1 00:00:05,120 --> 00:00:07,680 Speaker 1: Hey, this is Annie and Samantha and welcome to stuff. 2 00:00:07,720 --> 00:00:20,760 Speaker 1: I've never told your production of iHeart Radio. So yesterday, 3 00:00:20,840 --> 00:00:25,600 Speaker 1: as we record this was March two. Do you know 4 00:00:25,640 --> 00:00:29,720 Speaker 1: what day that was? Holiday wise, Samantha, I don't, but 5 00:00:29,800 --> 00:00:33,200 Speaker 1: a listener did correct us about my eyes of March, 6 00:00:33,240 --> 00:00:36,800 Speaker 1: which is apparently middle of March. So smart, thanks listener. 7 00:00:37,440 --> 00:00:42,680 Speaker 1: That's nothing to do with what yesterday was for us. 8 00:00:42,880 --> 00:00:47,479 Speaker 1: We were way off. Okay, uh, yeah, we were. I 9 00:00:47,560 --> 00:00:49,159 Speaker 1: was gonna say you were way off, but you're right. 10 00:00:49,200 --> 00:01:03,560 Speaker 1: I agreed with you. Yesterday was Mario Day because March. Yeah, yeah, 11 00:01:03,760 --> 00:01:07,080 Speaker 1: And because of that, I thought we could bring back 12 00:01:07,080 --> 00:01:09,520 Speaker 1: this classic episode that as one of our most one 13 00:01:09,520 --> 00:01:12,720 Speaker 1: of my favorite misunderstandings Samantha and I've ever had in 14 00:01:12,760 --> 00:01:18,280 Speaker 1: it on Princess Peach slash Princess told Stool, but I 15 00:01:18,360 --> 00:01:20,480 Speaker 1: have been playing a lot of Mario Party and Mario 16 00:01:20,560 --> 00:01:22,839 Speaker 1: cart lately, and some of it I've played with you. 17 00:01:23,120 --> 00:01:27,080 Speaker 1: Who's your favorite character? Oh, it's according to which one 18 00:01:27,120 --> 00:01:30,280 Speaker 1: we're playing, because we kind of threw it back to 19 00:01:30,360 --> 00:01:34,560 Speaker 1: the old school one um, which doesn't have all of 20 00:01:34,600 --> 00:01:39,120 Speaker 1: the same characters, and honestly, I can't remember their names 21 00:01:39,160 --> 00:01:44,040 Speaker 1: and obviously, as we found out, names have changed over 22 00:01:44,120 --> 00:01:46,840 Speaker 1: the years, and so I was like, who the hell 23 00:01:46,880 --> 00:01:50,040 Speaker 1: are you talking about? And then literally in the middle 24 00:01:50,080 --> 00:01:53,600 Speaker 1: of the episode realizing who you were talking about. I 25 00:01:53,640 --> 00:01:56,720 Speaker 1: can't even tell you other than describing, like I want 26 00:01:56,720 --> 00:02:01,560 Speaker 1: to call her the mushroom head thing. No, no, no, 27 00:02:01,680 --> 00:02:04,960 Speaker 1: it's all brown. It just has legs. It's pretty no arms, 28 00:02:05,880 --> 00:02:10,480 Speaker 1: and it looks like this. Is that what it looks like? 29 00:02:10,480 --> 00:02:15,520 Speaker 1: A mushroom has a body of mushroom. It does. You're right, 30 00:02:15,600 --> 00:02:20,040 Speaker 1: So I'm gonna hold two mushroom head thing alright. Perfect. 31 00:02:20,560 --> 00:02:25,480 Speaker 1: I feel like my Samantha translator is in full full speed. 32 00:02:27,200 --> 00:02:31,440 Speaker 1: I really like Boo because I like ghosts, but I'm 33 00:02:31,480 --> 00:02:34,160 Speaker 1: also it's hard for It's hard for me to be 34 00:02:34,240 --> 00:02:36,519 Speaker 1: mean though, so a lot of his things are mean. 35 00:02:37,160 --> 00:02:38,919 Speaker 1: Don't get me wrong, I can't be mean, but it's 36 00:02:38,919 --> 00:02:44,840 Speaker 1: like not my go to awfu giggle. Yes, yes, I 37 00:02:45,160 --> 00:02:48,880 Speaker 1: growing up. I really like Daisy and I know people 38 00:02:48,919 --> 00:02:51,520 Speaker 1: hate her, but I guess because she was just a woman. 39 00:02:51,600 --> 00:02:57,640 Speaker 1: I was like, yeah, like, you know, we should come 40 00:02:57,680 --> 00:02:59,799 Speaker 1: back and revisit their whole outfit thing. I know we 41 00:03:00,000 --> 00:03:02,000 Speaker 1: talked about it a little bit in this episode. But 42 00:03:02,440 --> 00:03:06,640 Speaker 1: like they all wear these dresses, wear some pants in 43 00:03:06,680 --> 00:03:09,480 Speaker 1: there something I know they do in like the golf one, 44 00:03:09,880 --> 00:03:13,760 Speaker 1: I think. But anyway, I feel like I Boo is 45 00:03:13,840 --> 00:03:17,600 Speaker 1: my go to. But I'm pretty open. I'm pretty open 46 00:03:17,760 --> 00:03:23,320 Speaker 1: to the characters. Again, I don't know any of their names. Bowser, 47 00:03:23,480 --> 00:03:27,679 Speaker 1: I know Bowser Jr. I know Donkey Kong, Donkey Kong 48 00:03:27,680 --> 00:03:30,040 Speaker 1: because you've seen the stupid song. You and my partner 49 00:03:30,160 --> 00:03:36,240 Speaker 1: loved that song too much. Okay, Donkey and everyone who 50 00:03:36,280 --> 00:03:38,240 Speaker 1: knows that song, it's stuck in your head right now. 51 00:03:38,280 --> 00:03:42,440 Speaker 1: And I don't apologize she's been doing it to me 52 00:03:42,480 --> 00:03:46,320 Speaker 1: I have. I'm cruel that way. But in the spirit 53 00:03:46,360 --> 00:03:49,800 Speaker 1: of that, here's this classic episode on Princess Peach. Slash 54 00:03:49,880 --> 00:03:58,240 Speaker 1: told Stool. Hey, this is Annie and Samantha and welcome 55 00:03:58,280 --> 00:04:10,080 Speaker 1: to stephan Ever told you production I h radio. So 56 00:04:10,200 --> 00:04:14,640 Speaker 1: here's my very important question to day for you, Samantha. Yeah, 57 00:04:14,680 --> 00:04:19,600 Speaker 1: have you played Super Mario or any video game with 58 00:04:19,680 --> 00:04:24,400 Speaker 1: Princess Peach? Do? Do? Do? Do? Do? Do? Let's do 59 00:04:24,560 --> 00:04:26,760 Speaker 1: That's what I think of every time. But of course 60 00:04:26,800 --> 00:04:29,719 Speaker 1: I have, uh surprisingly, maybe it's not enough, of course, 61 00:04:29,720 --> 00:04:31,560 Speaker 1: because I don't play a lot of video games. But 62 00:04:32,120 --> 00:04:33,760 Speaker 1: those who are some of the ones that I did play. 63 00:04:33,839 --> 00:04:37,400 Speaker 1: I really love Super Mario three. That was my favorite. Um. 64 00:04:37,440 --> 00:04:40,680 Speaker 1: The Giant Land was my favorite land. Oh yeah, everything 65 00:04:40,760 --> 00:04:43,720 Speaker 1: the Giant was fun. Um. And then also, of course 66 00:04:43,760 --> 00:04:46,479 Speaker 1: I played Super Mario Kart and I've had I've played 67 00:04:46,560 --> 00:04:49,000 Speaker 1: that a few times, you and I've played. I'm very 68 00:04:49,000 --> 00:04:53,880 Speaker 1: bad at it, but I love it darkness, and yet 69 00:04:54,000 --> 00:04:59,839 Speaker 1: you comment on it and you move your body had 70 00:05:01,600 --> 00:05:05,160 Speaker 1: this is I am absolutely that person that jumps with 71 00:05:05,240 --> 00:05:08,440 Speaker 1: my controller at all times. My fingers heard because I'm 72 00:05:08,440 --> 00:05:11,080 Speaker 1: pressing it so hard all the time, no matter like 73 00:05:11,320 --> 00:05:14,120 Speaker 1: ridiculously over the top heart as well as the fact 74 00:05:14,120 --> 00:05:16,080 Speaker 1: that I make sure you guys know every mistake I've 75 00:05:16,120 --> 00:05:18,599 Speaker 1: made on the game, whether it's been falling off somewhere, 76 00:05:18,680 --> 00:05:21,400 Speaker 1: whether I've been hit by something, whether I hit a wall. 77 00:05:21,839 --> 00:05:27,479 Speaker 1: I definitely don't know. Oh yeah, it's better that way, right, Yeah, 78 00:05:27,640 --> 00:05:30,880 Speaker 1: Oh I love it. Um. Did you have any thoughts 79 00:05:30,920 --> 00:05:38,080 Speaker 1: about Princess Peach? Um? I like her fine. Typically, uh, 80 00:05:38,240 --> 00:05:41,760 Speaker 1: I always see the toadstool guy because I've never actually 81 00:05:41,800 --> 00:05:44,520 Speaker 1: saved the Princess Peach. I don't think on my own. 82 00:05:45,320 --> 00:05:47,840 Speaker 1: My brother always did, or someone whoever I play with, 83 00:05:48,240 --> 00:05:49,760 Speaker 1: but I always got to the guy and be like, 84 00:05:49,760 --> 00:05:55,400 Speaker 1: oh no, she's not here. Yeah, it was really maybe mad. Yeah. 85 00:05:55,680 --> 00:05:58,480 Speaker 1: Oh it's a great trope though you just fail over 86 00:05:58,520 --> 00:06:05,159 Speaker 1: and over, I think, so. I mean it's very annoying. Yes, 87 00:06:05,800 --> 00:06:09,680 Speaker 1: I do like it when the king doesn't he transform 88 00:06:09,760 --> 00:06:13,800 Speaker 1: from something to himself, like because you get the wand 89 00:06:14,000 --> 00:06:16,440 Speaker 1: and you touch him and he's no longer a fraud 90 00:06:16,520 --> 00:06:18,320 Speaker 1: or something and he turns back into a king and 91 00:06:18,320 --> 00:06:21,919 Speaker 1: then tells you where Princess Peach is. You know, I 92 00:06:21,960 --> 00:06:25,120 Speaker 1: don't know. Yeah, I think that's from the original Super Mario. 93 00:06:26,200 --> 00:06:30,960 Speaker 1: So okay, I played that along like when I was 94 00:06:31,000 --> 00:06:33,120 Speaker 1: four or five. I think I was young. I was 95 00:06:33,200 --> 00:06:39,119 Speaker 1: very young. Um, most of my Mario experience has been 96 00:06:39,600 --> 00:06:42,240 Speaker 1: I did love the Super Mario RPG. I think that 97 00:06:42,320 --> 00:06:47,200 Speaker 1: was the one with Mallow, that one. I loved, UM 98 00:06:47,400 --> 00:06:50,400 Speaker 1: and Mario Kart, Mario Party, like all those sort of 99 00:06:51,000 --> 00:06:53,239 Speaker 1: friend games that you played with a bunch of people. 100 00:06:53,240 --> 00:06:56,840 Speaker 1: I love those, But I actually haven't played like, um, 101 00:06:57,160 --> 00:07:05,040 Speaker 1: Super Mario two or three or Paper Mario anything like that. Um. 102 00:07:05,160 --> 00:07:09,720 Speaker 1: One of my very first video game memories is playing 103 00:07:09,760 --> 00:07:12,760 Speaker 1: that that first game. But like I all, I really 104 00:07:12,800 --> 00:07:16,600 Speaker 1: remember was the controls were sort of difficult to manage. 105 00:07:18,200 --> 00:07:21,760 Speaker 1: I just that's really what I remember about it. UM 106 00:07:21,920 --> 00:07:26,000 Speaker 1: Mario Kart has been a constant throughout my life. Super 107 00:07:26,080 --> 00:07:31,560 Speaker 1: Nintendo in sixty four we and now with this new 108 00:07:31,560 --> 00:07:35,320 Speaker 1: fangled thing switch I thought of it. UM. Me and 109 00:07:35,400 --> 00:07:40,160 Speaker 1: my brother we used to do um Battle and we 110 00:07:40,160 --> 00:07:42,520 Speaker 1: would we were really really competitive with each other, and 111 00:07:42,560 --> 00:07:45,120 Speaker 1: we would give each other five minutes to set up 112 00:07:45,160 --> 00:07:48,040 Speaker 1: traps on like those big block forts. I would choose 113 00:07:48,080 --> 00:07:51,200 Speaker 1: blue and he would choose Red, and we just have 114 00:07:51,320 --> 00:07:53,360 Speaker 1: five minutes and you set up all these traps and 115 00:07:53,400 --> 00:07:55,880 Speaker 1: then you had to venture over to the other person's 116 00:07:55,920 --> 00:08:00,240 Speaker 1: block fort and see how long you could survive. Mean, 117 00:08:00,280 --> 00:08:03,680 Speaker 1: it was just banana like lines of banana peels and 118 00:08:03,760 --> 00:08:07,640 Speaker 1: cream shells suiting everywhere. And I had another one of 119 00:08:07,640 --> 00:08:10,080 Speaker 1: my friends, um. She would play with us, and she 120 00:08:10,240 --> 00:08:13,160 Speaker 1: was the opposite of competitive, so she would just let 121 00:08:13,200 --> 00:08:16,440 Speaker 1: herself be killed and then go When you die in 122 00:08:16,480 --> 00:08:19,440 Speaker 1: that game, you would turn into a bomb and you 123 00:08:19,440 --> 00:08:24,000 Speaker 1: would she would go around and destroy our traps. Uh, 124 00:08:24,160 --> 00:08:28,680 Speaker 1: good times, good times m hm. I actually gave his 125 00:08:28,800 --> 00:08:33,440 Speaker 1: friend a a Princess Leiah Princess Peach mash up shirt 126 00:08:33,480 --> 00:08:35,760 Speaker 1: where she has these like big blasters and it says 127 00:08:35,840 --> 00:08:38,560 Speaker 1: something like, I don't need no rescuer, get out of 128 00:08:38,559 --> 00:08:41,080 Speaker 1: my castle. I'll have to ask her if she still 129 00:08:41,080 --> 00:08:45,560 Speaker 1: has that shirt. M good shirt. Yeah. And when it 130 00:08:45,600 --> 00:08:49,160 Speaker 1: comes to Princess Peach, I actually really preferred Daisy, who 131 00:08:49,400 --> 00:08:52,480 Speaker 1: is from what I understand, I'm not a relation. I 132 00:08:52,520 --> 00:08:55,959 Speaker 1: always thought they were related. But she's got a yellow 133 00:08:56,000 --> 00:08:58,440 Speaker 1: dress instead of a pink one brown hair, and I 134 00:08:58,480 --> 00:09:00,960 Speaker 1: think I liked her because of the own hair and 135 00:09:01,040 --> 00:09:06,560 Speaker 1: maybe some internalized misogyny around pink, because Peach is blonde 136 00:09:06,600 --> 00:09:11,600 Speaker 1: and wears pink in case you don't know, by the way. Um. 137 00:09:11,640 --> 00:09:14,439 Speaker 1: And then when I was in middle school, it was 138 00:09:14,480 --> 00:09:16,880 Speaker 1: sort of a badge of honor to if you had 139 00:09:16,920 --> 00:09:22,160 Speaker 1: the the in sixty four joystick blister on your palm 140 00:09:22,320 --> 00:09:27,640 Speaker 1: from playing Mario Party so much. Yeah. Yeah, and I 141 00:09:27,679 --> 00:09:31,120 Speaker 1: had the blister. Oh did I? I'm not gonna lie. 142 00:09:31,160 --> 00:09:35,960 Speaker 1: I don't even know what you're talking about. Really, Oh wow, Well, 143 00:09:36,400 --> 00:09:39,600 Speaker 1: it's just like the joystick on the N sixty four. 144 00:09:39,679 --> 00:09:42,280 Speaker 1: They had this game where you had to like spin 145 00:09:42,320 --> 00:09:44,680 Speaker 1: it in circles really quickly, and I think you were 146 00:09:44,679 --> 00:09:46,720 Speaker 1: supposed to do it with your thumb, but it was 147 00:09:46,880 --> 00:09:49,520 Speaker 1: much more effective to use your palm, which I'm sure 148 00:09:49,520 --> 00:09:52,320 Speaker 1: they didn't intend for at all. But what's what everyone died? 149 00:09:52,480 --> 00:09:53,880 Speaker 1: How old were you? You were in middle school? So 150 00:09:53,880 --> 00:09:55,320 Speaker 1: I think I was in high school. Yeah. I definitely 151 00:09:55,360 --> 00:09:57,880 Speaker 1: was not playing video games at that point, so that 152 00:09:58,000 --> 00:10:00,240 Speaker 1: is why I'm like, what, what is this? What I 153 00:10:00,320 --> 00:10:04,839 Speaker 1: kind of aged out before that point for me? Yeah. Um, 154 00:10:06,600 --> 00:10:09,120 Speaker 1: right now, I'm in the midst of a lot of 155 00:10:09,160 --> 00:10:13,920 Speaker 1: Mario Kart trash talking with fellow podcaster Noel, friend of ours. 156 00:10:14,559 --> 00:10:18,640 Speaker 1: He's he's talking a big game. Uh, but so am I. 157 00:10:18,679 --> 00:10:21,640 Speaker 1: But I don't know. I could. I would be interested 158 00:10:21,640 --> 00:10:23,559 Speaker 1: to see you to play, just because I know how 159 00:10:23,880 --> 00:10:26,880 Speaker 1: well you do. It's kind of funny because you don't 160 00:10:26,880 --> 00:10:28,480 Speaker 1: know how well you do. You're like, oh, yeah, I 161 00:10:28,520 --> 00:10:30,719 Speaker 1: did pretty well. At the end, I'm like, what does that? 162 00:10:32,080 --> 00:10:35,040 Speaker 1: I think it's because I'm randomly really bad. I don't know. 163 00:10:35,160 --> 00:10:37,439 Speaker 1: I have days where I'm just off and I get 164 00:10:37,520 --> 00:10:41,400 Speaker 1: like between eight and twelve every time. Um, so I 165 00:10:41,440 --> 00:10:42,839 Speaker 1: don't know. I think no one will beat me. But 166 00:10:44,160 --> 00:10:46,800 Speaker 1: he's talking a big game. We'll see. It's getting built up. 167 00:10:46,840 --> 00:10:48,439 Speaker 1: A lot of coworkers know about it. I'm starting to 168 00:10:48,440 --> 00:10:49,880 Speaker 1: get up. I'm starting to feel the pressure, you know 169 00:10:49,920 --> 00:10:52,360 Speaker 1: what I mean. Well, I would like to join, just 170 00:10:52,440 --> 00:10:54,199 Speaker 1: because I know that I will be in the last, 171 00:10:54,360 --> 00:10:58,040 Speaker 1: but being in Blast means I get the better prizes 172 00:10:58,240 --> 00:11:01,160 Speaker 1: when you hit those. Oh that is so that way 173 00:11:01,200 --> 00:11:06,960 Speaker 1: I can get y'all. That's my joy. That is so accurate. 174 00:11:07,080 --> 00:11:10,040 Speaker 1: That is such a good like depiction of what you are. 175 00:11:10,840 --> 00:11:13,360 Speaker 1: I love it. I know I'm gonna lose, but I'm 176 00:11:13,400 --> 00:11:15,480 Speaker 1: gonna go ahead and take everybody else outt that I can't, 177 00:11:15,800 --> 00:11:22,160 Speaker 1: and I'm going to get so much joy out of it. Yea. Yeah, 178 00:11:22,320 --> 00:11:24,360 Speaker 1: So this one has been on my mind for a 179 00:11:24,400 --> 00:11:26,559 Speaker 1: while because yeah, we're today we're talking about Princess Peach, 180 00:11:26,840 --> 00:11:28,960 Speaker 1: the history of Princess Peach and sort of what her 181 00:11:29,040 --> 00:11:36,000 Speaker 1: character says about uh, some tropes, common tropes around women. UM. 182 00:11:36,600 --> 00:11:40,840 Speaker 1: I actually pitched this when I first started this show. Uh, 183 00:11:41,000 --> 00:11:44,640 Speaker 1: and it's only just now coming to fruition. Um. And 184 00:11:44,720 --> 00:11:47,559 Speaker 1: the article I based it on is unfortunately behind a 185 00:11:48,520 --> 00:11:51,560 Speaker 1: I basically original idea on. It's unfortunately behind paywall now 186 00:11:51,600 --> 00:11:54,719 Speaker 1: so I couldn't even reread it. Um. But we will 187 00:11:54,760 --> 00:11:57,000 Speaker 1: be talking about it and what I remember of it 188 00:11:57,640 --> 00:12:02,240 Speaker 1: a little bit later on UM. And it's also been 189 00:12:02,280 --> 00:12:03,959 Speaker 1: on my mind because we just did an episode on 190 00:12:04,000 --> 00:12:06,599 Speaker 1: Peaches on Sabor, which, by the way, your dog is 191 00:12:06,640 --> 00:12:08,600 Speaker 1: the first thing that comes to my mind now, as 192 00:12:08,640 --> 00:12:14,080 Speaker 1: it should, as it should. Uh. And also a lot 193 00:12:14,160 --> 00:12:17,240 Speaker 1: of Super not a lot Super Mario games have been 194 00:12:17,240 --> 00:12:20,040 Speaker 1: coming out lately, so I mean Super Mario is kind 195 00:12:20,040 --> 00:12:22,640 Speaker 1: of going back on top, especially not Quarantine A main 196 00:12:22,720 --> 00:12:26,000 Speaker 1: things like the Mario Kart is fantastic to play with 197 00:12:26,240 --> 00:12:29,480 Speaker 1: as many people as possible. Yeah, it's fun to watch. 198 00:12:30,080 --> 00:12:33,000 Speaker 1: Oh yeah, it's It's definitely been one of my big 199 00:12:33,240 --> 00:12:38,760 Speaker 1: go twos for virtual hangouts and gaming. So let's talk 200 00:12:38,960 --> 00:12:43,040 Speaker 1: about Princess peach Or is she's often called peach Or 201 00:12:43,400 --> 00:12:47,800 Speaker 1: prior to the in sixty four release Princess toad Stool. Okay, 202 00:12:47,920 --> 00:12:50,400 Speaker 1: now you say that, that's what I like, is familiar. 203 00:12:50,400 --> 00:12:53,120 Speaker 1: I think this is why I was so confused when 204 00:12:53,160 --> 00:12:54,400 Speaker 1: you were like, I want to do this, I'm like, 205 00:12:54,440 --> 00:12:56,120 Speaker 1: who who are you talking about? But the minute you 206 00:12:56,120 --> 00:12:59,040 Speaker 1: say Princess told Stool, I know exactly who you're talking about. 207 00:12:59,400 --> 00:13:04,599 Speaker 1: That's fascinating. That old Wow, that's amazing. No, because I 208 00:13:05,000 --> 00:13:07,280 Speaker 1: was saying saying to Samantha before we started. I was 209 00:13:07,360 --> 00:13:10,640 Speaker 1: so surprised she didn't really know what I was talking about. 210 00:13:11,040 --> 00:13:15,040 Speaker 1: I thought, like, really, she's ubiquitous, you know, as as 211 00:13:15,120 --> 00:13:18,200 Speaker 1: you say, Princess total, That's what I know because all 212 00:13:18,280 --> 00:13:20,559 Speaker 1: of the Mario games that I'm talking about outside of 213 00:13:20,600 --> 00:13:24,320 Speaker 1: the Mario part is prior to and sixty four. Oh 214 00:13:24,640 --> 00:13:28,120 Speaker 1: that makes so much sense. That's so interesting. Click click click, 215 00:13:28,160 --> 00:13:31,839 Speaker 1: We got this, we do, we do alright? Okay, um, 216 00:13:32,160 --> 00:13:35,520 Speaker 1: so Princess told school our prince's speech whichever you prefer, 217 00:13:35,960 --> 00:13:40,000 Speaker 1: is it sometimes playable character in the Mario franchise. For 218 00:13:40,240 --> 00:13:46,280 Speaker 1: some context, The Mario franchises, what they call mostly consists 219 00:13:46,320 --> 00:13:50,560 Speaker 1: of video games published by Nintendo, and there are about 220 00:13:50,720 --> 00:13:54,120 Speaker 1: three hundred gaming titles, and combined they have sold over 221 00:13:54,240 --> 00:13:59,440 Speaker 1: five hundred million coffees. This is more than any other 222 00:14:00,040 --> 00:14:03,520 Speaker 1: video game franchise, and the franchise outside of those games 223 00:14:03,559 --> 00:14:07,280 Speaker 1: also includes books, comics, manga, anime, and animated series, and 224 00:14:07,360 --> 00:14:13,600 Speaker 1: of course, of course, the highly ridiculed feature film, which 225 00:14:13,679 --> 00:14:18,760 Speaker 1: I have never seen and now desperately want to. That's 226 00:14:18,880 --> 00:14:21,280 Speaker 1: right up my alley, Like those kind of just really bad, 227 00:14:24,640 --> 00:14:27,000 Speaker 1: is it? I mean, I didn't watch it. I think 228 00:14:27,080 --> 00:14:29,440 Speaker 1: it was on or it wasn't on, but maybe all 229 00:14:29,480 --> 00:14:32,760 Speaker 1: the previews and it was just so ridiculous, but I 230 00:14:32,840 --> 00:14:35,280 Speaker 1: kind of just sat there and stared. I feel like 231 00:14:35,360 --> 00:14:37,800 Speaker 1: the every screenshot I've seen from it gives me a 232 00:14:37,880 --> 00:14:43,320 Speaker 1: pretty good sense about that. It looks bad, but I 233 00:14:43,440 --> 00:15:00,960 Speaker 1: definitely want to see it. There's also going to be upcoming, 234 00:15:01,720 --> 00:15:05,040 Speaker 1: but very much postponed, obviously a theme park section of 235 00:15:05,080 --> 00:15:09,760 Speaker 1: a theme park based on Nintendo Mario. UM. Many critics 236 00:15:09,800 --> 00:15:13,040 Speaker 1: and fans call it the best video game franchise of 237 00:15:13,200 --> 00:15:16,360 Speaker 1: all time, and Mario is widely regarded as the most 238 00:15:16,560 --> 00:15:21,640 Speaker 1: recognized gaming character ever. At one point, a survey found 239 00:15:21,720 --> 00:15:28,600 Speaker 1: more American children recognized Mario than Mickey Mouse. Yeah, March 240 00:15:28,760 --> 00:15:33,640 Speaker 1: tenth is National Mario Day because March one zero looks 241 00:15:33,680 --> 00:15:38,000 Speaker 1: like Mario. Okay, you do not see even pressed, but 242 00:15:38,840 --> 00:15:42,600 Speaker 1: I thought it was cool. Uh. And the character was 243 00:15:42,640 --> 00:15:47,800 Speaker 1: featured at the Summer Olympics closing ceremony when Japanese Prime 244 00:15:47,800 --> 00:15:50,720 Speaker 1: Minister Shinzo Abe rose up from a work pipe just 245 00:15:50,920 --> 00:15:55,760 Speaker 1: as Mario. He was also featured in the postponed uh 246 00:15:55,880 --> 00:16:01,720 Speaker 1: Tokyo Olympics. And they're advertising that's fantastic, that's gene this idea. Um. So, 247 00:16:01,960 --> 00:16:05,680 Speaker 1: these games were hugely influential, and their influence and legacies 248 00:16:05,800 --> 00:16:09,720 Speaker 1: can still be seen to this day in games, TV, books, 249 00:16:09,840 --> 00:16:13,480 Speaker 1: and movies. Take this quote from Hideo Kajima quote, super 250 00:16:13,520 --> 00:16:16,560 Speaker 1: Mario is equivalent to the big bank of our gaming universe. 251 00:16:16,840 --> 00:16:20,280 Speaker 1: If it were not for this blindingly spectacular creation, digital 252 00:16:20,400 --> 00:16:23,840 Speaker 1: entertainment as we know it today would not exist. Some 253 00:16:23,960 --> 00:16:28,080 Speaker 1: big words. Um, Nintendo owns the right to to yes 254 00:16:28,440 --> 00:16:32,840 Speaker 1: to a porno movies called a super Hornio Brothers one 255 00:16:32,960 --> 00:16:38,400 Speaker 1: and two. So have you watched this one, Samantha. I 256 00:16:38,440 --> 00:16:39,720 Speaker 1: don't know if you know this about me, but I 257 00:16:39,800 --> 00:16:42,000 Speaker 1: have literally never watched porn. I feel like this is 258 00:16:42,040 --> 00:16:45,080 Speaker 1: the one. Oh, you know, I agree with you there, 259 00:16:47,280 --> 00:16:50,320 Speaker 1: And I just want to clarify by no means are 260 00:16:50,360 --> 00:16:53,760 Speaker 1: those the only movies porno movies around this. They're the 261 00:16:53,880 --> 00:16:58,200 Speaker 1: only two owns, which is hilarious. And the fact that 262 00:16:58,280 --> 00:17:00,880 Speaker 1: they own two because they wanted it the sequel. Yeah, 263 00:17:00,920 --> 00:17:03,240 Speaker 1: they wanted this equal. So the first one must have 264 00:17:03,280 --> 00:17:06,840 Speaker 1: been pretty good. So good, it's just the title orno. 265 00:17:08,119 --> 00:17:10,320 Speaker 1: I I gotta there's a part of me that's got 266 00:17:10,400 --> 00:17:13,399 Speaker 1: to just be impressed with that. I'm still saying that 267 00:17:13,600 --> 00:17:19,199 Speaker 1: this is the one, Colly, I don't know. I mean, 268 00:17:19,520 --> 00:17:22,040 Speaker 1: I think you're correct that if I ever do you 269 00:17:22,160 --> 00:17:25,320 Speaker 1: break the porno seal, I should do it with something 270 00:17:25,400 --> 00:17:29,080 Speaker 1: like this, But I don't know. It could be really 271 00:17:30,160 --> 00:17:33,720 Speaker 1: just saying, I mean owns that come back, that's true. 272 00:17:34,119 --> 00:17:39,359 Speaker 1: If it's owned finantendo, it must be good. Okay, away 273 00:17:39,359 --> 00:17:42,320 Speaker 1: from porn, Away from porn. The titular character, Mario, is 274 00:17:42,320 --> 00:17:46,320 Speaker 1: a fictional Italian American plumber who also happens to be 275 00:17:46,760 --> 00:17:52,080 Speaker 1: the Mushroom Kingdom's hero and yes, the Mushroom Kingdom is 276 00:17:52,200 --> 00:17:56,240 Speaker 1: the world that these games take place in, and who 277 00:17:56,520 --> 00:18:01,280 Speaker 1: rules the Mushroom Kingdom. Princess Peach are told Stool, her 278 00:18:01,440 --> 00:18:06,760 Speaker 1: subjects are toads are are these humanoid mushrooms. Most of 279 00:18:06,840 --> 00:18:10,080 Speaker 1: these games follow Mario with an assortment of companions like Luigi, 280 00:18:10,240 --> 00:18:14,280 Speaker 1: Yoshi and Toad, going through pipes, eating mushrooms, and fighting 281 00:18:14,359 --> 00:18:19,080 Speaker 1: goons like Bowser, who is the big bad usually to 282 00:18:19,200 --> 00:18:23,520 Speaker 1: save the kingdom, and often Princess Peach, who frequently serves 283 00:18:23,600 --> 00:18:28,280 Speaker 1: as the love interest and almost always almost always the 284 00:18:28,400 --> 00:18:33,840 Speaker 1: damsel in distress. The plot is often pretty much that 285 00:18:34,040 --> 00:18:37,280 Speaker 1: it's just Bowser kidnaps princess Peach and Mario has to 286 00:18:37,359 --> 00:18:40,840 Speaker 1: save her and her kingdom. This has been used so much, 287 00:18:41,160 --> 00:18:44,840 Speaker 1: this plot in these games that even Peach commented on 288 00:18:44,960 --> 00:18:48,200 Speaker 1: it and paper Mario the thousand year Door. I can't 289 00:18:48,240 --> 00:18:53,040 Speaker 1: believe I got kidnapped. And a lot of you have 290 00:18:53,160 --> 00:18:57,360 Speaker 1: probably heard the phrase your princess is not in this castle, um, 291 00:18:58,000 --> 00:19:00,240 Speaker 1: which we're gonna talk about more more later. It's also 292 00:19:00,359 --> 00:19:03,240 Speaker 1: frequently compared to you because I looked up if what 293 00:19:03,440 --> 00:19:07,879 Speaker 1: does this mean in sort of like urban dictionary terms, 294 00:19:08,040 --> 00:19:10,399 Speaker 1: and it's uh, these aren't the George you're looking for. 295 00:19:10,680 --> 00:19:15,160 Speaker 1: Often comes up with it too, so Star Wars reference. Yes, um, 296 00:19:16,040 --> 00:19:19,080 Speaker 1: she's often held in the cage dangling over a lava 297 00:19:19,480 --> 00:19:23,960 Speaker 1: during these times of capture. I don't remember this. I'm 298 00:19:23,960 --> 00:19:27,399 Speaker 1: trying to think of this. In my old school. Old school, again, 299 00:19:27,600 --> 00:19:30,520 Speaker 1: I didn't win often, so maybe that's why. Um So 300 00:19:31,080 --> 00:19:35,200 Speaker 1: Solid Snake from Metal Gear Solid, another popular video game 301 00:19:35,359 --> 00:19:39,359 Speaker 1: that I'm not aware of, references this, saying that Mario 302 00:19:39,480 --> 00:19:42,399 Speaker 1: should be smart enough to tell Peach or Toadstool to 303 00:19:42,560 --> 00:19:46,440 Speaker 1: stop getting herself kidnapped. Come on, after a female character 304 00:19:46,520 --> 00:19:49,359 Speaker 1: said it was a romantic Peach always had someone to 305 00:19:49,400 --> 00:19:53,560 Speaker 1: rescue her romantic Well we can say that for again 306 00:19:53,800 --> 00:19:58,560 Speaker 1: most games, right, so easy, It's so easy. Yeah, just 307 00:19:58,600 --> 00:20:03,760 Speaker 1: don't get kidnapped, come on, okay kidnapped. Um. Also, just 308 00:20:03,880 --> 00:20:07,200 Speaker 1: a side note, I love the description of Bowser and 309 00:20:07,240 --> 00:20:10,680 Speaker 1: the Kupas that I found on the Mario wiki. And 310 00:20:10,720 --> 00:20:15,360 Speaker 1: the Kopas are the the race of turtles that bower. 311 00:20:16,640 --> 00:20:19,680 Speaker 1: They're mean turtles. So the description was a race of 312 00:20:19,880 --> 00:20:25,159 Speaker 1: evil driven anthropomorphic turtles. You want to watch out for 313 00:20:25,240 --> 00:20:31,439 Speaker 1: those turtles, man every time. Um. Zelda is definitely similar 314 00:20:31,480 --> 00:20:35,280 Speaker 1: to Peach and I believe from things I read, possibly 315 00:20:35,280 --> 00:20:40,320 Speaker 1: even modeled after her. Um. She's often seen as Zelda 316 00:20:40,400 --> 00:20:44,040 Speaker 1: the Zelda franchise as Princess Peach. Um. I would argue 317 00:20:44,119 --> 00:20:49,640 Speaker 1: she's she's had more powerful showings, but uh, I definitely, 318 00:20:49,760 --> 00:20:52,199 Speaker 1: especially in the early games, I can see I can 319 00:20:52,240 --> 00:20:55,639 Speaker 1: see the comparison. Well me again a theme when I 320 00:20:55,720 --> 00:20:59,119 Speaker 1: think of people being a princesses being kidnapped, Zelda is 321 00:20:59,160 --> 00:21:02,359 Speaker 1: definitely one of them. Oh yeah, absolutely every time link 322 00:21:02,680 --> 00:21:07,080 Speaker 1: oh link um. So the first appearance by Mario was 323 00:21:07,160 --> 00:21:12,480 Speaker 1: in nineteen eighty one Donkey Kong had game which I 324 00:21:12,640 --> 00:21:14,840 Speaker 1: was born then, but I do remember this game because 325 00:21:14,880 --> 00:21:19,600 Speaker 1: it was still popular ten years later. So in nine five, 326 00:21:19,680 --> 00:21:22,680 Speaker 1: Super Mario Brothers the side scrolling game debuted, in the 327 00:21:22,840 --> 00:21:25,639 Speaker 1: first game in which Mario was the main character, and 328 00:21:25,720 --> 00:21:30,320 Speaker 1: this was the first time we were introduced to Princess Peach, who, 329 00:21:30,400 --> 00:21:33,240 Speaker 1: by the way, has also appeared in more video games 330 00:21:33,280 --> 00:21:38,120 Speaker 1: than any other female characters. Yeah. Allegedly she was based 331 00:21:38,160 --> 00:21:42,159 Speaker 1: on Olive Oil from Popeye, which she was. Yeah, and 332 00:21:42,400 --> 00:21:44,880 Speaker 1: see how I mean once I read that, I could 333 00:21:44,920 --> 00:21:48,320 Speaker 1: immediately see see it and and I mean, if you 334 00:21:48,400 --> 00:21:51,560 Speaker 1: want to talk about a damsel in distress constantly, yes, 335 00:21:52,080 --> 00:21:55,280 Speaker 1: olive oil for sure, but just like a parents wise, 336 00:21:55,320 --> 00:21:57,760 Speaker 1: appearance wise, Yeah, I think I wouldn't put that together. 337 00:21:58,720 --> 00:22:00,320 Speaker 1: I mean, if you think about it, you've out your 338 00:22:00,400 --> 00:22:05,600 Speaker 1: hero Popeye, You've got your big bad Bluto Bruto. I 339 00:22:05,640 --> 00:22:10,760 Speaker 1: don't remember Bruto Bruto, and then Olive Oil the Princess Peach. 340 00:22:10,840 --> 00:22:16,000 Speaker 1: I can see it. Okay, But back to Princess Beach. Recently, 341 00:22:16,040 --> 00:22:18,400 Speaker 1: in two thousand five, the roles of Mario and Peach 342 00:22:18,480 --> 00:22:22,520 Speaker 1: were reversed in Nintendo DS is Super Princess Peach, which 343 00:22:22,560 --> 00:22:26,000 Speaker 1: I've never played. Oh my gosh, oh my gosh, this game. Okay, 344 00:22:26,800 --> 00:22:30,080 Speaker 1: So she has this magic parasol that can talk, and 345 00:22:30,560 --> 00:22:34,959 Speaker 1: the power of vibe, which is basically emotions or as 346 00:22:35,080 --> 00:22:40,600 Speaker 1: feminist frequency called them, her mood sweet and she has 347 00:22:40,640 --> 00:22:42,840 Speaker 1: like a mood meter for how elpset she is at 348 00:22:42,840 --> 00:22:47,119 Speaker 1: the bottom. I think um so players controlled Peach as 349 00:22:47,200 --> 00:22:50,200 Speaker 1: she rescued Mario and Luigi and some tones from Bowser 350 00:22:51,280 --> 00:22:53,960 Speaker 1: with her emotions. This game was developed by the so 351 00:22:54,119 --> 00:22:57,520 Speaker 1: called behind the scenes at Japanese studio Toasts or t 352 00:22:57,720 --> 00:23:01,680 Speaker 1: O s e um and a lot. I read reviews 353 00:23:01,720 --> 00:23:04,600 Speaker 1: of it, and most of the reviews we're giving it 354 00:23:04,800 --> 00:23:09,440 Speaker 1: like like it wasn't that well reviewed, and most people 355 00:23:09,480 --> 00:23:15,040 Speaker 1: complaining that it was notably easier. Mm hmmm, and I definitely. 356 00:23:15,200 --> 00:23:18,800 Speaker 1: I mean, he can't not pick up on the fact 357 00:23:18,880 --> 00:23:24,000 Speaker 1: that her weapons are like traditionally feminine things, right, She's 358 00:23:24,040 --> 00:23:28,720 Speaker 1: got a parasol and an emotion meter, and I think 359 00:23:28,720 --> 00:23:37,240 Speaker 1: her emotions are like gloom, rage, joy, and love. She 360 00:23:37,320 --> 00:23:40,440 Speaker 1: only has four that's the alls you need, right, Oh, 361 00:23:40,840 --> 00:23:43,720 Speaker 1: I'm always in gloom. I'm gonna say the first to 362 00:23:43,880 --> 00:23:47,520 Speaker 1: have been my mode of emotions doing this whole quarantine, 363 00:23:47,600 --> 00:23:54,480 Speaker 1: So maybe not giving this game enough credit. This was 364 00:23:54,600 --> 00:23:57,400 Speaker 1: the second standalone game where Peach was the primary playable 365 00:23:57,400 --> 00:24:01,760 Speaker 1: protagonist the first Princess Stold Saul's Castle Run, which was 366 00:24:01,840 --> 00:24:04,320 Speaker 1: on this sort of gaming watch that I had never 367 00:24:04,440 --> 00:24:07,200 Speaker 1: heard of her seen, but it was like a like 368 00:24:07,280 --> 00:24:10,359 Speaker 1: if a what are those called tomagotchi? I don't know, 369 00:24:10,880 --> 00:24:12,600 Speaker 1: but it was like a watch and you just played 370 00:24:12,640 --> 00:24:14,800 Speaker 1: games on it. Yeah, the tommagotchi. That's how you keep 371 00:24:14,840 --> 00:24:18,240 Speaker 1: them alive. And she's been fed, but you have to 372 00:24:18,280 --> 00:24:22,720 Speaker 1: do like tappy tappy stuff that explains everything. You're welcome. 373 00:24:23,080 --> 00:24:25,200 Speaker 1: She was supposed to be a playable character in the 374 00:24:25,280 --> 00:24:28,680 Speaker 1: new Super Mario Brothers we but the idea was scrapped 375 00:24:28,680 --> 00:24:33,080 Speaker 1: after technical difficulties with her dress. Yeah. We discussed in 376 00:24:33,119 --> 00:24:35,680 Speaker 1: a previous episode on Women in Video Games about the 377 00:24:35,720 --> 00:24:38,480 Speaker 1: big dust up when a male developer said women are 378 00:24:38,560 --> 00:24:40,760 Speaker 1: harder to anime, So that's why they weren't so many 379 00:24:40,840 --> 00:24:45,159 Speaker 1: of them, because dresses are so hard, y'all. Yeah, and 380 00:24:45,200 --> 00:24:49,080 Speaker 1: we're going to come back to this later. But the 381 00:24:49,200 --> 00:24:56,440 Speaker 1: way they handled it is almost comically bad. Uh, the 382 00:24:56,480 --> 00:24:59,120 Speaker 1: way they handled this whole thing. Wow. So in two 383 00:24:59,119 --> 00:25:03,520 Speaker 1: thousand seven, he made the list of Forbes Richest Fictional Characters, 384 00:25:03,680 --> 00:25:08,480 Speaker 1: which is congratulations with an estimated worth of one point 385 00:25:08,600 --> 00:25:13,880 Speaker 1: three billion dollars. All right, girl, go ahead, Well she's 386 00:25:13,920 --> 00:25:16,160 Speaker 1: got that money. She's got that fictional money. At least 387 00:25:16,160 --> 00:25:18,920 Speaker 1: that's why to keep kidnapping her. Yeah, I mean that's 388 00:25:18,960 --> 00:25:21,000 Speaker 1: probably part of it. I mean she needs to fire 389 00:25:21,080 --> 00:25:25,280 Speaker 1: her security staff and we do. Oh, you're right, that 390 00:25:25,480 --> 00:25:28,960 Speaker 1: is a good point. I'm just saying she needs to 391 00:25:29,080 --> 00:25:32,240 Speaker 1: learn from past mistake. Now we're sounding like solid snake. 392 00:25:32,359 --> 00:25:36,560 Speaker 1: Just don't get kidnapped. What if we've become Hey, the 393 00:25:36,640 --> 00:25:39,920 Speaker 1: billions of dollars should help her security. Right, that's true. 394 00:25:40,160 --> 00:25:43,600 Speaker 1: That's true. She has options for sure. Um. But okay, 395 00:25:43,640 --> 00:25:46,439 Speaker 1: before we get too judgmental here, let's look back at 396 00:25:46,480 --> 00:25:49,760 Speaker 1: her history. But first let's pause for a quick break 397 00:25:49,880 --> 00:26:06,160 Speaker 1: for word from our sponsors, and we're back. Thank you sponsored. 398 00:26:06,840 --> 00:26:09,960 Speaker 1: So let's go all the way back to Peach's first 399 00:26:10,040 --> 00:26:15,480 Speaker 1: appearance in So She If if you don't know which 400 00:26:15,480 --> 00:26:17,600 Speaker 1: I would be very shocked if you didn't. But let's 401 00:26:17,680 --> 00:26:20,520 Speaker 1: make sure we're all on the same page. Her characterization 402 00:26:20,680 --> 00:26:23,560 Speaker 1: is super feminine. She's got long blonde hair, though due 403 00:26:23,600 --> 00:26:28,040 Speaker 1: to limitations, it often displayed as brown or red. Um. 404 00:26:28,760 --> 00:26:30,479 Speaker 1: Oh my gosh, they made such a big deal when 405 00:26:30,520 --> 00:26:33,240 Speaker 1: she put it up in a ponytail the first time. Um, 406 00:26:33,560 --> 00:26:36,360 Speaker 1: she's got a pink dress. Her appearance has not really 407 00:26:36,480 --> 00:26:39,000 Speaker 1: changed that much over the years. Her demeanor is often 408 00:26:39,040 --> 00:26:43,840 Speaker 1: described as like very sweet, gentle, polite, graceful, basically princessy. 409 00:26:44,960 --> 00:26:47,879 Speaker 1: Because she threw out much of her history in the games, 410 00:26:47,960 --> 00:26:51,480 Speaker 1: has exemplified these traditional traits of princesses. She is sometimes 411 00:26:51,520 --> 00:26:57,040 Speaker 1: referred to as the universal princess or perfect princess. And 412 00:26:57,160 --> 00:27:00,400 Speaker 1: by the way, she does have a cat form cat 413 00:27:00,480 --> 00:27:04,520 Speaker 1: princess peach uh, and a wedding form when she's in 414 00:27:04,560 --> 00:27:06,840 Speaker 1: a wedding dress, which we're going to get into why 415 00:27:06,920 --> 00:27:09,560 Speaker 1: that is in a minute, um. And just to say, 416 00:27:09,760 --> 00:27:12,399 Speaker 1: there's so much emphasis on her clothes and hair and 417 00:27:12,480 --> 00:27:15,119 Speaker 1: crown and jewelry and researching this at the time she 418 00:27:15,240 --> 00:27:16,800 Speaker 1: put on this thing or this thing or this thing, 419 00:27:17,240 --> 00:27:20,880 Speaker 1: and for I want to compare, I went and read 420 00:27:21,240 --> 00:27:23,600 Speaker 1: because a lot of this like basic stuff to get 421 00:27:24,040 --> 00:27:26,320 Speaker 1: in a good context. I got from like the Mario 422 00:27:26,560 --> 00:27:30,280 Speaker 1: wiki fandom page, and I went and read Mario's after 423 00:27:30,359 --> 00:27:34,560 Speaker 1: I read hers, hardly any description of like the time 424 00:27:34,640 --> 00:27:36,879 Speaker 1: he may be wore his hat a little differently, or 425 00:27:37,000 --> 00:27:39,840 Speaker 1: like nothing because I wanted to make sure I wasn't 426 00:27:39,840 --> 00:27:42,600 Speaker 1: reading too much into it. But now they really did 427 00:27:42,680 --> 00:27:44,720 Speaker 1: put a lot of focus onto what she was wearing. 428 00:27:45,440 --> 00:27:47,640 Speaker 1: That's really weird, especially since they can't draw her dress, 429 00:27:47,800 --> 00:27:52,919 Speaker 1: so I know alright the um and some of her 430 00:27:53,040 --> 00:27:57,800 Speaker 1: key moments throughout the games include, uh, Super Mario Brothers Too, 431 00:27:57,880 --> 00:28:00,200 Speaker 1: where she is the weakest and the slowest. Care her 432 00:28:00,960 --> 00:28:03,159 Speaker 1: also probably the worst of the three that I know 433 00:28:03,600 --> 00:28:06,680 Speaker 1: to me, and it's Super Mario Brothers three when Toad 434 00:28:06,720 --> 00:28:08,520 Speaker 1: plays a joke at the end of the English vert 435 00:28:08,520 --> 00:28:11,560 Speaker 1: game by say quote, thank you, but our princess is 436 00:28:11,560 --> 00:28:15,520 Speaker 1: in another castle. Just kidding, That's exactly how I hurt this. 437 00:28:16,200 --> 00:28:18,639 Speaker 1: This is in reference to the gameplay that had Mario 438 00:28:18,760 --> 00:28:22,119 Speaker 1: fighting increasingly difficult bosses in a series of castles to 439 00:28:22,200 --> 00:28:26,240 Speaker 1: rescue Peach, only to find she's in another castle. Yep, 440 00:28:26,359 --> 00:28:28,840 Speaker 1: like we talked about in the beginning, and now it's 441 00:28:29,200 --> 00:28:32,679 Speaker 1: commonly used as yeah, sort of saying you're barking up 442 00:28:32,680 --> 00:28:34,600 Speaker 1: the wrong tree. But you hear somebody say that, it's 443 00:28:34,920 --> 00:28:40,040 Speaker 1: usually what they mean. In Super Mario sixty four, Oh, 444 00:28:40,480 --> 00:28:43,400 Speaker 1: Peach bakes Mario cake and kisses him on the cheek. 445 00:28:44,480 --> 00:28:46,400 Speaker 1: Kate comes up a lot in these games. I learned 446 00:28:46,840 --> 00:28:53,360 Speaker 1: mostly in Peaches storylines, which I guess makes sense. Bowser 447 00:28:53,440 --> 00:28:56,840 Speaker 1: attempts to marry Peach and Super Mario Odyssey and Mario 448 00:28:57,040 --> 00:29:01,560 Speaker 1: Bowser fight over her and she rejects them both um. 449 00:29:01,920 --> 00:29:04,320 Speaker 1: In Super Mario Maker, she rewards Mario with a kiss 450 00:29:04,920 --> 00:29:08,720 Speaker 1: once once she was turned into a bad girl, and 451 00:29:08,920 --> 00:29:12,120 Speaker 1: another time hypnotize to fall in love with Mario's evil 452 00:29:12,240 --> 00:29:17,120 Speaker 1: alter ego Warrio. This turns her into a zombie, which 453 00:29:17,160 --> 00:29:21,040 Speaker 1: is corrected with a hug from Mario. There's a lot 454 00:29:21,120 --> 00:29:24,000 Speaker 1: of holding the Kingdom ransom unless Peach agrees to marriage, 455 00:29:24,200 --> 00:29:28,360 Speaker 1: or brainwashing her to agree to marriage some possession. In 456 00:29:28,640 --> 00:29:32,360 Speaker 1: Super Mario RPG Legend of the Seven Stars, character named 457 00:29:32,360 --> 00:29:35,960 Speaker 1: Booster Quote falls in love with her and decides to 458 00:29:36,080 --> 00:29:38,480 Speaker 1: force her to marry him, even though she is shouting 459 00:29:39,040 --> 00:29:43,080 Speaker 1: in all caps, Mario, help me, help me, Mario, Mario 460 00:29:43,280 --> 00:29:50,280 Speaker 1: help me. So uh not creepy at all. Yeah, I see, 461 00:29:50,360 --> 00:29:53,240 Speaker 1: you know, like I said, I loved this game. I 462 00:29:53,320 --> 00:29:57,040 Speaker 1: don't remember this. I remember the like there was a 463 00:29:57,120 --> 00:30:01,600 Speaker 1: marriage you had to stop, but I don't remember. That 464 00:30:02,720 --> 00:30:05,440 Speaker 1: seems pretty disturbing to me now, But I guess as 465 00:30:05,480 --> 00:30:08,480 Speaker 1: a kid, I didn't pick up on that you could 466 00:30:08,480 --> 00:30:11,800 Speaker 1: play Peach and Super Mario Brothers too, like you said, uh, 467 00:30:11,880 --> 00:30:15,320 Speaker 1: And the idea was so different from what people were 468 00:30:15,400 --> 00:30:19,200 Speaker 1: used to that when Flow Chlorus Shannon are Stewart asked 469 00:30:19,240 --> 00:30:23,720 Speaker 1: young boys about playing Peach, many expressed confusion, saying something 470 00:30:23,840 --> 00:30:26,480 Speaker 1: like quote, she's the one you're trying to save. Like 471 00:30:26,560 --> 00:30:30,400 Speaker 1: they didn't get the gameplay without the fact that you're 472 00:30:30,400 --> 00:30:31,960 Speaker 1: trying to save, or they didn't get that you would 473 00:30:31,960 --> 00:30:36,520 Speaker 1: play her at all. Yeah, that's confusing. That's that is 474 00:30:36,680 --> 00:30:40,880 Speaker 1: so telling. Um the ending of the game. That game 475 00:30:40,960 --> 00:30:44,480 Speaker 1: was redesigned so that it was just one big dream 476 00:30:44,480 --> 00:30:47,520 Speaker 1: of Mario's. So that's how they tried to make it 477 00:30:47,640 --> 00:30:49,960 Speaker 1: make sense, like, oh, yeah, she actually never did do 478 00:30:50,120 --> 00:30:54,360 Speaker 1: those things. He was just dreaming. So she was unlovable 479 00:30:54,400 --> 00:30:57,560 Speaker 1: for the first time in Super Smash Brothers Ultimate, but 480 00:30:57,840 --> 00:31:02,080 Speaker 1: in her special attack she holes an opponents still wild 481 00:31:02,120 --> 00:31:05,800 Speaker 1: towed attacks instead for the Little Tots guy um and 482 00:31:05,960 --> 00:31:08,960 Speaker 1: in some iterations, especially in the sports games, she does 483 00:31:09,040 --> 00:31:11,560 Speaker 1: have some really powerful moves and techniques, but in general 484 00:31:11,720 --> 00:31:15,240 Speaker 1: she exists to be yes the damsel in distress, and 485 00:31:15,360 --> 00:31:18,480 Speaker 1: in some instances she works against her captors, and in 486 00:31:18,600 --> 00:31:23,200 Speaker 1: later games she becomes more feisty and enthusiastic such great 487 00:31:23,240 --> 00:31:27,640 Speaker 1: words and sometimes flirty running joke or not, she is 488 00:31:27,760 --> 00:31:30,880 Speaker 1: pretty much there to be kidnapped and rescued over and 489 00:31:30,960 --> 00:31:34,160 Speaker 1: over and over again, which comes to the point, how 490 00:31:34,240 --> 00:31:39,240 Speaker 1: many times has this woman been kidnapped? Over fifty times 491 00:31:39,560 --> 00:31:43,160 Speaker 1: at the very least, and kidnapped as a baby, even 492 00:31:43,760 --> 00:31:46,640 Speaker 1: sometimes for her beauty, sometimes for her kingdom, and sometimes 493 00:31:46,720 --> 00:31:50,240 Speaker 1: to keep her from preventing some evil plot. Yeah. I 494 00:31:51,280 --> 00:31:53,240 Speaker 1: did a lot of digging to try to get like 495 00:31:53,320 --> 00:31:55,880 Speaker 1: a number, definitive number how many times she's been kidnapped, 496 00:31:56,400 --> 00:31:59,600 Speaker 1: and I couldn't do it. So I just like, did 497 00:31:59,680 --> 00:32:02,280 Speaker 1: control will find for the word kidnap, and it was 498 00:32:02,560 --> 00:32:05,440 Speaker 1: fifty seven I think on the page I was reading 499 00:32:05,560 --> 00:32:08,200 Speaker 1: of just like her every appearance in game and what happened. 500 00:32:08,440 --> 00:32:10,120 Speaker 1: But then I was reading too because I thought fifty 501 00:32:10,120 --> 00:32:13,680 Speaker 1: seven sounds low, really low. Um, It's there are other 502 00:32:13,720 --> 00:32:17,360 Speaker 1: words people use for essentially kidnapping, so it's a lot. 503 00:32:17,760 --> 00:32:22,680 Speaker 1: It is a lot. Uh, some argue, Oh, and I 504 00:32:22,800 --> 00:32:24,680 Speaker 1: love that I found this that she's actually the most 505 00:32:24,720 --> 00:32:27,480 Speaker 1: powerful character in the game, and that's one of the 506 00:32:27,520 --> 00:32:30,360 Speaker 1: reasons she's kidnapped so much. Certainly one of the reasons 507 00:32:30,440 --> 00:32:32,479 Speaker 1: she is kidnapped is because she is more powerful than 508 00:32:32,520 --> 00:32:36,800 Speaker 1: Mario will ever be. But then the question becomes, how 509 00:32:36,880 --> 00:32:39,800 Speaker 1: does she get kidnapped so much if she's the most 510 00:32:39,960 --> 00:32:45,760 Speaker 1: powerful person. The hobby just kind of bored. Yeah, maybe 511 00:32:46,400 --> 00:32:48,480 Speaker 1: maybe she's trying to spice things up. Maybe that's a 512 00:32:48,600 --> 00:32:51,560 Speaker 1: particular kink. Maybe she just kendnapping herself because she just 513 00:32:51,600 --> 00:32:54,800 Speaker 1: wants to be away from the kingdom. Oh, she doesn't 514 00:32:54,800 --> 00:32:58,640 Speaker 1: like the responsibility. This is how she escapes. I like 515 00:32:58,920 --> 00:33:02,200 Speaker 1: that interpretation is saying, Okay, she's playing all of them 516 00:33:02,560 --> 00:33:06,840 Speaker 1: all right, all right, So I found an essay about this, 517 00:33:07,000 --> 00:33:09,200 Speaker 1: and I think it was mostly ingest, but it's hard 518 00:33:09,240 --> 00:33:11,640 Speaker 1: to tell, and I wanted to read some quotes from it. 519 00:33:12,840 --> 00:33:16,680 Speaker 1: So it's an equal mix of obligation and satisfaction. Bowser 520 00:33:16,760 --> 00:33:19,240 Speaker 1: may have aims of extending his rule, but Peaches there 521 00:33:19,320 --> 00:33:22,440 Speaker 1: to launch an assault as needed and desired. Mario maybe 522 00:33:22,480 --> 00:33:24,640 Speaker 1: fighting his way towards her, but he's just picking up 523 00:33:24,680 --> 00:33:28,760 Speaker 1: the pieces left by Peaches Warfath. In fact, he's just 524 00:33:28,880 --> 00:33:31,360 Speaker 1: a small part of the equation, the battle bread elation 525 00:33:31,440 --> 00:33:34,600 Speaker 1: of it all. Peach loves the carnage with the fact 526 00:33:34,640 --> 00:33:38,480 Speaker 1: that she's protecting the kingdom as an added bonus. Bowser, 527 00:33:38,640 --> 00:33:41,200 Speaker 1: in spite of being thwarted time after time, is in 528 00:33:41,320 --> 00:33:44,600 Speaker 1: love with Peach. Along with the destruction, The warrior princess 529 00:33:44,720 --> 00:33:48,560 Speaker 1: constantly reeks and Mario willingly unaware of it all and 530 00:33:48,640 --> 00:33:51,240 Speaker 1: blissfully unaware that his adventures are just a means for 531 00:33:51,320 --> 00:33:55,320 Speaker 1: him to prove his worth to Peach. Between her natural 532 00:33:55,360 --> 00:33:58,200 Speaker 1: abilities and her royal upbringing, Peach has been receiving conflicting 533 00:33:58,240 --> 00:34:01,600 Speaker 1: instructions since her adoption. One voice tells her to become 534 00:34:01,640 --> 00:34:05,560 Speaker 1: a dutiful, benevolent monarch, the other an unbeatable champion that 535 00:34:05,600 --> 00:34:08,440 Speaker 1: shows no mercy to dissidence. As a result, there are 536 00:34:08,520 --> 00:34:11,600 Speaker 1: two Peaches in one. One of them is the one 537 00:34:11,680 --> 00:34:14,200 Speaker 1: we know and love, and the other is again the 538 00:34:14,360 --> 00:34:17,520 Speaker 1: beast that hides within. There's a constant struggle within her 539 00:34:17,600 --> 00:34:20,080 Speaker 1: to reconcile or two personas, and it's only because of 540 00:34:20,160 --> 00:34:23,040 Speaker 1: her duty as a princess that the beast doesn't overtake 541 00:34:23,320 --> 00:34:27,600 Speaker 1: the beauty. But every so often, every time Bowser steps 542 00:34:27,640 --> 00:34:30,120 Speaker 1: into reek, havoc or there's a new sport to take part, 543 00:34:31,480 --> 00:34:34,920 Speaker 1: the beast is unreleashed. Peach gets her chance to be 544 00:34:35,000 --> 00:34:36,719 Speaker 1: the person she wants to be, even if it is 545 00:34:36,800 --> 00:34:40,120 Speaker 1: in a limited capacity for moments at a time. She 546 00:34:40,239 --> 00:34:43,320 Speaker 1: can escape the duldrums of monarchy and fulfill the potential, 547 00:34:43,600 --> 00:34:46,520 Speaker 1: the primal force that's been a part of her since birth. 548 00:34:47,480 --> 00:34:49,520 Speaker 1: So you might have been onto something. I feel like 549 00:34:49,560 --> 00:34:52,239 Speaker 1: I'm right. That article seems to prove my point. I 550 00:34:52,560 --> 00:34:58,160 Speaker 1: love it so much. Princess Peach is just so again. 551 00:34:58,160 --> 00:34:59,719 Speaker 1: I haven't played a lot of these games, but in 552 00:34:59,840 --> 00:35:05,000 Speaker 1: my kind of estimation of her, kind of cute, seeing girly, 553 00:35:05,239 --> 00:35:13,600 Speaker 1: and I love reading about like her, loving carnage. Yeah, 554 00:35:14,400 --> 00:35:17,759 Speaker 1: well the other side, the beauty side. So the game 555 00:35:18,080 --> 00:35:22,240 Speaker 1: frequently alludes to the romantic relationship between Mario and Peach, 556 00:35:22,320 --> 00:35:25,760 Speaker 1: and throughout the series they are called the cutest couple 557 00:35:26,120 --> 00:35:29,480 Speaker 1: and described as having romantic entanglements. And by the way, 558 00:35:30,400 --> 00:35:32,320 Speaker 1: did you already heard did you use this for a 559 00:35:32,400 --> 00:35:36,759 Speaker 1: reason because of the recent events in the Smith household? 560 00:35:38,920 --> 00:35:41,200 Speaker 1: What okay? You do? You don't know? I knew you 561 00:35:41,280 --> 00:35:44,640 Speaker 1: didn't know. I was gonna ask because just to put 562 00:35:44,719 --> 00:35:47,279 Speaker 1: some other perspective, was there there was a whole thing 563 00:35:47,480 --> 00:35:51,239 Speaker 1: with data Smith having an extra relationship at one point, 564 00:35:51,320 --> 00:35:53,200 Speaker 1: and she calls it an entanglement, and that's been kind 565 00:35:53,239 --> 00:35:55,960 Speaker 1: of the twitter joke the past week. So when I 566 00:35:56,080 --> 00:35:59,600 Speaker 1: saw romantic entanglements, I was like, oh my god, there 567 00:35:59,640 --> 00:36:04,120 Speaker 1: it is. There's maybe that's the origination of this. That's 568 00:36:04,160 --> 00:36:07,160 Speaker 1: where data got it from. Okay, oh it is Mario. 569 00:36:08,000 --> 00:36:10,640 Speaker 1: I had heard something vaguely about that. I just didn't 570 00:36:10,719 --> 00:36:14,600 Speaker 1: know that the finer details. I actually got it from 571 00:36:14,719 --> 00:36:20,520 Speaker 1: Star Wars obviously, Imperial entanglements. I mean, it's it's legit. 572 00:36:20,600 --> 00:36:25,520 Speaker 1: It's an entanglement, a romantic entanglements. I believe that was 573 00:36:25,680 --> 00:36:31,640 Speaker 1: actually used in the game to describe them. I think, um, 574 00:36:32,680 --> 00:36:37,360 Speaker 1: so it wasn't just me From James mcmannon at Games 575 00:36:37,480 --> 00:36:40,560 Speaker 1: Rader when it comes to this relationship quote, should we 576 00:36:40,640 --> 00:36:43,480 Speaker 1: really be encouraging the union of Mario and Peach? Anyway? 577 00:36:43,800 --> 00:36:47,479 Speaker 1: Remember this is a man with side gigs as a doctor, carpenter, proke, 578 00:36:47,640 --> 00:36:51,560 Speaker 1: art driver, and an archaeologist. Unless we forget he regularly 579 00:36:51,600 --> 00:36:55,640 Speaker 1: competes at the Olympic Games. What chance of a healthy relationship. 580 00:36:56,040 --> 00:36:58,240 Speaker 1: And for all the work Mario puts into saving Peach, 581 00:36:58,440 --> 00:37:01,120 Speaker 1: he rarely sees anything of the word maybe Peach is 582 00:37:01,200 --> 00:37:03,440 Speaker 1: just a bit mean. Yeah, she'll give Mario a kiss 583 00:37:03,560 --> 00:37:05,320 Speaker 1: on the nose. Sometimes she'll bake him a cake. But 584 00:37:05,520 --> 00:37:07,840 Speaker 1: let us not forget that Princess Peech is the dope 585 00:37:07,840 --> 00:37:11,759 Speaker 1: teletarian ruler of the Mushroom Kingdom. Can she not put 586 00:37:11,800 --> 00:37:15,200 Speaker 1: a knighthood his way some other title? Can she not 587 00:37:15,400 --> 00:37:18,480 Speaker 1: stretch to one evening on her at the Kingdom's nearest 588 00:37:18,760 --> 00:37:22,480 Speaker 1: Pizza Express. I thought she did make him a night. 589 00:37:23,640 --> 00:37:26,360 Speaker 1: Oh maybe she honors him at one of the games. 590 00:37:26,800 --> 00:37:30,319 Speaker 1: So she also does that like classic princess thing. We're 591 00:37:30,360 --> 00:37:34,200 Speaker 1: at the end. She gives a reward like she if 592 00:37:34,239 --> 00:37:37,000 Speaker 1: you win for a long time, if you want Mario Kart, 593 00:37:37,120 --> 00:37:39,320 Speaker 1: She's the one that would put the give you the trophy, 594 00:37:39,400 --> 00:37:42,759 Speaker 1: put the like metal around your neck. Um. I don't know. 595 00:37:42,960 --> 00:37:46,680 Speaker 1: I just appreciate these strong feelings about this fictional relationship. 596 00:37:46,719 --> 00:37:50,440 Speaker 1: I totally understand. I know, I know, I've been there, 597 00:37:50,760 --> 00:37:55,600 Speaker 1: I am there when it comes to Bowser. I did 598 00:37:55,719 --> 00:37:58,040 Speaker 1: want to touch on that really quickly, her relationship with Bowser, 599 00:37:58,120 --> 00:38:02,560 Speaker 1: because Bowser is not only determined to make her love him, 600 00:38:03,160 --> 00:38:06,160 Speaker 1: and I don't want to even get into the interspecies. 601 00:38:07,840 --> 00:38:09,960 Speaker 1: Oh yeah, I don't want to get into it. Um. 602 00:38:10,120 --> 00:38:14,120 Speaker 1: He is extremely possessive and sometimes UM he comes to 603 00:38:14,280 --> 00:38:18,640 Speaker 1: her aid when another villain kidnaps are so he also 604 00:38:18,719 --> 00:38:21,520 Speaker 1: sees her as kind of this object and prize to 605 00:38:21,719 --> 00:38:28,319 Speaker 1: be had. Uh strange. So we did want to take 606 00:38:28,400 --> 00:38:31,280 Speaker 1: a part some of these tropes that we've been talking 607 00:38:31,360 --> 00:38:33,480 Speaker 1: about that come up a lot in these games. But 608 00:38:33,520 --> 00:38:35,080 Speaker 1: first we're gonna pause for one more quick break for 609 00:38:35,120 --> 00:38:51,360 Speaker 1: a word from our sponsor, and we're back, Thank you sponsor. 610 00:38:52,320 --> 00:38:54,680 Speaker 1: So we did want to talk about this whole idea 611 00:38:55,120 --> 00:38:59,080 Speaker 1: of entitlement. The Princess is not in your castle. UM, 612 00:38:59,760 --> 00:39:03,600 Speaker 1: that along with the Damsel and Distress troop pretty much 613 00:39:03,719 --> 00:39:07,920 Speaker 1: runs these games. Um. I was thinking about it, and 614 00:39:08,400 --> 00:39:12,040 Speaker 1: they started coming out in the eighties, the eighties, and 615 00:39:12,080 --> 00:39:14,600 Speaker 1: I feel like during the eighties, we have a lot 616 00:39:14,800 --> 00:39:18,360 Speaker 1: of pop culture examples of women being depicted as prizes 617 00:39:18,440 --> 00:39:23,040 Speaker 1: to be won as objects from health characters. Often these 618 00:39:23,120 --> 00:39:26,320 Speaker 1: male characters were stand ins for nerdy male writers to 619 00:39:26,719 --> 00:39:31,360 Speaker 1: to win UM through actions. So a lot of movies, 620 00:39:31,760 --> 00:39:34,279 Speaker 1: and I mean the eighties is by no means the 621 00:39:34,400 --> 00:39:38,920 Speaker 1: only time this still happens. It's been happening for forever. 622 00:39:39,520 --> 00:39:41,359 Speaker 1: But I just feel like the eighties has so many 623 00:39:41,440 --> 00:39:46,319 Speaker 1: good popular examples of here's this nerdy, lonely guy who 624 00:39:46,400 --> 00:39:54,200 Speaker 1: honestly probably isn't very attractive um conventionally, and he through 625 00:39:56,520 --> 00:40:01,600 Speaker 1: like determination, persistence and actions, he eventually get the hot 626 00:40:01,760 --> 00:40:04,759 Speaker 1: girl of the movie that was with like the popular dude. 627 00:40:04,920 --> 00:40:11,319 Speaker 1: And so just seeing that um progression over and over 628 00:40:11,440 --> 00:40:15,880 Speaker 1: and over again, and that the message that that sends, 629 00:40:15,960 --> 00:40:17,960 Speaker 1: it's that same thing of like don't take no for 630 00:40:18,040 --> 00:40:23,040 Speaker 1: an answer. Like as women, we owe men who have 631 00:40:23,320 --> 00:40:27,600 Speaker 1: like done all these things that probably at least in 632 00:40:27,600 --> 00:40:29,800 Speaker 1: a lot of these movies, we didn't ask them to 633 00:40:29,920 --> 00:40:35,080 Speaker 1: do um, But because they did, they are owed, they 634 00:40:35,120 --> 00:40:40,239 Speaker 1: are entitled. Yeah, And I think if you look at 635 00:40:40,320 --> 00:40:44,800 Speaker 1: these games, there is definitely an air of that. And 636 00:40:44,920 --> 00:40:47,160 Speaker 1: I mean even through some of the quotes we've read 637 00:40:47,239 --> 00:40:52,719 Speaker 1: where it's talking about like doesn't peach oh Mario something, um, 638 00:40:54,120 --> 00:40:56,720 Speaker 1: And it's different, it's complicated because she is the princess 639 00:40:56,880 --> 00:40:59,680 Speaker 1: and he's like saving the kingdom as well as her. 640 00:41:00,640 --> 00:41:04,560 Speaker 1: But there's definitely that like romantic layer. UM. Well, like 641 00:41:04,640 --> 00:41:07,799 Speaker 1: we talked about in relationships in general, how they can't 642 00:41:07,800 --> 00:41:13,560 Speaker 1: be just friendship. It obviously has to be romantic, right, yeah, yeah, yeah, 643 00:41:13,680 --> 00:41:18,640 Speaker 1: and then and then if you look at why Bowser 644 00:41:19,520 --> 00:41:21,920 Speaker 1: is kidnapping her, it feels very much kind of like 645 00:41:22,000 --> 00:41:25,319 Speaker 1: the whole idea of the trophy wife of I want, 646 00:41:26,960 --> 00:41:30,160 Speaker 1: like if she's not a woman, she's just something to 647 00:41:30,280 --> 00:41:35,879 Speaker 1: be had and like a pond to make Mario feel jealous. Uh. 648 00:41:36,480 --> 00:41:38,200 Speaker 1: I guess you could say that about um when we 649 00:41:38,280 --> 00:41:41,640 Speaker 1: talk about monarchies in general, that people would have marriages 650 00:41:41,800 --> 00:41:44,840 Speaker 1: because of titles, because of unions, And it's kind of 651 00:41:44,880 --> 00:41:47,640 Speaker 1: that same level in this moment of like, this is 652 00:41:47,680 --> 00:41:49,960 Speaker 1: not about love, this is not about whatever. It's just 653 00:41:50,200 --> 00:41:52,919 Speaker 1: if you take it, it's yours. And then not only 654 00:41:53,080 --> 00:41:56,040 Speaker 1: is this person yours, but whatever is underneath her or 655 00:41:56,160 --> 00:41:58,800 Speaker 1: comes with her is also yours. So it's kind of 656 00:41:58,840 --> 00:42:00,880 Speaker 1: that whole level as well in such a weird concept. 657 00:42:02,000 --> 00:42:06,400 Speaker 1: Yeah yeah, I mean, it's just the and that's that 658 00:42:06,880 --> 00:42:09,000 Speaker 1: is another complicated layer. And I do love that we're 659 00:42:09,040 --> 00:42:13,359 Speaker 1: having such a serious conversation about a very cartoony video game. 660 00:42:13,719 --> 00:42:15,400 Speaker 1: But as we talked about it, it has had a 661 00:42:15,480 --> 00:42:17,800 Speaker 1: huge impact and it like kids start playing it and 662 00:42:17,840 --> 00:42:22,279 Speaker 1: seeing these messages at a young age, um, and it 663 00:42:22,640 --> 00:42:24,720 Speaker 1: is hard to separate out because she is a princess, 664 00:42:24,960 --> 00:42:28,840 Speaker 1: and there is that whole aspect of like marriaging, marrying 665 00:42:28,960 --> 00:42:31,239 Speaker 1: off and getting stuff with it. But that's still like 666 00:42:31,320 --> 00:42:34,319 Speaker 1: implies that I guess we don't have it really any 667 00:42:34,400 --> 00:42:38,200 Speaker 1: examples of male princes, Like I don't know if a 668 00:42:38,280 --> 00:42:40,640 Speaker 1: male prince in this gate would also be kidnapped all 669 00:42:40,640 --> 00:42:44,640 Speaker 1: the time. Um. And that's that's part of the problem. 670 00:42:44,719 --> 00:42:46,200 Speaker 1: We're gonna talk about that more in a minute, is 671 00:42:46,239 --> 00:42:49,680 Speaker 1: that we don't see that version of it very much. 672 00:42:49,719 --> 00:42:53,600 Speaker 1: We only see the princess getting kidnapped and the marriage 673 00:42:53,800 --> 00:42:57,240 Speaker 1: proposal being forced along with that. And then it's confused 674 00:42:57,239 --> 00:43:01,399 Speaker 1: even more by like this idea of love which they use, 675 00:43:01,600 --> 00:43:07,600 Speaker 1: but it just doesn't. It's not it's not. And yeah, 676 00:43:07,680 --> 00:43:11,840 Speaker 1: the challenging of like another man's masculinity where she's just 677 00:43:11,920 --> 00:43:15,640 Speaker 1: sort of a pawn in this battle between Mario and 678 00:43:15,760 --> 00:43:17,880 Speaker 1: Bowser and both want to be with her and it 679 00:43:17,960 --> 00:43:21,880 Speaker 1: doesn't matter what she wants, um. And then along with 680 00:43:22,000 --> 00:43:26,960 Speaker 1: that controlling this mushroom kingdom that everyone wants to control. 681 00:43:27,840 --> 00:43:31,759 Speaker 1: Right It just you know, I like the better when 682 00:43:31,760 --> 00:43:33,839 Speaker 1: she was Princess hill Stool and just kind of sat there. 683 00:43:35,200 --> 00:43:37,319 Speaker 1: J K. I'm just kidding. I'm just kidding. That's all 684 00:43:37,360 --> 00:43:40,000 Speaker 1: I know. That's all I know. So all of this 685 00:43:40,120 --> 00:43:42,719 Speaker 1: that we're talking about was really picked apart. And the 686 00:43:42,920 --> 00:43:45,280 Speaker 1: article that I mentioned that sort of was the inspiration 687 00:43:45,640 --> 00:43:47,560 Speaker 1: for this idea that I can no longer get to. 688 00:43:47,760 --> 00:43:50,120 Speaker 1: And I'm so cheap I'm unwilling to pay one single 689 00:43:50,239 --> 00:43:54,360 Speaker 1: dollar to read it. Um it's called Your Princess Is 690 00:43:54,400 --> 00:43:56,799 Speaker 1: in Another Castle and it's by Arthur two over at 691 00:43:56,800 --> 00:43:58,359 Speaker 1: the Daily Beast. If you want to check it out, 692 00:43:58,680 --> 00:44:00,480 Speaker 1: some of you might remember it. It It made it 693 00:44:00,520 --> 00:44:03,960 Speaker 1: pretty big. It made the internet rounds when it came 694 00:44:03,960 --> 00:44:06,360 Speaker 1: out because it came out right after that sorority shooting 695 00:44:06,960 --> 00:44:10,560 Speaker 1: in California, and he was talking about like misogyny and 696 00:44:10,719 --> 00:44:15,319 Speaker 1: nerd culture and look at the damage it's done. Um. 697 00:44:16,280 --> 00:44:19,719 Speaker 1: So I did want to include this quote. Nerdy guys 698 00:44:19,760 --> 00:44:21,960 Speaker 1: aren't guaranteed to get laid by the hot chicks as 699 00:44:22,000 --> 00:44:23,800 Speaker 1: long as we work hard. There isn't a team of 700 00:44:23,880 --> 00:44:26,600 Speaker 1: writers pulling for us to triumph by getting the girl. 701 00:44:28,080 --> 00:44:32,919 Speaker 1: Um yeah, and you can see that and so many things. 702 00:44:33,080 --> 00:44:36,279 Speaker 1: So much of our media is that exactly thing, right, 703 00:44:37,600 --> 00:44:41,240 Speaker 1: um oh, And another thing, so much of our media 704 00:44:41,320 --> 00:44:45,280 Speaker 1: is the damsel in distress. Okay, all right. This trope 705 00:44:45,680 --> 00:44:49,960 Speaker 1: goes back at least two thousand years UM, and it 706 00:44:50,239 --> 00:44:54,120 Speaker 1: was a particularly popular story during the Romantic and Gothic 707 00:44:54,239 --> 00:44:57,919 Speaker 1: periods much much later, so it's been around for a while, 708 00:44:57,960 --> 00:45:00,560 Speaker 1: and it's been popular for a while. The damsel was 709 00:45:00,680 --> 00:45:06,480 Speaker 1: often tied up provocatively, sometimes naked um and the damsels 710 00:45:06,480 --> 00:45:09,560 Speaker 1: the entire reason for the rescuer to prove their bravery 711 00:45:09,600 --> 00:45:14,440 Speaker 1: and chivalry. Just it's all she exists for if you 712 00:45:14,480 --> 00:45:16,520 Speaker 1: look at what many people mistake is the first appearance 713 00:45:16,520 --> 00:45:21,719 Speaker 1: of Princess Peach Pauline from nine Donkey Kong that we 714 00:45:21,800 --> 00:45:23,799 Speaker 1: talked about. She was also called Girl for a while, 715 00:45:23,880 --> 00:45:27,439 Speaker 1: but later Pauline. She was portrayed as the beautiful girl 716 00:45:27,600 --> 00:45:29,840 Speaker 1: in ads. She had like her cheeks were flushed, she 717 00:45:29,960 --> 00:45:32,239 Speaker 1: was crying, one of her bikini straps was slipping off 718 00:45:32,280 --> 00:45:36,959 Speaker 1: her shoulder. Her speech bubble read hell. She gets carried 719 00:45:37,040 --> 00:45:39,839 Speaker 1: around by Donkey Kong like a piece of property as Mario, 720 00:45:39,920 --> 00:45:43,040 Speaker 1: who was then called jump Man, chases after them, so 721 00:45:43,200 --> 00:45:45,680 Speaker 1: she was right out the gate. Even the things some 722 00:45:45,760 --> 00:45:49,800 Speaker 1: people mistake is her first appearance classic damsel in distress. 723 00:45:50,680 --> 00:45:52,920 Speaker 1: When asked why Peach wasn't a playable character in the 724 00:45:53,160 --> 00:45:55,840 Speaker 1: what it was at that time, New Super Mario Brothers, 725 00:45:55,880 --> 00:45:58,560 Speaker 1: a wee game. The designers said they went with Toad 726 00:45:58,600 --> 00:46:01,840 Speaker 1: instead because he looked were like Mario and Luigi. Great, 727 00:46:02,560 --> 00:46:05,120 Speaker 1: so they went with a male character because he looked 728 00:46:05,160 --> 00:46:11,160 Speaker 1: like all the other male characters. Okay, and the interviewer 729 00:46:11,320 --> 00:46:14,759 Speaker 1: Chacey Johns then asked if the actual reason is if 730 00:46:14,800 --> 00:46:18,520 Speaker 1: there would be no plot otherwise, you know, having no 731 00:46:18,640 --> 00:46:24,480 Speaker 1: one kidnapped, and does Mario get a pass because it's Mario, right? 732 00:46:24,800 --> 00:46:27,279 Speaker 1: I was thinking about that too, because it is like 733 00:46:28,040 --> 00:46:30,800 Speaker 1: it is this huge thing and it has become a 734 00:46:30,880 --> 00:46:34,600 Speaker 1: running joke that she always gets kidnapped, and it's almost 735 00:46:34,840 --> 00:46:38,759 Speaker 1: like a self fulfilling prophecy, like people expect her to 736 00:46:38,760 --> 00:46:42,520 Speaker 1: get kidnapped, so she's gonna get kidnapped. Some games are 737 00:46:42,640 --> 00:46:47,719 Speaker 1: definitely playing with this trope, re gendering the roles. Some 738 00:46:47,960 --> 00:46:52,120 Speaker 1: are more successful than others. A developer recoded the original 739 00:46:52,200 --> 00:46:55,320 Speaker 1: Donkey Kong so that Pauline was rescuing Mario as a 740 00:46:55,360 --> 00:47:00,919 Speaker 1: gift for his daughter. He and his daughter received death 741 00:47:01,080 --> 00:47:03,320 Speaker 1: threats from strangers for this, and it's not like he 742 00:47:03,440 --> 00:47:06,040 Speaker 1: was selling it. He just made it for his daughter, 743 00:47:06,600 --> 00:47:09,560 Speaker 1: and he was interviewed about it and people sent them 744 00:47:09,760 --> 00:47:15,440 Speaker 1: death threats out how protective some of these gamers are. Um. Oh, 745 00:47:15,560 --> 00:47:18,400 Speaker 1: and I know I've recommended this game before, but Braid 746 00:47:18,880 --> 00:47:21,399 Speaker 1: the game Braid plays with the damsel trope in a really, 747 00:47:21,480 --> 00:47:23,919 Speaker 1: really unique and beautiful way. I want to talk about 748 00:47:23,920 --> 00:47:25,160 Speaker 1: it so much, but I don't want to spoil it. 749 00:47:25,680 --> 00:47:28,439 Speaker 1: Um And it's pretty short, so if you're just looking 750 00:47:28,440 --> 00:47:32,600 Speaker 1: for a quick, quick play bread all right, So the 751 00:47:32,719 --> 00:47:36,440 Speaker 1: damsel in distress is not always bad. Here's a quote 752 00:47:36,440 --> 00:47:39,239 Speaker 1: from at Least nor over at Katako. In the end, 753 00:47:39,320 --> 00:47:41,920 Speaker 1: I don't think there's anything wrong with having damsels in 754 00:47:42,040 --> 00:47:45,120 Speaker 1: distress as long as we also have dudes in distress 755 00:47:45,160 --> 00:47:47,280 Speaker 1: saving a person from harm. It's not a bad trope 756 00:47:47,280 --> 00:47:51,680 Speaker 1: in itself. It only becomes problematic and boring, honestly, when 757 00:47:51,719 --> 00:47:54,640 Speaker 1: the damsel is always a woman and the hero is 758 00:47:54,719 --> 00:47:57,799 Speaker 1: always a man. Rescue narrators are innately compelling, but they 759 00:47:57,920 --> 00:48:00,520 Speaker 1: need to be gender equitable and exists in as many 760 00:48:00,600 --> 00:48:04,760 Speaker 1: combinations as possible. Men rescuing men, women rescuing women, women 761 00:48:04,800 --> 00:48:10,680 Speaker 1: rescuing men, and yes, men rescuing women. Yeah, yeah, I agree, 762 00:48:10,719 --> 00:48:15,160 Speaker 1: and I would also add, I think this problem is 763 00:48:15,239 --> 00:48:21,040 Speaker 1: compounded by it's clear that usually the damsel only exist 764 00:48:22,480 --> 00:48:27,560 Speaker 1: two be the damsel, like, there's no character development, they 765 00:48:27,680 --> 00:48:32,200 Speaker 1: only exist to power the male plotline. And it's really 766 00:48:32,280 --> 00:48:36,560 Speaker 1: clear like they're just kind of empty vessels. I mean, 767 00:48:36,640 --> 00:48:38,359 Speaker 1: that's exactly how I thought of them, saying that I've 768 00:48:38,440 --> 00:48:41,400 Speaker 1: only played the first and second and third Mario Brothers 769 00:48:41,440 --> 00:48:44,000 Speaker 1: and then the Super Mario Kart. There was no story 770 00:48:44,080 --> 00:48:47,960 Speaker 1: to it. It was just continuing to an endpoint. And 771 00:48:48,120 --> 00:48:50,120 Speaker 1: so that's why I couldn't even remember her name other 772 00:48:50,200 --> 00:48:52,920 Speaker 1: than that doesn't sound right, Oh, this is what I 773 00:48:53,040 --> 00:48:56,440 Speaker 1: know her name as like, that's exactly how I knew it, right, 774 00:48:56,680 --> 00:48:59,839 Speaker 1: It's the only reason she exists. Right. And to be fair, though, 775 00:48:59,880 --> 00:49:02,000 Speaker 1: I do forget a lot of names, so I make 776 00:49:02,080 --> 00:49:05,360 Speaker 1: up my own names. There's that I think, you know, 777 00:49:05,480 --> 00:49:07,799 Speaker 1: he's the only one that I like and know really 778 00:49:07,840 --> 00:49:09,920 Speaker 1: well because I always thought it was super cute and 779 00:49:10,040 --> 00:49:12,040 Speaker 1: I love that he can eat the fruit with his tongue. 780 00:49:12,040 --> 00:49:16,920 Speaker 1: I don't, I don't know. I I feel that one 781 00:49:17,000 --> 00:49:19,800 Speaker 1: of my skill sets is being your nerd translator. So 782 00:49:20,320 --> 00:49:24,920 Speaker 1: you thank you, thank you. Speaking of as you know, 783 00:49:25,000 --> 00:49:27,040 Speaker 1: I've been watching a lot of Star Wars lately. I've 784 00:49:27,120 --> 00:49:30,600 Speaker 1: made a new observation, and it is that Luke Skywalker 785 00:49:31,040 --> 00:49:33,839 Speaker 1: is the damsel and just dressing those about some hate mail. 786 00:49:34,640 --> 00:49:37,640 Speaker 1: It's true he needs more at rescuing than Land does. 787 00:49:37,760 --> 00:49:40,759 Speaker 1: I counted by, not like a little number, by a 788 00:49:40,840 --> 00:49:44,680 Speaker 1: big number. I just want to put that in there. 789 00:49:45,440 --> 00:49:48,040 Speaker 1: I think it is different because that's not the only 790 00:49:48,080 --> 00:49:50,800 Speaker 1: reason he exists as a character, and there's no like 791 00:49:51,000 --> 00:49:56,760 Speaker 1: prize necessarily aspect in saving dam It's just like friendship 792 00:49:57,200 --> 00:50:01,600 Speaker 1: or love. Oh but I just want to point that out. 793 00:50:01,640 --> 00:50:03,680 Speaker 1: I found it interesting that I've watched those movies probably 794 00:50:03,760 --> 00:50:07,399 Speaker 1: hundreds of times, and I've never really been like, huh, wow, 795 00:50:07,480 --> 00:50:09,960 Speaker 1: he needs rescuing a lot in this like a short 796 00:50:10,040 --> 00:50:15,560 Speaker 1: span of time, So maybe we perceive it differently. That's 797 00:50:15,600 --> 00:50:18,239 Speaker 1: what I was thinking, is what I'm pondering in my brain, 798 00:50:18,800 --> 00:50:21,000 Speaker 1: because in our Princess Lea episode, we talked about how 799 00:50:22,280 --> 00:50:25,759 Speaker 1: Princess Leah sort of is the damsel in distress but 800 00:50:25,880 --> 00:50:30,520 Speaker 1: isn't um. But then I was like, well, Luke is 801 00:50:30,560 --> 00:50:35,320 Speaker 1: in that same situation right anyway. And now here's my 802 00:50:35,400 --> 00:50:38,880 Speaker 1: final final note. I just wanted to add a little 803 00:50:39,440 --> 00:50:42,440 Speaker 1: thing I found from dictionary dot com about the peach 804 00:50:42,520 --> 00:50:45,840 Speaker 1: emoji of the actual peach. Because we have, for some 805 00:50:45,920 --> 00:50:48,880 Speaker 1: reason talked about emoji's a lot here they are important. 806 00:50:49,480 --> 00:50:55,320 Speaker 1: Um So here's a quote officially called the peach emoji. 807 00:50:55,360 --> 00:50:58,520 Speaker 1: The butt emoji was first introduced in under Unicode six 808 00:50:58,560 --> 00:51:01,600 Speaker 1: point oh as. It's fuzzy, cleft appearance looks like a plumper, 809 00:51:01,840 --> 00:51:05,000 Speaker 1: and the peach emoji quickly game to stand for buttocks 810 00:51:05,040 --> 00:51:09,719 Speaker 1: on social media and in text messages, especially especially a 811 00:51:09,840 --> 00:51:14,040 Speaker 1: woman's in sexual context. And Apple released an updated version 812 00:51:14,040 --> 00:51:16,359 Speaker 1: of the peach emoji that resembled the fruit more than 813 00:51:16,400 --> 00:51:18,720 Speaker 1: the anatomy, but the change was met with such popular 814 00:51:18,800 --> 00:51:22,560 Speaker 1: uproar that the company reverted to its original design. I 815 00:51:22,719 --> 00:51:25,160 Speaker 1: love that, and also it became kind of a sign 816 00:51:25,239 --> 00:51:29,560 Speaker 1: for resistance the impeachment uh emoji. There it is, there 817 00:51:29,640 --> 00:51:31,839 Speaker 1: we go. I just wanted to include that. I used 818 00:51:31,880 --> 00:51:34,399 Speaker 1: it in Savor too, and I love it so much. 819 00:51:34,640 --> 00:51:38,800 Speaker 1: It's good my dog, yes, who I am introducing in 820 00:51:38,920 --> 00:51:42,640 Speaker 1: D and D tonight. By the yes, I based a 821 00:51:42,760 --> 00:51:48,759 Speaker 1: character off of Samantha's dog Peaches uh and for our 822 00:51:48,880 --> 00:51:52,520 Speaker 1: Dungeons and Dragons campaign, and I I love it. What 823 00:51:52,719 --> 00:51:55,440 Speaker 1: what this. What she's gonna do is show up in 824 00:51:55,520 --> 00:51:58,480 Speaker 1: every place they are and ruined things for them. But 825 00:51:59,200 --> 00:52:01,200 Speaker 1: this nicest way, That's what I was saying. Please just 826 00:52:01,239 --> 00:52:03,320 Speaker 1: set it up where she just comes around and you 827 00:52:03,400 --> 00:52:05,400 Speaker 1: think she's just adorable, this little dog, but all the 828 00:52:05,480 --> 00:52:09,200 Speaker 1: time she just gets hum in trouble always, but she 829 00:52:09,320 --> 00:52:11,120 Speaker 1: doesn't know it, and she tries to be cute and 830 00:52:11,239 --> 00:52:13,640 Speaker 1: she tries to be helpful, but she's gonna get you killed. 831 00:52:14,200 --> 00:52:16,080 Speaker 1: I love it. I'm so excited to hear about this 832 00:52:16,840 --> 00:52:18,919 Speaker 1: because it's gonna be great because they're not gonna they've 833 00:52:19,000 --> 00:52:20,799 Speaker 1: just started, so they're not going to really know how 834 00:52:20,920 --> 00:52:23,000 Speaker 1: much of a problem she is. I think like the 835 00:52:23,120 --> 00:52:24,719 Speaker 1: third time she pops off is when they're going to 836 00:52:24,760 --> 00:52:28,640 Speaker 1: be like, no, they're gonna hate my dog before they 837 00:52:28,719 --> 00:52:34,880 Speaker 1: meet my dog. It's gonna be great inspiration. Um, if 838 00:52:34,960 --> 00:52:37,960 Speaker 1: your listeners have any any ideas you want to share 839 00:52:38,080 --> 00:52:41,400 Speaker 1: some possible inspiration about topics, we can talk about her. 840 00:52:41,400 --> 00:52:44,120 Speaker 1: If you have any thoughts about Peach or my Luke's 841 00:52:44,120 --> 00:52:47,920 Speaker 1: got Walker or D and D. I will happily base 842 00:52:47,960 --> 00:52:51,960 Speaker 1: a character, taking character ideas and blot ideas all the time. 843 00:52:52,280 --> 00:52:54,799 Speaker 1: You can email us our email is Stuff Media mom 844 00:52:54,880 --> 00:52:56,879 Speaker 1: Stuff at i heeart media dot com. You can find 845 00:52:57,000 --> 00:52:59,120 Speaker 1: us on Instagram at stuff I Ever Told You, are 846 00:52:59,400 --> 00:53:02,800 Speaker 1: on Twitter or app Mom Stuff Podcast. Thanks as always 847 00:53:03,120 --> 00:53:07,080 Speaker 1: to our super producer Andrew Howard, and thanks to you 848 00:53:07,239 --> 00:53:09,360 Speaker 1: for listening Stuff I Ever Told You the production of 849 00:53:09,400 --> 00:53:11,800 Speaker 1: iHeart Radio. For more podcasts from iHeart Radio, vise the 850 00:53:11,800 --> 00:53:14,239 Speaker 1: iHeart Radio app, Apple Podcasts, or wherever you listen to 851 00:53:14,280 --> 00:53:15,080 Speaker 1: your favorite shows,