WEBVTT - Toys, Part 1

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<v Speaker 1>Santa Talos is invincible, bronze bodies coursing I Corps and

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<v Speaker 1>Christmas cheer. I saw three ships. He is here to

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<v Speaker 1>hurl presents and goodies, and you are three ships as

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<v Speaker 1>they come sailing on Christmas Day, on Christmas Day, On

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<v Speaker 1>Christmas Day in the morning, initiated Defense Vertical Ho Ho Ho.

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<v Speaker 1>Welcome to Invention, a production of I Heart Radio. Hey,

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<v Speaker 1>welcome to Invention. My name is Robert Lamb and I'm

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<v Speaker 1>Joe McCormick. Can you know what we were doing right

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<v Speaker 1>before we started recording? We were listening to the Smashing

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<v Speaker 1>Pumpkins Christmas song. We were yeah, which wasn't bad I did.

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<v Speaker 1>I didn't dislike it, No, I actually kind of love it.

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<v Speaker 1>It's hilarious though, hearing Billy Corgan gushing breathlessly about how

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<v Speaker 1>there are toys for everyone on Christmas Day, Uh, which

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<v Speaker 1>is funny because like you can totally believe it, like

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<v Speaker 1>you know, he's in I guess I wouldn't normally think

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<v Speaker 1>of The Smashing Pumpkins as music for children, but like

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<v Speaker 1>the the obsession, Like even as an adult, I can

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<v Speaker 1>remember what it felt like to to believe that toys

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<v Speaker 1>were incoming. Like how exciting that was that you would

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<v Speaker 1>have new objects to play pretend with incoming presence hurtling

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<v Speaker 1>towards your ship as they're thrown by the Bronze Age

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<v Speaker 1>Automaton tell us, well, you know, I would say that

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<v Speaker 1>even as an adult, I still know what it's like

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<v Speaker 1>sometimes to want things. But there's nothing as an adult

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<v Speaker 1>that I feel that is equivalent to the way that

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<v Speaker 1>I wanted toys as a child. Oh yeah, I mean

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<v Speaker 1>I've I've spoken on the show before about how you know,

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<v Speaker 1>you would want a toy so badly they would dream

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<v Speaker 1>about it and see it in your bed with you

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<v Speaker 1>when you woke up in the morning. And uh yeah,

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<v Speaker 1>it's a it's a different realm of of of wants

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<v Speaker 1>and needs when you're that age. But toys are fascinating,

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<v Speaker 1>you know, they've they've been with us since very ancient times.

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<v Speaker 1>We have evidence of you know, toys dating back to

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<v Speaker 1>so you know, have things like the wonderful horse toys

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<v Speaker 1>of ancient Egypt. Uh. And they speak to the timeless

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<v Speaker 1>nature of play and the use of physical objects in

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<v Speaker 1>our play, and not only in our play, also in

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<v Speaker 1>our instruction. But they also fit very much into uh,

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<v Speaker 1>into the archaeological picture of ancient technology. The earliest physical

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<v Speaker 1>evidence of wheels I think in the Western hemisphere, definitely

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<v Speaker 1>in the America's is wheeled toys like you know, like

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<v Speaker 1>little statuettes of of horses and stuff found in ancient

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<v Speaker 1>Mesoamerica and South America. I believe that have wheels for

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<v Speaker 1>moving around on yeah, and then you know, also they

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<v Speaker 1>have often have dual purposes as well. I was when

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<v Speaker 1>I was in Hawaii most recently, I went to a

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<v Speaker 1>few different museums that were devoted to you know, you know,

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<v Speaker 1>oceanic technology and oceanic culture, and they pointed out that

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<v Speaker 1>model ships were essential to ship builders. You know, they

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<v Speaker 1>showed in miniature what the larger product would be and

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<v Speaker 1>helped you instruct others in how to build it. And

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<v Speaker 1>in the reverses, you've also kind of made a wonderful

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<v Speaker 1>toy in the process. But also I think toys are

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<v Speaker 1>we shouldn't think of them as frivolous as far as

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<v Speaker 1>inventions go, because play is not frivolous. The play that

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<v Speaker 1>children do shapes the I mean, it's like the most

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<v Speaker 1>important part of a child's education, I think, far more

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<v Speaker 1>even than the technical subjects they learn as they grow up.

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<v Speaker 1>I mean, you've got to be able to explore the

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<v Speaker 1>physical world and manipulate things. Uh, And and toys are

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<v Speaker 1>an important part of that. Yeah. In some cases toys

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<v Speaker 1>are are actually training you know, young bodies and young

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<v Speaker 1>minds for the manipulation of important tools. You know. Other times,

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<v Speaker 1>especially in modern age, they can be more specifically educational.

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<v Speaker 1>Though generally when you look at the history of toys,

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<v Speaker 1>that is is kind of like the history of how

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<v Speaker 1>we think about children, right. The idea that this is

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<v Speaker 1>a time to educate them when toys is more or

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<v Speaker 1>less uh, you know, a modern uh discovery if you will.

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<v Speaker 1>But but also you know, there are always to think

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<v Speaker 1>about toys, such as you know, thinking about them as products.

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<v Speaker 1>I was reading an article by Edward a Newmark titled

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<v Speaker 1>British Toys, which is just all about British toys. But

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<v Speaker 1>he points out that you know, these are unique as

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<v Speaker 1>items created for sale. Most toys are aimed at an

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<v Speaker 1>individual who will not be a repeat customer, not until

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<v Speaker 1>some twenty years later when they perhaps buy the same

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<v Speaker 1>toy again for their own children. Most toys have an

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<v Speaker 1>active life of a mere you know, a couple of years,

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<v Speaker 1>and the test of a great toy is whether it

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<v Speaker 1>will still be on the market a decade after its release.

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<v Speaker 1>And so many toys pass into history only to to

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<v Speaker 1>only possibly be resurrected twenty years light or on an

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<v Speaker 1>updraft collective nostalgia. And yet other toys have become true

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<v Speaker 1>classics and stand the test of time. They are the

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<v Speaker 1>sort of iconic toys that you'll see Santa Claus bringing

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<v Speaker 1>to children in um, you know, in cartoons and whatnot.

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<v Speaker 1>The kind of toys that even modern Santa Claus fictions

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<v Speaker 1>will will show Santa Claus making in his workshop. Yeah,

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<v Speaker 1>totally this year, in twenty nineteen, Santa will not be

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<v Speaker 1>bringing children POGs mostly, and will not be bringing children

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<v Speaker 1>tickle me elmos unless there's some strange revival. But lots

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<v Speaker 1>of kids all over the place are probably gonna be

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<v Speaker 1>getting toy trucks and dolls and blocks. I mean, there

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<v Speaker 1>are certain toy forms that stand the test of time. Yea,

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<v Speaker 1>the sort of generic classic toys that that still show

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<v Speaker 1>up under under the Christmas tree. There're still part of

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<v Speaker 1>our our lives. Um see how we've touched on some

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<v Speaker 1>of the roles that toys play, you know, they you know,

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<v Speaker 1>we sometimes they educate. Sometimes it's a it's about tool use.

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<v Speaker 1>Other times there you just see toys emerged sort of

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<v Speaker 1>peeling off from technological advancements of the day, and uh,

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<v Speaker 1>you know, and others are examples of specific designs intended

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<v Speaker 1>to teach. So history is full of philosophical toys, educational toys,

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<v Speaker 1>sports toys, war toys, adult toys, pointless toys, and more. Right,

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<v Speaker 1>and for that reason, we thought it might be fun

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<v Speaker 1>to do a couple of episodes here where we just

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<v Speaker 1>look at a series of different toys throughout history, where

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<v Speaker 1>they came from and what made them so popular. Right,

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<v Speaker 1>And this will be great because these are inventions. These uh,

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<v Speaker 1>these are things that people created and they're part of

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<v Speaker 1>our our technico history, but they're not necessarily items that

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<v Speaker 1>benefit from an entire episode's treatment. So let's let's throw

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<v Speaker 1>open uh Santa Talos's bag and see what kind of

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<v Speaker 1>toys we have to discuss here today. All right, First,

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<v Speaker 1>it looks like we've got before some kind of strange

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<v Speaker 1>lament configuration of box, except it's got a handle you

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<v Speaker 1>can crank. Ye, I don't know what what is this year?

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<v Speaker 1>It's a delightful little clockwork box. And and if I

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<v Speaker 1>open it it has such sights to show me. It is,

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<v Speaker 1>of course the Jack in the Box a classic toy. Again,

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<v Speaker 1>this is one of those that you see in Santa

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<v Speaker 1>Claus cartoons. You see Santa Claus making an old timey

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<v Speaker 1>Santa Claus movies, and and indeed it still shows up

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<v Speaker 1>under the tree, sometimes with a franchise character jumping out

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<v Speaker 1>of it instead of kind of a generic old timey clown. Okay,

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<v Speaker 1>so how does the Jack in the Box work for

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<v Speaker 1>those those youngsters who have never actually held one. Well,

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<v Speaker 1>one winds a crank on the side of the box

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<v Speaker 1>to power a music box inside, generally playing something like

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<v Speaker 1>pop goes the Weasel, you know something that's do and

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<v Speaker 1>it means the faster you crank at, the faster the

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<v Speaker 1>song goes. That's still under copyright. Are we gonna get

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<v Speaker 1>in trouble? Uh? Actually, that's fair, you see even if

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<v Speaker 1>it were. But at any rate, um, eventually it's going

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<v Speaker 1>to trigger the box to pop open, generally at the

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<v Speaker 1>end of the song. And when it pops open, a

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<v Speaker 1>coiled spring is going to launch a clown puppet into action.

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<v Speaker 1>And generally it is the equivalent of a small hand puppet,

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<v Speaker 1>very much in the style of Punch and Judy, uh,

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<v Speaker 1>the the old timey puppets. They have different names in

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<v Speaker 1>different languages, but this would be the street puppet show

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<v Speaker 1>to amuse children and adults, where Punch and Judy kind

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<v Speaker 1>of just beat the crap out of each other and

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<v Speaker 1>also encounter of various authority figures they encounter the devil. Um.

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<v Speaker 1>It's often been compared like Punch is basically scratching aging

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<v Speaker 1>Scratchy and pun. Punch is also kind of Homer Simpson.

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<v Speaker 1>It's more violent Homer Simpson. Um, maybe it's more of

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<v Speaker 1>a bender. I don't know. But but also in fact,

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<v Speaker 1>I've read that Punch in a Box was a predecessor

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<v Speaker 1>where you would actually just have Punch himself jump out

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<v Speaker 1>of the box once you're done cranking it. This, according

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<v Speaker 1>to Antonia Fraser, is a history of toys, but a

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<v Speaker 1>history of to is by Fraser also stresses that the

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<v Speaker 1>exact origins of the Jack in the box are unknown.

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<v Speaker 1>Now I'm trying to think about categorizing this toy, like

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<v Speaker 1>does it count as a toy? I mean, I guess it,

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<v Speaker 1>I guess it must. But like how does one play

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<v Speaker 1>with it? Right, Like, what is the act of playing?

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<v Speaker 1>Once the thing is already popped out once and you

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<v Speaker 1>know what's going to happen. Yeah, it's a it's a

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<v Speaker 1>clockwork amusement, right, It's it's not necessarily something that I

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<v Speaker 1>imagine factors into a lot of children's imagination play. It

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<v Speaker 1>is kind of a spectacle that is unleashed, that is surprising,

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<v Speaker 1>and it's also kind of a trick. Another toy item

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<v Speaker 1>that that is very similar is, of course the canister

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<v Speaker 1>of peanuts. That's what I was going to bring up. Yeah,

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<v Speaker 1>the spring snakes again, to go back to the Simpsons,

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<v Speaker 1>the can of beer nuts, all beer nuts. But then

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<v Speaker 1>of course you lift the lid and the snakes pop out,

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<v Speaker 1>and it's still hilarious. I just watched an episode of

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<v Speaker 1>Stephen Colbert where he goes to New Zealand and he

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<v Speaker 1>gives this to I think he gives it to Lord

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<v Speaker 1>the Musician, telling her that it is an American tradition

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<v Speaker 1>and she opens it and the snake scares her and

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<v Speaker 1>it's delightful. Part of the joke being that there are

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<v Speaker 1>no snakes in New Zealand. Oh, in New Zealand, Okay,

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<v Speaker 1>well I've been thinking Australia and I was like, what's

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<v Speaker 1>gonna happen The funnel web spider comes out. Now we'll

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<v Speaker 1>get a little into possible origins here, but basically this

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<v Speaker 1>is this has been with this for quite a while.

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<v Speaker 1>Um and improve materials and technology made the toy a

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<v Speaker 1>more widespread success in the eighteenth century, meaning that you know,

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<v Speaker 1>it wasn't just going to be the uh, you know,

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<v Speaker 1>something that would m please very wealthy children. It wasn't

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<v Speaker 1>like this, this clockwork philosophical toy that the children would

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<v Speaker 1>get to look at occasionally. But it does seem to

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<v Speaker 1>emerge from this world of of of clockwork ingenuity. Yes,

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<v Speaker 1>so we talked about this in our episode on the

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<v Speaker 1>Canard de Gierra Tour The Pooping Duck um or the

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<v Speaker 1>digesting Duck. I guess we put a lot of emphasis

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<v Speaker 1>on the poop for some reason. But yeah, it was

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<v Speaker 1>this era where there were people who were becoming increasingly

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<v Speaker 1>good at mechanical engineering and creating these clockwork devices that

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<v Speaker 1>had complex inner workings and thus could generate complex outward

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<v Speaker 1>behaviors based on things that were hidden. You know, you

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<v Speaker 1>couldn't see what was going on inside, but it was

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<v Speaker 1>doing complex stuff. And this was part of a history

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<v Speaker 1>of philosophical debate about whether, in fact living things were

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<v Speaker 1>somehow like this, we're living things somehow machines in which

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<v Speaker 1>all the individual parts could be identified and stuff, or

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<v Speaker 1>were there sort of indivisible and ineffable elements that made

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<v Speaker 1>actual life forms in nature different from the machines built

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<v Speaker 1>by the clockmakers. Yeah, yeah, absolutely. And and part of

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<v Speaker 1>this whole effort, this whole movement was was the the

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<v Speaker 1>emergence of music boxes, which were tremendous uh success and

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<v Speaker 1>uh and still are are very popular. Also self playing instruments,

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<v Speaker 1>which we got into a little bit in our saxophone episode.

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<v Speaker 1>There are part of this this whole world as well.

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<v Speaker 1>But essentially you can also think of the jack in

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<v Speaker 1>the box as a is a music box that packs

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<v Speaker 1>some punch, sometimes literally. Uh. Now, in terms of where

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<v Speaker 1>it this actual technology that like, like where the first

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<v Speaker 1>jack in the box arises from, I've seen some i

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<v Speaker 1>would say shaky sources attributing the invention to a German

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<v Speaker 1>clockmaker of the sixteenth century named Klaus, just Klaus Klaus

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<v Speaker 1>or Clause perhaps, which of course has leaved a little

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<v Speaker 1>suspect because of Santa Claus. But I can't I cannot

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<v Speaker 1>find a firm source on this. Perhaps it's out there,

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<v Speaker 1>perhaps somebody can can bring it to my attention, but

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<v Speaker 1>in my research I cannot find a firm source saying yeah,

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<v Speaker 1>we think that a sixteenth century German clockmaker made the

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<v Speaker 1>first Jack in the box. In fact, as previously mentioned,

0:12:42.080 --> 0:12:45.280
<v Speaker 1>some sources state the origin is unknown. And I've noticed

0:12:45.320 --> 0:12:48.640
<v Speaker 1>several toy history books that seemingly don't explore the history

0:12:48.640 --> 0:12:51.200
<v Speaker 1>of the Jack in the Box at all. But in

0:12:51.280 --> 0:12:55.880
<v Speaker 1>looking at Gary Martin's excellent phrase finder website, which which

0:12:55.920 --> 0:12:58.160
<v Speaker 1>is is wonderful, I do recommend people check it out.

0:12:58.559 --> 0:13:00.680
<v Speaker 1>He has an entry on the back in the Box.

0:13:00.960 --> 0:13:03.000
<v Speaker 1>And I also was looking at a at a book

0:13:03.120 --> 0:13:08.520
<v Speaker 1>titled Gothic Effigy by Saved Unwin Jones, and uh, and

0:13:08.640 --> 0:13:11.520
<v Speaker 1>something becomes increasingly clear. The toy seems to have been

0:13:11.640 --> 0:13:15.240
<v Speaker 1>named after some turn of phrase that pre existed it.

0:13:16.200 --> 0:13:18.480
<v Speaker 1>So jack in the box you might have what called

0:13:18.520 --> 0:13:20.360
<v Speaker 1>somebody a jack in the box before there was a

0:13:20.440 --> 0:13:24.240
<v Speaker 1>Jack in the box toy exactly. Martin points to usages

0:13:24.280 --> 0:13:27.679
<v Speaker 1>of the phrase jack in the box and sometimes lack

0:13:27.760 --> 0:13:31.000
<v Speaker 1>in the box from the sixteenth century. That suggests that

0:13:31.160 --> 0:13:33.320
<v Speaker 1>Jack in the box or lack in the box was

0:13:33.360 --> 0:13:36.200
<v Speaker 1>sort of like pig in the poke. Now, if you're

0:13:36.240 --> 0:13:38.200
<v Speaker 1>not familiar with that, pig in the poke means like

0:13:38.240 --> 0:13:41.040
<v Speaker 1>a pig in a bag, and the idea is don't

0:13:41.080 --> 0:13:43.400
<v Speaker 1>buy a pig in the bag. You know, don't buy

0:13:43.559 --> 0:13:46.400
<v Speaker 1>a pig site unseen, because you don't know what you'll get,

0:13:46.480 --> 0:13:49.520
<v Speaker 1>something might be wrong with it. Yeah, this seems to

0:13:49.559 --> 0:13:54.200
<v Speaker 1>have negative implications for the Jack in the Box restaurant. Yeah.

0:13:54.240 --> 0:13:56.120
<v Speaker 1>I don't know if they really did, you know, like

0:13:56.160 --> 0:13:59.160
<v Speaker 1>a full history. They just thought about the pleasant surprise,

0:13:59.200 --> 0:14:02.480
<v Speaker 1>I guess the box. But yeah, so the ideas that

0:14:02.600 --> 0:14:04.960
<v Speaker 1>Jack in the box would would mean, you know, something

0:14:05.080 --> 0:14:08.920
<v Speaker 1>unpleasant that was purchased site unseen, or indeed, it might

0:14:09.000 --> 0:14:12.200
<v Speaker 1>mean the swindler who sells boxes they either don't contain

0:14:12.280 --> 0:14:15.439
<v Speaker 1>what they're supposed to contain or contain nothing at all.

0:14:15.600 --> 0:14:17.360
<v Speaker 1>And that seems to play pretty well with the basic

0:14:17.480 --> 0:14:19.680
<v Speaker 1>experience of the Jack in the box, right. The box

0:14:19.760 --> 0:14:23.800
<v Speaker 1>contains a fright rather than any kind of material goods.

0:14:23.920 --> 0:14:25.840
<v Speaker 1>It's and and again it's not even something you can

0:14:25.840 --> 0:14:27.960
<v Speaker 1>play with inside. It's just a puppet that jumps out

0:14:27.960 --> 0:14:30.360
<v Speaker 1>at you and startles you, and you know it is

0:14:30.400 --> 0:14:33.080
<v Speaker 1>again not unlike its toy, Ken the snake in the

0:14:33.120 --> 0:14:36.040
<v Speaker 1>canister of nuts. Now, by asking that question earlier though

0:14:36.040 --> 0:14:38.240
<v Speaker 1>about whether it's a toy, I didn't mean to undermine

0:14:38.280 --> 0:14:40.960
<v Speaker 1>its role. I guess I was just asking, like, what

0:14:41.080 --> 0:14:45.080
<v Speaker 1>actually constitutes a toy. I think it's clear that these

0:14:45.480 --> 0:14:47.800
<v Speaker 1>the Jack in the boxes as a toy or whatever

0:14:47.800 --> 0:14:50.280
<v Speaker 1>you want to call it, are popular with children, have

0:14:50.440 --> 0:14:52.720
<v Speaker 1>been for a long time, and they do even after

0:14:52.760 --> 0:14:57.320
<v Speaker 1>they've been surprised once repeat the experience. There's something intellectually

0:14:57.320 --> 0:15:01.000
<v Speaker 1>interesting going on there, developmentally interesting that they've already had

0:15:01.000 --> 0:15:03.240
<v Speaker 1>it pop out once, they're not going to be surprised,

0:15:03.560 --> 0:15:05.880
<v Speaker 1>but they'll still keep playing with it. They'll crank the

0:15:05.880 --> 0:15:10.400
<v Speaker 1>handle again and like manipulate the speed of playback and stuff. Yeah.

0:15:10.400 --> 0:15:13.400
<v Speaker 1>And let's face it, if you came into work one

0:15:13.480 --> 0:15:15.720
<v Speaker 1>day and there was a Jack in the Box closed

0:15:15.880 --> 0:15:18.360
<v Speaker 1>on your desk, what would you do. You'd have to

0:15:18.400 --> 0:15:21.160
<v Speaker 1>crank it and see what pops out? Right, Yeah, So

0:15:21.480 --> 0:15:24.280
<v Speaker 1>it does continue to have liked. Any anybody that's new

0:15:24.320 --> 0:15:26.280
<v Speaker 1>to the Jack in the Box will have to invoke

0:15:26.360 --> 0:15:29.360
<v Speaker 1>the experience and then they might invoke it again. Now,

0:15:29.400 --> 0:15:32.400
<v Speaker 1>there is another potential origin story that sometimes makes the

0:15:32.480 --> 0:15:35.960
<v Speaker 1>rounds um and that is the tale of a thirteenth

0:15:36.040 --> 0:15:40.160
<v Speaker 1>century Norfolk Christian saint like figure, not an actual saint,

0:15:41.040 --> 0:15:44.800
<v Speaker 1>but an individual by the name of Sir John Shorn,

0:15:45.400 --> 0:15:47.840
<v Speaker 1>who is said to have captured the devil in a

0:15:47.920 --> 0:15:51.640
<v Speaker 1>boot um and he was also said to be blessed

0:15:51.720 --> 0:15:54.360
<v Speaker 1>in the healing of gout. And of course this is

0:15:54.360 --> 0:15:57.560
<v Speaker 1>where it gets kind of complicated, right, because the um gout,

0:15:57.600 --> 0:16:00.320
<v Speaker 1>of course, is an inflammatory arthritis that might well be

0:16:00.400 --> 0:16:03.880
<v Speaker 1>described as a devil in the boot and has been illustrated,

0:16:03.960 --> 0:16:06.360
<v Speaker 1>you know, various times through history as a monster or

0:16:06.480 --> 0:16:09.880
<v Speaker 1>devil that choose on a person's foot. The idea that

0:16:10.040 --> 0:16:12.400
<v Speaker 1>the gout can affect multiple parts of the body, but

0:16:12.480 --> 0:16:16.200
<v Speaker 1>it often manifests in like somebody's big toe, right, yeah,

0:16:16.400 --> 0:16:18.960
<v Speaker 1>but you could also get it in your elbow or whatever. Right,

0:16:18.960 --> 0:16:20.920
<v Speaker 1>And then of course there's like pseudo gout as well,

0:16:20.960 --> 0:16:23.680
<v Speaker 1>which is which is different. But but classic gout has

0:16:23.760 --> 0:16:27.360
<v Speaker 1>long been been with with humans and uh, and so

0:16:27.400 --> 0:16:29.800
<v Speaker 1>that's kind of complicated because on one hand, he this

0:16:29.840 --> 0:16:32.920
<v Speaker 1>particular individual was sometimes shown as having a boot with

0:16:32.960 --> 0:16:35.120
<v Speaker 1>the devil peeking out of it. And so the argument

0:16:35.200 --> 0:16:37.080
<v Speaker 1>is like, this is kind of the basis for the

0:16:37.160 --> 0:16:41.560
<v Speaker 1>box that contains uh a what might have actually been

0:16:41.560 --> 0:16:44.400
<v Speaker 1>a devil in some cases, but then becomes a clown

0:16:44.680 --> 0:16:47.920
<v Speaker 1>or other figures as the you know, as it is

0:16:47.960 --> 0:16:52.360
<v Speaker 1>adapted more for children. But I should point out that Martin,

0:16:52.640 --> 0:16:56.040
<v Speaker 1>in looking at this, thinks that the historical historical connective

0:16:56.040 --> 0:16:58.640
<v Speaker 1>tissue between Shorn and the Jack in the Box is

0:16:58.640 --> 0:17:01.560
<v Speaker 1>pretty much non existent, so there's there's not a lot

0:17:01.600 --> 0:17:04.160
<v Speaker 1>to actually go on there. But he he does point

0:17:04.200 --> 0:17:07.480
<v Speaker 1>to a firework of the seventeen hundreds known as Lack

0:17:07.560 --> 0:17:10.280
<v Speaker 1>in the Box. And uh, and this was mentioned in

0:17:10.440 --> 0:17:15.879
<v Speaker 1>John Babington's Pyrotechnia, which was published in Sive And and

0:17:15.920 --> 0:17:18.680
<v Speaker 1>this this, uh, this might well be be where the

0:17:18.800 --> 0:17:21.000
<v Speaker 1>name comes from as well. So would this be a

0:17:21.040 --> 0:17:23.640
<v Speaker 1>firework that pops out of a box in some way

0:17:24.080 --> 0:17:26.840
<v Speaker 1>or at least is a it is a I get

0:17:26.880 --> 0:17:29.199
<v Speaker 1>the the idea that maybe it had some sort of box,

0:17:29.320 --> 0:17:30.560
<v Speaker 1>or maybe it was just the idea that it was

0:17:30.600 --> 0:17:34.080
<v Speaker 1>a surprise that it it pops at all. And uh

0:17:34.160 --> 0:17:36.720
<v Speaker 1>and therefore, you know, this could be something they got

0:17:36.760 --> 0:17:40.040
<v Speaker 1>the name for this firework from the pre existing phrase,

0:17:40.520 --> 0:17:43.159
<v Speaker 1>and then both of these helped to inform the naming

0:17:43.240 --> 0:17:46.080
<v Speaker 1>of this strange box that has a puppet that jumps

0:17:46.080 --> 0:17:48.199
<v Speaker 1>out of it, because again it is a shock and

0:17:48.280 --> 0:17:51.439
<v Speaker 1>it is also literally a lack in the box, right,

0:17:51.520 --> 0:17:53.480
<v Speaker 1>Jack in the box? Is a jack in the box

0:17:53.560 --> 0:17:56.800
<v Speaker 1>supposed to be scary? Is it supposed to kind of

0:17:57.280 --> 0:18:00.159
<v Speaker 1>startle the child? I think it is supposed to art

0:18:00.160 --> 0:18:02.600
<v Speaker 1>all the child now and now is it scary as

0:18:02.640 --> 0:18:05.200
<v Speaker 1>well as startling? I think that depends on what jumps out.

0:18:05.720 --> 0:18:10.800
<v Speaker 1>Is it a clown which is delightful? Yes, clowns are delightable.

0:18:10.800 --> 0:18:13.880
<v Speaker 1>Clowns are for children. It's only adults by and large

0:18:13.880 --> 0:18:17.119
<v Speaker 1>who think the clowns are scary. But if it's a devil,

0:18:17.400 --> 0:18:19.600
<v Speaker 1>then I think you could definitely make the argument that

0:18:19.680 --> 0:18:22.679
<v Speaker 1>isn't it is intended to frighten the child or the

0:18:22.880 --> 0:18:26.960
<v Speaker 1>or humorously frightened the adult that opens it. Now and

0:18:27.040 --> 0:18:30.639
<v Speaker 1>looking at that book gothic effigy by Jones, Jones, however,

0:18:30.680 --> 0:18:33.640
<v Speaker 1>contends that the devil is still present in the Jack

0:18:33.640 --> 0:18:37.119
<v Speaker 1>in the box as quote horned jack bursting from his

0:18:37.240 --> 0:18:41.160
<v Speaker 1>side of confinement unquote is the key idea toned down

0:18:41.800 --> 0:18:45.280
<v Speaker 1>to a clown in the toy, and this would Their

0:18:45.400 --> 0:18:47.760
<v Speaker 1>argument here is that this UH would have emerged from

0:18:47.800 --> 0:18:52.320
<v Speaker 1>Gothic fascination with devils. Ornamental boxes UH, such as one

0:18:52.359 --> 0:18:56.919
<v Speaker 1>that puts out was in Sheridan LeFanu's Wilder's hand In

0:18:56.960 --> 0:18:59.480
<v Speaker 1>from eighteen sixty four, and he ties all of this

0:18:59.560 --> 0:19:03.760
<v Speaker 1>in with the the ongoing influence of Gothic traditions on

0:19:03.920 --> 0:19:08.200
<v Speaker 1>culture and children's costumes, toys, books, and more. Okay, so

0:19:08.359 --> 0:19:12.320
<v Speaker 1>some intentional scary elements here or associate or at least yes, yeah,

0:19:12.400 --> 0:19:15.960
<v Speaker 1>that's that's the argument. But then again, those scary elements

0:19:16.000 --> 0:19:19.159
<v Speaker 1>may have been removed to make it just merely startling

0:19:19.240 --> 0:19:22.480
<v Speaker 1>to the child. But it is, I think, without a doubt,

0:19:22.760 --> 0:19:25.679
<v Speaker 1>it is meant to be a startling toy. It is

0:19:25.720 --> 0:19:27.960
<v Speaker 1>meant to be something you give to a small child

0:19:28.000 --> 0:19:31.200
<v Speaker 1>and watch their faces. They are shocked, surprised, and then

0:19:31.240 --> 0:19:34.679
<v Speaker 1>hopefully they will laugh because of course it was it

0:19:34.720 --> 0:19:37.639
<v Speaker 1>was startling, But then there is no actual threat present.

0:19:38.040 --> 0:19:40.640
<v Speaker 1>You know, my thinking has developed over the past few

0:19:40.680 --> 0:19:43.879
<v Speaker 1>minutes when asking why is it that you see a

0:19:43.960 --> 0:19:46.800
<v Speaker 1>child playing with the jack in the box repeatedly cranking

0:19:46.800 --> 0:19:49.560
<v Speaker 1>it over and over and having the thing pop out

0:19:49.600 --> 0:19:51.879
<v Speaker 1>even after they've already done it, you know, once or twice,

0:19:51.960 --> 0:19:54.640
<v Speaker 1>they know what's going to happen. I wonder if these

0:19:54.640 --> 0:19:57.959
<v Speaker 1>are sort of like experiments with object permanence, much the

0:19:58.000 --> 0:20:01.760
<v Speaker 1>same way the game of he Kaboo plays a developmental

0:20:01.840 --> 0:20:05.240
<v Speaker 1>role with children, like establishing that an object or a

0:20:05.280 --> 0:20:08.359
<v Speaker 1>person can be hidden but will emerge again when the

0:20:08.400 --> 0:20:11.879
<v Speaker 1>barrier division is removed. That's a good point. Another thing

0:20:11.920 --> 0:20:14.960
<v Speaker 1>that I'm thinking about is that the second time you

0:20:15.000 --> 0:20:18.560
<v Speaker 1>do it, especially, the child is probably more aware that

0:20:18.680 --> 0:20:23.280
<v Speaker 1>they have control over when the startling moment occurs. They

0:20:23.280 --> 0:20:25.359
<v Speaker 1>know it's going to occur at the end of that song,

0:20:25.480 --> 0:20:29.160
<v Speaker 1>for instance, and there's probably something empowering there and realizing

0:20:29.160 --> 0:20:31.280
<v Speaker 1>that they are the master of the fright they're about

0:20:31.280 --> 0:20:33.720
<v Speaker 1>to receive exactly, and I would see that. I would

0:20:33.760 --> 0:20:35.840
<v Speaker 1>say that really comes through in the way that you

0:20:35.880 --> 0:20:39.160
<v Speaker 1>see children manipulate the speed of the crank when they

0:20:39.320 --> 0:20:42.800
<v Speaker 1>do it, like they will often either speed way up

0:20:42.880 --> 0:20:45.680
<v Speaker 1>or slow way down right towards the end of the song,

0:20:45.880 --> 0:20:48.440
<v Speaker 1>as the song lets you know how much more time

0:20:48.560 --> 0:20:51.600
<v Speaker 1>is left before the thing emerges, Like rushing towards the

0:20:51.680 --> 0:20:54.960
<v Speaker 1>thrill and then maybe backing off a little bit. Uh, yeah,

0:20:54.960 --> 0:20:57.560
<v Speaker 1>it's interesting. It makes me kind of want to pick

0:20:57.640 --> 0:20:59.480
<v Speaker 1>up a Jack in the box. We don't. I don't

0:20:59.480 --> 0:21:01.600
<v Speaker 1>think we have one in an household right now anyway,

0:21:02.160 --> 0:21:04.080
<v Speaker 1>but I almost I want to find like a good

0:21:04.080 --> 0:21:06.520
<v Speaker 1>one one with one with a devil inside, or a

0:21:06.600 --> 0:21:09.800
<v Speaker 1>cramp us that would be nice, or a quartet of cinemabites.

0:21:10.200 --> 0:21:14.040
<v Speaker 1>Sure no, surely somebody has made a lament configuration Jack

0:21:14.080 --> 0:21:16.600
<v Speaker 1>in the box that would be That's perfect. It's so perfect,

0:21:16.640 --> 0:21:19.159
<v Speaker 1>it has to have been done already. Right if you haven't,

0:21:19.320 --> 0:21:21.520
<v Speaker 1>If that doesn't exist, whoever's got the right at c

0:21:21.640 --> 0:21:24.080
<v Speaker 1>shop out there, you get on it. Yes, yeah, I

0:21:24.119 --> 0:21:26.639
<v Speaker 1>know there have been people have adapted Rubik's cubes into

0:21:26.680 --> 0:21:29.239
<v Speaker 1>the limit configuration, but Jack in the Box is just

0:21:29.320 --> 0:21:31.320
<v Speaker 1>a must have. All right, I think maybe we should

0:21:31.359 --> 0:21:32.800
<v Speaker 1>take a quick break and the when we come back

0:21:32.880 --> 0:21:41.399
<v Speaker 1>we can discuss the flying disc. All right, we're back.

0:21:41.480 --> 0:21:44.960
<v Speaker 1>What is this marvelous flying disc that that it now

0:21:45.000 --> 0:21:48.560
<v Speaker 1>emerges from Santa Talos's sack? Well, of course it is

0:21:48.640 --> 0:21:51.280
<v Speaker 1>to use the semi branded term the frisbee. Robert, were

0:21:51.280 --> 0:21:53.159
<v Speaker 1>you a frisbee kid? When you were a kid, I

0:21:53.200 --> 0:21:56.360
<v Speaker 1>mean we always had frisbees. You know, I never got

0:21:56.359 --> 0:21:58.880
<v Speaker 1>into like frisbee golf or anything like that, but if

0:21:58.920 --> 0:22:02.240
<v Speaker 1>a frisbee as a must have and still do today,

0:22:02.280 --> 0:22:05.320
<v Speaker 1>Like we I threw frisbee or on a Robie maybe

0:22:05.359 --> 0:22:08.080
<v Speaker 1>some variation on the frisbee design with my son, like

0:22:08.160 --> 0:22:10.960
<v Speaker 1>literally just this weekend. So yeah, the I feel like

0:22:11.000 --> 0:22:15.920
<v Speaker 1>the family the family tossing cliche is like the father

0:22:16.040 --> 0:22:19.360
<v Speaker 1>and the son throwing the baseball right with the baseball gloves.

0:22:19.840 --> 0:22:21.960
<v Speaker 1>I don't think that happens all that much except among

0:22:22.040 --> 0:22:25.880
<v Speaker 1>like dedicated people who are actually into baseball. Well, I'm

0:22:25.880 --> 0:22:28.960
<v Speaker 1>not into baseball, and I've done it because it's such

0:22:29.000 --> 0:22:32.040
<v Speaker 1>a cliche. I'm like, you feel that your resistible tug

0:22:32.080 --> 0:22:34.919
<v Speaker 1>off it, uh, and you and I and so we

0:22:35.000 --> 0:22:38.199
<v Speaker 1>ended up getting the baseball glove the softball and we

0:22:38.240 --> 0:22:39.639
<v Speaker 1>threw it back and forth, and I'm like, yes, I

0:22:39.640 --> 0:22:42.960
<v Speaker 1>feel like a Norman Rockwell painting. This is great. You know,

0:22:43.000 --> 0:22:44.960
<v Speaker 1>we don't. We've only done it, like, you know, two

0:22:45.040 --> 0:22:47.280
<v Speaker 1>or three times, but I'm still it was it was

0:22:47.359 --> 0:22:49.879
<v Speaker 1>neat to be a part of that Norman Rockwell experience.

0:22:50.000 --> 0:22:53.400
<v Speaker 1>Well maybe my impression is mistaken, but I generally think

0:22:53.480 --> 0:22:56.360
<v Speaker 1>that that you've got this cliche of people throwing the baseball,

0:22:56.400 --> 0:22:58.520
<v Speaker 1>but what what is actually way more common is throwing

0:22:58.560 --> 0:23:01.600
<v Speaker 1>the frisbee. The frisbee, in my opinion, is far more fun, yes,

0:23:01.800 --> 0:23:04.200
<v Speaker 1>and less likely to break a window, though I remember

0:23:04.240 --> 0:23:07.080
<v Speaker 1>from my childhood that somehow I always ended up getting

0:23:07.119 --> 0:23:10.800
<v Speaker 1>hit in the mouth with a frisbee. But that's great

0:23:10.840 --> 0:23:12.840
<v Speaker 1>that you're throwing a frisbee instead of a baseball. There

0:23:12.920 --> 0:23:15.720
<v Speaker 1>because the frisbee is nice and lightweight and its modern

0:23:15.720 --> 0:23:18.720
<v Speaker 1>plastic form. So the frisbee is a toy that has

0:23:18.760 --> 0:23:23.480
<v Speaker 1>both ancient and uniquely twentieth century origins. As for the

0:23:23.520 --> 0:23:27.359
<v Speaker 1>ancient origins, we know that humans have been throwing circular

0:23:27.640 --> 0:23:30.879
<v Speaker 1>disc shaped objects for sport for thousands of years, at

0:23:30.920 --> 0:23:34.400
<v Speaker 1>least at least as far back as the eighth century BC.

0:23:35.119 --> 0:23:38.080
<v Speaker 1>For instance, we know that the discus throw was one

0:23:38.119 --> 0:23:41.800
<v Speaker 1>of the five sports of the ancient Greek pentathlon, which

0:23:41.840 --> 0:23:45.760
<v Speaker 1>consisted of a foot race, a javelin throw, a discus throw,

0:23:46.080 --> 0:23:49.560
<v Speaker 1>a long jump, and finally wrestling. And I think training

0:23:49.600 --> 0:23:53.320
<v Speaker 1>for this multi event competition held some association with military training.

0:23:53.359 --> 0:23:55.480
<v Speaker 1>You can see how there would be some overlap with

0:23:55.520 --> 0:23:59.960
<v Speaker 1>the skills on display there, but the discus competition seemed

0:24:00.000 --> 0:24:04.399
<v Speaker 1>to involve athletes throwing a heavy, circular disc, not in

0:24:04.480 --> 0:24:06.879
<v Speaker 1>the way we generally throw a frisbee today with a

0:24:07.000 --> 0:24:10.359
<v Speaker 1>flick of the arm, but by flinging it through a

0:24:10.440 --> 0:24:14.440
<v Speaker 1>whole body twisting or spinning motion where you would spin

0:24:14.480 --> 0:24:16.920
<v Speaker 1>the body around or twist the body around, and then

0:24:17.040 --> 0:24:21.359
<v Speaker 1>transfer the angular momentum of the spinning body into a

0:24:21.480 --> 0:24:24.560
<v Speaker 1>throw when you release the disk, and so physically the

0:24:24.600 --> 0:24:27.960
<v Speaker 1>discus throw sort of turns the body into a sling,

0:24:28.119 --> 0:24:31.080
<v Speaker 1>you know, like the weapon traditionally associated with shepherds, where

0:24:31.119 --> 0:24:34.120
<v Speaker 1>you would generally generate momentum and a rock or something

0:24:34.160 --> 0:24:36.239
<v Speaker 1>by spinning it around in a circle. You do this

0:24:36.280 --> 0:24:39.040
<v Speaker 1>with your whole body for the discus. There are mentions

0:24:39.119 --> 0:24:43.200
<v Speaker 1>of disc throwing events in Homer's Iliad. Sometimes it's used

0:24:43.200 --> 0:24:45.800
<v Speaker 1>as a measure of distance, so like you could just

0:24:45.840 --> 0:24:48.400
<v Speaker 1>say that something was as far away as a young

0:24:48.440 --> 0:24:50.879
<v Speaker 1>man can fling a discus. That's in there, which is

0:24:51.080 --> 0:24:54.080
<v Speaker 1>a great unit of measure. Uh. There also appears to

0:24:54.080 --> 0:24:56.880
<v Speaker 1>be a reference to some form of discus throwing as

0:24:56.920 --> 0:24:59.880
<v Speaker 1>one of the funeral games after the death of Patroclus.

0:25:00.080 --> 0:25:03.159
<v Speaker 1>It's a Patroclus burns on the funeral Pyre, and then

0:25:03.200 --> 0:25:06.520
<v Speaker 1>they have games in his honor. Uh, And so I

0:25:06.520 --> 0:25:08.840
<v Speaker 1>wanted to read this section. This is in the Samuel

0:25:08.840 --> 0:25:11.880
<v Speaker 1>Butler translation, though in the translation I'm about to read

0:25:11.920 --> 0:25:14.640
<v Speaker 1>from the thing being thrown is not called a frisbee

0:25:14.680 --> 0:25:17.680
<v Speaker 1>or a discus. It's called a quoit, which can mean

0:25:17.840 --> 0:25:19.760
<v Speaker 1>like a disc, but can also I think mean a

0:25:19.920 --> 0:25:22.520
<v Speaker 1>ring rather than a solid disc. But anyway, the account

0:25:22.520 --> 0:25:26.120
<v Speaker 1>goes like this. Then uprose the two mighty men, Polypoides

0:25:26.240 --> 0:25:30.600
<v Speaker 1>and Leontius, with Ajax, son of Telemon, and noble Epius.

0:25:30.960 --> 0:25:33.920
<v Speaker 1>They stood up one after another, and Epius took the quoit,

0:25:34.119 --> 0:25:36.840
<v Speaker 1>whirled it, and flung it from him, which set all

0:25:36.880 --> 0:25:40.440
<v Speaker 1>the Achaeans laughing after him, through Leontius of the race

0:25:40.480 --> 0:25:43.800
<v Speaker 1>of mars A jax son of Teleman through third, and

0:25:43.840 --> 0:25:46.600
<v Speaker 1>sent the quite beyond any mark that had been made yet.

0:25:46.960 --> 0:25:49.840
<v Speaker 1>But when mighty Polypodies took the quoit, he hurled it

0:25:49.840 --> 0:25:52.399
<v Speaker 1>as though it had been a stockman stick, which he

0:25:52.440 --> 0:25:55.720
<v Speaker 1>sends flying among his cattle when he's driving them. So

0:25:55.760 --> 0:25:59.800
<v Speaker 1>far did his throwout distance those of the others. Again,

0:25:59.800 --> 0:26:02.439
<v Speaker 1>with point of comparison that it's not very helpful to me.

0:26:02.520 --> 0:26:04.360
<v Speaker 1>I don't know what you do with the stockman stick,

0:26:04.400 --> 0:26:06.360
<v Speaker 1>but apparently that means you could throw it really far.

0:26:06.640 --> 0:26:08.760
<v Speaker 1>And then of course it shows up again in the

0:26:08.800 --> 0:26:11.160
<v Speaker 1>works of Homer, like in the Odyssey, there's a section

0:26:11.160 --> 0:26:14.639
<v Speaker 1>where Odysseus embarrasses some dudes, I think the Phaeacians, by

0:26:14.680 --> 0:26:17.360
<v Speaker 1>throwing a huge discus farther than any of them can.

0:26:18.240 --> 0:26:20.919
<v Speaker 1>Uh so. The discus throw is also depicted in a

0:26:20.960 --> 0:26:25.480
<v Speaker 1>famous bronze sculpture from classical Grease, the disco Bolus, which

0:26:25.520 --> 0:26:28.480
<v Speaker 1>just means disc thrower by the sculptor my Run of

0:26:29.320 --> 0:26:32.399
<v Speaker 1>luther Ae and the The original work is lost, but

0:26:32.440 --> 0:26:34.720
<v Speaker 1>there are a ton of copies from the Roman period,

0:26:34.840 --> 0:26:37.720
<v Speaker 1>and it's the famous post. You've probably seen it depicted

0:26:37.760 --> 0:26:40.640
<v Speaker 1>somewhere where the discus thrower is sort of leaned over

0:26:40.680 --> 0:26:44.040
<v Speaker 1>with the body twisted with the arm out, and of

0:26:44.080 --> 0:26:46.600
<v Speaker 1>course most people probably know. The discus throw is also

0:26:46.720 --> 0:26:49.040
<v Speaker 1>part of the modern Olympic Games, and they use sort

0:26:49.080 --> 0:26:52.399
<v Speaker 1>of a lens shaped disc of about two kilograms or

0:26:52.440 --> 0:26:55.760
<v Speaker 1>about four point four pounds for the men's competition and

0:26:55.880 --> 0:26:58.320
<v Speaker 1>a discus of about one kilogram or two point two

0:26:58.320 --> 0:27:01.360
<v Speaker 1>pounds for the women's event. Know, when I was thinking

0:27:01.400 --> 0:27:03.800
<v Speaker 1>about the Olympics, I started thinking like, well, what is

0:27:03.840 --> 0:27:07.480
<v Speaker 1>it that makes the discus special as a thing to throw?

0:27:07.640 --> 0:27:10.240
<v Speaker 1>Like there are other types of throwing competitions, I mean,

0:27:10.480 --> 0:27:13.080
<v Speaker 1>just competitions of people seeing how far they could throw

0:27:13.119 --> 0:27:16.080
<v Speaker 1>a rock or a javelin or something. Go way back

0:27:16.080 --> 0:27:18.560
<v Speaker 1>into history, there's the shot put event where you're just

0:27:18.600 --> 0:27:21.439
<v Speaker 1>throwing a heavy ball. What is it that makes the

0:27:21.520 --> 0:27:25.360
<v Speaker 1>discus special as a thrown object? And it turns out

0:27:25.400 --> 0:27:27.400
<v Speaker 1>that the discus actually does have a lot of very

0:27:27.440 --> 0:27:31.280
<v Speaker 1>interesting unique properties that they're based on its shape. So

0:27:31.560 --> 0:27:33.520
<v Speaker 1>to get into those from moment, I was reading an

0:27:33.560 --> 0:27:36.520
<v Speaker 1>article by the North Carolina State Professor of Mechanical and

0:27:36.560 --> 0:27:40.720
<v Speaker 1>Aerospace Engineering Larry Silverberg, talking about the physics of the

0:27:40.720 --> 0:27:43.720
<v Speaker 1>Olympic discus throw event, and he mentions that a lot

0:27:43.720 --> 0:27:47.119
<v Speaker 1>of the skill in the discus throw is actually controlling

0:27:47.280 --> 0:27:50.320
<v Speaker 1>the release of the discus. You know, it's not it's

0:27:50.359 --> 0:27:52.840
<v Speaker 1>not all in just like how hard you can whirl

0:27:52.920 --> 0:27:56.720
<v Speaker 1>your body, how strong you are. It's very tightly controlling

0:27:56.880 --> 0:28:00.159
<v Speaker 1>how the disc is oriented and what what happened is

0:28:00.200 --> 0:28:02.919
<v Speaker 1>when it leaves your hand. And I would say the

0:28:02.960 --> 0:28:05.320
<v Speaker 1>same thing is actually very true of throwing a frisbee.

0:28:05.320 --> 0:28:07.240
<v Speaker 1>I don't know how experienced you are with trying to

0:28:07.359 --> 0:28:10.639
<v Speaker 1>like aim a frisbee super carefully or get it to

0:28:10.680 --> 0:28:13.639
<v Speaker 1>sail as far as possible, But like I think a

0:28:13.680 --> 0:28:16.160
<v Speaker 1>lot of the skill actually comes down to what's happening

0:28:16.240 --> 0:28:19.800
<v Speaker 1>right when you release it from your fingers. Yeah, I

0:28:19.800 --> 0:28:22.680
<v Speaker 1>feel like, you know, I'm not one that is usually

0:28:22.800 --> 0:28:25.360
<v Speaker 1>especially skilled at throwing things, but I feel like there

0:28:25.440 --> 0:28:28.000
<v Speaker 1>is there's something about throwing, you know, a frisbee or

0:28:28.040 --> 0:28:32.960
<v Speaker 1>frisbee like toy that feels very intuitive. You know. I again,

0:28:33.000 --> 0:28:35.440
<v Speaker 1>I haven't played frisbee golf and try like that level

0:28:35.520 --> 0:28:38.760
<v Speaker 1>of accuracy, but I find that when I throw a

0:28:38.800 --> 0:28:42.800
<v Speaker 1>frisbee to someone, I have a much better ability to

0:28:42.920 --> 0:28:45.280
<v Speaker 1>actually get it get it to them. You know what

0:28:45.320 --> 0:28:47.640
<v Speaker 1>I'm saying. Well, yeah, I know exactly what you mean

0:28:47.920 --> 0:28:51.040
<v Speaker 1>this intuitive property, which is funny because at the same time,

0:28:51.440 --> 0:28:54.320
<v Speaker 1>I think, more so than like a javelin or a

0:28:54.320 --> 0:28:58.400
<v Speaker 1>baseball or a shot put, the discuss is it's fickle.

0:28:58.520 --> 0:29:02.560
<v Speaker 1>It's dependent on air and wind conditions. You know that

0:29:02.640 --> 0:29:05.160
<v Speaker 1>they can be the discus or the frisbee can be

0:29:05.280 --> 0:29:08.680
<v Speaker 1>unpredictable in how it travels in ways that these other

0:29:08.760 --> 0:29:11.479
<v Speaker 1>objects are not, even though in some ways it feels

0:29:11.600 --> 0:29:15.440
<v Speaker 1>very gentle and easy and intuitive to throw it somewhere, right,

0:29:15.440 --> 0:29:17.840
<v Speaker 1>Like if you're just throwing the shock put or or

0:29:17.880 --> 0:29:20.720
<v Speaker 1>a larger rock, you probably don't have to account for

0:29:20.760 --> 0:29:23.200
<v Speaker 1>wind all that much. Yeah, I mean maybe a little bit,

0:29:23.200 --> 0:29:24.960
<v Speaker 1>but not nearly to the extent that you would with

0:29:25.000 --> 0:29:28.160
<v Speaker 1>a flat object like a discus or a frisbee. Uh.

0:29:28.200 --> 0:29:31.120
<v Speaker 1>And silver Bird writes that it's really important to control

0:29:31.240 --> 0:29:33.880
<v Speaker 1>the angle of release, like you want to get it

0:29:33.920 --> 0:29:37.080
<v Speaker 1>at the perfect angle to make it travel the farthest.

0:29:37.440 --> 0:29:41.080
<v Speaker 1>He identifies a range between thirty seven and forty two

0:29:41.160 --> 0:29:45.080
<v Speaker 1>degrees as optimal. And just think about like trying to

0:29:45.160 --> 0:29:48.560
<v Speaker 1>find tune the release of a discus while you're whirling

0:29:48.560 --> 0:29:51.320
<v Speaker 1>your whole body around to get it to an like

0:29:51.360 --> 0:29:54.760
<v Speaker 1>a slice of the angle that's small. And then of

0:29:54.800 --> 0:29:56.960
<v Speaker 1>course you have to, as we were saying, account for wind,

0:29:57.040 --> 0:29:59.240
<v Speaker 1>like if the head wind is blowing in your face,

0:29:59.640 --> 0:30:02.600
<v Speaker 1>you want throw it probably flatter, which makes sense, right,

0:30:02.600 --> 0:30:05.800
<v Speaker 1>because you don't want the headwinds blowing the like catching

0:30:05.880 --> 0:30:08.400
<v Speaker 1>under it and blowing it back towards you. You want

0:30:08.400 --> 0:30:11.440
<v Speaker 1>to maximize the angle at which it gets lift but

0:30:11.560 --> 0:30:14.520
<v Speaker 1>doesn't get blown back in the opposite direction. I was

0:30:14.560 --> 0:30:17.040
<v Speaker 1>also reading a good twelve article in re Reuters by

0:30:17.040 --> 0:30:20.760
<v Speaker 1>Sharon Begley which summarizes some of the basic aerodynamics uh

0:30:20.800 --> 0:30:24.520
<v Speaker 1>and some recent sports biomechanics research about the discus event.

0:30:25.120 --> 0:30:27.840
<v Speaker 1>So a few key takeaways. Because of its shape, throwing

0:30:27.840 --> 0:30:30.400
<v Speaker 1>a discus is different from throwing a round object like

0:30:30.440 --> 0:30:33.880
<v Speaker 1>a baseball or throwing a javelin. A discus is at

0:30:33.880 --> 0:30:37.800
<v Speaker 1>its core a wing. It's an aerofoil it as it travels,

0:30:38.080 --> 0:30:41.520
<v Speaker 1>it stays aloft by generating lift, similar to how the

0:30:41.560 --> 0:30:44.680
<v Speaker 1>wings of an airplane generate lift to keep the plane

0:30:44.680 --> 0:30:48.120
<v Speaker 1>in the air. And like with airplane wings, the physical

0:30:48.200 --> 0:30:51.800
<v Speaker 1>design of the discus matters. A flatter design with more

0:30:51.920 --> 0:30:55.800
<v Speaker 1>surface area generates more lift. But once you've already picked

0:30:55.800 --> 0:30:58.840
<v Speaker 1>out your discus, you know you can't like bring a

0:30:58.920 --> 0:31:02.560
<v Speaker 1>huge different shape discus to the Olympic event. As you know,

0:31:02.640 --> 0:31:05.920
<v Speaker 1>once you've got the physical dimensions of the discus lockdown,

0:31:06.240 --> 0:31:08.440
<v Speaker 1>in order to generate maximum lift, you need to mess

0:31:08.440 --> 0:31:11.120
<v Speaker 1>with a couple more main variables. One is that you

0:31:11.160 --> 0:31:13.360
<v Speaker 1>want to maintain a high speed of the throw, and

0:31:13.360 --> 0:31:16.160
<v Speaker 1>this is also the same way that an airplane needs

0:31:16.200 --> 0:31:19.760
<v Speaker 1>horizontal speed to maintain lift via its wings. Right. If

0:31:19.760 --> 0:31:22.920
<v Speaker 1>an airplane slows down, it will lose altitude, right because

0:31:22.960 --> 0:31:26.280
<v Speaker 1>it can't generate as much lift under the wings. A

0:31:26.400 --> 0:31:29.920
<v Speaker 1>discus needs to maintain horizontal speed to maintain that lift

0:31:30.000 --> 0:31:32.959
<v Speaker 1>under its body as it slows down due to drag.

0:31:33.080 --> 0:31:35.640
<v Speaker 1>As it travels through the air, the lift it generates

0:31:35.640 --> 0:31:39.240
<v Speaker 1>will decrease and it will fall. But then also again

0:31:39.320 --> 0:31:43.160
<v Speaker 1>what's super important is getting just the right angle. You

0:31:43.200 --> 0:31:46.520
<v Speaker 1>want the front edge of the discus raised slightly higher

0:31:46.560 --> 0:31:49.320
<v Speaker 1>than its back edge to generate the most lift, and

0:31:49.360 --> 0:31:51.840
<v Speaker 1>you also want to keep the disc rotating, of course,

0:31:51.880 --> 0:31:55.640
<v Speaker 1>to stabilize the angle. The faster the discus is spinning,

0:31:55.680 --> 0:31:58.960
<v Speaker 1>the flatter and more stable its angle will stay. And

0:31:58.960 --> 0:32:01.160
<v Speaker 1>you might think about why that be, But I bet

0:32:01.160 --> 0:32:03.680
<v Speaker 1>a lot of people have done the physics experiment in

0:32:03.680 --> 0:32:06.840
<v Speaker 1>like a high school physics class, where you hold a

0:32:06.920 --> 0:32:10.280
<v Speaker 1>spinning bicycle wheel by a little handle on its hub,

0:32:10.720 --> 0:32:13.520
<v Speaker 1>and then you try to rotate the wheel against its

0:32:13.600 --> 0:32:16.320
<v Speaker 1>plane of against the plane on which it's spinning, you know,

0:32:16.400 --> 0:32:18.920
<v Speaker 1>trying to twist your wrist or something. There's a huge

0:32:18.920 --> 0:32:21.880
<v Speaker 1>amount of resistance it's like really hard to turn it

0:32:22.600 --> 0:32:27.120
<v Speaker 1>because rapidly spinning objects resist changes to the plane of

0:32:27.160 --> 0:32:30.760
<v Speaker 1>their rotation, like the angular momentum of the spinning wants

0:32:30.800 --> 0:32:34.000
<v Speaker 1>to keep it flat. It's interesting to apply that to

0:32:34.120 --> 0:32:37.160
<v Speaker 1>some of like the fictional spinning weapons you see sometimes

0:32:37.280 --> 0:32:41.040
<v Speaker 1>utilized in films on things specifically One of the Three

0:32:41.080 --> 0:32:44.440
<v Speaker 1>Storms and Big Trouble and Little China, as these spinning

0:32:44.480 --> 0:32:47.440
<v Speaker 1>gadgets that are like spinning blades, and granted that's a

0:32:47.480 --> 0:32:51.440
<v Speaker 1>blender hands. Yeah, granted that's a sorcerer, so you know,

0:32:51.480 --> 0:32:53.120
<v Speaker 1>we can we can give them a little credit. But

0:32:53.120 --> 0:32:56.760
<v Speaker 1>in reality, like that would be difficult to actually use

0:32:56.800 --> 0:33:00.240
<v Speaker 1>a weapon like that, right because it's spinning. Oh yeah, yeah, Jine.

0:33:00.240 --> 0:33:02.360
<v Speaker 1>If the spinning very fast, you would get some resistance

0:33:02.400 --> 0:33:05.760
<v Speaker 1>to trying to move your hands around. Likewise, I think

0:33:05.800 --> 0:33:08.160
<v Speaker 1>other examples here you can see a robot using one

0:33:08.200 --> 0:33:12.840
<v Speaker 1>like Maximilian in the Black Hole. But again, high powered robot.

0:33:12.920 --> 0:33:15.800
<v Speaker 1>We can cut it some swack, I guess. Yeah. So,

0:33:15.800 --> 0:33:18.280
<v Speaker 1>so you want the right angle, you want high speed,

0:33:18.600 --> 0:33:22.120
<v Speaker 1>you want rapid spinning to stabilize the angle. And also

0:33:22.160 --> 0:33:25.400
<v Speaker 1>in this article, there's a counterintuitive finding that's conveyed by

0:33:25.440 --> 0:33:28.040
<v Speaker 1>somebody named Mont Hubbard who's a director of the Sports

0:33:28.120 --> 0:33:32.200
<v Speaker 1>Biomechanics Lab at the University of California, Davis. And basically

0:33:32.280 --> 0:33:34.640
<v Speaker 1>what this person says is that you can actually get

0:33:34.640 --> 0:33:39.360
<v Speaker 1>the farthest possible throw by throwing into a slight headwind.

0:33:39.640 --> 0:33:42.080
<v Speaker 1>That seems you wouldn't think that, but this is because

0:33:42.120 --> 0:33:45.440
<v Speaker 1>you can maximize the relative wind speed and generate more

0:33:45.640 --> 0:33:48.640
<v Speaker 1>lift that way, which means more lift means it stays

0:33:48.720 --> 0:33:51.880
<v Speaker 1>higher in the air longer and travels farther. Now it's

0:33:51.920 --> 0:33:55.080
<v Speaker 1>clear that the Olympic discus is a competition instrument. It's

0:33:55.080 --> 0:33:58.160
<v Speaker 1>made for solo distance throwing and of course made for

0:33:58.280 --> 0:34:03.160
<v Speaker 1>humiliating your inferiors in ancient Caspotamia. So it's rather different

0:34:03.200 --> 0:34:06.160
<v Speaker 1>from the frisbees or throwing discs that that kids toss

0:34:06.200 --> 0:34:09.280
<v Speaker 1>around for fun. The East tendu in in the twentieth

0:34:09.280 --> 0:34:12.279
<v Speaker 1>century to be made of plastic. They're much lighter. They're

0:34:12.280 --> 0:34:15.520
<v Speaker 1>designed to glide softly and generate tons of lift for

0:34:15.680 --> 0:34:18.680
<v Speaker 1>long distance travel with minimal throwing force. You don't have

0:34:18.800 --> 0:34:21.799
<v Speaker 1>to be really strong or spin your whole body around

0:34:21.880 --> 0:34:24.920
<v Speaker 1>and generate the angular momentum to throw a frisbee right

0:34:25.000 --> 0:34:27.720
<v Speaker 1>and then it'll it'll generally bounce off of a window

0:34:27.760 --> 0:34:29.759
<v Speaker 1>instead of going through it. That sort of thing. Yeah,

0:34:29.880 --> 0:34:32.400
<v Speaker 1>or you know, as often happened hitting me in the mouth.

0:34:32.440 --> 0:34:34.080
<v Speaker 1>I mean, if you can imagine getting hit in the

0:34:34.120 --> 0:34:36.080
<v Speaker 1>mouth with a four and a half pound discus, that's

0:34:36.120 --> 0:34:38.560
<v Speaker 1>not good. So where did the frisbee come from? This

0:34:38.719 --> 0:34:41.879
<v Speaker 1>different variation on the model? Uh? For that, we need

0:34:41.920 --> 0:34:45.600
<v Speaker 1>to meet a dude named Walter Frederick Morrison, known as Fred,

0:34:46.080 --> 0:34:48.120
<v Speaker 1>and I'm gonna use as a few sources here. One,

0:34:48.320 --> 0:34:52.040
<v Speaker 1>uh an obituary for for Morrison from twenty in the

0:34:52.160 --> 0:34:55.279
<v Speaker 1>l A Times by Dennis McClellan, UM, an article I

0:34:55.280 --> 0:34:59.120
<v Speaker 1>found in Time by Jennifer Latson, and also a summary

0:34:59.200 --> 0:35:01.560
<v Speaker 1>of his life I found by somebody named Phil Kennedy

0:35:01.560 --> 0:35:04.319
<v Speaker 1>who was a co author with Fred Morrison of an

0:35:04.360 --> 0:35:07.880
<v Speaker 1>autobiographical account of the creation of the frisbee. But so.

0:35:08.040 --> 0:35:11.040
<v Speaker 1>Fred Morrison was born in the town of Richfield, Utah,

0:35:11.040 --> 0:35:14.480
<v Speaker 1>on January twenty third, nineteen twenty. At the age of eleven,

0:35:14.560 --> 0:35:17.640
<v Speaker 1>his father, who was an optometrist, moved his practice and

0:35:17.640 --> 0:35:21.440
<v Speaker 1>thus the whole family, to California. As an adult, Morrison

0:35:21.520 --> 0:35:24.560
<v Speaker 1>worked as a carpenter and later as a building inspector

0:35:24.600 --> 0:35:27.480
<v Speaker 1>in the l A area. But in nineteen thirty seven,

0:35:27.760 --> 0:35:30.680
<v Speaker 1>when Fred Morrison was around the age of seventeen, he

0:35:31.080 --> 0:35:34.200
<v Speaker 1>and his girlfriend Lucille, who would later become his wife,

0:35:34.360 --> 0:35:38.160
<v Speaker 1>were at a Thanksgiving celebration at the house of Lucille's uncle.

0:35:38.840 --> 0:35:42.560
<v Speaker 1>And at this party, guests just started throwing a popcorn

0:35:42.680 --> 0:35:45.279
<v Speaker 1>can lid around, uh, tossing it to each other in

0:35:45.320 --> 0:35:48.320
<v Speaker 1>the backyard, which somehow sounds like either a very awesome

0:35:48.360 --> 0:35:50.719
<v Speaker 1>party or a horrible party, Like how do you end

0:35:50.800 --> 0:35:52.800
<v Speaker 1>up that way? You're either having a really good time

0:35:53.239 --> 0:35:57.359
<v Speaker 1>or things are going terribly just desperately searching for fun.

0:35:57.719 --> 0:36:00.800
<v Speaker 1>Either way, it fits perfectly with the in the spirit

0:36:00.840 --> 0:36:04.000
<v Speaker 1>of Thanksgiving. But but I I guess I'm imagining like

0:36:04.000 --> 0:36:05.839
<v Speaker 1>one of those big tins of popcorn like we still

0:36:05.840 --> 0:36:09.400
<v Speaker 1>have today, and you know, sometimes there's different flavors of popcorn.

0:36:09.440 --> 0:36:11.239
<v Speaker 1>You pull the lid off of it, sucker, and yeah,

0:36:11.239 --> 0:36:13.759
<v Speaker 1>it's kind of a perfect frisbee. And apparently Fred and

0:36:13.840 --> 0:36:16.600
<v Speaker 1>Lucille had so much fun they kept throwing the popcorn

0:36:16.719 --> 0:36:18.920
<v Speaker 1>lit around for the following weeks. They played with it

0:36:19.040 --> 0:36:21.000
<v Speaker 1>so much that it suffered a lot of wear and

0:36:21.000 --> 0:36:23.719
<v Speaker 1>tear and eventually got some kind of sharp edges and

0:36:23.760 --> 0:36:28.560
<v Speaker 1>became dangerous, so they retired the popcorn can lid. They

0:36:28.560 --> 0:36:31.960
<v Speaker 1>stole a cake pan from Fred's mother's kitchen and started

0:36:31.960 --> 0:36:34.680
<v Speaker 1>throwing that around instead, and it looks like this started

0:36:34.719 --> 0:36:38.280
<v Speaker 1>a cake pan tossing tradition. About a year later, Fred

0:36:38.320 --> 0:36:40.840
<v Speaker 1>and Lucille took the cake pan to the beach in

0:36:40.880 --> 0:36:43.640
<v Speaker 1>Santa Monica, where they were just tossing it for fun.

0:36:44.280 --> 0:36:47.799
<v Speaker 1>But apparently on this beach trip, somebody else thought that

0:36:47.840 --> 0:36:49.719
<v Speaker 1>what they were doing looks like fun and came up

0:36:49.760 --> 0:36:51.719
<v Speaker 1>to them and offered to pay a quarter for the

0:36:51.760 --> 0:36:54.000
<v Speaker 1>cake pan so they could have it, take it and

0:36:54.000 --> 0:36:57.160
<v Speaker 1>toss it with their friends. And Fred Morrison, i think,

0:36:57.160 --> 0:37:00.520
<v Speaker 1>speaking to the Virginia Pilot said quote that got the

0:37:00.520 --> 0:37:03.600
<v Speaker 1>wheels turning, because you could buy a cake pan for

0:37:03.680 --> 0:37:06.560
<v Speaker 1>five cents, and if people on the beach were willing

0:37:06.600 --> 0:37:08.840
<v Speaker 1>to pay a quarter for it, well, there was a

0:37:08.880 --> 0:37:13.080
<v Speaker 1>business ding ding dang flipping the cake pans. So first

0:37:13.080 --> 0:37:15.560
<v Speaker 1>they just straight up bought cheap cake pans from the

0:37:15.600 --> 0:37:17.520
<v Speaker 1>store took him out to the beach to flip for

0:37:17.560 --> 0:37:20.360
<v Speaker 1>a profit. So I guess there's really originally no value

0:37:20.400 --> 0:37:23.160
<v Speaker 1>add here, right, except perhaps for the insight that it

0:37:23.239 --> 0:37:26.439
<v Speaker 1>might be fun to throw a cake pan. Uh and

0:37:26.560 --> 0:37:28.800
<v Speaker 1>maybe you know, that might not have occurred to people otherwise,

0:37:28.800 --> 0:37:30.880
<v Speaker 1>so maybe there is an added value there. Yeah. I

0:37:30.880 --> 0:37:33.840
<v Speaker 1>mean it's kind of like selling overpriced umbrellas on a

0:37:33.960 --> 0:37:38.200
<v Speaker 1>rainy day for people who forgot their umbrella. It's it's

0:37:38.280 --> 0:37:41.120
<v Speaker 1>very convenient, and yes you get to overcharge them, right

0:37:41.280 --> 0:37:44.239
<v Speaker 1>or you know, selling bottles of water on a hot

0:37:44.280 --> 0:37:46.399
<v Speaker 1>parking lot or something. You know, people just didn't think

0:37:46.440 --> 0:37:49.399
<v Speaker 1>to bring their own. Uh So Fred and his father

0:37:49.480 --> 0:37:53.279
<v Speaker 1>apparently considered designing a custom metal disc for throwing, but

0:37:53.360 --> 0:37:56.040
<v Speaker 1>this never came to fruition and they kept selling cake

0:37:56.080 --> 0:37:58.600
<v Speaker 1>pans at the beach until Fred Morrison went away to

0:37:58.640 --> 0:38:01.279
<v Speaker 1>serve in the Army Air Corps or during the during

0:38:01.320 --> 0:38:03.839
<v Speaker 1>World War Two in the European Theater, where he flew

0:38:03.880 --> 0:38:07.839
<v Speaker 1>bomber missions over Italy. He was ultimately captured and held

0:38:07.880 --> 0:38:10.439
<v Speaker 1>as a prisoner of war, and after being freed and

0:38:10.480 --> 0:38:13.719
<v Speaker 1>returning home, Morrison came up with a design for a

0:38:13.800 --> 0:38:17.520
<v Speaker 1>new kind of throwing disc, which he called the Whirlow Way.

0:38:17.560 --> 0:38:19.360
<v Speaker 1>And I think this was named after some kind of

0:38:19.480 --> 0:38:22.319
<v Speaker 1>racing horse. He was a fan of horses the whirlow way.

0:38:22.400 --> 0:38:26.640
<v Speaker 1>That's what the Freeman used to overturn the rule of

0:38:26.760 --> 0:38:30.840
<v Speaker 1>ar harconins the yeah yeah, the wording way. So I

0:38:30.920 --> 0:38:33.839
<v Speaker 1>must assume Fred Morrison consumes some spice and saw over

0:38:33.880 --> 0:38:37.239
<v Speaker 1>the sands of time. Yeah. But so, Over the next

0:38:37.239 --> 0:38:41.719
<v Speaker 1>few years, together with a partner named Warren Franscioni, Morrison

0:38:41.760 --> 0:38:44.440
<v Speaker 1>worked on a number of different designs and prototypes for

0:38:44.560 --> 0:38:48.360
<v Speaker 1>disks made out of that most wonderful of twentieth century

0:38:48.360 --> 0:38:53.120
<v Speaker 1>consumer materials, plastic. So now instead of metal discs, you've

0:38:53.160 --> 0:38:56.880
<v Speaker 1>got plastic discs. And because of the sudden UFO craze

0:38:56.920 --> 0:39:00.399
<v Speaker 1>that gripped America beginning in nineteen forty seven, they called

0:39:00.440 --> 0:39:05.080
<v Speaker 1>their product the Flying Saucer. Apparently Morrison was a great salesman,

0:39:05.120 --> 0:39:09.080
<v Speaker 1>and he would attract crowds during flying saucer demonstrations at

0:39:09.239 --> 0:39:12.920
<v Speaker 1>fair grounds, like demonstrating how far the disc would glide

0:39:12.920 --> 0:39:16.000
<v Speaker 1>with a gentle toss. Apparently they would make jokes about

0:39:16.160 --> 0:39:18.320
<v Speaker 1>you know, uh, you know, how could it really travel

0:39:18.360 --> 0:39:20.640
<v Speaker 1>so far? Are there hidden wires? Can you see the

0:39:20.680 --> 0:39:23.759
<v Speaker 1>hidden wires? And they were able to sell some of

0:39:23.800 --> 0:39:26.520
<v Speaker 1>the toys, but not enough to justify the business, and

0:39:26.680 --> 0:39:30.919
<v Speaker 1>Morrison and Fransky only parted ways around nineteen fifty. Well,

0:39:31.000 --> 0:39:34.480
<v Speaker 1>you know, I'm I'm realizing just how ingenious this product

0:39:34.600 --> 0:39:37.080
<v Speaker 1>is now that I think about my own usages of

0:39:37.120 --> 0:39:40.080
<v Speaker 1>the frisbee, because there are other products and other toys

0:39:40.120 --> 0:39:42.160
<v Speaker 1>that are very much in line with that. Uh, you

0:39:42.160 --> 0:39:44.120
<v Speaker 1>know those stats we gave earlier about you know, one

0:39:44.200 --> 0:39:47.080
<v Speaker 1>to two years of play life and then it's shelved

0:39:47.120 --> 0:39:48.840
<v Speaker 1>and then if you don't sell another one to that

0:39:48.920 --> 0:39:52.400
<v Speaker 1>individual until they're grown up. But the frisbee can be

0:39:52.520 --> 0:39:55.800
<v Speaker 1>used by children and adults alike. And even though frisbee

0:39:55.840 --> 0:39:58.560
<v Speaker 1>is probably pretty durable, you can break a frisbee, and

0:39:58.600 --> 0:40:00.840
<v Speaker 1>more to the point, you can land of frisbee in

0:40:00.880 --> 0:40:04.000
<v Speaker 1>a place from which you cannot retrieve it. Yes, and

0:40:04.040 --> 0:40:05.480
<v Speaker 1>then what do you have to do either way? You

0:40:05.480 --> 0:40:08.680
<v Speaker 1>have to buy any frisbee? Right, Well, the the unpredictability

0:40:08.680 --> 0:40:10.360
<v Speaker 1>of frisbee is the way they can get caught on

0:40:10.400 --> 0:40:13.040
<v Speaker 1>a breeze or sail off into the neighbor's yard. That

0:40:13.120 --> 0:40:15.160
<v Speaker 1>sort of makes you, yeah, it makes it more likely

0:40:15.200 --> 0:40:16.560
<v Speaker 1>that you'll end up having to buy a new one,

0:40:16.840 --> 0:40:18.719
<v Speaker 1>right And then, of course that's not even getting into

0:40:18.800 --> 0:40:20.880
<v Speaker 1>the fact that you can print your company's logo on

0:40:20.920 --> 0:40:23.720
<v Speaker 1>it and hand it out. So good. I just wonder

0:40:23.760 --> 0:40:27.520
<v Speaker 1>how many like Dow Chemical Frisbees and Raytheon Frisbees are

0:40:27.600 --> 0:40:31.480
<v Speaker 1>out there. But so around nineteen fifty four, Fred Morrison

0:40:31.760 --> 0:40:34.280
<v Speaker 1>wanted to get back into the game. He was interested

0:40:34.360 --> 0:40:38.200
<v Speaker 1>in giving the flying saucer another try, So the following

0:40:38.280 --> 0:40:41.279
<v Speaker 1>year Morrison had a new model that he renamed the

0:40:41.360 --> 0:40:44.839
<v Speaker 1>Pluto Platter, again going with the space theme. I think

0:40:44.840 --> 0:40:47.680
<v Speaker 1>he was like, Pluto, that's the most recently discovered planet.

0:40:47.800 --> 0:40:50.560
<v Speaker 1>Let's name the name the toy after it. Uh And

0:40:50.600 --> 0:40:53.320
<v Speaker 1>you can see a patent for Morrison's model that you

0:40:53.360 --> 0:40:55.920
<v Speaker 1>can actually look up from I think filed in nineteen

0:40:55.960 --> 0:40:59.240
<v Speaker 1>fifty seven, awarded in nineteen fifty eight. But it looks

0:40:59.280 --> 0:41:01.440
<v Speaker 1>a lot like a frisbee you would see today. It's

0:41:01.480 --> 0:41:04.240
<v Speaker 1>sort of a plastic disc with a lip that curves under.

0:41:04.560 --> 0:41:08.839
<v Speaker 1>But in nineteen fifty seven Morrison struck gold because that

0:41:08.920 --> 0:41:11.040
<v Speaker 1>was the year he sold the rights to the Pluto

0:41:11.080 --> 0:41:15.960
<v Speaker 1>Platter to a toy company called Wammo. Wammo Inc. And

0:41:16.120 --> 0:41:19.280
<v Speaker 1>Wammo from this point on took care of the manufacturing

0:41:19.280 --> 0:41:21.720
<v Speaker 1>and sales. I think they also helped him secure his patent,

0:41:22.080 --> 0:41:25.960
<v Speaker 1>and then Morrison collected royalties on his design. But of

0:41:25.960 --> 0:41:29.520
<v Speaker 1>course we don't call these things pluto platters today, So

0:41:29.520 --> 0:41:32.799
<v Speaker 1>so what happened already? In nineteen fifty seven, the toy

0:41:32.880 --> 0:41:35.000
<v Speaker 1>had come to be known as a Frisbee, a name

0:41:35.040 --> 0:41:38.239
<v Speaker 1>which Morrison apparently originally hated, but he warmed two over

0:41:38.280 --> 0:41:41.560
<v Speaker 1>time as he collected his millions. Uh so where did

0:41:41.560 --> 0:41:44.279
<v Speaker 1>the name come from? Well, it turns out Fred and

0:41:44.360 --> 0:41:47.480
<v Speaker 1>Lucille were not the only kids throwing baking pans at

0:41:47.520 --> 0:41:51.680
<v Speaker 1>each other. In eighteen seventy one, in Bridgeport, Connecticut, a

0:41:51.719 --> 0:41:55.200
<v Speaker 1>guy named William Frisbee spelled f r I s b

0:41:55.600 --> 0:42:00.200
<v Speaker 1>i E, not b E open the Frisbee Pie comp Any,

0:42:00.280 --> 0:42:03.560
<v Speaker 1>which amazingly sold pies, and apparently it was something of

0:42:03.600 --> 0:42:08.040
<v Speaker 1>a local tradition for students at various East Coast universities

0:42:08.080 --> 0:42:12.080
<v Speaker 1>like Yale, which is also in Connecticut, to throw Frisbee

0:42:12.160 --> 0:42:15.920
<v Speaker 1>pie tins at each other and yell. Frisbee and the

0:42:15.960 --> 0:42:19.560
<v Speaker 1>Wammo Company learned about this tradition and named their new

0:42:19.600 --> 0:42:23.040
<v Speaker 1>acquisition after it. So that's where the name comes from.

0:42:23.080 --> 0:42:26.520
<v Speaker 1>It's a pie company. Uh and uh. And once Frisbee

0:42:26.640 --> 0:42:30.520
<v Speaker 1>the frisbee belonged to Wammo, it underwent some more design improvements. Crucially,

0:42:30.560 --> 0:42:34.520
<v Speaker 1>in nineteen sixty four, a WAMMO employee named ed Headrick

0:42:34.640 --> 0:42:37.800
<v Speaker 1>added a series of ridges or grooves on the surface

0:42:37.840 --> 0:42:41.280
<v Speaker 1>that helped the thrower grip the plastic and also increase

0:42:41.360 --> 0:42:44.040
<v Speaker 1>the weight of the rim to help the frisbee fly

0:42:44.239 --> 0:42:46.480
<v Speaker 1>with greater stability. And this is actually a thing in

0:42:46.520 --> 0:42:49.640
<v Speaker 1>the design of of discus or frisbee. If you distribute

0:42:49.680 --> 0:42:52.400
<v Speaker 1>more of the weight to the outer edges, that helps

0:42:52.440 --> 0:42:56.000
<v Speaker 1>it spin faster, have more angular momentum in spinning, which

0:42:56.040 --> 0:42:59.120
<v Speaker 1>again is good for helping it maintain a stable angle.

0:42:59.800 --> 0:43:03.319
<v Speaker 1>And that that Time article I mentioned earlier includes an

0:43:03.320 --> 0:43:06.600
<v Speaker 1>amazing quote from an earlier Time article, one from nineteen

0:43:06.680 --> 0:43:11.960
<v Speaker 1>seventy two about frisbee groupies of the period a k a. Frupies.

0:43:12.520 --> 0:43:15.000
<v Speaker 1>And I've got no words for this. It goes quote.

0:43:15.480 --> 0:43:19.480
<v Speaker 1>Dr stancl Johnson, a long haired Santa Monica psychiatrist who

0:43:19.560 --> 0:43:24.040
<v Speaker 1>serves as Frisbee's official historian, has an apparently sober explanation

0:43:24.160 --> 0:43:27.680
<v Speaker 1>for the discs popularity they are. He says, quote the

0:43:27.760 --> 0:43:31.880
<v Speaker 1>perfect marriage between man's greatest tool his hand and his

0:43:31.960 --> 0:43:36.759
<v Speaker 1>greatest dream to fly. That seems like he's kind of

0:43:36.760 --> 0:43:38.880
<v Speaker 1>reaching a bit there. But then again, I don't know

0:43:39.000 --> 0:43:41.600
<v Speaker 1>waxing poetic a little bit about the frisbee, but it's

0:43:41.640 --> 0:43:46.120
<v Speaker 1>possible we could catch ourselves saying something like that. So,

0:43:46.160 --> 0:43:48.680
<v Speaker 1>of course, now we know that frisbee is not just

0:43:49.239 --> 0:43:51.360
<v Speaker 1>a toy to toss with your family and your friends.

0:43:51.360 --> 0:43:53.759
<v Speaker 1>But there's all this, you know, frisbee sports of a

0:43:53.800 --> 0:43:58.160
<v Speaker 1>million different kinds. There's ultimate frisbee. There's frisbee golf, which,

0:43:58.920 --> 0:44:01.799
<v Speaker 1>uh that I admit that I've played these sports and

0:44:01.840 --> 0:44:04.239
<v Speaker 1>actually kind of enjoyed them. And yeah, I mean I

0:44:04.360 --> 0:44:07.520
<v Speaker 1>frisbee golf looks fun. Is there frisbee sports stigma? I

0:44:07.920 --> 0:44:10.920
<v Speaker 1>sent stigma? I don't know why. Um, I mean, I

0:44:11.280 --> 0:44:15.640
<v Speaker 1>think it's just they're varying individuals who engage in frisbee golf,

0:44:15.680 --> 0:44:19.959
<v Speaker 1>and some are undoubtedly going to be um, you know, miscreants, sure,

0:44:20.320 --> 0:44:22.920
<v Speaker 1>just but others are going to be you know, fine

0:44:23.120 --> 0:44:26.759
<v Speaker 1>frisbee enthusiasts. Well, I confess I've played frisbee golf and

0:44:26.800 --> 0:44:29.799
<v Speaker 1>I liked it. All right, We're gonna take another break.

0:44:29.800 --> 0:44:32.440
<v Speaker 1>When we come back, we will reach once more into

0:44:32.719 --> 0:44:40.359
<v Speaker 1>the gift bag, all right, we're back. I'm gonna reach

0:44:40.360 --> 0:44:44.200
<v Speaker 1>into the bag once more and Wammo, here's another one.

0:44:44.440 --> 0:44:49.480
<v Speaker 1>This is a hula hoop. You mean the Wammo toy company. Yes, yeah, okay, yeah,

0:44:49.480 --> 0:44:53.000
<v Speaker 1>because they're gonna factor into this invention as well. So

0:44:53.120 --> 0:44:56.120
<v Speaker 1>this is a really fun toy to discuss. Actually wrote

0:44:56.120 --> 0:44:58.360
<v Speaker 1>an entire how stuff Works article about this back in

0:44:58.400 --> 0:45:00.640
<v Speaker 1>the day, how hula hoops work. And I'm not going

0:45:00.680 --> 0:45:03.960
<v Speaker 1>to blow through all the info in that article because

0:45:03.960 --> 0:45:05.239
<v Speaker 1>in that I got to get into a lot of

0:45:05.239 --> 0:45:08.960
<v Speaker 1>fun things like performance art with barbed wire hula hoops

0:45:09.000 --> 0:45:12.359
<v Speaker 1>and so yeah, flaming hula hoops. The role of who

0:45:13.440 --> 0:45:14.880
<v Speaker 1>it was it was it was really cool, and it

0:45:14.920 --> 0:45:16.360
<v Speaker 1>was one of those where it was assigned to me

0:45:16.680 --> 0:45:18.279
<v Speaker 1>and I kind of groaned a little at first, and

0:45:18.320 --> 0:45:19.640
<v Speaker 1>then by the end of it in the but I

0:45:19.680 --> 0:45:23.000
<v Speaker 1>was like, oh, yeah, hula hoops are amazing. It also

0:45:23.040 --> 0:45:25.879
<v Speaker 1>gets into the physics far more than I'm not really

0:45:25.880 --> 0:45:28.839
<v Speaker 1>gonna get into the physics here today, but I'm gonna

0:45:28.920 --> 0:45:32.200
<v Speaker 1>touch on the key history. So hoop toys themselves are

0:45:32.360 --> 0:45:36.280
<v Speaker 1>quite ancient, uh, just lost in the midst of history.

0:45:36.320 --> 0:45:39.680
<v Speaker 1>Because all you need are some dried vines uh, in

0:45:39.719 --> 0:45:41.920
<v Speaker 1>the ability to sort of you know, loop them together

0:45:41.960 --> 0:45:44.600
<v Speaker 1>and to make a loop. And as such, you know,

0:45:44.640 --> 0:45:48.279
<v Speaker 1>the ancient Egyptians had hoop toys. Now I understand that

0:45:48.280 --> 0:45:51.760
<v Speaker 1>a lot of the ancient hoop toys were used for

0:45:51.760 --> 0:45:55.439
<v Speaker 1>for vertical rolling. Yes, yeah, and then granted we still

0:45:55.480 --> 0:45:56.960
<v Speaker 1>do that today. One of my favorite things to do

0:45:57.000 --> 0:45:58.640
<v Speaker 1>with the hula hoop is to do the trick. I

0:45:58.640 --> 0:45:59.960
<v Speaker 1>don't know if you know that it has a name

0:46:00.400 --> 0:46:03.520
<v Speaker 1>where you take it and you fling it out vertically

0:46:03.560 --> 0:46:05.440
<v Speaker 1>but in a way so that it will be rolling

0:46:05.480 --> 0:46:07.720
<v Speaker 1>back to you. Yeah, you put backspin on it, tossed

0:46:07.760 --> 0:46:09.839
<v Speaker 1>it with backspin and it rolls too. I love that too. Yeah,

0:46:09.880 --> 0:46:12.120
<v Speaker 1>it's a fabulous trick. I feel like I'm I'm performing

0:46:12.160 --> 0:46:14.000
<v Speaker 1>magic every time I do it, and I'm a little

0:46:14.040 --> 0:46:17.919
<v Speaker 1>shocked that everyone around me isn't isn't commenting on how

0:46:17.960 --> 0:46:20.640
<v Speaker 1>marvelous this trick is. But of course we all know it.

0:46:21.440 --> 0:46:23.520
<v Speaker 1>We all we all know the trick. And then of

0:46:23.560 --> 0:46:25.960
<v Speaker 1>course they're simply too. You know the act of rolling

0:46:25.960 --> 0:46:28.600
<v Speaker 1>a hoop around, usually using a stick to propel it,

0:46:29.200 --> 0:46:31.920
<v Speaker 1>which I often think is being kind of the kind

0:46:31.920 --> 0:46:33.920
<v Speaker 1>of thing you would see in a film or a

0:46:34.000 --> 0:46:38.880
<v Speaker 1>TV show like you would see Opie Taylor or Tom

0:46:38.920 --> 0:46:41.840
<v Speaker 1>Sawyer doing this. Yeah, kind of just an old timey,

0:46:41.920 --> 0:46:44.560
<v Speaker 1>simple toy, but something that would be fun to do.

0:46:45.120 --> 0:46:48.800
<v Speaker 1>And so hoop rolling and hoop games were popular amid

0:46:48.840 --> 0:46:52.239
<v Speaker 1>the ancient Greeks and the ancient Romans. The hoop is

0:46:52.239 --> 0:46:57.240
<v Speaker 1>also a potent as a physical symbol representing cyclical, yawnick

0:46:57.719 --> 0:47:01.799
<v Speaker 1>and cosmic concepts. The hero Ganymede is often depicted with

0:47:01.920 --> 0:47:05.640
<v Speaker 1>a hoop, and in North America, the Taos Peblo people

0:47:05.680 --> 0:47:08.840
<v Speaker 1>of what is now New Mexico used hoops and sacred

0:47:08.920 --> 0:47:12.280
<v Speaker 1>dances and rituals to represent, you know, the cilical nature

0:47:12.320 --> 0:47:17.319
<v Speaker 1>of life. Various cultures, including the ancient British and the

0:47:17.360 --> 0:47:20.719
<v Speaker 1>Cahokia people of the Mississippi River Valley. These are the

0:47:20.760 --> 0:47:24.560
<v Speaker 1>mound builders who reached their peak in the thirteenth century

0:47:24.560 --> 0:47:27.839
<v Speaker 1>and declined before the coming of Europeans. They engaged in

0:47:28.040 --> 0:47:32.000
<v Speaker 1>what we often referred to as kill the hoop games.

0:47:32.040 --> 0:47:35.000
<v Speaker 1>This is kind of a combination of two different throwing acts.

0:47:35.000 --> 0:47:37.600
<v Speaker 1>Someone will roll a hoop and then someone will throw

0:47:37.640 --> 0:47:40.239
<v Speaker 1>a spear or some other object, but often it's a

0:47:40.280 --> 0:47:43.160
<v Speaker 1>spear through the hoop. So it's you know, you're gonna

0:47:43.280 --> 0:47:47.000
<v Speaker 1>hit an artificial moving target with your weapon or thrown object.

0:47:47.480 --> 0:47:50.560
<v Speaker 1>Kind of skei shooting. Yeah, yeah, kind of like an

0:47:50.560 --> 0:47:54.200
<v Speaker 1>early version of ski at a skeat shooting. But most

0:47:54.239 --> 0:47:57.400
<v Speaker 1>agree that in playing with hoops like this, the discovery

0:47:57.400 --> 0:47:59.680
<v Speaker 1>of what we think of as as hula hooping was

0:47:59.760 --> 0:48:03.040
<v Speaker 1>sure early experimented with. So if you have children, even

0:48:03.080 --> 0:48:06.400
<v Speaker 1>ancient children, uh, in any of these cultures we've discussed

0:48:06.640 --> 0:48:09.600
<v Speaker 1>messing around with hoops, killing the afternoon with a hoop,

0:48:10.280 --> 0:48:13.719
<v Speaker 1>undoubtedly somebody is going to realize that you can put

0:48:13.719 --> 0:48:15.839
<v Speaker 1>it on your arm and spin it around, you can

0:48:15.840 --> 0:48:17.840
<v Speaker 1>put it on your neck and spin it around, and

0:48:17.880 --> 0:48:20.120
<v Speaker 1>you can put it on your waist and spinning around.

0:48:20.200 --> 0:48:23.719
<v Speaker 1>It's just how we we were curious creatures and in

0:48:23.760 --> 0:48:27.200
<v Speaker 1>our tool use, we're going to get there. Uh, We're

0:48:27.239 --> 0:48:29.960
<v Speaker 1>going to spin that hoop around our body at some point.

0:48:30.120 --> 0:48:32.360
<v Speaker 1>And we also know that from just from military history,

0:48:32.400 --> 0:48:35.239
<v Speaker 1>the concept of a hoop weapon in the form of

0:48:35.280 --> 0:48:37.919
<v Speaker 1>the Chockram weapon of India, which we have an older

0:48:37.960 --> 0:48:40.480
<v Speaker 1>episode of stuff to blow your mind about. Uh, you

0:48:40.480 --> 0:48:42.600
<v Speaker 1>know this is something that is sometimes spun around a

0:48:42.640 --> 0:48:46.719
<v Speaker 1>finger before launching. Kind of like a sharp roby toy,

0:48:46.840 --> 0:48:49.440
<v Speaker 1>but used as a shock weapon on the front lines.

0:48:49.840 --> 0:48:52.960
<v Speaker 1>And I believe it still remains a a ritual weapon,

0:48:53.280 --> 0:48:58.360
<v Speaker 1>like a holy item for the sikhs Uh. You'll sometimes

0:48:58.360 --> 0:49:01.239
<v Speaker 1>see it presented as such. But but that in that

0:49:01.400 --> 0:49:04.360
<v Speaker 1>we see like the idea of spinning a hoop type

0:49:04.600 --> 0:49:08.319
<v Speaker 1>item around your body was already known now. According to

0:49:08.440 --> 0:49:12.200
<v Speaker 1>Charles Penalates extraordinary origins of everyday things, there was a

0:49:12.280 --> 0:49:16.560
<v Speaker 1>medieval hoop craze, apparently during the fifteen hundreds, an Edwardian

0:49:16.640 --> 0:49:19.799
<v Speaker 1>craze that resulted in the reports of dislocated backs and

0:49:19.920 --> 0:49:23.839
<v Speaker 1>heart failure, and then hula itself for hula hoop, because

0:49:23.840 --> 0:49:26.640
<v Speaker 1>again these were not called hula hoops. Hula enters the

0:49:26.640 --> 0:49:29.000
<v Speaker 1>Western world in the seventeen hundreds with the knowledge of

0:49:29.000 --> 0:49:33.640
<v Speaker 1>Polynesian cultures. Hoop dancing for fitness became a European craze

0:49:33.640 --> 0:49:36.640
<v Speaker 1>in the late eighteen hundreds, in early nineteen hundreds, and

0:49:36.680 --> 0:49:40.720
<v Speaker 1>then in nineteen fifty eight Whammo enters. The picture gives

0:49:40.800 --> 0:49:44.400
<v Speaker 1>us the hula hoop as created by Richard near an

0:49:44.440 --> 0:49:47.040
<v Speaker 1>author Spud that Melon, who were said to have been

0:49:47.080 --> 0:49:51.719
<v Speaker 1>inspired by tales of Australian children playing with bamboo hoops.

0:49:51.760 --> 0:49:54.000
<v Speaker 1>But this one, of course, the Whamo hoop is a

0:49:54.040 --> 0:49:57.439
<v Speaker 1>plastic hoop, and it cost uh I was reading something

0:49:57.480 --> 0:50:01.000
<v Speaker 1>like a dollar ninety eight and in and it's sold

0:50:01.040 --> 0:50:03.719
<v Speaker 1>something like twenty five million units in two months and

0:50:03.760 --> 0:50:05.840
<v Speaker 1>by the end of fifty eight and made forty five

0:50:05.840 --> 0:50:09.000
<v Speaker 1>million dollars. So it was a colossal hit for Wammo.

0:50:09.719 --> 0:50:13.279
<v Speaker 1>But it was also a craze, so it did not

0:50:13.800 --> 0:50:16.800
<v Speaker 1>last as long like the hula hoop. Sometimes the hula

0:50:16.840 --> 0:50:20.400
<v Speaker 1>hoop and a human engage in a lifelong relationship. You

0:50:20.440 --> 0:50:23.000
<v Speaker 1>know that you really get into it, you're performing hula

0:50:23.040 --> 0:50:26.439
<v Speaker 1>hoop dances, etcetera. Other times, the hula hoop is something

0:50:26.480 --> 0:50:28.239
<v Speaker 1>you play with a little bit and then it gets

0:50:28.239 --> 0:50:31.560
<v Speaker 1>thrown in the garage and forgotten about. And and also,

0:50:31.680 --> 0:50:35.000
<v Speaker 1>unlike the frisbee, uh, it's it's harder to destroy a

0:50:35.080 --> 0:50:38.360
<v Speaker 1>hula hoop. You've really got to you've really got to

0:50:38.360 --> 0:50:40.400
<v Speaker 1>try to destroy who. I don't have you ever destroyed

0:50:40.400 --> 0:50:42.919
<v Speaker 1>a hula hoop? Not destroyed one. I'm just not sure.

0:50:42.920 --> 0:50:45.680
<v Speaker 1>It's harder. Oh, you're you're much less likely to lose

0:50:45.840 --> 0:50:48.880
<v Speaker 1>a hula hoop into a neighbor's yard or something. Yeah,

0:50:49.200 --> 0:50:51.920
<v Speaker 1>so I can't help but think that also attributed the

0:50:51.920 --> 0:50:55.200
<v Speaker 1>fact that sales of the hula hoop really fell off.

0:50:55.560 --> 0:50:59.320
<v Speaker 1>But luckily this was exactly the same time when WAMO

0:50:59.440 --> 0:51:02.799
<v Speaker 1>moved on to the Frisbee. Uh so they really had

0:51:02.800 --> 0:51:07.160
<v Speaker 1>a one to punch on inventions or reinventions that they

0:51:07.200 --> 0:51:11.640
<v Speaker 1>could target towards the uh know, the toy hungry American consumer, right,

0:51:11.760 --> 0:51:17.320
<v Speaker 1>making tens of millions off of just basic round objects. Yeah,

0:51:17.640 --> 0:51:20.000
<v Speaker 1>recreate it, give it a fancy name, and market it.

0:51:20.040 --> 0:51:22.279
<v Speaker 1>That's something we see time and time again. And in fact,

0:51:22.320 --> 0:51:24.320
<v Speaker 1>when we do our next episode, which will be another

0:51:24.440 --> 0:51:28.200
<v Speaker 1>reach into the toy bag, we'll see this again where

0:51:28.320 --> 0:51:32.160
<v Speaker 1>something ancient and well known simply gets a new name

0:51:32.320 --> 0:51:36.040
<v Speaker 1>and gets marketed a whole lot and it becomes this

0:51:36.160 --> 0:51:40.760
<v Speaker 1>new invention. Um as for the hula hoop. Again, sometimes

0:51:40.800 --> 0:51:42.880
<v Speaker 1>we forget about the hula hoop, but it has remained

0:51:42.920 --> 0:51:45.560
<v Speaker 1>with us. You can still buy a hula hoop, but

0:51:46.080 --> 0:51:48.719
<v Speaker 1>you know, wherever you are, there's a store around you

0:51:48.760 --> 0:51:51.680
<v Speaker 1>where you can buy one, probably, and it even is

0:51:51.719 --> 0:51:54.000
<v Speaker 1>as far as holidays go. It even factors into our

0:51:54.080 --> 0:51:58.359
<v Speaker 1>Christmas songs. There's the which one is that horrible chip

0:51:58.360 --> 0:52:02.359
<v Speaker 1>monk monk song? Uh? Me, I want a hula hoop? Yeah,

0:52:02.360 --> 0:52:04.200
<v Speaker 1>I want to plan that loops the loop Me, I

0:52:04.239 --> 0:52:06.719
<v Speaker 1>want a hula hoop. There you go, Classic toy. I

0:52:06.719 --> 0:52:09.160
<v Speaker 1>would think a chipmunk is too small to use a

0:52:09.239 --> 0:52:11.719
<v Speaker 1>hula hoop. Yeah, now we'd have We definitely would have

0:52:11.719 --> 0:52:14.320
<v Speaker 1>to get into the physics of it, because a small

0:52:14.360 --> 0:52:19.239
<v Speaker 1>hoop is going to be far more um energy intensive.

0:52:20.080 --> 0:52:22.359
<v Speaker 1>And I'm not sure that a chipmunk. As much as

0:52:22.360 --> 0:52:24.840
<v Speaker 1>I love chipmunks and squirrels, and I know our listeners do,

0:52:24.960 --> 0:52:27.840
<v Speaker 1>to wait a minute now now that I'm thinking about it,

0:52:27.840 --> 0:52:31.880
<v Speaker 1>aren't the chipmunks in the Chipmunks not regular chipmunks size?

0:52:31.920 --> 0:52:34.239
<v Speaker 1>They are more the size of human children that they

0:52:34.239 --> 0:52:36.920
<v Speaker 1>are the size of human children, which is that's a

0:52:36.960 --> 0:52:41.040
<v Speaker 1>grotesque blasphemy against nature. But still that might make them

0:52:41.280 --> 0:52:45.040
<v Speaker 1>more able to use an actual hula hoop. All right,

0:52:45.160 --> 0:52:47.600
<v Speaker 1>So we're gonna go ahead and call this episode here,

0:52:47.880 --> 0:52:51.000
<v Speaker 1>but we will be back next week with more toys,

0:52:51.440 --> 0:52:54.720
<v Speaker 1>generally like classic toys, I think, and we'll will explore

0:52:54.800 --> 0:52:57.600
<v Speaker 1>their history where they came from. Do they have ancient roots,

0:52:57.640 --> 0:53:00.600
<v Speaker 1>they have modern roots? Inevitably do they have both. In

0:53:00.640 --> 0:53:03.120
<v Speaker 1>the meantime, we'd obviously love to hear from anyone who

0:53:03.120 --> 0:53:07.160
<v Speaker 1>has thoughts on these various toys. And also, are you

0:53:07.200 --> 0:53:10.200
<v Speaker 1>a discus thrower? Have you experience with the sport of

0:53:10.239 --> 0:53:14.000
<v Speaker 1>throwing a discus? Do you have thoughts on Joe's commentary

0:53:14.080 --> 0:53:16.960
<v Speaker 1>on on on the physics of throwing the discus? What's

0:53:17.000 --> 0:53:19.759
<v Speaker 1>your experience with those physics? We would love to hear

0:53:19.800 --> 0:53:22.759
<v Speaker 1>from you, absolutely please share, all right, If you want

0:53:22.760 --> 0:53:24.719
<v Speaker 1>to listen to more episodes of Invention, head on over

0:53:24.760 --> 0:53:27.520
<v Speaker 1>to invention pot dot com. That's the uh, that's that's

0:53:27.560 --> 0:53:30.279
<v Speaker 1>the I guess the homepage for the show. But of

0:53:30.320 --> 0:53:33.040
<v Speaker 1>course you can find this podcast anywhere you get podcasts,

0:53:33.080 --> 0:53:36.080
<v Speaker 1>wherever it is. Make sure you've subscribed that way you

0:53:36.080 --> 0:53:39.600
<v Speaker 1>will definitely get part two of our toy exploration and

0:53:39.920 --> 0:53:41.680
<v Speaker 1>leave us a nice rating if you have the power

0:53:41.719 --> 0:53:44.040
<v Speaker 1>to do so, you know, whatever the page is, because

0:53:44.040 --> 0:53:46.480
<v Speaker 1>that helps us out in the long run. Also, be

0:53:46.520 --> 0:53:48.239
<v Speaker 1>sure to check out Stuff to Blow your Mind. That

0:53:48.360 --> 0:53:51.120
<v Speaker 1>is our other podcast and uh and there's you know,

0:53:51.280 --> 0:53:53.879
<v Speaker 1>years and years worth of great content there as well.

0:53:54.320 --> 0:53:57.520
<v Speaker 1>Huge thanks as always to our excellent audio producer Seth

0:53:57.600 --> 0:54:00.160
<v Speaker 1>Nicholas Johnson. If you would like to get into for

0:54:00.320 --> 0:54:02.880
<v Speaker 1>us with feedback on this episode, to suggest a topic

0:54:02.920 --> 0:54:05.600
<v Speaker 1>for the future, just to say hello, you can email

0:54:05.680 --> 0:54:13.040
<v Speaker 1>us at contact at invention pod dot com. Invention is

0:54:13.080 --> 0:54:15.799
<v Speaker 1>production of I Heart Radio for more podcasts for my

0:54:15.840 --> 0:54:18.560
<v Speaker 1>heart Radio because the iHeart Radio app, Apple Podcasts, or

0:54:18.560 --> 0:54:20.120
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