WEBVTT - From the Vault: The Ship of Theseus

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<v Speaker 1>Hey, welcome to Stuff to Blow Your Mind. My name

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<v Speaker 1>is Robert Lamb and I'm Joe McCormick. In It's Saturday,

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<v Speaker 1>time for a vault episode. This classic episode of Stuff

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<v Speaker 1>to Blow Your Mind originally aired August one, and it's

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<v Speaker 1>our Ship of Theseus episode. Yeah, this one's This one

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<v Speaker 1>is a lot of fun, Like this one gets to

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<v Speaker 1>It's essentially grounded in a thought experiment, A very old

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<v Speaker 1>thought experiment, but one that remains interesting, especially when implied

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<v Speaker 1>when applied to things that that seemed hard to break

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<v Speaker 1>up into constituent parts like the like the self and

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<v Speaker 1>the mind. Yeah. Like here we are revisiting this episode.

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<v Speaker 1>Uh you know what A what a year down the line,

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<v Speaker 1>a little over a year having replaced parts of our

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<v Speaker 1>bodies being slightly different people as we unveil it once more.

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<v Speaker 1>Welcome to Stuff to Blow Your Mind from how Stuff

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<v Speaker 1>Works dot Com. Hey, welcome to Stuff to Blow Your Mind.

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<v Speaker 1>My name is Robert lamp and I'm Joe McCormick. And Robert,

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<v Speaker 1>I know you're not a big fan of air travel,

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<v Speaker 1>so I've got a I've got a question for you,

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<v Speaker 1>all right, if you wanted to go to, say somewhere

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<v Speaker 1>on the other side of the world. You wanted to

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<v Speaker 1>go to China or go to somewhere in Europe or something,

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<v Speaker 1>and you still hate air travel as much as you did,

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<v Speaker 1>And I offered you the chance to go there instantly

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<v Speaker 1>via a real life teleportation machine that would scan your

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<v Speaker 1>body and figure out where all the atoms are and

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<v Speaker 1>then rebuild you in a teleporter pod on the other

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<v Speaker 1>side of the globe wherever you wanted to go, and

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<v Speaker 1>you could be there instantly. Would you do it? Oh?

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<v Speaker 1>This is a fun one, right, because what happens to

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<v Speaker 1>my my old body is it just destroyed and it's

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<v Speaker 1>just incinerated on the spot. Well, in incinerated has such

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<v Speaker 1>negative vibes. I mean it's not incinerated, it is turned

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<v Speaker 1>into its atomic constituents, all right. And then I can't

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<v Speaker 1>just keep both though, I can't double sleep and have

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<v Speaker 1>have have one of me here in the States and

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<v Speaker 1>the end the other me is is in Asia somewhere.

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<v Speaker 1>I don't know. That seems like it would lead to

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<v Speaker 1>bad sci fi action movie scenarios where one of you

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<v Speaker 1>must eliminate the other on the commands of the moon King. Well,

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<v Speaker 1>you know, it's it's tempting still just to to cut

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<v Speaker 1>out all of that air travel, because air travel can

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<v Speaker 1>be taxing, it can be exhausting. Um and yet at

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<v Speaker 1>the same time, by virtue of being taxing and exhausting,

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<v Speaker 1>I'm never quite the same person when I reached the

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<v Speaker 1>other end of that flight, especially if it's a long flight, right,

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<v Speaker 1>because I may enter into the flight being like a

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<v Speaker 1>little anxious, but maybe on some level like looking you know,

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<v Speaker 1>looking forward to that you know, long period in which

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<v Speaker 1>I can just listen to music and read. And then

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<v Speaker 1>on the other side, then I am I'm potentially tired.

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<v Speaker 1>I'm potentially you know, blust out from you know Xenix

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<v Speaker 1>and Steve Roach albums, um, you know, three hours plus.

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<v Speaker 1>But I'm not quite the same person, right, I'm I've

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<v Speaker 1>changed a little bit, so I might as well be

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<v Speaker 1>this teleported other self. That is, that is a diversion

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<v Speaker 1>from who I am now. I don't know, when you

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<v Speaker 1>get to the end of a flight, even if it's

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<v Speaker 1>been unpleasant, do you really have the sensation that you

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<v Speaker 1>have died? Uh, it depends I guess how much turbulence

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<v Speaker 1>I have to endure. I mean, that's always the question

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<v Speaker 1>about the teleporter machine, right, I mean, it's the question

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<v Speaker 1>that everybody had to start wondering about Star Trek. I guess.

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<v Speaker 1>I guess there was probably a blissful period early in

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<v Speaker 1>Star Trek history where nobody wondered if the teleporter machines

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<v Speaker 1>killed you, But pretty soon people had to catch on, Right,

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<v Speaker 1>is it just is it just killing you and then

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<v Speaker 1>making a copy of you somewhere else that will continue

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<v Speaker 1>with your behaviors, but your life ends when you step in. Yeah,

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<v Speaker 1>And it's just everyone's gotten to the point where they're

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<v Speaker 1>cool with it. They just don't think about it. Then

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<v Speaker 1>they just step into the teleporter and let's suite annihilation

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<v Speaker 1>wash over them. I'm just I'm ready to die, make

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<v Speaker 1>a copy of me somewhere. I don't know, it does

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<v Speaker 1>seemed like people would be like that. I mean, most

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<v Speaker 1>of the time, people have the sensation that their experiences

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<v Speaker 1>are continuous and they want it to continue to be continuous.

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<v Speaker 1>I guess in track, as long as there's not an afterlife,

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<v Speaker 1>you're good, right, So just never know, it's just blind

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<v Speaker 1>leap of faith, right, And of course, I mean we have,

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<v Speaker 1>as we've talked about on the show before, we have

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<v Speaker 1>no idea how the say the baton of consciousness is

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<v Speaker 1>handed off from past self to present self, to future self,

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<v Speaker 1>and from one moment to the next. I mean, maybe

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<v Speaker 1>maybe it's the case that every time you go under

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<v Speaker 1>general anesthesia, you die, and then a different person wakes

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<v Speaker 1>up with all of your thoughts and memories. Maybe you

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<v Speaker 1>are the copy that woke up after the last time

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<v Speaker 1>you went under anesthesia. Maybe that happens every time you

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<v Speaker 1>fall asleep. You'd really have no way to know. Yeah,

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<v Speaker 1>that that is certainly a point when the curtain drops

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<v Speaker 1>and who who knows exactly what's going on with the set, right,

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<v Speaker 1>or at least what's going on with the set is

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<v Speaker 1>is very much an area of interest to uh, to

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<v Speaker 1>scientists who study consciousness. Now here's another question for you, Joe.

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<v Speaker 1>What if you were able to get ahold of a

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<v Speaker 1>time machine. I'm not talking some sort of a realistic, uh,

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<v Speaker 1>you know, time machine like we've talked about discussing, you know,

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<v Speaker 1>black holes and whatnot. I'm talking to a causality wrecking

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<v Speaker 1>Hollywood time machine, travel to the past machine, time cop

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<v Speaker 1>travel to the past machine. That is rough. So if

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<v Speaker 1>if I were to go back in time and meet

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<v Speaker 1>a younger me, is that younger me really me? Is

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<v Speaker 1>this to means? Because the younger means not physically identical

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<v Speaker 1>to me, it's mind and personality isn't identical to me.

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<v Speaker 1>So if if a Jean Claude van Damme were to

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<v Speaker 1>spin kick me into my past self, would I even

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<v Speaker 1>melt into a screaming pilot jelly? Well no, I don't

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<v Speaker 1>think so, because I don't think travel into the past

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<v Speaker 1>as possible. But even if it were possible, I assume

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<v Speaker 1>that if you went into the past, you would just

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<v Speaker 1>be like another person, like an identical twin, And identical

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<v Speaker 1>twins don't melt each other into jelly when they collide,

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<v Speaker 1>at least at least as far as I know, I

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<v Speaker 1>don't know. We've never seen it happen. Now we have

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<v Speaker 1>a lot of wonderful of science fiction to utilize when

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<v Speaker 1>we we tackle these these questions of identity and self

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<v Speaker 1>and change, But they haven't always been around. In the

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<v Speaker 1>old days. You had to do depend on listen more

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<v Speaker 1>traditional stories uh and myths for your your thought experiments.

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<v Speaker 1>And in fact, one of the oldest thought experiments is

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<v Speaker 1>that we had that we have is uh is very

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<v Speaker 1>much in this vein the ship of theseus the ship

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<v Speaker 1>of theseus. Right. So this is one of the most

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<v Speaker 1>classic paradoxes in the history of philosophy. And it also

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<v Speaker 1>goes to a thing that I think, for some reason,

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<v Speaker 1>it seems the Greeks were particularly interested in, which was

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<v Speaker 1>the nature and identity of things? I mean, of course,

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<v Speaker 1>the nature and identity of things is always a topic

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<v Speaker 1>for philosophers to investigate, but the ancient Greek philosophers seemed

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<v Speaker 1>really concerned with what made a thing itself? What were

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<v Speaker 1>the properties or the essences of a thing that gave

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<v Speaker 1>it its identity? How did you know that you were

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<v Speaker 1>really Robert? How did you Robert know that you earned

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<v Speaker 1>that you had the merit of being called Robert? Why

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<v Speaker 1>why wasn't something else Robert? And so they had these

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<v Speaker 1>ideas of essences and forms and all this stuff is

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<v Speaker 1>deeply concerned with what makes something itself and when you

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<v Speaker 1>can call it what it is? You know, this makes

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<v Speaker 1>up an interesting side question here. Do you think of

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<v Speaker 1>yourself as Joe? That's a good question, and there are

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<v Speaker 1>actually a couple of ways to answer it. I mean,

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<v Speaker 1>I would say in when I step back and think

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<v Speaker 1>of myself, I do I guess I think of myself

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<v Speaker 1>as Joe, as a self. You know, there's some there's

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<v Speaker 1>some soul Joe out there that is the core of

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<v Speaker 1>who I think I am and my main qualities and

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<v Speaker 1>all that. And of course you're not always the best

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<v Speaker 1>judge of yourself, so other people could probably describe that

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<v Speaker 1>person better than I could. But there's there's another sense

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<v Speaker 1>of how you think of yourself in which I don't

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<v Speaker 1>think I think of myself as Joe moment to moment.

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<v Speaker 1>I think of myself as the most recent contents of

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<v Speaker 1>my consciousness. So I'm just a moment to moment. I'm

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<v Speaker 1>not Joe. Moment to moment, I am whatever I'm thinking about.

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<v Speaker 1>That's a good way of putting it. Well. When I

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<v Speaker 1>try and answer the question myself, I think, well, I'm not.

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<v Speaker 1>I don't only think of myself as Robert. I think

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<v Speaker 1>of myself kind of as the me. You know, I'm

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<v Speaker 1>just I'm just this I in in a given scenario.

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<v Speaker 1>Unless I am like you're you're saying essentially becoming the

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<v Speaker 1>thoughts that I am having. And then I'm even further

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<v Speaker 1>away from this. When I when I'm forced to think

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<v Speaker 1>of myself as Robert, it is because Uh, the external

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<v Speaker 1>world is is making me do it, because that is

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<v Speaker 1>what they call me, and that is what I continue

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<v Speaker 1>to be called because I just, I guess, don't feel

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<v Speaker 1>passionately enough about it to change it. Well, one of

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<v Speaker 1>the reasons we wanted to talk about the idea of

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<v Speaker 1>identity in the Ship of Theseus is that the external

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<v Speaker 1>world is increasingly going to be forcing us to think

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<v Speaker 1>about questions like this because of new technological capabilities that

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<v Speaker 1>are coming online. So this has yet another conversation that

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<v Speaker 1>we're having, sort of in the wake of a conversation

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<v Speaker 1>you saw in New York this year at the World

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<v Speaker 1>Science Festival. But this is a great topic that's worth

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<v Speaker 1>exploring from the bottom up. So I say we go

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<v Speaker 1>all the way back to Theseus and then work our

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<v Speaker 1>way to the technological and scientific questions. All right, well,

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<v Speaker 1>let's start with theseus. Then, who was a gimme Theseus?

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<v Speaker 1>He's essentially the flash Gordon of mythology. You know, he's

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<v Speaker 1>always the most important, but the least interesting character in

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<v Speaker 1>a given story. That's my initial response anyway. But he

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<v Speaker 1>also went into the maze and fought the minotaur. Right, yeah,

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<v Speaker 1>not only thought the menotor, but but what is he

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<v Speaker 1>is the slayer of the minotaur, solver of the Manillan

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<v Speaker 1>maze as well. Solver. That's the corporate speak idea, right,

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<v Speaker 1>he didn't slay the minotaur. He solved that problem, right,

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<v Speaker 1>He was able to execute on on his strategy. Yes,

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<v Speaker 1>but then he also escaped from the maze right by

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<v Speaker 1>by virtue of string if I remember, Oh, that's right. Yeah,

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<v Speaker 1>that's a good part, because it's one thing to kill

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<v Speaker 1>the minotaur. I mean, that's pretty impressive in on itself,

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<v Speaker 1>but you still have to find your way out of

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<v Speaker 1>the Manoan maze. How many minimally counterintuitive elements does the

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<v Speaker 1>story of theseus and the minotaur have? Well, we have

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<v Speaker 1>the minotaur for starters? Is that it is that the

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<v Speaker 1>only part? Well the maze I suppose I suppose there

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<v Speaker 1>could be a real maze or is there something magic

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<v Speaker 1>about the maze? Well, that's kind of the if I'm

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<v Speaker 1>remembering correctly from past episode on on mazes and labyrinths

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<v Speaker 1>um one of the things about the maze is that

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<v Speaker 1>depends on depends on which telling you're looking at. If

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<v Speaker 1>you go back far enough, it's less of a maze.

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<v Speaker 1>It could be something else, something less extravagant. But as

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<v Speaker 1>the tradition builds, the maze becomes this, this fabulous, fabulous

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<v Speaker 1>dungeons and dragons dungeon scenario, you know, which I love.

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<v Speaker 1>But but I guess that's always something to keep in

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<v Speaker 1>mind with with these tales, is this not it fits

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<v Speaker 1>in with what we're talking about here today. Mythological story

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<v Speaker 1>is not this one thing that hasn't passed on. It

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<v Speaker 1>is a thing that is built upon on a thing

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<v Speaker 1>that changes over time. Ah well, well, that brings us

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<v Speaker 1>to the central concept, right the ship of Theseus, so

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<v Speaker 1>to quote from Plutarch in his his Lives, he wrote

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<v Speaker 1>you about the lives of illustrious men, And so Plutarch wrote, quote,

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<v Speaker 1>the ship wherein Theseus and the youth of Athens returned,

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<v Speaker 1>had thirty oars, and was preserved by the Athenians down

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<v Speaker 1>even to the time of Demetrius. Hilarious, for they took

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<v Speaker 1>away the old planks as they decayed, putting in new

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<v Speaker 1>and stronger timber in their place. Insomuch that this ship

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<v Speaker 1>became a standing example among the philosophers for the logical

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<v Speaker 1>questions of things that grow. One side holding that the

0:11:40.160 --> 0:11:43.400
<v Speaker 1>ship remained the same and the other contending that it

0:11:43.480 --> 0:11:47.240
<v Speaker 1>was not the same. So there's your classic dilemma on

0:11:47.400 --> 0:11:50.480
<v Speaker 1>the Ship of Theseus. They have a ship. The ship,

0:11:50.600 --> 0:11:53.680
<v Speaker 1>of course, like all ships, rots and falls away over time,

0:11:53.760 --> 0:11:55.840
<v Speaker 1>so you've got to replace parts of it. Now, if

0:11:55.880 --> 0:12:00.000
<v Speaker 1>you maintain this ship for so long that you've eventually

0:12:00.000 --> 0:12:04.559
<v Speaker 1>replaced every original board in the ship and no original

0:12:04.600 --> 0:12:07.960
<v Speaker 1>parts remain, is it the same ship? Is it still

0:12:08.000 --> 0:12:11.720
<v Speaker 1>the Ship of Theseus? Or has it become something else? Yeah,

0:12:12.200 --> 0:12:15.400
<v Speaker 1>the hokey version of this is, or the hokey variant

0:12:15.480 --> 0:12:19.080
<v Speaker 1>is is Grandfather's Acts, which imagine a number of our

0:12:19.120 --> 0:12:21.800
<v Speaker 1>listeners have heard as well, why is this hokey? It's

0:12:21.800 --> 0:12:23.760
<v Speaker 1>just it's like it only has two parts to it, Like,

0:12:23.800 --> 0:12:26.480
<v Speaker 1>there's so the Grandfather's Acts as the idea. Hey, here's

0:12:26.480 --> 0:12:30.120
<v Speaker 1>Grandfather's Acts. But the handle rotted away. We had to

0:12:30.120 --> 0:12:32.160
<v Speaker 1>replace that, and then also the blade brokes we had

0:12:32.200 --> 0:12:35.360
<v Speaker 1>to replace that. Both parts of this two part tool

0:12:35.400 --> 0:12:40.040
<v Speaker 1>have been replaced. How can it possibly be Grandfather's Acts? Well, actually,

0:12:40.040 --> 0:12:42.560
<v Speaker 1>don't think that's a hokey example, because I think that

0:12:42.640 --> 0:12:45.520
<v Speaker 1>kind of thing really comes through when when you think

0:12:45.559 --> 0:12:49.520
<v Speaker 1>about say, artifacts in the museum, A lot of historical

0:12:49.600 --> 0:12:52.520
<v Speaker 1>artifacts in a museum are not going to be exactly

0:12:52.600 --> 0:12:57.360
<v Speaker 1>the same material constituents as when the artifact was first forged,

0:12:58.120 --> 0:13:00.760
<v Speaker 1>or especially a lot of like things that are not

0:13:00.840 --> 0:13:03.280
<v Speaker 1>so much an artifact you can pick up in your hand,

0:13:03.320 --> 0:13:06.720
<v Speaker 1>but like buildings and installations, a lot of these things

0:13:07.080 --> 0:13:10.240
<v Speaker 1>have been restored long ago in history. So you might

0:13:10.240 --> 0:13:13.240
<v Speaker 1>see a thing in a museum that at some point

0:13:13.400 --> 0:13:16.960
<v Speaker 1>somebody replaced parts of long ago. So are you seeing

0:13:17.000 --> 0:13:20.559
<v Speaker 1>the real original thing? Yeah? You know, this makes me

0:13:20.600 --> 0:13:23.480
<v Speaker 1>think of the Parthenon, which of course is in ruins

0:13:23.480 --> 0:13:25.719
<v Speaker 1>and has been in ruins for a little while. Now

0:13:25.800 --> 0:13:28.480
<v Speaker 1>should we rebuild it exactly? But if you rebuild it,

0:13:28.600 --> 0:13:31.120
<v Speaker 1>then yes, you make it look like the thing that

0:13:31.240 --> 0:13:34.080
<v Speaker 1>once was. But then, like you think, the thing that

0:13:34.120 --> 0:13:36.719
<v Speaker 1>wants to think that think, and then you have to

0:13:36.800 --> 0:13:39.640
<v Speaker 1>choose which era you want to recreate. You know, there's

0:13:39.640 --> 0:13:44.000
<v Speaker 1>certain eras that they're certainly not talking about recreating. But

0:13:44.000 --> 0:13:46.160
<v Speaker 1>but then, yeah, once you've restored it, then you also

0:13:46.280 --> 0:13:49.800
<v Speaker 1>lose the the iconic ruins that exist today that then

0:13:49.840 --> 0:13:52.440
<v Speaker 1>in that in a way are more i guess you

0:13:52.440 --> 0:13:56.680
<v Speaker 1>could say, honest reminder of what was there before. Well,

0:13:56.720 --> 0:13:58.880
<v Speaker 1>in a way also the ruins are part of what

0:13:59.040 --> 0:14:01.600
<v Speaker 1>the Parthenon is is. I mean, the Parthenon is a

0:14:01.640 --> 0:14:04.480
<v Speaker 1>thing that exists over time, and if you take away

0:14:04.559 --> 0:14:08.000
<v Speaker 1>the ruins, you have in a way destroyed the Parthenon,

0:14:08.200 --> 0:14:10.679
<v Speaker 1>even if you take them away to rebuild it. I

0:14:10.679 --> 0:14:12.439
<v Speaker 1>think of that. It makes me think of the Colossi

0:14:12.640 --> 0:14:15.920
<v Speaker 1>of Memnon. We discuss which to remind everybody, these were

0:14:16.000 --> 0:14:19.920
<v Speaker 1>These were a pair of of ancient coloss i. One

0:14:20.000 --> 0:14:22.320
<v Speaker 1>of them fell over in ancient times. But then what's

0:14:22.320 --> 0:14:26.760
<v Speaker 1>also restored poorly in ancient times? Uh so what do

0:14:26.800 --> 0:14:28.800
<v Speaker 1>you do? Do you get up you decide one day

0:14:28.800 --> 0:14:31.640
<v Speaker 1>that you're just gonna restore them both to how they

0:14:31.760 --> 0:14:34.120
<v Speaker 1>may have once looked? Do you restore them both to

0:14:34.160 --> 0:14:35.920
<v Speaker 1>the ruins? I mean there are these are all a

0:14:35.960 --> 0:14:39.120
<v Speaker 1>part of the essentially the life cycle of these statues

0:14:39.200 --> 0:14:41.840
<v Speaker 1>over time. Yeah, so this question is actually meaningful. If

0:14:41.920 --> 0:14:45.680
<v Speaker 1>you want people to be able to experience history, what

0:14:45.920 --> 0:14:49.080
<v Speaker 1>is the thing that gives them the most authentic experience

0:14:49.120 --> 0:14:52.720
<v Speaker 1>of history? Is it the decayed version as it stands

0:14:52.840 --> 0:14:55.200
<v Speaker 1>or is it a restored version? And the same thing

0:14:55.280 --> 0:14:56.800
<v Speaker 1>is true of the ship. If you want people to

0:14:56.840 --> 0:14:59.640
<v Speaker 1>be able to see the ship of theseus because it

0:14:59.720 --> 0:15:03.400
<v Speaker 1>has this great historical significance. Do you replace the rotting

0:15:03.480 --> 0:15:05.720
<v Speaker 1>parts or do you just let it rot? And if

0:15:05.760 --> 0:15:08.760
<v Speaker 1>you just let it rot, does it eventually disappear? Of

0:15:08.760 --> 0:15:10.760
<v Speaker 1>course it does. I think that's one of the reasons

0:15:10.760 --> 0:15:14.240
<v Speaker 1>I like the Ship of Theseus more than I care

0:15:14.320 --> 0:15:17.240
<v Speaker 1>for a grandfather's acts, because it's more gradual. There's so

0:15:17.280 --> 0:15:19.920
<v Speaker 1>many more parts involved. There's more of a question of

0:15:20.200 --> 0:15:24.160
<v Speaker 1>at what point, uh, you know, is it more new

0:15:24.160 --> 0:15:27.120
<v Speaker 1>than old? At which point in this gradual process does

0:15:27.160 --> 0:15:29.480
<v Speaker 1>its lot? Does it lose its identity? Yeah? I see

0:15:29.480 --> 0:15:31.880
<v Speaker 1>what you're saying. It's sort of incorporates the paradox of

0:15:31.920 --> 0:15:35.800
<v Speaker 1>the heap into the question of whether a thing that

0:15:35.960 --> 0:15:38.680
<v Speaker 1>is replaced in the same way as the original thing,

0:15:39.760 --> 0:15:42.600
<v Speaker 1>because you're you're you're asking is there a transition point?

0:15:42.640 --> 0:15:45.240
<v Speaker 1>At what point is you know, if fifty percent of

0:15:45.320 --> 0:15:47.880
<v Speaker 1>the mass of the ship has been replaced, now, is

0:15:47.920 --> 0:15:50.040
<v Speaker 1>it no longer the Ship of Theseus? Like it's a

0:15:50.080 --> 0:15:52.120
<v Speaker 1>dollar bill, you know, do you have more than half

0:15:52.200 --> 0:15:54.720
<v Speaker 1>of it to have it be worth a dollar? Yeah?

0:15:54.800 --> 0:15:57.280
<v Speaker 1>Like this this comes up some more scenario comes up

0:15:57.280 --> 0:16:00.440
<v Speaker 1>when we start thinking about species and does speed ceation?

0:16:00.840 --> 0:16:04.640
<v Speaker 1>At what point does this cease to be one species

0:16:04.720 --> 0:16:07.680
<v Speaker 1>and truly become a different species. Well, this just highlights

0:16:07.880 --> 0:16:10.360
<v Speaker 1>the idea, the fact that species is sort of an

0:16:10.440 --> 0:16:15.040
<v Speaker 1>artificial distinction. I mean, it has some utility for biologists,

0:16:15.040 --> 0:16:18.080
<v Speaker 1>but it's a species, not a thing you find in nature.

0:16:18.480 --> 0:16:22.120
<v Speaker 1>It's just sort of a useful concept, a useful concept

0:16:22.160 --> 0:16:26.720
<v Speaker 1>to describe something that is an ongoing process, which you know. Ultimately,

0:16:26.720 --> 0:16:28.480
<v Speaker 1>one of the questions who are asking here today is

0:16:28.480 --> 0:16:31.200
<v Speaker 1>to what extent can the same be said about identity? Now,

0:16:31.200 --> 0:16:33.720
<v Speaker 1>of course, lots of philosophers have explored the idea of

0:16:33.760 --> 0:16:36.520
<v Speaker 1>the ship of theseus. You know, philosophers get real worked

0:16:36.600 --> 0:16:40.160
<v Speaker 1>up about whether something is what it is. So Plato's

0:16:40.160 --> 0:16:43.920
<v Speaker 1>Cradlest Dialogue in some ways deals with this concept um

0:16:44.320 --> 0:16:46.800
<v Speaker 1>and Thomas Hobbes dealt with it too, right, that's right

0:16:46.880 --> 0:16:51.040
<v Speaker 1>English philosopher Thomas Hobbs, who have fifteen eight through sixteen

0:16:51.080 --> 0:16:54.640
<v Speaker 1>seventy nine. He added another and in my opinion, very

0:16:54.680 --> 0:16:57.800
<v Speaker 1>fun level of complexity to this thought experiment. He said,

0:16:57.800 --> 0:16:59.680
<v Speaker 1>what if you not only gradually replaced all of the

0:16:59.720 --> 0:17:01.880
<v Speaker 1>part of the ship of theseus, but what if you

0:17:01.920 --> 0:17:04.760
<v Speaker 1>also took all of those old parts and use them

0:17:04.840 --> 0:17:09.200
<v Speaker 1>to assemble an identical boat. So you took the rotting timber,

0:17:09.480 --> 0:17:11.960
<v Speaker 1>you replaced that with goodwood, and then you took the

0:17:12.040 --> 0:17:14.960
<v Speaker 1>rotting timber and made a new boat out of it. Right,

0:17:15.119 --> 0:17:17.800
<v Speaker 1>And at this point, which is the real ship? Now

0:17:18.359 --> 0:17:21.800
<v Speaker 1>one is remodeled, though other is reassembled. They're both the

0:17:21.840 --> 0:17:24.240
<v Speaker 1>same same ship, and yet clearly they are not the

0:17:24.280 --> 0:17:27.520
<v Speaker 1>same ship. That is a good variation. I've also heard

0:17:27.520 --> 0:17:30.399
<v Speaker 1>a variation of this where you like gradually steal some

0:17:30.480 --> 0:17:33.480
<v Speaker 1>sort of masterpiece a piece at a time and replace it.

0:17:33.880 --> 0:17:36.520
<v Speaker 1>So if you were just wanted to steal, to say,

0:17:36.560 --> 0:17:39.720
<v Speaker 1>the ship of Theseus from a museum, and you still

0:17:39.800 --> 0:17:42.080
<v Speaker 1>it piece by piece, you know, swapping out for a

0:17:42.119 --> 0:17:46.119
<v Speaker 1>counterfeit piece, then do you ultimately do what do you have?

0:17:46.240 --> 0:17:49.439
<v Speaker 1>Did you actually steal the whole ship or and replace

0:17:49.520 --> 0:17:51.840
<v Speaker 1>it with a counterfeit or is that still the ship

0:17:51.840 --> 0:17:54.480
<v Speaker 1>in there? I just got an awesome idea for yet

0:17:54.480 --> 0:17:57.760
<v Speaker 1>another remake of the Thomas Crown affair. They steal the

0:17:57.760 --> 0:18:01.040
<v Speaker 1>painting one centimeter at a time with razor lads. Yeah. Now,

0:18:01.080 --> 0:18:03.000
<v Speaker 1>and and you know another detail that's often thrown in

0:18:03.080 --> 0:18:06.639
<v Speaker 1>as did theseus ever actually stand foot on this ship?

0:18:07.560 --> 0:18:10.159
<v Speaker 1>That ends up playing into the identity of it. But

0:18:10.200 --> 0:18:13.080
<v Speaker 1>back to Thomas hop so yeah, he's he's saying, you

0:18:13.119 --> 0:18:14.520
<v Speaker 1>know what, have you took the old pieces and you

0:18:14.600 --> 0:18:18.160
<v Speaker 1>just reconstructed the ship. But if you you could take

0:18:18.200 --> 0:18:21.520
<v Speaker 1>that principle and extend it to other scenarios, less less

0:18:21.560 --> 0:18:24.399
<v Speaker 1>contrived ones. Yeah, yeah, I mean he he ends up

0:18:24.400 --> 0:18:26.480
<v Speaker 1>pondering this a bit more too. He says, wouldn't this

0:18:26.680 --> 0:18:29.320
<v Speaker 1>also mean that nothing can be the same? A man

0:18:29.520 --> 0:18:31.960
<v Speaker 1>standing would not be the same as he was when

0:18:31.960 --> 0:18:34.400
<v Speaker 1>he was sitting. Water in a vessel would be another

0:18:34.400 --> 0:18:36.320
<v Speaker 1>example of this. It's in the vessel and then you

0:18:36.359 --> 0:18:39.040
<v Speaker 1>pour it out. I mean, clearly it's the same water

0:18:39.520 --> 0:18:42.920
<v Speaker 1>or is it the same water? Based on on this question,

0:18:43.359 --> 0:18:47.520
<v Speaker 1>he says, quote, wherefore, the beginnings of individualization is not

0:18:47.600 --> 0:18:50.840
<v Speaker 1>always to be taken either from matter alone or from

0:18:50.960 --> 0:18:54.320
<v Speaker 1>form alone. And all this gets down to is this

0:18:54.400 --> 0:18:57.919
<v Speaker 1>idea of identity over time as opposed to identity in

0:18:57.920 --> 0:19:01.120
<v Speaker 1>a single moment, you know, whatever a single moment is.

0:19:01.800 --> 0:19:04.280
<v Speaker 1>And there's a lot of philosophical thought on this topic,

0:19:04.640 --> 0:19:07.720
<v Speaker 1>more than we can possibly summarize in this episode. Well, yeah,

0:19:07.920 --> 0:19:10.480
<v Speaker 1>but I do think it's worth exploring the idea of

0:19:10.480 --> 0:19:15.520
<v Speaker 1>thinking about um maybe there. Maybe what these paradoxes are doing,

0:19:15.640 --> 0:19:18.840
<v Speaker 1>like the ship of theseus and Grandfather's acts and the

0:19:18.840 --> 0:19:23.280
<v Speaker 1>water in a vessel, is highlighting some fundamental flaw in

0:19:23.320 --> 0:19:27.359
<v Speaker 1>our metaphysics. It's showing you, hey, you're generating paradox is

0:19:27.400 --> 0:19:31.040
<v Speaker 1>because there's something wrong with the way you categorize things

0:19:31.080 --> 0:19:33.000
<v Speaker 1>in the world. It's the same way you might know

0:19:33.040 --> 0:19:35.800
<v Speaker 1>there's something wrong with your physics theory if it's requiring

0:19:35.840 --> 0:19:39.040
<v Speaker 1>you to divide by zero or something. You know, something

0:19:39.080 --> 0:19:41.520
<v Speaker 1>went wrong somewhere along here. Well, it really feels more

0:19:41.520 --> 0:19:45.600
<v Speaker 1>and more like it's a situation where our metaphysics is

0:19:45.680 --> 0:19:49.119
<v Speaker 1>largely about figuring out real time events, like you know,

0:19:49.560 --> 0:19:52.720
<v Speaker 1>the soldier is running at me, what should I do

0:19:52.880 --> 0:19:56.760
<v Speaker 1>to avoid him? But then we we end up extrapolating

0:19:56.800 --> 0:20:00.159
<v Speaker 1>that via mental time travel and memory. We're taking it

0:20:00.200 --> 0:20:02.320
<v Speaker 1>into the future. We're taking it into the past, and

0:20:02.320 --> 0:20:05.800
<v Speaker 1>we're considering knees and hiss and situations that are not

0:20:05.880 --> 0:20:08.560
<v Speaker 1>identical to the present. That's a great point. But more

0:20:08.600 --> 0:20:10.199
<v Speaker 1>than that, what would it mean for a thing to

0:20:10.280 --> 0:20:13.040
<v Speaker 1>be identical to the present? I mean, is there such

0:20:13.040 --> 0:20:16.760
<v Speaker 1>a thing as an identical moment to the president or

0:20:16.840 --> 0:20:19.560
<v Speaker 1>the identity of a thing. Even so, I want to

0:20:19.600 --> 0:20:22.320
<v Speaker 1>talk about a cool article I saw. This was published

0:20:22.320 --> 0:20:26.080
<v Speaker 1>in aon magazine in November seventeen by Kelso vay Era,

0:20:26.520 --> 0:20:29.439
<v Speaker 1>and it's called which is more fundamental processes or Things?

0:20:29.480 --> 0:20:32.280
<v Speaker 1>And it's just a quick, nice little explainer on the

0:20:32.320 --> 0:20:36.960
<v Speaker 1>difference between what's known as substance metaphysics and process metaphysics.

0:20:37.320 --> 0:20:40.080
<v Speaker 1>Now metaphysics. Of course, it's just our attempt to understand

0:20:40.280 --> 0:20:43.480
<v Speaker 1>the most basic level of reality or existence. It's the

0:20:43.520 --> 0:20:47.600
<v Speaker 1>set of principles that's underneath physics. So physics, for example,

0:20:47.680 --> 0:20:49.200
<v Speaker 1>might be able to tell to you that a thing

0:20:49.280 --> 0:20:51.920
<v Speaker 1>is a certain mass and a certain velocity and so forth.

0:20:52.160 --> 0:20:54.840
<v Speaker 1>Metaphysics might ask what does it mean for a thing

0:20:54.880 --> 0:20:57.520
<v Speaker 1>to exist? Or what does it mean to have a

0:20:57.520 --> 0:21:02.360
<v Speaker 1>property like mass or velocity? What are properties? And so

0:21:02.440 --> 0:21:06.600
<v Speaker 1>to quote from Vora's article, quote, Western metaphysics tends to

0:21:06.640 --> 0:21:10.600
<v Speaker 1>rely on the paradigm of substances. We often see the

0:21:10.640 --> 0:21:14.560
<v Speaker 1>world as a world of things, composed of atomic molecules,

0:21:14.680 --> 0:21:20.120
<v Speaker 1>natural kinds, galaxies. Objects are the paradigmatic mode of existence,

0:21:20.400 --> 0:21:24.119
<v Speaker 1>the basic building blocks of the universe. What exists exists

0:21:24.240 --> 0:21:27.280
<v Speaker 1>as an object, That is to say, things are of

0:21:27.320 --> 0:21:31.120
<v Speaker 1>a certain kind, They have some specific qualities and well

0:21:31.160 --> 0:21:35.200
<v Speaker 1>defined spatial and temporal limits. And so you might use

0:21:35.240 --> 0:21:39.120
<v Speaker 1>the example of like a cat, your cat, Robert, Now,

0:21:39.160 --> 0:21:41.720
<v Speaker 1>your cat has existed for a certain amount of time.

0:21:41.840 --> 0:21:45.000
<v Speaker 1>It has certain features that you can list that describe

0:21:45.000 --> 0:21:47.199
<v Speaker 1>it physically, the color of its fur, the color of

0:21:47.240 --> 0:21:49.760
<v Speaker 1>its eyes. I don't know how much it likes to

0:21:49.840 --> 0:21:52.280
<v Speaker 1>jump up on the counter, how much it obeys you

0:21:52.320 --> 0:21:54.240
<v Speaker 1>when you tell you to do something. I don't know

0:21:54.240 --> 0:21:56.240
<v Speaker 1>how much cats ever do that. That's probably not part

0:21:56.240 --> 0:22:00.240
<v Speaker 1>of cat identity. Yeah, she's not much for obeying. But

0:22:00.359 --> 0:22:04.840
<v Speaker 1>ve Era argues that perhaps substance metaphysics is just not

0:22:05.000 --> 0:22:07.320
<v Speaker 1>the best way of thinking about the world, and it

0:22:07.359 --> 0:22:10.560
<v Speaker 1>actually leads to confusion and paradox And so he gives

0:22:10.600 --> 0:22:13.159
<v Speaker 1>this example of the question of the you know, you know,

0:22:13.200 --> 0:22:15.399
<v Speaker 1>the classic do you see this glass of water is

0:22:15.440 --> 0:22:18.480
<v Speaker 1>half empty or half full? But about that glass of water,

0:22:18.600 --> 0:22:22.359
<v Speaker 1>Veera writes, quote, but what if the isolated frame a

0:22:22.480 --> 0:22:26.919
<v Speaker 1>glass of water fails to give the relevant information? Anyone

0:22:26.960 --> 0:22:30.000
<v Speaker 1>would prefer an emptier glass that is getting full to

0:22:30.119 --> 0:22:34.400
<v Speaker 1>a fuller one getting empty. Any analysis lacking information about

0:22:34.640 --> 0:22:38.760
<v Speaker 1>change misses the point which is just what substance metaphysics

0:22:38.840 --> 0:22:42.800
<v Speaker 1>is missing. So he articulates the view of process philosophers,

0:22:42.840 --> 0:22:46.240
<v Speaker 1>people who believe that the fundamental constituents of reality are

0:22:46.240 --> 0:22:50.880
<v Speaker 1>not things but processes. It's not that a thing exists,

0:22:51.160 --> 0:22:54.440
<v Speaker 1>it's that a process is in a particular state at

0:22:54.440 --> 0:22:58.240
<v Speaker 1>a particular time. As the philosopher Alfred North Whitehead put it,

0:22:58.480 --> 0:23:00.080
<v Speaker 1>we should think of the world as a collect s

0:23:00.240 --> 0:23:04.480
<v Speaker 1>of occurrences instead of things. And this resonates with me

0:23:04.520 --> 0:23:07.680
<v Speaker 1>a lot. I actually think about this view fairly often,

0:23:07.800 --> 0:23:11.200
<v Speaker 1>especially when I'm reading about fundamental physics. But speaking of

0:23:11.240 --> 0:23:13.400
<v Speaker 1>the Greeks that I mean this also has a there's

0:23:13.400 --> 0:23:15.080
<v Speaker 1>a long tradition of this kind of thought. If you

0:23:15.119 --> 0:23:18.000
<v Speaker 1>go back to hero Clydas, who propounded the principle of

0:23:18.000 --> 0:23:21.439
<v Speaker 1>panta ray. Everything flows. Existence in a way is like

0:23:21.440 --> 0:23:23.800
<v Speaker 1>a river, and you can't step into the same river

0:23:23.920 --> 0:23:27.080
<v Speaker 1>twice for multiple reasons, not just because the water of

0:23:27.160 --> 0:23:30.679
<v Speaker 1>the river has flown past and and changed, but because

0:23:30.760 --> 0:23:33.520
<v Speaker 1>you've changed when you step into the river again. And

0:23:33.560 --> 0:23:36.040
<v Speaker 1>I think the important thing about this thing about process

0:23:36.160 --> 0:23:39.320
<v Speaker 1>metaphysics is that this doesn't have to change anything about

0:23:39.320 --> 0:23:42.040
<v Speaker 1>our understanding of the physical laws of nature, and as

0:23:42.080 --> 0:23:44.960
<v Speaker 1>far as far as I can tell, it's totally compatible

0:23:45.000 --> 0:23:47.840
<v Speaker 1>with them, and some would actually say more compatible with them.

0:23:48.119 --> 0:23:51.159
<v Speaker 1>It's also certainly more in keeping with our understanding of biology,

0:23:51.160 --> 0:23:54.479
<v Speaker 1>which tells us that they're not actually fixed kinds of

0:23:54.520 --> 0:23:58.480
<v Speaker 1>animals or plants or bacteria, but there's instead this process

0:23:58.520 --> 0:24:02.520
<v Speaker 1>of change over time, and that the change produces frequencies

0:24:02.600 --> 0:24:06.880
<v Speaker 1>of different alleles as its cycles through ever changing states. Yeah,

0:24:06.880 --> 0:24:08.800
<v Speaker 1>and then of course you also think about the various

0:24:08.840 --> 0:24:12.919
<v Speaker 1>chemical reactions that are are necessary, the various um, you know,

0:24:12.920 --> 0:24:16.480
<v Speaker 1>all the things that that that affect our mind stated

0:24:16.520 --> 0:24:18.880
<v Speaker 1>even any given point of the day, you know, when

0:24:18.880 --> 0:24:21.920
<v Speaker 1>we try and decide who we are, or essentially trying

0:24:21.920 --> 0:24:25.040
<v Speaker 1>to like pick out what is the ideal version of

0:24:25.080 --> 0:24:28.600
<v Speaker 1>me that they manifest at any given point in the

0:24:29.280 --> 0:24:32.560
<v Speaker 1>you know, the currently or in the near future or

0:24:32.560 --> 0:24:35.040
<v Speaker 1>the near past. Is it the you know, is it

0:24:35.119 --> 0:24:37.760
<v Speaker 1>the I haven't finished my second drink or I'm on

0:24:37.840 --> 0:24:41.080
<v Speaker 1>my second cup of coffee? You know me that that's

0:24:41.160 --> 0:24:43.080
<v Speaker 1>that's the only version that I'm going to account that

0:24:43.119 --> 0:24:45.919
<v Speaker 1>I'm going to count. What's the platonic form of Robert?

0:24:46.000 --> 0:24:48.920
<v Speaker 1>You're trying to seek out some ideal form of yourself

0:24:48.960 --> 0:24:52.439
<v Speaker 1>that you've created as an abstraction that doesn't actually match

0:24:52.520 --> 0:24:54.960
<v Speaker 1>who you are or what you're doing at any given

0:24:54.960 --> 0:24:58.439
<v Speaker 1>moment in time. In fact, try to think of an

0:24:58.480 --> 0:25:01.800
<v Speaker 1>object that you can identify that has an identity that

0:25:02.000 --> 0:25:06.480
<v Speaker 1>does not fundamentally change its former nature over time. A

0:25:06.640 --> 0:25:09.160
<v Speaker 1>seed turns into a sapling, and then into a tree,

0:25:09.200 --> 0:25:11.120
<v Speaker 1>and then it dies, and then it rots and goes

0:25:11.160 --> 0:25:12.800
<v Speaker 1>into the ground. And this is the case of every

0:25:12.800 --> 0:25:14.960
<v Speaker 1>biological thing you can think of. But then, of course,

0:25:15.640 --> 0:25:20.520
<v Speaker 1>on a longer time scale, other things are like that, stars, asteroids, planets,

0:25:21.160 --> 0:25:24.440
<v Speaker 1>black holes. You know, things change over time. Even even

0:25:24.480 --> 0:25:27.800
<v Speaker 1>black holes evaporate over time. You've got hawking radiation. Well,

0:25:27.920 --> 0:25:30.480
<v Speaker 1>just I think too about the very stones that we

0:25:30.520 --> 0:25:32.919
<v Speaker 1>build our monuments and our grave stones out off. We

0:25:33.000 --> 0:25:36.960
<v Speaker 1>build things out of stone because it makes them more permanent.

0:25:37.520 --> 0:25:40.200
<v Speaker 1>You know that that that it will live on after

0:25:40.240 --> 0:25:44.160
<v Speaker 1>we're gone. And that's true. These things tend to exist

0:25:44.280 --> 0:25:48.000
<v Speaker 1>on a scale that goes beyond the limits of of

0:25:48.000 --> 0:25:51.560
<v Speaker 1>our biology, of pure mortal existence. And yet at the

0:25:51.600 --> 0:25:54.360
<v Speaker 1>same time we change the stone to make it into

0:25:54.359 --> 0:25:58.200
<v Speaker 1>the graves gravestone, and any walk through the cemetery will

0:25:58.240 --> 0:26:03.440
<v Speaker 1>remind you that these things to fade uh and and

0:26:03.440 --> 0:26:07.160
<v Speaker 1>and are eroded or are shattered when when tree limbs

0:26:07.160 --> 0:26:12.119
<v Speaker 1>fall upon them. Uh so yeah, everything spoiler, everything changes.

0:26:12.440 --> 0:26:15.359
<v Speaker 1>It's great to walk backwards through time in a cemetery,

0:26:15.400 --> 0:26:18.760
<v Speaker 1>to start with the fresher graves that have the pristine stones,

0:26:18.840 --> 0:26:20.919
<v Speaker 1>and then walk back through time to the older and

0:26:20.960 --> 0:26:24.640
<v Speaker 1>older graves, which often they tend to just disappear into

0:26:24.680 --> 0:26:26.880
<v Speaker 1>the ground. They turn into nubs. You can't read what's

0:26:26.880 --> 0:26:29.080
<v Speaker 1>on them anymore. There there there will maybe be just

0:26:29.160 --> 0:26:31.760
<v Speaker 1>a kind of rock marker and that's it. Yeah. And

0:26:31.800 --> 0:26:33.960
<v Speaker 1>then the sun starts going down and the ghouls come,

0:26:34.000 --> 0:26:36.040
<v Speaker 1>and then you realize you've really been wandering in the

0:26:36.040 --> 0:26:38.840
<v Speaker 1>graveyard too long and you have changed into a delicious meal.

0:26:39.880 --> 0:26:43.240
<v Speaker 1>Uh No, I guess the ghouls prefer grave flesh, don't

0:26:43.240 --> 0:26:46.080
<v Speaker 1>they do? They eat live people, you know, it depends

0:26:46.080 --> 0:26:50.200
<v Speaker 1>on the interpretation, but the stories I like, I think

0:26:50.200 --> 0:26:52.320
<v Speaker 1>the ghouls will go for a live meal if they

0:26:52.320 --> 0:26:54.439
<v Speaker 1>can get it, you know, especially if it's somebody that

0:26:54.480 --> 0:26:58.119
<v Speaker 1>has become lost in the cemetery. And uh and the

0:26:58.160 --> 0:27:00.359
<v Speaker 1>sun is setting. It's like the kid who per furs

0:27:00.480 --> 0:27:04.560
<v Speaker 1>chicken McNuggets but will if they're forced to eat a delicious,

0:27:04.560 --> 0:27:06.679
<v Speaker 1>fresh cooked me a lot of produce and all that.

0:27:08.480 --> 0:27:09.840
<v Speaker 1>But yeah, so I was trying to think of an

0:27:09.840 --> 0:27:13.280
<v Speaker 1>example of a counter example, right, is there something that

0:27:13.359 --> 0:27:15.960
<v Speaker 1>doesn't change over time? And I was like, well, you know,

0:27:16.080 --> 0:27:19.679
<v Speaker 1>you've got maybe fundamental elementary particles. They don't really they

0:27:19.680 --> 0:27:23.720
<v Speaker 1>don't have characteristics, they're all identical, they're interchangeable. Maybe they

0:27:23.760 --> 0:27:26.640
<v Speaker 1>don't change over time. But thinking back to the entire

0:27:26.720 --> 0:27:29.040
<v Speaker 1>history of the universe, that's not actually true. Like during

0:27:29.080 --> 0:27:32.959
<v Speaker 1>the Plank Epoch at the beginning of time, as far

0:27:33.000 --> 0:27:35.760
<v Speaker 1>as we know in the local universe, quarks and electrons

0:27:35.800 --> 0:27:38.639
<v Speaker 1>hadn't been formed yet. This is a time of hot

0:27:38.680 --> 0:27:42.120
<v Speaker 1>condensed energy when we did not have quarks, and then

0:27:42.200 --> 0:27:44.400
<v Speaker 1>later you get quark glue on plasma and all that.

0:27:44.440 --> 0:27:47.080
<v Speaker 1>But so, I don't know, I don't know if you

0:27:47.119 --> 0:27:50.040
<v Speaker 1>can actually think of a thing that is an object

0:27:50.359 --> 0:27:53.600
<v Speaker 1>that has never changed and will never change. Even in

0:27:53.680 --> 0:27:56.920
<v Speaker 1>mythology and religion, you're often hard pressed to find that

0:27:57.040 --> 0:28:00.359
<v Speaker 1>one constant that doesn't change. I think probably, I guess

0:28:00.320 --> 0:28:03.800
<v Speaker 1>if you if you look at you know, Monotheistic Judeo

0:28:03.880 --> 0:28:08.840
<v Speaker 1>christian Um and Islamic interpretations of God. Then you have

0:28:08.920 --> 0:28:12.640
<v Speaker 1>something that is supposedly unchanging over time from the very

0:28:12.640 --> 0:28:15.560
<v Speaker 1>beginning to the very end. But in it's like most

0:28:15.560 --> 0:28:19.959
<v Speaker 1>other religions and cosmologies. You know, God's beget begot, God's

0:28:20.119 --> 0:28:24.320
<v Speaker 1>and and then they all have these essentially life cycles

0:28:24.320 --> 0:28:26.879
<v Speaker 1>that they're going through. Well, I would say even the

0:28:26.920 --> 0:28:30.800
<v Speaker 1>fact that monotheistic gods enter into narratives makes them not

0:28:30.920 --> 0:28:34.240
<v Speaker 1>exactly unchanging. You can't tell a narrative about something that

0:28:34.280 --> 0:28:36.679
<v Speaker 1>doesn't change. If it enters into a new covenant with

0:28:37.280 --> 0:28:41.080
<v Speaker 1>with humanity, then that's hopefully a change. Hopefully there was

0:28:41.160 --> 0:28:43.760
<v Speaker 1>some change in uh, in attitude there that we can

0:28:44.000 --> 0:28:46.280
<v Speaker 1>view as positive. I'm sure there are a million ways

0:28:46.280 --> 0:28:49.240
<v Speaker 1>of splitting that theological hair, but uh, but anyway to

0:28:49.240 --> 0:28:52.720
<v Speaker 1>come back to the idea of process philosophy, process metaphysics,

0:28:52.720 --> 0:28:55.120
<v Speaker 1>thinking of things not as objects. This is not a

0:28:55.160 --> 0:28:58.640
<v Speaker 1>world of things, but a world of processes going through changes.

0:28:59.080 --> 0:29:01.160
<v Speaker 1>How how should this change the way we think about

0:29:01.160 --> 0:29:05.240
<v Speaker 1>the ship of theseus, so Vieira writes. To explain why

0:29:05.280 --> 0:29:09.160
<v Speaker 1>things change without losing their identity substance, philosophers need deposit

0:29:09.240 --> 0:29:13.479
<v Speaker 1>some underlying core, an essence that remains the same throughout change.

0:29:13.840 --> 0:29:16.080
<v Speaker 1>It is not easy to pin down what this core

0:29:16.160 --> 0:29:19.640
<v Speaker 1>might be. As the paradox of theseus ship illustrates, and

0:29:19.680 --> 0:29:22.160
<v Speaker 1>then he explains the ship as we already have. But

0:29:22.200 --> 0:29:25.520
<v Speaker 1>he writes, is this the same ship even though materially

0:29:25.560 --> 0:29:28.680
<v Speaker 1>it is completely different? For substance philosophers, this is something

0:29:28.680 --> 0:29:32.560
<v Speaker 1>of a paradox. For process philosophers, this is a necessary

0:29:32.680 --> 0:29:35.640
<v Speaker 1>part of identity. Of course, it is the same ship.

0:29:35.920 --> 0:29:39.080
<v Speaker 1>Identity ceases to be a static equivalence of a thing

0:29:39.200 --> 0:29:42.840
<v Speaker 1>with itself. After all, without the repairs, the ship would

0:29:42.840 --> 0:29:45.520
<v Speaker 1>have lost its functionality. It would have become a ruin

0:29:45.800 --> 0:29:48.720
<v Speaker 1>or a shipwreck. Well, it just wouldn't be a ship anymore. Yeah,

0:29:49.080 --> 0:29:52.120
<v Speaker 1>uh so Yeah, ships change, parts get replaced, and that's

0:29:52.200 --> 0:29:54.400
<v Speaker 1>part of the process of the ship. There is no

0:29:54.640 --> 0:29:58.440
<v Speaker 1>thing ship. Ship is. A ship is an ongoing process

0:29:58.480 --> 0:30:02.120
<v Speaker 1>of change, just like you and me are. And Naviera

0:30:02.400 --> 0:30:06.000
<v Speaker 1>defends against the idea that processes are just transitions between

0:30:06.040 --> 0:30:09.440
<v Speaker 1>different fundamental substance realities by pointing out one thing we

0:30:09.560 --> 0:30:11.840
<v Speaker 1>mentioned a little bit earlier than the paradox of the heap.

0:30:12.280 --> 0:30:14.200
<v Speaker 1>Uh if you've never read about this before, the paradox

0:30:14.240 --> 0:30:15.960
<v Speaker 1>of the heap basically says, okay, you've got a heap

0:30:16.000 --> 0:30:19.440
<v Speaker 1>of sand. Now you remove one grain of sand at

0:30:19.440 --> 0:30:22.000
<v Speaker 1>a time, and every time you remove a grain of sand,

0:30:22.120 --> 0:30:25.240
<v Speaker 1>you ask is it still a heap of sand? And

0:30:25.480 --> 0:30:27.720
<v Speaker 1>at some point you will only have one grain of

0:30:27.760 --> 0:30:30.720
<v Speaker 1>sand left. That's obviously not a heap. But you can't

0:30:30.800 --> 0:30:33.680
<v Speaker 1>point to a moment where suddenly the heap was not

0:30:33.800 --> 0:30:37.600
<v Speaker 1>a heap anymore. The same thing happens with biological entities

0:30:37.600 --> 0:30:40.280
<v Speaker 1>and evolution. One of the great images that are Richard

0:30:40.320 --> 0:30:43.640
<v Speaker 1>Dawkins is used in explaining the history of an organism

0:30:43.720 --> 0:30:48.080
<v Speaker 1>is try to imagine your ancestors going all the way

0:30:48.080 --> 0:30:52.000
<v Speaker 1>back down the generations, where you hold hands with your mother,

0:30:52.520 --> 0:30:54.760
<v Speaker 1>and then your mother holds hands with her mother, and

0:30:54.800 --> 0:30:58.160
<v Speaker 1>it goes back like that forever. At what point, where

0:30:58.160 --> 0:31:01.320
<v Speaker 1>will you find the moment where mother gave birth to

0:31:02.080 --> 0:31:04.960
<v Speaker 1>a daughter of a different species than her. It will

0:31:05.000 --> 0:31:08.280
<v Speaker 1>never happen every At every point, the mother was giving

0:31:08.320 --> 0:31:11.000
<v Speaker 1>birth to something that was pretty much the same animal

0:31:11.080 --> 0:31:14.479
<v Speaker 1>she was. But these changes accumulate over time, and you

0:31:14.560 --> 0:31:17.280
<v Speaker 1>can't if you zoom in, you'll never see the change.

0:31:17.560 --> 0:31:20.280
<v Speaker 1>I mean, at some point, the thumb is no longer opposable.

0:31:20.320 --> 0:31:22.280
<v Speaker 1>I guess that that might play a role. Well, but

0:31:22.320 --> 0:31:24.880
<v Speaker 1>it's not going to be a transition from opposable to

0:31:24.920 --> 0:31:29.600
<v Speaker 1>not opposable. It'll be it'll be a gradual transition. That's

0:31:29.680 --> 0:31:33.000
<v Speaker 1>something that maybe is not even noticeably less opposable, but

0:31:33.080 --> 0:31:35.800
<v Speaker 1>does just slightly less and eventually it just becomes a

0:31:35.800 --> 0:31:39.440
<v Speaker 1>fist bump. Oh, there you go. Can't hold hands anymore,

0:31:39.520 --> 0:31:41.280
<v Speaker 1>You just fist bumping mom all the way back to

0:31:41.360 --> 0:31:44.000
<v Speaker 1>the protozoa. But that can't be right, right, because the

0:31:44.040 --> 0:31:46.040
<v Speaker 1>fist bump is the thing you arrive at, not a

0:31:46.080 --> 0:31:49.400
<v Speaker 1>thing you came from. Fist bump is the future. But well,

0:31:49.400 --> 0:31:51.240
<v Speaker 1>but who's to say. Who's to say that the fist

0:31:51.240 --> 0:31:57.280
<v Speaker 1>bump wasn't the predominant mode of greeting in among archaic humans.

0:31:57.360 --> 0:31:59.920
<v Speaker 1>They might have even done the explosion, who knows, Yeah,

0:32:00.360 --> 0:32:02.280
<v Speaker 1>or the snail. That's what all those hands on the

0:32:02.320 --> 0:32:07.240
<v Speaker 1>cave walls are the explosion. Alright, On that note, we're

0:32:07.240 --> 0:32:09.160
<v Speaker 1>going to take a quick break. But when we come back,

0:32:09.520 --> 0:32:14.520
<v Speaker 1>we will summon the swampman. Than all right, we're back.

0:32:15.120 --> 0:32:17.200
<v Speaker 1>So we've been talking about the ship of DC. Is

0:32:17.320 --> 0:32:19.800
<v Speaker 1>the question of what determines the identity of a thing.

0:32:19.880 --> 0:32:22.040
<v Speaker 1>If you take a ship and you replace all of

0:32:22.080 --> 0:32:25.360
<v Speaker 1>its parts over many years, is it still the same

0:32:25.360 --> 0:32:28.840
<v Speaker 1>ship even if no original part of that ship remains.

0:32:29.440 --> 0:32:32.400
<v Speaker 1>And one of the ways that this becomes actually relevant

0:32:32.440 --> 0:32:37.160
<v Speaker 1>to the real world is when we start thinking about minds, right,

0:32:37.720 --> 0:32:41.040
<v Speaker 1>because we have this thing we call experience, the experience

0:32:41.080 --> 0:32:45.200
<v Speaker 1>of experience, and you have the sensation that your experience

0:32:45.280 --> 0:32:47.440
<v Speaker 1>is continuous, or at least I have that sensation. I

0:32:47.480 --> 0:32:50.120
<v Speaker 1>assume everybody else does. Everybody else acts like they do,

0:32:50.560 --> 0:32:54.640
<v Speaker 1>and like they want their experience to be a unified

0:32:54.920 --> 0:32:59.600
<v Speaker 1>part of this continuous, ongoing thing that is identifiable as itself.

0:32:59.680 --> 0:33:02.600
<v Speaker 1>You don't want to suddenly be somebody else who is

0:33:02.640 --> 0:33:06.840
<v Speaker 1>no longer you. Those certainly people do have, and this

0:33:06.960 --> 0:33:09.640
<v Speaker 1>becomes a question, like, to what extent do they legitimately

0:33:10.080 --> 0:33:12.800
<v Speaker 1>have this moment of just profound change in their life,

0:33:13.280 --> 0:33:16.880
<v Speaker 1>you know, at a moment of revelation or salvation, you know,

0:33:16.920 --> 0:33:19.440
<v Speaker 1>a road to damask this kind of thing. To what

0:33:19.520 --> 0:33:21.360
<v Speaker 1>extent is it a true change or is it a

0:33:22.200 --> 0:33:25.040
<v Speaker 1>or are we like forcing the change upon ourselves. We're

0:33:25.080 --> 0:33:29.000
<v Speaker 1>saying that we changed, but on on some other level,

0:33:29.040 --> 0:33:31.800
<v Speaker 1>we're still thinking of ourselves as a continuous movement. Well,

0:33:32.120 --> 0:33:35.800
<v Speaker 1>even then, people tend to put the value of their

0:33:35.920 --> 0:33:39.040
<v Speaker 1>change in terms of themselves relative to who they used

0:33:39.040 --> 0:33:42.040
<v Speaker 1>to be. So if you have had this road to

0:33:42.120 --> 0:33:44.560
<v Speaker 1>Damascus moment where you know, I'm a different person now

0:33:44.600 --> 0:33:46.640
<v Speaker 1>and I'm so glad I am, you tend to think

0:33:46.680 --> 0:33:49.720
<v Speaker 1>of that as being valuable relative to whatever kind of

0:33:49.720 --> 0:33:52.440
<v Speaker 1>creepy were before, right, I mean, any if you have

0:33:52.480 --> 0:33:55.040
<v Speaker 1>a good redemption story, you've got to get into what

0:33:55.040 --> 0:33:58.360
<v Speaker 1>what came first. Yeah. And also if every personal change

0:33:58.400 --> 0:34:00.920
<v Speaker 1>or improvement for the better was like the Artrek teleporter

0:34:01.000 --> 0:34:03.200
<v Speaker 1>that just kills you and makes a newer, better copy

0:34:03.240 --> 0:34:06.000
<v Speaker 1>of you, would people really go for it? I don't know. Yeah,

0:34:06.080 --> 0:34:07.600
<v Speaker 1>It's kind of like, you know, occasionally there'll be a

0:34:07.600 --> 0:34:10.760
<v Speaker 1>story where somebody, like generally they've read a book or something,

0:34:10.760 --> 0:34:12.840
<v Speaker 1>but they've made this phenomenal change that used to be

0:34:12.920 --> 0:34:15.360
<v Speaker 1>a terrible person and now they're a good person, and

0:34:15.360 --> 0:34:18.120
<v Speaker 1>they're out there preaching the word about how everyone should

0:34:18.120 --> 0:34:19.839
<v Speaker 1>be a good person too. And it makes you think

0:34:20.080 --> 0:34:24.200
<v Speaker 1>at times, well, I was never a terrible person. How come?

0:34:24.760 --> 0:34:28.239
<v Speaker 1>How come Terry Gross isn't talking to me? You're the

0:34:28.280 --> 0:34:32.040
<v Speaker 1>brother in the prodigal Son story exactly. I never This

0:34:32.080 --> 0:34:34.200
<v Speaker 1>isn't fair. Yeah, I was good the whole time. Where's

0:34:34.239 --> 0:34:37.960
<v Speaker 1>my uh, where's my celebration? Ain't that life where jealous

0:34:38.000 --> 0:34:41.120
<v Speaker 1>creatures aren't? But anyway, so, yeah, we we need to

0:34:41.160 --> 0:34:43.920
<v Speaker 1>talk about the swampman, Robers. We've put the swampman off

0:34:43.960 --> 0:34:47.640
<v Speaker 1>for far too long. So the swampman is a variation

0:34:47.719 --> 0:34:51.680
<v Speaker 1>on the ship of theseus idea applied to the human mind.

0:34:52.200 --> 0:34:55.040
<v Speaker 1>And this is originally a concept that was introduced by

0:34:55.080 --> 0:34:59.480
<v Speaker 1>the philosopher Donald Davidson in a presentation called Knowing One's

0:34:59.480 --> 0:35:03.040
<v Speaker 1>Own Mind, originally, I think in the Proceedings and Addresses

0:35:03.080 --> 0:35:05.759
<v Speaker 1>of the American Philosophical Association. The version I found was

0:35:05.840 --> 0:35:10.960
<v Speaker 1>reprinted in the American Philosophical Association's Centennial series from but

0:35:11.000 --> 0:35:14.200
<v Speaker 1>the original one was back in the eighties seven, and

0:35:14.320 --> 0:35:18.239
<v Speaker 1>so Donald Davidson was raising this question, what is the

0:35:18.320 --> 0:35:22.240
<v Speaker 1>relationship between the identity of a thing in the history

0:35:22.520 --> 0:35:25.200
<v Speaker 1>of that thing. Are you ready to go to the swamp, Robert,

0:35:25.280 --> 0:35:29.040
<v Speaker 1>let's to the swamp? Okay, Davidson says, suppose lightning strikes

0:35:29.080 --> 0:35:32.080
<v Speaker 1>a dead tree in a swamp. I am standing nearby.

0:35:32.680 --> 0:35:36.440
<v Speaker 1>My body is reduced to its elements, while entirely by

0:35:36.520 --> 0:35:40.680
<v Speaker 1>coincidence and out of different molecules, the tree is turned

0:35:40.719 --> 0:35:46.000
<v Speaker 1>into my physical replica. My replica, the swamp Man, moves

0:35:46.080 --> 0:35:49.320
<v Speaker 1>exactly as I did, according to its nature. It departs

0:35:49.440 --> 0:35:53.320
<v Speaker 1>the swamp encounters and seems to recognize my friends and

0:35:53.400 --> 0:35:56.600
<v Speaker 1>appears to return their greetings in English. It moves into

0:35:56.680 --> 0:35:59.960
<v Speaker 1>my house and seems to write articles on radical interpretation.

0:36:00.080 --> 0:36:03.040
<v Speaker 1>And no one can tell the difference. But there is

0:36:03.120 --> 0:36:08.080
<v Speaker 1>a difference. My replica can't recognize my friends. It can't

0:36:08.200 --> 0:36:12.720
<v Speaker 1>recognize anything, since it never cognized anything in the first place.

0:36:13.320 --> 0:36:16.200
<v Speaker 1>It can't know my friends names, though of course it

0:36:16.280 --> 0:36:20.560
<v Speaker 1>seems to. It can't remember my house. It can't mean

0:36:20.719 --> 0:36:24.080
<v Speaker 1>what I do by the word house, for example, since

0:36:24.160 --> 0:36:27.480
<v Speaker 1>the sound house it makes was not learned in the

0:36:27.640 --> 0:36:30.439
<v Speaker 1>context that would give it the right meaning, or any

0:36:30.520 --> 0:36:33.800
<v Speaker 1>meaning at all. Indeed, I don't see how my replica

0:36:33.920 --> 0:36:36.960
<v Speaker 1>can be said to mean anything by the sounds it makes,

0:36:37.400 --> 0:36:41.040
<v Speaker 1>nor to have any thoughts. It's a nice creepy little tale.

0:36:41.239 --> 0:36:43.800
<v Speaker 1>Uh that is summoning. Uh. You know memories of the

0:36:44.280 --> 0:36:47.279
<v Speaker 1>philosophical zombies that we've discussed, the p zombies. Well, yeah,

0:36:47.360 --> 0:36:50.560
<v Speaker 1>so it's the question with the p zombies is it's

0:36:50.600 --> 0:36:54.319
<v Speaker 1>assumed in the P zombie thought experiment that that they

0:36:54.440 --> 0:36:57.160
<v Speaker 1>behave exactly like humans, except they're not conscious. I guess

0:36:57.239 --> 0:37:02.719
<v Speaker 1>Davidson's asking the question of can thing that behaves exactly

0:37:02.800 --> 0:37:08.080
<v Speaker 1>like a normal person but has no prior experiences actually

0:37:08.200 --> 0:37:13.359
<v Speaker 1>be having thoughts, actually be uh speaking meaningful sentences if

0:37:13.400 --> 0:37:17.239
<v Speaker 1>it's just randomly producing phenomena identical to what a person

0:37:17.320 --> 0:37:20.080
<v Speaker 1>would produce if they arrived at those behaviors by the

0:37:20.160 --> 0:37:22.440
<v Speaker 1>normal means. And so to be clear, if we if

0:37:22.480 --> 0:37:24.400
<v Speaker 1>we follow through with this, if we really imagine what

0:37:24.520 --> 0:37:27.040
<v Speaker 1>he's saying, a perfect Adam for Adam copy of you

0:37:27.200 --> 0:37:32.080
<v Speaker 1>would be externally indistinguishable from you, and would presumably behave

0:37:32.320 --> 0:37:35.440
<v Speaker 1>exactly like the original you. There's nothing we know of

0:37:35.520 --> 0:37:38.320
<v Speaker 1>that would make it behave differently, but it would not

0:37:38.600 --> 0:37:42.000
<v Speaker 1>exist in a context in which its behavior would have

0:37:42.120 --> 0:37:45.759
<v Speaker 1>any meaning. It might have a long heartfelt conversation with

0:37:45.840 --> 0:37:48.440
<v Speaker 1>a close friend of yours, and it would behave exactly

0:37:48.560 --> 0:37:50.719
<v Speaker 1>like you would and say the exact same things the

0:37:50.760 --> 0:37:54.200
<v Speaker 1>original You would have said in that conversation, but it

0:37:54.320 --> 0:37:58.000
<v Speaker 1>in fact would never have met this friend before. So

0:37:58.360 --> 0:38:01.760
<v Speaker 1>does the swamp Creature. I have a relationship with your friend.

0:38:02.200 --> 0:38:05.160
<v Speaker 1>Does the swamp creature know the friend? And for the

0:38:05.239 --> 0:38:08.840
<v Speaker 1>same reason, does the swamp creature know anything? Now, I

0:38:08.880 --> 0:38:11.080
<v Speaker 1>know we have some comic book fans out there who

0:38:11.200 --> 0:38:13.960
<v Speaker 1>might think, hey, this sounds a little bit familiar, because

0:38:14.040 --> 0:38:18.040
<v Speaker 1>this is exactly the way that Alec Holland becomes swamp

0:38:18.120 --> 0:38:22.600
<v Speaker 1>Thing in Alan Moore's amazing run with the swamp Thing comic.

0:38:22.840 --> 0:38:26.400
<v Speaker 1>Huh um. Actually went back and read this again. The

0:38:26.880 --> 0:38:31.640
<v Speaker 1>very first issue, I guess you'd say this is is

0:38:31.719 --> 0:38:35.879
<v Speaker 1>titled The Anatomy Lesson. It's from February. Yeah, I haven't

0:38:35.960 --> 0:38:39.239
<v Speaker 1>read it. Actually, I feel bad because Christian once gave

0:38:39.320 --> 0:38:41.839
<v Speaker 1>me a huge stack of comics to read that did

0:38:41.920 --> 0:38:44.160
<v Speaker 1>include a run of Swamp Thing. I'm sure it was Moore's,

0:38:44.280 --> 0:38:46.680
<v Speaker 1>but I never made it to that one though. I

0:38:46.719 --> 0:38:48.840
<v Speaker 1>did read All Star Superman, which was great and I

0:38:48.880 --> 0:38:51.399
<v Speaker 1>think sort of lightly brushed against some of the same

0:38:51.480 --> 0:38:54.480
<v Speaker 1>philosophical questions about the identity of a person through time

0:38:54.560 --> 0:38:57.680
<v Speaker 1>travel and all that. But I gotta read swamp Thing now.

0:38:58.040 --> 0:39:01.719
<v Speaker 1>Oh yeah, it's it's It's definitely worth checking out. It's

0:39:01.760 --> 0:39:03.560
<v Speaker 1>probably been a decade since I read All of it,

0:39:03.880 --> 0:39:06.080
<v Speaker 1>but I did pick up the anatomy lesson and gave

0:39:06.120 --> 0:39:08.360
<v Speaker 1>it another read, and it is indeed wonderful. This is

0:39:08.400 --> 0:39:10.719
<v Speaker 1>the one that originally hooked me when I when I

0:39:10.800 --> 0:39:12.359
<v Speaker 1>read it for the first time, and I wound up

0:39:12.400 --> 0:39:15.719
<v Speaker 1>spending way too much money at the time on all

0:39:15.840 --> 0:39:19.000
<v Speaker 1>of the Alan Moore swamp Thing books. Uh, none of

0:39:19.080 --> 0:39:22.719
<v Speaker 1>them disappointed. But this first story is just perfect. It's

0:39:22.760 --> 0:39:26.040
<v Speaker 1>a it's an intelligent little horror story that cast the very,

0:39:26.160 --> 0:39:28.520
<v Speaker 1>the very identity of swamp thing in a new light.

0:39:29.080 --> 0:39:32.759
<v Speaker 1>So he's not just Alc Holland, a man who is

0:39:32.880 --> 0:39:36.680
<v Speaker 1>mutated into a plant man following a science lab explosion

0:39:36.719 --> 0:39:40.160
<v Speaker 1>in the swamp. No is More describes it. The wonder

0:39:40.280 --> 0:39:44.320
<v Speaker 1>chemical here transforms the plants, and when Holland's burnt corpse

0:39:44.400 --> 0:39:47.560
<v Speaker 1>sinks into the swamp, the plants eat it and regrow

0:39:47.800 --> 0:39:52.040
<v Speaker 1>a body that believes itself to be Alc Holland. So

0:39:52.120 --> 0:39:55.200
<v Speaker 1>the organs don't work, the heart, lungs, brains, it's all

0:39:55.280 --> 0:39:58.600
<v Speaker 1>just vegetable manner that has form but no function. But

0:39:58.719 --> 0:40:02.280
<v Speaker 1>it believes it is Holland, and it is always believed

0:40:02.520 --> 0:40:04.960
<v Speaker 1>that it is Holland. And this is the only thing

0:40:05.080 --> 0:40:08.640
<v Speaker 1>that has kept the swamp Things saying this whole time. Well,

0:40:08.840 --> 0:40:14.080
<v Speaker 1>so this Davidson presentation, I believe is from the first

0:40:14.120 --> 0:40:17.239
<v Speaker 1>time he presented It was in seven, which is after this.

0:40:18.040 --> 0:40:20.520
<v Speaker 1>So I think it would have to be that Davidson

0:40:20.640 --> 0:40:23.759
<v Speaker 1>was inspired by swamp Thing and not the other way around. Yeah,

0:40:23.840 --> 0:40:25.480
<v Speaker 1>I think it might be the case. I did just

0:40:25.520 --> 0:40:27.919
<v Speaker 1>a little bit of research on this, and I could

0:40:27.960 --> 0:40:32.960
<v Speaker 1>not find any definitive statements on inspiration here. But but

0:40:33.520 --> 0:40:35.320
<v Speaker 1>it seems like that would be the case, and I

0:40:35.400 --> 0:40:37.439
<v Speaker 1>think that's great. I suppose we can only wait until

0:40:37.480 --> 0:40:40.719
<v Speaker 1>the leave extraordinary gentlemen show up in the philosophy journals. Now, well,

0:40:40.760 --> 0:40:43.920
<v Speaker 1>I would actually love to see um swamp Thing and

0:40:44.120 --> 0:40:46.680
<v Speaker 1>Swampman meet up. I think that sounds like exactly the

0:40:46.760 --> 0:40:49.080
<v Speaker 1>kind of thing that Alan Moore could return to rite

0:40:49.080 --> 0:40:52.000
<v Speaker 1>at some point. In fact, I'm a little surprised it

0:40:52.040 --> 0:40:57.920
<v Speaker 1>didn't happen, except Swampman would be completely indistinguishable from Donald Davidson, right,

0:40:58.440 --> 0:41:02.080
<v Speaker 1>so it would basically just be Donald Davidson meets swamp Thing,

0:41:02.239 --> 0:41:05.960
<v Speaker 1>except it's not the original Donald Davidson. I mean, it's

0:41:06.000 --> 0:41:08.440
<v Speaker 1>a weird thing to consider. I spend a while trying

0:41:08.520 --> 0:41:12.160
<v Speaker 1>to This is one of those weird kind of thought

0:41:12.239 --> 0:41:15.239
<v Speaker 1>experiments that pokes you and you have to sit there

0:41:15.280 --> 0:41:17.440
<v Speaker 1>for a while thinking like, wait a minute, is this

0:41:18.080 --> 0:41:21.480
<v Speaker 1>Is this truly illuminating or not? I mean, I was

0:41:21.560 --> 0:41:23.839
<v Speaker 1>like trying to decide and I still don't think I've

0:41:23.880 --> 0:41:26.440
<v Speaker 1>made up my mind. But it is strange. What does

0:41:26.480 --> 0:41:29.840
<v Speaker 1>it mean to have a thought? Because we typically believe

0:41:29.880 --> 0:41:33.160
<v Speaker 1>that a thought is about something, So say, for example,

0:41:33.480 --> 0:41:35.360
<v Speaker 1>you have the thought I do not like the smell

0:41:35.440 --> 0:41:38.719
<v Speaker 1>of hard boiled eggs. We consider it part of the

0:41:38.800 --> 0:41:41.680
<v Speaker 1>definition of this thought that you're aware of the existence

0:41:41.760 --> 0:41:44.160
<v Speaker 1>of hard boiled eggs and you have smelled them, or

0:41:44.160 --> 0:41:46.480
<v Speaker 1>at least you think you have, and you do not

0:41:46.680 --> 0:41:49.200
<v Speaker 1>like the smell. But if a being with an atom

0:41:49.239 --> 0:41:51.759
<v Speaker 1>for adom replica of your brain has that thought and

0:41:51.920 --> 0:41:55.200
<v Speaker 1>yet it has never smelled this smell, is it really

0:41:55.280 --> 0:41:58.320
<v Speaker 1>having that thought? What is it doing with its brain?

0:41:59.200 --> 0:42:01.600
<v Speaker 1>You know, it would not be forming that thought from

0:42:01.680 --> 0:42:05.480
<v Speaker 1>information derived from sense experience. That thought when coming from

0:42:05.520 --> 0:42:08.080
<v Speaker 1>a being that's never seen any evidence of the existence

0:42:08.160 --> 0:42:11.040
<v Speaker 1>of hard boiled eggs, has never smelled them, hasn't ever

0:42:11.160 --> 0:42:13.920
<v Speaker 1>learned the words hard boiled eggs or the words smell.

0:42:14.400 --> 0:42:18.319
<v Speaker 1>The thought is just random behavior, no more significant than

0:42:18.440 --> 0:42:21.000
<v Speaker 1>you know, a million pages of random numbers printed out

0:42:21.040 --> 0:42:22.839
<v Speaker 1>on paper. Now at the same time that I can't

0:42:22.880 --> 0:42:25.320
<v Speaker 1>help but think that, hey, I could develop a false

0:42:25.440 --> 0:42:28.520
<v Speaker 1>memory of, say, eating a hard boiled ostrich egg, which

0:42:28.560 --> 0:42:31.000
<v Speaker 1>I don't believe I have ever eaten. But if I but,

0:42:31.160 --> 0:42:34.560
<v Speaker 1>I can easily imagine where I might tweak my memory

0:42:34.680 --> 0:42:37.880
<v Speaker 1>into into thinking that I have. Likewise, what have I

0:42:37.960 --> 0:42:40.200
<v Speaker 1>read a very convincing passage in a novel in which

0:42:40.239 --> 0:42:43.320
<v Speaker 1>a character eats a hard boiled dragon egg. I have

0:42:43.480 --> 0:42:47.320
<v Speaker 1>no actual sense experience of that happening, But if it

0:42:47.520 --> 0:42:50.000
<v Speaker 1>was well written and had lots of detail and atmosphere,

0:42:50.040 --> 0:42:52.360
<v Speaker 1>then I could I could very well in a sense

0:42:52.560 --> 0:42:55.840
<v Speaker 1>experience it in my mind. I think it's fairly obvious

0:42:55.880 --> 0:42:58.520
<v Speaker 1>that that we humans spend a great deal of time

0:42:58.560 --> 0:43:01.920
<v Speaker 1>obsessing over memories that are at least flawed, even if

0:43:01.960 --> 0:43:04.200
<v Speaker 1>we're lucky enough to be free of memories that are

0:43:04.239 --> 0:43:06.560
<v Speaker 1>false entirely. And you're exactly right, I mean we have

0:43:06.680 --> 0:43:08.920
<v Speaker 1>we have false memories all the time, but they arise

0:43:09.040 --> 0:43:12.600
<v Speaker 1>within a context of semantics, right, I mean they arise

0:43:12.640 --> 0:43:16.000
<v Speaker 1>in a world where you know that you exist and

0:43:16.080 --> 0:43:18.719
<v Speaker 1>where words have meanings, and you've learned the meanings of

0:43:18.800 --> 0:43:21.320
<v Speaker 1>words like egg and like smell, and you know that

0:43:21.440 --> 0:43:23.759
<v Speaker 1>there is such a thing as smells. And I mean,

0:43:24.000 --> 0:43:28.360
<v Speaker 1>there's an entire structure that makes that false memory possible

0:43:28.480 --> 0:43:30.960
<v Speaker 1>and makes it feel meaningful. So, for instance, I I've

0:43:31.040 --> 0:43:33.160
<v Speaker 1>had a hard boiled egg, I have seen an ostrich

0:43:33.560 --> 0:43:36.239
<v Speaker 1>I've seen a picture of an ostrich egg. Yeah, I

0:43:36.360 --> 0:43:39.319
<v Speaker 1>can therefore extrapolate what it would be to eat one

0:43:39.719 --> 0:43:43.919
<v Speaker 1>and then have the fuel to to build that false memory. Yeah.

0:43:44.040 --> 0:43:46.760
<v Speaker 1>Now imagine you have a brain that generates that memory,

0:43:46.880 --> 0:43:51.200
<v Speaker 1>except it's never seen anything, and it's never learned any words,

0:43:51.360 --> 0:43:54.120
<v Speaker 1>and it's never had any of this experience. It just

0:43:54.280 --> 0:43:57.040
<v Speaker 1>happens to have the atomic structure of a brain that

0:43:57.160 --> 0:44:00.200
<v Speaker 1>has had all those experiences, and thus it behaves the

0:44:00.280 --> 0:44:02.000
<v Speaker 1>same way. It's like if I had to form a

0:44:02.040 --> 0:44:05.960
<v Speaker 1>false memory of smoking a clues pats like what, I

0:44:06.080 --> 0:44:07.920
<v Speaker 1>don't I don't know where I would begin to to

0:44:08.080 --> 0:44:11.280
<v Speaker 1>assemble that memory exactly. So Yeah, that's what's at stake.

0:44:11.560 --> 0:44:14.279
<v Speaker 1>So I I've I've struggled with this thought experiment because

0:44:14.320 --> 0:44:18.160
<v Speaker 1>I don't know if it's if it's making me feel

0:44:18.239 --> 0:44:21.560
<v Speaker 1>weird because it gets it something really fundamental, or because

0:44:21.600 --> 0:44:24.360
<v Speaker 1>it's one of those confusion machines that just like takes

0:44:24.400 --> 0:44:27.319
<v Speaker 1>our intuitions and churns up a bunch of confusion about

0:44:27.320 --> 0:44:29.440
<v Speaker 1>stuff that doesn't really matter. Yeah, I don't know. I

0:44:29.760 --> 0:44:31.440
<v Speaker 1>keep coming back to the idea that if swamp man

0:44:32.320 --> 0:44:36.200
<v Speaker 1>or even swamp thing, remember like, if he has these

0:44:36.280 --> 0:44:40.640
<v Speaker 1>memories of being this person, then yeah, those those those

0:44:40.719 --> 0:44:44.480
<v Speaker 1>memories arise from those memories, have we have internal context.

0:44:45.080 --> 0:44:48.279
<v Speaker 1>They're kind of like a software that that that that

0:44:48.480 --> 0:44:51.160
<v Speaker 1>that that he's carrying around with him. Yeah, and even

0:44:51.239 --> 0:44:53.080
<v Speaker 1>if he you know, even if it's just a copy

0:44:53.160 --> 0:44:55.319
<v Speaker 1>of the original software, it's still the software. Well, it's

0:44:55.400 --> 0:44:58.200
<v Speaker 1>kind of like if you imagined a software, a piece

0:44:58.239 --> 0:45:03.320
<v Speaker 1>of software created by randomly generating characters to create lines

0:45:03.360 --> 0:45:06.719
<v Speaker 1>of code that would execute eventually, and so at some

0:45:06.920 --> 0:45:09.840
<v Speaker 1>point you could randomly create a piece of software that

0:45:09.960 --> 0:45:13.279
<v Speaker 1>does things. Could you call that software? Could you say

0:45:13.320 --> 0:45:15.719
<v Speaker 1>that it has a purpose, Could you say that it

0:45:15.880 --> 0:45:19.680
<v Speaker 1>has functions? Could you say that it uh that it executes?

0:45:19.760 --> 0:45:22.480
<v Speaker 1>I mean, obviously we don't think software is conscious. I

0:45:22.520 --> 0:45:25.800
<v Speaker 1>guess the question of whether the swampman would be conscious

0:45:25.880 --> 0:45:27.760
<v Speaker 1>is a different kind of thing. Well, if if Swamman

0:45:27.880 --> 0:45:30.960
<v Speaker 1>goes home and and then and says hi to to

0:45:31.120 --> 0:45:35.040
<v Speaker 1>these friends, I feel like he's he's as human as

0:45:35.040 --> 0:45:38.480
<v Speaker 1>anybody else. Really, I think that would be Daniel Dennett's take.

0:45:38.920 --> 0:45:42.719
<v Speaker 1>So Dinnett has addressed the challenges and usefulness of this

0:45:42.800 --> 0:45:45.920
<v Speaker 1>thought experiment about Swampman, despite how popular it's been. Davidson

0:45:46.040 --> 0:45:48.600
<v Speaker 1>first offered it, I think in eight seven, and uh

0:45:49.040 --> 0:45:50.719
<v Speaker 1>though a lot of people have picked up on it

0:45:50.840 --> 0:45:53.440
<v Speaker 1>since then. Davidson apparently told Dnnett at some point that

0:45:53.520 --> 0:45:56.520
<v Speaker 1>he regretted introducing it because he believed it caused a

0:45:56.600 --> 0:46:00.160
<v Speaker 1>lot of unenlightening back and forth without proving much. So

0:46:00.280 --> 0:46:02.840
<v Speaker 1>then it's got a critique of this thought experiment. He says,

0:46:03.719 --> 0:46:05.719
<v Speaker 1>You know, a lot of thought experiments basically try to

0:46:05.800 --> 0:46:09.280
<v Speaker 1>function like science experiments, so you can coct a bizarre,

0:46:09.520 --> 0:46:13.600
<v Speaker 1>implausible scenario with the purpose of isolating a variable. You

0:46:13.680 --> 0:46:17.800
<v Speaker 1>want to put something some particular variable. You want to

0:46:17.840 --> 0:46:20.200
<v Speaker 1>be able to turn one knob up to eleven and

0:46:20.320 --> 0:46:23.000
<v Speaker 1>control everything else, and you know, run everything else down

0:46:23.040 --> 0:46:26.960
<v Speaker 1>to zero, so that you can test your intuitions about

0:46:27.040 --> 0:46:30.680
<v Speaker 1>what happens and with changes in that variable alone, and

0:46:30.880 --> 0:46:33.920
<v Speaker 1>so the variable isolated in this thought experiment is the

0:46:34.080 --> 0:46:36.680
<v Speaker 1>history of an object such as a person. Right, you say,

0:46:36.800 --> 0:46:40.240
<v Speaker 1>materially identical. Only thing that's different is how the atom's

0:46:40.280 --> 0:46:42.560
<v Speaker 1>got that way. And then you know, he admits that

0:46:42.600 --> 0:46:45.360
<v Speaker 1>a lot of times thought experiments like this are really useful.

0:46:45.520 --> 0:46:48.160
<v Speaker 1>I think about how physicists like Einstein and Galileo and

0:46:48.239 --> 0:46:52.480
<v Speaker 1>Newton abuse thought experiments. Uh. They use intuitions and math

0:46:52.640 --> 0:46:55.640
<v Speaker 1>to determine fundamental facts about the laws of nature before

0:46:55.680 --> 0:46:59.960
<v Speaker 1>anybody had actually confirmed them with physical experiments. So thought experiment,

0:47:00.000 --> 0:47:03.440
<v Speaker 1>it's based on bizarre scenarios and intuitions, can be very powerful.

0:47:03.880 --> 0:47:07.799
<v Speaker 1>But other times thought experiments testing bizarre scenarios are are

0:47:07.960 --> 0:47:12.719
<v Speaker 1>just creating unnecessary confusion. And in his discussion of Swampman,

0:47:12.840 --> 0:47:15.920
<v Speaker 1>then it asks us to consider the cow shark. Robert,

0:47:15.960 --> 0:47:18.239
<v Speaker 1>have you ever seen a cow shark? I have not. Well,

0:47:18.360 --> 0:47:20.879
<v Speaker 1>here here's how you know if you have. The cow

0:47:21.040 --> 0:47:24.000
<v Speaker 1>shark is created when a normal cow gives birth to

0:47:24.080 --> 0:47:26.960
<v Speaker 1>an animal that is Adam, for Adam exactly like a

0:47:27.040 --> 0:47:30.239
<v Speaker 1>shark that you would find swimming in the ocean. Now,

0:47:30.440 --> 0:47:34.560
<v Speaker 1>is this newborn animal a cow or a shark? I'm

0:47:34.600 --> 0:47:37.400
<v Speaker 1>gonna say it's a shark. It looks like a shark,

0:47:37.480 --> 0:47:39.399
<v Speaker 1>if it swims like a shark, it's a shark. Even

0:47:39.440 --> 0:47:41.239
<v Speaker 1>if it came out of a cow. Oh, well, so

0:47:41.400 --> 0:47:44.520
<v Speaker 1>you got you're challenging some definitions, right, because some people

0:47:44.520 --> 0:47:46.920
<v Speaker 1>would say, well, white sharks are born to shark parents.

0:47:47.400 --> 0:47:49.680
<v Speaker 1>Even if a shark looks kind of weird, it's still

0:47:49.719 --> 0:47:52.040
<v Speaker 1>a shark, right if it's parents were sharks. Well, that

0:47:52.120 --> 0:47:53.880
<v Speaker 1>kind of logic will get you eaten by a shark,

0:47:54.000 --> 0:47:58.200
<v Speaker 1>I'm thinking. But then denn It adds another wrinkle. He says, Okay, well,

0:47:58.239 --> 0:48:00.919
<v Speaker 1>let's say this shark is them for Adam, a shark,

0:48:01.120 --> 0:48:04.000
<v Speaker 1>but with the exception that it has cow DNA and

0:48:04.080 --> 0:48:06.680
<v Speaker 1>all of it cells. Now is it a cow or

0:48:06.719 --> 0:48:10.080
<v Speaker 1>a shark? It's a very peculiar shark, I would say, now,

0:48:10.200 --> 0:48:12.520
<v Speaker 1>dnn It asks this question with with the idea that

0:48:12.600 --> 0:48:14.760
<v Speaker 1>if you ask this to a biologist, they would probably

0:48:14.880 --> 0:48:17.959
<v Speaker 1>not think this was a very meaningful question, right, because

0:48:18.000 --> 0:48:20.799
<v Speaker 1>in reality, a cow will never give birth to an

0:48:20.840 --> 0:48:23.319
<v Speaker 1>animal in the perfect form of a shark that has

0:48:23.400 --> 0:48:27.719
<v Speaker 1>cow DNA and all of its cells. It's not logically impossible,

0:48:27.800 --> 0:48:30.960
<v Speaker 1>meaning it doesn't involve an inherent contradiction, but it's just

0:48:31.160 --> 0:48:34.080
<v Speaker 1>never ever going to happen in nature, and thus we

0:48:34.200 --> 0:48:37.200
<v Speaker 1>don't learn a lot about biology by testing our intuitions

0:48:37.239 --> 0:48:40.640
<v Speaker 1>about cows and sharks this way, because our intuitions about

0:48:40.680 --> 0:48:43.400
<v Speaker 1>biology have evolved to function in the world where this

0:48:43.600 --> 0:48:46.880
<v Speaker 1>never happens and never will happen. In other words, the

0:48:47.000 --> 0:48:49.800
<v Speaker 1>very tools we're using to solve this puzzle of is

0:48:49.920 --> 0:48:52.279
<v Speaker 1>it a cow is it a shark are shaped by

0:48:52.320 --> 0:48:55.120
<v Speaker 1>a world where this question will never arise because it

0:48:55.280 --> 0:48:57.920
<v Speaker 1>is physically impossible. Now, you could come back and you

0:48:57.960 --> 0:49:00.399
<v Speaker 1>could say, wait a minute, haven't we solved real world

0:49:00.480 --> 0:49:04.360
<v Speaker 1>physics problems by creating physically impossible thought experiments things like

0:49:04.480 --> 0:49:06.839
<v Speaker 1>a like a sleigh traveling at the speed of light

0:49:07.000 --> 0:49:09.560
<v Speaker 1>for relativity, or objects that fly through the air with

0:49:09.719 --> 0:49:13.120
<v Speaker 1>zero friction. And the answer is yes. But Dinnett says,

0:49:13.200 --> 0:49:16.920
<v Speaker 1>you know, those experiments involved much less of an uncontrolled

0:49:17.080 --> 0:49:20.120
<v Speaker 1>departure from reality than the cow, shark or the swampman.

0:49:20.520 --> 0:49:24.239
<v Speaker 1>The physics experiments carefully name and limit their violations of

0:49:24.320 --> 0:49:27.839
<v Speaker 1>reality so that you can take that violation and calibrated

0:49:27.880 --> 0:49:30.719
<v Speaker 1>as part of the experiment, and then real world experiments

0:49:30.760 --> 0:49:33.120
<v Speaker 1>can be devised to test the conclusions of the thought

0:49:33.160 --> 0:49:37.799
<v Speaker 1>experiments after you're done. Not so for cow shark and swampman. Really,

0:49:37.960 --> 0:49:41.279
<v Speaker 1>you know, dinn It says, uh, there's sort of a

0:49:41.360 --> 0:49:44.279
<v Speaker 1>general rule of thumb, and It's quote the utility of

0:49:44.320 --> 0:49:48.120
<v Speaker 1>a thought experiment is inversely proportional to the size of

0:49:48.200 --> 0:49:52.520
<v Speaker 1>its departures from reality. So he does not really seem

0:49:52.560 --> 0:49:56.000
<v Speaker 1>concerned with Davidson's worries about whether swampman can actually have

0:49:56.160 --> 0:49:58.640
<v Speaker 1>thoughts or known the meanings of words, or even be

0:49:58.719 --> 0:50:01.640
<v Speaker 1>a person, because swamp may is physically impossible in the

0:50:01.719 --> 0:50:05.760
<v Speaker 1>context that we've developed words and concepts like thought and meaning.

0:50:05.840 --> 0:50:10.480
<v Speaker 1>In person, a person has thoughts which are derived from evolution, development,

0:50:10.520 --> 0:50:14.440
<v Speaker 1>and experience, and a swampman does not exist within that context.

0:50:14.840 --> 0:50:16.920
<v Speaker 1>So I'm curious when you think about Dennett's critique here.

0:50:16.920 --> 0:50:20.799
<v Speaker 1>I think he makes a good point, but I'm gonna

0:50:20.840 --> 0:50:24.000
<v Speaker 1>have to come back on it. Well, I do feel

0:50:24.080 --> 0:50:27.120
<v Speaker 1>like there is this sense that some of some thought

0:50:27.160 --> 0:50:30.560
<v Speaker 1>experiments are of course very useful, and then the further

0:50:30.680 --> 0:50:32.440
<v Speaker 1>you you get, you kind of get into that territory

0:50:32.520 --> 0:50:34.759
<v Speaker 1>of their fun. They're great to think about it, you know,

0:50:34.840 --> 0:50:37.799
<v Speaker 1>It's like saying, oh, my hands can touch everything but themselves. Man,

0:50:37.920 --> 0:50:40.719
<v Speaker 1>you know they're it's it's great, but I know what

0:50:40.840 --> 0:50:43.319
<v Speaker 1>my hand can touch itself. I'm poking my palm right now.

0:50:43.520 --> 0:50:46.719
<v Speaker 1>Well maybe, but this is why this was that was

0:50:46.800 --> 0:50:50.320
<v Speaker 1>from Futurama. I think with the one of the the

0:50:50.440 --> 0:50:54.160
<v Speaker 1>aliens eats a hippie and becomes high, and it's like,

0:50:54.560 --> 0:50:59.200
<v Speaker 1>my hands can touch everything but themselves. Um So it's yeah,

0:50:59.280 --> 0:51:02.440
<v Speaker 1>kind of a fall paradox. But you know, there's so

0:51:02.480 --> 0:51:06.320
<v Speaker 1>many of these things that they I do. I do

0:51:06.600 --> 0:51:08.160
<v Speaker 1>kind of side within it here. It does feel like

0:51:08.239 --> 0:51:10.960
<v Speaker 1>some of the more extravagant thought experiments do get into

0:51:11.000 --> 0:51:13.480
<v Speaker 1>that area where it's not particularly useful, but it's fun.

0:51:13.560 --> 0:51:17.200
<v Speaker 1>It's more recreational. Right. Yeah, I think that's right. I

0:51:17.239 --> 0:51:19.000
<v Speaker 1>mean I get what he's saying, and I think he's

0:51:19.040 --> 0:51:21.080
<v Speaker 1>exactly right that we should be careful not to draw

0:51:21.239 --> 0:51:26.160
<v Speaker 1>conclusions by testing our intuitions on conditions that those intuitions

0:51:26.200 --> 0:51:29.360
<v Speaker 1>are totally unsuited to evaluate. Here's a great example. I

0:51:29.440 --> 0:51:33.200
<v Speaker 1>bet you've heard people make arguments about the origin of

0:51:33.320 --> 0:51:37.080
<v Speaker 1>the universe based on an intuitive understanding of things like

0:51:37.160 --> 0:51:40.239
<v Speaker 1>space and time. Right, you know, people argue about like

0:51:40.400 --> 0:51:42.800
<v Speaker 1>what it means for the universe to begin or to

0:51:42.880 --> 0:51:45.600
<v Speaker 1>come into existence or something like that, based on what

0:51:45.719 --> 0:51:47.600
<v Speaker 1>they think it means for like a meeting at the

0:51:47.680 --> 0:51:51.640
<v Speaker 1>office to begin. It's just like our concepts are day

0:51:51.640 --> 0:51:55.239
<v Speaker 1>to day concepts are not only unhelpful but directly confusing

0:51:55.320 --> 0:51:58.320
<v Speaker 1>in that context. But I might take issue with Dennett's

0:51:58.320 --> 0:52:01.359
<v Speaker 1>response because I would say we live in a world

0:52:01.440 --> 0:52:04.719
<v Speaker 1>where science and technology might be making versions of the

0:52:04.800 --> 0:52:09.239
<v Speaker 1>Swampman experiment sort of replicable in reality. Maybe not making

0:52:09.280 --> 0:52:12.440
<v Speaker 1>an atom for adom recreation of your entire body that

0:52:12.520 --> 0:52:16.320
<v Speaker 1>does seem fairly impossible, but by making something like a

0:52:16.440 --> 0:52:20.160
<v Speaker 1>perfect copy of the processing functions of your individual brain,

0:52:20.920 --> 0:52:24.040
<v Speaker 1>or say, gradually replacing parts of your brain ship of

0:52:24.120 --> 0:52:27.560
<v Speaker 1>THESEUS style with a biotic computer hardware. And I want

0:52:27.600 --> 0:52:29.800
<v Speaker 1>to be clear that I don't know this is possible.

0:52:30.400 --> 0:52:33.320
<v Speaker 1>I'm pretty skeptical. I think Robert, you're also somewhat skeptical

0:52:33.400 --> 0:52:36.200
<v Speaker 1>of the curse Wiley and hype about digital immortality and

0:52:36.239 --> 0:52:37.600
<v Speaker 1>all that kind of stuff that I think there's a

0:52:37.640 --> 0:52:41.360
<v Speaker 1>lot of unanswered questions about that. That's some techno utopians

0:52:41.440 --> 0:52:44.439
<v Speaker 1>take for granted, But I also can't rule it out,

0:52:44.920 --> 0:52:47.160
<v Speaker 1>so it may not be a sure thing that you

0:52:47.280 --> 0:52:51.200
<v Speaker 1>can replace your brain with a digital copy, or that

0:52:51.360 --> 0:52:53.400
<v Speaker 1>you can replace parts of your brain one at a

0:52:53.520 --> 0:52:57.040
<v Speaker 1>time with hardware. But it's not a swampman, and it's

0:52:57.120 --> 0:52:59.160
<v Speaker 1>not a cow shark. It's a thing that I can't

0:52:59.200 --> 0:53:01.000
<v Speaker 1>be sure we should rule out. So this is a

0:53:01.120 --> 0:53:04.800
<v Speaker 1>question that it's entirely possible we could face in reality

0:53:04.960 --> 0:53:07.719
<v Speaker 1>in the near technological future. All right, so let's take

0:53:07.719 --> 0:53:10.560
<v Speaker 1>another break and when we come back we will discuss

0:53:10.680 --> 0:53:15.440
<v Speaker 1>this a bit more. Alright, we're back, So before we

0:53:15.520 --> 0:53:18.000
<v Speaker 1>keep going, though, Joe, I do want to point out, um,

0:53:18.440 --> 0:53:20.680
<v Speaker 1>your So what you do when I said that, when

0:53:20.719 --> 0:53:22.920
<v Speaker 1>I quoted the Alien and Future rum and said that

0:53:23.080 --> 0:53:27.520
<v Speaker 1>the hand can touch everything but itself, you demonstrated your

0:53:27.560 --> 0:53:30.800
<v Speaker 1>hand touching itself, But actually your fingers were touching your palm.

0:53:31.719 --> 0:53:34.319
<v Speaker 1>Was your hand actually touching your hand? Maybe there's more

0:53:34.360 --> 0:53:37.399
<v Speaker 1>weight to this, uh, this paradox than I thought. Well,

0:53:37.440 --> 0:53:41.120
<v Speaker 1>maybe there are no such things as hands. Is there

0:53:41.160 --> 0:53:43.239
<v Speaker 1>a hand or is it just like a team upon

0:53:43.320 --> 0:53:46.920
<v Speaker 1>which you have fingers and palm playing? You know, that's

0:53:46.920 --> 0:53:49.000
<v Speaker 1>another example that sometimes comes up for the ship of

0:53:49.080 --> 0:53:53.160
<v Speaker 1>theseus a sports team them individual members change over time.

0:53:53.719 --> 0:53:56.440
<v Speaker 1>But we have this idea that the team itself is

0:53:56.520 --> 0:54:00.560
<v Speaker 1>a thing that is consistent, even though sport teams are

0:54:00.640 --> 0:54:03.520
<v Speaker 1>are are generally anything. But you know they'll they'll be

0:54:03.719 --> 0:54:05.960
<v Speaker 1>ups and downs. Uh uh. You know, they may have

0:54:06.040 --> 0:54:08.360
<v Speaker 1>a great year this year, but then who knows what

0:54:08.520 --> 0:54:10.520
<v Speaker 1>next season will be like? Yes, definitely, this happens all

0:54:10.520 --> 0:54:13.320
<v Speaker 1>the time. Let's say you you like a company, you

0:54:13.360 --> 0:54:16.200
<v Speaker 1>want to invest in a company, but that company has

0:54:16.320 --> 0:54:19.480
<v Speaker 1>multiple rounds of like layoffs and new hires and all that,

0:54:19.640 --> 0:54:22.520
<v Speaker 1>so that none of the original people remain. And then

0:54:22.600 --> 0:54:25.120
<v Speaker 1>say they change their branding and they get a new

0:54:25.200 --> 0:54:27.480
<v Speaker 1>name for the company and all that, and they also

0:54:27.640 --> 0:54:30.239
<v Speaker 1>end up changing their core business model so that they're

0:54:30.320 --> 0:54:33.600
<v Speaker 1>doing something different than what they originally did. But you're

0:54:33.640 --> 0:54:36.080
<v Speaker 1>still investing in the company. I don't know why I

0:54:36.120 --> 0:54:38.040
<v Speaker 1>went to that. I'm not usually a big stocks guy.

0:54:40.400 --> 0:54:42.680
<v Speaker 1>So this ship of theseus, as we've discussed it, it

0:54:42.800 --> 0:54:45.160
<v Speaker 1>reveals a lot about the nature of change and this

0:54:45.320 --> 0:54:49.640
<v Speaker 1>elusive quality of self. Any given mind state we express

0:54:49.880 --> 0:54:52.479
<v Speaker 1>is ultimately just a just a phase and a continual path.

0:54:52.920 --> 0:54:56.120
<v Speaker 1>We tend to falsely identify both past selves and future

0:54:56.200 --> 0:54:58.239
<v Speaker 1>selves as being the same as who we are now.

0:54:58.960 --> 0:55:00.960
<v Speaker 1>But the reality, of course is it is it is

0:55:01.080 --> 0:55:05.319
<v Speaker 1>rather akin to these disassembled and reconstructed ships that we're

0:55:05.360 --> 0:55:08.360
<v Speaker 1>talking about. I'm a vessel composed of certain parts of

0:55:08.440 --> 0:55:11.200
<v Speaker 1>my past, and many of these parts will constitute the

0:55:11.239 --> 0:55:15.200
<v Speaker 1>ship of my future. And so when we ponder such

0:55:15.239 --> 0:55:19.560
<v Speaker 1>possibilities as digital immortality or some form of digitalized consciousness,

0:55:19.800 --> 0:55:22.520
<v Speaker 1>we can't help it summon the ship of theseus which

0:55:22.840 --> 0:55:26.080
<v Speaker 1>me am I attempting to safeguard, though will and will

0:55:26.120 --> 0:55:29.520
<v Speaker 1>it remain me? Will it change? Doesn't matter? And then

0:55:29.520 --> 0:55:32.399
<v Speaker 1>there's the whole coin flip to consider. Oh yeah, yeah,

0:55:32.480 --> 0:55:34.799
<v Speaker 1>what's the deal with the coin flip? Propert um, Well,

0:55:34.840 --> 0:55:37.240
<v Speaker 1>this is the idea, like, if I am digitizing myself

0:55:37.360 --> 0:55:40.640
<v Speaker 1>for teleporting, is there any uh well, am I actually

0:55:40.640 --> 0:55:43.840
<v Speaker 1>going to continue experiencing as this new thing? Or is

0:55:43.880 --> 0:55:46.680
<v Speaker 1>it in there? Well that's a great question. I mean,

0:55:47.120 --> 0:55:49.160
<v Speaker 1>we don't really know the answer to that, and I

0:55:49.600 --> 0:55:55.240
<v Speaker 1>feel like it's almost hilarious sometimes. How easily many techno

0:55:55.360 --> 0:56:00.160
<v Speaker 1>utopians and digital immortality enthusiasts just seemed to assume that

0:56:00.320 --> 0:56:03.920
<v Speaker 1>your consciousness can be transported onto some kind of hardware

0:56:04.000 --> 0:56:06.399
<v Speaker 1>or machine. I think that that's far from a given

0:56:06.480 --> 0:56:08.960
<v Speaker 1>we don't even know if it's possible for machines to

0:56:09.040 --> 0:56:11.560
<v Speaker 1>be conscious. Maybe, I mean, it might be possible. But

0:56:11.680 --> 0:56:14.200
<v Speaker 1>even if so, would that be you in there? Would

0:56:14.239 --> 0:56:16.480
<v Speaker 1>it be like the teleporter and Okay, now you die

0:56:16.600 --> 0:56:18.719
<v Speaker 1>and here's a digital copy of you that you don't

0:56:18.760 --> 0:56:20.680
<v Speaker 1>get to share in the experience of I mean it

0:56:20.840 --> 0:56:23.480
<v Speaker 1>ultimately is would it be the same as that stone

0:56:23.640 --> 0:56:26.600
<v Speaker 1>statue of a long dead individual, like it's just the

0:56:27.200 --> 0:56:31.080
<v Speaker 1>technological evolution of that same idea, like that that statue

0:56:31.239 --> 0:56:35.719
<v Speaker 1>is not long dead Napoleon. Uh, neither is this digitized

0:56:35.800 --> 0:56:38.960
<v Speaker 1>Napoleon that we're going to send Alpha Centauri. Now. I

0:56:39.000 --> 0:56:42.120
<v Speaker 1>attended the World Science Festival earlier this year, and one

0:56:42.160 --> 0:56:45.440
<v Speaker 1>of the salons that I attended uh as a smaller

0:56:46.880 --> 0:56:50.280
<v Speaker 1>panel discussion, was titled to Be or Not to Be Bionic?

0:56:51.000 --> 0:56:54.480
<v Speaker 1>And one of the participants on this panel was a

0:56:54.560 --> 0:56:57.680
<v Speaker 1>man by the name of S. Matthew Law, director of

0:56:57.760 --> 0:57:00.800
<v Speaker 1>the Center for Bioethics and affiliate aided professor in the

0:57:00.840 --> 0:57:04.200
<v Speaker 1>Department of Philosophy at New York University, and he brought

0:57:04.320 --> 0:57:06.680
<v Speaker 1>up the whole if you can upload it, is it

0:57:06.840 --> 0:57:11.040
<v Speaker 1>you question and pointed to the gradual replacement of neurons

0:57:11.200 --> 0:57:14.600
<v Speaker 1>one by one is a potential approach. Uh. And it

0:57:14.680 --> 0:57:17.920
<v Speaker 1>makes sense, right, don't just make an immortal robot version

0:57:18.000 --> 0:57:22.000
<v Speaker 1>of me? Now gradually change me piece by piece into

0:57:22.040 --> 0:57:25.840
<v Speaker 1>an immortal robot almost like almost like tricked me into

0:57:25.880 --> 0:57:29.160
<v Speaker 1>being an immortal robot. You know, don't just don't just

0:57:29.360 --> 0:57:32.280
<v Speaker 1>hoodwink me all at once, like like you know, slip

0:57:32.360 --> 0:57:35.200
<v Speaker 1>in there. That's an interesting question. So yeah, I imagine

0:57:35.240 --> 0:57:38.200
<v Speaker 1>if somebody just made a robot copy of you and

0:57:38.320 --> 0:57:40.680
<v Speaker 1>then said well, now this is you, you would say, no, wait,

0:57:40.800 --> 0:57:43.640
<v Speaker 1>that's don't turn me off. That's not me. But if

0:57:43.680 --> 0:57:46.360
<v Speaker 1>they replaced you one part at a time, it's possible

0:57:46.400 --> 0:57:49.280
<v Speaker 1>that might give you a feeling of continuous experience that

0:57:49.560 --> 0:57:51.960
<v Speaker 1>the rest that the other process wouldn't. But I mean

0:57:52.240 --> 0:57:55.320
<v Speaker 1>that depends on you know, they're all these different models

0:57:55.400 --> 0:58:00.400
<v Speaker 1>of what's the physical substrate of consciousness? Right? Is consciousness? Uh?

0:58:00.800 --> 0:58:03.440
<v Speaker 1>Is there some part of the brain that it's based in.

0:58:03.680 --> 0:58:05.240
<v Speaker 1>If you go back to Daniel Dennet, who we were

0:58:05.240 --> 0:58:07.200
<v Speaker 1>talking about a minute ago, he might say, well, actually,

0:58:07.680 --> 0:58:10.560
<v Speaker 1>the idea that consciousness is a single thing is an illusion.

0:58:10.760 --> 0:58:14.440
<v Speaker 1>You know, consciousness is a range of phenomena. Now this uh,

0:58:14.520 --> 0:58:17.880
<v Speaker 1>this gradual replacement of neurons to upload consciousness. This, of course,

0:58:17.960 --> 0:58:21.240
<v Speaker 1>is just another thought experiment in and of itself. For instance,

0:58:21.320 --> 0:58:24.640
<v Speaker 1>cognitive scientists and philosopher David J. Chalmers wrote about it

0:58:24.680 --> 0:58:27.800
<v Speaker 1>back in the nineties. Though I'm I'm unsure who first

0:58:27.840 --> 0:58:30.520
<v Speaker 1>actually proposed the idea and if it occurred within the

0:58:30.560 --> 0:58:33.760
<v Speaker 1>realm of philosophy, cognitive science, or science fiction. So many

0:58:33.840 --> 0:58:38.880
<v Speaker 1>of these wonderful ideas actually emerge within the sci fi

0:58:39.080 --> 0:58:43.360
<v Speaker 1>realm before they become you know, cognitive science, thought experience,

0:58:43.400 --> 0:58:47.240
<v Speaker 1>etcetera swamp thing and swamp Man potentially being an example

0:58:47.320 --> 0:58:48.800
<v Speaker 1>of this. I mean, this is one of the great

0:58:48.840 --> 0:58:50.880
<v Speaker 1>things about science fiction, is it gives us space to

0:58:50.960 --> 0:58:55.520
<v Speaker 1>explore these concepts before they're actually technologically feasible. Yeah. Uh,

0:58:55.880 --> 0:58:57.920
<v Speaker 1>and you know it is it kind of gets into

0:58:57.960 --> 0:59:01.560
<v Speaker 1>that whole Daniel Dennett situation too. Sometimes it's it's just

0:59:01.720 --> 0:59:03.920
<v Speaker 1>there to amuse you and like, you know, twist your

0:59:03.960 --> 0:59:06.840
<v Speaker 1>mind around. But if it twist your mind enough, you know,

0:59:06.960 --> 0:59:10.120
<v Speaker 1>sometimes you end up it becomes this, uh, this pure

0:59:10.160 --> 0:59:13.720
<v Speaker 1>thought experiment. Um. Well. Yeah, and along the same lines,

0:59:13.920 --> 0:59:16.080
<v Speaker 1>I think maybe what you're getting at is that sometimes

0:59:16.640 --> 0:59:20.800
<v Speaker 1>science fictional explorations of concepts can become the opposite of enlightening.

0:59:20.880 --> 0:59:24.200
<v Speaker 1>They just become confusing, they become a bad road to take,

0:59:25.480 --> 0:59:27.520
<v Speaker 1>or they just become art. You know. I think of

0:59:27.680 --> 0:59:30.760
<v Speaker 1>like some of the Borhees stories where you have somebody

0:59:30.840 --> 0:59:34.360
<v Speaker 1>that's dreaming within a dream, the circular ruins and all

0:59:34.480 --> 0:59:38.040
<v Speaker 1>these there are elements to them that are similar to

0:59:38.120 --> 0:59:41.160
<v Speaker 1>thought experiments. But I would never say that a Borhe's

0:59:41.200 --> 0:59:43.840
<v Speaker 1>story is a thought experiment. I guess you could. I mean,

0:59:44.080 --> 0:59:46.200
<v Speaker 1>I guess an interesting question in the story, I'd have

0:59:46.280 --> 0:59:48.080
<v Speaker 1>to like go back and think story by story, But

0:59:48.160 --> 0:59:52.040
<v Speaker 1>I'll library library of Babbel's kind of a thought experience. Yeah, yeah,

0:59:52.240 --> 0:59:54.440
<v Speaker 1>I mean you could almost say it's a philosophy paper,

0:59:54.680 --> 0:59:57.680
<v Speaker 1>you could. Yeah, alright, maybe I take all that back.

0:59:57.840 --> 1:00:00.480
<v Speaker 1>Let's see, I need to reread to some bore Yes preaps.

1:00:00.720 --> 1:00:02.720
<v Speaker 1>But but but you know what I'm saying, like it

1:00:02.800 --> 1:00:06.080
<v Speaker 1>can become I feel like some of these ideas, it's

1:00:06.080 --> 1:00:08.200
<v Speaker 1>almost like there's a crossroads likely right, where are you

1:00:08.240 --> 1:00:09.600
<v Speaker 1>gonna push it? Are you gonna push it into this

1:00:09.680 --> 1:00:13.280
<v Speaker 1>realm of of of sort of you know, boiled down

1:00:13.520 --> 1:00:17.440
<v Speaker 1>thought experimentation or is it art? Is it meant to

1:00:18.600 --> 1:00:20.960
<v Speaker 1>to make you think and explore new ideas, but not

1:00:21.040 --> 1:00:23.840
<v Speaker 1>in like necessarily a you know, a regimented fashion is

1:00:23.960 --> 1:00:27.600
<v Speaker 1>most sci fi, just like speculative meta ethics papers that

1:00:27.680 --> 1:00:31.160
<v Speaker 1>are it's formulated in a way that people want to read. Well,

1:00:31.400 --> 1:00:33.680
<v Speaker 1>it comes back to time COP. Time COP is not

1:00:33.800 --> 1:00:37.760
<v Speaker 1>a thought experiment. And yet at the same time, when

1:00:37.800 --> 1:00:39.800
<v Speaker 1>I first saw it as a kid, and in time

1:00:39.840 --> 1:00:41.760
<v Speaker 1>and time over the years, I'll stop and I'll think, well,

1:00:41.800 --> 1:00:45.280
<v Speaker 1>that part when when the two villains melt together, is

1:00:45.360 --> 1:00:48.280
<v Speaker 1>that right? How would that work? Like? I'm it's you know,

1:00:48.360 --> 1:00:51.840
<v Speaker 1>it's poorly constructed ultimately, but it does make me think

1:00:52.320 --> 1:00:55.400
<v Speaker 1>like a lot of bad movies, do I guess? But

1:00:55.560 --> 1:00:59.160
<v Speaker 1>but back to the gradual replacement of neurons and uploading

1:00:59.200 --> 1:01:02.080
<v Speaker 1>them and all, um, yeah, it comes back to the

1:01:02.080 --> 1:01:05.600
<v Speaker 1>ship of theseis idea during this replacement? Is gradual replacement?

1:01:05.960 --> 1:01:09.520
<v Speaker 1>Does it at some point cease to be me? And

1:01:09.680 --> 1:01:12.240
<v Speaker 1>And what if there is this dark point in the transition,

1:01:12.720 --> 1:01:15.480
<v Speaker 1>the moment of unconsciousness, does that signal the end of

1:01:15.640 --> 1:01:18.760
<v Speaker 1>your consciousness in the beginning of the next Uh? Is

1:01:18.840 --> 1:01:21.960
<v Speaker 1>that which comes after not you? And if it's not,

1:01:22.280 --> 1:01:24.800
<v Speaker 1>then again coming back to what you said earlier about anesthesia.

1:01:25.280 --> 1:01:28.120
<v Speaker 1>How are we supposed to interpret that is that the

1:01:28.200 --> 1:01:33.960
<v Speaker 1>individual before and after anesthesia are those ultimately separate uh entities.

1:01:34.200 --> 1:01:37.480
<v Speaker 1>I mean, ultimately there's this slippery kind of concept in

1:01:37.560 --> 1:01:40.640
<v Speaker 1>here that I feel like his key that that is

1:01:40.760 --> 1:01:43.560
<v Speaker 1>causing a lot of the trouble, And it's the idea

1:01:43.600 --> 1:01:45.760
<v Speaker 1>of I don't know if there's already a name for it,

1:01:45.840 --> 1:01:50.680
<v Speaker 1>but I'd call it something like anticipatory continuity. So it's like,

1:01:50.920 --> 1:01:53.240
<v Speaker 1>you think, if you can create a conscious robot and

1:01:53.320 --> 1:01:55.400
<v Speaker 1>you could put your brain in there, you know, at

1:01:55.480 --> 1:01:58.720
<v Speaker 1>least the conscious robot could have the experience of being

1:01:58.800 --> 1:02:03.120
<v Speaker 1>continuously you. But what you don't want is the you

1:02:03.600 --> 1:02:08.560
<v Speaker 1>that's about to transition, thinking I'm going to disappear and die.

1:02:08.840 --> 1:02:11.360
<v Speaker 1>Though of course, you know, the you of every moment

1:02:11.640 --> 1:02:14.200
<v Speaker 1>changes into the you of the future, and that you

1:02:14.360 --> 1:02:18.600
<v Speaker 1>of the future remembers being past you, and the future

1:02:18.880 --> 1:02:21.120
<v Speaker 1>you know, the current you doesn't really worry about the

1:02:21.200 --> 1:02:24.560
<v Speaker 1>fact that present you won't exist a few seconds in

1:02:24.640 --> 1:02:28.080
<v Speaker 1>the future. But there's there's some kind of distinction people

1:02:28.080 --> 1:02:31.320
<v Speaker 1>are making mentally. They're right, they're saying, like, if wait,

1:02:31.400 --> 1:02:34.000
<v Speaker 1>there's a way that I could die, and some other

1:02:34.160 --> 1:02:37.000
<v Speaker 1>thing could go on being me, which would be different

1:02:37.080 --> 1:02:40.760
<v Speaker 1>than just me being me a few seconds from now. Well,

1:02:40.800 --> 1:02:43.720
<v Speaker 1>I just need a teleporter to edit that out before

1:02:43.800 --> 1:02:46.760
<v Speaker 1>it recreates the enemy. Edit out the fear of death

1:02:46.800 --> 1:02:48.960
<v Speaker 1>in the teleporter, and then I guess we'll be okay.

1:02:49.120 --> 1:02:51.080
<v Speaker 1>But I mean, is it death? I mean, I guess

1:02:51.160 --> 1:02:53.520
<v Speaker 1>that's actually a question to ask, like, if there's a

1:02:53.640 --> 1:02:56.360
<v Speaker 1>version of you continuing, is there a way of saying

1:02:56.440 --> 1:03:00.160
<v Speaker 1>that it's actually that it's not any different from you

1:03:00.440 --> 1:03:03.480
<v Speaker 1>of three seconds from now continuing the existence of you

1:03:03.760 --> 1:03:06.240
<v Speaker 1>right now? Well, I mean, because if we're talking about

1:03:06.280 --> 1:03:08.160
<v Speaker 1>just the physical body, we also have to remember that

1:03:08.280 --> 1:03:11.919
<v Speaker 1>the body does replace itself largely with a new set

1:03:11.960 --> 1:03:15.560
<v Speaker 1>of cells every seven seven years to ten years, and

1:03:15.720 --> 1:03:19.120
<v Speaker 1>some of the most important parts are revamped even more rapidly.

1:03:19.320 --> 1:03:22.320
<v Speaker 1>But that's that's the more original ship of theseus idea.

1:03:22.400 --> 1:03:25.960
<v Speaker 1>That's gradual replacement, and so we tend to be on

1:03:26.040 --> 1:03:29.080
<v Speaker 1>board with that, right you know, I mean, I refuse,

1:03:29.280 --> 1:03:31.600
<v Speaker 1>you refuse, I won't do it. There's some people who

1:03:31.880 --> 1:03:34.480
<v Speaker 1>who who believe the body is just well, it makes

1:03:34.480 --> 1:03:37.040
<v Speaker 1>me think of our old friend Connor McLeod, the Highlander.

1:03:37.720 --> 1:03:41.480
<v Speaker 1>So in order to live like five centuries, is it

1:03:41.600 --> 1:03:43.560
<v Speaker 1>just more or less like our body, Like everything is

1:03:43.640 --> 1:03:46.320
<v Speaker 1>just you know, some cells are dying and being replaced

1:03:47.120 --> 1:03:49.840
<v Speaker 1>or are his cells just super strong? Are they the

1:03:49.920 --> 1:03:53.440
<v Speaker 1>same cells? Is he like also largely identical to the

1:03:53.480 --> 1:03:55.560
<v Speaker 1>original Highlander except he had a haircut? Well, I mean

1:03:55.640 --> 1:03:59.080
<v Speaker 1>this makes me think about our episode about neuroplasticity, about

1:03:59.120 --> 1:04:03.680
<v Speaker 1>how neuroplasticity is a balancing act. Like, you want the

1:04:03.800 --> 1:04:06.480
<v Speaker 1>brain to be able to change and adapt to a

1:04:06.560 --> 1:04:09.240
<v Speaker 1>certain extent so it can adapt to new scenarios and

1:04:09.400 --> 1:04:12.120
<v Speaker 1>learn and all that, But you also don't want the

1:04:12.200 --> 1:04:16.160
<v Speaker 1>brain to be so radically open to change that it is.

1:04:16.400 --> 1:04:19.240
<v Speaker 1>You know, it can just be ravaged by trauma and

1:04:19.600 --> 1:04:20.960
<v Speaker 1>things like that. You know, you know what I mean.

1:04:21.400 --> 1:04:25.640
<v Speaker 1>So there's weakness in being elastic, but there's also strength

1:04:25.720 --> 1:04:28.720
<v Speaker 1>and being elastic. And I guess evolution tried to shape

1:04:28.760 --> 1:04:32.120
<v Speaker 1>our our nervous systems to find that correct balance. But

1:04:32.240 --> 1:04:34.760
<v Speaker 1>inherent in that tension is the idea that some amount

1:04:34.800 --> 1:04:38.120
<v Speaker 1>of stability over time is preferable. That's like better for

1:04:38.320 --> 1:04:40.640
<v Speaker 1>us as an organism. You don't want to be radically

1:04:40.760 --> 1:04:44.440
<v Speaker 1>open to change all the time. Then again maybe that

1:04:44.680 --> 1:04:47.760
<v Speaker 1>that only matters over long time scales. And then it's

1:04:47.800 --> 1:04:49.160
<v Speaker 1>that I guess you could also want to it's the

1:04:49.200 --> 1:04:52.720
<v Speaker 1>average person just going to be open to the appropriate

1:04:52.760 --> 1:04:56.440
<v Speaker 1>amount of change. I think back to. Uh, this is

1:04:56.480 --> 1:04:59.680
<v Speaker 1>a line from Terence McKenna that he said, um, if

1:04:59.720 --> 1:05:01.560
<v Speaker 1>there's something that needs to be done, you will find

1:05:01.600 --> 1:05:04.320
<v Speaker 1>yourself doing it, um, which is is one of those

1:05:04.360 --> 1:05:07.080
<v Speaker 1>statements that seems kind of kind of obvious, but at

1:05:07.160 --> 1:05:10.880
<v Speaker 1>the same time it's I keep coming back to and thinking, well, yeah,

1:05:10.920 --> 1:05:13.280
<v Speaker 1>I guess I would like. Man, if you say, well,

1:05:13.640 --> 1:05:15.240
<v Speaker 1>there's this thing I should have done and I didn't

1:05:15.240 --> 1:05:16.840
<v Speaker 1>do it, well, maybe you didn't need to do that thing,

1:05:16.920 --> 1:05:20.120
<v Speaker 1>and that's why you have reached this point where you're

1:05:20.160 --> 1:05:22.560
<v Speaker 1>looking back on it like that. What does it mean

1:05:22.640 --> 1:05:26.280
<v Speaker 1>to need to do something? Yeah? Wow, we've really gone

1:05:26.320 --> 1:05:30.240
<v Speaker 1>all the way into the navel on this this episode. Um,

1:05:30.600 --> 1:05:33.320
<v Speaker 1>lots of hands not touching themselves. All right. Well, on

1:05:33.400 --> 1:05:37.280
<v Speaker 1>that note, I think we're gonna exit here. But before

1:05:37.320 --> 1:05:40.440
<v Speaker 1>we do, well, we're not gonna have time to touch base. Uh.

1:05:41.280 --> 1:05:44.320
<v Speaker 1>You know, on every example of the ship of Theseus,

1:05:44.400 --> 1:05:48.320
<v Speaker 1>as it's been expressed in various works of art or fiction.

1:05:49.040 --> 1:05:50.960
<v Speaker 1>But but I do want to pinpoint a couple of

1:05:51.000 --> 1:05:53.960
<v Speaker 1>them here real quick for starters, the book blind Side

1:05:54.000 --> 1:05:57.200
<v Speaker 1>by Peter Watts that we both read. I didn't realize

1:05:57.240 --> 1:05:59.200
<v Speaker 1>until I started looking into this, or I didn't remember

1:05:59.320 --> 1:06:02.080
<v Speaker 1>that the space ship that there on is the Theseus.

1:06:02.720 --> 1:06:05.040
<v Speaker 1>That's kind and it is a joke, I guess, yeah,

1:06:05.040 --> 1:06:07.520
<v Speaker 1>and it is capable of rebuilding itself. And then you

1:06:07.640 --> 1:06:10.280
<v Speaker 1>also have a member of the crew who has had

1:06:10.360 --> 1:06:13.200
<v Speaker 1>half his brain rebuilt. So there are a number of

1:06:14.320 --> 1:06:17.520
<v Speaker 1>elements there well. Also, just generally in the works of

1:06:17.560 --> 1:06:21.960
<v Speaker 1>Peter Watts, characters are very much Ship of THESEUS style brains.

1:06:22.080 --> 1:06:24.560
<v Speaker 1>Maybe we've had lots of neural augmentation and all that.

1:06:24.800 --> 1:06:28.640
<v Speaker 1>Now the teleporter problem variant that we talked about, that's

1:06:28.640 --> 1:06:31.880
<v Speaker 1>been explored on The Outer Limits and to a large

1:06:31.920 --> 1:06:35.360
<v Speaker 1>extent the Christopher Nolan film The Prestige. There was a

1:06:35.480 --> 1:06:39.520
<v Speaker 1>character on Star Trek Deep Space nine named Antos who

1:06:39.600 --> 1:06:42.080
<v Speaker 1>was a Bajor and spiritual leader who had to have

1:06:42.200 --> 1:06:45.680
<v Speaker 1>his brain gradually replaced with cybernetics, and this eroded his

1:06:45.760 --> 1:06:48.080
<v Speaker 1>previous sense of self and this had a negative impact

1:06:48.160 --> 1:06:51.600
<v Speaker 1>on his relationship with Kira, the Joran character on that

1:06:51.680 --> 1:06:54.440
<v Speaker 1>show I must. I've never watched Deep Space, but it's

1:06:54.440 --> 1:06:56.280
<v Speaker 1>pretty great. I didn't. I have to say, I do

1:06:56.400 --> 1:06:59.200
<v Speaker 1>not specifically remember this episode, but I used to watch

1:06:59.240 --> 1:07:01.880
<v Speaker 1>it all the time, like every evening at like nine

1:07:01.920 --> 1:07:05.160
<v Speaker 1>pm or something in syndication. Our producer Alex has often

1:07:05.280 --> 1:07:07.840
<v Speaker 1>schooled me on to Space nine. We're gonna get an

1:07:07.840 --> 1:07:10.640
<v Speaker 1>email on this one, for sure. Uh. There's an episode

1:07:10.640 --> 1:07:15.320
<v Speaker 1>of Futurama titled The six Million Dollar Man, in which Hermes,

1:07:15.640 --> 1:07:18.080
<v Speaker 1>one of the characters, gradually replaces his entire body with

1:07:18.120 --> 1:07:23.000
<v Speaker 1>the robotic parts, while Zoidberg, the you know, crustacean alien doctor.

1:07:23.480 --> 1:07:27.360
<v Speaker 1>He's been stitching the discarded parts together into little Hermes

1:07:27.600 --> 1:07:31.360
<v Speaker 1>of introlcos dummy. Oh no. And so there, you know,

1:07:31.400 --> 1:07:33.720
<v Speaker 1>you're left to wonder, well, which one is the original?

1:07:33.800 --> 1:07:35.800
<v Speaker 1>Which one is Hermes? Is that this the robot or

1:07:35.920 --> 1:07:41.480
<v Speaker 1>this grotesque meat puppet? And then one of the examples

1:07:41.520 --> 1:07:43.280
<v Speaker 1>that I was most impressed we have mainly because I

1:07:43.360 --> 1:07:45.320
<v Speaker 1>just had no idea about the depth here on this,

1:07:45.760 --> 1:07:48.120
<v Speaker 1>but the tin Woodman from the Wizard of Oz books,

1:07:48.200 --> 1:07:51.080
<v Speaker 1>the books by L. Frank Baum. Oh, I've never read

1:07:51.120 --> 1:07:53.760
<v Speaker 1>the books. I have not either, but when I started

1:07:53.800 --> 1:07:57.080
<v Speaker 1>looking into this. Yeah, there's this whole narrative about the

1:07:57.120 --> 1:08:00.080
<v Speaker 1>tin Man, how the tin Man has a like his

1:08:00.160 --> 1:08:04.160
<v Speaker 1>ax was was cursed by the wicked witch and then

1:08:04.240 --> 1:08:07.280
<v Speaker 1>he like accidentally like chopped away, you know, part of

1:08:07.360 --> 1:08:11.120
<v Speaker 1>his body, and then then it was replaced with tin.

1:08:11.520 --> 1:08:13.200
<v Speaker 1>And then he ends up chopping away another part of

1:08:13.280 --> 1:08:15.400
<v Speaker 1>his body and it's replaced with tin. And he just

1:08:15.560 --> 1:08:18.639
<v Speaker 1>keeps losing pieces upon pieces of his body until he's

1:08:18.680 --> 1:08:21.080
<v Speaker 1>all ten except for his heart. And then one day

1:08:21.080 --> 1:08:23.519
<v Speaker 1>he cuts himself in half, I believe. And so now

1:08:23.800 --> 1:08:26.519
<v Speaker 1>now his heart has been bisected, and that's why he

1:08:26.560 --> 1:08:29.120
<v Speaker 1>needs the the heart he has to reclaim like this,

1:08:29.640 --> 1:08:33.000
<v Speaker 1>this this portion of his humanity that has been lost

1:08:33.120 --> 1:08:37.360
<v Speaker 1>in this gradual replacement essentially a cybernetic replacement of itself.

1:08:37.680 --> 1:08:41.120
<v Speaker 1>Oh wow, I never thought of Frank Baum getting into cybernetics. Yeah,

1:08:41.280 --> 1:08:43.679
<v Speaker 1>he's essentially transhumanist. Right. Are you one of the people

1:08:43.720 --> 1:08:45.720
<v Speaker 1>who's a big fan of Return to Oz? I know

1:08:45.840 --> 1:08:48.320
<v Speaker 1>people who are into that. I've never seen it, but

1:08:48.360 --> 1:08:50.960
<v Speaker 1>I remember seeing the trailer as a kid, being like

1:08:51.040 --> 1:08:54.960
<v Speaker 1>a little freaked out by those people with wheels for hands,

1:08:55.920 --> 1:08:58.200
<v Speaker 1>so I should see it. It sounds exactly like the

1:08:58.280 --> 1:09:00.600
<v Speaker 1>thing i'd be into. We should do a science of

1:09:00.760 --> 1:09:05.000
<v Speaker 1>return to OZ episode. Well, let's not commit until we

1:09:05.040 --> 1:09:07.600
<v Speaker 1>know we're getting into. Okay, Now, there are just a

1:09:07.640 --> 1:09:10.840
<v Speaker 1>few fictional examples of the Ship of Theseus. I'm sure

1:09:11.120 --> 1:09:13.519
<v Speaker 1>all of you listening out there you have examples you'd

1:09:13.560 --> 1:09:16.559
<v Speaker 1>like to bring up as well. Um, so we would

1:09:16.600 --> 1:09:19.120
<v Speaker 1>love to hear from you. In the meantime, be sure

1:09:19.160 --> 1:09:20.680
<v Speaker 1>to check out stuff to all your mind. That is

1:09:20.720 --> 1:09:23.439
<v Speaker 1>where you will find all the episodes of the podcast.

1:09:23.800 --> 1:09:26.040
<v Speaker 1>You'll find links out to your various social media accounts.

1:09:26.080 --> 1:09:27.840
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1:09:27.960 --> 1:09:31.000
<v Speaker 1>store where you'll get to check out some some shirts,

1:09:31.080 --> 1:09:34.000
<v Speaker 1>some merch. Another wonderful way to support the show and uh,

1:09:34.080 --> 1:09:36.360
<v Speaker 1>of course, if you want to support the show, an

1:09:36.479 --> 1:09:39.519
<v Speaker 1>easy freeway to do it is to simply rate and

1:09:39.640 --> 1:09:41.760
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1:09:42.040 --> 1:09:44.599
<v Speaker 1>Thank you so much as always to our wonderful audio

1:09:44.680 --> 1:09:47.880
<v Speaker 1>producers Alex Williams and Tarry Harrison. If you would like

1:09:47.960 --> 1:09:49.760
<v Speaker 1>to get in touch with us directly to let us

1:09:49.800 --> 1:09:52.040
<v Speaker 1>know feedback on this episode or any other, to share

1:09:52.080 --> 1:09:54.120
<v Speaker 1>your own thoughts about the Ship of Theseus and how

1:09:54.160 --> 1:09:56.960
<v Speaker 1>that applies to the human mind, the human brain and consciousness.

1:09:57.320 --> 1:09:59.880
<v Speaker 1>To suggest a topic for a future episode, or just

1:10:00.040 --> 1:10:02.240
<v Speaker 1>to say hi, you can email us at Blow the

1:10:02.360 --> 1:10:14.080
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1:10:14.200 --> 1:10:16.679
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