WEBVTT - How MakerBot Was Born

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<v Speaker 1>Give in touch with technology with tech Stuff from houstuffworks

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<v Speaker 1>dot com. Hey there, and welcome to tech Stuff. I'm

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<v Speaker 1>your host, Jonathan Strickland. I'm an executive producer over at

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<v Speaker 1>house stuff Works. No love all things tech, and today

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<v Speaker 1>I thought I would start the story of a company

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<v Speaker 1>that helped usher in the hype cycle for three D printing.

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<v Speaker 1>That company would be maker Butt. So we're going to

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<v Speaker 1>learn the story of where maker Butt came from and

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<v Speaker 1>what has happened to it throughout its history, which as

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<v Speaker 1>of this recording is still less than a decade in length.

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<v Speaker 1>It hasn't even been around for ten years yet. But

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<v Speaker 1>for such a young company, it has had a pretty

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<v Speaker 1>big impact. For better and for worse. Maker Butt helped

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<v Speaker 1>bring three D printing into a more mainstream awareness, and

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<v Speaker 1>the story's big enough for it to span two episodes.

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<v Speaker 1>I know it's a young company, but there's a lot

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<v Speaker 1>that happened that has important, relevant impact on multiple industries

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<v Speaker 1>that relate to tech, and I think there are a

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<v Speaker 1>lot of lessons to be learned from the story of

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<v Speaker 1>maker Bot, and so we're gonna take two episodes to

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<v Speaker 1>really look into it, not just the technology, but again

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<v Speaker 1>the story behind the people that formed it. So to

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<v Speaker 1>talk about the company's history, it helps if we first

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<v Speaker 1>talk about the history of three D printing, which is

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<v Speaker 1>also known as a type of additive manufacturing. And we

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<v Speaker 1>call it additive because it involves building something up layer

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<v Speaker 1>by layer, rather than by taking say a block of

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<v Speaker 1>material like wood or marble or something, and then carving

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<v Speaker 1>away everything that isn't whatever it is you're building. So

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<v Speaker 1>if you're trying to build a sphere, you would end

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<v Speaker 1>up putting down little thin layers of material in a

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<v Speaker 1>pad over and over, with each successive layer overlapping a

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<v Speaker 1>little bit on all the different edges to fill out

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<v Speaker 1>the sphere until you got to the widest part, and

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<v Speaker 1>then you would reverse that pattern to get back to

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<v Speaker 1>the other end, and you would build it up layer

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<v Speaker 1>by layer, as opposed to taking say a block of

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<v Speaker 1>plastic and then cutting a sphere from that block. An

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<v Speaker 1>early proposal for this approach came from Hideo Kodama, who

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<v Speaker 1>worked at the Nagoya the Municipal Industrial Research Institute, and

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<v Speaker 1>Kodama wrote a report about a rapid prototyping system that

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<v Speaker 1>could build models layer by layer. In nineteen eighty four,

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<v Speaker 1>a guy named Chuck Hull secured a patent for a

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<v Speaker 1>procedure called stereolithography. The story behind that is actually pretty interesting,

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<v Speaker 1>but I'm going to leave it for another podcast. Suffice

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<v Speaker 1>it to say he was not the only person who

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<v Speaker 1>had this idea, he was the first person to receive

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<v Speaker 1>a patent for it. In this approach, you could rapidly

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<v Speaker 1>build physical models of something by using a photo polymerized resin.

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<v Speaker 1>So that would be a type of material that would

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<v Speaker 1>be in liquid format, and it would go from liquid

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<v Speaker 1>to solid after you expose it to a certain kind

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<v Speaker 1>of light, like a very high high powered ultraviolet light,

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<v Speaker 1>and you would use this light to start turning the

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<v Speaker 1>liquid into solid stuff. And it worked almost like an

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<v Speaker 1>upside down version of today's common three D printers. So

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<v Speaker 1>if you have ever worked with a three D printer,

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<v Speaker 1>you know typically there's a platter a printer bed, typically

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<v Speaker 1>heated that the print head lays plastic down on top of. Well,

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<v Speaker 1>this approach reverses that. So you've got a platform that

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<v Speaker 1>is touching this liquid this photo polymerizing resin. When you

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<v Speaker 1>shoot UV light right at the part where the platform

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<v Speaker 1>and the liquid meat, it turns solid and that adheres

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<v Speaker 1>to the platform, and you slowly draw the platform up

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<v Speaker 1>as if you're lifting it out of that liquid, and

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<v Speaker 1>you keep adding layers by shooting the light at the

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<v Speaker 1>next layer down of this liquid, and you build it

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<v Speaker 1>that way, so it's actually drawing this up out of

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<v Speaker 1>the liquid. It almost looks like you've got a submerged

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<v Speaker 1>object that you're pulling up out of this stuff, but

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<v Speaker 1>in fact you're actually converting that stuff into a solid.

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<v Speaker 1>It's actually really cool to look at. But one of

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<v Speaker 1>the really important things that his approach relied upon was

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<v Speaker 1>using digital data to send instructions to the device. So

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<v Speaker 1>this idea of creating a file format that could send

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<v Speaker 1>that could contain the actual pattern and software that would

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<v Speaker 1>have the instructions for the equipment to say, based upon

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<v Speaker 1>this pattern, this is what you need to draw for

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<v Speaker 1>every single layer and build this three dimensional object. That

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<v Speaker 1>approach meant that designers could relatively quickly create models of

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<v Speaker 1>various components. You could prototype them in a matter of

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<v Speaker 1>rather than having to go through a very lengthy fabrication process.

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<v Speaker 1>And time is money and so is effort, So bringing

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<v Speaker 1>down the time and effort needed to create prototypes would

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<v Speaker 1>significantly reduce the cost of developing various stuff, so you

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<v Speaker 1>could very quickly find out which of your ideas were

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<v Speaker 1>viable and which ones you might have to tweak or

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<v Speaker 1>abandon by building out your components this way. But this

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<v Speaker 1>was in a time when such technology was really only

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<v Speaker 1>available to industries and corporations. You couldn't go out and

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<v Speaker 1>buy a three D printer back in those early days.

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<v Speaker 1>It would cost you hundreds of thousands of dollars. It

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<v Speaker 1>was not something the average person would even be aware of,

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<v Speaker 1>let alone be able to access. This also meant that

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<v Speaker 1>if you did have access to one of these devices,

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<v Speaker 1>you could print replacement parts for vintage technology. So maybe

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<v Speaker 1>no one's making a particular type of car part. For example,

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<v Speaker 1>maybe there's a specific model of car that you own

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<v Speaker 1>and you want to keep it in good repair, but

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<v Speaker 1>that company no longer exists, so you can't just go

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<v Speaker 1>out and buy a replacement part. With the right type

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<v Speaker 1>of additive manufacturing equipment, you could build a replacement part.

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<v Speaker 1>All you would need is the digital plan to do that.

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<v Speaker 1>Whether you made that in a computer assist Design CAD program,

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<v Speaker 1>or maybe you were able to get hold of that

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<v Speaker 1>design from somebody, or maybe even you were able to

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<v Speaker 1>scan an original part and make a digital copy that way.

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<v Speaker 1>Jay Leno reportedly uses this method to maintain his collection

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<v Speaker 1>of vintage cars. And it helps that we can now

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<v Speaker 1>print in lots of different materials, not just the plastics

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<v Speaker 1>that you typically encounter with consumer brand three D printers.

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<v Speaker 1>All right, So that's the basic history of additive manufacturing.

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<v Speaker 1>From its beginning, it was the realm of the manufacturing industry.

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<v Speaker 1>It was not something that your average person knew about.

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<v Speaker 1>Skip ahead twenty years, hop on over to the UK.

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<v Speaker 1>It's lovely there. And in two thousand and four, doctor

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<v Speaker 1>Adrian Bauer of the University of Bath proposed a new

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<v Speaker 1>project that the following year would be called rep rap

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<v Speaker 1>our ep r AP that stands for Replicating Rapid prototyper.

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<v Speaker 1>The goal of this project was to create a low

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<v Speaker 1>cost three D printer, one that would be capable of

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<v Speaker 1>printing most of the parts of a duplicate three D printer. Now,

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<v Speaker 1>this in itself wasn't exactly a new idea. There was

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<v Speaker 1>a mathematician and a total genius named John von Neuman.

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<v Speaker 1>I'll have to do a full episode about von Neuman

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<v Speaker 1>in the future. He proposed a concept which he called

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<v Speaker 1>the Universal Constructor. This would be a machine that would

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<v Speaker 1>be capable of replicating itself, Which is the super simple explanation.

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<v Speaker 1>If I do a full episode about him, I'll have

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<v Speaker 1>to go into much greater detail, because it's a pretty

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<v Speaker 1>phenomenal concept. Now. Bauyer's proposal was a little more modest

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<v Speaker 1>than what von Neuman was talking about. It would be

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<v Speaker 1>able to largely copy itself, piece by piece, but unlike

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<v Speaker 1>a true universal constructor, it would not be able to

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<v Speaker 1>assemble the new copy. It wouldn't be able to. It

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<v Speaker 1>had self copying but not self assembly abilities. You would

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<v Speaker 1>still need a person to actually take all those pieces

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<v Speaker 1>and put them together. He envisioned a rapid prototyping machine

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<v Speaker 1>that could make most of the components needed to make

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<v Speaker 1>a second copy. So in theory, you could make one

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<v Speaker 1>of these things. You could then buy the raw materials

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<v Speaker 1>you needed, meaning largely the plastic that the printer would

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<v Speaker 1>use as a printing medium and as for its parts.

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<v Speaker 1>Then you could print all the parts for a second one,

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<v Speaker 1>and then build the second one and use that one

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<v Speaker 1>to print all the parts for a third one, and

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<v Speaker 1>so on and so forth, and you could keep on

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<v Speaker 1>printing more and more copies and give them to all

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<v Speaker 1>your friends, and soon everybody has one of these things.

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<v Speaker 1>But he admitted that there were some parts like stepping

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<v Speaker 1>motors or metal fasteners that would not really be printable

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<v Speaker 1>in this way, so you would have to purchase those

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<v Speaker 1>parts separately and put them together with the parts that

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<v Speaker 1>you were able to print. However, these parts were widely

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<v Speaker 1>available and more importantly, pretty cheap, so the most it

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<v Speaker 1>would require is access to the digital plans to print

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<v Speaker 1>the pieces that you needed. You would need one working

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<v Speaker 1>printer to do the printing. Obviously, if you didn't have

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<v Speaker 1>a printer, you couldn't start the process, and you would

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<v Speaker 1>need some know how in the assembly process about how

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<v Speaker 1>to wire everything together and actually physically put it together.

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<v Speaker 1>But then you could just make copies. The project would

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<v Speaker 1>involve not just the design of the physical printer itself,

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<v Speaker 1>but also the software you would need to access this

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<v Speaker 1>piece of equipment, the file formats you would need to

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<v Speaker 1>be able to send to that equipment so that you

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<v Speaker 1>could actually do some meaningful printing. Another very important element

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<v Speaker 1>in RepRap and one that's going to become super important

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<v Speaker 1>in our maker bot story, is that this whole idea

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<v Speaker 1>was going to be an open source project and still

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<v Speaker 1>is to this day. It is an open source project. Now.

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<v Speaker 1>That meant none of the designs for rep wrap proper

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<v Speaker 1>would be proprietary or hidden from view. It needed to

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<v Speaker 1>be open source for two big reasons. One was that

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<v Speaker 1>it would allow these machines to perpetuate across large groups

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<v Speaker 1>of people, so you don't want to have any barriers

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<v Speaker 1>to keep that from happening. If you had protected intellectual property,

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<v Speaker 1>then that's a limitation on how quickly stuff could be

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<v Speaker 1>spread across the entire population. But if you make it

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<v Speaker 1>open source, everyone has access to it, so it removes

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<v Speaker 1>those barriers. The other important bit is that Valuer wanted

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<v Speaker 1>people to have the opportunity to change the open source information,

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<v Speaker 1>whether it was changes to the design of the hardware

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<v Speaker 1>or to the software, and in that way you could

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<v Speaker 1>create improvements or alterations, and the design of the rep

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<v Speaker 1>rep device would evolve over time. As people joined the

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<v Speaker 1>community and added their ideas to the design and implementation

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<v Speaker 1>of this printer. People could experiment with different approaches. They

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<v Speaker 1>might be able to improve the efficiency or the resolution

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<v Speaker 1>of the print jobs, meaning how smooth is the finished print?

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<v Speaker 1>If you can improve on that. That's a benefit to everybody.

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<v Speaker 1>And as long as everyone kept everything open source and

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<v Speaker 1>we're sharing it freely, those improvements flow back into the

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<v Speaker 1>overall maker community and they perpetuate across it, so everyone

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<v Speaker 1>gets to benefit from everyone's ideas. So if you designed

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<v Speaker 1>this properly, you could use a rep wrap one point

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<v Speaker 1>zero printer, and then when someone makes an improved movement

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<v Speaker 1>that would effectively become rep wrap one point one or whatever,

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<v Speaker 1>you could use your old printer to print out the

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<v Speaker 1>new stuff. Alter your old printer, and now you've got

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<v Speaker 1>a new printer. You never have to worry about obsolescence.

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<v Speaker 1>So instead of having to abandon a technology three or

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<v Speaker 1>four years down the road, you can keep making incremental

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<v Speaker 1>improvements to your device by printing stuff with the device itself.

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<v Speaker 1>So it almost becomes self improving. Not quite because it

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<v Speaker 1>does require the input of real human beings, but you

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<v Speaker 1>get the idea. So bow your imagine a world where

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<v Speaker 1>people could print whatever small parts they needed on demand,

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<v Speaker 1>whether it was a replacement for an existing piece of

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<v Speaker 1>technology or maybe just something totally new that they wanted.

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<v Speaker 1>And he even envisioned a world in which people could

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<v Speaker 1>print out their own recycling devices, and those recycling devices

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<v Speaker 1>would consume the old, broken or worn out plastic parts.

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<v Speaker 1>So instead of just accumulating more and more of these

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<v Speaker 1>broken parts, you would actually break that down so that

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<v Speaker 1>you could use it again. You could have a new

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<v Speaker 1>supply of plastic that you would use for printing material.

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<v Speaker 1>He thought the printers as wealth machines. The cost of

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<v Speaker 1>items would be reduced down to the cost of their

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<v Speaker 1>raw materials and the labor associated with assembling the stuff

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<v Speaker 1>if assembly was required, and Bayer called the whole process

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<v Speaker 1>Darwinian Marxism because the means of production would be in

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<v Speaker 1>the hands of the proletariat without the pesky requirement of

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<v Speaker 1>holding a bloody revolution in order to do it. Two

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<v Speaker 1>of the three founders of MakerBot became part of the

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<v Speaker 1>rep rap community, and we're working on this goal. In

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<v Speaker 1>two thousand and seven, Zach Hokin Smith joined the rep

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<v Speaker 1>rap project while attending Iowa State University. Smith was quickly

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<v Speaker 1>won over to the concept of open source hardware and

0:13:54.080 --> 0:13:57.360
<v Speaker 1>would become an remain a strong advocate for that approach,

0:13:57.480 --> 0:14:00.480
<v Speaker 1>so much so that he is now the executive rector

0:14:00.640 --> 0:14:04.560
<v Speaker 1>for RepRap Research Foundation. Then you had Adam Meyer. He

0:14:04.600 --> 0:14:08.360
<v Speaker 1>attended Cornell University in the early to mid nineteen nineties

0:14:08.559 --> 0:14:11.040
<v Speaker 1>and earned a degree in computer science. He worked as

0:14:11.040 --> 0:14:13.360
<v Speaker 1>a developer for a couple of companies before being invited

0:14:13.400 --> 0:14:15.880
<v Speaker 1>by Smith to work on a new project that would

0:14:15.920 --> 0:14:19.240
<v Speaker 1>become maker Bot. And the third co founder is the

0:14:19.240 --> 0:14:23.120
<v Speaker 1>one who was most closely associated with the maker Bot

0:14:23.160 --> 0:14:27.000
<v Speaker 1>in those early years, even though you could argue convincingly

0:14:27.120 --> 0:14:29.600
<v Speaker 1>that really Smith was the heart of the project. He

0:14:29.680 --> 0:14:31.840
<v Speaker 1>was the reason why it all started in the first place.

0:14:32.480 --> 0:14:36.240
<v Speaker 1>But there was a third person who was sort of

0:14:36.280 --> 0:14:39.640
<v Speaker 1>the face of the company, and this was Brie Pettis.

0:14:40.320 --> 0:14:43.040
<v Speaker 1>More on him in just a moment, but first let's

0:14:43.080 --> 0:14:53.480
<v Speaker 1>take a quick break to thank our sponsor. So I'm

0:14:53.520 --> 0:14:55.840
<v Speaker 1>going to spend a little more time talking about Brie

0:14:55.920 --> 0:14:59.240
<v Speaker 1>Petties because his story is the one tied to those

0:14:59.280 --> 0:15:01.640
<v Speaker 1>early years. The man Baker bought even more than the

0:15:01.680 --> 0:15:04.800
<v Speaker 1>other two for reasons that will later become clear. So

0:15:04.920 --> 0:15:08.000
<v Speaker 1>Brie Petis didn't come to the maker community through being

0:15:08.040 --> 0:15:12.360
<v Speaker 1>a computer scientist or an engineer. He had attended college

0:15:12.400 --> 0:15:15.840
<v Speaker 1>in the early nineties and studied subjects like performing arts

0:15:16.040 --> 0:15:19.920
<v Speaker 1>in psychology. After college, he lived in Prague for a while.

0:15:19.960 --> 0:15:23.080
<v Speaker 1>He worked on film sets as an assistant cameraman and

0:15:23.120 --> 0:15:26.160
<v Speaker 1>in other capacities. He also landed a gig for a

0:15:26.200 --> 0:15:30.480
<v Speaker 1>while as an assistant in Jim Henson's creature shop in London, England,

0:15:31.320 --> 0:15:34.000
<v Speaker 1>and he eventually returned to the States, went back to

0:15:34.040 --> 0:15:38.160
<v Speaker 1>school to further his studies, and he earned a teaching certificate.

0:15:38.600 --> 0:15:41.560
<v Speaker 1>So from the late nineties to the mid two thousands

0:15:41.840 --> 0:15:45.440
<v Speaker 1>he was a teacher in the Seattle Public school system.

0:15:45.840 --> 0:15:48.560
<v Speaker 1>And as a thirty one year old school teacher, you

0:15:48.640 --> 0:15:51.160
<v Speaker 1>probably wouldn't have looked at Pettis and said, this guy's

0:15:51.200 --> 0:15:54.600
<v Speaker 1>going to become the leader of a tech company with

0:15:54.680 --> 0:15:58.680
<v Speaker 1>an incredibly disruptive goal of turning manufacturing upside down and

0:15:59.200 --> 0:16:02.480
<v Speaker 1>putting that into the hands of the common consumer. He

0:16:02.640 --> 0:16:06.240
<v Speaker 1>was making instructional and educational videos for his students. He

0:16:06.360 --> 0:16:09.480
<v Speaker 1>was frequently incorporating puppets and other stuff in these videos,

0:16:09.880 --> 0:16:11.960
<v Speaker 1>and he was putting those videos up online and that

0:16:12.120 --> 0:16:15.760
<v Speaker 1>caught the attention of a guy named Philip Torone, who

0:16:15.840 --> 0:16:21.360
<v Speaker 1>was the senior editor of Make magazine, the diy Maker Journal.

0:16:21.800 --> 0:16:24.920
<v Speaker 1>Tarne offered Petis a job to come out to New

0:16:24.960 --> 0:16:28.120
<v Speaker 1>York City and to work for Make that would involve

0:16:28.200 --> 0:16:31.800
<v Speaker 1>him not just writing articles for make, but also creating videos,

0:16:31.880 --> 0:16:33.560
<v Speaker 1>kind of like what he had been doing in his

0:16:33.640 --> 0:16:37.120
<v Speaker 1>teaching gig, and he took Tourne up on the offer

0:16:37.400 --> 0:16:39.720
<v Speaker 1>moved out to New York City. Now while he was

0:16:39.720 --> 0:16:42.680
<v Speaker 1>in New York, Bree Pettis would meet Zack Smith, and

0:16:42.760 --> 0:16:45.400
<v Speaker 1>the two of them would become two of the founding

0:16:45.440 --> 0:16:50.680
<v Speaker 1>members of a hacker collective called NYC Resistor. The group

0:16:50.720 --> 0:16:53.720
<v Speaker 1>would hold regular meetings, including some that were open to

0:16:53.760 --> 0:16:57.600
<v Speaker 1>the public, and at those meetings people could discuss ideas

0:16:57.760 --> 0:17:01.520
<v Speaker 1>they could work on designs for hardware or software. Together,

0:17:01.560 --> 0:17:04.600
<v Speaker 1>they could recruit people to work on projects and generally

0:17:04.640 --> 0:17:07.159
<v Speaker 1>hacked technology just to figure out how it worked and

0:17:07.200 --> 0:17:10.080
<v Speaker 1>how it might work better or maybe work in a

0:17:10.119 --> 0:17:14.480
<v Speaker 1>way different from how the creators had originally intended, kind

0:17:14.480 --> 0:17:16.919
<v Speaker 1>of that whole hacker ethos. And it was through this

0:17:17.040 --> 0:17:21.639
<v Speaker 1>organization that they also met Adam Mayor. Zach Smith brought

0:17:21.680 --> 0:17:25.480
<v Speaker 1>his rep rap stuff to the NYC Resistor space to

0:17:25.520 --> 0:17:27.520
<v Speaker 1>show it off and invite folks to help him work

0:17:27.520 --> 0:17:30.520
<v Speaker 1>on the tech. In an effort to realize this RepRap

0:17:30.640 --> 0:17:33.879
<v Speaker 1>vision of building machines capable of printing the parts necessary

0:17:33.920 --> 0:17:37.679
<v Speaker 1>to make copies of itself. Now, according to Pettis, he

0:17:38.040 --> 0:17:41.080
<v Speaker 1>and Smith and Mayer got a RepRap machine, really a

0:17:41.119 --> 0:17:47.719
<v Speaker 1>repstrap machine up and running briefly before it stopped functioning entirely.

0:17:47.800 --> 0:17:50.479
<v Speaker 1>But that brief success inspired them to work on creating

0:17:50.520 --> 0:17:54.960
<v Speaker 1>a rep strap kit of their own. So what is repstrap. Well,

0:17:54.960 --> 0:17:57.680
<v Speaker 1>within the rep rap community, it refers to a three

0:17:57.720 --> 0:18:01.639
<v Speaker 1>D printer quote cobbled together from whatever parts you can find,

0:18:01.720 --> 0:18:04.080
<v Speaker 1>which will eventually allow you to print the parts for

0:18:04.119 --> 0:18:08.199
<v Speaker 1>a rep rap printer end quote. So it's another three

0:18:08.320 --> 0:18:10.679
<v Speaker 1>D printer, but this one is with all sorts of

0:18:10.720 --> 0:18:14.719
<v Speaker 1>like Frankenstein type parts, and the goal is that ultimately

0:18:14.800 --> 0:18:16.560
<v Speaker 1>you can print all the parts to just build a

0:18:16.600 --> 0:18:21.560
<v Speaker 1>rep rap printer using this kind of Jerry rigged system.

0:18:21.880 --> 0:18:25.440
<v Speaker 1>The name comes from a combination of rep rap and bootstrap.

0:18:26.040 --> 0:18:28.480
<v Speaker 1>The parts for a rep strap may not all be

0:18:28.600 --> 0:18:31.360
<v Speaker 1>three D printed, Some of them could be constructed through

0:18:31.400 --> 0:18:35.400
<v Speaker 1>subtractive means, like cutting materials down with like a laser

0:18:35.400 --> 0:18:39.200
<v Speaker 1>cutter or something along those lines. Now, their work led

0:18:39.200 --> 0:18:41.639
<v Speaker 1>to the design of a printer they would call the

0:18:41.800 --> 0:18:46.240
<v Speaker 1>Cupcake C in c C and C stands for computer

0:18:46.480 --> 0:18:49.760
<v Speaker 1>numerical control, which is a concept that applies to a

0:18:49.800 --> 0:18:53.640
<v Speaker 1>whole host of different computer controlled tools, not just three

0:18:53.720 --> 0:18:57.679
<v Speaker 1>D printers, but stuff like drills or lathes. My buddy

0:18:57.880 --> 0:19:01.000
<v Speaker 1>Oz used to operate a computer control router with this

0:19:01.119 --> 0:19:04.800
<v Speaker 1>kind of system. He would load a design into some software,

0:19:05.359 --> 0:19:08.280
<v Speaker 1>use that software to send a command to the routing table,

0:19:08.880 --> 0:19:13.680
<v Speaker 1>and the software would translate the design into a set

0:19:13.720 --> 0:19:17.199
<v Speaker 1>of instructions that would be sent to this computer controlled

0:19:17.280 --> 0:19:21.159
<v Speaker 1>routing table, and a big arm with a very fast

0:19:21.240 --> 0:19:25.840
<v Speaker 1>spinning drill bit would descend and start cutting the patterns

0:19:25.920 --> 0:19:29.120
<v Speaker 1>into the material below. Next thing you knew, you had

0:19:29.160 --> 0:19:32.080
<v Speaker 1>yourself a cutlass made out of aluminum, or some etched

0:19:32.119 --> 0:19:34.760
<v Speaker 1>awards that were made out of plexiglass, all sorts of

0:19:34.760 --> 0:19:38.120
<v Speaker 1>cool stuff. Well, the cupcake C and C was something

0:19:38.160 --> 0:19:41.320
<v Speaker 1>that the three were able to make in a kit form.

0:19:41.800 --> 0:19:45.879
<v Speaker 1>So the kit would include wires, a micro controller, and

0:19:46.000 --> 0:19:49.600
<v Speaker 1>acrylic build platform upon which your three D printed objects

0:19:49.600 --> 0:19:53.320
<v Speaker 1>would sit as the printer was working. It included an

0:19:53.320 --> 0:19:56.400
<v Speaker 1>extruder which would convert the solid plastic into a form

0:19:56.440 --> 0:19:58.359
<v Speaker 1>that could be laid down layer by layer. I'll talk

0:19:58.440 --> 0:20:01.240
<v Speaker 1>more about that later in this episode. In an XYZ

0:20:01.440 --> 0:20:07.480
<v Speaker 1>positioning system and more like a balsa case essentially that

0:20:07.520 --> 0:20:12.119
<v Speaker 1>you could put together. Based on this quasi success of

0:20:12.160 --> 0:20:15.560
<v Speaker 1>them getting this thing briefly running, the three decided that

0:20:15.600 --> 0:20:17.720
<v Speaker 1>they would start a company of their own and really

0:20:17.720 --> 0:20:20.080
<v Speaker 1>try to bring three D printing to the mass market,

0:20:20.560 --> 0:20:22.840
<v Speaker 1>or at least a consumer market filled with makers and

0:20:22.920 --> 0:20:26.399
<v Speaker 1>hobbyists who could perhaps support the business long enough for

0:20:26.440 --> 0:20:29.160
<v Speaker 1>it to catch on, kind of like how the home

0:20:29.320 --> 0:20:33.160
<v Speaker 1>PC business all started with kits in the nineteen seventies.

0:20:33.520 --> 0:20:35.600
<v Speaker 1>You would send off for a kit, you would get

0:20:35.640 --> 0:20:37.720
<v Speaker 1>the parts, and you would put the computer together at home.

0:20:38.240 --> 0:20:41.800
<v Speaker 1>That eventually led to the birth and then success of

0:20:41.840 --> 0:20:45.359
<v Speaker 1>companies like Apple. So the three settled on the maker

0:20:45.359 --> 0:20:48.560
<v Speaker 1>bought name pretty quickly. They all thought, well, this would

0:20:48.680 --> 0:20:51.159
<v Speaker 1>let you make stuff. It's part of the maker community.

0:20:51.560 --> 0:20:53.560
<v Speaker 1>It is more or less kind of a robot because

0:20:53.560 --> 0:20:57.200
<v Speaker 1>it will automatically carry out the instructions you send to it.

0:20:57.680 --> 0:21:00.400
<v Speaker 1>And they thought, well, there's no way that name is available.

0:21:00.440 --> 0:21:02.040
<v Speaker 1>It's too good of a name. But they did some

0:21:02.080 --> 0:21:04.440
<v Speaker 1>research and found that as far as they could tell,

0:21:04.640 --> 0:21:07.119
<v Speaker 1>no one had claimed to it. So they said, excellent,

0:21:07.119 --> 0:21:09.359
<v Speaker 1>we're going to go with that. In January two thousand

0:21:09.359 --> 0:21:12.480
<v Speaker 1>and nine, the three launched this company with the help

0:21:12.520 --> 0:21:15.520
<v Speaker 1>of seventy five thousand dollars of seed money. Twenty five

0:21:15.560 --> 0:21:19.280
<v Speaker 1>thousand dollars of that came from Adrian Bauer himself, the

0:21:19.280 --> 0:21:22.880
<v Speaker 1>man who proposed the RepRap project five years earlier. And

0:21:22.960 --> 0:21:25.720
<v Speaker 1>like I said, their first product was the cupcake C

0:21:25.960 --> 0:21:29.160
<v Speaker 1>and C and you would buy that in kit form,

0:21:29.320 --> 0:21:31.639
<v Speaker 1>or if you lack the patience but you happen to

0:21:31.680 --> 0:21:34.040
<v Speaker 1>have a whole lot more money, you could buy it

0:21:34.119 --> 0:21:36.800
<v Speaker 1>fully assembled. If you buy it as a kit, it

0:21:36.800 --> 0:21:39.840
<v Speaker 1>would set you back seven hundred and fifty dollars, a

0:21:39.960 --> 0:21:42.760
<v Speaker 1>princely sum in its own right. But if you wanted

0:21:42.760 --> 0:21:45.639
<v Speaker 1>someone else to put the thing together and save you

0:21:45.720 --> 0:21:48.639
<v Speaker 1>some time and remove the possibility that maybe you'd wire

0:21:48.640 --> 0:21:52.760
<v Speaker 1>it up incorrectly, then you're looking at twenty five hundred

0:21:52.880 --> 0:21:56.400
<v Speaker 1>dollars to buy one fully assembled. So what was up

0:21:56.440 --> 0:21:59.760
<v Speaker 1>with the name Cupcake? Well, as Adam Meyer would explain

0:21:59.840 --> 0:22:02.720
<v Speaker 1>to Google in two thousand and nine, there's a presentation

0:22:02.800 --> 0:22:04.639
<v Speaker 1>that's up online. You can actually watch the whole thing

0:22:04.640 --> 0:22:07.320
<v Speaker 1>if you like. The Cupcake device was meant to be

0:22:07.400 --> 0:22:10.960
<v Speaker 1>a three D positioning tool that could do more than

0:22:11.040 --> 0:22:13.560
<v Speaker 1>just act as a three D printer. That was the

0:22:13.600 --> 0:22:16.359
<v Speaker 1>first implementation they envisioned for it. But they thought, well,

0:22:16.640 --> 0:22:19.360
<v Speaker 1>this is really a device where you can have two

0:22:19.440 --> 0:22:23.280
<v Speaker 1>different components and they quote unquote know where they are

0:22:23.320 --> 0:22:28.879
<v Speaker 1>in orientation with relation to each other, including distance and positioning,

0:22:29.280 --> 0:22:31.080
<v Speaker 1>and then you could use that for all sorts of stuff,

0:22:31.160 --> 0:22:33.840
<v Speaker 1>not just three D printing. And they created a design,

0:22:33.960 --> 0:22:38.159
<v Speaker 1>or propose a design at least that would use frosting

0:22:38.840 --> 0:22:43.399
<v Speaker 1>as a stuff to pipe out onto a surface, like

0:22:43.440 --> 0:22:46.280
<v Speaker 1>on a cupcake. So that's where they got the name

0:22:46.359 --> 0:22:49.280
<v Speaker 1>cupcake C and C because they thought, well, this could

0:22:49.560 --> 0:22:52.960
<v Speaker 1>really let you create very intricate designs and send them

0:22:53.000 --> 0:22:55.000
<v Speaker 1>to the machine, and then they would carry out the

0:22:55.040 --> 0:22:58.680
<v Speaker 1>designs automatically and your cupcakes would be made with robotic precision,

0:22:59.040 --> 0:23:03.400
<v Speaker 1>or at least frosted with robotic precision. While the team

0:23:03.480 --> 0:23:05.600
<v Speaker 1>had been working on the design for the cupcake for

0:23:05.640 --> 0:23:09.360
<v Speaker 1>a while, they didn't have an actual first generation cupcake

0:23:09.440 --> 0:23:13.080
<v Speaker 1>C and C ready to go working until March of

0:23:13.119 --> 0:23:16.320
<v Speaker 1>two thousand and nine. Brie was scheduled to travel to Austin,

0:23:16.440 --> 0:23:19.040
<v Speaker 1>Texas for south By Southwest with the goal of showing

0:23:19.080 --> 0:23:21.520
<v Speaker 1>off the maker bot to people there. He didn't have

0:23:21.560 --> 0:23:23.800
<v Speaker 1>a ticket, he was just going to show them the

0:23:24.040 --> 0:23:28.520
<v Speaker 1>printer in bars around Austin, Texas, And from my experience

0:23:28.560 --> 0:23:31.000
<v Speaker 1>the couple times I've been to south By Southwest, that

0:23:31.080 --> 0:23:33.879
<v Speaker 1>seems to be the kind of location where most of

0:23:33.920 --> 0:23:36.840
<v Speaker 1>the actual action of south By Southwest really takes place

0:23:37.000 --> 0:23:39.480
<v Speaker 1>in the after hours in the various restaurants and bars

0:23:39.600 --> 0:23:44.720
<v Speaker 1>around Austin, Texas. So he shot a quick video of

0:23:44.760 --> 0:23:47.400
<v Speaker 1>the team's early cupcake C and C printing out an

0:23:47.400 --> 0:23:49.959
<v Speaker 1>object in March two thousand and nine, then immediately went

0:23:50.000 --> 0:23:52.399
<v Speaker 1>to south By Southwest where he would show off this

0:23:52.480 --> 0:23:56.120
<v Speaker 1>printer in bars, and he printed out shot glasses as

0:23:56.160 --> 0:24:00.440
<v Speaker 1>a demonstration. Apparently he had this fascination was shot glasses

0:24:00.440 --> 0:24:02.360
<v Speaker 1>in general, and so that was kind of his go

0:24:02.400 --> 0:24:06.840
<v Speaker 1>to demo. After south By Southwest, the team actually created

0:24:06.880 --> 0:24:10.119
<v Speaker 1>an online storefront so people could purchase the printers. This

0:24:10.280 --> 0:24:12.200
<v Speaker 1>was the first time they were actually offering them up

0:24:12.280 --> 0:24:15.280
<v Speaker 1>for sale. They had the idea of seven hundred and

0:24:15.320 --> 0:24:17.880
<v Speaker 1>fifty dollars for a kit. They knew they would charge

0:24:17.920 --> 0:24:20.560
<v Speaker 1>twenty five hundred for a fully assembled one, and now

0:24:20.560 --> 0:24:22.680
<v Speaker 1>they were finally ready to say, all right, if you

0:24:22.720 --> 0:24:25.960
<v Speaker 1>want one, put in the order. They had put together

0:24:26.040 --> 0:24:29.240
<v Speaker 1>twenty kits and boxed them up so they were ready

0:24:29.280 --> 0:24:32.040
<v Speaker 1>to go, and they thought that it would probably take

0:24:32.080 --> 0:24:34.240
<v Speaker 1>a couple of months to sell out of that initial

0:24:34.280 --> 0:24:38.040
<v Speaker 1>inventory because the idea was still pretty new, especially outside

0:24:38.040 --> 0:24:40.399
<v Speaker 1>of the type community of makers who were familiar with

0:24:40.440 --> 0:24:44.600
<v Speaker 1>the RepRap project. But instead, they actually sold out of

0:24:44.680 --> 0:24:48.679
<v Speaker 1>their kits in two weeks. At that point, maker Bot

0:24:48.720 --> 0:24:51.399
<v Speaker 1>was taking up space in the office of an entrepreneur

0:24:51.600 --> 0:24:55.600
<v Speaker 1>named Jake Lodwick. Loudwick had co founded the online video

0:24:55.640 --> 0:24:58.320
<v Speaker 1>platform Vimeo. Before that, he had worked as a web

0:24:58.359 --> 0:25:01.680
<v Speaker 1>developer for College Humor and It's early Days. He's another

0:25:01.720 --> 0:25:03.840
<v Speaker 1>interesting person in business in tech, and I'll probably have

0:25:03.880 --> 0:25:05.560
<v Speaker 1>to do a full episode about him in the future

0:25:05.560 --> 0:25:08.520
<v Speaker 1>as well. But as MakerBot was getting bigger, they were

0:25:08.520 --> 0:25:11.520
<v Speaker 1>taking up more and more space in Loudwick's office, and

0:25:11.600 --> 0:25:14.520
<v Speaker 1>he eventually told his team that once his lease was up,

0:25:14.600 --> 0:25:16.520
<v Speaker 1>he was not planning on renewing. He was going to

0:25:16.600 --> 0:25:19.280
<v Speaker 1>give up the space, and that meant the young company

0:25:19.320 --> 0:25:22.520
<v Speaker 1>needed to secure space of their own for realsies, So

0:25:22.800 --> 0:25:26.840
<v Speaker 1>they ended up leasing a five thousand square foot office

0:25:26.840 --> 0:25:30.000
<v Speaker 1>space in Brooklyn, New York. They were convinced that this

0:25:30.040 --> 0:25:32.760
<v Speaker 1>would give them plenty of room to grow, but within

0:25:32.800 --> 0:25:35.320
<v Speaker 1>two months they had pretty much filled it up with capacity.

0:25:36.280 --> 0:25:39.879
<v Speaker 1>Things were really exciting for the fledgling company at this time,

0:25:40.200 --> 0:25:42.840
<v Speaker 1>and I would have my first experience with maker bot

0:25:42.920 --> 0:25:45.320
<v Speaker 1>not long after this stuff was going on. I'll talk

0:25:45.359 --> 0:25:48.960
<v Speaker 1>more about that in just a second, but first let's

0:25:49.000 --> 0:25:59.520
<v Speaker 1>take another quick break to thank our sponsor. Not only

0:25:59.520 --> 0:26:02.159
<v Speaker 1>did the make Bought guys move into a new space,

0:26:02.200 --> 0:26:05.600
<v Speaker 1>they made their first hire to help handle incoming orders.

0:26:05.640 --> 0:26:09.560
<v Speaker 1>So now there was the three of them plus an employee. Exciting.

0:26:09.720 --> 0:26:11.920
<v Speaker 1>The maker community appeared to be eager to get hold

0:26:11.920 --> 0:26:13.920
<v Speaker 1>of the tech that would allow them to actually explore

0:26:13.920 --> 0:26:17.840
<v Speaker 1>the possibility of making the rep wrap dream a reality,

0:26:17.960 --> 0:26:20.440
<v Speaker 1>something where they would be able to print all sorts

0:26:20.480 --> 0:26:25.400
<v Speaker 1>of different parts, not just you know, chochkeys, but useful stuff.

0:26:26.040 --> 0:26:29.159
<v Speaker 1>Part of that meant adhering to those principles of the

0:26:29.280 --> 0:26:32.520
<v Speaker 1>open source philosophy. The cupcake was a true piece of

0:26:32.560 --> 0:26:35.119
<v Speaker 1>open source hardware. The software you need to run it

0:26:35.200 --> 0:26:39.720
<v Speaker 1>was also open source, so the community could scour over

0:26:40.040 --> 0:26:44.480
<v Speaker 1>the design of both and contribute fixes or improvements. They

0:26:44.840 --> 0:26:47.600
<v Speaker 1>were acting as quality assurance, they were acting as research

0:26:47.640 --> 0:26:53.240
<v Speaker 1>and development. This was incredibly valuable for Maker bought. Not

0:26:53.280 --> 0:26:57.919
<v Speaker 1>only was it creating a community of loyal customers, it

0:26:58.000 --> 0:27:00.920
<v Speaker 1>was also doing a lot of work that makrobot would

0:27:00.920 --> 0:27:02.399
<v Speaker 1>have had to do on its own. If it had

0:27:02.400 --> 0:27:06.240
<v Speaker 1>been proprietary technology from the get go, they would have

0:27:06.280 --> 0:27:08.479
<v Speaker 1>had to have their own teams QA stuff make sure

0:27:08.520 --> 0:27:11.560
<v Speaker 1>everything's working properly. If something's not working properly, then they

0:27:11.560 --> 0:27:13.280
<v Speaker 1>would have to go through the whole process of trying

0:27:13.280 --> 0:27:15.720
<v Speaker 1>to fix the problem, you know, find a work around

0:27:15.760 --> 0:27:18.639
<v Speaker 1>or a solution. They would also be looking at their

0:27:18.640 --> 0:27:21.199
<v Speaker 1>own ways to improve the technology, but by releasing it

0:27:21.240 --> 0:27:25.119
<v Speaker 1>in this open source format, their users became those people.

0:27:25.200 --> 0:27:28.680
<v Speaker 1>It was almost like the users were an employee by extension,

0:27:28.880 --> 0:27:33.600
<v Speaker 1>and an employee of incredible skill because it came with

0:27:33.720 --> 0:27:36.720
<v Speaker 1>all the ideas of all the different people in that community.

0:27:37.359 --> 0:27:40.760
<v Speaker 1>It was incredibly powerful and apparently it was just really

0:27:40.840 --> 0:27:45.760
<v Speaker 1>encouraging to participate in this community. People who bought a cupcake,

0:27:45.800 --> 0:27:48.080
<v Speaker 1>C and C felt like they were part of something

0:27:48.160 --> 0:27:51.240
<v Speaker 1>big and they had some sense of ownership there because

0:27:51.720 --> 0:27:55.000
<v Speaker 1>their input was valued. They were all working together to

0:27:55.160 --> 0:27:58.280
<v Speaker 1>change the world. It was kind of this almost utopian

0:27:58.400 --> 0:28:01.640
<v Speaker 1>sort of perspective. Well, as the orders were coming in

0:28:01.720 --> 0:28:04.600
<v Speaker 1>the company was making plans to take another step into

0:28:04.680 --> 0:28:08.240
<v Speaker 1>the consumer marketplace, and that would involve traveling out to

0:28:08.320 --> 0:28:12.119
<v Speaker 1>Las Vegas, Nevada for the twenty ten CEES Trade Show,

0:28:12.480 --> 0:28:15.040
<v Speaker 1>and that's where I saw a maker bought cupcake C

0:28:15.160 --> 0:28:18.040
<v Speaker 1>and C for the first time as it slowly printed

0:28:18.040 --> 0:28:20.880
<v Speaker 1>out a special plastic coin that I still have somewhere.

0:28:21.560 --> 0:28:24.119
<v Speaker 1>The team also talked about how they hoped to create

0:28:24.160 --> 0:28:26.760
<v Speaker 1>a three D scanner in the future to let people

0:28:26.840 --> 0:28:30.800
<v Speaker 1>convert a three dimensional scan of a physical object into

0:28:30.840 --> 0:28:34.720
<v Speaker 1>the data necessary to print out a replica of that object.

0:28:35.280 --> 0:28:38.480
<v Speaker 1>That would be a huge jump forward because it would

0:28:38.520 --> 0:28:40.640
<v Speaker 1>mean you wouldn't have to plot out all the points

0:28:40.640 --> 0:28:44.080
<v Speaker 1>yourself in a CAD program or hope that someone else

0:28:44.080 --> 0:28:46.040
<v Speaker 1>could do it. With a good scanner, you could get

0:28:46.200 --> 0:28:49.040
<v Speaker 1>a full three dimensional scan of something like a replacement part,

0:28:49.280 --> 0:28:51.720
<v Speaker 1>and then you would have that information forever. So it's

0:28:51.760 --> 0:28:54.040
<v Speaker 1>not like you would scan it once and then you

0:28:54.200 --> 0:28:56.360
<v Speaker 1>just print it once. You scan it once and you've

0:28:56.360 --> 0:28:58.520
<v Speaker 1>got it, and whenever you need another one, you just

0:28:58.560 --> 0:29:01.520
<v Speaker 1>print another one. So it was like you suddenly got

0:29:01.720 --> 0:29:05.080
<v Speaker 1>access to a never ending supply of all these different

0:29:05.080 --> 0:29:06.760
<v Speaker 1>parts if you could just scan them in and if

0:29:06.760 --> 0:29:08.840
<v Speaker 1>you had the raw materials to print on another one.

0:29:09.240 --> 0:29:12.400
<v Speaker 1>So you started to see the possibility of that vision

0:29:12.480 --> 0:29:15.320
<v Speaker 1>coming true. But at this point they didn't have the

0:29:15.360 --> 0:29:18.040
<v Speaker 1>scanner that would come later, but they didn't have it

0:29:18.440 --> 0:29:20.320
<v Speaker 1>at this early station, but they did say that was

0:29:20.360 --> 0:29:24.600
<v Speaker 1>something they were interested in developing. Part of the disruption

0:29:25.320 --> 0:29:29.280
<v Speaker 1>that three D printers were all about was a related

0:29:29.280 --> 0:29:32.440
<v Speaker 1>project that Zack Smith had worked on back when the

0:29:32.520 --> 0:29:35.360
<v Speaker 1>three co founders were still getting ready to launch maker

0:29:35.360 --> 0:29:38.000
<v Speaker 1>Bot as a company, so this was late two thousand

0:29:38.000 --> 0:29:41.520
<v Speaker 1>and eight. This was a website called thingaverse, and the

0:29:41.560 --> 0:29:44.880
<v Speaker 1>website is kind of a companion piece to maker Bot.

0:29:45.240 --> 0:29:49.400
<v Speaker 1>It acts as a repository for user generated digital design files.

0:29:49.760 --> 0:29:53.360
<v Speaker 1>So at thingaverse, designers could upload their design files for

0:29:53.480 --> 0:29:56.480
<v Speaker 1>other people to use or even to alter in any

0:29:56.520 --> 0:29:58.600
<v Speaker 1>way that they liked. So if you created a collection

0:29:58.680 --> 0:30:02.520
<v Speaker 1>of files for say three D printed chess pieces, you

0:30:02.560 --> 0:30:05.280
<v Speaker 1>could upload them all as files to thingaverse and someone

0:30:05.320 --> 0:30:07.960
<v Speaker 1>else could download those and print out the chess pieces

0:30:07.960 --> 0:30:11.920
<v Speaker 1>that you designed, and the designs all followed the licensing

0:30:11.960 --> 0:30:15.520
<v Speaker 1>strategy of either the New General Public License or the

0:30:15.600 --> 0:30:19.400
<v Speaker 1>Creative Commons License, and those agreements typically allow people to

0:30:19.960 --> 0:30:24.200
<v Speaker 1>use a piece of intellectual property with very few limitations.

0:30:24.800 --> 0:30:27.400
<v Speaker 1>Of course, it all depends upon the specific type of license.

0:30:27.440 --> 0:30:31.400
<v Speaker 1>These licenses are not all just one approach. There are

0:30:31.480 --> 0:30:35.000
<v Speaker 1>multiple different pathways you can take with them. But with

0:30:35.080 --> 0:30:38.960
<v Speaker 1>some of those license you can actually allow folks to

0:30:39.480 --> 0:30:42.560
<v Speaker 1>not just take your work, but make derivative or altered

0:30:42.600 --> 0:30:45.080
<v Speaker 1>works based off of what you've already done. So that

0:30:45.160 --> 0:30:48.400
<v Speaker 1>means someone could download those chess pieces you designed, for example,

0:30:48.720 --> 0:30:51.960
<v Speaker 1>and then they create a customized version of every piece

0:30:52.480 --> 0:30:56.240
<v Speaker 1>that uses your models as a starting point, or then

0:30:56.280 --> 0:30:59.600
<v Speaker 1>after that they might upload their own altered designs they

0:30:59.600 --> 0:31:02.840
<v Speaker 1>can set right alongside your originals, and someone else could

0:31:02.880 --> 0:31:06.200
<v Speaker 1>download either one or both and make changes to either

0:31:06.360 --> 0:31:09.239
<v Speaker 1>or both. So one of the categories that got a

0:31:09.240 --> 0:31:12.720
<v Speaker 1>lot of action on Thingaverse early on had to do

0:31:12.800 --> 0:31:16.440
<v Speaker 1>with the printers themselves, so users were designing parts that

0:31:16.600 --> 0:31:20.280
<v Speaker 1>could upgrade the basic cupcake C and C design, So

0:31:20.600 --> 0:31:22.920
<v Speaker 1>it was possible to go out and buy a cupcake

0:31:22.960 --> 0:31:25.760
<v Speaker 1>C and C kit, spend the eighty hours or so

0:31:25.800 --> 0:31:28.360
<v Speaker 1>it would take to put it together, get some plastic

0:31:28.400 --> 0:31:31.320
<v Speaker 1>filament as your printing material, and then print out a

0:31:31.360 --> 0:31:35.080
<v Speaker 1>printer upgrade using the original version of the printer. Then

0:31:35.120 --> 0:31:37.680
<v Speaker 1>you could take it apart, put the upgrade into your

0:31:38.040 --> 0:31:41.880
<v Speaker 1>new and improved printer, and start up again. And that

0:31:42.080 --> 0:31:44.760
<v Speaker 1>was again one of the most powerful parts of having

0:31:44.840 --> 0:31:47.920
<v Speaker 1>this community was having people who are actively working to

0:31:48.000 --> 0:31:51.960
<v Speaker 1>improve the product. Maker Bot paid attention to those designs

0:31:52.240 --> 0:31:54.640
<v Speaker 1>and would even incorporate some of them in the official

0:31:54.880 --> 0:32:00.680
<v Speaker 1>future machines that would produce, and often it would include attribution,

0:32:00.880 --> 0:32:03.520
<v Speaker 1>so the people who had created the designs would get

0:32:03.520 --> 0:32:10.239
<v Speaker 1>an attribution in future versions of the actual products. So

0:32:10.280 --> 0:32:13.160
<v Speaker 1>this was really the honeymoon phase for a maker Bot.

0:32:13.280 --> 0:32:17.200
<v Speaker 1>The maker community was enthusiastically embracing the company. Tech news

0:32:17.200 --> 0:32:20.320
<v Speaker 1>outlets were really getting excited about covering it. But there

0:32:20.320 --> 0:32:23.160
<v Speaker 1>were some big changes lurking on the horizon and they

0:32:23.160 --> 0:32:26.320
<v Speaker 1>would affect everything. So before I end this episode, before

0:32:26.360 --> 0:32:28.760
<v Speaker 1>I conclude on this part, I figured it would be

0:32:28.880 --> 0:32:31.240
<v Speaker 1>good to give just kind of a quick high level

0:32:31.280 --> 0:32:34.680
<v Speaker 1>rundown on how these printers work in general, and I'll

0:32:34.720 --> 0:32:38.000
<v Speaker 1>be chatting about some other models in the upcoming episodes,

0:32:38.320 --> 0:32:41.200
<v Speaker 1>but they all work on a similar principle in the

0:32:41.200 --> 0:32:44.120
<v Speaker 1>maker Bot family, So essentially, it all begins with that

0:32:44.160 --> 0:32:46.680
<v Speaker 1>digital three D model of whatever it is you're going

0:32:46.720 --> 0:32:49.960
<v Speaker 1>to print. That model serves as the set of instructions

0:32:50.040 --> 0:32:52.960
<v Speaker 1>for the printer. The printer software takes the model and

0:32:53.080 --> 0:32:57.360
<v Speaker 1>essentially slices it into very thin layers from the bottom up.

0:32:57.960 --> 0:33:00.600
<v Speaker 1>The bottom in this case being the side of the

0:33:00.640 --> 0:33:03.960
<v Speaker 1>object that will be in contact with the building platform.

0:33:04.200 --> 0:33:07.280
<v Speaker 1>It's not necessarily the bottom of the object itself, because

0:33:07.280 --> 0:33:09.960
<v Speaker 1>you could print an object on its side or even

0:33:10.040 --> 0:33:13.680
<v Speaker 1>upside down, so top and bottom in this case refer

0:33:13.760 --> 0:33:18.640
<v Speaker 1>to whichever side is making contact with the base the

0:33:18.680 --> 0:33:22.440
<v Speaker 1>printing platform, that's the bottom. These instructions get sent to

0:33:22.480 --> 0:33:25.360
<v Speaker 1>the printer, which can interpret the instructions as a set

0:33:25.360 --> 0:33:27.200
<v Speaker 1>of plot points where it's going to lay down the

0:33:27.200 --> 0:33:31.040
<v Speaker 1>plastic in a very thin layer. The type of plastic

0:33:31.560 --> 0:33:35.440
<v Speaker 1>falls into a category called thermoplastic, and, as the name suggests,

0:33:35.800 --> 0:33:38.480
<v Speaker 1>with thermo heat has an important part to play here.

0:33:38.680 --> 0:33:43.400
<v Speaker 1>Thermoplastics are materials that soften as they get hotter and

0:33:43.480 --> 0:33:46.720
<v Speaker 1>they harden as they cool down, so if you heat

0:33:46.760 --> 0:33:50.120
<v Speaker 1>them up to a hot enough temperature, they'll actually they'll melt.

0:33:50.720 --> 0:33:53.720
<v Speaker 1>So a real of thermoplastic filament would serve as the

0:33:53.800 --> 0:33:58.360
<v Speaker 1>raw material for the printer. The type of plastic. The

0:33:58.360 --> 0:34:01.520
<v Speaker 1>two most common types of thermoplasts that you'll find for

0:34:01.680 --> 0:34:05.960
<v Speaker 1>consumer three D printers would be ABS, which is oil

0:34:06.040 --> 0:34:08.880
<v Speaker 1>based and it's the same sort of plastic that lego

0:34:08.960 --> 0:34:12.239
<v Speaker 1>bricks are made out of, and PLA, which is a

0:34:12.280 --> 0:34:17.719
<v Speaker 1>biodegradable organic plastic. It's made from starchy byproducts maker Bot

0:34:18.600 --> 0:34:20.840
<v Speaker 1>it tends to focus on both. They tended to focus

0:34:20.880 --> 0:34:25.040
<v Speaker 1>earlier on ABS over PLA, but that would change over

0:34:25.080 --> 0:34:28.480
<v Speaker 1>the course of the life of MakerBot as well. ABS

0:34:29.040 --> 0:34:32.280
<v Speaker 1>tends to make a harder plastic than PLA once it sets,

0:34:32.800 --> 0:34:36.960
<v Speaker 1>but it's also gotten amorphous melting point ABS does. That

0:34:37.000 --> 0:34:39.240
<v Speaker 1>means that you can't be totally certain that which temperature

0:34:39.239 --> 0:34:41.960
<v Speaker 1>of the stuff is actually going to melt. It depends

0:34:42.040 --> 0:34:46.480
<v Speaker 1>heavily upon the batch of plastic you have, so typically

0:34:46.520 --> 0:34:49.239
<v Speaker 1>three D printers will heat up extruders to around two

0:34:49.360 --> 0:34:52.960
<v Speaker 1>hundred and thirty degrees celsius, but depending upon the filament,

0:34:54.160 --> 0:34:56.200
<v Speaker 1>you might need anything between two hundred and ten degrees

0:34:56.239 --> 0:34:58.480
<v Speaker 1>celsius to two hundred and forty degrees celsius to get

0:34:58.520 --> 0:35:03.560
<v Speaker 1>the ideal temperature to get the consistency the melting that

0:35:03.640 --> 0:35:07.799
<v Speaker 1>you will need to print properly in addition, ABS can

0:35:07.840 --> 0:35:10.399
<v Speaker 1>warp as you print if it happens to cool down

0:35:10.440 --> 0:35:13.000
<v Speaker 1>too much during the printing process. So for that reason,

0:35:13.680 --> 0:35:16.760
<v Speaker 1>if you print an ABS, you need a heated bed

0:35:16.840 --> 0:35:19.480
<v Speaker 1>or heated platform to keep the plastic at a high

0:35:19.560 --> 0:35:22.400
<v Speaker 1>enough temperature so it holds its shape through the entire

0:35:22.440 --> 0:35:25.640
<v Speaker 1>printing process. But you also don't want the bed to

0:35:25.680 --> 0:35:29.680
<v Speaker 1>be so hot that it ends up making the plastic

0:35:29.760 --> 0:35:32.239
<v Speaker 1>guy like it never has a chance to actually cool

0:35:32.320 --> 0:35:35.080
<v Speaker 1>enough to start hardening, and it'll warp as the print

0:35:35.080 --> 0:35:37.840
<v Speaker 1>head moves around or as the object becomes too heavy.

0:35:38.440 --> 0:35:41.960
<v Speaker 1>PLA is in general safer to use than ABS. It

0:35:42.680 --> 0:35:46.960
<v Speaker 1>puts out fewer fumes at any rate. It also has

0:35:47.000 --> 0:35:49.120
<v Speaker 1>a lower melting point, so you don't have to operate

0:35:49.160 --> 0:35:51.719
<v Speaker 1>the printer at such a high temperature at the extruders,

0:35:52.440 --> 0:35:55.000
<v Speaker 1>and it cools into a glossy, smooth appearance. It's a

0:35:55.040 --> 0:35:59.400
<v Speaker 1>little more esthetically pleasing than ABS typically is. After printing

0:36:00.040 --> 0:36:03.200
<v Speaker 1>running bed doesn't necessarily have to be heated, though the

0:36:03.239 --> 0:36:06.600
<v Speaker 1>resources I'm familiar with suggest you should probably still use

0:36:06.640 --> 0:36:08.719
<v Speaker 1>a heated print bed. You just don't need it as

0:36:08.880 --> 0:36:12.120
<v Speaker 1>hot as you would with ABS, So in other words,

0:36:12.239 --> 0:36:15.920
<v Speaker 1>you might need a heated print bed that's at sixty

0:36:16.000 --> 0:36:20.239
<v Speaker 1>degrees celsius for PLA versus eighty degrees celsius for ABS.

0:36:20.920 --> 0:36:25.600
<v Speaker 1>PLA has greater tensile strength than ABS, but ABS typically

0:36:25.680 --> 0:36:30.000
<v Speaker 1>withstands wear and tear better and will withstand impact better.

0:36:30.040 --> 0:36:33.040
<v Speaker 1>If you drop something that's been printed in ABS plastic,

0:36:33.440 --> 0:36:35.560
<v Speaker 1>it tends to just kind of bounce, and it's typically

0:36:35.640 --> 0:36:38.560
<v Speaker 1>kind of fine. PLA material can be a bit more brittle.

0:36:38.560 --> 0:36:41.200
<v Speaker 1>It could actually shatter, depending upon what it is and

0:36:41.239 --> 0:36:45.319
<v Speaker 1>how hard it hits the ground, whether it's PLA or ABS.

0:36:45.600 --> 0:36:48.600
<v Speaker 1>There's a motor that's in a three D printer that

0:36:48.680 --> 0:36:56.080
<v Speaker 1>pulls this filament, this wire like construction of plastic into

0:36:56.320 --> 0:37:00.800
<v Speaker 1>the printer's extruder. The extruder is essentially a super heated nozzle,

0:37:01.120 --> 0:37:03.800
<v Speaker 1>or not superheated, but at least a very hot nozzle.

0:37:04.280 --> 0:37:06.520
<v Speaker 1>It's heated to a precise temperature like that two hundred

0:37:06.560 --> 0:37:09.759
<v Speaker 1>and thirty degrees celsius for APS, for example, and that's

0:37:09.760 --> 0:37:13.200
<v Speaker 1>in order to melt this filament, and the extruder prints

0:37:13.239 --> 0:37:17.600
<v Speaker 1>this molten plastic on the heated print bed. The motor

0:37:17.800 --> 0:37:21.040
<v Speaker 1>keeps it moving, so the filament keeps adding pressure, thus

0:37:21.080 --> 0:37:24.360
<v Speaker 1>pushing the liquid plastic through the end of the nozzle,

0:37:24.920 --> 0:37:27.719
<v Speaker 1>and the process continues until you finish the print job.

0:37:28.920 --> 0:37:31.360
<v Speaker 1>Either the extruder will move around the print bed or

0:37:31.400 --> 0:37:34.080
<v Speaker 1>the print bed will move underneath the extruder. It depends

0:37:34.160 --> 0:37:36.919
<v Speaker 1>upon the design of the printer. In either case, these

0:37:36.960 --> 0:37:39.520
<v Speaker 1>movements correspond with the digital three D model for the

0:37:39.560 --> 0:37:42.040
<v Speaker 1>object that you're sending to the printer in the first place,

0:37:42.400 --> 0:37:45.120
<v Speaker 1>and the printer lays down the first of many layers

0:37:45.120 --> 0:37:49.200
<v Speaker 1>of molten plastic. The printer repeats that process layer by layer,

0:37:49.719 --> 0:37:52.399
<v Speaker 1>laying down molten plastic to sit on top of and

0:37:52.440 --> 0:37:56.640
<v Speaker 1>bind to the lower layer of plastic. The printer is

0:37:56.719 --> 0:38:00.960
<v Speaker 1>essentially creating multiple two dimensional images, just stacks of two

0:38:01.040 --> 0:38:05.279
<v Speaker 1>dimensional images, over and over again until they add up

0:38:05.360 --> 0:38:09.320
<v Speaker 1>to a full three dimensional printed object. The Cupcake CNC

0:38:09.440 --> 0:38:12.880
<v Speaker 1>could print an object up to one hundred millimeters long,

0:38:13.239 --> 0:38:16.839
<v Speaker 1>one hundred millimeters wide, and one hundred and thirty millimeters tall,

0:38:16.920 --> 0:38:19.919
<v Speaker 1>so that translates to four inches by four inches by

0:38:20.000 --> 0:38:23.160
<v Speaker 1>five inches more or less. But the Cupcake C and

0:38:23.200 --> 0:38:26.920
<v Speaker 1>C was just the beginning, and while this company was

0:38:27.600 --> 0:38:32.320
<v Speaker 1>rapidly gaining fans in the maker community, things were bound

0:38:32.360 --> 0:38:35.960
<v Speaker 1>to change pretty dramatically in the next couple of years.

0:38:36.200 --> 0:38:39.000
<v Speaker 1>I'll explain more in part two of this episode, but

0:38:39.040 --> 0:38:42.239
<v Speaker 1>that concludes this part. So I hope you guys are

0:38:42.320 --> 0:38:45.600
<v Speaker 1>enjoying the story of makerbots so far. Our next episode

0:38:45.640 --> 0:38:48.640
<v Speaker 1>will have a lot of controversy and tragedy in it,

0:38:49.120 --> 0:38:51.439
<v Speaker 1>at least from a kind of a high level view,

0:38:52.200 --> 0:38:55.360
<v Speaker 1>very interesting stuff. If you guys have suggestions for future

0:38:55.400 --> 0:38:58.400
<v Speaker 1>episodes of tech Stuff, tell you what, go to our website,

0:38:58.640 --> 0:39:01.520
<v Speaker 1>it's tech Stuff podcast dot com. You can check out

0:39:01.600 --> 0:39:03.600
<v Speaker 1>the links there, you can get in contact with me,

0:39:04.000 --> 0:39:05.919
<v Speaker 1>let me know what you would like me to cover

0:39:06.040 --> 0:39:09.120
<v Speaker 1>in future episodes. You can also pop on over to

0:39:09.160 --> 0:39:12.280
<v Speaker 1>our store over at tepublic dot com slash tech stuff

0:39:12.560 --> 0:39:15.040
<v Speaker 1>and look at the merchandise there and not just look

0:39:15.080 --> 0:39:17.399
<v Speaker 1>at it, you know, buy something if you like it.

0:39:17.880 --> 0:39:19.759
<v Speaker 1>Every purchase you make goes to help the show. We

0:39:19.880 --> 0:39:22.879
<v Speaker 1>greatly appreciate it. Then We've got some fun designs on there,

0:39:22.920 --> 0:39:24.719
<v Speaker 1>and we've got new ones coming all the time. So

0:39:24.760 --> 0:39:28.040
<v Speaker 1>go check it out and I'll talk to you again

0:39:28.920 --> 0:39:37.640
<v Speaker 1>really soon for more on this and thousands of other topics.

0:39:37.680 --> 0:39:48.960
<v Speaker 1>Because it HowStuffWorks. Dot Com