WEBVTT - TechStuff Classic: TechStuff Cleans Up After Digital Pets

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<v Speaker 1>Welcome to text Stuff, a production of I Heart Radios

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<v Speaker 1>How Stuff Works. Hey there, and welcome to tex Stuff.

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<v Speaker 1>I'm your host, Jonathan Strickland. I'm an executive producer with

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<v Speaker 1>iHeart Radio and I love all things tech and it

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<v Speaker 1>is time for a classic episode of tech Stuff. That

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<v Speaker 1>means it's Friday. Happy Friday, everybody. The episode we're about

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<v Speaker 1>to listen to originally published on March eleventh, two thousand thirteen,

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<v Speaker 1>and it's titled tech Stuff Cleans Up after Digital Pets.

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<v Speaker 1>So let's sit back and listen to this classic episode. Today,

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<v Speaker 1>we wanted to talk about digital pets. This actually comes

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<v Speaker 1>to us courtesy of a listener suggestion. Uh, and digital pets,

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<v Speaker 1>virtual pets, This is an idea that that really kind

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<v Speaker 1>of got. It's it's heyday in the nineties, especially in

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<v Speaker 1>the United States. But what we want to talk a

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<v Speaker 1>little bit about the rise of digital pets and then

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<v Speaker 1>the fall of digital pets, and and sort of some

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<v Speaker 1>other surrounding topics that that tie into what all of

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<v Speaker 1>this digital pet malarchy means. Yeah, exactly, and Uh, Before

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<v Speaker 1>we get into specifics, I want to talk a little

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<v Speaker 1>bit about some general features that you would expect in

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<v Speaker 1>a virtual pet. Now, first of all, it's it's virtual.

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<v Speaker 1>It's non actual living thing, right right, and sometimes called

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<v Speaker 1>digital pets rather than virtual pets because you know, they

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<v Speaker 1>don't necessarily have to be. I mean, there are web

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<v Speaker 1>applications that where digital pets live, but some of them

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<v Speaker 1>are physical three dimensional objects. Yeah, yea. And so we

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<v Speaker 1>kind of we've been very very loose with our definition

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<v Speaker 1>in the sense that we feel there are some toys

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<v Speaker 1>and uh products out there that have influenced the process

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<v Speaker 1>of virtual pets, uh and the evolution of virtual pets.

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<v Speaker 1>So some of the stuff we're gonna talk about today

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<v Speaker 1>they aren't really a virtual pet in the strictest definition,

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<v Speaker 1>but it's important as far as the development goes. In general,

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<v Speaker 1>a virtual pet tends to have certain features that uh

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<v Speaker 1>that let it seem kind of similar to an actual

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<v Speaker 1>real life pet. For instance, it usually will respond to

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<v Speaker 1>you calling for it. Uh. There's some sort of command

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<v Speaker 1>that you use to call it, whether it's vocal or

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<v Speaker 1>it's a button you press on a on a game

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<v Speaker 1>controller or on a on a little physical device that

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<v Speaker 1>brings it to you. You have to care for it.

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<v Speaker 1>You have to feed it and clean up after it.

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<v Speaker 1>If it falls sick, you have to you have to

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<v Speaker 1>take care of it, right. Usually you can train it

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<v Speaker 1>to do various things. It maybe to perform a trick,

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<v Speaker 1>or it might be to eviscerate someone else's virtual pet

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<v Speaker 1>in the case of certain games that will cover Also,

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<v Speaker 1>there's usually some form of way to reward the pet,

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<v Speaker 1>either with treats or toys. Sometimes the element that allows

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<v Speaker 1>you to give treats or toys is an extra element

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<v Speaker 1>within the whole virtual pet where that you pay real

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<v Speaker 1>money to get access to virtual treats, right right, Yeah,

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<v Speaker 1>you know a lot lots of these virtual pets are

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<v Speaker 1>one time purchase kind of thing. You either buy the

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<v Speaker 1>hardware or you pay for a subscription for a life subscription,

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<v Speaker 1>and you get that thing for you know, as long

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<v Speaker 1>as you care to play with it, and others are

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<v Speaker 1>ye monthly subscription, or you have to continue buying into

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<v Speaker 1>various little accessories and other products in order to continue. Yeah, yeah,

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<v Speaker 1>you're you're really building out the pets life. It's very

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<v Speaker 1>similar to the way a lot of games are are

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<v Speaker 1>running now, where you have an in game purchase to

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<v Speaker 1>to give your character either a different look or sometimes

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<v Speaker 1>an actual advantage and gameplay. Uh, many of those ideas

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<v Speaker 1>really got their start in the virtual pet world. Um. Also,

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<v Speaker 1>they usually have some sort of a feature there that

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<v Speaker 1>allows you to have your pet meet other pets. Right, yeah, yeah,

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<v Speaker 1>that that's a relatively i guess, relatively recent as of

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<v Speaker 1>you know, Save two thousand and five. But yeah, but right,

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<v Speaker 1>the earliest development exactly, the earliest ones didn't necessarily have

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<v Speaker 1>that that feature in them. You couldn't get a a

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<v Speaker 1>some pets to meet other pets until we started to

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<v Speaker 1>build in that that capability, either in the hardware or

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<v Speaker 1>in the software. But it usually meant that you could

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<v Speaker 1>have your pet make friends with another person's virtual pet.

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<v Speaker 1>Sometimes you could have your virtual pets breed, and then

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<v Speaker 1>you would get little tiny versions of your virtual pet

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<v Speaker 1>that would have features of both the mommy and the

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<v Speaker 1>daddy virtual pet. Jon Strickland explaining how the birds and

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<v Speaker 1>the bees virtual birds and the virtual beads bees work. Look,

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<v Speaker 1>when a virtual dog and another virtual dog virtually love

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<v Speaker 1>one another, it's very special. They trade some code and

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<v Speaker 1>then you get virtual puppy. Yeah. Anyway, these are all

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<v Speaker 1>basic features that you would find in virtual pets, so

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<v Speaker 1>that that's sort of the overall kind of definition. But

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<v Speaker 1>to really understand the development, we have to go back

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<v Speaker 1>a ways. And and Lauren, you have an interesting place

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<v Speaker 1>you wanted to start. Yeah, I want to talk about

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<v Speaker 1>pet rocks. I think that that would be a very

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<v Speaker 1>early I mean clearly analog not digital versions virtual pet

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<v Speaker 1>Those debuted in nineteen seventy five at pop which is

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<v Speaker 1>approximately sixteen dollars in the current economy, which is actually

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<v Speaker 1>what is say, for example, time go chi cost. So

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<v Speaker 1>I thought that was pretty interesting, but so essentially sixteen

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<v Speaker 1>dollars in our current currency to buy a rock, to

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<v Speaker 1>buy irack. Yeah, and this this was created by Gary Doll,

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<v Speaker 1>who was a California ad executive, and brilliant sold more

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<v Speaker 1>than five million of these critters in less than six months.

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<v Speaker 1>It's like a rock with googly eyes. So, so, Lauren

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<v Speaker 1>n you remember those days, right? Oh? Yeah, that was

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<v Speaker 1>seven years before I was born, Okay, so I was

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<v Speaker 1>around nineteen seventy five was also the year a little

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<v Speaker 1>movie called Jaws came out, a fantastic documentary. It's also

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<v Speaker 1>when a certain tech stuff podcaster arrived on the scene.

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<v Speaker 1>That would be me not not not me, So I

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<v Speaker 1>don't really remember I just know I was there anyway. Yeah,

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<v Speaker 1>pet rocks. So so there we go. There's there's a

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<v Speaker 1>a non living pet, and it was mostly a gag

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<v Speaker 1>gift kind of thing, but it lays the groundwork for

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<v Speaker 1>this idea of a pet that's not really alive. Yeah.

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<v Speaker 1>I also wanted to point out actually that in a

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<v Speaker 1>V seven that was when CA nine debut on dr Who,

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<v Speaker 1>which I think is also probably an important reference in

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<v Speaker 1>the entire I mean, especially if you've seen an eyebo,

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<v Speaker 1>I think that they're pretty obviously inspired by the canine

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<v Speaker 1>bucket of bolts. So so yeah, so the idea about

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<v Speaker 1>this kind of of course in science fiction, stuff like

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<v Speaker 1>this has been talked about for you know, since the

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<v Speaker 1>days of Asthmov's uh robot and I seen the body

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<v Speaker 1>electric stuff like that. Yeah, and do Android stream of

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<v Speaker 1>electric sheet. So yeah, these are again the building blocks

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<v Speaker 1>that will lead to virtual pets. A company called Worlds

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<v Speaker 1>of Wonder introduced a toy that was, depending upon how

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<v Speaker 1>you played with it, very entertaining or terrifying. That would

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<v Speaker 1>be Teddy Ruxman. I firmly found them terrifying as a child,

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<v Speaker 1>sexually Teddy Teddy Rouxman it was an interesting idea. It

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<v Speaker 1>was a toy that would read, quote unquote read stories

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<v Speaker 1>to children. The stories would be on a cassette tape.

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<v Speaker 1>Some of you may not know what a cassette tape is.

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<v Speaker 1>I remember them, but a cassette tape, all right, So

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<v Speaker 1>it's it's magnetic tape. And usually, like on a regular

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<v Speaker 1>audio cassette tape, you have two tracks on either side

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<v Speaker 1>of this this tape, and it's usually used for stereo,

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<v Speaker 1>one tracks for the left speaker and once for the right.

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<v Speaker 1>Now with Teddy Ruxpan instead, one track was audio and

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<v Speaker 1>the other track was a series of directions for the

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<v Speaker 1>Teddy Bear. Well, it's really just the mouth. The limbs

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<v Speaker 1>didn't really move, but the mouth would move in time

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<v Speaker 1>with whatever was playing, So that way it would follow

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<v Speaker 1>the directions and seemingly talk to you and read out

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<v Speaker 1>the story. This meant that if you wanted to do

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<v Speaker 1>something a little wacky, like I don't know, put your

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<v Speaker 1>Black Sabbath cassette tape in Teddy ruxpen, he would not

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<v Speaker 1>suddenly start rocking out because the mouth there was no

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<v Speaker 1>directions for the mouth to follow. Okay, so so the

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<v Speaker 1>mouth wouldn't move. He would still play. Oh no, you

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<v Speaker 1>could play you play Black Sabbath through a teddy Ruxpan.

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<v Speaker 1>There's nothing stopping you. You essentially have a teddy Ruxpan

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<v Speaker 1>shaped boom box. But but it wouldn't like start screaming out. Okay,

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<v Speaker 1>well that's I guess that's I mean, I'm you know,

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<v Speaker 1>Ward knows I tried um. But yeah, yeah, that was

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<v Speaker 1>again teddy Ruxman not a virtual pet, necessarily, not in

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<v Speaker 1>the same sense that we're talking about, but again lays

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<v Speaker 1>the groundwork this idea of a a a synthetic creature

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<v Speaker 1>providing some form of companionship, and it appears to be autonomous,

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<v Speaker 1>right right, and again very loose illusion. In this case.

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<v Speaker 1>You you pick up pretty quickly that it's following a

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<v Speaker 1>very specific uh script which was based upon whatever was

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<v Speaker 1>on that cassette. Um Worlds of Wonder, by the way,

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<v Speaker 1>ended up going bankrupt. I think in nine the the

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<v Speaker 1>ownership of teddy Ruxman has passed through several hands, including Hasbro.

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<v Speaker 1>So it was one of those toys that kept on

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<v Speaker 1>going even after the company that launched it went away.

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<v Speaker 1>Now the next year, in six we get our first

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<v Speaker 1>actual virtual pet, and this was for a computer platform

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<v Speaker 1>called the Macintosh. So yeah, two years after the mac

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<v Speaker 1>Nintosh launches, Remember they had that amazing nineteen eight four

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<v Speaker 1>commercial that was in the Super Bowl. That really amazing,

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<v Speaker 1>one of the best commercials ever made. In my opinion.

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<v Speaker 1>I never owned a Macintosh, but I love the commercial anyway.

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<v Speaker 1>The the Macintosh program Puppy Love debuts in nineteen eighties.

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<v Speaker 1>Six is Tom Snyder Productions release, and Puppy Love was

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<v Speaker 1>essentially a little a little animated puppy dog that you

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<v Speaker 1>could play with on your Macintosh. Very limited uh features

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<v Speaker 1>on that, but again was one of the first examples

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<v Speaker 1>of a virtual pet. Now we go ahead of year

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<v Speaker 1>to nineteen eight seven and the Nintendo Entertainment System gets

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<v Speaker 1>a release of a Japanese role playing game, and I'm

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<v Speaker 1>going to butcher the pronunciation. I apologize to Lauren, who

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<v Speaker 1>actually knows how to pronounce Japanese words. But Macgami Tense

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<v Speaker 1>was the RPG, and it included a game play element

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<v Speaker 1>where you could capture demons and then you could train

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<v Speaker 1>those demons to fight for you so that you could

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<v Speaker 1>use the ones that you've captured to help protect you

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<v Speaker 1>in other battles. This is a gameplay element that we

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<v Speaker 1>would end up seeing used in other types of virtual

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<v Speaker 1>pets in the future, and lots of other games as well.

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<v Speaker 1>I wouldn't necessarily count something like Pokemon is a virtual

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<v Speaker 1>pet application, but but it definitely has that game element. Yeah.

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<v Speaker 1>I include Pokemon mostly because, again it has some elements

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<v Speaker 1>of a virtual pet. Although if you're mostly looking to

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<v Speaker 1>try and maximize your your your group of of Pokemon

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<v Speaker 1>so that you can have the best chance of winning

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<v Speaker 1>any particular battle, that's not a great message for a

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<v Speaker 1>person who wants to own a real pet. Yeah, like

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<v Speaker 1>vic message that's no, that's that, it's not that is

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<v Speaker 1>not what the SPC I think would would want to write.

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<v Speaker 1>But then again, virtual pets let us do these sort

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<v Speaker 1>of things. I mean, these are all cartoony, like the

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<v Speaker 1>Pokemon or the cartoony creatures that don't necessarily have a

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<v Speaker 1>a counterpart in real life. Some of them are obviously

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<v Speaker 1>modeled after real animals, but others, if it's modeled after

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<v Speaker 1>a real animal, I have not seen it. Yeah, I

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<v Speaker 1>don't think I want to see some of the real

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<v Speaker 1>animals that those things are modeled on. Right. Well, then

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<v Speaker 1>in two we had the game Dragon Quest five Hand

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<v Speaker 1>of the Heavenly Bride, and that also allowed players to

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<v Speaker 1>capture monsters and use them to fight in their battles.

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<v Speaker 1>So again that same sort of gameplay element, it's starting

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<v Speaker 1>to starting to become pretty popular. It was an interesting idea, um,

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<v Speaker 1>but it's still not really a virtual pet in the

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<v Speaker 1>sense that we think of, where it's just really the

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<v Speaker 1>whole purpose is to take care of an artificial creature. Uh.

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<v Speaker 1>But in a company called p F Magic hits the

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<v Speaker 1>scene and releases a program called Dogs that's d O

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<v Speaker 1>g Z. They would year later release Cats see a

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<v Speaker 1>t Z and then eventually release Pets p E t

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<v Speaker 1>Z and uh. And this was really where the virtual

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<v Speaker 1>pet idea started to blossom, where we started to see

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<v Speaker 1>some of those elements we talked about the top of

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<v Speaker 1>the show, the things that really make a virtual pet,

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<v Speaker 1>what it is, what kind of platform with Windows Originally

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<v Speaker 1>it was originally a Windows based thing. So if you

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<v Speaker 1>for those of you who remember Windows back in there,

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<v Speaker 1>there were people who would have like this little dog

0:13:33.120 --> 0:13:36.440
<v Speaker 1>would wander onto your screen and start to play with

0:13:36.480 --> 0:13:39.000
<v Speaker 1>your cursor and things like that. It was very cute

0:13:39.559 --> 0:13:42.400
<v Speaker 1>and um, but this was an actual full program where

0:13:42.440 --> 0:13:46.400
<v Speaker 1>you would be able to adopt a puppy or later

0:13:46.480 --> 0:13:50.880
<v Speaker 1>on a kitten, and after a few days of real time,

0:13:51.000 --> 0:13:52.880
<v Speaker 1>so you know, you check on your little puppy eer

0:13:52.960 --> 0:13:55.439
<v Speaker 1>kitten each day. After a few days, maybe three or

0:13:55.480 --> 0:13:58.840
<v Speaker 1>four days, the puppy your kitten would grow into a

0:13:58.960 --> 0:14:03.800
<v Speaker 1>fully four adult version of whatever animal it was, and

0:14:03.880 --> 0:14:06.680
<v Speaker 1>you would continue taking care of it, so you would

0:14:06.720 --> 0:14:09.240
<v Speaker 1>play with it, you could train it, and you could

0:14:09.360 --> 0:14:14.240
<v Speaker 1>even breed your animal with other animals. Starting with I

0:14:14.280 --> 0:14:18.120
<v Speaker 1>think it was Pets three, because you know, they released

0:14:18.280 --> 0:14:21.680
<v Speaker 1>updates as they as they built out the game locally

0:14:21.720 --> 0:14:25.120
<v Speaker 1>on your own computer asum or was this over email email?

0:14:25.200 --> 0:14:28.560
<v Speaker 1>You could email a copy of your pet to someone

0:14:28.640 --> 0:14:30.840
<v Speaker 1>else and you would still keep yours. This is like

0:14:30.880 --> 0:14:34.280
<v Speaker 1>you suddenly cloned your pet. But you could email a

0:14:34.280 --> 0:14:35.920
<v Speaker 1>copy of your pet to someone else and then they

0:14:35.960 --> 0:14:39.520
<v Speaker 1>could say, oh, this dog, he's very cute, FIEFI is

0:14:39.560 --> 0:14:42.760
<v Speaker 1>gonna love him, and see if Fife and the other

0:14:42.840 --> 0:14:45.640
<v Speaker 1>dog would, you know, have a little puppy love going on,

0:14:46.680 --> 0:14:51.280
<v Speaker 1>and then you end up with a litter of virtual puppies. Yeah,

0:14:51.520 --> 0:14:54.680
<v Speaker 1>like like you do. That's like like it happens. Um Yeah,

0:14:54.800 --> 0:15:00.600
<v Speaker 1>So originally these were all designed on hand drawn uh

0:15:00.680 --> 0:15:04.720
<v Speaker 1>kind of designs like like that's the line drawing style. Uh.

0:15:04.840 --> 0:15:09.640
<v Speaker 1>So they weren't photo realistic or anything like that, but cartoony.

0:15:09.680 --> 0:15:11.560
<v Speaker 1>But it meant that if you wanted to, you could

0:15:11.560 --> 0:15:15.280
<v Speaker 1>actually really tweak the look of your pet, because it

0:15:15.360 --> 0:15:19.360
<v Speaker 1>wasn't outside the realm of most people's abilities to go

0:15:19.600 --> 0:15:23.680
<v Speaker 1>and draw in a new shape for their pets body

0:15:23.840 --> 0:15:28.480
<v Speaker 1>or a different coloration. But eventually, as that as time

0:15:28.480 --> 0:15:30.520
<v Speaker 1>went on, and we'll get back into the timeline in

0:15:30.560 --> 0:15:33.960
<v Speaker 1>a minute, but by two thousand and six, uh, the

0:15:33.960 --> 0:15:38.480
<v Speaker 1>the company had abandoned the line drawing approach and went

0:15:38.520 --> 0:15:42.840
<v Speaker 1>for a more quote unquote realistic look where you could

0:15:42.920 --> 0:15:46.760
<v Speaker 1>end up changing textures, but you couldn't remodel your pet.

0:15:46.840 --> 0:15:49.240
<v Speaker 1>It was going to always be the same basic shape,

0:15:50.040 --> 0:15:51.840
<v Speaker 1>but you could tweak it a little bit, just not

0:15:51.880 --> 0:15:54.880
<v Speaker 1>as much as you could in earlier versions of the program.

0:15:55.400 --> 0:15:57.360
<v Speaker 1>But this is where we see the idea of the

0:15:57.400 --> 0:15:59.960
<v Speaker 1>virtual pet really take off, and it ended up being

0:16:00.120 --> 0:16:04.480
<v Speaker 1>fairly popular, a few million copies sold, so not not

0:16:04.600 --> 0:16:08.000
<v Speaker 1>like a crazy success, but it showed that there was

0:16:08.040 --> 0:16:12.280
<v Speaker 1>a market there that people were interested in getting a

0:16:13.320 --> 0:16:18.080
<v Speaker 1>virtual companion kind of a weird idea at the time.

0:16:18.440 --> 0:16:21.880
<v Speaker 1>Some would say a weird idea today that it's not

0:16:21.960 --> 0:16:26.840
<v Speaker 1>necessarily something that has has gained widespread acceptance. I don't know,

0:16:26.880 --> 0:16:29.040
<v Speaker 1>but there's yeah, there's there's, As we will talk about later,

0:16:29.080 --> 0:16:31.000
<v Speaker 1>there are certainly enough different models of this kind of

0:16:31.040 --> 0:16:33.520
<v Speaker 1>thing out there that there's you know, and and they've

0:16:33.520 --> 0:16:36.000
<v Speaker 1>they've done medical research about stuff. You know, people who

0:16:36.560 --> 0:16:39.080
<v Speaker 1>are perhaps lonely and don't have so much access to

0:16:39.840 --> 0:16:42.600
<v Speaker 1>as much human interaction as they as they need. There

0:16:42.640 --> 0:16:47.360
<v Speaker 1>are lots of robots meant for keeping people companion. Yeah.

0:16:47.400 --> 0:16:49.320
<v Speaker 1>In fact, we'll talk a little bit about them. I

0:16:49.360 --> 0:16:52.200
<v Speaker 1>have some information about one of those robots, but we'll

0:16:52.240 --> 0:16:54.360
<v Speaker 1>we'll save that for towards the end of the discussion

0:16:54.440 --> 0:16:56.960
<v Speaker 1>because that that really it ends up building on a

0:16:57.000 --> 0:16:59.520
<v Speaker 1>lot of these concepts we're talking about early on, and

0:16:59.760 --> 0:17:03.400
<v Speaker 1>we're about to tackle the biggest name I think as

0:17:03.400 --> 0:17:05.359
<v Speaker 1>far as virtual pets go. It's the name I always

0:17:05.359 --> 0:17:08.240
<v Speaker 1>think of whenever I think of virtual or digital pets.

0:17:08.280 --> 0:17:10.920
<v Speaker 1>But before we get into that, let's take a quick

0:17:11.000 --> 0:17:22.280
<v Speaker 1>moment to thank our sponsor. Okay, now, Lauren, when I

0:17:22.320 --> 0:17:26.680
<v Speaker 1>say digital pet, is there a particular brand name that

0:17:26.760 --> 0:17:32.080
<v Speaker 1>leaps to mind. Tom there you go, Tomagchi launched by

0:17:32.160 --> 0:17:37.600
<v Speaker 1>Bandai in Japan. That is correct, and from what I understand,

0:17:37.640 --> 0:17:40.119
<v Speaker 1>tomagochi is the correct spelling. I always heard it as

0:17:40.160 --> 0:17:42.040
<v Speaker 1>tom gachi when I was a kid, but I think

0:17:42.080 --> 0:17:43.959
<v Speaker 1>that that's probably just because we had no idea what

0:17:43.960 --> 0:17:47.120
<v Speaker 1>we were talking about. It's an Americanized pronunciation. Sure, sure,

0:17:47.480 --> 0:17:52.760
<v Speaker 1>the word does come from from a much McAll partmanteau. Okay,

0:17:52.920 --> 0:17:56.000
<v Speaker 1>of the words tomago, which means egg in Japanese and

0:17:56.200 --> 0:17:59.919
<v Speaker 1>the English were I'm familiar with it from sushi. From sushi, yes, well,

0:18:00.000 --> 0:18:03.199
<v Speaker 1>and in sushi it's usually meant to um, meant as

0:18:03.200 --> 0:18:07.639
<v Speaker 1>a shortened form of tamaga yucky, which is that sweet

0:18:07.680 --> 0:18:11.840
<v Speaker 1>egg omelet. But look at the brain on Lauren. Wow,

0:18:11.920 --> 0:18:13.840
<v Speaker 1>she did not know I was going to say sushi either.

0:18:14.280 --> 0:18:16.840
<v Speaker 1>All right, Okay, so tamago what's the other one? And

0:18:16.880 --> 0:18:20.280
<v Speaker 1>the English word watch, which when you kind of translate

0:18:20.320 --> 0:18:26.080
<v Speaker 1>into the Japanese foreign loan word alphabet katakana, it sounds

0:18:26.119 --> 0:18:29.560
<v Speaker 1>a lot more like oachi. Alright, So it's egg watch,

0:18:30.200 --> 0:18:32.520
<v Speaker 1>which I would immediately assume would be an egg timer,

0:18:33.200 --> 0:18:35.320
<v Speaker 1>not a digital pet, not at all. But it is

0:18:35.359 --> 0:18:37.280
<v Speaker 1>a digital pet. But but they but they were egg

0:18:37.320 --> 0:18:40.640
<v Speaker 1>shaped and they did the origin of these little creatures

0:18:40.640 --> 0:18:43.200
<v Speaker 1>would be would look like a little egg, right, So,

0:18:43.200 --> 0:18:45.160
<v Speaker 1>so so you would go out and you would buy

0:18:45.400 --> 0:18:48.880
<v Speaker 1>this essentially look like a key chain that had an

0:18:48.880 --> 0:18:53.960
<v Speaker 1>egg shaped plastic case there with a little screen on it. Yeah,

0:18:54.000 --> 0:18:59.400
<v Speaker 1>and that would allow you to hatch your virtual your

0:18:59.400 --> 0:19:01.359
<v Speaker 1>digital pet it. So you have a little egg on

0:19:01.359 --> 0:19:04.000
<v Speaker 1>there that you would have to uh, you know, press

0:19:04.040 --> 0:19:07.240
<v Speaker 1>a button which essentially started a timer that would let

0:19:07.280 --> 0:19:12.560
<v Speaker 1>the the Toma gauchi. No, hey, there's a player. It's

0:19:12.560 --> 0:19:16.760
<v Speaker 1>time to start creating a pet for this person to

0:19:16.800 --> 0:19:20.040
<v Speaker 1>interact with. And then um, you would end up using

0:19:20.080 --> 0:19:21.920
<v Speaker 1>I think it was like three buttons. Yeah, it's a

0:19:21.920 --> 0:19:24.200
<v Speaker 1>little three button interaction. So you would use those three

0:19:24.200 --> 0:19:27.879
<v Speaker 1>buttons to do various commands depending upon what your pet

0:19:27.960 --> 0:19:30.359
<v Speaker 1>needed and whether or not you were a good person,

0:19:31.520 --> 0:19:33.320
<v Speaker 1>because it would be things like, you know, feed your

0:19:33.320 --> 0:19:35.360
<v Speaker 1>pet or clean up after your pack, because they would

0:19:35.440 --> 0:19:39.679
<v Speaker 1>leave little digital poos, get very upset if you if

0:19:39.680 --> 0:19:41.800
<v Speaker 1>you didn't. And I say all this hypothetically because I

0:19:41.840 --> 0:19:45.359
<v Speaker 1>never actually owned when did you ever? Actually I did

0:19:45.560 --> 0:19:50.560
<v Speaker 1>not own. I didn't own one. Did you mistreat someone

0:19:50.600 --> 0:19:57.800
<v Speaker 1>else's Tomaguchi. I'm taking the fifth mostly because I can't

0:19:57.880 --> 0:20:00.760
<v Speaker 1>remember excellent. Now, I'm not the kind of guy who

0:20:00.800 --> 0:20:06.320
<v Speaker 1>whatever I can't, I can't mistreat creatures in a video game, right,

0:20:06.359 --> 0:20:10.640
<v Speaker 1>like if there's a video game, all right, tangential. I

0:20:10.640 --> 0:20:13.000
<v Speaker 1>I apologize for the tangent. But this is an example

0:20:13.040 --> 0:20:18.000
<v Speaker 1>of how I think the game Red Dead Redemption. You're

0:20:18.080 --> 0:20:21.959
<v Speaker 1>you're playing a cowboy in the waning era of the

0:20:22.000 --> 0:20:25.439
<v Speaker 1>cowboy era, right this is the days the train is

0:20:25.480 --> 0:20:28.480
<v Speaker 1>taking over, the cars are starting to happen, so the

0:20:28.680 --> 0:20:32.399
<v Speaker 1>day of the Cowboys. At an end um, there's an

0:20:32.400 --> 0:20:36.520
<v Speaker 1>achievement you could get for killing all the buffalo in

0:20:36.560 --> 0:20:38.879
<v Speaker 1>the game. There was a certain number of buffalo, and

0:20:38.920 --> 0:20:41.520
<v Speaker 1>after you killed a certain number, you would get this achievement.

0:20:42.440 --> 0:20:44.960
<v Speaker 1>That was the last achievement I got because I could

0:20:44.960 --> 0:20:51.640
<v Speaker 1>not bring myself buffalo. But we'll get into the discussion

0:20:51.640 --> 0:20:55.800
<v Speaker 1>about that about actually, uh developing an emotional attachment to

0:20:56.200 --> 0:20:58.520
<v Speaker 1>a digital creation, which is kind of crazy when you

0:20:58.560 --> 0:21:01.200
<v Speaker 1>think about it, like just from a like crazy from

0:21:01.200 --> 0:21:04.119
<v Speaker 1>the sense of that's so like I would never have

0:21:04.200 --> 0:21:06.879
<v Speaker 1>imagined it until it happened. Sure, I don't know, I

0:21:06.880 --> 0:21:09.000
<v Speaker 1>mean you know as a kid. I mean I had

0:21:09.200 --> 0:21:11.440
<v Speaker 1>I had a whole stable full of my Little Ponies, Okay,

0:21:11.440 --> 0:21:13.119
<v Speaker 1>I was. I was that guy when I was like

0:21:13.240 --> 0:21:17.000
<v Speaker 1>six and um, and they all had very individual personalities,

0:21:17.040 --> 0:21:20.800
<v Speaker 1>and I was extraordinarily attached to these toys. So you know,

0:21:20.920 --> 0:21:22.720
<v Speaker 1>I mean, I mean, just building on that if if,

0:21:22.760 --> 0:21:26.560
<v Speaker 1>if and those things. Those things didn't move except my imaginations, right,

0:21:27.080 --> 0:21:29.399
<v Speaker 1>I can see how something that does move to a

0:21:29.400 --> 0:21:32.119
<v Speaker 1>certain extent, does I mean that? That being said in fable,

0:21:32.119 --> 0:21:34.960
<v Speaker 1>I'm the guy who kicks all the chickens, so well, okay,

0:21:34.720 --> 0:21:37.480
<v Speaker 1>I've been there, annoying, I've kicked the chicken or two.

0:21:37.680 --> 0:21:40.720
<v Speaker 1>You know. Also, also, it's very possible, Lauren, that some

0:21:40.800 --> 0:21:43.359
<v Speaker 1>of our listeners out there could be Brownies, and maybe

0:21:43.359 --> 0:21:46.600
<v Speaker 1>they also have their own collections that could rival your

0:21:46.640 --> 0:21:50.600
<v Speaker 1>own childhood one. They probably could. By the way, I'm

0:21:50.640 --> 0:21:53.200
<v Speaker 1>not speaking down to anyone who likes My Little Pony

0:21:53.240 --> 0:21:56.520
<v Speaker 1>that was created. The latest version My Little Pony Friendship

0:21:56.560 --> 0:21:58.080
<v Speaker 1>is Magic, was created by the same people who create

0:21:58.119 --> 0:22:00.800
<v Speaker 1>power Puff Girls, which I love, which is yeah, so

0:22:01.160 --> 0:22:04.160
<v Speaker 1>no judgment here, yeah yeah, getting back to yeah, yeah,

0:22:04.280 --> 0:22:06.080
<v Speaker 1>so you could you could feed them, you could clean

0:22:06.160 --> 0:22:07.960
<v Speaker 1>up after them. If you didn't clean up after them,

0:22:08.080 --> 0:22:10.439
<v Speaker 1>they could actually get sick, and then you would have

0:22:10.480 --> 0:22:13.960
<v Speaker 1>to really take care of them. And also Tomagotchi, unlike

0:22:14.040 --> 0:22:17.200
<v Speaker 1>a lot of other other digital pets, the digital pet

0:22:17.240 --> 0:22:20.520
<v Speaker 1>and tomagotchis could die. Yeah, you didn't take care of them,

0:22:20.640 --> 0:22:22.680
<v Speaker 1>or I think in the American version it was they

0:22:22.720 --> 0:22:25.040
<v Speaker 1>sort of turned into the little digital angels and kind

0:22:25.080 --> 0:22:27.359
<v Speaker 1>of flew back to their home planet because they were aliens.

0:22:27.400 --> 0:22:30.000
<v Speaker 1>Or yeah, they went into a little digital ufo and

0:22:30.040 --> 0:22:32.480
<v Speaker 1>flew away. But but the point was that if you

0:22:32.480 --> 0:22:35.960
<v Speaker 1>didn't take care of them, they would leave. And and

0:22:36.000 --> 0:22:39.560
<v Speaker 1>in fact that became something of a problem because it

0:22:39.600 --> 0:22:41.639
<v Speaker 1>took you had to take care of him about twice

0:22:41.640 --> 0:22:43.800
<v Speaker 1>a day, sure, and in the early stages way more

0:22:43.840 --> 0:22:46.159
<v Speaker 1>often than that, about once every six hours or so.

0:22:46.280 --> 0:22:48.560
<v Speaker 1>I think, so, yeah, you've got this thing, and it

0:22:48.560 --> 0:22:50.480
<v Speaker 1>could make noise, it would beat at you when it

0:22:50.560 --> 0:22:54.919
<v Speaker 1>was really not doing so well or not happy. Happy

0:22:54.960 --> 0:22:57.239
<v Speaker 1>being a weird term, because we're talking about following a

0:22:57.280 --> 0:23:00.520
<v Speaker 1>certain protocol, which meant that kids would to have to

0:23:00.560 --> 0:23:03.119
<v Speaker 1>whip these things out and take care of them throughout

0:23:03.160 --> 0:23:05.920
<v Speaker 1>the day. And then if they were in school, which

0:23:05.920 --> 0:23:08.760
<v Speaker 1>became a problem in the United States certainly. Yeah, And

0:23:08.800 --> 0:23:11.600
<v Speaker 1>so in the US you had stories of schools that

0:23:11.600 --> 0:23:14.880
<v Speaker 1>would ban these things outright and say, don't bring them

0:23:14.880 --> 0:23:18.040
<v Speaker 1>to school because they are a distraction. You're not learning,

0:23:18.200 --> 0:23:21.000
<v Speaker 1>you are instead paying attention to a little digital pet,

0:23:21.200 --> 0:23:24.119
<v Speaker 1>and you need to have your attention directed toward your

0:23:24.119 --> 0:23:27.920
<v Speaker 1>schoolwork and um. And in fact, a lot of sources

0:23:27.960 --> 0:23:30.919
<v Speaker 1>that I've read have essentially credited the fact that the

0:23:31.000 --> 0:23:36.600
<v Speaker 1>United States school systems often outright banned these things for

0:23:36.680 --> 0:23:39.520
<v Speaker 1>the downfall of the virtual pet industry in the US,

0:23:39.600 --> 0:23:42.560
<v Speaker 1>that that virtual pets, digital pets didn't really become as

0:23:42.640 --> 0:23:47.240
<v Speaker 1>big a deal as they could have because the school

0:23:47.240 --> 0:23:50.840
<v Speaker 1>systems banned them. So, uh, there you go. I Toma

0:23:50.840 --> 0:23:54.479
<v Speaker 1>Gotchi what not only was the genesis of the digital

0:23:54.520 --> 0:23:57.000
<v Speaker 1>pet craze, but in the United States at least, was

0:23:57.080 --> 0:24:00.639
<v Speaker 1>also the death of it. But going on their arm,

0:24:00.800 --> 0:24:03.119
<v Speaker 1>other ones to talk about besides Tamagotchi. Also in two

0:24:03.160 --> 0:24:06.520
<v Speaker 1>thousand five, they updated the line because it had pretty

0:24:06.560 --> 0:24:09.120
<v Speaker 1>much gone forgotten. But there were a lot of people

0:24:09.119 --> 0:24:13.480
<v Speaker 1>who had nostalgic fondness for the Tamagotchi line. Well, it

0:24:13.520 --> 0:24:15.840
<v Speaker 1>never really went away. Actually, there there there have been

0:24:15.960 --> 0:24:19.119
<v Speaker 1>a several several generation updates here and there. I mean,

0:24:19.119 --> 0:24:21.240
<v Speaker 1>they were still pretty big in Japan from what I understand,

0:24:21.400 --> 0:24:24.560
<v Speaker 1>so um but but yeah, they came back with with

0:24:24.600 --> 0:24:28.879
<v Speaker 1>an infrared yes connector port. Yeah, the Tamagotchi connection. This

0:24:28.880 --> 0:24:32.880
<v Speaker 1>this is what allowed the Tomagotchi version to have interactions

0:24:32.880 --> 0:24:36.200
<v Speaker 1>with other people's tamagotchis. Because before it was pretty much

0:24:36.240 --> 0:24:40.720
<v Speaker 1>just you know, your pet was confined to its own egg,

0:24:41.080 --> 0:24:44.320
<v Speaker 1>to its own egg, that was the extent of its universe.

0:24:45.040 --> 0:24:48.960
<v Speaker 1>But then with the infrared uh feature, it would allow

0:24:49.160 --> 0:24:51.560
<v Speaker 1>your pet to visit other pets and they could get

0:24:51.560 --> 0:24:53.600
<v Speaker 1>out of the egg once in a while. And eventually

0:24:53.640 --> 0:24:56.600
<v Speaker 1>around two thousand and eleven, two thousand twelve U Tama

0:24:56.640 --> 0:24:59.840
<v Speaker 1>Go which introduced these little separate figures that you can

0:25:00.000 --> 0:25:03.879
<v Speaker 1>plug into here Tamagotchi, uh, those those were introduced, and

0:25:03.920 --> 0:25:07.280
<v Speaker 1>also Toma Town, which was a website thing which as

0:25:07.359 --> 0:25:13.199
<v Speaker 1>of February six has shut down. Uh So, so again

0:25:13.480 --> 0:25:17.000
<v Speaker 1>the struggle for the digital pet continues. I just want

0:25:17.040 --> 0:25:19.360
<v Speaker 1>to mention some of the characters that you could have

0:25:19.600 --> 0:25:24.600
<v Speaker 1>in Tomagotchi. Keeping mind, uh, your your digital pet would

0:25:24.600 --> 0:25:28.720
<v Speaker 1>go through stages in its life, so there'd be uh

0:25:28.880 --> 0:25:31.959
<v Speaker 1>a young stage, teen stage, and then an adult stage.

0:25:32.320 --> 0:25:35.679
<v Speaker 1>So these kind of apply to different stages. But you

0:25:35.720 --> 0:25:38.880
<v Speaker 1>could have Madoruchi, which was a spoiled brat who would

0:25:38.920 --> 0:25:43.160
<v Speaker 1>like to roll around a lot. There was Kinakamachi, which

0:25:43.280 --> 0:25:45.240
<v Speaker 1>like to jump around a lot, and the picture I

0:25:45.240 --> 0:25:48.159
<v Speaker 1>saw that had a giant bump on its head with

0:25:48.240 --> 0:25:51.520
<v Speaker 1>a little bruise marks, so apparently that not very safe

0:25:51.520 --> 0:25:54.879
<v Speaker 1>when he jumps around. There was Itchy Gotchi, who was

0:25:54.920 --> 0:25:58.919
<v Speaker 1>a dancing maniac. There was Mimici, which was apparently the

0:25:58.920 --> 0:26:02.719
<v Speaker 1>most popular of all the Tamagotchis supposedly had a genius

0:26:02.720 --> 0:26:06.960
<v Speaker 1>i Q of two hundred, loved math and writing. Uh.

0:26:07.000 --> 0:26:12.000
<v Speaker 1>There was Takachi, who was naughty, impatient and chatty, and

0:26:12.240 --> 0:26:15.399
<v Speaker 1>Golza Rucci, who wants to be in ninja. I like

0:26:15.440 --> 0:26:22.160
<v Speaker 1>your Japanese pronunciation. But yeah, so you know, as as

0:26:22.200 --> 0:26:25.119
<v Speaker 1>of the height of their popularity, um, they're supposed to

0:26:25.240 --> 0:26:30.360
<v Speaker 1>have sold one per second in Japan and over seventy

0:26:30.400 --> 0:26:34.720
<v Speaker 1>eight million sold as so so certainly think also also

0:26:35.520 --> 0:26:39.200
<v Speaker 1>recent news for for Tamaguchi um as a Valentine's Day

0:26:39.240 --> 0:26:43.280
<v Speaker 1>this year to celebrate sixteen years of business. The company

0:26:43.280 --> 0:26:47.399
<v Speaker 1>announced a free Android app called Tamagochi Life, which stands

0:26:47.400 --> 0:26:52.280
<v Speaker 1>for Love is Fun Everywhere. Of course it's an acronym

0:26:51.560 --> 0:26:54.960
<v Speaker 1>can life. No, No, that would be ridiculous. That don't

0:26:54.960 --> 0:26:59.480
<v Speaker 1>be silly. Um so yeah, so so so Tamagochi lives on. Wow. Alright, well,

0:26:59.600 --> 0:27:02.640
<v Speaker 1>moving on to some of the other virtual pets, right, yeah,

0:27:02.680 --> 0:27:04.879
<v Speaker 1>because because around the same time, you know, everyone was,

0:27:05.240 --> 0:27:07.280
<v Speaker 1>I mean, this was such a craze that everyone had

0:27:07.280 --> 0:27:12.320
<v Speaker 1>to jump on. Yeah. There were some people who criticized Banda,

0:27:12.480 --> 0:27:16.600
<v Speaker 1>saying that the Tomagotchi really catered more to a female

0:27:16.640 --> 0:27:21.679
<v Speaker 1>audience to boys, which is where Dimon digital monsters released

0:27:21.680 --> 0:27:25.439
<v Speaker 1>by Bandai Digimon uh similar life cycle to Tomagotchi, but

0:27:25.680 --> 0:27:29.360
<v Speaker 1>they were also designed so that you would raise them,

0:27:29.400 --> 0:27:33.000
<v Speaker 1>train them, and battle them with other other people's digimon.

0:27:33.160 --> 0:27:36.000
<v Speaker 1>So there you go, there's the boy, right the So

0:27:36.119 --> 0:27:40.480
<v Speaker 1>apparently girls want to nurture and raise a pet and

0:27:40.560 --> 0:27:43.840
<v Speaker 1>boys want to train a killer monster. I don't know

0:27:43.920 --> 0:27:45.919
<v Speaker 1>if I could, if I could get a really cute

0:27:45.920 --> 0:27:48.680
<v Speaker 1>little little tomagouchi and and fight it with other really

0:27:48.680 --> 0:27:51.280
<v Speaker 1>cute tomagouchi, that sounds like the best game to me, person,

0:27:51.359 --> 0:27:54.680
<v Speaker 1>really really cute, deadly fights. I have nothing to say

0:27:54.720 --> 0:27:58.000
<v Speaker 1>about that would be that would be great. We see

0:27:58.000 --> 0:28:02.320
<v Speaker 1>the introduction of a toy that made people go bonkers

0:28:02.359 --> 0:28:06.840
<v Speaker 1>when it came out, the Ferbi. Now, um, Ferbie is

0:28:06.840 --> 0:28:10.560
<v Speaker 1>not not a digital pet in the sense of these

0:28:10.560 --> 0:28:15.040
<v Speaker 1>other ones that are software. This is a This is

0:28:15.040 --> 0:28:17.639
<v Speaker 1>more like a kind of a robot, so closer to

0:28:17.680 --> 0:28:21.520
<v Speaker 1>the Teddy Ruxpin model than the Tamagotchi model. And the

0:28:21.520 --> 0:28:25.359
<v Speaker 1>original one would speak in this language called Furbish and

0:28:25.400 --> 0:28:29.440
<v Speaker 1>would gradually learn quote unquote learn English. It would really

0:28:29.440 --> 0:28:32.760
<v Speaker 1>just incorporate English into its vocabulary over a set amount

0:28:32.800 --> 0:28:36.800
<v Speaker 1>of time. But later models introduced in like two thousand

0:28:36.920 --> 0:28:40.640
<v Speaker 1>five and two thousand and eleven had uh more features

0:28:40.640 --> 0:28:43.760
<v Speaker 1>that would let it converse with people. There was some

0:28:43.840 --> 0:28:47.760
<v Speaker 1>voice recognition stuff that was introduced um and they had

0:28:47.800 --> 0:28:49.719
<v Speaker 1>they had motion sensors. They could tell when you were

0:28:49.760 --> 0:28:51.600
<v Speaker 1>touching them or when you picked them up and moved

0:28:51.600 --> 0:28:55.160
<v Speaker 1>them around. Right, Yeah, yeah, there were I remember when

0:28:55.200 --> 0:28:57.760
<v Speaker 1>they came out because I remember how people went went

0:28:58.000 --> 0:29:02.160
<v Speaker 1>really bonkers over them. Like there's certain toys that I

0:29:02.240 --> 0:29:06.280
<v Speaker 1>can remember people really going crazy for the first one

0:29:06.320 --> 0:29:09.640
<v Speaker 1>I can remember with that happening would be Catch Patch Kids.

0:29:10.360 --> 0:29:13.520
<v Speaker 1>So that's the classic from my childhood was Catch Patch Kids.

0:29:13.560 --> 0:29:16.160
<v Speaker 1>And then you had things like uh, Furby Teddy Ruxman

0:29:16.200 --> 0:29:19.240
<v Speaker 1>actually was really popular when it first came out. Furby

0:29:19.440 --> 0:29:24.400
<v Speaker 1>another great example. Um, and of course there's always Beanie babies, right,

0:29:24.680 --> 0:29:28.200
<v Speaker 1>But getting back to virtual pets, that's when we get

0:29:28.280 --> 0:29:32.800
<v Speaker 1>to a web based virtual pet. That's pets, right, yes,

0:29:32.920 --> 0:29:36.240
<v Speaker 1>neo pets. There's a virtual pet website. So you would

0:29:36.240 --> 0:29:38.719
<v Speaker 1>go and you would create an account, you would adopt

0:29:38.720 --> 0:29:42.400
<v Speaker 1>a virtual pet, and you could buy virtual items for

0:29:42.440 --> 0:29:45.760
<v Speaker 1>your pet using virtual currency, and you could earn currency

0:29:45.800 --> 0:29:49.400
<v Speaker 1>through participating in various things on the website, whether it

0:29:49.520 --> 0:29:52.959
<v Speaker 1>was a game like a quest or something, or you

0:29:53.000 --> 0:30:00.000
<v Speaker 1>could actually purchase virtual currency using real, cold, hard cash,

0:30:00.040 --> 0:30:03.640
<v Speaker 1>as many thirteen to seventeen year old certainly certainly have

0:30:03.800 --> 0:30:07.320
<v Speaker 1>on the internet. In Yeah, and this this was actually

0:30:07.360 --> 0:30:10.560
<v Speaker 1>created by two British students, originally just for other students,

0:30:10.680 --> 0:30:13.800
<v Speaker 1>and it was picked up by a market research expert

0:30:13.920 --> 0:30:16.640
<v Speaker 1>who then sold it to MTV Viacom for a hundred

0:30:16.680 --> 0:30:20.960
<v Speaker 1>and sixty million dollars. Not a bad turn. Yeah, and

0:30:21.000 --> 0:30:23.640
<v Speaker 1>it was they originally thought it up in n but

0:30:23.680 --> 0:30:26.080
<v Speaker 1>it took about two years of research and development to

0:30:26.200 --> 0:30:29.600
<v Speaker 1>really build out the capabilities of the site, which launched

0:30:29.600 --> 0:30:33.080
<v Speaker 1>in ninety nine. Um and it let you customize pets.

0:30:33.120 --> 0:30:34.760
<v Speaker 1>You could choose you had like up to I think

0:30:34.760 --> 0:30:37.760
<v Speaker 1>there was something like fifty four different pet types you

0:30:37.760 --> 0:30:39.600
<v Speaker 1>could choose from, and then once you chose the type,

0:30:39.640 --> 0:30:43.040
<v Speaker 1>you could actually customize the pet further. You could compete

0:30:43.040 --> 0:30:46.320
<v Speaker 1>in the battle dome if that was your desire, or

0:30:46.360 --> 0:30:50.160
<v Speaker 1>you could do little quests and games. Um and Neo

0:30:50.240 --> 0:30:53.360
<v Speaker 1>Pets still going. Yeah. Yeah, The last numbers I have

0:30:53.400 --> 0:30:55.520
<v Speaker 1>out it were from two thousand six, at which point

0:30:55.600 --> 0:30:58.600
<v Speaker 1>it claimed over a hundred million users and a hundred

0:30:58.600 --> 0:31:01.760
<v Speaker 1>and fifty million individual pet Yeah. Kind of crazy. Um

0:31:01.800 --> 0:31:03.760
<v Speaker 1>and uh. I think that neopets was also one of

0:31:03.800 --> 0:31:07.080
<v Speaker 1>the first ones that really incorporated advertising. Since it was

0:31:07.120 --> 0:31:09.360
<v Speaker 1>web based. It could have you know, a McDonald's quest

0:31:09.520 --> 0:31:11.640
<v Speaker 1>or or you know, or you could you could purchase

0:31:12.160 --> 0:31:16.280
<v Speaker 1>branded food or or toy items for your digital toy

0:31:16.320 --> 0:31:19.600
<v Speaker 1>items for your digital pet. Yeah. Originally they used banner

0:31:19.640 --> 0:31:23.200
<v Speaker 1>ads on their website, but then they were That was

0:31:23.240 --> 0:31:27.520
<v Speaker 1>one of the first instances of in game advertising where

0:31:27.160 --> 0:31:30.800
<v Speaker 1>the advertisements were worked. Like you said, into the virtual

0:31:30.840 --> 0:31:35.160
<v Speaker 1>world Neiopia. As I recall, yes, yes, and uh and yeah,

0:31:35.280 --> 0:31:39.720
<v Speaker 1>you could end up encountering stuff that was specifically branded

0:31:39.760 --> 0:31:43.160
<v Speaker 1>for a particular company. You could even purchase stuff like

0:31:43.160 --> 0:31:46.360
<v Speaker 1>you were saying, um, yeah, and as I recall, Neo

0:31:46.440 --> 0:31:48.840
<v Speaker 1>Pets even got some flak for that, about the fact

0:31:48.880 --> 0:31:52.160
<v Speaker 1>that they were using branded stuff within the world of

0:31:52.440 --> 0:31:56.800
<v Speaker 1>Neo Pets. But the response was, everything that is branded

0:31:56.920 --> 0:32:00.880
<v Speaker 1>is clearly marked as an AD. It's not being uh,

0:32:01.040 --> 0:32:03.760
<v Speaker 1>it's not being presented as just an element of the game.

0:32:04.000 --> 0:32:05.760
<v Speaker 1>All right, Well, I don't know. I think the part

0:32:05.760 --> 0:32:08.080
<v Speaker 1>of the controversy was that for for a while, you know,

0:32:08.240 --> 0:32:10.840
<v Speaker 1>it would have this this little tag at the bottom

0:32:10.880 --> 0:32:16.360
<v Speaker 1>of a page like this page contains advertarial content, but

0:32:16.480 --> 0:32:18.520
<v Speaker 1>every page had that morning So, you know, especially when

0:32:18.520 --> 0:32:20.280
<v Speaker 1>you're dealing with young kids who don't know the differences

0:32:20.360 --> 0:32:24.280
<v Speaker 1>between an AD and content, it's that's not a problem

0:32:24.360 --> 0:32:28.200
<v Speaker 1>just with kids, you are, You're very correct. I yes,

0:32:28.840 --> 0:32:30.800
<v Speaker 1>I'm not going to say any more sentences on that.

0:32:31.600 --> 0:32:36.000
<v Speaker 1>Hey guy, guys, my tamagotchi died. I need to go

0:32:36.080 --> 0:32:40.120
<v Speaker 1>flush it down a digital toilet while I'm in the

0:32:40.240 --> 0:32:50.240
<v Speaker 1>morning process. We're going to take a quick break. Let's

0:32:50.280 --> 0:32:53.760
<v Speaker 1>move on to nineteen. Another thing that happened in my

0:32:53.920 --> 0:32:56.680
<v Speaker 1>favorite virtual pet of all time. I didn't own this

0:32:56.800 --> 0:33:00.440
<v Speaker 1>virtual pet, but holy Kell, what a weird concept. The

0:33:00.600 --> 0:33:07.080
<v Speaker 1>Saga Dreamcast releases a special game called c Man. Extremely

0:33:07.120 --> 0:33:09.720
<v Speaker 1>special this this game and I don't have any notes

0:33:09.760 --> 0:33:12.440
<v Speaker 1>on this, so I'm I'm just speaking from the kindness

0:33:12.480 --> 0:33:16.000
<v Speaker 1>of my heart. Um. This game was narrated by Leonard Nimoi. Um.

0:33:16.200 --> 0:33:19.840
<v Speaker 1>Uh you know a k A. Spock and um it

0:33:20.000 --> 0:33:23.080
<v Speaker 1>was a classic spot Zachary Quinto Spock right right, Zy

0:33:23.160 --> 0:33:26.880
<v Speaker 1>Quinto is an entirely separate human person um. But so

0:33:26.880 --> 0:33:28.880
<v Speaker 1>so you would you would have this little fish thing

0:33:29.240 --> 0:33:34.440
<v Speaker 1>larva egg and it would it would spawn and kind

0:33:34.440 --> 0:33:38.120
<v Speaker 1>of developed this weirdly human face, and it would talk

0:33:38.160 --> 0:33:39.640
<v Speaker 1>back to you like it was. It was like a

0:33:39.680 --> 0:33:42.680
<v Speaker 1>little fish teenager. It would it would stay really very angry.

0:33:42.760 --> 0:33:46.000
<v Speaker 1>Leonard Nemore things are you? And and and The Dreamcast,

0:33:46.040 --> 0:33:48.000
<v Speaker 1>if you don't remember, had a little port that you

0:33:48.000 --> 0:33:51.800
<v Speaker 1>could plug various things into on the controller, like, for example,

0:33:51.800 --> 0:33:54.160
<v Speaker 1>in this case, a microphone, so you could talk to

0:33:54.160 --> 0:33:57.360
<v Speaker 1>to your C Man, right, yeah, you could, you could. Uh,

0:33:57.360 --> 0:33:59.600
<v Speaker 1>it would actually ask you when your birthday was, and

0:33:59.640 --> 0:34:01.560
<v Speaker 1>you would tell it when your birthday was, and it

0:34:01.600 --> 0:34:04.160
<v Speaker 1>would give you information about other things that happened on

0:34:04.240 --> 0:34:06.280
<v Speaker 1>that day in history. So you get a little trivia

0:34:06.520 --> 0:34:10.040
<v Speaker 1>with your ce man, and you would you were supposed

0:34:10.040 --> 0:34:13.000
<v Speaker 1>to interact with your ceman at least once a day,

0:34:14.080 --> 0:34:17.239
<v Speaker 1>or else it would die. And if you continue to

0:34:17.280 --> 0:34:21.360
<v Speaker 1>interact with it, it would possibly like you. But it

0:34:21.480 --> 0:34:25.040
<v Speaker 1>always was a little snarky. It was pretty sark um. Yeah, there,

0:34:25.360 --> 0:34:28.440
<v Speaker 1>even even if the c man wasn't outright hostile, it

0:34:28.520 --> 0:34:31.920
<v Speaker 1>would still be a little Most of mine were hostile.

0:34:32.000 --> 0:34:33.560
<v Speaker 1>But but I don't think that I took care of

0:34:33.560 --> 0:34:36.480
<v Speaker 1>mine nearly as opposition, because they remind me of terrifying

0:34:36.560 --> 0:34:39.520
<v Speaker 1>love crafty and horror. I think you've established what your

0:34:39.680 --> 0:34:44.400
<v Speaker 1>your your your capacity to care is already in this podcast.

0:34:44.840 --> 0:34:48.680
<v Speaker 1>It's no surprise that your seaman went bad. But yeah,

0:34:48.960 --> 0:34:52.399
<v Speaker 1>as you would care for the seaman, it could meet

0:34:52.960 --> 0:34:57.600
<v Speaker 1>other seamen. That's a terrible thing to say, and then

0:34:57.600 --> 0:35:01.799
<v Speaker 1>they would end up spawning and you would have evolving

0:35:02.000 --> 0:35:04.839
<v Speaker 1>sea man where eventually it would turn into like this

0:35:04.880 --> 0:35:08.319
<v Speaker 1>frog like thing and be still with the creepy human face. Yeah,

0:35:09.760 --> 0:35:14.280
<v Speaker 1>it's fantastic. Um. Yeah, The Seaman Too was actually released

0:35:14.280 --> 0:35:16.600
<v Speaker 1>in Japan in two thousand seven. Can't imagine why it

0:35:16.600 --> 0:35:18.920
<v Speaker 1>didn't make its way over here. That was for the

0:35:18.960 --> 0:35:24.880
<v Speaker 1>PlayStation two. Obviously, the Dreamcast was long different, so sad

0:35:24.920 --> 0:35:27.160
<v Speaker 1>about that. We will have to do a full episode

0:35:27.160 --> 0:35:30.799
<v Speaker 1>about the Dreamcast at one point, but yeah, it would.

0:35:30.920 --> 0:35:35.000
<v Speaker 1>You know, that's kind of a crazy virtual pet thing.

0:35:35.120 --> 0:35:37.359
<v Speaker 1>It was weird because it had an attitude. I mean,

0:35:37.360 --> 0:35:39.480
<v Speaker 1>it wasn't like cute and cuddley. It was weird to

0:35:39.560 --> 0:35:42.680
<v Speaker 1>look at and it acted in a very bizarre way.

0:35:42.760 --> 0:35:45.120
<v Speaker 1>So it was like, how do you nurture something that

0:35:45.280 --> 0:35:49.600
<v Speaker 1>is that unusual? Unusually? Uh, the appearance is unusual and

0:35:49.640 --> 0:35:53.319
<v Speaker 1>then its behavior is inexplicable. Also, none of I mean

0:35:53.440 --> 0:35:55.200
<v Speaker 1>not you know, I don't have any children, but I

0:35:55.239 --> 0:35:57.879
<v Speaker 1>suspect that if I do, none of them will sound

0:35:57.960 --> 0:35:59.960
<v Speaker 1>quite so much like Leonard Nimoy right off the bat.

0:36:00.520 --> 0:36:02.239
<v Speaker 1>Probably not. You have to really train them for that,

0:36:02.600 --> 0:36:05.000
<v Speaker 1>so the next I have. I mean, there are other

0:36:05.080 --> 0:36:08.440
<v Speaker 1>virtual pets that that came out around that that era,

0:36:08.520 --> 0:36:12.240
<v Speaker 1>But two thousand five was the next fairly big success.

0:36:12.239 --> 0:36:15.000
<v Speaker 1>I was when Nintendo releasing in ten dogs, right, Yeah,

0:36:15.040 --> 0:36:16.920
<v Speaker 1>it was that originally for the DS. It was for

0:36:17.000 --> 0:36:21.880
<v Speaker 1>the d S. Yeah, nintendose. As I know, I butchered

0:36:21.880 --> 0:36:23.839
<v Speaker 1>that one. I was so confident going in and then

0:36:23.840 --> 0:36:26.960
<v Speaker 1>it just fell apart as it was leaving my lips anyway.

0:36:27.000 --> 0:36:29.600
<v Speaker 1>So yeah, you use the touch screen interface and the

0:36:29.640 --> 0:36:32.680
<v Speaker 1>actual built in microphone on the DS to interact with

0:36:32.880 --> 0:36:36.120
<v Speaker 1>your virtual dog, So you could give it commands of

0:36:36.440 --> 0:36:38.840
<v Speaker 1>verbally and it would follow them. Well, if if it

0:36:38.880 --> 0:36:40.839
<v Speaker 1>was a well behaved dog, it would follow them, well

0:36:40.880 --> 0:36:42.680
<v Speaker 1>trained dog it would follow. You would have to scold

0:36:42.760 --> 0:36:45.720
<v Speaker 1>it if it did not right, And you could link

0:36:45.920 --> 0:36:48.879
<v Speaker 1>the DS with other other ds is, so if other

0:36:48.920 --> 0:36:51.359
<v Speaker 1>people hadn't intin dogs, you could you know, have your

0:36:51.360 --> 0:36:54.919
<v Speaker 1>dog visit other dogs. So again it really went back

0:36:54.960 --> 0:36:58.480
<v Speaker 1>into this whole model that we were talking about. And

0:36:58.520 --> 0:37:00.839
<v Speaker 1>there are other examples as well. You had one that

0:37:00.960 --> 0:37:05.840
<v Speaker 1>was an upcoming example. Yeah, there's well, you know, there's

0:37:05.880 --> 0:37:09.080
<v Speaker 1>still a lot of a lot of web application virtual

0:37:09.080 --> 0:37:11.960
<v Speaker 1>pets out there. Webkins are tremendously popular. These are stuffed

0:37:11.960 --> 0:37:14.840
<v Speaker 1>animals that have little access codes, so you go online

0:37:14.840 --> 0:37:17.360
<v Speaker 1>and you interact with a digital version of your stuffed animal,

0:37:17.880 --> 0:37:20.920
<v Speaker 1>um and it's it's pretty ingenious and evil actually because

0:37:21.040 --> 0:37:25.239
<v Speaker 1>it sells um not only virtual accessories for this thing,

0:37:25.280 --> 0:37:28.520
<v Speaker 1>but when you buy physical accessories for your physical toy,

0:37:28.719 --> 0:37:31.640
<v Speaker 1>you can plug the codes into the Internet and get

0:37:31.760 --> 0:37:36.319
<v Speaker 1>virtual stuff too. So it's it's terrific marketing actually. UM.

0:37:36.680 --> 0:37:39.960
<v Speaker 1>Stuff like that Foo Pets Sue beta in back in

0:37:40.040 --> 0:37:43.480
<v Speaker 1>two thousand six was a big thing. UM. I may

0:37:43.560 --> 0:37:45.400
<v Speaker 1>or may not come back to that later because we

0:37:45.440 --> 0:37:50.160
<v Speaker 1>have an awesome note about virtual pet zombies uh um.

0:37:50.200 --> 0:37:54.920
<v Speaker 1>But the interesting one that I had what Hatch, Hatch,

0:37:55.200 --> 0:37:58.239
<v Speaker 1>Thank you Hatch. Yes, this is this is an upcoming

0:37:58.320 --> 0:38:02.160
<v Speaker 1>iPhone app. UM. You can sign up for the beta.

0:38:02.600 --> 0:38:06.120
<v Speaker 1>It's it's it's supposed to come out spring sometime. We

0:38:06.160 --> 0:38:08.080
<v Speaker 1>are recording this in February and as of right now,

0:38:08.120 --> 0:38:10.799
<v Speaker 1>it doesn't have a date. And as of now, if

0:38:10.840 --> 0:38:12.600
<v Speaker 1>you go to the Hatch website, you can just pick

0:38:12.640 --> 0:38:15.719
<v Speaker 1>which little egg you want and and it'll send you

0:38:15.760 --> 0:38:18.920
<v Speaker 1>an email with a with a certificate of adoption. I

0:38:18.960 --> 0:38:21.560
<v Speaker 1>know this because I've done this, okay, so I don't

0:38:21.560 --> 0:38:23.719
<v Speaker 1>have an iOS device that I could use with this,

0:38:23.880 --> 0:38:26.640
<v Speaker 1>Otherwise I would hope secretly that mine would turn into

0:38:26.680 --> 0:38:30.359
<v Speaker 1>the clover Field Monster, because I love that documentary that

0:38:30.360 --> 0:38:33.120
<v Speaker 1>that is a terrific documentary. I'm not sure that I

0:38:33.120 --> 0:38:35.000
<v Speaker 1>want to hang out with you anymore and I want

0:38:35.080 --> 0:38:37.880
<v Speaker 1>to control that. That makes two A Brooms documentaries that

0:38:37.920 --> 0:38:41.799
<v Speaker 1>I've I've I've mentioned in one podcast. Pretty soon, it's

0:38:41.800 --> 0:38:44.680
<v Speaker 1>gonna be hard not to mention a documentaries. He will

0:38:44.880 --> 0:38:47.440
<v Speaker 1>rule the Key universe. And I actually, out of all

0:38:47.520 --> 0:38:49.560
<v Speaker 1>these virtual pets, the only thing that I ever owned

0:38:49.560 --> 0:38:51.680
<v Speaker 1>that was similar to this, there there are these toys

0:38:51.719 --> 0:38:55.560
<v Speaker 1>called the Cube World Digital stick people, right, yeah, yeah, yeah.

0:38:55.600 --> 0:38:58.960
<v Speaker 1>So there are these plastic cubes. They have magnetic contacts

0:38:58.960 --> 0:39:02.760
<v Speaker 1>on on four so it's the cube. The forward facing

0:39:02.800 --> 0:39:05.399
<v Speaker 1>side is a screen that has a little digital stick

0:39:05.400 --> 0:39:08.040
<v Speaker 1>figure in it that behaves a certain way depending upon

0:39:08.120 --> 0:39:12.400
<v Speaker 1>that that figures occupation or main hobby. So for example,

0:39:12.440 --> 0:39:14.719
<v Speaker 1>you might have one that has a dog, and so

0:39:14.960 --> 0:39:18.600
<v Speaker 1>all the activities of stick figure does involves a dog

0:39:18.640 --> 0:39:20.680
<v Speaker 1>in some way. You might have one that's an office

0:39:20.680 --> 0:39:25.040
<v Speaker 1>worker or a janitor or whatever. And the interesting thing

0:39:25.160 --> 0:39:28.120
<v Speaker 1>was not only would they behave a particular way within

0:39:28.200 --> 0:39:30.040
<v Speaker 1>their cube, and you could pick the cube up and

0:39:30.080 --> 0:39:32.120
<v Speaker 1>shake it and that would actually make the figure fall

0:39:32.200 --> 0:39:34.359
<v Speaker 1>over like there was an earthquake. Or you could turn

0:39:34.400 --> 0:39:36.640
<v Speaker 1>it on its side that make the figure slide because

0:39:36.640 --> 0:39:40.080
<v Speaker 1>gravity had changed. Ter You could also put two of

0:39:40.080 --> 0:39:43.880
<v Speaker 1>these cubes together with their magnetic context, and then the

0:39:43.920 --> 0:39:50.200
<v Speaker 1>two different stick figures could visit would interact. Yeah, more

0:39:50.239 --> 0:39:53.239
<v Speaker 1>often than not they would fight, but sometimes I get

0:39:53.239 --> 0:39:55.239
<v Speaker 1>along and you could actually stick I think it was

0:39:55.320 --> 0:39:59.120
<v Speaker 1>up to it was three or four. It might be four.

0:39:59.160 --> 0:40:01.920
<v Speaker 1>I think you could stuck up four together, uh, and

0:40:01.960 --> 0:40:04.760
<v Speaker 1>how in either horizontally or vertically and have them interact

0:40:04.800 --> 0:40:07.120
<v Speaker 1>with each other. And then you could even make blocks

0:40:07.200 --> 0:40:09.319
<v Speaker 1>of these cubes like grab a whole bunch, and then

0:40:09.360 --> 0:40:12.399
<v Speaker 1>you'd have like essentially an apartment of these little stick figures,

0:40:12.440 --> 0:40:15.520
<v Speaker 1>all behaving in various ways. They were pretty limited in

0:40:15.520 --> 0:40:17.520
<v Speaker 1>what they would do, and you could play games with

0:40:17.600 --> 0:40:20.960
<v Speaker 1>them as well. The games were usually pretty limited, but

0:40:21.000 --> 0:40:23.719
<v Speaker 1>it was a cute idea. And so yeah, I had

0:40:23.960 --> 0:40:27.840
<v Speaker 1>four of those, and they they're a little wacky, not

0:40:27.840 --> 0:40:30.320
<v Speaker 1>not terribly sophisticated compared to some of the other virtual

0:40:30.320 --> 0:40:32.719
<v Speaker 1>pets we talked about. But this this has kind of

0:40:32.800 --> 0:40:39.360
<v Speaker 1>led to this um this uh market of creating virtual

0:40:39.480 --> 0:40:42.840
<v Speaker 1>creatures for people to have real companionship, things like the

0:40:42.960 --> 0:40:47.560
<v Speaker 1>Ludo bots, which are play robots that's artificial human companions

0:40:47.600 --> 0:40:51.840
<v Speaker 1>like Ibo or Pleio, the little robotic dinosaur. We have

0:40:51.880 --> 0:40:54.719
<v Speaker 1>an article about how Pleio works on how stuff works

0:40:54.760 --> 0:40:59.160
<v Speaker 1>dot com. It includes pictures of a Pleio that has

0:40:59.200 --> 0:41:04.640
<v Speaker 1>been slightly taking apart. I believe it was kind of

0:41:04.640 --> 0:41:07.680
<v Speaker 1>traumatic for all of us. Tracy actually wrote that. Our

0:41:07.719 --> 0:41:10.759
<v Speaker 1>our site director, Tracy Wilson wrote that article, and I

0:41:10.800 --> 0:41:15.800
<v Speaker 1>remember hearing gleeful cackles and seeing lightning and hearing thunder

0:41:16.560 --> 0:41:19.040
<v Speaker 1>all from her office as she was working on that article.

0:41:19.960 --> 0:41:23.000
<v Speaker 1>True story. Uh. Then there's also Pero, which is a

0:41:23.040 --> 0:41:26.680
<v Speaker 1>therapeutic seal robot. I saw this at I want to

0:41:26.680 --> 0:41:29.560
<v Speaker 1>say it was a c e S several years ago,

0:41:29.960 --> 0:41:32.919
<v Speaker 1>and I also saw it at Japan Fest in UH

0:41:32.960 --> 0:41:36.760
<v Speaker 1>in Atlanta, Georgia one year. But it's a robotic seal

0:41:37.000 --> 0:41:40.360
<v Speaker 1>that's meant as a companion for senior citizens because in

0:41:40.440 --> 0:41:44.120
<v Speaker 1>Japan in particular, they have a rising problem of an

0:41:44.160 --> 0:41:48.120
<v Speaker 1>aging population. People are having fewer children, which means that

0:41:48.160 --> 0:41:53.000
<v Speaker 1>the population is growing older. The percentage of population entering

0:41:53.000 --> 0:41:56.040
<v Speaker 1>their their senior years is growing each year. And uh,

0:41:56.080 --> 0:41:58.400
<v Speaker 1>and there's a very real problem of how do you

0:41:58.440 --> 0:42:02.480
<v Speaker 1>provide companionship for those people so that they have a

0:42:02.480 --> 0:42:07.920
<v Speaker 1>positive outlook. And the Pero Therapeutic Seal robot is kind

0:42:07.960 --> 0:42:09.799
<v Speaker 1>of a way of doing that, and it builds within

0:42:09.840 --> 0:42:12.200
<v Speaker 1>it a lot of these concepts of the virtual pet

0:42:12.360 --> 0:42:16.560
<v Speaker 1>that so it responds to you. It uh, it purrs

0:42:17.040 --> 0:42:20.480
<v Speaker 1>or moves in very nice little ways, and it's it's

0:42:20.600 --> 0:42:23.400
<v Speaker 1>it's an absolutely adorable robot. I mean, you look at

0:42:23.400 --> 0:42:25.200
<v Speaker 1>this thing and you can't help but then yeah, that

0:42:25.320 --> 0:42:29.239
<v Speaker 1>looks cuddly. But yeah, before we sign off, I want

0:42:29.239 --> 0:42:32.160
<v Speaker 1>to talk about this zombie thing. I want to hear

0:42:32.200 --> 0:42:34.880
<v Speaker 1>more about the zombie thing, right right, so so on,

0:42:35.360 --> 0:42:37.160
<v Speaker 1>I have no idea how to pronounce this, either sue

0:42:37.200 --> 0:42:40.959
<v Speaker 1>beta or soap beta. Yeah, it's it's. It's a website thing. Um.

0:42:41.000 --> 0:42:43.000
<v Speaker 1>They had back in two thousand nine. It was on

0:42:43.120 --> 0:42:46.720
<v Speaker 1>Valentine's Day. They had a love epidemic and when players

0:42:46.719 --> 0:42:49.600
<v Speaker 1>signed on on on this particular Valentine Today, they found

0:42:49.600 --> 0:42:53.040
<v Speaker 1>out that every every little critter in this universe had

0:42:53.160 --> 0:42:56.719
<v Speaker 1>been infected by some kind of love virus. Which if

0:42:56.719 --> 0:42:59.319
<v Speaker 1>anyone else here seeing the documentary Stacy, which is a

0:42:59.400 --> 0:43:02.960
<v Speaker 1>Japanese horror film, um, you will you will perhaps have

0:43:02.960 --> 0:43:06.359
<v Speaker 1>have already ideas about this. But yeah, uh, and and

0:43:06.680 --> 0:43:10.759
<v Speaker 1>this virus would slowly turn these creatures into into these

0:43:10.840 --> 0:43:15.560
<v Speaker 1>kind of gory, undead zombie things, and and people wound

0:43:15.640 --> 0:43:18.520
<v Speaker 1>up really digging it. They they wound up keeping their

0:43:18.600 --> 0:43:21.279
<v Speaker 1>characters as zombies. You could you could eventually cure it

0:43:21.360 --> 0:43:26.160
<v Speaker 1>by by applying something called La Morris syllium, which which

0:43:26.200 --> 0:43:29.000
<v Speaker 1>I am I am enchanted by. I think that is

0:43:29.120 --> 0:43:33.000
<v Speaker 1>terrific um. But but yeah, so you know, there's there's

0:43:33.000 --> 0:43:34.959
<v Speaker 1>a little bit of a darkness to a little little

0:43:35.000 --> 0:43:38.880
<v Speaker 1>dark corner there, which again I think that I don't know,

0:43:38.920 --> 0:43:40.239
<v Speaker 1>you know, you know, some of the stuff is so cute.

0:43:40.239 --> 0:43:42.560
<v Speaker 1>While I was doing research, I ran across um a

0:43:42.600 --> 0:43:46.120
<v Speaker 1>couple of pages for the current Tamaguchi line, and I

0:43:46.600 --> 0:43:50.560
<v Speaker 1>was honestly terrified by the sheer cute level. And I

0:43:50.560 --> 0:43:52.759
<v Speaker 1>know that I'm not in the demographic anymore, so, so

0:43:52.800 --> 0:43:55.560
<v Speaker 1>I get that it's not aimed at me, but but

0:43:55.719 --> 0:43:58.279
<v Speaker 1>just the amount of giant eyes with sparkles in them,

0:43:58.280 --> 0:44:01.960
<v Speaker 1>I was why why did they barkle? So it's at

0:44:02.480 --> 0:44:05.200
<v Speaker 1>that's what it is. It's and look it up, kids,

0:44:06.080 --> 0:44:08.040
<v Speaker 1>it's it's all. It's all very strange to me. You know,

0:44:08.239 --> 0:44:11.240
<v Speaker 1>it's there's when when they were doing some initial research

0:44:11.280 --> 0:44:13.120
<v Speaker 1>with ferbies, um up at M I T. I think

0:44:13.120 --> 0:44:15.439
<v Speaker 1>that M I T helped develop the ferbies, or kids

0:44:15.440 --> 0:44:17.239
<v Speaker 1>at might helped develop it, and so so a lot

0:44:17.280 --> 0:44:20.680
<v Speaker 1>of the research around it was done by those folks.

0:44:20.719 --> 0:44:23.120
<v Speaker 1>But you know, kids kids said that they realized that

0:44:23.120 --> 0:44:27.279
<v Speaker 1>the ferbie wasn't alive, but but that it was a

0:44:27.320 --> 0:44:29.120
<v Speaker 1>little bit alive in a furby kind of way, not

0:44:29.120 --> 0:44:30.840
<v Speaker 1>in a human way, not an animal way, but in

0:44:30.880 --> 0:44:33.719
<v Speaker 1>a ferbie way. So it was like a new definition

0:44:33.920 --> 0:44:36.839
<v Speaker 1>for life in the sense of well, it's it's more

0:44:36.880 --> 0:44:41.120
<v Speaker 1>than something that's inert, but it's not something that's organically living,

0:44:41.520 --> 0:44:45.720
<v Speaker 1>right right. And one of the Frederick Kaplan, who's worked

0:44:45.719 --> 0:44:48.759
<v Speaker 1>with the IBOW team at Sony in Paris, was saying that, uh,

0:44:49.160 --> 0:44:52.360
<v Speaker 1>you know, these creatures, paradoxically are not designed to respect

0:44:52.560 --> 0:44:55.360
<v Speaker 1>Asimov's second law of robotics, which is that a robot

0:44:55.440 --> 0:44:59.120
<v Speaker 1>must obey human beings orders. They're designed to be autonomous

0:44:59.160 --> 0:45:01.880
<v Speaker 1>and to have their own goals, their own wants, their

0:45:01.880 --> 0:45:05.480
<v Speaker 1>own needs, and to disobey you sometimes because pet, like

0:45:05.480 --> 0:45:08.200
<v Speaker 1>a real pet would yeah, yeah, because I mean with

0:45:08.239 --> 0:45:11.520
<v Speaker 1>those behaviors, you end up developing this relationship. If it

0:45:11.600 --> 0:45:14.920
<v Speaker 1>always did everything you said, that would probably become fairly

0:45:15.120 --> 0:45:19.480
<v Speaker 1>boring fairly quickly. You know. It's it's that that process

0:45:19.640 --> 0:45:22.839
<v Speaker 1>of teaching your pet and nurturing your pet that ends

0:45:22.880 --> 0:45:27.439
<v Speaker 1>up being so rewarding from UH an owner perspective. Sure,

0:45:27.480 --> 0:45:29.600
<v Speaker 1>there has to be a positive feedback loop of you

0:45:29.800 --> 0:45:32.440
<v Speaker 1>doing something that has an impact on the pets life

0:45:32.760 --> 0:45:35.719
<v Speaker 1>and the pet therefore having an impact on yours. It's

0:45:35.760 --> 0:45:37.799
<v Speaker 1>it's it's interesting, and you know, they're like we said,

0:45:37.840 --> 0:45:41.120
<v Speaker 1>there's a lot of scholarship on the matter, although to

0:45:41.160 --> 0:45:43.600
<v Speaker 1>be fair, the scholarship did kind of died down simply

0:45:43.640 --> 0:45:46.920
<v Speaker 1>because the trend didn't really you know, sustain itself in

0:45:46.920 --> 0:45:50.640
<v Speaker 1>the United States anyway. But I expect we'll probably see

0:45:50.719 --> 0:45:52.720
<v Speaker 1>more of that. I mean, especially as you talk about

0:45:52.760 --> 0:45:55.719
<v Speaker 1>the development of things like artificial intelligence. We're going to

0:45:55.800 --> 0:46:00.320
<v Speaker 1>see more toys that are incorporating some form of AI

0:46:00.440 --> 0:46:02.600
<v Speaker 1>in them, and they'll probably follow a lot of the

0:46:02.640 --> 0:46:07.000
<v Speaker 1>same features that digital pets established. And so yeah, it's

0:46:07.000 --> 0:46:12.080
<v Speaker 1>an interesting, interesting subject. And that wraps up this classic

0:46:12.160 --> 0:46:16.160
<v Speaker 1>episode of tex stuff and all the silliness that ensued.

0:46:16.480 --> 0:46:18.680
<v Speaker 1>I hope you guys enjoyed it. If you have any

0:46:18.719 --> 0:46:22.840
<v Speaker 1>suggestions for topics for future tech Stuff episodes, why not

0:46:22.920 --> 0:46:25.840
<v Speaker 1>get in touch with me. Use the social media outlets

0:46:25.920 --> 0:46:30.640
<v Speaker 1>that we have all been forced to join, Twitter and Facebook.

0:46:31.120 --> 0:46:33.520
<v Speaker 1>The handle for both of those is text stuff hs

0:46:33.760 --> 0:46:41.160
<v Speaker 1>W and I'll talk to you again really soon. Text

0:46:41.160 --> 0:46:43.840
<v Speaker 1>Stuff is a production of I Heart Radio's How Stuff Works.

0:46:44.000 --> 0:46:46.800
<v Speaker 1>For more podcasts from my heart Radio, visit the i

0:46:46.920 --> 0:46:50.160
<v Speaker 1>heart Radio app, Apple Podcasts, or wherever you listen to

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