WEBVTT - Invention Playlist II: Roads

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<v Speaker 1>Hey, welcome to Invention. My name is Robert Lamb and

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<v Speaker 1>I'm Joe McCormick and Robert. I don't know if you've

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<v Speaker 1>ever had this experience, You've ever been out walking in

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<v Speaker 1>nature and you decided to veer off the path for

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<v Speaker 1>some reason, Maybe you saw something interesting way off there

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<v Speaker 1>in the distance you wanted to go check it out,

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<v Speaker 1>only to immediately discover, to your own humiliation, how difficult

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<v Speaker 1>it is to walk through uncleared terrain. Oh yeah, yeah,

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<v Speaker 1>I've definitely had this experience before. And that's not even

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<v Speaker 1>getting into you know, issues of ticks and other parasites.

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<v Speaker 1>Oh yeah, there's there's the tick problem, definitely. But like,

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<v Speaker 1>unless you're somebody with a particular class of outdoor hobbies

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<v Speaker 1>or lines of work, you would probably be so embarrassed

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<v Speaker 1>to realize how much of your life you spend on

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<v Speaker 1>pre selected traversible pathways like the floor of your house

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<v Speaker 1>or workplace, the sidewalk to the door, the sidewalk down

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<v Speaker 1>the road, the road itself. Even when you go out

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<v Speaker 1>in nature, it's really likely that you probably spend most

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<v Speaker 1>of your time out there following some kind of forged

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<v Speaker 1>or trodden pathway. And if you get off the path.

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<v Speaker 1>Planet Earth almost immediately transforms into this unruly and difficult

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<v Speaker 1>place with uneven footing and branches and rocks and vegetation

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<v Speaker 1>blocking your path, sudden drop off, steep inclines. This is Earth,

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<v Speaker 1>and this is what a large part of the surface

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<v Speaker 1>of Planet Earth is like. And much of it is

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<v Speaker 1>just not made to be quickly and easily traveled over.

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<v Speaker 1>It's funny, how even if you go out and spend

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<v Speaker 1>a decent amount of time in nature, you can mostly

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<v Speaker 1>overlook this fact just by staying on the path. So

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<v Speaker 1>that's what we wanted to look at today. Something we

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<v Speaker 1>don't often even think of as a human invention, but

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<v Speaker 1>in a way certainly is the roads we travel. That's right,

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<v Speaker 1>it's a it's it's really an essential part of the

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<v Speaker 1>world that we have created. Um. But however, if we

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<v Speaker 1>if we want to understand the human history of roads,

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<v Speaker 1>and even get into the pre human history of roads,

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<v Speaker 1>we have to acknowledge the work of our of our

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<v Speaker 1>non human relatives, of the work of animals, because because

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<v Speaker 1>we do have animal paths. To consider the trails left

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<v Speaker 1>by say, deer in the forest, the buffalo roads across

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<v Speaker 1>the western plains of North America, animals on the move

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<v Speaker 1>from one area to another had to push aside vegetation,

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<v Speaker 1>and in the act of moving they end up trampling

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<v Speaker 1>down the earth beneath their weight. And we're talking about

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<v Speaker 1>a lot of weight when we're considering wide ranging megafauna,

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<v Speaker 1>you know, some of which we still have today, but

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<v Speaker 1>we had even more of in prehistoric times. I guess

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<v Speaker 1>before there were the cattle roads where the orax roads

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<v Speaker 1>or something. Yeah, and of course when other animals came

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<v Speaker 1>along in their wake. Uh, these paths were there, and

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<v Speaker 1>they often represented the swiftest, least least obstructive way to

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<v Speaker 1>get from one place to another. Yeah, it's certainly interesting

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<v Speaker 1>to think about animal trails as being a tight of

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<v Speaker 1>geomodification or adaptation of the landscape itself to the organism. Now,

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<v Speaker 1>a lot of the ways that organisms survive are by

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<v Speaker 1>adapting to the landscape around them. But sometimes they survive

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<v Speaker 1>by changing the landscape to better suit them, and they

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<v Speaker 1>don't necessarily do this consciously. Is just their activities bring

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<v Speaker 1>this about the big examples or things like beaver dams.

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<v Speaker 1>Beaver dams is just altering the immediate environment or or

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<v Speaker 1>even looking to mega fauna that such as an elephant

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<v Speaker 1>that may push push down trees and other vegetation. Yeah,

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<v Speaker 1>but of course we can see paths emerging that in

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<v Speaker 1>some ways play some of the same roles. Yeah, now

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<v Speaker 1>I do I do want to drive home here though

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<v Speaker 1>that even though animal trails are are often brought up

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<v Speaker 1>as being sort of the pre human origin of roads

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<v Speaker 1>and human pathways and certainly seem to play a role

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<v Speaker 1>in them. Uh, there are some who take issue with

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<v Speaker 1>with giving animal trails too much importance, are arguing that, well,

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<v Speaker 1>animals don't actually follow consistent paths all the time, so

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<v Speaker 1>it's not a you know, a definite connection here, but

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<v Speaker 1>it is one that is pointed out in a lot

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<v Speaker 1>of the literature. And speaking of the literature, one of

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<v Speaker 1>the books that we look to for this episode is

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<v Speaker 1>a book by the title of Ways of the World,

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<v Speaker 1>A History of the World's Roads and of the Vehicles

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<v Speaker 1>that used Them, by Maxwell Gordon lay On, Australian civil engineer,

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<v Speaker 1>published in nineteen two. In the book, lay says that

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<v Speaker 1>you know, on this whole issue of animal paths, it

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<v Speaker 1>really depends on the environment. He says, quote difficult to

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<v Speaker 1>rain or dense of vegetation in fertile areas would certainly

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<v Speaker 1>have required narrow and specific animal ways. So even if yeah,

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<v Speaker 1>you can say that, uh, you know, animals aren't gonna

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<v Speaker 1>always follow consistent paths, there are going to be environments

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<v Speaker 1>where there is like one best way to get from

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<v Speaker 1>point A to point b. If point a to point

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<v Speaker 1>B is indeed a path that needs to be navigated

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<v Speaker 1>by animals. One way to see an analogy here is

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<v Speaker 1>if you ever look at the the desire paths that

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<v Speaker 1>form along a college campus or or yard of a

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<v Speaker 1>well populated building or something. Do you ever see these

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<v Speaker 1>at College Robert where there would be like paved pathways,

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<v Speaker 1>but then branching off in a shortcut between two places,

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<v Speaker 1>there would be a place where the grass was just

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<v Speaker 1>beaten down and there was a dusty dirt. Oh yeah,

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<v Speaker 1>it's generally it's kind of a breakdown in planning because like,

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<v Speaker 1>clearly you did not plan out the best paved route

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<v Speaker 1>for for foot traffic. Clearly foot traffic wants to go

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<v Speaker 1>this way. But it's kind of beautiful watching those things

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<v Speaker 1>emerge because nobody planned it that way. Just as you're saying,

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<v Speaker 1>even the students didn't plan it that way. Just over time,

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<v Speaker 1>enough people make the same decision about where to go

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<v Speaker 1>and how to get there, that these natural pathways emerge

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<v Speaker 1>until someone throws up a hedge or something. So eventually

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<v Speaker 1>you have a few species of hominids that come along,

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<v Speaker 1>and they distinguished themselves in intelligence, and they start forging

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<v Speaker 1>their own trails, often incorporating animal trails whenever it makes

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<v Speaker 1>sense as well. So, yeah, if the trail all of

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<v Speaker 1>the megafauna uh is there, they may use it, but

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<v Speaker 1>they may also uh beat down their own paths as well.

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<v Speaker 1>So you know, they would have navigated by doing this,

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<v Speaker 1>they would have navigated difficult drain bodies of water. And

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<v Speaker 1>prior to the coming of Europeans to to the America's

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<v Speaker 1>the native people's here had they had their own complex

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<v Speaker 1>system of foot trails by which they could travel the land.

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<v Speaker 1>In his book, uh Lay points out the Nachez Trace

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<v Speaker 1>four dred forty mile or seven hundred kilometer trail that

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<v Speaker 1>goes from Nachez, Mississippi to Nashville, Tennessee, and it was

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<v Speaker 1>used by native peoples for centuries and it was said

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<v Speaker 1>to have, you know, been originally created by buffalo heading

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<v Speaker 1>north to Salt Licks in the area of what is

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<v Speaker 1>now Nashville, Tennessee. Yeah, and this highlights something you might

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<v Speaker 1>not immediately think about with roads, because roads not only

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<v Speaker 1>allow you to move more easily by providing a clear

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<v Speaker 1>path on the surface c C to walk on, they

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<v Speaker 1>also help you know where you're going. And this could

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<v Speaker 1>even be the case for animals. Right many animals have

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<v Speaker 1>been built navigation capabilities that others don't. As a large

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<v Speaker 1>bipedal primate, just try to find your way around in

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<v Speaker 1>the world without a compass or a map or a road,

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<v Speaker 1>you're probably gonna have kind of a hard time of it.

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<v Speaker 1>And you can also consider the fact that even if

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<v Speaker 1>you're not following a familiar road to get somewhere specific,

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<v Speaker 1>you can follow any road to eventually get somewhere significant.

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<v Speaker 1>Like people don't usually build roads to nowhere, and that

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<v Speaker 1>applies to animals as well. Now in considering lands that

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<v Speaker 1>have known the influence of humans for far longer than

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<v Speaker 1>the America's, it has also been theorized that some of

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<v Speaker 1>the the older winding roads in places like England have

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<v Speaker 1>their roots in wild animal pathways leading to fords and

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<v Speaker 1>watering holes. And of course, in the case of many

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<v Speaker 1>of these ancient trails. Uh, they might remain somewhat fluid

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<v Speaker 1>for a number of reasons, because you have shifting waterways.

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<v Speaker 1>Trees are gonna fall, beavers are going to do their things,

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<v Speaker 1>storms are gonna uh add chaos as the scenario, So

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<v Speaker 1>any number of things might occur that that that alter

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<v Speaker 1>the shape of the path. And of course additional changes

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<v Speaker 1>would come as humans uh continue to develop their their

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<v Speaker 1>their their primitive technologies. Right, they require more paths for

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<v Speaker 1>their own meager footfalls. The cultivation of crops and animal

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<v Speaker 1>husband husbandry would have increasingly created a world where certain

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<v Speaker 1>areas had to remain off limits to animals, particularly to

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<v Speaker 1>domesticated animals and other zones or you know, roads would

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<v Speaker 1>need to easily and safely convey these creatures from one

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<v Speaker 1>place to another. All right, we're gonna take a quick break.

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<v Speaker 1>When we come back, we're going to continue along the road.

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<v Speaker 1>All right, we're back now. Obviously, there is no single

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<v Speaker 1>inventor of roads, so we can't point to uh dr

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<v Speaker 1>Rogilus who came up with roads ten thousand years ago.

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<v Speaker 1>Didn't happen, Sir Walter Rhodes, Uh, No, you know, we've

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<v Speaker 1>already discussed the foot paths of early humans likely made

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<v Speaker 1>use of animal paths to some degree. But then what

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<v Speaker 1>happens again when humans transition out of their mere hunter

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<v Speaker 1>gatherer lifestyle. What happens in the wake of the agricultural revolution,

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<v Speaker 1>resulting in such innovations as domesticated animals and then eventually

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<v Speaker 1>wheel and sledge constructions for dragging surplus crops, firewood, and

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<v Speaker 1>other necessities around. Now, once you introduced the idea of

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<v Speaker 1>wheeled vehicles, things changed significantly, And it's worth noting as

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<v Speaker 1>an aside that the strange and fascinating fact that it

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<v Speaker 1>appears the wheel was not invented for transportation until some

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<v Speaker 1>time around the fourth millennium b C, like or something,

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<v Speaker 1>which at first first exposure to this fact seems shockingly late. Right,

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<v Speaker 1>Grain agriculture has probably existed since around nine to ten

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<v Speaker 1>thousand BC, which means that roughly half the time humans

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<v Speaker 1>have been farming, nobody had wheeled vehicles to move sacks

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<v Speaker 1>of grain or whatever around. So, of course, maybe we

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<v Speaker 1>shouldn't be surprised, given that wheels are a deeply unnatural invention, right,

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<v Speaker 1>So many human inventions have some kind of analogy and nature.

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<v Speaker 1>While there are animals that roll their bodies or parts

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<v Speaker 1>of their bodies in various ways. Maybe the closest is

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<v Speaker 1>the bacterial flagella, which nobody could have seen the microscope

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<v Speaker 1>to see. See some of the more wheel like creatures

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<v Speaker 1>in the Animal Kingdom. But even that's not really a wheel.

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<v Speaker 1>There's just nothing in nature that operates on a wheel

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<v Speaker 1>and axle, and we should definitely revisit the invention of

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<v Speaker 1>the wheel future. That's a no brainer. We have to

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<v Speaker 1>come back to that. But so, yeah, think about this,

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<v Speaker 1>just thousands of years of agriculture and road in some

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<v Speaker 1>way road based transport, at least some primitive forms of

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<v Speaker 1>roads without wheeled vehicles on them. Yeah. Now, on the

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<v Speaker 1>subject of domesticated herd, you might well require a dependable

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<v Speaker 1>road to connect winter and summer grazing lands, and indeed

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<v Speaker 1>we see examples of this in the Cannadas realists in Spain.

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<v Speaker 1>These are drovers roads covering hundred and twenty five thousand kilometers.

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<v Speaker 1>Another example of the the Welsh Roads of England that

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<v Speaker 1>linked scott At Scotland and Wales to London markets. Again

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<v Speaker 1>just moving domesticated animals from one place to another. Yeah,

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<v Speaker 1>roads are necessary for the development of trade and in

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<v Speaker 1>many ways you could say for the development of culture.

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<v Speaker 1>I mean, almost everything that we think of in culture

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<v Speaker 1>comes ultimately from the connections of people's to each other,

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<v Speaker 1>you know, the meeting of different minds across distance, and

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<v Speaker 1>that's all enabled by roads in trade. Yeah. And even

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<v Speaker 1>though a lot of these roads change over time, obviously,

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<v Speaker 1>and and you don't find a lot of paths that

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<v Speaker 1>remain in use for just extended periods of time, but

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<v Speaker 1>you do see these wonderful examples of some of these pathways,

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<v Speaker 1>particularly in North America and Britain, where just they have

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<v Speaker 1>centuries of wear and tear and they've essentially become a

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<v Speaker 1>little trenches just from all the of the foot traffic.

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<v Speaker 1>And that is is pretty amazing. Yeah. Though the Roman

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<v Speaker 1>roads were dug out to be in with I believe

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<v Speaker 1>or at least some of them were, right, like they

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<v Speaker 1>would dig down a trench in a way to become

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<v Speaker 1>the road. Oh yeah, And that's where we're getting in

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<v Speaker 1>really into a serious construction of roads. And ultimately, that's

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<v Speaker 1>what we need to talk about at this point, is

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<v Speaker 1>when when you start constructing a road, it's not merely well,

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<v Speaker 1>we sure did move those goats from from here to

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<v Speaker 1>there enough times that there's the best way to do that.

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<v Speaker 1>You know what, what happens when we get into the

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<v Speaker 1>idea of of planning a road, manufacturing and reinforcing it,

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<v Speaker 1>caring and maintaining it. When we started asking that question, well,

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<v Speaker 1>Lay says that quote, uh, the creation of major lowland

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<v Speaker 1>ways required a degree of engineering skill and organization that

0:12:41.600 --> 0:12:45.880
<v Speaker 1>began to develop around four thousand BC. It points out

0:12:45.920 --> 0:12:49.760
<v Speaker 1>that the oldest British quote planned and engineered pathways date

0:12:49.800 --> 0:12:54.600
<v Speaker 1>back to Glastonbury, UK thirty three thousand b C. And uh,

0:12:54.840 --> 0:12:59.000
<v Speaker 1>good local roads ultimately helped the Britains defeat the Roman

0:12:59.080 --> 0:13:01.880
<v Speaker 1>legions in fifty five b C. And now. Of course,

0:13:01.920 --> 0:13:04.120
<v Speaker 1>on the other hand, extensive, high quality roads are a

0:13:04.160 --> 0:13:06.880
<v Speaker 1>major factor in the military success of the Roman Republic

0:13:06.960 --> 0:13:10.760
<v Speaker 1>and then the Roman Empire right or really any any

0:13:10.800 --> 0:13:14.640
<v Speaker 1>particular empire. I think back to episodes of of stuff

0:13:14.640 --> 0:13:16.480
<v Speaker 1>double your mind that you and I did on the

0:13:16.480 --> 0:13:19.920
<v Speaker 1>Inca and the important of the the Inca road system,

0:13:20.320 --> 0:13:27.200
<v Speaker 1>which also incorporated uh, tremendously impressive rope bridges, and how

0:13:27.280 --> 0:13:31.000
<v Speaker 1>that contributed to the success of the Inca. Yeah, great

0:13:31.040 --> 0:13:33.240
<v Speaker 1>part of the power of the Inca Empire lay in

0:13:33.280 --> 0:13:36.760
<v Speaker 1>its transportation and communication infrastructure. Yeah, and if you want

0:13:36.800 --> 0:13:39.560
<v Speaker 1>to quickly convey your troops from one point in an

0:13:39.559 --> 0:13:43.880
<v Speaker 1>empire or kingdom to another, especially across difficult terrain, in

0:13:43.960 --> 0:13:47.680
<v Speaker 1>order to defend or expand a kingdom, um, you're going

0:13:47.760 --> 0:13:50.280
<v Speaker 1>to need good roads. And indeed we see this reflected

0:13:50.360 --> 0:13:54.120
<v Speaker 1>even in recent history, say the United States Interstate system

0:13:54.600 --> 0:13:57.440
<v Speaker 1>in the early twentieth century, it was considered necessary for

0:13:57.600 --> 0:14:00.840
<v Speaker 1>national defense. Yeah, definitely, and their more stable reasons that

0:14:01.040 --> 0:14:04.160
<v Speaker 1>roads are necessary for for military purposes. I mean, one,

0:14:04.200 --> 0:14:07.079
<v Speaker 1>of course, is to get your armies to places. That's

0:14:07.120 --> 0:14:09.199
<v Speaker 1>the obvious one. But the other one is the thing

0:14:09.240 --> 0:14:11.040
<v Speaker 1>that a lot of times people you know, when they're

0:14:11.040 --> 0:14:15.080
<v Speaker 1>when you're playing your historical military games, like that, would

0:14:15.160 --> 0:14:18.319
<v Speaker 1>Julius Caesar's army to feed the Mongols or something like that?

0:14:18.360 --> 0:14:20.840
<v Speaker 1>You know, you're you're doing all that stuff. People like

0:14:20.960 --> 0:14:24.320
<v Speaker 1>to think about commanders and weapons and fighting styles and

0:14:24.360 --> 0:14:26.160
<v Speaker 1>all that, but they don't think enough about the real

0:14:26.280 --> 0:14:28.520
<v Speaker 1>thing that makes or breaks a war campaign, which is

0:14:28.560 --> 0:14:32.960
<v Speaker 1>supply lines, the ultimate gremlin of military history. The army

0:14:33.000 --> 0:14:36.040
<v Speaker 1>marches on its belly, right, Yeah, and undersupplied army can't

0:14:36.080 --> 0:14:39.560
<v Speaker 1>fight at full strength, and so the supply lines, how

0:14:39.600 --> 0:14:42.800
<v Speaker 1>you get food and other major supplies to your troops,

0:14:42.800 --> 0:14:45.360
<v Speaker 1>how you bring reinforcements to the front. I guess that

0:14:45.400 --> 0:14:48.400
<v Speaker 1>all falls under the military category of logistics. But that's

0:14:48.440 --> 0:14:50.760
<v Speaker 1>a huge part of the success of a military campaign.

0:14:51.000 --> 0:14:52.520
<v Speaker 1>Now it's easy for us to get caught up in

0:14:52.520 --> 0:14:54.320
<v Speaker 1>the you know, these sort of country roads. We've been

0:14:54.320 --> 0:14:56.760
<v Speaker 1>talking a lot about a lot of cross country paths

0:14:56.760 --> 0:15:00.360
<v Speaker 1>and roads. But as as Life points out in his book, Um,

0:15:00.400 --> 0:15:03.640
<v Speaker 1>you know, going back to two ancient times, uh, you

0:15:03.680 --> 0:15:07.000
<v Speaker 1>see roads as a necessity of city planning. As cities

0:15:07.080 --> 0:15:11.720
<v Speaker 1>become a thing for for human beings, it becomes necessary

0:15:11.760 --> 0:15:14.280
<v Speaker 1>to think about how people were moving around in them,

0:15:14.280 --> 0:15:17.240
<v Speaker 1>what sort of of of streets or roads are present.

0:15:17.520 --> 0:15:18.920
<v Speaker 1>And you see this in the work of the ancient

0:15:18.920 --> 0:15:22.880
<v Speaker 1>Egyptians and various Middle and Near Eastern civilizations. Uh. The

0:15:22.920 --> 0:15:25.360
<v Speaker 1>use of roads and sinning city plannings was discussed in

0:15:25.400 --> 0:15:30.120
<v Speaker 1>the writings of, for instance, Greek city planner Hippodamus in

0:15:29.960 --> 0:15:32.720
<v Speaker 1>Uh in later reference in the works of Aristotle and others,

0:15:33.040 --> 0:15:36.360
<v Speaker 1>and sometimes city plans were based more on engineering, and

0:15:36.360 --> 0:15:39.920
<v Speaker 1>other times there was a there was some element of mysticism,

0:15:39.960 --> 0:15:43.480
<v Speaker 1>as well, which seems seems like it would be highly

0:15:44.680 --> 0:15:47.960
<v Speaker 1>susceptible to mysticism the construction of roads, because it is

0:15:48.000 --> 0:15:53.120
<v Speaker 1>this kind of complex like system of on language that

0:15:53.200 --> 0:15:56.440
<v Speaker 1>you're laying out across the world. Roads appear in all

0:15:56.640 --> 0:16:00.360
<v Speaker 1>kinds of myths and legends and religiously significance to worries.

0:16:00.800 --> 0:16:04.840
<v Speaker 1>The Road to Damascus, the Road to m s the row,

0:16:05.640 --> 0:16:08.920
<v Speaker 1>little red riding hood on the road to her grandmother's house. Yeah.

0:16:08.960 --> 0:16:14.600
<v Speaker 1>How many um horror stories throughout history are essentially stories

0:16:14.600 --> 0:16:16.840
<v Speaker 1>about what happens when you go off of the path

0:16:17.000 --> 0:16:19.880
<v Speaker 1>or the road, right right, Yeah, Mirkwood in the Hobbit, Yeah,

0:16:19.960 --> 0:16:22.080
<v Speaker 1>if they stick to the road, gentlemen, and you're not

0:16:22.120 --> 0:16:26.280
<v Speaker 1>gonna encounter problems, don't go chasing elf lights into the dark. Now.

0:16:26.320 --> 0:16:28.160
<v Speaker 1>Of course, we'd be remiss if we did mention one

0:16:28.160 --> 0:16:31.080
<v Speaker 1>of the great roads, the Silk Road, an example of

0:16:31.160 --> 0:16:34.480
<v Speaker 1>roads running into other roads to become more or less

0:16:34.480 --> 0:16:37.520
<v Speaker 1>a single pathway dating back to roughly three kind of

0:16:37.560 --> 0:16:42.360
<v Speaker 1>connecting various caravan routes across Eurasia. One of the all

0:16:42.440 --> 0:16:46.480
<v Speaker 1>time grades. D Yeah, top top top five, top three.

0:16:46.640 --> 0:16:49.600
<v Speaker 1>To be sure, all right, we're gonna take a quick break,

0:16:49.600 --> 0:16:57.880
<v Speaker 1>but we will be right back. All right, We're back, okay. Now.

0:16:57.920 --> 0:17:00.720
<v Speaker 1>One thing that certainly changes about road it's over time

0:17:00.840 --> 0:17:03.520
<v Speaker 1>is that the original roads were just beaten down areas

0:17:03.560 --> 0:17:06.720
<v Speaker 1>of earth, right and where the there where the cattle

0:17:06.960 --> 0:17:10.080
<v Speaker 1>or the large bovids or whatever would push through. They

0:17:10.160 --> 0:17:12.600
<v Speaker 1>trample down the ground and make it flat, and they

0:17:12.720 --> 0:17:15.560
<v Speaker 1>push the vegetation aside, so there'd be a clear pathway

0:17:15.600 --> 0:17:18.080
<v Speaker 1>going somewhere. But over time roads took on a more

0:17:18.080 --> 0:17:21.680
<v Speaker 1>technological character. People were looking for better ways to make

0:17:21.680 --> 0:17:23.760
<v Speaker 1>more reliable roads. Because you got a road like that

0:17:23.760 --> 0:17:28.200
<v Speaker 1>that's maybe just some trampled down cleared earth. Maybe let's

0:17:28.200 --> 0:17:30.280
<v Speaker 1>say you have some heavy rains. What you tend to

0:17:30.280 --> 0:17:32.280
<v Speaker 1>find is that the road like that gets a little

0:17:32.280 --> 0:17:35.280
<v Speaker 1>bit washed out in the roads. Yeah, I mean in

0:17:35.520 --> 0:17:38.760
<v Speaker 1>in in our own neighborhoods here in Atlanta, we we

0:17:38.840 --> 0:17:40.639
<v Speaker 1>have at least a few examples of this where we

0:17:40.680 --> 0:17:43.240
<v Speaker 1>have an unofficial pathway and then what happens when it

0:17:43.280 --> 0:17:46.080
<v Speaker 1>becomes a muddy wreck. And then you see some very

0:17:46.119 --> 0:17:49.480
<v Speaker 1>amateur essentially road building where people are like, well I'll

0:17:49.480 --> 0:17:51.280
<v Speaker 1>just dump a bunch of rocks in here, or I

0:17:51.320 --> 0:17:54.480
<v Speaker 1>have some tire garbage that will really help things out. Yes,

0:17:54.640 --> 0:17:56.879
<v Speaker 1>I will fix the path with a whole bunch of

0:17:56.920 --> 0:18:00.240
<v Speaker 1>cans or something. Yeah. And it essentially this is kind

0:18:00.280 --> 0:18:02.560
<v Speaker 1>of what we see in some of the the early

0:18:03.760 --> 0:18:07.520
<v Speaker 1>corduroy roads or log roads that are that are created

0:18:07.560 --> 0:18:10.639
<v Speaker 1>to deal with muddy terrain. Oh they're better than cans,

0:18:11.119 --> 0:18:14.680
<v Speaker 1>I guess. But but essentially we're talking about placing logs

0:18:14.720 --> 0:18:17.679
<v Speaker 1>perpendicular to the direction of the road. And examples of

0:18:17.680 --> 0:18:20.400
<v Speaker 1>this sort sort of road date back at least four

0:18:20.480 --> 0:18:23.720
<v Speaker 1>thousand years. Uh. There's the so called post track in

0:18:23.840 --> 0:18:27.719
<v Speaker 1>Somerset levels, England, for instance. Uh. And it makes sense, right, Like,

0:18:27.720 --> 0:18:29.879
<v Speaker 1>what what do you do if your your vehicle is

0:18:29.920 --> 0:18:33.560
<v Speaker 1>stuck in the mud, right, just grinding, grinding the mud

0:18:33.720 --> 0:18:36.480
<v Speaker 1>until you're buried. You get you get some sticks or law,

0:18:36.600 --> 0:18:38.359
<v Speaker 1>you know whatever, pieces of wood and you put them

0:18:38.440 --> 0:18:40.720
<v Speaker 1>under the tire. You want something to pull up on

0:18:40.880 --> 0:18:42.760
<v Speaker 1>some traction. Yeah, you want to put something under the

0:18:42.800 --> 0:18:45.640
<v Speaker 1>tire that will stay where it is when you're driving. Yeah.

0:18:45.760 --> 0:18:48.480
<v Speaker 1>So that is essentially what say, you know the post

0:18:48.520 --> 0:18:51.600
<v Speaker 1>track is lay mentions another one. He says the sweet

0:18:51.640 --> 0:18:56.280
<v Speaker 1>track uses longitudinal log to support oblique crossed pegs which

0:18:56.320 --> 0:19:00.600
<v Speaker 1>form a v uh every meter or so planks between

0:19:00.680 --> 0:19:03.919
<v Speaker 1>these create a walking path. And this is the Sweet

0:19:03.920 --> 0:19:08.080
<v Speaker 1>Path from near Glastonbury, which dates back to uh. Three

0:19:08.240 --> 0:19:12.800
<v Speaker 1>thousand BC. Now, Robert, when did people first come up

0:19:12.800 --> 0:19:15.080
<v Speaker 1>with the idea of the old the old popper the

0:19:15.160 --> 0:19:17.840
<v Speaker 1>gravel road? Ah, you know, I was. I was thinking

0:19:17.880 --> 0:19:20.720
<v Speaker 1>about this, and I was reading around in lays book

0:19:20.760 --> 0:19:24.200
<v Speaker 1>and looking at a couple other sources on this, and um, yeah,

0:19:24.240 --> 0:19:26.200
<v Speaker 1>it's one of these things that that feels like it

0:19:26.200 --> 0:19:28.240
<v Speaker 1>should be pretty archaic, because again we come back to

0:19:28.240 --> 0:19:31.160
<v Speaker 1>that idea, what do you do when the path gets muddy? Well,

0:19:31.160 --> 0:19:33.880
<v Speaker 1>one solution is get some rocks and throw them on there, right,

0:19:34.560 --> 0:19:37.200
<v Speaker 1>And that that clearly seems to have been something that

0:19:37.240 --> 0:19:41.480
<v Speaker 1>would have been utilized by by our our ancient ancestors.

0:19:42.119 --> 0:19:45.560
<v Speaker 1>But but when you start really thinking about gravel roads,

0:19:45.600 --> 0:19:49.080
<v Speaker 1>it gets pretty interesting. We can really take the technology

0:19:49.119 --> 0:19:52.600
<v Speaker 1>and the labor involved. For granted. For example, was recently

0:19:52.640 --> 0:19:55.280
<v Speaker 1>in Costa Rica and we went up to Monteverde in

0:19:55.320 --> 0:19:59.320
<v Speaker 1>the cloud forests and to get to Mount a Verde, Uh,

0:19:59.480 --> 0:20:03.560
<v Speaker 1>you have to take this this winding road, and more

0:20:03.560 --> 0:20:05.760
<v Speaker 1>and more of it is paved now, but there's still

0:20:05.760 --> 0:20:08.880
<v Speaker 1>a stretch that is gravel and and these are these

0:20:08.880 --> 0:20:12.040
<v Speaker 1>are good gravel roads. I don't want to cast any

0:20:12.080 --> 0:20:15.840
<v Speaker 1>unnecessary shade on the roads of Costa Rica because uh

0:20:16.240 --> 0:20:20.760
<v Speaker 1>uh you know, we never felt in danger or anything.

0:20:20.840 --> 0:20:23.680
<v Speaker 1>You know, these are these are nice gravel roads. Uh,

0:20:23.880 --> 0:20:26.080
<v Speaker 1>I mean, hey, I've been on some scary gravel roads

0:20:26.080 --> 0:20:28.560
<v Speaker 1>in Georgia. Oh yeah, yeah, I mean, and if I'm

0:20:28.600 --> 0:20:31.080
<v Speaker 1>being honest, like gravel roads in general like tend to

0:20:31.160 --> 0:20:34.440
<v Speaker 1>wig me out, but probably unnecessarily so. But yeah, I

0:20:34.440 --> 0:20:37.560
<v Speaker 1>think think about about what essentially a gravel road is.

0:20:37.600 --> 0:20:39.240
<v Speaker 1>Instead of lining the road with wood, you cover it

0:20:39.280 --> 0:20:43.520
<v Speaker 1>with dirter rocks or gravel, uh, taken from well, in

0:20:43.560 --> 0:20:47.359
<v Speaker 1>today's cases, some sort of quarried area, right, but more

0:20:47.440 --> 0:20:50.280
<v Speaker 1>likely in older examples you'll be talking about rocks from

0:20:50.359 --> 0:20:53.280
<v Speaker 1>a creek bed. The problem, of course, is that gravel

0:20:53.400 --> 0:20:55.679
<v Speaker 1>can be washed away and then you have you have

0:20:55.720 --> 0:20:58.280
<v Speaker 1>this huge task of hauling it all the gravel back

0:20:58.359 --> 0:21:00.720
<v Speaker 1>up and then distributing it where it needs to go.

0:21:00.760 --> 0:21:03.200
<v Speaker 1>And this can be quite intensive. I mean, just look

0:21:03.200 --> 0:21:06.240
<v Speaker 1>at modern cases. If you see any kind of maintenance

0:21:06.280 --> 0:21:08.080
<v Speaker 1>going on, or you know, if you happen to get

0:21:08.080 --> 0:21:10.720
<v Speaker 1>to see the creation of a gravel road, you're going

0:21:10.760 --> 0:21:14.240
<v Speaker 1>to see the hauling and distribution via you know, massive

0:21:14.240 --> 0:21:17.080
<v Speaker 1>pieces of equipment, dump trucks and what have you. Uh.

0:21:17.080 --> 0:21:19.080
<v Speaker 1>And perhaps this is a major reason you tend to

0:21:19.080 --> 0:21:22.280
<v Speaker 1>see more widespread use of gravel roads in say, early

0:21:22.280 --> 0:21:26.720
<v Speaker 1>twentieth century US and twentieth century developing areas and nations

0:21:26.720 --> 0:21:29.399
<v Speaker 1>as well, because it simply becomes cheaper to transport and

0:21:29.480 --> 0:21:32.760
<v Speaker 1>dump all the necessary gravel, which is of course again

0:21:32.840 --> 0:21:37.239
<v Speaker 1>now mind and transported on dependable roadways rather than just

0:21:37.520 --> 0:21:41.679
<v Speaker 1>laboriously transported from stream beds to uh, you know, roadways

0:21:41.720 --> 0:21:44.600
<v Speaker 1>that might be questionable in their own right. The age

0:21:44.600 --> 0:21:47.040
<v Speaker 1>of the dump truck made it possible. Yeah, so think

0:21:47.040 --> 0:21:48.680
<v Speaker 1>about that the next time you're on a gravel road.

0:21:48.760 --> 0:21:52.800
<v Speaker 1>Realized that this is perhaps more of a modern conveyance

0:21:52.840 --> 0:21:55.879
<v Speaker 1>than you're giving giving a credit for. Now. Of course,

0:21:55.920 --> 0:21:59.240
<v Speaker 1>when we talk about like the best, the most modern

0:21:59.320 --> 0:22:03.200
<v Speaker 1>examples of a road, you're gonna think of paved roads, right,

0:22:03.240 --> 0:22:05.320
<v Speaker 1>These are the gold standard. I thought you were gonna

0:22:05.359 --> 0:22:07.840
<v Speaker 1>say a rainbow road. No, but I guess a rainbow

0:22:07.880 --> 0:22:10.640
<v Speaker 1>road would probably be paved as well, because the gravel

0:22:10.720 --> 0:22:13.679
<v Speaker 1>rainbow road would just become distorted from all the traffic

0:22:13.800 --> 0:22:16.480
<v Speaker 1>is that would be really difficult to maintain. And yet

0:22:16.680 --> 0:22:19.000
<v Speaker 1>here's the thing. As modern as these fields, even though

0:22:19.000 --> 0:22:23.239
<v Speaker 1>this feels like the height of modernity, these actually go

0:22:23.359 --> 0:22:26.480
<v Speaker 1>back quite a long ways in human history as well.

0:22:27.119 --> 0:22:29.840
<v Speaker 1>So you have stone paved roads that date back to,

0:22:30.040 --> 0:22:32.800
<v Speaker 1>for instance, the Middle Eastern city of er Uh circa

0:22:33.200 --> 0:22:36.640
<v Speaker 1>UH four thousand b C. You have brick paved roads

0:22:36.640 --> 0:22:39.719
<v Speaker 1>in India that date back to three thousand BC, and

0:22:39.760 --> 0:22:42.800
<v Speaker 1>we also see them in Malta from around two thousand

0:22:42.880 --> 0:22:47.399
<v Speaker 1>to b C. Basically, as humans developed and improved the

0:22:47.400 --> 0:22:50.439
<v Speaker 1>ability to cut stones and mix mortar, they crafted not

0:22:50.520 --> 0:22:54.199
<v Speaker 1>only walls but roads, because ultimately, what is what is

0:22:54.240 --> 0:22:56.240
<v Speaker 1>a road but a kind of wall that is laid

0:22:56.280 --> 0:23:00.399
<v Speaker 1>on the ground. Right, the technology is not all that different, okay,

0:23:00.640 --> 0:23:03.040
<v Speaker 1>But then there was also, i mean, the development of

0:23:03.320 --> 0:23:07.240
<v Speaker 1>um what would you call it, the supporting infrastructure around

0:23:07.240 --> 0:23:09.320
<v Speaker 1>the road. If you look at, say some of the

0:23:09.359 --> 0:23:12.160
<v Speaker 1>stone paved Roman roads, you'll see that they not only

0:23:12.200 --> 0:23:14.960
<v Speaker 1>had this paved surface, but they had protective elements like

0:23:15.720 --> 0:23:18.480
<v Speaker 1>they had like retaining walls or ditches, you know, to

0:23:18.720 --> 0:23:21.119
<v Speaker 1>get the right kind of drainage or protection from the

0:23:21.160 --> 0:23:24.200
<v Speaker 1>road against the elements. Oh yeah, drainage. Drainage is key

0:23:24.240 --> 0:23:27.520
<v Speaker 1>and and waterproofing. And this leads us to the bitumen roads,

0:23:27.560 --> 0:23:29.840
<v Speaker 1>which are pretty pretty interesting page from the history of

0:23:29.920 --> 0:23:33.280
<v Speaker 1>road technology. First, just a reminder, and what bitchuman is?

0:23:33.920 --> 0:23:35.879
<v Speaker 1>It's the word I can never remember how to pronounce

0:23:35.920 --> 0:23:38.440
<v Speaker 1>the American way. I think we say it the British way,

0:23:38.480 --> 0:23:41.520
<v Speaker 1>which is bitumen. Yeah, it's it's it's a mouthful, but

0:23:41.640 --> 0:23:45.199
<v Speaker 1>it's It's also the arguably the world's first petroleum product.

0:23:45.200 --> 0:23:49.040
<v Speaker 1>It's a sticky, black viscus substance and uh. And when

0:23:49.040 --> 0:23:52.640
<v Speaker 1>it's combined with mixed with sand and stone, you get

0:23:52.840 --> 0:23:56.000
<v Speaker 1>essentially asphalt. But it was highly prized in the ancient

0:23:56.040 --> 0:23:59.760
<v Speaker 1>world and for the longest it was primarily a Mesopotamian monopoly,

0:24:00.080 --> 0:24:03.080
<v Speaker 1>and it's alid use in various endeavors things everything from

0:24:03.160 --> 0:24:06.639
<v Speaker 1>art and cosmetics to just cocking your boat. Uh. Didn't

0:24:06.640 --> 0:24:08.560
<v Speaker 1>we talk about it on an episode of Stuff to

0:24:08.560 --> 0:24:11.840
<v Speaker 1>Fill Your Mind? Is a potential constituent of Greek fire.

0:24:12.080 --> 0:24:14.119
<v Speaker 1>We did, yes, And it also came up in an

0:24:14.160 --> 0:24:18.399
<v Speaker 1>older episode on mummies. Actually the word the word mummy

0:24:18.480 --> 0:24:22.760
<v Speaker 1>is linked to the word bitumen. Uh. And then of course,

0:24:22.800 --> 0:24:25.680
<v Speaker 1>physicians in the in the region eventually used it to

0:24:25.800 --> 0:24:28.520
<v Speaker 1>treat a number of ailments, but by three thousand b

0:24:28.560 --> 0:24:31.399
<v Speaker 1>c e. It was used in mortar, among other things,

0:24:31.440 --> 0:24:35.399
<v Speaker 1>and by it was used in waterproofing, and it was

0:24:35.480 --> 0:24:38.879
<v Speaker 1>later used in roads along with burnt bricks. And around

0:24:38.960 --> 0:24:45.160
<v Speaker 1>six fifteen BC, King Nebuchadnezzar and his father Nabopolassar mentioned

0:24:45.280 --> 0:24:48.639
<v Speaker 1>it's mentioned its use in streets paved for the procession

0:24:48.880 --> 0:24:51.199
<v Speaker 1>of the great god Marduke. Oh, nothing less for the

0:24:51.200 --> 0:24:53.880
<v Speaker 1>feet of Marduk. Yeah. But then this brings us back

0:24:53.920 --> 0:24:56.200
<v Speaker 1>to the Roman roads, which we've already been touching on,

0:24:56.720 --> 0:24:59.160
<v Speaker 1>because though the Roman roads are generally considered the peak

0:24:59.560 --> 0:25:02.680
<v Speaker 1>of row making in the ancient world, the one shouldn't

0:25:02.680 --> 0:25:05.639
<v Speaker 1>dismiss the roadmaking prowess of say the Persians and the

0:25:05.720 --> 0:25:09.080
<v Speaker 1>Chinese before them. But still this was an empire like

0:25:09.200 --> 0:25:12.240
<v Speaker 1>famous for their roads. We have the saying all roads

0:25:12.480 --> 0:25:15.520
<v Speaker 1>lead to Rome for a reason now is lay points out.

0:25:16.200 --> 0:25:18.520
<v Speaker 1>Rome was, of course an empire, and empires have a

0:25:18.520 --> 0:25:23.240
<v Speaker 1>way of taking certain things, either culturally or technologically, from

0:25:23.240 --> 0:25:26.160
<v Speaker 1>from others, either those who have come before or those

0:25:26.200 --> 0:25:30.160
<v Speaker 1>who are brought into the empire. Right, so they made

0:25:30.240 --> 0:25:33.000
<v Speaker 1>use of Greek lime cement and masonry. Uh, it trust

0:25:33.040 --> 0:25:38.120
<v Speaker 1>can cement, uh, Carthaginian pavement and Egyptian surveying. Uh. They

0:25:38.200 --> 0:25:42.720
<v Speaker 1>famously utilized lime based concrete as early as five hundred

0:25:42.880 --> 0:25:45.720
<v Speaker 1>nine b C. And what's crazy is that after the

0:25:46.240 --> 0:25:50.920
<v Speaker 1>Roman Empire collapsed around four hundred C, concrete construction basically

0:25:51.000 --> 0:25:54.240
<v Speaker 1>disappeared from Europe and it didn't pop up again until

0:25:54.600 --> 0:25:58.399
<v Speaker 1>roughly seventeen fifty four. And that's when a gentleman by

0:25:58.440 --> 0:26:02.880
<v Speaker 1>the name of William Smeaton, founder of civil engineering in England,

0:26:02.920 --> 0:26:06.480
<v Speaker 1>developed a mortar of limestone and clay that hardened underwater.

0:26:06.960 --> 0:26:10.080
<v Speaker 1>All right, so we've we've kind of breezed through the

0:26:10.119 --> 0:26:12.960
<v Speaker 1>history of roads here. Again. Leigh has a whole book

0:26:13.000 --> 0:26:15.280
<v Speaker 1>on this and it's a great read. So I recommend

0:26:15.480 --> 0:26:18.080
<v Speaker 1>anyone check that out if you want to deep or dive.

0:26:18.359 --> 0:26:22.240
<v Speaker 1>But this brings us to the legacy of roads. It's

0:26:22.240 --> 0:26:25.639
<v Speaker 1>really difficult to think about our world without roads in

0:26:25.680 --> 0:26:28.840
<v Speaker 1>them because roads just criss cross everything they can. They

0:26:28.880 --> 0:26:31.920
<v Speaker 1>can truly be seen from space. Even a few Roman

0:26:32.000 --> 0:26:35.760
<v Speaker 1>roads and especially some desert highways, really stand out against

0:26:35.760 --> 0:26:39.840
<v Speaker 1>the surrounding environment. Yeah. Well, I mean It's interesting how

0:26:39.880 --> 0:26:44.320
<v Speaker 1>often um roads and pathways have remained the same for

0:26:44.359 --> 0:26:46.959
<v Speaker 1>so long, or remained close to the same. It's one

0:26:47.000 --> 0:26:49.840
<v Speaker 1>of the bridges between the technological civil infrastructure of the

0:26:49.840 --> 0:26:53.520
<v Speaker 1>ancient world in the modern world. Uh. The way, in

0:26:53.560 --> 0:26:55.879
<v Speaker 1>Europe you still find so many of the Roman roads

0:26:55.920 --> 0:26:57.960
<v Speaker 1>basically in use. And of course one of the things

0:26:57.960 --> 0:27:00.119
<v Speaker 1>about roads remaining in use is that you here have

0:27:00.160 --> 0:27:03.280
<v Speaker 1>to build new roads over the old roads, or you

0:27:03.320 --> 0:27:07.080
<v Speaker 1>have to just maintain the roads. You have essentially continuously

0:27:07.200 --> 0:27:09.760
<v Speaker 1>rebuilding them piece by piece, and kind of a ship

0:27:09.800 --> 0:27:13.560
<v Speaker 1>of theseus uh manner, I suppose, uh And and along

0:27:13.600 --> 0:27:17.320
<v Speaker 1>these lines, um Scott Benjamin who does some some research

0:27:17.359 --> 0:27:19.639
<v Speaker 1>for this show. He u. He pointed us in the

0:27:19.640 --> 0:27:23.280
<v Speaker 1>direction of a Midwest blog post titled how much does

0:27:23.320 --> 0:27:24.879
<v Speaker 1>it cost to build a mile of road? With some

0:27:24.960 --> 0:27:27.800
<v Speaker 1>interesting stats in it. Yeah, this is something I've never

0:27:27.840 --> 0:27:30.760
<v Speaker 1>really considered before because we see road maintenance going on

0:27:30.800 --> 0:27:32.840
<v Speaker 1>all the time, and generally our main reaction is, oh,

0:27:32.880 --> 0:27:35.919
<v Speaker 1>this is annoying, this is slowing me down. So just

0:27:35.960 --> 0:27:38.520
<v Speaker 1>consider these stats. Uh, these these are these are these

0:27:38.520 --> 0:27:42.560
<v Speaker 1>regard building the road, forging a new road. Okay, to

0:27:42.760 --> 0:27:45.879
<v Speaker 1>build a new two lane undivided road in a rural

0:27:45.920 --> 0:27:48.840
<v Speaker 1>area cost between two and three million dollars per mile,

0:27:49.480 --> 0:27:51.280
<v Speaker 1>and in urban areas that's going to go up to

0:27:51.359 --> 0:27:53.320
<v Speaker 1>three and five million, because you're gonna have to deal

0:27:53.400 --> 0:27:55.119
<v Speaker 1>with with because of all the stuff you're gonna have

0:27:55.160 --> 0:27:57.520
<v Speaker 1>to go around, all the infrastructure you're gonna have to

0:27:57.600 --> 0:28:01.359
<v Speaker 1>deal with, et cetera four lane highway, you're talking about

0:28:01.600 --> 0:28:04.600
<v Speaker 1>between four and six million in rural areas and in

0:28:04.640 --> 0:28:08.800
<v Speaker 1>suburban areas between eight and ten million again per mile.

0:28:09.520 --> 0:28:12.480
<v Speaker 1>The US currently has somewhere in the neighborhood of sixty

0:28:12.480 --> 0:28:17.240
<v Speaker 1>one million lane miles, and to to mill and resurface

0:28:17.320 --> 0:28:20.240
<v Speaker 1>a four lane road it costs an average of one

0:28:20.320 --> 0:28:23.480
<v Speaker 1>point twenty five million dollars per mile. And if you're

0:28:23.480 --> 0:28:25.359
<v Speaker 1>looking to do a four to six lane expansion on

0:28:25.400 --> 0:28:28.320
<v Speaker 1>top of that four million dollars. Sounds like we need

0:28:28.320 --> 0:28:30.840
<v Speaker 1>to get into the road business. Well, in a way,

0:28:30.840 --> 0:28:32.800
<v Speaker 1>it's a great, great business to be in, I guess

0:28:32.800 --> 0:28:35.920
<v Speaker 1>because the roads. The roads are everywhere. The roads are

0:28:35.960 --> 0:28:38.880
<v Speaker 1>even the best roads are continually falling apart because they're

0:28:38.920 --> 0:28:41.720
<v Speaker 1>weathered by all of these forces we've discussed, plus the

0:28:42.000 --> 0:28:46.440
<v Speaker 1>intense traffic traveling atop it we're going to keep needing them, Yeah,

0:28:46.640 --> 0:28:49.080
<v Speaker 1>and we also keep coming up with new twists on

0:28:49.120 --> 0:28:52.560
<v Speaker 1>the concept. Now, one of my favorite concepts of regarding

0:28:52.560 --> 0:28:56.280
<v Speaker 1>the future of roads is UH is certainly a lofty one,

0:28:56.840 --> 0:28:59.680
<v Speaker 1>but one that is attractive in many ways. UH. And

0:28:59.680 --> 0:29:03.200
<v Speaker 1>it is the idea of an underground automated highway or

0:29:03.280 --> 0:29:06.200
<v Speaker 1>you a h like a subway. Essentially, it's like, the

0:29:06.240 --> 0:29:10.520
<v Speaker 1>idea is, we've we've kind of corrupted the world. We've

0:29:10.560 --> 0:29:13.240
<v Speaker 1>divided up this the natural world with all of these roads,

0:29:13.560 --> 0:29:15.920
<v Speaker 1>and anytime animals try and cross it, they die, and

0:29:16.440 --> 0:29:18.920
<v Speaker 1>it's breaking up for us, et cetera. But what if

0:29:18.920 --> 0:29:21.000
<v Speaker 1>we were able to put all of those roads underground

0:29:21.520 --> 0:29:23.480
<v Speaker 1>or in some cases, you know, build some sort of

0:29:23.760 --> 0:29:26.920
<v Speaker 1>green structure over it, and the animals could crawl over that,

0:29:27.360 --> 0:29:29.440
<v Speaker 1>the vegetation could grow a top of it, and they

0:29:29.440 --> 0:29:31.240
<v Speaker 1>would have all they would be all of these uh

0:29:32.560 --> 0:29:35.920
<v Speaker 1>environmental benefits as well. What if we had this kind

0:29:35.920 --> 0:29:37.840
<v Speaker 1>of world and then on top of that that, you know,

0:29:37.880 --> 0:29:39.760
<v Speaker 1>the cars are going to drive themselves as well. So

0:29:39.840 --> 0:29:43.080
<v Speaker 1>imagine like those wildlife bridges, but it's not a bridge,

0:29:43.080 --> 0:29:47.000
<v Speaker 1>it covers the entire road exactly. Yeah. Just what if

0:29:47.000 --> 0:29:50.080
<v Speaker 1>we just had nothing but wildlife bridges, and it just

0:29:50.160 --> 0:29:53.520
<v Speaker 1>kind of concept. And there have been some lovely, uh

0:29:53.520 --> 0:29:56.160
<v Speaker 1>you know, illustrations depicting what this kind of world would

0:29:56.200 --> 0:29:58.760
<v Speaker 1>look like and and that they do kind of line

0:29:58.800 --> 0:30:01.000
<v Speaker 1>up with a lot of these, you know, very ambitious

0:30:01.080 --> 0:30:05.360
<v Speaker 1>and optimistic visions for what the future of say, you know,

0:30:05.400 --> 0:30:09.760
<v Speaker 1>certainly like Middle America I guess would look like. I mean,

0:30:09.760 --> 0:30:13.120
<v Speaker 1>you could also certainly put the roads underneath the cities,

0:30:13.160 --> 0:30:17.040
<v Speaker 1>like everything becomes the subway in an urban environment. Um,

0:30:17.080 --> 0:30:19.040
<v Speaker 1>I don't know. I haven't looked recently to see what

0:30:19.080 --> 0:30:21.880
<v Speaker 1>even the most optimistic time frame is for this sort

0:30:21.880 --> 0:30:25.520
<v Speaker 1>of thing, but it's it's a lovely technological dream if

0:30:25.560 --> 0:30:28.400
<v Speaker 1>nothing else. Oh yeah, I mean to imagine cities where

0:30:28.440 --> 0:30:32.480
<v Speaker 1>all of the surface spaces for pedestrians or is green space. Yeah, like,

0:30:32.480 --> 0:30:35.240
<v Speaker 1>it's not even for pedestrian humans, it's for pedestrian deer

0:30:35.840 --> 0:30:39.719
<v Speaker 1>and and mega fun let's bring them back to and

0:30:39.760 --> 0:30:44.240
<v Speaker 1>released crocodiles. No, seriously, I do like that, but until

0:30:44.280 --> 0:30:46.400
<v Speaker 1>we get to that point, we are stuck with the

0:30:46.480 --> 0:30:50.720
<v Speaker 1>roads we have, which are pretty impressive technological feats. Yeah.

0:30:50.880 --> 0:30:53.680
<v Speaker 1>All right, So that's it for this week's episode. Of Invention.

0:30:53.800 --> 0:30:55.200
<v Speaker 1>If you want to learn more about the show and

0:30:55.280 --> 0:30:58.200
<v Speaker 1>check out other episodes, head on over to our website

0:30:58.360 --> 0:31:02.760
<v Speaker 1>invention pod dot m. Big thanks to Scott Benjamin for

0:31:02.960 --> 0:31:06.320
<v Speaker 1>research assistance with this episode, thanks to our audio producer

0:31:06.400 --> 0:31:08.840
<v Speaker 1>Torii Harrison. If you would like to get in touch

0:31:08.880 --> 0:31:11.800
<v Speaker 1>with us directly with feedback on this episode or any other,

0:31:11.960 --> 0:31:14.200
<v Speaker 1>to suggest a topic for the future, or just to

0:31:14.280 --> 0:31:16.200
<v Speaker 1>say hi, let us know how you found out about

0:31:16.200 --> 0:31:19.200
<v Speaker 1>the show where you listen from all that kind of stuff,

0:31:19.240 --> 0:31:40.960
<v Speaker 1>you can email us at contact at invention pod dot com.