1 00:00:03,040 --> 00:00:06,800 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:12,960 --> 00:00:14,880 Speaker 2: Hey you welcome to Stuff to Blow Your Mind. My 3 00:00:14,960 --> 00:00:15,720 Speaker 2: name is Robert. 4 00:00:15,600 --> 00:00:18,520 Speaker 3: Lamb and I am Joe McCormick, and we're back with 5 00:00:18,640 --> 00:00:22,759 Speaker 3: the third part in our series on pretend play, the 6 00:00:22,800 --> 00:00:27,640 Speaker 3: type of play that involves non literal understanding. So when 7 00:00:27,680 --> 00:00:30,080 Speaker 3: a child or an adult, but it's usually a child. 8 00:00:30,160 --> 00:00:33,360 Speaker 3: When a child runs around the living room saying room, room, 9 00:00:33,400 --> 00:00:37,600 Speaker 3: I am a truck. Or when they turn a cardboard 10 00:00:37,640 --> 00:00:40,360 Speaker 3: box that a package came in into a house and 11 00:00:40,400 --> 00:00:42,440 Speaker 3: live in the house and do things in there and 12 00:00:42,479 --> 00:00:44,440 Speaker 3: talk about the tiny people who live in there with them. 13 00:00:44,840 --> 00:00:47,480 Speaker 3: When they pretend to feed and care for a plastic 14 00:00:47,560 --> 00:00:50,640 Speaker 3: dinosaurs if it were a baby, When they have adventures 15 00:00:50,640 --> 00:00:53,680 Speaker 3: with an imaginary friend. All of these are forms of 16 00:00:53,920 --> 00:00:57,680 Speaker 3: pretend play. It's played that takes anything in the world 17 00:00:57,800 --> 00:01:00,240 Speaker 3: and the situation in an object in the cell health 18 00:01:00,480 --> 00:01:03,720 Speaker 3: as something other than literally what it is now. In 19 00:01:03,720 --> 00:01:07,120 Speaker 3: the past two episodes, we got into a number of 20 00:01:07,160 --> 00:01:11,559 Speaker 3: fascinating ideas and concepts from the academic study of pretend play. 21 00:01:12,480 --> 00:01:15,440 Speaker 3: We talked about the standard schedule on which pretend play 22 00:01:15,480 --> 00:01:18,720 Speaker 3: appears to emerge, usually with the first type of play 23 00:01:19,080 --> 00:01:23,200 Speaker 3: being object substitution, So you know, this stick is a sword, 24 00:01:23,400 --> 00:01:26,240 Speaker 3: this dinosaur toy is a baby, this remote control as 25 00:01:26,240 --> 00:01:30,240 Speaker 3: a phone. We talked about the evidence for possible links 26 00:01:30,280 --> 00:01:35,400 Speaker 3: between pretend play and the development of complex cognitive capacities 27 00:01:35,480 --> 00:01:41,119 Speaker 3: like symbolic understanding, counterfactual reasoning, and theory of mind. And 28 00:01:41,200 --> 00:01:43,800 Speaker 3: in part two we talked about some of the existing 29 00:01:43,840 --> 00:01:49,040 Speaker 3: research on imaginary friends and imaginary companions, how prevalent they 30 00:01:49,080 --> 00:01:52,360 Speaker 3: are within and across different cultures, how they work, what 31 00:01:52,440 --> 00:01:55,920 Speaker 3: different forms they take, and what children believe they know. 32 00:01:56,640 --> 00:01:58,440 Speaker 3: And today we're back to talk about more. 33 00:01:59,000 --> 00:02:02,880 Speaker 2: When you mentioned how work, it instantly made me wonder 34 00:02:02,920 --> 00:02:06,480 Speaker 2: if there are some imaginary friends who have jobs. I 35 00:02:06,480 --> 00:02:09,959 Speaker 2: would not be surprised to find that some imaginary friends 36 00:02:10,000 --> 00:02:12,040 Speaker 2: do have jobs, but I don't think I read anything 37 00:02:12,080 --> 00:02:13,200 Speaker 2: about that in particular. 38 00:02:13,800 --> 00:02:16,480 Speaker 3: Oh well, based on what I've been reading, there are 39 00:02:16,520 --> 00:02:19,760 Speaker 3: a good number of observations of imaginary friends doing what 40 00:02:19,800 --> 00:02:22,840 Speaker 3: the child themselves cannot. So you know, there's a kind 41 00:02:22,840 --> 00:02:27,560 Speaker 3: of vicarious attainment of life goals or vicarious participation in 42 00:02:27,639 --> 00:02:31,000 Speaker 3: activities through the use of imaginary friends. So maybe if 43 00:02:32,080 --> 00:02:34,640 Speaker 3: in the same way that the child can pretend they 44 00:02:34,639 --> 00:02:37,560 Speaker 3: can like play mom and dad and go to work 45 00:02:37,760 --> 00:02:40,320 Speaker 3: even though they're not actually going anywhere. They could also 46 00:02:40,480 --> 00:02:43,040 Speaker 3: have the imaginary friend have a job, and that's another 47 00:02:43,080 --> 00:02:44,359 Speaker 3: way of simulating, right. 48 00:02:44,680 --> 00:02:48,000 Speaker 2: Yeah. Yeah, Now, as we discussed in the last episode, 49 00:02:48,160 --> 00:02:50,800 Speaker 2: and I would encourage everyone to go back and listen 50 00:02:50,800 --> 00:02:54,799 Speaker 2: to the previous episode. The previous two episodes actually take 51 00:02:54,800 --> 00:02:57,400 Speaker 2: these in order because a lot of the things we're 52 00:02:57,400 --> 00:03:00,639 Speaker 2: discussing they may stand alone, but we're also build upon 53 00:03:00,720 --> 00:03:03,600 Speaker 2: what we talked about previously. But one of the things 54 00:03:03,600 --> 00:03:09,120 Speaker 2: we talked about with imaginary friends and or imaginary companions 55 00:03:10,000 --> 00:03:15,200 Speaker 2: is that, of course they seem to be widespread and 56 00:03:15,240 --> 00:03:21,000 Speaker 2: fairly common, but there's a lot to discuss about samples 57 00:03:21,639 --> 00:03:26,560 Speaker 2: and where you're looking and also even time. So is 58 00:03:26,600 --> 00:03:30,240 Speaker 2: this a capacity that all children have and is that 59 00:03:30,280 --> 00:03:34,080 Speaker 2: capacity not really maxed out in every culture and certainly 60 00:03:34,120 --> 00:03:36,520 Speaker 2: at every time in human history. I don't know. There 61 00:03:36,520 --> 00:03:38,520 Speaker 2: are some interesting cases to be made for that. 62 00:03:38,960 --> 00:03:41,440 Speaker 3: Yeah. In fact, that very thing might come up with 63 00:03:41,480 --> 00:03:43,520 Speaker 3: some stuff I want to talk about later in this episode. 64 00:03:43,920 --> 00:03:46,760 Speaker 2: Yeah, So, as we roll into what we're going to 65 00:03:46,800 --> 00:03:49,160 Speaker 2: talk about next, it's just important to bear in mind 66 00:03:49,160 --> 00:03:51,320 Speaker 2: that there are a lot of caveats involved here, A 67 00:03:51,360 --> 00:03:54,240 Speaker 2: lot of the research. Most of the research is certainly 68 00:03:54,280 --> 00:03:58,000 Speaker 2: focused on children in the West, and therefore it's not 69 00:03:58,440 --> 00:04:03,920 Speaker 2: necessarily allowing for cultural differences that may be in play 70 00:04:04,240 --> 00:04:10,240 Speaker 2: regarding how these trends are expressed in given children. Now, 71 00:04:10,560 --> 00:04:14,840 Speaker 2: having talked about imaginary friends and imaginary companions, we've touched 72 00:04:14,920 --> 00:04:21,760 Speaker 2: on one very fascinating phase in the imaginative lives of children. Storytelling, 73 00:04:21,800 --> 00:04:24,440 Speaker 2: of course, weaves its way through this and other examples 74 00:04:24,480 --> 00:04:27,880 Speaker 2: of imaginative play that we've discussed so far, even in 75 00:04:27,920 --> 00:04:31,520 Speaker 2: its simplest forms. Right dinosaur is hungry for crayons and 76 00:04:31,560 --> 00:04:32,719 Speaker 2: therefore eats crayons. 77 00:04:33,040 --> 00:04:37,240 Speaker 3: Is a sort of story, sometimes a comedy, sometimes a tragedy. 78 00:04:37,320 --> 00:04:41,320 Speaker 2: It depends on the exact line graph of how the 79 00:04:41,320 --> 00:04:45,160 Speaker 2: plot flows. Right, is the dinosaur getting everything it wants 80 00:04:45,200 --> 00:04:48,680 Speaker 2: on it and its lead up to downfall or is it? 81 00:04:48,800 --> 00:04:51,839 Speaker 2: Or is it just one disappointing meal after the other, 82 00:04:52,160 --> 00:04:54,279 Speaker 2: and eventually it will rise to the top of a 83 00:04:54,360 --> 00:04:55,160 Speaker 2: crayon buffet? 84 00:04:55,800 --> 00:04:57,880 Speaker 3: And I think something about does it end in a marriage? 85 00:04:58,160 --> 00:05:03,000 Speaker 2: Yeah, it may. Marriages sometimes do occur for toy dinosaurs. Yeah, 86 00:05:03,560 --> 00:05:06,520 Speaker 2: so you know, our ability to engage in storytelling, of course, 87 00:05:06,560 --> 00:05:10,080 Speaker 2: only becomes more and more refined as we get older. 88 00:05:10,600 --> 00:05:14,719 Speaker 2: Even children but also adults who do not think of 89 00:05:14,760 --> 00:05:19,279 Speaker 2: themselves as storytellers inevitably engage with the power of storytelling 90 00:05:19,320 --> 00:05:21,640 Speaker 2: on a daily basis. We've talked about this before in 91 00:05:21,680 --> 00:05:25,680 Speaker 2: the show. We craft events in our lives into stories 92 00:05:26,320 --> 00:05:29,760 Speaker 2: that we relate to others and to ourselves. We come 93 00:05:29,760 --> 00:05:33,000 Speaker 2: to live our lives and reflect on ourself as a 94 00:05:33,080 --> 00:05:35,680 Speaker 2: character in a narrative to varying degrees. 95 00:05:36,400 --> 00:05:38,920 Speaker 3: You know, this is just reminding me of I think 96 00:05:39,000 --> 00:05:41,240 Speaker 3: an episode or a couple of episodes that we did 97 00:05:41,320 --> 00:05:43,919 Speaker 3: years ago. Now I forget what it's even called, but 98 00:05:43,960 --> 00:05:47,640 Speaker 3: we were exploring the work of a particular philosopher who 99 00:05:48,040 --> 00:05:51,560 Speaker 3: was this was one of the most like perverse and 100 00:05:51,640 --> 00:05:54,760 Speaker 3: yet persuasive ideas we've ever encountered on the show. It 101 00:05:54,800 --> 00:05:58,600 Speaker 3: was pursuing the idea that ultimately fiction is bad for us. 102 00:05:59,560 --> 00:06:03,560 Speaker 3: And I remember was like they this guy made a 103 00:06:03,600 --> 00:06:07,120 Speaker 3: fairly persuasive case that like, it's not very good for us, 104 00:06:07,400 --> 00:06:09,359 Speaker 3: you know, like it causes us to think about the 105 00:06:09,400 --> 00:06:13,880 Speaker 3: world and incorrect ways and makes allowances for bad behavior 106 00:06:13,960 --> 00:06:16,200 Speaker 3: and all this kind of stuff. And yet it's just like, well, 107 00:06:16,200 --> 00:06:17,760 Speaker 3: we're not getting rid of it, and I like it 108 00:06:17,760 --> 00:06:19,479 Speaker 3: too much, so it's like too bad. 109 00:06:19,839 --> 00:06:22,479 Speaker 2: Yeah. Yeah, there's a whole discussion to be had about 110 00:06:22,720 --> 00:06:26,920 Speaker 2: how life isn't story shaped, but we often compare it 111 00:06:26,920 --> 00:06:29,800 Speaker 2: to stories and end up with expectations based on those stories. 112 00:06:29,839 --> 00:06:34,479 Speaker 2: So yeah, it's uh, it's complex, and I think, you know, honestly, 113 00:06:34,480 --> 00:06:37,440 Speaker 2: I feel like there's there's give and take on both sides. There, 114 00:06:37,480 --> 00:06:40,640 Speaker 2: Like stories and storytelling enrich our lives in so many ways, 115 00:06:41,160 --> 00:06:45,760 Speaker 2: but yes, they can you know, also lead to false expectations, disappointment, 116 00:06:45,839 --> 00:06:49,320 Speaker 2: and and and again. Coming to back what we're directly 117 00:06:49,360 --> 00:06:53,760 Speaker 2: talking about here, Yeah, thinking about yourself as a character 118 00:06:53,920 --> 00:06:58,480 Speaker 2: in a narrative, you know, can maybe get into maladaptive 119 00:06:58,560 --> 00:06:59,479 Speaker 2: territory at times. 120 00:06:59,760 --> 00:07:00,880 Speaker 3: But we're not going to stop. 121 00:07:01,240 --> 00:07:04,440 Speaker 2: No, no, why would we stop now? There are many 122 00:07:04,440 --> 00:07:07,400 Speaker 2: different forms of narrative activities to be found in childhood, 123 00:07:07,640 --> 00:07:11,360 Speaker 2: and they range from the nonfictional to the fictional, from 124 00:07:11,760 --> 00:07:16,280 Speaker 2: social to private, from acted out to linguistic, and all 125 00:07:16,320 --> 00:07:19,160 Speaker 2: with varying levels of character and plot development. There might 126 00:07:19,200 --> 00:07:22,200 Speaker 2: not be any plot development in the saga of Dinosaur 127 00:07:22,200 --> 00:07:24,560 Speaker 2: Eats Crayons, but that doesn't mean it doesn't have some 128 00:07:24,800 --> 00:07:28,400 Speaker 2: form of story to it, right, right, But one particularly 129 00:07:28,440 --> 00:07:33,080 Speaker 2: interesting form of imaginative storytelling can be found in middle childhood, 130 00:07:33,680 --> 00:07:38,800 Speaker 2: generally around the ages of eight through twelve. And in 131 00:07:38,840 --> 00:07:42,000 Speaker 2: this we explore the world of paracosm. So this goes 132 00:07:42,040 --> 00:07:47,040 Speaker 2: beyond the notion of an imaginary companion and it transcends 133 00:07:47,080 --> 00:07:49,840 Speaker 2: into the realm of an imaginary world. 134 00:07:50,280 --> 00:07:53,840 Speaker 3: So if the single imaginary companion or imaginary friend is 135 00:07:53,920 --> 00:07:57,160 Speaker 3: the equivalent of a fiction writer creating a character, this 136 00:07:57,360 --> 00:08:00,680 Speaker 3: is the equivalent of world building exactly. 137 00:08:00,800 --> 00:08:04,120 Speaker 2: Yeah, And obviously this is a rich area to dream about, 138 00:08:04,200 --> 00:08:08,240 Speaker 2: and indeed to tell stories about. C. S. Lewis's Narnia 139 00:08:08,600 --> 00:08:11,480 Speaker 2: and mister rogers neighborhood of make Believes certainly come to 140 00:08:11,520 --> 00:08:14,880 Speaker 2: my mind. I'd throw Alice in Wonderland in there as well, 141 00:08:14,880 --> 00:08:16,960 Speaker 2: while we're at it. And these are probably some of 142 00:08:16,960 --> 00:08:18,920 Speaker 2: the examples that resonate with folks who grew up in 143 00:08:18,960 --> 00:08:21,600 Speaker 2: the same decade as me on a similar media diet. 144 00:08:21,920 --> 00:08:25,640 Speaker 2: But there of course far more number of these that 145 00:08:25,640 --> 00:08:28,160 Speaker 2: you can think of any number of these. There are, 146 00:08:28,200 --> 00:08:32,320 Speaker 2: of course, more concrete ideas of actual fantasy worlds that 147 00:08:32,400 --> 00:08:35,200 Speaker 2: one might venture into that are at the same time 148 00:08:35,360 --> 00:08:39,160 Speaker 2: linked to the concept of creatively imagined worlds. You can 149 00:08:39,200 --> 00:08:42,520 Speaker 2: also look to any magical treatment of characters crossing over 150 00:08:42,559 --> 00:08:45,959 Speaker 2: into the worlds of books, TV, and movies, as well 151 00:08:46,000 --> 00:08:51,040 Speaker 2: as so many different sci fi, virtual reality, dream walking scenarios, 152 00:08:51,440 --> 00:08:54,560 Speaker 2: all creative treatments on the idea that imagine worlds become 153 00:08:54,600 --> 00:08:58,440 Speaker 2: a place in the mind that we might retreat to play, 154 00:08:58,960 --> 00:09:00,839 Speaker 2: dream and seek soft. 155 00:09:00,880 --> 00:09:02,960 Speaker 3: You know, just now thinking about it, it struck me 156 00:09:03,200 --> 00:09:08,240 Speaker 3: how many of these stories about characters who want to 157 00:09:08,640 --> 00:09:14,040 Speaker 3: escape into an imaginary world focus on showing the characters 158 00:09:14,080 --> 00:09:18,280 Speaker 3: struggles and and unhappiness about real life. You know, it's 159 00:09:18,600 --> 00:09:21,160 Speaker 3: there in the Never Ending Story, it's there. And I 160 00:09:21,200 --> 00:09:23,000 Speaker 3: don't know why. This is the other example that came 161 00:09:23,040 --> 00:09:26,840 Speaker 3: to mind for me, But the Last Action Hero, you know, 162 00:09:26,920 --> 00:09:29,480 Speaker 3: there's just like it's just like, oh, well, real life, 163 00:09:29,640 --> 00:09:32,120 Speaker 3: you know, it's full of troubles, but there's this other 164 00:09:32,240 --> 00:09:35,520 Speaker 3: world that's so much more interesting and exciting and better. 165 00:09:36,160 --> 00:09:38,560 Speaker 2: Yeah, there's so many examples of there's so many different 166 00:09:38,600 --> 00:09:42,040 Speaker 2: like subgenres of it, like the changing channels variations you see, 167 00:09:42,040 --> 00:09:45,680 Speaker 2: and I think at least a handful of not several 168 00:09:45,679 --> 00:09:49,000 Speaker 2: different movies, especially the nineties, where oh I'm sucked into 169 00:09:49,000 --> 00:09:52,679 Speaker 2: the television again, I'm going from TV channel to TV channel, 170 00:09:53,920 --> 00:09:56,000 Speaker 2: you know, and you know, you can even get into 171 00:09:56,040 --> 00:10:00,400 Speaker 2: things like well Star Trek in general as again a 172 00:10:00,440 --> 00:10:04,600 Speaker 2: fictional universe we might escape into imaginatively. But also they 173 00:10:04,640 --> 00:10:06,520 Speaker 2: have the Holo deck in there, which is its own 174 00:10:06,600 --> 00:10:09,599 Speaker 2: form of paracosm within a paracosm. 175 00:10:09,960 --> 00:10:12,040 Speaker 3: Yeah, that's right. But I just brought it up because 176 00:10:12,120 --> 00:10:14,920 Speaker 3: I think it's interesting that in reality. I don't think 177 00:10:14,960 --> 00:10:18,360 Speaker 3: one need be unhappy with real life in order to 178 00:10:19,600 --> 00:10:22,680 Speaker 3: enjoy thinking about alternate worlds. But this is like a 179 00:10:22,760 --> 00:10:24,640 Speaker 3: thing that we sort of go to in fiction when 180 00:10:24,679 --> 00:10:27,640 Speaker 3: we're sketching this character who wants to escape. 181 00:10:28,200 --> 00:10:32,040 Speaker 2: No, no, it does, certainly it does come up. One 182 00:10:32,080 --> 00:10:34,520 Speaker 2: source I was looking as a twenty eighteen Artifact magazine 183 00:10:34,559 --> 00:10:40,320 Speaker 2: article by one George James and Jane cites child psychologist 184 00:10:40,400 --> 00:10:43,680 Speaker 2: Gwynn Abin, who argues that when faced with trauma, children 185 00:10:43,720 --> 00:10:47,360 Speaker 2: and adolescents may fall back in their development, returning to 186 00:10:47,400 --> 00:10:49,760 Speaker 2: a place where they felt more safe and quote a 187 00:10:49,800 --> 00:10:52,400 Speaker 2: paracosm is similar, the goal being to step out of 188 00:10:52,440 --> 00:10:56,520 Speaker 2: reality because it is too difficult to process. Now I 189 00:10:56,600 --> 00:10:58,720 Speaker 2: agree with you, and I think other things I've read 190 00:10:59,440 --> 00:11:02,400 Speaker 2: backs that up the idea that you may see this 191 00:11:02,800 --> 00:11:05,520 Speaker 2: some of the time, certainly, but you don't need to 192 00:11:05,559 --> 00:11:09,079 Speaker 2: have something in particular you're escaping to engage in paracosm, 193 00:11:09,160 --> 00:11:12,760 Speaker 2: to have an imagined world that you're dreaming yourself into 194 00:11:12,840 --> 00:11:17,000 Speaker 2: and building out in your mind, you know, especially during 195 00:11:17,000 --> 00:11:18,040 Speaker 2: these vital years. 196 00:11:18,559 --> 00:11:21,040 Speaker 3: Yeah, so it might in fact be one way people 197 00:11:21,080 --> 00:11:23,439 Speaker 3: get there, but it's not the only way exactly. 198 00:11:23,520 --> 00:11:24,800 Speaker 2: That's my redone it anyway. 199 00:11:25,080 --> 00:11:27,439 Speaker 3: Yeah, sorry to interrupt your flow though. 200 00:11:27,280 --> 00:11:30,680 Speaker 2: No, no, no, no, But I think it is worth 201 00:11:30,720 --> 00:11:33,079 Speaker 2: noting as well that this is this sort of thing. 202 00:11:33,120 --> 00:11:35,400 Speaker 2: The energy of this doesn't necessarily go away in the 203 00:11:35,480 --> 00:11:38,680 Speaker 2: human experience. Obviously. Adults are certainly quite capable of escaping 204 00:11:38,679 --> 00:11:42,199 Speaker 2: into their own imagined worlds in plenty of perfectly healthy ways, 205 00:11:42,240 --> 00:11:45,720 Speaker 2: as well as some potentially less healthy ways. We discussed 206 00:11:46,200 --> 00:11:48,680 Speaker 2: the idea of maladaptive day dreaming on the show in 207 00:11:48,760 --> 00:11:51,880 Speaker 2: the past, so you could line that concept up with 208 00:11:51,920 --> 00:11:54,400 Speaker 2: some of this. But yeah, I mean, on any given day, 209 00:11:54,960 --> 00:11:58,960 Speaker 2: I challenge listeners out there, how many different imaginary worlds 210 00:11:59,160 --> 00:12:02,640 Speaker 2: have you engaged with so far today? In one form 211 00:12:02,720 --> 00:12:05,320 Speaker 2: or another, and you know, I was just like, I 212 00:12:05,320 --> 00:12:06,760 Speaker 2: don't have a firm count in my head, but I 213 00:12:06,760 --> 00:12:09,840 Speaker 2: feel like it's been at least five, you know. So 214 00:12:10,920 --> 00:12:14,160 Speaker 2: you know, our lives are full of imaginary spaces. It 215 00:12:14,200 --> 00:12:17,119 Speaker 2: just depends on how much time, what sort of engagement 216 00:12:17,200 --> 00:12:19,280 Speaker 2: we're getting into there, and so forth. 217 00:12:19,679 --> 00:12:22,760 Speaker 3: Well, yeah, that does raise an interesting question, like how 218 00:12:22,840 --> 00:12:26,319 Speaker 3: much engagement is generally required for it to be thought 219 00:12:26,320 --> 00:12:29,280 Speaker 3: of as paracosm play. I would assume just like reading 220 00:12:29,320 --> 00:12:33,200 Speaker 3: a book is not usually would not usually qualify as 221 00:12:33,240 --> 00:12:35,040 Speaker 3: engaging with paracosms, or would it. 222 00:12:35,760 --> 00:12:39,320 Speaker 2: Well, the stricter definition of paracosms, as mentioned in that 223 00:12:39,559 --> 00:12:43,760 Speaker 2: Artifact magazine article by James, is that it would be 224 00:12:43,800 --> 00:12:46,360 Speaker 2: a paracosm would have to adhere to the idea that quote, 225 00:12:46,360 --> 00:12:49,319 Speaker 2: the formation of the world must occur within childhood or 226 00:12:49,360 --> 00:12:53,600 Speaker 2: early adolescence and in many cases continued on into adulthood. 227 00:12:54,040 --> 00:12:56,200 Speaker 2: Doesn't have to continue on into adulthood, but at least 228 00:12:56,200 --> 00:12:59,760 Speaker 2: like the memory of it often does. So generally we're 229 00:12:59,760 --> 00:13:02,640 Speaker 2: looking looking at this specific time. You know. You can 230 00:13:02,720 --> 00:13:06,800 Speaker 2: certainly people dream up very rich imagined worlds as adults, 231 00:13:07,160 --> 00:13:10,080 Speaker 2: but we might think of that differently because it's not 232 00:13:10,160 --> 00:13:15,040 Speaker 2: emerging out of this key time period in middle childhood 233 00:13:15,080 --> 00:13:16,040 Speaker 2: and early adolescence. 234 00:13:16,480 --> 00:13:19,640 Speaker 3: And it sounds to me, based on that definition, like 235 00:13:20,200 --> 00:13:24,280 Speaker 3: something about the paracosm experience is usually taken to have 236 00:13:24,360 --> 00:13:27,960 Speaker 3: a kind of daydreaming aspect, like the child is directly 237 00:13:28,360 --> 00:13:32,120 Speaker 3: participating in the construction of this imaginary world and thinking 238 00:13:32,120 --> 00:13:36,040 Speaker 3: about it, apart from just say, participating in a story 239 00:13:36,040 --> 00:13:37,479 Speaker 3: written by somebody else. 240 00:13:38,160 --> 00:13:41,760 Speaker 2: Right right, though there are some connections to pre existing work, 241 00:13:42,040 --> 00:13:45,360 Speaker 2: as we'll get into. So the other paper that I 242 00:13:45,440 --> 00:13:49,400 Speaker 2: turned to to understand this topic is a twenty twenty 243 00:13:49,440 --> 00:13:53,120 Speaker 2: paper published in the journal Childhood Development by Marjorie Taylor 244 00:13:53,200 --> 00:13:57,920 Speaker 2: at All titled Paracosms The Imaginary Worlds of Middle Children. Now, 245 00:13:57,960 --> 00:13:59,720 Speaker 2: first of all, no one is denying the existence of 246 00:13:59,720 --> 00:14:03,400 Speaker 2: paric and children. There's there's plenty of evidence, plenty of 247 00:14:03,440 --> 00:14:06,880 Speaker 2: reports on this, but exactly what we can draw from 248 00:14:06,880 --> 00:14:09,679 Speaker 2: the accounts and how it all factors into childhood development 249 00:14:09,720 --> 00:14:12,240 Speaker 2: requires a bit more effort and varies somewhat in the 250 00:14:12,280 --> 00:14:17,800 Speaker 2: specific theories. During middle childhood, some children develop and or adapt, 251 00:14:17,960 --> 00:14:20,720 Speaker 2: so it doesn't have to be a world that's created 252 00:14:20,720 --> 00:14:24,960 Speaker 2: completely wholesale, And I think ultimately, you know, that's a 253 00:14:25,000 --> 00:14:29,000 Speaker 2: lot of pure imagination to expect from adult creatives, much 254 00:14:29,040 --> 00:14:30,520 Speaker 2: less children. 255 00:14:32,120 --> 00:14:34,800 Speaker 3: But dealing with something more like fan fiction here. 256 00:14:34,880 --> 00:14:36,720 Speaker 2: Yeah, yeah, and I mean you can make a case 257 00:14:36,760 --> 00:14:40,280 Speaker 2: that everything's fan fiction to some degree, right, but but 258 00:14:40,280 --> 00:14:42,760 Speaker 2: but yeah, it doesn't have to be created wholesale, but 259 00:14:42,760 --> 00:14:46,480 Speaker 2: it's a rich imagined world that may entail. Each world 260 00:14:46,560 --> 00:14:53,120 Speaker 2: may entail its own government, geography, language, culture, associated artifacts. 261 00:14:53,720 --> 00:14:57,400 Speaker 2: A lot of these worlds have particular names, so it 262 00:14:57,400 --> 00:15:00,680 Speaker 2: gets it gets very deep. Like you know, apps may 263 00:15:00,720 --> 00:15:04,840 Speaker 2: be involved, either mental or actually recreated physically. Now, what 264 00:15:04,880 --> 00:15:07,400 Speaker 2: are the percentages you're probably wondering. You know, we talked 265 00:15:07,400 --> 00:15:12,160 Speaker 2: about the percentages for imaginary friends in the previous episode 266 00:15:12,200 --> 00:15:16,960 Speaker 2: and those were quite high, based again on the sample 267 00:15:17,000 --> 00:15:22,440 Speaker 2: groups generally in the West. Yeah, the percentages here. I 268 00:15:22,480 --> 00:15:24,000 Speaker 2: think we'll be able to grind the numbers down a 269 00:15:24,040 --> 00:15:27,160 Speaker 2: little bit in a minute here. But the percentages either 270 00:15:27,200 --> 00:15:30,880 Speaker 2: referenced in the text or from other studies or produced 271 00:15:31,200 --> 00:15:34,400 Speaker 2: by the authors in this study range from three to 272 00:15:34,440 --> 00:15:39,480 Speaker 2: twelve percent to sixteen to seventeen percent. And in individual 273 00:15:39,600 --> 00:15:43,840 Speaker 2: sample groups you see some much higher percentages, like up 274 00:15:43,840 --> 00:15:47,640 Speaker 2: into the forties. But so generally, just to sum it up, 275 00:15:47,680 --> 00:15:52,880 Speaker 2: it seems like there's a lower percentage of paracosms compared 276 00:15:53,080 --> 00:15:56,960 Speaker 2: to imaginary companions or imaginary friends. 277 00:15:57,160 --> 00:15:59,720 Speaker 3: Yeah. In some of the Western sample data, we were 278 00:15:59,720 --> 00:16:02,640 Speaker 3: looking at somewhere between one third to two thirds of 279 00:16:02,720 --> 00:16:05,800 Speaker 3: children having some form of imaginary companion, depending on how 280 00:16:05,840 --> 00:16:06,960 Speaker 3: strict your definition is. 281 00:16:07,560 --> 00:16:20,400 Speaker 2: Yeah, So, Joe, I have to ask, we talked about 282 00:16:20,440 --> 00:16:23,760 Speaker 2: imaginary friends in the last episode in our own experiences 283 00:16:23,920 --> 00:16:26,840 Speaker 2: or lack they're off with them, did you have any 284 00:16:26,880 --> 00:16:31,160 Speaker 2: paracosms or something you think might constitute a paracosm when 285 00:16:31,160 --> 00:16:31,720 Speaker 2: you were younger. 286 00:16:32,080 --> 00:16:34,720 Speaker 3: Well, I guess again this would be a question of definitions. 287 00:16:35,200 --> 00:16:41,360 Speaker 3: I absolutely did dream up imaginary worlds, but I always 288 00:16:41,440 --> 00:16:45,320 Speaker 3: remember thinking of them as ideas for stories I wanted 289 00:16:45,360 --> 00:16:49,880 Speaker 3: to write. So it wasn't like I was dreaming of 290 00:16:50,120 --> 00:16:54,040 Speaker 3: living in these imaginary worlds or say playing like, oh here, 291 00:16:54,080 --> 00:16:57,320 Speaker 3: you know, here I am in my imaginary worlds. As 292 00:16:57,320 --> 00:17:00,000 Speaker 3: long as I can ever remember thinking about these places 293 00:17:00,040 --> 00:17:02,360 Speaker 3: I would dream up, I was thinking about them as 294 00:17:02,640 --> 00:17:04,240 Speaker 3: stories that I was creating. 295 00:17:04,720 --> 00:17:06,920 Speaker 2: Okay, well, you know, I don't know that that would 296 00:17:06,960 --> 00:17:11,280 Speaker 2: necessarily disqualify any of this, because certainly as we'll explore 297 00:17:11,280 --> 00:17:15,639 Speaker 2: there are examples of paracosms certainly becoming written created works, 298 00:17:15,760 --> 00:17:17,840 Speaker 2: or you know, some sort of a creative endeavor later 299 00:17:17,920 --> 00:17:22,640 Speaker 2: on in life. For my own part, I remember two 300 00:17:22,640 --> 00:17:25,359 Speaker 2: specific things, like, in around third grade, I had some 301 00:17:25,400 --> 00:17:27,800 Speaker 2: sort of an elaborate scenario going on in my head 302 00:17:27,840 --> 00:17:30,960 Speaker 2: that was based loosely on something from the Gi Joe 303 00:17:31,000 --> 00:17:34,600 Speaker 2: cartoon that involved like a space station, as well as 304 00:17:34,840 --> 00:17:37,159 Speaker 2: a snippet of an animated film i'd seen part of 305 00:17:37,200 --> 00:17:39,560 Speaker 2: on TV, which I would later come to believe was 306 00:17:39,720 --> 00:17:42,680 Speaker 2: likely a snippet from Nausica, something with the Giant Warriors, 307 00:17:42,880 --> 00:17:44,359 Speaker 2: but I didn't know what it was at the time. 308 00:17:44,760 --> 00:17:46,960 Speaker 3: Well, what a privilege to have that as an inspiration 309 00:17:47,080 --> 00:17:50,159 Speaker 3: for your para cosm. And that's a yeah, that's a 310 00:17:50,160 --> 00:17:50,639 Speaker 3: good one. 311 00:17:50,760 --> 00:17:54,280 Speaker 2: Now, this world had no name, and I even hesitate 312 00:17:54,320 --> 00:17:56,240 Speaker 2: to call it a world, but I would say that 313 00:17:56,240 --> 00:18:01,200 Speaker 2: it was a recurring imaginary space that I would often 314 00:18:01,280 --> 00:18:04,480 Speaker 2: go into, like I remember going into it at school 315 00:18:04,520 --> 00:18:06,879 Speaker 2: a lot. If I got a little bit bored or 316 00:18:06,920 --> 00:18:10,720 Speaker 2: distracted in school in third grade, that's where I would go. 317 00:18:12,000 --> 00:18:15,040 Speaker 2: And so that one comes to mind. And then in 318 00:18:15,240 --> 00:18:20,040 Speaker 2: junior high I had a world that was loosely inspired 319 00:18:20,040 --> 00:18:24,399 Speaker 2: by Ian Flux cartoons, oh, which was you know, pretty 320 00:18:24,440 --> 00:18:26,639 Speaker 2: exciting at the time. I hadn't seen a lot of 321 00:18:27,800 --> 00:18:30,240 Speaker 2: animation from outside of the US at the time, you know, 322 00:18:30,320 --> 00:18:33,280 Speaker 2: only a little bit of anime. And of course, you know, 323 00:18:33,320 --> 00:18:36,960 Speaker 2: this was a highly stylistic cartoon with graphic violence and 324 00:18:37,000 --> 00:18:40,240 Speaker 2: a lot of sex appeal. So and it was on MTV, 325 00:18:40,400 --> 00:18:42,719 Speaker 2: so I watched it like everything else on MTV at 326 00:18:42,760 --> 00:18:43,080 Speaker 2: the time. 327 00:18:44,600 --> 00:18:47,760 Speaker 3: Well, this is really interesting. So in what sense exactly 328 00:18:47,880 --> 00:18:51,159 Speaker 3: were you mentally engaging with these paracosms. Were you like 329 00:18:51,720 --> 00:18:54,560 Speaker 3: just sitting there sort of mentally building them out, like 330 00:18:54,640 --> 00:18:57,960 Speaker 3: thinking about new details of them, or were you imagining 331 00:18:58,320 --> 00:19:01,480 Speaker 3: inhabiting them bottle or like do you know what I mean? 332 00:19:01,920 --> 00:19:04,800 Speaker 2: I know, not bodily. Maybe there was a certain amount 333 00:19:04,800 --> 00:19:08,280 Speaker 2: of bodily presence in the third grade example, but in 334 00:19:08,280 --> 00:19:11,480 Speaker 2: this junior high example, I was not there at all. 335 00:19:11,520 --> 00:19:14,760 Speaker 2: It was other characters, different factions, and you know, it 336 00:19:14,840 --> 00:19:18,120 Speaker 2: was like stuff sort of built on top of rough 337 00:19:18,160 --> 00:19:21,720 Speaker 2: Ian Flux inspiration, so. 338 00:19:21,760 --> 00:19:24,159 Speaker 3: More equivalent to kind of like writing a fiction in 339 00:19:24,200 --> 00:19:24,640 Speaker 3: your head. 340 00:19:25,119 --> 00:19:27,679 Speaker 2: Yeah, But at the same time, this was definitely a 341 00:19:27,720 --> 00:19:30,760 Speaker 2: time period when I was also you know, trying to 342 00:19:31,160 --> 00:19:34,040 Speaker 2: write things and thinking about things that could be made 343 00:19:34,040 --> 00:19:36,800 Speaker 2: into a short story or a book. And this was 344 00:19:36,880 --> 00:19:39,639 Speaker 2: never an idea that I pointed in that direction, you know, 345 00:19:40,880 --> 00:19:45,200 Speaker 2: you know I was, and I wouldn't even I wasn't 346 00:19:45,240 --> 00:19:47,719 Speaker 2: even exploring it in things like Dungeons and Dragons at 347 00:19:47,720 --> 00:19:52,440 Speaker 2: the time, which I was also a creative outlet then 348 00:19:52,600 --> 00:19:57,240 Speaker 2: as it is now. But yeah, based on some of 349 00:19:57,320 --> 00:20:00,119 Speaker 2: these parameters, I would think that maybe this second and 350 00:20:00,200 --> 00:20:04,400 Speaker 2: constitute some form of paracosm, though certainly not as rich 351 00:20:04,400 --> 00:20:07,840 Speaker 2: and elaborate as some of these other examples that I've 352 00:20:07,880 --> 00:20:09,520 Speaker 2: read about. You know, this is not a place. It 353 00:20:09,560 --> 00:20:11,919 Speaker 2: had a name, it didn't have a it didn't have 354 00:20:11,960 --> 00:20:15,960 Speaker 2: its own language, I had no maps, but it had 355 00:20:16,040 --> 00:20:18,359 Speaker 2: you know, rather distinct action sequences laid out. 356 00:20:18,400 --> 00:20:21,560 Speaker 3: I would say, well, maybe we can come back to 357 00:20:21,600 --> 00:20:24,359 Speaker 3: this question later on. But yeah, this is making me 358 00:20:24,440 --> 00:20:27,760 Speaker 3: more and more curious about really what are the key 359 00:20:27,920 --> 00:20:34,560 Speaker 3: distinctions between having a paracosm and just say, writing a 360 00:20:34,640 --> 00:20:37,200 Speaker 3: fiction that you don't share with anybody else or maybe 361 00:20:37,200 --> 00:20:38,400 Speaker 3: the Judicia you know who knows. 362 00:20:38,480 --> 00:20:40,480 Speaker 2: Yeah, well, I mean, as is pointed out in that 363 00:20:40,520 --> 00:20:42,639 Speaker 2: one definition, there's the idea that you might take it 364 00:20:42,680 --> 00:20:45,080 Speaker 2: on into adulthood and it becomes this cherished world that 365 00:20:45,080 --> 00:20:47,119 Speaker 2: you keep going. That is not the case with my 366 00:20:48,200 --> 00:20:51,359 Speaker 2: influx fan fiction or whatever it was, you know at 367 00:20:51,359 --> 00:20:53,159 Speaker 2: the time. I mean, some of the sensibilities that I 368 00:20:53,280 --> 00:20:56,000 Speaker 2: that are associated with that I've certainly you know, carried on. 369 00:20:56,480 --> 00:20:58,720 Speaker 2: You know, I still like the idea of life forms 370 00:20:58,720 --> 00:21:01,360 Speaker 2: growing on spaceships. I'm still like, you know, kick ass 371 00:21:01,400 --> 00:21:04,399 Speaker 2: female action heroes, that sort of thing. But you know, 372 00:21:04,480 --> 00:21:06,439 Speaker 2: this is not on the level of say like a 373 00:21:06,480 --> 00:21:10,359 Speaker 2: Middle Earth or something, you know, or where the seeds 374 00:21:10,400 --> 00:21:14,840 Speaker 2: of it were present in middle childhood imagination and then 375 00:21:14,880 --> 00:21:19,000 Speaker 2: carries on into you know, grown up creative endeavors. 376 00:21:19,359 --> 00:21:22,280 Speaker 3: This made me just realize I might be able to 377 00:21:22,359 --> 00:21:25,639 Speaker 3: amend my earlier answer. This isn't This was never something 378 00:21:25,760 --> 00:21:29,560 Speaker 3: super elaborate, but I remember there were a few times 379 00:21:29,600 --> 00:21:33,080 Speaker 3: when I was a kid when I would wake up 380 00:21:33,160 --> 00:21:37,920 Speaker 3: from having a really good dream. I would be frustrated 381 00:21:37,960 --> 00:21:40,560 Speaker 3: that the dream was over and want to be able 382 00:21:40,600 --> 00:21:43,159 Speaker 3: to continue the dream. So I would just sort of 383 00:21:43,200 --> 00:21:47,280 Speaker 3: like try to remember the world and the scenario of 384 00:21:47,320 --> 00:21:50,440 Speaker 3: the dream and keep thinking about it, and usually it 385 00:21:50,480 --> 00:21:53,360 Speaker 3: would go away pretty quick anyway. But like I remember 386 00:21:54,040 --> 00:21:57,080 Speaker 3: there were a few I think that had similar contours. 387 00:21:57,080 --> 00:22:01,520 Speaker 3: Often they were about like discovering a secret passage or 388 00:22:01,560 --> 00:22:05,560 Speaker 3: a tunnel from my house that went somewhere really amazing. 389 00:22:06,280 --> 00:22:08,439 Speaker 2: Oh nice. Yeah, I think that does line up with 390 00:22:08,480 --> 00:22:11,159 Speaker 2: some of the things you know, we're discussing here, and 391 00:22:12,000 --> 00:22:15,119 Speaker 2: is reference the role of dreams is referenced in that 392 00:22:15,160 --> 00:22:16,119 Speaker 2: Taylor at All paper. 393 00:22:16,359 --> 00:22:18,960 Speaker 3: Yeah, though I don't think any of these ever really 394 00:22:19,160 --> 00:22:21,639 Speaker 3: continued for you know, more than a day or so. 395 00:22:21,800 --> 00:22:23,840 Speaker 3: But like I remember, at least a few of these 396 00:22:23,840 --> 00:22:27,280 Speaker 3: instances making a strong impression, even if I didn't continue 397 00:22:27,320 --> 00:22:29,960 Speaker 3: to develop the world or re engage with it. So 398 00:22:30,040 --> 00:22:31,640 Speaker 3: I don't know, I don't know where I fit into 399 00:22:31,640 --> 00:22:32,200 Speaker 3: this whole thing. 400 00:22:32,960 --> 00:22:36,320 Speaker 2: I'm hoping we'll get some really robust examples from listeners. 401 00:22:36,800 --> 00:22:39,320 Speaker 2: I'm sure there are some para cosms out there that 402 00:22:39,800 --> 00:22:43,200 Speaker 2: they can write in about now. As the authors point out, 403 00:22:43,200 --> 00:22:45,840 Speaker 2: one of the first challenges to understanding all of this is, 404 00:22:45,880 --> 00:22:48,680 Speaker 2: of course, the history of our understanding of para cosms. 405 00:22:48,920 --> 00:22:52,320 Speaker 2: The earliest accounts all centered around nineteenth and twentieth century 406 00:22:52,359 --> 00:22:56,320 Speaker 2: authors who enjoyed tremendous success with their works, the likes 407 00:22:56,359 --> 00:23:00,000 Speaker 2: of the Bronte sisters they shared. The sisters shared three 408 00:23:00,240 --> 00:23:07,040 Speaker 2: different worlds named Gondel, Angria and Galdin. I'm not super 409 00:23:07,040 --> 00:23:10,800 Speaker 2: familiar with them, but yeah, they had not one, not two, 410 00:23:10,840 --> 00:23:15,200 Speaker 2: but three paracosms between them. Robert Louis Stevenson is another 411 00:23:15,359 --> 00:23:20,879 Speaker 2: j R. Tolkien, C. S. Lewis, Desmond, Morris, Nietzsche. Also 412 00:23:20,920 --> 00:23:23,639 Speaker 2: Thomas de Quincy I've seen thrown in there as well. 413 00:23:24,560 --> 00:23:28,040 Speaker 2: And you know, obviously this can present a fallacy of 414 00:23:28,080 --> 00:23:30,520 Speaker 2: excellence when it comes to paracosms, the idea that well, 415 00:23:30,520 --> 00:23:34,480 Speaker 2: if you've got imaginary worlds in your middle childhood brain, 416 00:23:34,520 --> 00:23:37,160 Speaker 2: then you have everything. You just got your futures paved 417 00:23:37,200 --> 00:23:40,280 Speaker 2: for you. So not to discount the vividness of each 418 00:23:40,280 --> 00:23:42,600 Speaker 2: individual's dreams, but I think I think it's fair to 419 00:23:42,640 --> 00:23:45,480 Speaker 2: say that none of them achieved success solely on the 420 00:23:45,480 --> 00:23:48,240 Speaker 2: strength of their childhood imaginations, though I think it's likely 421 00:23:48,280 --> 00:23:49,160 Speaker 2: somewhere in the equation. 422 00:23:49,480 --> 00:23:52,760 Speaker 3: Oh yeah, this seems like a kind of selection bias, right, Like, yeah, 423 00:23:52,760 --> 00:23:56,720 Speaker 3: you're just looking at famous authors who engaged in paracosms 424 00:23:56,720 --> 00:23:58,919 Speaker 3: when they were younger, but like you're not finding out 425 00:23:58,960 --> 00:24:00,840 Speaker 3: about all the people who had pair cosms, who didn't 426 00:24:00,880 --> 00:24:02,120 Speaker 3: become famous. 427 00:24:01,920 --> 00:24:05,000 Speaker 2: Right right, And but at the very least these accounts 428 00:24:05,160 --> 00:24:09,680 Speaker 2: linked the concept with adult creativity, and we see subsequent 429 00:24:09,720 --> 00:24:13,600 Speaker 2: research coming back to that. So Robert Sylvie conducted UK 430 00:24:13,760 --> 00:24:16,480 Speaker 2: research in the eighties on the topic, finding a wide 431 00:24:16,560 --> 00:24:19,639 Speaker 2: variety of para cosms and self reports by adults. So 432 00:24:20,359 --> 00:24:25,560 Speaker 2: I believe he reached out via you know, publications and 433 00:24:26,160 --> 00:24:28,679 Speaker 2: was asking like, hey, write in to me, tell me 434 00:24:28,720 --> 00:24:30,879 Speaker 2: about your para cosms. This is what a paracosm is 435 00:24:30,920 --> 00:24:34,760 Speaker 2: slash was. And some of these were based on toys 436 00:24:34,880 --> 00:24:38,080 Speaker 2: or props, others more or less forged fresh from the 437 00:24:38,119 --> 00:24:41,400 Speaker 2: individual's mind. So there's you know, there's a wide variety there. 438 00:24:42,080 --> 00:24:42,200 Speaker 1: You know. 439 00:24:42,280 --> 00:24:44,639 Speaker 2: It's so this leads me to believe that you know, 440 00:24:44,960 --> 00:24:48,640 Speaker 2: loosely based on G. I. Joe cartoon can certainly count. Again, 441 00:24:48,680 --> 00:24:51,760 Speaker 2: it need not be just this, you know, rich original 442 00:24:51,800 --> 00:24:56,400 Speaker 2: imagined world, and some para cosms seemed quote to serve 443 00:24:56,440 --> 00:24:59,440 Speaker 2: as vehicles for storytelling and as a way to explore 444 00:24:59,520 --> 00:25:02,919 Speaker 2: real life interests. I believe the example that one of 445 00:25:02,920 --> 00:25:06,359 Speaker 2: the examples that Sylvie brought up was that of some 446 00:25:06,480 --> 00:25:09,639 Speaker 2: kids who were taking a foreign language class and then 447 00:25:09,720 --> 00:25:12,439 Speaker 2: therefore their para cosms had a lot to do with 448 00:25:12,880 --> 00:25:14,080 Speaker 2: imagined languages. 449 00:25:14,480 --> 00:25:15,800 Speaker 3: Oh okay, but his. 450 00:25:15,800 --> 00:25:18,719 Speaker 2: Work indicated that paracosms peaked at nine and diminished by 451 00:25:18,760 --> 00:25:19,439 Speaker 2: age twelve. 452 00:25:20,800 --> 00:25:22,679 Speaker 3: Oh and that would line up with because earlier you 453 00:25:22,720 --> 00:25:26,159 Speaker 3: said the most common range of paracosm activity is like 454 00:25:26,200 --> 00:25:28,359 Speaker 3: eight to twelve. So I guess it would like peak 455 00:25:28,400 --> 00:25:29,600 Speaker 3: by nine years old or so. 456 00:25:30,080 --> 00:25:34,480 Speaker 2: Yeah. Now, creativity researcher Robert rut Bernstein explored the concept 457 00:25:34,520 --> 00:25:40,240 Speaker 2: in subsequent decades, factoring it into his interdisciplinary view of creativity, 458 00:25:40,280 --> 00:25:43,200 Speaker 2: exploring the idea that para cosms were perhaps more likely 459 00:25:43,240 --> 00:25:47,400 Speaker 2: in recipients of the MacArthur Fellowship, though of note, he 460 00:25:47,760 --> 00:25:51,200 Speaker 2: was also a recipient of the MacArthur Fellowship and had 461 00:25:51,200 --> 00:25:56,320 Speaker 2: pero cosms as a kid, So you know, that seems 462 00:25:56,320 --> 00:25:59,359 Speaker 2: to be where that idea came from. But you know, 463 00:25:59,400 --> 00:26:03,399 Speaker 2: he speculated that para cosms might be more prevalent in 464 00:26:03,440 --> 00:26:07,840 Speaker 2: individuals who later pursued a creative and artistic career. To 465 00:26:07,920 --> 00:26:10,600 Speaker 2: be surprising, Yeah, to put some numbers on that, he 466 00:26:10,680 --> 00:26:13,359 Speaker 2: reported a rate of five to twenty six percent in 467 00:26:13,440 --> 00:26:16,200 Speaker 2: MacArthur Fellowship winners, as opposed to a rate of three 468 00:26:16,240 --> 00:26:20,800 Speaker 2: to twelve percent in the world at large. Okay, However, 469 00:26:21,280 --> 00:26:24,400 Speaker 2: Taylor at all that main paper I was referencing earlier 470 00:26:24,560 --> 00:26:26,800 Speaker 2: stressed that by the year twenty twenty, at any rate, 471 00:26:26,920 --> 00:26:29,360 Speaker 2: most of what we'd put together on paracosms were from 472 00:26:29,400 --> 00:26:33,080 Speaker 2: adults looking back on their childhoods and not from children 473 00:26:33,160 --> 00:26:36,600 Speaker 2: in the age range associated with the height of paracosms. 474 00:26:36,960 --> 00:26:41,600 Speaker 3: Ah. Okay, So there could be a strong bias in 475 00:26:41,640 --> 00:26:45,280 Speaker 3: the data we're getting based on what adults remember as 476 00:26:45,320 --> 00:26:47,920 Speaker 3: opposed to what children are actually doing with their minds 477 00:26:47,920 --> 00:26:48,480 Speaker 3: and their time. 478 00:26:49,040 --> 00:26:51,679 Speaker 2: Yeah. Like I don't know, just you know, shooting from 479 00:26:51,680 --> 00:26:54,480 Speaker 2: the hip here, but oftentimes we're looking back in our childhood, 480 00:26:54,520 --> 00:26:56,840 Speaker 2: were presented with an idea like paracosms, and we're like, 481 00:26:56,920 --> 00:27:01,040 Speaker 2: that sounds great. I I wish I had one of 482 00:27:01,080 --> 00:27:03,560 Speaker 2: those what do I recollect that I might be able 483 00:27:03,600 --> 00:27:06,320 Speaker 2: to shoehorn into or into that category? You know, Like, 484 00:27:06,400 --> 00:27:08,399 Speaker 2: if I'm being critical, I have to like second guess 485 00:27:08,400 --> 00:27:12,320 Speaker 2: my own account here, Like that was daydreaming about something 486 00:27:12,359 --> 00:27:15,359 Speaker 2: related to a Gi Joe cartoon actually a paracosm, or 487 00:27:15,720 --> 00:27:18,159 Speaker 2: do I just like the idea that that was present 488 00:27:18,200 --> 00:27:19,680 Speaker 2: in my imagination at the time. 489 00:27:19,880 --> 00:27:22,399 Speaker 3: Oh, we both now have just had the experience of 490 00:27:22,440 --> 00:27:25,480 Speaker 3: sitting here like half remembering our childhood thoughts. I'm trying 491 00:27:25,520 --> 00:27:27,000 Speaker 3: to say, does it fit the box or not? 492 00:27:27,400 --> 00:27:29,479 Speaker 2: Yeah, So I mean not to say that, you know, 493 00:27:30,800 --> 00:27:34,240 Speaker 2: it's completely wrong or anything, but obviously it would add 494 00:27:34,280 --> 00:27:37,000 Speaker 2: to our understanding if we could also talk to children 495 00:27:37,040 --> 00:27:40,240 Speaker 2: who were right there in the thick of it, right 496 00:27:40,840 --> 00:27:43,440 Speaker 2: in the same way as we discussed imaginary friends. There's 497 00:27:43,480 --> 00:27:46,920 Speaker 2: a lot of most of the research into imaginary friends 498 00:27:46,920 --> 00:27:50,440 Speaker 2: and imaginary companions really focuses now on talking to both parents, 499 00:27:50,520 --> 00:27:53,640 Speaker 2: all the children, and the children themselves to sort of, 500 00:27:53,680 --> 00:27:56,880 Speaker 2: you know, play one against the other and see what 501 00:27:57,119 --> 00:28:01,120 Speaker 2: seems to be the case. Yeah, Taylor at All's work 502 00:28:01,119 --> 00:28:03,520 Speaker 2: attempts to remedy this a bit. Looking at some seventy 503 00:28:03,560 --> 00:28:08,120 Speaker 2: seven children ages eight through twelve, they conducted a pair 504 00:28:08,160 --> 00:28:12,200 Speaker 2: of studies consisting of a series of questions as well 505 00:28:12,240 --> 00:28:17,080 Speaker 2: as creativity and storytelling exercises and evaluations, as well as 506 00:28:18,760 --> 00:28:21,800 Speaker 2: at least questionnaires to the parents to also get their 507 00:28:21,880 --> 00:28:25,880 Speaker 2: view on everything. So they found that seventeen point two 508 00:28:25,960 --> 00:28:29,320 Speaker 2: percent of the children reported having para cosms, while ten 509 00:28:29,400 --> 00:28:32,920 Speaker 2: point one percent reported what they call pre para cosms. 510 00:28:32,960 --> 00:28:36,560 Speaker 2: So this would be a specific place, either partially or 511 00:28:36,600 --> 00:28:39,920 Speaker 2: wholly imagined, but with little or no evidence of repeated 512 00:28:39,960 --> 00:28:44,640 Speaker 2: engagement with the place and or not much elaborated detail. 513 00:28:45,200 --> 00:28:46,920 Speaker 2: So I don't know, it's like a place you went 514 00:28:47,000 --> 00:28:49,360 Speaker 2: once in your head, or you work on a little bit, 515 00:28:49,440 --> 00:28:51,880 Speaker 2: but it's not there's nothing habitual about it. 516 00:28:51,920 --> 00:28:54,640 Speaker 3: I guess, Oh, this sounds more like my dream examples, 517 00:28:54,680 --> 00:28:56,560 Speaker 3: Like I had a good dream once and then I 518 00:28:56,640 --> 00:28:59,280 Speaker 3: really kept entertaining that idea for I don't know, a 519 00:28:59,360 --> 00:29:01,760 Speaker 3: day or two, but it's not something that like stuck 520 00:29:01,800 --> 00:29:03,040 Speaker 3: with me throughout childhood. 521 00:29:03,240 --> 00:29:07,320 Speaker 2: Yeah, nineteen percent engaged in pretend play, which we've been 522 00:29:07,320 --> 00:29:11,840 Speaker 2: talking about. Ten point one percent reported engagement with an 523 00:29:11,960 --> 00:29:15,640 Speaker 2: unelaborated pretend world from a book, movie, or video game. 524 00:29:16,560 --> 00:29:20,560 Speaker 2: So I don't think my Gi Joe example quite fits 525 00:29:20,600 --> 00:29:23,520 Speaker 2: that because it wasn't like one hundred percent Gi Joe. 526 00:29:23,640 --> 00:29:25,400 Speaker 2: But I can imagine it's very easy for children to 527 00:29:25,440 --> 00:29:29,400 Speaker 2: fall into this imaginative space of just engaging with a 528 00:29:29,560 --> 00:29:32,120 Speaker 2: franchise that you really like and imagine world that has 529 00:29:32,640 --> 00:29:34,800 Speaker 2: you know, already been presented to you pretty much wholesale, 530 00:29:34,840 --> 00:29:37,000 Speaker 2: like you you're in the Lord of the Rings. Well, 531 00:29:37,040 --> 00:29:40,200 Speaker 2: take your imagination there like Tolkien's created all the details 532 00:29:40,240 --> 00:29:40,560 Speaker 2: you need. 533 00:29:40,960 --> 00:29:44,040 Speaker 3: Yeah, it's a prefab yeah yeah. 534 00:29:44,360 --> 00:29:47,800 Speaker 2: Four point seven percent engaged in thoughts about a real 535 00:29:47,840 --> 00:29:50,800 Speaker 2: world place they had visited or would like to visit. 536 00:29:51,120 --> 00:29:55,440 Speaker 2: Those sound like darling children. I was never one of them, 537 00:29:55,720 --> 00:29:58,840 Speaker 2: but but yeah, yeah, it's like they went there before, 538 00:29:59,080 --> 00:30:01,080 Speaker 2: they have some experiences and they would like to go back, 539 00:30:01,440 --> 00:30:04,360 Speaker 2: or they're very fond of it and they imagine the experience. 540 00:30:04,480 --> 00:30:07,640 Speaker 2: So yeah, that sounds good all day. 541 00:30:07,680 --> 00:30:08,880 Speaker 3: I dream of Abilene. 542 00:30:09,160 --> 00:30:13,160 Speaker 2: Yeah yeah. Three point three percent reported dreams, so I 543 00:30:13,200 --> 00:30:15,080 Speaker 2: think in this we're maybe getting a little bit into 544 00:30:15,120 --> 00:30:18,600 Speaker 2: your dream example, and then forty three point eight percent 545 00:30:18,720 --> 00:30:23,840 Speaker 2: said no or provided no detail. So you know, based 546 00:30:23,840 --> 00:30:26,560 Speaker 2: on this one study, again, something like seventeen point two 547 00:30:26,560 --> 00:30:32,160 Speaker 2: percent of the kids had paracosms, and then less than 548 00:30:32,160 --> 00:30:34,560 Speaker 2: half had nothing. But then there's also some wiggle room 549 00:30:34,600 --> 00:30:38,680 Speaker 2: for things that were adjacent to para cosms. So what 550 00:30:38,680 --> 00:30:40,800 Speaker 2: does all of this mean. Well, the author's stress that 551 00:30:40,880 --> 00:30:45,840 Speaker 2: paracosms do seem distinct from imaginary companions. Imaginary friends are 552 00:30:45,920 --> 00:30:49,760 Speaker 2: friends you engage with, They are individuals, while the child's 553 00:30:49,800 --> 00:30:53,120 Speaker 2: role in a parocosm is more of creator and observer. 554 00:30:53,720 --> 00:30:56,680 Speaker 2: So it's not a world you're really active in. It's 555 00:30:56,760 --> 00:31:00,560 Speaker 2: more it's more world building. Like you said, some times 556 00:31:00,680 --> 00:31:04,520 Speaker 2: children seem to generate para cosms as realms associated with 557 00:31:04,560 --> 00:31:08,800 Speaker 2: a previous imaginary companion, but other para cosms had no 558 00:31:08,880 --> 00:31:13,280 Speaker 2: connection to previous imaginary companions. And while I don't think 559 00:31:13,280 --> 00:31:15,840 Speaker 2: they nailed this down specifically, I gather it's possible for 560 00:31:15,880 --> 00:31:18,600 Speaker 2: a child to engage in paracosms without ever having had 561 00:31:18,920 --> 00:31:23,440 Speaker 2: an imaginary companion to begin with. My self report would 562 00:31:23,440 --> 00:31:27,160 Speaker 2: seem to indicate this, unless again, I had an imaginary 563 00:31:27,200 --> 00:31:30,200 Speaker 2: companion at some point that I don't remember, and my 564 00:31:30,320 --> 00:31:32,040 Speaker 2: mom doesn't remember either, which is. 565 00:31:32,080 --> 00:31:34,320 Speaker 3: Very likely, yes, totally possible. 566 00:31:34,880 --> 00:31:37,520 Speaker 2: Here's some other general observations they make. They said, para 567 00:31:37,560 --> 00:31:40,760 Speaker 2: cosms are not always private and maybe shared among children. 568 00:31:41,200 --> 00:31:43,200 Speaker 2: We can go back to the example from the Bronte 569 00:31:43,320 --> 00:31:46,600 Speaker 2: Sisters earlier. Right, You don't have to keep it all 570 00:31:46,640 --> 00:31:48,440 Speaker 2: to yourself. You can share it with those around you, 571 00:31:48,560 --> 00:31:51,080 Speaker 2: and you can have like a you know, it's almost 572 00:31:51,120 --> 00:31:54,440 Speaker 2: like a role playing setting. At that point. The link 573 00:31:54,480 --> 00:31:58,680 Speaker 2: between paracosms and creativity seems to vary, perhaps more pronounced 574 00:31:58,720 --> 00:32:02,600 Speaker 2: when it comes to storytelling as opposed to other creative exercises. 575 00:32:02,920 --> 00:32:05,120 Speaker 2: So if someone were just say, oh, well, this person 576 00:32:05,160 --> 00:32:08,240 Speaker 2: had had a paracosm when they were younger, so you 577 00:32:08,280 --> 00:32:11,320 Speaker 2: know they are more creative than those around them, You 578 00:32:11,360 --> 00:32:15,120 Speaker 2: know that that would be incorrect. Though it's possible they 579 00:32:15,240 --> 00:32:19,360 Speaker 2: might have a slight advantage on some storytelling creativity exercises. 580 00:32:19,920 --> 00:32:22,080 Speaker 3: Oh, that would also make sense to me not to 581 00:32:22,080 --> 00:32:24,840 Speaker 3: totally discount the idea that there might be some sort 582 00:32:24,840 --> 00:32:28,400 Speaker 3: of general creativity juice that is shared among the different 583 00:32:28,440 --> 00:32:31,960 Speaker 3: creative activities, but if one engages in paracosms, that sounds 584 00:32:32,000 --> 00:32:36,600 Speaker 3: to me more like practice toward experience in storytelling and 585 00:32:36,640 --> 00:32:38,840 Speaker 3: the writing of fiction than it does towards say, the 586 00:32:38,880 --> 00:32:41,720 Speaker 3: creation of music or of painting or something. 587 00:32:42,040 --> 00:32:45,440 Speaker 2: Yeah, there may also be a correlation between paracosms and 588 00:32:45,520 --> 00:32:49,520 Speaker 2: decreased inhibition. The authors here point out that in other studies, 589 00:32:49,680 --> 00:32:54,040 Speaker 2: inhibitory control is also sometimes negatively correlated with creative behavior. 590 00:32:54,480 --> 00:32:57,280 Speaker 3: That's interesting. This may be something they already controlled for. 591 00:32:57,360 --> 00:33:01,200 Speaker 3: But I would also wonder if, if if a decreased 592 00:33:01,320 --> 00:33:04,400 Speaker 3: role of inhibition makes a child more likely to tell 593 00:33:04,480 --> 00:33:07,720 Speaker 3: people about their paracosms as opposed to just making them 594 00:33:07,760 --> 00:33:09,600 Speaker 3: more likely to have them. So that makes sense. 595 00:33:09,720 --> 00:33:12,240 Speaker 2: That is a great point. Yeah, I don't know that 596 00:33:12,320 --> 00:33:15,560 Speaker 2: they got into it in this study so much, but 597 00:33:16,400 --> 00:33:18,960 Speaker 2: I think that's a good point because reporting, self reporting 598 00:33:19,720 --> 00:33:22,640 Speaker 2: is pretty much the main factor here. There's no other 599 00:33:22,680 --> 00:33:24,880 Speaker 2: way to know if there's an imagined world in there 600 00:33:24,960 --> 00:33:27,320 Speaker 2: than by asking the child or the adult. 601 00:33:27,320 --> 00:33:30,080 Speaker 3: The child becomes like, I wonder if just on self 602 00:33:30,120 --> 00:33:34,000 Speaker 3: reports for all kinds of any unusual behavior, you would 603 00:33:34,040 --> 00:33:36,720 Speaker 3: get more. You would find a correlation that people with 604 00:33:36,800 --> 00:33:40,040 Speaker 3: lower inhibition are more likely to say they do it, 605 00:33:40,080 --> 00:33:42,600 Speaker 3: doesn't necessarily mean they're more likely to actually do it. 606 00:33:42,920 --> 00:33:47,640 Speaker 2: Yeah. Yeah, However, they stress that surprising to them. Children 607 00:33:47,680 --> 00:33:50,320 Speaker 2: with para cosms don't really stand out from their peers 608 00:33:50,360 --> 00:33:52,320 Speaker 2: all that much. So it's easy to sort of have 609 00:33:52,400 --> 00:33:55,800 Speaker 2: this in your head, this idea of this, you're a 610 00:33:55,960 --> 00:34:01,080 Speaker 2: remarkably weird Victorian child, you know, spilling the beans about 611 00:34:01,120 --> 00:34:05,200 Speaker 2: their imagined world. But and you know, and again standing 612 00:34:05,240 --> 00:34:07,800 Speaker 2: out from the crowd in major ways. But they write quote, 613 00:34:07,960 --> 00:34:11,560 Speaker 2: they are similar to their peers in verbal comprehension, working memory, 614 00:34:11,920 --> 00:34:14,960 Speaker 2: and the most commonly used created creativity task, in which 615 00:34:15,040 --> 00:34:17,680 Speaker 2: children are asked to generate uses for a common object. 616 00:34:18,200 --> 00:34:20,759 Speaker 2: Where they do stand out is story is in storytelling, 617 00:34:21,120 --> 00:34:24,279 Speaker 2: Not only were the narratives of their paracosms impressive, they 618 00:34:24,320 --> 00:34:27,240 Speaker 2: invented more creative endings to a story than the endings 619 00:34:27,239 --> 00:34:30,640 Speaker 2: proposed by other children, a finding that was consistent across 620 00:34:30,680 --> 00:34:34,120 Speaker 2: the two studies and in the combined analysis. And on 621 00:34:34,120 --> 00:34:36,239 Speaker 2: top of that, on a sort of broader level, they 622 00:34:36,239 --> 00:34:41,360 Speaker 2: discuss how creative storytelling seems to have broad positive influence 623 00:34:41,360 --> 00:34:45,520 Speaker 2: on our ability to examine alternative viewpoints and engage in 624 00:34:45,560 --> 00:34:49,399 Speaker 2: different modes of empathy, and how paracosms and children may 625 00:34:49,440 --> 00:34:50,160 Speaker 2: relate to this. 626 00:34:50,800 --> 00:34:55,400 Speaker 3: Well, we've already talked about the likely link and cognitive 627 00:34:55,440 --> 00:34:59,399 Speaker 3: development between pretend to play in general, of which paracosms 628 00:34:59,440 --> 00:35:03,719 Speaker 3: are sort of one extreme form, and counterfactual reasoning. I 629 00:35:03,760 --> 00:35:07,080 Speaker 3: would say that there is a broad overlap between counterfactual 630 00:35:07,120 --> 00:35:09,040 Speaker 3: reasoning and the ability to tell stories. 631 00:35:09,640 --> 00:35:12,880 Speaker 2: Yeah, yeah, I think so. So it's yeah, this is 632 00:35:12,920 --> 00:35:15,920 Speaker 2: really fascinating stuff. You know, I honestly can't remember how 633 00:35:16,000 --> 00:35:19,200 Speaker 2: much we may have gotten into paracosms in discussing that 634 00:35:19,360 --> 00:35:22,640 Speaker 2: topic of maladaptive daydreaming. Maybe not at all, Maybe we 635 00:35:22,800 --> 00:35:25,440 Speaker 2: touched on it a little bit, But at any rate, 636 00:35:25,480 --> 00:35:28,160 Speaker 2: it's not a topic I'd really looked at recently, and 637 00:35:28,200 --> 00:35:32,120 Speaker 2: so this was and certainly not since twenty twenty when 638 00:35:32,120 --> 00:35:35,640 Speaker 2: this paper came out. So was, Yeah, this was really fascinating, 639 00:35:35,640 --> 00:35:38,239 Speaker 2: and I would of course love to hear anyone out 640 00:35:38,239 --> 00:35:40,600 Speaker 2: there who wants to write into the show and tell 641 00:35:40,680 --> 00:35:43,960 Speaker 2: us about your para cosms from your childhood, what you 642 00:35:44,000 --> 00:35:46,400 Speaker 2: took with you, what you left behind, what they seemed 643 00:35:46,480 --> 00:35:48,359 Speaker 2: to consist of, and how they sort of ranked up, 644 00:35:48,760 --> 00:35:50,640 Speaker 2: how they matched up with this ranking system that we 645 00:35:50,800 --> 00:35:51,560 Speaker 2: just ran. 646 00:35:51,400 --> 00:36:04,160 Speaker 4: Through, Top five all time para cosms. 647 00:36:04,960 --> 00:36:06,799 Speaker 3: All right, Well, the next thing I wanted to look 648 00:36:06,840 --> 00:36:09,240 Speaker 3: at on the subject of pretend play is the idea 649 00:36:09,280 --> 00:36:14,600 Speaker 3: of pretending across cultures. As we've discussed multiple times already, 650 00:36:14,640 --> 00:36:19,160 Speaker 3: pretend play research, like most psychological research, suffers from the 651 00:36:19,200 --> 00:36:23,200 Speaker 3: deficiency that subjects tested in the published literature, are not 652 00:36:23,400 --> 00:36:26,560 Speaker 3: a perfectly random sample of humankind as a whole, but 653 00:36:26,680 --> 00:36:32,399 Speaker 3: instead are predominantly from the weird cultures, western educated, industrialized, rich, 654 00:36:32,440 --> 00:36:35,680 Speaker 3: democratic cultures. The majority of these studies were conducted in 655 00:36:35,719 --> 00:36:38,560 Speaker 3: the United States, Canada, and Europe, so it would be 656 00:36:38,600 --> 00:36:42,160 Speaker 3: great to know more about pretend play across different cultures 657 00:36:42,200 --> 00:36:45,200 Speaker 3: around the world. Is it largely the same or are 658 00:36:45,239 --> 00:36:48,879 Speaker 3: there major cultural differences? Now, this was addressed a little 659 00:36:48,920 --> 00:36:51,239 Speaker 3: bit in one of the big papers that I've been 660 00:36:51,239 --> 00:36:54,160 Speaker 3: talking about in this series. This was a review of 661 00:36:54,200 --> 00:36:56,520 Speaker 3: the research on pretend play as of the year twenty 662 00:36:56,600 --> 00:37:01,480 Speaker 3: fifteen by a researcher named Dina Skolnik Weisberg, published in 663 00:37:01,840 --> 00:37:05,719 Speaker 3: widely interdisciplinary Reviews Cognitive Science. Again, that was the year 664 00:37:05,760 --> 00:37:10,000 Speaker 3: twenty fifteen, and Weisberg goes through a basic review of 665 00:37:10,120 --> 00:37:15,680 Speaker 3: the cross cultural literature and summarizes some of the main findings, 666 00:37:16,000 --> 00:37:19,320 Speaker 3: one of which is that some form of pretend play 667 00:37:19,360 --> 00:37:22,640 Speaker 3: in childhood really does appear to be universal. As far 668 00:37:22,680 --> 00:37:25,680 Speaker 3: as we can tell. This is something basically all children 669 00:37:25,760 --> 00:37:29,440 Speaker 3: in all cultures do. But there are some big differences, 670 00:37:29,440 --> 00:37:31,799 Speaker 3: and I'll get to that in a second. Another thing 671 00:37:31,840 --> 00:37:36,239 Speaker 3: that seems to be fairly universal is the developmental sequence. 672 00:37:36,680 --> 00:37:39,319 Speaker 3: So it appears that the sequence is roughly the same 673 00:37:39,400 --> 00:37:42,400 Speaker 3: across different cultures. Seems that it often begins on a 674 00:37:42,440 --> 00:37:46,319 Speaker 3: similar schedule, and I think this means that usually you 675 00:37:46,360 --> 00:37:50,319 Speaker 3: will get the first observable form being object substitution and 676 00:37:50,400 --> 00:37:55,799 Speaker 3: so forth. However, there are clearly major cultural differences in 677 00:37:55,880 --> 00:37:59,960 Speaker 3: pretend play that manifest in the amount of time spend 678 00:38:00,200 --> 00:38:04,280 Speaker 3: on it and the themes and contents of the play. 679 00:38:04,920 --> 00:38:08,920 Speaker 3: And this is interesting because it varies across national culture lines. 680 00:38:08,960 --> 00:38:10,920 Speaker 3: So you can look at, say, the cultures of different 681 00:38:10,960 --> 00:38:14,160 Speaker 3: countries and how the children do pretend to play in 682 00:38:14,200 --> 00:38:16,520 Speaker 3: each country, and you can find some differences, but you 683 00:38:16,560 --> 00:38:20,680 Speaker 3: also find subcultural differences within countries. And that's going to 684 00:38:20,760 --> 00:38:22,640 Speaker 3: lead us to one of the big things I want 685 00:38:22,680 --> 00:38:25,200 Speaker 3: to talk about in the section here. But to start off, 686 00:38:25,239 --> 00:38:29,319 Speaker 3: Weisberg sites one study that compared the play themes of 687 00:38:29,440 --> 00:38:34,200 Speaker 3: American children and Chinese children and found that while pretend 688 00:38:34,280 --> 00:38:38,240 Speaker 3: play exists in both cultures, obviously American children's play tended 689 00:38:38,280 --> 00:38:42,840 Speaker 3: to have more fantasy content. In these studies, fantasy content 690 00:38:42,960 --> 00:38:48,000 Speaker 3: is non realistic material, so things like talking animals, magical beings, 691 00:38:48,040 --> 00:38:52,480 Speaker 3: and so forth, and that the pretend play of Chinese children, 692 00:38:52,880 --> 00:38:57,920 Speaker 3: on average tended to have more realistic content. And within 693 00:38:58,080 --> 00:39:02,960 Speaker 3: some cultures or subcultures, it's clear that this is to 694 00:39:03,040 --> 00:39:08,600 Speaker 3: some extent influenced by the preferences and instruction of parents, 695 00:39:08,680 --> 00:39:11,840 Speaker 3: Like in some cultures and subcultures, parents will be more 696 00:39:11,960 --> 00:39:16,080 Speaker 3: or less encouraging of pretend play, and these tendencies affect 697 00:39:16,080 --> 00:39:19,200 Speaker 3: how much children do it. But even in cases where 698 00:39:19,239 --> 00:39:22,640 Speaker 3: parents are actively discouraging it, it really seems that it 699 00:39:22,719 --> 00:39:26,680 Speaker 3: doesn't stamp it out completely. And this brings me to 700 00:39:26,719 --> 00:39:29,240 Speaker 3: a paper that I wanted to talk about, which actually 701 00:39:29,239 --> 00:39:32,200 Speaker 3: shares one of the authors of one of the main 702 00:39:32,239 --> 00:39:35,520 Speaker 3: PARACOSM papers you were just talking about. This is a 703 00:39:35,560 --> 00:39:40,840 Speaker 3: paper that's looking at pretend play across different religious subcultures 704 00:39:40,880 --> 00:39:44,880 Speaker 3: within the United States. So the paper is called The 705 00:39:44,960 --> 00:39:49,160 Speaker 3: Influence of Culture on Pretend Play The Case of Mennonite Children, 706 00:39:49,680 --> 00:39:53,200 Speaker 3: published in the Meryl Palmer Quarterly in nineteen ninety eight 707 00:39:53,560 --> 00:39:56,960 Speaker 3: by Stephanie M. Carlson, Marjorie Taylor, and Gerald R. Levin. 708 00:39:57,760 --> 00:40:02,080 Speaker 3: And this study wanted to look at attitudes toward pretend 709 00:40:02,200 --> 00:40:07,360 Speaker 3: play within Mennonite society in two different branches of Mennonite culture. 710 00:40:08,280 --> 00:40:11,839 Speaker 3: One was looking at what they called Old Order Mennonites 711 00:40:12,000 --> 00:40:14,839 Speaker 3: and then also at New Order Mennonites. I can mention 712 00:40:14,920 --> 00:40:17,680 Speaker 3: differences in a second and then also comparing that to 713 00:40:17,960 --> 00:40:21,880 Speaker 3: non Mennonite Christians. Now apologies to the Mennonites for the 714 00:40:21,880 --> 00:40:24,480 Speaker 3: brevity of the summary of their culture I'm about to 715 00:40:24,480 --> 00:40:27,239 Speaker 3: give you know, you can't summarize the entire culture and 716 00:40:27,280 --> 00:40:30,680 Speaker 3: a sentence, but essentially, Mennonites are known for having a 717 00:40:30,800 --> 00:40:36,200 Speaker 3: fairly strict, community oriented way of life that emphasizes modesty, 718 00:40:36,680 --> 00:40:42,640 Speaker 3: hard work, and piety. Often Mennonites are engaged in agriculture 719 00:40:42,880 --> 00:40:46,080 Speaker 3: for a living, and they often deny the use of 720 00:40:46,120 --> 00:40:50,520 Speaker 3: certain modern technologies and limit interface with the broader culture, 721 00:40:50,600 --> 00:40:53,840 Speaker 3: though this varies within different branches of the Mennonite tradition. 722 00:40:54,000 --> 00:40:57,160 Speaker 3: The Amish are one well known branch of the Mennonite faith. 723 00:40:57,960 --> 00:41:00,560 Speaker 3: In the specific context of this study where they were 724 00:41:00,880 --> 00:41:03,680 Speaker 3: where the authors were framing New Order Mennonites versus Old 725 00:41:03,760 --> 00:41:07,000 Speaker 3: Order Mennonites, the New Order Mennonites seemed to be less 726 00:41:07,000 --> 00:41:12,040 Speaker 3: stringent in some particular areas of faith doctrine and social lifestyle. So, 727 00:41:12,160 --> 00:41:17,239 Speaker 3: for example, had apparently fewer sort of social conformity mechanisms 728 00:41:17,320 --> 00:41:21,880 Speaker 3: to enforce adherence to the social doctrine about about dress 729 00:41:22,120 --> 00:41:25,319 Speaker 3: and use of technology and things like that. And it 730 00:41:25,400 --> 00:41:27,800 Speaker 3: appears just based on the small sample of like looking 731 00:41:27,800 --> 00:41:30,600 Speaker 3: at the teachers in the study and what different technologies 732 00:41:30,640 --> 00:41:34,440 Speaker 3: they used, that the New Order Mennonites were engaging with 733 00:41:34,560 --> 00:41:37,600 Speaker 3: or were generally permitted to use more modern technology in 734 00:41:37,600 --> 00:41:40,919 Speaker 3: a wider range of scenarios than people in the Old Order. 735 00:41:41,000 --> 00:41:44,560 Speaker 3: So the survey of teachers found that like neither the 736 00:41:44,600 --> 00:41:47,440 Speaker 3: Old Order nor the New Order, Mennonites went to the 737 00:41:47,480 --> 00:41:50,120 Speaker 3: movies or had a TV at home, but the New 738 00:41:50,239 --> 00:41:52,840 Speaker 3: Order teachers were more likely to have electricity in the 739 00:41:52,880 --> 00:41:56,279 Speaker 3: home and to drive a car. So why focus on 740 00:41:56,320 --> 00:41:59,799 Speaker 3: the example of Mennonite children when looking for differences in 741 00:42:00,040 --> 00:42:04,160 Speaker 3: parental culture on how children engage in pretend play? Well, 742 00:42:04,239 --> 00:42:09,680 Speaker 3: there was already some background literature. The on Minnite attitudes 743 00:42:09,800 --> 00:42:14,600 Speaker 3: towards children's pretend play and toward fantasy. The authors say that, 744 00:42:14,760 --> 00:42:18,960 Speaker 3: in general, quote, acceptable reading material for Mennite children include 745 00:42:19,000 --> 00:42:22,000 Speaker 3: stories that represent an American rural way of life and 746 00:42:22,040 --> 00:42:24,840 Speaker 3: teach a moral lesson, such as the value of hard work. 747 00:42:25,239 --> 00:42:29,440 Speaker 3: Stories that have a fantasy orientation are considered unacceptable. The 748 00:42:29,440 --> 00:42:32,720 Speaker 3: Amish quote do not want their children to read fairy 749 00:42:32,719 --> 00:42:35,799 Speaker 3: tales or myths. Many object to any stories that are 750 00:42:35,800 --> 00:42:39,080 Speaker 3: not true, such as those in which animals talk and 751 00:42:39,200 --> 00:42:42,560 Speaker 3: act like people, or stories that involve magic, such as 752 00:42:42,680 --> 00:42:45,560 Speaker 3: the Pied Piper of Hamlin. And this is citing older 753 00:42:45,600 --> 00:42:49,160 Speaker 3: research by Hostetler and Huntington from nineteen seventy one, and 754 00:42:49,200 --> 00:42:51,480 Speaker 3: then the authors of this paper go on to mention 755 00:42:51,560 --> 00:42:55,640 Speaker 3: that the founder of the Mennonite faith Minno Simons, who 756 00:42:55,719 --> 00:42:58,800 Speaker 3: is a Catholic priest in the sixteenth century who became 757 00:42:58,800 --> 00:43:03,320 Speaker 3: an Anabaptist, and again the founder of this faith was 758 00:43:04,200 --> 00:43:09,160 Speaker 3: down on pretend play. Essentially said, parents, do not encourage 759 00:43:09,160 --> 00:43:12,680 Speaker 3: your children to engage in frivolous activities. Don't you know, 760 00:43:12,719 --> 00:43:17,080 Speaker 3: pretend is no good. The quote he said was quote wink, 761 00:43:17,120 --> 00:43:21,080 Speaker 3: not at their follies. The author is also stressed that 762 00:43:21,120 --> 00:43:25,000 Speaker 3: the Mennonites tend to believe that children should not just 763 00:43:25,040 --> 00:43:27,160 Speaker 3: be idols, should not just like have a lot of 764 00:43:27,160 --> 00:43:29,359 Speaker 3: free time to run around and do whatever that they 765 00:43:29,440 --> 00:43:33,359 Speaker 3: you know, they should be engaged in in structured productive time. 766 00:43:33,440 --> 00:43:36,000 Speaker 3: You know, they have schoolaying, and they have helping out 767 00:43:36,040 --> 00:43:38,799 Speaker 3: with things and so forth, and that it's detrimental to 768 00:43:38,840 --> 00:43:41,360 Speaker 3: them to be idle too much. And we've already talked 769 00:43:41,400 --> 00:43:45,879 Speaker 3: before about how sort of a free playtime alone may 770 00:43:45,920 --> 00:43:49,120 Speaker 3: be a significant factor in the development of different pretend 771 00:43:49,120 --> 00:43:52,280 Speaker 3: to play skills and the likelihood of developing certain pretend 772 00:43:52,280 --> 00:43:56,640 Speaker 3: to play elements such as imaginary companions. So this paper 773 00:43:56,640 --> 00:43:58,919 Speaker 3: has a couple of different studies and one of them 774 00:43:59,080 --> 00:44:03,600 Speaker 3: is comparing the behaviors and attitudes of school teachers toward 775 00:44:03,719 --> 00:44:07,080 Speaker 3: pretend play, and that was looking at Old Order Mennonite, 776 00:44:07,160 --> 00:44:11,520 Speaker 3: New Order Mennonite, and Non Mennonite Christian teachers, and then 777 00:44:11,680 --> 00:44:15,920 Speaker 3: also later looking at the directly observing the play of 778 00:44:16,040 --> 00:44:19,440 Speaker 3: children at recess to look for signs of pretend play 779 00:44:19,719 --> 00:44:23,759 Speaker 3: and see if there were differences between the three faith environments. Specifically, 780 00:44:23,800 --> 00:44:26,640 Speaker 3: when looking at the attitudes of the adult school teachers, 781 00:44:27,239 --> 00:44:31,839 Speaker 3: they expected to find that the Mennonite teachers would have 782 00:44:32,320 --> 00:44:35,920 Speaker 3: more negative attitudes toward pretend play and would be sort 783 00:44:35,960 --> 00:44:39,239 Speaker 3: of would have negative attitudes themselves about pretense and would 784 00:44:39,280 --> 00:44:42,680 Speaker 3: be discouraging of it in children. Did the results actually 785 00:44:42,719 --> 00:44:46,360 Speaker 3: match up with that well, sort of, but with some surprises. 786 00:44:46,480 --> 00:44:50,120 Speaker 3: They did find that overall, Mennonite school teachers were not 787 00:44:50,360 --> 00:44:54,920 Speaker 3: as supportive of pretend to play as non Mennonite Christian teachers. However, 788 00:44:56,360 --> 00:45:00,440 Speaker 3: unlike the New Order and the Non Mennonite Christian team teachers, 789 00:45:00,840 --> 00:45:04,920 Speaker 3: several of the Old Order teachers in their study reported 790 00:45:04,920 --> 00:45:08,799 Speaker 3: that they actually participated in pretend to play. With the 791 00:45:08,920 --> 00:45:12,240 Speaker 3: children at recess that was kind of counterintuitive. They also 792 00:45:12,320 --> 00:45:17,600 Speaker 3: found that Old Order Mennonite teachers were also positive about 793 00:45:17,800 --> 00:45:21,600 Speaker 3: some types of fantasy, though not all, saying that they 794 00:45:21,719 --> 00:45:25,880 Speaker 3: shared their own dreams or daydreams with the children, something 795 00:45:25,960 --> 00:45:30,200 Speaker 3: not said by the teachers from the other groups. Also, 796 00:45:30,440 --> 00:45:34,760 Speaker 3: Old Order teachers were on the whole, surprisingly positive about 797 00:45:34,880 --> 00:45:39,440 Speaker 3: imaginary companions. The authors wrote, quote, it is interesting that 798 00:45:39,520 --> 00:45:42,520 Speaker 3: imaginary companions are mentioned in one of the very few 799 00:45:42,560 --> 00:45:47,040 Speaker 3: published first hand reports of Mennonite childhood experiences. They cite 800 00:45:47,040 --> 00:45:50,520 Speaker 3: a book by Weaver in nineteen eighty three which quote 801 00:45:50,600 --> 00:45:54,120 Speaker 3: described how as a child she invented an imaginary companion 802 00:45:54,160 --> 00:45:58,239 Speaker 3: who was unlike herself, able to wear fancy clothes and 803 00:45:58,320 --> 00:46:01,880 Speaker 3: wear her hair and curls now. Despite that example in 804 00:46:01,960 --> 00:46:04,720 Speaker 3: this other book, the authors stressed that in their direct 805 00:46:04,719 --> 00:46:07,960 Speaker 3: observations in the study, there were no reports of imaginary 806 00:46:08,000 --> 00:46:13,040 Speaker 3: companions allowing a vicarious way around social restrictions. Instead, they 807 00:46:13,080 --> 00:46:17,080 Speaker 3: were described as more filling a social void. However, it's 808 00:46:17,120 --> 00:46:20,279 Speaker 3: possible that information about I don't know, thrill seeking or 809 00:46:20,320 --> 00:46:24,239 Speaker 3: non conforming elements of imaginary companions were being hidden or 810 00:46:24,239 --> 00:46:28,000 Speaker 3: filtered out in these reports. I mean to the researchers, 811 00:46:28,040 --> 00:46:32,960 Speaker 3: not by the researchers. Another really interesting contrast, specifically with 812 00:46:33,000 --> 00:46:37,799 Speaker 3: respect to the imaginary companions, Several of the New Order 813 00:46:37,960 --> 00:46:43,359 Speaker 3: and non Mennonite Christian teachers were actually somewhat concerned in 814 00:46:43,400 --> 00:46:48,560 Speaker 3: a psychological or spiritual sense about imaginary companions, fearing that 815 00:46:48,600 --> 00:46:51,920 Speaker 3: they might be evidence of a psychological problem or literally 816 00:46:52,000 --> 00:46:53,400 Speaker 3: of demonic possession. 817 00:46:55,080 --> 00:46:57,840 Speaker 2: Yeah. I mean getting into a scenario where the child 818 00:46:58,080 --> 00:47:01,120 Speaker 2: is talking about an imagined entity that's speaking to them 819 00:47:01,160 --> 00:47:04,399 Speaker 2: and perhaps sharing knowledge with them that knows more than 820 00:47:04,440 --> 00:47:06,840 Speaker 2: they do. Is matching up with little discussed in the 821 00:47:06,920 --> 00:47:07,759 Speaker 2: last episode. 822 00:47:07,960 --> 00:47:09,640 Speaker 3: I want to come back to that question here in 823 00:47:09,680 --> 00:47:11,800 Speaker 3: a minute, But okay, So that was the first study 824 00:47:11,800 --> 00:47:15,840 Speaker 3: looking at the attitudes of teachers. Somewhat lined up. The 825 00:47:16,120 --> 00:47:20,240 Speaker 3: Mennonite teachers were, on average not as supportive of playing pretend, 826 00:47:20,320 --> 00:47:34,120 Speaker 3: but there were some surprises, more variation than expected. So 827 00:47:34,200 --> 00:47:37,200 Speaker 3: let's go to study number two. This again was observing 828 00:47:37,239 --> 00:47:40,120 Speaker 3: the play of children at recess and looking for signs 829 00:47:40,160 --> 00:47:43,080 Speaker 3: of pretense of pretend play to see if there were 830 00:47:43,080 --> 00:47:46,880 Speaker 3: differences between the three faith environments. The main finding was 831 00:47:46,960 --> 00:47:51,800 Speaker 3: that Old Order Mennonite children showed differences in pretend play, 832 00:47:52,280 --> 00:47:56,320 Speaker 3: but not deficits. So it was not that they didn't 833 00:47:56,360 --> 00:48:00,640 Speaker 3: play pretend, but what they pretended was notably different. The 834 00:48:00,760 --> 00:48:04,880 Speaker 3: content was different, and they found that old order Mennonite 835 00:48:04,960 --> 00:48:09,840 Speaker 3: children tended to pretend with more realistic themes about work 836 00:48:10,000 --> 00:48:14,200 Speaker 3: and adult roles within their community. There was less fantasy, 837 00:48:14,800 --> 00:48:18,200 Speaker 3: less separation of the play themes from the working order 838 00:48:18,239 --> 00:48:21,480 Speaker 3: of reality. And the authors note that this is in 839 00:48:21,520 --> 00:48:25,720 Speaker 3: line with previous findings that when you say ask children 840 00:48:25,800 --> 00:48:29,000 Speaker 3: to draw pictures, and you compare the drawings of Amish 841 00:48:29,000 --> 00:48:33,120 Speaker 3: school children with non Amish children, Amish kids drawings were 842 00:48:33,360 --> 00:48:38,040 Speaker 3: much more concerned with realistic daily activities like raking leaves 843 00:48:38,160 --> 00:48:41,400 Speaker 3: or taking care of babies, whereas the non Amish children, 844 00:48:41,400 --> 00:48:44,880 Speaker 3: by comparison, engaged in a lot more fantasy ideation in 845 00:48:44,920 --> 00:48:50,080 Speaker 3: their drawings. Now why this difference, Well, for one thing, 846 00:48:50,320 --> 00:48:52,840 Speaker 3: this does seem to be exactly the kind of thinking 847 00:48:52,920 --> 00:48:57,839 Speaker 3: that the more strict Mennonite communities encourage. Mennonite adults on 848 00:48:57,920 --> 00:49:01,400 Speaker 3: average are more supportive of preteens and play when it 849 00:49:02,000 --> 00:49:06,759 Speaker 3: concerns the children's own intended future lives. So like I 850 00:49:06,800 --> 00:49:08,920 Speaker 3: am pretending to be a father or a mother, I 851 00:49:08,960 --> 00:49:12,240 Speaker 3: am pretending to be a farmer and so forth. Also, 852 00:49:12,640 --> 00:49:16,480 Speaker 3: Old Order Minnite children, the authors point out, have limited 853 00:49:16,520 --> 00:49:21,520 Speaker 3: exposure to fantasy themes through culture. These children generally do 854 00:49:21,640 --> 00:49:25,480 Speaker 3: not watch movies or TV. They usually don't read books 855 00:49:25,480 --> 00:49:28,400 Speaker 3: with fantasy themes. So it could be that they are 856 00:49:28,440 --> 00:49:34,080 Speaker 3: simply given much less external inspiration to entertain non realistic 857 00:49:34,160 --> 00:49:36,960 Speaker 3: ideas and scenarios. I don't know how much of a 858 00:49:37,040 --> 00:49:40,040 Speaker 3: role that plays, but that does seem significant now. 859 00:49:40,080 --> 00:49:43,800 Speaker 2: I mean, I instantly though, wonder about the Bible's. 860 00:49:43,400 --> 00:49:44,920 Speaker 3: Role, and I had the same question. 861 00:49:45,040 --> 00:49:48,080 Speaker 2: Yeah, the Bible is full of magic and giants and 862 00:49:48,320 --> 00:49:51,760 Speaker 2: dragons and any number of fantastic themes. 863 00:49:52,080 --> 00:49:53,600 Speaker 3: I want to ask a question at the end, and 864 00:49:54,000 --> 00:49:55,680 Speaker 3: that it'll bring us back to that as well. 865 00:49:55,880 --> 00:49:56,160 Speaker 2: Okay. 866 00:49:57,280 --> 00:50:00,520 Speaker 3: Another interesting observation that the authors make here is that 867 00:50:00,600 --> 00:50:04,080 Speaker 3: even though the Old Order Mennite children did play pretend, 868 00:50:04,200 --> 00:50:09,240 Speaker 3: they certainly did, they sometimes appeared to lack the vocabulary 869 00:50:09,360 --> 00:50:13,480 Speaker 3: to properly discuss the idea of pretend play. And here 870 00:50:13,520 --> 00:50:16,800 Speaker 3: I want to read from a passage the author's write quote. 871 00:50:17,000 --> 00:50:19,960 Speaker 3: For example, an Old Order Mennonite first grader in our 872 00:50:20,000 --> 00:50:23,799 Speaker 3: study did not know the word pretend when he came 873 00:50:23,840 --> 00:50:26,920 Speaker 3: across it in a story about a bird who feigned 874 00:50:27,040 --> 00:50:30,040 Speaker 3: death to deceive a predator. So to be clear, this 875 00:50:30,080 --> 00:50:32,840 Speaker 3: is not even a story about playing. This is a 876 00:50:32,880 --> 00:50:36,680 Speaker 3: story about nature, but it just involves the idea of pretending, 877 00:50:36,719 --> 00:50:38,480 Speaker 3: as in like feigning something. 878 00:50:39,280 --> 00:50:42,200 Speaker 2: Yeah, this lines up with some of the study limitations 879 00:50:42,200 --> 00:50:44,440 Speaker 2: that were discussing. That meta analysis that I discussed in 880 00:50:44,400 --> 00:50:47,360 Speaker 2: the last episode is that sometimes talking to the children 881 00:50:47,440 --> 00:50:50,480 Speaker 2: is the best source. But also, on one hand, they 882 00:50:50,640 --> 00:50:54,840 Speaker 2: just might not have they might not have the linguistic 883 00:50:54,840 --> 00:50:58,080 Speaker 2: ability to really discuss everything, to really couch it in 884 00:50:58,200 --> 00:50:59,319 Speaker 2: terms that makes sense. 885 00:50:59,800 --> 00:51:01,680 Speaker 3: Right, So this is a child who comes across the 886 00:51:01,680 --> 00:51:05,040 Speaker 3: idea of pretending in a story about nature and doesn't 887 00:51:05,120 --> 00:51:07,960 Speaker 3: know what the word means. I want to stress however, though, 888 00:51:08,160 --> 00:51:10,960 Speaker 3: that does not mean that the child did not pretend. 889 00:51:11,280 --> 00:51:14,120 Speaker 3: You can do something without having the words to describe 890 00:51:14,120 --> 00:51:19,200 Speaker 3: what you're doing. The authors continue quote. On another occasion, 891 00:51:19,280 --> 00:51:21,919 Speaker 3: the first author noted the comments of an old order 892 00:51:22,000 --> 00:51:25,400 Speaker 3: girl who was observing another girl dress a doll. She 893 00:51:25,520 --> 00:51:30,440 Speaker 3: kept repeating, in a dismissive tone, it's not a right baby. 894 00:51:31,760 --> 00:51:34,239 Speaker 3: We questioned her and learned that she was trying to 895 00:51:34,280 --> 00:51:37,280 Speaker 3: express that the doll was not a real baby. 896 00:51:38,080 --> 00:51:40,520 Speaker 2: Oh, how I wish we called baby dolls wrong babies. 897 00:51:40,600 --> 00:51:42,680 Speaker 2: That was so great. 898 00:51:42,960 --> 00:51:44,600 Speaker 3: I don't want to do this in my house because 899 00:51:44,600 --> 00:51:48,279 Speaker 3: it has bad normative implications. But yeah, that would be 900 00:51:48,360 --> 00:51:52,560 Speaker 3: hilarious to call everything pretend wrong. This is wrong dinosaur, 901 00:51:52,680 --> 00:51:53,720 Speaker 3: this is wrong food. 902 00:51:56,239 --> 00:51:59,719 Speaker 2: But that's fascinating. It's so easy to take the concept 903 00:51:59,760 --> 00:52:03,080 Speaker 2: of for granted, even with children, that it would just 904 00:52:03,080 --> 00:52:06,000 Speaker 2: be a concept that you would latch onto so early. 905 00:52:06,040 --> 00:52:08,720 Speaker 2: But yeah, not necessarily. You might not have the word 906 00:52:08,760 --> 00:52:11,799 Speaker 2: for it, even if the concept is still clearly there 907 00:52:11,880 --> 00:52:13,759 Speaker 2: in their mind. But how do you refer to it? 908 00:52:15,600 --> 00:52:19,000 Speaker 3: Another possible explanation for these findings, similar to the last one, 909 00:52:19,920 --> 00:52:23,840 Speaker 3: is the idea that Old Order Mennonite children had comparatively 910 00:52:23,880 --> 00:52:28,480 Speaker 3: fewer what the authors call environmental triggers for fantasy based 911 00:52:28,480 --> 00:52:32,600 Speaker 3: pretend to play than New Order Mennonites or non Mennonite Christians. 912 00:52:32,960 --> 00:52:35,000 Speaker 3: And you could think of a lot of these triggers. 913 00:52:35,000 --> 00:52:39,240 Speaker 3: Sometimes I think we might forget to acknowledge how many 914 00:52:39,280 --> 00:52:42,360 Speaker 3: things and things in the world were surrounded by that 915 00:52:42,480 --> 00:52:45,960 Speaker 3: just cause us to imagine. So examples could be like 916 00:52:46,120 --> 00:52:52,040 Speaker 3: toys and costumes, other play props, decorations. Classroom decorations with 917 00:52:52,120 --> 00:52:54,719 Speaker 3: fantasy themes. You might not think about those, but they 918 00:52:54,760 --> 00:52:56,960 Speaker 3: talked about, you know, like a poster up on the 919 00:52:57,000 --> 00:52:59,319 Speaker 3: classroom wall that has the Easter Bunny on it, or 920 00:52:59,560 --> 00:53:02,120 Speaker 3: you know, oh, that actually is a kind of fantasy theme. 921 00:53:02,960 --> 00:53:06,839 Speaker 3: They even cite elaborate playground equipment, which the old Order 922 00:53:06,880 --> 00:53:09,759 Speaker 3: mid Night Children did not have, and the author I 923 00:53:09,800 --> 00:53:13,000 Speaker 3: didn't know this, but the authors cite previous research that 924 00:53:13,080 --> 00:53:17,319 Speaker 3: had found that more elaborate playground equipment, as opposed to 925 00:53:17,800 --> 00:53:22,560 Speaker 3: simpler traditional playground equipment, has been found to quote promote 926 00:53:22,719 --> 00:53:26,719 Speaker 3: socio dramatic play themes. So I think the idea might 927 00:53:26,760 --> 00:53:29,440 Speaker 3: be that you know, these more complex kind of I 928 00:53:29,480 --> 00:53:31,799 Speaker 3: don't know what even the terms for these things are now, 929 00:53:31,840 --> 00:53:34,200 Speaker 3: but like these kind of towers and stuff that children 930 00:53:34,239 --> 00:53:36,920 Speaker 3: climb on and have a good time on might promote 931 00:53:36,960 --> 00:53:41,480 Speaker 3: a more dramatic, collaborative, fictional way of playing, if that 932 00:53:41,520 --> 00:53:42,240 Speaker 3: makes any sense. 933 00:53:42,480 --> 00:53:44,600 Speaker 2: No, No, I can see that. Spent enough time on 934 00:53:44,640 --> 00:53:47,160 Speaker 2: playgrounds that I think I can see it. You know, 935 00:53:47,200 --> 00:53:49,720 Speaker 2: It's like, even if it's certainly you have playgrounds where 936 00:53:49,840 --> 00:53:52,719 Speaker 2: the equipment is taking the form of a ship, where 937 00:53:52,719 --> 00:53:57,600 Speaker 2: it's taking the form of Oh, I guess generally a castle. 938 00:53:58,000 --> 00:54:00,920 Speaker 2: But even if there's nothing that thick, you have like 939 00:54:00,960 --> 00:54:04,719 Speaker 2: a dynamic system built out there, like the drama kind 940 00:54:04,760 --> 00:54:08,800 Speaker 2: of rights itself, you know, like you know, differing heights 941 00:54:08,840 --> 00:54:11,880 Speaker 2: involve narrowing spaces, bridges and so forth. 942 00:54:12,400 --> 00:54:14,960 Speaker 3: Yeah, exactly. So I didn't know this, but it makes 943 00:54:15,000 --> 00:54:18,400 Speaker 3: sense to me as well. I can see that being true. Okay, 944 00:54:18,440 --> 00:54:24,040 Speaker 3: So one more explanation the authors offer that is community orientation. 945 00:54:24,920 --> 00:54:29,480 Speaker 3: So Old Order Mennonites tend to be very focused on 946 00:54:29,719 --> 00:54:35,719 Speaker 3: communal harmony and take a somewhat negative view of individualism. 947 00:54:36,160 --> 00:54:39,080 Speaker 3: And interestingly, I don't think I would have put this together, 948 00:54:39,160 --> 00:54:44,320 Speaker 3: but this really caught me here. Previous research has found 949 00:54:44,560 --> 00:54:50,719 Speaker 3: that pretend play with realistic themes may help foster communal 950 00:54:50,840 --> 00:54:56,239 Speaker 3: play between children because the script and the roles are 951 00:54:56,360 --> 00:55:00,480 Speaker 3: more likely to be familiar to all the children. So 952 00:55:00,520 --> 00:55:02,760 Speaker 3: I don't think that would have occurred to me naturally, 953 00:55:02,880 --> 00:55:04,960 Speaker 3: but it's true. Like if we're kids out on the 954 00:55:04,960 --> 00:55:08,239 Speaker 3: playground and we're playing I don't know, playing games that 955 00:55:08,280 --> 00:55:10,239 Speaker 3: I used to play, which are like, let's act out 956 00:55:10,320 --> 00:55:12,920 Speaker 3: the latest movie that I saw and obsessed with. So 957 00:55:12,920 --> 00:55:17,160 Speaker 3: we're playing Santo versus the Martian invasion. Only the children 958 00:55:17,200 --> 00:55:20,400 Speaker 3: who have seen the movie or are already familiar with 959 00:55:20,440 --> 00:55:24,480 Speaker 3: the characters in the game will easily be able to participate. 960 00:55:24,880 --> 00:55:27,440 Speaker 3: Kids who are not familiar with what's going on are 961 00:55:27,440 --> 00:55:29,960 Speaker 3: really going to be at a loss here. But if 962 00:55:30,000 --> 00:55:33,080 Speaker 3: we all come from farming families and we all play 963 00:55:33,320 --> 00:55:37,440 Speaker 3: Farmer or we play house, every child is going to 964 00:55:37,440 --> 00:55:40,799 Speaker 3: have some kind of relevant experience and know roughly how 965 00:55:40,800 --> 00:55:44,800 Speaker 3: to play the game. So the idea is realistic. Pretend 966 00:55:44,920 --> 00:55:49,759 Speaker 3: play is more accessible to more children, more easily, and 967 00:55:49,800 --> 00:55:52,839 Speaker 3: the author's right. In contrast, children who have a more 968 00:55:52,880 --> 00:55:58,240 Speaker 3: individualistic orientation are more likely to pursue more imaginative themes, 969 00:55:58,280 --> 00:56:04,040 Speaker 3: which require negotiation and often result in conflict among play partners. 970 00:56:04,400 --> 00:56:07,120 Speaker 3: And I know, you know, we're partisans of imaginative play 971 00:56:07,160 --> 00:56:09,279 Speaker 3: and fantasy themes and all that, so we're not down 972 00:56:09,320 --> 00:56:12,360 Speaker 3: talking it. But I can absolutely see this being true. 973 00:56:12,480 --> 00:56:14,359 Speaker 3: Do you see this, Rob, Yeah? 974 00:56:14,440 --> 00:56:16,160 Speaker 2: Yeah, I mean there are I guess a few different 975 00:56:16,160 --> 00:56:18,200 Speaker 2: ways to think about it. On one hand, there's the 976 00:56:18,200 --> 00:56:21,560 Speaker 2: the You can easily imagine one child having to explain, 977 00:56:23,200 --> 00:56:26,439 Speaker 2: you know, their obsession the game they want to play 978 00:56:26,560 --> 00:56:30,719 Speaker 2: based on some sort of curated fandom that these other 979 00:56:30,800 --> 00:56:32,960 Speaker 2: kids don't have, which I feel like is more common 980 00:56:33,000 --> 00:56:36,080 Speaker 2: these days, you know, with kids who you know have 981 00:56:36,160 --> 00:56:38,920 Speaker 2: grown up on a particular media diet, that might be 982 00:56:39,000 --> 00:56:42,560 Speaker 2: a little more niche in some regards. You know, you know, 983 00:56:42,719 --> 00:56:44,960 Speaker 2: one kid wants to play Thunder of the Barbarian. No 984 00:56:45,080 --> 00:56:47,440 Speaker 2: other kids are watching Thunder of the Barbarian anymore, but 985 00:56:47,719 --> 00:56:52,479 Speaker 2: you know their parent insisted on handing this nineteen eighties 986 00:56:52,520 --> 00:56:55,840 Speaker 2: Hanna Barbara cartoon onto them, and that means they have 987 00:56:55,920 --> 00:56:58,239 Speaker 2: to maybe have a frustrating job of explaining like, no, 988 00:56:58,719 --> 00:57:01,839 Speaker 2: it's not a lightsaber, Thundar has a different type of 989 00:57:02,000 --> 00:57:03,920 Speaker 2: light sun sort or whatever it was. 990 00:57:04,640 --> 00:57:08,399 Speaker 3: Kids could be mean about this, Yeah, yeah, you don't know. 991 00:57:08,840 --> 00:57:10,600 Speaker 2: But then on the other hand, like thinking about what 992 00:57:10,680 --> 00:57:14,120 Speaker 2: are the differences between playing Star Wars and playing House 993 00:57:14,200 --> 00:57:17,880 Speaker 2: or Farm? Like House or Farm don't really have conflict 994 00:57:18,000 --> 00:57:21,080 Speaker 2: or factions. It's everyone, like you've been saying, it's communal, 995 00:57:21,120 --> 00:57:25,480 Speaker 2: everyone's working together, whereas Star Wars is all about the factions. Well, 996 00:57:25,480 --> 00:57:27,200 Speaker 2: like are you gonna be? You know, the good guys 997 00:57:27,200 --> 00:57:29,720 Speaker 2: are the bad guys? What are you? What's your lightsaber like? 998 00:57:29,760 --> 00:57:32,160 Speaker 2: And who gets to win? And so I can imagine 999 00:57:32,200 --> 00:57:33,840 Speaker 2: a scenario where that leads to more conflict. 1000 00:57:34,480 --> 00:57:37,320 Speaker 3: Just to set the record straight, I think farm can 1001 00:57:37,400 --> 00:57:41,120 Speaker 3: have all kinds of conflicts. Oh well, but how many 1002 00:57:41,520 --> 00:57:42,680 Speaker 3: the kids under how many? 1003 00:57:42,760 --> 00:57:45,360 Speaker 2: Yeah, how many of those stories have they they actually 1004 00:57:45,360 --> 00:57:49,360 Speaker 2: engaged with? But in the Star Wars scenario, though, I 1005 00:57:49,400 --> 00:57:52,680 Speaker 2: will say that eventually a grown up may interfere and say, 1006 00:57:52,920 --> 00:57:56,640 Speaker 2: you're all Jedi, and you're all fighting invisible droids, stop 1007 00:57:56,720 --> 00:57:59,560 Speaker 2: hitting each other with sticks. That's what I did. 1008 00:58:00,160 --> 00:58:04,800 Speaker 3: Yeah, But in that frame of mind. The authors go 1009 00:58:04,880 --> 00:58:10,280 Speaker 3: on to invoke the variable emphasis on collective social well 1010 00:58:10,320 --> 00:58:16,120 Speaker 3: being versus individualistic expression in different cultures and subcultures, noting 1011 00:58:16,160 --> 00:58:19,760 Speaker 3: that in general, if a culture or subculture places more 1012 00:58:19,880 --> 00:58:23,520 Speaker 3: value on social harmony and the avoidance of conflict, this 1013 00:58:23,600 --> 00:58:26,960 Speaker 3: could lead to a d emphasis on fantasy themes and 1014 00:58:27,000 --> 00:58:30,440 Speaker 3: pretend to play and a greater preference for realistic themes 1015 00:58:30,440 --> 00:58:32,720 Speaker 3: for the reason we just discussed. Not that it's always 1016 00:58:32,720 --> 00:58:34,520 Speaker 3: going to work out that way, but that's one thing 1017 00:58:34,560 --> 00:58:38,480 Speaker 3: that could be operative in making these distinctions. Now, there's 1018 00:58:38,520 --> 00:58:40,440 Speaker 3: a final question I want to come back to that 1019 00:58:40,520 --> 00:58:43,720 Speaker 3: we've sort of touched on a couple of times already, 1020 00:58:43,920 --> 00:58:46,720 Speaker 3: and this is something that comes up in the cross 1021 00:58:46,760 --> 00:58:51,400 Speaker 3: cultural section of that paper by Weisberg I mentioned, and 1022 00:58:51,480 --> 00:58:54,200 Speaker 3: this is the question of how should we think about 1023 00:58:54,400 --> 00:58:59,040 Speaker 3: pretend or imaginative play in a cultural context where adults 1024 00:58:59,040 --> 00:59:03,240 Speaker 3: and authority figures do not agree that the pretend elements 1025 00:59:03,280 --> 00:59:07,360 Speaker 3: are only pretend. So as a background, you know, we 1026 00:59:07,400 --> 00:59:10,040 Speaker 3: talked in part one about the question of can children 1027 00:59:10,120 --> 00:59:13,680 Speaker 3: really tell the difference between pretend and reality? This concern 1028 00:59:13,840 --> 00:59:16,920 Speaker 3: parents might have and even some you know, some researchers 1029 00:59:16,920 --> 00:59:19,960 Speaker 3: have had this concern, or I think that page was 1030 00:59:20,080 --> 00:59:23,680 Speaker 3: concerned sometimes that children couldn't tell the difference between fantasy 1031 00:59:23,680 --> 00:59:26,720 Speaker 3: and reality, didn't know whether you know that the pretend 1032 00:59:26,840 --> 00:59:30,640 Speaker 3: game was really real or not. By and large, it 1033 00:59:30,640 --> 00:59:34,160 Speaker 3: seems like the research says mostly children can tell the difference. 1034 00:59:34,240 --> 00:59:36,840 Speaker 3: They make a few more errors along these lines than 1035 00:59:36,880 --> 00:59:39,800 Speaker 3: adults do, but generally they know what's real and what isn't. 1036 00:59:40,640 --> 00:59:43,480 Speaker 3: But that kind of question seems a lot more cut 1037 00:59:43,520 --> 00:59:46,880 Speaker 3: and dry when everybody, including like all the parents and 1038 00:59:46,920 --> 00:59:52,400 Speaker 3: adults will all agree that yeah, okay, so you're playing dinosaur, 1039 00:59:52,480 --> 00:59:55,640 Speaker 3: but you're not really a dinosaur right now, or yes, 1040 00:59:56,200 --> 00:59:58,520 Speaker 3: it's great that you have an imaginary companion and you 1041 00:59:58,560 --> 01:00:00,720 Speaker 3: play with them, that we're not being to discouraging of 1042 01:00:00,720 --> 01:00:03,680 Speaker 3: that at all. But there's not like literally actually another 1043 01:00:03,760 --> 01:00:07,520 Speaker 3: person here, and the child actually knows that the adults agree. 1044 01:00:08,000 --> 01:00:11,720 Speaker 3: But in the case of imaginary friends, there are some 1045 01:00:13,000 --> 01:00:15,880 Speaker 3: cultural contexts in which the adults might say, no, wait 1046 01:00:15,920 --> 01:00:19,560 Speaker 3: a minute, there may really be a being. There two 1047 01:00:19,640 --> 01:00:23,160 Speaker 3: versions of this, one positive and one with negative connotation. 1048 01:00:23,360 --> 01:00:26,520 Speaker 3: Starting it with the negative one, we've already mentioned research 1049 01:00:26,600 --> 01:00:32,480 Speaker 3: documenting how some Christian parents and teachers have regarded imaginary 1050 01:00:32,480 --> 01:00:35,880 Speaker 3: friends and companions as dangerous, not just because they are 1051 01:00:35,920 --> 01:00:40,080 Speaker 3: an unwelcome fantasy, but maybe because of the religious beliefs 1052 01:00:40,080 --> 01:00:43,360 Speaker 3: of the adults. They think this imaginary friend might be 1053 01:00:43,440 --> 01:00:47,520 Speaker 3: a demon. So the adult says the imaginary friend. So 1054 01:00:47,640 --> 01:00:51,120 Speaker 3: maybe the child thinks the imaginary friend is just pretend, 1055 01:00:51,520 --> 01:00:55,160 Speaker 3: but the adult says, no, the imaginary friend is real 1056 01:00:55,360 --> 01:00:56,600 Speaker 3: and is dangerous. 1057 01:00:57,320 --> 01:00:59,960 Speaker 2: Yeah, yeah, no, Obviously you can imagine that the opos 1058 01:01:00,160 --> 01:01:03,520 Speaker 2: scenario as well, where it's thought of as an angel 1059 01:01:03,720 --> 01:01:07,040 Speaker 2: or more some sort of just you know, other harmless 1060 01:01:07,200 --> 01:01:10,080 Speaker 2: sort of like I don't know, Victorian notion of a fairy. 1061 01:01:10,560 --> 01:01:13,560 Speaker 3: Yes, in fact, I had an example of that. So 1062 01:01:13,880 --> 01:01:17,120 Speaker 3: the author here also mentioned studies documenting and I think 1063 01:01:17,120 --> 01:01:21,080 Speaker 3: you actually mentioned this in your section on imaginary companions 1064 01:01:21,080 --> 01:01:23,880 Speaker 3: in part two, But it's been documented in some East 1065 01:01:23,920 --> 01:01:28,680 Speaker 3: Indian households that children's imaginary friends or pretend to play 1066 01:01:28,800 --> 01:01:33,000 Speaker 3: are sometimes thought to be interactions with other worldly beings 1067 01:01:33,080 --> 01:01:35,480 Speaker 3: generally benign. It is generally not thought of as like 1068 01:01:35,520 --> 01:01:38,480 Speaker 3: this is a demon that's dangerous, but like a benign 1069 01:01:38,680 --> 01:01:42,400 Speaker 3: positive entity or memory from a past life. So in 1070 01:01:42,440 --> 01:01:45,680 Speaker 3: this case, the adult may say the imaginary friend could 1071 01:01:45,720 --> 01:01:49,400 Speaker 3: be real, but that's fine. I feel like these kinds 1072 01:01:49,440 --> 01:01:53,240 Speaker 3: of situations really complicate the question of looking into do 1073 01:01:53,480 --> 01:01:57,360 Speaker 3: children know what is real versus what is pretend because 1074 01:01:57,400 --> 01:02:00,880 Speaker 3: surely their frame of reference for that has to be 1075 01:02:00,960 --> 01:02:05,280 Speaker 3: taken largely from the cues given by the adults around them, Right. 1076 01:02:05,760 --> 01:02:08,440 Speaker 2: Yeah, this is this is a fascinating area to sort 1077 01:02:08,480 --> 01:02:11,880 Speaker 2: of like dip our toes into, like where you have 1078 01:02:12,600 --> 01:02:17,960 Speaker 2: one hand, childhood understanding of the unseen world and creation 1079 01:02:18,080 --> 01:02:22,040 Speaker 2: of the unseen world, and then adult and larger cultural 1080 01:02:22,080 --> 01:02:24,680 Speaker 2: concepts of the unseen world. What happens when these two meet? 1081 01:02:25,360 --> 01:02:29,600 Speaker 2: Where do they coalesce? Where did they Where are they 1082 01:02:29,600 --> 01:02:33,200 Speaker 2: at odds with each other? You know? And it's I mean, 1083 01:02:33,240 --> 01:02:35,040 Speaker 2: it's a it's a it's a weird area because a 1084 01:02:35,040 --> 01:02:37,280 Speaker 2: lot of what is going on there's like one idea 1085 01:02:37,440 --> 01:02:41,800 Speaker 2: of adulthood is that you and parenthood is that you 1086 01:02:42,040 --> 01:02:45,439 Speaker 2: are telling children what is real. You're preparing them for 1087 01:02:45,480 --> 01:02:50,680 Speaker 2: the real world, the mundane world, the physical world, and 1088 01:02:50,720 --> 01:02:53,200 Speaker 2: often in very broad strokes, you know, when they're young, 1089 01:02:53,280 --> 01:02:55,760 Speaker 2: the idea of like, I want to keep you from dying. 1090 01:02:56,240 --> 01:02:59,080 Speaker 2: I need to keep you safe. But then you begin 1091 01:02:59,120 --> 01:03:01,920 Speaker 2: to if you begin doing introduce these other concepts of 1092 01:03:01,960 --> 01:03:06,720 Speaker 2: an unseen world of spiritual entities and deities like you know, 1093 01:03:06,760 --> 01:03:09,720 Speaker 2: that that adds this entirely other complex layer. Like one. 1094 01:03:09,960 --> 01:03:12,600 Speaker 2: One example that comes to mind is the idea of 1095 01:03:12,640 --> 01:03:16,040 Speaker 2: you know, of children saying, you know, talking about prayer 1096 01:03:16,400 --> 01:03:19,520 Speaker 2: to God and speaking to God, and when the idea 1097 01:03:19,600 --> 01:03:22,640 Speaker 2: is eventually introduced that God will speak back, you know what. 1098 01:03:22,840 --> 01:03:25,320 Speaker 2: And depending on what kind of emphasis is put on that, 1099 01:03:25,400 --> 01:03:27,280 Speaker 2: and how that is explained or not explained to a 1100 01:03:27,360 --> 01:03:30,520 Speaker 2: child like that can create all sorts of of questions, 1101 01:03:30,560 --> 01:03:32,840 Speaker 2: you know, like well, why am I not hearing a 1102 01:03:32,920 --> 01:03:35,800 Speaker 2: voice back? Or what if I do hear a voice back? 1103 01:03:35,800 --> 01:03:38,040 Speaker 2: And then how does that get folded? Up into everything. 1104 01:03:38,640 --> 01:03:40,880 Speaker 3: Yeah, I think this really ties into a question. Actually, 1105 01:03:40,880 --> 01:03:42,640 Speaker 3: this I think is probably going to be a major 1106 01:03:42,680 --> 01:03:45,439 Speaker 3: thing I want to talk about in the next part. 1107 01:03:45,480 --> 01:03:47,800 Speaker 3: If you're willing, Robbie willing to go to another part, un. 1108 01:03:47,760 --> 01:03:50,320 Speaker 2: Particularly with me. Yeah, I think so. We're already getting 1109 01:03:50,320 --> 01:03:52,959 Speaker 2: some great feedback from listeners, so I think we should 1110 01:03:53,000 --> 01:03:53,680 Speaker 2: definitely move. 1111 01:03:53,520 --> 01:03:57,320 Speaker 3: Forward, absolutely, keep it coming. Contact at Stuff to Blow 1112 01:03:57,320 --> 01:03:59,960 Speaker 3: your Mind dot com. But anyway, I was going to say, 1113 01:04:00,360 --> 01:04:04,520 Speaker 3: it's the question of what, if anything, do children learn 1114 01:04:04,680 --> 01:04:09,680 Speaker 3: about the real world from engaging with pretend scenarios. But yeah, 1115 01:04:09,720 --> 01:04:11,680 Speaker 3: more to come in part four and who knows what 1116 01:04:11,720 --> 01:04:14,040 Speaker 3: lies beyond. But I think that does it for today. 1117 01:04:14,400 --> 01:04:16,280 Speaker 2: I think, so we'll go ahead and close it out here. 1118 01:04:16,320 --> 01:04:18,560 Speaker 2: But yeah, again, we'd love to hear from everyone out there, 1119 01:04:18,760 --> 01:04:20,080 Speaker 2: just to remind it that Stuff to Go to Your 1120 01:04:20,080 --> 01:04:22,480 Speaker 2: Mind is primarily a signed some culture podcast with core 1121 01:04:22,520 --> 01:04:25,400 Speaker 2: episodes on Tuesdays and Thursdays. On Wednesdays we run a 1122 01:04:25,440 --> 01:04:28,880 Speaker 2: short form episode. The one last week was had to 1123 01:04:28,880 --> 01:04:31,680 Speaker 2: do with something from Stephen King's Children of the Corn. 1124 01:04:31,840 --> 01:04:34,840 Speaker 2: I think that was largely an accident that if we'd 1125 01:04:34,880 --> 01:04:38,680 Speaker 2: covered the Children of the Corn and imaginary friends and 1126 01:04:38,760 --> 01:04:41,520 Speaker 2: so forth in such close proximity to one another, and 1127 01:04:41,520 --> 01:04:44,240 Speaker 2: then on Fridays we just set aside time to just 1128 01:04:44,280 --> 01:04:46,280 Speaker 2: talk about a weird film on Weird House Cinema. 1129 01:04:46,800 --> 01:04:50,760 Speaker 3: Huge thanks as always to our excellent audio producer JJ Posway. 1130 01:04:51,120 --> 01:04:52,720 Speaker 3: If you would like to get in touch with us 1131 01:04:52,720 --> 01:04:54,960 Speaker 3: with feedback on this episode or any other to send 1132 01:04:55,040 --> 01:04:58,800 Speaker 3: us your thoughts about childhood, pretend to play paracosms, and 1133 01:04:59,000 --> 01:05:01,720 Speaker 3: any of the rest, you can email us at contact 1134 01:05:01,760 --> 01:05:11,000 Speaker 3: at stuff to Blow your Mind dot com. 1135 01:05:11,080 --> 01:05:14,040 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 1136 01:05:14,120 --> 01:05:17,960 Speaker 1: more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, 1137 01:05:18,040 --> 01:05:34,040 Speaker 1: or wherever you're listening to your favorite shows.