WEBVTT - The Game Awards & 2024 Video Game Wrap-Up

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<v Speaker 1>Spoiler a lot.

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<v Speaker 2>It's Rosie and me and Jason are on this video

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<v Speaker 2>game episode talking a lot about video games and the

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<v Speaker 2>Game Awards in twenty twenty four.

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<v Speaker 1>So if you're downloading on Tuesday, don't worry, we are here.

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<v Speaker 2>We're just throwing to game experts A Boo and Aaron

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<v Speaker 2>to lead us through this conversation.

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<v Speaker 3>Hi, my name's a Boo and I'm Snoop Dogg performing Sorry,

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<v Speaker 3>I'm Aaron Kaufman.

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<v Speaker 4>Your views solo on stage. Welcome to Xtra Vision Extras

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<v Speaker 4>and x Ray Vision Series, where we dive deep into

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<v Speaker 4>even more of your favorite shows, movies, comics, and pop culture.

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<v Speaker 4>Every superhero team needs side quests, and our rotating panel

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<v Speaker 4>of producers and guest hosts will be suiting up to

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<v Speaker 4>help Jason and Rosie cover all of the amazing nerd

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<v Speaker 4>content out there all.

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<v Speaker 3>Right In today episode, it is our big twenty twenty

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<v Speaker 3>four video game roundup. First off, we're going to react

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<v Speaker 3>to the game Awards, the trailers, the awards themselves, and

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<v Speaker 3>then we're going to recap some of the biggest stories

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<v Speaker 3>from the year, some of the biggest games of the year,

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<v Speaker 3>and finally, the x Ray crew will share what game

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<v Speaker 3>they are looking forward to the most next year.

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<v Speaker 4>But first, previously on all right, Aaron, we got to

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<v Speaker 4>start with a big one. Yeah, Astrobot one Game of

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<v Speaker 4>the Year twenty twenty four.

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<v Speaker 3>Have you played it?

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<v Speaker 5>I've not played it.

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<v Speaker 3>Did you play astro Astro's World that comes with the

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<v Speaker 3>PS five?

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<v Speaker 4>Nope, it's still downloaded on my PS five and I've

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<v Speaker 4>never opened.

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<v Speaker 3>To incredibly charming. I would highly recommend you play it.

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<v Speaker 3>It's very short, it teaches you a lot of very

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<v Speaker 3>fun things like how to use your controller, but it's

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<v Speaker 3>a really smart, creative platformer, and Astrobot is even better.

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<v Speaker 3>I am not surprised at I think it was an

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<v Speaker 3>outstanding game that felt very unique, especially amongst this year's nominees.

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<v Speaker 3>But I know that was not your choice necessarily for

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<v Speaker 3>Game of the Year, right, you know?

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<v Speaker 4>It was an eclectic year for Game of the Year nominees.

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<v Speaker 4>Like just to remind folks, there was Astrobot, b Latro, Blackmith, Wukong,

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<v Speaker 4>Elden Ring, Shadow of the Ur Tree, Final Fantasy seven Rebirth,

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<v Speaker 4>and Metaphor Refuntasio. That is a weird collection of finalists

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<v Speaker 4>for a video game year. Like usually you have your classic,

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<v Speaker 4>heavy hitters like Final Fantasy is maybe the only classic

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<v Speaker 4>heavy hitter in that list. Everything else has like something

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<v Speaker 4>particularly unique about it, So I did not know who

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<v Speaker 4>was gonna win going in. I played some metaphor and

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<v Speaker 4>I really liked it. But that's certainly for a particular

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<v Speaker 4>type of gamer who's really into the persona games, right

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<v Speaker 4>and long hundred hour RPGs. I love Final Fantasy seven,

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<v Speaker 4>so I guess those two who.

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<v Speaker 5>Were my personal picks.

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<v Speaker 4>But Astrobot is like if you look at the numbers,

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<v Speaker 4>it is the best reviewed game of the year, like

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<v Speaker 4>be really based off of like if you look at

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<v Speaker 4>numbers across like Rotten Tomatoes, Metacritic, et cetera.

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<v Speaker 3>Open critic, I do think it Astrobat and Bolotro are

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<v Speaker 3>the shortest games. And that's one of the problems I

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<v Speaker 3>think with like Game of the Year awards, Like it's

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<v Speaker 3>realistic that you could see every movie that is nominated

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<v Speaker 3>for Best Picture at the Oscars. It is pretty unrealistic

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<v Speaker 3>that you can play through each of these best games.

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<v Speaker 3>I mean, the amount of time I put into the

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<v Speaker 3>elden Ring Dalc alone prevents me from playing the majority

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<v Speaker 3>of these games. And then to add on to that, Bilotro,

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<v Speaker 3>which I'll talk about more later. Like that game is incredible,

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<v Speaker 3>Astrobot is great. Like I did not touch Final Fantasy,

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<v Speaker 3>I did not touch Metaphor, and I didn't even touch

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<v Speaker 3>Black Mets Pukong, which I thought I would really get into,

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<v Speaker 3>and I just never got around to it.

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<v Speaker 5>Right right, who else the time?

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<v Speaker 3>Yes, yes, exactly. Also, we had the best adaptation Fallout

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<v Speaker 3>one over Arcane, and you and I both big fans

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<v Speaker 3>of Arcane. It did yep, yeah, you know we covered

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<v Speaker 3>it on extras earlier, we did the entirety of season

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<v Speaker 3>two on the main show, right, So what did you think?

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<v Speaker 1>I don't.

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<v Speaker 4>I think anyone who's listened to X ray over the

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<v Speaker 4>last month and a half will likely know where I

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<v Speaker 4>fall on this, But I don't know. I mean, for

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<v Speaker 4>what it's worth, I only watched the first two episodes

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<v Speaker 4>of Fallout, and I did love them, and I grew

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<v Speaker 4>up playing you know, shit ton of Fallout three, Fallout four.

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<v Speaker 4>I love that franchise, and I thought the TV show

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<v Speaker 4>the first two episodes were great. But obviously I'm like

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<v Speaker 4>deeply attached to Arcane in a way that's a little unhealthy.

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<v Speaker 4>So just I was a bit bummed about this one.

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<v Speaker 4>It felt like the wrong choice. I thought Arcane was

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<v Speaker 4>the easy shoeing, and for what it's worth, they had,

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<v Speaker 4>like they did a whole Arcane live performance, and I

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<v Speaker 4>feel like even the Game show itself expected Arcane to

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<v Speaker 4>win the one and like planned for that whole performance

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<v Speaker 4>and everything.

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<v Speaker 3>I mean, they couldn't really bring in anyone to do

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<v Speaker 3>a musical performance from Fallout. I guess like all that

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<v Speaker 3>music is from you know, pretty long time ago. But

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<v Speaker 3>let's bring in Jason, Rosy and Joel to just real

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<v Speaker 3>quick talk through these two TV shows because we have

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<v Speaker 3>mentioned both of them. Jason did a huge deep dive

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<v Speaker 3>on the variety of drugs available and Fallout. We did

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<v Speaker 3>so much on Hurricane. What do you all think about

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<v Speaker 3>Fallout taking best adaptation?

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<v Speaker 6>It's I think it is a little bit of a surprise,

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<v Speaker 6>But you know, what would an awards show be without

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<v Speaker 6>a notable snub. I'm also you know, this is the

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<v Speaker 6>I don't know how many you know what number year

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<v Speaker 6>that I've been paying attention to and clicking in and

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<v Speaker 6>out of the Game Awards. I have no fucking clue

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<v Speaker 6>is there any I mean, like, how do they do

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<v Speaker 6>around the world.

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<v Speaker 7>Is there an app zero fu Yeah, I don't, I

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<v Speaker 7>know zero about it, and I've always just kind of assumed,

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<v Speaker 7>kind of like everything with video games, that there is

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<v Speaker 7>some sort of like handshaken vaguline exchange that goes.

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<v Speaker 6>On on the carriage, and that's a Fallout. I think

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<v Speaker 6>was a great show. Arcane uh, more of a pioneering

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<v Speaker 6>and yes, you know, groundbreaking show, whereas Fallouts is kind

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<v Speaker 6>of in the format of something you've kind of seen before,

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<v Speaker 6>but very excellently done. So yeah, I think a bit

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<v Speaker 6>of a snub, but part of the course for awards.

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<v Speaker 1>Yeah, I agree.

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<v Speaker 2>I also think if you think about it, like Accessibility buys,

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<v Speaker 2>Fallout had a massive audience because of it being on

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<v Speaker 2>Amazon Prime that was like way way outside of the standard.

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<v Speaker 1>Video game audience.

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<v Speaker 2>Also, it is, as Jason says, like recognizable prestige TV.

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<v Speaker 2>But also it is one of the few really really

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<v Speaker 2>good live action video game adaptations, so I also think

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<v Speaker 2>that puts it up there. It was also, you know,

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<v Speaker 2>generally very well received, whereas I think because of the massive,

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<v Speaker 2>massive passion and fan base of Arcane, it was definitely

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<v Speaker 2>Season two was like a little bit more divisive, whether

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<v Speaker 2>it was the pacing or character choices, or who they

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<v Speaker 2>chose to focus on. So I think that Fallout was

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<v Speaker 2>a bit more of a easy choice though, like you said,

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<v Speaker 2>I mean Arcane, I think is a groundbreaking TV show

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<v Speaker 2>of which we may not get the like again, whereas

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<v Speaker 2>Fallout was just a really, really expensive and well made

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<v Speaker 2>prestige TV show.

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<v Speaker 8>I think you're also coming in on the heels of

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<v Speaker 8>a divisive second season of Arcane as opposed to a

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<v Speaker 8>holy crap was that good season of Fallout? Like you're

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<v Speaker 8>sort of entering at two several points. I'll also say

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<v Speaker 8>if you're if you're the kind of dream member. To

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<v Speaker 8>answer your question, Jason, a quick Google search revealed a

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<v Speaker 8>ninety percent jury, ten percent fans voting system.

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<v Speaker 9>What does that mean?

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<v Speaker 1>Question?

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<v Speaker 6>Mark on details again, Yes, but I appreciate the information.

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<v Speaker 8>That's a little bit of information I can provide. I

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<v Speaker 8>think too, if you look at specifically the category of

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<v Speaker 8>like adaptation, Arcane has a higher bar to clear because

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<v Speaker 8>if and again I have not played Arcade, so correct

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<v Speaker 8>me if I'm wrong. But it's not a very story

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<v Speaker 8>driven like, no lot driven game, right, so like, whereas

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<v Speaker 8>you have a lot of plot in Fallout and you

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<v Speaker 8>can adapt that lore in that narrative and fit that

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<v Speaker 8>season into the larger canon of Fallout. It's a little

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<v Speaker 8>harder to do for our Kane because it's establishing something.

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<v Speaker 8>So I think if you were like, as far as

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<v Speaker 8>how am I judging it as an adaptation, I could

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<v Speaker 8>see pulling the lever for Fallout over Arcane. But I

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<v Speaker 8>do think it sort of came as a surprise and

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<v Speaker 8>kind of a lovely one Ella Pronell having a great year,

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<v Speaker 8>happy for her love Fallout looking for season two.

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<v Speaker 3>We talked about it with our Fallout coverage that the

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<v Speaker 3>main characters are the different play styles and Fallout where yeah,

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<v Speaker 3>no one can you know, watch Arcane and then go oh,

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<v Speaker 3>I can't wait to play like this, that someone's just

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<v Speaker 3>gonna yell at you in the lobby that you're not

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<v Speaker 3>topaning on.

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<v Speaker 2>The only one that I do think is that when

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<v Speaker 2>by the end of Arcane season two, I was like, oh,

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<v Speaker 2>I understand why they made a best of the new

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<v Speaker 2>character because she had those sick like scorpion esque calls

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<v Speaker 2>kind of chains, so she was one character I was like, Okay,

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<v Speaker 2>if I was ever gonna play this, I would play,

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<v Speaker 2>but I'm never gonna play it because everyone always wants

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<v Speaker 2>me like it's the scariest game to play in the world.

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<v Speaker 2>Then everyone will yell at you, and I did my

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<v Speaker 2>time with Halo Online. I don't need to I don't

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<v Speaker 2>need to do that.

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<v Speaker 9>Get in there.

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<v Speaker 4>Well, while we have all of you here, how about

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<v Speaker 4>we talked through some of the trailers and announcements. Because

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<v Speaker 4>this is an award show, but it's mostly a three

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<v Speaker 4>a long adver commercial. Yeah, so let's talk through some

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<v Speaker 4>of the highlights. First up, Naughty Dog announced their new

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<v Speaker 4>game that they've been working on for four years in

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<v Speaker 4>secret since twenty twenty, Intergalactic the Heretic Project. This is

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<v Speaker 4>a sci fi video game about a bounty hunter who's

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<v Speaker 4>going after Kamail Najianni, who takes me.

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<v Speaker 3>Out of ever.

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<v Speaker 4>I love com so so much, but he keeps showing

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<v Speaker 4>up in video games and it absolutely like takes rips. Yeah,

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<v Speaker 4>he's a voice is a character in Mass Effect. It's

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<v Speaker 4>so weird, but I love it. He's he's a longtime

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<v Speaker 4>gamer and podcaster and so follow your passions, Kamail. What

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<v Speaker 4>do we all think of this Intergalactic? What do we

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<v Speaker 4>think of the reveal trailer?

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<v Speaker 3>Looks amazing. I can't wait to play it in ten years.

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<v Speaker 1>Yeah, it looks it's great.

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<v Speaker 2>Whenever it comes out, I will play it, probably when

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<v Speaker 2>it's on sale. But also I do think it was

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<v Speaker 2>really interesting to see the way that conversations are Naughty

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<v Speaker 2>Dog have changed post the Last of Us, you know,

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<v Speaker 2>because a lot of the reporting I saw on this

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<v Speaker 2>was like an original sci fi ip.

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<v Speaker 1>By Naughty Dog.

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<v Speaker 2>So you know, the studios are just like lapping up, like,

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<v Speaker 2>oh my god, when can we make it into a

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<v Speaker 2>TV show?

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<v Speaker 1>Like who who's going to be able to adapt it?

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<v Speaker 2>Got a wait for it to come out first, guys,

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<v Speaker 2>unless we're going to get into the space in video

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<v Speaker 2>games like there are in books where people are kind

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<v Speaker 2>of like optioning games before they come out, the same

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<v Speaker 2>way they optioned books before they come out. But yeah,

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<v Speaker 2>I mean it looks great. I love a Bounty Hunter story.

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<v Speaker 2>I also love sci fi, and I'm very excited to

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<v Speaker 2>see I will probably play this on easy mode in yeah,

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<v Speaker 2>ten years when it comes out.

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<v Speaker 4>Could you imagine a concurrent like TV show and game

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<v Speaker 4>real ease at the same time.

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<v Speaker 1>Yeah, it would be absolutely wild, but there's precedent for it.

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<v Speaker 2>If you look at not in video games, but like,

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<v Speaker 2>for example, when they were making the original Scott Pilgrim movie,

0:11:55.080 --> 0:11:57.600
<v Speaker 2>Brian Ley O'Malley still hadn't finished the last book, so

0:11:58.040 --> 0:12:01.320
<v Speaker 2>they were kind of making it alongside, and that was

0:12:01.400 --> 0:12:05.160
<v Speaker 2>like a very interesting choice. And obviously that was because

0:12:05.240 --> 0:12:08.360
<v Speaker 2>him and Edgar Wright were like collaborating and in that

0:12:08.440 --> 0:12:10.520
<v Speaker 2>kind of mode. But I do think we could end

0:12:10.600 --> 0:12:12.600
<v Speaker 2>up in a world where, you know, we're getting more

0:12:12.640 --> 0:12:16.200
<v Speaker 2>and more corporate mergers and conglomerates and stuff. So there's

0:12:16.240 --> 0:12:19.000
<v Speaker 2>probably gonna be a world where they're making a video

0:12:19.040 --> 0:12:22.320
<v Speaker 2>game and its adaptation at the same time within the

0:12:22.360 --> 0:12:23.679
<v Speaker 2>next few years totally.

0:12:23.720 --> 0:12:24.360
<v Speaker 9>I mean to your point.

0:12:24.400 --> 0:12:27.160
<v Speaker 8>Rosie Trent Reznor and Aticus Ross are doing the soundtrack

0:12:27.559 --> 0:12:29.560
<v Speaker 8>for this game, and so we already know they have

0:12:29.679 --> 0:12:34.120
<v Speaker 8>a pretty stellar run at film and television. Serially, Yeah,

0:12:34.200 --> 0:12:36.280
<v Speaker 8>I'm excited. I think the mystery for this game is

0:12:36.280 --> 0:12:38.600
<v Speaker 8>really interesting. He plays like a bounty hunter who gets

0:12:38.600 --> 0:12:41.000
<v Speaker 8>stranded on a planet that lost communication with the rest

0:12:41.040 --> 0:12:43.720
<v Speaker 8>of the galaxy six hundred years ago, and you're trying

0:12:43.760 --> 0:12:46.880
<v Speaker 8>to get off the planet, but everybody who has left

0:12:46.880 --> 0:12:49.160
<v Speaker 8>the planet has never returned, and so you don't know

0:12:49.200 --> 0:12:52.520
<v Speaker 8>if leaving is a death thing or if you're just like,

0:12:52.559 --> 0:12:55.599
<v Speaker 8>screw this planet, I got off goodbye. And then the

0:12:55.679 --> 0:12:59.760
<v Speaker 8>character design looks fantastic, like really stellar love the weapon

0:13:00.160 --> 0:13:04.679
<v Speaker 8>blunt electrified weapon is really cool. So the design elements

0:13:04.679 --> 0:13:07.040
<v Speaker 8>that are available to us so far definitely have me

0:13:07.120 --> 0:13:09.400
<v Speaker 8>intrigued and die Dogs on kind of a run.

0:13:09.480 --> 0:13:11.400
<v Speaker 9>So I'm hoping for good things.

0:13:11.960 --> 0:13:14.440
<v Speaker 6>I think the lineage of Naughty Dog is what you're

0:13:15.280 --> 0:13:20.080
<v Speaker 6>going to be excited about here, Yeah, exactly uncharted Last

0:13:20.120 --> 0:13:24.679
<v Speaker 6>of Us. The fact that this is a studio that

0:13:25.480 --> 0:13:32.520
<v Speaker 6>is known for great story and gameplay elements that are

0:13:32.600 --> 0:13:35.800
<v Speaker 6>high quality and really support great story. So I think

0:13:35.840 --> 0:13:39.960
<v Speaker 6>that part of it is really intriguing in terms of

0:13:40.040 --> 0:13:43.960
<v Speaker 6>like what we saw. Who knows, but I think the

0:13:44.040 --> 0:13:47.640
<v Speaker 6>I just the idea that Naughty Dog has its kind

0:13:47.679 --> 0:13:52.240
<v Speaker 6>of like first original story since the Last of Us

0:13:53.559 --> 0:13:55.920
<v Speaker 6>set in space and a sci fi context is super

0:13:55.960 --> 0:13:58.680
<v Speaker 6>super exciting. They showed us like very little, and to

0:13:58.760 --> 0:14:03.320
<v Speaker 6>everybody's point, that makes makes me feel like this is years.

0:14:03.000 --> 0:14:03.880
<v Speaker 1>Away, years away.

0:14:04.320 --> 0:14:07.559
<v Speaker 3>Yeah, well, hopefully this next game is not that far away,

0:14:07.600 --> 0:14:10.640
<v Speaker 3>because I know a boo practically you know, pulled his

0:14:10.760 --> 0:14:13.680
<v Speaker 3>hair out over this next one. CD project reads the

0:14:13.760 --> 0:14:16.840
<v Speaker 3>Witcher four a start of a brand new Witcher saga,

0:14:17.160 --> 0:14:23.880
<v Speaker 3>with a teaser trailer focusing on Siri and uh no gameplay,

0:14:25.240 --> 0:14:28.720
<v Speaker 3>no gameplay, not to inject my own personal biases, but

0:14:28.720 --> 0:14:31.360
<v Speaker 3>a boo you were you were freaking out about this.

0:14:31.600 --> 0:14:35.400
<v Speaker 4>Yeah, there were, There was rumor of this, but we

0:14:35.520 --> 0:14:38.880
<v Speaker 4>also got mere months ago confirmation that Witcher four has

0:14:39.000 --> 0:14:42.240
<v Speaker 4>left pre production and is now in production, and.

0:14:42.160 --> 0:14:44.040
<v Speaker 5>So it's so early.

0:14:44.240 --> 0:14:48.000
<v Speaker 4>This is like years and years and years away. And

0:14:48.320 --> 0:14:51.400
<v Speaker 4>I was shocked that the Game Awards like practically opened

0:14:51.440 --> 0:14:54.000
<v Speaker 4>with a trailer about Witcher four, So that was exciting.

0:14:54.280 --> 0:14:58.120
<v Speaker 4>I'm very excited to see Whicher Sirie back as a Witcher,

0:14:58.920 --> 0:15:01.800
<v Speaker 4>presumably based on what we saw on this trailer. The

0:15:01.880 --> 0:15:05.760
<v Speaker 4>vibes looked great. Uh there you know, the trailer claimed

0:15:05.800 --> 0:15:08.280
<v Speaker 4>that this was in engine footage, So if the game looks,

0:15:08.440 --> 0:15:10.880
<v Speaker 4>you know, even close to what we saw in that trailer,

0:15:11.360 --> 0:15:14.240
<v Speaker 4>it'll be it'll be gorgeous. So I mean, I'm a

0:15:14.320 --> 0:15:17.000
<v Speaker 4>huge Witcher fan, so I'm gonna be playing the shit

0:15:17.040 --> 0:15:18.600
<v Speaker 4>out of this as soon as it comes out.

0:15:18.800 --> 0:15:22.280
<v Speaker 3>And from the game that Aboo couldn't relax over to

0:15:22.360 --> 0:15:24.960
<v Speaker 3>the game that I thought was actually a hoax when

0:15:24.960 --> 0:15:27.360
<v Speaker 3>my friends texted me the trailer because I was watching

0:15:27.400 --> 0:15:31.720
<v Speaker 3>the football game and they send this text to me.

0:15:32.280 --> 0:15:38.560
<v Speaker 3>Elden Ring Night Rain co op survival action game. Yes,

0:15:40.320 --> 0:15:43.040
<v Speaker 3>I am so excited for elden Ring to be nominated

0:15:43.080 --> 0:15:44.560
<v Speaker 3>for a Game of the Year for the next five

0:15:44.640 --> 0:15:47.760
<v Speaker 3>years running as from sooff just keeps doing new things

0:15:47.840 --> 0:15:51.040
<v Speaker 3>under the elden Ring banner. I think this one looks

0:15:51.040 --> 0:15:54.400
<v Speaker 3>to be drawing from all across the Souls franchise. There

0:15:54.400 --> 0:15:57.480
<v Speaker 3>are moves from Secoro, there is the Nameless King from

0:15:57.560 --> 0:16:01.880
<v Speaker 3>Dark Souls. People are theorizing that the fire Keeper from

0:16:01.920 --> 0:16:04.800
<v Speaker 3>Dark Souls three is there. The main thing, though, is

0:16:04.840 --> 0:16:08.360
<v Speaker 3>that from Soft games are notoriously single player. You can

0:16:08.400 --> 0:16:10.480
<v Speaker 3>bring in other people to help you on a boss,

0:16:10.680 --> 0:16:13.120
<v Speaker 3>or you can get invaded, but it is not a

0:16:13.200 --> 0:16:17.400
<v Speaker 3>seamless co op experience. And this looks to be that.

0:16:17.800 --> 0:16:21.360
<v Speaker 3>This looks to be like you and I load in

0:16:21.600 --> 0:16:24.600
<v Speaker 3>and we play for an extended period of time and

0:16:24.640 --> 0:16:27.520
<v Speaker 3>we are going to go start to finish. There's not

0:16:27.600 --> 0:16:29.560
<v Speaker 3>you falling out when we beat the boss and I

0:16:29.560 --> 0:16:33.960
<v Speaker 3>have to resummon you. This is its own thing. I'm

0:16:34.120 --> 0:16:37.720
<v Speaker 3>very excited about what this could be Jason, You've played

0:16:37.720 --> 0:16:41.400
<v Speaker 3>the DLC, right, mm hmm. The amount of things that

0:16:41.440 --> 0:16:44.000
<v Speaker 3>we're introduced in the DLC of new weapon types, new

0:16:44.000 --> 0:16:48.280
<v Speaker 3>combat techniques, and then seeing this which had even more things,

0:16:48.360 --> 0:16:50.880
<v Speaker 3>just I am in awe.

0:16:51.680 --> 0:16:57.360
<v Speaker 6>Yeah, I'm a little. I am super intrigued and very excited.

0:16:57.440 --> 0:16:59.760
<v Speaker 6>That said, I'm also like, they've never done anything like

0:16:59.800 --> 0:17:06.560
<v Speaker 6>this before. And I love summoning somebody and I do

0:17:06.600 --> 0:17:08.600
<v Speaker 6>it all the time because i need fucking help eating

0:17:08.640 --> 0:17:14.760
<v Speaker 6>these bosses. But I'm gonna need more synergy than you'd

0:17:14.760 --> 0:17:16.800
<v Speaker 6>show up. I show up and then we both just

0:17:16.880 --> 0:17:21.240
<v Speaker 6>start dodging and hacking at a boss like uh. So

0:17:22.160 --> 0:17:26.719
<v Speaker 6>I'm interested to see how they add value to the

0:17:26.760 --> 0:17:29.000
<v Speaker 6>fact that this is a co op game and what

0:17:29.840 --> 0:17:37.760
<v Speaker 6>the synergy between the players is because my initial reaction

0:17:38.520 --> 0:17:42.399
<v Speaker 6>is if it's just like a long a game version

0:17:42.600 --> 0:17:46.800
<v Speaker 6>of a summoning boss fight experience, that's kind of not enough.

0:17:47.200 --> 0:17:50.359
<v Speaker 6>So I'm interested to see what else is there. And

0:17:50.359 --> 0:17:54.600
<v Speaker 6>I'm sure, like you know, it's the reputation of this

0:17:54.680 --> 0:17:57.000
<v Speaker 6>studio obviously speaks for itself, so I'm sure it will

0:17:57.040 --> 0:18:00.560
<v Speaker 6>be great, but I'm really intrigued to know what else is.

0:18:00.480 --> 0:18:24.800
<v Speaker 3>There next up from the creator of Shadows the Colossus.

0:18:25.240 --> 0:18:30.080
<v Speaker 3>In the Last Guardian, we have something tentatively titled Project Robot.

0:18:30.080 --> 0:18:32.920
<v Speaker 3>The teaser features this pilot climbing on a giant mech.

0:18:33.280 --> 0:18:37.080
<v Speaker 3>The head ejects, and then this doomsday storm comes in

0:18:37.119 --> 0:18:39.840
<v Speaker 3>and destroys the body of the mech. As someone who

0:18:40.359 --> 0:18:43.560
<v Speaker 3>I have very fond memories freshman year of college, sitting

0:18:43.600 --> 0:18:47.040
<v Speaker 3>in like my best friend's dorm room, him playing Shadow

0:18:47.080 --> 0:18:48.960
<v Speaker 3>of the Colossus and me just like sitting on his

0:18:48.960 --> 0:18:53.240
<v Speaker 3>floor crisscross like watching in awe. I cannot wait for this.

0:18:53.280 --> 0:19:01.719
<v Speaker 8>I think this is the most anxiety.

0:18:59.560 --> 0:19:02.560
<v Speaker 2>Anxiety inducing games when you suddenly realize that you have

0:19:02.640 --> 0:19:04.600
<v Speaker 2>been on the wrong side of history all along.

0:19:04.960 --> 0:19:08.159
<v Speaker 1>I can't wait for this. It looks it looks fantastic.

0:19:08.200 --> 0:19:11.679
<v Speaker 2>It's just as mysterious and weird and strange as I

0:19:11.680 --> 0:19:16.840
<v Speaker 2>would hope, And it was definitely like giving me. There's

0:19:16.840 --> 0:19:20.800
<v Speaker 2>been a big mac resurgence recently, I feel like, whether

0:19:20.840 --> 0:19:25.000
<v Speaker 2>it's in comics or whether it's in you know, even

0:19:25.040 --> 0:19:28.000
<v Speaker 2>having like an ultraman kids cartoon on Netflix that was

0:19:28.040 --> 0:19:31.600
<v Speaker 2>like so popular. It's it's really fantastic, Like I can't

0:19:31.720 --> 0:19:32.640
<v Speaker 2>recommend it enough.

0:19:33.160 --> 0:19:34.400
<v Speaker 1>And uh, yeah, I.

0:19:34.480 --> 0:19:38.240
<v Speaker 2>Just this looks so good, and I'm this was the

0:19:38.240 --> 0:19:40.359
<v Speaker 2>one where I was like, Okay, they hooked me, like

0:19:40.440 --> 0:19:41.000
<v Speaker 2>this is.

0:19:41.480 --> 0:19:43.360
<v Speaker 1>They because usually I'm a smaller.

0:19:43.040 --> 0:19:46.159
<v Speaker 2>Game guy nowadays, but I'm I'm I'm really ready for

0:19:46.240 --> 0:19:49.199
<v Speaker 2>this when in five years, when when it comes out

0:19:49.240 --> 0:19:54.920
<v Speaker 2>with a totally different names nothing to do with mechs for.

0:19:54.920 --> 0:19:59.560
<v Speaker 6>Me, it's really simple. Nobody does a little guy climbing

0:19:59.640 --> 0:20:03.800
<v Speaker 6>on a gigantic guy better than fumio. Nobody in the

0:20:03.960 --> 0:20:05.360
<v Speaker 6>history in games does that matter?

0:20:06.000 --> 0:20:07.119
<v Speaker 1>So that.

0:20:08.840 --> 0:20:15.560
<v Speaker 3>On a big guy. Yeah, next up we have gearboxes

0:20:15.640 --> 0:20:20.040
<v Speaker 3>Borderlands four. We had hints of this after the Borderlands.

0:20:19.720 --> 0:20:21.840
<v Speaker 2>I was gonna say, it's kind of funny that like

0:20:21.960 --> 0:20:25.000
<v Speaker 2>they announced this and they were like, yeah, there's this

0:20:25.000 --> 0:20:26.840
<v Speaker 2>cool thing coming, and it's like, guys, guess how we

0:20:26.880 --> 0:20:29.080
<v Speaker 2>already knew this was coming out because you guys were like,

0:20:29.280 --> 0:20:32.320
<v Speaker 2>thought that movie sucked, Well, guess what the game's gonna

0:20:32.320 --> 0:20:34.639
<v Speaker 2>be bad, So we like knew it was coming in

0:20:34.680 --> 0:20:35.880
<v Speaker 2>the most hilarious way.

0:20:36.800 --> 0:20:41.400
<v Speaker 3>And the trailer has uh pod racing, grappling hooks, obviously,

0:20:41.480 --> 0:20:44.600
<v Speaker 3>loot drops, and there's clap Trap set to launch in

0:20:44.640 --> 0:20:46.920
<v Speaker 3>twenty twenty five. We didn't mention that about the Eldon

0:20:47.000 --> 0:20:49.159
<v Speaker 3>Ring one as well. Nice to see a trailer that

0:20:49.200 --> 0:20:51.400
<v Speaker 3>has a release date, even if it's just the year,

0:20:52.040 --> 0:20:52.840
<v Speaker 3>like an actual.

0:20:52.680 --> 0:20:56.080
<v Speaker 6>Release date and seemingly in game footage. Yeah, I'm probably

0:20:56.119 --> 0:20:58.840
<v Speaker 6>the only Borderlands fan here, and I'll say I'm excited

0:20:58.880 --> 0:21:01.639
<v Speaker 6>for this game because I like a game with a

0:21:01.680 --> 0:21:06.080
<v Speaker 6>lot of guns where I don't have to think sometimes yes,

0:21:07.160 --> 0:21:10.359
<v Speaker 6>silly silly guns.

0:21:11.320 --> 0:21:16.000
<v Speaker 3>Next up, capcom released again just the title Okami sequel.

0:21:16.080 --> 0:21:17.520
<v Speaker 3>There's not an actual name yet.

0:21:17.640 --> 0:21:19.560
<v Speaker 2>If you haven't played at commy, no, because I was

0:21:19.600 --> 0:21:22.360
<v Speaker 2>gonna say, like, this is such a legendary game if

0:21:22.400 --> 0:21:25.080
<v Speaker 2>you love it, like I love this game. This is

0:21:25.119 --> 0:21:28.240
<v Speaker 2>one of those PlayStation two games that, like I would

0:21:28.240 --> 0:21:31.240
<v Speaker 2>just always rebuy and game stop because I would have

0:21:31.359 --> 0:21:33.639
<v Speaker 2>set lent it to someone or something and I'd be like, oh,

0:21:33.720 --> 0:21:36.040
<v Speaker 2>I got to play this again, Like yeah, this is

0:21:36.040 --> 0:21:39.639
<v Speaker 2>a really beautiful game, and I'm just like, again, is

0:21:39.680 --> 0:21:40.640
<v Speaker 2>it really going to come out?

0:21:40.640 --> 0:21:42.359
<v Speaker 1>I don't know, but I would love it if it does.

0:21:44.040 --> 0:21:46.040
<v Speaker 3>If you've never played it, it's kind of like Legend

0:21:46.080 --> 0:21:49.680
<v Speaker 3>of Zelda meets Japanese folklore with like a paintbrush. It's

0:21:49.720 --> 0:21:50.360
<v Speaker 3>it's beautiful.

0:21:50.480 --> 0:21:53.480
<v Speaker 4>Yeah, and I will say I think we've kind of

0:21:53.520 --> 0:21:55.880
<v Speaker 4>been joking about it this whole conversation. This has nothing

0:21:55.920 --> 0:21:59.440
<v Speaker 4>to do with Okami, but this I thought this Award

0:21:59.480 --> 0:22:03.159
<v Speaker 4>show was actually quite solid, especially considering some of the

0:22:03.160 --> 0:22:06.800
<v Speaker 4>stumbles and like decisions from.

0:22:06.640 --> 0:22:08.800
<v Speaker 5>The last couple of years of award shows.

0:22:09.640 --> 0:22:12.359
<v Speaker 4>But I think we will look back on this one

0:22:13.119 --> 0:22:17.159
<v Speaker 4>and go, hmm, shouldn't have announced that so early? Like

0:22:17.160 --> 0:22:19.240
<v Speaker 4>that was that was like really the vibe of a

0:22:19.280 --> 0:22:22.560
<v Speaker 4>lot of these announcements, like, oh, comedy, there is no game.

0:22:22.600 --> 0:22:27.040
<v Speaker 4>What they announced was we are going to a thing. Yes,

0:22:28.640 --> 0:22:31.240
<v Speaker 4>there is no game to speak of right now.

0:22:31.480 --> 0:22:34.880
<v Speaker 2>Like it feels to me and obviously like we kind

0:22:34.880 --> 0:22:37.040
<v Speaker 2>of are familiar with this at this point, but it's

0:22:37.160 --> 0:22:40.840
<v Speaker 2>kind of like you know those MCU slates they make

0:22:40.960 --> 0:22:46.080
<v Speaker 2>where like at least is never coming out the Inhumans

0:22:46.160 --> 0:22:48.400
<v Speaker 2>movie that never came out, you know, the same way

0:22:48.440 --> 0:22:51.600
<v Speaker 2>that James Gunn's Gun of Us, which ones will we get?

0:22:51.720 --> 0:22:52.840
<v Speaker 1>Like you never really know?

0:22:53.040 --> 0:22:55.760
<v Speaker 2>Like this definitely had that kind of energy, but for

0:22:55.960 --> 0:22:58.800
<v Speaker 2>multiple different studios. Like I don't know if you guys know,

0:22:58.880 --> 0:23:01.800
<v Speaker 2>but the general rule of San Diego Comic Con is

0:23:01.840 --> 0:23:04.399
<v Speaker 2>like a lot of people are getting those calls like

0:23:04.560 --> 0:23:07.520
<v Speaker 2>the night the weekend before, like hey, can you be

0:23:07.640 --> 0:23:10.119
<v Speaker 2>here like and announce this comic or announce this movie,

0:23:10.280 --> 0:23:12.119
<v Speaker 2>and then you never know if they're really going to happen.

0:23:12.440 --> 0:23:15.600
<v Speaker 2>This definitely was giving that kind of energy of like, hey, guys,

0:23:15.680 --> 0:23:18.560
<v Speaker 2>got anything you could announce, like anything you're just excited about,

0:23:18.720 --> 0:23:20.159
<v Speaker 2>Like I think you're right, I heard.

0:23:20.040 --> 0:23:22.520
<v Speaker 3>Grand Theft Auto six is not getting shown, So do

0:23:22.520 --> 0:23:23.440
<v Speaker 3>you have something.

0:23:23.160 --> 0:23:26.800
<v Speaker 9>Else Thoastards still won't give us ship?

0:23:27.000 --> 0:23:30.600
<v Speaker 4>Yeah right, no silk song, no GTA, we need to

0:23:30.800 --> 0:23:32.639
<v Speaker 4>rail again with anything.

0:23:33.200 --> 0:23:35.720
<v Speaker 2>In some ways, I think like it is kind of

0:23:36.200 --> 0:23:40.560
<v Speaker 2>interesting because we are getting highlights on like other games

0:23:40.560 --> 0:23:45.160
<v Speaker 2>that wouldn't necessarily have been highlighted in that way, like Dispatch,

0:23:45.480 --> 0:23:46.400
<v Speaker 2>which looks really cool.

0:23:46.440 --> 0:23:48.920
<v Speaker 1>It's made by like the guys who left.

0:23:48.720 --> 0:23:52.879
<v Speaker 2>Tell Tale, but like, yeah, it is definitely funny, and

0:23:52.960 --> 0:23:56.320
<v Speaker 2>I do think that in a few years we'll probably

0:23:56.320 --> 0:23:58.480
<v Speaker 2>be looking back and being like, lol, remember when that

0:23:58.600 --> 0:23:59.680
<v Speaker 2>was supposed to get.

0:23:59.520 --> 0:24:02.200
<v Speaker 1>Made and it never got made? You know, it gives

0:24:02.240 --> 0:24:03.359
<v Speaker 1>that energy for sure.

0:24:03.880 --> 0:24:06.920
<v Speaker 8>The video game industry as a whole is going through

0:24:07.040 --> 0:24:09.960
<v Speaker 8>a lot of upheopal right now. They talked a lot

0:24:10.240 --> 0:24:13.040
<v Speaker 8>entering the game awards about the massive amounts of layoffs

0:24:13.080 --> 0:24:13.720
<v Speaker 8>that have been sort.

0:24:13.560 --> 0:24:17.040
<v Speaker 1>Of which people mention it actually, yeah, and.

0:24:16.960 --> 0:24:19.880
<v Speaker 8>To honor somebody who's been trying to help folks get

0:24:19.920 --> 0:24:21.399
<v Speaker 8>connected to the right jobs. Like I thought that was

0:24:21.480 --> 0:24:23.200
<v Speaker 8>I cried. I was like, this is a very beautiful,

0:24:23.480 --> 0:24:28.400
<v Speaker 8>heartfelt moment. But I wonder if the lack of announcements,

0:24:28.400 --> 0:24:31.240
<v Speaker 8>and especially if we look at like still the impact

0:24:31.280 --> 0:24:36.800
<v Speaker 8>of Skidi Project read Biffing Cyberpunks, if there's is this

0:24:36.880 --> 0:24:39.200
<v Speaker 8>a reaction of video game companies being like if we

0:24:39.640 --> 0:24:43.680
<v Speaker 8>announced too much, if we announce things too early, or

0:24:44.240 --> 0:24:46.760
<v Speaker 8>you know, as their in development and they flop or whatever.

0:24:46.960 --> 0:24:50.080
<v Speaker 8>Like we're very in tune to like almost every step

0:24:50.080 --> 0:24:53.040
<v Speaker 8>of the video game making process now, and I just

0:24:53.040 --> 0:24:55.200
<v Speaker 8>wonder if this is like a back because I remember

0:24:55.200 --> 0:24:58.000
<v Speaker 8>like two years ago the trailers were immaculate and they

0:24:58.000 --> 0:25:00.720
<v Speaker 8>were like Christmas two weeks from now, you can get

0:25:00.760 --> 0:25:02.920
<v Speaker 8>this game, and it felt like very much more.

0:25:02.800 --> 0:25:08.440
<v Speaker 2>Like it was interesting to not have any like surprise

0:25:08.680 --> 0:25:09.879
<v Speaker 2>drop kind of trailers.

0:25:10.119 --> 0:25:12.920
<v Speaker 1>They do love to do that, and they do like, yeah.

0:25:13.119 --> 0:25:16.000
<v Speaker 2>That's usually more of a Nintendo Direct style for a

0:25:16.040 --> 0:25:20.760
<v Speaker 2>smaller game, but this definitely does seem very far from anything.

0:25:21.080 --> 0:25:23.800
<v Speaker 6>I wonder if part of it is that we're clearly

0:25:23.880 --> 0:25:26.320
<v Speaker 6>coming to the end of the life cycle of their

0:25:26.359 --> 0:25:30.919
<v Speaker 6>current consoles. Yeah, and a lot of this is about

0:25:31.119 --> 0:25:35.480
<v Speaker 6>moving targets and hitting hardware that's not that doesn't exist

0:25:35.520 --> 0:25:38.680
<v Speaker 6>now and won't exist for three years, And so does

0:25:38.680 --> 0:25:43.840
<v Speaker 6>it make sense to show something now? You know? It

0:25:43.880 --> 0:25:46.639
<v Speaker 6>almost makes you pine for the years of like the

0:25:46.760 --> 0:25:50.480
<v Speaker 6>early aughts where everybody just made fake trailers of stuff,

0:25:52.200 --> 0:25:57.480
<v Speaker 6>kill Zone two being the most notorious moment version of this,

0:25:57.640 --> 0:26:01.919
<v Speaker 6>where Sony just like made a fake CG trailer that

0:26:01.960 --> 0:26:03.919
<v Speaker 6>they said was in game footage and was clearly not

0:26:04.040 --> 0:26:06.200
<v Speaker 6>in game footage. It was like the most mind blowing

0:26:06.200 --> 0:26:09.800
<v Speaker 6>game footage. But yeah, I wonder if some of this

0:26:09.880 --> 0:26:13.399
<v Speaker 6>is just like hardware. We don't know what hardware is

0:26:13.400 --> 0:26:15.679
<v Speaker 6>going to be in a couple couple of years from.

0:26:16.359 --> 0:26:19.040
<v Speaker 3>Yeah, real quick. A couple more of the trailers. We

0:26:19.119 --> 0:26:22.800
<v Speaker 3>got Shadow Labyrinth, which looks like a dark take on

0:26:22.920 --> 0:26:25.399
<v Speaker 3>pac Man. It almost looks kind of hollow nighty.

0:26:25.960 --> 0:26:28.919
<v Speaker 2>That's interesting as well because we did just get that

0:26:29.040 --> 0:26:31.720
<v Speaker 2>secret Level show where they're giving like a scary pac

0:26:31.800 --> 0:26:34.439
<v Speaker 2>Man episode, So I thought that was interesting. There's obviously

0:26:34.440 --> 0:26:36.640
<v Speaker 2>a scary pac Man Zeitgeist going home right now.

0:26:36.960 --> 0:26:39.080
<v Speaker 3>It's very strange to watch something that looks like Hollow

0:26:39.160 --> 0:26:41.400
<v Speaker 3>Night and then have like the old school classic pac

0:26:41.480 --> 0:26:44.320
<v Speaker 3>Man sound as he goes around, which is just kind

0:26:44.359 --> 0:26:46.520
<v Speaker 3>of like Kumail took you out of Boo that took

0:26:46.560 --> 0:26:50.960
<v Speaker 3>me out. Outer Worlds too. Also coming next year, Split Fiction,

0:26:51.119 --> 0:26:55.880
<v Speaker 3>which is coming from Can.

0:26:55.760 --> 0:26:57.399
<v Speaker 1>It be as good as it looks?

0:26:57.880 --> 0:26:58.320
<v Speaker 6>I don't know?

0:26:58.400 --> 0:26:59.600
<v Speaker 3>But actually really great?

0:26:59.680 --> 0:27:02.080
<v Speaker 1>So yeah, okay, so I.

0:27:02.080 --> 0:27:02.960
<v Speaker 5>Don't know if y'all played.

0:27:03.000 --> 0:27:06.160
<v Speaker 4>It takes two, but this is giving it takes two

0:27:06.640 --> 0:27:11.600
<v Speaker 4>plus sci fi energy and I fantasy both, Yeah, it

0:27:11.640 --> 0:27:13.600
<v Speaker 4>takes too already fantasy though, like.

0:27:13.600 --> 0:27:16.639
<v Speaker 3>Yeah, it's like Yarn and yeah.

0:27:16.160 --> 0:27:18.159
<v Speaker 8>Yeah this is the game too where I was like,

0:27:18.200 --> 0:27:19.680
<v Speaker 8>this is so fast that you only need to buy

0:27:19.720 --> 0:27:22.639
<v Speaker 8>one copy and you can play online with a friend.

0:27:23.119 --> 0:27:23.920
<v Speaker 9>Like as a.

0:27:23.960 --> 0:27:26.359
<v Speaker 8>Child whose parents were very selective about which games you

0:27:26.359 --> 0:27:29.159
<v Speaker 8>could purchase and how many games a year, this is

0:27:29.200 --> 0:27:32.520
<v Speaker 8>a miraculous fine And I think the idea of like,

0:27:32.560 --> 0:27:35.720
<v Speaker 8>as a girl who's really into the fantasy games, we

0:27:35.800 --> 0:27:38.600
<v Speaker 8>had a brother who was very into the science fiction games.

0:27:38.880 --> 0:27:42.399
<v Speaker 8>I really like the potential of like bringing like mixed

0:27:42.400 --> 0:27:45.000
<v Speaker 8>gamers together in a world where they can like sort

0:27:45.040 --> 0:27:48.000
<v Speaker 8>of share their appreciation for each genre.

0:27:48.240 --> 0:27:50.360
<v Speaker 9>Like this game gotta be really hyped. I love this trailer.

0:27:50.440 --> 0:27:51.240
<v Speaker 1>It looks so good.

0:27:52.080 --> 0:27:55.679
<v Speaker 6>It got me really really hyped. There's nothing I'm not

0:27:55.720 --> 0:27:59.080
<v Speaker 6>seeing anything like this, really this type of ambition for

0:27:59.119 --> 0:28:03.160
<v Speaker 6>a co op game, with that many different types of

0:28:03.720 --> 0:28:08.600
<v Speaker 6>settings and seemingly gameplay, I'm very, very hyped. The one

0:28:08.640 --> 0:28:11.760
<v Speaker 6>thing that holds me back is that I said this

0:28:11.920 --> 0:28:17.440
<v Speaker 6>pretty us recording. But you know, usually a game, a

0:28:17.480 --> 0:28:22.119
<v Speaker 6>really really good game like has one kind of core

0:28:23.640 --> 0:28:26.280
<v Speaker 6>groop that it does like super super well, is really

0:28:26.320 --> 0:28:28.720
<v Speaker 6>really really polished, and maybe it adds like a curve

0:28:28.840 --> 0:28:31.080
<v Speaker 6>a change up somewhere in the middle of the game,

0:28:31.119 --> 0:28:33.800
<v Speaker 6>like all like a platforming part or a driving part

0:28:33.880 --> 0:28:37.879
<v Speaker 6>or something to just switch it up. This looks to

0:28:37.960 --> 0:28:42.960
<v Speaker 6>have like several different types of types of gameplay, and

0:28:43.040 --> 0:28:47.719
<v Speaker 6>I wonder if it can all be as polished.

0:28:47.640 --> 0:28:49.520
<v Speaker 3>As that said.

0:28:49.800 --> 0:28:53.480
<v Speaker 6>This looks fucking awesome. This was maybe my favorite trailer

0:28:53.520 --> 0:28:56.920
<v Speaker 6>of the whole thing. There had one scene where it

0:28:56.960 --> 0:28:59.520
<v Speaker 6>looks like the player on the left was in third

0:28:59.560 --> 0:29:02.920
<v Speaker 6>person three D and the player on the right was

0:29:02.960 --> 0:29:05.320
<v Speaker 6>in a side scroller on the same level, I mean,

0:29:05.400 --> 0:29:06.440
<v Speaker 6>like insane.

0:29:06.680 --> 0:29:06.920
<v Speaker 1>Yeah.

0:29:07.160 --> 0:29:08.480
<v Speaker 6>Yeah.

0:29:08.520 --> 0:29:12.000
<v Speaker 3>And finally, they had a trailer for Tarrock Origins, which

0:29:12.400 --> 0:29:13.840
<v Speaker 3>we have no idea what that is.

0:29:14.040 --> 0:29:16.840
<v Speaker 2>Yes, is it even a Torock game or is it

0:29:17.040 --> 0:29:20.200
<v Speaker 2>another game with the you know, serial number.

0:29:19.960 --> 0:29:21.560
<v Speaker 3>Five dinosaur tro logo?

0:29:21.640 --> 0:29:21.840
<v Speaker 9>Yeah?

0:29:21.880 --> 0:29:24.840
<v Speaker 2>Yeah, yeah, But I love a dinosaur. I will play

0:29:24.880 --> 0:29:26.800
<v Speaker 2>any game with a dinosaur. I have played most of

0:29:26.800 --> 0:29:30.280
<v Speaker 2>the Tarrock games. I'm a dino crisis person personally, so

0:29:30.320 --> 0:29:32.560
<v Speaker 2>bring us bring that respect please.

0:29:32.720 --> 0:29:35.080
<v Speaker 9>But the armor looked really cool in this some of

0:29:35.080 --> 0:29:35.760
<v Speaker 9>the changes.

0:29:35.920 --> 0:29:38.640
<v Speaker 8>I was like, as well, Yeah, seven to twelve year

0:29:38.640 --> 0:29:40.880
<v Speaker 8>olds are about to get their whole lives on this game.

0:29:40.960 --> 0:29:41.560
<v Speaker 9>Oh my god.

0:29:41.680 --> 0:29:45.440
<v Speaker 3>It's amazing to me when there's a remake of Joe

0:29:45.440 --> 0:29:45.800
<v Speaker 3>and Mac.

0:29:45.880 --> 0:29:50.680
<v Speaker 8>Though, can we talk about Project Century really quick as

0:29:50.720 --> 0:29:53.920
<v Speaker 8>far as new trailers go. Jason had mentioned it before

0:29:54.040 --> 0:29:56.760
<v Speaker 8>we jumped in. It's really really interesting from the same

0:29:56.760 --> 0:30:01.040
<v Speaker 8>people that did Yukuza and like a Dragon Ryu got

0:30:01.160 --> 0:30:05.120
<v Speaker 8>Go Toku Studios, and it's set in nineteen fifteen, and

0:30:05.320 --> 0:30:08.520
<v Speaker 8>it's got some cool fantasy vibe but also some like

0:30:08.560 --> 0:30:12.160
<v Speaker 8>cool mob vibes, and you.

0:30:12.200 --> 0:30:13.560
<v Speaker 1>Have an La Noir vibe.

0:30:13.560 --> 0:30:15.200
<v Speaker 2>I don't know if you guys played that, but that

0:30:15.280 --> 0:30:17.640
<v Speaker 2>was like a b I played that game like extensively

0:30:17.720 --> 0:30:20.040
<v Speaker 2>when it first came out, But that is a bit

0:30:20.040 --> 0:30:22.600
<v Speaker 2>more physical, a bit less point and click looks like that.

0:30:23.400 --> 0:30:25.880
<v Speaker 9>What were you excited about from the trailer?

0:30:26.680 --> 0:30:31.120
<v Speaker 6>Just the Yukuza of it all? The the way the

0:30:31.160 --> 0:30:35.000
<v Speaker 6>street looked again, very little to go on here, but

0:30:35.080 --> 0:30:38.160
<v Speaker 6>what I saw made me sit forward a little bit.

0:30:38.240 --> 0:30:41.640
<v Speaker 6>You know, There's this clip of the character who's being controlled,

0:30:41.680 --> 0:30:44.360
<v Speaker 6>like stepping out of a building into the street of

0:30:44.960 --> 0:30:49.280
<v Speaker 6>you know, nineteen teens somewhere in Asia, and it just

0:30:49.480 --> 0:30:55.920
<v Speaker 6>it looked awesome. Then detail looked incredible, And I really

0:30:55.960 --> 0:30:58.400
<v Speaker 6>loved the Yakuza games. I think they're super super fun

0:30:58.920 --> 0:31:02.960
<v Speaker 6>and so ex gen version of that I'm in.

0:31:03.560 --> 0:31:05.640
<v Speaker 3>All right, Next up, I think we should go through

0:31:05.680 --> 0:31:08.440
<v Speaker 3>some of the live service of it all. From this year,

0:31:08.520 --> 0:31:13.560
<v Speaker 3>there were many live service games introduced and closed. Most notably,

0:31:13.640 --> 0:31:16.880
<v Speaker 3>we had Concord, which we mentioned on an earlier episode

0:31:16.960 --> 0:31:20.840
<v Speaker 3>of the show. But Concord was undeniably probably the year's

0:31:20.840 --> 0:31:24.840
<v Speaker 3>biggest flop. It lasted less than two weeks before it

0:31:24.880 --> 0:31:27.840
<v Speaker 3>was completely shuttered. This was a game that tried to

0:31:27.880 --> 0:31:31.560
<v Speaker 3>recreate Overwatch, Valorant, et cetera. But it cost money and

0:31:31.560 --> 0:31:34.560
<v Speaker 3>all those other games are free to play, and this

0:31:34.720 --> 0:31:37.120
<v Speaker 3>just it just didn't work. The studio got shut down,

0:31:37.200 --> 0:31:40.760
<v Speaker 3>and then Amazon released a Secret Level based off of

0:31:40.800 --> 0:31:45.840
<v Speaker 3>the game, So an episode of Secret Level. So yeah, yes,

0:31:47.720 --> 0:31:51.440
<v Speaker 3>I hesitate to even ask. Did anyone play Concord? I

0:31:51.480 --> 0:31:56.000
<v Speaker 3>did not log in a resounding no. Carmen is a

0:31:56.520 --> 0:31:58.440
<v Speaker 3>not on Mike, but I know Carmen was a huge

0:31:58.440 --> 0:32:00.440
<v Speaker 3>Concord fan calm.

0:32:00.480 --> 0:32:01.480
<v Speaker 1>I was like, this is my.

0:32:05.080 --> 0:32:07.040
<v Speaker 4>I'm gonna be playing this for years to come.

0:32:07.360 --> 0:32:09.400
<v Speaker 1>Yeah, every day.

0:32:09.520 --> 0:32:12.440
<v Speaker 2>Definitely, nothing could ever stop me from playing this game.

0:32:14.920 --> 0:32:18.840
<v Speaker 3>What Fortnite continues to dominate the gaming industry?

0:32:19.120 --> 0:32:19.400
<v Speaker 10>Uh?

0:32:20.200 --> 0:32:25.240
<v Speaker 3>They also just dropped Ballistic, a new first person five

0:32:25.280 --> 0:32:29.920
<v Speaker 3>y five shooter mode very similar to Valorie or Teammate Shooter.

0:32:30.600 --> 0:32:35.160
<v Speaker 3>So Fortnite continues to do everything. They now have racing

0:32:35.400 --> 0:32:39.760
<v Speaker 3>and rock band and your character can have sneakers at like.

0:32:39.720 --> 0:32:43.080
<v Speaker 4>A Lego like life simplom truly the.

0:32:43.120 --> 0:32:44.520
<v Speaker 1>Sneak Is this such a big deal?

0:32:44.560 --> 0:32:47.560
<v Speaker 2>I was in London with my nephew and he watches

0:32:47.600 --> 0:32:50.320
<v Speaker 2>a lot of YouTube shorts and literally like at least

0:32:50.320 --> 0:32:53.400
<v Speaker 2>forty percent of the videos were like look at Godzilla

0:32:53.520 --> 0:32:57.680
<v Speaker 2>in these Jordans, look at Galaxy in these Jordans, like

0:32:57.720 --> 0:33:00.400
<v Speaker 2>who is the tallest when they're wearing Jordan's who has

0:33:00.440 --> 0:33:03.560
<v Speaker 2>the biggest feet? Arguably Godzilla has the biggest feet. But

0:33:03.600 --> 0:33:08.000
<v Speaker 2>they did not agree on the shorts that I was watching.

0:33:09.160 --> 0:33:13.320
<v Speaker 4>There is Yeah, I mean that that story Rosie like

0:33:13.440 --> 0:33:18.240
<v Speaker 4>puts into perspective like the big question about for not

0:33:18.400 --> 0:33:21.959
<v Speaker 4>like it just continues to defy any definition of itself

0:33:21.960 --> 0:33:23.760
<v Speaker 4>at this point, like do we call it a life

0:33:23.800 --> 0:33:24.920
<v Speaker 4>service game anymore?

0:33:25.120 --> 0:33:28.320
<v Speaker 5>Is it an arcade shooter? Is it a looter shooter?

0:33:28.440 --> 0:33:29.000
<v Speaker 1>What is it?

0:33:29.440 --> 0:33:29.600
<v Speaker 5>Like?

0:33:30.400 --> 0:33:33.320
<v Speaker 4>It has like transcended culture in a way that feels

0:33:33.360 --> 0:33:38.320
<v Speaker 4>like truly unprecedented, and I think like we honestly won't

0:33:38.640 --> 0:33:43.320
<v Speaker 4>fully be able to articulate for years, Like years Donline

0:33:43.360 --> 0:33:45.400
<v Speaker 4>will look back and be like, oh, Fortnite was the

0:33:45.440 --> 0:33:48.800
<v Speaker 4>inflection point of X y Z changes in culture.

0:33:49.520 --> 0:33:54.040
<v Speaker 6>They've just positioned themselves very very smartly to pick up

0:33:54.720 --> 0:33:58.080
<v Speaker 6>gamers as they age out of roll blocks, as they

0:33:58.160 --> 0:34:01.040
<v Speaker 6>age out of Minecraft, and to give them an on

0:34:01.280 --> 0:34:06.160
<v Speaker 6>ramp into the main Fortnite experience that matches those experiences.

0:34:06.880 --> 0:34:10.280
<v Speaker 6>And it's just really fucking smart and with all the

0:34:10.320 --> 0:34:13.799
<v Speaker 6>corporate Tians, the ip Tians. It's just like it's yea,

0:34:14.480 --> 0:34:17.120
<v Speaker 6>an amazing story, an amazing industry story.

0:34:17.320 --> 0:34:20.480
<v Speaker 3>And they've done that incredibly well. You know, I've talked

0:34:20.719 --> 0:34:23.560
<v Speaker 3>very briefly on the show about Magic the Gathering, a

0:34:23.600 --> 0:34:27.319
<v Speaker 3>card game that has universes beyond where it brings in

0:34:27.360 --> 0:34:30.120
<v Speaker 3>other properties, and people are very upset about it, Like

0:34:30.200 --> 0:34:33.239
<v Speaker 3>they don't love that I'm playing with dragons and you're

0:34:33.280 --> 0:34:37.399
<v Speaker 3>playing with the Transformers Cars. Fortnite has been doing that

0:34:37.480 --> 0:34:41.560
<v Speaker 3>the entire time, and like, I don't think anyone right,

0:34:41.640 --> 0:34:45.400
<v Speaker 3>They're like, look at I have Godzilla fighting, SpongeBob fighting,

0:34:46.760 --> 0:34:50.360
<v Speaker 3>you know, like yeah, yeah, exactly.

0:34:54.080 --> 0:34:56.360
<v Speaker 2>That was something I learned, is like if somebody died

0:34:56.440 --> 0:34:59.920
<v Speaker 2>and they had a skin in progress, well they'll do it.

0:35:00.480 --> 0:35:02.839
<v Speaker 2>They'll release the skin for free, or they'll do something.

0:35:02.880 --> 0:35:05.399
<v Speaker 2>They did it with Chadwick Boseman with the Black Panther skin.

0:35:05.440 --> 0:35:07.719
<v Speaker 2>They did it recently with Juice World. Like there's all

0:35:07.760 --> 0:35:12.160
<v Speaker 2>these kind of interesting intricacies that they are doing that

0:35:12.200 --> 0:35:16.240
<v Speaker 2>we can't even really like comprehend, and they're introducing kids

0:35:16.239 --> 0:35:19.359
<v Speaker 2>to all these different aspects of culture, and like my

0:35:19.400 --> 0:35:21.719
<v Speaker 2>nephew doesn't even really play Fortnite like he plays like

0:35:21.760 --> 0:35:24.319
<v Speaker 2>Spider Man two, but he will still watch all of

0:35:24.360 --> 0:35:26.880
<v Speaker 2>those videos and wants to know everything that's going on

0:35:27.080 --> 0:35:28.680
<v Speaker 2>in the game, right.

0:35:29.120 --> 0:35:31.800
<v Speaker 4>I mean, I think like, for example, here's a string

0:35:31.880 --> 0:35:34.640
<v Speaker 4>of words that I'm about to say that actually make

0:35:34.760 --> 0:35:37.759
<v Speaker 4>no sense like this in a sentence, but it's an

0:35:37.800 --> 0:35:43.440
<v Speaker 4>actual thing happening. Snoop Dogg's game studio will be turning

0:35:43.840 --> 0:35:47.760
<v Speaker 4>the Justin Timberlake starring film In Time into a game

0:35:48.080 --> 0:35:49.480
<v Speaker 4>within for minute.

0:35:53.160 --> 0:35:55.959
<v Speaker 1>Again, what no, no know what I will say.

0:35:56.719 --> 0:35:58.879
<v Speaker 2>I'm gonna tell you something that you know what they

0:35:59.000 --> 0:36:01.840
<v Speaker 2>love in fortnit What I've learned from my YouTube short

0:36:02.000 --> 0:36:05.799
<v Speaker 2>Immersion is like they love like a weird gadget or

0:36:05.840 --> 0:36:08.720
<v Speaker 2>like a gimmick. So in Time kind of makes sense

0:36:08.800 --> 0:36:11.719
<v Speaker 2>because that idea of having honestly, I'm in where you

0:36:11.760 --> 0:36:15.440
<v Speaker 2>can like sell time or have more time. I can

0:36:15.520 --> 0:36:18.160
<v Speaker 2>see that being translated in some way, but that is

0:36:18.280 --> 0:36:22.319
<v Speaker 2>legit the kind of like insane brain rot sentences that

0:36:22.400 --> 0:36:24.359
<v Speaker 2>happen when you talk about Fortnite.

0:36:24.800 --> 0:36:27.960
<v Speaker 3>Yeah, Amanda's living up state doing Arc Digest tours of

0:36:28.040 --> 0:36:30.839
<v Speaker 3>her ranch house, and she's like, keep my name out

0:36:30.840 --> 0:36:31.080
<v Speaker 3>of us.

0:36:31.320 --> 0:36:33.359
<v Speaker 1>I'm gonna give a man a Sea Freedom money.

0:36:33.440 --> 0:36:36.000
<v Speaker 3>Yeah.

0:36:36.400 --> 0:36:39.040
<v Speaker 4>Now sticking with live service, I didn't want to touch on.

0:36:39.520 --> 0:36:41.600
<v Speaker 4>I mean, you can't talk about live service without talking

0:36:41.640 --> 0:36:50.560
<v Speaker 4>about Destiny toom h game, that's that's doing worse than Fortnite. Yes,

0:36:50.960 --> 0:36:56.160
<v Speaker 4>bungeee had a number of tremendously awful layoffs over the years,

0:36:56.520 --> 0:36:59.239
<v Speaker 4>a particularly bad one this year in twenty twenty four.

0:37:00.160 --> 0:37:02.760
<v Speaker 4>The future of Destiny too is like totally in flux.

0:37:02.800 --> 0:37:05.319
<v Speaker 4>We've now had ten years of Destiny. Twenty twenty four

0:37:05.400 --> 0:37:09.880
<v Speaker 4>was the ten year anniversary of the franchise, and like,

0:37:10.560 --> 0:37:12.920
<v Speaker 4>I've been an on again, off again Destiny player for

0:37:12.960 --> 0:37:14.239
<v Speaker 4>a couple of years.

0:37:13.920 --> 0:37:14.799
<v Speaker 5>And it's just like.

0:37:16.800 --> 0:37:19.520
<v Speaker 4>I don't know why I'm on again ever trying to

0:37:19.600 --> 0:37:23.160
<v Speaker 4>like jump back into it. The future is super uncertain.

0:37:23.239 --> 0:37:27.040
<v Speaker 4>They've changed up plans. They're going to release two smaller

0:37:27.520 --> 0:37:30.080
<v Speaker 4>expansions instead of one big one every year, that sort

0:37:30.120 --> 0:37:32.399
<v Speaker 4>of thing, more smaller updates throughout the year, et cetera,

0:37:32.480 --> 0:37:33.040
<v Speaker 4>et cetera.

0:37:33.920 --> 0:37:36.000
<v Speaker 5>And they are.

0:37:35.880 --> 0:37:39.239
<v Speaker 4>Trying to work on the new player experience, but they

0:37:39.280 --> 0:37:42.560
<v Speaker 4>have been saying that for years and honestly, like I,

0:37:42.640 --> 0:37:45.080
<v Speaker 4>there's just no way you can explain how to play

0:37:45.120 --> 0:37:49.000
<v Speaker 4>Destiny to anyone trying to play it today. And that's

0:37:49.040 --> 0:37:51.280
<v Speaker 4>like the that is like the Achilles.

0:37:50.920 --> 0:37:52.520
<v Speaker 5>Heel of the game, in my opinion. Is it just

0:37:52.680 --> 0:37:54.040
<v Speaker 5>it's just so convoluted.

0:37:54.160 --> 0:38:01.200
<v Speaker 6>It's structurally they're just like in a tough place, because, yeah,

0:38:01.400 --> 0:38:04.560
<v Speaker 6>they have to do two things. One is honor all

0:38:04.680 --> 0:38:08.279
<v Speaker 6>the time and energy that the hardcore players who have

0:38:08.320 --> 0:38:12.480
<v Speaker 6>been there since Destiny one have put in grinding, grinding,

0:38:12.680 --> 0:38:15.960
<v Speaker 6>grinding to get all the stuff. And two, they have

0:38:16.040 --> 0:38:19.120
<v Speaker 6>to create a game in which the player base is

0:38:19.160 --> 0:38:22.800
<v Speaker 6>replenished by new incoming players who aren't like who don't

0:38:23.239 --> 0:38:26.480
<v Speaker 6>see how high the mountain is and just go, fuck this.

0:38:26.640 --> 0:38:29.480
<v Speaker 6>There's no way. I have to get how many pieces

0:38:29.480 --> 0:38:33.200
<v Speaker 6>of light and different kinds of currency to just fucking

0:38:33.280 --> 0:38:36.560
<v Speaker 6>get the armor that everybody already had, Like, there's no way.

0:38:37.080 --> 0:38:40.840
<v Speaker 6>And I just think that's an almost unsolvable problem because

0:38:40.840 --> 0:38:44.200
<v Speaker 6>if you create an update in which new players immediately

0:38:44.280 --> 0:38:48.480
<v Speaker 6>get good shit, the players that have been here for

0:38:48.520 --> 0:38:51.080
<v Speaker 6>a while gonna be like, what the fuck? And if

0:38:51.120 --> 0:38:54.319
<v Speaker 6>you don't do that, nobody's ever gonna want to play

0:38:54.320 --> 0:38:57.360
<v Speaker 6>the fucking game. So it's just they're in a tough spot.

0:38:57.480 --> 0:38:58.160
<v Speaker 3>It's really hard.

0:38:58.480 --> 0:39:01.280
<v Speaker 2>It's kind of the opposite of for Night, because Fortnite

0:39:01.320 --> 0:39:05.800
<v Speaker 2>is actually like so simplistic, even though the ephemera around

0:39:05.840 --> 0:39:09.600
<v Speaker 2>Fortnite might batheloss people in our you know, twenties to thirties,

0:39:10.000 --> 0:39:12.560
<v Speaker 2>the notion of like you go in and shoot people,

0:39:12.800 --> 0:39:15.320
<v Speaker 2>like anyone can kind of jump into the game, whereas

0:39:15.320 --> 0:39:17.279
<v Speaker 2>with Destiny is like, how do you explain that to

0:39:17.360 --> 0:39:19.400
<v Speaker 2>like an eleven year old or how do you explain

0:39:19.440 --> 0:39:21.480
<v Speaker 2>it to a forty five year old who's only just

0:39:21.520 --> 0:39:22.880
<v Speaker 2>getting into video games?

0:39:23.160 --> 0:39:28.080
<v Speaker 6>Yeah, to me that the killer app part of Destiny

0:39:28.440 --> 0:39:34.000
<v Speaker 6>was always like the raids, Yeah, and like those to

0:39:34.080 --> 0:39:36.640
<v Speaker 6>this day are some of the best experiences I've had

0:39:36.680 --> 0:39:39.440
<v Speaker 6>in gaming. If you have like a tight group of

0:39:39.480 --> 0:39:42.840
<v Speaker 6>players that you're playing with all the time, the amount

0:39:42.880 --> 0:39:47.480
<v Speaker 6>of cooperation and co optness and just like having players

0:39:47.520 --> 0:39:51.719
<v Speaker 6>shirper you through different parts of the raid, it was

0:39:51.800 --> 0:39:55.520
<v Speaker 6>so fun. It's so inaccessible if you're just like a

0:39:55.560 --> 0:39:58.920
<v Speaker 6>new player, that's like you have to almost like do

0:39:59.120 --> 0:40:02.120
<v Speaker 6>like training cam to get to that level where you

0:40:02.120 --> 0:40:04.520
<v Speaker 6>can then participate in the raid. And so I feel

0:40:04.520 --> 0:40:07.080
<v Speaker 6>like there's got to be a way to get people

0:40:07.160 --> 0:40:11.759
<v Speaker 6>into those experiences faster, and I just don't know what

0:40:11.800 --> 0:40:14.160
<v Speaker 6>the answer is for destiny. I too have been off

0:40:14.200 --> 0:40:17.680
<v Speaker 6>on again, off again player, but it's hard to get

0:40:17.680 --> 0:40:20.040
<v Speaker 6>to the good part, which is the raids. That's what

0:40:20.080 --> 0:40:20.719
<v Speaker 6>you want more of.

0:40:42.680 --> 0:40:45.400
<v Speaker 3>Should we move on to just some of the hyped

0:40:45.600 --> 0:40:49.880
<v Speaker 3>and popular games from the year that we didn't mention yet,

0:40:49.920 --> 0:40:53.120
<v Speaker 3>and we won't be mentioning in our personal recommendations, but

0:40:53.560 --> 0:40:55.960
<v Speaker 3>be remiss to not mention College football. This game was

0:40:55.960 --> 0:40:59.880
<v Speaker 3>the biggest sports game. As someone who's played Madden and

0:41:01.080 --> 0:41:03.879
<v Speaker 3>has downloaded you know, the most, the two or three

0:41:04.000 --> 0:41:06.799
<v Speaker 3>most recent ones, and every time I play, I get

0:41:06.880 --> 0:41:08.880
<v Speaker 3>part way into a season and I go, I don't

0:41:08.960 --> 0:41:11.880
<v Speaker 3>like this game. Why did I download this again? And

0:41:11.880 --> 0:41:14.200
<v Speaker 3>and then next year here I am again signing up

0:41:14.239 --> 0:41:18.520
<v Speaker 3>to do another franchise mode and I dislike it. College Football, huge,

0:41:18.560 --> 0:41:19.080
<v Speaker 3>huge game.

0:41:19.400 --> 0:41:23.040
<v Speaker 2>I'm supportive of this game because I believe that this

0:41:23.120 --> 0:41:26.959
<v Speaker 2>game is under the new laws that they actually pay

0:41:27.080 --> 0:41:27.600
<v Speaker 2>the kids.

0:41:27.680 --> 0:41:31.160
<v Speaker 1>Yes, So in that way, I'm supportive of this game.

0:41:31.200 --> 0:41:32.520
<v Speaker 1>Will I ever play this game? No?

0:41:32.600 --> 0:41:36.280
<v Speaker 2>I still don't really understand American football anyway, so I'm.

0:41:36.160 --> 0:41:38.400
<v Speaker 1>Trying to maybe playing this game would be helpful.

0:41:39.440 --> 0:41:42.359
<v Speaker 9>I'm going to teach you American football one days. Any

0:41:42.480 --> 0:41:43.080
<v Speaker 9>people have.

0:41:43.160 --> 0:41:45.360
<v Speaker 1>Tried to teach me, I'm unteachable.

0:41:46.280 --> 0:41:51.080
<v Speaker 9>I will say it's been interesting.

0:41:51.120 --> 0:41:55.200
<v Speaker 8>My brother plays the two K games, the basketball versions

0:41:55.239 --> 0:41:56.880
<v Speaker 8>of these, and I was like, is this just sims

0:41:56.880 --> 0:42:00.320
<v Speaker 8>for boys? You get to dress, they have little stores

0:42:00.320 --> 0:42:02.120
<v Speaker 8>you can go to and druss your guy up, and

0:42:02.160 --> 0:42:04.680
<v Speaker 8>then you get like a little apartment or whatever, and

0:42:04.719 --> 0:42:06.720
<v Speaker 8>you can design that and then you have a career

0:42:06.800 --> 0:42:08.840
<v Speaker 8>and you can fire your agent or key them. I

0:42:08.880 --> 0:42:10.600
<v Speaker 8>was like, this is just the Sims for boys. I

0:42:10.640 --> 0:42:12.879
<v Speaker 8>love it over here, so I could take a spin

0:42:12.960 --> 0:42:14.560
<v Speaker 8>around the block. Maybe that could be fun.

0:42:15.680 --> 0:42:18.480
<v Speaker 3>Next up we have Hell Divers too, which Jason will

0:42:18.560 --> 0:42:22.719
<v Speaker 3>hit on later, another very very popular game, and they

0:42:22.880 --> 0:42:28.120
<v Speaker 3>just dropped a new trailer game, Awards with a third faction.

0:42:28.480 --> 0:42:32.480
<v Speaker 3>Very exciting. Also like vehicles and everyone can ride in together.

0:42:33.360 --> 0:42:36.560
<v Speaker 3>Black Ops six. Does anyone play so oh eron?

0:42:36.600 --> 0:42:38.280
<v Speaker 5>I don't know. I don't know if we stated this clearly.

0:42:38.360 --> 0:42:41.040
<v Speaker 4>What you're listing right now are as of November twenty

0:42:41.080 --> 0:42:43.560
<v Speaker 4>twenty four, the top selling games.

0:42:43.239 --> 0:42:44.120
<v Speaker 1>Of twenty twenty four.

0:42:44.239 --> 0:42:45.000
<v Speaker 9>Wow.

0:42:45.560 --> 0:42:49.200
<v Speaker 4>So college football is the number one selling game as

0:42:49.200 --> 0:42:53.400
<v Speaker 4>of November of the year, followed by Hell Divers, followed

0:42:53.400 --> 0:42:54.400
<v Speaker 4>by Black Ops six.

0:42:55.120 --> 0:42:57.760
<v Speaker 6>Yeah, college football was the game that got my friends

0:42:57.760 --> 0:42:59.600
<v Speaker 6>that don't game that much back into gaming.

0:43:00.080 --> 0:43:03.040
<v Speaker 9>Oh oh wow.

0:43:04.800 --> 0:43:07.160
<v Speaker 3>Something. I mean, it is worth noting with college football

0:43:07.960 --> 0:43:11.680
<v Speaker 3>that while something like two K or Madden feels like

0:43:11.719 --> 0:43:14.520
<v Speaker 3>a rehash every single year, this was a brand new

0:43:15.239 --> 0:43:20.040
<v Speaker 3>feel and very exciting across the board. I think the

0:43:20.120 --> 0:43:23.719
<v Speaker 3>last three games Black Ops six, dragon Ball Sparking zero,

0:43:23.960 --> 0:43:26.399
<v Speaker 3>Modern Warfare three. I have not touched any of them.

0:43:26.640 --> 0:43:29.480
<v Speaker 3>I have nothing of interest to say about any of them.

0:43:29.560 --> 0:43:33.600
<v Speaker 2>Unfortunately, I will probably play the dragon Ball game at

0:43:33.640 --> 0:43:36.759
<v Speaker 2>some point, because I actually I love dragon Ball Fighters.

0:43:36.800 --> 0:43:39.040
<v Speaker 2>So ever since that, at anytime there's a new dragon

0:43:39.040 --> 0:43:42.200
<v Speaker 2>Ball game, I will usually take a little look at it,

0:43:42.280 --> 0:43:44.120
<v Speaker 2>but I have no idea what it's about, and I'll

0:43:44.120 --> 0:43:47.440
<v Speaker 2>probably be terrible at it till I get hyper fixated

0:43:47.440 --> 0:43:49.040
<v Speaker 2>on it and then play it a bunch. And I'm

0:43:49.840 --> 0:43:51.919
<v Speaker 2>I'm not a cod guy. I'm not I'm not called

0:43:51.920 --> 0:43:54.560
<v Speaker 2>a Judy shoot a guy. So those are not things

0:43:54.600 --> 0:43:55.240
<v Speaker 2>I have played.

0:43:56.120 --> 0:43:59.960
<v Speaker 4>Yeah, I do think the takeaway here there's a lot

0:44:00.239 --> 0:44:03.000
<v Speaker 4>list of the top twenty that I looked at, and

0:44:03.200 --> 0:44:05.800
<v Speaker 4>it's mostly Call of duty and sports games.

0:44:06.239 --> 0:44:08.400
<v Speaker 5>So what is sort.

0:44:08.120 --> 0:44:14.759
<v Speaker 4>Of unchanged about the industry is we are getting a

0:44:14.800 --> 0:44:17.719
<v Speaker 4>wider breadth of the types of video games. And we're

0:44:17.719 --> 0:44:20.320
<v Speaker 4>gonna talk about indie games in a few moments here.

0:44:20.680 --> 0:44:20.839
<v Speaker 2>But.

0:44:22.520 --> 0:44:25.240
<v Speaker 6>Call of Duty still fucking moves units.

0:44:25.520 --> 0:44:29.560
<v Speaker 4>Yeah, and sports games will keep selling every year. Just

0:44:29.640 --> 0:44:31.919
<v Speaker 4>keep churning that shit out and slap a new year

0:44:31.920 --> 0:44:32.480
<v Speaker 4>onto Yeah.

0:44:32.520 --> 0:44:35.160
<v Speaker 9>This the on rap for Call of Duty is so easy.

0:44:35.200 --> 0:44:37.120
<v Speaker 8>And maybe it's just because I grew up in a

0:44:37.160 --> 0:44:39.560
<v Speaker 8>Halo Call of Duty world where that was sort of

0:44:39.600 --> 0:44:44.680
<v Speaker 8>like my introduction to video games beyond the Nintendo sphere,

0:44:45.160 --> 0:44:47.719
<v Speaker 8>But like, how easy is it to call your friends

0:44:47.719 --> 0:44:49.440
<v Speaker 8>and be like cop online, We're about to kill some people,

0:44:49.480 --> 0:44:51.719
<v Speaker 8>and then you could just be like ratchet as hell

0:44:52.320 --> 0:44:56.120
<v Speaker 8>in the in the realms, like taunting people.

0:44:56.760 --> 0:44:59.759
<v Speaker 2>The any reason that I didn't spend like hours every

0:44:59.840 --> 0:45:02.520
<v Speaker 2>day day playing Marvel Rivals when I was in London

0:45:02.520 --> 0:45:04.560
<v Speaker 2>with my family is because my brother in law was

0:45:04.560 --> 0:45:05.160
<v Speaker 2>playing Call.

0:45:05.040 --> 0:45:08.440
<v Speaker 1>Of Juwey with his friends.

0:45:08.680 --> 0:45:12.520
<v Speaker 6>I mean, the thing that makes Duty easy is it's fast.

0:45:14.120 --> 0:45:15.400
<v Speaker 1>You can play a game quickly.

0:45:15.520 --> 0:45:17.000
<v Speaker 6>You can you can play it, you can get into

0:45:17.040 --> 0:45:19.720
<v Speaker 6>it very quickly, and you don't you don't need people

0:45:19.960 --> 0:45:23.520
<v Speaker 6>like you can go in at three a m there's nobody,

0:45:23.800 --> 0:45:26.120
<v Speaker 6>you don't know anybody else that's up, and you can

0:45:26.239 --> 0:45:30.200
<v Speaker 6>just like grind and go for it. Like that's kind

0:45:30.239 --> 0:45:33.760
<v Speaker 6>of always been the utility of a of a black

0:45:33.760 --> 0:45:36.840
<v Speaker 6>Ops and a cod game is like I need to

0:45:36.840 --> 0:45:39.439
<v Speaker 6>shoot people right now. I can do it no matter

0:45:39.440 --> 0:45:42.239
<v Speaker 6>what time it is, and it doesn't matter if my

0:45:42.320 --> 0:45:44.960
<v Speaker 6>friends are on because I'm just gonna do my thing.

0:45:45.040 --> 0:45:47.960
<v Speaker 6>It's not it's not the type of game like a

0:45:48.040 --> 0:45:51.440
<v Speaker 6>Marvel Rivals or any other mobile type game like Valorie,

0:45:51.520 --> 0:45:53.839
<v Speaker 6>like Overwatch, et cetera, where it's like, what the fuck

0:45:53.920 --> 0:45:56.200
<v Speaker 6>is my team doing? I don't care what my team

0:45:56.280 --> 0:45:58.120
<v Speaker 6>is doing. I'm just trying to get kill streak.

0:45:58.200 --> 0:45:59.920
<v Speaker 3>Like yeah, I actually.

0:45:59.600 --> 0:46:04.000
<v Speaker 2>Lun a lot about different play styles while watching him play,

0:46:04.080 --> 0:46:08.120
<v Speaker 2>because there is a whole realm of players and it

0:46:08.239 --> 0:46:10.400
<v Speaker 2>was pissing him and his friends off so bad. But

0:46:10.440 --> 0:46:12.799
<v Speaker 2>it's clear that it's a trope. Is like there's people

0:46:12.840 --> 0:46:16.040
<v Speaker 2>who would just hide in a corner campus it's me

0:46:16.640 --> 0:46:19.200
<v Speaker 2>and then just two people to get their kill streak up.

0:46:19.239 --> 0:46:20.960
<v Speaker 1>And I was like, whoa, this is crazy.

0:46:21.000 --> 0:46:23.200
<v Speaker 2>I was like, I'm just I think I'm just like

0:46:23.520 --> 0:46:27.400
<v Speaker 2>a tiny bit too old, and also like just I

0:46:27.480 --> 0:46:30.560
<v Speaker 2>went on a different There was like two routes post

0:46:30.560 --> 0:46:32.319
<v Speaker 2>Taylor that you could go on, and this was just

0:46:32.320 --> 0:46:34.880
<v Speaker 2>not one I went on. But it's definitely interesting to

0:46:34.920 --> 0:46:37.160
<v Speaker 2>see what these games look like now, where that shit

0:46:37.239 --> 0:46:41.680
<v Speaker 2>looks like so real and people were just sitting around

0:46:41.800 --> 0:46:43.239
<v Speaker 2>just like shooting each other in the head.

0:46:43.280 --> 0:46:46.280
<v Speaker 1>Okay, get it out, let off that steam, guys.

0:46:46.719 --> 0:46:51.080
<v Speaker 6>My twitch like nerve endings are fried. I just don't

0:46:51.120 --> 0:46:54.120
<v Speaker 6>have it like that anymore where I can go into

0:46:54.160 --> 0:46:56.680
<v Speaker 6>a cod game, especially now with the Black ops Omney movement,

0:46:56.680 --> 0:47:00.600
<v Speaker 6>where guys are like kicking through the air and shit like,

0:47:01.600 --> 0:47:05.000
<v Speaker 6>there's no there's no way that I could even try

0:47:05.040 --> 0:47:05.719
<v Speaker 6>to play this one.

0:47:05.760 --> 0:47:09.600
<v Speaker 8>Huh, Sniper's mess, baby, what it's all about. I don't

0:47:09.680 --> 0:47:10.600
<v Speaker 8>like a battlefield game.

0:47:10.640 --> 0:47:13.160
<v Speaker 6>That's the thing I like is like a wire ranging

0:47:13.239 --> 0:47:16.120
<v Speaker 6>like a battlefield game with a massive map, sixty four players,

0:47:16.120 --> 0:47:18.160
<v Speaker 6>and I can just be like, I don't feel like

0:47:18.239 --> 0:47:21.160
<v Speaker 6>I gotta be like duking it out on the front

0:47:21.200 --> 0:47:23.880
<v Speaker 6>lines with everybody else. I'm gonna be like doing my

0:47:23.920 --> 0:47:25.759
<v Speaker 6>own thing. That's the type of shooter I like.

0:47:28.040 --> 0:47:29.839
<v Speaker 3>We want to talk about some of the big big

0:47:29.880 --> 0:47:31.719
<v Speaker 3>indie games this year, because there were a lot of

0:47:31.800 --> 0:47:36.719
<v Speaker 3>really important ones, both in terms of the heights they

0:47:36.760 --> 0:47:40.360
<v Speaker 3>reached as games, also the heights they reached as news stories.

0:47:40.680 --> 0:47:43.080
<v Speaker 3>And for the first one, I think, let's throw to

0:47:43.120 --> 0:47:45.719
<v Speaker 3>a boo. This is the game you played, and it

0:47:45.840 --> 0:47:51.960
<v Speaker 3>is power World played is putting it very strongly. I

0:47:52.600 --> 0:47:55.520
<v Speaker 3>downloaded it on my Xbox on a Friday night because

0:47:55.520 --> 0:47:59.520
<v Speaker 3>a buddy wanted to play. I ordered some five guys,

0:48:00.080 --> 0:48:04.440
<v Speaker 3>and I slurped on a chocolate milkshake while I tried

0:48:04.440 --> 0:48:06.960
<v Speaker 3>to get anything in this game to work properly.

0:48:08.400 --> 0:48:11.080
<v Speaker 2>Did you get to hold the gun as a cute Pokemon?

0:48:11.360 --> 0:48:12.600
<v Speaker 1>And did you shoot?

0:48:12.880 --> 0:48:15.680
<v Speaker 4>I never even made it that far because, like at

0:48:15.680 --> 0:48:18.200
<v Speaker 4>the time I played it, it was so glitchy and

0:48:18.239 --> 0:48:20.279
<v Speaker 4>buggy on Xbox because.

0:48:20.000 --> 0:48:21.480
<v Speaker 5>It just came out on PC first.

0:48:21.520 --> 0:48:24.560
<v Speaker 4>It's I've heard it's better on PC, but the console

0:48:24.600 --> 0:48:28.960
<v Speaker 4>releases are a mess. And like we practically could not

0:48:29.200 --> 0:48:31.680
<v Speaker 4>even we were having difficulty even like building our first

0:48:31.719 --> 0:48:36.800
<v Speaker 4>work bench and building a torch and trying and trying

0:48:36.800 --> 0:48:40.120
<v Speaker 4>to catch the They're not called Pokemon, but the creatures

0:48:40.560 --> 0:48:41.560
<v Speaker 4>in the world.

0:48:41.600 --> 0:48:42.920
<v Speaker 6>They should just call them Pokemon.

0:48:45.360 --> 0:48:48.200
<v Speaker 1>Just lean in, just call that poket mon stuff.

0:48:48.360 --> 0:48:49.880
<v Speaker 6>Just go for it.

0:48:50.000 --> 0:48:54.400
<v Speaker 4>Yeah, well that's the news story we have in our

0:48:54.440 --> 0:48:57.560
<v Speaker 4>script here. But I you know, I think they're even

0:48:57.560 --> 0:49:01.360
<v Speaker 4>more hesitant to do that because unsurprisingly, it took Nintendo

0:49:01.480 --> 0:49:02.880
<v Speaker 4>like way too long to get around to do it.

0:49:03.000 --> 0:49:07.760
<v Speaker 4>So long they're getting sued by Nintendo for a couple

0:49:07.760 --> 0:49:10.080
<v Speaker 4>of different copyright infringements. The one I looked at was

0:49:10.719 --> 0:49:14.280
<v Speaker 4>at the concept of throwing a ball at a monster

0:49:14.400 --> 0:49:15.440
<v Speaker 4>and capturing.

0:49:15.040 --> 0:49:18.279
<v Speaker 2>It also as well, like it was very obvious, there

0:49:18.280 --> 0:49:20.480
<v Speaker 2>were a lot of great side by sides of the

0:49:20.560 --> 0:49:23.960
<v Speaker 2>designs where some of the tree coming very clearly, just

0:49:24.480 --> 0:49:27.160
<v Speaker 2>literally it was like they traced over a Pokemon and

0:49:27.200 --> 0:49:29.040
<v Speaker 2>then like changed the colors. You know.

0:49:29.520 --> 0:49:31.520
<v Speaker 1>I think Carmen mentioned before she was.

0:49:31.480 --> 0:49:34.280
<v Speaker 2>Like, it felt like they just like put every Pokemon

0:49:34.360 --> 0:49:37.319
<v Speaker 2>game into an AI generator and will like generate me

0:49:37.440 --> 0:49:40.960
<v Speaker 2>some non copyrighted Pokemon characters.

0:49:41.239 --> 0:49:45.439
<v Speaker 4>Yeah, but I will say despite being sued by one

0:49:45.440 --> 0:49:48.520
<v Speaker 4>of the biggest gaming companies in the world, that world

0:49:48.600 --> 0:49:51.320
<v Speaker 4>is still doing stuff. At the Game Awards, they announced

0:49:51.360 --> 0:49:55.520
<v Speaker 4>a new expansion coming out Suit Incredible, so I mean,

0:49:55.560 --> 0:49:56.360
<v Speaker 4>more power to it.

0:49:57.000 --> 0:49:59.520
<v Speaker 2>I did wonder at the beginning if it was like

0:50:00.480 --> 0:50:04.920
<v Speaker 2>a publicity stunt type situation for both Nintendo game was

0:50:05.000 --> 0:50:07.839
<v Speaker 2>never coming out because it felt like how could this

0:50:07.920 --> 0:50:10.319
<v Speaker 2>be and how could Nintendo take such a long time

0:50:10.360 --> 0:50:14.000
<v Speaker 2>to sue them? But yeah, very very interesting that they

0:50:14.000 --> 0:50:16.120
<v Speaker 2>were at the Game Awards and they didn't just immediately

0:50:16.200 --> 0:50:20.520
<v Speaker 2>get like arrested by a Nintendo's noise like brushing the stage.

0:50:20.719 --> 0:50:23.640
<v Speaker 1>You know, how could you do this?

0:50:24.320 --> 0:50:26.000
<v Speaker 9>I'm still so confused by this game.

0:50:26.040 --> 0:50:28.680
<v Speaker 8>Like I had a visceral reaction to the trailer where

0:50:28.680 --> 0:50:31.600
<v Speaker 8>I was like, I've never been playing Pokemon and thought,

0:50:31.600 --> 0:50:33.000
<v Speaker 8>you know what this needs guns?

0:50:33.200 --> 0:50:35.319
<v Speaker 9>Guns out here these.

0:50:36.840 --> 0:50:39.920
<v Speaker 2>Stuck in some annoying battles against some smug students.

0:50:40.000 --> 0:50:42.200
<v Speaker 1>I would be like, bring out the block, like I'll

0:50:42.239 --> 0:50:43.200
<v Speaker 1>do it. I'll do it.

0:50:46.480 --> 0:50:48.200
<v Speaker 5>You know what's always super effective?

0:50:52.120 --> 0:50:56.000
<v Speaker 3>Oh my god? All right, Moving on one of the

0:50:56.040 --> 0:50:59.000
<v Speaker 3>Game of the Year nominees. One of the Game of

0:50:59.000 --> 0:51:02.560
<v Speaker 3>the Year nominees was Bilatro. Such an incredible game, one

0:51:02.600 --> 0:51:05.840
<v Speaker 3>of my favorites of the year. Huge success. Also a

0:51:05.920 --> 0:51:09.600
<v Speaker 3>huge success though, was Manor Lords Wikay have any of you.

0:51:09.560 --> 0:51:10.560
<v Speaker 1>Played it now?

0:51:11.080 --> 0:51:13.080
<v Speaker 2>I'm very excited to play it because I love this

0:51:13.200 --> 0:51:15.719
<v Speaker 2>kind of game. But I did get into Blatro, so

0:51:16.600 --> 0:51:18.120
<v Speaker 2>I did not have not played it.

0:51:18.160 --> 0:51:22.759
<v Speaker 3>Yet and a Mayor Lord's the also solo developer, and

0:51:23.560 --> 0:51:27.280
<v Speaker 3>it's sold a million copies the day after release.

0:51:28.040 --> 0:51:29.120
<v Speaker 5>Wow, Quiz.

0:51:30.320 --> 0:51:34.200
<v Speaker 2>I feel like we are in a solo developer renaissance

0:51:34.280 --> 0:51:37.520
<v Speaker 2>right now, obviously sparked by Stardu Valley in my opinion,

0:51:37.600 --> 0:51:39.520
<v Speaker 2>and kind of the way that has become one of

0:51:39.560 --> 0:51:42.480
<v Speaker 2>the biggest games in the world. And now with Bilatro,

0:51:42.560 --> 0:51:45.480
<v Speaker 2>which was literally just made for his friend's word or style,

0:51:46.160 --> 0:51:48.080
<v Speaker 2>Like I've been reading a lot of interviews with him

0:51:48.080 --> 0:51:50.400
<v Speaker 2>and he was like, I just made this for my friends,

0:51:50.480 --> 0:51:52.960
<v Speaker 2>and I didn't expect it to become you know what

0:51:53.080 --> 0:51:55.840
<v Speaker 2>it became. And obviously now with Manor Lords, which is

0:51:55.880 --> 0:52:00.320
<v Speaker 2>like a medieval strategy building kind of time manager e

0:52:00.520 --> 0:52:04.000
<v Speaker 2>type game. Yeah, very interesting. I mean a million copies

0:52:04.040 --> 0:52:06.440
<v Speaker 2>off to release. I'd probably have a hot attack. If

0:52:06.480 --> 0:52:08.759
<v Speaker 2>I make a game and that happened the next day,

0:52:08.760 --> 0:52:11.319
<v Speaker 2>I'd be like Ah.

0:52:11.560 --> 0:52:14.759
<v Speaker 3>Another solo developer, Indie hit Animal, Well, one of my

0:52:14.960 --> 0:52:19.600
<v Speaker 3>other favorite games of the year, a very cute, vibey game.

0:52:20.000 --> 0:52:24.439
<v Speaker 3>It's like a metroid Vania. It has elements of It's

0:52:24.440 --> 0:52:26.720
<v Speaker 3>not a horror game by any means. I don't like horror,

0:52:26.800 --> 0:52:29.760
<v Speaker 3>but it has like kind of some spooky, cutesy things

0:52:29.840 --> 0:52:33.600
<v Speaker 3>going on, giant cats and giant animals. You play as

0:52:33.640 --> 0:52:41.160
<v Speaker 3>this little blob and near universal praise. Very fun. There

0:52:41.200 --> 0:52:45.080
<v Speaker 3>are countless inventive items, like you get a yo yo

0:52:45.920 --> 0:52:48.040
<v Speaker 3>and you get a slinky, and these are like the

0:52:48.080 --> 0:52:51.600
<v Speaker 3>items you used to solve puzzles. The game also is

0:52:51.640 --> 0:52:54.759
<v Speaker 3>built in three layers, where like you can just play

0:52:54.800 --> 0:52:56.840
<v Speaker 3>as a normal person and you beat the game, and

0:52:56.880 --> 0:53:00.479
<v Speaker 3>that's layer one. Layer two is finding secret and lore

0:53:00.680 --> 0:53:04.320
<v Speaker 3>hidden within the games level design and the background. There's

0:53:04.360 --> 0:53:06.719
<v Speaker 3>like graffiti on the walls and it says something that

0:53:06.760 --> 0:53:09.440
<v Speaker 3>references another part of the dungeon, et cetera. And then

0:53:09.480 --> 0:53:13.320
<v Speaker 3>the third is like beyond even my understanding of Basically,

0:53:13.320 --> 0:53:15.120
<v Speaker 3>the developer was like, I just want fans of the

0:53:15.120 --> 0:53:17.040
<v Speaker 3>game to like come together as a community and talk

0:53:17.080 --> 0:53:19.640
<v Speaker 3>about these things, and you maybe will develop like figure

0:53:19.680 --> 0:53:22.240
<v Speaker 3>out the third layer, which that might just be James

0:53:22.239 --> 0:53:26.120
<v Speaker 3>Gunn saying there's one more Easter Egg nobody's found, but hey,

0:53:26.239 --> 0:53:27.160
<v Speaker 3>the game's incredible.

0:53:27.640 --> 0:53:30.080
<v Speaker 2>And when you think about how old video games would

0:53:30.080 --> 0:53:32.200
<v Speaker 2>build in like Easter eggs, and you'd be like go

0:53:32.280 --> 0:53:34.600
<v Speaker 2>to the end of a maze and at a certain door,

0:53:34.640 --> 0:53:36.239
<v Speaker 2>you'd open it and it would be like a guy

0:53:36.280 --> 0:53:37.520
<v Speaker 2>being like I love.

0:53:37.360 --> 0:53:39.680
<v Speaker 1>My wife and kids. Here are their names. Like, so

0:53:39.760 --> 0:53:41.160
<v Speaker 1>I always believe.

0:53:40.920 --> 0:53:44.680
<v Speaker 2>In the inventiveness of people programming to add like a

0:53:44.680 --> 0:53:47.200
<v Speaker 2>weird thing gives me like just I haven't played it.

0:53:47.239 --> 0:53:49.120
<v Speaker 1>I've only seen clips of it, but it does have

0:53:49.120 --> 0:53:50.040
<v Speaker 1>a kind of night in.

0:53:50.000 --> 0:53:53.120
<v Speaker 2>The woods like Vibe where it's like spooky animals but

0:53:53.200 --> 0:53:56.879
<v Speaker 2>not scary. Different gameplay obviously, but that was like such

0:53:56.880 --> 0:54:00.000
<v Speaker 2>a definitive game for people who like like indie game.

0:54:00.280 --> 0:54:01.080
<v Speaker 1>So I'm excited to.

0:54:01.080 --> 0:54:03.680
<v Speaker 3>Try that for anyone who is worried about spooky. I

0:54:03.719 --> 0:54:06.839
<v Speaker 3>do not do spooky, and I like this game a lot,

0:54:07.239 --> 0:54:09.520
<v Speaker 3>so it is not scary. It does not scoopy.

0:54:10.080 --> 0:54:13.000
<v Speaker 6>So waiting Aaron, you don't like scary games at all.

0:54:12.880 --> 0:54:16.120
<v Speaker 1>You're not a scary No, they do not like we

0:54:16.160 --> 0:54:17.040
<v Speaker 1>should play.

0:54:16.880 --> 0:54:19.439
<v Speaker 6>Like one of these co op Oh my god, let's scary.

0:54:19.560 --> 0:54:20.560
<v Speaker 1>Let's get them to play like.

0:54:23.200 --> 0:54:27.040
<v Speaker 6>There's a lot scarier games out there now, I understand.

0:54:27.640 --> 0:54:31.560
<v Speaker 6>I absolutely play.

0:54:32.080 --> 0:54:36.240
<v Speaker 3>I've seen clips of like them, the ghost Hunter games,

0:54:36.360 --> 0:54:38.879
<v Speaker 3>and like you are all going back to the van

0:54:39.000 --> 0:54:41.799
<v Speaker 3>and there's a witch chasing you and it's I don't

0:54:41.800 --> 0:54:42.719
<v Speaker 3>know it would.

0:54:42.640 --> 0:54:45.279
<v Speaker 6>I mean even the Friday the Thirteenth game, which is

0:54:45.320 --> 0:54:47.080
<v Speaker 6>like imperfect.

0:54:47.400 --> 0:54:50.759
<v Speaker 1>Perfect and you play it together, but it.

0:54:50.680 --> 0:54:53.840
<v Speaker 6>Can be really fun. Could you even like to handle

0:54:53.880 --> 0:54:54.960
<v Speaker 6>the Friday the Thirteenth game?

0:54:55.040 --> 0:54:55.400
<v Speaker 1>I don't.

0:54:55.440 --> 0:54:55.840
<v Speaker 9>I think that.

0:54:57.520 --> 0:55:01.040
<v Speaker 2>I haven't seen any of it O online service games

0:55:01.080 --> 0:55:02.880
<v Speaker 2>that is no longer having online service.

0:55:02.920 --> 0:55:05.960
<v Speaker 1>If I'm not mistaken, I think this year is sad.

0:55:06.239 --> 0:55:06.759
<v Speaker 9>Dying Light?

0:55:06.880 --> 0:55:08.160
<v Speaker 6>Would you try Dying Light?

0:55:08.760 --> 0:55:10.200
<v Speaker 9>Let's do a Silent Hill VR.

0:55:10.880 --> 0:55:19.280
<v Speaker 2>Let's just we'll just do Like there's this iPad game

0:55:19.480 --> 0:55:22.480
<v Speaker 2>that kids love and it's called Granny, and it's like

0:55:22.719 --> 0:55:25.680
<v Speaker 2>you're just in a scary house and a granny is

0:55:25.719 --> 0:55:27.560
<v Speaker 2>trying to hit you with a baseball bat and when

0:55:27.600 --> 0:55:29.200
<v Speaker 2>she comes, she goes Granny.

0:55:30.160 --> 0:55:31.799
<v Speaker 1>That's like a very popular kids game.

0:55:32.239 --> 0:55:35.080
<v Speaker 2>What about all these basics where you're in a school

0:55:35.080 --> 0:55:38.640
<v Speaker 2>and you have to do like scary equations, but the

0:55:38.719 --> 0:55:41.520
<v Speaker 2>last equation is always impossible, and then Baldy kills you

0:55:41.560 --> 0:55:44.400
<v Speaker 2>with his ruler and he hits your kids like freaky stuff.

0:55:44.440 --> 0:55:47.960
<v Speaker 2>Guys they like, But I believe you guys can handle it.

0:55:48.040 --> 0:55:50.640
<v Speaker 2>Five Nights of Freddy's You want to get jump scared?

0:55:51.480 --> 0:55:54.480
<v Speaker 3>No, I don't like Jump Scared, I hate particular are

0:55:54.560 --> 0:55:57.160
<v Speaker 3>extra yeah, you know you know that can handle like

0:55:57.239 --> 0:56:00.200
<v Speaker 3>a long drawn out scare, but a jump scare is like.

0:56:02.360 --> 0:56:03.840
<v Speaker 5>That's that's where it gets me, you know.

0:56:05.600 --> 0:56:08.680
<v Speaker 4>Okay, Well, moving on from and.

0:56:10.440 --> 0:56:11.040
<v Speaker 5>You want to try.

0:56:14.600 --> 0:56:16.920
<v Speaker 2>Ryan and Jason's New Passion now, it's like that's the

0:56:17.000 --> 0:56:19.640
<v Speaker 2>scariest His game, The.

0:56:19.560 --> 0:56:23.239
<v Speaker 6>Back Grounds is really like creepy pasta ish, so it

0:56:23.360 --> 0:56:24.560
<v Speaker 6>might be that be a good one.

0:56:24.920 --> 0:56:27.560
<v Speaker 8>There's an indie game where you just explore different cabins.

0:56:27.840 --> 0:56:30.120
<v Speaker 8>You're like in a giant empty room and they just

0:56:30.200 --> 0:56:32.160
<v Speaker 8>drop a cabin in and you have to go inside

0:56:32.200 --> 0:56:33.240
<v Speaker 8>and explore.

0:56:33.719 --> 0:56:34.279
<v Speaker 1>In the room.

0:56:34.640 --> 0:56:44.719
<v Speaker 10>Outlast Trials, that one is actually like they just shut up,

0:56:45.719 --> 0:56:50.000
<v Speaker 10>like stop it. We have to do where we just

0:56:50.040 --> 0:56:52.640
<v Speaker 10>like black out all the light and we just do

0:56:52.800 --> 0:56:56.000
<v Speaker 10>like four something.

0:56:56.800 --> 0:57:02.120
<v Speaker 4>Yes, we'll do it for the content and only. Okay,

0:57:03.000 --> 0:57:06.120
<v Speaker 4>continuing with our categories here, we wanted to talk about

0:57:06.160 --> 0:57:08.240
<v Speaker 4>We're at the end of the year. It's December now,

0:57:09.280 --> 0:57:13.759
<v Speaker 4>and there are stills some great games coming out that

0:57:14.440 --> 0:57:16.000
<v Speaker 4>you know, we didn't see at the Game Awards just

0:57:16.000 --> 0:57:20.640
<v Speaker 4>because it's December. We did see Infinity Nikki at the

0:57:20.680 --> 0:57:21.360
<v Speaker 4>Game Awards.

0:57:21.360 --> 0:57:21.800
<v Speaker 5>I'll admit.

0:57:21.880 --> 0:57:24.880
<v Speaker 4>This is the first I heard about this game, and

0:57:25.760 --> 0:57:30.520
<v Speaker 4>I was not ready for how much quote unquote cozy

0:57:30.600 --> 0:57:33.000
<v Speaker 4>this game was going to try and inject straight right.

0:57:33.080 --> 0:57:36.960
<v Speaker 4>Oh yeah, yeah, Like I think we've sort of we've

0:57:36.960 --> 0:57:39.960
<v Speaker 4>maybe lost the plot on cozy a little bit. Like

0:57:40.080 --> 0:57:45.240
<v Speaker 4>watching this trailer, I was like, is this cozy because

0:57:45.840 --> 0:57:48.640
<v Speaker 4>we're just like it looked like so much.

0:57:48.680 --> 0:57:49.800
<v Speaker 5>It looked like they took.

0:57:49.680 --> 0:57:53.000
<v Speaker 2>Everything you had, Like there's a cozy game about being

0:57:53.040 --> 0:57:55.480
<v Speaker 2>the Grim Reaper. That's one of the best cozy games

0:57:55.480 --> 0:57:57.080
<v Speaker 2>ever made, Spirit Farah.

0:57:57.120 --> 0:57:59.640
<v Speaker 1>So I think people are really like you can cozy

0:57:59.680 --> 0:57:59.880
<v Speaker 1>and it.

0:58:00.440 --> 0:58:02.680
<v Speaker 2>But I did not realize until this clip then finn

0:58:02.880 --> 0:58:05.800
<v Speaker 2>Nicky was meant to be cozy. I'd only seen like

0:58:05.840 --> 0:58:08.640
<v Speaker 2>a few clips, so I wasn't aware of the cozy nature.

0:58:08.920 --> 0:58:09.480
<v Speaker 5>Yeah.

0:58:09.560 --> 0:58:11.440
<v Speaker 4>Well, well, like the subject for the game is called

0:58:11.640 --> 0:58:13.880
<v Speaker 4>is like the coziest game ever made? Is what they're

0:58:13.880 --> 0:58:14.400
<v Speaker 4>calling it.

0:58:14.840 --> 0:58:17.000
<v Speaker 9>Because here's what I remember from the trailer.

0:58:17.080 --> 0:58:20.040
<v Speaker 8>You get a person that you can dress up in

0:58:20.200 --> 0:58:24.040
<v Speaker 8>different towns, like you're what is the plot of when

0:58:24.080 --> 0:58:25.360
<v Speaker 8>are you trying to accomplish?

0:58:26.800 --> 0:58:27.880
<v Speaker 1>It's an open world.

0:58:27.960 --> 0:58:31.480
<v Speaker 2>It's like a cozy open world game where yeah, exactly

0:58:31.840 --> 0:58:33.160
<v Speaker 2>where basically.

0:58:32.680 --> 0:58:34.800
<v Speaker 3>Like you like explore worlds well.

0:58:34.640 --> 0:58:38.480
<v Speaker 2>Worlds, but it has like platforming elements, puzzle solving elements,

0:58:38.600 --> 0:58:42.000
<v Speaker 2>it has dress up elements like uh link. It's basically

0:58:42.080 --> 0:58:44.600
<v Speaker 2>like what if you were doing in Zelda, but you

0:58:44.640 --> 0:58:47.720
<v Speaker 2>didn't have to fight any of the great beasts, like

0:58:47.760 --> 0:58:51.000
<v Speaker 2>you're just looking around like cooking. It's kind of interesting too,

0:58:51.000 --> 0:58:52.640
<v Speaker 2>because one of the games I was going to talk

0:58:52.680 --> 0:58:56.200
<v Speaker 2>about later is and maybe on a different episode now because.

0:58:56.040 --> 0:59:00.480
<v Speaker 1>I'm realizing we really went in on this, but like was.

0:59:00.640 --> 0:59:04.560
<v Speaker 2>Wildflowers, which is basically like what if you were Stardu

0:59:04.680 --> 0:59:08.920
<v Speaker 2>Valley mixed with animal crossing, but you're like a witch

0:59:09.080 --> 0:59:11.439
<v Speaker 2>and you can change your clothes and you can go

0:59:11.640 --> 0:59:14.919
<v Speaker 2>and like go into a special world where you can

0:59:15.080 --> 0:59:17.000
<v Speaker 2>fall in love with a were wolf and stuff.

0:59:17.200 --> 0:59:19.280
<v Speaker 1>So this is like a triple A. It feels like

0:59:19.320 --> 0:59:20.840
<v Speaker 1>a kind of triple A version of that.

0:59:20.960 --> 0:59:23.320
<v Speaker 2>I will absolutely be playing when it comes to a

0:59:23.320 --> 0:59:24.120
<v Speaker 2>console that I have.

0:59:25.160 --> 0:59:28.000
<v Speaker 5>Yeah, and for for what it's worth, it's it's being received.

0:59:27.680 --> 0:59:29.960
<v Speaker 1>Well yeah, yeah, yeah, it'd be amazing. That's how I

0:59:30.000 --> 0:59:31.200
<v Speaker 1>found about out about it.

0:59:31.320 --> 0:59:34.960
<v Speaker 8>Yeah, yeah, I see, like people clearly love it and

0:59:35.080 --> 0:59:37.080
<v Speaker 8>to play about like have we lost the plot on

0:59:37.160 --> 0:59:39.680
<v Speaker 8>cozy games. There was a debate the other day and

0:59:39.720 --> 0:59:42.200
<v Speaker 8>I can't remember who was between, but they were trying

0:59:42.200 --> 0:59:45.680
<v Speaker 8>to decide if Skyrim counted as a cozy game.

0:59:46.200 --> 0:59:51.080
<v Speaker 1>No, I think that what it is, you can argue.

0:59:51.600 --> 0:59:55.080
<v Speaker 2>I think that post boulders Gate, which is classed in

0:59:55.160 --> 1:00:00.720
<v Speaker 2>many ways as a cozy game because of what wait

1:00:00.760 --> 1:00:02.160
<v Speaker 2>a minute, on the Wired.

1:00:02.280 --> 1:00:04.120
<v Speaker 1>I believe that on the Wired.

1:00:03.800 --> 1:00:07.480
<v Speaker 2>List of best cozy games, they actually might have included Yeah,

1:00:08.200 --> 1:00:10.840
<v Speaker 2>Dungeon Dragons, but cozy boulders Gate three.

1:00:11.520 --> 1:00:15.680
<v Speaker 9>You spend a whole level just in hell, surrounded by it's.

1:00:15.720 --> 1:00:19.160
<v Speaker 2>Fair, but people are like, but it ends your day

1:00:19.320 --> 1:00:23.439
<v Speaker 2>ends with like a campfire and pajamas and snacks, and.

1:00:23.360 --> 1:00:24.200
<v Speaker 1>You're like at home.

1:00:24.400 --> 1:00:27.480
<v Speaker 2>So I think that because we are living in increasingly

1:00:27.600 --> 1:00:31.600
<v Speaker 2>unprecedented and stressful times, I think people are looking for

1:00:31.800 --> 1:00:34.880
<v Speaker 2>cozy and I think a lot of these games are

1:00:34.960 --> 1:00:38.680
<v Speaker 2>learning from lessons of like, not me specifically, but people

1:00:38.840 --> 1:00:42.840
<v Speaker 2>like me, where like when they play you know, Zelda,

1:00:43.040 --> 1:00:45.920
<v Speaker 2>the newer versions that I'm spending so much time like

1:00:45.960 --> 1:00:48.520
<v Speaker 2>cooking or like Rosie.

1:00:48.600 --> 1:00:50.560
<v Speaker 6>Did you see that? Did you see the trailer for

1:00:50.640 --> 1:00:52.080
<v Speaker 6>Tales from the Shire?

1:00:52.960 --> 1:01:01.720
<v Speaker 11>Correct correctly me and them meet each other all the time,

1:01:02.160 --> 1:01:05.840
<v Speaker 11>and I think that is the conversation that could be happening.

1:01:05.960 --> 1:01:10.120
<v Speaker 6>That's cozy. It's like what if what I'm in my

1:01:10.240 --> 1:01:14.680
<v Speaker 6>underground house making pins exactly, you know, that's what I.

1:01:14.680 --> 1:01:17.760
<v Speaker 2>Want, Like Stardi Valley, you know, like Animal Crossing. But

1:01:17.840 --> 1:01:21.800
<v Speaker 2>I think it's interesting what does it mean? Like how

1:01:21.920 --> 1:01:24.440
<v Speaker 2>like you mentioned like have we gone too far and cozy?

1:01:24.560 --> 1:01:28.360
<v Speaker 2>I think the bigger question is like how influential are

1:01:28.400 --> 1:01:31.280
<v Speaker 2>these cozy games that all these Triple A developers are

1:01:31.280 --> 1:01:33.400
<v Speaker 2>now like, well, how do we like sprinkle a little

1:01:33.480 --> 1:01:36.160
<v Speaker 2>cozy in Like how do we get people to include

1:01:36.480 --> 1:01:39.560
<v Speaker 2>Bouldersgate or Skyrim? Because in Skyrim you're going into a

1:01:39.600 --> 1:01:41.800
<v Speaker 2>tavern and people are like, well, maybe that's cozy, Like

1:01:41.840 --> 1:01:46.080
<v Speaker 2>I'm seeing an house and there's music music, And I

1:01:46.120 --> 1:01:48.840
<v Speaker 2>think that like they're leaning into it because there has

1:01:48.960 --> 1:01:53.400
<v Speaker 2>been this like massive movement towards that, whether it's like

1:01:53.520 --> 1:01:57.280
<v Speaker 2>Disney doing Dreamlight Valley, which has obviously been super successful

1:01:57.320 --> 1:02:00.920
<v Speaker 2>for them, that's basically like Disney Animal Crossing. I just

1:02:01.040 --> 1:02:03.720
<v Speaker 2>constantly play games like Lemon Cake, a lot of like

1:02:03.920 --> 1:02:05.640
<v Speaker 2>repetitive movement games.

1:02:05.720 --> 1:02:07.680
<v Speaker 1>I actually put one in for.

1:02:07.720 --> 1:02:10.200
<v Speaker 2>Our superlatives, which we'll probably talk about a different day,

1:02:10.360 --> 1:02:12.600
<v Speaker 2>But I think it's really interesting because you're right, like

1:02:12.840 --> 1:02:17.120
<v Speaker 2>Infinity NICKI essentially has taken all of the staff that

1:02:17.240 --> 1:02:20.120
<v Speaker 2>you would have as a side quest in a game

1:02:20.200 --> 1:02:22.720
<v Speaker 2>and been like, what if that is the main quest

1:02:22.920 --> 1:02:25.480
<v Speaker 2>and it was a Triple A game, Like what if

1:02:25.520 --> 1:02:27.440
<v Speaker 2>you're just gonna wander around with your friends and there's

1:02:27.520 --> 1:02:28.280
<v Speaker 2>zero conflict.

1:02:28.440 --> 1:02:30.840
<v Speaker 1>The question is when will the cozy bubble burst? Like

1:02:30.880 --> 1:02:31.880
<v Speaker 1>what will be the.

1:02:31.840 --> 1:02:34.280
<v Speaker 2>Triple A game that people go into expecting it not

1:02:34.400 --> 1:02:36.959
<v Speaker 2>to be cozy that ends up being cozy that people

1:02:37.040 --> 1:02:40.280
<v Speaker 2>are like, no, I'm done, no more cozy, only bad,

1:02:40.840 --> 1:02:42.920
<v Speaker 2>only bad things now, only conflict.

1:02:43.200 --> 1:02:45.800
<v Speaker 4>I think we're still on the cozy upswing, and I

1:02:45.840 --> 1:02:47.640
<v Speaker 4>suspected a few more years.

1:02:48.000 --> 1:02:48.400
<v Speaker 5>Yeah.

1:02:48.400 --> 1:02:50.840
<v Speaker 3>Well, the next game is the opposite of Cozy because

1:02:50.840 --> 1:02:53.880
<v Speaker 3>it is Indiana Jones in the Great Circle. This game

1:02:54.160 --> 1:02:58.120
<v Speaker 3>is basically physics Abound and you just everything is an

1:02:58.120 --> 1:03:02.160
<v Speaker 3>improvised weapon. No no, You are picking up umbrellas and

1:03:02.200 --> 1:03:04.360
<v Speaker 3>throwing them at a guy, and then you're picking up

1:03:04.360 --> 1:03:07.120
<v Speaker 3>a shovel and throwing it at them, and they catch

1:03:07.200 --> 1:03:09.080
<v Speaker 3>the shovel and they try to hit you with the shovel.

1:03:09.360 --> 1:03:11.000
<v Speaker 3>That's the only thing I know about the game.

1:03:11.440 --> 1:03:15.160
<v Speaker 8>Nine pictures of straight Cats for Bonus Stuffy nine a

1:03:15.160 --> 1:03:18.640
<v Speaker 8>half ten from IGN notoriously yeah above a seven.

1:03:18.760 --> 1:03:21.840
<v Speaker 2>So I thought this is probably very beloved and it

1:03:21.880 --> 1:03:23.360
<v Speaker 2>seems like people are enjoying it.

1:03:23.680 --> 1:03:26.640
<v Speaker 8>The game opens, you get to recreate the Boulder scene,

1:03:26.760 --> 1:03:29.600
<v Speaker 8>so you're doing stealing your way in the object the walls,

1:03:30.040 --> 1:03:32.000
<v Speaker 8>and it's so good to watched us side by side

1:03:32.000 --> 1:03:34.680
<v Speaker 8>of like that scene with the video games version of

1:03:34.680 --> 1:03:36.880
<v Speaker 8>the scene, and you go from a third person to

1:03:36.920 --> 1:03:39.680
<v Speaker 8>first person while you're running, and it looks so good.

1:03:39.680 --> 1:03:42.240
<v Speaker 6>Guys, it does look really fun.

1:03:42.400 --> 1:03:44.640
<v Speaker 1>Can I just get something off my chest?

1:03:44.800 --> 1:03:49.680
<v Speaker 2>George Lucas stole that from a fucking stoogem dot comic.

1:03:49.840 --> 1:03:52.160
<v Speaker 1>I just need you want to know it's a scrooge

1:03:52.480 --> 1:03:55.000
<v Speaker 1>dot is the one who was originally running away from

1:03:55.000 --> 1:03:57.120
<v Speaker 1>the boulder Like he did a great job. But isn't

1:03:57.160 --> 1:03:58.120
<v Speaker 1>it to gather off my chest?

1:03:58.200 --> 1:04:00.240
<v Speaker 6>I am gonna I am going to try this game.

1:04:00.440 --> 1:04:04.200
<v Speaker 6>I was very intrigued to see Troy Baker's recent comments

1:04:04.200 --> 1:04:08.919
<v Speaker 6>where he was listened nobody loves to voice a great

1:04:08.960 --> 1:04:13.800
<v Speaker 6>job he's doing personally than Troy Baker and absolutely everybody

1:04:13.840 --> 1:04:16.360
<v Speaker 6>doubted him. But he's doing a great job. He's his

1:04:16.520 --> 1:04:19.000
<v Speaker 6>recent comments that I forget who it was, todd Ham

1:04:19.000 --> 1:04:22.400
<v Speaker 6>and maybe or somebody was like, don't do it, don't dot,

1:04:22.520 --> 1:04:25.800
<v Speaker 6>don't be Harrison Ford, the voice of Harrison Ford in

1:04:25.840 --> 1:04:29.080
<v Speaker 6>the Nandie Jones game. And then you know, seeing praise

1:04:29.120 --> 1:04:31.200
<v Speaker 6>from Harrison Ford saying yeah, I did a great job.

1:04:32.000 --> 1:04:34.920
<v Speaker 6>That had me intrigued and the gameplay looks great. I'm in.

1:04:35.600 --> 1:04:38.200
<v Speaker 3>Next up, we have Path of Exile to the open

1:04:38.240 --> 1:04:42.920
<v Speaker 3>baita just released this previous week. For those of you

1:04:42.920 --> 1:04:45.080
<v Speaker 3>who've never played Path of Exile, Path of Exile is

1:04:45.120 --> 1:04:49.320
<v Speaker 3>like Diablo Evolved. If Diablo has a skill tree, Path

1:04:49.360 --> 1:04:54.000
<v Speaker 3>of Exile has a skill star system. It is expansive.

1:04:54.200 --> 1:04:58.320
<v Speaker 6>Anybody, Yeah, just go look at the screenshot of the

1:04:58.320 --> 1:05:00.720
<v Speaker 6>skill tree. Just google the Path of ex to screen.

1:05:00.920 --> 1:05:01.880
<v Speaker 6>Like skill Tree.

1:05:02.440 --> 1:05:02.880
<v Speaker 1>I was.

1:05:04.680 --> 1:05:09.160
<v Speaker 6>My jaw dropped. I am both heavily like I think

1:05:09.480 --> 1:05:11.840
<v Speaker 6>I'm gonna try and play this game at the same time,

1:05:11.960 --> 1:05:16.400
<v Speaker 6>like that skill tree made me both scared and extremely intrigued.

1:05:16.920 --> 1:05:19.320
<v Speaker 3>One of the nice things is it's a shared skill

1:05:19.400 --> 1:05:22.960
<v Speaker 3>tree from all classes, and so you can do anything

1:05:23.200 --> 1:05:25.160
<v Speaker 3>you want no matter what class you are, you just

1:05:25.200 --> 1:05:28.400
<v Speaker 3>build them into it. And the fun thing is that

1:05:28.480 --> 1:05:32.520
<v Speaker 3>every skill is customizable, so you create, you create a

1:05:32.600 --> 1:05:34.560
<v Speaker 3>gem that you can sock it into any skill. So

1:05:34.600 --> 1:05:37.400
<v Speaker 3>maybe I have a poison arrow and I have a

1:05:37.440 --> 1:05:40.160
<v Speaker 3>lightning arrow, and I can get a skill gem that

1:05:40.280 --> 1:05:43.080
<v Speaker 3>says you have a ten percent chance to reload your

1:05:43.120 --> 1:05:45.320
<v Speaker 3>AMMO on hit, so I can put that into either

1:05:45.360 --> 1:05:47.280
<v Speaker 3>one and I can customize. Oh, I actually want my

1:05:47.320 --> 1:05:50.280
<v Speaker 3>poison arrow to be like the main DPS and the

1:05:50.400 --> 1:05:52.800
<v Speaker 3>lightning one is going to be a fast shoot, and

1:05:52.880 --> 1:05:55.800
<v Speaker 3>so you can adjust and really customize it. However you

1:05:55.840 --> 1:05:58.600
<v Speaker 3>want one five skills.

1:05:58.640 --> 1:06:02.040
<v Speaker 8>According to Pathtree's website, that it's crazy that.

1:06:03.400 --> 1:06:05.560
<v Speaker 3>This is similar to Diablo. This is a game where

1:06:05.600 --> 1:06:08.160
<v Speaker 3>the end game is like it's so common for I

1:06:08.160 --> 1:06:10.760
<v Speaker 3>have a friend who played an intense amount of the

1:06:10.760 --> 1:06:12.880
<v Speaker 3>first one. He was the first one I knew who

1:06:12.880 --> 1:06:15.360
<v Speaker 3>got the second one, and he was like, the game

1:06:15.400 --> 1:06:18.320
<v Speaker 3>doesn't start until you reach the endgame, and like, oh

1:06:18.360 --> 1:06:20.600
<v Speaker 3>my god, max level is one hundred, and he's like,

1:06:20.640 --> 1:06:22.720
<v Speaker 3>you'll never reach one hundred because like you're going to

1:06:22.760 --> 1:06:25.160
<v Speaker 3>get enough out of the game well before you get there.

1:06:26.960 --> 1:06:29.240
<v Speaker 3>The game is very very fun. I played co op

1:06:29.280 --> 1:06:32.040
<v Speaker 3>with two of my friends last night. It was incredible.

1:06:32.080 --> 1:06:35.400
<v Speaker 3>We're drastically different levels. We all had an equal and

1:06:35.480 --> 1:06:37.440
<v Speaker 3>fun amount at least they told me. We all had

1:06:37.440 --> 1:06:39.520
<v Speaker 3>an equal and fun amount of time, with me being

1:06:39.520 --> 1:06:42.720
<v Speaker 3>the lowest level. But very very fun. I highly recommend

1:06:42.760 --> 1:06:45.560
<v Speaker 3>it if you are. If you like Diablo and your

1:06:45.600 --> 1:06:48.560
<v Speaker 3>favorite part of Diablo four was that you could customize.

1:06:48.840 --> 1:06:51.640
<v Speaker 3>You know, this item would make my fireball instead of

1:06:51.640 --> 1:06:55.760
<v Speaker 3>one fireball, three bouncing fireballs. If that's your favorite part,

1:06:56.000 --> 1:07:00.560
<v Speaker 3>then Pathwaxyle might be for you. Okay, all right, And

1:07:00.840 --> 1:07:04.240
<v Speaker 3>to close out real quick, everyone who's on, let's just

1:07:04.600 --> 1:07:06.960
<v Speaker 3>what is one game that you are looking forward to

1:07:06.960 --> 1:07:09.040
<v Speaker 3>in twenty twenty five or the game you're looking forward

1:07:09.080 --> 1:07:12.000
<v Speaker 3>to the most coming in twenty twenty five? Joelle, what

1:07:12.040 --> 1:07:14.760
<v Speaker 3>about you camping out in the corner over there?

1:07:14.800 --> 1:07:18.400
<v Speaker 1>What game are you waiting waiting to shoot?

1:07:18.440 --> 1:07:18.600
<v Speaker 7>Us?

1:07:18.600 --> 1:07:18.800
<v Speaker 2>All?

1:07:19.080 --> 1:07:20.360
<v Speaker 9>Yeah, let's see here.

1:07:20.560 --> 1:07:27.800
<v Speaker 8>I oh, there's so many can I I don't.

1:07:27.560 --> 1:07:30.760
<v Speaker 9>Know, I don't know, go someone else, come back.

1:07:30.840 --> 1:07:32.800
<v Speaker 1>We go to me, Go to me, Tales of the Shia.

1:07:34.800 --> 1:07:38.040
<v Speaker 9>It's a great pick me and will be there.

1:07:37.760 --> 1:07:38.439
<v Speaker 1>On day one.

1:07:38.600 --> 1:07:41.760
<v Speaker 2>We want to be hobbits. I want to see Triple

1:07:41.760 --> 1:07:44.000
<v Speaker 2>A gamers get really upset about the fact that the

1:07:44.000 --> 1:07:47.600
<v Speaker 2>animation doesn't look that good, which is like a classic

1:07:47.640 --> 1:07:51.040
<v Speaker 2>part of cozy gaming. I want to make you know,

1:07:51.480 --> 1:07:54.760
<v Speaker 2>potatoes every day. I want to just be cozy. I

1:07:54.800 --> 1:07:56.880
<v Speaker 2>want to see if they're going to do any creatures

1:07:57.000 --> 1:07:59.680
<v Speaker 2>or anything that's a little bit in that more spooky

1:07:59.720 --> 1:08:02.040
<v Speaker 2>realm that some cozy games have been getting into but.

1:08:02.040 --> 1:08:03.040
<v Speaker 1>Generally looks great.

1:08:03.080 --> 1:08:05.680
<v Speaker 2>I believe it will be, you know, the first kind

1:08:05.680 --> 1:08:08.120
<v Speaker 2>of cozy Lord of the Rings game ever, which seems

1:08:08.160 --> 1:08:09.840
<v Speaker 2>wild but makes a lot of sense with the way

1:08:09.880 --> 1:08:11.000
<v Speaker 2>the phantom is nowadays.

1:08:11.040 --> 1:08:12.640
<v Speaker 1>I will be playing on day one.

1:08:13.160 --> 1:08:15.600
<v Speaker 2>Me and Common will be there dming each other about

1:08:15.600 --> 1:08:16.320
<v Speaker 2>how glitchy.

1:08:16.320 --> 1:08:18.920
<v Speaker 3>I'm sure it is amazing. Jason, what are you looking forwards?

1:08:18.920 --> 1:08:21.760
<v Speaker 3>You most in twenty twenty five Ghost.

1:08:21.439 --> 1:08:23.839
<v Speaker 6>Of Yute, the Soccer Prices sequel.

1:08:24.040 --> 1:08:27.000
<v Speaker 9>Yes is Man, that.

1:08:26.960 --> 1:08:31.640
<v Speaker 6>Game circled on the calendar, underlined three times. I am

1:08:31.760 --> 1:08:35.320
<v Speaker 6>unbelievably excited to play that game.

1:08:35.920 --> 1:08:39.000
<v Speaker 8>I'm gonna go assassins Creed Shadow, even though I've been

1:08:39.080 --> 1:08:42.559
<v Speaker 8>burned and burned and set on fire and tossed over

1:08:42.640 --> 1:08:45.760
<v Speaker 8>a cliff. I still just love the idea of being

1:08:45.760 --> 1:08:49.439
<v Speaker 8>a secret assassin. I love Yaske as a historical figure,

1:08:49.560 --> 1:08:52.519
<v Speaker 8>like very interesting person. I like that you're getting to

1:08:52.520 --> 1:08:54.679
<v Speaker 8>play two assassins. It's the first time in a couple

1:08:54.720 --> 1:08:56.080
<v Speaker 8>of games that we've been able to do that, and

1:08:56.120 --> 1:08:58.799
<v Speaker 8>I usually have fun with that. I think their boating

1:08:58.840 --> 1:09:02.080
<v Speaker 8>elements get better game. I actually like the sea fairy stuff,

1:09:02.120 --> 1:09:05.439
<v Speaker 8>so I'm prepared to be disappointed again, but damn it,

1:09:05.680 --> 1:09:06.920
<v Speaker 8>maybe Assassin's creed'll get me.

1:09:06.960 --> 1:09:08.080
<v Speaker 9>Back a boo.

1:09:08.160 --> 1:09:10.600
<v Speaker 3>What about you with your your most anticipated game of

1:09:10.640 --> 1:09:11.719
<v Speaker 3>twenty twenty five.

1:09:11.960 --> 1:09:14.720
<v Speaker 4>Death Stranding two. I thought Death Stranding one was like

1:09:14.880 --> 1:09:18.680
<v Speaker 4>one of the most unique games I've ever played. I

1:09:18.760 --> 1:09:23.160
<v Speaker 4>went in knowing like nothing about it and kind of

1:09:23.439 --> 1:09:26.840
<v Speaker 4>expected based off conversations I was seeing online, kind of

1:09:26.840 --> 1:09:29.479
<v Speaker 4>expected to bounce off of it, and just couldn't stop

1:09:29.479 --> 1:09:31.920
<v Speaker 4>playing and blasted through the whole thing and walked away

1:09:31.960 --> 1:09:33.880
<v Speaker 4>being like, I don't think I've ever played a game

1:09:33.920 --> 1:09:36.479
<v Speaker 4>like that. I know that's a bit of a basic

1:09:36.960 --> 1:09:40.960
<v Speaker 4>Kojima stand take, but kojimas Kojima for a race.

1:09:40.800 --> 1:09:41.719
<v Speaker 1>A legend for a reason.

1:09:41.840 --> 1:09:45.720
<v Speaker 4>I was gonna say, like, it's incredible, and I'm so

1:09:45.840 --> 1:09:47.120
<v Speaker 4>ready for Death.

1:09:47.000 --> 1:09:51.320
<v Speaker 3>Stranding too, how about you, Aaron, I guess it has

1:09:51.360 --> 1:09:53.680
<v Speaker 3>to be one of the many VR horror games you

1:09:53.680 --> 1:09:54.680
<v Speaker 3>guys have mentioned.

1:09:54.920 --> 1:09:55.000
<v Speaker 8>The.

1:09:56.560 --> 1:10:00.559
<v Speaker 2>Five Laps of Freddy, the Five Nights of Freddy's Racing Nights.

1:10:00.560 --> 1:10:03.040
<v Speaker 5>Freddy seven.

1:10:08.160 --> 1:10:10.400
<v Speaker 3>Well, thank you everyone for joining us. We will have

1:10:10.479 --> 1:10:13.000
<v Speaker 3>more video game coverage coming soon. We're gonna do a

1:10:13.120 --> 1:10:18.320
<v Speaker 3>superlatives and some of our favorite games on upcoming episodes

1:10:18.320 --> 1:10:20.639
<v Speaker 3>of x ray that's the episode. Thank you for listening,

1:10:21.160 --> 1:10:22.439
<v Speaker 3>Thanks for everybody for being here.

1:10:22.760 --> 1:10:27.600
<v Speaker 1>Bye.

1:10:28.479 --> 1:10:31.840
<v Speaker 6>X ray Vision is hosted by Jason Sumpsion and Rosie

1:10:31.920 --> 1:10:36.160
<v Speaker 6>Knight and is a production of iHeart Podcasts. Our executive

1:10:36.160 --> 1:10:40.400
<v Speaker 6>producers are Joelle Smith and Aaron Kaufman. Our supervising producer

1:10:40.760 --> 1:10:45.519
<v Speaker 6>is a Boo Zafar. Our producers are Carmen Lron and

1:10:45.640 --> 1:10:49.080
<v Speaker 6>Mia Taylor. Our theme song is by Brian Basquez.

1:10:49.560 --> 1:10:53.839
<v Speaker 2>Special thanks to Soul Rubin and Chris Lord, Kenny Goodman

1:10:54.200 --> 1:10:56.280
<v Speaker 2>and Heidi on discoord Moderato