WEBVTT - TechStuff Classic: TechStuff Plays the Slot Machines

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<v Speaker 1>Welcome to tex Stuff, a production of I Heart Radios

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<v Speaker 1>How Stuff Works. Hey there, and welcome to tech Stuff.

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<v Speaker 1>I'm your host, Jonathan Strickland. I'm an executive producer with

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<v Speaker 1>How Stuff Works in I Heart Radio and I love

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<v Speaker 1>all things tech. And it's time for another one of

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<v Speaker 1>our classic episodes. The episode you are about to hear

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<v Speaker 1>originally published on June eleventh, two thousand twelve, and it's

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<v Speaker 1>called tex Stuff Plays the Slot Machines. As the title suggests,

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<v Speaker 1>Chris and I sit down to talk about slot machine operation.

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<v Speaker 1>How did these devices work? From the mechanical devices up

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<v Speaker 1>to the digital age. I hope you enjoy today. We're

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<v Speaker 1>going to take a gamble, and yes I made a

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<v Speaker 1>jokey joke. We're gonna talk about slot machines today. Actually

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<v Speaker 1>high rolling really doesn't have anything to do with it,

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<v Speaker 1>but I just I needed something there. So here's a

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<v Speaker 1>quick question. Have you ever have you ever played a

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<v Speaker 1>slot machine, like an actual like a real life, for

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<v Speaker 1>real z slot machine. Yes, no, you have not know.

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<v Speaker 1>I have played a video game slot machines on my

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<v Speaker 1>computer and my portable devices, but not for money in

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<v Speaker 1>a casino somewhere. I'm even in a non casino I played.

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<v Speaker 1>I've played pacinko before, I have played slot machines. Um,

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<v Speaker 1>it's now grad the slot machines I've played were the

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<v Speaker 1>more um, the more modern ones. The slot of your machines, Yeah,

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<v Speaker 1>the ones that are not dependent upon mechanical operation but

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<v Speaker 1>on electrical or computerized actually all of the computerized operation. Um.

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<v Speaker 1>But but we're gonna talk a little bit about all

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<v Speaker 1>the different kinds of slot machines, not just the not

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<v Speaker 1>just the computerized ones. So for those of you who

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<v Speaker 1>have never seen one or don't know what we're talking about,

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<v Speaker 1>the slot machine is a gambling machine. And uh, typically

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<v Speaker 1>a slot machine has, especially the physical ones have three

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<v Speaker 1>or more reels upon which are pictures. And the pictures

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<v Speaker 1>could be anything, but you know, the stereotypical one has

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<v Speaker 1>like lemons and liberty bell cherries, a bar, you know,

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<v Speaker 1>and when three of those pictures line up, or there's

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<v Speaker 1>some interesting configuration of those pictures, you win money. Uh

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<v Speaker 1>And uh, you know, you might wonder what's the connection

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<v Speaker 1>between the pictures and the cash, and that gets really interesting,

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<v Speaker 1>particularly when we talk about the modern slot machines that

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<v Speaker 1>are in casinos today. But to start, we should probably

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<v Speaker 1>talk about you know, why do slot machines even exist. Well,

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<v Speaker 1>they're really for the casual gamer. It's funny to think

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<v Speaker 1>about because, uh, you know, our our audience is probably

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<v Speaker 1>thinking of casual games is something like Bejewel, the match

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<v Speaker 1>three type games or Marble shooting games. There are several

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<v Speaker 1>different variations of those versus uh, you know, the the

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<v Speaker 1>role playing games or the first person shooters. But it

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<v Speaker 1>replies to two games in real life too. In terms

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<v Speaker 1>of casinos. When we're talking about serious gaming, we're talking

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<v Speaker 1>about the card games that require strategy, um, roulette tables,

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<v Speaker 1>craps tables, Yeah, anything that has sort of a high

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<v Speaker 1>barrier really, because they can be very intimidating to a

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<v Speaker 1>person who's never played before. You walk up and you're like,

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<v Speaker 1>I don't understand. There's so many things going on with

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<v Speaker 1>this and so many rules. I'm not sure where to

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<v Speaker 1>start or what's going on. Yeah, I'll admit, you know,

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<v Speaker 1>that's one of the reasons I don't play poker. Uh

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<v Speaker 1>it's not because not just because I'm a terrible liar,

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<v Speaker 1>but I can never remember which hand is which. I

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<v Speaker 1>know you know that there are a certain combo, but

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<v Speaker 1>I don't remember where they rank in terms of which

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<v Speaker 1>one is higher than others, and high card pair three

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<v Speaker 1>of a kind to pair. No, I'm just I'm not

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<v Speaker 1>going to go through the whole thing. But yeah, I

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<v Speaker 1>mean there's there's flush. Yeah, you have to know something

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<v Speaker 1>about gambling if you want to go to the craps

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<v Speaker 1>table or if you want to, uh to play high

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<v Speaker 1>stakes poker, But you really don't have to know that

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<v Speaker 1>much to play a slot machine. You put you put

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<v Speaker 1>a coin in the machine, you pull the handle on

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<v Speaker 1>the reels click into place, and you either win or

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<v Speaker 1>you don't. And and there are two things that make

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<v Speaker 1>that game very attractive to people who might otherwise not gamble.

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<v Speaker 1>One is that it's easy. Like you said, it's it's

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<v Speaker 1>there's not much to it. Yeah, it's it's and it's

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<v Speaker 1>got a nice attractive sort of appeal to it in

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<v Speaker 1>that when it wins, it's a very visceral experience, right,

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<v Speaker 1>there's bells going off and coins are falling, and it's

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<v Speaker 1>a great, you know, way of attracting attention. Well, hey,

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<v Speaker 1>you know that's that's one of those things too. I

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<v Speaker 1>mean when you win, when you really win, and the

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<v Speaker 1>bells go off, the lights flash everybody around you knows

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<v Speaker 1>that you won, so everybody turns around to look at you,

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<v Speaker 1>and there's that thing of hey, awesome. And the second

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<v Speaker 1>big attraction to it is that it has a very

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<v Speaker 1>low betting point for you know, typical machines do. Anyway,

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<v Speaker 1>you can find machines that have much higher requirements, like

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<v Speaker 1>a hundred dollars per play, but the vast majority of

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<v Speaker 1>them tend to be cents, fifty cents, maybe a dollar

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<v Speaker 1>and uh. And so if when when each individual bet

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<v Speaker 1>doesn't have to be huge, it attracts the kind of

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<v Speaker 1>gamers who would be otherwise disinclined to play a game

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<v Speaker 1>where it's twenty five bucks per play, especially when they

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<v Speaker 1>don't fully understand the rules. So they and and they's

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<v Speaker 1>turned out that these things have become huge money makers

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<v Speaker 1>for casinos. There was a report. We have a great

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<v Speaker 1>article on How Stuff Works about how slot machines work.

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<v Speaker 1>I really do highly recommend this because animals illustrations, it's

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<v Speaker 1>it's an exhaustive approach to health slot machines work. And uh.

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<v Speaker 1>In that article, it's revealed that something like six of

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<v Speaker 1>gaming profits in the United States stem from slot machines.

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<v Speaker 1>And when we get to the point where we talk

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<v Speaker 1>about payback percentages. That amount of money is going to

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<v Speaker 1>blow your mind. Yeah, and and those things are changing

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<v Speaker 1>too as as we speak, because there have been recent

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<v Speaker 1>developments in the slot machine. I know you're you're going

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<v Speaker 1>really they've changed slot machines. How how changed can they be?

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<v Speaker 1>They're changing them to where people think that they're going

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<v Speaker 1>to pay even more in the future. But what we

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<v Speaker 1>can get into that in a moment, So let's start

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<v Speaker 1>about talking about how they work. Will eventually get into

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<v Speaker 1>things like the odds that are involved with the slot machine,

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<v Speaker 1>and also the payback percentages, because that's that's the part

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<v Speaker 1>that the player really is interested in, in the sense of, uh, what,

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<v Speaker 1>what's the likelihood I'll ever win money using a slot machine.

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<v Speaker 1>I'll even give you tips on how to pick the

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<v Speaker 1>right slot machine, Okay, because I'm I'm I'm that kind

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<v Speaker 1>of guy. Well, I would say there are four basic

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<v Speaker 1>types of slot machines. This is this is just me

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<v Speaker 1>making I didn't take these four from somebody else. So

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<v Speaker 1>I would say the first one would be the purely

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<v Speaker 1>mechanical machine. Yes, this is the the old slot machine,

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<v Speaker 1>the original slot machines that used mechanical gears and levers

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<v Speaker 1>to to execute its function. Yeah. Yeah, those showed up

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<v Speaker 1>in uh in the eighteen eighties, yeah, um or eighteen

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<v Speaker 1>hundreds anyway, late eighteen hundreds and UM you know that

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<v Speaker 1>they THENYME evolved into an electrical or electronic slot machines

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<v Speaker 1>where these mechanical elements are working in tandem with electronics

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<v Speaker 1>to help control things. And then you have the you know,

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<v Speaker 1>a digital slot machine where the pictures are now on

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<v Speaker 1>screens rather than reels. Yeah, you can also have a

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<v Speaker 1>digital slot machine that still uses reels. Uh, it's just

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<v Speaker 1>it's um, the all the workings are behind the scenes digital,

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<v Speaker 1>but the ones that you know, what you're looking as

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<v Speaker 1>a physical representation. It looks like an analog system because

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<v Speaker 1>you've got these physical reels rolling around. But that's you know,

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<v Speaker 1>that's really just for show. It's really just to show

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<v Speaker 1>you what the final result of your spin was. And

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<v Speaker 1>now I think we're moving into the completely computerized version

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<v Speaker 1>of UM. But yeah, let's start with the mechanical one

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<v Speaker 1>because I think, in a way to me, that one

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<v Speaker 1>is the most fascinating simply because it's got UH gears

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<v Speaker 1>and and police and brand and there's a block and

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<v Speaker 1>tackle and there's a little man inside. But yeah, there's

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<v Speaker 1>a little little bearded man. I need to check my notes.

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<v Speaker 1>I think I think I think we realized that in

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<v Speaker 1>a previous podcast that all technology in the nineteenth century

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<v Speaker 1>was ultimately powered by bearded old men. That was the

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<v Speaker 1>mechanical turk. Yeah, that was That was our hoax podcast.

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<v Speaker 1>So we're gonna talk about the mechanical ones. Yeah, if

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<v Speaker 1>you were to open up a mechanical slot machine, first

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<v Speaker 1>of all, don't do it in a casino because I

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<v Speaker 1>will get you in trouble. Yeah, if you even look

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<v Speaker 1>like you're han a mess with the slot machines there,

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<v Speaker 1>well they were, they were watching you when he walked in.

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<v Speaker 1>Very large people will come and very very firmly but

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<v Speaker 1>gently suggests you high tail it out of there. But no,

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<v Speaker 1>if you were to open up a mechanical slot machine,

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<v Speaker 1>you would see the reels. Now those are those, the

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<v Speaker 1>spinning elements that have all the pictures on them, are

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<v Speaker 1>connected to a metal shaft and it's the central metal

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<v Speaker 1>cheft supports the reels and allows them to spin. Uh,

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<v Speaker 1>not that kind of shaft what you talk about. So

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<v Speaker 1>um just talking about I can take it. So these

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<v Speaker 1>the reels are actually connected to some notched disks, and

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<v Speaker 1>these notched discs are what allow the reels to spin

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<v Speaker 1>around the the the shaft, the shaft the and it

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<v Speaker 1>also stops the reels from spinning. And I'll get into

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<v Speaker 1>that in a minute. But anyway, it's got notches. Kind

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<v Speaker 1>of think about how a bicycle wheel when you look

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<v Speaker 1>at the central part of the wheel, it has those

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<v Speaker 1>notches where the chain uh connects and pulls the wheel,

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<v Speaker 1>so it turns the wheel, you know I'm talking about.

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<v Speaker 1>So it's same sort of thing. Now that main shift

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<v Speaker 1>shaft has a there's a secondary cheft that has something

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<v Speaker 1>on it called a kicker. Now, this kicker is an

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<v Speaker 1>element that that hits these uh, these notched disks and

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<v Speaker 1>gets the real suspinning. And the kicker is actually attached

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<v Speaker 1>to a spring. So when you put a coin into

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<v Speaker 1>a slot machine, a coin detector first of all realizes

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<v Speaker 1>that you put a coin in. Hey there's a coin, yeah,

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<v Speaker 1>because otherwise you could operate the slot machine whether you

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<v Speaker 1>had put a coin in or not, which would be

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<v Speaker 1>not profitable at all to the casino. Also, if you want,

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<v Speaker 1>nothing would come out because people would have been playing

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<v Speaker 1>that already. But it releases a break that's on that level, right,

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<v Speaker 1>So the brake gets released, and once the brake is released,

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<v Speaker 1>you can pull the lever down. This is these are

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<v Speaker 1>the old old machine we're talking about, the purely mechanical

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<v Speaker 1>slot machines. Now that that pulls a hook that pulls

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<v Speaker 1>back the kicker, and that compresses a spring. So once

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<v Speaker 1>the hook moves past a certain point, it releases the kicker.

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<v Speaker 1>The spring makes the kicker move forward, and the kicker

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<v Speaker 1>hits those notches that are attached to the reels, that

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<v Speaker 1>makes the reels begin to spin. Now, also attached to

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<v Speaker 1>that kicker are three stoppers. And the stoppers are these

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<v Speaker 1>these uh, these these pieces of material that can go

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<v Speaker 1>into the notches and stop the reel from spinning. It's

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<v Speaker 1>like putting a stick through a spoke in a bike

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<v Speaker 1>tire as it's spinning. It's gonna make the bike tire

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<v Speaker 1>stop spinning. It is not, however, unlike the documentary Indiana

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<v Speaker 1>Jones and Last Crusade going to cause you to flip forward.

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<v Speaker 1>I was going to say, don't try that at home

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<v Speaker 1>unless your insurance is paid. Happening and you you don't

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<v Speaker 1>hold us responsible for whatever happened. There was actually a

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<v Speaker 1>great episode of MythBusters where they show that that particular

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<v Speaker 1>stunt would not be possible, that it would not make

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<v Speaker 1>you flip forward. It would make you crash, but it

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<v Speaker 1>wouldn't make you flip. So anyway, Yeah, the stoppers insert

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<v Speaker 1>into the notches and stop the reels and the old

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<v Speaker 1>mechanical ones. This was all purely by chance. The way

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<v Speaker 1>that these stoppers would come in, and uh, the way

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<v Speaker 1>that you would find out if you want, is that

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<v Speaker 1>certain notches within that notched disk are deeper than others.

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<v Speaker 1>All right, So if the first stopper happens to go

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<v Speaker 1>into one of these deep notches, that deep notch corresponds

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<v Speaker 1>with a jackpot symbol on the reel, So that real stops.

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<v Speaker 1>And then you get one of the jackpot symbols. So

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<v Speaker 1>let's say it's a seven. That's a very common one.

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<v Speaker 1>So seven stops, yes, awesome, Well, that particular stopper moves

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<v Speaker 1>a little bit to the left and the second stopper

0:12:55.040 --> 0:12:58.160
<v Speaker 1>inserts into a notch. Now, if the second stopper inserts

0:12:58.160 --> 0:13:02.480
<v Speaker 1>into the I can jackpot notch, the second one with

0:13:02.480 --> 0:13:05.439
<v Speaker 1>the seven, that's again a deeper notch. It moves a

0:13:05.440 --> 0:13:07.040
<v Speaker 1>little bit to the left, and then you see that

0:13:07.080 --> 0:13:11.479
<v Speaker 1>a second seven has stopped, and you think, oh gay,

0:13:11.800 --> 0:13:14.960
<v Speaker 1>so close, and then the third stopper inserts. Now, if

0:13:14.960 --> 0:13:18.400
<v Speaker 1>the third stopper inserts into the jackpot slot again, it's

0:13:18.400 --> 0:13:22.120
<v Speaker 1>a little further in than the other notches. Uh. The

0:13:22.120 --> 0:13:24.400
<v Speaker 1>the third and final seven shows up and you think,

0:13:24.559 --> 0:13:28.839
<v Speaker 1>I win. And meanwhile, the stoppers also connected to a

0:13:29.559 --> 0:13:32.720
<v Speaker 1>little lever system that opens up a trap door where

0:13:32.720 --> 0:13:35.199
<v Speaker 1>all the coins are, and then the coins fall through

0:13:35.240 --> 0:13:39.280
<v Speaker 1>the trap door and land in your hot little gambling hands.

0:13:39.840 --> 0:13:43.400
<v Speaker 1>But we're all over the floor. We're all over the floor.

0:13:44.760 --> 0:13:50.160
<v Speaker 1>So if however, any of those stoppers hit a different notch,

0:13:50.760 --> 0:13:54.240
<v Speaker 1>they will not go so far in as to allow

0:13:54.400 --> 0:13:59.360
<v Speaker 1>that that doorway, that trap door to open. And so uh,

0:13:59.440 --> 0:14:02.680
<v Speaker 1>anything that is not a jackpot would not pay out.

0:14:03.480 --> 0:14:08.200
<v Speaker 1>And you could have different systems, uh, you know, different

0:14:08.280 --> 0:14:12.240
<v Speaker 1>levels of complexity for your your standard slot machine. But

0:14:12.280 --> 0:14:15.400
<v Speaker 1>the old old old slot machines essentially had one payout

0:14:15.480 --> 0:14:18.199
<v Speaker 1>ability and that was it. And if it didn't land

0:14:18.240 --> 0:14:21.480
<v Speaker 1>on just that configuration, then it would just keep your

0:14:21.520 --> 0:14:25.560
<v Speaker 1>money and you have to keep playing. Yeah, no, Um,

0:14:25.720 --> 0:14:28.400
<v Speaker 1>we were talking about casual games. These how these being

0:14:28.480 --> 0:14:32.480
<v Speaker 1>casual games. The very first slot machines actually used the

0:14:32.520 --> 0:14:36.640
<v Speaker 1>symbols for playing cards on the three reels UM. The

0:14:36.720 --> 0:14:39.800
<v Speaker 1>idea of being that it was a system that people

0:14:39.920 --> 0:14:43.640
<v Speaker 1>understood and probably would feel familiar with. UM. But it

0:14:43.680 --> 0:14:46.840
<v Speaker 1>was a guy named Charles Faye who who came up

0:14:46.880 --> 0:14:49.000
<v Speaker 1>with a machine called the Liberty bell and then he

0:14:49.040 --> 0:14:55.000
<v Speaker 1>added a symbol of the Liberty bell um UM and

0:14:55.040 --> 0:14:57.920
<v Speaker 1>that was it was sort of an experiment. Really, He's

0:14:57.960 --> 0:14:59.480
<v Speaker 1>trying to see if this would catch on, if they

0:14:59.480 --> 0:15:01.960
<v Speaker 1>could use some boles instead of the traditional playing cards.

0:15:02.000 --> 0:15:04.200
<v Speaker 1>And as it turned out, it was very very popular,

0:15:04.480 --> 0:15:07.000
<v Speaker 1>and that's one of the reasons why they moved to

0:15:07.200 --> 0:15:11.760
<v Speaker 1>the symbol version of this UM. And they also introduced

0:15:11.800 --> 0:15:14.640
<v Speaker 1>some other, uh, some other innovations to about the way

0:15:14.800 --> 0:15:20.360
<v Speaker 1>it would work UM. But Stephen Mille also added more

0:15:20.400 --> 0:15:25.800
<v Speaker 1>symbols and UM also worked on making it smaller and

0:15:26.000 --> 0:15:28.520
<v Speaker 1>uh you know, as time has gone on, they have

0:15:28.640 --> 0:15:34.080
<v Speaker 1>become easier to put into casinos and other places. UM.

0:15:34.200 --> 0:15:37.440
<v Speaker 1>Jonathan and I went to uh UM Hotel and and

0:15:37.640 --> 0:15:40.120
<v Speaker 1>c E s in two thousand and eight, and uh,

0:15:40.200 --> 0:15:43.400
<v Speaker 1>you know, the hotel was sort of like any other hotel,

0:15:43.440 --> 0:15:47.440
<v Speaker 1>except of course it had slot machines in the in

0:15:47.480 --> 0:15:49.400
<v Speaker 1>the waiting area, and I was thinking, wow, you know,

0:15:49.440 --> 0:15:52.680
<v Speaker 1>they'll put these things anywhere at the airport too, but

0:15:52.720 --> 0:15:54.880
<v Speaker 1>they're they're smaller and easier to fit, you know. And

0:15:54.920 --> 0:15:57.480
<v Speaker 1>then it's sort of like computers. They over time they

0:15:57.480 --> 0:16:00.000
<v Speaker 1>figured out ways to make them more refined and easy.

0:16:00.000 --> 0:16:03.800
<v Speaker 1>You're yea, there's a particular slot machine in the Vegas

0:16:03.840 --> 0:16:07.720
<v Speaker 1>airport and I can't even remember. I just remember every

0:16:07.720 --> 0:16:10.280
<v Speaker 1>time I go there, I hear the same phrase over

0:16:10.320 --> 0:16:15.440
<v Speaker 1>and over because I'm always it. There is wheel of Fortune,

0:16:15.640 --> 0:16:17.680
<v Speaker 1>which I do hear over and over, but there's another

0:16:17.720 --> 0:16:20.680
<v Speaker 1>one that it has like a like an old prospector

0:16:20.800 --> 0:16:24.080
<v Speaker 1>type voice, like that kind of thing, and it just

0:16:24.120 --> 0:16:26.480
<v Speaker 1>goes over and over and over again. And the problem

0:16:26.560 --> 0:16:29.200
<v Speaker 1>is that I always get to the airport well in

0:16:29.280 --> 0:16:31.320
<v Speaker 1>advance of when my plane is leading, so I get

0:16:31.360 --> 0:16:34.280
<v Speaker 1>to listen to it until I am ready to um

0:16:34.400 --> 0:16:36.960
<v Speaker 1>to just to screen like a crazy person, which by

0:16:36.960 --> 0:16:40.520
<v Speaker 1>the way, I do not recommend you do in an airport, uh,

0:16:41.320 --> 0:16:44.720
<v Speaker 1>particularly in an airport in Las Vegas. I's gonna say,

0:16:44.720 --> 0:16:47.480
<v Speaker 1>how how did you find that out? Anyway, moving on,

0:16:48.080 --> 0:16:51.440
<v Speaker 1>so so anyway, Yeah, that's that's that's the mechanical one.

0:16:51.440 --> 0:16:54.720
<v Speaker 1>They're literally gears and levers that stop the reels, and

0:16:54.760 --> 0:16:58.640
<v Speaker 1>those reels do correspond with payolts, and it all has

0:16:58.680 --> 0:17:04.119
<v Speaker 1>to do with the actual physical um uh components. Now,

0:17:04.600 --> 0:17:06.600
<v Speaker 1>once you move on a little bit, it gets a

0:17:06.640 --> 0:17:11.159
<v Speaker 1>little more complicated. The first electrical systems were not that

0:17:11.320 --> 0:17:15.840
<v Speaker 1>different from the mechanical ones, right, the but instead of

0:17:15.880 --> 0:17:20.120
<v Speaker 1>having these physical stoppers go into notches and that determine

0:17:20.119 --> 0:17:22.880
<v Speaker 1>whether or not a trap door opened, they would detect

0:17:23.040 --> 0:17:29.800
<v Speaker 1>an electrical connection. So the the notched wheel or the

0:17:30.960 --> 0:17:35.159
<v Speaker 1>wheel that's connected to the reels, has little electrical contacts

0:17:35.160 --> 0:17:38.239
<v Speaker 1>on it, and when the contacts line up in a

0:17:38.280 --> 0:17:42.240
<v Speaker 1>certain way, they create a circuit. And depending upon the circuit,

0:17:42.320 --> 0:17:44.639
<v Speaker 1>that tells the machine if it's a payout or not

0:17:44.720 --> 0:17:47.399
<v Speaker 1>a payout. And this is interesting to me because it

0:17:47.440 --> 0:17:51.159
<v Speaker 1>reminds me a lot of the Enigma machine because you

0:17:51.160 --> 0:17:53.399
<v Speaker 1>think about the Enigma machine, which was actually it was

0:17:53.440 --> 0:17:56.840
<v Speaker 1>a ciphering device, right, And the way the Enigma machine

0:17:56.920 --> 0:17:59.280
<v Speaker 1>worked is that you would pick a certain letter, you

0:17:59.280 --> 0:18:03.560
<v Speaker 1>would you would set the reels of the Enigma machine

0:18:03.600 --> 0:18:06.320
<v Speaker 1>to a very specific setting, which you know the person

0:18:06.480 --> 0:18:09.520
<v Speaker 1>receiving the message would also have to do. And you

0:18:09.560 --> 0:18:13.480
<v Speaker 1>would type in your message and depending upon the way

0:18:13.560 --> 0:18:16.720
<v Speaker 1>the connectors went, when you pressed say the letter A,

0:18:17.440 --> 0:18:20.560
<v Speaker 1>then an electrical signal was sent to the first reel,

0:18:20.880 --> 0:18:24.160
<v Speaker 1>goes in one side of that reel, UH comes out

0:18:24.200 --> 0:18:26.880
<v Speaker 1>the other corresponding to a different letter, which goes into

0:18:26.880 --> 0:18:29.920
<v Speaker 1>the second reel, that goes out of the second reel

0:18:29.960 --> 0:18:32.679
<v Speaker 1>corresponding to a different letter to the third reel. And

0:18:32.760 --> 0:18:35.520
<v Speaker 1>so the ultimate letter that you would get from your

0:18:35.520 --> 0:18:38.160
<v Speaker 1>cipher would be completely different from the letter you typed.

0:18:38.600 --> 0:18:42.680
<v Speaker 1>And because there were so many combinations, it was really

0:18:42.720 --> 0:18:46.320
<v Speaker 1>tricky to break that code. Well, the funny thing is

0:18:46.320 --> 0:18:49.199
<v Speaker 1>is slot machines when they were using these electrical systems

0:18:49.200 --> 0:18:52.480
<v Speaker 1>were very similar. So an electrical current passes through one

0:18:52.520 --> 0:18:54.560
<v Speaker 1>side of the reel. Let's say that it's a bar,

0:18:55.600 --> 0:18:57.880
<v Speaker 1>and then the second one is also a bar. So

0:18:58.040 --> 0:19:01.320
<v Speaker 1>the electrical current content us all the way through the

0:19:01.320 --> 0:19:04.560
<v Speaker 1>first reel. The two contacts between the two reels are

0:19:04.760 --> 0:19:09.119
<v Speaker 1>are touching one another, so then it continues on to

0:19:09.240 --> 0:19:11.119
<v Speaker 1>the third reel, which is at a blank, so you

0:19:11.119 --> 0:19:14.359
<v Speaker 1>have bar bar blank. It hits that third reel, there's

0:19:14.400 --> 0:19:18.280
<v Speaker 1>no corresponding contact. The machine detects that it was a

0:19:18.359 --> 0:19:22.360
<v Speaker 1>failed spin, and you win no money or you win

0:19:22.640 --> 0:19:27.000
<v Speaker 1>whatever it is that that two bars and and right

0:19:27.040 --> 0:19:29.399
<v Speaker 1>there might be there might still be an electrical current.

0:19:29.480 --> 0:19:32.160
<v Speaker 1>But then what would happen is that would be directed

0:19:32.160 --> 0:19:36.800
<v Speaker 1>to a different sensor on the far side of this system.

0:19:37.240 --> 0:19:39.560
<v Speaker 1>So that way, uh, you know, there might be one

0:19:39.560 --> 0:19:43.600
<v Speaker 1>sensor that, when it's lit up, says this dude just

0:19:43.880 --> 0:19:46.760
<v Speaker 1>made himself a pretty penny, and there might be another

0:19:46.760 --> 0:19:49.600
<v Speaker 1>center sensor that says this dude just made some decent money,

0:19:49.760 --> 0:19:51.960
<v Speaker 1>and there might be one. So this dude needs to

0:19:52.000 --> 0:19:54.760
<v Speaker 1>go and has some drinks at the bar because he

0:19:54.800 --> 0:19:59.600
<v Speaker 1>has not one a darn scent. And U Yeah, that's

0:19:59.640 --> 0:20:02.400
<v Speaker 1>the essentially the electrical one. But other other than that,

0:20:02.560 --> 0:20:05.600
<v Speaker 1>other than the the electrical component where it's trying to

0:20:05.640 --> 0:20:09.720
<v Speaker 1>make that circuit, it was very similar to the mechanical one.

0:20:09.800 --> 0:20:12.520
<v Speaker 1>Now eventually you got to once that would use an

0:20:12.520 --> 0:20:16.440
<v Speaker 1>electric motor to spin the reels as opposed to the

0:20:16.040 --> 0:20:20.239
<v Speaker 1>the the gears or the spring really I should say,

0:20:20.280 --> 0:20:24.440
<v Speaker 1>because the kicker was spring loaded. Um, there was something

0:20:24.480 --> 0:20:26.199
<v Speaker 1>else that that we didn't talk about as far as

0:20:26.240 --> 0:20:30.119
<v Speaker 1>the basic functionality of slot machines in general, Um, the

0:20:30.160 --> 0:20:35.000
<v Speaker 1>wheels spin all the same time when you begin the game. However,

0:20:35.160 --> 0:20:37.360
<v Speaker 1>they don't stop at the same time. If you've never

0:20:37.359 --> 0:20:41.680
<v Speaker 1>seen a slot machine, you'll see the reels stop in order. So, uh, real,

0:20:41.760 --> 0:20:44.320
<v Speaker 1>number one will stop and the other two are still spinning,

0:20:44.600 --> 0:20:47.119
<v Speaker 1>and we all number two will stop, and so you

0:20:47.160 --> 0:20:49.280
<v Speaker 1>have an idea. You know, you may have thought if

0:20:49.320 --> 0:20:51.000
<v Speaker 1>you hadn't seen one of these when Jonathan was talking

0:20:51.000 --> 0:20:54.080
<v Speaker 1>about the sevens popping up one after the other, Um,

0:20:54.160 --> 0:20:56.960
<v Speaker 1>well you know, aren't they all stopping at the same time. No,

0:20:57.160 --> 0:20:59.800
<v Speaker 1>they're not. So wheels one and two have stopped, but

0:21:00.040 --> 0:21:02.600
<v Speaker 1>re is still spinning. What will it be? Yeah? It

0:21:02.640 --> 0:21:05.680
<v Speaker 1>helps helps build suspense and it and it encourages people

0:21:05.680 --> 0:21:08.440
<v Speaker 1>to keep playing. Yeah. You you might think that there

0:21:08.480 --> 0:21:12.400
<v Speaker 1>was a mechanical reason for this. It's not. It's completely psychological. Yeah,

0:21:12.400 --> 0:21:15.520
<v Speaker 1>it's it's so that it will convince people to keep playing.

0:21:16.600 --> 0:21:21.440
<v Speaker 1>For one thing, near missus can make a person determined

0:21:21.440 --> 0:21:24.720
<v Speaker 1>to play longer. Right, So, something that looks like it

0:21:24.880 --> 0:21:28.119
<v Speaker 1>you almost hit it, like you hit uh, you know,

0:21:28.200 --> 0:21:30.920
<v Speaker 1>you almost hit three bars. You actually hit three blanks.

0:21:31.119 --> 0:21:34.600
<v Speaker 1>But it's the three blanks directly above three bars, and

0:21:34.640 --> 0:21:38.280
<v Speaker 1>you think, if I close, I just I gotta keep playing,

0:21:38.480 --> 0:21:40.920
<v Speaker 1>And so yeah, it does keep people playing longer, which

0:21:41.119 --> 0:21:43.960
<v Speaker 1>and we'll get into more about the psychological elements later.

0:21:44.119 --> 0:21:46.880
<v Speaker 1>I thought near Mrs meant your wife was standing next

0:21:46.880 --> 0:21:48.840
<v Speaker 1>to you. Your wife's over at the Nichols slots. So

0:21:49.160 --> 0:21:53.199
<v Speaker 1>the next you have the photo electric cells version of

0:21:53.840 --> 0:21:56.639
<v Speaker 1>UM of a slot machine. Now this is similar to

0:21:56.720 --> 0:22:00.439
<v Speaker 1>the electrical detection systems, but in seven electrical circuit what

0:22:00.480 --> 0:22:04.800
<v Speaker 1>happens is the little um notched wheels. Instead of being

0:22:04.840 --> 0:22:08.280
<v Speaker 1>notched wheels, they have uh these discs have little holes

0:22:08.359 --> 0:22:11.560
<v Speaker 1>in them and a light source shines from one side

0:22:11.680 --> 0:22:13.880
<v Speaker 1>of the slot machine inside the slot machine. You can't

0:22:13.880 --> 0:22:17.400
<v Speaker 1>see it from the outside, but shines through, And if

0:22:17.520 --> 0:22:20.919
<v Speaker 1>the reels are lined up properly, then a sensor on

0:22:20.960 --> 0:22:23.560
<v Speaker 1>the other side of the slot machine detects it and

0:22:23.600 --> 0:22:26.040
<v Speaker 1>that's what lets the slot machine know whether or not

0:22:26.119 --> 0:22:29.280
<v Speaker 1>to give a payout. So of course, if the discs

0:22:29.320 --> 0:22:32.840
<v Speaker 1>are not aligned quite right, then no light is going

0:22:32.880 --> 0:22:35.199
<v Speaker 1>to be passing through and that ends up being a

0:22:35.240 --> 0:22:39.000
<v Speaker 1>miss and so or it could be a hit. I mean,

0:22:39.240 --> 0:22:41.360
<v Speaker 1>if you had it where all the different positions had

0:22:41.440 --> 0:22:44.320
<v Speaker 1>light except the one winning position. You could have that

0:22:44.400 --> 0:22:47.000
<v Speaker 1>be the hit. It all depends on, you know, the

0:22:47.040 --> 0:22:52.040
<v Speaker 1>actual manufacturer. But the the vast majority of slot machines

0:22:52.040 --> 0:22:54.320
<v Speaker 1>you will run into today, assuming you're not going through

0:22:54.359 --> 0:22:57.600
<v Speaker 1>like some sort of museum or curiosity type thing, are

0:22:57.760 --> 0:23:03.639
<v Speaker 1>computerized slot machines. And these are absolutely fascinating to me

0:23:03.760 --> 0:23:09.760
<v Speaker 1>because ultimately, the mechanical elements of this device, all the motors,

0:23:10.160 --> 0:23:13.360
<v Speaker 1>the reels, the spinning, have nothing to do with whether

0:23:13.400 --> 0:23:17.600
<v Speaker 1>or not you win or lose. In other words, the

0:23:17.640 --> 0:23:22.560
<v Speaker 1>old mechanical one, the notches, corresponded with those those pictures

0:23:22.560 --> 0:23:24.800
<v Speaker 1>that you saw in the reels, and so in a way,

0:23:24.840 --> 0:23:27.159
<v Speaker 1>you could say, the way that the pictures line up

0:23:27.160 --> 0:23:30.800
<v Speaker 1>determine whether or not you won. But the computerized ones,

0:23:31.560 --> 0:23:35.680
<v Speaker 1>the the whether you won or lost is determined the

0:23:35.760 --> 0:23:39.080
<v Speaker 1>moment you press a button or pull lever. And and

0:23:39.119 --> 0:23:42.560
<v Speaker 1>here's why. Well, yeah, I mean it's really the pictures

0:23:42.560 --> 0:23:44.760
<v Speaker 1>are just for the people. Yeah, the pictures really just

0:23:44.800 --> 0:23:47.280
<v Speaker 1>tell you kind of the The pictures are just a

0:23:47.320 --> 0:23:51.080
<v Speaker 1>physical representation of what the result was of when you

0:23:51.119 --> 0:23:53.680
<v Speaker 1>press the button or pulled the lever. Well, guys, I

0:23:53.720 --> 0:23:56.400
<v Speaker 1>hate to break in here in the middle of a podcast,

0:23:56.440 --> 0:23:59.920
<v Speaker 1>but we all know the house always wins, so let's

0:24:00.000 --> 0:24:10.080
<v Speaker 1>take a quick break to thank our sponsor. The secret

0:24:10.280 --> 0:24:15.160
<v Speaker 1>is random number generators, and we've talked about random number

0:24:15.160 --> 0:24:17.360
<v Speaker 1>generators and how they're not. Yeah, we did a full

0:24:17.400 --> 0:24:20.159
<v Speaker 1>episode on random number generators. It turns out it's really

0:24:20.200 --> 0:24:25.040
<v Speaker 1>hard to build a true random number generator because computers

0:24:25.359 --> 0:24:29.200
<v Speaker 1>depend upon algorithms, and algorithms have set rules, and when

0:24:29.200 --> 0:24:32.359
<v Speaker 1>you have set rules, it's really hard to create something

0:24:32.359 --> 0:24:37.240
<v Speaker 1>that's random. You can create something that is complex, and

0:24:37.359 --> 0:24:41.159
<v Speaker 1>you might have a very long, long, long string of

0:24:41.240 --> 0:24:44.560
<v Speaker 1>results that appear to be non repeating, but if you

0:24:44.600 --> 0:24:47.440
<v Speaker 1>were to go long enough, you might start picking up patterns.

0:24:48.080 --> 0:24:51.880
<v Speaker 1>There are random number generator systems that depend very much

0:24:52.080 --> 0:24:56.600
<v Speaker 1>on outside systems that we do not control. Therefore they

0:24:56.640 --> 0:24:59.879
<v Speaker 1>feel more random. For example, there are random number generators

0:25:00.119 --> 0:25:04.040
<v Speaker 1>that generate numbers based upon weather conditions. So depending upon

0:25:04.160 --> 0:25:07.639
<v Speaker 1>the barometric pressure and the temperature and things of that nature,

0:25:08.000 --> 0:25:11.160
<v Speaker 1>a number will be generated. And because we don't necessarily

0:25:11.200 --> 0:25:14.560
<v Speaker 1>have control over that, it's a very chaotic system and

0:25:14.840 --> 0:25:20.680
<v Speaker 1>the numbers are It sounds weird, but more random than others. Well,

0:25:20.960 --> 0:25:22.840
<v Speaker 1>and you wouldn't necessarily know it in the in the

0:25:22.880 --> 0:25:26.680
<v Speaker 1>bowels of a casino because they don't have any windows, right,

0:25:27.200 --> 0:25:29.840
<v Speaker 1>very most of them. It's very important, no windows, no clocks.

0:25:30.240 --> 0:25:34.159
<v Speaker 1>The so the the the way these systems work is

0:25:34.160 --> 0:25:36.600
<v Speaker 1>they generate a random number through some means, and the

0:25:36.680 --> 0:25:40.000
<v Speaker 1>number tends to be huge, like within the billions in

0:25:40.080 --> 0:25:43.520
<v Speaker 1>most cases. So your odds are not exactly stellar. Well,

0:25:43.600 --> 0:25:45.680
<v Speaker 1>it has nothing that doesn't really have a whole lot

0:25:45.720 --> 0:25:47.600
<v Speaker 1>to do with it, and I'll explain why. But you

0:25:47.600 --> 0:25:50.320
<v Speaker 1>you've got this random number which is generated the moment

0:25:50.440 --> 0:25:53.280
<v Speaker 1>you press the button or pull the lever. So you

0:25:53.320 --> 0:25:55.320
<v Speaker 1>put a coin into this machine, you push the button,

0:25:55.640 --> 0:25:58.639
<v Speaker 1>you have either one or loss already, the reels that

0:25:58.680 --> 0:26:03.399
<v Speaker 1>are spinning. That's just for show because you the machine

0:26:03.440 --> 0:26:05.720
<v Speaker 1>already knows if you want or lost, because what happens

0:26:05.760 --> 0:26:09.840
<v Speaker 1>is it's constantly generating these random numbers. And the lever

0:26:10.040 --> 0:26:12.120
<v Speaker 1>is also just for show. These days, you don't need

0:26:12.160 --> 0:26:15.320
<v Speaker 1>a lever, no, that's why they all they have buttons.

0:26:15.760 --> 0:26:18.160
<v Speaker 1>Most people I see like this, the quote unquote serious

0:26:18.160 --> 0:26:21.240
<v Speaker 1>gamblers just press the button like they'll they'll just load

0:26:21.480 --> 0:26:25.000
<v Speaker 1>up the the slot machine with credits and then you

0:26:25.119 --> 0:26:28.159
<v Speaker 1>just start pressing the button to stop things. But the

0:26:28.920 --> 0:26:31.520
<v Speaker 1>way it works is that it has this big random

0:26:31.600 --> 0:26:34.000
<v Speaker 1>number and then it divides that random number by some

0:26:34.080 --> 0:26:37.520
<v Speaker 1>other number, and it all depends on what the machine is,

0:26:37.520 --> 0:26:39.760
<v Speaker 1>who the manufacturer is, what the number is. Tends to

0:26:39.760 --> 0:26:44.240
<v Speaker 1>be some sort of factor of of like sixteen six

0:26:44.400 --> 0:26:49.080
<v Speaker 1>four something like that, and uh, you end up dividing

0:26:49.119 --> 0:26:52.320
<v Speaker 1>the number by that. You know that you divide the

0:26:52.400 --> 0:26:55.720
<v Speaker 1>random number by the non random number. It's always you're

0:26:55.720 --> 0:26:58.760
<v Speaker 1>always dividing by that. You take the remainder and then

0:26:59.119 --> 0:27:04.240
<v Speaker 1>you apply that remainder to a virtual reel. So it's

0:27:04.359 --> 0:27:07.080
<v Speaker 1>it's like the physical reels in that it has a

0:27:07.119 --> 0:27:11.280
<v Speaker 1>certain number of slots if you will, but it doesn't

0:27:11.840 --> 0:27:16.760
<v Speaker 1>there's no physical representation of it. This virtual reel is

0:27:16.840 --> 0:27:23.239
<v Speaker 1>mapped to the payouts. And so let's say that it

0:27:23.359 --> 0:27:30.640
<v Speaker 1>lands on on real number UM fourteen, and then through

0:27:31.119 --> 0:27:34.679
<v Speaker 1>connecting all that uh through the system, it could say,

0:27:34.720 --> 0:27:37.280
<v Speaker 1>all right, well, when it's on fourteen, that is a

0:27:37.320 --> 0:27:39.960
<v Speaker 1>payout of five to one. So if you put a

0:27:40.000 --> 0:27:44.920
<v Speaker 1>dollar in, you won five dollars. Uh. That's essentially how

0:27:44.960 --> 0:27:48.119
<v Speaker 1>it works. Now that virtual real could be pretty large

0:27:48.200 --> 0:27:52.160
<v Speaker 1>and could be mapped to the physical reels in um

0:27:52.200 --> 0:27:56.400
<v Speaker 1>in a very kind of convoluted way, and ultimately you're

0:27:56.440 --> 0:28:01.960
<v Speaker 1>going to be able to assign more of those notches

0:28:02.040 --> 0:28:06.640
<v Speaker 1>in the virtual reel to misses in the the what

0:28:06.640 --> 0:28:08.960
<v Speaker 1>what looks like misses in the physical reels. So in

0:28:09.000 --> 0:28:13.440
<v Speaker 1>other words, uh, you know, if you've got sixty four

0:28:13.720 --> 0:28:15.919
<v Speaker 1>actually little we'll say thirty two. Let's say you've got

0:28:15.960 --> 0:28:20.440
<v Speaker 1>thirty two slots in this virtual reel, you could make

0:28:20.480 --> 0:28:25.440
<v Speaker 1>sure that uh, twenty of them go to missus outright,

0:28:26.600 --> 0:28:29.920
<v Speaker 1>So then you have the twelve that are going to

0:28:29.960 --> 0:28:32.720
<v Speaker 1>go to some sort of hit. And then out of

0:28:32.760 --> 0:28:36.040
<v Speaker 1>those twelve, six of those go to really low payouts,

0:28:36.840 --> 0:28:40.520
<v Speaker 1>all right, and then the six remaining three of those

0:28:40.600 --> 0:28:44.800
<v Speaker 1>go to medium payouts. And now the three remaining two

0:28:44.840 --> 0:28:48.960
<v Speaker 1>of those go to larger payouts, and one goes to Jackpott. So,

0:28:49.000 --> 0:28:53.120
<v Speaker 1>in other words, you've got a lot more geared toward

0:28:53.240 --> 0:28:57.360
<v Speaker 1>the geared toward the misses than the hits. And that's

0:28:57.400 --> 0:28:59.480
<v Speaker 1>a very simplified way of saying it. Because the virtual

0:28:59.520 --> 0:29:05.720
<v Speaker 1>reel actually adds way more options for the casino because

0:29:05.760 --> 0:29:09.080
<v Speaker 1>you you would have a virtual reel for each physical reel.

0:29:09.720 --> 0:29:14.200
<v Speaker 1>Then you you suddenly made that much more complicated. In fact,

0:29:14.400 --> 0:29:16.960
<v Speaker 1>the odds of of hitting the jackpot can be in

0:29:17.000 --> 0:29:19.480
<v Speaker 1>the hundreds of thousands, like around two almost like two

0:29:19.760 --> 0:29:23.520
<v Speaker 1>d fifty thousand to one, Like you would have to play,

0:29:24.640 --> 0:29:27.840
<v Speaker 1>you know, a quarter of a million times before you

0:29:28.080 --> 0:29:31.440
<v Speaker 1>would necessarily not necessarily hit it. But I mean that's

0:29:31.480 --> 0:29:36.040
<v Speaker 1>just your odds. Like your odds are two times out

0:29:36.080 --> 0:29:41.880
<v Speaker 1>of two thousand you will not hit the jackpot, right, So, uh,

0:29:41.960 --> 0:29:43.640
<v Speaker 1>it's a good thing to good way to think about

0:29:43.640 --> 0:29:46.160
<v Speaker 1>it if you're going in and playing these games. And

0:29:46.200 --> 0:29:48.080
<v Speaker 1>that's just one version of it. I mean, it all

0:29:48.120 --> 0:29:51.719
<v Speaker 1>depends on how many slots this virtual reel has. That

0:29:51.760 --> 0:29:54.440
<v Speaker 1>determines what and how many of those are geared towards

0:29:54.760 --> 0:30:00.320
<v Speaker 1>uh losses. That's what determines the odds. So the funny

0:30:00.360 --> 0:30:02.520
<v Speaker 1>thing is that means that all those reels that are spinning.

0:30:02.760 --> 0:30:05.520
<v Speaker 1>This also applies for video slot machines. By the way,

0:30:05.760 --> 0:30:07.760
<v Speaker 1>all those reels that are spinning is just for show.

0:30:08.280 --> 0:30:10.040
<v Speaker 1>Has nothing to do with whether or not you won

0:30:10.080 --> 0:30:14.280
<v Speaker 1>are lost. Uh so uh there there. That's really again

0:30:14.320 --> 0:30:18.160
<v Speaker 1>that psychological element that draws people into play. What depends

0:30:18.160 --> 0:30:21.160
<v Speaker 1>what what determines it is the random number. And there's

0:30:21.200 --> 0:30:25.080
<v Speaker 1>because it's random, and because it's generating millions of numbers

0:30:25.080 --> 0:30:27.840
<v Speaker 1>over the course of a second, there's no way to

0:30:27.960 --> 0:30:31.080
<v Speaker 1>know when to press the button or pull the lever

0:30:31.600 --> 0:30:34.600
<v Speaker 1>because there's no way to predict when that random number

0:30:34.640 --> 0:30:36.680
<v Speaker 1>is going to hit the right number for you to

0:30:36.680 --> 0:30:41.680
<v Speaker 1>get a payoff. On top of that, every single spin

0:30:41.960 --> 0:30:45.640
<v Speaker 1>is random, Like every every single second that goes by,

0:30:45.760 --> 0:30:50.400
<v Speaker 1>you've got all these random numbers being generated. So hitting

0:30:50.600 --> 0:30:54.320
<v Speaker 1>a jackpot on a machine doesn't mean that that machine

0:30:54.400 --> 0:30:57.920
<v Speaker 1>is not going to pay out for another you know,

0:30:58.360 --> 0:31:01.040
<v Speaker 1>month or three months or year, whatever. That has nothing

0:31:01.080 --> 0:31:05.840
<v Speaker 1>to do with it, just like losing and a spin

0:31:06.280 --> 0:31:08.840
<v Speaker 1>doesn't mean that your next spin is more likely to win.

0:31:08.960 --> 0:31:12.080
<v Speaker 1>It's random, so you have just as equal a chance

0:31:12.120 --> 0:31:16.800
<v Speaker 1>to win or not win on each subsequent spin. It

0:31:16.880 --> 0:31:19.480
<v Speaker 1>also means that if you were to ever hit this

0:31:20.240 --> 0:31:23.560
<v Speaker 1>and it does that thing where the payout line we

0:31:23.600 --> 0:31:26.640
<v Speaker 1>didn't even talk about payoutlines. A payoutline is a line

0:31:26.640 --> 0:31:29.680
<v Speaker 1>that goes a physical line, usually, although on video it's

0:31:29.720 --> 0:31:33.000
<v Speaker 1>a it's represented by a graphic, but it's a line

0:31:33.040 --> 0:31:36.760
<v Speaker 1>that goes across the slot machine indicating this is where

0:31:36.760 --> 0:31:38.560
<v Speaker 1>the symbol needs to be in order for you to win.

0:31:39.320 --> 0:31:42.520
<v Speaker 1>All right, So on one of these computerized machines, when

0:31:42.520 --> 0:31:45.959
<v Speaker 1>the real stop and the bar bar bar is just

0:31:46.200 --> 0:31:49.080
<v Speaker 1>above the payout line, that has nothing to do with

0:31:49.120 --> 0:31:52.720
<v Speaker 1>anything like it looks like you were close, but that

0:31:52.880 --> 0:31:56.360
<v Speaker 1>it's meaningless. Uh, it's only if they were all three

0:31:56.400 --> 0:31:58.320
<v Speaker 1>on the payout line. That would just indicate that that

0:31:58.440 --> 0:32:00.720
<v Speaker 1>random number it was in your face, eiver from that

0:32:00.760 --> 0:32:04.800
<v Speaker 1>particular play. So in other words, you have that psychological

0:32:05.000 --> 0:32:07.840
<v Speaker 1>kick to keep playing because you were so close. But

0:32:08.040 --> 0:32:10.960
<v Speaker 1>when you're talking about random numbers, close doesn't mean anything.

0:32:12.320 --> 0:32:18.480
<v Speaker 1>So uh, that's that's the basic way that these things work. Now,

0:32:19.320 --> 0:32:23.040
<v Speaker 1>that doesn't mean that there aren't odds and there aren't

0:32:23.480 --> 0:32:28.280
<v Speaker 1>ways to improve your odds. Um. So for example, uh,

0:32:28.600 --> 0:32:32.920
<v Speaker 1>if if you're if you're real, virtual real is one

0:32:33.120 --> 0:32:36.480
<v Speaker 1>is sixty slots long. Here's the actual number I find

0:32:36.520 --> 0:32:38.920
<v Speaker 1>finally found it. Two. Your odds of winning the jack

0:32:38.960 --> 0:32:44.440
<v Speaker 1>putterre one and two, assuming that jackpot is assigned only

0:32:44.520 --> 0:32:50.400
<v Speaker 1>one entry in those virtual reels. Uh, that's that's not great.

0:32:50.800 --> 0:32:55.680
<v Speaker 1>But each slot machine has something called a payback percentage.

0:32:56.640 --> 0:33:00.240
<v Speaker 1>Payback percentage tells you how much money a machine gene

0:33:00.400 --> 0:33:03.239
<v Speaker 1>is going to pay back to the player over the

0:33:03.240 --> 0:33:08.600
<v Speaker 1>course of the machines lifetime, So you might think, well,

0:33:08.600 --> 0:33:10.800
<v Speaker 1>what's the percentage? Because a lot of the games in

0:33:10.800 --> 0:33:13.800
<v Speaker 1>in Vegas and in Atlantic City and other places where

0:33:13.800 --> 0:33:18.520
<v Speaker 1>gambling is legal are notoriously weighted towards the house as

0:33:18.560 --> 0:33:20.440
<v Speaker 1>they as they have to be, because otherwise the house

0:33:20.440 --> 0:33:23.920
<v Speaker 1>wouldn't exist. There wouldn't be a business if it weren't profitable.

0:33:25.000 --> 0:33:26.840
<v Speaker 1>So a lot of the games you'll you'll play in

0:33:26.880 --> 0:33:31.120
<v Speaker 1>a casino are weighted so that the house wins more

0:33:31.200 --> 0:33:34.760
<v Speaker 1>frequently than it loses, so it makes money. Well. Slot

0:33:34.800 --> 0:33:40.200
<v Speaker 1>machines the payback percentage usually there's a legal threshold that

0:33:40.240 --> 0:33:44.880
<v Speaker 1>they must meet, which could be anything around seventy for example,

0:33:44.920 --> 0:33:46.560
<v Speaker 1>so it says that seventy five percent the money that

0:33:46.640 --> 0:33:49.760
<v Speaker 1>you pay into a machine will be paid out over

0:33:49.760 --> 0:33:55.440
<v Speaker 1>its lifetime. Um most machines in in gambling institutions, especially

0:33:55.440 --> 0:33:58.960
<v Speaker 1>places like in Vegas, are much higher than that, like

0:34:00.080 --> 0:34:02.440
<v Speaker 1>or higher, meaning nine of the money paid into them

0:34:02.440 --> 0:34:05.000
<v Speaker 1>gets paid out over the course of that machine's life.

0:34:06.280 --> 0:34:09.520
<v Speaker 1>It sounds like great odds, right, and why you would

0:34:09.520 --> 0:34:11.520
<v Speaker 1>think why is that even? Why would you even have

0:34:11.600 --> 0:34:14.480
<v Speaker 1>it that high. Well, if you if you lowered those

0:34:14.560 --> 0:34:17.279
<v Speaker 1>payback percentages, if you had machines that had lower percentages,

0:34:17.600 --> 0:34:20.439
<v Speaker 1>then people would realize that your machines don't pay out

0:34:20.480 --> 0:34:24.799
<v Speaker 1>is frequently. That's called tight. Machine is playing tight if

0:34:24.800 --> 0:34:30.240
<v Speaker 1>it doesn't do a lot of payouts. Well, if Bob's

0:34:30.280 --> 0:34:33.799
<v Speaker 1>casino down the street has loose slots, meaning that they

0:34:33.800 --> 0:34:36.480
<v Speaker 1>pay out more frequently, you're gonna go down to Bob's.

0:34:36.680 --> 0:34:38.640
<v Speaker 1>You're not gonna waste time at this other casino where

0:34:38.640 --> 0:34:40.960
<v Speaker 1>all the slot machines are tight, right, I mean, why

0:34:41.000 --> 0:34:45.799
<v Speaker 1>would you so? In order to be competitive, these casinos

0:34:45.840 --> 0:34:49.600
<v Speaker 1>tend to have payout percentages that are at nine or higher. Now,

0:34:50.480 --> 0:34:54.680
<v Speaker 1>I need to stress this. That does not mean that

0:34:54.920 --> 0:34:58.440
<v Speaker 1>you will win nine of the time you play. What

0:34:58.560 --> 0:35:01.680
<v Speaker 1>that means is a over the course of its life,

0:35:02.200 --> 0:35:05.279
<v Speaker 1>of the money it it takes in will be put

0:35:05.320 --> 0:35:08.520
<v Speaker 1>back out to players. That could mean that you walk

0:35:08.600 --> 0:35:11.640
<v Speaker 1>up to a slot machine dollar slot machine, let's say,

0:35:11.680 --> 0:35:15.400
<v Speaker 1>and you play that dollar slot machine ninety times and

0:35:15.480 --> 0:35:17.560
<v Speaker 1>you don't win anything, and you walk off, and someone

0:35:17.600 --> 0:35:20.680
<v Speaker 1>else comes up and plays that dollar slot machine ten times,

0:35:20.719 --> 0:35:24.080
<v Speaker 1>and on the tenth one they win ninety dollars. Well,

0:35:24.120 --> 0:35:28.879
<v Speaker 1>they just that's so that nine could be paid out

0:35:28.960 --> 0:35:34.600
<v Speaker 1>in small payoffs, small wins or big jackpots. And uh

0:35:34.600 --> 0:35:37.480
<v Speaker 1>it's and it's again it's like an average over the

0:35:37.600 --> 0:35:41.080
<v Speaker 1>lifetime of a machine. So on any given day a

0:35:41.160 --> 0:35:43.520
<v Speaker 1>machine might be playing a little tight or a little loose,

0:35:43.560 --> 0:35:47.719
<v Speaker 1>because again it's depending upon random numbers. Uh. And the

0:35:47.760 --> 0:35:51.520
<v Speaker 1>way you adjust those percentages is again those virtual reels

0:35:51.560 --> 0:35:53.960
<v Speaker 1>I was talking about. If more of the virtual reels

0:35:54.000 --> 0:35:59.040
<v Speaker 1>correspond to winning combinations, then the machine will be looser

0:35:59.080 --> 0:36:02.439
<v Speaker 1>than a machine that had as fewer winning combinations. Well,

0:36:02.480 --> 0:36:05.279
<v Speaker 1>you can't tell that as a person just standing there

0:36:05.280 --> 0:36:08.400
<v Speaker 1>looking at a machine. Uh, there's no way of knowing

0:36:08.440 --> 0:36:11.799
<v Speaker 1>whether or not the virtual reels within this machine are

0:36:12.080 --> 0:36:17.680
<v Speaker 1>favoring you or not. So so that's that's the real trick.

0:36:18.360 --> 0:36:20.440
<v Speaker 1>But there are little hints I can give you to

0:36:20.520 --> 0:36:24.799
<v Speaker 1>help increase your chances of winning if if you want to,

0:36:25.040 --> 0:36:27.520
<v Speaker 1>if you want to hear them, sure, However, keep in

0:36:27.560 --> 0:36:31.720
<v Speaker 1>mind that your mileage may vary. Yes, these are all generalities,

0:36:32.280 --> 0:36:35.400
<v Speaker 1>nothing specific, and you need to keep in mind that there.

0:36:35.440 --> 0:36:38.520
<v Speaker 1>First of all, there is no system that will let

0:36:38.520 --> 0:36:42.880
<v Speaker 1>you win at a particular slot machine because it's dependent

0:36:42.960 --> 0:36:46.720
<v Speaker 1>upon random numbers, and when you have a random number,

0:36:46.760 --> 0:36:50.759
<v Speaker 1>generator systems do not apply. So if you've ever heard

0:36:50.800 --> 0:36:54.279
<v Speaker 1>about a surefire system, no fail system for winning at

0:36:54.280 --> 0:36:59.160
<v Speaker 1>a slot machine, it's uh, it's a it's probably it's safety.

0:37:00.160 --> 0:37:05.480
<v Speaker 1>Bullpucky is a good phrase to use to describe that. Um. However,

0:37:05.880 --> 0:37:08.680
<v Speaker 1>there are approaches you can take to playing slot machines

0:37:08.920 --> 0:37:12.320
<v Speaker 1>that will increase your odds of winning. First of all,

0:37:12.440 --> 0:37:15.359
<v Speaker 1>in general, and all again, all of these are generalities,

0:37:15.400 --> 0:37:20.440
<v Speaker 1>not rules, so there are exceptions. In general, the higher

0:37:20.480 --> 0:37:23.960
<v Speaker 1>the amount of money to play the slot machine, the

0:37:24.080 --> 0:37:28.520
<v Speaker 1>higher the payback percentages. So a nickel slot machine might

0:37:28.560 --> 0:37:31.719
<v Speaker 1>have a nine payout and a quarter slops. She might

0:37:31.760 --> 0:37:34.960
<v Speaker 1>have ninety two, and a fifty cent might have four,

0:37:35.600 --> 0:37:40.279
<v Speaker 1>and a dollar might be five, dollar might be ninety seven.

0:37:40.560 --> 0:37:44.040
<v Speaker 1>You can actually find machines with payoff percentages of up

0:37:44.040 --> 0:37:48.160
<v Speaker 1>to so here's the other thing. Though, Once you get

0:37:48.200 --> 0:37:53.239
<v Speaker 1>over five dollars, then the percentage jumps are smaller. So

0:37:53.280 --> 0:37:55.440
<v Speaker 1>in other words, the jump from a nickel to twenty

0:37:55.520 --> 0:37:59.839
<v Speaker 1>five cents might be fairly significant, but by the time

0:37:59.840 --> 0:38:01.960
<v Speaker 1>you to five dollars, the jump from five dollars to

0:38:02.000 --> 0:38:05.719
<v Speaker 1>say a hundred dollars would not be as significant. So uh,

0:38:05.840 --> 0:38:09.480
<v Speaker 1>it's still better than the lower priced slot machines, and

0:38:09.520 --> 0:38:12.319
<v Speaker 1>that the payback percentage is higher, but it's not so

0:38:12.440 --> 0:38:15.319
<v Speaker 1>much higher that you should just immediately go to the

0:38:15.400 --> 0:38:18.120
<v Speaker 1>hundred dollar slots. Chris and I have a bit more

0:38:18.160 --> 0:38:20.560
<v Speaker 1>to say about slot machines. We're gonna push our luck

0:38:20.560 --> 0:38:23.000
<v Speaker 1>in just a minute, but first let's take another quick

0:38:23.040 --> 0:38:34.160
<v Speaker 1>break to thank our sponsor. So rule number one and

0:38:34.200 --> 0:38:36.759
<v Speaker 1>again this is again rule in the sense of just

0:38:36.920 --> 0:38:41.640
<v Speaker 1>general guideline, is to look for the slot machines that

0:38:41.880 --> 0:38:44.040
<v Speaker 1>are going to be priced at a level that you

0:38:44.080 --> 0:38:47.040
<v Speaker 1>feel comfortable with based upon the bank roll you bring

0:38:47.080 --> 0:38:50.400
<v Speaker 1>in with you to play, but are the at the

0:38:50.480 --> 0:38:54.080
<v Speaker 1>highest level of that that comfortable scale. So, in other words,

0:38:54.160 --> 0:38:56.240
<v Speaker 1>if you just want to play all day, the nickel

0:38:56.320 --> 0:38:58.480
<v Speaker 1>slots are fine, you're just not gonna get a lot

0:38:58.520 --> 0:39:01.920
<v Speaker 1>of payback on that. Um, If you have a bankroll

0:39:02.000 --> 0:39:04.319
<v Speaker 1>that's a sizeable nature and you want to play five

0:39:04.320 --> 0:39:09.200
<v Speaker 1>dollar slots, you are more likely to see a payback

0:39:09.600 --> 0:39:14.960
<v Speaker 1>from those machines. It's not a guarantee. Second, UH, machines

0:39:15.040 --> 0:39:18.080
<v Speaker 1>tend to be looser in places where it's going to

0:39:18.120 --> 0:39:22.600
<v Speaker 1>inspire other people to play. So, for example, in high

0:39:22.680 --> 0:39:26.600
<v Speaker 1>traffic areas, uh, that's a good place to go because

0:39:27.600 --> 0:39:31.919
<v Speaker 1>they are their places where people are are walking by

0:39:32.040 --> 0:39:34.680
<v Speaker 1>frequently and it draws a lot of attention. If you

0:39:34.920 --> 0:39:38.920
<v Speaker 1>see slot machines that are on like a raised uh

0:39:39.000 --> 0:39:42.439
<v Speaker 1>diets like, like there's a little platform, there's like five

0:39:42.520 --> 0:39:45.680
<v Speaker 1>or six slot machines up there that look at Yeah,

0:39:46.280 --> 0:39:49.040
<v Speaker 1>those also tend to be a little more loose than

0:39:49.160 --> 0:39:51.160
<v Speaker 1>the ones that are in the middle of the casino.

0:39:51.840 --> 0:39:55.200
<v Speaker 1>You want to find places that like our our near

0:39:55.280 --> 0:39:58.640
<v Speaker 1>say a coffee bar or or just a bar. In general,

0:39:58.960 --> 0:40:01.359
<v Speaker 1>those tend to be pretty good too, because again, people

0:40:01.360 --> 0:40:03.480
<v Speaker 1>who are taking a break start hearing that and they

0:40:03.480 --> 0:40:06.279
<v Speaker 1>want to start playing. So those tend to be a

0:40:06.320 --> 0:40:08.720
<v Speaker 1>little looser than the ones in the rest of the casino.

0:40:09.120 --> 0:40:15.680
<v Speaker 1>Places that are generally tighter include entrance ways because if

0:40:15.760 --> 0:40:19.240
<v Speaker 1>the machines over toward the entrance are playing loose, people

0:40:19.360 --> 0:40:23.759
<v Speaker 1>never really gravitate away. They never leave that entrance, so

0:40:23.800 --> 0:40:26.279
<v Speaker 1>they're also likely to leave once they get to a

0:40:26.280 --> 0:40:29.359
<v Speaker 1>certain point. So casinos don't want people to leave, so

0:40:29.400 --> 0:40:32.040
<v Speaker 1>you need to you know, they're usually a little further in,

0:40:32.160 --> 0:40:35.719
<v Speaker 1>but there in further in towards high traffic areas also restrooms.

0:40:36.000 --> 0:40:39.839
<v Speaker 1>Not necessarily the best slot machines near restrooms, because uh,

0:40:41.280 --> 0:40:43.160
<v Speaker 1>what happens there is that you might be with a

0:40:43.160 --> 0:40:45.640
<v Speaker 1>group of people someone used to go to the bathroom.

0:40:45.960 --> 0:40:47.960
<v Speaker 1>So you think, oh, well, i'll learn the bathroom. I'll

0:40:47.960 --> 0:40:50.279
<v Speaker 1>just play the slot machine a few times. Well, if

0:40:50.280 --> 0:40:54.000
<v Speaker 1>you have, you know, if you're gonna be there playing anyway,

0:40:54.040 --> 0:40:56.240
<v Speaker 1>then you can make that slot machine play a little

0:40:56.280 --> 0:40:59.239
<v Speaker 1>tighter because you know that people are gonna be playing

0:40:59.239 --> 0:41:01.879
<v Speaker 1>it anyway, because it happens to be near the restrooms. Um.

0:41:01.960 --> 0:41:06.080
<v Speaker 1>Also anything that's close to other games. So if it's

0:41:06.080 --> 0:41:08.920
<v Speaker 1>slot machines that are close to say blackjack tables or

0:41:09.000 --> 0:41:12.399
<v Speaker 1>roulette or craps, or it's slot machines that are close

0:41:12.480 --> 0:41:16.880
<v Speaker 1>to say a sports betting area, probably not geared to

0:41:17.000 --> 0:41:20.600
<v Speaker 1>win as frequently because the casinos don't necessarily want attention

0:41:20.600 --> 0:41:24.240
<v Speaker 1>pulled away from those games. So you want to find

0:41:24.600 --> 0:41:28.120
<v Speaker 1>slot machines that are not close to other games, they're

0:41:28.160 --> 0:41:31.480
<v Speaker 1>not close to restrooms, they are in high traffic areas,

0:41:31.520 --> 0:41:35.399
<v Speaker 1>possibly near a coffee bar or just a bar, and

0:41:35.640 --> 0:41:39.759
<v Speaker 1>uh and try those, and try the higher denominations the

0:41:39.760 --> 0:41:41.719
<v Speaker 1>ones that are you're still comfortable with, but are higher

0:41:41.760 --> 0:41:45.520
<v Speaker 1>denominations than saying nickel slots or quarter slots. The other

0:41:45.600 --> 0:41:48.640
<v Speaker 1>rule is that, and again not really rule. The other

0:41:48.680 --> 0:41:52.880
<v Speaker 1>guideline is that not all the machines in that area

0:41:53.040 --> 0:41:56.759
<v Speaker 1>are going to play loose. So a good idea is

0:41:56.800 --> 0:41:59.400
<v Speaker 1>to start playing a machine for a little while, and

0:41:59.400 --> 0:42:01.840
<v Speaker 1>if it just feels like that machine is not playing

0:42:01.880 --> 0:42:04.040
<v Speaker 1>loose at all, you may want to switch to a

0:42:04.080 --> 0:42:07.400
<v Speaker 1>machine that's close by, because some machines in that area

0:42:07.440 --> 0:42:10.479
<v Speaker 1>are going to be playing more loosely than others because

0:42:10.520 --> 0:42:13.759
<v Speaker 1>they the casinos want people to win because it inspires

0:42:13.840 --> 0:42:17.560
<v Speaker 1>more people to play. And keep in mind, even though

0:42:17.719 --> 0:42:21.600
<v Speaker 1>you might walk away a huge winner, like even if

0:42:21.760 --> 0:42:24.360
<v Speaker 1>somehow you beat those odds and you win one of

0:42:24.360 --> 0:42:27.880
<v Speaker 1>those crazy jackpots, over the course of the life of

0:42:27.920 --> 0:42:32.200
<v Speaker 1>that machine, the casino is going to keep Or even

0:42:32.239 --> 0:42:34.160
<v Speaker 1>if it's just two percent of the money that's put

0:42:34.200 --> 0:42:37.000
<v Speaker 1>in there, that's money that's put in there by people

0:42:37.080 --> 0:42:40.200
<v Speaker 1>like you. It's not money that the casino has put

0:42:40.239 --> 0:42:43.040
<v Speaker 1>in there. So the casino, the casino is making money

0:42:43.080 --> 0:42:47.000
<v Speaker 1>no matter what, right, So so don't feel badly for

0:42:47.040 --> 0:42:50.280
<v Speaker 1>them when you win a big jackpot because the casino.

0:42:50.480 --> 0:42:54.440
<v Speaker 1>The casino always wins in the end, always wins. And

0:42:54.520 --> 0:42:57.160
<v Speaker 1>it's because we're the ones pouring the money into the casinos,

0:42:57.200 --> 0:43:01.040
<v Speaker 1>not the casinos themselves. So those are the general rules. Um.

0:43:01.080 --> 0:43:05.240
<v Speaker 1>And again, you could even follow all these rules and

0:43:05.880 --> 0:43:10.680
<v Speaker 1>you could be playing the smartest possible play and still

0:43:11.280 --> 0:43:13.879
<v Speaker 1>not come back with anything. You could you know, lose

0:43:13.920 --> 0:43:17.399
<v Speaker 1>your entire bank roll because it's again ultimately dependent upon

0:43:17.400 --> 0:43:20.719
<v Speaker 1>those random number generators. These are just the ways to

0:43:22.000 --> 0:43:24.839
<v Speaker 1>give you a little bit of an edge when you

0:43:25.000 --> 0:43:28.759
<v Speaker 1>are playing slot machines. So there is no such thing

0:43:28.840 --> 0:43:32.840
<v Speaker 1>as a no fail system. Uh. And uh, your mileage

0:43:32.880 --> 0:43:35.839
<v Speaker 1>may vary. As Chris did say earlier, right right now,

0:43:35.840 --> 0:43:39.280
<v Speaker 1>of course, going back to uh what Jonathan said about

0:43:39.280 --> 0:43:42.240
<v Speaker 1>not feeling bad, slot machines pull in about a billion

0:43:42.280 --> 0:43:46.200
<v Speaker 1>dollars a day in American casinos. So even when you're

0:43:46.200 --> 0:43:49.319
<v Speaker 1>doing these big payoffs over the long run, because these

0:43:49.360 --> 0:43:53.759
<v Speaker 1>slot machines are making casinos major bank Now, when I

0:43:53.800 --> 0:43:57.239
<v Speaker 1>was talking about the computerized slots, um, this is something

0:43:57.280 --> 0:43:59.640
<v Speaker 1>I didn't know about. Now there's a major company that

0:43:59.760 --> 0:44:02.960
<v Speaker 1>makes slot machines. Uh. They're based in Nevada. Believe it

0:44:03.040 --> 0:44:07.120
<v Speaker 1>or not. UM. It's called International Game Technology and they're

0:44:07.120 --> 0:44:09.920
<v Speaker 1>they're pretty much considered, if not the leader, one of

0:44:09.960 --> 0:44:14.120
<v Speaker 1>the very top leaders and making slot machines UM. And

0:44:14.560 --> 0:44:17.239
<v Speaker 1>we were talking about loose and type machines. Well, in

0:44:17.239 --> 0:44:20.040
<v Speaker 1>the past, if you wanted to change the way a

0:44:20.080 --> 0:44:22.800
<v Speaker 1>machine played, you had to actually get into it. You

0:44:23.040 --> 0:44:26.240
<v Speaker 1>have to get a slot machine technician to come in. Yeah.

0:44:26.320 --> 0:44:31.520
<v Speaker 1>Now you know electronic machines, you couldn't automatically control whether

0:44:31.520 --> 0:44:33.720
<v Speaker 1>it was tight or loose. You had to go change

0:44:33.800 --> 0:44:36.560
<v Speaker 1>the electronics in the guts of the machine. And if

0:44:36.600 --> 0:44:39.480
<v Speaker 1>they started getting dated. Well, that's that's sort of an

0:44:39.480 --> 0:44:41.359
<v Speaker 1>older one we were We were just talking a minute ago,

0:44:41.680 --> 0:44:45.359
<v Speaker 1>sort of inadvertently about how they have themed machines, which

0:44:45.400 --> 0:44:50.960
<v Speaker 1>is pretty common. Properties, entertainment properties and different groups have

0:44:51.800 --> 0:44:54.480
<v Speaker 1>sponsored machines. And you know, there are themes that your

0:44:54.520 --> 0:44:57.280
<v Speaker 1>people are familiar with pretty much pretty much like any

0:44:57.320 --> 0:45:01.759
<v Speaker 1>major UM property you can think of, there's probably a

0:45:01.800 --> 0:45:05.440
<v Speaker 1>slot machine that that is tied to that property. And

0:45:05.440 --> 0:45:08.440
<v Speaker 1>and for some people, the entertainment factor of the slot

0:45:08.480 --> 0:45:11.120
<v Speaker 1>machine is enough to keep them playing even though even

0:45:11.120 --> 0:45:14.640
<v Speaker 1>if they're not necessarily winning. Yeah, they might pick a

0:45:15.760 --> 0:45:17.799
<v Speaker 1>machine that goes along with a TV show that they've

0:45:17.800 --> 0:45:20.480
<v Speaker 1>watched for years or something like that. Um, you know

0:45:20.560 --> 0:45:23.840
<v Speaker 1>it's comfortable. But I was reading an article in the

0:45:23.880 --> 0:45:26.319
<v Speaker 1>Huffington Post by Ron Dicker who was talking about something

0:45:26.320 --> 0:45:28.879
<v Speaker 1>that I g T is working on, and they are

0:45:28.960 --> 0:45:34.279
<v Speaker 1>offering server based slot machines. So basically, the machines themselves

0:45:34.400 --> 0:45:39.560
<v Speaker 1>are generic, and the casino would be able to control

0:45:39.600 --> 0:45:44.800
<v Speaker 1>those machines and change the designs on the reels. For example,

0:45:45.560 --> 0:45:50.160
<v Speaker 1>the virtual reels to a different kind of property, so

0:45:50.160 --> 0:45:52.480
<v Speaker 1>they wouldn't have to replace the entire machine if you

0:45:52.520 --> 0:45:55.320
<v Speaker 1>wanted to change from say a Wheel of Fortune machine

0:45:55.480 --> 0:46:00.160
<v Speaker 1>to a Transformers machine. I should add also the virtual

0:46:00.239 --> 0:46:02.319
<v Speaker 1>reels that Chris is talking about are the ones that

0:46:02.400 --> 0:46:05.480
<v Speaker 1>you see as a player, But virtual slot machines also

0:46:05.560 --> 0:46:07.799
<v Speaker 1>have the other kind of virtual reels that I was

0:46:07.800 --> 0:46:10.120
<v Speaker 1>talking about, the ones that even the slot machines that

0:46:10.160 --> 0:46:14.520
<v Speaker 1>have the physical reels they also have the video slots

0:46:14.560 --> 0:46:17.720
<v Speaker 1>also have virtual reels that correspond to that random number.

0:46:18.040 --> 0:46:21.320
<v Speaker 1>This is important because when virtual slot machines first appeared

0:46:21.360 --> 0:46:25.160
<v Speaker 1>on the scene, people were suspicious that perhaps these slot

0:46:25.200 --> 0:46:29.280
<v Speaker 1>machines were fixed in some way, like there was a

0:46:29.320 --> 0:46:32.120
<v Speaker 1>specific number of plays you would have to play before

0:46:32.120 --> 0:46:34.959
<v Speaker 1>there was a payout, but that's not the case. They're

0:46:34.960 --> 0:46:37.480
<v Speaker 1>based on random number generators, just like the machines that

0:46:37.560 --> 0:46:41.320
<v Speaker 1>have the physical reels are um so there's no difference

0:46:41.440 --> 0:46:44.600
<v Speaker 1>in the way they operate on that end. The only

0:46:44.680 --> 0:46:48.120
<v Speaker 1>real difference is that you've got a screen showing you

0:46:48.440 --> 0:46:52.759
<v Speaker 1>the symbols as opposed to physical reels, but the whether

0:46:52.800 --> 0:46:54.520
<v Speaker 1>you win or lose is still based on that random

0:46:54.560 --> 0:46:58.200
<v Speaker 1>number generator. And this makes sense when you think about it,

0:46:58.239 --> 0:47:01.160
<v Speaker 1>because if a casino were to introduce is a game

0:47:01.320 --> 0:47:04.280
<v Speaker 1>that was fixed one you might be able to figure

0:47:04.280 --> 0:47:07.200
<v Speaker 1>out the system right, so then you could game the system,

0:47:07.400 --> 0:47:11.239
<v Speaker 1>and two people would not play those games because I mean,

0:47:11.239 --> 0:47:14.240
<v Speaker 1>why would you play a game that's fixed. So so

0:47:14.800 --> 0:47:16.680
<v Speaker 1>it doesn't not it does not make sense for a

0:47:16.719 --> 0:47:21.520
<v Speaker 1>casino to employ a system that has uh you know

0:47:21.800 --> 0:47:25.120
<v Speaker 1>that that's that's fixed in its favor beyond just the

0:47:25.160 --> 0:47:28.440
<v Speaker 1>way the odds work. Yeah. Well, it sort of reminds

0:47:28.480 --> 0:47:31.799
<v Speaker 1>me in a way of the arcade machines that had

0:47:32.080 --> 0:47:35.160
<v Speaker 1>difficulty settings. I've gone to UH to play a game

0:47:35.239 --> 0:47:37.760
<v Speaker 1>in a convenience store that I played in a pizza

0:47:37.760 --> 0:47:40.840
<v Speaker 1>partlor parlor and I found it one played way easier

0:47:41.280 --> 0:47:44.120
<v Speaker 1>than another, and it's simply because the difficulty settings are

0:47:44.160 --> 0:47:47.000
<v Speaker 1>are you know, changed in that case, and it's it's

0:47:47.080 --> 0:47:50.000
<v Speaker 1>very much like the tightening or loosening of a slab machine.

0:47:50.040 --> 0:47:53.719
<v Speaker 1>They're not going to manipulate that on a game by

0:47:53.800 --> 0:47:56.960
<v Speaker 1>game basis because there's there's no benefit in doing that. However,

0:47:57.400 --> 0:48:00.600
<v Speaker 1>these new server machines will let them change the themes

0:48:00.719 --> 0:48:03.960
<v Speaker 1>of of the machines, and they can also change things

0:48:04.000 --> 0:48:08.440
<v Speaker 1>like the payouts, So they might change the clientele. For example,

0:48:08.640 --> 0:48:12.040
<v Speaker 1>older people might play in the mornings, um, you know,

0:48:12.080 --> 0:48:14.080
<v Speaker 1>because they go to bed earlier, and they might change

0:48:14.440 --> 0:48:18.160
<v Speaker 1>uh to late night. They might change the casino machines

0:48:18.200 --> 0:48:23.400
<v Speaker 1>to higher dollar amounts because a more mature theme. Right whenever,

0:48:23.520 --> 0:48:25.920
<v Speaker 1>whenever the casino is going to be really busy, I

0:48:25.920 --> 0:48:28.120
<v Speaker 1>would imagine that's when they would want to get to

0:48:28.320 --> 0:48:31.600
<v Speaker 1>some of the higher payouts because it would mean that

0:48:31.680 --> 0:48:35.319
<v Speaker 1>if you have someone hit that perfect random number, that

0:48:35.440 --> 0:48:44.160
<v Speaker 1>the the the big celebration would be so overwhelming and

0:48:44.280 --> 0:48:46.280
<v Speaker 1>it would get the attention of a lot more people,

0:48:46.920 --> 0:48:50.120
<v Speaker 1>thus inspiring more people to play that. You know, you

0:48:50.120 --> 0:48:54.040
<v Speaker 1>don't want someone hitting the mega jackpot when the casino

0:48:54.160 --> 0:48:59.520
<v Speaker 1>is practically deserted, because then there's that advertising aspect is

0:48:59.520 --> 0:49:03.600
<v Speaker 1>not part of it. Um. Also, there are games that

0:49:03.680 --> 0:49:07.920
<v Speaker 1>are linked to one another where there's a shared jackpot,

0:49:07.920 --> 0:49:11.080
<v Speaker 1>a progressive jackpot, in other words, the jackpot itself grows

0:49:11.280 --> 0:49:16.160
<v Speaker 1>as more and more people play. Now, from what I understand, UH,

0:49:16.800 --> 0:49:18.880
<v Speaker 1>the player who wants to try and increase their odds

0:49:18.920 --> 0:49:22.520
<v Speaker 1>as best as possible probably should just go to the

0:49:22.560 --> 0:49:26.880
<v Speaker 1>fixed jackpot machines. Um. And also if there is the

0:49:26.920 --> 0:49:29.160
<v Speaker 1>option that most machines have this where you can play

0:49:29.280 --> 0:49:32.480
<v Speaker 1>multiple credits at once, So in other words, instead of

0:49:32.520 --> 0:49:35.000
<v Speaker 1>playing one dollar, you're playing three dollars on a spin,

0:49:35.600 --> 0:49:39.359
<v Speaker 1>which would increase your jackpot. That's also a smart move.

0:49:39.520 --> 0:49:43.439
<v Speaker 1>And while you could play uh, there are some games

0:49:43.440 --> 0:49:45.719
<v Speaker 1>that allow you to have multiple pay lines, like that

0:49:45.760 --> 0:49:48.080
<v Speaker 1>pay line is that that horizontal line that we talked

0:49:48.080 --> 0:49:50.919
<v Speaker 1>about that goes across the machine. You can see when

0:49:50.920 --> 0:49:53.719
<v Speaker 1>it lines up that you are getting credit for that

0:49:53.760 --> 0:49:56.840
<v Speaker 1>particular real right. There are other machines that will allow

0:49:56.840 --> 0:49:59.400
<v Speaker 1>you to play multiple play lines for multiple credits. So,

0:49:59.440 --> 0:50:01.600
<v Speaker 1>in other words, there might be diagonals, it might be

0:50:01.600 --> 0:50:03.760
<v Speaker 1>even more convoluted than that with some of the video

0:50:04.040 --> 0:50:06.400
<v Speaker 1>machines that I've seen, but in general that means that

0:50:06.480 --> 0:50:09.160
<v Speaker 1>your payolts tend to be lower. So a lot of

0:50:08.880 --> 0:50:12.640
<v Speaker 1>the advice I saw was multiple credits are good, multiple

0:50:12.680 --> 0:50:16.800
<v Speaker 1>pay lines not so good if you're looking for significant payouts.

0:50:17.239 --> 0:50:20.640
<v Speaker 1>And again keeping in mind, no guarantees. You could walk

0:50:20.680 --> 0:50:24.479
<v Speaker 1>into a casino, follow all the guidelines and still walk

0:50:24.520 --> 0:50:30.680
<v Speaker 1>out penniless. So yeah, they say that, um, these these

0:50:30.680 --> 0:50:33.400
<v Speaker 1>new machines with the server in the in the back

0:50:33.680 --> 0:50:40.000
<v Speaker 1>end of the machines basically will increase the take from

0:50:40.600 --> 0:50:44.840
<v Speaker 1>what you call them customers see no goers gamblers, um.

0:50:44.880 --> 0:50:48.200
<v Speaker 1>But they also there are also people who are afraid

0:50:48.239 --> 0:50:51.080
<v Speaker 1>that the gambling addiction that it may cause will also

0:50:51.160 --> 0:50:54.280
<v Speaker 1>increase UM. So keep in mind that these these games

0:50:54.320 --> 0:50:57.759
<v Speaker 1>are very addictive. UM. And you know, if you're the

0:50:57.800 --> 0:51:01.840
<v Speaker 1>kind of person that that the that might fall for

0:51:02.040 --> 0:51:04.040
<v Speaker 1>something like this and fall in love with playing it,

0:51:04.200 --> 0:51:07.040
<v Speaker 1>you know, keep that in mind because, uh, the odds

0:51:07.040 --> 0:51:09.759
<v Speaker 1>are that you will not end up a winner over time,

0:51:09.880 --> 0:51:12.359
<v Speaker 1>especially if you find yourself on a warm summer's evening

0:51:12.400 --> 0:51:17.600
<v Speaker 1>on a trainbound to nowhere. That's one of my favorite

0:51:17.600 --> 0:51:19.520
<v Speaker 1>songs of all time, and I am not ashamed to

0:51:19.560 --> 0:51:23.200
<v Speaker 1>admit it. Alright, So anyway, guys, all right, so that's

0:51:23.280 --> 0:51:26.360
<v Speaker 1>that's slot machines, the general rules of how they work.

0:51:26.400 --> 0:51:27.920
<v Speaker 1>And yeah, I feel like there were a lot of

0:51:27.960 --> 0:51:29.640
<v Speaker 1>things that we didn't even we didn't even get to

0:51:30.200 --> 0:51:33.560
<v Speaker 1>this fascinating. It's really cool. I mean, you know, again,

0:51:33.600 --> 0:51:37.160
<v Speaker 1>it's all about the long play. Casinos are all about

0:51:37.160 --> 0:51:39.839
<v Speaker 1>the long play. In fact, it's interesting to me when

0:51:39.880 --> 0:51:43.120
<v Speaker 1>you look at businesses today, how many businesses are very

0:51:43.200 --> 0:51:46.600
<v Speaker 1>much focused on the short term gain and how that

0:51:46.680 --> 0:51:50.120
<v Speaker 1>can hurt a business sometimes if they focus on short

0:51:50.239 --> 0:51:54.640
<v Speaker 1>term gain and they sacrifice long term consequences. And that

0:51:54.680 --> 0:51:57.480
<v Speaker 1>wraps up another classic episode of tech Stuff. Hope you

0:51:57.480 --> 0:52:00.320
<v Speaker 1>guys enjoyed it, and if you have suggestions for future

0:52:00.400 --> 0:52:04.040
<v Speaker 1>episodes of tech Stuff, send me an email the addresses

0:52:04.080 --> 0:52:07.960
<v Speaker 1>text Stuff at how stuff works dot com or hop

0:52:08.000 --> 0:52:11.680
<v Speaker 1>on over to our website that's tech Stuff podcast dot com.

0:52:11.719 --> 0:52:14.040
<v Speaker 1>That's where you're gonna find an archive of all of

0:52:14.080 --> 0:52:18.080
<v Speaker 1>our episodes, including these classics, as well as links to

0:52:18.280 --> 0:52:22.080
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0:52:22.400 --> 0:52:29.840
<v Speaker 1>And I'll talk to you again. Releasing text Stuff is

0:52:29.880 --> 0:52:32.400
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0:52:32.480 --> 0:52:35.439
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