WEBVTT - How 3-D Glasses Work

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<v Speaker 1>Brought to you by the reinvented two thousand twelve camera.

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<v Speaker 1>It's ready. Are you get in touch with technology? With

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<v Speaker 1>tech stuff from how stuff works dot com. Hi, everybody,

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<v Speaker 1>welcome to the podcast. My name is Chris Pullette. I'm

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<v Speaker 1>an editor here at How Stuff Works. Sitting next to

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<v Speaker 1>me in all three dimensions as usual as senior writer

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<v Speaker 1>Jonathan Strickland. I'd like to point out, it's actually four dimensions.

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<v Speaker 1>The dimension of time is also in play. Oh, I

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<v Speaker 1>was just thinking, you know, height was just not in there. Oh,

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<v Speaker 1>burn not like I'm taller than it's about to say.

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<v Speaker 1>I think I'm actually a little taller than you are.

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<v Speaker 1>So moving right into our topic today. We we touched

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<v Speaker 1>on this on a recent podcast when we talked about

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<v Speaker 1>c E S and then we realize that, you know,

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<v Speaker 1>three D technology. It's something that has been around for

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<v Speaker 1>for many decades actually, but it's starting to come back now.

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<v Speaker 1>It's like it seems weird. It's like every like the

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<v Speaker 1>nineteen fifties it got really big for a little while

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<v Speaker 1>and then it kind of died away. And then in

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<v Speaker 1>nineteen eighties it got big for a little while, and

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<v Speaker 1>then it kind of died away. And this looks like

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<v Speaker 1>it's another one of those, um those moments sort of

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<v Speaker 1>like the Yo Yo where it just comes back in

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<v Speaker 1>vogue and who knows, maybe this time it's here to stay. Well. Um, yeah.

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<v Speaker 1>We we have an article on the site how three

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<v Speaker 1>D glasses worked that was written by our site founder

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<v Speaker 1>Marshall Brain and it's it's really fascinating. The according the article,

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<v Speaker 1>the Power of Love was the first movie to be

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<v Speaker 1>done in three D and that was it's a curious thing.

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<v Speaker 1>Thank you, thanks for the news. So, you know, we're

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<v Speaker 1>coming up on a century of three D you know,

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<v Speaker 1>video technology, which is uh, you kind of think about it.

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<v Speaker 1>I always thought of it as a fifties and sixties

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<v Speaker 1>singer and it's been around for quite some time. And

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<v Speaker 1>you sit there and you think about that, like, okay,

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<v Speaker 1>so if it's almost a century old, why is it

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<v Speaker 1>still relatively rare? Um As it's a pain in the

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<v Speaker 1>neck to actually make it work, right, and I'm bring

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<v Speaker 1>on the eyes as well as it turns out. Yeah,

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<v Speaker 1>that's one of the problems is that it's there's no

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<v Speaker 1>for longest time, there was no real easy way of

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<v Speaker 1>doing this that didn't result in after you know, maybe

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<v Speaker 1>watching something for about forty minutes feeling like your eyeballs

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<v Speaker 1>were on fire. Um, it's a little better now, but

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<v Speaker 1>we'll we'll we'll get to that. First. We should kind

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<v Speaker 1>of talk about why we're able to perceive why or

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<v Speaker 1>why three D is important, and how we're able to

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<v Speaker 1>perceive it. It all goes down too, comes down to

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<v Speaker 1>binocular vision. You know, I have a pair of binoculars

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<v Speaker 1>and it doesn't look like I'm looking in three D. Right,

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<v Speaker 1>that doesn't know what it means. So we're talking about

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<v Speaker 1>using both eyes to see objects and then perceive depth

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<v Speaker 1>using both of your eyes, there's this, Um, what's It's

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<v Speaker 1>what's called parallax. It's where you're looking at objects and

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<v Speaker 1>because your eyes are not located in the exact same

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<v Speaker 1>spot on your head, go figure, Um, you can actually

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<v Speaker 1>your brain uses the difference in the angles that you're

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<v Speaker 1>perceiving to create the perception of depth. So if you

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<v Speaker 1>were to close one eye, or if you were to

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<v Speaker 1>lose an eye, uh, you would not be able to

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<v Speaker 1>perceive depth the same way someone with two eyes can.

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<v Speaker 1>You could still do it. Um, You mainly pick it

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<v Speaker 1>up from visual cues at that point, and your your

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<v Speaker 1>perception is not as accurate. Most humans have pretty accurate

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<v Speaker 1>depth perception to at least up to twenty feet or so.

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<v Speaker 1>But if you only had one eye, then you would

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<v Speaker 1>you know, some things that you might think, oh, well,

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<v Speaker 1>that's closer to me than that other object over there.

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<v Speaker 1>You might be surprised to find out hoops, I was

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<v Speaker 1>wrong because you didn't have this the second eye to

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<v Speaker 1>you know, to verify the information. So three D movies,

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<v Speaker 1>three D images, uh, they have to be able to

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<v Speaker 1>create this sense of of parallax in order for you

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<v Speaker 1>to to perceive them as you know, three dimensional as

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<v Speaker 1>opposed to two dimensional to give you that illusion of depth.

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<v Speaker 1>You know, like a view master for example, exactly takes

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<v Speaker 1>advantage of that because it shows you slightly different versions

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<v Speaker 1>of the same image, right, which creates the illusion of death.

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<v Speaker 1>And that's how those red and blue three D glasses work, right,

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<v Speaker 1>It's called anaglyph images um, which uses red in a

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<v Speaker 1>different color rights usually blue, but could be green or yeah,

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<v Speaker 1>it's usually it's usually red and blue. Those are the

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<v Speaker 1>classic three D glasses that a lot of us think

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<v Speaker 1>about when we when we hear the three D glasses thing. Um,

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<v Speaker 1>So you you have an image that you're showing on

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<v Speaker 1>a screen, and it's got to say, kind of like

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<v Speaker 1>a reddish overlay on top of it, and then you

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<v Speaker 1>have the identical image superimposed or are shown just slightly

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<v Speaker 1>off to the side. Looks a little weird if you're

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<v Speaker 1>not wearing the glasses, which is usually in a blue

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<v Speaker 1>or perhaps green overlay. And then you have glasses with

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<v Speaker 1>corresponding lenses. Now, the red lens happens to block the

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<v Speaker 1>red light. It absorbs it straight through. You don't see it.

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<v Speaker 1>You just see the blue and the blue it it

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<v Speaker 1>lets through the red light. And uh, your your eyes

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<v Speaker 1>see these two images separately, and your brain puts the

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<v Speaker 1>information together to create the three D image. So your

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<v Speaker 1>brain is doing all the work really uh. And once

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<v Speaker 1>they figured out, hey, if we just put these two

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<v Speaker 1>images side by side really close together and do different

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<v Speaker 1>colors and have each I perceive a different color, then

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<v Speaker 1>we can create the illusion of depth. Uh. Then that's

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<v Speaker 1>that's when the three D movie craze really took off. Yeah,

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<v Speaker 1>that's um, that's why if you take off the three

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<v Speaker 1>D glasses and look at the movie one of the

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<v Speaker 1>classic and a glyph style three D Uh, movies. You'll

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<v Speaker 1>notice that there's a red version of the image and

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<v Speaker 1>there's a blue version of the image, and it looks

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<v Speaker 1>like it's out of register. Like if you've seen a

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<v Speaker 1>color picture where the printing was just off and everything

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<v Speaker 1>seemed to be shifted in one direction and it's just

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<v Speaker 1>the red or just the yellow. Um, that means that

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<v Speaker 1>the printers didn't line up. The College's sort looks like

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<v Speaker 1>that because one of them will be just a little

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<v Speaker 1>to the left and one will be just a little

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<v Speaker 1>to the right, and you're gonna what's up with this? Well,

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<v Speaker 1>because they're slightly different, it allows your brain to make

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<v Speaker 1>up that there's a three D version of that. But

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<v Speaker 1>that's not how the newer version of three D works.

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<v Speaker 1>The newer version uses polarized lenses. That's right, now, That's

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<v Speaker 1>that's interesting because polarized lenses is all about the angle

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<v Speaker 1>of the light waves, right, true, But it achieves the

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<v Speaker 1>same effect because um, the images are slightly different in direction,

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<v Speaker 1>and by shifting the polarity and using the polarized glasses

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<v Speaker 1>it uh. It also fools your eyes and you don't

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<v Speaker 1>have to have red and blue version of the the

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<v Speaker 1>image on the right. They look more like, you know,

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<v Speaker 1>kind of dorky sunglasses. Um. In general, I guess you

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<v Speaker 1>could really if you wanted to make a very stylish pair,

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<v Speaker 1>but every pair I've ever seen looks kind of geeky. Well,

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<v Speaker 1>if you're gonna go watch Captain EO, it doesn't really

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<v Speaker 1>matter anyway, because you know, the glasses sort of went

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<v Speaker 1>with the movie anyhow. Don't be talking smack about my

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<v Speaker 1>Michael Jackson. Um. So yeah, So these polarized lenses in

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<v Speaker 1>the same sense that the red and blue only allow

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<v Speaker 1>the blue and red respectively. Uh, those light waves through

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<v Speaker 1>the polarized lenses are kind of the same way. They're

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<v Speaker 1>aligned so that the light uh, the the angles of

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<v Speaker 1>the light waves will only go through one side or

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<v Speaker 1>the other. And usually you have two projectors projecting at

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<v Speaker 1>the same time. They're projecting. Each one's projecting a different

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<v Speaker 1>of what's projecting the same image at the same time,

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<v Speaker 1>but in a different angle of light waves. So you're

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<v Speaker 1>getting both sets of images at the same time, but

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<v Speaker 1>only one eye receives each image and then your brain

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<v Speaker 1>does the work again. So it's based on a very

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<v Speaker 1>similar principle as the red and blue. Now I've heard

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<v Speaker 1>that people tend to experience less eye strain using this

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<v Speaker 1>method than they did when they use the red and

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<v Speaker 1>blue Um. Have you ever seen a three D movie

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<v Speaker 1>like a full three D movie with the red and

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<v Speaker 1>blue glasses like a full length feature film. I haven't

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<v Speaker 1>ever watched anything that long. The longest thing I have

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<v Speaker 1>in three D is Captain EO. Now that you mentioned, Okay,

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<v Speaker 1>well I have um as and this is one of

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<v Speaker 1>my childhood memories. So sit back and grab a coke.

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<v Speaker 1>I went to see Jaws in three D. Jaws three

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<v Speaker 1>in three D and the theater with my dad. Uh. Hi,

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<v Speaker 1>Dad and dad and I. Um we sat there and

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<v Speaker 1>watched this movie and by the end of it we

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<v Speaker 1>each had splitting headaches. And uh. Also, by the way,

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<v Speaker 1>just so you know, terrible movie. Uh. The only three

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<v Speaker 1>D effect that was really effective was when someone held

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<v Speaker 1>a syringe out towards the screen in the way that

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<v Speaker 1>absolutely no one does and then pushed the plunger. Um.

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<v Speaker 1>That was actually pretty effective. The shark stuff not so

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<v Speaker 1>much at any rate. But the terror didn't stop at

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<v Speaker 1>the edge of the screen. Oh my gosh, you knew

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<v Speaker 1>the tagline so um So anyway, anyway, it was it

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<v Speaker 1>was it definitely did cause eye straight Now I've warned

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<v Speaker 1>the polarized glasses uh for shure demonstrations, but nothing for

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<v Speaker 1>really any length of time. So I'm kind of curious

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<v Speaker 1>to see if if it really, if it lives up

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<v Speaker 1>to the hype. Um. And of course there's one other

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<v Speaker 1>kind of three D glasses we can talk about, the

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<v Speaker 1>active glasses. Oh, yes, those are the ones that you

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<v Speaker 1>actually saw at CES. Yeah, I saw a couple of

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<v Speaker 1>different instances of active glasses. Now, with these other versions

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<v Speaker 1>we're talking about, you usually, like I said, have two

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<v Speaker 1>projectors projecting the images at the same time. Um. Really,

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<v Speaker 1>the you know, that's the best way to show these images. Now,

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<v Speaker 1>with active glasses, you can have one projector showing or

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<v Speaker 1>one screen whatever showing these images. Um altogether. But the

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<v Speaker 1>difference is in this case, rather than the glasses just

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<v Speaker 1>being a piece of paper or plastic with the lenses

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<v Speaker 1>in front of your face, the glasses are doing all

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<v Speaker 1>the work instead the projectors. Right, The glasses have a

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<v Speaker 1>shutter where they turn on and off a polarization effect,

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<v Speaker 1>and they do it at such a fast speed that

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<v Speaker 1>you would never be able to to see it. You can't,

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<v Speaker 1>you know, consciously notice that they're shuttering on and off.

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<v Speaker 1>Um I mentioned that the vidio ones I saw shuttered

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<v Speaker 1>at a sixty hurts refresh rate for each eye. So

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<v Speaker 1>the screen, what it's doing is it's alternating the image

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<v Speaker 1>at the same rate that your glasses are shuttering on

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<v Speaker 1>and off, and you're getting these two different images, uh

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<v Speaker 1>at at a rate of speed that's so fast that

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<v Speaker 1>your brain essentially thinks it's the same it's happening at

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<v Speaker 1>the same time. You know from your perception it's all

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<v Speaker 1>happening at the same time, even though in reality it's

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<v Speaker 1>switching back and forth at this incredible rate of speed.

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<v Speaker 1>So the effect again is that your brain puts it

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<v Speaker 1>together and says, hey, there's depth there. It's not just

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<v Speaker 1>a flat surface. And the effect really is pretty interesting,

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<v Speaker 1>and that you know, you look at the screen and

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<v Speaker 1>it looks like you can actually see beyond just that

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<v Speaker 1>flat surface. Um it's it's there's some effect of the

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<v Speaker 1>you know, oh, it's coming out toward me. But that's

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<v Speaker 1>kind of minor in comparison to just this amazing depth

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<v Speaker 1>of vision that you get in these screens. And um

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<v Speaker 1>you might wonder like, well, okay, so we've got all

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<v Speaker 1>this technology. Where's the big deal? Well, Hollywood is really

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<v Speaker 1>kind of experimenting with this technology recently. There's been there's

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<v Speaker 1>been quite a few movies that have come out with

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<v Speaker 1>that feature this three D tech and UH, and not

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<v Speaker 1>only just movies, but also sporting events and concerts that

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<v Speaker 1>have have shown up either in theaters or on television

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<v Speaker 1>that use three D and UM. Part of that is

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<v Speaker 1>made possible by the use of digital video technology. I mean,

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<v Speaker 1>film really didn't give us the opportunity to use it

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<v Speaker 1>as much as digital does, so that just makes it,

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<v Speaker 1>you know, easier and cheaper for the studios to do. UM,

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<v Speaker 1>which is you know, probably a good thing. And UM

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<v Speaker 1>actually is a good transition in the next part of

0:11:57.280 --> 0:11:58.959
<v Speaker 1>what I was going to bring up, although I think

0:11:59.000 --> 0:12:02.120
<v Speaker 1>you may have answered my option because there's so much

0:12:02.160 --> 0:12:03.959
<v Speaker 1>three D at c e S. It was one of

0:12:04.000 --> 0:12:06.880
<v Speaker 1>the big themes of this year's show. UM, I was

0:12:06.920 --> 0:12:08.720
<v Speaker 1>going to ask you if you thought three D was

0:12:08.760 --> 0:12:12.839
<v Speaker 1>the next big living room phenomenon. But from what I understand,

0:12:13.559 --> 0:12:17.840
<v Speaker 1>most TVs that use three D technology use the anaglyph method,

0:12:18.360 --> 0:12:20.600
<v Speaker 1>use the red and blue glasses and if it's a

0:12:20.600 --> 0:12:24.319
<v Speaker 1>big eye stream and maybe it's that such. I mean,

0:12:24.320 --> 0:12:26.040
<v Speaker 1>people are not going to sit there and watch TV

0:12:26.200 --> 0:12:28.200
<v Speaker 1>for four hours a night and get splitting headaches. If

0:12:28.240 --> 0:12:31.480
<v Speaker 1>you if you wanted to use uh like the active glasses,

0:12:31.559 --> 0:12:35.679
<v Speaker 1>you would need a special display or special television um,

0:12:35.760 --> 0:12:38.440
<v Speaker 1>something that's called three D ready. And there are only

0:12:38.480 --> 0:12:41.920
<v Speaker 1>a few sets, relatively few sets out there that are

0:12:42.040 --> 0:12:45.760
<v Speaker 1>three D ready, either as computer monitors or television sets

0:12:45.760 --> 0:12:48.920
<v Speaker 1>like the like mis Mitsubishi laser View. I keep bringing

0:12:48.960 --> 0:12:51.199
<v Speaker 1>it up, but that's one of the ones that's three

0:12:51.280 --> 0:12:54.760
<v Speaker 1>D ready. Um. If you don't have the television that's

0:12:54.760 --> 0:12:56.880
<v Speaker 1>capable of doing that, then you're kind of stuck. You've

0:12:56.920 --> 0:12:58.959
<v Speaker 1>got a really expensive pair of glasses that don't really

0:12:59.240 --> 0:13:01.080
<v Speaker 1>work very well make you look like a big dork.

0:13:01.320 --> 0:13:05.320
<v Speaker 1>So um, hey congrats. But if you do have one

0:13:05.320 --> 0:13:08.480
<v Speaker 1>of those sets, then you can take advantage of this technology. Now,

0:13:08.559 --> 0:13:10.520
<v Speaker 1>of course, that means you also have to find content

0:13:10.720 --> 0:13:15.199
<v Speaker 1>that was optimized for that technology. It's not gonna just

0:13:15.360 --> 0:13:17.120
<v Speaker 1>work on anything. It's not like you could turn on

0:13:17.280 --> 0:13:20.080
<v Speaker 1>any television like, oh way, yeah, I get full House

0:13:20.200 --> 0:13:23.920
<v Speaker 1>in three D um. That's that might have been scarier

0:13:24.000 --> 0:13:28.559
<v Speaker 1>than the Jaws, but they're there. There's a lot of

0:13:28.640 --> 0:13:32.000
<v Speaker 1>three D stuff that's just starting to uh to creep in. Like,

0:13:32.200 --> 0:13:35.240
<v Speaker 1>for example, this year's Super Bowl, which was you know,

0:13:35.360 --> 0:13:39.640
<v Speaker 1>absolutely amazing. Um, we say as we record a few

0:13:39.720 --> 0:13:43.319
<v Speaker 1>days before that, but um, from what I from what

0:13:43.400 --> 0:13:48.520
<v Speaker 1>I understand, Pepsi and UH and Universal both took out

0:13:48.640 --> 0:13:52.559
<v Speaker 1>ads for the Super Bowl. Um, Pepsi for Sobey's Life

0:13:52.640 --> 0:13:56.320
<v Speaker 1>water and UH the movie Monsters and Aliens from Universal

0:13:56.400 --> 0:14:01.400
<v Speaker 1>both had three d ads and UH, NBC was so

0:14:01.480 --> 0:14:05.000
<v Speaker 1>excited about that. They're even advertising the ads that they're

0:14:05.000 --> 0:14:07.480
<v Speaker 1>coming up so you can actually get the glasses and

0:14:07.640 --> 0:14:10.079
<v Speaker 1>watch the three d ads in time. It's getting a

0:14:10.080 --> 0:14:13.480
<v Speaker 1>little too meta for me now. The Monsters Versus Aliens.

0:14:13.480 --> 0:14:16.319
<v Speaker 1>That's a movie that's coming out later in two thousand nine,

0:14:16.440 --> 0:14:18.720
<v Speaker 1>and actually in three it will be in three D. Yeah,

0:14:18.760 --> 0:14:24.880
<v Speaker 1>it's it's a computer graphics animated film and I saw

0:14:24.920 --> 0:14:26.920
<v Speaker 1>clips of that when I was at c E S.

0:14:27.000 --> 0:14:29.360
<v Speaker 1>That was one of the demos they did with the

0:14:29.480 --> 0:14:32.160
<v Speaker 1>three D technology and it looks pretty good. Um. There

0:14:32.200 --> 0:14:35.080
<v Speaker 1>are several other movies that are coming out either this

0:14:35.240 --> 0:14:37.400
<v Speaker 1>year or in coming years that are going to be

0:14:37.520 --> 0:14:41.480
<v Speaker 1>using three D. That includes James Cameron's Avatar, not to

0:14:41.520 --> 0:14:45.000
<v Speaker 1>be confused with the Nickelodeon Nickelodeon cartoon show which my

0:14:45.240 --> 0:14:50.960
<v Speaker 1>wife loves. Hello wife. Uh there's uh, there's a rumored

0:14:51.040 --> 0:14:53.840
<v Speaker 1>version of a Christmas Carol that maybe in three D.

0:14:53.920 --> 0:14:57.840
<v Speaker 1>It's going to use the same creepy technology as Polar Express.

0:14:58.880 --> 0:15:01.600
<v Speaker 1>I bet it was a Dickens to make. I'm sure

0:15:01.640 --> 0:15:04.800
<v Speaker 1>it was. Then there's a There's How to Train Your

0:15:04.880 --> 0:15:10.400
<v Speaker 1>Dragon Crude Awakening Alice in Wonderland, which is Tim Burton's

0:15:10.480 --> 0:15:13.320
<v Speaker 1>take on the classic tail. Um Johnny Depp will be

0:15:13.360 --> 0:15:15.080
<v Speaker 1>in that. I think he's the Mad Hatter if I'm

0:15:15.120 --> 0:15:18.600
<v Speaker 1>not mistaken. Um, he should be if he's not. The

0:15:18.680 --> 0:15:21.960
<v Speaker 1>next Trek film is supposed to be in three D Mastermind.

0:15:22.040 --> 0:15:24.520
<v Speaker 1>Also the one that we Are you and I will

0:15:24.560 --> 0:15:27.720
<v Speaker 1>be waiting for with bated breath. Yes, the remastered three

0:15:27.880 --> 0:15:31.400
<v Speaker 1>D version of Star Wars. I saw clips of that

0:15:31.560 --> 0:15:33.320
<v Speaker 1>while I was at c E S and it was

0:15:33.440 --> 0:15:36.520
<v Speaker 1>one of the two times I came close to crying.

0:15:38.000 --> 0:15:40.960
<v Speaker 1>Good tears are bad, Oh, just tears of joy to

0:15:41.120 --> 0:15:44.880
<v Speaker 1>see to see the Karelian starship being chased by that

0:15:45.200 --> 0:15:48.200
<v Speaker 1>star destroyer and it's looming at me right there. And

0:15:48.280 --> 0:15:50.560
<v Speaker 1>then R two D two is right in front of

0:15:50.640 --> 0:15:56.880
<v Speaker 1>my face. Oh man, okay, wait wait, I'm back. I'm back.

0:15:57.200 --> 0:15:59.680
<v Speaker 1>So that's okay. It'll it'll be twenty more years before

0:16:00.040 --> 0:16:03.160
<v Speaker 1>Orge Lucas decides on the final, final, final three D

0:16:03.360 --> 0:16:06.960
<v Speaker 1>versions and you know, with the refinements in it, and

0:16:07.400 --> 0:16:10.000
<v Speaker 1>then of course we have the video games that could

0:16:10.040 --> 0:16:14.040
<v Speaker 1>come out. Um that Navidia is really pushing for. Navidias,

0:16:14.240 --> 0:16:19.400
<v Speaker 1>the graphics processing card manufacturer, they have the g Force classes. Um,

0:16:19.520 --> 0:16:21.640
<v Speaker 1>they have a whole list of video games that are

0:16:21.720 --> 0:16:25.560
<v Speaker 1>already prepared to go to three D. I mean, everything

0:16:25.720 --> 0:16:28.240
<v Speaker 1>is there. You just have to have the right display,

0:16:28.560 --> 0:16:31.120
<v Speaker 1>the graphics chip and the glasses and then you're ready

0:16:31.160 --> 0:16:35.080
<v Speaker 1>to go. And among the games that they say are

0:16:35.240 --> 0:16:39.160
<v Speaker 1>optimized for this include Age of Empires three, Battlefield to

0:16:39.400 --> 0:16:42.800
<v Speaker 1>Call of Duty, for Civilization for for you, said Meyer

0:16:42.880 --> 0:16:46.680
<v Speaker 1>fans out there, Burnout Paradise, for you race card driving

0:16:46.760 --> 0:16:50.840
<v Speaker 1>fans out there, World of Warcraft. Um, if you're a

0:16:50.880 --> 0:16:52.800
<v Speaker 1>World of Warcraft fan, you're not listening to this. You're

0:16:52.800 --> 0:16:56.160
<v Speaker 1>playing World of Warcraft, Half Life two, Left for Dead,

0:16:56.600 --> 0:17:02.200
<v Speaker 1>roller Coaster Tycoon. Yeah, roller Coaster ty Coon. Okay, you

0:17:02.280 --> 0:17:05.200
<v Speaker 1>know you may be laughing at that, but if you

0:17:05.280 --> 0:17:10.120
<v Speaker 1>think about it. You know, that could be pretty pretty cool. Yeah.

0:17:10.200 --> 0:17:11.639
<v Speaker 1>You get to ride the rights and you get to

0:17:11.720 --> 0:17:16.080
<v Speaker 1>see your your your amusement park in three D. There's

0:17:16.119 --> 0:17:18.399
<v Speaker 1>some pretty nifty things out there. So yeah, it's it.

0:17:19.200 --> 0:17:20.880
<v Speaker 1>I think they're pushing for it to be the next

0:17:20.960 --> 0:17:23.560
<v Speaker 1>big thing. Now here's the question. Are people going to

0:17:23.640 --> 0:17:27.520
<v Speaker 1>adopt it? And specifically, are people going to be willing

0:17:27.600 --> 0:17:30.879
<v Speaker 1>to spend money on it, especially in an economic downturn?

0:17:31.320 --> 0:17:33.399
<v Speaker 1>Oh well, I imagine that this is the kind of

0:17:33.440 --> 0:17:36.159
<v Speaker 1>thing that would cost a lot of money, even not

0:17:36.359 --> 0:17:39.600
<v Speaker 1>in an economic downturn. Yeah, because this is not I mean,

0:17:39.640 --> 0:17:42.400
<v Speaker 1>this is using brand new technology that is different from

0:17:42.560 --> 0:17:46.199
<v Speaker 1>the technology would see in a standard LCD display right right.

0:17:46.240 --> 0:17:49.040
<v Speaker 1>The glasses alone can cost you like two D bucks. Yeah,

0:17:49.200 --> 0:17:51.600
<v Speaker 1>so that's that's before you even get a graphics card

0:17:51.920 --> 0:17:55.560
<v Speaker 1>or the display or television. So it makes the three

0:17:55.680 --> 0:17:58.000
<v Speaker 1>D super Bowl party kind of expensive. Yeah. I think

0:17:58.040 --> 0:18:03.000
<v Speaker 1>the laser view was around seven grand. Um, So yeah,

0:18:03.160 --> 0:18:06.200
<v Speaker 1>that's uh, that's an expensive toy. So it may be

0:18:06.400 --> 0:18:09.360
<v Speaker 1>beyond our reach for a few more years. Time will tell.

0:18:09.480 --> 0:18:12.080
<v Speaker 1>I mean, if enough early adopters do go out and

0:18:12.200 --> 0:18:14.840
<v Speaker 1>buy this stuff, that will drive the price down, and

0:18:14.920 --> 0:18:17.399
<v Speaker 1>then the rest of us can can enjoy stuff in

0:18:17.440 --> 0:18:19.160
<v Speaker 1>three D as well. And of course you can still

0:18:19.240 --> 0:18:21.760
<v Speaker 1>go to the movie theater and see a lot of

0:18:21.840 --> 0:18:24.680
<v Speaker 1>these films in three D. I mean, even movies that

0:18:24.840 --> 0:18:27.200
<v Speaker 1>weren't made completely in three D, you can sometimes see

0:18:27.240 --> 0:18:30.800
<v Speaker 1>parts of it in three D. So now it's at

0:18:30.880 --> 0:18:33.600
<v Speaker 1>least the film industry is really trying to push forward.

0:18:33.640 --> 0:18:38.000
<v Speaker 1>I think that's partly in response to UM piracy. Actually

0:18:38.359 --> 0:18:41.480
<v Speaker 1>when you think about it, because if you can't recreate

0:18:41.560 --> 0:18:44.200
<v Speaker 1>the experience at home, you have to go to the

0:18:44.359 --> 0:18:47.680
<v Speaker 1>theater to get the experience. But when you can recreate

0:18:47.720 --> 0:18:50.119
<v Speaker 1>the experience at home, then they're trumped again. Yeah, you

0:18:50.200 --> 0:18:52.119
<v Speaker 1>just pirate the heck out of it. Not that you

0:18:52.200 --> 0:18:56.200
<v Speaker 1>would or I would, but you know, those nefarious people

0:18:56.240 --> 0:18:59.040
<v Speaker 1>who are not our listeners because we're all well behaved,

0:18:59.760 --> 0:19:02.639
<v Speaker 1>we're we're good ones in this in this podcast. Yeah, well,

0:19:02.720 --> 0:19:05.159
<v Speaker 1>that's a good discussion. I do have one other thing

0:19:05.200 --> 0:19:12.879
<v Speaker 1>to add. Oh yes, that would be listener mail. That

0:19:13.080 --> 0:19:16.719
<v Speaker 1>was great. So uh so this listener mail comes from

0:19:16.800 --> 0:19:21.120
<v Speaker 1>Mike Linderer from Grayling, Michigan, and Mike wanted to give

0:19:21.200 --> 0:19:24.040
<v Speaker 1>us a few more UM suggestions. When we did our

0:19:24.119 --> 0:19:26.720
<v Speaker 1>Tech Toys episode talking about the sort of things that

0:19:26.800 --> 0:19:28.320
<v Speaker 1>keep us saying at work. He had a few more

0:19:28.400 --> 0:19:30.480
<v Speaker 1>to suggest, so I was just gonna run through some

0:19:30.560 --> 0:19:34.040
<v Speaker 1>of the ones that he listed. He listed Slacker, which

0:19:34.119 --> 0:19:37.720
<v Speaker 1>is another internet radio style site. You can talk a

0:19:37.760 --> 0:19:40.840
<v Speaker 1>little bit about that, right, Chris, you know, Oh yeah, yeah, Slacker. UM.

0:19:41.320 --> 0:19:45.159
<v Speaker 1>Slacker sort of like a cross between last FM and

0:19:45.600 --> 0:19:49.680
<v Speaker 1>UH and ANDORRA because you do get to select your

0:19:49.720 --> 0:19:53.040
<v Speaker 1>stations UM. And when I say it's across, it's sort

0:19:53.080 --> 0:19:54.920
<v Speaker 1>of tool wise the things you get to do with

0:19:55.040 --> 0:19:57.760
<v Speaker 1>the songs UM, as far as tagging them and things

0:19:57.800 --> 0:20:00.719
<v Speaker 1>like that. You have some more control, more so than

0:20:00.760 --> 0:20:03.359
<v Speaker 1>you might in Pandora UM. But you have more control

0:20:03.400 --> 0:20:05.920
<v Speaker 1>over the station like you would in last NFM. But

0:20:06.119 --> 0:20:07.920
<v Speaker 1>it's it's one of very many. There are lots and

0:20:08.000 --> 0:20:13.440
<v Speaker 1>lots of other stations out there, like Django is another example, UM,

0:20:13.880 --> 0:20:18.119
<v Speaker 1>and just various radio radio one. Mama. You know, there

0:20:18.119 --> 0:20:21.159
<v Speaker 1>are there are lots and lots of music sites out there,

0:20:21.200 --> 0:20:22.720
<v Speaker 1>and each one of them is a little bit different.

0:20:22.800 --> 0:20:25.840
<v Speaker 1>They offer something that you can't do with the others.

0:20:26.200 --> 0:20:28.639
<v Speaker 1>Fine Tune is an example of that because you actually

0:20:28.680 --> 0:20:32.080
<v Speaker 1>get to listen to a specific song, but you can

0:20:32.119 --> 0:20:35.800
<v Speaker 1>only put you know, three You create playlists and you

0:20:35.800 --> 0:20:38.200
<v Speaker 1>can only put three songs by a particular artist or

0:20:38.280 --> 0:20:41.400
<v Speaker 1>three songs by on a particular album on your playlist.

0:20:41.920 --> 0:20:44.399
<v Speaker 1>So there are still restrictions and things that might You

0:20:44.480 --> 0:20:46.000
<v Speaker 1>might listen to one for a couple of hours ago.

0:20:46.200 --> 0:20:48.119
<v Speaker 1>You know, this is driving me crazy. There restrictions on

0:20:48.160 --> 0:20:49.760
<v Speaker 1>the site. And then you go in another, um, well

0:20:49.880 --> 0:20:52.600
<v Speaker 1>this is cool. Oh, but there are these different restrictions,

0:20:52.720 --> 0:20:56.160
<v Speaker 1>so and maybe something it might end up turning onto

0:20:56.240 --> 0:20:59.760
<v Speaker 1>something like the whole Twitter Pounce plerk battle and you

0:21:00.080 --> 0:21:03.520
<v Speaker 1>see which one ends up surviving. True, hopefully they all will.

0:21:03.560 --> 0:21:06.080
<v Speaker 1>They all have something different that they bring in the party. Yep.

0:21:06.280 --> 0:21:09.240
<v Speaker 1>And then some others that Mike mentions are he mentions

0:21:09.359 --> 0:21:11.920
<v Speaker 1>line writer, which is, you know, it's kind of a

0:21:12.040 --> 0:21:14.000
<v Speaker 1>game and kind of an art project thing. Have you

0:21:14.040 --> 0:21:16.359
<v Speaker 1>ever seen this? I've seen it. I haven't used it myself.

0:21:16.440 --> 0:21:18.760
<v Speaker 1>It's uh, I've tried to use it, but I'm a terrible,

0:21:18.880 --> 0:21:21.400
<v Speaker 1>terrible artist, so I can't make the little guy ride

0:21:21.520 --> 0:21:23.720
<v Speaker 1>his line for very long. He always ends up wiping

0:21:23.800 --> 0:21:27.000
<v Speaker 1>out spectacularly and then falling for about you know, forty

0:21:27.119 --> 0:21:30.520
<v Speaker 1>forty five minutes. So um, but it's it's for the

0:21:30.560 --> 0:21:32.720
<v Speaker 1>people who are really talented. I mean there's some amazing

0:21:32.840 --> 0:21:34.919
<v Speaker 1>line writer of courses that people have created that are

0:21:34.960 --> 0:21:39.560
<v Speaker 1>really fun to watch. He also mentioned Homestyle Runner. Uh.

0:21:39.760 --> 0:21:42.680
<v Speaker 1>This is actually kind of cool because we're talking about

0:21:42.720 --> 0:21:45.679
<v Speaker 1>some some neighbors of ours in the way, the Brothers Chaps.

0:21:45.880 --> 0:21:50.240
<v Speaker 1>I mean they they're here, they're Atlanta locals. And actually

0:21:50.280 --> 0:21:51.879
<v Speaker 1>some of the people in the office know some of

0:21:51.960 --> 0:21:54.640
<v Speaker 1>the know the Brothers Chaps. Um I do not. I've

0:21:54.640 --> 0:21:58.080
<v Speaker 1>seen them perform live, but I don't know them. But yeah,

0:21:58.119 --> 0:22:01.600
<v Speaker 1>that's a great, great site, very amusing. Uh mentioned jib

0:22:01.720 --> 0:22:04.879
<v Speaker 1>Jab as well, also pretty funny site, very famous in

0:22:04.920 --> 0:22:09.600
<v Speaker 1>the elections exactly. Uh mentioned the Darwin Awards, which can

0:22:09.680 --> 0:22:12.399
<v Speaker 1>be entertaining. I do recommend that you cross reference the

0:22:12.480 --> 0:22:17.159
<v Speaker 1>Darwin Awards with Snopes dot com because not every story

0:22:17.280 --> 0:22:21.879
<v Speaker 1>on the Darwin Awards is actually true. And then the

0:22:22.000 --> 0:22:24.600
<v Speaker 1>last one he mentioned was the Daily Onion, which we

0:22:24.600 --> 0:22:30.080
<v Speaker 1>should mention is not necessarily safe for work, but very funny,

0:22:30.440 --> 0:22:34.200
<v Speaker 1>extremely funny. So thanks, Mike. We really appreciate your email,

0:22:34.359 --> 0:22:35.920
<v Speaker 1>and if you would like to write to us, you

0:22:36.000 --> 0:22:38.399
<v Speaker 1>can write to us at tech Stuff at how stuff

0:22:38.440 --> 0:22:41.640
<v Speaker 1>works dot com. We love hearing from you guys. If

0:22:41.680 --> 0:22:43.680
<v Speaker 1>you want to learn more about three D technology, we

0:22:43.760 --> 0:22:45.919
<v Speaker 1>have plenty of stuff up on the website that's at

0:22:46.000 --> 0:22:48.639
<v Speaker 1>how stuff works dot com. And we'll talk to you

0:22:48.760 --> 0:22:52.119
<v Speaker 1>again really soon for more on this and thousands of

0:22:52.200 --> 0:22:59.320
<v Speaker 1>other topics. Is it how stuff works dot com, brought

0:22:59.359 --> 0:23:02.520
<v Speaker 1>to you by the invented two thousand twelve cameras. It's ready,

0:23:02.760 --> 0:23:03.040
<v Speaker 1>are you