WEBVTT - Episode 12:  Driving: Distance vs. Accuracy

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<v Speaker 1>The guys from paying They've kind of showed me how

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<v Speaker 1>much the equipment matters.

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<v Speaker 2>I just love that I can hit any shot I

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<v Speaker 2>kind of want.

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<v Speaker 3>We're gonna be able to tell some fun stories about

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<v Speaker 3>what goes on here to help golfers play better golf.

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<v Speaker 1>Welcome back to the Ping Proving Grounds Podcast. I'm Shane Bacon.

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<v Speaker 1>That is Marty Jertsen.

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<v Speaker 3>Marty.

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<v Speaker 1>Today, we're going to talk about something that I'm very

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<v Speaker 1>interested in because I feel like, you know, there's a

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<v Speaker 1>lot of things in golf we talk about our age

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<v Speaker 1>old debates. I feel like this is a exact debate.

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<v Speaker 1>This isn't age old. I mean, for years, the thought

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<v Speaker 1>process for professional golfers and good players was get the

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<v Speaker 1>ball in the fairway. You think about US Opens and

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<v Speaker 1>you know tough golf courses that we play each and

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<v Speaker 1>every week, and players were dedicated to find the fairway first,

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<v Speaker 1>and there was a lot of irons off tas and

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<v Speaker 1>that mentality over the last decade or two has totally

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<v Speaker 1>flipped and you're seeing I feel like it kind of

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<v Speaker 1>started back in the Tiger VJ days, when VJ would

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<v Speaker 1>just pound driver up fairways. They didn't care where it went.

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<v Speaker 1>And it's he's on from find the fairway, and that's

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<v Speaker 1>the benefit to beat it off the t as far

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<v Speaker 1>as you can hit it and go find it, and

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<v Speaker 1>that's the advantage. So today I want to discuss with

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<v Speaker 1>you driving in terms of distance versus accuracy and what

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<v Speaker 1>is more important. And I want to start with this,

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<v Speaker 1>when did technology shift? When did the idea of you

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<v Speaker 1>guys building golf clubs for distance in theory over accuracy,

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<v Speaker 1>or maybe distance being more important than in theory accuracy

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<v Speaker 1>shift like it did for the modern day player.

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<v Speaker 3>This topic is so juicy, and I think you brought

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<v Speaker 3>up the examples of VJ and Tiger. Tiger was that

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<v Speaker 3>great example where he was like one hundred and fiftieth

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<v Speaker 3>or one hundred and eightieth in fairways hit driving accuracy,

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<v Speaker 3>but he was obviously he was hitting it on average

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<v Speaker 3>at the time back in Tiger two thousand days or whatever,

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<v Speaker 3>like thirty yards twenty five thirty yards past the to

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<v Speaker 3>or average, and he had driving advantage. So I think

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<v Speaker 3>it was that culmination of like, okay, Tiger's doing this,

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<v Speaker 3>and then that con that metric of strokes gained and

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<v Speaker 3>we got to get we all the industry has to

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<v Speaker 3>give Mark Brody tons of credit for that absolutely writing

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<v Speaker 3>his book. So it's like, okay, then we're still kind

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<v Speaker 3>of connecting dots on those things to develop that kind

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<v Speaker 3>of you know, to answer this question really is and

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<v Speaker 3>it's really I think this is why I love doing

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<v Speaker 3>this podcast. It's not a binary answer. It's like what's

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<v Speaker 3>more important distance or accuracy in the answer. It's not

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<v Speaker 3>yes or no, right, this is there's nuance between those things.

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<v Speaker 3>And what's really cool is that we've used some of that,

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<v Speaker 3>like those analytics to help answer that question that we

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<v Speaker 3>could talk about today, which is really fun.

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<v Speaker 1>Yeah, you know, I kind of go back. I'm thirty

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<v Speaker 1>nine years old. You know, I was playing high school

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<v Speaker 1>golf in the late nineties early two thousands, and I

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<v Speaker 1>always felt like driving accuracy for me was the thing

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<v Speaker 1>I struggle the most with. You know, I would always

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<v Speaker 1>lean on the two iron. I went through a time

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<v Speaker 1>in college and just after college, or I don't want

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<v Speaker 1>to say I necessarily had the driver yips, but I

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<v Speaker 1>would hit this two iron all the time off teas

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<v Speaker 1>because I could hit it in the two fifty range,

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<v Speaker 1>you know, as a twenty two year old, and I

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<v Speaker 1>could live with that, and it's funny because now I

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<v Speaker 1>feel like the most reliable club in my bag in

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<v Speaker 1>terms of finding a fairwear having to hit a pressure

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<v Speaker 1>pack golf shot is the Driver. I mean, the Driver

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<v Speaker 1>has become one of my favorite clubs in terms of reliability,

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<v Speaker 1>and it's just so wild to think of, like the

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<v Speaker 1>old Shane and the way I thought about the driver

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<v Speaker 1>versus you know this twenty twenty three version where when

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<v Speaker 1>the hole's tight, I will tee the driver a little

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<v Speaker 1>bit lower and kind of squeeze it out there.

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<v Speaker 3>Yeah, and that's why you're seeing all the tour guys

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<v Speaker 3>do as well, so you're seeing the driver go straighter.

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<v Speaker 3>It's more forgiving. I think players know that driving is

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<v Speaker 3>super important, so they're practicing it a lot more. And

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<v Speaker 3>then certainly a lot of as Shane, which is we

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<v Speaker 3>can get into, is golf course dependent. I mean that

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<v Speaker 3>two iron going down there two fifty. You come back

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<v Speaker 3>here at Arizona and place some of these courses, and

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<v Speaker 3>that's like the only shot that the golf that the

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<v Speaker 3>hole gives you. Obviously, so there is a golf course

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<v Speaker 3>dependent condition around this, which is quite fun because then

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<v Speaker 3>we build tools to help answer that question. What's more

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<v Speaker 3>important distancer accuracy, and today we're going to talk about

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<v Speaker 3>this ratio of the two, Like what your golf course

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<v Speaker 3>penalty is is a big part of that equation, that

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<v Speaker 3>calculus for you as a golfer. But yeah, I think

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<v Speaker 3>we've seen a lot of players just both I think

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<v Speaker 3>embrace the analytics of it as well as the driver

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<v Speaker 3>being more forgiving and spending more time on that technique.

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<v Speaker 3>And I think you're seeing that kind of the modern

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<v Speaker 3>day and what you're experiencing me and the tour players

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<v Speaker 3>is that culmination of that intersection of both of those things.

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<v Speaker 1>And Marty, something I do want to do during this

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<v Speaker 1>conversation is really kind of separate maybe what a professional

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<v Speaker 1>golfer or a really good amateur golfer might think on

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<v Speaker 1>this topic versus that middling handicap player, because I do

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<v Speaker 1>feel like, and maybe this is just me, I like

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<v Speaker 1>your thoughts on this, but I feel like there's so

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<v Speaker 1>much talk about technology in the game, and it feels

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<v Speaker 1>like we always lean on what the pro is doing.

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<v Speaker 1>And I've had a couple buddies in my life that

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<v Speaker 1>when driving went from like leaning a little heavy on

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<v Speaker 1>the spin to be a little bit more accurate to

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<v Speaker 1>taking spin off of these drivers and launching it really

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<v Speaker 1>high and trying to get the most out of it

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<v Speaker 1>in terms of the way you're hitting the golf ball.

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<v Speaker 1>You know, you see Rory McRoy swing up at the

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<v Speaker 1>golf ball so much and launching at whatever thirteen or fourteen,

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<v Speaker 1>and you feel like people should be doing that. And

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<v Speaker 1>I'm interested in your thoughts on how players a ten handicap,

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<v Speaker 1>at twelve handicap, a fifteen handicap should approach driving because

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<v Speaker 1>it's their course dependent, Like you said, how do they

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<v Speaker 1>play their particular golf course, but it's also maybe what

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<v Speaker 1>suits the way they swing the golf golf club as well.

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<v Speaker 3>Yeah, Shane, The way I like to frame this, the

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<v Speaker 3>very simple, is that the goal of a driver fitting

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<v Speaker 3>and just driving the golf ball is to maximize distance

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<v Speaker 3>while being mindful of dispersion. Right, Because so it's like

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<v Speaker 3>your goal is to hit as far as possible, but

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<v Speaker 3>you want to eliminate grow tesque misses that are going

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<v Speaker 3>to cause you penalty shots out of bounds, water, what

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<v Speaker 3>have you. Right, So it's to maximize distance while being

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<v Speaker 3>mindful of that dispersion. And for your club golfer, a

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<v Speaker 3>gain of twenty yards off the tee is going to

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<v Speaker 3>improve your strokes gain driving, ultimately lowering your score by

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<v Speaker 3>two point three shots. So twenty yards is going to

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<v Speaker 3>be two point three shots. If you're a PGA Tour player,

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<v Speaker 3>twenty yards is one shot, right because your your game's

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<v Speaker 3>already you know, everything's kind of already tightened up right,

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<v Speaker 3>so to speak. So that shows the value of gaining

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<v Speaker 3>distance for your club golfer is even more important from

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<v Speaker 3>a scoring standpoint, because after you drive it down there further,

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<v Speaker 3>you're gonna have kind of less chances to compound errors

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<v Speaker 3>between where you drive it and getting to the green right,

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<v Speaker 3>So it shows that there is even more importance for

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<v Speaker 3>the club golfer to hit the ball further. Now, let's

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<v Speaker 3>talk about accuracy. If for you to gain one shot

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<v Speaker 3>in accuracy, which is left right dispersion, the PGA Tour player,

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<v Speaker 3>if they tighten their their cone or their dispersion by

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<v Speaker 3>seven yards, that would improve their strokes game driving. They

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<v Speaker 3>would effectively save one shot around. But if you're that

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<v Speaker 3>same eighteen handicap er club golfer player, you would have

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<v Speaker 3>to improve your dispersion by ten yards. So you see,

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<v Speaker 3>we got in dispersion, we got seven yards. Ten yards

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<v Speaker 3>is one shot, but from distance we have twenty yards

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<v Speaker 3>being one shot around or two point three. So when

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<v Speaker 3>you kind of do the math on that ratio for

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<v Speaker 3>your club go, it's way more important or a bigger

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<v Speaker 3>premium even than your tour player to emphasize gaining distance.

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<v Speaker 3>And I think that's something we even the good fitters

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<v Speaker 3>out there might still have a little bit of that

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<v Speaker 3>that you know, bias from the past, where hey, we

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<v Speaker 3>need to tighten somebody's impact dispersion, We need to get

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<v Speaker 3>you to hit more fairways. Well if somebody's already hitting

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<v Speaker 3>it relatively straight. We've seen great success kind of shifting

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<v Speaker 3>that mindset in your fitting to be a little bit

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<v Speaker 3>more give yourself permission. Is the fitter to consider a

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<v Speaker 3>driver that might go further with uh maybe even the

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<v Speaker 3>same or a little bit more offline it could be

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<v Speaker 3>more beneficial for the player.

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<v Speaker 1>What's been so interesting about getting fit in my time

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<v Speaker 1>with ping is you'll get in the right head, or

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<v Speaker 1>you'll get in a head that is going to be

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<v Speaker 1>the one you're gonna use kind of your gamer head.

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<v Speaker 1>And then I and again, this is why it's so

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<v Speaker 1>important to get fit, in my opinion is then you

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<v Speaker 1>can manipulate loft, you can manipulate shaft. There's so much

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<v Speaker 1>to do, and I feel like so much the time

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<v Speaker 1>golfers blaming themselves for bad shots or bad swings or

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<v Speaker 1>to your point, dispersion issues. Right, Oh, this driver's going right,

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<v Speaker 1>I must be coming over the top of it, or

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<v Speaker 1>I must be doing something to pull this golf shot.

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<v Speaker 1>And it could simply be that shaft isn't right in

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<v Speaker 1>your golf club. And one of my favorite parts about

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<v Speaker 1>the fitting process is getting the head dialed, is getting

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<v Speaker 1>the loft dialed, and then going through those processes with

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<v Speaker 1>the shaft, because that shaft can do so much in

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<v Speaker 1>terms of kind of tightening things up.

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<v Speaker 3>Yeah, the shaft's a big deal. Shame when it comes

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<v Speaker 3>to when we're talking about that this topic of distance

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<v Speaker 3>and accuracy, because you can use the shaft and the

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<v Speaker 3>both the stiffness properties and all the weight and center

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<v Speaker 3>of gravity properties to change that left right dispersion right.

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<v Speaker 3>And a lot of times what you want to do

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<v Speaker 3>is maybe not change the shaft and the balance point

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<v Speaker 3>to get more draw bias to eliminate that right miss,

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<v Speaker 3>and then your psychology is freed up. You can have

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<v Speaker 3>more of your natural release pattern right type of thing,

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<v Speaker 3>and then you can swing harder and you hit it further,

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<v Speaker 3>and you know that that one out of four, one

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<v Speaker 3>out of five foul ball to the right is no

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<v Speaker 3>longer going to be in there. So a lot of

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<v Speaker 3>times it's gaining freedom from a specific miss type of thing.

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<v Speaker 3>But one of the fun things Shane and shafts, we're

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<v Speaker 3>talking about the concept of shafts here. The topic shafts

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<v Speaker 3>is how do we use shaft technology to influence this

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<v Speaker 3>distance versus accuracy topic? And a big thing that we've

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<v Speaker 3>done a lot of folks. I think for a while

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<v Speaker 3>we were a little controversial because we had our driver

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<v Speaker 3>at forty five and three quarters inches standard length right,

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<v Speaker 3>and everyone's like, oh, you know, the tour players are

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<v Speaker 3>playing drivers that are forty four and a half. You

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<v Speaker 3>need a tighten dispersion, you go shorter, you're gonna hit

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<v Speaker 3>it straighter. All these things are kind of floating out there.

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<v Speaker 3>We kept doing the research and we were like, well,

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<v Speaker 3>we don't really see a compelling reason to go shorter

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<v Speaker 3>as our stock length. We see that at a relatively

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<v Speaker 3>longer length the golfer's gonna have their is getting a

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<v Speaker 3>little technical, but shift their swinger actually a little more

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<v Speaker 3>to the right. They're gonna hit more up on the ball.

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<v Speaker 3>You mentioned Rory hitting more up a pod, more positive

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<v Speaker 3>angle of attack. Swinging more right is generally what a

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<v Speaker 3>lot of the club golfers that come over the top

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<v Speaker 3>and hit the wipe ye kind of slice out their need.

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<v Speaker 3>But how do we have that longer length without losing

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<v Speaker 3>without the club getting too heavy? Right? That's kind of

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<v Speaker 3>the where we needed to innovate, and we spend a

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<v Speaker 3>lot of time. We've evolved this technology over the last

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<v Speaker 3>decade plus of having super counterbalance shafts. So you look

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<v Speaker 3>at our quote unquote stock shaft we like to call

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<v Speaker 3>them proprietary, is called the Alta CB, and that CB

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<v Speaker 3>stands for counterbalance, Okay, and that really is the secret

0:11:50.679 --> 0:11:53.920
<v Speaker 3>sauchine of like the G four to thirty driver ALTA

0:11:54.000 --> 0:11:58.280
<v Speaker 3>shafts being forty five and three quarter, that's the swing

0:11:58.320 --> 0:12:01.040
<v Speaker 3>weight still perfect for the player. It's D two D

0:12:01.120 --> 0:12:04.000
<v Speaker 3>three whatever we need to do to optimize it, and

0:12:04.040 --> 0:12:05.959
<v Speaker 3>we still have a lot of mass in the head

0:12:06.080 --> 0:12:08.600
<v Speaker 3>so you can go longer, doesn't feel too heavy. To

0:12:08.640 --> 0:12:10.800
<v Speaker 3>the golfer, but we still have that mask to get momentum.

0:12:11.200 --> 0:12:14.000
<v Speaker 3>That's kind of all this is kind of working towards

0:12:14.040 --> 0:12:18.080
<v Speaker 3>that concept. We're putting a premium on our default build

0:12:18.440 --> 0:12:21.479
<v Speaker 3>to be biased for distance and while being mindful of accuracy.

0:12:21.559 --> 0:12:25.240
<v Speaker 1>All right, Marty, take me back to your initial designs

0:12:25.280 --> 0:12:28.960
<v Speaker 1>with the driver, because I can only imagine that as

0:12:28.960 --> 0:12:32.000
<v Speaker 1>you're designing drivers and you're going through that process, which

0:12:32.160 --> 0:12:35.080
<v Speaker 1>is so cool to see. I mean, you're literally building

0:12:35.080 --> 0:12:38.000
<v Speaker 1>these new clubs. You're you're finding I mean you've told

0:12:38.000 --> 0:12:40.760
<v Speaker 1>the turbulator story on this podcast before, but you're finding

0:12:40.840 --> 0:12:43.960
<v Speaker 1>ways to change the look or the feel or obviously

0:12:44.000 --> 0:12:46.720
<v Speaker 1>the design of a driver. What are you looking for

0:12:46.840 --> 0:12:49.079
<v Speaker 1>as you're going through that design process in terms of

0:12:49.120 --> 0:12:52.280
<v Speaker 1>both accuracy and distance, Like what are the numbers that

0:12:52.320 --> 0:12:55.760
<v Speaker 1>gets you excited? Are you gaining the five yards? Ten yards?

0:12:55.880 --> 0:12:57.960
<v Speaker 1>You know, ping man swinging this thing? And it's a

0:12:57.960 --> 0:13:00.600
<v Speaker 1>little tighter dispersion, like what are those numbers that you

0:13:00.720 --> 0:13:03.840
<v Speaker 1>guys are looking to see before you maybe take it

0:13:03.880 --> 0:13:05.800
<v Speaker 1>to your boss and go, hey, I think this is

0:13:05.840 --> 0:13:06.200
<v Speaker 1>the one.

0:13:06.720 --> 0:13:11.920
<v Speaker 3>Yeah, it's like trying to eke out some improvements. It

0:13:11.960 --> 0:13:14.240
<v Speaker 3>starts in the design world where we're just doing things

0:13:14.320 --> 0:13:17.360
<v Speaker 3>on the computer, Shane, It's like just modeling. Okay, if

0:13:17.360 --> 0:13:19.640
<v Speaker 3>I change this geometry, if I could get the wall

0:13:19.679 --> 0:13:21.800
<v Speaker 3>thickness thinner in this one area, if I can save

0:13:21.880 --> 0:13:23.880
<v Speaker 3>some weight from the crown, if I can save some

0:13:23.920 --> 0:13:26.760
<v Speaker 3>weight from the face, I can move that weight to

0:13:26.800 --> 0:13:28.959
<v Speaker 3>move the center of gravity lower and deeper. And when

0:13:29.000 --> 0:13:31.679
<v Speaker 3>I do that, the moment of inertia goes up. And

0:13:31.720 --> 0:13:35.040
<v Speaker 3>then we know predictively because we've made like we've made

0:13:35.040 --> 0:13:37.760
<v Speaker 3>some really cool prototypes here, Shane, where we can have

0:13:37.880 --> 0:13:41.160
<v Speaker 3>the same CG, but we can vary the moment of inertia.

0:13:41.200 --> 0:13:43.079
<v Speaker 3>We'll put on the robot, we hit it all over

0:13:43.120 --> 0:13:47.079
<v Speaker 3>the face, and we can kind of prove that hypothesis

0:13:47.120 --> 0:13:50.720
<v Speaker 3>that higher moment of inertia will help you hit it straighter. Right.

0:13:51.120 --> 0:13:53.280
<v Speaker 3>But the challenge is, and this is where I think

0:13:53.360 --> 0:13:55.280
<v Speaker 3>we have really done it ping, is we want to

0:13:55.320 --> 0:13:59.480
<v Speaker 3>have high MOI. And this was kind of a thought

0:13:59.520 --> 0:14:01.839
<v Speaker 3>in the market place for a long time. Oh, HIGHMI

0:14:01.920 --> 0:14:05.079
<v Speaker 3>drivers always spin a lot, right, Well, well, we broke

0:14:05.120 --> 0:14:07.959
<v Speaker 3>through that, right, you can have a high MOI driver

0:14:08.120 --> 0:14:10.560
<v Speaker 3>that spins low. It's what our LST is. And some

0:14:10.640 --> 0:14:13.280
<v Speaker 3>of these other things. So we're really trying to move

0:14:13.360 --> 0:14:18.200
<v Speaker 3>center gravity low, deep, but the right amount while maximizing MOI,

0:14:18.600 --> 0:14:21.640
<v Speaker 3>and then the payoff to the golfer is being able

0:14:21.680 --> 0:14:24.440
<v Speaker 3>to measure that both in player testing where we see

0:14:24.480 --> 0:14:29.400
<v Speaker 3>increases in ball speed, distance, carry and dispersion, and also

0:14:29.480 --> 0:14:32.000
<v Speaker 3>put it on the robot. And we put on the robot,

0:14:32.040 --> 0:14:34.440
<v Speaker 3>we can heat map the face, hit it all over

0:14:34.440 --> 0:14:38.080
<v Speaker 3>the face in a nine position test and see, Okay, yes,

0:14:38.160 --> 0:14:40.640
<v Speaker 3>I improve the moment of the inertia on this driver design,

0:14:40.680 --> 0:14:43.800
<v Speaker 3>or I change the face shaping like our sponsistency, and

0:14:43.880 --> 0:14:47.560
<v Speaker 3>we see higher ball speed across the face, we see

0:14:47.600 --> 0:14:51.520
<v Speaker 3>better dispersion, and then connect those dots. Ultimately, Shane, it's

0:14:51.520 --> 0:14:54.800
<v Speaker 3>the player testing because that's the real world what me

0:14:54.840 --> 0:14:57.600
<v Speaker 3>and you and our golfer out there is going to experience.

0:14:58.560 --> 0:15:00.320
<v Speaker 3>That is the most fun to look at in our

0:15:00.400 --> 0:15:01.240
<v Speaker 3>data analysis.

0:15:01.400 --> 0:15:02.360
<v Speaker 2>Okay, let me ask you this.

0:15:02.440 --> 0:15:03.960
<v Speaker 1>I know you've already kind of answered a little bit

0:15:03.960 --> 0:15:07.080
<v Speaker 1>of this, But let's say Guy A hits fourteen of

0:15:07.160 --> 0:15:10.520
<v Speaker 1>fourteen fairways, averages two to sixty off the tee versus

0:15:10.560 --> 0:15:13.400
<v Speaker 1>Guy B hits seven of fourteen fairways, and it's at

0:15:13.440 --> 0:15:16.160
<v Speaker 1>three hundred yards off the tee who is at the

0:15:16.240 --> 0:15:19.000
<v Speaker 1>advantage in golf in twenty twenty three.

0:15:20.000 --> 0:15:22.720
<v Speaker 3>Yeah, so if you're on an average penalty golf course,

0:15:22.920 --> 0:15:25.880
<v Speaker 3>that player that's forty yards down there. For those same

0:15:25.920 --> 0:15:28.760
<v Speaker 3>reasons we talked about, as long as as long as

0:15:28.760 --> 0:15:33.400
<v Speaker 3>those seven that missed the fairway aren't crazy exotically offline, right, So,

0:15:33.520 --> 0:15:37.960
<v Speaker 3>as long as your dispersion grows kind of like a cone.

0:15:38.120 --> 0:15:39.960
<v Speaker 3>That's a good way to kind of think of it,

0:15:40.040 --> 0:15:44.040
<v Speaker 3>is there's this cone out there, and that ratio of

0:15:44.120 --> 0:15:47.800
<v Speaker 3>distance to accuracy for the everyday golfer. We kind of

0:15:47.800 --> 0:15:50.120
<v Speaker 3>talked about that a little bit. What those numbers are

0:15:50.320 --> 0:15:53.760
<v Speaker 3>is two to one. So for every two yards you

0:15:53.880 --> 0:15:57.000
<v Speaker 3>gain in distance, you can live with one more yard

0:15:57.040 --> 0:15:59.400
<v Speaker 3>of offline. What does this mean? If you go get fit,

0:16:00.080 --> 0:16:02.800
<v Speaker 3>if you go take your game or driver, then you're

0:16:02.840 --> 0:16:06.080
<v Speaker 3>gonna go try our G four thirty with the alta

0:16:06.200 --> 0:16:08.240
<v Speaker 3>CB might be a little longer than what you're used to.

0:16:08.280 --> 0:16:12.800
<v Speaker 3>You got the launch conditions dialed in. It's twenty yards further. Right,

0:16:13.000 --> 0:16:15.760
<v Speaker 3>if your dispersion. Most of the time we see our

0:16:15.800 --> 0:16:19.240
<v Speaker 3>dispersion decreases because of all of our technology and inertia

0:16:19.240 --> 0:16:22.440
<v Speaker 3>and things of that nature. But if your dispersion is

0:16:22.440 --> 0:16:25.560
<v Speaker 3>is it doesn't grow by more than ten yards right,

0:16:25.600 --> 0:16:28.320
<v Speaker 3>you gain twenty down the fairway. As long as you

0:16:28.360 --> 0:16:31.120
<v Speaker 3>didn't grow by more than ten yards of offline left

0:16:31.200 --> 0:16:34.560
<v Speaker 3>or right, that will be a positive from a strokes

0:16:34.600 --> 0:16:37.520
<v Speaker 3>gain driving or a scoring standpoint. And quite frankly, it's

0:16:37.520 --> 0:16:39.440
<v Speaker 3>like it's fun. You can hit it by your buddies

0:16:39.440 --> 0:16:42.160
<v Speaker 3>and things of that nature. So what's really cool is

0:16:42.160 --> 0:16:43.760
<v Speaker 3>that when you can hit it twenty yards further, and

0:16:43.840 --> 0:16:46.960
<v Speaker 3>this is what we quite often see, and also keep

0:16:47.000 --> 0:16:50.880
<v Speaker 3>your dispersion or tighten it, then you're really gonna compound

0:16:50.920 --> 0:16:53.440
<v Speaker 3>those gains. And that's where you get more into the

0:16:53.960 --> 0:16:56.840
<v Speaker 3>You know, your your driver fit gained you three or

0:16:56.880 --> 0:16:59.040
<v Speaker 3>four shots around. We see that very often.

0:16:59.400 --> 0:17:03.360
<v Speaker 1>How do you find more distance all the time? I

0:17:03.360 --> 0:17:05.920
<v Speaker 1>think this is something that consumers ask a lot about

0:17:05.960 --> 0:17:08.080
<v Speaker 1>a new driver. Yeah, you know, this is the longest

0:17:08.160 --> 0:17:10.840
<v Speaker 1>driver ever made. This one's going longer. I can tell

0:17:10.880 --> 0:17:13.400
<v Speaker 1>you four thirty is longer than four to twenty five.

0:17:13.440 --> 0:17:15.160
<v Speaker 1>I mean that's been my personal experience.

0:17:15.400 --> 0:17:16.000
<v Speaker 3>It just is.

0:17:16.320 --> 0:17:18.840
<v Speaker 1>But how do you keep finding this distance in these

0:17:18.920 --> 0:17:23.560
<v Speaker 1>drivers while also maintaining a regulated driver by the USGA

0:17:23.600 --> 0:17:24.240
<v Speaker 1>and the RNA.

0:17:24.640 --> 0:17:27.520
<v Speaker 3>Yeah, I think Shane. For us, it's all about compound interest.

0:17:27.600 --> 0:17:30.560
<v Speaker 3>It's it's it's stacking things. It's okay we come out

0:17:30.600 --> 0:17:34.520
<v Speaker 3>with a new technology, let's not take away something that

0:17:34.560 --> 0:17:37.639
<v Speaker 3>we already gave the golfer, right, and that is really

0:17:37.640 --> 0:17:39.840
<v Speaker 3>hard to do. It sounds easy, but it's really hard

0:17:39.880 --> 0:17:43.160
<v Speaker 3>to do so, and looking at the driver we were talking about,

0:17:43.160 --> 0:17:47.199
<v Speaker 3>shafts is a system. So our counterbalance shafts is a

0:17:47.320 --> 0:17:51.239
<v Speaker 3>super important part for most golfers that are playing our

0:17:51.240 --> 0:17:54.680
<v Speaker 3>all to CB at forty five and three quarter, optimizing

0:17:54.720 --> 0:17:58.359
<v Speaker 3>the headway and being able to deliver that to the golfer.

0:17:58.440 --> 0:18:01.360
<v Speaker 3>So I think stacking things like the shaft the system

0:18:01.440 --> 0:18:04.760
<v Speaker 3>design going a little bit longer, stacking with the G

0:18:04.920 --> 0:18:07.280
<v Speaker 3>four to thirty. It's the thinnest face we've ever had,

0:18:07.760 --> 0:18:11.280
<v Speaker 3>and a lot of that is borne through our modeling techniques,

0:18:11.320 --> 0:18:13.920
<v Speaker 3>a lot of super compute and things we're doing on

0:18:13.960 --> 0:18:17.360
<v Speaker 3>the golf physics side. It's s consistency because you don't

0:18:17.400 --> 0:18:19.520
<v Speaker 3>want to go out and pick the driver that you

0:18:19.600 --> 0:18:22.800
<v Speaker 3>hit the furthest with your one best shot. That's something

0:18:22.800 --> 0:18:26.280
<v Speaker 3>that I think you've seen our fitters and golfers get

0:18:26.320 --> 0:18:29.560
<v Speaker 3>more used to is go out and evaluate drivers and

0:18:29.640 --> 0:18:32.919
<v Speaker 3>look at your dispersion on all ten or twenty shots

0:18:33.520 --> 0:18:37.200
<v Speaker 3>and your average distance on all those hits, because things

0:18:37.240 --> 0:18:39.520
<v Speaker 3>like sponsistency, you're going to give you more distance when

0:18:39.520 --> 0:18:41.600
<v Speaker 3>you hit it low on the face. So Shane, when

0:18:41.640 --> 0:18:45.199
<v Speaker 3>you're experiencing the four thirty going further, me too. A

0:18:45.200 --> 0:18:46.960
<v Speaker 3>lot of it is we're not hitting it perfect. Every

0:18:46.960 --> 0:18:49.200
<v Speaker 3>time your team at low you're hitting your stingers out there,

0:18:49.200 --> 0:18:51.679
<v Speaker 3>they're going further. A lot of that is impacts that

0:18:51.800 --> 0:18:55.560
<v Speaker 3>aren't perfectly centered right, So it's adding that up. It's

0:18:55.600 --> 0:18:58.600
<v Speaker 3>adding moment of inertiaup. It's more ball speed through materials,

0:18:58.640 --> 0:19:02.080
<v Speaker 3>face design, more clubheits be through turbulators. You start stacking

0:19:02.119 --> 0:19:04.679
<v Speaker 3>all these things up and that's where you get that

0:19:04.760 --> 0:19:07.680
<v Speaker 3>compound interest and you can have drivers and we're we're

0:19:07.680 --> 0:19:10.399
<v Speaker 3>doing it. We're seeing in real life that keep going

0:19:10.480 --> 0:19:12.600
<v Speaker 3>a little bit further and or a little bit straight

0:19:13.000 --> 0:19:14.760
<v Speaker 3>every time we launch one out in the market.

0:19:14.840 --> 0:19:18.160
<v Speaker 1>How much is the sweet spot focused in design versus

0:19:18.280 --> 0:19:21.080
<v Speaker 1>around the face? Because you know, like that hot toe

0:19:21.200 --> 0:19:23.680
<v Speaker 1>has been a big top topic over the last few years.

0:19:23.680 --> 0:19:24.919
<v Speaker 2>You know, if you hit the ball.

0:19:24.880 --> 0:19:27.080
<v Speaker 1>On that top left part of the driver, it's a mishit,

0:19:27.320 --> 0:19:29.080
<v Speaker 1>but it can still go plenty far. That was not

0:19:29.160 --> 0:19:31.960
<v Speaker 1>the case, you know, fifteen twenty years ago. How much

0:19:32.000 --> 0:19:33.960
<v Speaker 1>I don't know. You mentioned the nine spots on the

0:19:34.000 --> 0:19:36.360
<v Speaker 1>driver you do with the robot test team. How much

0:19:36.440 --> 0:19:39.240
<v Speaker 1>is the focus on not just the sweet spots in

0:19:39.359 --> 0:19:42.040
<v Speaker 1>terms of where you're hitting these golf clubs specifically a driver,

0:19:42.359 --> 0:19:44.800
<v Speaker 1>but the mishits, Like, how can you gain the most

0:19:44.800 --> 0:19:46.320
<v Speaker 1>out of a mishit for the average player?

0:19:47.160 --> 0:19:48.960
<v Speaker 3>Yeah, it's huge, and we've done a lot of research

0:19:49.040 --> 0:19:51.760
<v Speaker 3>on what does that dispersion pattern look like for the

0:19:51.760 --> 0:19:54.760
<v Speaker 3>better player, what does it look like for your everyday golfer?

0:19:55.040 --> 0:19:58.639
<v Speaker 3>And for your everyday golfer, that impact dispersion where you

0:19:58.720 --> 0:20:02.000
<v Speaker 3>hit around the faces of the obviously way bigger. So

0:20:02.119 --> 0:20:06.600
<v Speaker 3>we put more of a priority on a moment of

0:20:06.640 --> 0:20:09.480
<v Speaker 3>inertia on our max driver that's going to spin the

0:20:09.520 --> 0:20:14.840
<v Speaker 3>appropriate amount for that golfer, right because their impact dispersion

0:20:14.880 --> 0:20:17.560
<v Speaker 3>is a little bit bigger. This gets pretty nuanced, though, Shane,

0:20:18.080 --> 0:20:20.959
<v Speaker 3>because what we've come to find out in this kind

0:20:21.000 --> 0:20:24.480
<v Speaker 3>of fresh research is that the tour player also benefits

0:20:24.480 --> 0:20:28.080
<v Speaker 3>from super high inertia, and the reason why is because

0:20:28.119 --> 0:20:31.560
<v Speaker 3>the consequence of their misses at more distance and more

0:20:31.640 --> 0:20:36.280
<v Speaker 3>speed is more severe. So very high inertia driver for

0:20:36.359 --> 0:20:40.320
<v Speaker 3>a high speed player is also super beneficial. I think

0:20:40.359 --> 0:20:45.480
<v Speaker 3>the conclusion is high inertia and high forgiveness. Basically what

0:20:45.600 --> 0:20:49.320
<v Speaker 3>your question was, impact around the face is a very

0:20:49.359 --> 0:20:52.360
<v Speaker 3>big deal for all levels of golfers, and so we

0:20:52.440 --> 0:20:56.440
<v Speaker 3>prioritize that through our testing that we do. I think

0:20:56.680 --> 0:20:59.800
<v Speaker 3>using the CG shifter can kind of move where that

0:21:00.080 --> 0:21:03.080
<v Speaker 3>perfect quote unquote sweet spot is or where the CG is,

0:21:04.000 --> 0:21:05.800
<v Speaker 3>and it's a really big deal. I think we can

0:21:06.600 --> 0:21:10.520
<v Speaker 3>evaluate it in the fitting process. That thought, that kind

0:21:10.520 --> 0:21:13.840
<v Speaker 3>of concept of the high toe shot, which is high

0:21:14.040 --> 0:21:15.880
<v Speaker 3>you know, top left of the face for you, top

0:21:15.960 --> 0:21:19.520
<v Speaker 3>right of the face for me, is a little bit

0:21:19.640 --> 0:21:22.359
<v Speaker 3>that that that idea that you need to hit it

0:21:22.359 --> 0:21:24.720
<v Speaker 3>in the high toe to get your furthest distance has

0:21:24.880 --> 0:21:28.200
<v Speaker 3>kind of gone away. It was a it was something

0:21:28.240 --> 0:21:34.000
<v Speaker 3>that exists, existed when when drivers had too high of

0:21:34.119 --> 0:21:35.800
<v Speaker 3>spin to be perfect if you hit it in the

0:21:35.840 --> 0:21:37.359
<v Speaker 3>middle of the face. So what would happen with that

0:21:37.440 --> 0:21:39.680
<v Speaker 3>high toeball You would hit it in the high toe

0:21:39.720 --> 0:21:42.560
<v Speaker 3>and you would actually lose ball speed, right, Okay, but

0:21:43.000 --> 0:21:45.679
<v Speaker 3>you spun it way less, and because you spun it

0:21:45.680 --> 0:21:48.640
<v Speaker 3>way less, the ball would go further. So it actually

0:21:48.800 --> 0:21:51.800
<v Speaker 3>wasn't the quote unquote hot spot from a ball speed standpoint,

0:21:51.800 --> 0:21:53.879
<v Speaker 3>but it was the hot spot from a distance standpoint.

0:21:54.160 --> 0:21:57.320
<v Speaker 3>Now we've innovated on our drivers, moved the CG lower.

0:21:57.840 --> 0:22:03.080
<v Speaker 3>Now your centered hit hopefully we'll have those perfect launch conditions. Right.

0:22:03.119 --> 0:22:05.679
<v Speaker 3>So if the high towball goes the furthest for you,

0:22:05.720 --> 0:22:08.920
<v Speaker 3>it means that your center hit is probably too high

0:22:08.920 --> 0:22:11.720
<v Speaker 3>of spin to begin with. So that's just kind of

0:22:11.720 --> 0:22:14.840
<v Speaker 3>something to be mindful of in the modern day of

0:22:15.000 --> 0:22:18.000
<v Speaker 3>how we're kind of trying to dial in launch and spin. Marty.

0:22:18.040 --> 0:22:20.560
<v Speaker 1>There was a time in I believe it was the

0:22:20.560 --> 0:22:22.840
<v Speaker 1>early two thousands and it wasn't so much a paying thing,

0:22:22.840 --> 0:22:25.560
<v Speaker 1>but some other manufacturers came out with some different design

0:22:25.640 --> 0:22:27.280
<v Speaker 1>golf clubs, and I think a lot of this was,

0:22:27.520 --> 0:22:29.919
<v Speaker 1>as you said, you know, throwing some information into a

0:22:29.960 --> 0:22:34.160
<v Speaker 1>computer and they basically you know, putting out the output.

0:22:34.320 --> 0:22:36.200
<v Speaker 1>Was this design is going to make the most sense.

0:22:36.240 --> 0:22:38.600
<v Speaker 1>I mean, I remember there were triangle golf drivers, there

0:22:38.640 --> 0:22:40.960
<v Speaker 1>were square drivers. Do you think we'll ever go back

0:22:40.960 --> 0:22:42.440
<v Speaker 1>to that? Is there ever going to be a point

0:22:42.440 --> 0:22:46.000
<v Speaker 1>where that is, again what the computer tells us makes

0:22:46.000 --> 0:22:46.639
<v Speaker 1>the most sense.

0:22:46.920 --> 0:22:51.240
<v Speaker 3>I think what we saw with those it was, hey,

0:22:51.440 --> 0:22:54.159
<v Speaker 3>you know, yes, you had a rule, or something like,

0:22:54.440 --> 0:22:57.280
<v Speaker 3>you have a rule, let's try to go right to

0:22:57.400 --> 0:23:00.439
<v Speaker 3>the edge of the wall of the room. Right. So,

0:23:00.560 --> 0:23:03.720
<v Speaker 3>for example, if we wanted to make the highest MOI

0:23:03.840 --> 0:23:09.560
<v Speaker 3>driver from a heel toe impact standpoint, something square ish

0:23:09.840 --> 0:23:13.720
<v Speaker 3>might make sense. But as a golfer Shane me and you,

0:23:13.840 --> 0:23:16.680
<v Speaker 3>we don't miss our drivers on a perfectly straight line

0:23:16.720 --> 0:23:19.160
<v Speaker 3>heal in tight totally. We miss them high and low

0:23:19.280 --> 0:23:22.320
<v Speaker 3>and an ellipse pattern, and all of us have different

0:23:22.320 --> 0:23:25.040
<v Speaker 3>ellipse patterns and shapes that are a little bit tilted.

0:23:25.119 --> 0:23:30.080
<v Speaker 3>So if you get myopically focused on maximizing one thing,

0:23:30.720 --> 0:23:33.119
<v Speaker 3>I think the lesson learned is that that will cost

0:23:33.200 --> 0:23:37.359
<v Speaker 3>you an overall performance. So that is I think the

0:23:37.440 --> 0:23:40.000
<v Speaker 3>big challenge that we're after in product development and fitting

0:23:40.800 --> 0:23:43.720
<v Speaker 3>and this topic of distance versus accuracy. There's nuance to

0:23:43.720 --> 0:23:48.040
<v Speaker 3>all these things, and so how do you maximize overall performance?

0:23:48.080 --> 0:23:50.200
<v Speaker 3>How can you have high inertial heel toe and high

0:23:50.240 --> 0:23:53.520
<v Speaker 3>inertia high low and marry those two things together. And

0:23:53.520 --> 0:23:56.920
<v Speaker 3>that's where our driver's designs have kind of been geared

0:23:56.960 --> 0:24:02.080
<v Speaker 3>towards that overall on the course, all around performance. You

0:24:02.119 --> 0:24:05.720
<v Speaker 3>can have distance and accuracy together. It's not a it's

0:24:05.760 --> 0:24:09.440
<v Speaker 3>no longer a choice like high m I H high spin,

0:24:09.480 --> 0:24:11.439
<v Speaker 3>you're gonna hit it shorter, right. You can have both.

0:24:11.840 --> 0:24:13.800
<v Speaker 3>You can have the ball speed, you can have the

0:24:13.800 --> 0:24:16.399
<v Speaker 3>perfect launch conditions, you can have the M I. And

0:24:16.440 --> 0:24:19.040
<v Speaker 3>it's all positive some and it's going to compound together.

0:24:18.920 --> 0:24:21.280
<v Speaker 1>Marty, I mean shout out to the stack system for this,

0:24:21.320 --> 0:24:23.199
<v Speaker 1>because I'm sure this is an answer at times. But

0:24:23.720 --> 0:24:25.440
<v Speaker 1>what do you think or what do your fitters tell

0:24:25.480 --> 0:24:28.959
<v Speaker 1>you when they have players come through. How often are

0:24:28.960 --> 0:24:31.280
<v Speaker 1>they speaking of I want more distance versus I want

0:24:31.320 --> 0:24:32.040
<v Speaker 1>to hit it straighter.

0:24:32.600 --> 0:24:34.520
<v Speaker 3>Yeah, it's I'm so.

0:24:36.520 --> 0:24:39.720
<v Speaker 2>Distance right right right? I'm assuming that's the that's the

0:24:39.760 --> 0:24:40.680
<v Speaker 2>point people make.

0:24:40.840 --> 0:24:44.000
<v Speaker 3>Is I want to hit the ball longer, Yes, it is.

0:24:44.160 --> 0:24:46.720
<v Speaker 3>I mean we do run into this scenario, which is,

0:24:47.560 --> 0:24:50.560
<v Speaker 3>you know, you get some players that hit like foul balls, right,

0:24:50.640 --> 0:24:53.560
<v Speaker 3>that's what you don't want, right that that's where we

0:24:53.600 --> 0:24:55.560
<v Speaker 3>can do some things in the club design to help

0:24:55.560 --> 0:24:57.320
<v Speaker 3>eliminate the foul balls. You might need to work on

0:24:57.359 --> 0:24:59.800
<v Speaker 3>your swing a little bit as long as you're not

0:24:59.800 --> 0:25:02.360
<v Speaker 3>here in the foul balls. Exactly, as long as you're

0:25:02.359 --> 0:25:05.679
<v Speaker 3>not hitting the foul balls, you should be focusing on

0:25:05.760 --> 0:25:09.160
<v Speaker 3>distance to accurate versus accuracy at a ratio of three

0:25:09.200 --> 0:25:12.320
<v Speaker 3>to one if you're a tour player and two to

0:25:12.400 --> 0:25:15.160
<v Speaker 3>one if you're a club golfer. We have some great

0:25:15.200 --> 0:25:19.040
<v Speaker 3>examples of the Shane like Victor Hoblin is an awesome example.

0:25:19.160 --> 0:25:24.439
<v Speaker 3>This from let's see two thousand and twenty to right now.

0:25:24.520 --> 0:25:26.879
<v Speaker 3>He has gained like eight to ten yards. If you

0:25:26.880 --> 0:25:29.119
<v Speaker 3>go to Data Golf, look up his data, he has

0:25:29.119 --> 0:25:32.160
<v Speaker 3>gained eight to ten yards and he's lost like one

0:25:32.280 --> 0:25:36.560
<v Speaker 3>or two percent accuracy, but his strokes gained driving per round.

0:25:36.800 --> 0:25:40.040
<v Speaker 3>So he's an example that gained distance, lost a little

0:25:40.040 --> 0:25:44.000
<v Speaker 3>bit of accuracy. But the net benefit I think is

0:25:44.040 --> 0:25:46.760
<v Speaker 3>he's he is a strokes gain driving improved like point

0:25:46.960 --> 0:25:49.760
<v Speaker 3>three shots around some are right in there. That's a

0:25:49.800 --> 0:25:52.600
<v Speaker 3>shot of tournament right and the distance he's gained in

0:25:52.640 --> 0:25:55.760
<v Speaker 3>the speed has helped his iron play. And Shane. One

0:25:55.760 --> 0:25:59.240
<v Speaker 3>thing we interviewed Joaquin and we also know this about Victor.

0:25:59.400 --> 0:26:02.440
<v Speaker 3>Both of them play a driver that's forty five and

0:26:02.560 --> 0:26:05.639
<v Speaker 3>three quarter or Joaquin's like almost forty six, right, okay,

0:26:06.359 --> 0:26:10.440
<v Speaker 3>so give yourself permission. I think for the listener out

0:26:10.440 --> 0:26:13.680
<v Speaker 3>there to consider a driver over forty five in a quarter,

0:26:13.840 --> 0:26:18.480
<v Speaker 3>right our tour average. I did a poll on Twitter actually,

0:26:18.560 --> 0:26:21.439
<v Speaker 3>I said, hey, what do you think the average driver

0:26:21.520 --> 0:26:23.399
<v Speaker 3>distance is with our tour staff? And I put like

0:26:23.880 --> 0:26:26.520
<v Speaker 3>forty four, forty four and a half, forty five, forty

0:26:26.520 --> 0:26:28.000
<v Speaker 3>five and a quarter or something like that, And I

0:26:28.040 --> 0:26:29.879
<v Speaker 3>kind of did it in that way on purpose. The

0:26:30.000 --> 0:26:32.560
<v Speaker 3>right answer is forty five and a quarter. What most

0:26:32.560 --> 0:26:35.240
<v Speaker 3>people picked was forty four and a half. I cannot

0:26:35.240 --> 0:26:38.679
<v Speaker 3>believe people still think the average driver length is shorter

0:26:38.760 --> 0:26:41.639
<v Speaker 3>than it actually is. And again, a lot of that

0:26:41.680 --> 0:26:44.000
<v Speaker 3>goes to the fact that our driver's so forgiving you

0:26:44.040 --> 0:26:46.439
<v Speaker 3>can play a little bit longer, and Victor has really

0:26:47.000 --> 0:26:47.480
<v Speaker 3>enjoyed that.

0:26:47.920 --> 0:26:49.879
<v Speaker 1>Marty, I know you're always a guy that's trying to

0:26:49.880 --> 0:26:53.040
<v Speaker 1>simplify this for the player. You're always looking at online

0:26:53.080 --> 0:26:55.480
<v Speaker 1>tools and things to get to your fitters, to make

0:26:55.520 --> 0:26:58.720
<v Speaker 1>it easier for someone at home to understand, because there's

0:26:58.760 --> 0:27:01.640
<v Speaker 1>so much nuance that goes into these types of topics.

0:27:01.720 --> 0:27:04.040
<v Speaker 1>Is there a tool you're working on or a tool

0:27:04.119 --> 0:27:07.199
<v Speaker 1>you have developed that can help people kind of understand

0:27:07.600 --> 0:27:11.280
<v Speaker 1>driver distance versus driving accuracy and maybe kind of marry

0:27:11.280 --> 0:27:12.240
<v Speaker 1>those two things together.

0:27:12.920 --> 0:27:14.560
<v Speaker 3>Yeah, Shane, let me see if I can share my

0:27:14.600 --> 0:27:15.720
<v Speaker 3>screen here a little bit.

0:27:16.160 --> 0:27:18.239
<v Speaker 1>A reminder, by the way, these are the podcasts are

0:27:18.280 --> 0:27:20.760
<v Speaker 1>all on YouTube, So if you ever want to see

0:27:20.800 --> 0:27:23.239
<v Speaker 1>what Marty's talking about, if he mentions that, just go

0:27:23.240 --> 0:27:25.480
<v Speaker 1>to YouTube and check it out. Because a lot of

0:27:25.520 --> 0:27:28.280
<v Speaker 1>these tools are very, very helpful to understand.

0:27:28.800 --> 0:27:31.520
<v Speaker 3>Yeah, so this one, Shane, is super cool, and this

0:27:31.760 --> 0:27:35.000
<v Speaker 3>answers that nuance question like what is more important distance

0:27:35.119 --> 0:27:37.760
<v Speaker 3>or accuracy? Right, so you can go into this tool.

0:27:37.880 --> 0:27:40.080
<v Speaker 3>This tool is awesome. We use this tool. This is

0:27:40.119 --> 0:27:42.600
<v Speaker 3>in our Pink copilot so our fitters will have access

0:27:42.640 --> 0:27:45.280
<v Speaker 3>to this. We've been using it internally at the proving grounds,

0:27:45.320 --> 0:27:47.480
<v Speaker 3>kind of proving it out, using it with our players,

0:27:47.920 --> 0:27:52.520
<v Speaker 3>and it's basically like a strokes gained calculator to determine, hey,

0:27:52.560 --> 0:27:56.600
<v Speaker 3>I'm hitting this driver a little bit further. The dispersion

0:27:56.720 --> 0:27:59.160
<v Speaker 3>is this because it's hard to like take two drivers

0:27:59.160 --> 0:28:01.400
<v Speaker 3>in a fitting and go simulate fairways hit or take

0:28:01.440 --> 0:28:03.440
<v Speaker 3>them on the course and things of that nature. That's

0:28:03.480 --> 0:28:05.400
<v Speaker 3>what tour players do. We want to build a tool

0:28:05.400 --> 0:28:07.960
<v Speaker 3>that gives you that same level of access. So we

0:28:08.040 --> 0:28:10.920
<v Speaker 3>built this tool. It's called Club Compare, and you can

0:28:10.960 --> 0:28:13.480
<v Speaker 3>go in here and pick like, okay, I got the

0:28:13.560 --> 0:28:16.360
<v Speaker 3>G four to thirty versus my gamer, and you can

0:28:16.400 --> 0:28:18.760
<v Speaker 3>put in how much the distance you're hitting the four

0:28:18.880 --> 0:28:22.440
<v Speaker 3>thirty and then you take this number that you can

0:28:22.480 --> 0:28:25.159
<v Speaker 3>get on a launch monitor. So this is really cool.

0:28:25.560 --> 0:28:29.439
<v Speaker 3>You can actually have a measurement of your dispersion and

0:28:29.520 --> 0:28:31.920
<v Speaker 3>either in a track man or foresight, both of them.

0:28:31.920 --> 0:28:33.919
<v Speaker 3>It's kind of this plus or minus of side or

0:28:33.920 --> 0:28:37.600
<v Speaker 3>plus or minus of offline, and that gives us a

0:28:37.720 --> 0:28:41.920
<v Speaker 3>quantitative metric for your left right dispersion. So you can

0:28:41.960 --> 0:28:44.800
<v Speaker 3>go into this tool and put in your offline that

0:28:44.840 --> 0:28:48.120
<v Speaker 3>you had with the four thirty in your fitting. They

0:28:48.160 --> 0:28:52.200
<v Speaker 3>could say, okay, my gamer I came in with when

0:28:52.400 --> 0:28:55.840
<v Speaker 3>a little bit shorter and the dispersion Let's say this

0:28:56.080 --> 0:29:00.560
<v Speaker 3>version was the same, but you picked up like ten yards.

0:29:01.240 --> 0:29:05.120
<v Speaker 3>And this also answers that question of nuance Shane, if

0:29:05.160 --> 0:29:08.440
<v Speaker 3>of it's dependent on your handicap, So if you're a

0:29:08.520 --> 0:29:12.959
<v Speaker 3>higher handicap golfer, it's going to have that intelligence in

0:29:13.000 --> 0:29:15.719
<v Speaker 3>there that it's going to put more importance on distance

0:29:15.760 --> 0:29:20.720
<v Speaker 3>relative to accuracy versus a tour player or a lower

0:29:20.720 --> 0:29:23.840
<v Speaker 3>handicap golfer. So you will get right here, you see

0:29:23.840 --> 0:29:26.240
<v Speaker 3>we caught. Okay, we have the same dispersion. We gain

0:29:26.360 --> 0:29:29.440
<v Speaker 3>ten yards and I think I put in eighteen handicapper.

0:29:29.560 --> 0:29:34.719
<v Speaker 3>That's one point one strokes gained from your distance, and

0:29:34.920 --> 0:29:37.680
<v Speaker 3>obviously you have you have the same offline, So the

0:29:37.720 --> 0:29:40.320
<v Speaker 3>strokes gains is not going to be an improvement and offline,

0:29:40.320 --> 0:29:42.120
<v Speaker 3>but your total strokes gain is going to be one

0:29:42.120 --> 0:29:44.440
<v Speaker 3>point one to eight. And we give you this little

0:29:44.480 --> 0:29:47.160
<v Speaker 3>picture of on course. What does that mean from you

0:29:47.240 --> 0:29:49.600
<v Speaker 3>from an Ellipse standpoint? So this tool, let's go in

0:29:49.680 --> 0:29:51.719
<v Speaker 3>here real quick and say, okay, let's say if your

0:29:51.840 --> 0:29:55.760
<v Speaker 3>dispersion with your gamer was also so we gained distance

0:29:55.880 --> 0:30:00.760
<v Speaker 3>and decreased dispersion, you click find a winner, right and

0:30:00.840 --> 0:30:03.920
<v Speaker 3>you will get Now you gain two point six strokes

0:30:03.960 --> 0:30:08.200
<v Speaker 3>game driving, we have you hitting it further and tighter.

0:30:08.280 --> 0:30:10.960
<v Speaker 3>So not only can you use this tool to compare

0:30:11.000 --> 0:30:13.320
<v Speaker 3>your gamer versus our four to thirty if you go

0:30:13.360 --> 0:30:15.640
<v Speaker 3>get fit for you can also compare I want to

0:30:15.640 --> 0:30:18.360
<v Speaker 3>try the four to thirty at a longer length, different

0:30:18.400 --> 0:30:21.200
<v Speaker 3>shaft versus the four to thirty with our tour shaft

0:30:21.360 --> 0:30:25.160
<v Speaker 3>shorter and do that ab comparison and get some real

0:30:25.400 --> 0:30:30.520
<v Speaker 3>quantitative analytics on on a driver comparison in a fitting.

0:30:30.880 --> 0:30:33.400
<v Speaker 3>So our fitters here at the proving groundsmen absolutely loving

0:30:33.440 --> 0:30:33.840
<v Speaker 3>this tool.

0:30:34.200 --> 0:30:36.320
<v Speaker 1>Yeah, and for those that are listening that aren't watching

0:30:36.320 --> 0:30:38.840
<v Speaker 1>this on YouTube, I mean just to kind of, you know,

0:30:38.920 --> 0:30:41.840
<v Speaker 1>talk you through how simple this is. When you input,

0:30:41.840 --> 0:30:44.479
<v Speaker 1>you put your handicap in, you put how difficult your

0:30:44.520 --> 0:30:47.120
<v Speaker 1>golf course is. There's three options in terms of your

0:30:47.120 --> 0:30:49.760
<v Speaker 1>home club and where you're playing easy, medium or hard,

0:30:49.800 --> 0:30:52.719
<v Speaker 1>which is very very important obviously to understand where you're

0:30:52.760 --> 0:30:55.560
<v Speaker 1>playing your golf and then from there you just basically

0:30:55.560 --> 0:30:58.840
<v Speaker 1>to Marty's point, can input and use this slider device

0:30:59.200 --> 0:31:01.560
<v Speaker 1>to compare the four point thirty versus the game or

0:31:01.560 --> 0:31:04.160
<v Speaker 1>you're using and boom, you hit a button and it

0:31:04.240 --> 0:31:06.480
<v Speaker 1>explains it both with picture and information.

0:31:06.640 --> 0:31:09.120
<v Speaker 2>So uh, I love Marty. I love this stuff.

0:31:09.400 --> 0:31:11.920
<v Speaker 1>I love what you're doing in terms of the technology,

0:31:12.000 --> 0:31:14.120
<v Speaker 1>not just for the player but for your fitters at home,

0:31:14.480 --> 0:31:17.600
<v Speaker 1>because it's not always easy to explain to golfers what

0:31:17.640 --> 0:31:21.320
<v Speaker 1>you're trying to have them understand. This helps them understand

0:31:21.360 --> 0:31:23.760
<v Speaker 1>that without the fitter having to slam it in their.

0:31:23.600 --> 0:31:26.600
<v Speaker 3>Head exactly, Shane, and I think you brought up a

0:31:26.600 --> 0:31:28.840
<v Speaker 3>good point that actually missed on the tool, is you

0:31:28.960 --> 0:31:31.480
<v Speaker 3>put in your golf course difficulty. So right, let's get

0:31:31.520 --> 0:31:35.240
<v Speaker 3>some real life examples in Arizona. A very hard, penalizing

0:31:35.360 --> 0:31:38.280
<v Speaker 3>driving course here would be like true country club or

0:31:38.280 --> 0:31:41.080
<v Speaker 3>desert for us, right, right, So if you play most

0:31:41.120 --> 0:31:43.840
<v Speaker 3>of your golf there, you can put that in, and

0:31:43.920 --> 0:31:46.760
<v Speaker 3>now that priority is going to be way more geared

0:31:46.800 --> 0:31:50.400
<v Speaker 3>toward dispersion over distance. Let's say you put in Papago

0:31:50.520 --> 0:31:53.120
<v Speaker 3>or Dobson or something like that. Yet that would be

0:31:53.200 --> 0:31:55.600
<v Speaker 3>quote unquote easy driving course because there's not a lot

0:31:55.640 --> 0:31:58.680
<v Speaker 3>of penalty right on the end. We actually develop those

0:31:58.800 --> 0:32:02.440
<v Speaker 3>metrics based off of Kapalua on the PGA Tour is

0:32:02.520 --> 0:32:05.000
<v Speaker 3>quote unquote the easiest driving course. It has the least

0:32:05.000 --> 0:32:07.520
<v Speaker 3>penalty you kind of hit it anywhere. Then a very

0:32:07.560 --> 0:32:12.640
<v Speaker 3>hard driving course is a Honda event. It was a

0:32:12.680 --> 0:32:16.880
<v Speaker 3>pg National. Yeah, very penalizing if you missed the fairway.

0:32:17.240 --> 0:32:20.000
<v Speaker 3>So that kind of gives folks a spectrum, and that's

0:32:20.040 --> 0:32:22.760
<v Speaker 3>what's important to consider where you play golf. Obviously, if

0:32:22.760 --> 0:32:25.200
<v Speaker 3>you move all around, play all over the place you'd

0:32:25.200 --> 0:32:27.600
<v Speaker 3>put medium because that kind of handles everything. But this

0:32:27.720 --> 0:32:31.880
<v Speaker 3>tool handles all that level of complexity, math and nuance,

0:32:31.960 --> 0:32:34.360
<v Speaker 3>and it makes it super actionable for our fitters. So

0:32:34.480 --> 0:32:37.640
<v Speaker 3>you can have this conversation and go figure out what's

0:32:37.640 --> 0:32:40.800
<v Speaker 3>more important versus accuracy for you in your fitting.

0:32:41.400 --> 0:32:44.640
<v Speaker 1>So bring it back to the start Marty. It sounds

0:32:44.640 --> 0:32:46.840
<v Speaker 1>like we have an answer here. It sounds like there

0:32:46.920 --> 0:32:49.800
<v Speaker 1>is an answer to the question what's more important, And

0:32:49.840 --> 0:32:54.600
<v Speaker 1>it feels like in twenty twenty three, distance is more important.

0:32:54.640 --> 0:32:55.680
<v Speaker 2>Is that fair to say.

0:32:56.200 --> 0:33:00.080
<v Speaker 3>Distance is more important? It's not a binary question, but

0:33:00.200 --> 0:33:03.120
<v Speaker 3>if we frame it that way, distance is more important.

0:33:04.160 --> 0:33:06.840
<v Speaker 3>But but we've cracked the code. There's a ratio. There's

0:33:06.840 --> 0:33:10.800
<v Speaker 3>a ratio of distance accuracy, and we got tools to

0:33:10.880 --> 0:33:15.520
<v Speaker 3>evaluate it. It's important for both fitters and golfers alike

0:33:15.640 --> 0:33:18.200
<v Speaker 3>to kind of understand that ratio. And hopefully this is

0:33:18.640 --> 0:33:22.120
<v Speaker 3>help some fitters. Give yourself permission to consider having your

0:33:22.200 --> 0:33:25.280
<v Speaker 3>driver go further. Our high inertia allows you to get

0:33:25.280 --> 0:33:27.840
<v Speaker 3>away with it. Our shafts, our counterbalance allow you to

0:33:27.840 --> 0:33:30.120
<v Speaker 3>go to a little bit longer. The tour players are

0:33:30.120 --> 0:33:33.400
<v Speaker 3>playing longer length drivers than you think Victor, Joaquin, all

0:33:33.440 --> 0:33:37.360
<v Speaker 3>these guys, So hopefully this is help folks, and it

0:33:37.440 --> 0:33:39.520
<v Speaker 3>quite frankly, Shane, it's fun to hit it far.

0:33:39.920 --> 0:33:40.960
<v Speaker 2>It's a lot more fun.

0:33:41.040 --> 0:33:43.120
<v Speaker 1>I'll say that it's more fun when you're vomited by

0:33:43.160 --> 0:33:46.520
<v Speaker 1>your buddies. How often is distance brought up by tour players?

0:33:46.560 --> 0:33:50.400
<v Speaker 1>You mentioned Victor, You've obviously mentioned Joaquin. Tony is a

0:33:50.440 --> 0:33:52.640
<v Speaker 1>guy that's kind of effortlessly long. I mean, he can

0:33:52.720 --> 0:33:55.320
<v Speaker 1>hit it much further if he wanted to on tour,

0:33:55.360 --> 0:33:57.360
<v Speaker 1>but he's a little bit more of the guy that's

0:33:57.440 --> 0:33:59.120
<v Speaker 1>kind of take a distance off to hit a little

0:33:59.120 --> 0:34:01.920
<v Speaker 1>bit more controlled t ball. How often are they talking

0:34:01.960 --> 0:34:05.000
<v Speaker 1>about distance on a week to week basis, considering how

0:34:05.040 --> 0:34:07.560
<v Speaker 1>obsessed it feels like we are with the players that

0:34:07.640 --> 0:34:08.880
<v Speaker 1>hit it the longest.

0:34:08.800 --> 0:34:11.919
<v Speaker 3>Shane, that is such a great question. The super long

0:34:12.000 --> 0:34:14.040
<v Speaker 3>hitters like Tony, he used to be longer. He could

0:34:14.120 --> 0:34:15.719
<v Speaker 3>hit it longer. We've seen him hit at four hundred

0:34:15.760 --> 0:34:18.240
<v Speaker 3>yards in Utah if he wanted to write. The guys

0:34:18.239 --> 0:34:22.040
<v Speaker 3>who are already really long there, they just want to

0:34:22.080 --> 0:34:25.400
<v Speaker 3>be mindful of the just the dispersion, because after you

0:34:25.480 --> 0:34:28.640
<v Speaker 3>hit it so far down there, there's kind of a

0:34:28.920 --> 0:34:31.399
<v Speaker 3>there's an ass toad to with you reach, or a

0:34:31.440 --> 0:34:34.680
<v Speaker 3>ceiling that you reach. We're hitting it. For Tony to

0:34:34.760 --> 0:34:37.359
<v Speaker 3>hit a ten yards further won't actually gain him that much,

0:34:37.400 --> 0:34:39.480
<v Speaker 3>Like it's more about hitting the fairway. But if you're

0:34:39.600 --> 0:34:43.279
<v Speaker 3>Victor who was more average speed four years ago when

0:34:43.280 --> 0:34:45.800
<v Speaker 3>he first came on tour. Now he's way above average,

0:34:46.200 --> 0:34:48.200
<v Speaker 3>but when he was average, I mean I played with

0:34:48.280 --> 0:34:50.640
<v Speaker 3>him in the Phoenix Open and he was I was

0:34:50.719 --> 0:34:53.560
<v Speaker 3>hitting it by him, you know a little bit, but

0:34:53.719 --> 0:34:55.840
<v Speaker 3>he was. He was asking me about it. He was

0:34:56.120 --> 0:34:58.839
<v Speaker 3>you could tell it was on his mind, Like, Man,

0:34:58.920 --> 0:35:02.319
<v Speaker 3>I wish I could carry those bunkers that are those

0:35:02.360 --> 0:35:04.960
<v Speaker 3>cross bunkers that Tony doesn't have to worry about, but

0:35:05.040 --> 0:35:08.080
<v Speaker 3>I do. Like this is very agitating.

0:35:08.200 --> 0:35:10.239
<v Speaker 1>Yeah, like the bunker on three, the par five, It's

0:35:10.280 --> 0:35:12.080
<v Speaker 1>like if I can just kind of get it past

0:35:12.200 --> 0:35:13.879
<v Speaker 1>those after us.

0:35:13.719 --> 0:35:15.320
<v Speaker 2>Then it makes that a par five now is a

0:35:15.360 --> 0:35:15.880
<v Speaker 2>par four.

0:35:16.360 --> 0:35:18.840
<v Speaker 3>Yeah, So that is on the mind. So your tour

0:35:18.880 --> 0:35:22.160
<v Speaker 3>players that are average speed in below, it's always on

0:35:22.239 --> 0:35:25.360
<v Speaker 3>their mind. And that's where you see him doing speed training.

0:35:25.400 --> 0:35:28.040
<v Speaker 3>They're working on the stack. They're the ones that asking us, hey,

0:35:28.400 --> 0:35:30.520
<v Speaker 3>trying a different scheft trying to go a little bit longer,

0:35:30.520 --> 0:35:33.960
<v Speaker 3>experimenting with it. So it's you have these two groups.

0:35:34.000 --> 0:35:36.280
<v Speaker 3>I would say the ones that are average in below

0:35:36.600 --> 0:35:39.040
<v Speaker 3>they're trying to eke out because they know there is

0:35:39.120 --> 0:35:41.279
<v Speaker 3>that real value. And then you have the players that

0:35:41.360 --> 0:35:44.680
<v Speaker 3>are super long. They're more about being mindful of of

0:35:44.680 --> 0:35:46.880
<v Speaker 3>of you know, hitting more fairways.

0:35:47.320 --> 0:35:47.600
<v Speaker 2>Marty.

0:35:47.640 --> 0:35:50.359
<v Speaker 1>Have you seen Tony just go after like just unleash one,

0:35:50.400 --> 0:35:53.120
<v Speaker 1>because I mean you can see it when he's playing

0:35:53.160 --> 0:35:57.040
<v Speaker 1>torquelf you can see that it's seventy ish percent. Have

0:35:57.120 --> 0:35:59.680
<v Speaker 1>you seen them really go after one before?

0:36:00.200 --> 0:36:02.960
<v Speaker 3>Not lately, Shane, but when he was playing like the

0:36:03.000 --> 0:36:05.640
<v Speaker 3>Mini Tours and all heah break and all that stuff,

0:36:05.719 --> 0:36:08.359
<v Speaker 3>that's when his swing, that's when he used to used

0:36:08.360 --> 0:36:10.879
<v Speaker 3>to go after it. So I remember seeing him do that, like,

0:36:11.400 --> 0:36:14.160
<v Speaker 3>you know, twelve twelve years ago, twelve fourteen years ago,

0:36:14.200 --> 0:36:16.200
<v Speaker 3>when he was when he was playing the little mini

0:36:16.200 --> 0:36:18.680
<v Speaker 3>Tours and his swing was you know, before him and

0:36:18.719 --> 0:36:21.560
<v Speaker 3>Boyd kind of tightened it up into the world class

0:36:21.680 --> 0:36:23.440
<v Speaker 3>player that he is. But I have not seen him

0:36:23.440 --> 0:36:25.480
<v Speaker 3>do that lately outside of when he was having fun

0:36:25.520 --> 0:36:27.040
<v Speaker 3>in Utah there a couple summers ago.

0:36:27.400 --> 0:36:30.200
<v Speaker 1>I remember playing with Bubba years ago. I mean this

0:36:30.360 --> 0:36:33.160
<v Speaker 1>was this was probably ten eleven, twelve years ago, and

0:36:33.239 --> 0:36:34.080
<v Speaker 1>I think it was the last hole.

0:36:34.120 --> 0:36:35.160
<v Speaker 2>We were playing a scramble.

0:36:35.200 --> 0:36:37.360
<v Speaker 1>It was a charity event, and the last hole he

0:36:37.360 --> 0:36:38.279
<v Speaker 1>looked at me and he goes, do you want me

0:36:38.320 --> 0:36:40.560
<v Speaker 1>to hit the draw? And I said I I'd love

0:36:40.600 --> 0:36:43.560
<v Speaker 1>to see it. And he hit just this dead straight ball.

0:36:43.600 --> 0:36:46.400
<v Speaker 1>It probably cut a yard or two, but he probably

0:36:46.440 --> 0:36:49.120
<v Speaker 1>went twenty twenty five yards longer than any t shot

0:36:49.120 --> 0:36:50.359
<v Speaker 1>he'd hit throughout the day.

0:36:50.520 --> 0:36:52.120
<v Speaker 2>And he kind of turned around and smiled. He said,

0:36:52.120 --> 0:36:53.000
<v Speaker 2>did you like my draw?

0:36:53.200 --> 0:36:53.360
<v Speaker 3>You know?

0:36:53.480 --> 0:36:56.359
<v Speaker 1>And that was him just having that he had a

0:36:56.440 --> 0:36:58.040
<v Speaker 1>little bit more of a gear, right.

0:36:58.239 --> 0:36:59.800
<v Speaker 2>He's not gonna lean on that in an event.

0:36:59.840 --> 0:37:01.759
<v Speaker 1>May he does if it's an open fairway or wide

0:37:01.800 --> 0:37:04.839
<v Speaker 1>open golf course like Kapalua, but he knows he can

0:37:04.880 --> 0:37:07.640
<v Speaker 1>go in the bag and grab fifteen more yards if

0:37:07.640 --> 0:37:10.359
<v Speaker 1>he really needs to. And what a benefit that is

0:37:10.360 --> 0:37:12.759
<v Speaker 1>to a professional golfer to just have that back in

0:37:12.800 --> 0:37:13.680
<v Speaker 1>the bag if you need it.

0:37:13.760 --> 0:37:16.080
<v Speaker 3>I think a good example. One of the Masters that

0:37:16.120 --> 0:37:19.440
<v Speaker 3>he won thirteen at Augusta was kind of downwind. H

0:37:19.480 --> 0:37:22.879
<v Speaker 3>had the straight ball that went way down, way down,

0:37:22.880 --> 0:37:24.560
<v Speaker 3>there and he had sand wedge in or whatever.

0:37:24.680 --> 0:37:27.160
<v Speaker 1>I remember fourteen, Yeah, I mean he hit hit like

0:37:27.160 --> 0:37:29.759
<v Speaker 1>three fifty over the trees and everybody, Marty, remember it

0:37:29.800 --> 0:37:31.759
<v Speaker 1>was in the air, and everybody thought he'd hit it

0:37:31.800 --> 0:37:32.280
<v Speaker 1>in the trees.

0:37:32.120 --> 0:37:34.759
<v Speaker 3>And he was gonna lose the mask exactly same. Yeah, No,

0:37:35.040 --> 0:37:37.480
<v Speaker 3>I thought the same thing. But I've seen him here

0:37:37.880 --> 0:37:40.600
<v Speaker 3>in the launch pad out the proving grounds. He's hitting

0:37:40.600 --> 0:37:43.440
<v Speaker 3>his his cut that he's hitting down on it like

0:37:43.520 --> 0:37:46.960
<v Speaker 3>four or five degrees, three degrees, hitting down, swinging to

0:37:47.040 --> 0:37:49.120
<v Speaker 3>the right for him as the lefty like you, and

0:37:49.200 --> 0:37:52.960
<v Speaker 3>hit that big cut and then he'll he'll he is

0:37:53.000 --> 0:37:57.359
<v Speaker 3>the most amazing in changing his delivery because then one

0:37:57.400 --> 0:38:00.600
<v Speaker 3>swing later he hits up six. His angle attack goes

0:38:00.640 --> 0:38:03.480
<v Speaker 3>from down four to up six and he hits it

0:38:03.560 --> 0:38:06.439
<v Speaker 3>like thirty yards longer. And I think the lesson learned

0:38:06.480 --> 0:38:11.920
<v Speaker 3>for the everyday golfer is that straightening your ballflight will

0:38:11.960 --> 0:38:15.880
<v Speaker 3>gain you distance. Okay, and uh, if you have ample

0:38:15.920 --> 0:38:20.080
<v Speaker 3>speed like you, you can hit little cuts for control

0:38:20.360 --> 0:38:22.680
<v Speaker 3>and things of that nature, but you don't want to

0:38:22.719 --> 0:38:25.600
<v Speaker 3>be curving it too much, because then that's going to

0:38:25.640 --> 0:38:28.319
<v Speaker 3>start costing you too much distance. Going back to this,

0:38:28.719 --> 0:38:31.400
<v Speaker 3>topic today, which is what is more important distance or accuracy.

0:38:31.480 --> 0:38:34.600
<v Speaker 3>So you know, we see the only the very long

0:38:34.640 --> 0:38:37.399
<v Speaker 3>tour players hitting it with a significant amount of curve,

0:38:37.480 --> 0:38:40.040
<v Speaker 3>most of them when they're hitting draws and fades, it's

0:38:40.080 --> 0:38:42.560
<v Speaker 3>pretty minor, like your beautiful little cut you've been hitting

0:38:42.600 --> 0:38:43.840
<v Speaker 3>down hitting down there lately.

0:38:44.000 --> 0:38:45.400
<v Speaker 2>Yeah, it's just so tight.

0:38:45.480 --> 0:38:48.880
<v Speaker 1>When you go watch the modern day professional hit t shots,

0:38:49.200 --> 0:38:51.239
<v Speaker 1>they're just tight. I mean, they don't want this a

0:38:51.239 --> 0:38:55.560
<v Speaker 1>whole munch. Like their goal or what they're practicing is

0:38:55.640 --> 0:38:58.880
<v Speaker 1>hitting that ball is straight as humanly possible and launching

0:38:58.920 --> 0:39:01.440
<v Speaker 1>it without much side spe in. And that is again

0:39:01.640 --> 0:39:04.399
<v Speaker 1>so different than what we saw, you know, a decade ago,

0:39:04.480 --> 0:39:06.680
<v Speaker 1>where players would lean a little bit more on the

0:39:06.719 --> 0:39:08.920
<v Speaker 1>side spin to help them get the ball in the fairway.

0:39:08.920 --> 0:39:11.880
<v Speaker 1>It's just so wild how all of this stuff changes

0:39:12.200 --> 0:39:16.279
<v Speaker 1>and deviates and improves, and a lot of it comes

0:39:16.320 --> 0:39:19.120
<v Speaker 1>down to the technology that people like you and Ping

0:39:19.239 --> 0:39:20.920
<v Speaker 1>do to make it easier on the golfer.

0:39:21.040 --> 0:39:22.280
<v Speaker 2>So it's very cool to see.

0:39:22.400 --> 0:39:25.520
<v Speaker 1>I'm playing golf after this podcast, and I'm so excited

0:39:25.520 --> 0:39:26.759
<v Speaker 1>to go out there and just try to hit straight

0:39:26.840 --> 0:39:28.960
<v Speaker 1>balls like that's my aunt of golf.

0:39:29.040 --> 0:39:29.799
<v Speaker 3>Don't need to move it.

0:39:29.880 --> 0:39:31.720
<v Speaker 1>Let's hit it straight, Let's get it in the fairway,

0:39:31.880 --> 0:39:33.439
<v Speaker 1>and let's let the distance do its job.

0:39:34.040 --> 0:39:36.920
<v Speaker 3>Shane I called the not so dreaded straight ball because

0:39:36.920 --> 0:39:38.840
<v Speaker 3>the straight ball goes the furthest.

0:39:39.640 --> 0:39:41.080
<v Speaker 1>Don't be scared of the straight ball. And you know

0:39:41.120 --> 0:39:43.320
<v Speaker 1>what else, don't don't be scared of the straight putt.

0:39:43.440 --> 0:39:45.600
<v Speaker 1>They go in as well. Everybody always gets so weird

0:39:45.640 --> 0:39:47.719
<v Speaker 1>when the puts straight. You go, no, just knock that

0:39:47.760 --> 0:39:48.520
<v Speaker 1>in the back of the hole.

0:39:48.680 --> 0:39:49.600
<v Speaker 2>Just hit the driver straight.

0:39:49.640 --> 0:39:51.120
<v Speaker 1>You don't have to move it, even if the whole

0:39:51.320 --> 0:39:53.200
<v Speaker 1>kind of miable's left to right a little bit. But

0:39:53.480 --> 0:39:56.080
<v Speaker 1>a very interesting topic, and I think one people are

0:39:56.080 --> 0:39:58.399
<v Speaker 1>going to really like because you know, the driver has

0:39:58.440 --> 0:40:00.359
<v Speaker 1>become the most important club in the back. I think

0:40:00.400 --> 0:40:02.160
<v Speaker 1>the putter used to be it, but it feels like

0:40:02.200 --> 0:40:04.439
<v Speaker 1>the driver is the most important and it's the one

0:40:04.440 --> 0:40:07.080
<v Speaker 1>people are the most intrigued by and the one I

0:40:07.160 --> 0:40:09.920
<v Speaker 1>think people are always looking at in terms of changing

0:40:09.960 --> 0:40:12.600
<v Speaker 1>the club in their bags. So great insight, Marty. And

0:40:12.640 --> 0:40:15.359
<v Speaker 1>again just a reminder if you're listening to this, If

0:40:15.400 --> 0:40:17.840
<v Speaker 1>you downloaded the podcast and you want to kind of

0:40:17.960 --> 0:40:20.640
<v Speaker 1>see what Marty was talking about, go on YouTube. You

0:40:20.640 --> 0:40:23.480
<v Speaker 1>can even fast forward to the time stamp in terms

0:40:23.480 --> 0:40:25.760
<v Speaker 1>of when this landed and when we really got in

0:40:25.840 --> 0:40:28.560
<v Speaker 1>to the tools. But I think it's great to visually

0:40:28.600 --> 0:40:30.759
<v Speaker 1>look at what Marty was talking about because it'll help

0:40:30.760 --> 0:40:33.759
<v Speaker 1>you understand the benefits of bringing up some of these

0:40:33.800 --> 0:40:35.880
<v Speaker 1>tools that you guys have and some of the tools

0:40:35.920 --> 0:40:38.000
<v Speaker 1>you guys have out there for your fitters.

0:40:39.000 --> 0:40:41.239
<v Speaker 3>Yeah, absolutely, Shane. I think what we've tried to do is,

0:40:41.280 --> 0:40:44.840
<v Speaker 3>like you know what, you can get very confused or

0:40:44.880 --> 0:40:47.359
<v Speaker 3>stuck in a fitting in even our fitters, like what

0:40:47.520 --> 0:40:50.520
<v Speaker 3>numbers should I be looking at? Right? So these tools

0:40:50.520 --> 0:40:53.920
<v Speaker 3>that we're building into Copilot helped make that super actionable.

0:40:54.239 --> 0:40:57.439
<v Speaker 3>Trying to make again that make the complex simple. Which

0:40:57.520 --> 0:40:59.799
<v Speaker 3>driver's going to be better, Like you know, this one

0:41:00.080 --> 0:41:02.440
<v Speaker 3>a little further but that one went a little bit straighter,

0:41:02.960 --> 0:41:05.120
<v Speaker 3>and and it doesn't mean you need to lean on

0:41:05.120 --> 0:41:07.879
<v Speaker 3>this to one hundred percent make your decision, but use

0:41:07.920 --> 0:41:10.400
<v Speaker 3>that with all the other things that you're experiencing in

0:41:10.440 --> 0:41:14.879
<v Speaker 3>the fitting to to help upgrade your decision. And uh, yeah,

0:41:14.920 --> 0:41:17.000
<v Speaker 3>this is a super fun topic. I think folks are

0:41:17.000 --> 0:41:19.239
<v Speaker 3>gonna enjoy this. Uh you know, it's it's kind of

0:41:19.280 --> 0:41:22.080
<v Speaker 3>like a never ending debate, you know, distance versus accuracy.

0:41:22.160 --> 0:41:26.200
<v Speaker 3>So hopefully folks will level up their knowledge a little

0:41:26.200 --> 0:41:27.000
<v Speaker 3>bit after this pod.

0:41:27.440 --> 0:41:29.640
<v Speaker 1>Marty, let's mark it down in two years. Let's do

0:41:29.680 --> 0:41:31.400
<v Speaker 1>this topic again and see if it's the same.

0:41:31.560 --> 0:41:32.080
<v Speaker 3>Oh, I love it.

0:41:32.400 --> 0:41:33.880
<v Speaker 2>We'll do it. We'll do it at twenty five and

0:41:33.920 --> 0:41:36.680
<v Speaker 2>see what comes up. That is Marty. I'm Shane and

0:41:36.680 --> 0:41:38.560
<v Speaker 2>this is the Paying Proving Grounds Podcast.