1 00:00:00,200 --> 00:00:01,000 Speaker 1: Spoiler a lot. 2 00:00:01,720 --> 00:00:04,560 Speaker 2: It's Rosie and me and Jason are on this video 3 00:00:04,600 --> 00:00:07,200 Speaker 2: game episode talking a lot about video games and the 4 00:00:07,240 --> 00:00:08,840 Speaker 2: Game Awards in twenty twenty four. 5 00:00:09,080 --> 00:00:11,879 Speaker 1: So if you're downloading on Tuesday, don't worry, we are here. 6 00:00:11,920 --> 00:00:14,520 Speaker 2: We're just throwing to game experts A Boo and Aaron 7 00:00:14,720 --> 00:00:16,240 Speaker 2: to lead us through this conversation. 8 00:00:32,680 --> 00:00:36,280 Speaker 3: Hi, my name's a Boo and I'm Snoop Dogg performing Sorry, 9 00:00:36,360 --> 00:00:37,680 Speaker 3: I'm Aaron Kaufman. 10 00:00:39,159 --> 00:00:44,159 Speaker 4: Your views solo on stage. Welcome to Xtra Vision Extras 11 00:00:44,200 --> 00:00:46,560 Speaker 4: and x Ray Vision Series, where we dive deep into 12 00:00:46,560 --> 00:00:49,440 Speaker 4: even more of your favorite shows, movies, comics, and pop culture. 13 00:00:49,640 --> 00:00:52,840 Speaker 4: Every superhero team needs side quests, and our rotating panel 14 00:00:52,880 --> 00:00:55,200 Speaker 4: of producers and guest hosts will be suiting up to 15 00:00:55,200 --> 00:00:57,600 Speaker 4: help Jason and Rosie cover all of the amazing nerd 16 00:00:57,840 --> 00:00:59,440 Speaker 4: content out there all. 17 00:00:59,400 --> 00:01:02,880 Speaker 3: Right In today episode, it is our big twenty twenty 18 00:01:02,880 --> 00:01:06,320 Speaker 3: four video game roundup. First off, we're going to react 19 00:01:06,360 --> 00:01:10,840 Speaker 3: to the game Awards, the trailers, the awards themselves, and 20 00:01:10,880 --> 00:01:14,199 Speaker 3: then we're going to recap some of the biggest stories 21 00:01:14,200 --> 00:01:16,440 Speaker 3: from the year, some of the biggest games of the year, 22 00:01:16,760 --> 00:01:20,520 Speaker 3: and finally, the x Ray crew will share what game 23 00:01:20,640 --> 00:01:23,280 Speaker 3: they are looking forward to the most next year. 24 00:01:23,760 --> 00:01:29,240 Speaker 4: But first, previously on all right, Aaron, we got to 25 00:01:29,240 --> 00:01:32,920 Speaker 4: start with a big one. Yeah, Astrobot one Game of 26 00:01:32,959 --> 00:01:34,360 Speaker 4: the Year twenty twenty four. 27 00:01:34,800 --> 00:01:35,440 Speaker 3: Have you played it? 28 00:01:35,600 --> 00:01:36,559 Speaker 5: I've not played it. 29 00:01:36,680 --> 00:01:39,920 Speaker 3: Did you play astro Astro's World that comes with the 30 00:01:39,920 --> 00:01:40,520 Speaker 3: PS five? 31 00:01:40,920 --> 00:01:43,479 Speaker 4: Nope, it's still downloaded on my PS five and I've 32 00:01:43,520 --> 00:01:44,679 Speaker 4: never opened. 33 00:01:44,280 --> 00:01:47,480 Speaker 3: To incredibly charming. I would highly recommend you play it. 34 00:01:47,480 --> 00:01:50,200 Speaker 3: It's very short, it teaches you a lot of very 35 00:01:50,200 --> 00:01:53,040 Speaker 3: fun things like how to use your controller, but it's 36 00:01:53,160 --> 00:01:58,600 Speaker 3: a really smart, creative platformer, and Astrobot is even better. 37 00:01:59,000 --> 00:02:01,800 Speaker 3: I am not surprised at I think it was an 38 00:02:01,840 --> 00:02:06,160 Speaker 3: outstanding game that felt very unique, especially amongst this year's nominees. 39 00:02:07,080 --> 00:02:10,680 Speaker 3: But I know that was not your choice necessarily for 40 00:02:10,880 --> 00:02:12,440 Speaker 3: Game of the Year, right, you know? 41 00:02:12,840 --> 00:02:17,160 Speaker 4: It was an eclectic year for Game of the Year nominees. 42 00:02:17,240 --> 00:02:22,520 Speaker 4: Like just to remind folks, there was Astrobot, b Latro, Blackmith, Wukong, 43 00:02:22,639 --> 00:02:26,520 Speaker 4: Elden Ring, Shadow of the Ur Tree, Final Fantasy seven Rebirth, 44 00:02:26,560 --> 00:02:31,440 Speaker 4: and Metaphor Refuntasio. That is a weird collection of finalists 45 00:02:31,480 --> 00:02:34,840 Speaker 4: for a video game year. Like usually you have your classic, 46 00:02:34,840 --> 00:02:37,280 Speaker 4: heavy hitters like Final Fantasy is maybe the only classic 47 00:02:37,280 --> 00:02:40,880 Speaker 4: heavy hitter in that list. Everything else has like something 48 00:02:40,919 --> 00:02:43,720 Speaker 4: particularly unique about it, So I did not know who 49 00:02:44,200 --> 00:02:47,520 Speaker 4: was gonna win going in. I played some metaphor and 50 00:02:47,560 --> 00:02:51,600 Speaker 4: I really liked it. But that's certainly for a particular 51 00:02:51,680 --> 00:02:54,760 Speaker 4: type of gamer who's really into the persona games, right 52 00:02:54,760 --> 00:02:58,560 Speaker 4: and long hundred hour RPGs. I love Final Fantasy seven, 53 00:02:59,080 --> 00:03:00,400 Speaker 4: so I guess those two who. 54 00:03:00,600 --> 00:03:01,760 Speaker 5: Were my personal picks. 55 00:03:02,760 --> 00:03:05,120 Speaker 4: But Astrobot is like if you look at the numbers, 56 00:03:05,160 --> 00:03:07,000 Speaker 4: it is the best reviewed game of the year, like 57 00:03:07,080 --> 00:03:09,360 Speaker 4: be really based off of like if you look at 58 00:03:09,560 --> 00:03:13,120 Speaker 4: numbers across like Rotten Tomatoes, Metacritic, et cetera. 59 00:03:13,200 --> 00:03:17,200 Speaker 3: Open critic, I do think it Astrobat and Bolotro are 60 00:03:17,240 --> 00:03:19,320 Speaker 3: the shortest games. And that's one of the problems I 61 00:03:19,320 --> 00:03:21,359 Speaker 3: think with like Game of the Year awards, Like it's 62 00:03:21,440 --> 00:03:24,079 Speaker 3: realistic that you could see every movie that is nominated 63 00:03:24,080 --> 00:03:27,600 Speaker 3: for Best Picture at the Oscars. It is pretty unrealistic 64 00:03:27,639 --> 00:03:30,080 Speaker 3: that you can play through each of these best games. 65 00:03:30,919 --> 00:03:33,160 Speaker 3: I mean, the amount of time I put into the 66 00:03:33,200 --> 00:03:36,040 Speaker 3: elden Ring Dalc alone prevents me from playing the majority 67 00:03:36,040 --> 00:03:38,520 Speaker 3: of these games. And then to add on to that, Bilotro, 68 00:03:38,560 --> 00:03:41,520 Speaker 3: which I'll talk about more later. Like that game is incredible, 69 00:03:42,440 --> 00:03:45,840 Speaker 3: Astrobot is great. Like I did not touch Final Fantasy, 70 00:03:45,880 --> 00:03:48,680 Speaker 3: I did not touch Metaphor, and I didn't even touch 71 00:03:48,680 --> 00:03:50,880 Speaker 3: Black Mets Pukong, which I thought I would really get into, 72 00:03:50,960 --> 00:03:52,520 Speaker 3: and I just never got around to it. 73 00:03:52,920 --> 00:03:54,800 Speaker 5: Right right, who else the time? 74 00:03:55,280 --> 00:04:00,840 Speaker 3: Yes, yes, exactly. Also, we had the best adaptation Fallout 75 00:04:01,000 --> 00:04:04,360 Speaker 3: one over Arcane, and you and I both big fans 76 00:04:04,400 --> 00:04:09,720 Speaker 3: of Arcane. It did yep, yeah, you know we covered 77 00:04:09,720 --> 00:04:12,200 Speaker 3: it on extras earlier, we did the entirety of season 78 00:04:12,200 --> 00:04:16,320 Speaker 3: two on the main show, right, So what did you think? 79 00:04:17,279 --> 00:04:17,600 Speaker 1: I don't. 80 00:04:18,240 --> 00:04:20,000 Speaker 4: I think anyone who's listened to X ray over the 81 00:04:20,080 --> 00:04:22,000 Speaker 4: last month and a half will likely know where I 82 00:04:22,040 --> 00:04:24,800 Speaker 4: fall on this, But I don't know. I mean, for 83 00:04:24,839 --> 00:04:27,400 Speaker 4: what it's worth, I only watched the first two episodes 84 00:04:27,400 --> 00:04:30,160 Speaker 4: of Fallout, and I did love them, and I grew 85 00:04:30,200 --> 00:04:34,679 Speaker 4: up playing you know, shit ton of Fallout three, Fallout four. 86 00:04:35,800 --> 00:04:38,159 Speaker 4: I love that franchise, and I thought the TV show 87 00:04:38,160 --> 00:04:40,719 Speaker 4: the first two episodes were great. But obviously I'm like 88 00:04:40,720 --> 00:04:43,280 Speaker 4: deeply attached to Arcane in a way that's a little unhealthy. 89 00:04:43,360 --> 00:04:46,040 Speaker 4: So just I was a bit bummed about this one. 90 00:04:46,440 --> 00:04:48,520 Speaker 4: It felt like the wrong choice. I thought Arcane was 91 00:04:48,560 --> 00:04:51,360 Speaker 4: the easy shoeing, and for what it's worth, they had, 92 00:04:51,400 --> 00:04:55,599 Speaker 4: like they did a whole Arcane live performance, and I 93 00:04:55,600 --> 00:04:59,599 Speaker 4: feel like even the Game show itself expected Arcane to 94 00:04:59,640 --> 00:05:02,839 Speaker 4: win the one and like planned for that whole performance 95 00:05:02,880 --> 00:05:03,400 Speaker 4: and everything. 96 00:05:04,080 --> 00:05:06,200 Speaker 3: I mean, they couldn't really bring in anyone to do 97 00:05:06,200 --> 00:05:09,520 Speaker 3: a musical performance from Fallout. I guess like all that 98 00:05:09,600 --> 00:05:12,520 Speaker 3: music is from you know, pretty long time ago. But 99 00:05:12,720 --> 00:05:16,520 Speaker 3: let's bring in Jason, Rosy and Joel to just real 100 00:05:16,600 --> 00:05:19,240 Speaker 3: quick talk through these two TV shows because we have 101 00:05:19,400 --> 00:05:21,800 Speaker 3: mentioned both of them. Jason did a huge deep dive 102 00:05:21,839 --> 00:05:25,120 Speaker 3: on the variety of drugs available and Fallout. We did 103 00:05:25,200 --> 00:05:28,200 Speaker 3: so much on Hurricane. What do you all think about 104 00:05:28,360 --> 00:05:31,039 Speaker 3: Fallout taking best adaptation? 105 00:05:33,760 --> 00:05:35,800 Speaker 6: It's I think it is a little bit of a surprise, 106 00:05:39,120 --> 00:05:41,800 Speaker 6: But you know, what would an awards show be without 107 00:05:41,800 --> 00:05:47,800 Speaker 6: a notable snub. I'm also you know, this is the 108 00:05:48,640 --> 00:05:52,440 Speaker 6: I don't know how many you know what number year 109 00:05:52,600 --> 00:05:56,800 Speaker 6: that I've been paying attention to and clicking in and 110 00:05:56,880 --> 00:06:01,640 Speaker 6: out of the Game Awards. I have no fucking clue 111 00:06:01,839 --> 00:06:04,000 Speaker 6: is there any I mean, like, how do they do 112 00:06:05,200 --> 00:06:05,840 Speaker 6: around the world. 113 00:06:06,160 --> 00:06:10,360 Speaker 7: Is there an app zero fu Yeah, I don't, I 114 00:06:10,440 --> 00:06:15,039 Speaker 7: know zero about it, and I've always just kind of assumed, 115 00:06:15,960 --> 00:06:18,760 Speaker 7: kind of like everything with video games, that there is 116 00:06:18,920 --> 00:06:22,440 Speaker 7: some sort of like handshaken vaguline exchange that goes. 117 00:06:22,320 --> 00:06:26,680 Speaker 6: On on the carriage, and that's a Fallout. I think 118 00:06:26,839 --> 00:06:31,440 Speaker 6: was a great show. Arcane uh, more of a pioneering 119 00:06:31,720 --> 00:06:36,600 Speaker 6: and yes, you know, groundbreaking show, whereas Fallouts is kind 120 00:06:36,640 --> 00:06:39,320 Speaker 6: of in the format of something you've kind of seen before, 121 00:06:39,360 --> 00:06:41,960 Speaker 6: but very excellently done. So yeah, I think a bit 122 00:06:41,960 --> 00:06:44,760 Speaker 6: of a snub, but part of the course for awards. 123 00:06:45,080 --> 00:06:46,040 Speaker 1: Yeah, I agree. 124 00:06:46,080 --> 00:06:50,000 Speaker 2: I also think if you think about it, like Accessibility buys, 125 00:06:50,560 --> 00:06:53,560 Speaker 2: Fallout had a massive audience because of it being on 126 00:06:53,640 --> 00:06:57,200 Speaker 2: Amazon Prime that was like way way outside of the standard. 127 00:06:56,920 --> 00:06:57,880 Speaker 1: Video game audience. 128 00:06:57,960 --> 00:07:01,560 Speaker 2: Also, it is, as Jason says, like recognizable prestige TV. 129 00:07:01,960 --> 00:07:04,960 Speaker 2: But also it is one of the few really really 130 00:07:05,000 --> 00:07:08,599 Speaker 2: good live action video game adaptations, so I also think 131 00:07:08,760 --> 00:07:11,600 Speaker 2: that puts it up there. It was also, you know, 132 00:07:11,760 --> 00:07:16,320 Speaker 2: generally very well received, whereas I think because of the massive, 133 00:07:16,520 --> 00:07:19,440 Speaker 2: massive passion and fan base of Arcane, it was definitely 134 00:07:19,480 --> 00:07:21,840 Speaker 2: Season two was like a little bit more divisive, whether 135 00:07:21,920 --> 00:07:25,800 Speaker 2: it was the pacing or character choices, or who they 136 00:07:25,840 --> 00:07:28,480 Speaker 2: chose to focus on. So I think that Fallout was 137 00:07:28,480 --> 00:07:32,240 Speaker 2: a bit more of a easy choice though, like you said, 138 00:07:32,240 --> 00:07:37,040 Speaker 2: I mean Arcane, I think is a groundbreaking TV show 139 00:07:37,160 --> 00:07:39,720 Speaker 2: of which we may not get the like again, whereas 140 00:07:39,760 --> 00:07:42,760 Speaker 2: Fallout was just a really, really expensive and well made 141 00:07:42,800 --> 00:07:43,920 Speaker 2: prestige TV show. 142 00:07:44,280 --> 00:07:45,960 Speaker 8: I think you're also coming in on the heels of 143 00:07:46,640 --> 00:07:50,080 Speaker 8: a divisive second season of Arcane as opposed to a 144 00:07:50,440 --> 00:07:54,000 Speaker 8: holy crap was that good season of Fallout? Like you're 145 00:07:54,000 --> 00:07:56,120 Speaker 8: sort of entering at two several points. I'll also say 146 00:07:56,600 --> 00:08:00,120 Speaker 8: if you're if you're the kind of dream member. To 147 00:08:00,120 --> 00:08:02,400 Speaker 8: answer your question, Jason, a quick Google search revealed a 148 00:08:02,520 --> 00:08:06,560 Speaker 8: ninety percent jury, ten percent fans voting system. 149 00:08:07,080 --> 00:08:07,560 Speaker 9: What does that mean? 150 00:08:09,320 --> 00:08:09,560 Speaker 1: Question? 151 00:08:09,640 --> 00:08:14,680 Speaker 6: Mark on details again, Yes, but I appreciate the information. 152 00:08:15,360 --> 00:08:19,160 Speaker 8: That's a little bit of information I can provide. I 153 00:08:19,160 --> 00:08:21,320 Speaker 8: think too, if you look at specifically the category of 154 00:08:21,360 --> 00:08:25,480 Speaker 8: like adaptation, Arcane has a higher bar to clear because 155 00:08:26,360 --> 00:08:28,320 Speaker 8: if and again I have not played Arcade, so correct 156 00:08:28,320 --> 00:08:29,800 Speaker 8: me if I'm wrong. But it's not a very story 157 00:08:29,920 --> 00:08:35,160 Speaker 8: driven like, no lot driven game, right, so like, whereas 158 00:08:35,440 --> 00:08:37,560 Speaker 8: you have a lot of plot in Fallout and you 159 00:08:37,559 --> 00:08:40,400 Speaker 8: can adapt that lore in that narrative and fit that 160 00:08:40,480 --> 00:08:43,720 Speaker 8: season into the larger canon of Fallout. It's a little 161 00:08:43,760 --> 00:08:46,840 Speaker 8: harder to do for our Kane because it's establishing something. 162 00:08:46,920 --> 00:08:48,719 Speaker 8: So I think if you were like, as far as 163 00:08:48,800 --> 00:08:50,760 Speaker 8: how am I judging it as an adaptation, I could 164 00:08:50,760 --> 00:08:53,719 Speaker 8: see pulling the lever for Fallout over Arcane. But I 165 00:08:53,720 --> 00:08:55,240 Speaker 8: do think it sort of came as a surprise and 166 00:08:55,760 --> 00:08:58,040 Speaker 8: kind of a lovely one Ella Pronell having a great year, 167 00:08:58,080 --> 00:09:00,800 Speaker 8: happy for her love Fallout looking for season two. 168 00:09:01,120 --> 00:09:03,440 Speaker 3: We talked about it with our Fallout coverage that the 169 00:09:03,440 --> 00:09:06,880 Speaker 3: main characters are the different play styles and Fallout where yeah, 170 00:09:07,520 --> 00:09:11,040 Speaker 3: no one can you know, watch Arcane and then go oh, 171 00:09:11,080 --> 00:09:13,280 Speaker 3: I can't wait to play like this, that someone's just 172 00:09:13,280 --> 00:09:14,840 Speaker 3: gonna yell at you in the lobby that you're not 173 00:09:14,960 --> 00:09:17,000 Speaker 3: topaning on. 174 00:09:17,800 --> 00:09:22,680 Speaker 2: The only one that I do think is that when 175 00:09:22,920 --> 00:09:25,360 Speaker 2: by the end of Arcane season two, I was like, oh, 176 00:09:25,400 --> 00:09:28,199 Speaker 2: I understand why they made a best of the new 177 00:09:28,280 --> 00:09:32,679 Speaker 2: character because she had those sick like scorpion esque calls 178 00:09:32,960 --> 00:09:35,920 Speaker 2: kind of chains, so she was one character I was like, Okay, 179 00:09:36,000 --> 00:09:37,559 Speaker 2: if I was ever gonna play this, I would play, 180 00:09:38,000 --> 00:09:40,600 Speaker 2: but I'm never gonna play it because everyone always wants 181 00:09:40,640 --> 00:09:43,880 Speaker 2: me like it's the scariest game to play in the world. 182 00:09:43,880 --> 00:09:45,920 Speaker 2: Then everyone will yell at you, and I did my 183 00:09:46,000 --> 00:09:48,840 Speaker 2: time with Halo Online. I don't need to I don't 184 00:09:48,840 --> 00:09:49,400 Speaker 2: need to do that. 185 00:09:49,600 --> 00:09:50,080 Speaker 9: Get in there. 186 00:09:52,280 --> 00:09:55,320 Speaker 4: Well, while we have all of you here, how about 187 00:09:55,360 --> 00:09:57,800 Speaker 4: we talked through some of the trailers and announcements. Because 188 00:09:57,800 --> 00:09:59,800 Speaker 4: this is an award show, but it's mostly a three 189 00:10:00,080 --> 00:10:02,959 Speaker 4: a long adver commercial. Yeah, so let's talk through some 190 00:10:03,000 --> 00:10:06,640 Speaker 4: of the highlights. First up, Naughty Dog announced their new 191 00:10:06,679 --> 00:10:08,560 Speaker 4: game that they've been working on for four years in 192 00:10:08,600 --> 00:10:13,080 Speaker 4: secret since twenty twenty, Intergalactic the Heretic Project. This is 193 00:10:13,120 --> 00:10:16,920 Speaker 4: a sci fi video game about a bounty hunter who's 194 00:10:17,320 --> 00:10:19,440 Speaker 4: going after Kamail Najianni, who takes me. 195 00:10:19,440 --> 00:10:19,880 Speaker 3: Out of ever. 196 00:10:20,000 --> 00:10:24,360 Speaker 4: I love com so so much, but he keeps showing 197 00:10:24,440 --> 00:10:29,960 Speaker 4: up in video games and it absolutely like takes rips. Yeah, 198 00:10:29,960 --> 00:10:34,439 Speaker 4: he's a voice is a character in Mass Effect. It's 199 00:10:34,480 --> 00:10:37,360 Speaker 4: so weird, but I love it. He's he's a longtime 200 00:10:37,360 --> 00:10:41,880 Speaker 4: gamer and podcaster and so follow your passions, Kamail. What 201 00:10:41,920 --> 00:10:43,800 Speaker 4: do we all think of this Intergalactic? What do we 202 00:10:43,840 --> 00:10:44,880 Speaker 4: think of the reveal trailer? 203 00:10:45,320 --> 00:10:47,480 Speaker 3: Looks amazing. I can't wait to play it in ten years. 204 00:10:47,679 --> 00:10:49,040 Speaker 1: Yeah, it looks it's great. 205 00:10:49,120 --> 00:10:52,120 Speaker 2: Whenever it comes out, I will play it, probably when 206 00:10:52,160 --> 00:10:56,400 Speaker 2: it's on sale. But also I do think it was 207 00:10:56,440 --> 00:11:00,520 Speaker 2: really interesting to see the way that conversations are Naughty 208 00:11:00,559 --> 00:11:02,760 Speaker 2: Dog have changed post the Last of Us, you know, 209 00:11:02,800 --> 00:11:05,040 Speaker 2: because a lot of the reporting I saw on this 210 00:11:05,200 --> 00:11:08,600 Speaker 2: was like an original sci fi ip. 211 00:11:08,679 --> 00:11:09,600 Speaker 1: By Naughty Dog. 212 00:11:09,720 --> 00:11:12,360 Speaker 2: So you know, the studios are just like lapping up, like, 213 00:11:12,440 --> 00:11:14,200 Speaker 2: oh my god, when can we make it into a 214 00:11:14,240 --> 00:11:14,920 Speaker 2: TV show? 215 00:11:15,000 --> 00:11:16,800 Speaker 1: Like who who's going to be able to adapt it? 216 00:11:16,880 --> 00:11:18,800 Speaker 2: Got a wait for it to come out first, guys, 217 00:11:19,160 --> 00:11:21,040 Speaker 2: unless we're going to get into the space in video 218 00:11:21,120 --> 00:11:23,679 Speaker 2: games like there are in books where people are kind 219 00:11:23,720 --> 00:11:27,040 Speaker 2: of like optioning games before they come out, the same 220 00:11:27,080 --> 00:11:29,600 Speaker 2: way they optioned books before they come out. But yeah, 221 00:11:29,600 --> 00:11:32,200 Speaker 2: I mean it looks great. I love a Bounty Hunter story. 222 00:11:32,360 --> 00:11:36,400 Speaker 2: I also love sci fi, and I'm very excited to 223 00:11:36,520 --> 00:11:39,560 Speaker 2: see I will probably play this on easy mode in yeah, 224 00:11:39,600 --> 00:11:40,920 Speaker 2: ten years when it comes out. 225 00:11:41,960 --> 00:11:44,880 Speaker 4: Could you imagine a concurrent like TV show and game 226 00:11:44,920 --> 00:11:46,520 Speaker 4: real ease at the same time. 227 00:11:46,760 --> 00:11:49,920 Speaker 1: Yeah, it would be absolutely wild, but there's precedent for it. 228 00:11:49,960 --> 00:11:51,840 Speaker 2: If you look at not in video games, but like, 229 00:11:52,040 --> 00:11:55,080 Speaker 2: for example, when they were making the original Scott Pilgrim movie, 230 00:11:55,080 --> 00:11:57,600 Speaker 2: Brian Ley O'Malley still hadn't finished the last book, so 231 00:11:58,040 --> 00:12:01,320 Speaker 2: they were kind of making it alongside, and that was 232 00:12:01,400 --> 00:12:05,160 Speaker 2: like a very interesting choice. And obviously that was because 233 00:12:05,240 --> 00:12:08,360 Speaker 2: him and Edgar Wright were like collaborating and in that 234 00:12:08,440 --> 00:12:10,520 Speaker 2: kind of mode. But I do think we could end 235 00:12:10,600 --> 00:12:12,600 Speaker 2: up in a world where, you know, we're getting more 236 00:12:12,640 --> 00:12:16,200 Speaker 2: and more corporate mergers and conglomerates and stuff. So there's 237 00:12:16,240 --> 00:12:19,000 Speaker 2: probably gonna be a world where they're making a video 238 00:12:19,040 --> 00:12:22,320 Speaker 2: game and its adaptation at the same time within the 239 00:12:22,360 --> 00:12:23,679 Speaker 2: next few years totally. 240 00:12:23,720 --> 00:12:24,360 Speaker 9: I mean to your point. 241 00:12:24,400 --> 00:12:27,160 Speaker 8: Rosie Trent Reznor and Aticus Ross are doing the soundtrack 242 00:12:27,559 --> 00:12:29,560 Speaker 8: for this game, and so we already know they have 243 00:12:29,679 --> 00:12:34,120 Speaker 8: a pretty stellar run at film and television. Serially, Yeah, 244 00:12:34,200 --> 00:12:36,280 Speaker 8: I'm excited. I think the mystery for this game is 245 00:12:36,280 --> 00:12:38,600 Speaker 8: really interesting. He plays like a bounty hunter who gets 246 00:12:38,600 --> 00:12:41,000 Speaker 8: stranded on a planet that lost communication with the rest 247 00:12:41,040 --> 00:12:43,720 Speaker 8: of the galaxy six hundred years ago, and you're trying 248 00:12:43,760 --> 00:12:46,880 Speaker 8: to get off the planet, but everybody who has left 249 00:12:46,880 --> 00:12:49,160 Speaker 8: the planet has never returned, and so you don't know 250 00:12:49,200 --> 00:12:52,520 Speaker 8: if leaving is a death thing or if you're just like, 251 00:12:52,559 --> 00:12:55,599 Speaker 8: screw this planet, I got off goodbye. And then the 252 00:12:55,679 --> 00:12:59,760 Speaker 8: character design looks fantastic, like really stellar love the weapon 253 00:13:00,160 --> 00:13:04,679 Speaker 8: blunt electrified weapon is really cool. So the design elements 254 00:13:04,679 --> 00:13:07,040 Speaker 8: that are available to us so far definitely have me 255 00:13:07,120 --> 00:13:09,400 Speaker 8: intrigued and die Dogs on kind of a run. 256 00:13:09,480 --> 00:13:11,400 Speaker 9: So I'm hoping for good things. 257 00:13:11,960 --> 00:13:14,440 Speaker 6: I think the lineage of Naughty Dog is what you're 258 00:13:15,280 --> 00:13:20,080 Speaker 6: going to be excited about here, Yeah, exactly uncharted Last 259 00:13:20,120 --> 00:13:24,679 Speaker 6: of Us. The fact that this is a studio that 260 00:13:25,480 --> 00:13:32,520 Speaker 6: is known for great story and gameplay elements that are 261 00:13:32,600 --> 00:13:35,800 Speaker 6: high quality and really support great story. So I think 262 00:13:35,840 --> 00:13:39,960 Speaker 6: that part of it is really intriguing in terms of 263 00:13:40,040 --> 00:13:43,960 Speaker 6: like what we saw. Who knows, but I think the 264 00:13:44,040 --> 00:13:47,640 Speaker 6: I just the idea that Naughty Dog has its kind 265 00:13:47,679 --> 00:13:52,240 Speaker 6: of like first original story since the Last of Us 266 00:13:53,559 --> 00:13:55,920 Speaker 6: set in space and a sci fi context is super 267 00:13:55,960 --> 00:13:58,680 Speaker 6: super exciting. They showed us like very little, and to 268 00:13:58,760 --> 00:14:03,320 Speaker 6: everybody's point, that makes makes me feel like this is years. 269 00:14:03,000 --> 00:14:03,880 Speaker 1: Away, years away. 270 00:14:04,320 --> 00:14:07,559 Speaker 3: Yeah, well, hopefully this next game is not that far away, 271 00:14:07,600 --> 00:14:10,640 Speaker 3: because I know a boo practically you know, pulled his 272 00:14:10,760 --> 00:14:13,680 Speaker 3: hair out over this next one. CD project reads the 273 00:14:13,760 --> 00:14:16,840 Speaker 3: Witcher four a start of a brand new Witcher saga, 274 00:14:17,160 --> 00:14:23,880 Speaker 3: with a teaser trailer focusing on Siri and uh no gameplay, 275 00:14:25,240 --> 00:14:28,720 Speaker 3: no gameplay, not to inject my own personal biases, but 276 00:14:28,720 --> 00:14:31,360 Speaker 3: a boo you were you were freaking out about this. 277 00:14:31,600 --> 00:14:35,400 Speaker 4: Yeah, there were, There was rumor of this, but we 278 00:14:35,520 --> 00:14:38,880 Speaker 4: also got mere months ago confirmation that Witcher four has 279 00:14:39,000 --> 00:14:42,240 Speaker 4: left pre production and is now in production, and. 280 00:14:42,160 --> 00:14:44,040 Speaker 5: So it's so early. 281 00:14:44,240 --> 00:14:48,000 Speaker 4: This is like years and years and years away. And 282 00:14:48,320 --> 00:14:51,400 Speaker 4: I was shocked that the Game Awards like practically opened 283 00:14:51,440 --> 00:14:54,000 Speaker 4: with a trailer about Witcher four, So that was exciting. 284 00:14:54,280 --> 00:14:58,120 Speaker 4: I'm very excited to see Whicher Sirie back as a Witcher, 285 00:14:58,920 --> 00:15:01,800 Speaker 4: presumably based on what we saw on this trailer. The 286 00:15:01,880 --> 00:15:05,760 Speaker 4: vibes looked great. Uh there you know, the trailer claimed 287 00:15:05,800 --> 00:15:08,280 Speaker 4: that this was in engine footage, So if the game looks, 288 00:15:08,440 --> 00:15:10,880 Speaker 4: you know, even close to what we saw in that trailer, 289 00:15:11,360 --> 00:15:14,240 Speaker 4: it'll be it'll be gorgeous. So I mean, I'm a 290 00:15:14,320 --> 00:15:17,000 Speaker 4: huge Witcher fan, so I'm gonna be playing the shit 291 00:15:17,040 --> 00:15:18,600 Speaker 4: out of this as soon as it comes out. 292 00:15:18,800 --> 00:15:22,280 Speaker 3: And from the game that Aboo couldn't relax over to 293 00:15:22,360 --> 00:15:24,960 Speaker 3: the game that I thought was actually a hoax when 294 00:15:24,960 --> 00:15:27,360 Speaker 3: my friends texted me the trailer because I was watching 295 00:15:27,400 --> 00:15:31,720 Speaker 3: the football game and they send this text to me. 296 00:15:32,280 --> 00:15:38,560 Speaker 3: Elden Ring Night Rain co op survival action game. Yes, 297 00:15:40,320 --> 00:15:43,040 Speaker 3: I am so excited for elden Ring to be nominated 298 00:15:43,080 --> 00:15:44,560 Speaker 3: for a Game of the Year for the next five 299 00:15:44,640 --> 00:15:47,760 Speaker 3: years running as from sooff just keeps doing new things 300 00:15:47,840 --> 00:15:51,040 Speaker 3: under the elden Ring banner. I think this one looks 301 00:15:51,040 --> 00:15:54,400 Speaker 3: to be drawing from all across the Souls franchise. There 302 00:15:54,400 --> 00:15:57,480 Speaker 3: are moves from Secoro, there is the Nameless King from 303 00:15:57,560 --> 00:16:01,880 Speaker 3: Dark Souls. People are theorizing that the fire Keeper from 304 00:16:01,920 --> 00:16:04,800 Speaker 3: Dark Souls three is there. The main thing, though, is 305 00:16:04,840 --> 00:16:08,360 Speaker 3: that from Soft games are notoriously single player. You can 306 00:16:08,400 --> 00:16:10,480 Speaker 3: bring in other people to help you on a boss, 307 00:16:10,680 --> 00:16:13,120 Speaker 3: or you can get invaded, but it is not a 308 00:16:13,200 --> 00:16:17,400 Speaker 3: seamless co op experience. And this looks to be that. 309 00:16:17,800 --> 00:16:21,360 Speaker 3: This looks to be like you and I load in 310 00:16:21,600 --> 00:16:24,600 Speaker 3: and we play for an extended period of time and 311 00:16:24,640 --> 00:16:27,520 Speaker 3: we are going to go start to finish. There's not 312 00:16:27,600 --> 00:16:29,560 Speaker 3: you falling out when we beat the boss and I 313 00:16:29,560 --> 00:16:33,960 Speaker 3: have to resummon you. This is its own thing. I'm 314 00:16:34,120 --> 00:16:37,720 Speaker 3: very excited about what this could be Jason, You've played 315 00:16:37,720 --> 00:16:41,400 Speaker 3: the DLC, right, mm hmm. The amount of things that 316 00:16:41,440 --> 00:16:44,000 Speaker 3: we're introduced in the DLC of new weapon types, new 317 00:16:44,000 --> 00:16:48,280 Speaker 3: combat techniques, and then seeing this which had even more things, 318 00:16:48,360 --> 00:16:50,880 Speaker 3: just I am in awe. 319 00:16:51,680 --> 00:16:57,360 Speaker 6: Yeah, I'm a little. I am super intrigued and very excited. 320 00:16:57,440 --> 00:16:59,760 Speaker 6: That said, I'm also like, they've never done anything like 321 00:16:59,800 --> 00:17:06,560 Speaker 6: this before. And I love summoning somebody and I do 322 00:17:06,600 --> 00:17:08,600 Speaker 6: it all the time because i need fucking help eating 323 00:17:08,640 --> 00:17:14,760 Speaker 6: these bosses. But I'm gonna need more synergy than you'd 324 00:17:14,760 --> 00:17:16,800 Speaker 6: show up. I show up and then we both just 325 00:17:16,880 --> 00:17:21,240 Speaker 6: start dodging and hacking at a boss like uh. So 326 00:17:22,160 --> 00:17:26,719 Speaker 6: I'm interested to see how they add value to the 327 00:17:26,760 --> 00:17:29,000 Speaker 6: fact that this is a co op game and what 328 00:17:29,840 --> 00:17:37,760 Speaker 6: the synergy between the players is because my initial reaction 329 00:17:38,520 --> 00:17:42,399 Speaker 6: is if it's just like a long a game version 330 00:17:42,600 --> 00:17:46,800 Speaker 6: of a summoning boss fight experience, that's kind of not enough. 331 00:17:47,200 --> 00:17:50,359 Speaker 6: So I'm interested to see what else is there. And 332 00:17:50,359 --> 00:17:54,600 Speaker 6: I'm sure, like you know, it's the reputation of this 333 00:17:54,680 --> 00:17:57,000 Speaker 6: studio obviously speaks for itself, so I'm sure it will 334 00:17:57,040 --> 00:18:00,560 Speaker 6: be great, but I'm really intrigued to know what else is. 335 00:18:00,480 --> 00:18:24,800 Speaker 3: There next up from the creator of Shadows the Colossus. 336 00:18:25,240 --> 00:18:30,080 Speaker 3: In the Last Guardian, we have something tentatively titled Project Robot. 337 00:18:30,080 --> 00:18:32,920 Speaker 3: The teaser features this pilot climbing on a giant mech. 338 00:18:33,280 --> 00:18:37,080 Speaker 3: The head ejects, and then this doomsday storm comes in 339 00:18:37,119 --> 00:18:39,840 Speaker 3: and destroys the body of the mech. As someone who 340 00:18:40,359 --> 00:18:43,560 Speaker 3: I have very fond memories freshman year of college, sitting 341 00:18:43,600 --> 00:18:47,040 Speaker 3: in like my best friend's dorm room, him playing Shadow 342 00:18:47,080 --> 00:18:48,960 Speaker 3: of the Colossus and me just like sitting on his 343 00:18:48,960 --> 00:18:53,240 Speaker 3: floor crisscross like watching in awe. I cannot wait for this. 344 00:18:53,280 --> 00:19:01,719 Speaker 8: I think this is the most anxiety. 345 00:18:59,560 --> 00:19:02,560 Speaker 2: Anxiety inducing games when you suddenly realize that you have 346 00:19:02,640 --> 00:19:04,600 Speaker 2: been on the wrong side of history all along. 347 00:19:04,960 --> 00:19:08,159 Speaker 1: I can't wait for this. It looks it looks fantastic. 348 00:19:08,200 --> 00:19:11,679 Speaker 2: It's just as mysterious and weird and strange as I 349 00:19:11,680 --> 00:19:16,840 Speaker 2: would hope, And it was definitely like giving me. There's 350 00:19:16,840 --> 00:19:20,800 Speaker 2: been a big mac resurgence recently, I feel like, whether 351 00:19:20,840 --> 00:19:25,000 Speaker 2: it's in comics or whether it's in you know, even 352 00:19:25,040 --> 00:19:28,000 Speaker 2: having like an ultraman kids cartoon on Netflix that was 353 00:19:28,040 --> 00:19:31,600 Speaker 2: like so popular. It's it's really fantastic, Like I can't 354 00:19:31,720 --> 00:19:32,640 Speaker 2: recommend it enough. 355 00:19:33,160 --> 00:19:34,400 Speaker 1: And uh, yeah, I. 356 00:19:34,480 --> 00:19:38,240 Speaker 2: Just this looks so good, and I'm this was the 357 00:19:38,240 --> 00:19:40,359 Speaker 2: one where I was like, Okay, they hooked me, like 358 00:19:40,440 --> 00:19:41,000 Speaker 2: this is. 359 00:19:41,480 --> 00:19:43,360 Speaker 1: They because usually I'm a smaller. 360 00:19:43,040 --> 00:19:46,159 Speaker 2: Game guy nowadays, but I'm I'm I'm really ready for 361 00:19:46,240 --> 00:19:49,199 Speaker 2: this when in five years, when when it comes out 362 00:19:49,240 --> 00:19:54,920 Speaker 2: with a totally different names nothing to do with mechs for. 363 00:19:54,920 --> 00:19:59,560 Speaker 6: Me, it's really simple. Nobody does a little guy climbing 364 00:19:59,640 --> 00:20:03,800 Speaker 6: on a gigantic guy better than fumio. Nobody in the 365 00:20:03,960 --> 00:20:05,360 Speaker 6: history in games does that matter? 366 00:20:06,000 --> 00:20:07,119 Speaker 1: So that. 367 00:20:08,840 --> 00:20:15,560 Speaker 3: On a big guy. Yeah, next up we have gearboxes 368 00:20:15,640 --> 00:20:20,040 Speaker 3: Borderlands four. We had hints of this after the Borderlands. 369 00:20:19,720 --> 00:20:21,840 Speaker 2: I was gonna say, it's kind of funny that like 370 00:20:21,960 --> 00:20:25,000 Speaker 2: they announced this and they were like, yeah, there's this 371 00:20:25,000 --> 00:20:26,840 Speaker 2: cool thing coming, and it's like, guys, guess how we 372 00:20:26,880 --> 00:20:29,080 Speaker 2: already knew this was coming out because you guys were like, 373 00:20:29,280 --> 00:20:32,320 Speaker 2: thought that movie sucked, Well, guess what the game's gonna 374 00:20:32,320 --> 00:20:34,639 Speaker 2: be bad, So we like knew it was coming in 375 00:20:34,680 --> 00:20:35,880 Speaker 2: the most hilarious way. 376 00:20:36,800 --> 00:20:41,400 Speaker 3: And the trailer has uh pod racing, grappling hooks, obviously, 377 00:20:41,480 --> 00:20:44,600 Speaker 3: loot drops, and there's clap Trap set to launch in 378 00:20:44,640 --> 00:20:46,920 Speaker 3: twenty twenty five. We didn't mention that about the Eldon 379 00:20:47,000 --> 00:20:49,159 Speaker 3: Ring one as well. Nice to see a trailer that 380 00:20:49,200 --> 00:20:51,400 Speaker 3: has a release date, even if it's just the year, 381 00:20:52,040 --> 00:20:52,840 Speaker 3: like an actual. 382 00:20:52,680 --> 00:20:56,080 Speaker 6: Release date and seemingly in game footage. Yeah, I'm probably 383 00:20:56,119 --> 00:20:58,840 Speaker 6: the only Borderlands fan here, and I'll say I'm excited 384 00:20:58,880 --> 00:21:01,639 Speaker 6: for this game because I like a game with a 385 00:21:01,680 --> 00:21:06,080 Speaker 6: lot of guns where I don't have to think sometimes yes, 386 00:21:07,160 --> 00:21:10,359 Speaker 6: silly silly guns. 387 00:21:11,320 --> 00:21:16,000 Speaker 3: Next up, capcom released again just the title Okami sequel. 388 00:21:16,080 --> 00:21:17,520 Speaker 3: There's not an actual name yet. 389 00:21:17,640 --> 00:21:19,560 Speaker 2: If you haven't played at commy, no, because I was 390 00:21:19,600 --> 00:21:22,360 Speaker 2: gonna say, like, this is such a legendary game if 391 00:21:22,400 --> 00:21:25,080 Speaker 2: you love it, like I love this game. This is 392 00:21:25,119 --> 00:21:28,240 Speaker 2: one of those PlayStation two games that, like I would 393 00:21:28,240 --> 00:21:31,240 Speaker 2: just always rebuy and game stop because I would have 394 00:21:31,359 --> 00:21:33,639 Speaker 2: set lent it to someone or something and I'd be like, oh, 395 00:21:33,720 --> 00:21:36,040 Speaker 2: I got to play this again, Like yeah, this is 396 00:21:36,040 --> 00:21:39,639 Speaker 2: a really beautiful game, and I'm just like, again, is 397 00:21:39,680 --> 00:21:40,640 Speaker 2: it really going to come out? 398 00:21:40,640 --> 00:21:42,359 Speaker 1: I don't know, but I would love it if it does. 399 00:21:44,040 --> 00:21:46,040 Speaker 3: If you've never played it, it's kind of like Legend 400 00:21:46,080 --> 00:21:49,680 Speaker 3: of Zelda meets Japanese folklore with like a paintbrush. It's 401 00:21:49,720 --> 00:21:50,360 Speaker 3: it's beautiful. 402 00:21:50,480 --> 00:21:53,480 Speaker 4: Yeah, and I will say I think we've kind of 403 00:21:53,520 --> 00:21:55,880 Speaker 4: been joking about it this whole conversation. This has nothing 404 00:21:55,920 --> 00:21:59,440 Speaker 4: to do with Okami, but this I thought this Award 405 00:21:59,480 --> 00:22:03,159 Speaker 4: show was actually quite solid, especially considering some of the 406 00:22:03,160 --> 00:22:06,800 Speaker 4: stumbles and like decisions from. 407 00:22:06,640 --> 00:22:08,800 Speaker 5: The last couple of years of award shows. 408 00:22:09,640 --> 00:22:12,359 Speaker 4: But I think we will look back on this one 409 00:22:13,119 --> 00:22:17,159 Speaker 4: and go, hmm, shouldn't have announced that so early? Like 410 00:22:17,160 --> 00:22:19,240 Speaker 4: that was that was like really the vibe of a 411 00:22:19,280 --> 00:22:22,560 Speaker 4: lot of these announcements, like, oh, comedy, there is no game. 412 00:22:22,600 --> 00:22:27,040 Speaker 4: What they announced was we are going to a thing. Yes, 413 00:22:28,640 --> 00:22:31,240 Speaker 4: there is no game to speak of right now. 414 00:22:31,480 --> 00:22:34,880 Speaker 2: Like it feels to me and obviously like we kind 415 00:22:34,880 --> 00:22:37,040 Speaker 2: of are familiar with this at this point, but it's 416 00:22:37,160 --> 00:22:40,840 Speaker 2: kind of like you know those MCU slates they make 417 00:22:40,960 --> 00:22:46,080 Speaker 2: where like at least is never coming out the Inhumans 418 00:22:46,160 --> 00:22:48,400 Speaker 2: movie that never came out, you know, the same way 419 00:22:48,440 --> 00:22:51,600 Speaker 2: that James Gunn's Gun of Us, which ones will we get? 420 00:22:51,720 --> 00:22:52,840 Speaker 1: Like you never really know? 421 00:22:53,040 --> 00:22:55,760 Speaker 2: Like this definitely had that kind of energy, but for 422 00:22:55,960 --> 00:22:58,800 Speaker 2: multiple different studios. Like I don't know if you guys know, 423 00:22:58,880 --> 00:23:01,800 Speaker 2: but the general rule of San Diego Comic Con is 424 00:23:01,840 --> 00:23:04,399 Speaker 2: like a lot of people are getting those calls like 425 00:23:04,560 --> 00:23:07,520 Speaker 2: the night the weekend before, like hey, can you be 426 00:23:07,640 --> 00:23:10,119 Speaker 2: here like and announce this comic or announce this movie, 427 00:23:10,280 --> 00:23:12,119 Speaker 2: and then you never know if they're really going to happen. 428 00:23:12,440 --> 00:23:15,600 Speaker 2: This definitely was giving that kind of energy of like, hey, guys, 429 00:23:15,680 --> 00:23:18,560 Speaker 2: got anything you could announce, like anything you're just excited about, 430 00:23:18,720 --> 00:23:20,159 Speaker 2: Like I think you're right, I heard. 431 00:23:20,040 --> 00:23:22,520 Speaker 3: Grand Theft Auto six is not getting shown, So do 432 00:23:22,520 --> 00:23:23,440 Speaker 3: you have something. 433 00:23:23,160 --> 00:23:26,800 Speaker 9: Else Thoastards still won't give us ship? 434 00:23:27,000 --> 00:23:30,600 Speaker 4: Yeah right, no silk song, no GTA, we need to 435 00:23:30,800 --> 00:23:32,639 Speaker 4: rail again with anything. 436 00:23:33,200 --> 00:23:35,720 Speaker 2: In some ways, I think like it is kind of 437 00:23:36,200 --> 00:23:40,560 Speaker 2: interesting because we are getting highlights on like other games 438 00:23:40,560 --> 00:23:45,160 Speaker 2: that wouldn't necessarily have been highlighted in that way, like Dispatch, 439 00:23:45,480 --> 00:23:46,400 Speaker 2: which looks really cool. 440 00:23:46,440 --> 00:23:48,920 Speaker 1: It's made by like the guys who left. 441 00:23:48,720 --> 00:23:52,879 Speaker 2: Tell Tale, but like, yeah, it is definitely funny, and 442 00:23:52,960 --> 00:23:56,320 Speaker 2: I do think that in a few years we'll probably 443 00:23:56,320 --> 00:23:58,480 Speaker 2: be looking back and being like, lol, remember when that 444 00:23:58,600 --> 00:23:59,680 Speaker 2: was supposed to get. 445 00:23:59,520 --> 00:24:02,200 Speaker 1: Made and it never got made? You know, it gives 446 00:24:02,240 --> 00:24:03,359 Speaker 1: that energy for sure. 447 00:24:03,880 --> 00:24:06,920 Speaker 8: The video game industry as a whole is going through 448 00:24:07,040 --> 00:24:09,960 Speaker 8: a lot of upheopal right now. They talked a lot 449 00:24:10,240 --> 00:24:13,040 Speaker 8: entering the game awards about the massive amounts of layoffs 450 00:24:13,080 --> 00:24:13,720 Speaker 8: that have been sort. 451 00:24:13,560 --> 00:24:17,040 Speaker 1: Of which people mention it actually, yeah, and. 452 00:24:16,960 --> 00:24:19,880 Speaker 8: To honor somebody who's been trying to help folks get 453 00:24:19,920 --> 00:24:21,399 Speaker 8: connected to the right jobs. Like I thought that was 454 00:24:21,480 --> 00:24:23,200 Speaker 8: I cried. I was like, this is a very beautiful, 455 00:24:23,480 --> 00:24:28,400 Speaker 8: heartfelt moment. But I wonder if the lack of announcements, 456 00:24:28,400 --> 00:24:31,240 Speaker 8: and especially if we look at like still the impact 457 00:24:31,280 --> 00:24:36,800 Speaker 8: of Skidi Project read Biffing Cyberpunks, if there's is this 458 00:24:36,880 --> 00:24:39,200 Speaker 8: a reaction of video game companies being like if we 459 00:24:39,640 --> 00:24:43,680 Speaker 8: announced too much, if we announce things too early, or 460 00:24:44,240 --> 00:24:46,760 Speaker 8: you know, as their in development and they flop or whatever. 461 00:24:46,960 --> 00:24:50,080 Speaker 8: Like we're very in tune to like almost every step 462 00:24:50,080 --> 00:24:53,040 Speaker 8: of the video game making process now, and I just 463 00:24:53,040 --> 00:24:55,200 Speaker 8: wonder if this is like a back because I remember 464 00:24:55,200 --> 00:24:58,000 Speaker 8: like two years ago the trailers were immaculate and they 465 00:24:58,000 --> 00:25:00,720 Speaker 8: were like Christmas two weeks from now, you can get 466 00:25:00,760 --> 00:25:02,920 Speaker 8: this game, and it felt like very much more. 467 00:25:02,800 --> 00:25:08,440 Speaker 2: Like it was interesting to not have any like surprise 468 00:25:08,680 --> 00:25:09,879 Speaker 2: drop kind of trailers. 469 00:25:10,119 --> 00:25:12,920 Speaker 1: They do love to do that, and they do like, yeah. 470 00:25:13,119 --> 00:25:16,000 Speaker 2: That's usually more of a Nintendo Direct style for a 471 00:25:16,040 --> 00:25:20,760 Speaker 2: smaller game, but this definitely does seem very far from anything. 472 00:25:21,080 --> 00:25:23,800 Speaker 6: I wonder if part of it is that we're clearly 473 00:25:23,880 --> 00:25:26,320 Speaker 6: coming to the end of the life cycle of their 474 00:25:26,359 --> 00:25:30,919 Speaker 6: current consoles. Yeah, and a lot of this is about 475 00:25:31,119 --> 00:25:35,480 Speaker 6: moving targets and hitting hardware that's not that doesn't exist 476 00:25:35,520 --> 00:25:38,680 Speaker 6: now and won't exist for three years, And so does 477 00:25:38,680 --> 00:25:43,840 Speaker 6: it make sense to show something now? You know? It 478 00:25:43,880 --> 00:25:46,639 Speaker 6: almost makes you pine for the years of like the 479 00:25:46,760 --> 00:25:50,480 Speaker 6: early aughts where everybody just made fake trailers of stuff, 480 00:25:52,200 --> 00:25:57,480 Speaker 6: kill Zone two being the most notorious moment version of this, 481 00:25:57,640 --> 00:26:01,919 Speaker 6: where Sony just like made a fake CG trailer that 482 00:26:01,960 --> 00:26:03,919 Speaker 6: they said was in game footage and was clearly not 483 00:26:04,040 --> 00:26:06,200 Speaker 6: in game footage. It was like the most mind blowing 484 00:26:06,200 --> 00:26:09,800 Speaker 6: game footage. But yeah, I wonder if some of this 485 00:26:09,880 --> 00:26:13,399 Speaker 6: is just like hardware. We don't know what hardware is 486 00:26:13,400 --> 00:26:15,679 Speaker 6: going to be in a couple couple of years from. 487 00:26:16,359 --> 00:26:19,040 Speaker 3: Yeah, real quick. A couple more of the trailers. We 488 00:26:19,119 --> 00:26:22,800 Speaker 3: got Shadow Labyrinth, which looks like a dark take on 489 00:26:22,920 --> 00:26:25,399 Speaker 3: pac Man. It almost looks kind of hollow nighty. 490 00:26:25,960 --> 00:26:28,919 Speaker 2: That's interesting as well because we did just get that 491 00:26:29,040 --> 00:26:31,720 Speaker 2: secret Level show where they're giving like a scary pac 492 00:26:31,800 --> 00:26:34,439 Speaker 2: Man episode, So I thought that was interesting. There's obviously 493 00:26:34,440 --> 00:26:36,640 Speaker 2: a scary pac Man Zeitgeist going home right now. 494 00:26:36,960 --> 00:26:39,080 Speaker 3: It's very strange to watch something that looks like Hollow 495 00:26:39,160 --> 00:26:41,400 Speaker 3: Night and then have like the old school classic pac 496 00:26:41,480 --> 00:26:44,320 Speaker 3: Man sound as he goes around, which is just kind 497 00:26:44,359 --> 00:26:46,520 Speaker 3: of like Kumail took you out of Boo that took 498 00:26:46,560 --> 00:26:50,960 Speaker 3: me out. Outer Worlds too. Also coming next year, Split Fiction, 499 00:26:51,119 --> 00:26:55,880 Speaker 3: which is coming from Can. 500 00:26:55,760 --> 00:26:57,399 Speaker 1: It be as good as it looks? 501 00:26:57,880 --> 00:26:58,320 Speaker 6: I don't know? 502 00:26:58,400 --> 00:26:59,600 Speaker 3: But actually really great? 503 00:26:59,680 --> 00:27:02,080 Speaker 1: So yeah, okay, so I. 504 00:27:02,080 --> 00:27:02,960 Speaker 5: Don't know if y'all played. 505 00:27:03,000 --> 00:27:06,160 Speaker 4: It takes two, but this is giving it takes two 506 00:27:06,640 --> 00:27:11,600 Speaker 4: plus sci fi energy and I fantasy both, Yeah, it 507 00:27:11,640 --> 00:27:13,600 Speaker 4: takes too already fantasy though, like. 508 00:27:13,600 --> 00:27:16,639 Speaker 3: Yeah, it's like Yarn and yeah. 509 00:27:16,160 --> 00:27:18,159 Speaker 8: Yeah this is the game too where I was like, 510 00:27:18,200 --> 00:27:19,680 Speaker 8: this is so fast that you only need to buy 511 00:27:19,720 --> 00:27:22,639 Speaker 8: one copy and you can play online with a friend. 512 00:27:23,119 --> 00:27:23,920 Speaker 9: Like as a. 513 00:27:23,960 --> 00:27:26,359 Speaker 8: Child whose parents were very selective about which games you 514 00:27:26,359 --> 00:27:29,159 Speaker 8: could purchase and how many games a year, this is 515 00:27:29,200 --> 00:27:32,520 Speaker 8: a miraculous fine And I think the idea of like, 516 00:27:32,560 --> 00:27:35,720 Speaker 8: as a girl who's really into the fantasy games, we 517 00:27:35,800 --> 00:27:38,600 Speaker 8: had a brother who was very into the science fiction games. 518 00:27:38,880 --> 00:27:42,399 Speaker 8: I really like the potential of like bringing like mixed 519 00:27:42,400 --> 00:27:45,000 Speaker 8: gamers together in a world where they can like sort 520 00:27:45,040 --> 00:27:48,000 Speaker 8: of share their appreciation for each genre. 521 00:27:48,240 --> 00:27:50,360 Speaker 9: Like this game gotta be really hyped. I love this trailer. 522 00:27:50,440 --> 00:27:51,240 Speaker 1: It looks so good. 523 00:27:52,080 --> 00:27:55,679 Speaker 6: It got me really really hyped. There's nothing I'm not 524 00:27:55,720 --> 00:27:59,080 Speaker 6: seeing anything like this, really this type of ambition for 525 00:27:59,119 --> 00:28:03,160 Speaker 6: a co op game, with that many different types of 526 00:28:03,720 --> 00:28:08,600 Speaker 6: settings and seemingly gameplay, I'm very, very hyped. The one 527 00:28:08,640 --> 00:28:11,760 Speaker 6: thing that holds me back is that I said this 528 00:28:11,920 --> 00:28:17,440 Speaker 6: pretty us recording. But you know, usually a game, a 529 00:28:17,480 --> 00:28:22,119 Speaker 6: really really good game like has one kind of core 530 00:28:23,640 --> 00:28:26,280 Speaker 6: groop that it does like super super well, is really 531 00:28:26,320 --> 00:28:28,720 Speaker 6: really really polished, and maybe it adds like a curve 532 00:28:28,840 --> 00:28:31,080 Speaker 6: a change up somewhere in the middle of the game, 533 00:28:31,119 --> 00:28:33,800 Speaker 6: like all like a platforming part or a driving part 534 00:28:33,880 --> 00:28:37,879 Speaker 6: or something to just switch it up. This looks to 535 00:28:37,960 --> 00:28:42,960 Speaker 6: have like several different types of types of gameplay, and 536 00:28:43,040 --> 00:28:47,719 Speaker 6: I wonder if it can all be as polished. 537 00:28:47,640 --> 00:28:49,520 Speaker 3: As that said. 538 00:28:49,800 --> 00:28:53,480 Speaker 6: This looks fucking awesome. This was maybe my favorite trailer 539 00:28:53,520 --> 00:28:56,920 Speaker 6: of the whole thing. There had one scene where it 540 00:28:56,960 --> 00:28:59,520 Speaker 6: looks like the player on the left was in third 541 00:28:59,560 --> 00:29:02,920 Speaker 6: person three D and the player on the right was 542 00:29:02,960 --> 00:29:05,320 Speaker 6: in a side scroller on the same level, I mean, 543 00:29:05,400 --> 00:29:06,440 Speaker 6: like insane. 544 00:29:06,680 --> 00:29:06,920 Speaker 1: Yeah. 545 00:29:07,160 --> 00:29:08,480 Speaker 6: Yeah. 546 00:29:08,520 --> 00:29:12,000 Speaker 3: And finally, they had a trailer for Tarrock Origins, which 547 00:29:12,400 --> 00:29:13,840 Speaker 3: we have no idea what that is. 548 00:29:14,040 --> 00:29:16,840 Speaker 2: Yes, is it even a Torock game or is it 549 00:29:17,040 --> 00:29:20,200 Speaker 2: another game with the you know, serial number. 550 00:29:19,960 --> 00:29:21,560 Speaker 3: Five dinosaur tro logo? 551 00:29:21,640 --> 00:29:21,840 Speaker 9: Yeah? 552 00:29:21,880 --> 00:29:24,840 Speaker 2: Yeah, yeah, But I love a dinosaur. I will play 553 00:29:24,880 --> 00:29:26,800 Speaker 2: any game with a dinosaur. I have played most of 554 00:29:26,800 --> 00:29:30,280 Speaker 2: the Tarrock games. I'm a dino crisis person personally, so 555 00:29:30,320 --> 00:29:32,560 Speaker 2: bring us bring that respect please. 556 00:29:32,720 --> 00:29:35,080 Speaker 9: But the armor looked really cool in this some of 557 00:29:35,080 --> 00:29:35,760 Speaker 9: the changes. 558 00:29:35,920 --> 00:29:38,640 Speaker 8: I was like, as well, Yeah, seven to twelve year 559 00:29:38,640 --> 00:29:40,880 Speaker 8: olds are about to get their whole lives on this game. 560 00:29:40,960 --> 00:29:41,560 Speaker 9: Oh my god. 561 00:29:41,680 --> 00:29:45,440 Speaker 3: It's amazing to me when there's a remake of Joe 562 00:29:45,440 --> 00:29:45,800 Speaker 3: and Mac. 563 00:29:45,880 --> 00:29:50,680 Speaker 8: Though, can we talk about Project Century really quick as 564 00:29:50,720 --> 00:29:53,920 Speaker 8: far as new trailers go. Jason had mentioned it before 565 00:29:54,040 --> 00:29:56,760 Speaker 8: we jumped in. It's really really interesting from the same 566 00:29:56,760 --> 00:30:01,040 Speaker 8: people that did Yukuza and like a Dragon Ryu got 567 00:30:01,160 --> 00:30:05,120 Speaker 8: Go Toku Studios, and it's set in nineteen fifteen, and 568 00:30:05,320 --> 00:30:08,520 Speaker 8: it's got some cool fantasy vibe but also some like 569 00:30:08,560 --> 00:30:12,160 Speaker 8: cool mob vibes, and you. 570 00:30:12,200 --> 00:30:13,560 Speaker 1: Have an La Noir vibe. 571 00:30:13,560 --> 00:30:15,200 Speaker 2: I don't know if you guys played that, but that 572 00:30:15,280 --> 00:30:17,640 Speaker 2: was like a b I played that game like extensively 573 00:30:17,720 --> 00:30:20,040 Speaker 2: when it first came out, But that is a bit 574 00:30:20,040 --> 00:30:22,600 Speaker 2: more physical, a bit less point and click looks like that. 575 00:30:23,400 --> 00:30:25,880 Speaker 9: What were you excited about from the trailer? 576 00:30:26,680 --> 00:30:31,120 Speaker 6: Just the Yukuza of it all? The the way the 577 00:30:31,160 --> 00:30:35,000 Speaker 6: street looked again, very little to go on here, but 578 00:30:35,080 --> 00:30:38,160 Speaker 6: what I saw made me sit forward a little bit. 579 00:30:38,240 --> 00:30:41,640 Speaker 6: You know, There's this clip of the character who's being controlled, 580 00:30:41,680 --> 00:30:44,360 Speaker 6: like stepping out of a building into the street of 581 00:30:44,960 --> 00:30:49,280 Speaker 6: you know, nineteen teens somewhere in Asia, and it just 582 00:30:49,480 --> 00:30:55,920 Speaker 6: it looked awesome. Then detail looked incredible, And I really 583 00:30:55,960 --> 00:30:58,400 Speaker 6: loved the Yakuza games. I think they're super super fun 584 00:30:58,920 --> 00:31:02,960 Speaker 6: and so ex gen version of that I'm in. 585 00:31:03,560 --> 00:31:05,640 Speaker 3: All right, Next up, I think we should go through 586 00:31:05,680 --> 00:31:08,440 Speaker 3: some of the live service of it all. From this year, 587 00:31:08,520 --> 00:31:13,560 Speaker 3: there were many live service games introduced and closed. Most notably, 588 00:31:13,640 --> 00:31:16,880 Speaker 3: we had Concord, which we mentioned on an earlier episode 589 00:31:16,960 --> 00:31:20,840 Speaker 3: of the show. But Concord was undeniably probably the year's 590 00:31:20,840 --> 00:31:24,840 Speaker 3: biggest flop. It lasted less than two weeks before it 591 00:31:24,880 --> 00:31:27,840 Speaker 3: was completely shuttered. This was a game that tried to 592 00:31:27,880 --> 00:31:31,560 Speaker 3: recreate Overwatch, Valorant, et cetera. But it cost money and 593 00:31:31,560 --> 00:31:34,560 Speaker 3: all those other games are free to play, and this 594 00:31:34,720 --> 00:31:37,120 Speaker 3: just it just didn't work. The studio got shut down, 595 00:31:37,200 --> 00:31:40,760 Speaker 3: and then Amazon released a Secret Level based off of 596 00:31:40,800 --> 00:31:45,840 Speaker 3: the game, So an episode of Secret Level. So yeah, yes, 597 00:31:47,720 --> 00:31:51,440 Speaker 3: I hesitate to even ask. Did anyone play Concord? I 598 00:31:51,480 --> 00:31:56,000 Speaker 3: did not log in a resounding no. Carmen is a 599 00:31:56,520 --> 00:31:58,440 Speaker 3: not on Mike, but I know Carmen was a huge 600 00:31:58,440 --> 00:32:00,440 Speaker 3: Concord fan calm. 601 00:32:00,480 --> 00:32:01,480 Speaker 1: I was like, this is my. 602 00:32:05,080 --> 00:32:07,040 Speaker 4: I'm gonna be playing this for years to come. 603 00:32:07,360 --> 00:32:09,400 Speaker 1: Yeah, every day. 604 00:32:09,520 --> 00:32:12,440 Speaker 2: Definitely, nothing could ever stop me from playing this game. 605 00:32:14,920 --> 00:32:18,840 Speaker 3: What Fortnite continues to dominate the gaming industry? 606 00:32:19,120 --> 00:32:19,400 Speaker 10: Uh? 607 00:32:20,200 --> 00:32:25,240 Speaker 3: They also just dropped Ballistic, a new first person five 608 00:32:25,280 --> 00:32:29,920 Speaker 3: y five shooter mode very similar to Valorie or Teammate Shooter. 609 00:32:30,600 --> 00:32:35,160 Speaker 3: So Fortnite continues to do everything. They now have racing 610 00:32:35,400 --> 00:32:39,760 Speaker 3: and rock band and your character can have sneakers at like. 611 00:32:39,720 --> 00:32:43,080 Speaker 4: A Lego like life simplom truly the. 612 00:32:43,120 --> 00:32:44,520 Speaker 1: Sneak Is this such a big deal? 613 00:32:44,560 --> 00:32:47,560 Speaker 2: I was in London with my nephew and he watches 614 00:32:47,600 --> 00:32:50,320 Speaker 2: a lot of YouTube shorts and literally like at least 615 00:32:50,320 --> 00:32:53,400 Speaker 2: forty percent of the videos were like look at Godzilla 616 00:32:53,520 --> 00:32:57,680 Speaker 2: in these Jordans, look at Galaxy in these Jordans, like 617 00:32:57,720 --> 00:33:00,400 Speaker 2: who is the tallest when they're wearing Jordan's who has 618 00:33:00,440 --> 00:33:03,560 Speaker 2: the biggest feet? Arguably Godzilla has the biggest feet. But 619 00:33:03,600 --> 00:33:08,000 Speaker 2: they did not agree on the shorts that I was watching. 620 00:33:09,160 --> 00:33:13,320 Speaker 4: There is Yeah, I mean that that story Rosie like 621 00:33:13,440 --> 00:33:18,240 Speaker 4: puts into perspective like the big question about for not 622 00:33:18,400 --> 00:33:21,959 Speaker 4: like it just continues to defy any definition of itself 623 00:33:21,960 --> 00:33:23,760 Speaker 4: at this point, like do we call it a life 624 00:33:23,800 --> 00:33:24,920 Speaker 4: service game anymore? 625 00:33:25,120 --> 00:33:28,320 Speaker 5: Is it an arcade shooter? Is it a looter shooter? 626 00:33:28,440 --> 00:33:29,000 Speaker 1: What is it? 627 00:33:29,440 --> 00:33:29,600 Speaker 5: Like? 628 00:33:30,400 --> 00:33:33,320 Speaker 4: It has like transcended culture in a way that feels 629 00:33:33,360 --> 00:33:38,320 Speaker 4: like truly unprecedented, and I think like we honestly won't 630 00:33:38,640 --> 00:33:43,320 Speaker 4: fully be able to articulate for years, Like years Donline 631 00:33:43,360 --> 00:33:45,400 Speaker 4: will look back and be like, oh, Fortnite was the 632 00:33:45,440 --> 00:33:48,800 Speaker 4: inflection point of X y Z changes in culture. 633 00:33:49,520 --> 00:33:54,040 Speaker 6: They've just positioned themselves very very smartly to pick up 634 00:33:54,720 --> 00:33:58,080 Speaker 6: gamers as they age out of roll blocks, as they 635 00:33:58,160 --> 00:34:01,040 Speaker 6: age out of Minecraft, and to give them an on 636 00:34:01,280 --> 00:34:06,160 Speaker 6: ramp into the main Fortnite experience that matches those experiences. 637 00:34:06,880 --> 00:34:10,280 Speaker 6: And it's just really fucking smart and with all the 638 00:34:10,320 --> 00:34:13,799 Speaker 6: corporate Tians, the ip Tians. It's just like it's yea, 639 00:34:14,480 --> 00:34:17,120 Speaker 6: an amazing story, an amazing industry story. 640 00:34:17,320 --> 00:34:20,480 Speaker 3: And they've done that incredibly well. You know, I've talked 641 00:34:20,719 --> 00:34:23,560 Speaker 3: very briefly on the show about Magic the Gathering, a 642 00:34:23,600 --> 00:34:27,319 Speaker 3: card game that has universes beyond where it brings in 643 00:34:27,360 --> 00:34:30,120 Speaker 3: other properties, and people are very upset about it, Like 644 00:34:30,200 --> 00:34:33,239 Speaker 3: they don't love that I'm playing with dragons and you're 645 00:34:33,280 --> 00:34:37,399 Speaker 3: playing with the Transformers Cars. Fortnite has been doing that 646 00:34:37,480 --> 00:34:41,560 Speaker 3: the entire time, and like, I don't think anyone right, 647 00:34:41,640 --> 00:34:45,400 Speaker 3: They're like, look at I have Godzilla fighting, SpongeBob fighting, 648 00:34:46,760 --> 00:34:50,360 Speaker 3: you know, like yeah, yeah, exactly. 649 00:34:54,080 --> 00:34:56,360 Speaker 2: That was something I learned, is like if somebody died 650 00:34:56,440 --> 00:34:59,920 Speaker 2: and they had a skin in progress, well they'll do it. 651 00:35:00,480 --> 00:35:02,839 Speaker 2: They'll release the skin for free, or they'll do something. 652 00:35:02,880 --> 00:35:05,399 Speaker 2: They did it with Chadwick Boseman with the Black Panther skin. 653 00:35:05,440 --> 00:35:07,719 Speaker 2: They did it recently with Juice World. Like there's all 654 00:35:07,760 --> 00:35:12,160 Speaker 2: these kind of interesting intricacies that they are doing that 655 00:35:12,200 --> 00:35:16,240 Speaker 2: we can't even really like comprehend, and they're introducing kids 656 00:35:16,239 --> 00:35:19,359 Speaker 2: to all these different aspects of culture, and like my 657 00:35:19,400 --> 00:35:21,719 Speaker 2: nephew doesn't even really play Fortnite like he plays like 658 00:35:21,760 --> 00:35:24,319 Speaker 2: Spider Man two, but he will still watch all of 659 00:35:24,360 --> 00:35:26,880 Speaker 2: those videos and wants to know everything that's going on 660 00:35:27,080 --> 00:35:28,680 Speaker 2: in the game, right. 661 00:35:29,120 --> 00:35:31,800 Speaker 4: I mean, I think like, for example, here's a string 662 00:35:31,880 --> 00:35:34,640 Speaker 4: of words that I'm about to say that actually make 663 00:35:34,760 --> 00:35:37,759 Speaker 4: no sense like this in a sentence, but it's an 664 00:35:37,800 --> 00:35:43,440 Speaker 4: actual thing happening. Snoop Dogg's game studio will be turning 665 00:35:43,840 --> 00:35:47,760 Speaker 4: the Justin Timberlake starring film In Time into a game 666 00:35:48,080 --> 00:35:49,480 Speaker 4: within for minute. 667 00:35:53,160 --> 00:35:55,959 Speaker 1: Again, what no, no know what I will say. 668 00:35:56,719 --> 00:35:58,879 Speaker 2: I'm gonna tell you something that you know what they 669 00:35:59,000 --> 00:36:01,840 Speaker 2: love in fortnit What I've learned from my YouTube short 670 00:36:02,000 --> 00:36:05,799 Speaker 2: Immersion is like they love like a weird gadget or 671 00:36:05,840 --> 00:36:08,720 Speaker 2: like a gimmick. So in Time kind of makes sense 672 00:36:08,800 --> 00:36:11,719 Speaker 2: because that idea of having honestly, I'm in where you 673 00:36:11,760 --> 00:36:15,440 Speaker 2: can like sell time or have more time. I can 674 00:36:15,520 --> 00:36:18,160 Speaker 2: see that being translated in some way, but that is 675 00:36:18,280 --> 00:36:22,319 Speaker 2: legit the kind of like insane brain rot sentences that 676 00:36:22,400 --> 00:36:24,359 Speaker 2: happen when you talk about Fortnite. 677 00:36:24,800 --> 00:36:27,960 Speaker 3: Yeah, Amanda's living up state doing Arc Digest tours of 678 00:36:28,040 --> 00:36:30,839 Speaker 3: her ranch house, and she's like, keep my name out 679 00:36:30,840 --> 00:36:31,080 Speaker 3: of us. 680 00:36:31,320 --> 00:36:33,359 Speaker 1: I'm gonna give a man a Sea Freedom money. 681 00:36:33,440 --> 00:36:36,000 Speaker 3: Yeah. 682 00:36:36,400 --> 00:36:39,040 Speaker 4: Now sticking with live service, I didn't want to touch on. 683 00:36:39,520 --> 00:36:41,600 Speaker 4: I mean, you can't talk about live service without talking 684 00:36:41,640 --> 00:36:50,560 Speaker 4: about Destiny toom h game, that's that's doing worse than Fortnite. Yes, 685 00:36:50,960 --> 00:36:56,160 Speaker 4: bungeee had a number of tremendously awful layoffs over the years, 686 00:36:56,520 --> 00:36:59,239 Speaker 4: a particularly bad one this year in twenty twenty four. 687 00:37:00,160 --> 00:37:02,760 Speaker 4: The future of Destiny too is like totally in flux. 688 00:37:02,800 --> 00:37:05,319 Speaker 4: We've now had ten years of Destiny. Twenty twenty four 689 00:37:05,400 --> 00:37:09,880 Speaker 4: was the ten year anniversary of the franchise, and like, 690 00:37:10,560 --> 00:37:12,920 Speaker 4: I've been an on again, off again Destiny player for 691 00:37:12,960 --> 00:37:14,239 Speaker 4: a couple of years. 692 00:37:13,920 --> 00:37:14,799 Speaker 5: And it's just like. 693 00:37:16,800 --> 00:37:19,520 Speaker 4: I don't know why I'm on again ever trying to 694 00:37:19,600 --> 00:37:23,160 Speaker 4: like jump back into it. The future is super uncertain. 695 00:37:23,239 --> 00:37:27,040 Speaker 4: They've changed up plans. They're going to release two smaller 696 00:37:27,520 --> 00:37:30,080 Speaker 4: expansions instead of one big one every year, that sort 697 00:37:30,120 --> 00:37:32,399 Speaker 4: of thing, more smaller updates throughout the year, et cetera, 698 00:37:32,480 --> 00:37:33,040 Speaker 4: et cetera. 699 00:37:33,920 --> 00:37:36,000 Speaker 5: And they are. 700 00:37:35,880 --> 00:37:39,239 Speaker 4: Trying to work on the new player experience, but they 701 00:37:39,280 --> 00:37:42,560 Speaker 4: have been saying that for years and honestly, like I, 702 00:37:42,640 --> 00:37:45,080 Speaker 4: there's just no way you can explain how to play 703 00:37:45,120 --> 00:37:49,000 Speaker 4: Destiny to anyone trying to play it today. And that's 704 00:37:49,040 --> 00:37:51,280 Speaker 4: like the that is like the Achilles. 705 00:37:50,920 --> 00:37:52,520 Speaker 5: Heel of the game, in my opinion. Is it just 706 00:37:52,680 --> 00:37:54,040 Speaker 5: it's just so convoluted. 707 00:37:54,160 --> 00:38:01,200 Speaker 6: It's structurally they're just like in a tough place, because, yeah, 708 00:38:01,400 --> 00:38:04,560 Speaker 6: they have to do two things. One is honor all 709 00:38:04,680 --> 00:38:08,279 Speaker 6: the time and energy that the hardcore players who have 710 00:38:08,320 --> 00:38:12,480 Speaker 6: been there since Destiny one have put in grinding, grinding, 711 00:38:12,680 --> 00:38:15,960 Speaker 6: grinding to get all the stuff. And two, they have 712 00:38:16,040 --> 00:38:19,120 Speaker 6: to create a game in which the player base is 713 00:38:19,160 --> 00:38:22,800 Speaker 6: replenished by new incoming players who aren't like who don't 714 00:38:23,239 --> 00:38:26,480 Speaker 6: see how high the mountain is and just go, fuck this. 715 00:38:26,640 --> 00:38:29,480 Speaker 6: There's no way. I have to get how many pieces 716 00:38:29,480 --> 00:38:33,200 Speaker 6: of light and different kinds of currency to just fucking 717 00:38:33,280 --> 00:38:36,560 Speaker 6: get the armor that everybody already had, Like, there's no way. 718 00:38:37,080 --> 00:38:40,840 Speaker 6: And I just think that's an almost unsolvable problem because 719 00:38:40,840 --> 00:38:44,200 Speaker 6: if you create an update in which new players immediately 720 00:38:44,280 --> 00:38:48,480 Speaker 6: get good shit, the players that have been here for 721 00:38:48,520 --> 00:38:51,080 Speaker 6: a while gonna be like, what the fuck? And if 722 00:38:51,120 --> 00:38:54,319 Speaker 6: you don't do that, nobody's ever gonna want to play 723 00:38:54,320 --> 00:38:57,360 Speaker 6: the fucking game. So it's just they're in a tough spot. 724 00:38:57,480 --> 00:38:58,160 Speaker 3: It's really hard. 725 00:38:58,480 --> 00:39:01,280 Speaker 2: It's kind of the opposite of for Night, because Fortnite 726 00:39:01,320 --> 00:39:05,800 Speaker 2: is actually like so simplistic, even though the ephemera around 727 00:39:05,840 --> 00:39:09,600 Speaker 2: Fortnite might batheloss people in our you know, twenties to thirties, 728 00:39:10,000 --> 00:39:12,560 Speaker 2: the notion of like you go in and shoot people, 729 00:39:12,800 --> 00:39:15,320 Speaker 2: like anyone can kind of jump into the game, whereas 730 00:39:15,320 --> 00:39:17,279 Speaker 2: with Destiny is like, how do you explain that to 731 00:39:17,360 --> 00:39:19,400 Speaker 2: like an eleven year old or how do you explain 732 00:39:19,440 --> 00:39:21,480 Speaker 2: it to a forty five year old who's only just 733 00:39:21,520 --> 00:39:22,880 Speaker 2: getting into video games? 734 00:39:23,160 --> 00:39:28,080 Speaker 6: Yeah, to me that the killer app part of Destiny 735 00:39:28,440 --> 00:39:34,000 Speaker 6: was always like the raids, Yeah, and like those to 736 00:39:34,080 --> 00:39:36,640 Speaker 6: this day are some of the best experiences I've had 737 00:39:36,680 --> 00:39:39,440 Speaker 6: in gaming. If you have like a tight group of 738 00:39:39,480 --> 00:39:42,840 Speaker 6: players that you're playing with all the time, the amount 739 00:39:42,880 --> 00:39:47,480 Speaker 6: of cooperation and co optness and just like having players 740 00:39:47,520 --> 00:39:51,719 Speaker 6: shirper you through different parts of the raid, it was 741 00:39:51,800 --> 00:39:55,520 Speaker 6: so fun. It's so inaccessible if you're just like a 742 00:39:55,560 --> 00:39:58,920 Speaker 6: new player, that's like you have to almost like do 743 00:39:59,120 --> 00:40:02,120 Speaker 6: like training cam to get to that level where you 744 00:40:02,120 --> 00:40:04,520 Speaker 6: can then participate in the raid. And so I feel 745 00:40:04,520 --> 00:40:07,080 Speaker 6: like there's got to be a way to get people 746 00:40:07,160 --> 00:40:11,759 Speaker 6: into those experiences faster, and I just don't know what 747 00:40:11,800 --> 00:40:14,160 Speaker 6: the answer is for destiny. I too have been off 748 00:40:14,200 --> 00:40:17,680 Speaker 6: on again, off again player, but it's hard to get 749 00:40:17,680 --> 00:40:20,040 Speaker 6: to the good part, which is the raids. That's what 750 00:40:20,080 --> 00:40:20,719 Speaker 6: you want more of. 751 00:40:42,680 --> 00:40:45,400 Speaker 3: Should we move on to just some of the hyped 752 00:40:45,600 --> 00:40:49,880 Speaker 3: and popular games from the year that we didn't mention yet, 753 00:40:49,920 --> 00:40:53,120 Speaker 3: and we won't be mentioning in our personal recommendations, but 754 00:40:53,560 --> 00:40:55,960 Speaker 3: be remiss to not mention College football. This game was 755 00:40:55,960 --> 00:40:59,880 Speaker 3: the biggest sports game. As someone who's played Madden and 756 00:41:01,080 --> 00:41:03,879 Speaker 3: has downloaded you know, the most, the two or three 757 00:41:04,000 --> 00:41:06,799 Speaker 3: most recent ones, and every time I play, I get 758 00:41:06,880 --> 00:41:08,880 Speaker 3: part way into a season and I go, I don't 759 00:41:08,960 --> 00:41:11,880 Speaker 3: like this game. Why did I download this again? And 760 00:41:11,880 --> 00:41:14,200 Speaker 3: and then next year here I am again signing up 761 00:41:14,239 --> 00:41:18,520 Speaker 3: to do another franchise mode and I dislike it. College Football, huge, 762 00:41:18,560 --> 00:41:19,080 Speaker 3: huge game. 763 00:41:19,400 --> 00:41:23,040 Speaker 2: I'm supportive of this game because I believe that this 764 00:41:23,120 --> 00:41:26,959 Speaker 2: game is under the new laws that they actually pay 765 00:41:27,080 --> 00:41:27,600 Speaker 2: the kids. 766 00:41:27,680 --> 00:41:31,160 Speaker 1: Yes, So in that way, I'm supportive of this game. 767 00:41:31,200 --> 00:41:32,520 Speaker 1: Will I ever play this game? No? 768 00:41:32,600 --> 00:41:36,280 Speaker 2: I still don't really understand American football anyway, so I'm. 769 00:41:36,160 --> 00:41:38,400 Speaker 1: Trying to maybe playing this game would be helpful. 770 00:41:39,440 --> 00:41:42,359 Speaker 9: I'm going to teach you American football one days. Any 771 00:41:42,480 --> 00:41:43,080 Speaker 9: people have. 772 00:41:43,160 --> 00:41:45,360 Speaker 1: Tried to teach me, I'm unteachable. 773 00:41:46,280 --> 00:41:51,080 Speaker 9: I will say it's been interesting. 774 00:41:51,120 --> 00:41:55,200 Speaker 8: My brother plays the two K games, the basketball versions 775 00:41:55,239 --> 00:41:56,880 Speaker 8: of these, and I was like, is this just sims 776 00:41:56,880 --> 00:42:00,320 Speaker 8: for boys? You get to dress, they have little stores 777 00:42:00,320 --> 00:42:02,120 Speaker 8: you can go to and druss your guy up, and 778 00:42:02,160 --> 00:42:04,680 Speaker 8: then you get like a little apartment or whatever, and 779 00:42:04,719 --> 00:42:06,720 Speaker 8: you can design that and then you have a career 780 00:42:06,800 --> 00:42:08,840 Speaker 8: and you can fire your agent or key them. I 781 00:42:08,880 --> 00:42:10,600 Speaker 8: was like, this is just the Sims for boys. I 782 00:42:10,640 --> 00:42:12,879 Speaker 8: love it over here, so I could take a spin 783 00:42:12,960 --> 00:42:14,560 Speaker 8: around the block. Maybe that could be fun. 784 00:42:15,680 --> 00:42:18,480 Speaker 3: Next up we have Hell Divers too, which Jason will 785 00:42:18,560 --> 00:42:22,719 Speaker 3: hit on later, another very very popular game, and they 786 00:42:22,880 --> 00:42:28,120 Speaker 3: just dropped a new trailer game, Awards with a third faction. 787 00:42:28,480 --> 00:42:32,480 Speaker 3: Very exciting. Also like vehicles and everyone can ride in together. 788 00:42:33,360 --> 00:42:36,560 Speaker 3: Black Ops six. Does anyone play so oh eron? 789 00:42:36,600 --> 00:42:38,280 Speaker 5: I don't know. I don't know if we stated this clearly. 790 00:42:38,360 --> 00:42:41,040 Speaker 4: What you're listing right now are as of November twenty 791 00:42:41,080 --> 00:42:43,560 Speaker 4: twenty four, the top selling games. 792 00:42:43,239 --> 00:42:44,120 Speaker 1: Of twenty twenty four. 793 00:42:44,239 --> 00:42:45,000 Speaker 9: Wow. 794 00:42:45,560 --> 00:42:49,200 Speaker 4: So college football is the number one selling game as 795 00:42:49,200 --> 00:42:53,400 Speaker 4: of November of the year, followed by Hell Divers, followed 796 00:42:53,400 --> 00:42:54,400 Speaker 4: by Black Ops six. 797 00:42:55,120 --> 00:42:57,760 Speaker 6: Yeah, college football was the game that got my friends 798 00:42:57,760 --> 00:42:59,600 Speaker 6: that don't game that much back into gaming. 799 00:43:00,080 --> 00:43:03,040 Speaker 9: Oh oh wow. 800 00:43:04,800 --> 00:43:07,160 Speaker 3: Something. I mean, it is worth noting with college football 801 00:43:07,960 --> 00:43:11,680 Speaker 3: that while something like two K or Madden feels like 802 00:43:11,719 --> 00:43:14,520 Speaker 3: a rehash every single year, this was a brand new 803 00:43:15,239 --> 00:43:20,040 Speaker 3: feel and very exciting across the board. I think the 804 00:43:20,120 --> 00:43:23,719 Speaker 3: last three games Black Ops six, dragon Ball Sparking zero, 805 00:43:23,960 --> 00:43:26,399 Speaker 3: Modern Warfare three. I have not touched any of them. 806 00:43:26,640 --> 00:43:29,480 Speaker 3: I have nothing of interest to say about any of them. 807 00:43:29,560 --> 00:43:33,600 Speaker 2: Unfortunately, I will probably play the dragon Ball game at 808 00:43:33,640 --> 00:43:36,759 Speaker 2: some point, because I actually I love dragon Ball Fighters. 809 00:43:36,800 --> 00:43:39,040 Speaker 2: So ever since that, at anytime there's a new dragon 810 00:43:39,040 --> 00:43:42,200 Speaker 2: Ball game, I will usually take a little look at it, 811 00:43:42,280 --> 00:43:44,120 Speaker 2: but I have no idea what it's about, and I'll 812 00:43:44,120 --> 00:43:47,440 Speaker 2: probably be terrible at it till I get hyper fixated 813 00:43:47,440 --> 00:43:49,040 Speaker 2: on it and then play it a bunch. And I'm 814 00:43:49,840 --> 00:43:51,919 Speaker 2: I'm not a cod guy. I'm not I'm not called 815 00:43:51,920 --> 00:43:54,560 Speaker 2: a Judy shoot a guy. So those are not things 816 00:43:54,600 --> 00:43:55,240 Speaker 2: I have played. 817 00:43:56,120 --> 00:43:59,960 Speaker 4: Yeah, I do think the takeaway here there's a lot 818 00:44:00,239 --> 00:44:03,000 Speaker 4: list of the top twenty that I looked at, and 819 00:44:03,200 --> 00:44:05,800 Speaker 4: it's mostly Call of duty and sports games. 820 00:44:06,239 --> 00:44:08,400 Speaker 5: So what is sort. 821 00:44:08,120 --> 00:44:14,759 Speaker 4: Of unchanged about the industry is we are getting a 822 00:44:14,800 --> 00:44:17,719 Speaker 4: wider breadth of the types of video games. And we're 823 00:44:17,719 --> 00:44:20,320 Speaker 4: gonna talk about indie games in a few moments here. 824 00:44:20,680 --> 00:44:20,839 Speaker 2: But. 825 00:44:22,520 --> 00:44:25,240 Speaker 6: Call of Duty still fucking moves units. 826 00:44:25,520 --> 00:44:29,560 Speaker 4: Yeah, and sports games will keep selling every year. Just 827 00:44:29,640 --> 00:44:31,919 Speaker 4: keep churning that shit out and slap a new year 828 00:44:31,920 --> 00:44:32,480 Speaker 4: onto Yeah. 829 00:44:32,520 --> 00:44:35,160 Speaker 9: This the on rap for Call of Duty is so easy. 830 00:44:35,200 --> 00:44:37,120 Speaker 8: And maybe it's just because I grew up in a 831 00:44:37,160 --> 00:44:39,560 Speaker 8: Halo Call of Duty world where that was sort of 832 00:44:39,600 --> 00:44:44,680 Speaker 8: like my introduction to video games beyond the Nintendo sphere, 833 00:44:45,160 --> 00:44:47,719 Speaker 8: But like, how easy is it to call your friends 834 00:44:47,719 --> 00:44:49,440 Speaker 8: and be like cop online, We're about to kill some people, 835 00:44:49,480 --> 00:44:51,719 Speaker 8: and then you could just be like ratchet as hell 836 00:44:52,320 --> 00:44:56,120 Speaker 8: in the in the realms, like taunting people. 837 00:44:56,760 --> 00:44:59,759 Speaker 2: The any reason that I didn't spend like hours every 838 00:44:59,840 --> 00:45:02,520 Speaker 2: day day playing Marvel Rivals when I was in London 839 00:45:02,520 --> 00:45:04,560 Speaker 2: with my family is because my brother in law was 840 00:45:04,560 --> 00:45:05,160 Speaker 2: playing Call. 841 00:45:05,040 --> 00:45:08,440 Speaker 1: Of Juwey with his friends. 842 00:45:08,680 --> 00:45:12,520 Speaker 6: I mean, the thing that makes Duty easy is it's fast. 843 00:45:14,120 --> 00:45:15,400 Speaker 1: You can play a game quickly. 844 00:45:15,520 --> 00:45:17,000 Speaker 6: You can you can play it, you can get into 845 00:45:17,040 --> 00:45:19,720 Speaker 6: it very quickly, and you don't you don't need people 846 00:45:19,960 --> 00:45:23,520 Speaker 6: like you can go in at three a m there's nobody, 847 00:45:23,800 --> 00:45:26,120 Speaker 6: you don't know anybody else that's up, and you can 848 00:45:26,239 --> 00:45:30,200 Speaker 6: just like grind and go for it. Like that's kind 849 00:45:30,239 --> 00:45:33,760 Speaker 6: of always been the utility of a of a black 850 00:45:33,760 --> 00:45:36,840 Speaker 6: Ops and a cod game is like I need to 851 00:45:36,840 --> 00:45:39,439 Speaker 6: shoot people right now. I can do it no matter 852 00:45:39,440 --> 00:45:42,239 Speaker 6: what time it is, and it doesn't matter if my 853 00:45:42,320 --> 00:45:44,960 Speaker 6: friends are on because I'm just gonna do my thing. 854 00:45:45,040 --> 00:45:47,960 Speaker 6: It's not it's not the type of game like a 855 00:45:48,040 --> 00:45:51,440 Speaker 6: Marvel Rivals or any other mobile type game like Valorie, 856 00:45:51,520 --> 00:45:53,839 Speaker 6: like Overwatch, et cetera, where it's like, what the fuck 857 00:45:53,920 --> 00:45:56,200 Speaker 6: is my team doing? I don't care what my team 858 00:45:56,280 --> 00:45:58,120 Speaker 6: is doing. I'm just trying to get kill streak. 859 00:45:58,200 --> 00:45:59,920 Speaker 3: Like yeah, I actually. 860 00:45:59,600 --> 00:46:04,000 Speaker 2: Lun a lot about different play styles while watching him play, 861 00:46:04,080 --> 00:46:08,120 Speaker 2: because there is a whole realm of players and it 862 00:46:08,239 --> 00:46:10,400 Speaker 2: was pissing him and his friends off so bad. But 863 00:46:10,440 --> 00:46:12,799 Speaker 2: it's clear that it's a trope. Is like there's people 864 00:46:12,840 --> 00:46:16,040 Speaker 2: who would just hide in a corner campus it's me 865 00:46:16,640 --> 00:46:19,200 Speaker 2: and then just two people to get their kill streak up. 866 00:46:19,239 --> 00:46:20,960 Speaker 1: And I was like, whoa, this is crazy. 867 00:46:21,000 --> 00:46:23,200 Speaker 2: I was like, I'm just I think I'm just like 868 00:46:23,520 --> 00:46:27,400 Speaker 2: a tiny bit too old, and also like just I 869 00:46:27,480 --> 00:46:30,560 Speaker 2: went on a different There was like two routes post 870 00:46:30,560 --> 00:46:32,319 Speaker 2: Taylor that you could go on, and this was just 871 00:46:32,320 --> 00:46:34,880 Speaker 2: not one I went on. But it's definitely interesting to 872 00:46:34,920 --> 00:46:37,160 Speaker 2: see what these games look like now, where that shit 873 00:46:37,239 --> 00:46:41,680 Speaker 2: looks like so real and people were just sitting around 874 00:46:41,800 --> 00:46:43,239 Speaker 2: just like shooting each other in the head. 875 00:46:43,280 --> 00:46:46,280 Speaker 1: Okay, get it out, let off that steam, guys. 876 00:46:46,719 --> 00:46:51,080 Speaker 6: My twitch like nerve endings are fried. I just don't 877 00:46:51,120 --> 00:46:54,120 Speaker 6: have it like that anymore where I can go into 878 00:46:54,160 --> 00:46:56,680 Speaker 6: a cod game, especially now with the Black ops Omney movement, 879 00:46:56,680 --> 00:47:00,600 Speaker 6: where guys are like kicking through the air and shit like, 880 00:47:01,600 --> 00:47:05,000 Speaker 6: there's no there's no way that I could even try 881 00:47:05,040 --> 00:47:05,719 Speaker 6: to play this one. 882 00:47:05,760 --> 00:47:09,600 Speaker 8: Huh, Sniper's mess, baby, what it's all about. I don't 883 00:47:09,680 --> 00:47:10,600 Speaker 8: like a battlefield game. 884 00:47:10,640 --> 00:47:13,160 Speaker 6: That's the thing I like is like a wire ranging 885 00:47:13,239 --> 00:47:16,120 Speaker 6: like a battlefield game with a massive map, sixty four players, 886 00:47:16,120 --> 00:47:18,160 Speaker 6: and I can just be like, I don't feel like 887 00:47:18,239 --> 00:47:21,160 Speaker 6: I gotta be like duking it out on the front 888 00:47:21,200 --> 00:47:23,880 Speaker 6: lines with everybody else. I'm gonna be like doing my 889 00:47:23,920 --> 00:47:25,759 Speaker 6: own thing. That's the type of shooter I like. 890 00:47:28,040 --> 00:47:29,839 Speaker 3: We want to talk about some of the big big 891 00:47:29,880 --> 00:47:31,719 Speaker 3: indie games this year, because there were a lot of 892 00:47:31,800 --> 00:47:36,719 Speaker 3: really important ones, both in terms of the heights they 893 00:47:36,760 --> 00:47:40,360 Speaker 3: reached as games, also the heights they reached as news stories. 894 00:47:40,680 --> 00:47:43,080 Speaker 3: And for the first one, I think, let's throw to 895 00:47:43,120 --> 00:47:45,719 Speaker 3: a boo. This is the game you played, and it 896 00:47:45,840 --> 00:47:51,960 Speaker 3: is power World played is putting it very strongly. I 897 00:47:52,600 --> 00:47:55,520 Speaker 3: downloaded it on my Xbox on a Friday night because 898 00:47:55,520 --> 00:47:59,520 Speaker 3: a buddy wanted to play. I ordered some five guys, 899 00:48:00,080 --> 00:48:04,440 Speaker 3: and I slurped on a chocolate milkshake while I tried 900 00:48:04,440 --> 00:48:06,960 Speaker 3: to get anything in this game to work properly. 901 00:48:08,400 --> 00:48:11,080 Speaker 2: Did you get to hold the gun as a cute Pokemon? 902 00:48:11,360 --> 00:48:12,600 Speaker 1: And did you shoot? 903 00:48:12,880 --> 00:48:15,680 Speaker 4: I never even made it that far because, like at 904 00:48:15,680 --> 00:48:18,200 Speaker 4: the time I played it, it was so glitchy and 905 00:48:18,239 --> 00:48:20,279 Speaker 4: buggy on Xbox because. 906 00:48:20,000 --> 00:48:21,480 Speaker 5: It just came out on PC first. 907 00:48:21,520 --> 00:48:24,560 Speaker 4: It's I've heard it's better on PC, but the console 908 00:48:24,600 --> 00:48:28,960 Speaker 4: releases are a mess. And like we practically could not 909 00:48:29,200 --> 00:48:31,680 Speaker 4: even we were having difficulty even like building our first 910 00:48:31,719 --> 00:48:36,800 Speaker 4: work bench and building a torch and trying and trying 911 00:48:36,800 --> 00:48:40,120 Speaker 4: to catch the They're not called Pokemon, but the creatures 912 00:48:40,560 --> 00:48:41,560 Speaker 4: in the world. 913 00:48:41,600 --> 00:48:42,920 Speaker 6: They should just call them Pokemon. 914 00:48:45,360 --> 00:48:48,200 Speaker 1: Just lean in, just call that poket mon stuff. 915 00:48:48,360 --> 00:48:49,880 Speaker 6: Just go for it. 916 00:48:50,000 --> 00:48:54,400 Speaker 4: Yeah, well that's the news story we have in our 917 00:48:54,440 --> 00:48:57,560 Speaker 4: script here. But I you know, I think they're even 918 00:48:57,560 --> 00:49:01,360 Speaker 4: more hesitant to do that because unsurprisingly, it took Nintendo 919 00:49:01,480 --> 00:49:02,880 Speaker 4: like way too long to get around to do it. 920 00:49:03,000 --> 00:49:07,760 Speaker 4: So long they're getting sued by Nintendo for a couple 921 00:49:07,760 --> 00:49:10,080 Speaker 4: of different copyright infringements. The one I looked at was 922 00:49:10,719 --> 00:49:14,280 Speaker 4: at the concept of throwing a ball at a monster 923 00:49:14,400 --> 00:49:15,440 Speaker 4: and capturing. 924 00:49:15,040 --> 00:49:18,279 Speaker 2: It also as well, like it was very obvious, there 925 00:49:18,280 --> 00:49:20,480 Speaker 2: were a lot of great side by sides of the 926 00:49:20,560 --> 00:49:23,960 Speaker 2: designs where some of the tree coming very clearly, just 927 00:49:24,480 --> 00:49:27,160 Speaker 2: literally it was like they traced over a Pokemon and 928 00:49:27,200 --> 00:49:29,040 Speaker 2: then like changed the colors. You know. 929 00:49:29,520 --> 00:49:31,520 Speaker 1: I think Carmen mentioned before she was. 930 00:49:31,480 --> 00:49:34,280 Speaker 2: Like, it felt like they just like put every Pokemon 931 00:49:34,360 --> 00:49:37,319 Speaker 2: game into an AI generator and will like generate me 932 00:49:37,440 --> 00:49:40,960 Speaker 2: some non copyrighted Pokemon characters. 933 00:49:41,239 --> 00:49:45,439 Speaker 4: Yeah, but I will say despite being sued by one 934 00:49:45,440 --> 00:49:48,520 Speaker 4: of the biggest gaming companies in the world, that world 935 00:49:48,600 --> 00:49:51,320 Speaker 4: is still doing stuff. At the Game Awards, they announced 936 00:49:51,360 --> 00:49:55,520 Speaker 4: a new expansion coming out Suit Incredible, so I mean, 937 00:49:55,560 --> 00:49:56,360 Speaker 4: more power to it. 938 00:49:57,000 --> 00:49:59,520 Speaker 2: I did wonder at the beginning if it was like 939 00:50:00,480 --> 00:50:04,920 Speaker 2: a publicity stunt type situation for both Nintendo game was 940 00:50:05,000 --> 00:50:07,839 Speaker 2: never coming out because it felt like how could this 941 00:50:07,920 --> 00:50:10,319 Speaker 2: be and how could Nintendo take such a long time 942 00:50:10,360 --> 00:50:14,000 Speaker 2: to sue them? But yeah, very very interesting that they 943 00:50:14,000 --> 00:50:16,120 Speaker 2: were at the Game Awards and they didn't just immediately 944 00:50:16,200 --> 00:50:20,520 Speaker 2: get like arrested by a Nintendo's noise like brushing the stage. 945 00:50:20,719 --> 00:50:23,640 Speaker 1: You know, how could you do this? 946 00:50:24,320 --> 00:50:26,000 Speaker 9: I'm still so confused by this game. 947 00:50:26,040 --> 00:50:28,680 Speaker 8: Like I had a visceral reaction to the trailer where 948 00:50:28,680 --> 00:50:31,600 Speaker 8: I was like, I've never been playing Pokemon and thought, 949 00:50:31,600 --> 00:50:33,000 Speaker 8: you know what this needs guns? 950 00:50:33,200 --> 00:50:35,319 Speaker 9: Guns out here these. 951 00:50:36,840 --> 00:50:39,920 Speaker 2: Stuck in some annoying battles against some smug students. 952 00:50:40,000 --> 00:50:42,200 Speaker 1: I would be like, bring out the block, like I'll 953 00:50:42,239 --> 00:50:43,200 Speaker 1: do it. I'll do it. 954 00:50:46,480 --> 00:50:48,200 Speaker 5: You know what's always super effective? 955 00:50:52,120 --> 00:50:56,000 Speaker 3: Oh my god? All right, Moving on one of the 956 00:50:56,040 --> 00:50:59,000 Speaker 3: Game of the Year nominees. One of the Game of 957 00:50:59,000 --> 00:51:02,560 Speaker 3: the Year nominees was Bilatro. Such an incredible game, one 958 00:51:02,600 --> 00:51:05,840 Speaker 3: of my favorites of the year. Huge success. Also a 959 00:51:05,920 --> 00:51:09,600 Speaker 3: huge success though, was Manor Lords Wikay have any of you. 960 00:51:09,560 --> 00:51:10,560 Speaker 1: Played it now? 961 00:51:11,080 --> 00:51:13,080 Speaker 2: I'm very excited to play it because I love this 962 00:51:13,200 --> 00:51:15,719 Speaker 2: kind of game. But I did get into Blatro, so 963 00:51:16,600 --> 00:51:18,120 Speaker 2: I did not have not played it. 964 00:51:18,160 --> 00:51:22,759 Speaker 3: Yet and a Mayor Lord's the also solo developer, and 965 00:51:23,560 --> 00:51:27,280 Speaker 3: it's sold a million copies the day after release. 966 00:51:28,040 --> 00:51:29,120 Speaker 5: Wow, Quiz. 967 00:51:30,320 --> 00:51:34,200 Speaker 2: I feel like we are in a solo developer renaissance 968 00:51:34,280 --> 00:51:37,520 Speaker 2: right now, obviously sparked by Stardu Valley in my opinion, 969 00:51:37,600 --> 00:51:39,520 Speaker 2: and kind of the way that has become one of 970 00:51:39,560 --> 00:51:42,480 Speaker 2: the biggest games in the world. And now with Bilatro, 971 00:51:42,560 --> 00:51:45,480 Speaker 2: which was literally just made for his friend's word or style, 972 00:51:46,160 --> 00:51:48,080 Speaker 2: Like I've been reading a lot of interviews with him 973 00:51:48,080 --> 00:51:50,400 Speaker 2: and he was like, I just made this for my friends, 974 00:51:50,480 --> 00:51:52,960 Speaker 2: and I didn't expect it to become you know what 975 00:51:53,080 --> 00:51:55,840 Speaker 2: it became. And obviously now with Manor Lords, which is 976 00:51:55,880 --> 00:52:00,320 Speaker 2: like a medieval strategy building kind of time manager e 977 00:52:00,520 --> 00:52:04,000 Speaker 2: type game. Yeah, very interesting. I mean a million copies 978 00:52:04,040 --> 00:52:06,440 Speaker 2: off to release. I'd probably have a hot attack. If 979 00:52:06,480 --> 00:52:08,759 Speaker 2: I make a game and that happened the next day, 980 00:52:08,760 --> 00:52:11,319 Speaker 2: I'd be like Ah. 981 00:52:11,560 --> 00:52:14,759 Speaker 3: Another solo developer, Indie hit Animal, Well, one of my 982 00:52:14,960 --> 00:52:19,600 Speaker 3: other favorite games of the year, a very cute, vibey game. 983 00:52:20,000 --> 00:52:24,439 Speaker 3: It's like a metroid Vania. It has elements of It's 984 00:52:24,440 --> 00:52:26,720 Speaker 3: not a horror game by any means. I don't like horror, 985 00:52:26,800 --> 00:52:29,760 Speaker 3: but it has like kind of some spooky, cutesy things 986 00:52:29,840 --> 00:52:33,600 Speaker 3: going on, giant cats and giant animals. You play as 987 00:52:33,640 --> 00:52:41,160 Speaker 3: this little blob and near universal praise. Very fun. There 988 00:52:41,200 --> 00:52:45,080 Speaker 3: are countless inventive items, like you get a yo yo 989 00:52:45,920 --> 00:52:48,040 Speaker 3: and you get a slinky, and these are like the 990 00:52:48,080 --> 00:52:51,600 Speaker 3: items you used to solve puzzles. The game also is 991 00:52:51,640 --> 00:52:54,759 Speaker 3: built in three layers, where like you can just play 992 00:52:54,800 --> 00:52:56,840 Speaker 3: as a normal person and you beat the game, and 993 00:52:56,880 --> 00:53:00,479 Speaker 3: that's layer one. Layer two is finding secret and lore 994 00:53:00,680 --> 00:53:04,320 Speaker 3: hidden within the games level design and the background. There's 995 00:53:04,360 --> 00:53:06,719 Speaker 3: like graffiti on the walls and it says something that 996 00:53:06,760 --> 00:53:09,440 Speaker 3: references another part of the dungeon, et cetera. And then 997 00:53:09,480 --> 00:53:13,320 Speaker 3: the third is like beyond even my understanding of Basically, 998 00:53:13,320 --> 00:53:15,120 Speaker 3: the developer was like, I just want fans of the 999 00:53:15,120 --> 00:53:17,040 Speaker 3: game to like come together as a community and talk 1000 00:53:17,080 --> 00:53:19,640 Speaker 3: about these things, and you maybe will develop like figure 1001 00:53:19,680 --> 00:53:22,240 Speaker 3: out the third layer, which that might just be James 1002 00:53:22,239 --> 00:53:26,120 Speaker 3: Gunn saying there's one more Easter Egg nobody's found, but hey, 1003 00:53:26,239 --> 00:53:27,160 Speaker 3: the game's incredible. 1004 00:53:27,640 --> 00:53:30,080 Speaker 2: And when you think about how old video games would 1005 00:53:30,080 --> 00:53:32,200 Speaker 2: build in like Easter eggs, and you'd be like go 1006 00:53:32,280 --> 00:53:34,600 Speaker 2: to the end of a maze and at a certain door, 1007 00:53:34,640 --> 00:53:36,239 Speaker 2: you'd open it and it would be like a guy 1008 00:53:36,280 --> 00:53:37,520 Speaker 2: being like I love. 1009 00:53:37,360 --> 00:53:39,680 Speaker 1: My wife and kids. Here are their names. Like, so 1010 00:53:39,760 --> 00:53:41,160 Speaker 1: I always believe. 1011 00:53:40,920 --> 00:53:44,680 Speaker 2: In the inventiveness of people programming to add like a 1012 00:53:44,680 --> 00:53:47,200 Speaker 2: weird thing gives me like just I haven't played it. 1013 00:53:47,239 --> 00:53:49,120 Speaker 1: I've only seen clips of it, but it does have 1014 00:53:49,120 --> 00:53:50,040 Speaker 1: a kind of night in. 1015 00:53:50,000 --> 00:53:53,120 Speaker 2: The woods like Vibe where it's like spooky animals but 1016 00:53:53,200 --> 00:53:56,879 Speaker 2: not scary. Different gameplay obviously, but that was like such 1017 00:53:56,880 --> 00:54:00,000 Speaker 2: a definitive game for people who like like indie game. 1018 00:54:00,280 --> 00:54:01,080 Speaker 1: So I'm excited to. 1019 00:54:01,080 --> 00:54:03,680 Speaker 3: Try that for anyone who is worried about spooky. I 1020 00:54:03,719 --> 00:54:06,839 Speaker 3: do not do spooky, and I like this game a lot, 1021 00:54:07,239 --> 00:54:09,520 Speaker 3: so it is not scary. It does not scoopy. 1022 00:54:10,080 --> 00:54:13,000 Speaker 6: So waiting Aaron, you don't like scary games at all. 1023 00:54:12,880 --> 00:54:16,120 Speaker 1: You're not a scary No, they do not like we 1024 00:54:16,160 --> 00:54:17,040 Speaker 1: should play. 1025 00:54:16,880 --> 00:54:19,439 Speaker 6: Like one of these co op Oh my god, let's scary. 1026 00:54:19,560 --> 00:54:20,560 Speaker 1: Let's get them to play like. 1027 00:54:23,200 --> 00:54:27,040 Speaker 6: There's a lot scarier games out there now, I understand. 1028 00:54:27,640 --> 00:54:31,560 Speaker 6: I absolutely play. 1029 00:54:32,080 --> 00:54:36,240 Speaker 3: I've seen clips of like them, the ghost Hunter games, 1030 00:54:36,360 --> 00:54:38,879 Speaker 3: and like you are all going back to the van 1031 00:54:39,000 --> 00:54:41,799 Speaker 3: and there's a witch chasing you and it's I don't 1032 00:54:41,800 --> 00:54:42,719 Speaker 3: know it would. 1033 00:54:42,640 --> 00:54:45,279 Speaker 6: I mean even the Friday the Thirteenth game, which is 1034 00:54:45,320 --> 00:54:47,080 Speaker 6: like imperfect. 1035 00:54:47,400 --> 00:54:50,759 Speaker 1: Perfect and you play it together, but it. 1036 00:54:50,680 --> 00:54:53,840 Speaker 6: Can be really fun. Could you even like to handle 1037 00:54:53,880 --> 00:54:54,960 Speaker 6: the Friday the Thirteenth game? 1038 00:54:55,040 --> 00:54:55,400 Speaker 1: I don't. 1039 00:54:55,440 --> 00:54:55,840 Speaker 9: I think that. 1040 00:54:57,520 --> 00:55:01,040 Speaker 2: I haven't seen any of it O online service games 1041 00:55:01,080 --> 00:55:02,880 Speaker 2: that is no longer having online service. 1042 00:55:02,920 --> 00:55:05,960 Speaker 1: If I'm not mistaken, I think this year is sad. 1043 00:55:06,239 --> 00:55:06,759 Speaker 9: Dying Light? 1044 00:55:06,880 --> 00:55:08,160 Speaker 6: Would you try Dying Light? 1045 00:55:08,760 --> 00:55:10,200 Speaker 9: Let's do a Silent Hill VR. 1046 00:55:10,880 --> 00:55:19,280 Speaker 2: Let's just we'll just do Like there's this iPad game 1047 00:55:19,480 --> 00:55:22,480 Speaker 2: that kids love and it's called Granny, and it's like 1048 00:55:22,719 --> 00:55:25,680 Speaker 2: you're just in a scary house and a granny is 1049 00:55:25,719 --> 00:55:27,560 Speaker 2: trying to hit you with a baseball bat and when 1050 00:55:27,600 --> 00:55:29,200 Speaker 2: she comes, she goes Granny. 1051 00:55:30,160 --> 00:55:31,799 Speaker 1: That's like a very popular kids game. 1052 00:55:32,239 --> 00:55:35,080 Speaker 2: What about all these basics where you're in a school 1053 00:55:35,080 --> 00:55:38,640 Speaker 2: and you have to do like scary equations, but the 1054 00:55:38,719 --> 00:55:41,520 Speaker 2: last equation is always impossible, and then Baldy kills you 1055 00:55:41,560 --> 00:55:44,400 Speaker 2: with his ruler and he hits your kids like freaky stuff. 1056 00:55:44,440 --> 00:55:47,960 Speaker 2: Guys they like, But I believe you guys can handle it. 1057 00:55:48,040 --> 00:55:50,640 Speaker 2: Five Nights of Freddy's You want to get jump scared? 1058 00:55:51,480 --> 00:55:54,480 Speaker 3: No, I don't like Jump Scared, I hate particular are 1059 00:55:54,560 --> 00:55:57,160 Speaker 3: extra yeah, you know you know that can handle like 1060 00:55:57,239 --> 00:56:00,200 Speaker 3: a long drawn out scare, but a jump scare is like. 1061 00:56:02,360 --> 00:56:03,840 Speaker 5: That's that's where it gets me, you know. 1062 00:56:05,600 --> 00:56:08,680 Speaker 4: Okay, Well, moving on from and. 1063 00:56:10,440 --> 00:56:11,040 Speaker 5: You want to try. 1064 00:56:14,600 --> 00:56:16,920 Speaker 2: Ryan and Jason's New Passion now, it's like that's the 1065 00:56:17,000 --> 00:56:19,640 Speaker 2: scariest His game, The. 1066 00:56:19,560 --> 00:56:23,239 Speaker 6: Back Grounds is really like creepy pasta ish, so it 1067 00:56:23,360 --> 00:56:24,560 Speaker 6: might be that be a good one. 1068 00:56:24,920 --> 00:56:27,560 Speaker 8: There's an indie game where you just explore different cabins. 1069 00:56:27,840 --> 00:56:30,120 Speaker 8: You're like in a giant empty room and they just 1070 00:56:30,200 --> 00:56:32,160 Speaker 8: drop a cabin in and you have to go inside 1071 00:56:32,200 --> 00:56:33,240 Speaker 8: and explore. 1072 00:56:33,719 --> 00:56:34,279 Speaker 1: In the room. 1073 00:56:34,640 --> 00:56:44,719 Speaker 10: Outlast Trials, that one is actually like they just shut up, 1074 00:56:45,719 --> 00:56:50,000 Speaker 10: like stop it. We have to do where we just 1075 00:56:50,040 --> 00:56:52,640 Speaker 10: like black out all the light and we just do 1076 00:56:52,800 --> 00:56:56,000 Speaker 10: like four something. 1077 00:56:56,800 --> 00:57:02,120 Speaker 4: Yes, we'll do it for the content and only. Okay, 1078 00:57:03,000 --> 00:57:06,120 Speaker 4: continuing with our categories here, we wanted to talk about 1079 00:57:06,160 --> 00:57:08,240 Speaker 4: We're at the end of the year. It's December now, 1080 00:57:09,280 --> 00:57:13,759 Speaker 4: and there are stills some great games coming out that 1081 00:57:14,440 --> 00:57:16,000 Speaker 4: you know, we didn't see at the Game Awards just 1082 00:57:16,000 --> 00:57:20,640 Speaker 4: because it's December. We did see Infinity Nikki at the 1083 00:57:20,680 --> 00:57:21,360 Speaker 4: Game Awards. 1084 00:57:21,360 --> 00:57:21,800 Speaker 5: I'll admit. 1085 00:57:21,880 --> 00:57:24,880 Speaker 4: This is the first I heard about this game, and 1086 00:57:25,760 --> 00:57:30,520 Speaker 4: I was not ready for how much quote unquote cozy 1087 00:57:30,600 --> 00:57:33,000 Speaker 4: this game was going to try and inject straight right. 1088 00:57:33,080 --> 00:57:36,960 Speaker 4: Oh yeah, yeah, Like I think we've sort of we've 1089 00:57:36,960 --> 00:57:39,960 Speaker 4: maybe lost the plot on cozy a little bit. Like 1090 00:57:40,080 --> 00:57:45,240 Speaker 4: watching this trailer, I was like, is this cozy because 1091 00:57:45,840 --> 00:57:48,640 Speaker 4: we're just like it looked like so much. 1092 00:57:48,680 --> 00:57:49,800 Speaker 5: It looked like they took. 1093 00:57:49,680 --> 00:57:53,000 Speaker 2: Everything you had, Like there's a cozy game about being 1094 00:57:53,040 --> 00:57:55,480 Speaker 2: the Grim Reaper. That's one of the best cozy games 1095 00:57:55,480 --> 00:57:57,080 Speaker 2: ever made, Spirit Farah. 1096 00:57:57,120 --> 00:57:59,640 Speaker 1: So I think people are really like you can cozy 1097 00:57:59,680 --> 00:57:59,880 Speaker 1: and it. 1098 00:58:00,440 --> 00:58:02,680 Speaker 2: But I did not realize until this clip then finn 1099 00:58:02,880 --> 00:58:05,800 Speaker 2: Nicky was meant to be cozy. I'd only seen like 1100 00:58:05,840 --> 00:58:08,640 Speaker 2: a few clips, so I wasn't aware of the cozy nature. 1101 00:58:08,920 --> 00:58:09,480 Speaker 5: Yeah. 1102 00:58:09,560 --> 00:58:11,440 Speaker 4: Well, well, like the subject for the game is called 1103 00:58:11,640 --> 00:58:13,880 Speaker 4: is like the coziest game ever made? Is what they're 1104 00:58:13,880 --> 00:58:14,400 Speaker 4: calling it. 1105 00:58:14,840 --> 00:58:17,000 Speaker 9: Because here's what I remember from the trailer. 1106 00:58:17,080 --> 00:58:20,040 Speaker 8: You get a person that you can dress up in 1107 00:58:20,200 --> 00:58:24,040 Speaker 8: different towns, like you're what is the plot of when 1108 00:58:24,080 --> 00:58:25,360 Speaker 8: are you trying to accomplish? 1109 00:58:26,800 --> 00:58:27,880 Speaker 1: It's an open world. 1110 00:58:27,960 --> 00:58:31,480 Speaker 2: It's like a cozy open world game where yeah, exactly 1111 00:58:31,840 --> 00:58:33,160 Speaker 2: where basically. 1112 00:58:32,680 --> 00:58:34,800 Speaker 3: Like you like explore worlds well. 1113 00:58:34,640 --> 00:58:38,480 Speaker 2: Worlds, but it has like platforming elements, puzzle solving elements, 1114 00:58:38,600 --> 00:58:42,000 Speaker 2: it has dress up elements like uh link. It's basically 1115 00:58:42,080 --> 00:58:44,600 Speaker 2: like what if you were doing in Zelda, but you 1116 00:58:44,640 --> 00:58:47,720 Speaker 2: didn't have to fight any of the great beasts, like 1117 00:58:47,760 --> 00:58:51,000 Speaker 2: you're just looking around like cooking. It's kind of interesting too, 1118 00:58:51,000 --> 00:58:52,640 Speaker 2: because one of the games I was going to talk 1119 00:58:52,680 --> 00:58:56,200 Speaker 2: about later is and maybe on a different episode now because. 1120 00:58:56,040 --> 00:59:00,480 Speaker 1: I'm realizing we really went in on this, but like was. 1121 00:59:00,640 --> 00:59:04,560 Speaker 2: Wildflowers, which is basically like what if you were Stardu 1122 00:59:04,680 --> 00:59:08,920 Speaker 2: Valley mixed with animal crossing, but you're like a witch 1123 00:59:09,080 --> 00:59:11,439 Speaker 2: and you can change your clothes and you can go 1124 00:59:11,640 --> 00:59:14,919 Speaker 2: and like go into a special world where you can 1125 00:59:15,080 --> 00:59:17,000 Speaker 2: fall in love with a were wolf and stuff. 1126 00:59:17,200 --> 00:59:19,280 Speaker 1: So this is like a triple A. It feels like 1127 00:59:19,320 --> 00:59:20,840 Speaker 1: a kind of triple A version of that. 1128 00:59:20,960 --> 00:59:23,320 Speaker 2: I will absolutely be playing when it comes to a 1129 00:59:23,320 --> 00:59:24,120 Speaker 2: console that I have. 1130 00:59:25,160 --> 00:59:28,000 Speaker 5: Yeah, and for for what it's worth, it's it's being received. 1131 00:59:27,680 --> 00:59:29,960 Speaker 1: Well yeah, yeah, yeah, it'd be amazing. That's how I 1132 00:59:30,000 --> 00:59:31,200 Speaker 1: found about out about it. 1133 00:59:31,320 --> 00:59:34,960 Speaker 8: Yeah, yeah, I see, like people clearly love it and 1134 00:59:35,080 --> 00:59:37,080 Speaker 8: to play about like have we lost the plot on 1135 00:59:37,160 --> 00:59:39,680 Speaker 8: cozy games. There was a debate the other day and 1136 00:59:39,720 --> 00:59:42,200 Speaker 8: I can't remember who was between, but they were trying 1137 00:59:42,200 --> 00:59:45,680 Speaker 8: to decide if Skyrim counted as a cozy game. 1138 00:59:46,200 --> 00:59:51,080 Speaker 1: No, I think that what it is, you can argue. 1139 00:59:51,600 --> 00:59:55,080 Speaker 2: I think that post boulders Gate, which is classed in 1140 00:59:55,160 --> 01:00:00,720 Speaker 2: many ways as a cozy game because of what wait 1141 01:00:00,760 --> 01:00:02,160 Speaker 2: a minute, on the Wired. 1142 01:00:02,280 --> 01:00:04,120 Speaker 1: I believe that on the Wired. 1143 01:00:03,800 --> 01:00:07,480 Speaker 2: List of best cozy games, they actually might have included Yeah, 1144 01:00:08,200 --> 01:00:10,840 Speaker 2: Dungeon Dragons, but cozy boulders Gate three. 1145 01:00:11,520 --> 01:00:15,680 Speaker 9: You spend a whole level just in hell, surrounded by it's. 1146 01:00:15,720 --> 01:00:19,160 Speaker 2: Fair, but people are like, but it ends your day 1147 01:00:19,320 --> 01:00:23,439 Speaker 2: ends with like a campfire and pajamas and snacks, and. 1148 01:00:23,360 --> 01:00:24,200 Speaker 1: You're like at home. 1149 01:00:24,400 --> 01:00:27,480 Speaker 2: So I think that because we are living in increasingly 1150 01:00:27,600 --> 01:00:31,600 Speaker 2: unprecedented and stressful times, I think people are looking for 1151 01:00:31,800 --> 01:00:34,880 Speaker 2: cozy and I think a lot of these games are 1152 01:00:34,960 --> 01:00:38,680 Speaker 2: learning from lessons of like, not me specifically, but people 1153 01:00:38,840 --> 01:00:42,840 Speaker 2: like me, where like when they play you know, Zelda, 1154 01:00:43,040 --> 01:00:45,920 Speaker 2: the newer versions that I'm spending so much time like 1155 01:00:45,960 --> 01:00:48,520 Speaker 2: cooking or like Rosie. 1156 01:00:48,600 --> 01:00:50,560 Speaker 6: Did you see that? Did you see the trailer for 1157 01:00:50,640 --> 01:00:52,080 Speaker 6: Tales from the Shire? 1158 01:00:52,960 --> 01:01:01,720 Speaker 11: Correct correctly me and them meet each other all the time, 1159 01:01:02,160 --> 01:01:05,840 Speaker 11: and I think that is the conversation that could be happening. 1160 01:01:05,960 --> 01:01:10,120 Speaker 6: That's cozy. It's like what if what I'm in my 1161 01:01:10,240 --> 01:01:14,680 Speaker 6: underground house making pins exactly, you know, that's what I. 1162 01:01:14,680 --> 01:01:17,760 Speaker 2: Want, Like Stardi Valley, you know, like Animal Crossing. But 1163 01:01:17,840 --> 01:01:21,800 Speaker 2: I think it's interesting what does it mean? Like how 1164 01:01:21,920 --> 01:01:24,440 Speaker 2: like you mentioned like have we gone too far and cozy? 1165 01:01:24,560 --> 01:01:28,360 Speaker 2: I think the bigger question is like how influential are 1166 01:01:28,400 --> 01:01:31,280 Speaker 2: these cozy games that all these Triple A developers are 1167 01:01:31,280 --> 01:01:33,400 Speaker 2: now like, well, how do we like sprinkle a little 1168 01:01:33,480 --> 01:01:36,160 Speaker 2: cozy in Like how do we get people to include 1169 01:01:36,480 --> 01:01:39,560 Speaker 2: Bouldersgate or Skyrim? Because in Skyrim you're going into a 1170 01:01:39,600 --> 01:01:41,800 Speaker 2: tavern and people are like, well, maybe that's cozy, Like 1171 01:01:41,840 --> 01:01:46,080 Speaker 2: I'm seeing an house and there's music music, And I 1172 01:01:46,120 --> 01:01:48,840 Speaker 2: think that like they're leaning into it because there has 1173 01:01:48,960 --> 01:01:53,400 Speaker 2: been this like massive movement towards that, whether it's like 1174 01:01:53,520 --> 01:01:57,280 Speaker 2: Disney doing Dreamlight Valley, which has obviously been super successful 1175 01:01:57,320 --> 01:02:00,920 Speaker 2: for them, that's basically like Disney Animal Crossing. I just 1176 01:02:01,040 --> 01:02:03,720 Speaker 2: constantly play games like Lemon Cake, a lot of like 1177 01:02:03,920 --> 01:02:05,640 Speaker 2: repetitive movement games. 1178 01:02:05,720 --> 01:02:07,680 Speaker 1: I actually put one in for. 1179 01:02:07,720 --> 01:02:10,200 Speaker 2: Our superlatives, which we'll probably talk about a different day, 1180 01:02:10,360 --> 01:02:12,600 Speaker 2: But I think it's really interesting because you're right, like 1181 01:02:12,840 --> 01:02:17,120 Speaker 2: Infinity NICKI essentially has taken all of the staff that 1182 01:02:17,240 --> 01:02:20,120 Speaker 2: you would have as a side quest in a game 1183 01:02:20,200 --> 01:02:22,720 Speaker 2: and been like, what if that is the main quest 1184 01:02:22,920 --> 01:02:25,480 Speaker 2: and it was a Triple A game, Like what if 1185 01:02:25,520 --> 01:02:27,440 Speaker 2: you're just gonna wander around with your friends and there's 1186 01:02:27,520 --> 01:02:28,280 Speaker 2: zero conflict. 1187 01:02:28,440 --> 01:02:30,840 Speaker 1: The question is when will the cozy bubble burst? Like 1188 01:02:30,880 --> 01:02:31,880 Speaker 1: what will be the. 1189 01:02:31,840 --> 01:02:34,280 Speaker 2: Triple A game that people go into expecting it not 1190 01:02:34,400 --> 01:02:36,959 Speaker 2: to be cozy that ends up being cozy that people 1191 01:02:37,040 --> 01:02:40,280 Speaker 2: are like, no, I'm done, no more cozy, only bad, 1192 01:02:40,840 --> 01:02:42,920 Speaker 2: only bad things now, only conflict. 1193 01:02:43,200 --> 01:02:45,800 Speaker 4: I think we're still on the cozy upswing, and I 1194 01:02:45,840 --> 01:02:47,640 Speaker 4: suspected a few more years. 1195 01:02:48,000 --> 01:02:48,400 Speaker 5: Yeah. 1196 01:02:48,400 --> 01:02:50,840 Speaker 3: Well, the next game is the opposite of Cozy because 1197 01:02:50,840 --> 01:02:53,880 Speaker 3: it is Indiana Jones in the Great Circle. This game 1198 01:02:54,160 --> 01:02:58,120 Speaker 3: is basically physics Abound and you just everything is an 1199 01:02:58,120 --> 01:03:02,160 Speaker 3: improvised weapon. No no, You are picking up umbrellas and 1200 01:03:02,200 --> 01:03:04,360 Speaker 3: throwing them at a guy, and then you're picking up 1201 01:03:04,360 --> 01:03:07,120 Speaker 3: a shovel and throwing it at them, and they catch 1202 01:03:07,200 --> 01:03:09,080 Speaker 3: the shovel and they try to hit you with the shovel. 1203 01:03:09,360 --> 01:03:11,000 Speaker 3: That's the only thing I know about the game. 1204 01:03:11,440 --> 01:03:15,160 Speaker 8: Nine pictures of straight Cats for Bonus Stuffy nine a 1205 01:03:15,160 --> 01:03:18,640 Speaker 8: half ten from IGN notoriously yeah above a seven. 1206 01:03:18,760 --> 01:03:21,840 Speaker 2: So I thought this is probably very beloved and it 1207 01:03:21,880 --> 01:03:23,360 Speaker 2: seems like people are enjoying it. 1208 01:03:23,680 --> 01:03:26,640 Speaker 8: The game opens, you get to recreate the Boulder scene, 1209 01:03:26,760 --> 01:03:29,600 Speaker 8: so you're doing stealing your way in the object the walls, 1210 01:03:30,040 --> 01:03:32,000 Speaker 8: and it's so good to watched us side by side 1211 01:03:32,000 --> 01:03:34,680 Speaker 8: of like that scene with the video games version of 1212 01:03:34,680 --> 01:03:36,880 Speaker 8: the scene, and you go from a third person to 1213 01:03:36,920 --> 01:03:39,680 Speaker 8: first person while you're running, and it looks so good. 1214 01:03:39,680 --> 01:03:42,240 Speaker 6: Guys, it does look really fun. 1215 01:03:42,400 --> 01:03:44,640 Speaker 1: Can I just get something off my chest? 1216 01:03:44,800 --> 01:03:49,680 Speaker 2: George Lucas stole that from a fucking stoogem dot comic. 1217 01:03:49,840 --> 01:03:52,160 Speaker 1: I just need you want to know it's a scrooge 1218 01:03:52,480 --> 01:03:55,000 Speaker 1: dot is the one who was originally running away from 1219 01:03:55,000 --> 01:03:57,120 Speaker 1: the boulder Like he did a great job. But isn't 1220 01:03:57,160 --> 01:03:58,120 Speaker 1: it to gather off my chest? 1221 01:03:58,200 --> 01:04:00,240 Speaker 6: I am gonna I am going to try this game. 1222 01:04:00,440 --> 01:04:04,200 Speaker 6: I was very intrigued to see Troy Baker's recent comments 1223 01:04:04,200 --> 01:04:08,919 Speaker 6: where he was listened nobody loves to voice a great 1224 01:04:08,960 --> 01:04:13,800 Speaker 6: job he's doing personally than Troy Baker and absolutely everybody 1225 01:04:13,840 --> 01:04:16,360 Speaker 6: doubted him. But he's doing a great job. He's his 1226 01:04:16,520 --> 01:04:19,000 Speaker 6: recent comments that I forget who it was, todd Ham 1227 01:04:19,000 --> 01:04:22,400 Speaker 6: and maybe or somebody was like, don't do it, don't dot, 1228 01:04:22,520 --> 01:04:25,800 Speaker 6: don't be Harrison Ford, the voice of Harrison Ford in 1229 01:04:25,840 --> 01:04:29,080 Speaker 6: the Nandie Jones game. And then you know, seeing praise 1230 01:04:29,120 --> 01:04:31,200 Speaker 6: from Harrison Ford saying yeah, I did a great job. 1231 01:04:32,000 --> 01:04:34,920 Speaker 6: That had me intrigued and the gameplay looks great. I'm in. 1232 01:04:35,600 --> 01:04:38,200 Speaker 3: Next up, we have Path of Exile to the open 1233 01:04:38,240 --> 01:04:42,920 Speaker 3: baita just released this previous week. For those of you 1234 01:04:42,920 --> 01:04:45,080 Speaker 3: who've never played Path of Exile, Path of Exile is 1235 01:04:45,120 --> 01:04:49,320 Speaker 3: like Diablo Evolved. If Diablo has a skill tree, Path 1236 01:04:49,360 --> 01:04:54,000 Speaker 3: of Exile has a skill star system. It is expansive. 1237 01:04:54,200 --> 01:04:58,320 Speaker 6: Anybody, Yeah, just go look at the screenshot of the 1238 01:04:58,320 --> 01:05:00,720 Speaker 6: skill tree. Just google the Path of ex to screen. 1239 01:05:00,920 --> 01:05:01,880 Speaker 6: Like skill Tree. 1240 01:05:02,440 --> 01:05:02,880 Speaker 1: I was. 1241 01:05:04,680 --> 01:05:09,160 Speaker 6: My jaw dropped. I am both heavily like I think 1242 01:05:09,480 --> 01:05:11,840 Speaker 6: I'm gonna try and play this game at the same time, 1243 01:05:11,960 --> 01:05:16,400 Speaker 6: like that skill tree made me both scared and extremely intrigued. 1244 01:05:16,920 --> 01:05:19,320 Speaker 3: One of the nice things is it's a shared skill 1245 01:05:19,400 --> 01:05:22,960 Speaker 3: tree from all classes, and so you can do anything 1246 01:05:23,200 --> 01:05:25,160 Speaker 3: you want no matter what class you are, you just 1247 01:05:25,200 --> 01:05:28,400 Speaker 3: build them into it. And the fun thing is that 1248 01:05:28,480 --> 01:05:32,520 Speaker 3: every skill is customizable, so you create, you create a 1249 01:05:32,600 --> 01:05:34,560 Speaker 3: gem that you can sock it into any skill. So 1250 01:05:34,600 --> 01:05:37,400 Speaker 3: maybe I have a poison arrow and I have a 1251 01:05:37,440 --> 01:05:40,160 Speaker 3: lightning arrow, and I can get a skill gem that 1252 01:05:40,280 --> 01:05:43,080 Speaker 3: says you have a ten percent chance to reload your 1253 01:05:43,120 --> 01:05:45,320 Speaker 3: AMMO on hit, so I can put that into either 1254 01:05:45,360 --> 01:05:47,280 Speaker 3: one and I can customize. Oh, I actually want my 1255 01:05:47,320 --> 01:05:50,280 Speaker 3: poison arrow to be like the main DPS and the 1256 01:05:50,400 --> 01:05:52,800 Speaker 3: lightning one is going to be a fast shoot, and 1257 01:05:52,880 --> 01:05:55,800 Speaker 3: so you can adjust and really customize it. However you 1258 01:05:55,840 --> 01:05:58,600 Speaker 3: want one five skills. 1259 01:05:58,640 --> 01:06:02,040 Speaker 8: According to Pathtree's website, that it's crazy that. 1260 01:06:03,400 --> 01:06:05,560 Speaker 3: This is similar to Diablo. This is a game where 1261 01:06:05,600 --> 01:06:08,160 Speaker 3: the end game is like it's so common for I 1262 01:06:08,160 --> 01:06:10,760 Speaker 3: have a friend who played an intense amount of the 1263 01:06:10,760 --> 01:06:12,880 Speaker 3: first one. He was the first one I knew who 1264 01:06:12,880 --> 01:06:15,360 Speaker 3: got the second one, and he was like, the game 1265 01:06:15,400 --> 01:06:18,320 Speaker 3: doesn't start until you reach the endgame, and like, oh 1266 01:06:18,360 --> 01:06:20,600 Speaker 3: my god, max level is one hundred, and he's like, 1267 01:06:20,640 --> 01:06:22,720 Speaker 3: you'll never reach one hundred because like you're going to 1268 01:06:22,760 --> 01:06:25,160 Speaker 3: get enough out of the game well before you get there. 1269 01:06:26,960 --> 01:06:29,240 Speaker 3: The game is very very fun. I played co op 1270 01:06:29,280 --> 01:06:32,040 Speaker 3: with two of my friends last night. It was incredible. 1271 01:06:32,080 --> 01:06:35,400 Speaker 3: We're drastically different levels. We all had an equal and 1272 01:06:35,480 --> 01:06:37,440 Speaker 3: fun amount at least they told me. We all had 1273 01:06:37,440 --> 01:06:39,520 Speaker 3: an equal and fun amount of time, with me being 1274 01:06:39,520 --> 01:06:42,720 Speaker 3: the lowest level. But very very fun. I highly recommend 1275 01:06:42,760 --> 01:06:45,560 Speaker 3: it if you are. If you like Diablo and your 1276 01:06:45,600 --> 01:06:48,560 Speaker 3: favorite part of Diablo four was that you could customize. 1277 01:06:48,840 --> 01:06:51,640 Speaker 3: You know, this item would make my fireball instead of 1278 01:06:51,640 --> 01:06:55,760 Speaker 3: one fireball, three bouncing fireballs. If that's your favorite part, 1279 01:06:56,000 --> 01:07:00,560 Speaker 3: then Pathwaxyle might be for you. Okay, all right, And 1280 01:07:00,840 --> 01:07:04,240 Speaker 3: to close out real quick, everyone who's on, let's just 1281 01:07:04,600 --> 01:07:06,960 Speaker 3: what is one game that you are looking forward to 1282 01:07:06,960 --> 01:07:09,040 Speaker 3: in twenty twenty five or the game you're looking forward 1283 01:07:09,080 --> 01:07:12,000 Speaker 3: to the most coming in twenty twenty five? Joelle, what 1284 01:07:12,040 --> 01:07:14,760 Speaker 3: about you camping out in the corner over there? 1285 01:07:14,800 --> 01:07:18,400 Speaker 1: What game are you waiting waiting to shoot? 1286 01:07:18,440 --> 01:07:18,600 Speaker 7: Us? 1287 01:07:18,600 --> 01:07:18,800 Speaker 2: All? 1288 01:07:19,080 --> 01:07:20,360 Speaker 9: Yeah, let's see here. 1289 01:07:20,560 --> 01:07:27,800 Speaker 8: I oh, there's so many can I I don't. 1290 01:07:27,560 --> 01:07:30,760 Speaker 9: Know, I don't know, go someone else, come back. 1291 01:07:30,840 --> 01:07:32,800 Speaker 1: We go to me, Go to me, Tales of the Shia. 1292 01:07:34,800 --> 01:07:38,040 Speaker 9: It's a great pick me and will be there. 1293 01:07:37,760 --> 01:07:38,439 Speaker 1: On day one. 1294 01:07:38,600 --> 01:07:41,760 Speaker 2: We want to be hobbits. I want to see Triple 1295 01:07:41,760 --> 01:07:44,000 Speaker 2: A gamers get really upset about the fact that the 1296 01:07:44,000 --> 01:07:47,600 Speaker 2: animation doesn't look that good, which is like a classic 1297 01:07:47,640 --> 01:07:51,040 Speaker 2: part of cozy gaming. I want to make you know, 1298 01:07:51,480 --> 01:07:54,760 Speaker 2: potatoes every day. I want to just be cozy. I 1299 01:07:54,800 --> 01:07:56,880 Speaker 2: want to see if they're going to do any creatures 1300 01:07:57,000 --> 01:07:59,680 Speaker 2: or anything that's a little bit in that more spooky 1301 01:07:59,720 --> 01:08:02,040 Speaker 2: realm that some cozy games have been getting into but. 1302 01:08:02,040 --> 01:08:03,040 Speaker 1: Generally looks great. 1303 01:08:03,080 --> 01:08:05,680 Speaker 2: I believe it will be, you know, the first kind 1304 01:08:05,680 --> 01:08:08,120 Speaker 2: of cozy Lord of the Rings game ever, which seems 1305 01:08:08,160 --> 01:08:09,840 Speaker 2: wild but makes a lot of sense with the way 1306 01:08:09,880 --> 01:08:11,000 Speaker 2: the phantom is nowadays. 1307 01:08:11,040 --> 01:08:12,640 Speaker 1: I will be playing on day one. 1308 01:08:13,160 --> 01:08:15,600 Speaker 2: Me and Common will be there dming each other about 1309 01:08:15,600 --> 01:08:16,320 Speaker 2: how glitchy. 1310 01:08:16,320 --> 01:08:18,920 Speaker 3: I'm sure it is amazing. Jason, what are you looking forwards? 1311 01:08:18,920 --> 01:08:21,760 Speaker 3: You most in twenty twenty five Ghost. 1312 01:08:21,439 --> 01:08:23,839 Speaker 6: Of Yute, the Soccer Prices sequel. 1313 01:08:24,040 --> 01:08:27,000 Speaker 9: Yes is Man, that. 1314 01:08:26,960 --> 01:08:31,640 Speaker 6: Game circled on the calendar, underlined three times. I am 1315 01:08:31,760 --> 01:08:35,320 Speaker 6: unbelievably excited to play that game. 1316 01:08:35,920 --> 01:08:39,000 Speaker 8: I'm gonna go assassins Creed Shadow, even though I've been 1317 01:08:39,080 --> 01:08:42,559 Speaker 8: burned and burned and set on fire and tossed over 1318 01:08:42,640 --> 01:08:45,760 Speaker 8: a cliff. I still just love the idea of being 1319 01:08:45,760 --> 01:08:49,439 Speaker 8: a secret assassin. I love Yaske as a historical figure, 1320 01:08:49,560 --> 01:08:52,519 Speaker 8: like very interesting person. I like that you're getting to 1321 01:08:52,520 --> 01:08:54,679 Speaker 8: play two assassins. It's the first time in a couple 1322 01:08:54,720 --> 01:08:56,080 Speaker 8: of games that we've been able to do that, and 1323 01:08:56,120 --> 01:08:58,799 Speaker 8: I usually have fun with that. I think their boating 1324 01:08:58,840 --> 01:09:02,080 Speaker 8: elements get better game. I actually like the sea fairy stuff, 1325 01:09:02,120 --> 01:09:05,439 Speaker 8: so I'm prepared to be disappointed again, but damn it, 1326 01:09:05,680 --> 01:09:06,920 Speaker 8: maybe Assassin's creed'll get me. 1327 01:09:06,960 --> 01:09:08,080 Speaker 9: Back a boo. 1328 01:09:08,160 --> 01:09:10,600 Speaker 3: What about you with your your most anticipated game of 1329 01:09:10,640 --> 01:09:11,719 Speaker 3: twenty twenty five. 1330 01:09:11,960 --> 01:09:14,720 Speaker 4: Death Stranding two. I thought Death Stranding one was like 1331 01:09:14,880 --> 01:09:18,680 Speaker 4: one of the most unique games I've ever played. I 1332 01:09:18,760 --> 01:09:23,160 Speaker 4: went in knowing like nothing about it and kind of 1333 01:09:23,439 --> 01:09:26,840 Speaker 4: expected based off conversations I was seeing online, kind of 1334 01:09:26,840 --> 01:09:29,479 Speaker 4: expected to bounce off of it, and just couldn't stop 1335 01:09:29,479 --> 01:09:31,920 Speaker 4: playing and blasted through the whole thing and walked away 1336 01:09:31,960 --> 01:09:33,880 Speaker 4: being like, I don't think I've ever played a game 1337 01:09:33,920 --> 01:09:36,479 Speaker 4: like that. I know that's a bit of a basic 1338 01:09:36,960 --> 01:09:40,960 Speaker 4: Kojima stand take, but kojimas Kojima for a race. 1339 01:09:40,800 --> 01:09:41,719 Speaker 1: A legend for a reason. 1340 01:09:41,840 --> 01:09:45,720 Speaker 4: I was gonna say, like, it's incredible, and I'm so 1341 01:09:45,840 --> 01:09:47,120 Speaker 4: ready for Death. 1342 01:09:47,000 --> 01:09:51,320 Speaker 3: Stranding too, how about you, Aaron, I guess it has 1343 01:09:51,360 --> 01:09:53,680 Speaker 3: to be one of the many VR horror games you 1344 01:09:53,680 --> 01:09:54,680 Speaker 3: guys have mentioned. 1345 01:09:54,920 --> 01:09:55,000 Speaker 8: The. 1346 01:09:56,560 --> 01:10:00,559 Speaker 2: Five Laps of Freddy, the Five Nights of Freddy's Racing Nights. 1347 01:10:00,560 --> 01:10:03,040 Speaker 5: Freddy seven. 1348 01:10:08,160 --> 01:10:10,400 Speaker 3: Well, thank you everyone for joining us. We will have 1349 01:10:10,479 --> 01:10:13,000 Speaker 3: more video game coverage coming soon. We're gonna do a 1350 01:10:13,120 --> 01:10:18,320 Speaker 3: superlatives and some of our favorite games on upcoming episodes 1351 01:10:18,320 --> 01:10:20,639 Speaker 3: of x ray that's the episode. Thank you for listening, 1352 01:10:21,160 --> 01:10:22,439 Speaker 3: Thanks for everybody for being here. 1353 01:10:22,760 --> 01:10:27,600 Speaker 1: Bye. 1354 01:10:28,479 --> 01:10:31,840 Speaker 6: X ray Vision is hosted by Jason Sumpsion and Rosie 1355 01:10:31,920 --> 01:10:36,160 Speaker 6: Knight and is a production of iHeart Podcasts. Our executive 1356 01:10:36,160 --> 01:10:40,400 Speaker 6: producers are Joelle Smith and Aaron Kaufman. Our supervising producer 1357 01:10:40,760 --> 01:10:45,519 Speaker 6: is a Boo Zafar. Our producers are Carmen Lron and 1358 01:10:45,640 --> 01:10:49,080 Speaker 6: Mia Taylor. Our theme song is by Brian Basquez. 1359 01:10:49,560 --> 01:10:53,839 Speaker 2: Special thanks to Soul Rubin and Chris Lord, Kenny Goodman 1360 01:10:54,200 --> 01:10:56,280 Speaker 2: and Heidi on discoord Moderato