,280 Speaker 2: when we talked about the original intent and the name 257 00:15:05,360 --> 00:15:09,040 Speaker 2: of it sounds very different than horror games where you 258 00:15:09,040 --> 00:15:11,360 Speaker 2: can get a jump scare or there's several of this, 259 00:15:11,600 --> 00:15:14,200 Speaker 2: like cult games, you know what I mean. But that 260 00:15:14,360 --> 00:15:18,320 Speaker 2: also has that. But it's not to say that it 261 00:15:18,440 --> 00:15:19,920 Speaker 2: can't be cute and cozy. 262 00:15:21,120 --> 00:15:24,000 Speaker 1: Yeah, this is actually something I've been thinking about recently, 263 00:15:24,080 --> 00:15:29,760 Speaker 1: because you know, when I played that game, it didn't 264 00:15:29,760 --> 00:15:33,240 Speaker 1: really scare me. We've talked before about how some people 265 00:15:33,360 --> 00:15:39,080 Speaker 1: like me use horror to relax, right, But and this 266 00:15:40,240 --> 00:15:42,680 Speaker 1: is a whole separate thing, but it is related. I 267 00:15:42,760 --> 00:15:46,680 Speaker 1: recently watched a film in a violent nature. I have 268 00:15:46,880 --> 00:15:49,320 Speaker 1: been working up to watch it, but i'd heard all 269 00:15:49,360 --> 00:15:52,000 Speaker 1: these stories about asking like make you vomit and stuff 270 00:15:52,040 --> 00:15:55,720 Speaker 1: like that, but people kept saying like, it's really kind 271 00:15:55,800 --> 00:16:00,400 Speaker 1: of comforting until it's not. So if you haven't seen it, 272 00:16:00,080 --> 00:16:03,440 Speaker 1: it's just a horror. It's got a lot of problematic tropes. 273 00:16:03,480 --> 00:16:04,480 Speaker 1: I did like it, but it's got a lot of 274 00:16:04,520 --> 00:16:07,400 Speaker 1: problematic trips. But it's like you're seeing it from the 275 00:16:07,480 --> 00:16:10,800 Speaker 1: killer's point of view and he's just walking through the woods. 276 00:16:11,000 --> 00:16:14,040 Speaker 1: So a lot of scenes there's no music. All the 277 00:16:14,080 --> 00:16:16,600 Speaker 1: scenes are just really pretty and he's just walking through 278 00:16:16,600 --> 00:16:19,040 Speaker 1: the woods and I was kind of relaxing during it. 279 00:16:19,120 --> 00:16:22,560 Speaker 1: I was like, and then he killed someone and the 280 00:16:22,600 --> 00:16:26,160 Speaker 1: most violent way I've probably ever seen. Okay, well that's 281 00:16:26,160 --> 00:16:28,520 Speaker 1: saying a lot. It was very violent. I see one 282 00:16:28,560 --> 00:16:29,200 Speaker 1: of the vomited. 283 00:16:29,360 --> 00:16:30,240 Speaker 2: Yeah, yeah, really. 284 00:16:30,960 --> 00:16:34,160 Speaker 1: But then he's back walking in the woods and I'm like, oh, pretty, 285 00:16:34,160 --> 00:16:36,840 Speaker 1: pretty pretty. So it's interesting because a lot of people 286 00:16:36,880 --> 00:16:39,760 Speaker 1: called it like the cozy gang version of like a 287 00:16:39,800 --> 00:16:47,160 Speaker 1: horror movie, of a horror movie. 288 00:16:52,280 --> 00:16:55,480 Speaker 2: We already kind of had a conversation about people don't 289 00:16:55,560 --> 00:17:01,960 Speaker 2: take women seriously in gaming. Gaming kind of opened the 290 00:17:02,040 --> 00:17:08,120 Speaker 2: door where this specific genre, which is a very new genre, 291 00:17:08,680 --> 00:17:11,359 Speaker 2: has allowed for more and more women to come in 292 00:17:11,440 --> 00:17:13,200 Speaker 2: to be like, I know about gaming, let me talk 293 00:17:13,200 --> 00:17:15,159 Speaker 2: to you about this, and found a way that they 294 00:17:15,160 --> 00:17:18,639 Speaker 2: can also get paid and be paid attention to. But 295 00:17:18,680 --> 00:17:21,080 Speaker 2: then that also is like, if you're cozy gaming, they 296 00:17:21,320 --> 00:17:23,920 Speaker 2: want to specify that you're not gaming, like and I'm 297 00:17:23,960 --> 00:17:25,480 Speaker 2: not saying that's the case. I'm just saying that a 298 00:17:25,520 --> 00:17:29,239 Speaker 2: lot of sexist people will use that rhetoric that's not 299 00:17:29,280 --> 00:17:32,280 Speaker 2: really gaming. But again, it's kind of that level of 300 00:17:32,359 --> 00:17:34,639 Speaker 2: like a lot of the gamers, And I think this 301 00:17:34,720 --> 00:17:37,840 Speaker 2: is where maybe some of the complication happens, is that 302 00:17:38,119 --> 00:17:41,600 Speaker 2: a lot of the gamers cozy gamers are have already 303 00:17:41,200 --> 00:17:46,520 Speaker 2: most likely been gamers and then they found this game. 304 00:17:46,560 --> 00:17:49,440 Speaker 2: They love these games, and they talk about these games 305 00:17:49,520 --> 00:17:52,360 Speaker 2: because it is also a niche and an interesting topic 306 00:17:53,000 --> 00:17:56,480 Speaker 2: and it's more accepted for women to be in that narrative, 307 00:17:56,840 --> 00:18:00,960 Speaker 2: and so they may get boxed in and they're using 308 00:18:01,000 --> 00:18:04,520 Speaker 2: this box then to finally be in the industry, Like 309 00:18:04,560 --> 00:18:08,000 Speaker 2: I don't and I don't think that's better or we're 310 00:18:08,000 --> 00:18:11,080 Speaker 2: good either way, because I hate that women who are 311 00:18:11,119 --> 00:18:14,560 Speaker 2: gamers are already like classified as not being true gamers 312 00:18:14,560 --> 00:18:16,919 Speaker 2: if you don't do these things or if you just 313 00:18:16,960 --> 00:18:19,240 Speaker 2: don't have a penis, which a lot of times is 314 00:18:19,240 --> 00:18:22,200 Speaker 2: that conversation. And I think, like that could be part 315 00:18:22,200 --> 00:18:25,120 Speaker 2: of that mystery, because yeah, again, like I said, there's 316 00:18:25,119 --> 00:18:28,879 Speaker 2: several gamers who will put Zelda Breath of the Wild 317 00:18:28,960 --> 00:18:33,520 Speaker 2: and say this is their cozy game slash but more 318 00:18:33,560 --> 00:18:37,400 Speaker 2: difficult because I could never like I would throw throw 319 00:18:37,440 --> 00:18:38,119 Speaker 2: the remote. 320 00:18:38,680 --> 00:18:41,840 Speaker 1: Oh I got stuck. I love Zelda and I've got 321 00:18:41,840 --> 00:18:44,840 Speaker 1: stuck in it because I accidentally killed that old guy, 322 00:18:45,480 --> 00:18:47,400 Speaker 1: and now I don't have to cope, and I keep 323 00:18:47,480 --> 00:18:51,560 Speaker 1: dying and everyone tells me it's not possible, but I 324 00:18:51,560 --> 00:18:56,800 Speaker 1: will give you my safe file that gud died and 325 00:18:56,880 --> 00:18:58,080 Speaker 1: it was not my fault. 326 00:19:00,840 --> 00:19:03,080 Speaker 2: So all not to say, I think this is an 327 00:19:03,080 --> 00:19:06,560 Speaker 2: interesting narrative because the conversation again like the horror of 328 00:19:06,560 --> 00:19:09,760 Speaker 2: cozy gaming, or the dark cozy gaming, or like you know, 329 00:19:09,840 --> 00:19:13,280 Speaker 2: like all of these things, and because they want so 330 00:19:13,840 --> 00:19:18,400 Speaker 2: quickly to classify this so they can keep it sexist, 331 00:19:18,680 --> 00:19:20,720 Speaker 2: like keep a sexist narrative in there, that could be 332 00:19:20,760 --> 00:19:24,959 Speaker 2: a problem. I for me, yes, a part of this 333 00:19:25,080 --> 00:19:28,040 Speaker 2: is the fact that I'm not stressed out. So if 334 00:19:28,080 --> 00:19:30,520 Speaker 2: I'm stressing about it, which is most games in general, 335 00:19:30,600 --> 00:19:33,080 Speaker 2: I'm gonna throw something to me that's not cozy. 336 00:19:34,840 --> 00:19:36,359 Speaker 1: Yeah, And I think that. 337 00:19:36,560 --> 00:19:41,080 Speaker 2: That's a whole different conversation because also, just like Overcooked, 338 00:19:41,880 --> 00:19:43,240 Speaker 2: is that considered a cozy game. 339 00:19:43,480 --> 00:19:45,760 Speaker 1: I would never call that a cozy game. 340 00:19:45,840 --> 00:19:47,679 Speaker 2: But I have played it and I do enjoy it 341 00:19:47,680 --> 00:19:49,800 Speaker 2: to a certain extent to I'm like, I'm annoyed. 342 00:19:51,160 --> 00:19:53,159 Speaker 1: Oh you know. That kind of goes back to the 343 00:19:54,600 --> 00:19:58,959 Speaker 1: because I have some friends who will watch a certain 344 00:19:59,080 --> 00:20:02,840 Speaker 1: show it's the Bear and they're relaxed, and I'm like, 345 00:20:02,880 --> 00:20:05,440 Speaker 1: this is the most stressful. I hate this. I like 346 00:20:05,520 --> 00:20:09,240 Speaker 1: the show, but it's stressful. But from them, they find 347 00:20:09,280 --> 00:20:12,439 Speaker 1: it relaxing for whatever reason. Usually it's their job. Usually 348 00:20:12,440 --> 00:20:13,600 Speaker 1: it's what they work in. 349 00:20:14,520 --> 00:20:15,399 Speaker 2: And I think it's funny. 350 00:20:16,080 --> 00:20:21,760 Speaker 1: But that's the thing, is like one person's like stress relievers, 351 00:20:21,840 --> 00:20:24,320 Speaker 1: another person's stress causer. Right. 352 00:20:24,640 --> 00:20:27,560 Speaker 2: And also there's that question again and classification because The 353 00:20:27,600 --> 00:20:30,560 Speaker 2: Bear was classified as a comedy and everybody's like why. 354 00:20:30,560 --> 00:20:32,520 Speaker 1: Well, I have a lot of theories about that. 355 00:20:32,920 --> 00:20:36,359 Speaker 2: Oh so that is this conversation has gone right, But 356 00:20:36,720 --> 00:20:38,840 Speaker 2: that is kind of what we were like in this 357 00:20:38,880 --> 00:20:41,639 Speaker 2: conversation when it comes to gaming, because it is like 358 00:20:41,800 --> 00:20:45,919 Speaker 2: bigger depth of like, Okay, these people consider this gaming. 359 00:20:46,000 --> 00:20:49,520 Speaker 2: This people consider this gaming. And then there's a huge crossover. 360 00:20:49,600 --> 00:20:52,000 Speaker 2: We've seen more and more crossover when it goes into 361 00:20:52,080 --> 00:20:56,800 Speaker 2: like who which system has it? Just saw one of 362 00:20:56,800 --> 00:20:59,320 Speaker 2: my favorite games, Cozy Grove. I've talked about this game 363 00:20:59,400 --> 00:21:01,520 Speaker 2: a lot, and you'll play it. I think it's really fun. 364 00:21:01,720 --> 00:21:04,200 Speaker 2: I think the missions are just perfect. Apparently they have 365 00:21:04,520 --> 00:21:07,639 Speaker 2: a phone version. I haven't seen good reviews about it. 366 00:21:07,640 --> 00:21:09,159 Speaker 2: I think there's a lot of bugs we'll see. And 367 00:21:09,200 --> 00:21:13,280 Speaker 2: I think Netflix bought the actual game, which again, now 368 00:21:13,280 --> 00:21:15,320 Speaker 2: we see other companies that you were never a part 369 00:21:15,320 --> 00:21:19,000 Speaker 2: of the gaming industry suddenly going oh money maker. 370 00:21:18,960 --> 00:21:21,280 Speaker 1: Yeah, let's go. Every time I go on Netflix, I 371 00:21:21,320 --> 00:21:23,160 Speaker 1: see Oxen Free, which is one of my favorite games, 372 00:21:23,200 --> 00:21:25,600 Speaker 1: and it's like, oh, it's Invata, and I'm like, what, 373 00:21:25,880 --> 00:21:31,200 Speaker 1: I play Oxen Free on Netflix? Right? Yeah, And I 374 00:21:31,680 --> 00:21:35,680 Speaker 1: going back to several of our conversations, I do think 375 00:21:36,240 --> 00:21:39,679 Speaker 1: when you can get outside of the big studios, like 376 00:21:39,720 --> 00:21:44,159 Speaker 1: a cozy game is a great way to enter the 377 00:21:44,200 --> 00:21:50,520 Speaker 1: industry without that, and they are still games people love 378 00:21:50,760 --> 00:21:52,879 Speaker 1: and people will buy, and you can do all these 379 00:21:52,920 --> 00:21:56,600 Speaker 1: creative things, like I love so long a game has 380 00:21:56,640 --> 00:21:59,920 Speaker 1: been defined by the way you win is some kind 381 00:21:59,920 --> 00:22:03,119 Speaker 1: of violence. And I love how many women creators, especially 382 00:22:03,160 --> 00:22:04,760 Speaker 1: are like, what have we made a different game where 383 00:22:05,760 --> 00:22:09,159 Speaker 1: the way you win isn't that, it's something else. I 384 00:22:09,320 --> 00:22:12,520 Speaker 1: love that. So I'm all about this. I love the 385 00:22:12,600 --> 00:22:17,840 Speaker 1: interesting takes on games, horror or not. Like, I like 386 00:22:17,880 --> 00:22:21,239 Speaker 1: to see this creativity. I'm glad that it's happening and 387 00:22:21,240 --> 00:22:26,760 Speaker 1: that they're finding audiences for it well as always listeners. 388 00:22:27,240 --> 00:22:30,240 Speaker 1: If you have any suggestions, we do take them into account. 389 00:22:30,280 --> 00:22:33,520 Speaker 1: We love getting them. Please let us know. You can 390 00:22:33,640 --> 00:22:36,480 Speaker 1: email us at Steffania mom Stuff at iHeartMedia dot com. 391 00:22:36,600 --> 00:22:38,280 Speaker 1: Can you find us on Twitter at mom Stuff podcast, 392 00:22:38,359 --> 00:22:40,320 Speaker 1: or on Instagram and TikTok at stuff when I Never 393 00:22:40,359 --> 00:22:41,960 Speaker 1: Told You or else on YouTube. We have a t 394 00:22:42,080 --> 00:22:43,640 Speaker 1: pellet store and we have a book where we talk 395 00:22:43,680 --> 00:22:45,480 Speaker 1: a lot about video games you can get wherever you 396 00:22:45,520 --> 00:22:47,840 Speaker 1: get your books. Thanks as always too a super produced 397 00:22:47,920 --> 00:22:50,679 Speaker 1: Christina or executive Christma, and our contruder Joey. Thank you 398 00:22:51,200 --> 00:22:53,200 Speaker 1: and thanks to you for listening. Stuff I Never Told 399 00:22:53,200 --> 00:22:54,920 Speaker 1: You is protection of by Heart Radio. For more podcasts 400 00:22:54,920 --> 00:22:56,280 Speaker 1: on my heart Radio, you can check out the heart 401 00:22:56,359 --> 00:22:59,359 Speaker 1: Radio app, Apple podcast wherever you listen to your favorite shows,