WEBVTT - From the Vault: Where the Shadows Lie, Part 2

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<v Speaker 1>Hey, you welcome to Stuff to Blow your Mind. My

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<v Speaker 1>name is Robert Lamb and it is Saturday once more,

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<v Speaker 1>so we have another vault episode for you. This is

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<v Speaker 1>Where the Shadows Lie, Part two. It originally published ten

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<v Speaker 1>twenty six, twenty twenty three. Let's jump right.

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<v Speaker 2>In Welcome to Stuff to Blow Your Mind, a production

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<v Speaker 2>of iHeartRadio.

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<v Speaker 1>Hey you welcome to Stuff to Blow your Mind. My

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<v Speaker 1>name is Robert.

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<v Speaker 3>Lamb and I am Joe McCormick. And our month of

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<v Speaker 3>creepy topics continues. We are back with part two in

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<v Speaker 3>our series on shadows. In part one, we talked about

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<v Speaker 3>historical examples of people infusing the concept of the shadow

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<v Speaker 3>with strange power or supernatural connotations. We talked about how

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<v Speaker 3>the brain perceives shadows, and some cognitive science research regarding shadows,

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<v Speaker 3>including the interesting finding that a lot of the time

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<v Speaker 3>people do not detect when shadows apparently cast by objects

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<v Speaker 3>are physically impossible. We also talked about legends of the

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<v Speaker 3>Icelandic wizard who lost his shadow when it was snatched

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<v Speaker 3>away by the devil, a kind of a violent tuition

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<v Speaker 3>extraction for his fees for going to which school. But

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<v Speaker 3>also we talked about what it was understood to mean

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<v Speaker 3>that a vampire had no shadow at the time Bram

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<v Speaker 3>Stoker was writing the novel Dracula. Today we're back to

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<v Speaker 3>examine the shadows yet again. And to get started today,

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<v Speaker 3>I wanted to talk about shadows with halos. So to

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<v Speaker 3>introduce this item, I'm going to read a passage from

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<v Speaker 3>the memoirs of one ben Venudo Cellini, a sixteenth century

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<v Speaker 3>Italian sculptor and goldsmith who I had never heard of before.

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<v Speaker 3>But this this guy is interesting. He told his life

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<v Speaker 3>story in a weird, passionate, melodramatic autobiography full of bragging

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<v Speaker 3>that became widely celebrated in translation long after his death.

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<v Speaker 3>This memoir was especially beloved by artists and authors of

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<v Speaker 3>the Romantic movement in the late eighteenth and early nineteenth centuries. Rob,

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<v Speaker 3>just so you can get a quick flavor of Chillini's

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<v Speaker 3>comprehensive too muchness of personality, I attached an image for

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<v Speaker 3>you to look at. This is a famous salt seller

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<v Speaker 3>that Benvenudo Chillini designed. This was used to store salt,

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<v Speaker 3>like for cooking.

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<v Speaker 1>You know, I always find it weird that it's essentially

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<v Speaker 1>a salt box, and I think it's sometimes called a

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<v Speaker 1>salt box, but it's also called a salt cellar and

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<v Speaker 1>a salt pig. Neither of these terms really feel very

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<v Speaker 1>true to what the thing is, at.

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<v Speaker 3>Least to be even less so in this case. So

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<v Speaker 3>let me just describe for those of you who cannot

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<v Speaker 3>see the image. What we have here is a sculpture

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<v Speaker 3>with two towering nude gods, one male, one female. They

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<v Speaker 3>are lying back, their legs entangled with one another's, suggestively.

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<v Speaker 3>The male immortal here is pointing with a trident, kind

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<v Speaker 3>of holding it out sort of languidly. He's like almost

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<v Speaker 3>like he's, you know, very tired from having feasted long,

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<v Speaker 3>but he's still he still wants that thing over there,

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<v Speaker 3>so he's sort of gesturing with his trident as if

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<v Speaker 3>to a servant, like bring me that. Meanwhile, the goddess

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<v Speaker 3>here appears to be sort of pinching her own breast.

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<v Speaker 3>Both figures are huge, they're made of gold. They are

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<v Speaker 3>over a landscape of blue water crashing on a rocky shore,

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<v Speaker 3>with golden horse heads shrieking from the surf, a golden

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<v Speaker 3>temple with three archways under the giant goddess's shadow. I

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<v Speaker 3>think this is supposed to be Poseidon in Gaya playing

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<v Speaker 3>foot see here, or rather I guess in a Roman

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<v Speaker 3>context it would be Neptune and Tara Mater. And if

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<v Speaker 3>you think about it, the gods selected are actually on

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<v Speaker 3>theme here because this is a salt cellar and these

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<v Speaker 3>are If it's a Neptune and Terra mater, this would

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<v Speaker 3>be gods of the earth and sea.

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<v Speaker 1>And I think those are hippocampi there right behind the

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<v Speaker 1>male god right, so that would be a strong indicator

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<v Speaker 1>of aquatic divinity.

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<v Speaker 3>Ah, that's a good point.

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<v Speaker 1>I didn't think of that.

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<v Speaker 3>Another thing here, So there's a dish next to the

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<v Speaker 3>two gods and the salt I guess goes in the dish.

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<v Speaker 3>But rob you see that little temple at the bottom

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<v Speaker 3>underneath the goddess. That's for peppercorns.

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<v Speaker 1>Oh okay.

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<v Speaker 3>Also strange fact, this salt cellar was stolen from a

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<v Speaker 3>museum in Austria in two thousand and three by a

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<v Speaker 3>man who ran an alarm system company. I was reading

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<v Speaker 3>about this in an article in the Guardian. The man

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<v Speaker 3>the suspect, later claimed that the theft was quote all

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<v Speaker 3>rather spontaneous. The salt seller was valued at thirty five

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<v Speaker 3>million pounds at the time. I think the thief tried

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<v Speaker 3>to get a ransom, maybe from the insurance company or something,

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<v Speaker 3>but eventually he was caught and the museum got.

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<v Speaker 1>The piece back. Well that's good.

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<v Speaker 3>So in his memoirs Benvenudo, Cellini tells the story of

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<v Speaker 3>creating this masterpiece. At one point he says that he

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<v Speaker 3>took a mock up design and showed it to the

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<v Speaker 3>King of France at the time, Francis the First, who

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<v Speaker 3>was so impressed by this model that he commissioned him

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<v Speaker 3>to make the salt cellar out of gold from his

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<v Speaker 3>own treasury. And he was like, Chillini, you are a genius,

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<v Speaker 3>You're the best ever. And then Chillini says, okay. So

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<v Speaker 3>he gets the gold. He's carrying it back to his

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<v Speaker 3>workshop in a basket to make to cast the design

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<v Speaker 3>in gold. When he was set upon by four armed

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<v Speaker 3>highwaymen and then he had to draw his sword and

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<v Speaker 3>defeat them single handedly, he says.

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<v Speaker 1>Okay.

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<v Speaker 3>He also brags about a time that he decided to

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<v Speaker 3>stab some guys who had sued him and prevailed in court.

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<v Speaker 3>He writes, in translation quote, I perceived that my cause

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<v Speaker 3>had been unjustly lost I had recourse for my defense

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<v Speaker 3>to a great dagger I carried.

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<v Speaker 1>All right.

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<v Speaker 3>By the way, if you want to read more about

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<v Speaker 3>the salt cellar in particular, there's a good Jaystore Daily

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<v Speaker 3>feature about this story by Giovanni Garcia Finitch. But needless

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<v Speaker 3>to say, Chilini seems to have had a fairly grandiose

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<v Speaker 3>idea of his own personal genius and historical significance. He

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<v Speaker 3>thought he was pretty cool.

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<v Speaker 1>I mean, he sounds pretty cool just from this account, right,

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<v Speaker 1>And he's going around getting into sword fights, stabbing people

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<v Speaker 1>in legal disputes.

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<v Speaker 3>He says, But I don't know who knows.

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<v Speaker 1>Maybe.

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<v Speaker 3>Among Chilini's many adventures and travails, at one point he

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<v Speaker 3>found himself imprisoned in Castle San Angelo in Rome after

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<v Speaker 3>being accused of embezzlement. By the way, he escaped from

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<v Speaker 3>prison later, Oh, and then he got caught and returned

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<v Speaker 3>to prison. But then he got busted out of prison

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<v Speaker 3>by the like a rich family. Anyway. He tells stories

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<v Speaker 3>of his time in prison in his memoirs, including the

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<v Speaker 3>fact that he had a dream in which an angel

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<v Speaker 3>came to him and wrote words of great importance on

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<v Speaker 3>his forehead with a red and he says, when he

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<v Speaker 3>woke up that morning, he found that his forehead actually

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<v Speaker 3>had marks on it, and he concludes that he was

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<v Speaker 3>at the time receiving messages from a heavenly angel. But

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<v Speaker 3>here we get to the passage that brings us back

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<v Speaker 3>to shadows. Cillini writes, quote another circumstance, I must not omit,

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<v Speaker 3>which is one of the most extraordinary things that ever

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<v Speaker 3>happened to any man, And I mention it in justice

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<v Speaker 3>to God and the wondrous ways of His providce towards me.

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<v Speaker 3>From the very moment that I beheld the phenomenon, there

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<v Speaker 3>appeared strange to relate a resplendent light over my head,

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<v Speaker 3>which has displayed itself conspicuously to all that I have

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<v Speaker 3>thought proper to show it to, but those were very few.

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<v Speaker 3>This shining light is to be seen in the morning

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<v Speaker 3>over my shadow till two o'clock in the afternoon, and

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<v Speaker 3>it appears to the greatest advantage when the grass is

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<v Speaker 3>moist with dew. It is likewise visible in the evening

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<v Speaker 3>at sunset. This phenomenon I took notice of when I

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<v Speaker 3>was at Paris, because the air is exceedingly clear in

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<v Speaker 3>that climate, so that I could distinguish it there much

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<v Speaker 3>plainer than in Italy, where mists are much more frequent.

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<v Speaker 3>But I can still see it even here and show

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<v Speaker 3>it to others, though not to the same advantage as

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<v Speaker 3>in France.

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<v Speaker 1>All right, well, no, that's cool. Not only is he

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<v Speaker 1>going around getting into sword fights and stabbing people in

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<v Speaker 1>legal disputes, but he has some sort of mysterious halo

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<v Speaker 1>that is about his shadow, at least for certain parts

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<v Speaker 1>of the day, during certain environmental conditions.

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<v Speaker 3>That's right, He says, God likes me so much that

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<v Speaker 3>he sometimes puts a halo around my shadow's head, and

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<v Speaker 3>you can see the shadows radiance. Especially in the morning

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<v Speaker 3>when the grass is wet with dew, there will be

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<v Speaker 3>visible to all a seraphic light in circling the face

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<v Speaker 3>of my shadow, as if my shadow's head contained a

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<v Speaker 3>second sun.

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<v Speaker 1>But not between the hours of two and six that's

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<v Speaker 1>Willie's time. I get.

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<v Speaker 3>That's all right. So it's a fantastic story. But the

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<v Speaker 3>more fantastic part of it would probably do injury to

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<v Speaker 3>Chillini's sense of specialness, because, unfortunately for him, other people

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<v Speaker 3>have seen this same effect. In fact, it's very common

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<v Speaker 3>when standing over a field of grass in the morning sunlight,

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<v Speaker 3>you can often see a ring of golden light surrounding

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<v Speaker 3>your shadow's head. Rob, I've attached some pictures for you

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<v Speaker 3>to look at here. Presumably the people who took these

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<v Speaker 3>pictures are not specially blessed by God. They were not

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<v Speaker 3>given a you know, plus four modifier on sword fighting bandits.

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<v Speaker 3>They're they're not the most genius goldsmith that ever existed.

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<v Speaker 3>These are just photographers. And what do you know they're

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<v Speaker 3>looking at in the field. They're taking a photo and

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<v Speaker 3>there is a ring, like a sort of emanation of

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<v Speaker 3>radiance off of the top of their shadow.

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<v Speaker 1>Absolutely, yeah, yeah, I see it.

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<v Speaker 3>Folks at home, you can look this up yourself with

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<v Speaker 3>the term I'm about to give you. The phenomenon is

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<v Speaker 3>known as highligenshine h e i l I g e

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<v Speaker 3>n s c h e i n, meaning the light

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<v Speaker 3>of the Holy One or holy light, sometimes also known

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<v Speaker 3>as Chillini's halo after the passage in question, and it

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<v Speaker 3>is not in fact the flame of the Lord's favor

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<v Speaker 3>for the rattus dude in Renaissance Italy. It is an

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<v Speaker 3>optical effect created by the interplay of sunlight and certain

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<v Speaker 3>types of backgrounds, especially backgrounds containing drops of dew.

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<v Speaker 1>Also not to be confused with heinekenshine. That's a different

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<v Speaker 1>opical phenomenon.

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<v Speaker 3>So much like Chilini describes, the hiligenshine is most often

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<v Speaker 3>seen in fields early in the morning, when the sun

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<v Speaker 3>is at a low angle and the observer has a

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<v Speaker 3>long shadow falling over wet grass. The fact that the

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<v Speaker 3>light is brightest right around your shadow's head here is

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<v Speaker 3>of course not magic. It's also not really anything special

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<v Speaker 3>about your shadow or the head of your shadow. Rather,

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<v Speaker 3>it's about perspective. It's about light sources and reflecting backgrounds

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<v Speaker 3>and perspective. The halo is located around your shadow's head

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<v Speaker 3>because your eyes are in your head, and thus the

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<v Speaker 3>head of your shadow is the place exactly opposite the

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<v Speaker 3>sun from your eyes. Maybe even never thought about it

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<v Speaker 3>that way before, but that's always true. This point opposite

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<v Speaker 3>the sun from your head is known as your antisolar point.

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<v Speaker 3>And another way to picture this concept is that you

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<v Speaker 3>can always draw a straight line in three dimensional space

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<v Speaker 3>from the sun through your head to your shadow's head.

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<v Speaker 3>Your shadow's head is at one end of that line,

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<v Speaker 3>the sun is at the other. The line goes straight

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<v Speaker 3>through your face.

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<v Speaker 1>All right, all right, I can picture it.

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<v Speaker 3>So the explanation for the optical effect usually goes like this.

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<v Speaker 3>The intensity of light reflected off of a drop of water,

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<v Speaker 3>or through a drop of water and back towards you

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<v Speaker 3>depends on the angle of reflection. Rays of light that

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<v Speaker 3>reflect straight back through a droplet of water are most intense.

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<v Speaker 3>That this straight bounce back angle of reflection would be

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<v Speaker 3>one hundred and eighty degrees right, going straight into and

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<v Speaker 3>back like your reflection looking straight into a mirror. As

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<v Speaker 3>the angle of reflection shifts further away from one hundred

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<v Speaker 3>and eighty degrees, the reflect light becomes significantly less bright.

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<v Speaker 3>Why would that be? Well, I was reading about this

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<v Speaker 3>in the American Meteorological Society's Glossary of Meteorology, and they write, quote,

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<v Speaker 3>dew drops held off the surface of the leaf by

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<v Speaker 3>small hairs focus sunlight on the leaf where it is

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<v Speaker 3>diffusely reflected. The drop, acting in a manner similar to

0:13:22.440 --> 0:13:26.520
<v Speaker 3>the lens of a lighthouse, then collects a large fraction

0:13:26.720 --> 0:13:30.320
<v Speaker 3>of this diffusely reflected light that would have otherwise gone

0:13:30.360 --> 0:13:34.080
<v Speaker 3>in other directions, and sends it back toward the source

0:13:34.200 --> 0:13:37.280
<v Speaker 3>and the observer. So in other words, the dew drop

0:13:37.440 --> 0:13:41.600
<v Speaker 3>acts as a kind of focusing lens to reflect light

0:13:41.760 --> 0:13:45.120
<v Speaker 3>directly back at the sun. Again, that's one hundred and

0:13:45.120 --> 0:13:48.240
<v Speaker 3>eighty degrees the angle of reflection. Of course, when you

0:13:48.280 --> 0:13:51.040
<v Speaker 3>look out at a field in the sunlight, no light

0:13:51.080 --> 0:13:54.480
<v Speaker 3>from the sun is reflected to your eyes from exactly

0:13:54.520 --> 0:13:56.520
<v Speaker 3>one hundred and eighty degrees because your head is in

0:13:56.559 --> 0:13:58.880
<v Speaker 3>the way right that's where your shadow is, so you're

0:13:58.920 --> 0:14:03.000
<v Speaker 3>blocking the exact at one hundred and eighty degree reflection point.

0:14:03.520 --> 0:14:08.280
<v Speaker 3>But light reflected in droplets from right around your antisolar

0:14:08.320 --> 0:14:10.840
<v Speaker 3>point can be pretty close to one hundred and eighty

0:14:10.840 --> 0:14:14.520
<v Speaker 3>degrees and thus significantly brighter when when the rays are

0:14:14.559 --> 0:14:17.800
<v Speaker 3>focused by the droplets like this than the light from

0:14:17.800 --> 0:14:21.480
<v Speaker 3>all around. This is especially true if the angle of

0:14:21.520 --> 0:14:25.400
<v Speaker 3>the sun is low and your shadow is long, and

0:14:25.440 --> 0:14:28.440
<v Speaker 3>your antisolar point on the ground is thus farther away

0:14:28.480 --> 0:14:31.120
<v Speaker 3>from you, And if you think about it for a minute,

0:14:31.360 --> 0:14:35.120
<v Speaker 3>this makes sense because as your shadow's head gets farther

0:14:35.240 --> 0:14:38.360
<v Speaker 3>away from your eyes because the sun is lower, the

0:14:38.520 --> 0:14:43.880
<v Speaker 3>difference in the angle between like your exact antisolar point

0:14:43.920 --> 0:14:46.520
<v Speaker 3>and some point on the ground maybe eight inches to

0:14:46.560 --> 0:14:49.920
<v Speaker 3>the side of it that difference in angle becomes smaller

0:14:49.960 --> 0:14:54.360
<v Speaker 3>and smaller as the antisolar point gets farther away. You

0:14:54.400 --> 0:14:56.920
<v Speaker 3>could compare this to like, if you are aiming a

0:14:57.000 --> 0:14:59.880
<v Speaker 3>bow and arrow at two targets that are one foot

0:15:00.040 --> 0:15:03.600
<v Speaker 3>apart from each other, You'll have to make a larger

0:15:03.640 --> 0:15:07.000
<v Speaker 3>adjustment if those targets are one foot apart from each

0:15:07.040 --> 0:15:09.440
<v Speaker 3>other and ten feet in front of you than you

0:15:09.480 --> 0:15:12.240
<v Speaker 3>would if they were one foot apart from each other

0:15:12.320 --> 0:15:15.680
<v Speaker 3>and thirty feet in front of you. That smaller adjustment

0:15:15.760 --> 0:15:20.520
<v Speaker 3>in aim is a smaller angle of difference. So this

0:15:20.600 --> 0:15:24.080
<v Speaker 3>holy glow around your shadow's head has to do with

0:15:24.160 --> 0:15:28.360
<v Speaker 3>the angle of reflected light hitting your eyes. It's closest

0:15:28.440 --> 0:15:31.640
<v Speaker 3>to a one hundred and eighty degree angle of reflection

0:15:32.280 --> 0:15:35.720
<v Speaker 3>near where your shadow's head is, so the light front

0:15:35.760 --> 0:15:39.760
<v Speaker 3>reflected from the surface around that area is brighter. If

0:15:39.800 --> 0:15:42.440
<v Speaker 3>you could see it, it would be brightest exactly where

0:15:42.480 --> 0:15:44.920
<v Speaker 3>your head is, but your head's in the way. One

0:15:44.920 --> 0:15:48.360
<v Speaker 3>way of demonstrating this actually visually, that's quite simple. As

0:15:48.360 --> 0:15:52.200
<v Speaker 3>I've seen online, somebody takes a photo of themself with

0:15:52.280 --> 0:15:55.560
<v Speaker 3>the highlgenshine and the camera is right in front of

0:15:55.560 --> 0:15:57.960
<v Speaker 3>their face, and then they hold the camera away from

0:15:58.000 --> 0:16:01.080
<v Speaker 3>their head over to the side, and the glow is

0:16:01.120 --> 0:16:03.560
<v Speaker 3>around the camera and not around their shadow's head.

0:16:04.120 --> 0:16:04.880
<v Speaker 1>Ah. There you go.

0:16:05.560 --> 0:16:10.440
<v Speaker 3>One other tidbit from the American Meteorological Society entry the

0:16:10.480 --> 0:16:13.880
<v Speaker 3>glossary entry, though, is that while it's entirely true that

0:16:14.200 --> 0:16:18.720
<v Speaker 3>this effect is much stronger on wet irregular surfaces like

0:16:18.880 --> 0:16:23.040
<v Speaker 3>dewy grass, there's actually a weaker version of the shadow

0:16:23.080 --> 0:16:27.560
<v Speaker 3>halo effect that occurs even on dry surfaces. They write, quote,

0:16:27.760 --> 0:16:30.680
<v Speaker 3>when an observer's shadow is cast on a dry irregular

0:16:30.720 --> 0:16:35.360
<v Speaker 3>surface such as gravel or vegetation, each irregularity near the

0:16:35.400 --> 0:16:39.680
<v Speaker 3>antisolar point covers its own shadow in other directions. The

0:16:39.720 --> 0:16:44.160
<v Speaker 3>average brightness results from a mixture of sunlit and shaded surfaces.

0:16:44.640 --> 0:16:47.680
<v Speaker 3>The lower the sun in the sky, the longer the shadows,

0:16:47.720 --> 0:16:50.520
<v Speaker 3>and so the greater the contrast with the brighter region

0:16:50.880 --> 0:16:54.520
<v Speaker 3>near the antisolar point. So even if there's no dew,

0:16:54.600 --> 0:16:56.480
<v Speaker 3>you're still going to have the effect that if you

0:16:56.520 --> 0:16:59.520
<v Speaker 3>look around the world places that are farther away from

0:16:59.560 --> 0:17:02.320
<v Speaker 3>your anti solar point, you're going to be seeing light

0:17:02.440 --> 0:17:08.080
<v Speaker 3>reflected kind of bouncing in all directions from both brightly

0:17:08.119 --> 0:17:12.920
<v Speaker 3>sunlit areas and shaded areas. But when you're looking straight

0:17:13.200 --> 0:17:16.920
<v Speaker 3>at your antisolar point the stuff right around there, you're

0:17:17.000 --> 0:17:21.280
<v Speaker 3>pretty much only going to be seeing non shaded areas

0:17:21.359 --> 0:17:25.080
<v Speaker 3>because shaded areas are blocked by the objects right.

0:17:25.440 --> 0:17:29.680
<v Speaker 1>Right, all right. So it sounds then like that Seleni

0:17:29.760 --> 0:17:32.280
<v Speaker 1>probably had a case here. He was actually seeing this

0:17:33.040 --> 0:17:37.200
<v Speaker 1>optical phenomenon when he was out walking in the fields

0:17:37.280 --> 0:17:39.760
<v Speaker 1>and there was dew on the grass and so forth.

0:17:40.440 --> 0:17:42.800
<v Speaker 3>That's right, there's no reason to doubt his story that

0:17:42.880 --> 0:17:44.959
<v Speaker 3>he saw this. Lots of other people have seen it.

0:17:45.000 --> 0:17:47.840
<v Speaker 3>You can probably see it too in the right conditions. However,

0:17:47.960 --> 0:17:51.720
<v Speaker 3>I am doubtful about Chilini's claims that other people could

0:17:51.760 --> 0:17:54.320
<v Speaker 3>see his halo. Remember he says, like, I've showed it

0:17:54.359 --> 0:17:57.119
<v Speaker 3>to a few special people and they said, yes, it's there.

0:17:58.040 --> 0:18:01.639
<v Speaker 3>The highligenshine is a phenomenon that is dependent on the

0:18:01.680 --> 0:18:06.040
<v Speaker 3>position of the viewer. It is not actually an object

0:18:06.160 --> 0:18:08.440
<v Speaker 3>out there in the world. Like you and I can

0:18:08.520 --> 0:18:10.639
<v Speaker 3>stand and look at a tree from different angles and

0:18:10.680 --> 0:18:14.160
<v Speaker 3>both see the tree. The highligenshine is about the angle

0:18:14.400 --> 0:18:18.760
<v Speaker 3>of reflected rays of light hitting your eyes, and the

0:18:18.840 --> 0:18:22.120
<v Speaker 3>rays are actually being reflected in this manner all over

0:18:22.160 --> 0:18:24.800
<v Speaker 3>the surface of the earth, the sunlit side of the Earth.

0:18:25.080 --> 0:18:29.120
<v Speaker 3>It just happens to be around your shadow's head that

0:18:29.280 --> 0:18:33.720
<v Speaker 3>you see it, because that's your particular antisolar point. So

0:18:34.040 --> 0:18:35.879
<v Speaker 3>I don't know. Maybe they could see it if they

0:18:35.880 --> 0:18:38.560
<v Speaker 3>got really close to him, like cheek to cheek, and

0:18:38.640 --> 0:18:40.320
<v Speaker 3>then they'd be like, oh wow, yeah, there is a

0:18:40.359 --> 0:18:44.119
<v Speaker 3>glow around our heads. I'm curious how close exactly you

0:18:44.160 --> 0:18:46.520
<v Speaker 3>would have to be to see the same thing. Maybe

0:18:46.600 --> 0:18:49.440
<v Speaker 3>you don't have to be cheek to cheek, but you'd

0:18:49.440 --> 0:18:52.040
<v Speaker 3>basically have to be looking from the same perspective that

0:18:52.119 --> 0:18:52.439
<v Speaker 3>he is.

0:18:53.600 --> 0:18:55.560
<v Speaker 1>Yeah, I mean, I guess you can well imagine being

0:18:55.600 --> 0:18:59.280
<v Speaker 1>a scenario where since it's a subtle enough effect, if

0:18:59.320 --> 0:19:02.080
<v Speaker 1>it was, if he's there like pointing it out to you,

0:19:02.080 --> 0:19:04.800
<v Speaker 1>you might say, okay, I think I see something. Or

0:19:05.720 --> 0:19:07.040
<v Speaker 1>this is a guy that seemed to have a very

0:19:07.040 --> 0:19:10.680
<v Speaker 1>strong personality, yes, and there were at least stories about

0:19:10.760 --> 0:19:13.879
<v Speaker 1>him stabbing people. You know, you might be inclined to

0:19:13.920 --> 0:19:17.679
<v Speaker 1>just be like, yeah, totally, I do see that halo

0:19:17.800 --> 0:19:20.000
<v Speaker 1>around your shadow. No, no, no, we don't have to.

0:19:20.040 --> 0:19:21.919
<v Speaker 1>I don't have to put my head next to yours.

0:19:21.720 --> 0:19:24.840
<v Speaker 1>It's fine, I got you. I can see it. Too.

0:19:25.000 --> 0:19:27.680
<v Speaker 3>Yes, you're a genius. Yes you're really cool. Yes that

0:19:28.080 --> 0:19:29.480
<v Speaker 3>coat looks cool on you.

0:19:29.560 --> 0:19:30.840
<v Speaker 1>Please put the dagger away.

0:19:31.320 --> 0:19:34.120
<v Speaker 3>So that's the Highligan shine. But I am I am

0:19:34.160 --> 0:19:37.520
<v Speaker 3>so interested in this bombastic weirdo. I might try to

0:19:37.520 --> 0:19:41.280
<v Speaker 3>find another way to keep reading about ben Venudo Cellini

0:19:41.320 --> 0:19:42.879
<v Speaker 3>and see if I can bring him back to the

0:19:42.920 --> 0:19:43.719
<v Speaker 3>show in the future.

0:19:44.400 --> 0:19:47.800
<v Speaker 1>And then he sounds like a big character who had

0:19:47.840 --> 0:19:49.720
<v Speaker 1>a lot of thoughts about a lot of topics, so

0:19:49.840 --> 0:19:51.760
<v Speaker 1>I won't I wouldn't be surprised if he pops back

0:19:51.840 --> 0:20:03.240
<v Speaker 1>up again. All right, I want to come back to

0:20:03.560 --> 0:20:06.520
<v Speaker 1>a couple of things. In the last episode, we talked

0:20:06.520 --> 0:20:11.240
<v Speaker 1>about people and things that, due to some sort of

0:20:11.240 --> 0:20:14.400
<v Speaker 1>supernatural reason do not cast a shadow, or a thought

0:20:14.400 --> 0:20:16.960
<v Speaker 1>to not cast a shadow, and how this is generally

0:20:17.000 --> 0:20:20.560
<v Speaker 1>a comment on something going on with their soul or

0:20:20.680 --> 0:20:24.399
<v Speaker 1>lack thereof. As I was telling my wife about all

0:20:24.400 --> 0:20:25.720
<v Speaker 1>of this, she was like, well, you've got to mention

0:20:25.880 --> 0:20:28.879
<v Speaker 1>that episode of The Simpsons. I believe this is the

0:20:28.920 --> 0:20:31.600
<v Speaker 1>episode where Lisa becomes a vegan for a little bit,

0:20:33.359 --> 0:20:34.760
<v Speaker 1>or at least she encounters a vegan. I know she

0:20:34.800 --> 0:20:37.880
<v Speaker 1>becomes vegan for an episode, but I can't remember if

0:20:37.880 --> 0:20:39.520
<v Speaker 1>this is the same episode.

0:20:39.800 --> 0:20:42.160
<v Speaker 3>I think she becomes a vegetan, unless this happens more

0:20:42.200 --> 0:20:46.240
<v Speaker 3>than once. She becomes a vegetarian, and then she ruins

0:20:46.240 --> 0:20:48.760
<v Speaker 3>Homer's barbecue.

0:20:49.560 --> 0:20:52.159
<v Speaker 1>Yeah, and then there's another episode where she meets and

0:20:52.200 --> 0:20:56.600
<v Speaker 1>falls in love with a vegan who claims that he

0:20:56.720 --> 0:20:59.240
<v Speaker 1>is a level five vegan and he doesn't eat anything

0:20:59.240 --> 0:21:03.040
<v Speaker 1>that casts a shot. Now, I have to admit, you know,

0:21:03.080 --> 0:21:06.640
<v Speaker 1>sometimes looking back on, especially at vegetarian and vegan jokes

0:21:06.640 --> 0:21:11.359
<v Speaker 1>from the nineteen nineties, a lot of them hit unnecessarily hard,

0:21:11.960 --> 0:21:16.200
<v Speaker 1>and especially you know, as a vegetarian I and someone

0:21:16.320 --> 0:21:19.440
<v Speaker 1>has lots of vegan friends, you know, I often will

0:21:19.480 --> 0:21:22.520
<v Speaker 1>be like, I think that's that's a bit much nineties comedy.

0:21:22.880 --> 0:21:24.679
<v Speaker 1>But this one, I don't know. I've always liked this

0:21:24.720 --> 0:21:27.520
<v Speaker 1>one because, you know, at one hand, it's it's a

0:21:27.520 --> 0:21:31.760
<v Speaker 1>parody of it's poking fun at a particular dietary choice.

0:21:32.040 --> 0:21:35.080
<v Speaker 1>But on the other hand, this idea of eating something

0:21:35.119 --> 0:21:38.879
<v Speaker 1>that doesn't cast a shadow, it does line up with

0:21:38.920 --> 0:21:40.399
<v Speaker 1>a lot of what we were talking about, the idea

0:21:40.440 --> 0:21:44.439
<v Speaker 1>that like, okay, this is a creature with diminished or

0:21:44.440 --> 0:21:49.000
<v Speaker 1>non existent personhood and therefore or a plant. Even I

0:21:49.040 --> 0:21:50.960
<v Speaker 1>guess more and more likely it would be the scenario

0:21:51.080 --> 0:21:55.720
<v Speaker 1>like this particular stalk of corn that doesn't cast a shadow,

0:21:55.800 --> 0:21:58.880
<v Speaker 1>and therefore it is okay to eat corn from this plant.

0:21:58.960 --> 0:22:00.320
<v Speaker 1>Like a lot of comedy, if you think about it

0:22:00.359 --> 0:22:02.840
<v Speaker 1>too hard, it doesn't work. But I always found it

0:22:02.840 --> 0:22:05.080
<v Speaker 1>a bit funny, all right, So I had to mention

0:22:05.200 --> 0:22:08.120
<v Speaker 1>that one Another thing, This is another one that came

0:22:08.200 --> 0:22:12.119
<v Speaker 1>up and talking about these episodes with my wife, she said, oh,

0:22:12.200 --> 0:22:15.240
<v Speaker 1>you've got to mention zero shadow days. So it's worth

0:22:15.400 --> 0:22:17.600
<v Speaker 1>noting that if you're standing in just the right place

0:22:17.640 --> 0:22:20.080
<v Speaker 1>at just the right time, you might well encounter a

0:22:20.119 --> 0:22:23.000
<v Speaker 1>world with I don't want to say no shadows, but

0:22:23.080 --> 0:22:29.280
<v Speaker 1>let's say significantly decrease shadow activity, Like if you were

0:22:29.480 --> 0:22:33.240
<v Speaker 1>let's say you're an individual in a supernatural horror show

0:22:33.320 --> 0:22:35.119
<v Speaker 1>and you always have to be on guard for shadow

0:22:35.119 --> 0:22:38.120
<v Speaker 1>monsters climbing out of the shadows and dragging you to hell. Well,

0:22:38.119 --> 0:22:41.119
<v Speaker 1>these are the places you would want to be because

0:22:41.160 --> 0:22:43.520
<v Speaker 1>you would, I guess, have fewer pools of shadow from

0:22:43.520 --> 0:22:46.719
<v Speaker 1>which things might crop. As pointed out on NASA's Night

0:22:46.760 --> 0:22:50.159
<v Speaker 1>Sky Network website, this is a reality of the solstice

0:22:50.560 --> 0:22:52.600
<v Speaker 1>in the tropics between the Tropic of Cancer and the

0:22:52.600 --> 0:22:56.840
<v Speaker 1>Tropic of Capricorn. Here people experience two zero shadow days

0:22:56.880 --> 0:23:00.480
<v Speaker 1>per year, so called when the sun is directly overhead

0:23:00.480 --> 0:23:05.159
<v Speaker 1>at solar noon, and this makes objects and people cast

0:23:05.200 --> 0:23:09.040
<v Speaker 1>a minimal shadow. It's often been observed that you may

0:23:09.080 --> 0:23:12.040
<v Speaker 1>have to jump in the air to see your own shadow.

0:23:12.359 --> 0:23:15.720
<v Speaker 3>So it's not literally zero shadow, but it's as close

0:23:15.760 --> 0:23:18.760
<v Speaker 3>as it gets on Earth to zero shadow because the

0:23:19.520 --> 0:23:22.760
<v Speaker 3>sun is directly overhead, so you're not casting. There's really

0:23:22.840 --> 0:23:25.600
<v Speaker 3>no horizontality to your shadow.

0:23:25.920 --> 0:23:29.520
<v Speaker 1>Right right, no lengthen shadows for the most part. Yeah,

0:23:29.560 --> 0:23:32.160
<v Speaker 1>it's a minimal shadow activity. Ooh.

0:23:32.240 --> 0:23:34.560
<v Speaker 3>You know though, I wonder if you could say that

0:23:34.560 --> 0:23:39.040
<v Speaker 3>there's actually even less shadow on days when the sun

0:23:39.200 --> 0:23:43.080
<v Speaker 3>is obscured by clouds, because then the directionality of light

0:23:43.320 --> 0:23:47.879
<v Speaker 3>is greatly reduced and light is more just kind of diffuse,

0:23:48.400 --> 0:23:51.080
<v Speaker 3>So you know, there's much I guess you still have

0:23:51.119 --> 0:23:53.040
<v Speaker 3>a shadow, but it's much much less intense.

0:23:53.080 --> 0:23:56.280
<v Speaker 1>It's very faint, yeah, fainter shadows. And then of course

0:23:56.359 --> 0:23:58.520
<v Speaker 1>we also have to take into account our world of

0:24:00.119 --> 0:24:04.480
<v Speaker 1>so much modern illumination, artificial illumination, it's going to continue

0:24:04.520 --> 0:24:08.200
<v Speaker 1>to cast all sorts of interesting shadows as well. In fact,

0:24:08.200 --> 0:24:10.600
<v Speaker 1>that's kind of a defining aspect of sort of the

0:24:10.640 --> 0:24:15.240
<v Speaker 1>modern urban environment. You know, we've talked about that before,

0:24:15.359 --> 0:24:20.320
<v Speaker 1>These various realities and conceptions of the big city. You know,

0:24:20.400 --> 0:24:25.679
<v Speaker 1>having like gulches of shadow between skyscrapers that our positioned

0:24:25.680 --> 0:24:28.720
<v Speaker 1>too closely or don't taper off as they climb into

0:24:28.760 --> 0:24:31.080
<v Speaker 1>the sky, that sort of thing, And then you get

0:24:31.080 --> 0:24:34.440
<v Speaker 1>into you know, various forms of artificial illumination, particularly at night.

0:24:34.480 --> 0:24:37.240
<v Speaker 1>I mean, this is a defining character of so many

0:24:38.280 --> 0:24:42.240
<v Speaker 1>visuals that we have with you know, from various noir films,

0:24:42.320 --> 0:24:46.399
<v Speaker 1>you know, where it's like this this shadowy nightscape, urban

0:24:46.480 --> 0:24:49.160
<v Speaker 1>nightscape in which there are all these places where one

0:24:49.200 --> 0:24:51.720
<v Speaker 1>may hide, but also all these places where one will

0:24:51.760 --> 0:24:56.199
<v Speaker 1>be starkly illuminated and be in more vulnerable perhaps to

0:24:56.280 --> 0:24:57.200
<v Speaker 1>the nighttime city.

0:24:57.400 --> 0:25:00.280
<v Speaker 3>Well, yeah, the environment of the modern city makes where

0:25:00.440 --> 0:25:04.240
<v Speaker 3>you can almost kind of recreate the striking lighting of

0:25:04.359 --> 0:25:07.800
<v Speaker 3>like stage effects, but within a realistic context. You know,

0:25:07.920 --> 0:25:11.080
<v Speaker 3>having like a dark street with a single street lamp

0:25:11.119 --> 0:25:14.000
<v Speaker 3>illuminating something. It's like a spotlight, but you know it's

0:25:14.000 --> 0:25:15.200
<v Speaker 3>plausible to reality.

0:25:15.800 --> 0:25:18.639
<v Speaker 1>Yeah, like that classic what is the the movie poster

0:25:18.680 --> 0:25:21.840
<v Speaker 1>for the Exorcist works that way. You know, it's got

0:25:21.960 --> 0:25:24.359
<v Speaker 1>you know, a sort of noir styling to the poster.

0:25:24.480 --> 0:25:29.680
<v Speaker 1>But also it's like, hey, here comes the Exorcist front

0:25:29.720 --> 0:25:32.040
<v Speaker 1>and centers spotlights on you, buddy, Time to put on

0:25:32.080 --> 0:25:32.960
<v Speaker 1>a show for the devil.

0:25:33.680 --> 0:25:35.520
<v Speaker 3>The way he's got the bag, yet it almost looks

0:25:35.520 --> 0:25:38.120
<v Speaker 3>like he's gonna put on like a costume and tap

0:25:38.200 --> 0:25:39.800
<v Speaker 3>dancing shoes or something.

0:25:40.040 --> 0:25:42.040
<v Speaker 1>Like the suitcase is full of like prop comedy.

0:25:42.359 --> 0:25:44.640
<v Speaker 3>Yeah, got a can of spring snakes.

0:25:46.480 --> 0:25:48.440
<v Speaker 1>Oh man, the devil won't see that kind of Yeah,

0:25:48.480 --> 0:25:48.960
<v Speaker 1>what devil?

0:25:48.960 --> 0:25:51.720
<v Speaker 3>Would you like a boiled peanut?

0:25:52.920 --> 0:25:54.480
<v Speaker 1>Now, at this point, I'd like to get once more

0:25:54.520 --> 0:25:57.680
<v Speaker 1>into the world of art and shadow and get a

0:25:57.760 --> 0:26:00.680
<v Speaker 1>little bit into philosophy and history here as well. And yeah,

0:26:00.720 --> 0:26:03.520
<v Speaker 1>this is gonna be like a big tint discussion. I'm

0:26:03.520 --> 0:26:06.080
<v Speaker 1>not gonna get into all the details here, because ultimately,

0:26:06.600 --> 0:26:09.360
<v Speaker 1>you know, shadows have always been with us. They've they're

0:26:09.400 --> 0:26:12.520
<v Speaker 1>never far from us. And so anytime throughout history when

0:26:12.520 --> 0:26:17.639
<v Speaker 1>you've had a particularly contemplative individual who's gonna indulge in

0:26:17.680 --> 0:26:21.720
<v Speaker 1>a bit of navel gazing, uh, the shadow was always

0:26:21.760 --> 0:26:24.320
<v Speaker 1>there to aid us. And yeah, there's there's been a

0:26:24.359 --> 0:26:26.600
<v Speaker 1>lot of deep thoughts about shadows, about what is and

0:26:26.720 --> 0:26:29.000
<v Speaker 1>isn't a shadow? Can you actually look at a shadow?

0:26:29.600 --> 0:26:32.560
<v Speaker 1>Does a moving bird cast one shadow or multiple shadows?

0:26:32.560 --> 0:26:35.320
<v Speaker 1>And so forth? And I'm not saying it isn't interesting,

0:26:35.359 --> 0:26:39.000
<v Speaker 1>but it all, it all kind of started turning my

0:26:39.000 --> 0:26:41.960
<v Speaker 1>my brain upside down after a bit. So I'm gonna

0:26:41.960 --> 0:26:46.440
<v Speaker 1>skip around a bit here. But I was initially reminded

0:26:46.520 --> 0:26:50.240
<v Speaker 1>once more of our episode on necromancy, or one of

0:26:50.240 --> 0:26:54.440
<v Speaker 1>our episodes on necromancy, when we briefly discussed shadow puppetry

0:26:54.840 --> 0:27:00.320
<v Speaker 1>and its possible connections to shamanistic practices and or necromancy

0:27:01.160 --> 0:27:04.600
<v Speaker 1>in the sense of some sort of ritualistic way of

0:27:04.640 --> 0:27:06.760
<v Speaker 1>attempting to speak with the dead or to create the

0:27:06.760 --> 0:27:08.320
<v Speaker 1>illusion of speaking with the dead.

0:27:08.960 --> 0:27:11.560
<v Speaker 3>Right, So, the example from the necromancy episode was a

0:27:11.600 --> 0:27:16.280
<v Speaker 3>story about a Chinese emperor long ago who had a

0:27:16.320 --> 0:27:19.439
<v Speaker 3>sort of wizard like advisor who told him that he

0:27:19.480 --> 0:27:23.000
<v Speaker 3>could resurrect the spirit of a concubine who he had

0:27:23.040 --> 0:27:26.280
<v Speaker 3>loved very much but who had passed away, and that

0:27:26.359 --> 0:27:28.719
<v Speaker 3>she could speak to him again, but she would appear

0:27:28.800 --> 0:27:31.679
<v Speaker 3>as like a shadow behind a screen, and that this

0:27:31.880 --> 0:27:33.960
<v Speaker 3>was attributed later to shadow puppetry.

0:27:34.800 --> 0:27:38.399
<v Speaker 1>Right, it's unknown exactly how this played out or you know,

0:27:38.480 --> 0:27:41.639
<v Speaker 1>ultimately you know how true this account is. And there

0:27:41.640 --> 0:27:43.840
<v Speaker 1>were some thoughts that it was like a statue behind

0:27:44.240 --> 0:27:47.840
<v Speaker 1>the screen or scrim that it was more traditional shadow

0:27:47.840 --> 0:27:51.840
<v Speaker 1>puppetry or that, and also disagreements over to what extent

0:27:52.080 --> 0:27:55.760
<v Speaker 1>the Emperor would have been conned by this. But it's

0:27:55.800 --> 0:27:59.840
<v Speaker 1>an interesting slice of history. But at any rate, setting

0:27:59.880 --> 0:28:03.119
<v Speaker 1>off that aside, shadow theater anyway you slice that is

0:28:03.160 --> 0:28:06.800
<v Speaker 1>an ancient performance. Are that probably began in Central Asia

0:28:06.880 --> 0:28:10.120
<v Speaker 1>or China or possibly India during the first millennium BC.

0:28:11.240 --> 0:28:14.040
<v Speaker 1>That's at least, I mean, who knows ultimately how far

0:28:14.080 --> 0:28:17.439
<v Speaker 1>back it goes, because of course people along before that

0:28:17.520 --> 0:28:20.520
<v Speaker 1>were aware of their shadows, and they might have caught

0:28:20.560 --> 0:28:25.040
<v Speaker 1>on two ways that you might manipulate that shadow. So

0:28:26.200 --> 0:28:30.959
<v Speaker 1>as it stands, shadow puppetry contains a number of different

0:28:31.000 --> 0:28:35.400
<v Speaker 1>styles and traditions, you know, their use of puppets cut

0:28:35.400 --> 0:28:39.600
<v Speaker 1>out or otherwise. Also you have instances where individuals are

0:28:39.720 --> 0:28:43.000
<v Speaker 1>using their own bodies. I think the most famous example

0:28:43.000 --> 0:28:46.360
<v Speaker 1>of this is of course shadow graphy or the use

0:28:46.400 --> 0:28:48.360
<v Speaker 1>of you know, like making a little bunny out of

0:28:48.360 --> 0:28:51.960
<v Speaker 1>your hands and far more complicated things, and then using

0:28:52.000 --> 0:28:55.480
<v Speaker 1>that with light to create a shadow creature. And then

0:28:55.520 --> 0:28:57.520
<v Speaker 1>that's a you know, you may think of that as

0:28:57.560 --> 0:29:00.960
<v Speaker 1>just like a quick little you know, dad or something,

0:29:01.000 --> 0:29:03.640
<v Speaker 1>but it's actually a very refined craft and it is

0:29:03.800 --> 0:29:06.480
<v Speaker 1>likely it likely originated in China or the Far East

0:29:06.480 --> 0:29:06.920
<v Speaker 1>as well.

0:29:07.400 --> 0:29:11.240
<v Speaker 3>In my limited recent experiences doing a hand shadow puppetry

0:29:11.280 --> 0:29:13.760
<v Speaker 3>for my daughter, it's interesting.

0:29:13.280 --> 0:29:14.040
<v Speaker 1>The way that.

0:29:17.360 --> 0:29:21.280
<v Speaker 3>It's unlike some other art forms in that by reshaping

0:29:21.320 --> 0:29:24.280
<v Speaker 3>your hand in front of the to block the light

0:29:24.680 --> 0:29:27.400
<v Speaker 3>and looking at the shadow, you can kind of get

0:29:27.440 --> 0:29:32.000
<v Speaker 3>a instant, continuous feedback on how close you're getting to

0:29:32.120 --> 0:29:34.760
<v Speaker 3>the object you're trying to represent as you move your

0:29:34.800 --> 0:29:38.080
<v Speaker 3>hand around. You know, it's unlike I would say in

0:29:38.120 --> 0:29:40.520
<v Speaker 3>my experience drawing, which I'm not good at at all,

0:29:40.880 --> 0:29:44.800
<v Speaker 3>which is a more laborious path to the realization of

0:29:44.840 --> 0:29:46.840
<v Speaker 3>the image, and then if you make a mistake, it's

0:29:46.920 --> 0:29:49.440
<v Speaker 3>laborious to undo it and try to change it. With

0:29:49.600 --> 0:29:52.440
<v Speaker 3>the shadow puppet, I felt like my hand kind of

0:29:52.480 --> 0:29:56.200
<v Speaker 3>became a form of jelly that was just automatically adjusting

0:29:56.240 --> 0:29:58.080
<v Speaker 3>itself to try to look more and more like a

0:29:58.120 --> 0:29:58.920
<v Speaker 3>dinosaur head.

0:29:59.640 --> 0:30:02.719
<v Speaker 1>Yeah, it's probably worth keeping in mind this act of

0:30:02.840 --> 0:30:05.760
<v Speaker 1>making your hand into this three dimensional object, this three

0:30:05.760 --> 0:30:09.920
<v Speaker 1>dimensional arrangement of digits that can then be manipulated in

0:30:10.000 --> 0:30:13.280
<v Speaker 1>three D space in order to change a two D

0:30:13.480 --> 0:30:17.520
<v Speaker 1>silhouette and make it resemble something else. We're thinking about

0:30:17.520 --> 0:30:19.840
<v Speaker 1>it when we get into a discussion of shadows as

0:30:19.960 --> 0:30:23.880
<v Speaker 1>truth and shadows as lies or manipulation. So at any rate,

0:30:23.920 --> 0:30:27.120
<v Speaker 1>I think you know, shadow publishing is worth thinking about here, though,

0:30:27.160 --> 0:30:29.400
<v Speaker 1>of course, we can easily become lost in discussions over

0:30:29.440 --> 0:30:32.000
<v Speaker 1>to what extent we're talking about shadow in these various

0:30:32.040 --> 0:30:37.880
<v Speaker 1>performances rather than shade, silhouette, translucent materials, et cetera. You know,

0:30:37.920 --> 0:30:40.480
<v Speaker 1>there's a lot going on in any given example of

0:30:40.640 --> 0:30:45.080
<v Speaker 1>shadow theater, But what about shadows elsewhere in art? This

0:30:45.120 --> 0:30:47.320
<v Speaker 1>is another huge topic that we're not going to be

0:30:47.360 --> 0:30:50.800
<v Speaker 1>able to do full justice too. But I was reading

0:30:50.840 --> 0:30:55.000
<v Speaker 1>a bit about this in a really excellent jay Store

0:30:55.120 --> 0:30:58.600
<v Speaker 1>article type Jaystore Daily article titled do we actually see

0:30:58.640 --> 0:31:02.720
<v Speaker 1>shadows by a rule? Sorensen, an article that I recommend

0:31:02.720 --> 0:31:05.640
<v Speaker 1>for anyone wanting a nice look at the various philosophical

0:31:05.720 --> 0:31:08.400
<v Speaker 1>arguments over whether we can see a shadow or not

0:31:08.680 --> 0:31:10.480
<v Speaker 1>when you look at a shadow, are you looking at

0:31:10.480 --> 0:31:13.400
<v Speaker 1>something or are you looking at nothing? That sort of thing.

0:31:14.040 --> 0:31:18.040
<v Speaker 3>This seems exactly the perfect kind of debate to like

0:31:18.120 --> 0:31:22.320
<v Speaker 3>occupy the minds and debate space of medieval scholastics.

0:31:22.800 --> 0:31:25.440
<v Speaker 1>Yes, yeah, so there's a great deal in there. This

0:31:25.560 --> 0:31:29.040
<v Speaker 1>article also gets into some of these theological discussions. What

0:31:29.040 --> 0:31:30.800
<v Speaker 1>does it mean that a shadow moves over the deep,

0:31:30.840 --> 0:31:34.600
<v Speaker 1>et cetera. But it covers a lot of ground in here.

0:31:34.680 --> 0:31:39.320
<v Speaker 1>At one point he mentions quote shadows were fringe phenomena

0:31:39.520 --> 0:31:43.080
<v Speaker 1>in the European Dark Ages. They are rarely depicted in

0:31:43.120 --> 0:31:46.440
<v Speaker 1>the era's paintings. Perhaps the artists portrayed only what they

0:31:46.480 --> 0:31:49.240
<v Speaker 1>believe to be visible. So coming back to this idea

0:31:49.240 --> 0:31:52.960
<v Speaker 1>that maybe a sort of negative view of the shadow

0:31:53.480 --> 0:31:56.080
<v Speaker 1>was maybe more predominant during this period of time.

0:31:56.560 --> 0:31:59.800
<v Speaker 3>Oh, I'm having an idea, it's only sort of half formed.

0:32:00.640 --> 0:32:03.240
<v Speaker 3>I'm thinking about how when you look at like a

0:32:03.280 --> 0:32:08.560
<v Speaker 3>medieval artwork that might to some modern critics appear kind

0:32:08.560 --> 0:32:12.600
<v Speaker 3>of primitive somehow, because it's like a maybe a representation

0:32:12.680 --> 0:32:17.200
<v Speaker 3>of a human that shows no optical effects or effects

0:32:17.200 --> 0:32:20.120
<v Speaker 3>of perspective at all, Like, so it doesn't show any

0:32:20.160 --> 0:32:23.640
<v Speaker 3>differences in illumination by the direction of light. It doesn't

0:32:23.640 --> 0:32:27.040
<v Speaker 3>have any shadows or anything like that. That might look

0:32:27.400 --> 0:32:31.760
<v Speaker 3>kind of unsophisticated as an artwork because it doesn't show

0:32:31.800 --> 0:32:35.080
<v Speaker 3>all these all the tricks and plays of light that

0:32:35.240 --> 0:32:38.640
<v Speaker 3>are so prized in the you know, in the passionate

0:32:38.720 --> 0:32:42.040
<v Speaker 3>realistic artworks of I don't know, the Renaissance or whatever.

0:32:42.480 --> 0:32:45.400
<v Speaker 3>But you could look at that and say, actually, by

0:32:45.480 --> 0:32:48.080
<v Speaker 3>taking out all of those light effects, that is a

0:32:48.640 --> 0:32:54.000
<v Speaker 3>that is a more highly processed visual representation. That is

0:32:54.320 --> 0:32:57.920
<v Speaker 3>what the brain. That is the information the brain is

0:32:57.920 --> 0:32:59.959
<v Speaker 3>trying to interpret in a scene, because, as we talk

0:33:00.000 --> 0:33:02.320
<v Speaker 3>talked about in the last episode, the brain has to

0:33:02.400 --> 0:33:05.960
<v Speaker 3>kind of ignore a lot of things about shadows and

0:33:06.400 --> 0:33:09.160
<v Speaker 3>effects of light to try to just get information about

0:33:09.160 --> 0:33:11.800
<v Speaker 3>what are the physical objects in my space and what

0:33:11.840 --> 0:33:14.840
<v Speaker 3>are the physical agents in my space that I need

0:33:14.880 --> 0:33:18.480
<v Speaker 3>to understand as possibly having relevance to what I'm about

0:33:18.520 --> 0:33:21.320
<v Speaker 3>to do. You know, you need to be able to

0:33:21.360 --> 0:33:23.600
<v Speaker 3>see that there are two people standing in the room

0:33:23.640 --> 0:33:25.600
<v Speaker 3>in front of you, and there's a rock right there

0:33:25.640 --> 0:33:28.520
<v Speaker 3>that you could trip on, and not be confused by

0:33:28.600 --> 0:33:31.200
<v Speaker 3>shadows and changes and shading due to the position of

0:33:31.240 --> 0:33:35.240
<v Speaker 3>the light source that might be literal differences that you

0:33:35.320 --> 0:33:39.320
<v Speaker 3>see with your eyes, but are but are not relevant

0:33:39.320 --> 0:33:42.600
<v Speaker 3>information about what the objects in your space are. So

0:33:42.680 --> 0:33:45.760
<v Speaker 3>when you see that artwork that is like a picture

0:33:45.800 --> 0:33:48.720
<v Speaker 3>of a person without any effects of light sources or

0:33:48.720 --> 0:33:51.200
<v Speaker 3>shadows or anything like that, that is kind of a

0:33:51.320 --> 0:33:55.200
<v Speaker 3>mental representation of a person. That's not how we actually

0:33:55.240 --> 0:33:56.080
<v Speaker 3>see the world.

0:33:56.680 --> 0:33:59.160
<v Speaker 1>Yeah, yeah, so it is. It's still a true image.

0:34:00.520 --> 0:34:03.560
<v Speaker 1>And again you can also factor into these various discussions

0:34:03.600 --> 0:34:06.680
<v Speaker 1>about whether or not we actually see a shadow that

0:34:06.760 --> 0:34:10.000
<v Speaker 1>sort of thing. But Sorenson does get back to the

0:34:10.040 --> 0:34:14.320
<v Speaker 1>idea of shadow theater in ways that I was not expecting.

0:34:14.840 --> 0:34:17.600
<v Speaker 1>He writes, quote, if shadows were not seen as figures,

0:34:17.960 --> 0:34:21.280
<v Speaker 1>shadow plays would be as visually inert as radio plays.

0:34:21.880 --> 0:34:26.400
<v Speaker 1>Shadows are enlivened by actions such as jumping, bowing, and kissing.

0:34:26.480 --> 0:34:30.600
<v Speaker 1>This animation raised medieval concerns about idolatry to appease the

0:34:30.640 --> 0:34:35.239
<v Speaker 1>pious puppets were perforated. The dots of light were reminders

0:34:35.239 --> 0:34:38.800
<v Speaker 1>that shadows are lifeless effects of positive causes.

0:34:40.680 --> 0:34:44.319
<v Speaker 3>Seems like even if it's perforated, the principle remains. But

0:34:44.680 --> 0:34:46.359
<v Speaker 3>I don't know that just seems like one of those

0:34:46.400 --> 0:34:50.640
<v Speaker 3>funny kind of ineffectual gesture is to try to appease

0:34:50.680 --> 0:34:52.920
<v Speaker 3>somebody who just wants to complain about something.

0:34:53.560 --> 0:34:55.560
<v Speaker 1>Yeah, yeah, I mean it also reminds me of other

0:34:55.760 --> 0:35:00.719
<v Speaker 1>stories and tales we've read about where it's like, if

0:35:00.760 --> 0:35:06.120
<v Speaker 1>you don't complete a highly realistic painting, then there's less

0:35:06.200 --> 0:35:08.360
<v Speaker 1>risk of it coming alive, like do not dot the

0:35:08.440 --> 0:35:11.760
<v Speaker 1>dragon's eye, less the dragon climb out of the painting,

0:35:11.800 --> 0:35:15.360
<v Speaker 1>that sort of thing. Now, it is true that puppetry

0:35:15.400 --> 0:35:18.520
<v Speaker 1>has at times raised the ire of iconoclasts and raised

0:35:18.520 --> 0:35:21.160
<v Speaker 1>fears of idolatry, though at the same time it's also

0:35:21.160 --> 0:35:23.440
<v Speaker 1>been utilized by religious groups and it's still utilized by

0:35:23.440 --> 0:35:26.760
<v Speaker 1>religious groups today. I mean, puppetry is just, generally speaking,

0:35:26.800 --> 0:35:30.720
<v Speaker 1>a performance medium that is very ancient and well entrenched

0:35:30.719 --> 0:35:33.800
<v Speaker 1>in human tradition. But I was curious about this idea

0:35:33.920 --> 0:35:37.680
<v Speaker 1>of perforation, the idea like we were discussing that, Okay,

0:35:37.680 --> 0:35:39.600
<v Speaker 1>here's this shadow thing we've created on the wall, but

0:35:39.600 --> 0:35:41.760
<v Speaker 1>don't worry, it has holes in it. It can't possibly

0:35:41.800 --> 0:35:46.280
<v Speaker 1>be real because, on one hand, outside of European context especially,

0:35:46.320 --> 0:35:50.840
<v Speaker 1>you see plenty of examples of shadow puppetry, thinking especially

0:35:50.920 --> 0:35:59.239
<v Speaker 1>of Indonesian traditions that depend on perforated puppets structures in

0:35:59.360 --> 0:36:02.560
<v Speaker 1>order to allow light to pass through and enhance the

0:36:02.600 --> 0:36:06.239
<v Speaker 1>overall effect like it's those holes, at least to me

0:36:06.280 --> 0:36:09.680
<v Speaker 1>as a viewer, they help bring the things alive more,

0:36:10.040 --> 0:36:12.799
<v Speaker 1>not make them seem less alive. I don't know where

0:36:12.840 --> 0:36:15.400
<v Speaker 1>you would stand on the argument of making it less real,

0:36:16.840 --> 0:36:19.840
<v Speaker 1>but I did find something written about this as it

0:36:20.440 --> 0:36:26.600
<v Speaker 1>concerns traditional Turkish shadow puppetry. This is from the article

0:36:27.080 --> 0:36:33.000
<v Speaker 1>Karagauz and Hazavad Projections of Subversion and Conformance by James Smith.

0:36:33.040 --> 0:36:36.000
<v Speaker 1>This was an Asian theater journal from back in two

0:36:36.040 --> 0:36:40.399
<v Speaker 1>thousand and four. The author rights Islamic Sufi thought, one

0:36:40.400 --> 0:36:43.440
<v Speaker 1>of the most powerful cultural forces within Islamic society from

0:36:43.440 --> 0:36:48.200
<v Speaker 1>the twelfth century on, also affected Karrago's performance. According to

0:36:48.320 --> 0:36:53.160
<v Speaker 1>Karrago's expert Linda Merceades, Turkish shadow puppetry was designed both

0:36:53.200 --> 0:36:56.880
<v Speaker 1>to entertain and to achieve religious experience, based on the

0:36:56.920 --> 0:37:00.759
<v Speaker 1>Sufi islam doctrine that man is but a shadow manipulated

0:37:00.800 --> 0:37:05.680
<v Speaker 1>by his creator. The opening poem, typically recited by either

0:37:05.800 --> 0:37:10.799
<v Speaker 1>Kara or Hasavat, is a ghazal. The rules against forms

0:37:10.840 --> 0:37:15.600
<v Speaker 1>of representation expressed by the Quran in Sorotu are fairly strict,

0:37:15.800 --> 0:37:20.680
<v Speaker 1>but Sufi clerics defended Karaga's performance. A complex theological argument

0:37:20.760 --> 0:37:25.960
<v Speaker 1>was formulated. Because Islam forbids the representation of animate beings,

0:37:26.040 --> 0:37:30.520
<v Speaker 1>and furthermore, because shadow puppets were perforated by holes, there

0:37:30.600 --> 0:37:33.879
<v Speaker 1>was no possible reason to think of shadow puppets as

0:37:33.920 --> 0:37:39.160
<v Speaker 1>animate beings. Thus shadow puppet shows could be performed. Now

0:37:39.160 --> 0:37:41.080
<v Speaker 1>there's a lot to process there that I think is

0:37:41.080 --> 0:37:44.759
<v Speaker 1>just fascinating. On one hand, this idea of human beings

0:37:45.400 --> 0:37:49.920
<v Speaker 1>as shadows cast by God, and thus God is far

0:37:50.000 --> 0:37:53.239
<v Speaker 1>beyond us as a human being is beyond the substance

0:37:53.280 --> 0:37:56.319
<v Speaker 1>of his own shadow. I think that's all really really

0:37:56.360 --> 0:37:58.759
<v Speaker 1>deep and cool to think about. And we'll also see

0:37:58.760 --> 0:38:01.920
<v Speaker 1>some reflections of that in another religious example coming up.

0:38:03.120 --> 0:38:05.400
<v Speaker 1>And then we have this idea that, hey, puppets have

0:38:05.400 --> 0:38:10.120
<v Speaker 1>holes in them and therefore they can't possibly be mistaken

0:38:10.160 --> 0:38:15.160
<v Speaker 1>for living, animate creatures. It's interesting as well, it seems again,

0:38:15.320 --> 0:38:18.680
<v Speaker 1>I still feel like the holes overall in any given

0:38:18.760 --> 0:38:22.319
<v Speaker 1>shadow puppetry example, they do aid to bring the thing

0:38:22.560 --> 0:38:24.759
<v Speaker 1>to life more. But it's interesting to think of it

0:38:24.800 --> 0:38:37.680
<v Speaker 1>as kind of like a theological loophole as well. All right,

0:38:37.719 --> 0:38:40.360
<v Speaker 1>Now moving along to some other areas, this is another

0:38:40.360 --> 0:38:44.160
<v Speaker 1>one that I imagine is on listeners' minds already. It's worth

0:38:44.160 --> 0:38:47.080
<v Speaker 1>at least noting that Plato's allegory of the cave concerns

0:38:47.160 --> 0:38:50.080
<v Speaker 1>shadow images on a wall, essentially shadow puppets, I guess

0:38:50.080 --> 0:38:53.480
<v Speaker 1>you could say. And this of course regards humanity's ability

0:38:53.520 --> 0:38:56.760
<v Speaker 1>to see beyond the material world and into something far greater.

0:38:57.360 --> 0:39:02.240
<v Speaker 1>So it's an hour in which shadows on a wall

0:39:02.320 --> 0:39:05.480
<v Speaker 1>are taken for reality because there's no additional context for

0:39:05.560 --> 0:39:08.840
<v Speaker 1>the viewer to understand them. And we also have this

0:39:08.960 --> 0:39:12.960
<v Speaker 1>idea of shadows ultimately as something less than reality, something

0:39:12.960 --> 0:39:16.279
<v Speaker 1>that can mislead us about the true nature of reality. Now,

0:39:16.280 --> 0:39:19.399
<v Speaker 1>to come back to visual art, yeah, there is often

0:39:19.440 --> 0:39:21.560
<v Speaker 1>the lack of shadows, like we've been discussing in older works,

0:39:22.239 --> 0:39:25.239
<v Speaker 1>unless shadow is key to the work itself. During the

0:39:25.320 --> 0:39:28.520
<v Speaker 1>Dark Ages, again, Soresen suggests that perhaps artists were just

0:39:28.560 --> 0:39:31.279
<v Speaker 1>more concerned with the visible as opposed to the invisible

0:39:31.280 --> 0:39:34.879
<v Speaker 1>world of shadows. But shadows would of course become more

0:39:34.920 --> 0:39:39.480
<v Speaker 1>popular again during the Renaissance as perspective became increasingly important

0:39:39.520 --> 0:39:42.960
<v Speaker 1>in works of Western art and post Renaissance shadows became

0:39:43.040 --> 0:39:46.680
<v Speaker 1>just standard in all manner of Western art. As William

0:39:46.840 --> 0:39:49.960
<v Speaker 1>Chapman Sharp points out in a twenty seventeen article for

0:39:50.080 --> 0:39:53.360
<v Speaker 1>the Oxford University Press titled What's going On in the Shadows?

0:39:53.400 --> 0:39:56.960
<v Speaker 1>A Visual arts Timeline, you eventually get to a point

0:39:57.040 --> 0:40:00.319
<v Speaker 1>in the nineteenth century where standalone shadows without an in

0:40:00.400 --> 0:40:04.360
<v Speaker 1>picture source, so like the shadow is cast by someone

0:40:04.440 --> 0:40:07.080
<v Speaker 1>essentially out of frame or off screen. If you will,

0:40:08.560 --> 0:40:11.239
<v Speaker 1>these begin to pop up. He specifically points to an

0:40:11.280 --> 0:40:14.359
<v Speaker 1>eighteen thirty three piece by William Collins that you can

0:40:14.400 --> 0:40:17.080
<v Speaker 1>look up online titled Rustic Civility.

0:40:17.480 --> 0:40:20.600
<v Speaker 3>Oh boy, I don't know if this is the intended effect.

0:40:20.719 --> 0:40:23.439
<v Speaker 3>Maybe I'm just in the Halloween mindset, but I'm finding

0:40:23.520 --> 0:40:27.799
<v Speaker 3>this painting rather spooky. So what we see here is

0:40:27.840 --> 0:40:32.040
<v Speaker 3>like a sort of road leading through a gate into

0:40:32.120 --> 0:40:34.800
<v Speaker 3>a wooded grove, and there's a house in the distance.

0:40:35.000 --> 0:40:38.440
<v Speaker 3>The gate is open, and there are three children standing

0:40:38.480 --> 0:40:42.239
<v Speaker 3>beside the gate. They're sort of like squinting in the sun.

0:40:42.320 --> 0:40:45.200
<v Speaker 3>I think one is holding up a holding up a

0:40:45.239 --> 0:40:48.359
<v Speaker 3>hand to block the sun over his eyes, and two

0:40:48.360 --> 0:40:50.720
<v Speaker 3>of the children seem to be kind of hiding behind

0:40:50.800 --> 0:40:53.960
<v Speaker 3>the third, and then we see in the foreground on

0:40:54.040 --> 0:40:57.640
<v Speaker 3>the road just a shadow of a figure and a hat.

0:40:57.719 --> 0:40:59.880
<v Speaker 3>I think it's a man mounted on a horse.

0:41:00.080 --> 0:41:02.799
<v Speaker 1>Maybe. Yep, that's the impression I get.

0:41:03.560 --> 0:41:08.280
<v Speaker 3>We don't see the figure itself, we just see its shadow,

0:41:08.360 --> 0:41:10.080
<v Speaker 3>but it seems rather ominous.

0:41:11.239 --> 0:41:13.560
<v Speaker 1>Yeah, I think that's a valid interpretation. Again, I'm not

0:41:13.560 --> 0:41:16.120
<v Speaker 1>sure offhand what the artist's exact intent was here, but

0:41:16.239 --> 0:41:19.640
<v Speaker 1>you could look at this like, oh, Dad's home. The

0:41:19.719 --> 0:41:21.920
<v Speaker 1>kids are excited. The kids don't look particularly fearful, but

0:41:21.960 --> 0:41:26.640
<v Speaker 1>they are children. Yeah. The other interpretation is that this

0:41:26.800 --> 0:41:29.840
<v Speaker 1>is a stranger and then therefore we have no idea

0:41:29.920 --> 0:41:32.600
<v Speaker 1>what the intent is. But we don't see the individual

0:41:32.640 --> 0:41:35.960
<v Speaker 1>in this painting. All we see is the shadow they

0:41:36.040 --> 0:41:39.240
<v Speaker 1>cast on the road in front of the children.

0:41:39.520 --> 0:41:43.040
<v Speaker 3>Well, I apologize to William Collins if I've read menace

0:41:43.120 --> 0:41:45.640
<v Speaker 3>into his artwork that he did not intend. But yeah,

0:41:45.680 --> 0:41:47.400
<v Speaker 3>this is looking to me, this is kind of like

0:41:47.960 --> 0:41:51.200
<v Speaker 3>some of those paintings by Edward Hopper, like gas by

0:41:51.280 --> 0:41:54.160
<v Speaker 3>Hopper that just to me always look more and more

0:41:54.280 --> 0:41:57.200
<v Speaker 3>foreboding and ominous the more I look at them.

0:41:57.480 --> 0:42:02.080
<v Speaker 1>Yeah, yeah, absolutely, but but if nothing else, you know,

0:42:02.120 --> 0:42:05.200
<v Speaker 1>it's an example of a case where in a painting

0:42:05.640 --> 0:42:08.600
<v Speaker 1>the shadow is not merely incidental. The shadow is key

0:42:08.640 --> 0:42:11.120
<v Speaker 1>to the work. It's not just oh, it's nice that

0:42:11.160 --> 0:42:13.200
<v Speaker 1>things have shadows and people have shadows. Now like that,

0:42:13.280 --> 0:42:16.200
<v Speaker 1>the shadow is key to whatever the artist is trying

0:42:16.200 --> 0:42:18.160
<v Speaker 1>to say here. Now, once we reach the age of

0:42:18.160 --> 0:42:21.960
<v Speaker 1>photography and then cinema, of course, shadow becomes increasingly essential.

0:42:22.360 --> 0:42:26.400
<v Speaker 1>In fact, the author of this Oxford University Press piece

0:42:26.880 --> 0:42:32.640
<v Speaker 1>sharp points out that Henry Fox Talbot originally discussed photography

0:42:32.680 --> 0:42:35.840
<v Speaker 1>as a matter of fixing a shadow, and various others

0:42:35.880 --> 0:42:39.000
<v Speaker 1>made this connection between photography and shadow as well. I mean,

0:42:39.239 --> 0:42:43.919
<v Speaker 1>you can't engage in photography without at least thinking about shadows, right,

0:42:44.000 --> 0:42:47.640
<v Speaker 1>if not exploiting them and using them. One example though,

0:42:47.680 --> 0:42:50.160
<v Speaker 1>of people of the time period thinking about shadows and

0:42:50.239 --> 0:42:54.280
<v Speaker 1>photography apparently a poet Elizabeth Barrett wrote to a friend

0:42:54.280 --> 0:42:57.240
<v Speaker 1>in eighteen forty three that a photograph was like quote,

0:42:57.320 --> 0:43:01.000
<v Speaker 1>the very shadow of the person lying there fixed forever.

0:43:01.400 --> 0:43:05.360
<v Speaker 1>Oh yeah, going around with your cameras just snatching shadows

0:43:05.400 --> 0:43:07.759
<v Speaker 1>left and right. And then, of course, once we get

0:43:07.760 --> 0:43:10.279
<v Speaker 1>into the era of film, which we touched on earlier, you,

0:43:10.400 --> 0:43:12.800
<v Speaker 1>especially when you look at the work of German expressionists

0:43:13.360 --> 0:43:16.720
<v Speaker 1>during the Silent Era. They made terrific use of shadow,

0:43:16.880 --> 0:43:19.680
<v Speaker 1>not only is just a way of capturing the mood,

0:43:19.760 --> 0:43:23.400
<v Speaker 1>but making them become an active part of the visual narrative,

0:43:23.400 --> 0:43:27.000
<v Speaker 1>which of course brings us back to Nosferatu. And you

0:43:27.000 --> 0:43:30.360
<v Speaker 1>know those scenes of Nosferatu, the vampire creep or I

0:43:30.360 --> 0:43:32.880
<v Speaker 1>guess his name's not nos Faratu, it's called crown Count

0:43:33.120 --> 0:43:36.440
<v Speaker 1>Orlock or Lock, you know, creeping up the stairs. His

0:43:36.760 --> 0:43:41.160
<v Speaker 1>shadow lengthened and menacing. The shadow is an active part

0:43:41.600 --> 0:43:45.640
<v Speaker 1>of the narrative that is being presented on the screen. Now,

0:43:46.239 --> 0:43:49.040
<v Speaker 1>rewinding things a bit, our old friend Plenty of the

0:43:49.080 --> 0:43:52.080
<v Speaker 1>Elder famously chimed in on the role of shadow in art.

0:43:52.520 --> 0:43:55.960
<v Speaker 1>In the natural history, he shares the story of the

0:43:56.000 --> 0:44:01.680
<v Speaker 1>Corinthian Buttades, who allegedly invented the art of modeling via shadow,

0:44:01.800 --> 0:44:04.000
<v Speaker 1>or at least the art of modeling clay in relief

0:44:04.239 --> 0:44:09.000
<v Speaker 1>utilizing shadow. In translation quote, it was through his daughter

0:44:09.040 --> 0:44:11.680
<v Speaker 1>that he made the discovery, who, upon being deeply in

0:44:11.680 --> 0:44:13.640
<v Speaker 1>love with a young man about to depart on a

0:44:13.640 --> 0:44:17.040
<v Speaker 1>long journey, trace the profile of his face as thrown

0:44:17.120 --> 0:44:19.600
<v Speaker 1>upon the wall by the light of the lamp. Upon

0:44:19.680 --> 0:44:22.880
<v Speaker 1>seeing this, her father filled in the outline by compressing

0:44:22.960 --> 0:44:26.480
<v Speaker 1>clay upon the surface and so made a face in relief,

0:44:26.760 --> 0:44:30.400
<v Speaker 1>which he then hardened by fire along with other articles

0:44:30.400 --> 0:44:31.040
<v Speaker 1>of pottery.

0:44:31.239 --> 0:44:34.920
<v Speaker 3>Oh interesting, But so I would think via that method

0:44:34.960 --> 0:44:39.920
<v Speaker 3>you could only get a two dimensional silhouette a not

0:44:40.000 --> 0:44:41.880
<v Speaker 3>a three dimensional cast, right.

0:44:42.200 --> 0:44:44.840
<v Speaker 1>Right right, So he would have to add in additional

0:44:44.840 --> 0:44:48.480
<v Speaker 1>details via his craft, but he would have at least

0:44:49.120 --> 0:44:51.880
<v Speaker 1>some aspect, at least the silhoe out of the individual

0:44:52.120 --> 0:44:56.040
<v Speaker 1>is captured on the wall. So it's interesting, especially when

0:44:56.040 --> 0:44:58.080
<v Speaker 1>you sort of compare it to Plato. And again Plato

0:44:58.200 --> 0:45:00.520
<v Speaker 1>is making other points. Plato's not just talk talking about Hey,

0:45:00.600 --> 0:45:02.200
<v Speaker 1>let me tell you all about shadows and what they're

0:45:02.280 --> 0:45:05.720
<v Speaker 1>up to. He's using it to make a different point.

0:45:06.120 --> 0:45:10.279
<v Speaker 1>But instead of shadow being a dangerous deceiver regarding the

0:45:10.280 --> 0:45:13.600
<v Speaker 1>true nature of reality, in this case, it actually allows

0:45:13.680 --> 0:45:17.840
<v Speaker 1>reality to at least a certain degree, be captured, to

0:45:17.920 --> 0:45:21.880
<v Speaker 1>be recreated or duplicated. And this story would apparently become

0:45:21.960 --> 0:45:24.560
<v Speaker 1>a popular painting subject in and of itself in the

0:45:24.600 --> 0:45:27.879
<v Speaker 1>eighteenth century. And again because you're getting into a time

0:45:27.880 --> 0:45:30.799
<v Speaker 1>period where painters want to make use of shadow, and

0:45:30.840 --> 0:45:35.800
<v Speaker 1>here is a story about artistic creation or recreation via shadow.

0:45:36.040 --> 0:45:40.000
<v Speaker 1>So it's a perfect topic to consider in your art

0:45:40.600 --> 0:45:43.040
<v Speaker 1>in the topic itself, and the idea of using silhouettes

0:45:43.040 --> 0:45:46.080
<v Speaker 1>and shadow and portraits also became popular again in this

0:45:46.200 --> 0:45:49.640
<v Speaker 1>time period. All right, And finally, I want to return

0:45:49.840 --> 0:45:54.759
<v Speaker 1>back to the world of shadows and mythology and religion

0:45:54.840 --> 0:45:57.480
<v Speaker 1>here just for a couple of examples that I didn't

0:45:57.480 --> 0:45:59.640
<v Speaker 1>turn up earlier that turned out kind of late in

0:45:59.640 --> 0:46:02.760
<v Speaker 1>my recent church, but they're they're both really good. First

0:46:02.760 --> 0:46:05.960
<v Speaker 1>of all is the idea that in Hinduism there is

0:46:06.000 --> 0:46:10.200
<v Speaker 1>a Hindu goddess of shadows, and her name is Chaiah.

0:46:10.239 --> 0:46:12.960
<v Speaker 1>And Chaia is an interesting goddess from Hinduism. She is

0:46:13.000 --> 0:46:17.800
<v Speaker 1>the cast shadow of the goddess Saranyu, that the first

0:46:17.840 --> 0:46:21.440
<v Speaker 1>wife of the sun and the sun god Surya. And

0:46:21.480 --> 0:46:24.080
<v Speaker 1>I've seen some treatments that discuss her as a sort

0:46:24.080 --> 0:46:27.120
<v Speaker 1>of shadow clone. I've seen the word clone used a lot.

0:46:27.840 --> 0:46:33.120
<v Speaker 1>She becomes Surya's wife after the first wife, Saranyu temporarily

0:46:33.320 --> 0:46:37.360
<v Speaker 1>temporarily leaves him and Uh and and together they actually

0:46:37.640 --> 0:46:41.839
<v Speaker 1>Uh the shadow wife here and the son actually have

0:46:42.040 --> 0:46:45.000
<v Speaker 1>three children. He has other children with other wives, but

0:46:45.840 --> 0:46:48.120
<v Speaker 1>at different points, but yeah, they have they he has

0:46:48.200 --> 0:46:52.040
<v Speaker 1>three children with the shadow wife. But anyway, this idea

0:46:52.040 --> 0:46:55.520
<v Speaker 1>of like the shadow actually taking on the likeness of

0:46:55.560 --> 0:46:59.000
<v Speaker 1>that which casts the shadow is really interesting. And then

0:46:59.160 --> 0:47:02.880
<v Speaker 1>finally this is really interesting as well. I'd read a

0:47:02.920 --> 0:47:06.920
<v Speaker 1>little bit about this before, certainly, but the idea of

0:47:07.000 --> 0:47:11.719
<v Speaker 1>the shadow in ancient Egyptian religion and culture is also fascinating.

0:47:12.800 --> 0:47:16.319
<v Speaker 1>The shadow is what would be called a shut or

0:47:17.120 --> 0:47:20.480
<v Speaker 1>I've seen it. I think it's pronounced shut, but it's

0:47:20.560 --> 0:47:25.520
<v Speaker 1>sometimes spelled swt in English translation. And you know, it

0:47:25.520 --> 0:47:28.480
<v Speaker 1>should come as no surprise that many of the same

0:47:28.560 --> 0:47:33.640
<v Speaker 1>elements we've discussed already concerning shadows in these episodes also

0:47:33.760 --> 0:47:35.600
<v Speaker 1>is in play here. So first of all, the idea

0:47:35.719 --> 0:47:39.640
<v Speaker 1>of the shadow as darkness, you know, they're almost used

0:47:39.640 --> 0:47:43.600
<v Speaker 1>interchangeably in a lot of languages and traditions. But then,

0:47:43.640 --> 0:47:45.799
<v Speaker 1>of course we have the idea of the shadow as

0:47:45.840 --> 0:47:49.520
<v Speaker 1>the soul, or in the case of the ancient Egyptian religion,

0:47:49.760 --> 0:47:53.399
<v Speaker 1>one aspect of the human soul alongside at least the ba.

0:47:54.040 --> 0:47:58.480
<v Speaker 1>So the shadow or shoot is more spiritual in nature,

0:47:58.560 --> 0:48:02.120
<v Speaker 1>while the ba is more physical, or at least that's

0:48:02.160 --> 0:48:04.960
<v Speaker 1>the rough overview of it. The concepts of the soul

0:48:05.080 --> 0:48:08.920
<v Speaker 1>and ancient Egyptian religion are rather complicated and have multiple.

0:48:08.600 --> 0:48:10.600
<v Speaker 3>Parts to them.

0:48:10.640 --> 0:48:13.719
<v Speaker 1>And then also the idea of the shadow as a

0:48:13.760 --> 0:48:18.080
<v Speaker 1>copy of something, and particularly it's interesting with the idea

0:48:18.400 --> 0:48:21.759
<v Speaker 1>of a shadow of a god as a kind of

0:48:21.800 --> 0:48:25.640
<v Speaker 1>manifestation of the God. So apparently a statue of a

0:48:25.640 --> 0:48:29.239
<v Speaker 1>god was sometimes discussed as a shadow, and even a

0:48:29.280 --> 0:48:33.440
<v Speaker 1>temple to a god was considered that God's shadow. All right,

0:48:33.480 --> 0:48:35.359
<v Speaker 1>So I don't think any of those ideas comes as

0:48:35.360 --> 0:48:38.000
<v Speaker 1>a complete shocker or anything, But there are two additional

0:48:38.000 --> 0:48:44.000
<v Speaker 1>contexts here that I thought were rather fascinating. One is

0:48:44.040 --> 0:48:48.440
<v Speaker 1>that shadows are associated with quick movement without any sound,

0:48:48.840 --> 0:48:50.880
<v Speaker 1>which I suppose is key given this, you know, the

0:48:50.880 --> 0:48:53.560
<v Speaker 1>speedy and silent movement of the shadow, a thing that,

0:48:53.680 --> 0:48:57.800
<v Speaker 1>according to may Ahmed Hasani in light, darkness and shadow

0:48:57.840 --> 0:49:00.960
<v Speaker 1>in ancient Egypt was considered a physical entity. So it

0:49:01.080 --> 0:49:03.880
<v Speaker 1>was largely thought like the shadow as being more or

0:49:03.960 --> 0:49:05.200
<v Speaker 1>less physical in form.

0:49:05.520 --> 0:49:07.879
<v Speaker 3>So it's like a substance that moves, but it does

0:49:07.920 --> 0:49:11.359
<v Speaker 3>so without making a sound and even without generating a breeze.

0:49:11.760 --> 0:49:14.840
<v Speaker 1>Yeah, Now, a lot of what we've discussed in terms

0:49:14.840 --> 0:49:18.160
<v Speaker 1>of supernatural and mythic and religious treatments of shadows. You know,

0:49:18.200 --> 0:49:21.280
<v Speaker 1>they get down to some sort of deep metaphysical truth.

0:49:21.440 --> 0:49:24.200
<v Speaker 1>You know, it's connected to the soul, or it is

0:49:24.200 --> 0:49:28.000
<v Speaker 1>connected to the darkness. Right, So this last bit I

0:49:28.040 --> 0:49:31.440
<v Speaker 1>found very fascinating, and this is something that Hasti mentions

0:49:31.440 --> 0:49:34.680
<v Speaker 1>in the article, the idea that also to the ancient Egyptians,

0:49:35.160 --> 0:49:40.000
<v Speaker 1>shadow was associated with protection from the sun and the heat.

0:49:40.040 --> 0:49:44.840
<v Speaker 1>And also when you start factoring in these various divine invocations,

0:49:45.200 --> 0:49:49.040
<v Speaker 1>it becomes a metaphor for the protection of the gods.

0:49:49.520 --> 0:49:52.839
<v Speaker 1>You know. So it's one of those things that once

0:49:52.840 --> 0:49:54.440
<v Speaker 1>it's pointed out to you, it seems kind of like

0:49:54.480 --> 0:49:57.360
<v Speaker 1>a no brainer, because obviously, under the intense Egyptian sun,

0:49:57.880 --> 0:50:01.680
<v Speaker 1>shadow is also a refuge, a place of protection or rest.

0:50:02.280 --> 0:50:05.560
<v Speaker 1>But yeah, you factor in these divine aspects and so

0:50:06.239 --> 0:50:09.160
<v Speaker 1>you know, Hasting points out that shadow becomes a symbolic

0:50:09.200 --> 0:50:12.040
<v Speaker 1>word for protection from the sun god, a metaphor for

0:50:12.080 --> 0:50:15.799
<v Speaker 1>protection in general, in addition to being part of a

0:50:15.880 --> 0:50:18.520
<v Speaker 1>human being's essence that survives moral death.

0:50:19.160 --> 0:50:21.799
<v Speaker 3>Oh yeah, so you can see how that complex of

0:50:21.840 --> 0:50:26.759
<v Speaker 3>different symbols converging could generate some very interesting, I don't know,

0:50:26.840 --> 0:50:30.240
<v Speaker 3>mythological grammar, like the idea that the shadow is both

0:50:30.360 --> 0:50:34.560
<v Speaker 3>a reflection, like sort of a soul copy of a person,

0:50:35.480 --> 0:50:38.520
<v Speaker 3>but it is also the place in which you could

0:50:38.560 --> 0:50:40.959
<v Speaker 3>stand to be sheltered by that person.

0:50:41.320 --> 0:50:43.799
<v Speaker 1>Right, Yeah, so this idea of like, step into my

0:50:43.880 --> 0:50:47.880
<v Speaker 1>shadow would be an an invitation to enter into my

0:50:48.000 --> 0:50:50.640
<v Speaker 1>protection that sort of thing. And then we also get

0:50:50.680 --> 0:50:53.120
<v Speaker 1>back to this idea that we referenced earlier about like

0:50:53.200 --> 0:50:56.320
<v Speaker 1>a shadow of something, especially if we're talking about a god,

0:50:56.800 --> 0:50:59.680
<v Speaker 1>a divine being of some sort, like the shadow is creation,

0:51:00.080 --> 0:51:04.239
<v Speaker 1>shadow is replication, at least to some lesser extent. Yeah,

0:51:04.320 --> 0:51:07.680
<v Speaker 1>I see that. So just some final mythological and religious

0:51:07.719 --> 0:51:10.640
<v Speaker 1>ideas about shadows, I think to sort of take us

0:51:10.680 --> 0:51:15.040
<v Speaker 1>home for these episodes. It's been fascinating to go through

0:51:15.080 --> 0:51:16.920
<v Speaker 1>all this. There were a lot of things I expected

0:51:16.920 --> 0:51:20.040
<v Speaker 1>to find and expected to see other takes in the

0:51:20.040 --> 0:51:23.920
<v Speaker 1>shadow that I just was blisifully unaware of, or you know,

0:51:24.239 --> 0:51:26.880
<v Speaker 1>we're not in the forefront of my mind when we

0:51:26.960 --> 0:51:29.840
<v Speaker 1>first ventured into it. I know we didn't even we

0:51:29.880 --> 0:51:33.640
<v Speaker 1>didn't even really get into any I guess real shadow

0:51:33.719 --> 0:51:36.400
<v Speaker 1>monsters we talked about, not in like the sort of

0:51:36.440 --> 0:51:38.719
<v Speaker 1>dungeons and dragons sense of the word. I did a

0:51:38.760 --> 0:51:40.960
<v Speaker 1>little bit of looking around to see about mentions of

0:51:41.000 --> 0:51:45.280
<v Speaker 1>shadows and shades and a couple of my favorite monster

0:51:45.400 --> 0:51:51.080
<v Speaker 1>guides and so forth, but nothing else really came up.

0:51:51.280 --> 0:51:53.080
<v Speaker 1>Maybe I missed something. It also can get a little

0:51:53.120 --> 0:51:57.040
<v Speaker 1>difficult to research things related to the word shadow, because

0:51:57.080 --> 0:52:01.000
<v Speaker 1>of course shadow is used so frequently to refer to

0:52:01.080 --> 0:52:04.040
<v Speaker 1>things that are not specifically shadows, or things that are

0:52:04.080 --> 0:52:05.520
<v Speaker 1>just metaphorically shadows.

0:52:05.880 --> 0:52:08.120
<v Speaker 3>I'm sure some of you out there are thinking of

0:52:08.160 --> 0:52:10.120
<v Speaker 3>a shadow monster right now that you want to tell

0:52:10.200 --> 0:52:11.360
<v Speaker 3>us about, right in.

0:52:12.440 --> 0:52:15.520
<v Speaker 1>That's right, send us your shadow monsters. We'd love to

0:52:15.520 --> 0:52:18.359
<v Speaker 1>talk about them in a future Listener Mail episode. All right, Well,

0:52:18.400 --> 0:52:19.880
<v Speaker 1>on that note, we're going to go ahead and close

0:52:19.880 --> 0:52:23.239
<v Speaker 1>out this episode. But yeah, right in, we'd love to

0:52:23.239 --> 0:52:25.840
<v Speaker 1>hear from you. On Mondays we do Lister Mail. Tuesdays

0:52:25.840 --> 0:52:29.000
<v Speaker 1>and Thursdays are core episodes. On Wednesdays we do a

0:52:29.040 --> 0:52:31.960
<v Speaker 1>short form monster fact or artifact episode, and on Fridays

0:52:32.000 --> 0:52:34.160
<v Speaker 1>we set aside most serious concerns to just talk about

0:52:34.160 --> 0:52:38.040
<v Speaker 1>a weird movie on Weird House Cinema. Also, I want

0:52:38.040 --> 0:52:40.239
<v Speaker 1>to stress, hey, you might have noticed that we have

0:52:40.440 --> 0:52:42.759
<v Speaker 1>new host photos for Stuff to Blow your Mind if

0:52:42.800 --> 0:52:45.880
<v Speaker 1>you haven't seen them, run by our recently revived social

0:52:45.920 --> 0:52:49.440
<v Speaker 1>media presences all linked off of Stuff to Blow Yourmind

0:52:49.440 --> 0:52:51.399
<v Speaker 1>dot com, or you can look them up independently. Maybe

0:52:51.400 --> 0:52:55.480
<v Speaker 1>you already follow them. We are STBYM podcast on Instagram,

0:52:55.960 --> 0:52:57.719
<v Speaker 1>so you can go there. You can see these new

0:52:57.719 --> 0:53:00.959
<v Speaker 1>photos of Joe and myself. If you're wondering, well, where

0:53:00.960 --> 0:53:04.640
<v Speaker 1>did you take these fabulous and strange photos with these cool,

0:53:04.680 --> 0:53:07.799
<v Speaker 1>weird mirrors and so forth, Well, we visited Museum of

0:53:07.840 --> 0:53:12.240
<v Speaker 1>Illusions Atlanta, a delightful and educational attraction located in Atlantic Station.

0:53:12.800 --> 0:53:16.640
<v Speaker 1>They feature a whole host of visual illusions, including illusion

0:53:16.760 --> 0:53:19.480
<v Speaker 1>rooms you can walk into and interact with, and that

0:53:19.520 --> 0:53:22.759
<v Speaker 1>includes using the cameras there or your own cameras to

0:53:22.760 --> 0:53:26.120
<v Speaker 1>take some selfies and some cool shots. This is a

0:53:26.160 --> 0:53:28.880
<v Speaker 1>real fun place, good for all ages, the whole family.

0:53:29.440 --> 0:53:34.200
<v Speaker 1>These are not scary mirror rooms. These are ode inspiring

0:53:34.640 --> 0:53:38.680
<v Speaker 1>mirror rooms. These are whimsical mirror based illusions and other

0:53:38.840 --> 0:53:40.360
<v Speaker 1>sorts of illusions that you encounter.

0:53:40.800 --> 0:53:43.000
<v Speaker 3>Yeah, it's not like a creepy haunted house though, well,

0:53:43.040 --> 0:53:44.959
<v Speaker 3>I don't know if they do something for October maybe

0:53:44.960 --> 0:53:45.520
<v Speaker 3>they do, but.

0:53:46.280 --> 0:53:48.839
<v Speaker 1>I think they put some decorations up now. The other

0:53:48.880 --> 0:53:52.239
<v Speaker 1>thing is, since a number of the rooms do involve mirrors,

0:53:52.840 --> 0:53:56.839
<v Speaker 1>if you yourself are creepy, then I'm afraid that your

0:53:56.840 --> 0:53:59.479
<v Speaker 1>experience might be creepy because it will be built upon

0:53:59.560 --> 0:54:03.000
<v Speaker 1>your own. And if you have lost your reflection due

0:54:03.040 --> 0:54:06.439
<v Speaker 1>to some sort of wizardry, mishap or undead status, well

0:54:07.200 --> 0:54:09.120
<v Speaker 1>I don't think you can get your money back.

0:54:09.440 --> 0:54:11.520
<v Speaker 3>It's a great place to find that out though.

0:54:11.760 --> 0:54:13.839
<v Speaker 1>Yes, so yeah. If you want to learn more about

0:54:13.920 --> 0:54:17.440
<v Speaker 1>Museum of Illusions Atlanta, visitm OI Atlanta dot com.

0:54:17.560 --> 0:54:20.239
<v Speaker 3>It's a great place check it out. Huge thanks as

0:54:20.280 --> 0:54:24.080
<v Speaker 3>always to our excellent audio producer Jjposway. If you would

0:54:24.160 --> 0:54:26.200
<v Speaker 3>like to get in touch with us with feedback on

0:54:26.280 --> 0:54:28.920
<v Speaker 3>this episode or any other, to suggest a topic for

0:54:28.960 --> 0:54:31.560
<v Speaker 3>the future, or just to say hello, you can email

0:54:31.640 --> 0:54:41.960
<v Speaker 3>us at contact at stuff to Blow your Mind dot com.

0:54:42.040 --> 0:54:45.000
<v Speaker 2>Stuff to Blow Your Mind is production of iHeartRadio. For

0:54:45.080 --> 0:54:47.880
<v Speaker 2>more podcasts from My Heart Radio, visit the iHeartRadio app,

0:54:48.040 --> 0:55:01.480
<v Speaker 2>Apple Podcasts, or wherever you listen to your favorite shows.

0:55:00.040 --> 0:55:02.560
<v Speaker 1>The data